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Player = game.Players.LocalPlayer
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Char = Player.Character
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Mouse = Player:GetMouse()
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invis = false
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Mouse.KeyDown:connect(function(key)
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	if key:lower() == "0" then
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	if key:lower() == "z" then
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	    if not invis then
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            for i,v in pairs(Char:children()) do
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            	if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
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            	if v:IsA("Part") and v.Name ~= "Torso" then
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            		v.Transparency = 1
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            		local f = Instance.new("ParticleEmitter",v)
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            		f.Name = "Particle"
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            		f.Color = ColorSequence.new(BrickColor.new("White").Color, BrickColor.new("Really black").Color)
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            		f.Texture = "http://www.roblox.com/asset/?id=285779809"
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            		f.Texture = "http://www.roblox.com/asset/?id=179527864"
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            		f.Size = NumberSequence.new(0.20)
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            		f.Transparency = NumberSequence.new(0)
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            		f.Lifetime = NumberRange.new(1,1)
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            		f.Rate = math.small
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            		f.Rotation = NumberRange.new(math.huge)
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            		f.RotSpeed = NumberRange.new(math.huge)
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            		f.Speed = NumberRange.new(0)
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            		if Char.Head:findFirstChild("face") then
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            		    Char.Head.face.Parent = Char
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	 	 	 	 	Char.Humanoid.WalkSpeed = 50
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            		end
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            	elseif v:IsA("Hat") then
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            		if v.Handle then
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            		   v.Handle.Transparency = 1
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            		end
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        	    end
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            end
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            invis = true
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        elseif invis then
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				if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
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					v.Transparency = 0
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				if v:IsA("Part") and v.Name ~= "Torso" then
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					v.Transparency = 1
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					if v.Particle then
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						v.Particle:Destroy()
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					end
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				elseif v:IsA("Hat") then
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					if v.Handle then
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						v.Handle.Transparency = 0
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					end
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				end
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            end
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            if Char.face then
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                Char.face.Parent = Char.Head
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            end
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            Char.Humanoid.WalkSpeed = 16
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            invis = false
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        end
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    end
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end)