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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | ||
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | ---------------------------||FE Covert||--------------------------- | |
145 | local player = owner | |
146 | local char = player.Character | |
147 | - | --par = workspace:FindFirstChild("PATH") |
147 | + | |
148 | - | shi1 = workspace:FindFirstChild("Shield1") |
148 | + | par = workspace:FindFirstChild("PATH") |
149 | - | shi2 = workspace:FindFirstChild("Shield2") |
149 | + | shi = workspace:FindFirstChild("Shild") |
150 | - | shi3 = workspace:FindFirstChild("Shield3") |
150 | + | weld =char:FindFirstChild("welded") |
151 | - | shi4 = workspace:FindFirstChild("Shield4") |
151 | + | if par == nil then |
152 | - | shi5 = workspace:FindFirstChild("Shield5") |
152 | + | para = Instance.new("Part",workspace) |
153 | - | shi6 = workspace:FindFirstChild("Shield6") |
153 | + | para.Size = Vector3.new(7,7,4) |
154 | - | weld1 =char:FindFirstChild("weld1") |
154 | + | para.Transparency = 1 |
155 | - | weld2 =char:FindFirstChild("weld2") |
155 | + | para.Position = Vector3.new(char.Torso.Position.x,char.Torso.Position.y,char.Torso.Position.z) |
156 | - | weld3 =char:FindFirstChild("weld3") |
156 | + | para.Name = "PATH" |
157 | - | weld4 =char:FindFirstChild("weld4") |
157 | + | para.Anchored =false |
158 | - | weld5 =char:FindFirstChild("weld5") |
158 | + | para.CanCollide = false |
159 | - | weld6 =char:FindFirstChild("weld6") |
159 | + | |
160 | - | --if par == nil then |
160 | + | --if shi == nil then |
161 | - | --para = Instance.new("Part",workspace) |
161 | + | --shie= Instance.new("Part",workspace) |
162 | - | --para.Name = "PATH" |
162 | + | --shie.Name = "Shild" |
163 | --shie.Transparency =0.9 | |
164 | - | if shi1 == nil then |
164 | + | --shie.Position = char.Torso.Position |
165 | - | shi1= Instance.new("Part",workspace) |
165 | + | --shie.Size = Vector3.new(7,7,4) |
166 | - | shi1.Name = "Shield1" |
166 | + | --shie.Anchored = false |
167 | - | shi1.Transparency =0.9 |
167 | + | --shie.CanCollide = false |
168 | - | shi1.Position = char.Head.Position |
168 | + | |
169 | - | shi1.Size = char.Head.Size |
169 | + | if weld == nil then |
170 | - | shi1.Anchored = false |
170 | + | |
171 | - | shi1.CanCollide = false |
171 | + | welde.Name = "welded" |
172 | welde.Part0 = char.Torso | |
173 | - | if shi2 == nil then |
173 | + | welde.Part1 = para |
174 | - | shi2= Instance.new("Part",workspace) |
174 | + | |
175 | - | shi2.Name = "Shield2" |
175 | + | |
176 | - | shi2.Transparency =0.9 |
176 | + | par = workspace:FindFirstChild("PATH") |
177 | - | shi2.Position = char.Torso.Position |
177 | + | shi = workspace:FindFirstChild("Shild") |
178 | - | shi2.Size = char.Torso.Size |
178 | + | weld =char:FindFirstChild("welded") |
179 | - | shi2.Anchored = false |
179 | + | local mouse = player:GetMouse() |
180 | - | shi2.CanCollide = false |
180 | + | |
181 | y = 0 | |
182 | - | if shi3 == nil then |
182 | + | |
183 | - | shi3= Instance.new("Part",workspace) |
183 | + | |
184 | - | shi3.Name = "Shield3" |
184 | + | if workspace:FindFirstChild("Shild") == nil then |
185 | - | shi3.Transparency =0.9 |
185 | + | shi = Instance.new("Part",workspace) |
186 | - | shi3.Position = char["Right Leg"].Position |
186 | + | shi.Name ="Shild" |
187 | - | shi3.Size = char["Right Leg"].Size |
187 | + | shi.Position = char.Torso.Position |
188 | - | shi3.Anchored = false |
188 | + | shi.Size = Vector3.new(7,7,4) |
189 | - | shi3.CanCollide = false |
189 | + | weld = Instance.new("Weld",char) |
190 | weld.Part0 = char.Torso | |
191 | - | if shi4 == nil then |
191 | + | weld.Part1 = shi |
192 | - | shi4= Instance.new("Part",workspace) |
192 | + | elseif char:FindFirstChild("welded") then |
193 | - | shi4.Name = "Shield4" |
193 | + | weld = Instance.new("Weld",char) |
194 | - | shi4.Transparency =0.9 |
194 | + | weld.Name = "welded" |
195 | - | shi4.Position = char["Left Leg"].Position |
195 | + | weld.Part0 = char.Torso |
196 | - | shi4.Size = char["Left Leg"].Size |
196 | + | weld.Part1 = shi |
197 | - | shi4.Anchored = false |
197 | + | |
198 | - | shi4.CanCollide = false |
198 | + | shi.Transparency =1 |
199 | shi.Size = Vector3.new(7,7,4) | |
200 | - | if shi5 == nil then |
200 | + | weld.Part0 = char.Torso |
201 | - | shi5= Instance.new("Part",workspace) |
201 | + | weld.Part1 = shi |
202 | - | shi5.Name = "Shield5" |
202 | + | |
203 | - | shi5.Transparency =0.9 |
203 | + | function flypath() |
204 | - | shi5.Position =char["Right Arm"].Position |
204 | + | if workspace:FindFirstChild("PATH") ==nil or weld ==nil then |
205 | - | shi5.Size = char["Right Arm"].Size |
205 | + | par:Destroy() |
206 | - | shi5.Anchored = false |
206 | + | weld:Destroy() |
207 | - | shi5.CanCollide = false |
207 | + | weld = Instance.new("Weld",char) |
208 | par = Instance.new("Part",workspace) | |
209 | - | if shi6 == nil then |
209 | + | par.Name ="PATH" |
210 | - | shi6= Instance.new("Part",workspace) |
210 | + | par.Position = Vector3.new(char.Torso.Position.x,char.Torso.Position.y,char.Torso.Position.z) |
211 | - | shi6.Name = "Shield6" |
211 | + | par.Anchored = false |
212 | - | shi6.Transparency =0.9 |
212 | + | par.Size = Vector3.new(10,10,10) |
213 | - | shi6.Position =char["Left Arm"].Position |
213 | + | par.Transparency = 1 |
214 | - | shi6.Size = char["Left Arm"].Size |
214 | + | |
215 | - | shi6.Anchored = false |
215 | + | weld.Part0 = par |
216 | - | shi6.CanCollide = false |
216 | + | weld.Part1 = char.Torso |
217 | else | |
218 | - | if weld1 == nil then |
218 | + | -- par.Position = Vector3.new(char.Torso.Position.x,char.Torso.Position.y,char.Torso.Position.z) |
219 | par.Anchored = false | |
220 | - | welde.Name = "weld1" |
220 | + | par.Size = Vector3.new(7,7,4) |
221 | - | welde.Part0 = char.Head |
221 | + | par.Transparency = 1 |
222 | - | welde.Part1 = shi1 |
222 | + | |
223 | weld.Part0 = par | |
224 | - | if weld2 == nil then |
224 | + | weld.Part1 = char.Torso |
225 | end | |
226 | - | welde.Name = "weld2" |
226 | + | |
227 | mouse.KeyDown:connect(function(key) | |
228 | - | welde.Part1 = shi2 |
228 | + | |
229 | if k == "q" then | |
230 | - | if weld3 == nil then |
230 | + | |
231 | end | |
232 | - | welde.Name = "weld3" |
232 | + | |
233 | - | welde.Part0 = char["Right Leg"] |
233 | + | |
234 | - | welde.Part1 = shi3 |
234 | + | |
235 | end) | |
236 | - | if weld4 == nil then |
236 | + | |
237 | k = key | |
238 | - | welde.Name = "weld4" |
238 | + | |
239 | - | welde.Part0 = char["Left Leg"] |
239 | + | |
240 | - | welde.Part1 = shi4 |
240 | + | |
241 | if k == "e" then | |
242 | - | if weld5 == nil then |
242 | + | |
243 | end | |
244 | - | welde.Name = "weld5" |
244 | + | |
245 | - | welde.Part0 = char["Right Arm"] |
245 | + | |
246 | - | welde.Part1 = shi5 |
246 | + | -- Shild() |
247 | flypath() | |
248 | - | if weld6 == nil then |
248 | + |