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1 | Player = game:GetService("Players").LocalPlayer | |
2 | Character = Player.Character | |
3 | PlayerGui = Player.PlayerGui | |
4 | Backpack = Player.Backpack | |
5 | Torso = Character.Torso | |
6 | Head = Character.Head | |
7 | Humanoid = Character.Humanoid | |
8 | RootPart = Character.HumanoidRootPart | |
9 | RootJoint = RootPart.RootJoint | |
10 | LeftArm = Character["Left Arm"] | |
11 | LeftLeg = Character["Left Leg"] | |
12 | RightArm = Character["Right Arm"] | |
13 | RightLeg = Character["Right Leg"] | |
14 | LS = Torso["Left Shoulder"] | |
15 | LH = Torso["Left Hip"] | |
16 | RS = Torso["Right Shoulder"] | |
17 | RH = Torso["Right Hip"] | |
18 | Humanoid.MaxHealth = math.huge | |
19 | wait() | |
20 | Humanoid.Health = Humanoid.MaxHealth | |
21 | local BC = Character["Body Colors"] | |
22 | BC.HeadColor = BrickColor.new("Lily white") | |
23 | BC.LeftArmColor = BrickColor.new("Lily white") | |
24 | BC.LeftLegColor = BrickColor.new("Lily white") | |
25 | BC.RightArmColor = BrickColor.new("Lily white") | |
26 | BC.RightLegColor = BrickColor.new("Lily white") | |
27 | BC.TorsoColor = BrickColor.new("Lily white") | |
28 | for i,v in pairs(Character:children()) do | |
29 | if v:IsA("Shirt") then | |
30 | v:Destroy() | |
31 | end | |
32 | end | |
33 | plr=game.Players.LocalPlayer | |
34 | meme=Instance.new('Tool',plr.Backpack) | |
35 | meme.GripForward=Vector3.new(-0.216,0,-0.976) | |
36 | meme.GripPos=Vector3.new(0,-0.3,-0.2) | |
37 | meme.GripRight=Vector3.new(0.976,0,-0.216) | |
38 | meme.GripUp=Vector3.new(0,1,0) | |
39 | meme.Name='M4' | |
40 | meme.CanBeDropped=false | |
41 | hd=Instance.new('Part',meme) | |
42 | hd.Name='Handle' | |
43 | hd.Position=Vector3.new(2.9,2.619,-11.019) | |
44 | hd.Rotation=Vector3.new(-180,-0,180) | |
45 | hd.Size=Vector3.new(0.257,0.2,0.321) | |
46 | hd.BrickColor=BrickColor.new('Black') | |
47 | mz=Instance.new('Part',meme) | |
48 | mz.Name='Muzzle' | |
49 | mz.BrickColor=BrickColor.new('Black') | |
50 | mz.Position=Vector3.new(2.9,2.948,-7.731) | |
51 | mz.Rotation=Vector3.new(90,0,0) | |
52 | mz.Size=Vector3.new(0.2,0.2,0.2) | |
53 | mg=Instance.new('Part',meme) | |
54 | mg.Name='Magazine' | |
55 | mg.BrickColor=BrickColor.new('Medium stone grey') | |
56 | mg.Position=Vector3.new(2.9,2.265,-10.377) | |
57 | mg.Rotation=Vector3.new(-180,-0,180) | |
58 | mg.Size=Vector3.new(0.2,0.53,0.289) | |
59 | st=Instance.new('Part',meme) | |
60 | st.BrickColor=BrickColor.new('Black') | |
61 | st.Reflectance=0.2 | |
62 | st.Transparency=1 | |
63 | st.Name='Sights' | |
64 | st.Position=Vector3.new(2.9,3.358,-10,345) | |
65 | st.Rotation=Vector3.new(-180,0,0) | |
66 | st.Size=Vector3.new(0.2,0.2,0.2) | |
67 | port=Instance.new('Part',meme) | |
68 | port.Name='Port' | |
69 | port.BrickColor=BrickColor.new('Dark stone grey') | |
70 | port.Transparency=1 | |
71 | port.CanCollide=false | |
72 | port.Size=Vector3.new(0.2,0.2,0.354) | |
73 | port.Position=Vector3.new(2.555, 4.507, -10.409) | |
74 | msh1=Instance.new('BlockMesh',st) | |
75 | msh1.Scale=Vector3.new(0.08,0.016,0.08) | |
76 | bg=Instance.new('BillboardGui',st) | |
77 | bg.Active=false | |
78 | bg.Enabled=true | |
79 | bg.Size=UDim2.new{0.02,0},{0.02,0} | |
80 | il=Instance.new('ImageLabel',bg) | |
81 | il.BackgroundColor3=Color3.new(163,162,165) | |
82 | il.BackgroundTransparency=1 | |
83 | il.BorderColor3=Color3.new(27,42,53) | |
84 | il.Visible=true | |
85 | il.ZIndex=1 | |
86 | il.Image='rbxassetid://131394739' | |
87 | il.ImageColor3=Color3.new(255,255,255) | |
88 | nac=Instance.new('Sound',hd) | |
89 | nac.SoundId='rbxasset://sounds/switch.wav' | |
90 | nac.Name='NoAmmoClick' | |
91 | nac.Pitch=2 | |
92 | nac.Volume=1 | |
93 | mo=Instance.new('Sound',hd) | |
94 | mo.Name='MagazineOut' | |
95 | mo.SoundId='rbxassetid://131045401' | |
96 | mo.Volume=1 | |
97 | mo.Pitch=0.85 | |
98 | ss=Instance.new('Sound',hd) | |
99 | ss.Name='ShootSound' | |
100 | ss.Pitch=0.75 | |
101 | ss.Volume=1 | |
102 | ss.SoundId='rbxassetid://130767489' | |
103 | fmc=Instance.new('Sound',hd) | |
104 | fmc.Name='FireModeClick' | |
105 | fmc.Volume=1 | |
106 | fmc.Pitch=1.5 | |
107 | fmc.SoundId='rbxasset://sounds/switch.wav' | |
108 | mi=Instance.new('Sound',hd) | |
109 | mi.Name='MagazineIn' | |
110 | mi.Volume=1 | |
111 | mi.Pitch=0.9 | |
112 | mi.SoundId='rbxassetid://131045429' | |
113 | hg=Instance.new('ScreenGui',script) | |
114 | hg.Name='HudGui' | |
115 | fr=Instance.new('Frame',hg) | |
116 | fr.Active=false | |
117 | fr.BackgroundColor3=Color3.new(163,162,165) | |
118 | fr.BackgroundTransparency=0 | |
119 | fr.Position=UDim2.new{1,-30},{1,-125} | |
120 | fr.Size=UDim2.new{0,-215},{0,-90} | |
121 | fr.Style='RobloxRound' | |
122 | ilab=Instance.new('ImageLabel',hg) | |
123 | ilab.Name='ClipPic' | |
124 | ilab.Position=UDim2.new{1,-105},{1,-140} | |
125 | ilab.Size=UDim2.new{0,-8},{0,-15} | |
126 | all=Instance.new('TextLabel',hg) | |
127 | all.Name='AmmoLoadedLabel' | |
128 | all.Position=UDim2.new{1,-185},{1,-135} | |
129 | all.Size=UDim2.new{0,0},{0,-30} | |
130 | all.TextXAlignment='Right' | |
131 | all.TextYAlignment='Bottom' | |
132 | all.Text='20' | |
133 | all.FontSize='Size36' | |
134 | all.TextColor3=Color3.new(255,255,255) | |
135 | aml=Instance.new('TextLabel',hg) | |
136 | aml.Name='AmmoMaxLabel' | |
137 | aml.BackgroundColor3=Color3.new(253,251,255) | |
138 | aml.Position=UDim2.new{1,-165},{1,-130} | |
139 | aml.Size=UDim2.new{0,0},{0,-30} | |
140 | aml.FontSize='Size24' | |
141 | aml.Text='20' | |
142 | aml.TextColor3=Color3.new(255,255,255) | |
143 | aml.TextWrapped=true | |
144 | aml.TextXAlignment='Left' | |
145 | aml.TextYAlignment='Bottom' | |
146 | mgl=Instance.new('TextLabel',hg) | |
147 | mgl.Name='MagazinesCarriedLabel' | |
148 | mgl.Position=UDim2.new{1,-100},{1,-140} | |
149 | mgl.Size=UDim2.new{0,0},{0,-15} | |
150 | mgl.FontSize='Size10' | |
151 | mgl.Text='x 6' | |
152 | mgl.TextColor3=Color3.new(255,255,255) | |
153 | mgl.TextXAlignment='Left' | |
154 | ml=Instance.new('TextLabel',hg) | |
155 | ml.Name='ModeLabel' | |
156 | ml.Position=UDim2.new{1,-40},{1,-165} | |
157 | ml.Size=UDim2.new{0,0},{0,-30} | |
158 | ml.FontSize='Size8' | |
159 | ml.Text='Auto' | |
160 | ml.TextColor3=Color3.new(255,255,255) | |
161 | ml.TextXAlignment='Right' | |
162 | pol=Instance.new('PointLight',mz) | |
163 | pol.Color=Color3.new(255,252,222) | |
164 | pol.Range=30 | |
165 | pol.Enabled=false | |
166 | pol.Shadows=true | |
167 | bilgui=Instance.new('BillboardGui',mz) | |
168 | bilgui.Size=UDim2.new{2,0},{2,0} | |
169 | flash=Instance.new('ImageLabel',bilgui) | |
170 | flash.Name='Flash' | |
171 | flash.Size=UDim2.new{1,1},{1,1} | |
172 | flash.Image='rbxassetid://131435802' | |
173 | flash.ClipsDescendants=true | |
174 | ||
175 | ||
176 | ||
177 | ||
178 | ||
179 | ||
180 | ||
181 | ||
182 | ||
183 | ||
184 | --1:21am what am i doing with my life | |
185 | ||
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195 | ||
196 | ||
197 | ||
198 | ||
199 | ||
200 | print'bored af' | |
201 | NewInstance = function(class,parent,properties) pcall(function() | |
202 | local instance = Instance.new(class,parent) | |
203 | for i,v in next, properties do | |
204 | pcall(function() | |
205 | instance[i] = v | |
206 | end) | |
207 | end end) | |
208 | end | |
209 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 3.1732378, -11.0837774, 0.99999553, 4.9737978e-014, 2.98024254e-008, 1.27897692e-013, 0, -0.999994874, 5.68434189e-014, 0.999992728, 0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 3.1732378, -11.0837774),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 1.70755322e-006, -2.84978898e-012),["Size"] = Vector3.new(0.200000003, 0.289285719, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.0764",["archivable"] = true}) | |
210 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.89196634, 3.16519642, -11.2203846, 0.99999553, 4.9737978e-014, 2.98024254e-008, 1.27897692e-013, 0, -0.999994874, 5.68434189e-014, 0.999992728, -0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89196634, 3.16519642, -11.2203846),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 1.70755322e-006, -2.84978898e-012),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.0843",["archivable"] = true}) | |
211 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.96428514, 3.16523004, -11.2203999, -0.99999553, -2.98028233e-008, -7.10542668e-014, -1.56319402e-013, 1.00000906, -2.98023206e-008, -4.26325641e-014, 0, -1.00000679),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.96428514, 3.16523004, -11.2203999),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(180, -4.07110977e-012, 180),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.0913",["archivable"] = true}) | |
212 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.81964374, 3.16519642, -11.2203846, -0.99999553, -2.9802429e-008, -4.97379813e-014, -1.27897692e-013, 0.999994934, 0, -5.68434189e-014, 0, -0.999992788),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.81964374, 3.16519642, -11.2203846),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-180, -2.8497764e-012, 180),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.0984",["archivable"] = true}) | |
213 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 2.20886159, -11.2389774, -0.99999553, -5.75346348e-009, -1.67245645e-007, -5.88036038e-008, 0.866033137, 0.50000447, 1.4196371e-007, 0.500003338, -0.86603117),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.20886159, -11.2389774),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-149.999939, -9.58246983e-006, 180),["Size"] = Vector3.new(0.257142872, 0.200000003, 0.372857153),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.106",["archivable"] = true}) | |
214 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.89196634, 2.61074972, -12.1123514, -0.99999553, 7.10542736e-014, -2.98026137e-008, -1.56319402e-013, 0, 1.00000203, -4.26325641e-014, 0.999999821, -2.98023224e-008),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89196634, 2.61074972, -12.1123514),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-90, -1.70756402e-006, -180),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.482142866),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1135",["archivable"] = true}) | |
215 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.89196634, 2.81969213, -11.7266521, -0.99999553, 7.10542736e-014, -2.98028269e-008, -1.56319402e-013, 2.98023224e-008, 1.00000918, -4.26325641e-014, 1.00000691, 0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89196634, 2.81969213, -11.7266521),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-90, -1.70757619e-006, -180),["Size"] = Vector3.new(0.200000003, 0.70714283, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1211",["archivable"] = true}) | |
216 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.89999604, 2.94824791, -8.39021873, 1, 0, 0, 0, 0, -1, 0, 1, 0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89999604, 2.94824791, -8.39021873),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 0, -0),["Size"] = Vector3.new(0.200000003, 0.819642842, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1283",["archivable"] = true}) | |
217 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.90000367, 3.26965809, -10.3525314, 0.999992251, 8.97060204e-014, 0, 2.98023224e-008, 5.18696197e-013, -0.999991953, 8.43769499e-014, 0.999988556, -4.68958206e-013),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.90000367, 3.26965809, -10.3525314),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 0, -5.13981652e-012),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1354",["archivable"] = true}) | |
218 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 3.17323875, -10.6578856, 0.99999553, 4.97379915e-014, 2.98024432e-008, 1.27897692e-013, 3.5655444e-013, -0.999995232, 5.68434189e-014, 0.999993086, -2.99711021e-013),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 3.17323875, -10.6578856),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 1.70755425e-006, -2.84978985e-012),["Size"] = Vector3.new(0.200000003, 1.04464281, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1424",["archivable"] = true}) | |
219 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Sand green"),["CFrame"] = CFrame.new(2.89999604, 2.74735451, -10.1757507, 1, 0, 0, 0, -1, 0, 0, 0, -1),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89999604, 2.74735451, -10.1757507),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-180, 0, -0),["Size"] = Vector3.new(0.241071433, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1503",["archivable"] = true}) | |
220 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Sand green"),["CFrame"] = CFrame.new(2.89999604, 2.90003395, -9.46700001, 1, 0, 0, 0, 0, -1, 0, 1, 0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89999604, 2.90003395, -9.46700001),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 0, -0),["Size"] = Vector3.new(0.353571415, 1.20535719, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1573",["archivable"] = true}) | |
221 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.80679369, 3.41374969, -10.3444948, -0.499995828, 2.29307702e-007, -0.866018116, -0.866017878, 3.57156011e-007, 0.499995649, 4.23957289e-007, 0.999987423, 2.00085406e-008),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.80679369, 3.41374969, -10.3444948),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-90, -59.9991608, -179.999985),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1641",["archivable"] = true}) | |
222 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.80679226, 3.30234194, -10.3444958, 0.499996185, 8.31439095e-009, -0.866018713, -0.866018474, -4.13873025e-008, -0.499996066, -4.00002769e-008, 0.999988556, -1.34937821e-008),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.80679226, 3.30234194, -10.3444958),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, -59.9992294, -9.52766243e-007),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1713",["archivable"] = true}) | |
223 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 3.27769995, -10.5936003, -0.99999553, -2.98024432e-008, -4.97379915e-014, -1.27897692e-013, 0.999995232, -3.5655444e-013, -5.68434189e-014, 2.99711021e-013, -0.999993086),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 3.27769995, -10.5936003),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(180, -2.84977705e-012, 180),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1791",["archivable"] = true}) | |
224 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.89999604, 3.1732502, -9.46700001, 1, 0, 0, 0, 0, -1, 0, 1, 0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89999604, 3.1732502, -9.46700001),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 0, -0),["Size"] = Vector3.new(0.200000003, 1.17321432, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1867",["archivable"] = true}) | |
225 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.89999604, 2.90003395, -9.46700001, 1, 0, 0, 0, 0, -1, 0, 1, 0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89999604, 2.90003395, -9.46700001),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 0, -0),["Size"] = Vector3.new(0.241071433, 1.17321432, 0.482142866),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.1937",["archivable"] = true}) | |
226 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.99321699, 3.30234647, -10.3444967, -0.499997258, -2.7864683e-008, -0.866020679, -0.866020441, -2.77575367e-008, 0.499997139, -3.79716809e-008, 0.999991953, -1.02524673e-008),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.99321699, 3.30234647, -10.3444967),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-90, -59.9994545, 180),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2007",["archivable"] = true}) | |
227 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.90000486, 3.16518545, -10.4650278, 1, -9.77005139e-014, 0, 0, 6.56372797e-013, -1, 9.77005139e-014, 1, 6.56372743e-013),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.90000486, 3.16518545, -10.4650278),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 0, 5.59782732e-012),["Size"] = Vector3.new(0.200000003, 0.401785702, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2081",["archivable"] = true}) | |
228 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.99321818, 3.41375446, -10.3444958, 0.499996662, 2.10877545e-007, -0.866019607, -0.866019428, 3.40827597e-007, -0.499996543, 1.89725256e-007, 0.999989688, 3.53037279e-007),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.99321818, 3.41375446, -10.3444958),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(89.9999619, -59.9993324, -2.41649486e-005),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2158",["archivable"] = true}) | |
229 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Sand green"),["CFrame"] = CFrame.new(2.90000296, 2.61876988, -10.3766384, -0.999992728, 0, -8.52651283e-014, 0, 0.99999249, -5.25801624e-013, -8.52651283e-014, 4.54747351e-013, -0.999988556),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.90000296, 2.61876988, -10.3766384),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(180, -4.88533216e-012, -180),["Size"] = Vector3.new(0.241071433, 0.200000003, 0.321428567),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2229",["archivable"] = true}) | |
230 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.89999604, 2.94824791, -9.46700001, 1, 0, 0, 0, 0, -1, 0, 1, 0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89999604, 2.94824791, -9.46700001),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 0, -0),["Size"] = Vector3.new(0.289285719, 1.33392859, 0.289285719),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2299",["archivable"] = true}) | |
231 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Sand green"),["CFrame"] = CFrame.new(2.89999604, 2.94824791, -9.46700001, 1, 0, 0, 0, 0, -1, 0, 1, 0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89999604, 2.94824791, -9.46700001),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 0, -0),["Size"] = Vector3.new(0.353571415, 1.20535719, 0.353571415),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2373",["archivable"] = true}) | |
232 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Sand green"),["CFrame"] = CFrame.new(2.89999604, 2.85181999, -9.46700001, 1, 0, 0, 0, 0, -1, 0, 1, 0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89999604, 2.85181999, -9.46700001),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 0, -0),["Size"] = Vector3.new(0.353571415, 1.20535719, 0.353571415),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2453",["archivable"] = true}) | |
233 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.90000486, 3.22947073, -10.5132418, 1, -9.77005139e-014, 0, 0, 6.56372797e-013, -1, 9.77005139e-014, 1, 6.56372743e-013),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.90000486, 3.22947073, -10.5132418),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 0, 5.59782732e-012),["Size"] = Vector3.new(0.200000003, 0.498214275, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2522",["archivable"] = true}) | |
234 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.90000486, 3.26965427, -10.4891348, -1, 0, 9.77005071e-014, 0, 0.99999994, -6.56372743e-013, -9.77005139e-014, -6.56372688e-013, -0.99999994),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.90000486, 3.26965427, -10.4891348),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(180, 5.59782689e-012, -180),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2592",["archivable"] = true}) | |
235 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.90000486, 3.43840027, -10.3444948, 0.99999094, 1.03028697e-013, -2.98023224e-008, 0, 6.56363852e-013, -0.999990702, 9.76996262e-014, 0.999986291, -5.89750471e-013),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.90000486, 3.43840027, -10.3444948),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, -1.70754731e-006, -5.90316294e-012),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2666",["archivable"] = true}) | |
236 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(3.00767732, 3.35860062, -10.3444977, 5.96046235e-008, -4.30522995e-008, -0.999995351, -0.999995053, 1.18360141e-007, -2.98023082e-008, 1.18359246e-007, 0.999993086, -4.30523102e-008),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(3.00767732, 3.35860062, -10.3444977),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(145.307678, -89.8252869, 35.8405075),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2743",["archivable"] = true}) | |
237 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.79232669, 3.35859346, -10.3444958, 2.98021039e-008, -4.30521396e-008, -0.999992549, -0.999992311, 1.18359985e-007, -2.98020986e-008, 1.1835855e-007, 0.999988556, -4.30521432e-008),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.79232669, 3.35859346, -10.3444958),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(145.307755, -89.7788315, 55.3077469),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2815",["archivable"] = true}) | |
238 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 3.27769995, -10.690032, 0.99999553, 4.97379915e-014, 2.98024432e-008, 1.27897692e-013, 3.5655444e-013, -0.999995232, 5.68434189e-014, 0.999993086, -2.99711021e-013),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 3.27769995, -10.690032),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(90, 1.70755425e-006, -2.84978985e-012),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.289",["archivable"] = true}) | |
239 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 3.11698747, -10.6980658, -0.99999553, -2.98024432e-008, -4.97379915e-014, -1.27897692e-013, 0.999995232, -3.5655444e-013, -5.68434189e-014, 2.99711021e-013, -0.999993086),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 3.11698747, -10.6980658),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(180, -2.84977705e-012, 180),["Size"] = Vector3.new(0.241071433, 0.200000003, 1.125),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.2976",["archivable"] = true}) | |
240 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Dark stone grey"),["CFrame"] = CFrame.new(2.9000001, 2.55448651, -10.6980648, -0.99999553, -2.98024432e-008, -4.97379915e-014, -1.27897692e-013, 0.999995232, -3.5655444e-013, -5.68434189e-014, 2.99711021e-013, -0.999993086),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.55448651, -10.6980648),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(180, -2.84977705e-012, 180),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.321428567),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.3069",["archivable"] = true}) | |
241 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 2.91610932, -11.8230677, -0.99999553, 7.10542736e-014, -2.98026137e-008, -1.56319402e-013, 0, 1.00000203, -4.26325641e-014, 0.999999821, -2.98023224e-008),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.91610932, -11.8230677),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-90, -1.70756402e-006, -180),["Size"] = Vector3.new(0.224999994, 0.899999976, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.3142",["archivable"] = true}) | |
242 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Dark stone grey"),["CFrame"] = CFrame.new(2.9000001, 2.6750226, -10.786458, -0.99999553, -2.98024396e-008, -4.97379915e-014, -1.27897692e-013, 0.999995112, 0, -5.68434189e-014, 0, -0.999992967),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.6750226, -10.786458),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-180, -2.84977705e-012, 180),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.3212",["archivable"] = true}) | |
243 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Medium stone grey"),["CFrame"] = CFrame.new(2.9000001, 2.9804101, -11.3168287, -0.99999553, 7.105426e-014, -2.98028198e-008, -1.56319402e-013, 2.98023188e-008, 1.00000894, -4.26325641e-014, 1.00000668, 0),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.9804101, -11.3168287),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-90, -1.70757585e-006, -180),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.3291",["archivable"] = true}) | |
244 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.89196634, 2.6059413, -11.764677, -0.99999553, -1.49012944e-008, -2.58099515e-008, -1.56319402e-013, 0.500002682, 0.866030335, -4.26325641e-014, 0.866028428, -0.50000155),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.89196634, 2.6059413, -11.764677),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-119.999939, -1.47880132e-006, 180),["Size"] = Vector3.new(0.200000003, 0.851785719, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.3368",["archivable"] = true}) | |
245 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 2.43262625, -11.1283426, -0.99999553, -5.75344927e-009, -1.67245645e-007, -5.88036144e-008, 0.866033137, 0.50000447, 1.41963696e-007, 0.500003338, -0.86603117),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.43262625, -11.1283426),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-149.999939, -9.58246983e-006, 180),["Size"] = Vector3.new(0.257142872, 0.433928579, 0.308571428),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.344",["archivable"] = true}) | |
246 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Dark stone grey"),["CFrame"] = CFrame.new(2.9000001, 2.6215713, -10.7639093, -0.99999553, -2.10735429e-008, 2.10734736e-008, -1.27897692e-013, 0.707103312, -0.707103372, -5.68434189e-014, -0.707101882, -0.707101822),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.6215713, -10.7639093),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(134.999939, 1.20742106e-006, 180),["Size"] = Vector3.new(0.200000003, 0.200000003, 0.200000003),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.351",["archivable"] = true}) | |
247 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 2.45003629, -12.2087793, -0.99999553, 7.10542736e-014, -2.98026137e-008, -1.56319402e-013, 0, 1.00000203, -4.26325641e-014, 0.999999821, -2.98023224e-008),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.45003629, -12.2087793),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-90, -1.70756402e-006, -180),["Size"] = Vector3.new(0.224999994, 0.200000003, 0.224999994),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.3583",["archivable"] = true}) | |
248 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 2.65093017, -12.2087793, -0.99999553, 7.10542736e-014, -2.98026137e-008, -1.56319402e-013, 0, 1.00000203, -4.26325641e-014, 0.999999821, -2.98023224e-008),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.65093017, -12.2087793),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-90, -1.70756402e-006, -180),["Size"] = Vector3.new(0.224999994, 0.200000003, 0.401785702),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.3661",["archivable"] = true}) | |
249 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Sand green"),["CFrame"] = CFrame.new(2.9000001, 2.74734521, -10.7382441, -0.99999553, -2.98024396e-008, -4.97379915e-014, -1.27897692e-013, 0.999995112, 0, -5.68434189e-014, 0, -0.999992967),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.74734521, -10.7382441),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-180, -2.84977705e-012, 180),["Size"] = Vector3.new(0.241071433, 0.200000003, 1.04464281),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.3734",["archivable"] = true}) | |
250 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Sand green"),["CFrame"] = CFrame.new(2.9000001, 2.94020009, -10.6980648, -0.99999553, -2.98024432e-008, -4.97379915e-014, -1.27897692e-013, 0.999995232, -3.5655444e-013, -5.68434189e-014, 2.99711021e-013, -0.999993086),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.94020009, -10.6980648),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(180, -2.84977705e-012, 180),["Size"] = Vector3.new(0.273214281, 0.305357128, 1.125),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.3806",["archivable"] = true}) | |
251 | NewInstance("Part",meme,{["Shape"] = Enum.PartType.Block,["FormFactor"] = Enum.FormFactor.Custom,["formFactor"] = Enum.FormFactor.Custom,["Anchored"] = false,["BackParamA"] = -0.5,["BackParamB"] = 0.5,["BackSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BackSurfaceInput"] = Enum.InputType.NoInput,["BottomParamA"] = -0.5,["BottomParamB"] = 0.5,["BottomSurface"] = Enum.SurfaceType.SmoothNoOutlines,["BottomSurfaceInput"] = Enum.InputType.NoInput,["BrickColor"] = BrickColor.new("Black"),["CFrame"] = CFrame.new(2.9000001, 2.98039484, -11.8230677, -0.99999553, 7.10542736e-014, -2.98026137e-008, -1.56319402e-013, 0, 1.00000203, -4.26325641e-014, 0.999999821, -2.98023224e-008),["CanCollide"] = false,["Elasticity"] = 0.5,["Friction"] = 0.30000001192093,["FrontParamA"] = -0.5,["FrontParamB"] = 0.5,["FrontSurface"] = Enum.SurfaceType.SmoothNoOutlines,["FrontSurfaceInput"] = Enum.InputType.NoInput,["LeftParamA"] = -0.5,["LeftParamB"] = 0.5,["LeftSurface"] = Enum.SurfaceType.SmoothNoOutlines,["LeftSurfaceInput"] = Enum.InputType.NoInput,["Locked"] = false,["Material"] = Enum.Material.Plastic,["Position"] = Vector3.new(2.9000001, 2.98039484, -11.8230677),["Reflectance"] = 0,["RightParamA"] = -0.5,["RightParamB"] = 0.5,["RightSurface"] = Enum.SurfaceType.SmoothNoOutlines,["RightSurfaceInput"] = Enum.InputType.NoInput,["RotVelocity"] = Vector3.new(0, 0, 0),["Rotation"] = Vector3.new(-90, -1.70756402e-006, -180),["Size"] = Vector3.new(0.257142872, 0.899999976, 0.257142872),["TopParamA"] = -0.5,["TopParamB"] = 0.5,["TopSurface"] = Enum.SurfaceType.SmoothNoOutlines,["TopSurfaceInput"] = Enum.InputType.NoInput,["Transparency"] = 0,["Velocity"] = Vector3.new(0, 0, 0),["Archivable"] = true,["Name"] = "1461532982.3878",["archivable"] = true}) | |
252 | NewInstance("BlockMesh",meme["1461532982.0764"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.321428597, 1, 0.241071433),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.3956",["archivable"] = true}) | |
253 | NewInstance("BlockMesh",meme["1461532982.0843"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.723214269, 0.241071433, 0.160714298),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.396",["archivable"] = true}) | |
254 | NewInstance("Weld",meme["1461532982.0843"],{["C0"] = CFrame.new(0.983570099, 1.15393066, 2.36517644, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(0.975536346, 1.01732254, 2.37321782, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.0843",["Part1"] = "1461532982.0764",["Archivable"] = true,["Name"] = "1461532982.3964",["archivable"] = true}) | |
255 | NewInstance("CylinderMesh",meme["1461532982.0913"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.241071433, 0.160714298, 0.241071433),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.397",["archivable"] = true}) | |
256 | NewInstance("Weld",meme["1461532982.0913"],{["C0"] = CFrame.new(-0.911251068, -2.3651762, -1.15393054, -1, 0, 0, 0, 0.99999994, 0, 0, 0, -0.99999994),["C1"] = CFrame.new(-0.983570099, 1.66017914, -2.01964116, -1, 0, 0, 0, 0, 1, 0, 1, -0),["Part0"] = "1461532982.0913",["Part1"] = "1461532982.1211",["Archivable"] = true,["Name"] = "1461532982.3974",["archivable"] = true}) | |
257 | NewInstance("CylinderMesh",meme["1461532982.0984"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.241071433, 0.160714298, 0.241071433),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.3978",["archivable"] = true}) | |
258 | NewInstance("Weld",meme["1461532982.0984"],{["C0"] = CFrame.new(-1.05589294, -2.3651762, -1.15393054, -1, 0, 0, 0, 0.99999994, 0, 0, 0, -0.99999994),["C1"] = CFrame.new(0.983570099, 1.15393066, 2.36517644, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.0984",["Part1"] = "1461532982.0843",["Archivable"] = true,["Name"] = "1461532982.3983",["archivable"] = true}) | |
259 | NewInstance("BlockMesh",meme["1461532982.106"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 0.321428597, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.3987",["archivable"] = true}) | |
260 | NewInstance("Weld",meme["1461532982.106"],{["C0"] = CFrame.new(-0.975536108, -0.633816838, -1.71983027, -1, -5.88029252e-008, 1.41962801e-007, 2.00565875e-008, 0.866025388, 0.5, -1.52344853e-007, 0.5, -0.866025388),["C1"] = CFrame.new(-0.975536346, 1.25035858, -2.18035817, -1, 0, 0, 0, 0, 1, 0, 1, -0),["Part0"] = "1461532982.106",["Part1"] = "1461532982.3291",["Archivable"] = true,["Name"] = "1461532982.3992",["archivable"] = true}) | |
261 | NewInstance("BlockMesh",meme["1461532982.1135"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.5625, 0.321428597, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.3997",["archivable"] = true}) | |
262 | NewInstance("Weld",meme["1461532982.1135"],{["C0"] = CFrame.new(-0.983570099, 2.04589081, -1.81071401, -1, 0, 0, 0, 0, 1, 0, 1, -0),["C1"] = CFrame.new(-0.975536346, 2.14231873, -1.65000081, -1, 0, 0, 0, 0, 1, 0, 1, -0),["Part0"] = "1461532982.1135",["Part1"] = "1461532982.3583",["Archivable"] = true,["Name"] = "1461532982.4002",["archivable"] = true}) | |
263 | NewInstance("BlockMesh",meme["1461532982.1211"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.5625, 1, 0.321428597),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4008",["archivable"] = true}) | |
264 | NewInstance("Weld",meme["1461532982.1211"],{["C0"] = CFrame.new(-0.983570099, 1.66017914, -2.01964116, -1, 0, 0, 0, 0, 1, 0, 1, -0),["C1"] = CFrame.new(-0.983570099, 0.567744076, -2.41305923, -1, 0, 0, 0, 0.500001669, 0.866028607, 0, 0.866028607, -0.500001669),["Part0"] = "1461532982.1211",["Part1"] = "1461532982.3368",["Archivable"] = true,["Name"] = "1461532982.4016",["archivable"] = true}) | |
265 | NewInstance("CylinderMesh",meme["1461532982.1283"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.723214269, 1, 0.723214269),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.402",["archivable"] = true}) | |
266 | NewInstance("BlockMesh",meme["1461532982.1354"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.883928537, 0.401785702, 0.160714298),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4024",["archivable"] = true}) | |
267 | NewInstance("Weld",meme["1461532982.1354"],{["C0"] = CFrame.new(0.975536346, 0.286071777, 2.46964574, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(2.70145535, 0.278036237, 0.325601757, 0.5, -0.866025329, -4.00003728e-008, 8.31436076e-009, -4.1388148e-008, 1, -0.866025329, -0.5, -1.34936258e-008),["Part0"] = "1461532982.1354",["Part1"] = "1461532982.1713",["Archivable"] = true,["Name"] = "1461532982.4028",["archivable"] = true}) | |
268 | NewInstance("BlockMesh",meme["1461532982.1424"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.723214269, 1, 0.321428597),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4033",["archivable"] = true}) | |
269 | NewInstance("Weld",meme["1461532982.1424"],{["C0"] = CFrame.new(0.975536346, 0.591426849, 2.37321782, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(-0.975536346, -2.47767949, -0.527141571, -1, 0, 0, 0, 1, 0, 0, 0, -1),["Part0"] = "1461532982.1424",["Part1"] = "1461532982.1791",["Archivable"] = true,["Name"] = "1461532982.4036",["archivable"] = true}) | |
270 | NewInstance("SpecialMesh",meme["1461532982.1503"],{["MeshType"] = Enum.MeshType.Wedge,["MeshId"] = "",["TextureId"] = "",["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 0.401785702, 0.401785702),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.404",["archivable"] = true}) | |
271 | NewInstance("Weld",meme["1461532982.1503"],{["C0"] = CFrame.new(0.975536346, 1.94732213, -0.109285831, 1, 0, 0, 0, -1, 0, 0, 0, -1),["C1"] = CFrame.new(0.975536346, -0.599464417, 2.14821553, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.1503",["Part1"] = "1461532982.2373",["Archivable"] = true,["Name"] = "1461532982.4047",["archivable"] = true}) | |
272 | NewInstance("BlockMesh",meme["1461532982.1573"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 1, 0.482142866),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4051",["archivable"] = true}) | |
273 | NewInstance("Weld",meme["1461532982.1573"],{["C0"] = CFrame.new(0.975536346, -0.599464417, 2.10000157, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(0.975536346, -0.599464417, 2.14821553, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.1573",["Part1"] = "1461532982.2299",["Archivable"] = true,["Name"] = "1461532982.4055",["archivable"] = true}) | |
274 | NewInstance("BlockMesh",meme["1461532982.1641"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.321428597, 0.321428597, 0.0803571492),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4061",["archivable"] = true}) | |
275 | NewInstance("Weld",meme["1461532982.1641"],{["C0"] = CFrame.new(1.72919154, 0.278035104, -2.23243284, -0.499999702, -0.866024852, 4.23962575e-007, 2.29309393e-007, 3.5715837e-007, 0.999998868, -0.866024852, 0.499999702, 2.00086081e-008),["C1"] = CFrame.new(0.975536346, 0.286071777, 2.46964574, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.1641",["Part1"] = "1461532982.1354",["Archivable"] = true,["Name"] = "1461532982.4066",["archivable"] = true}) | |
276 | NewInstance("BlockMesh",meme["1461532982.1713"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.321428597, 0.321428597, 0.0803571492),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4072",["archivable"] = true}) | |
277 | NewInstance("Weld",meme["1461532982.1713"],{["C0"] = CFrame.new(2.70145535, 0.278036237, 0.325601757, 0.5, -0.866025329, -4.00003728e-008, 8.31436076e-009, -4.1388148e-008, 1, -0.866025329, -0.5, -1.34936258e-008),["C1"] = CFrame.new(2.55858111, 0.27803576, -1.08321345, 2.98023206e-008, -0.999999821, 1.18360362e-007, -4.30525375e-008, 1.18360347e-007, 1, -0.999999821, -2.98023224e-008, -4.30525517e-008),["Part0"] = "1461532982.1713",["Part1"] = "1461532982.2815",["Archivable"] = true,["Name"] = "1461532982.4079",["archivable"] = true}) | |
278 | NewInstance("SpecialMesh",meme["1461532982.1791"],{["MeshType"] = Enum.MeshType.Wedge,["MeshId"] = "",["TextureId"] = "",["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.883928537, 0.241071433, 0.241071433),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4083",["archivable"] = true}) | |
279 | NewInstance("Weld",meme["1461532982.1791"],{["C0"] = CFrame.new(-0.975536346, -2.47767949, -0.527141571, -1, 0, 0, 0, 1, 0, 0, 0, -1),["C1"] = CFrame.new(-0.975536346, -2.14017797, -0.631607056, -1, 0, 0, 0, 1, 0, 0, 0, -1),["Part0"] = "1461532982.1791",["Part1"] = "1461532982.3806",["Archivable"] = true,["Name"] = "1461532982.4089",["archivable"] = true}) | |
280 | NewInstance("BlockMesh",meme["1461532982.1867"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.723214269, 1, 0.321428597),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4093",["archivable"] = true}) | |
281 | NewInstance("BlockMesh",meme["1461532982.1937"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 1, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4097",["archivable"] = true}) | |
282 | NewInstance("Weld",meme["1461532982.1937"],{["C0"] = CFrame.new(0.975536346, -0.599464417, 2.10000157, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(0.975536346, -0.599464417, 2.10000157, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.1937",["Part1"] = "1461532982.1573",["Archivable"] = true,["Name"] = "1461532982.41",["archivable"] = true}) | |
283 | NewInstance("BlockMesh",meme["1461532982.2007"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.321428597, 0.321428597, 0.0803571492),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4105",["archivable"] = true}) | |
284 | NewInstance("Weld",meme["1461532982.2007"],{["C0"] = CFrame.new(1.7259202, 0.278035849, -2.01527572, -0.499999702, -0.866024911, -3.79716454e-008, -2.78648766e-008, -2.77580519e-008, 0.999998868, -0.866024911, 0.499999702, -1.02526272e-008),["C1"] = CFrame.new(2.55858111, 0.27803579, -0.867858648, 2.98023206e-008, -0.999999821, 1.18360362e-007, -4.30525375e-008, 1.18360347e-007, 1, -0.999999821, -2.98023224e-008, -4.30525517e-008),["Part0"] = "1461532982.2007",["Part1"] = "1461532982.2743",["Archivable"] = true,["Name"] = "1461532982.4108",["archivable"] = true}) | |
285 | NewInstance("BlockMesh",meme["1461532982.2081"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.883928537, 1, 0.241071433),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4113",["archivable"] = true}) | |
286 | NewInstance("Weld",meme["1461532982.2081"],{["C0"] = CFrame.new(0.975536346, 0.398571014, 2.36517644, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(0.975536346, 0.446784973, 2.42946172, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.2081",["Part1"] = "1461532982.2522",["Archivable"] = true,["Name"] = "1461532982.4117",["archivable"] = true}) | |
287 | NewInstance("BlockMesh",meme["1461532982.2158"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.321428597, 0.321428597, 0.0803571492),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4122",["archivable"] = true}) | |
288 | NewInstance("Weld",meme["1461532982.2158"],{["C0"] = CFrame.new(2.7047255, 0.278035074, 0.542758942, 0.499999702, -0.866024852, 1.89727274e-007, 2.10878767e-007, 3.40829303e-007, 0.999998868, -0.866024852, -0.499999702, 3.53040775e-007),["C1"] = CFrame.new(1.7259202, 0.278035849, -2.01527572, -0.499999702, -0.866024911, -3.79716454e-008, -2.78648766e-008, -2.77580519e-008, 0.999998868, -0.866024911, 0.499999702, -1.02526272e-008),["Part0"] = "1461532982.2158",["Part1"] = "1461532982.2007",["Archivable"] = true,["Name"] = "1461532982.4127",["archivable"] = true}) | |
289 | NewInstance("BlockMesh",meme["1461532982.2229"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 0.883928537, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4135",["archivable"] = true}) | |
290 | NewInstance("Weld",meme["1461532982.2229"],{["C0"] = CFrame.new(-0.975536346, -1.81875157, -0.310178757, -1, 0, 0, 0, 1, 0, 0, 0, -1),["C1"] = CFrame.new(2.7047255, 0.278035074, 0.542758942, 0.499999702, -0.866024852, 1.89727274e-007, 2.10878767e-007, 3.40829303e-007, 0.999998868, -0.866024852, -0.499999702, 3.53040775e-007),["Part0"] = "1461532982.2229",["Part1"] = "1461532982.2158",["Archivable"] = true,["Name"] = "1461532982.4139",["archivable"] = true}) | |
291 | NewInstance("CylinderMesh",meme["1461532982.2299"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 1, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4142",["archivable"] = true}) | |
292 | NewInstance("Weld",meme["1461532982.2299"],{["C0"] = CFrame.new(0.975536346, -0.599464417, 2.14821553, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(0.975536346, -0.599464417, 2.37321782, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.2299",["Part1"] = "1461532982.1867",["Archivable"] = true,["Name"] = "1461532982.4146",["archivable"] = true}) | |
293 | NewInstance("CylinderMesh",meme["1461532982.2373"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 1, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.415",["archivable"] = true}) | |
294 | NewInstance("Weld",meme["1461532982.2373"],{["C0"] = CFrame.new(0.975536346, -0.599464417, 2.14821553, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(0.975536346, -0.599464417, 2.05178761, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.2373",["Part1"] = "1461532982.2453",["Archivable"] = true,["Name"] = "1461532982.4154",["archivable"] = true}) | |
295 | NewInstance("CylinderMesh",meme["1461532982.2453"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 1, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4158",["archivable"] = true}) | |
296 | NewInstance("Weld",meme["1461532982.2453"],{["C0"] = CFrame.new(0.975536346, -0.599464417, 2.05178761, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(0.975536346, -0.599464417, 2.10000157, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.2453",["Part1"] = "1461532982.1937",["Archivable"] = true,["Name"] = "1461532982.4162",["archivable"] = true}) | |
297 | NewInstance("BlockMesh",meme["1461532982.2522"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.883928537, 1, 0.241071433),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4166",["archivable"] = true}) | |
298 | NewInstance("Weld",meme["1461532982.2522"],{["C0"] = CFrame.new(0.975536346, 0.446784973, 2.42946172, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(-0.975536346, -2.4696455, -0.422677964, -1, 0, 0, 0, 0.99999994, 0, 0, 0, -0.99999994),["Part0"] = "1461532982.2522",["Part1"] = "1461532982.2592",["Archivable"] = true,["Name"] = "1461532982.4171",["archivable"] = true}) | |
299 | NewInstance("CylinderMesh",meme["1461532982.2592"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.803571403, 0.160714298, 0.803571403),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4177",["archivable"] = true}) | |
300 | NewInstance("BlockMesh",meme["1461532982.2666"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.835714281, 0.321428597, 0.0803571492),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4182",["archivable"] = true}) | |
301 | NewInstance("Weld",meme["1461532982.2666"],{["C0"] = CFrame.new(0.975536346, 0.278036118, 2.63839269, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(1.72919154, 0.278035104, -2.23243284, -0.499999702, -0.866024852, 4.23962575e-007, 2.29309393e-007, 3.5715837e-007, 0.999998868, -0.866024852, 0.499999702, 2.00086081e-008),["Part0"] = "1461532982.2666",["Part1"] = "1461532982.1641",["Archivable"] = true,["Name"] = "1461532982.4188",["archivable"] = true}) | |
302 | NewInstance("BlockMesh",meme["1461532982.2743"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.321428597, 0.321428597, 0.0803571492),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4192",["archivable"] = true}) | |
303 | NewInstance("Weld",meme["1461532982.2743"],{["C0"] = CFrame.new(2.55858111, 0.27803579, -0.867858648, 2.98023206e-008, -0.999999821, 1.18360362e-007, -4.30525375e-008, 1.18360347e-007, 1, -0.999999821, -2.98023224e-008, -4.30525517e-008),["C1"] = CFrame.new(0.975536346, 0.623573303, 2.47767949, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.2743",["Part1"] = "1461532982.289",["Archivable"] = true,["Name"] = "1461532982.4196",["archivable"] = true}) | |
304 | NewInstance("BlockMesh",meme["1461532982.2815"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.321428597, 0.321428597, 0.0803571492),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.42",["archivable"] = true}) | |
305 | NewInstance("Weld",meme["1461532982.2815"],{["C0"] = CFrame.new(2.55858111, 0.27803576, -1.08321345, 2.98023206e-008, -0.999999821, 1.18360362e-007, -4.30525375e-008, 1.18360347e-007, 1, -0.999999821, -2.98023224e-008, -4.30525517e-008),["C1"] = CFrame.new(-0.975536346, -1.81875157, -0.310178757, -1, 0, 0, 0, 1, 0, 0, 0, -1),["Part0"] = "1461532982.2815",["Part1"] = "1461532982.2229",["Archivable"] = true,["Name"] = "1461532982.4204",["archivable"] = true}) | |
306 | NewInstance("BlockMesh",meme["1461532982.289"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.883928537, 0.723214269, 0.241071433),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4208",["archivable"] = true}) | |
307 | NewInstance("Weld",meme["1461532982.289"],{["C0"] = CFrame.new(0.975536346, 0.623573303, 2.47767949, 1, 0, -0, 0, 0, 1, 0, -1, 0),["C1"] = CFrame.new(-0.975536346, -2.3169663, -0.631607056, -1, 0, 0, 0, 1, 0, 0, 0, -1),["Part0"] = "1461532982.289",["Part1"] = "1461532982.2976",["Archivable"] = true,["Name"] = "1461532982.4212",["archivable"] = true}) | |
308 | NewInstance("BlockMesh",meme["1461532982.2976"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 0.241071433, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4215",["archivable"] = true}) | |
309 | NewInstance("Weld",meme["1461532982.2976"],{["C0"] = CFrame.new(-0.975536346, -2.3169663, -0.631607056, -1, 0, 0, 0, 1, 0, 0, 0, -1),["C1"] = CFrame.new(0.975536346, 0.591426849, 2.37321782, 1, 0, -0, 0, 0, 1, 0, -1, 0),["Part0"] = "1461532982.2976",["Part1"] = "1461532982.1424",["Archivable"] = true,["Name"] = "1461532982.4222",["archivable"] = true}) | |
310 | NewInstance("BlockMesh",meme["1461532982.3069"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.883928537, 0.0803571492, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4228",["archivable"] = true}) | |
311 | NewInstance("Weld",meme["1461532982.3069"],{["C0"] = CFrame.new(-0.975536346, -1.75446248, -0.631607056, -1, 0, 0, 0, 1, 0, 0, 0, -1),["C1"] = CFrame.new(-0.975536346, -1.78120208, 0.794855356, -1, 0, 0, 0, 0.707106709, -0.707106769, 0, -0.707106769, -0.707106709),["Part0"] = "1461532982.3069",["Part1"] = "1461532982.351",["Archivable"] = true,["Name"] = "1461532982.4233",["archivable"] = true}) | |
312 | NewInstance("BlockMesh",meme["1461532982.3142"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 1, 0.642857194),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4241",["archivable"] = true}) | |
313 | NewInstance("Weld",meme["1461532982.3142"],{["C0"] = CFrame.new(-0.975536346, 1.75660706, -2.11607289, -1, 0, 0, 0, 0, 1, 0, 1, -0),["C1"] = CFrame.new(-0.983570099, 2.04589081, -1.81071401, -1, 0, 0, 0, 0, 1, 0, 1, -0),["Part0"] = "1461532982.3142",["Part1"] = "1461532982.1135",["Archivable"] = true,["Name"] = "1461532982.425",["archivable"] = true}) | |
314 | NewInstance("BlockMesh",meme["1461532982.3212"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.5625, 0.321428597, 0.241071433),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4255",["archivable"] = true}) | |
315 | NewInstance("Weld",meme["1461532982.3212"],{["C0"] = CFrame.new(-0.975536346, -1.87499928, -0.720001221, -1, 0, 0, 0, 1, 0, 0, 0, -1),["C1"] = CFrame.new(-0.975536346, -1.94732213, -0.671787262, -1, 0, 0, 0, 1, 0, 0, 0, -1),["Part0"] = "1461532982.3212",["Part1"] = "1461532982.3734",["Archivable"] = true,["Name"] = "1461532982.426",["archivable"] = true}) | |
316 | NewInstance("CylinderMesh",meme["1461532982.3291"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.964285731, 0.5625, 0.964285731),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4265",["archivable"] = true}) | |
317 | NewInstance("Weld",meme["1461532982.3291"],{["C0"] = CFrame.new(-0.975536346, 1.25035858, -2.18035817, -1, 0, 0, 0, 0, 1, 0, 1, -0),["C1"] = CFrame.new(-0.911251068, -2.3651762, -1.15393054, -1, 0, 0, 0, 0.99999994, 0, 0, 0, -0.99999994),["Part0"] = "1461532982.3291",["Part1"] = "1461532982.0913",["Archivable"] = true,["Name"] = "1461532982.4272",["archivable"] = true}) | |
318 | NewInstance("BlockMesh",meme["1461532982.3368"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.5625, 1, 0.321428597),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4276",["archivable"] = true}) | |
319 | NewInstance("Weld",meme["1461532982.3368"],{["C0"] = CFrame.new(-0.983570099, 0.567744076, -2.41305923, -1, 0, 0, 0, 0.500001669, 0.866028607, 0, 0.866028607, -0.500001669),["C1"] = CFrame.new(-0.975536346, 1.75660706, -2.18035817, -1, 0, 0, 0, 0, 1, 0, 1, -0),["Part0"] = "1461532982.3368",["Part1"] = "1461532982.3878",["Archivable"] = true,["Name"] = "1461532982.428",["archivable"] = true}) | |
320 | NewInstance("BlockMesh",meme["1461532982.344"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 1, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4285",["archivable"] = true}) | |
321 | NewInstance("Weld",meme["1461532982.344"],{["C0"] = CFrame.new(-0.975536108, -0.882917762, -1.73589993, -1, -5.88029252e-008, 1.41962801e-007, 2.00565875e-008, 0.866025388, 0.5, -1.52344853e-007, 0.5, -0.866025388),["C1"] = CFrame.new(-0.975536108, -0.633816838, -1.71983027, -1, -5.88029252e-008, 1.41962801e-007, 2.00565875e-008, 0.866025388, 0.5, -1.52344853e-007, 0.5, -0.866025388),["Part0"] = "1461532982.344",["Part1"] = "1461532982.106",["Archivable"] = true,["Name"] = "1461532982.4292",["archivable"] = true}) | |
322 | NewInstance("BlockMesh",meme["1461532982.351"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(0.5625, 0.482142866, 0.176785722),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4299",["archivable"] = true}) | |
323 | NewInstance("Weld",meme["1461532982.351"],{["C0"] = CFrame.new(-0.975536346, -1.78120208, 0.794855356, -1, 0, 0, 0, 0.707106709, -0.707106769, 0, -0.707106769, -0.707106709),["C1"] = CFrame.new(-0.975536346, -1.87499928, -0.720001221, -1, 0, 0, 0, 1, 0, 0, 0, -1),["Part0"] = "1461532982.351",["Part1"] = "1461532982.3212",["Archivable"] = true,["Name"] = "1461532982.4309",["archivable"] = true}) | |
324 | NewInstance("CylinderMesh",meme["1461532982.3583"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 0.642857194, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4315",["archivable"] = true}) | |
325 | NewInstance("Weld",meme["1461532982.3583"],{["C0"] = CFrame.new(-0.975536346, 2.14231873, -1.65000081, -1, 0, 0, 0, 0, 1, 0, 1, -0),["C1"] = CFrame.new(-0.975536346, 2.14231873, -1.85089421, -1, 0, 0, 0, 0, 1, 0, 1, -0),["Part0"] = "1461532982.3583",["Part1"] = "1461532982.3661",["Archivable"] = true,["Name"] = "1461532982.432",["archivable"] = true}) | |
326 | NewInstance("BlockMesh",meme["1461532982.3661"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 0.642857194, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4324",["archivable"] = true}) | |
327 | NewInstance("BlockMesh",meme["1461532982.3734"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 0.401785702, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.433",["archivable"] = true}) | |
328 | NewInstance("BlockMesh",meme["1461532982.3806"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 1, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4335",["archivable"] = true}) | |
329 | NewInstance("Weld",meme["1461532982.3806"],{["C0"] = CFrame.new(-0.975536346, -2.14017797, -0.631607056, -1, 0, 0, 0, 1, 0, 0, 0, -1),["C1"] = CFrame.new(-0.975536346, -1.75446248, -0.631607056, -1, 0, 0, 0, 1, 0, 0, 0, -1),["Part0"] = "1461532982.3806",["Part1"] = "1461532982.3069",["Archivable"] = true,["Name"] = "1461532982.434",["archivable"] = true}) | |
330 | NewInstance("CylinderMesh",meme["1461532982.3878"],{["Offset"] = Vector3.new(0, 0, 0),["Scale"] = Vector3.new(1, 1, 1),["VertexColor"] = Vector3.new(1, 1, 1),["Archivable"] = true,["Name"] = "1461532982.4345",["archivable"] = true}) | |
331 | NewInstance("Weld",meme["1461532982.3878"],{["C0"] = CFrame.new(-0.975536346, 1.75660706, -2.18035817, -1, 0, 0, 0, 0, 1, 0, 1, -0),["C1"] = CFrame.new(-0.975536346, 1.75660706, -2.11607289, -1, 0, 0, 0, 0, 1, 0, 1, -0),["Part0"] = "1461532982.3878",["Part1"] = "1461532982.3142",["Archivable"] = true,["Name"] = "1461532982.435",["archivable"] = true}) | |
332 | script.Parent=meme | |
333 | ||
334 | ||
335 | ||
336 | ||
337 | ||
338 | ||
339 | ||
340 | ||
341 | ||
342 | ||
343 | ||
344 | ||
345 | ||
346 | ||
347 | ||
348 | local prev | |
349 | local parts = script.Parent:GetChildren() | |
350 | for i = 1,#parts do | |
351 | if (parts[i].className == "Part") then | |
352 | if (prev ~= nil)then | |
353 | local weld = Instance.new("Weld") | |
354 | weld.Part0 = prev | |
355 | weld.Part1 = parts[i] | |
356 | weld.C0 = prev.CFrame:inverse() | |
357 | weld.C1 = parts[i].CFrame:inverse() | |
358 | weld.Parent = prev | |
359 | end | |
360 | prev = parts[i] | |
361 | end | |
362 | end | |
363 | ||
364 | ||
365 | ||
366 | ||
367 | ||
368 | ||
369 | ||
370 | ||
371 | ||
372 | ||
373 | ||
374 | ||
375 | ||
376 | ||
377 | ||
378 | ||
379 | ||
380 | ||
381 | ||
382 | ||
383 | ||
384 | ||
385 | ||
386 | ||
387 | ||
388 | ||
389 | ||
390 | ||
391 | ||
392 | -- DECLARATION OF VARIABLES | |
393 | local tool = script.Parent | |
394 | local Cam = game.Workspace.CurrentCamera | |
395 | local canReload = true | |
396 | local isFiring = false | |
397 | local canZoom = true | |
398 | local canCycleModes = true | |
399 | local isZoomed = false | |
400 | local arms = nil | |
401 | local torso = nil | |
402 | local welds = {} | |
403 | local cancelStatus = true | |
404 | local cooldownInterrupted = false | |
405 | local reloading = false | |
406 | local recoilMultiplier = 1 | |
407 | local toolIsEquipped = true | |
408 | ||
409 | wait(0.03) | |
410 | ||
411 | local NoAmmoClick = tool.Handle.NoAmmoClick | |
412 | local MagazineOut = tool.Handle.MagazineOut | |
413 | local MagazineIn= tool.Handle.MagazineIn | |
414 | local FireModeClick = tool.Handle.FireModeClick | |
415 | ||
416 | local playerPlayer | |
417 | local playerCharacter | |
418 | local playerHumanoid | |
419 | local playerSpeed | |
420 | local wasAmmoLoaded | |
421 | ||
422 | --local moveDetect | |
423 | --local isBobbing = false | |
424 | ||
425 | local flashListBig = { -- List of image IDs for Muzzleflash -- big | |
426 | "131435802", | |
427 | "131435817", | |
428 | "131435825", | |
429 | } | |
430 | ||
431 | local fireStreakLimiter = Instance.new("DoubleConstrainedValue") -- Constrains the recoil | |
432 | fireStreakLimiter.MaxValue = 10 | |
433 | fireStreakLimiter.MinValue = 0 | |
434 | fireStreakLimiter.Value = 0 | |
435 | ||
436 | local aimLimiterY = Instance.new("DoubleConstrainedValue") -- Constrains the aim in the Y axis | |
437 | aimLimiterY.MaxValue = math.rad(70) | |
438 | aimLimiterY.MinValue = math.rad(-45) | |
439 | aimLimiterY.Value = 0 | |
440 | ||
441 | local fireStreak = fireStreakLimiter.Value | |
442 | ||
443 | -- DECLARATION OF VARIABLES: You can modify the ones below this. Names are intuitive. | |
444 | --AMMUNITION MECHANICS | |
445 | local usesMagazines = true -- Uses Magazines: bullets still loaded into magazine after reloading are wasted. Turn of for infinite ammo. | |
446 | local MagazinesCarried = 6 -- Clips you begin with. | |
447 | local AmmoLoaded = 30 -- Ammo the gun starts with. Reccommended to be equal to AmmoMax | |
448 | local AmmoMax = 30 -- Magazine size | |
449 | --ZOOM | |
450 | local zoomMin = 70 -- FOV default | |
451 | local zoomMax = 40 -- FOV zoom in | |
452 | local zoomFrames = 10 -- Larger number = slower zoom speed | |
453 | local zoomWalkSpeedMultiplier = 0.5 -- Slows character down by this factor upon zooming | |
454 | --GUN DAMAGE | |
455 | local gunDamage = 30 -- duh | |
456 | local damageIsMultiplied = true -- When true, damage is multiplies depending on where the player is hit. When false, damage dealt is fixed. | |
457 | local headDamageMultiplier = 2.5 -- gunDamage * headDamageMultiplier | |
458 | local torsoDamageMultiplier = 1 -- gunDamage * torsoDamageMultiplier | |
459 | local limbDamageMultiplier = 0.7 -- gunDamage * limbDamageMultiplier | |
460 | --RECOIL | |
461 | local recoilX = 3 -- Horizontal recoil | |
462 | local recoily = 3 -- Vertical recoil | |
463 | local defaultRecoilMultiplier = 1 | |
464 | local zoomRecoilMultiplier = 0.6 -- Zooming multiplies recoil by this amount | |
465 | --RAYCASTING | |
466 | local range = 350 -- [range - (spreadX OR spreadY)] should be less than 1000 | |
467 | local spreadX = 3 -- Horizontal spread | |
468 | local spreadY = 3 -- Vertical spread | |
469 | --FIRE MODES | |
470 | local fireMode = 1 -- Fire mode gun starts with. Look at the list below for a guide. | |
471 | local burstLength = 3 -- Length of a burst. | |
472 | local rateOfFireScale = 0 -- the minimum is 0. Each additional unit increases the firing delay by ~0.03 seconds. | |
473 | --END. Anything below here. Feel free to modify yourself, if you know what you're doing. | |
474 | ||
475 | local fireModeValues = { -- Modes | |
476 | [1] = "Automatic", | |
477 | [2] = "Semi-Automatic", | |
478 | [3] = tostring(burstLength).."-Round Burst" | |
479 | } | |
480 | ||
481 | print[[Made by XAXA!]] -- Please don't remove me :c -- This only prints in the output window. | |
482 | ||
483 | -- Change how you want the shell casing to look here. | |
484 | local Shell = Instance.new("Part") | |
485 | Shell.BrickColor = BrickColor.new(24) | |
486 | Shell.Name = "Shell" | |
487 | Shell.Locked = true | |
488 | Shell.formFactor = 3 | |
489 | Shell.CanCollide = true | |
490 | Shell.Size = Vector3.new(.2,.2,.2) | |
491 | Shell.CanCollide = false | |
492 | --Shell.Parent = game.Workspace | |
493 | local ShellMesh = Instance.new("CylinderMesh") | |
494 | ShellMesh.Scale = Vector3.new(0.30, 1, 0.30) | |
495 | ||
496 | --[[INDEXLIST: Here's an index for all the important bits here and a brief description. | |
497 | CTRL + F is the search function. | |
498 | ------------------------------------------------------------------------------------------------------- | |
499 | INDEX ..... Description | |
500 | ------------------------------------------------------------------------------------------------------- | |
501 | INDEXLIST ... Brings you right here! | |
502 | F-LOADV ..... Gets the player, character, and humanoid. | |
503 | F-CNGST ..... Called to disable the gun while performing actions. | |
504 | F-CONV3 ..... Converts an user-friendly RGB value into a Color3 Value. | |
505 | F-CONVD ..... Shortens converting degree angles to radians. | |
506 | F-UPDAM ..... Updates the ammo counter whenever the gun is fired. | |
507 | F-UPDTH ..... Updates the HUD whenever the gun is reloaded or equipped. | |
508 | F-RECCD ..... Whenever the gun is fired, this function is called. Cools down the recoil of the gun. | |
509 | F-WELDR ..... Welds the arms. | |
510 | F-AIMMO ..... Makes the gun aim up and down, makes the torso move side to side. | |
511 | F-UPDAI ..... Updates the arms/torso whenever the weapon is shot. | |
512 | F-STPFI ..... Lets the gun know that the player isn't firing anymore. | |
513 | F-CRTSH ..... Creates shell casing. | |
514 | F-RYCSH ..... Fires a bullet. As the name implies, it's a raycasting weapon. | |
515 | CR-TAGHU .... Damages and tags the hit player. | |
516 | CR-RAYMV .... Animates the ray so that it seems to travel. | |
517 | CR-RCLAN .... Animates recoil and camera. | |
518 | F-MAUTO ..... Automatic mode | |
519 | F-MSEMI ..... Semi-automatic mode | |
520 | F-MBRST ..... Burst fire mode | |
521 | F-ACTVT ..... Whenever the tool is used | |
522 | F-CHRGN ..... Pulls the charging handle of some guns whenever the gun is reloaded empty. | |
523 | F-RELOD ..... Reloading | |
524 | F-RMVWD ..... Removes the arm weld and restores previous values. | |
525 | F-ONDIE ..... Restores values when the player dies. | |
526 | F-ZOMIN ..... Zooms in the gun. | |
527 | F-ZMOUT ..... Zooms out the gun. | |
528 | F-MDCHG ..... Changes the firemodes. | |
529 | F-FMANI ..... Animation for changing fire modes. | |
530 | F-CMDKS ..... List of key bindings. | |
531 | ]] | |
532 | ||
533 | function loadValues() -- INDEX: F-LOADV ... Gets the player, character, and humanoid. | |
534 | wait(0.03) | |
535 | cancelStatus = true -- Unequipping the gun will stop the gun from reloading any bullets | |
536 | tool.Enabled = true | |
537 | ||
538 | playerPlayer = game.Players.LocalPlayer | |
539 | playerCharacter = playerPlayer.Character | |
540 | playerHumanoid = playerCharacter.Humanoid | |
541 | ||
542 | if playerHumanoid then | |
543 | playerSpeed = playerHumanoid.WalkSpeed | |
544 | else | |
545 | print [[Humanoid not found]] | |
546 | end | |
547 | ||
548 | recoilMultiplier = 1 -- Restores the recoil multiplier, in case the player unequips the weapon while zoomed | |
549 | end | |
550 | ||
551 | function changeGunStatus(status) -- INDEX: F-CNGST ... Called to disable the gun while performing actions. | |
552 | if status == "disable" then | |
553 | canCycleModes = false | |
554 | canReload = false | |
555 | canZoom = false | |
556 | reloading = true | |
557 | elseif status == "enable" then | |
558 | canCycleModes = true | |
559 | canReload = true | |
560 | canZoom = true | |
561 | reloading = false | |
562 | else | |
563 | print[[Invalid Input]] -- Debugging | |
564 | end | |
565 | end | |
566 | ||
567 | function convertColor3(r, g, b) -- INDEX: F-CONV3 ... Converts an user-friendly RGB value into a Color3 Value. | |
568 | return Color3.new(r/255,g/255,b/255) | |
569 | end | |
570 | ||
571 | function convertToCFrameDegrees(xa, ya, za) -- INDEX: F-CONVD ... Shortens converting degree angles to radians. CFrame.Anges(math.rad(10), math.rad(20) math.rad(30)) = convertToCFrameDegrees(10,20,30). Much shorter. | |
572 | return CFrame.Angles(math.rad(xa), math.rad(ya), math.rad(za)) | |
573 | end | |
574 | ||
575 | function updateAmmo() -- INDEX: F-UPDAM ... Updates the ammo counter whenever the gun is fired. | |
576 | Hud.AmmoLoadedLabel.Text = tostring(AmmoLoaded) | |
577 | if AmmoLoaded <= AmmoMax/2 then | |
578 | Hud.AmmoLoadedLabel.TextColor3 = convertColor3(255,255,0) -- Changes text color to yellow when remaining ammo is <= 1/2 of max. | |
579 | if AmmoLoaded <= AmmoMax/4 then | |
580 | Hud.AmmoLoadedLabel.TextColor3 = convertColor3(255,0,0) -- Changes text color to yellow when remaining ammo is <= 1/4 of max. | |
581 | end | |
582 | else | |
583 | Hud.AmmoLoadedLabel.TextColor3 = convertColor3(255,255,255) -- Text color is white, otherwise. | |
584 | end | |
585 | end | |
586 | ||
587 | function updateHUD() -- INDEX: F-UPDTH ... Updates the HUD whenever the gun is reloaded or equipped. Uses F-UPDTA to update ammo. | |
588 | Hud.ModeLabel.Text = (fireModeValues[fireMode]) | |
589 | if usesClips then | |
590 | Hud.MagazinesCarriedLabel.Text = "x "..MagazinesCarried | |
591 | else | |
592 | Hud.MagazinesCarriedLabel.Visible = false | |
593 | Hud.ClipPic.Visible = false | |
594 | end | |
595 | Hud.AmmoMaxLabel.Text = tostring(AmmoMax) | |
596 | updateAmmo() | |
597 | end | |
598 | ||
599 | function recoilCooldown() -- INDEX: F-RECCD ... Whenever the gun is fired, this function is called. Cools down the recoil of the gun. | |
600 | coroutine.resume(coroutine.create(function () | |
601 | wait(0.2) | |
602 | while fireStreakLimiter.Value > 0 and not cooldownInterrupted do | |
603 | wait(.10 - fireStreakLimiter.Value/100) | |
604 | fireStreakLimiter.Value = fireStreakLimiter.Value - 1 | |
605 | fireStreak = fireStreakLimiter.Value | |
606 | end | |
607 | end)) | |
608 | end | |
609 | ||
610 | function WeldArms(mouse) -- INDEX: F-WELDR ... Welds the arms. Credit to ipod. Modified by XAXA. Arms now match the color and mesh that the player is wearing. | |
611 | toolIsEquipped = true | |
612 | print[[Made by XAXA!]] | |
613 | loadValues() | |
614 | Hud = script.HudGui:Clone() | |
615 | Hud.Parent = playerPlayer.PlayerGui | |
616 | updateHUD() | |
617 | mouse.KeyDown:connect(commandKeys) | |
618 | mouse.Button1Up:connect(stopFiring) | |
619 | ||
620 | mouse.Icon = "http://www.roblox.com/asset/?id=131424826" -- Crosshair. | |
621 | --mouse.Icon = "http://www.roblox.com/asset/?id=133339236" -- Invisible mouse. | |
622 | ||
623 | arms = {tool.Parent:FindFirstChild("Left Arm"), tool.Parent:FindFirstChild("Right Arm")} | |
624 | torso = tool.Parent:FindFirstChild("Torso") | |
625 | ||
626 | if arms ~= nil and torso ~= nil then | |
627 | local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")} | |
628 | ||
629 | if sh ~= nil then | |
630 | local yes = true | |
631 | ||
632 | if yes then | |
633 | yes = false | |
634 | sh[1].Part1 = nil | |
635 | sh[2].Part1 = nil | |
636 | ||
637 | local falseArmLeft = arms[1]:clone() | |
638 | falseArmLeftG = falseArmLeft | |
639 | falseArmLeft.Parent = tool | |
640 | falseArmLeft.BrickColor = arms[1].BrickColor | |
641 | local meshCheck1 = tool.Parent:FindFirstChild("leftarm") | |
642 | if meshCheck1 then | |
643 | meshBody1 = Instance.new("SpecialMesh") | |
644 | meshBody1.Parent = falseArmLeft | |
645 | meshBody1.MeshId = "http://www.roblox.com/asset/?id="..tostring(meshCheck1.MeshId) | |
646 | meshBody1.Scale = Vector3.new(.90,.90,.90) | |
647 | else | |
648 | ||
649 | meshDefault1 = Instance.new("BlockMesh") | |
650 | meshDefault1.Parent = falseArmLeft | |
651 | meshDefault1.Scale = Vector3.new(.80,.95,.80) | |
652 | meshDefault1.Parent = falseArmLeft | |
653 | end | |
654 | ||
655 | local falseArmWeldLeft = Instance.new("Weld") | |
656 | falseArmWeldLeft.Parent = falseArmLeft | |
657 | falseArmWeldLeft.Part0 = falseArmLeft | |
658 | falseArmWeldLeft.Part1 = arms[1] | |
659 | ||
660 | local falseArmRight = arms[2]:clone() | |
661 | falseArmRightG = falseArmRight | |
662 | falseArmRight.Parent = tool | |
663 | falseArmRight.BrickColor = arms[2].BrickColor | |
664 | ||
665 | local meshCheck2 = tool.Parent:FindFirstChild("rightarm") | |
666 | if meshCheck2 then | |
667 | meshBody2 = Instance.new("SpecialMesh") | |
668 | meshBody2.Parent = falseArmRight | |
669 | meshBody2.MeshId = "http://www.roblox.com/asset/?id="..tostring(meshCheck2.MeshId) | |
670 | meshBody2.Scale = Vector3.new(.90,.90,.90) | |
671 | else | |
672 | ||
673 | meshDefault2 = Instance.new("BlockMesh") | |
674 | meshDefault2.Parent = falseArmRight | |
675 | meshDefault2.Scale = Vector3.new(.80,.95,.80) | |
676 | meshDefault2.Parent = falseArmRight | |
677 | end | |
678 | ||
679 | local falseArmWeldRight = Instance.new("Weld") | |
680 | falseArmWeldRight.Parent = falseArmRight | |
681 | falseArmWeldRight.Part0 = falseArmRight | |
682 | falseArmWeldRight.Part1 = arms[2] | |
683 | ||
684 | local weldLeft = Instance.new("Weld") -- left arm | |
685 | weldLeftG = weldLeft | |
686 | weldLeft.Part0 = torso | |
687 | weldLeft.Parent = torso | |
688 | weldLeft.Part1 = arms[1] | |
689 | weldLeft.C1 = CFrame.new(-0.35, 0.9, 0.7) * convertToCFrameDegrees(305, 5, -90) | |
690 | ||
691 | --X position value moves arm DOWNWARDS... X angle value rotates arm IN (C) | |
692 | --Y position value moves arm FORWARD... Y angle value tilts arm UPWARDS (C) | |
693 | --Z position value moves arm AWAY... Z angle value tilts arm INWARDS (C) | |
694 | ||
695 | welds[1] = weldLeft | |
696 | ||
697 | local weldRight = Instance.new("Weld") -- right arm | |
698 | weldRightG = weldRight | |
699 | weldRight.Part0 = torso | |
700 | weldRight.Parent = torso | |
701 | weldRight.Part1 = arms[2] | |
702 | weldRight.C1 = CFrame.new(-0.95, -0.4, 0.3) * convertToCFrameDegrees(-90, -15, 0) | |
703 | welds[2] = weldRight | |
704 | ||
705 | --X position value moves arm INSIDE... X angle value tilts arm DOWNWARDS (C) | |
706 | --Y position value moves arm FORWARD... Y angle value rotates arm AWAY (C) | |
707 | --Z position value moves arm UPWARDS... Z angle value tilts arm OUTWARDS (C) | |
708 | --X GripPos value move tool INSIDE. Y GripPos value move tool DOWNWARDS. Z GripPos value move tool FORWARDS. | |
709 | ||
710 | --NOTE: Use these when you're modifying the gun positions. These happen if the values are increased. Hopefully you understand my wording. I may be wrong on some of these... | |
711 | ||
712 | aimLimiterY.Value = -math.atan((playerHumanoid.TargetPoint.y-playerCharacter.Head.Position.y)/math.sqrt((playerHumanoid.TargetPoint.x-playerCharacter.Head.Position.x)^2+(playerHumanoid.TargetPoint.z-playerCharacter.Head.Position.z)^2)) | |
713 | ||
714 | weldLeftG.C1 = weldLeftG.C1 * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
715 | weldRightG.C1 = weldRightG.C1 * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
716 | ||
717 | local hit = playerHumanoid.TargetPoint | |
718 | local newHit = Vector3.new(hit.X,tool.Sights.Position.Y,hit.Z) | |
719 | local dir = (newHit - tool.Sights.Position).unit | |
720 | local spawnPos = playerCharacter.Torso.Position | |
721 | local pos = spawnPos + (dir * 0) | |
722 | playerCharacter.Torso.CFrame = CFrame.new(pos, pos + dir) | |
723 | --Adapted from the bodygyro script that makes your character move around. Thanks! | |
724 | ||
725 | function aim() -- INDEX: F-AIMMO ... Fired whenever the mouse is moved. This is the one that makes the gun aim up and down, makes the torso move side to side. | |
726 | local aimLastY = aimLimiterY.Value | |
727 | aimLimiterY.Value = -math.atan((playerHumanoid.TargetPoint.y-playerCharacter.Head.Position.y)/math.sqrt((playerHumanoid.TargetPoint.x-playerCharacter.Head.Position.x)^2+(playerHumanoid.TargetPoint.z-playerCharacter.Head.Position.z)^2)) | |
728 | ||
729 | weldLeftG.C1 = weldLeftG.C1 * CFrame.Angles(aimLimiterY.Value-aimLastY, 0, 0) | |
730 | weldRightG.C1 = weldRightG.C1 * CFrame.Angles(aimLimiterY.Value-aimLastY, 0, 0) | |
731 | ||
732 | local hit = playerHumanoid.TargetPoint | |
733 | local newHit = Vector3.new(hit.X,tool.Sights.Position.Y,hit.Z) | |
734 | local dir = (newHit - tool.Sights.Position).unit | |
735 | local spawnPos = playerCharacter.Torso.Position | |
736 | local pos = spawnPos + (dir * 0) | |
737 | playerCharacter.Torso.CFrame = CFrame.new(pos, pos + dir) | |
738 | end | |
739 | mouse.Move:connect(aim) | |
740 | ||
741 | end | |
742 | end | |
743 | end | |
744 | end | |
745 | ||
746 | function updateAim() -- INDEX: F-UPDAI ... Updates the arms/torso whenever the weapon is shot. | |
747 | ||
748 | local aimLastY = aimLimiterY.Value | |
749 | aimLimiterY.Value = -math.atan((playerHumanoid.TargetPoint.y-playerCharacter.Head.Position.y)/math.sqrt((playerHumanoid.TargetPoint.x-playerCharacter.Head.Position.x)^2+(playerHumanoid.TargetPoint.z-playerCharacter.Head.Position.z)^2)) | |
750 | ||
751 | weldLeftG.C1 = weldLeftG.C1 * CFrame.Angles(aimLimiterY.Value-aimLastY, 0, 0) | |
752 | weldRightG.C1 = weldRightG.C1 * CFrame.Angles(aimLimiterY.Value-aimLastY, 0, 0) | |
753 | ||
754 | local hit = playerHumanoid.TargetPoint | |
755 | local newHit = Vector3.new(hit.X,tool.Sights.Position.Y,hit.Z) | |
756 | local dir = (newHit - tool.Sights.Position).unit | |
757 | local spawnPos = playerCharacter.Torso.Position | |
758 | local pos = spawnPos + (dir * 0) | |
759 | playerCharacter.Torso.CFrame = CFrame.new(pos, pos + dir) | |
760 | ||
761 | end | |
762 | ||
763 | function stopFiring(mouse) -- INDEX: F-STPFI ... Lets the gun know that the player isn't firing anymore. | |
764 | isFiring = false | |
765 | end | |
766 | ||
767 | function createShellCasing() -- INDEX: F-CRTSH ... Creates shell casing from a Part named "Port". Hooray for a bullet casing! ~~XAXA | |
768 | local ShellClone = Shell:Clone() | |
769 | ShellClone.Parent = playerCharacter | |
770 | ShellClone.CFrame = tool.Port.CFrame * convertToCFrameDegrees(90,0,0) | |
771 | ShellClone.Velocity = Vector3.new(0,math.random(10,40),0) + (tool.Port.CFrame * convertToCFrameDegrees(0,math.random(-140,-90),0)).lookVector * (math.random(5,25)) | |
772 | ShellClone.RotVelocity = Vector3.new(0,0,(math.random(200,400) / 10)) | |
773 | local ShellMeshClone = ShellMesh:Clone() | |
774 | ShellMeshClone.Parent = ShellClone | |
775 | game.Debris:AddItem(ShellClone, 0.4) --Add it to the debris. No script can match this one's reliability. | |
776 | end | |
777 | ||
778 | ||
779 | ||
780 | function raycastShoot() -- INDEX: F-RYCSH ... Fires a bullet. As the name implies, it's a raycasting weapon. | |
781 | local ray = Ray.new(tool.Handle.CFrame.p, ((playerHumanoid.TargetPoint - tool.Handle.CFrame.p).unit * (range) + Vector3.new(math.random(-100,100)/100 * spreadX,math.random(-100,100)/100 * spreadY,math.random(0,0)))) | |
782 | local hit, position = game.Workspace:FindPartOnRay(ray, tool.Parent)-- ignoreList) | |
783 | ||
784 | local ShootSound = tool.Handle.ShootSound | |
785 | ShootSound.Pitch = math.random(100,105)/100 | |
786 | ShootSound:Play() | |
787 | ||
788 | updateAmmo() | |
789 | ||
790 | local humanoid = hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") | |
791 | ||
792 | coroutine.resume(coroutine.create( -- INDES: CR-TAGHU ... Damages and tags the hit player. | |
793 | function () | |
794 | if humanoid and humanoid.Parent.Name ~= tool.Parent.Name then --and hit:IsDescendantOf(humanoid.Parent) then | |
795 | while humanoid:FindFirstChild("creator") do -- removes any previous tags on the humanoid | |
796 | humanoid:FindFirstChild("creator"):Destroy() | |
797 | end | |
798 | local KillRecord = Instance.new("ObjectValue") | |
799 | KillRecord.Value = playerPlayer | |
800 | KillRecord.Name = "creator" | |
801 | KillRecord.Parent = humanoid | |
802 | if damageIsMultiplied then -- if damage is multiplied depending on where the player is hit... | |
803 | if hit.Name == "Head" then | |
804 | humanoid:TakeDamage(gunDamage * headDamageMultiplier) | |
805 | elseif hit.Name == "Torso" then | |
806 | humanoid:TakeDamage(gunDamage * torsoDamageMultiplier) | |
807 | else -- If you didn't hit the torso or the head, you probably hit a limb... Right? | |
808 | humanoid:TakeDamage(gunDamage * limbDamageMultiplier) | |
809 | end | |
810 | else -- otherwise | |
811 | humanoid:TakeDamage(gunDamage) -- It does base damage | |
812 | end | |
813 | wait(1) | |
814 | if humanoid then | |
815 | local tagCheck = humanoid:findFirstChild("creator") | |
816 | if tagCheck then | |
817 | tagCheck:Destroy() | |
818 | end | |
819 | end | |
820 | end | |
821 | end)) | |
822 | ||
823 | local distance = (position - tool.Muzzle.CFrame.p).magnitude | |
824 | local rayPart = Instance.new("Part", tool) | |
825 | rayPart.Name = "RayPart" | |
826 | rayPart.BrickColor = BrickColor.new(24) | |
827 | rayPart.Transparency = 0.5 | |
828 | rayPart.Anchored = true | |
829 | rayPart.CanCollide = false | |
830 | rayPart.TopSurface = Enum.SurfaceType.Smooth | |
831 | rayPart.BottomSurface = Enum.SurfaceType.Smooth | |
832 | rayPart.formFactor = Enum.FormFactor.Custom | |
833 | rayPart.Size = Vector3.new(.2, 1, .2) | |
834 | rayPart.CFrame = CFrame.new(position, tool.Muzzle.CFrame.p) * CFrame.new(0, 0, 1) * convertToCFrameDegrees(90, 0, 0) | |
835 | local rayMesh = Instance.new("CylinderMesh",rayPart) | |
836 | rayMesh.Scale = Vector3.new(1,10,1) | |
837 | rayMesh.Offset = Vector3.new(0, -distance + rayMesh.Scale.y/2, 0) | |
838 | ||
839 | coroutine.resume(coroutine.create( -- INDEX: CR-RAYMV ... Animates the ray so that it seems to travel. | |
840 | function () | |
841 | for i = 0, distance - rayMesh.Scale.y, 30 do | |
842 | rayMesh.Offset = rayMesh.Offset + Vector3.new(0, 30, 0) | |
843 | wait(0.03) | |
844 | end | |
845 | rayPart:Destroy() | |
846 | end | |
847 | )) | |
848 | ||
849 | game.Debris:AddItem(rayPart, 2) -- Adding something to debris is more reliable than using a script. | |
850 | ||
851 | local recoilXTemp = math.random(-100,100)/100*recoilX | |
852 | local recoilyTemp = math.random(80,100)/100*recoily | |
853 | local recoilFrames = 2 | |
854 | ||
855 | fireStreakLimiter.Value = fireStreakLimiter.Value + 1 | |
856 | fireStreak = fireStreakLimiter.Value | |
857 | ||
858 | coroutine.resume(coroutine.create( -- INDES: CR-RCLAN ... Animates recoil and camera. Camera recoil was based off of a script somewhere. | |
859 | function () | |
860 | local recoilFormula = fireStreak^1.4/30 * recoilMultiplier | |
861 | for i = 1, recoilFrames do | |
862 | local camRotation = Cam.CoordinateFrame - Cam.CoordinateFrame.p | |
863 | local camScroll = (Cam.CoordinateFrame.p - Cam.Focus.p).magnitude | |
864 | local ncf = CFrame.new(Cam.Focus.p)*camRotation*convertToCFrameDegrees(recoilyTemp/recoilFrames * recoilFormula, recoilXTemp/recoilFrames * recoilFormula, 0) | |
865 | weldLeftG.C1 = (weldLeftG.C1 + Vector3.new(0, -0.1/recoilFrames, -0.1/recoilFrames)) | |
866 | weldRightG.C1 = (weldRightG.C1 + Vector3.new(0, -0.1/recoilFrames, 0)) | |
867 | Cam.CoordinateFrame = ncf*CFrame.new(0, 0, camScroll) | |
868 | Cam.CoordinateFrame = Cam.CoordinateFrame * CFrame.new(0,0,-0.1/recoilFrames) | |
869 | wait(0.03) | |
870 | end | |
871 | end | |
872 | )) | |
873 | ||
874 | updateAim() | |
875 | ||
876 | wait(0.03) | |
877 | ||
878 | weldLeftG.C1 = (weldLeftG.C1 + Vector3.new(0, 0.1, 0.1)) | |
879 | weldRightG.C1 = (weldRightG.C1 + Vector3.new(0, 0.1, 0)) | |
880 | ||
881 | Cam.CoordinateFrame = Cam.CoordinateFrame * CFrame.new(0,0,0.1) | |
882 | ||
883 | tool.Muzzle.PointLight.Enabled = true | |
884 | tool.Muzzle.BillboardGui.Flash.Image = "http://www.roblox.com/asset/?id="..flashListBig[math.random(1,#flashListBig)] -- Muzzle flash! | |
885 | tool.Muzzle.BillboardGui.Enabled = true | |
886 | ||
887 | createShellCasing() -- Shell casing! | |
888 | ||
889 | wait(0.03) | |
890 | ||
891 | tool.Muzzle.PointLight.Enabled = false | |
892 | tool.Muzzle.BillboardGui.Enabled = false | |
893 | ||
894 | if rateOfFireScale > 0 then -- How the rate of fire is controled. | |
895 | wait(0.03 * rateOfFireScale) | |
896 | end | |
897 | end | |
898 | ||
899 | function modeAutomatic() -- INDEX: F-MAUTO ... Automatic mode | |
900 | isFiring = true | |
901 | while isFiring == true do | |
902 | if not isReloading and playerHumanoid.Health > 0 then | |
903 | if AmmoLoaded > 0 then | |
904 | AmmoLoaded = AmmoLoaded - 1 | |
905 | raycastShoot() | |
906 | else | |
907 | NoAmmoClick:Play() | |
908 | canReload = true | |
909 | Reload() | |
910 | break | |
911 | end | |
912 | elseif playerHumanoid.Health <= 0 then | |
913 | tool:Destroy() | |
914 | break | |
915 | end | |
916 | end | |
917 | end | |
918 | ||
919 | function modeSingle() -- INDEX: F-MSEMI ... Semi-automatic mode | |
920 | if playerHumanoid.Health > 0 then | |
921 | if AmmoLoaded > 0 then | |
922 | AmmoLoaded = AmmoLoaded - 1 | |
923 | raycastShoot() | |
924 | else | |
925 | NoAmmoClick:Play() | |
926 | canReload = true | |
927 | Reload() | |
928 | end | |
929 | elseif playerHumanoid.Health <= 0 then | |
930 | tool:Destroy() | |
931 | end | |
932 | end | |
933 | ||
934 | function modeBurst() -- INDEX: F-MBRST ... Burst fire mode | |
935 | if playerHumanoid.Health > 0 then | |
936 | for i = 1, burstLength do | |
937 | if AmmoLoaded > 0 then | |
938 | AmmoLoaded = AmmoLoaded - 1 | |
939 | raycastShoot() | |
940 | else | |
941 | NoAmmoClick:Play() | |
942 | canReload = true | |
943 | Reload() | |
944 | break | |
945 | end | |
946 | end | |
947 | elseif playerHumanoid.Health <= 0 then | |
948 | tool:Destroy() | |
949 | end | |
950 | end | |
951 | ||
952 | function onActivated() -- INDEX: F-ACTVT ... Whenever the tool is used | |
953 | if not tool.Enabled then | |
954 | return | |
955 | end | |
956 | ||
957 | tool.Enabled = false | |
958 | changeGunStatus("disable") | |
959 | cooldownInterrupted = true | |
960 | if fireMode == 1 then | |
961 | modeAutomatic() | |
962 | ||
963 | elseif fireMode == 2 then | |
964 | modeSingle() | |
965 | ||
966 | elseif fireMode == 3 then | |
967 | modeBurst() | |
968 | end | |
969 | tool.Enabled = true | |
970 | cooldownInterrupted = false | |
971 | changeGunStatus("enable") | |
972 | recoilCooldown() | |
973 | end | |
974 | ||
975 | function chargingHandle() -- F-CHRGN ... Pulls the charging handle of some guns whenever the gun is reloaded empty. Hooray for realism! | |
976 | local reloadTween = 10 | |
977 | for i = 1, reloadTween do | |
978 | weldLeftG.C1 = CFrame.new(-0.05 -0.30/reloadTween*i , 0.7 + 0.4/reloadTween*i, 0.7 + 0/reloadTween*i) * convertToCFrameDegrees(325 - 20/reloadTween*i, 0 + 35/reloadTween*i, -90 - 0/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
979 | weldRightG.C1 = CFrame.new(-0.95 + 0.5/reloadTween*i, -0.4 + 0.5/reloadTween*i, 0.3 - 1.5/reloadTween*i) *convertToCFrameDegrees(-95 + 5/reloadTween*i, -15 + 30/reloadTween*i, 0 + -80/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
980 | wait(0.03) | |
981 | end | |
982 | wait(0.1) | |
983 | local reloadTween = 4 | |
984 | for i = 1, reloadTween do | |
985 | weldLeftG.C1 = CFrame.new(-0.35 + 0/reloadTween*i , 1.1 + -0.4/reloadTween*i, 0.7 + 0/reloadTween*i) * convertToCFrameDegrees(305 + 20/reloadTween*i, 35 + 0/reloadTween*i, -90 - 0/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
986 | weldRightG.C1 = CFrame.new(-0.45 + 0/reloadTween*i, 0.1 + -0.2/reloadTween*i, -1.2 + 0/reloadTween*i) *convertToCFrameDegrees(-90 + 0/reloadTween*i, 15 + 0/reloadTween*i, -80 + 0/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
987 | wait(0.03) | |
988 | end | |
989 | ChargingHandleBack:Play() | |
990 | wait(0.2) | |
991 | local reloadTween = 3 | |
992 | for i = 1, reloadTween do | |
993 | weldLeftG.C1 = CFrame.new(-0.35 + 0/reloadTween*i , 0.7 + 0/reloadTween*i, 0.7 + 0/reloadTween*i) * convertToCFrameDegrees(325 + 0/reloadTween*i, 35 + 5/reloadTween*i, -90 - 0/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
994 | weldRightG.C1 = CFrame.new(-0.45 + 0/reloadTween*i, -0.1 + 0/reloadTween*i, -1.2 + 0/reloadTween*i) *convertToCFrameDegrees(-90 + 0/reloadTween*i, 15 + 0/reloadTween*i, -80 + 0/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
995 | wait(0.03) | |
996 | end | |
997 | ChargingHandleForward:Play() | |
998 | wait(0.2) | |
999 | local reloadTween = 8 | |
1000 | for i = 1, reloadTween do | |
1001 | weldLeftG.C1 = CFrame.new(-0.35 + 0/reloadTween*i , 0.7 + 0.2/reloadTween*i, 0.7 + 0/reloadTween*i) * convertToCFrameDegrees(325 + -20/reloadTween*i, 40 + -35/reloadTween*i, -90 - 0/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1002 | weldRightG.C1 = CFrame.new(-0.45 + -0.5/reloadTween*i, -0.1 + -0.3/reloadTween*i, -1.2 + 1.5/reloadTween*i) *convertToCFrameDegrees(-90 + 0/reloadTween*i, 15 + -30/reloadTween*i, -80 + 80/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1003 | wait(0.03) | |
1004 | end | |
1005 | ||
1006 | weldLeftG.C1 = CFrame.new(-0.35, 0.9, 0.7) * convertToCFrameDegrees(305, 5, -90) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1007 | weldRightG.C1 = CFrame.new(-0.95, -0.4, 0.3) * convertToCFrameDegrees(-90, -15, 0) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1008 | end | |
1009 | ||
1010 | function Reload() -- F-RELOD ... Reloading | |
1011 | if canReload then | |
1012 | cooldownInterrupted = false | |
1013 | cancelStatus = false | |
1014 | recoilCooldown() | |
1015 | if usesClips then | |
1016 | if MagazinesCarried <= 0 then | |
1017 | return | |
1018 | end | |
1019 | MagazinesCarried = MagazinesCarried - 1 | |
1020 | end | |
1021 | wasAmmoLoaded = AmmoLoaded | |
1022 | AmmoLoaded = 0 | |
1023 | updateHUD() | |
1024 | changeGunStatus("disable") | |
1025 | tool.Enabled = false | |
1026 | if isZoomed then | |
1027 | zoomOut() | |
1028 | end | |
1029 | wait(.1) | |
1030 | local reloadTween = 12 | |
1031 | for i = 1, reloadTween do | |
1032 | weldLeftG.C1 = CFrame.new(-0.35 + 1.5/reloadTween*i , 0.9 - 1/reloadTween*i, 0.7 - 1/reloadTween*i) * convertToCFrameDegrees(305 + 30/reloadTween*i, 5 + 30/reloadTween*i, -90 + 90/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1033 | weldRightG.C1 = CFrame.new(-0.95 + 0/reloadTween*i, -0.4 + 0.3/reloadTween*i, 0.3 + 0.8/reloadTween*i) * convertToCFrameDegrees(-90, -15, 0 + 15/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1034 | wait(0.03) | |
1035 | end | |
1036 | ||
1037 | ||
1038 | MagazineOut:Play() | |
1039 | ||
1040 | local magazineUsedProp = tool.Magazine:Clone() | |
1041 | magazineUsedProp.CFrame = tool.Magazine.CFrame | |
1042 | magazineUsedProp.CanCollide = true | |
1043 | magazineUsedProp.Parent = Workspace | |
1044 | game.Debris:AddItem(magazineUsedProp, 3) | |
1045 | tool.Magazine.Transparency = 1 | |
1046 | ||
1047 | wait(.3) | |
1048 | local magazineNewProp = tool.Magazine:Clone() | |
1049 | magazineNewProp.Transparency = 0 | |
1050 | magazineNewProp.Name = "MagazineProp" | |
1051 | magazineNewProp.Parent = tool | |
1052 | ||
1053 | local magazineNewPropWeld = Instance.new("Weld") | |
1054 | leftarm = tool.Parent["Left Arm"] | |
1055 | magazineNewPropWeldG = magazineNewPropWeld | |
1056 | magazineNewPropWeld.Parent = magazineNewProp | |
1057 | magazineNewPropWeld.Part0 = magazineNewProp | |
1058 | magazineNewPropWeld.Part1 = leftarm | |
1059 | magazineNewPropWeld.C0 = CFrame.new(-0,-.6,0.8) * convertToCFrameDegrees(0, 90, 90) | |
1060 | ||
1061 | local reloadTween = 12 | |
1062 | for i = 1, reloadTween do | |
1063 | weldLeftG.C1 = CFrame.new(1.15 - 1.2/reloadTween*i , -0.1 + 0.8/reloadTween*i, -0.3 + 1/reloadTween*i) * convertToCFrameDegrees(335 - 10/reloadTween*i, 35 - 35/reloadTween*i, -0 - 90/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1064 | weldRightG.C1 = CFrame.new(-0.95 - 0/reloadTween*i, -0.1 - 0.3/reloadTween*i, 1.1 - 0.8/reloadTween*i) * convertToCFrameDegrees(-90 - 5/reloadTween*i, -15, 15 - 15/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1065 | wait(0.03) | |
1066 | end | |
1067 | while tool:FindFirstChild("MagazineProp") do | |
1068 | tool:FindFirstChild("MagazineProp"):Destroy() | |
1069 | end | |
1070 | tool.Magazine.Transparency = 0 | |
1071 | ||
1072 | MagazineIn:Play() | |
1073 | ||
1074 | wait(.2) | |
1075 | ||
1076 | local reloadTween = 6 | |
1077 | for i = 1, reloadTween do | |
1078 | weldLeftG.C1 = CFrame.new(-0.05 -0.30/reloadTween*i , 0.7 + 0.2/reloadTween*i, 0.7 + 0/reloadTween*i) * convertToCFrameDegrees(325 - 20/reloadTween*i, 0 + 5/reloadTween*i, -90 - 0/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1079 | weldRightG.C1 = CFrame.new(-0.95 - 0/reloadTween*i, -0.4 - 0.0/reloadTween*i, 0.3 - 0.0/reloadTween*i) *convertToCFrameDegrees(-95 + 5/reloadTween*i, -15, 0 + 0/reloadTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1080 | wait(0.03) | |
1081 | end | |
1082 | end | |
1083 | ||
1084 | weldLeftG.C1 = CFrame.new(-0.35, 0.9, 0.7) * convertToCFrameDegrees(305, 5, -90) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1085 | weldRightG.C1 = CFrame.new(-0.95, -0.4, 0.3) * convertToCFrameDegrees(-90, -15, 0) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1086 | wait(0.2) | |
1087 | ||
1088 | ||
1089 | if not cancelStatus then | |
1090 | AmmoLoaded = AmmoMax | |
1091 | end | |
1092 | changeGunStatus("enable") | |
1093 | tool.Enabled = true | |
1094 | updateHUD() | |
1095 | end | |
1096 | ||
1097 | function removeWeldArms(mouse) -- INDEX: F-RMVWD ... Removes the arm weld and restores previous values. | |
1098 | toolIsEquipped = false | |
1099 | changeGunStatus("enable") | |
1100 | cancelStatus = true | |
1101 | recoilMultiplier = defaultRecoilMultiplier | |
1102 | Cam.CameraSubject = playerHumanoid | |
1103 | Cam.CameraType = "Custom" | |
1104 | Cam.FieldOfView = zoomMin | |
1105 | tool.Muzzle.PointLight.Enabled = false | |
1106 | tool.Muzzle.BillboardGui.Enabled = false | |
1107 | playerHumanoid.WalkSpeed = playerSpeed | |
1108 | ||
1109 | while playerPlayer.PlayerGui:FindFirstChild("HudGui") do | |
1110 | playerPlayer.PlayerGui:FindFirstChild("HudGui"):Destroy() | |
1111 | wait(0.03) | |
1112 | end | |
1113 | ||
1114 | if arms ~= nil and torso ~= nil then | |
1115 | local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")} | |
1116 | ||
1117 | if sh ~= nil then | |
1118 | local yes = true | |
1119 | if yes then | |
1120 | yes = false | |
1121 | sh[1].Part1 = arms[1] | |
1122 | sh[2].Part1 = arms[2] | |
1123 | welds[1].Parent = nil | |
1124 | welds[2].Parent = nil | |
1125 | falseArmLeftG:Destroy() | |
1126 | falseArmRightG:Destroy() | |
1127 | end | |
1128 | end | |
1129 | end | |
1130 | end | |
1131 | ||
1132 | function onDied() -- INDEX: F-ONDIE ... Restores values when the player dies. | |
1133 | toolIsEquipped = false | |
1134 | changeGunStatus("enable") | |
1135 | recoilMultiplier = defaultRecoilMultiplier | |
1136 | if Cam then | |
1137 | Cam.CameraSubject = playerHumanoid | |
1138 | Cam.CameraType = "Custom" | |
1139 | Cam.FieldOfView = zoomMin | |
1140 | end | |
1141 | if tool then | |
1142 | tool.Muzzle.PointLight.Enabled = false | |
1143 | tool.Muzzle.BillboardGui.Enabled = false | |
1144 | end | |
1145 | if playerHumanoid then | |
1146 | playerHumanoid.WalkSpeed = playerSpeed | |
1147 | end | |
1148 | if playerPlayer then | |
1149 | playerPlayer.CameraMode = "Classic" | |
1150 | end | |
1151 | while playerPlayer.PlayerGui:FindFirstChild("HudGui") do | |
1152 | playerPlayer.PlayerGui:FindFirstChild("HudGui"):Destroy() | |
1153 | wait(0.03) | |
1154 | end | |
1155 | end | |
1156 | ||
1157 | function zoomIn() -- INDEX: F-ZOMIN ... Zooms in the gun. | |
1158 | recoilMultiplier = zoomRecoilMultiplier | |
1159 | playerHumanoid.WalkSpeed = playerSpeed * zoomWalkSpeedMultiplier | |
1160 | for i = 1, zoomFrames do | |
1161 | Cam.FieldOfView = Cam.FieldOfView + (zoomMax - Cam.FieldOfView)/3 | |
1162 | wait(0.03) | |
1163 | end | |
1164 | Cam.FieldOfView = zoomMax | |
1165 | isZoomed = true | |
1166 | end | |
1167 | ||
1168 | function zoomOut() -- INDEX: F-ZMOUT ... Zooms out the gun. | |
1169 | recoilMultiplier = defaultRecoilMultiplier | |
1170 | playerHumanoid.WalkSpeed = playerSpeed | |
1171 | for i = 1, zoomFrames do | |
1172 | Cam.FieldOfView = Cam.FieldOfView + (zoomMin - Cam.FieldOfView)/3 | |
1173 | wait(0.03) | |
1174 | end | |
1175 | Cam.FieldOfView = zoomMin | |
1176 | isZoomed = false | |
1177 | end | |
1178 | ||
1179 | function fireModeChange() -- INDEX: F-MDCHG ... Changes the firemodes. | |
1180 | FireModeClick:Play() | |
1181 | if fireMode == 1 then | |
1182 | fireMode = 2 | |
1183 | updateHUD() | |
1184 | elseif fireMode == 2 then | |
1185 | fireMode = 3 | |
1186 | updateHUD() | |
1187 | elseif fireMode == 3 then | |
1188 | fireMode = 1 | |
1189 | updateHUD() | |
1190 | end | |
1191 | end | |
1192 | ||
1193 | function fireModeAnimate() -- INDEX: F-FMANI ... Animation for changing fire modes. | |
1194 | ||
1195 | local fireModeAnimateTween = 8 | |
1196 | for i = 1, fireModeAnimateTween do | |
1197 | weldLeftG.C1 = CFrame.new(-0.35, 0.9 - 0.8/fireModeAnimateTween*i, 0.7) * convertToCFrameDegrees(305 + 30/fireModeAnimateTween*i, 5, -90) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1198 | weldRightG.C1 = CFrame.new(-0.95, -0.4 + 0.1/fireModeAnimateTween*i, 0.3) * convertToCFrameDegrees(-90, -15, 0 + 5/fireModeAnimateTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1199 | tool.GripPos = Vector3.new(0, -0.3, -0.2 - .1/fireModeAnimateTween*i) | |
1200 | wait(0.03) | |
1201 | end | |
1202 | ||
1203 | wait(.1) | |
1204 | fireModeAnimateTween = 3 | |
1205 | for i = 1, fireModeAnimateTween do | |
1206 | weldLeftG.C1 = CFrame.new(-0.35, 0.1 - 0/fireModeAnimateTween*i, 0.7) * convertToCFrameDegrees(335 + 0/fireModeAnimateTween*i, 5 - 10/fireModeAnimateTween*i, -90) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1207 | weldRightG.C1 = CFrame.new(-0.95, -0.3 + 0/fireModeAnimateTween*i, 0.3) * convertToCFrameDegrees(-90, -15, 5 + 0/fireModeAnimateTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1208 | tool.GripPos = Vector3.new(0, -0.3, -0.3 - 0/fireModeAnimateTween*i) | |
1209 | wait(0.03) | |
1210 | end | |
1211 | fireModeChange() | |
1212 | ||
1213 | wait(0.2) | |
1214 | fireModeAnimateTween = 8 | |
1215 | for i = 1, fireModeAnimateTween do | |
1216 | weldLeftG.C1 = CFrame.new(-0.35, 0.1 + 0.8/fireModeAnimateTween*i, 0.7) * convertToCFrameDegrees(335 - 30/fireModeAnimateTween*i, -5 + 10/fireModeAnimateTween*i, -90) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1217 | weldRightG.C1 = CFrame.new(-0.95, -0.3 - 0.1/fireModeAnimateTween*i, 0.3) * convertToCFrameDegrees(-90, -15, 5 - 5/fireModeAnimateTween*i) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1218 | tool.GripPos = Vector3.new(0, -0.3, -0.3 + 0.1/fireModeAnimateTween*i) | |
1219 | wait(0.03) | |
1220 | end | |
1221 | weldLeftG.C1 = CFrame.new(-0.35, 0.9, 0.7) * convertToCFrameDegrees(305, 5, -90) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1222 | weldRightG.C1 = CFrame.new(-0.95, -0.4, 0.3) * convertToCFrameDegrees(-90, -15, 0) * CFrame.Angles(aimLimiterY.Value, 0, 0) | |
1223 | tool.GripPos = Vector3.new(0, -0.3, -0.2) | |
1224 | end | |
1225 | ||
1226 | function commandKeys(key) -- INDEX: F-CMDKS ... List of key bindings. | |
1227 | if key == "v" and canCycleModes then | |
1228 | changeGunStatus("disable") | |
1229 | fireModeAnimate() | |
1230 | wait(.5) | |
1231 | changeGunStatus("enable") | |
1232 | elseif key == "z" and canZoom then | |
1233 | changeGunStatus("disable") | |
1234 | if not isZoomed then | |
1235 | zoomIn() | |
1236 | elseif isZoomed then | |
1237 | zoomOut() | |
1238 | end | |
1239 | wait(.5) | |
1240 | changeGunStatus("enable") | |
1241 | elseif key == "r" and canReload and not reloading and AmmoLoaded < AmmoMax then | |
1242 | changeGunStatus("disable") | |
1243 | reloading = true | |
1244 | canReload = true | |
1245 | Reload() | |
1246 | reloading = false | |
1247 | wait(.5) | |
1248 | changeGunStatus("enable") | |
1249 | end | |
1250 | end | |
1251 | ||
1252 | tool.Equipped:connect(WeldArms) | |
1253 | tool.Unequipped:connect(removeWeldArms) | |
1254 | tool.Activated:connect(onActivated) | |
1255 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(onDied) | |
1256 | for i,v in pairs(Character:children()) do | |
1257 | if v:IsA("Pants") then | |
1258 | v:Destroy() | |
1259 | end | |
1260 | end | |
1261 | ------Face---------- | |
1262 | Character.Head.face.Texture = "rbxassetid://405705854" | |
1263 | ------Remover------- | |
1264 | ||
1265 | for i,v in pairs(Character:children()) do | |
1266 | if v:IsA("Hat") then | |
1267 | v:Destroy() | |
1268 | end | |
1269 | end | |
1270 | for i,v in pairs(Character:children()) do | |
1271 | if v:IsA("Accessory") then | |
1272 | v:Destroy() | |
1273 | end | |
1274 | end | |
1275 | for i,v in pairs(Character:children()) do | |
1276 | if v:IsA("Hair") then | |
1277 | v:Destroy() | |
1278 | end | |
1279 | end | |
1280 | ------Heavy--------- | |
1281 | CV="Maroon" | |
1282 | Player = game.Players.LocalPlayer | |
1283 | char = Player.Character | |
1284 | local txt = Instance.new("BillboardGui", Character) | |
1285 | txt.Adornee = Character .Head | |
1286 | txt.Name = "_status" | |
1287 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1288 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1289 | local text = Instance.new("TextLabel", txt) | |
1290 | text.Size = UDim2.new(10, 0, 7, 0) | |
1291 | text.FontSize = "Size24" | |
1292 | text.TextScaled = true | |
1293 | text.TextTransparency = 0 | |
1294 | text.BackgroundTransparency = 1 | |
1295 | text.TextTransparency = 0 | |
1296 | text.TextStrokeTransparency = 0 | |
1297 | text.Font = "Bodoni" | |
1298 | text.TextStrokeColor3 = Color3.new(255,255,255) | |
1299 | ||
1300 | v=Instance.new("Part") | |
1301 | v.Name = "ColorBrick" | |
1302 | v.Parent=Player.Character | |
1303 | v.FormFactor="Symmetric" | |
1304 | v.Anchored=true | |
1305 | v.CanCollide=false | |
1306 | v.BottomSurface="Smooth" | |
1307 | v.TopSurface="Smooth" | |
1308 | v.Size=Vector3.new(10,5,3) | |
1309 | v.Transparency=1 | |
1310 | v.CFrame=Character.Torso.CFrame | |
1311 | v.BrickColor=BrickColor.new(CV) | |
1312 | v.Transparency=1 | |
1313 | text.TextColor3 = Color3.new(0,0,0) | |
1314 | v.Shape="Block" | |
1315 | text.Text = "Ghost" | |
1316 | -------------------- | |
1317 | shirt = Instance.new("Shirt", Character) | |
1318 | shirt.Name = "Shirt" | |
1319 | pants = Instance.new("Pants", Character) | |
1320 | pants.Name = "Pants" | |
1321 | Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=583255073" | |
1322 | Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=400139639" | |
1323 | sound = Instance.new("Sound", Character) | |
1324 | sound.SoundId = "rbxassetid://441544301" | |
1325 | sound.Volume = 100000000 | |
1326 | sound.EmitterSize = 25 | |
1327 | sound:Play() | |
1328 | sound.Looped = true | |
1329 | Face = Head.face | |
1330 | Neck = Torso.Neck | |
1331 | it = Instance.new | |
1332 | vt = Vector3.new | |
1333 | cf = CFrame.new | |
1334 | rad = math.rad | |
1335 | euler = CFrame.fromEulerAnglesXYZ | |
1336 | angles = CFrame.Angles | |
1337 | Mouse = Player:GetMouse() | |
1338 | coroutine.resume(coroutine.create(function() | |
1339 | game.StarterGui:SetCore("ChatMakeSystemMessage", { | |
1340 | Text = "Fixed by PixelFir3 / Cortana#8155"; | |
1341 | Color = Color3.new(0, 1, 1); | |
1342 | Font = Enum.Font.Code; | |
1343 | FontSize = Enum.FontSize.Size24; | |
1344 | }) | |
1345 | end)) | |
1346 | ArtificialHB = Instance.new("BindableEvent", script) | |
1347 | ArtificialHB.Name = "ArtificialHB" | |
1348 | script:WaitForChild("ArtificialHB") | |
1349 | frame = 0.016666666666667 | |
1350 | tf = 0 | |
1351 | allowframeloss = false | |
1352 | tossremainder = false | |
1353 | lastframe = tick() | |
1354 | script.ArtificialHB:Fire() | |
1355 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1356 | ||
1357 | tf = tf + s | |
1358 | if frame <= tf then | |
1359 | if allowframeloss then | |
1360 | script.ArtificialHB:Fire() | |
1361 | lastframe = tick() | |
1362 | else | |
1363 | for i = 1, math.floor(tf / frame) do | |
1364 | script.ArtificialHB:Fire() | |
1365 | end | |
1366 | lastframe = tick() | |
1367 | end | |
1368 | if tossremainder then | |
1369 | tf = 0 | |
1370 | else | |
1371 | tf = tf - frame * math.floor(tf / frame) | |
1372 | end | |
1373 | end | |
1374 | end | |
1375 | ) | |
1376 | local animationspeed = 2 | |
1377 | hbwait = function(number) | |
1378 | ||
1379 | if number == 0 or number == nil then | |
1380 | ArtificialHB.Event:wait() | |
1381 | else | |
1382 | for i = 0, number do | |
1383 | ArtificialHB.Event:wait() | |
1384 | end | |
1385 | end | |
1386 | end | |
1387 | ||
1388 | local Stats = Instance.new("Folder", Character) | |
1389 | Stats.Name = "Stats" | |
1390 | local Defense = Instance.new("NumberValue", Stats) | |
1391 | Defense.Name = "Defense" | |
1392 | Defense.Value = 0.1 | |
1393 | local Movement = Instance.new("NumberValue", Stats) | |
1394 | Movement.Name = "Movement" | |
1395 | Movement.Value = 0.35 | |
1396 | local Damage = Instance.new("NumberValue", Stats) | |
1397 | Damage.Name = "Damage" | |
1398 | Damage.Value = 0 | |
1399 | local Mana = Instance.new("NumberValue", Stats) | |
1400 | Mana.Name = "Mana" | |
1401 | Mana.Value = 0 | |
1402 | local Rooted = Instance.new("BoolValue", Stats) | |
1403 | Rooted.Name = "Rooted" | |
1404 | Rooted.Value = false | |
1405 | local BlockValue = Instance.new("BoolValue", Stats) | |
1406 | BlockValue.Name = "BlockValue" | |
1407 | BlockValue.Value = false | |
1408 | local StaggerHitAnim = Instance.new("BoolValue", Stats) | |
1409 | StaggerHitAnim.Name = "StaggerHitAnim" | |
1410 | StaggerHitAnim.Value = false | |
1411 | local StaggerAnim = Instance.new("BoolValue", Stats) | |
1412 | StaggerAnim.Name = "StaggerAnim" | |
1413 | StaggerAnim.Value = false | |
1414 | local StunAnim = Instance.new("BoolValue", Stats) | |
1415 | StunAnim.Name = "StunAnim" | |
1416 | StunAnim.Value = false | |
1417 | local StunValue = Instance.new("NumberValue", Stats) | |
1418 | StunValue.Name = "StunValue" | |
1419 | StunValue.Value = 0 | |
1420 | local CanCrit = Instance.new("BoolValue", Stats) | |
1421 | CanCrit.Name = "CanCrit" | |
1422 | CanCrit.Value = false | |
1423 | local CritChance = Instance.new("NumberValue", Stats) | |
1424 | CritChance.Name = "CritChance" | |
1425 | CritChance.Value = 20 | |
1426 | local CanPenetrateArmor = Instance.new("BoolValue", Stats) | |
1427 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
1428 | CanPenetrateArmor.Value = false | |
1429 | local AntiTeamKill = Instance.new("BoolValue", Stats) | |
1430 | AntiTeamKill.Name = "AntiTeamKill" | |
1431 | AntiTeamKill.Value = false | |
1432 | necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
1433 | RootCF = angles(rad(-90), 0, rad(180)) | |
1434 | local idle = 0 | |
1435 | local Anim = "Idle" | |
1436 | local animtype = math.floor(math.random(1, 3)) | |
1437 | local attacktype = 1 | |
1438 | local attack = false | |
1439 | local equipped = false | |
1440 | local LastPoint = nil | |
1441 | local staggerhitanim = false | |
1442 | local staggeranim = false | |
1443 | local stunanim = false | |
1444 | local CritChanceNumber = 0 | |
1445 | local idlen = 0 | |
1446 | local donum = 0 | |
1447 | local sine = 0 | |
1448 | local change = 2 / animationspeed | |
1449 | local walkinganim = false | |
1450 | local handidle = false | |
1451 | local walk = 0 | |
1452 | local stundelay = 0 | |
1453 | local manadelay = 0 | |
1454 | local robloxidleanimation = Instance.new("Animation", Torso) | |
1455 | robloxidleanimation.Name = "robloxidleanimation" | |
1456 | robloxidleanimation.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
1457 | local Animator = Humanoid:FindFirstChild("Animator") | |
1458 | local Animate = Character:FindFirstChild("Animate") | |
1459 | local HitPlayerSounds = {199149137, 199149186, 199149221, 199149235, 199149269, 199149297} | |
1460 | local HitArmorSounds = {199149321, 199149338, 199149367, 199149409, 199149452} | |
1461 | local HitWeaponSounds = {199148971, 199149025, 199149072, 199149109, 199149119} | |
1462 | local HitBlockSounds = {199148933, 199148947} | |
1463 | local cooldown1 = 0 | |
1464 | local cooldown2 = 0 | |
1465 | local cooldown3 = 0 | |
1466 | local cooldown4 = 0 | |
1467 | local scrn = Instance.new("ScreenGui", PlayerGui) | |
1468 | local ud = UDim2.new | |
1469 | local c3 = Color3.new | |
1470 | local skillcolorscheme = c3(1, 1, 1) | |
1471 | subtractmana = function(k) | |
1472 | ||
1473 | if k <= Mana.Value then | |
1474 | Mana.Value = Mana.Value - k | |
1475 | end | |
1476 | end | |
1477 | ||
1478 | local co1 = 0 | |
1479 | local co2 = 0 | |
1480 | local co3 = 0 | |
1481 | local co4 = 0 | |
1482 | local maxmana = 0 | |
1483 | local maxstun = 1 | |
1484 | local recovermana = 0 | |
1485 | local losestun = 0 | |
1486 | local stunwait = 0 | |
1487 | local manawait = 0 | |
1488 | local skill1mana = 0 | |
1489 | local skill2mana = 0 | |
1490 | local skill3mana = 0 | |
1491 | local skill4mana = 0 | |
1492 | local menuupdatespeed = 0 | |
1493 | local constantupdate = false | |
1494 | local showstats = false | |
1495 | local allowstunbar = false | |
1496 | local CustomColor = Torso.BrickColor | |
1497 | local Colorpart1 = CustomColor.r | |
1498 | local Colorpart2 = CustomColor.g | |
1499 | local Colorpart3 = CustomColor.b | |
1500 | local InverseColor = BrickColor.new(Color3.new(1 - Colorpart1, 1 - Colorpart2, 1 - Colorpart3)) | |
1501 | makeframe = function(par, trans, pos, size, color, name) | |
1502 | ||
1503 | local frame = Instance.new("Frame") | |
1504 | frame.Parent = par | |
1505 | frame.BackgroundTransparency = trans | |
1506 | frame.BorderSizePixel = 2 | |
1507 | frame.Position = pos | |
1508 | frame.Size = size | |
1509 | frame.BackgroundColor3 = color | |
1510 | frame.Name = name | |
1511 | return frame | |
1512 | end | |
1513 | ||
1514 | makelabel = function(par, text, trans, stroketrans, name) | |
1515 | ||
1516 | local label = Instance.new("TextLabel") | |
1517 | label.Parent = par | |
1518 | label.BackgroundTransparency = 1 | |
1519 | label.Size = ud(1, 0, 1, 0) | |
1520 | label.Position = ud(0, 0, 0, 0) | |
1521 | label.TextColor3 = c3(255, 255, 255) | |
1522 | label.TextStrokeTransparency = stroketrans | |
1523 | label.TextTransparency = trans | |
1524 | label.FontSize = Enum.FontSize.Size32 | |
1525 | label.Font = Enum.Font.Legacy | |
1526 | label.BorderSizePixel = 0 | |
1527 | label.TextScaled = true | |
1528 | label.Text = text | |
1529 | label.Name = name | |
1530 | return label | |
1531 | end | |
1532 | ||
1533 | framesk1 = makeframe(scrn, 0.5, ud(0.23, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 1") | |
1534 | framesk2 = makeframe(scrn, 0.5, ud(0.5, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 2") | |
1535 | framesk3 = makeframe(scrn, 0.5, ud(0.5, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 3") | |
1536 | framesk4 = makeframe(scrn, 0.5, ud(0.23, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 4") | |
1537 | bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 1") | |
1538 | bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 2") | |
1539 | bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 3") | |
1540 | bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 4") | |
1541 | text1 = makelabel(framesk1, "[C] Ability 3", 1, 1, "Text 1") | |
1542 | text2 = makelabel(framesk2, "[V] Ability 4", 1, 1, "Text 2") | |
1543 | text3 = makelabel(framesk3, "[X] Ability 2", 1, 1, "Text 3") | |
1544 | text4 = makelabel(framesk4, "[Z] Ability 1", 1, 1, "Text 4") | |
1545 | manabar = makeframe(scrn, 0.5, ud(0.23, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Bar") | |
1546 | manacover = makeframe(manabar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Cover") | |
1547 | manatext = makelabel(manabar, "Mana", 1, 1, "Mana Text") | |
1548 | healthbar = makeframe(scrn, 0.5, ud(0.5, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Bar") | |
1549 | healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Cover") | |
1550 | healthtext = makelabel(healthbar, "Health", 1, 1, "Health Text") | |
1551 | if allowstunbar == true then | |
1552 | stunframe = makeframe(scrn, 0.5, ud(0.5, 0, 0.78, 0), ud(0.26, 0, 0, 0), c3(1, 1, 0.19607843137255), "Stun Frame") | |
1553 | stunbar = makeframe(stunframe, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 1, 0.19607843137255), "Stun Bar") | |
1554 | stuntext = makelabel(stunframe, "Stun", 1, 1, "Stun Text") | |
1555 | end | |
1556 | if showstats == true then | |
1557 | defenseframe = makeframe(scrn, 0.5, ud(0.23, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 0.3921568627451, 1), "Defense Frame") | |
1558 | damageframe = makeframe(scrn, 0.5, ud(0.3225, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(1, 0.3921568627451, 0.3921568627451), "Damage Frame") | |
1559 | movementframe = makeframe(scrn, 0.5, ud(0.415, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 1, 0.3921568627451), "Movement Frame") | |
1560 | defensetext = makelabel(defenseframe, "Defense: " .. Defense.Value, 1, 1, "Defense Text") | |
1561 | damagetext = makelabel(damageframe, "Damage: " .. Damage.Value, 1, 1, "Damage Text") | |
1562 | movementtext = makelabel(movementframe, "Movement: " .. Movement.Value, 1, 1, "Movement Text") | |
1563 | end | |
1564 | NoOutline = function(Part) | |
1565 | ||
1566 | Part.TopSurface = 10 | |
1567 | end | |
1568 | ||
1569 | local weldBetween = function(a, b) | |
1570 | ||
1571 | local weldd = Instance.new("ManualWeld") | |
1572 | weldd.Part0 = a | |
1573 | weldd.Part1 = b | |
1574 | weldd.C0 = CFrame.new() | |
1575 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1576 | weldd.Parent = a | |
1577 | return weldd | |
1578 | end | |
1579 | ||
1580 | nooutline = function(part) | |
1581 | ||
1582 | part.TopSurface = 10 | |
1583 | end | |
1584 | ||
1585 | part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
1586 | ||
1587 | local fp = it("Part") | |
1588 | fp.formFactor = formfactor | |
1589 | fp.Parent = parent | |
1590 | fp.Reflectance = reflectance | |
1591 | fp.Transparency = transparency | |
1592 | fp.CanCollide = false | |
1593 | fp.Locked = true | |
1594 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
1595 | fp.Name = name | |
1596 | fp.Size = size | |
1597 | fp.Position = Character.Torso.Position | |
1598 | nooutline(fp) | |
1599 | fp.Material = material | |
1600 | fp:BreakJoints() | |
1601 | return fp | |
1602 | end | |
1603 | ||
1604 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
1605 | ||
1606 | local mesh = it(Mesh) | |
1607 | mesh.Parent = part | |
1608 | if Mesh == "SpecialMesh" then | |
1609 | mesh.MeshType = meshtype | |
1610 | mesh.MeshId = meshid | |
1611 | end | |
1612 | mesh.Offset = offset | |
1613 | mesh.Scale = scale | |
1614 | return mesh | |
1615 | end | |
1616 | ||
1617 | weld = function(parent, part0, part1, c0, c1) | |
1618 | ||
1619 | local weld = it("Motor") | |
1620 | weld.Parent = parent | |
1621 | weld.Part0 = part0 | |
1622 | weld.Part1 = part1 | |
1623 | weld.C0 = c0 | |
1624 | weld.C1 = c1 | |
1625 | return weld | |
1626 | end | |
1627 | ||
1628 | local WeaponName = "Russian Kick" | |
1629 | local ClassName = "Russian Kick" | |
1630 | local PlayerSize = 1 | |
1631 | local RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0)) | |
1632 | local LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0)) | |
1633 | if PlayerSize ~= 1 then | |
1634 | RootPart.Size = RootPart.Size * PlayerSize | |
1635 | Torso.Size = Torso.Size * PlayerSize | |
1636 | Head.Size = Head.Size * PlayerSize | |
1637 | RightArm.Size = RightArm.Size * PlayerSize | |
1638 | LeftArm.Size = LeftArm.Size * PlayerSize | |
1639 | RightLeg.Size = RightLeg.Size * PlayerSize | |
1640 | LeftLeg.Size = LeftLeg.Size * PlayerSize | |
1641 | RootJoint.Parent = RootPart | |
1642 | Neck.Parent = Torso | |
1643 | LS.Parent = Torso | |
1644 | RS.Parent = Torso | |
1645 | LH.Parent = Torso | |
1646 | RH.Parent = Torso | |
1647 | RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) | |
1648 | Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)) | |
1649 | Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize) | |
1650 | RS.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0 | |
1651 | LS.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0 | |
1652 | RS.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5) | |
1653 | LS.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5) | |
1654 | RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)) | |
1655 | LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)) | |
1656 | RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) | |
1657 | LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) | |
1658 | for _,v in pairs(Character:GetChildren()) do | |
1659 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
1660 | v.Parent = nil | |
1661 | v.Parent = Character | |
1662 | v.Handle.Mesh.Scale = v.Handle.Mesh.Scale * PlayerSize | |
1663 | for _,b in pairs(v.Handle:GetChildren()) do | |
1664 | if b.ClassName == "Weld" or b.ClassName == "Motor" then | |
1665 | local p1 = b.Part1 | |
1666 | b.Part1 = nil | |
1667 | local c01, c02, c03, c04, c05, c06, c07, c08, c09, c010, c011, c012 = b.C0:components() | |
1668 | local c11, c12, c13, c14, c15, c16, c17, c18, c19, c110, c111, c112 = b.C1:components() | |
1669 | b.C0 = cf(c01 * PlayerSize, c02 * PlayerSize, c03 * PlayerSize, c04, c05, c06, c07, c08, c09, c010, c011, c012) | |
1670 | b.C1 = cf(c11 * PlayerSize, c12 * PlayerSize, c13 * PlayerSize, c14, c15, c16, c17, c18, c19, c110, c111, c112) | |
1671 | b.Part1 = p1 | |
1672 | end | |
1673 | end | |
1674 | end | |
1675 | end | |
1676 | end | |
1677 | m = Instance.new("Model", Character) | |
1678 | m.Name = WeaponName | |
1679 | Effects = Instance.new("Folder", m) | |
1680 | Effects.Name = "Effects" | |
1681 | Humanoid.Died:connect(function() | |
1682 | ||
1683 | attack = true | |
1684 | for _,v in pairs(Character:GetChildren()) do | |
1685 | if v.ClassName == "Model" then | |
1686 | v:Destroy() | |
1687 | end | |
1688 | end | |
1689 | end | |
1690 | ) | |
1691 | for i,v in pairs(Character:GetChildren()) do | |
1692 | if v.ClassName == "Model" then | |
1693 | for _,c in pairs(v:GetChildren()) do | |
1694 | if c.ClassName == "Part" then | |
1695 | c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
1696 | end | |
1697 | end | |
1698 | end | |
1699 | end | |
1700 | print(ClassName .. " loaded.") | |
1701 | clerp = function(a, b, t) | |
1702 | return a:lerp(b, t) | |
1703 | end | |
1704 | ||
1705 | positiveangle = function(number) | |
1706 | ||
1707 | if number > 0 then | |
1708 | number = 0 | |
1709 | end | |
1710 | return number | |
1711 | end | |
1712 | ||
1713 | negativeangle = function(number) | |
1714 | ||
1715 | if number < 0 then | |
1716 | number = 0 | |
1717 | end | |
1718 | return number | |
1719 | end | |
1720 | ||
1721 | so = function(id, par, vol, pit) | |
1722 | ||
1723 | coroutine.resume(coroutine.create(function() | |
1724 | ||
1725 | local sou = Instance.new("Sound", par or workspace) | |
1726 | sou.Volume = vol | |
1727 | sou.Pitch = pit or 1 | |
1728 | sou.SoundId = "http://roblox.com/asset/?id=" .. id | |
1729 | hbwait() | |
1730 | sou:play() | |
1731 | game:GetService("Debris"):AddItem(sou, 10) | |
1732 | end | |
1733 | )) | |
1734 | end | |
1735 | ||
1736 | GetDistance = function(Part1, Part2, magnitude) | |
1737 | ||
1738 | local target = Part1.Position - Part2.Position | |
1739 | local mag = target.magnitude | |
1740 | if mag <= magnitude then | |
1741 | return true | |
1742 | else | |
1743 | return false | |
1744 | end | |
1745 | end | |
1746 | ||
1747 | rayCast = function(Pos, Dir, Max, Ignore) | |
1748 | ||
1749 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1750 | end | |
1751 | ||
1752 | DamageStatLabel = function(labeltype, cframe, text, color) | |
1753 | ||
1754 | local c = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt(0, 0, 0)) | |
1755 | c.CFrame = cf(cframe.p + vt(0, 1.5, 0)) | |
1756 | game:GetService("Debris"):AddItem(c, 5) | |
1757 | Instance.new("BodyGyro", c) | |
1758 | local f = Instance.new("BodyPosition", c) | |
1759 | f.P = 2000 | |
1760 | f.D = 100 | |
1761 | f.maxForce = vt(math.huge, math.huge, math.huge) | |
1762 | if labeltype == "Normal" then | |
1763 | f.position = c.Position + vt(math.random(-2, 2), 6, math.random(-2, 2)) | |
1764 | else | |
1765 | if labeltype == "Debuff" then | |
1766 | f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2)) | |
1767 | else | |
1768 | if labeltype == "Interruption" then | |
1769 | f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2)) | |
1770 | end | |
1771 | end | |
1772 | end | |
1773 | game:GetService("Debris"):AddItem(c, 5) | |
1774 | local bg = Instance.new("BillboardGui", c) | |
1775 | bg.Adornee = c | |
1776 | bg.Size = UDim2.new(2.5, 0, 2.5, 0) | |
1777 | bg.StudsOffset = vt(-2, 2, 0) | |
1778 | bg.AlwaysOnTop = false | |
1779 | local tl = Instance.new("TextLabel", bg) | |
1780 | tl.BackgroundTransparency = 1 | |
1781 | tl.Size = UDim2.new(2.5, 0, 2.5, 0) | |
1782 | tl.Text = text | |
1783 | tl.Font = Enum.Font.SourceSans | |
1784 | tl.FontSize = Enum.FontSize.Size42 | |
1785 | tl.TextColor3 = color | |
1786 | tl.TextScaled = false | |
1787 | tl.TextStrokeTransparency = 0 | |
1788 | tl.TextScaled = true | |
1789 | tl.TextWrapped = true | |
1790 | f.Parent = c | |
1791 | coroutine.resume(coroutine.create(function(Part, BodyPosition, TextLabel) | |
1792 | ||
1793 | wait(0.25) | |
1794 | for i = 1, 5 do | |
1795 | wait() | |
1796 | BodyPosition.position = Part.Position - vt(0, 0.5, 0) | |
1797 | end | |
1798 | wait(1.25) | |
1799 | for i = 1, 5 do | |
1800 | wait() | |
1801 | TextLabel.TextTransparency = TextLabel.TextTransparency + 0.2 | |
1802 | TextLabel.TextStrokeTransparency = TextLabel.TextStrokeTransparency + 0.2 | |
1803 | BodyPosition.position = Part.Position + vt(0, 0.5, 0) | |
1804 | end | |
1805 | Part.Parent = nil | |
1806 | end | |
1807 | ), c, f, tl) | |
1808 | end | |
1809 | ||
1810 | IncreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat) | |
1811 | ||
1812 | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 | |
1813 | ||
1814 | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 | |
1815 | ||
1816 | if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then | |
1817 | Location.Stats[Stat].Value = Location.Stats[Stat].Value + Amount | |
1818 | if ShowTheStat == true then | |
1819 | if Stat == "Defense" then | |
1820 | DamageStatLabel("Debuff", Location.Head.CFrame, "+Defense", c3(1, 1, 1)) | |
1821 | else | |
1822 | if Stat == "Damage" then | |
1823 | DamageStatLabel("Debuff", Location.Head.CFrame, "+Damage", c3(1, 1, 1)) | |
1824 | else | |
1825 | if Stat == "Movement" then | |
1826 | DamageStatLabel("Debuff", Location.Head.CFrame, "+Movement", c3(1, 1, 1)) | |
1827 | end | |
1828 | end | |
1829 | end | |
1830 | end | |
1831 | coroutine.resume(coroutine.create(function(CurrentDecrease) | |
1832 | ||
1833 | wait(Duration) | |
1834 | CurrentDecrease.Value = CurrentDecrease.Value - Amount | |
1835 | end | |
1836 | ), Location.Stats[Stat]) | |
1837 | end | |
1838 | DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1)) | |
1839 | end | |
1840 | ||
1841 | DecreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat) | |
1842 | ||
1843 | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 | |
1844 | ||
1845 | -- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1 | |
1846 | ||
1847 | if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then | |
1848 | Location.Stats[Stat].Value = Location.Stats[Stat].Value - Amount | |
1849 | if ShowTheStat == true then | |
1850 | if Stat == "Defense" then | |
1851 | DamageStatLabel("Debuff", Location.Head.CFrame, "-Defense", c3(1, 1, 1)) | |
1852 | else | |
1853 | if Stat == "Damage" then | |
1854 | DamageStatLabel("Debuff", Location.Head.CFrame, "-Damage", c3(1, 1, 1)) | |
1855 | else | |
1856 | if Stat == "Movement" then | |
1857 | DamageStatLabel("Debuff", Location.Head.CFrame, "-Movement", c3(1, 1, 1)) | |
1858 | end | |
1859 | end | |
1860 | end | |
1861 | end | |
1862 | coroutine.resume(coroutine.create(function(CurrentDecrease) | |
1863 | ||
1864 | wait(Duration) | |
1865 | CurrentDecrease.Value = CurrentDecrease.Value + Amount | |
1866 | end | |
1867 | ), Location.Stats[Stat]) | |
1868 | end | |
1869 | DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1)) | |
1870 | end | |
1871 | ||
1872 | Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, DecreaseTheStat, DecreaseAmount, DecreaseDuration, ShowDecreasedStat) | |
1873 | ||
1874 | if hit.Parent == nil then | |
1875 | return | |
1876 | end | |
1877 | h = hit.Parent:FindFirstChild("Humanoid") | |
1878 | for _,v in pairs(hit.Parent:GetChildren()) do | |
1879 | if v:IsA("Humanoid") then | |
1880 | h = v | |
1881 | end | |
1882 | end | |
1883 | if hit.Name == "Hitbox" and ranged ~= true and hit.Parent ~= m then | |
1884 | StaggerHitAnim.Value = true | |
1885 | so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hit, 1, 1) | |
1886 | return | |
1887 | end | |
1888 | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then | |
1889 | h = hit.Parent.Parent:FindFirstChild("Humanoid") | |
1890 | end | |
1891 | if hit.Parent.className == "Hat" then | |
1892 | hit = hit.Parent.Parent:FindFirstChild("Head") | |
1893 | end | |
1894 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1895 | if hit.Parent:FindFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1896 | return | |
1897 | end | |
1898 | if AntiTeamKill.Value == true and Player.Neutral == false and game.Players:GetPlayerFromCharacter(hit.Parent) ~= nil and game.Players:GetPlayerFromCharacter(hit.Parent).TeamColor == Player.TeamColor then | |
1899 | return | |
1900 | end | |
1901 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid").Health <= 0 then | |
1902 | return | |
1903 | end | |
1904 | if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StunValue") ~= nil then | |
1905 | hit.Parent.Stats:FindFirstChild("StunValue").Value = hit.Parent.Stats:FindFirstChild("StunValue").Value + incstun | |
1906 | end | |
1907 | if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StaggerAnim") ~= nil and stagger == true then | |
1908 | hit.Parent.Stats:FindFirstChild("StaggerAnim").Value = true | |
1909 | end | |
1910 | if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue").Value == true then | |
1911 | if hit.Parent.Stats:FindFirstChild("BlockDebounce") == nil then | |
1912 | DamageStatLabel("Interruption", hit.Parent.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1)) | |
1913 | local BlockDebounce = Instance.new("BoolValue", hit.Parent.Stats) | |
1914 | BlockDebounce.Name = "BlockDebounce" | |
1915 | BlockDebounce.Value = true | |
1916 | game:GetService("Debris"):AddItem(BlockDebounce, 0.1) | |
1917 | end | |
1918 | do | |
1919 | if ranged ~= true then | |
1920 | do | |
1921 | if hit.Parent.Stats:FindFirstChild("BlockDebounce2") == nil then | |
1922 | local BlockDebounce2 = Instance.new("BoolValue", hit.Parent.Stats) | |
1923 | BlockDebounce2.Name = "BlockDebounce2" | |
1924 | BlockDebounce2.Value = true | |
1925 | game:GetService("Debris"):AddItem(BlockDebounce2, 0.1) | |
1926 | so(HitBlockSounds[math.random(1, #HitBlockSounds)], hit, 1, 1) | |
1927 | end | |
1928 | hit.Parent.Stats:FindFirstChild("BlockValue").Value = false | |
1929 | StaggerAnim.Value = true | |
1930 | do return end | |
1931 | if DecreaseTheStat ~= nil and hit.Parent:FindFirstChild("Stats") ~= nil then | |
1932 | if DecreaseTheStat == "Defense" then | |
1933 | DecreaseStat(hit.Parent, "Defense", DecreaseAmount, DecreaseDuration, ShowDecreasedStat) | |
1934 | else | |
1935 | if DecreaseTheStat == "Damage" then | |
1936 | DecreaseStat(hit.Parent, "Damage", DecreaseAmount, DecreaseDuration, ShowDecreasedStat) | |
1937 | else | |
1938 | if DecreaseTheStat == "Movement" then | |
1939 | DecreaseStat(hit.Parent, "Movement", DecreaseAmount, DecreaseDuration, ShowDecreasedStat) | |
1940 | end | |
1941 | end | |
1942 | end | |
1943 | end | |
1944 | local D = math.random(minim, maxim) * Damage.Value | |
1945 | if hit.Parent:FindFirstChild("Stats") ~= nil then | |
1946 | if hit.Parent.Stats:FindFirstChild("Defense") then | |
1947 | if CanPenetrateArmor.Value == true then | |
1948 | D = D / hit.Parent.Stats:FindFirstChild("Defense").Value | |
1949 | -- DECOMPILER ERROR at PC377: Unhandled construct in 'MakeBoolean' P1 | |
1950 | ||
1951 | if hit.Parent.Stats:FindFirstChild("Defense") ~= nil or CanCrit.Value == true then | |
1952 | CritChanceNumber = math.random(1, CritChance.Value) | |
1953 | if CritChanceNumber == CritChance.Value then | |
1954 | D = D * 2 | |
1955 | end | |
1956 | end | |
1957 | D = math.floor(D) | |
1958 | h.Health = h.Health - D | |
1959 | if D <= 3 and staggerhit == true then | |
1960 | if ranged ~= true then | |
1961 | StaggerHitAnim.Value = true | |
1962 | end | |
1963 | if ranged ~= true then | |
1964 | so(HitArmorSounds[math.random(1, #HitArmorSounds)], hit, 1, 1) | |
1965 | end | |
1966 | else | |
1967 | if D > 3 and ranged ~= true then | |
1968 | so(HitPlayerSounds[math.random(1, #HitPlayerSounds)], hit, 1, 1) | |
1969 | end | |
1970 | end | |
1971 | if D > 3 and D < 20 then | |
1972 | if CanCrit.Value == true and CritChanceNumber == CritChance.Value then | |
1973 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0)) | |
1974 | so("296102734", hit, 1, 1) | |
1975 | else | |
1976 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0.86274509803922, 0)) | |
1977 | end | |
1978 | else | |
1979 | if D >= 20 then | |
1980 | if CanCrit.Value == true and CritChanceNumber == CritChance.Value then | |
1981 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0)) | |
1982 | so("296102734", hit, 1, 1) | |
1983 | else | |
1984 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0, 0)) | |
1985 | end | |
1986 | else | |
1987 | if D <= 3 then | |
1988 | if CanCrit.Value == true and CritChanceNumber == CritChance.Value then | |
1989 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0)) | |
1990 | so("296102734", hit, 1, 1) | |
1991 | else | |
1992 | DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(0.88235294117647, 0.88235294117647, 0.88235294117647)) | |
1993 | end | |
1994 | end | |
1995 | end | |
1996 | end | |
1997 | do | |
1998 | if Type == "Normal" then | |
1999 | local vp = Instance.new("BodyVelocity") | |
2000 | vp.P = 500 | |
2001 | vp.maxForce = vt(math.huge, 0, math.huge) | |
2002 | if KnockbackType == 1 then | |
2003 | vp.Velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
2004 | else | |
2005 | if KnockbackType == 2 then | |
2006 | vp.Velocity = Property.CFrame.lookVector * knockback | |
2007 | end | |
2008 | end | |
2009 | if knockback > 0 then | |
2010 | vp.Parent = hit.Parent.Torso | |
2011 | end | |
2012 | game:GetService("Debris"):AddItem(vp, 0.5) | |
2013 | end | |
2014 | local DebounceHit = Instance.new("BoolValue", hit.Parent) | |
2015 | DebounceHit.Name = "DebounceHit" | |
2016 | DebounceHit.Value = true | |
2017 | game:GetService("Debris"):AddItem(DebounceHit, Delay) | |
2018 | end | |
2019 | end | |
2020 | end | |
2021 | end | |
2022 | end | |
2023 | end | |
2024 | end | |
2025 | end | |
2026 | end | |
2027 | end | |
2028 | ||
2029 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat) | |
2030 | ||
2031 | for _,c in pairs(workspace:GetChildren()) do | |
2032 | local hum = (c:FindFirstChild("Humanoid")) | |
2033 | local head = nil | |
2034 | if hum ~= nil then | |
2035 | head = c:FindFirstChild("Torso") | |
2036 | if head ~= nil then | |
2037 | local targ = head.Position - Part.Position | |
2038 | local mag = targ.magnitude | |
2039 | if mag <= magni and c.Name ~= Player.Name then | |
2040 | Damagefunc(head, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat) | |
2041 | end | |
2042 | end | |
2043 | do | |
2044 | for _,d in pairs(c:GetChildren()) do | |
2045 | if d.ClassName == "Model" and ranged ~= true then | |
2046 | head = d:FindFirstChild("Hitbox") | |
2047 | if head ~= nil then | |
2048 | local targ = head.Position - Part.Position | |
2049 | local mag = targ.magnitude | |
2050 | if mag <= magni and c.Name ~= Player.Name then | |
2051 | local hitrefpart = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt()) | |
2052 | hitrefpart.Anchored = true | |
2053 | hitrefpart.CFrame = cf(head.Position) | |
2054 | so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hitrefpart, 1, 1) | |
2055 | StaggerHitAnim.Value = true | |
2056 | end | |
2057 | end | |
2058 | end | |
2059 | end | |
2060 | do | |
2061 | -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out DO_STMT | |
2062 | ||
2063 | -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
2064 | ||
2065 | -- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_STMT | |
2066 | ||
2067 | end | |
2068 | end | |
2069 | end | |
2070 | end | |
2071 | end | |
2072 | ||
2073 | MagniBufforDebuff = function(Part, Magni, Type, Stat, Amount, Duration, ShowTheBufforDebuff, ApplyToOthersInstead) | |
2074 | ||
2075 | if Player.Neutral == true then | |
2076 | if Type == "Buff" then | |
2077 | IncreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff) | |
2078 | else | |
2079 | if Type == "Debuff" then | |
2080 | DecreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff) | |
2081 | end | |
2082 | end | |
2083 | end | |
2084 | for _,c in pairs(workspace:GetChildren()) do | |
2085 | local hum = (c:FindFirstChild("Humanoid")) | |
2086 | local head = nil | |
2087 | if hum ~= nil then | |
2088 | head = c:FindFirstChild("Torso") | |
2089 | if head ~= nil then | |
2090 | local targ = head.Position - Part.Position | |
2091 | local mag = targ.magnitude | |
2092 | -- DECOMPILER ERROR at PC83: Unhandled construct in 'MakeBoolean' P1 | |
2093 | ||
2094 | if ApplyToOthersInstead == true and mag <= Magni and c.Name ~= Player.Name and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then | |
2095 | if Type == "Buff" then | |
2096 | IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) | |
2097 | else | |
2098 | if Type == "Debuff" then | |
2099 | DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) | |
2100 | end | |
2101 | end | |
2102 | end | |
2103 | end | |
2104 | end | |
2105 | if ApplyToOthersInstead == false and mag <= Magni and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then | |
2106 | if Type == "Buff" then | |
2107 | IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) | |
2108 | else | |
2109 | if Type == "Debuff" then | |
2110 | DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff) | |
2111 | end | |
2112 | end | |
2113 | end | |
2114 | end | |
2115 | end | |
2116 | ||
2117 | Lightning = function(p0, p1, tym, ofs, brickcolor, material, th, tra, last) | |
2118 | ||
2119 | local magz = p0 - p1.magnitude | |
2120 | local curpos = p0 | |
2121 | local trz = {-ofs, ofs} | |
2122 | for i = 1, tym do | |
2123 | local li = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt(th, th, magz / tym)) | |
2124 | do | |
2125 | li.Anchored = true | |
2126 | local ofz = vt(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
2127 | local trolpos = cf(curpos, p1) * cf(0, 0, magz / tym).p + ofz | |
2128 | if tym == i then | |
2129 | local magz2 = curpos - p1.magnitude | |
2130 | li.Size = vt(th, th, magz2) | |
2131 | li.CFrame = cf(curpos, p1) * cf(0, 0, -magz2 / 2) | |
2132 | else | |
2133 | do | |
2134 | do | |
2135 | li.CFrame = cf(curpos, trolpos) * cf(0, 0, magz / tym / 2) | |
2136 | curpos = li.CFrame * cf(0, 0, magz / tym / 2).p | |
2137 | game.Debris:AddItem(li, last) | |
2138 | coroutine.resume(coroutine.create(function() | |
2139 | ||
2140 | while li.Transparency ~= 1 do | |
2141 | for i = 0, 1, last do | |
2142 | hbwait() | |
2143 | li.Transparency = li.Transparency + 0.1 / last | |
2144 | end | |
2145 | end | |
2146 | end | |
2147 | )) | |
2148 | end | |
2149 | -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_ELSE_STMT | |
2150 | ||
2151 | -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_STMT | |
2152 | ||
2153 | -- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out DO_STMT | |
2154 | ||
2155 | end | |
2156 | end | |
2157 | end | |
2158 | end | |
2159 | end | |
2160 | ||
2161 | MagicRing = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2162 | ||
2163 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2164 | prt.Anchored = true | |
2165 | prt.CFrame = cframe | |
2166 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1)) | |
2167 | game:GetService("Debris"):AddItem(prt, 10) | |
2168 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2169 | ||
2170 | for i = 0, 1, delay do | |
2171 | hbwait() | |
2172 | Part.CFrame = Part.CFrame | |
2173 | Part.Transparency = i | |
2174 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2175 | end | |
2176 | Part.Parent = nil | |
2177 | end | |
2178 | ), prt, msh) | |
2179 | end | |
2180 | ||
2181 | MagicWave = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2182 | ||
2183 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2184 | prt.Anchored = true | |
2185 | prt.CFrame = cframe | |
2186 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, -0.1 * z1), vt(x1, y1, z1)) | |
2187 | game:GetService("Debris"):AddItem(prt, 10) | |
2188 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2189 | ||
2190 | for i = 0, 1, delay do | |
2191 | hbwait() | |
2192 | Part.CFrame = Part.CFrame | |
2193 | Part.Transparency = i | |
2194 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2195 | end | |
2196 | Part.Parent = nil | |
2197 | end | |
2198 | ), prt, msh) | |
2199 | end | |
2200 | ||
2201 | MagicBlock = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2202 | ||
2203 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2204 | prt.Anchored = true | |
2205 | prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2206 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
2207 | game:GetService("Debris"):AddItem(prt, 10) | |
2208 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2209 | ||
2210 | for i = 0, 1, delay do | |
2211 | hbwait() | |
2212 | if rotate == true then | |
2213 | Part.CFrame = Part.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2214 | end | |
2215 | Part.Transparency = i | |
2216 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2217 | end | |
2218 | Part.Parent = nil | |
2219 | end | |
2220 | ), prt, msh) | |
2221 | end | |
2222 | ||
2223 | MagicBlock2 = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2224 | ||
2225 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2226 | prt.Anchored = true | |
2227 | prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2228 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
2229 | game:GetService("Debris"):AddItem(prt, 10) | |
2230 | CF = prt.CFrame | |
2231 | num = math.random(5, 20) | |
2232 | coroutine.resume(coroutine.create(function(Part, Mesh, CF2, Num) | |
2233 | ||
2234 | for i = 0, 1, delay do | |
2235 | hbwait() | |
2236 | if rotate == true then | |
2237 | Part.CFrame = CF2 * cf(0, i * Num, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2238 | else | |
2239 | Part.CFrame = CF2 * cf(0, i * Num, 0) | |
2240 | end | |
2241 | Part.Transparency = i | |
2242 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2243 | end | |
2244 | Part.Parent = nil | |
2245 | end | |
2246 | ), prt, msh, CF, num) | |
2247 | end | |
2248 | ||
2249 | MagicCylinder = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2250 | ||
2251 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2252 | prt.Anchored = true | |
2253 | prt.CFrame = cframe | |
2254 | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
2255 | game:GetService("Debris"):AddItem(prt, 10) | |
2256 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2257 | ||
2258 | for i = 0, 1, delay do | |
2259 | hbwait() | |
2260 | Part.Transparency = i | |
2261 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2262 | end | |
2263 | Part.Parent = nil | |
2264 | end | |
2265 | ), prt, msh) | |
2266 | end | |
2267 | ||
2268 | MagicCircle = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2269 | ||
2270 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2271 | prt.Anchored = true | |
2272 | prt.CFrame = cframe | |
2273 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
2274 | game:GetService("Debris"):AddItem(prt, 10) | |
2275 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2276 | ||
2277 | for i = 0, 1, delay do | |
2278 | hbwait() | |
2279 | Part.Transparency = i | |
2280 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2281 | end | |
2282 | Part.Parent = nil | |
2283 | end | |
2284 | ), prt, msh) | |
2285 | end | |
2286 | ||
2287 | MagicHead = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2288 | ||
2289 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2290 | prt.Anchored = true | |
2291 | prt.CFrame = cframe | |
2292 | local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
2293 | game:GetService("Debris"):AddItem(prt, 10) | |
2294 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2295 | ||
2296 | for i = 0, 1, delay do | |
2297 | hbwait() | |
2298 | Part.Transparency = i | |
2299 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2300 | end | |
2301 | Part.Parent = nil | |
2302 | end | |
2303 | ), prt, msh) | |
2304 | end | |
2305 | ||
2306 | BreakEffect = function(brickcolor, material, rotate, cframe, x1, y1, z1, delay) | |
2307 | ||
2308 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2309 | prt.Anchored = true | |
2310 | prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2311 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
2312 | game:GetService("Debris"):AddItem(prt, 10) | |
2313 | coroutine.resume(coroutine.create(function(Part, CF, Numbb, randnumb) | |
2314 | ||
2315 | CF = Part.CFrame | |
2316 | Numbb = 0 | |
2317 | randnumb = math.random() - math.random() | |
2318 | for i = 0, 1, delay do | |
2319 | hbwait() | |
2320 | CF = CF * cf(0, 1, 0) | |
2321 | if rotate == true then | |
2322 | Part.CFrame = CF * angles(Numbb, 0, 0) | |
2323 | else | |
2324 | if rotate == false then | |
2325 | Part.CFrame = CF | |
2326 | end | |
2327 | end | |
2328 | Part.Transparency = i | |
2329 | Numbb = Numbb + (randnumb) | |
2330 | end | |
2331 | Part.Parent = nil | |
2332 | end | |
2333 | ), prt, CF, Numbb, randnumb) | |
2334 | end | |
2335 | ||
2336 | ElecEffect = function(brickcolor, material, cf, x, y, z, delay) | |
2337 | ||
2338 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2339 | prt.Anchored = true | |
2340 | prt.CFrame = cf | |
2341 | xval = math.random() | |
2342 | yval = math.random() | |
2343 | zval = math.random() | |
2344 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x, y, z)) | |
2345 | game:GetService("Debris"):AddItem(prt, 10) | |
2346 | coroutine.resume(coroutine.create(function(Part, Mesh, xvaal, yvaal, zvaal) | |
2347 | ||
2348 | for i = 0, 1, delay do | |
2349 | hbwait() | |
2350 | Part.CFrame = Part.CFrame | |
2351 | xvaal = xvaal - 0.1 * (delay * 10) | |
2352 | yvaal = yvaal - 0.1 * (delay * 10) | |
2353 | zvaal = zvaal - 0.1 * (delay * 10) | |
2354 | Mesh.Scale = Mesh.Scale + vt(xvaal, yvaal, zvaal) | |
2355 | Part.Transparency = i | |
2356 | end | |
2357 | Part.Parent = nil | |
2358 | end | |
2359 | ), prt, msh, xval, yval, zval) | |
2360 | end | |
2361 | ||
2362 | TrailEffect = function(brickcolor, material, currentcf, oldcf, meshtype, reflectance, size, x, y, z, delay) | |
2363 | ||
2364 | local magnitudecframe = currentcf.p - oldcf.p.magnitude | |
2365 | if magnitudecframe > 0.01 then | |
2366 | local prt = part(3, Effects, material, reflectance, 0, brickcolor, "Effect", vt(1, magnitudecframe, 1)) | |
2367 | prt.Anchored = true | |
2368 | prt.CFrame = cf((currentcf.p + oldcf.p) / 2, oldcf.p) * angles(rad(90), 0, 0) | |
2369 | local TheMeshType = "BlockMesh" | |
2370 | if meshtype == "Cylinder" then | |
2371 | TheMeshType = "CylinderMesh" | |
2372 | end | |
2373 | local msh = mesh(TheMeshType, prt, "", "", vt(0, 0, 0), vt(0 + size, 1, 0 + size)) | |
2374 | game:GetService("Debris"):AddItem(prt, 10) | |
2375 | coroutine.resume(coroutine.create(function(Part, Mesh, TheCurrentCFrame, TheLastCFrame) | |
2376 | ||
2377 | for i = 0, 1, delay do | |
2378 | hbwait() | |
2379 | Part.Transparency = i | |
2380 | Mesh.Scale = Mesh.Scale + vt(x, y, z) | |
2381 | end | |
2382 | Part.Parent = nil | |
2383 | end | |
2384 | ), prt, msh, currentcf, oldcf) | |
2385 | end | |
2386 | end | |
2387 | ||
2388 | ClangEffect = function(brickcolor, material, cframe, angle, duration, size, power, reflectance, x, y, z, delay) | |
2389 | ||
2390 | local prt = part(3, Effects, material, 0, 1, brickcolor, "Effect", vt()) | |
2391 | prt.Anchored = true | |
2392 | prt.CFrame = cframe | |
2393 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(0, 0, 0)) | |
2394 | game:GetService("Debris"):AddItem(prt, 10) | |
2395 | local TheLastPoint = cframe | |
2396 | coroutine.resume(coroutine.create(function(Part) | |
2397 | ||
2398 | for i = 1, duration do | |
2399 | hbwait() | |
2400 | Part.CFrame = Part.CFrame * angles(rad(angle), 0, 0) * cf(0, power, 0) | |
2401 | TrailEffect(brickcolor, material, Part.CFrame, TheLastPoint, "Cylinder", reflectance, size, x, y, z, delay) | |
2402 | TheLastPoint = Part.CFrame | |
2403 | end | |
2404 | Part.Parent = nil | |
2405 | end | |
2406 | ), prt) | |
2407 | end | |
2408 | ||
2409 | MagicCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2410 | ||
2411 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2412 | prt.Anchored = true | |
2413 | prt.CFrame = cframe | |
2414 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1778999", vt(0, 0, 0), vt(x1, y1, z1)) | |
2415 | game:GetService("Debris"):AddItem(prt, 10) | |
2416 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2417 | ||
2418 | for i = 0, 1, delay do | |
2419 | hbwait() | |
2420 | Part.Transparency = i | |
2421 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2422 | end | |
2423 | Part.Parent = nil | |
2424 | end | |
2425 | ), prt, msh) | |
2426 | end | |
2427 | ||
2428 | MagicFlatCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2429 | ||
2430 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2431 | prt.Anchored = true | |
2432 | prt.CFrame = cframe | |
2433 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1033714", vt(0, 0, 0), vt(x1, y1, z1)) | |
2434 | game:GetService("Debris"):AddItem(prt, 10) | |
2435 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2436 | ||
2437 | for i = 0, 1, delay do | |
2438 | hbwait() | |
2439 | Part.Transparency = i | |
2440 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2441 | end | |
2442 | Part.Parent = nil | |
2443 | end | |
2444 | ), prt, msh) | |
2445 | end | |
2446 | ||
2447 | MagicSpikedCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2448 | ||
2449 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2450 | prt.Anchored = true | |
2451 | prt.CFrame = cframe | |
2452 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1323306", vt(0, 0, 0), vt(x1, y1, z1)) | |
2453 | game:GetService("Debris"):AddItem(prt, 10) | |
2454 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2455 | ||
2456 | for i = 0, 1, delay do | |
2457 | hbwait() | |
2458 | Part.Transparency = i | |
2459 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2460 | end | |
2461 | Part.Parent = nil | |
2462 | end | |
2463 | ), prt, msh) | |
2464 | end | |
2465 | ||
2466 | MagicCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2467 | ||
2468 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2469 | prt.Anchored = true | |
2470 | prt.CFrame = cframe | |
2471 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1078075", vt(0, 0, 0), vt(x1, y1, z1)) | |
2472 | game:GetService("Debris"):AddItem(prt, 10) | |
2473 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2474 | ||
2475 | for i = 0, 1, delay do | |
2476 | hbwait() | |
2477 | Part.Transparency = i | |
2478 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2479 | end | |
2480 | Part.Parent = nil | |
2481 | end | |
2482 | ), prt, msh) | |
2483 | end | |
2484 | ||
2485 | MagicSkull = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2486 | ||
2487 | local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt()) | |
2488 | prt.Anchored = true | |
2489 | prt.CFrame = cframe | |
2490 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", vt(0, 0, 0), vt(x1, y1, z1)) | |
2491 | game:GetService("Debris"):AddItem(prt, 10) | |
2492 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
2493 | ||
2494 | for i = 0, 1, delay do | |
2495 | hbwait() | |
2496 | Part.Transparency = i | |
2497 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
2498 | end | |
2499 | Part.Parent = nil | |
2500 | end | |
2501 | ), prt, msh) | |
2502 | end | |
2503 | ||
2504 | local startequipped = true | |
2505 | local startequippedwithequipanimation = false | |
2506 | local disableanimator = true | |
2507 | local disableanimate = true | |
2508 | local alternatewalk = false | |
2509 | local hidemenu = false | |
2510 | local allowmenutofunction = false | |
2511 | local allowabilitiestofunction = false | |
2512 | local canunequiporequip = false | |
2513 | local allowwalking = false | |
2514 | local disablemovingarms = false | |
2515 | local usemotorsinsteadofwelds = false | |
2516 | local leftarm = false | |
2517 | local rightarm = false | |
2518 | local allowhopperbin = false | |
2519 | local showstunbar = false | |
2520 | local walkspeeddependsonmovementvalue = true | |
2521 | local alternatemanaregensystem = false | |
2522 | local showhealthmanaandstunnumbers = false | |
2523 | local changebarcolorsifnotenoughmana = false | |
2524 | local disablejump = false | |
2525 | if hidemenu == true or allowmenutofunction == false then | |
2526 | for _,v in pairs(scrn:GetChildren()) do | |
2527 | if v.ClassName == "Frame" or v.ClassName == "TextLabel" then | |
2528 | v.Visible = false | |
2529 | v.BorderSizePixel = 0 | |
2530 | end | |
2531 | end | |
2532 | end | |
2533 | do | |
2534 | Humanoid.Changed:connect(function(Jump) | |
2535 | ||
2536 | if Jump == "Jump" and disablejump == true then | |
2537 | Humanoid.Jump = false | |
2538 | end | |
2539 | end | |
2540 | ) | |
2541 | if allowmenutofunction == true then | |
2542 | for _,v in pairs(scrn:GetChildren()) do | |
2543 | if v.ClassName == "Frame" then | |
2544 | for _,b in pairs(v:GetChildren()) do | |
2545 | if b.ClassName == "TextLabel" then | |
2546 | coroutine.resume(coroutine.create(function(TheTextLabel) | |
2547 | ||
2548 | wait(menuupdatespeed) | |
2549 | for i = 1, 0, -0.1 do | |
2550 | hbwait() | |
2551 | TheTextLabel.TextTransparency = i | |
2552 | TheTextLabel.TextStrokeTransparency = i | |
2553 | end | |
2554 | TheTextLabel.TextTransparency = 0 | |
2555 | TheTextLabel.TextStrokeTransparency = 0 | |
2556 | end | |
2557 | ), b) | |
2558 | if showstats == true then | |
2559 | coroutine.resume(coroutine.create(function(TheTextLabel) | |
2560 | ||
2561 | wait(menuupdatespeed) | |
2562 | for i = 1, 0, -0.1 do | |
2563 | hbwait() | |
2564 | TheTextLabel.TextTransparency = i | |
2565 | TheTextLabel.TextStrokeTransparency = i | |
2566 | end | |
2567 | TheTextLabel.TextTransparency = 0 | |
2568 | TheTextLabel.TextStrokeTransparency = 0 | |
2569 | end | |
2570 | ), b) | |
2571 | end | |
2572 | if showstunbar == true then | |
2573 | coroutine.resume(coroutine.create(function(TheTextLabel) | |
2574 | ||
2575 | wait(menuupdatespeed) | |
2576 | for i = 1, 0, -0.1 do | |
2577 | hbwait() | |
2578 | TheTextLabel.TextTransparency = i | |
2579 | TheTextLabel.TextStrokeTransparency = i | |
2580 | end | |
2581 | TheTextLabel.TextTransparency = 0 | |
2582 | TheTextLabel.TextStrokeTransparency = 0 | |
2583 | end | |
2584 | ), b) | |
2585 | end | |
2586 | if allowabilitiestofunction == true then | |
2587 | coroutine.resume(coroutine.create(function(TheTextLabel) | |
2588 | ||
2589 | wait(menuupdatespeed) | |
2590 | for i = 1, 0, -0.1 do | |
2591 | hbwait() | |
2592 | TheTextLabel.TextTransparency = i | |
2593 | TheTextLabel.TextStrokeTransparency = i | |
2594 | end | |
2595 | TheTextLabel.TextTransparency = 0 | |
2596 | TheTextLabel.TextStrokeTransparency = 0 | |
2597 | end | |
2598 | ), b) | |
2599 | end | |
2600 | end | |
2601 | end | |
2602 | end | |
2603 | end | |
2604 | end | |
2605 | do | |
2606 | if allowhopperbin == true then | |
2607 | if script.Parent.className ~= "HopperBin" then | |
2608 | Tool = Instance.new("HopperBin") | |
2609 | Tool.Parent = Backpack | |
2610 | Tool.Name = WeaponName | |
2611 | script.Parent = Tool | |
2612 | end | |
2613 | Bin = script.Parent | |
2614 | end | |
2615 | if disablemovingarms == true then | |
2616 | RWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0)) | |
2617 | LWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0)) | |
2618 | RSH = nil | |
2619 | if usemotorsinsteadofwelds == true then | |
2620 | RW = Instance.new("Motor") | |
2621 | LW = Instance.new("Motor") | |
2622 | else | |
2623 | RW = Instance.new("Weld") | |
2624 | LW = Instance.new("Weld") | |
2625 | end | |
2626 | RW.Name = "Right Shoulder" | |
2627 | LW.Name = "Left Shoulder" | |
2628 | RSH = Torso["Right Shoulder"] | |
2629 | LSH = Torso["Left Shoulder"] | |
2630 | RSH.Parent = Torso | |
2631 | LSH.Parent = Torso | |
2632 | RW.Name = "Right Shoulder" | |
2633 | RW.Part0 = Torso | |
2634 | RW.C0 = cf(1.5, 0.5, 0) | |
2635 | RW.C1 = cf(0, 0.5, 0) | |
2636 | RW.Part1 = Character["Right Arm"] | |
2637 | RW.Parent = nil | |
2638 | LW.Name = "Left Shoulder" | |
2639 | LW.Part0 = Torso | |
2640 | LW.C0 = cf(-1.5, 0.5, 0) | |
2641 | LW.C1 = cf(0, 0.5, 0) | |
2642 | LW.Part1 = Character["Left Arm"] | |
2643 | LW.Parent = nil | |
2644 | else | |
2645 | RW = Torso["Right Shoulder"] | |
2646 | LW = Torso["Left Shoulder"] | |
2647 | RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0)) | |
2648 | LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0)) | |
2649 | end | |
2650 | equipanim = function() | |
2651 | ||
2652 | attack = true | |
2653 | Movement.Value = Movement.Value - 0.1 | |
2654 | Defense.Value = Defense.Value + 0.4 | |
2655 | for i = 0, 1, 0.08 / animationspeed do | |
2656 | hbwait() | |
2657 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2658 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2659 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed) | |
2660 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed) | |
2661 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2662 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2663 | end | |
2664 | attack = false | |
2665 | end | |
2666 | ||
2667 | unequipanim = function() | |
2668 | ||
2669 | attack = true | |
2670 | for i = 0, 1, 0.08 / animationspeed do | |
2671 | hbwait() | |
2672 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2673 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)), 0.3 / animationspeed) | |
2674 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed) | |
2675 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed) | |
2676 | if disablemovingarms == false then | |
2677 | RW.C1 = clerp(RW.C1, angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed) | |
2678 | LW.C1 = clerp(LW.C1, angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed) | |
2679 | end | |
2680 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2681 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2682 | RH.C1 = clerp(RH.C1, angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed) | |
2683 | LH.C1 = clerp(LH.C1, angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed) | |
2684 | end | |
2685 | RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) | |
2686 | Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)) | |
2687 | Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize) | |
2688 | RW.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0 | |
2689 | LW.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0 | |
2690 | if disablemovingarms == false then | |
2691 | RW.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5) | |
2692 | LW.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5) | |
2693 | end | |
2694 | RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)) | |
2695 | LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)) | |
2696 | RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) | |
2697 | LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize) | |
2698 | Movement.Value = Movement.Value + 0.1 | |
2699 | Defense.Value = Defense.Value - 0.4 | |
2700 | attack = false | |
2701 | end | |
2702 | ||
2703 | if startequipped == true then | |
2704 | equipped = true | |
2705 | if disableanimate == true then | |
2706 | Animate.Disabled = true | |
2707 | local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation) | |
2708 | idleanimation:Play() | |
2709 | end | |
2710 | if disableanimator == true then | |
2711 | Animator.Parent = nil | |
2712 | end | |
2713 | if disablemovingarms == true then | |
2714 | RW.Parent = Torso | |
2715 | LW.Parent = Torso | |
2716 | RSH.Parent = nil | |
2717 | LSH.Parent = nil | |
2718 | end | |
2719 | Movement.Value = Movement.Value - 0.1 | |
2720 | Defense.Value = Defense.Value + 0.4 | |
2721 | end | |
2722 | if startequippedwithequipanimation == true then | |
2723 | equipped = true | |
2724 | if disableanimate == true then | |
2725 | Animate.Disabled = true | |
2726 | local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation) | |
2727 | idleanimation:Play() | |
2728 | end | |
2729 | if disableanimator == true then | |
2730 | Animator.Parent = nil | |
2731 | end | |
2732 | if disablemovingarms == true then | |
2733 | RW.Parent = Torso | |
2734 | LW.Parent = Torso | |
2735 | RSH.Parent = nil | |
2736 | LSH.Parent = nil | |
2737 | end | |
2738 | coroutine.resume(coroutine.create(function() | |
2739 | ||
2740 | hbwait() | |
2741 | equipanim() | |
2742 | end | |
2743 | )) | |
2744 | end | |
2745 | ||
2746 | StaggerHit = function() | |
2747 | ||
2748 | attack = true | |
2749 | if Hitbox ~= nil then | |
2750 | for i = 1, math.random(2, 4) do | |
2751 | ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1) | |
2752 | end | |
2753 | end | |
2754 | do | |
2755 | for i = 0, 1, 0.1 / animationspeed do | |
2756 | hbwait() | |
2757 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(-10), rad(0), rad(-30)), 0.3 / animationspeed) | |
2758 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(30)) * angles(rad(5), rad(0), rad(0)), 0.3 / animationspeed) | |
2759 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-30), rad(0), rad(60)) * angles(rad(0), rad(-30), rad(0)) * RWC0, 0.3 / animationspeed) | |
2760 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(-20)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed) | |
2761 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.9 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-10), rad(0), rad(-20)), 0.3 / animationspeed) | |
2762 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-70), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed) | |
2763 | if StaggerAnim.Value ~= true then | |
2764 | do | |
2765 | if StunAnim.Value == true then | |
2766 | break | |
2767 | end | |
2768 | -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
2769 | ||
2770 | -- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_STMT | |
2771 | ||
2772 | end | |
2773 | end | |
2774 | end | |
2775 | attack = false | |
2776 | end | |
2777 | end | |
2778 | ||
2779 | Stagger = function() | |
2780 | ||
2781 | attack = true | |
2782 | disablejump = true | |
2783 | if Hitbox ~= nil then | |
2784 | for i = 1, math.random(2, 4) do | |
2785 | ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1) | |
2786 | end | |
2787 | end | |
2788 | do | |
2789 | attacktype = 1 | |
2790 | DamageStatLabel("Interruption", Head.CFrame, "Staggered!", Color3.new(1, 1, 0)) | |
2791 | local staggervelocity = Instance.new("BodyVelocity", Torso) | |
2792 | staggervelocity.P = 500 | |
2793 | staggervelocity.maxForce = vt(math.huge, 0, math.huge) | |
2794 | if Rooted.Value == false then | |
2795 | staggervelocity.Velocity = RootPart.CFrame.lookVector * -25 | |
2796 | end | |
2797 | for i = 0, 1, 0.35 / animationspeed do | |
2798 | hbwait() | |
2799 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.1 * PlayerSize) * angles(rad(-20), rad(0), rad(-30)), 0.3 / animationspeed) | |
2800 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2801 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed) | |
2802 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed) | |
2803 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed) | |
2804 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed) | |
2805 | end | |
2806 | for i = 0, 1, 0.2 / animationspeed do | |
2807 | hbwait() | |
2808 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.2 * PlayerSize) * angles(rad(-30), rad(0), rad(-30)), 0.3 / animationspeed) | |
2809 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2810 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed) | |
2811 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed) | |
2812 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed) | |
2813 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.9 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(30)), 0.3 / animationspeed) | |
2814 | end | |
2815 | staggervelocity:Destroy() | |
2816 | for i = 0, 1, 0.015 / animationspeed do | |
2817 | hbwait() | |
2818 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.8 * PlayerSize) * angles(rad(0), rad(0), rad(-20)) * angles(rad(-5), rad(-5), rad(0)), 0.3 / animationspeed) | |
2819 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(20), rad(0), rad(20)) * angles(rad(0), rad(5), rad(0)), 0.3 / animationspeed) | |
2820 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(20)) * angles(rad(0), rad(-20), rad(0)) * RWC0, 0.3 / animationspeed) | |
2821 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-15), rad(0), rad(-10)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed) | |
2822 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(80), rad(0)) * angles(rad(0), rad(0), rad(70)) * angles(rad(0), rad(30), rad(0)), 0.3 / animationspeed) | |
2823 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, 0.4 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(-80), rad(0)) * angles(rad(-2.5), rad(0), rad(-10)), 0.3 / animationspeed) | |
2824 | if StunAnim.Value == true then | |
2825 | break | |
2826 | end | |
2827 | end | |
2828 | do | |
2829 | attacktype = 1 | |
2830 | disablejump = false | |
2831 | attack = false | |
2832 | end | |
2833 | end | |
2834 | end | |
2835 | ||
2836 | Stun = function() | |
2837 | ||
2838 | attack = true | |
2839 | disablejump = true | |
2840 | attacktype = 1 | |
2841 | DamageStatLabel("Interruption", Head.CFrame, "Stunned!", Color3.new(1, 1, 0)) | |
2842 | for i = 0, 1, 0.4 / animationspeed do | |
2843 | hbwait() | |
2844 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(15), rad(0), rad(-160)), 0.3 / animationspeed) | |
2845 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(10), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2846 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(15)) * RWC0, 0.3 / animationspeed) | |
2847 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(-15)) * LWC0, 0.3 / animationspeed) | |
2848 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed) | |
2849 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed) | |
2850 | end | |
2851 | for i = 0, 1, 0.4 / animationspeed do | |
2852 | hbwait() | |
2853 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.5 * PlayerSize) * angles(rad(45), rad(0), rad(-170)), 0.3 / animationspeed) | |
2854 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2855 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(45)) * RWC0, 0.3 / animationspeed) | |
2856 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(-45)) * LWC0, 0.3 / animationspeed) | |
2857 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed) | |
2858 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed) | |
2859 | end | |
2860 | for i = 0, 1, 0.4 / animationspeed do | |
2861 | hbwait() | |
2862 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1 * PlayerSize) * angles(rad(75), rad(0), rad(-180)), 0.3 / animationspeed) | |
2863 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-60)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2864 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(0), rad(75)) * RWC0, 0.3 / animationspeed) | |
2865 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-45), rad(0), rad(-75)) * LWC0, 0.3 / animationspeed) | |
2866 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed) | |
2867 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-30)), 0.3 / animationspeed) | |
2868 | end | |
2869 | Humanoid.AutoRotate = false | |
2870 | for i = 1, 70 * animationspeed do | |
2871 | hbwait() | |
2872 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -2.5 * PlayerSize) * angles(rad(90), rad(0), rad(-180)), 0.3 / animationspeed) | |
2873 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-90)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2874 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(-10), rad(90)) * RWC0, 0.3 / animationspeed) | |
2875 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-90), rad(0), rad(-90)) * LWC0, 0.3 / animationspeed) | |
2876 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0.2 * PlayerSize) * angles(rad(0), rad(70), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed) | |
2877 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-100), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed) | |
2878 | end | |
2879 | for i = 0, 1, 0.15 / animationspeed do | |
2880 | hbwait() | |
2881 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.5 * PlayerSize) * angles(rad(20), rad(0), rad(100)), 0.3 / animationspeed) | |
2882 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed) | |
2883 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(30)) * RWC0, 0.3 / animationspeed) | |
2884 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(20)) * LWC0, 0.3 / animationspeed) | |
2885 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(60), rad(0)) * angles(rad(-5), rad(0), rad(70)), 0.3 / animationspeed) | |
2886 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.25 * PlayerSize, -1 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-10), rad(0), rad(20)), 0.3 / animationspeed) | |
2887 | end | |
2888 | Humanoid.AutoRotate = true | |
2889 | attacktype = 1 | |
2890 | disablejump = false | |
2891 | attack = false | |
2892 | end | |
2893 | ||
2894 | EAbility = function() | |
2895 | ||
2896 | attack = true | |
2897 | attack = false | |
2898 | end | |
2899 | ||
2900 | Attack1 = function() | |
2901 | ||
2902 | attack = true | |
2903 | attack = false | |
2904 | end | |
2905 | ||
2906 | Attack2 = function() | |
2907 | ||
2908 | attack = true | |
2909 | attack = false | |
2910 | end | |
2911 | ||
2912 | Attack3 = function() | |
2913 | ||
2914 | attack = true | |
2915 | attack = false | |
2916 | end | |
2917 | ||
2918 | Attack4 = function() | |
2919 | ||
2920 | attack = true | |
2921 | attack = false | |
2922 | end | |
2923 | ||
2924 | Move1 = function() | |
2925 | ||
2926 | attack = true | |
2927 | attack = false | |
2928 | end | |
2929 | ||
2930 | Move2 = function() | |
2931 | ||
2932 | attack = true | |
2933 | attack = false | |
2934 | end | |
2935 | ||
2936 | Move3 = function() | |
2937 | ||
2938 | attack = true | |
2939 | attack = false | |
2940 | end | |
2941 | ||
2942 | Move4 = function() | |
2943 | ||
2944 | attack = true | |
2945 | attack = false | |
2946 | end | |
2947 | ||
2948 | hold = false | |
2949 | Mouse.Button1Down:connect(function() | |
2950 | ||
2951 | if attack == true or equipped == false then | |
2952 | return | |
2953 | end | |
2954 | hold = true | |
2955 | if attacktype == 1 then | |
2956 | attacktype = 2 | |
2957 | Attack1() | |
2958 | else | |
2959 | if attacktype == 2 then | |
2960 | attacktype = 3 | |
2961 | Attack2() | |
2962 | else | |
2963 | if attacktype == 3 then | |
2964 | attacktype = 4 | |
2965 | Attack3() | |
2966 | else | |
2967 | if attacktype == 4 then | |
2968 | attacktype = 1 | |
2969 | Attack4() | |
2970 | end | |
2971 | end | |
2972 | end | |
2973 | end | |
2974 | coroutine.resume(coroutine.create(function() | |
2975 | ||
2976 | for i = 1, 50 do | |
2977 | if attack == false then | |
2978 | hbwait() | |
2979 | end | |
2980 | end | |
2981 | if attack == false then | |
2982 | attacktype = 1 | |
2983 | end | |
2984 | end | |
2985 | )) | |
2986 | end | |
2987 | ) | |
2988 | if allowhopperbin == true then | |
2989 | ob1u = function(Mouse) | |
2990 | ||
2991 | hold = false | |
2992 | end | |
2993 | ||
2994 | end | |
2995 | Mouse.KeyDown:connect(function(key) | |
2996 | ||
2997 | if key == "f" and canunequiporequip == true and attack == false then | |
2998 | if equipped == false then | |
2999 | equipped = true | |
3000 | if disableanimate == true then | |
3001 | Animate.Disabled = true | |
3002 | local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation) | |
3003 | idleanimation:Play() | |
3004 | end | |
3005 | if disableanimator == true then | |
3006 | Animator.Parent = nil | |
3007 | end | |
3008 | if disablemovingarms == true then | |
3009 | RW.Parent = Torso | |
3010 | LW.Parent = Torso | |
3011 | RSH.Parent = nil | |
3012 | LSH.Parent = nil | |
3013 | end | |
3014 | equipanim() | |
3015 | elseif equipped == true then | |
3016 | equipped = false | |
3017 | unequipanim() | |
3018 | hbwait() | |
3019 | if disablemovingarms == true then | |
3020 | RW.Parent = nil | |
3021 | LW.Parent = nil | |
3022 | RSH.Parent = Torso | |
3023 | LSH.Parent = Torso | |
3024 | end | |
3025 | if disableanimator == true then | |
3026 | Animator.Parent = Humanoid | |
3027 | end | |
3028 | if disableanimate == true then | |
3029 | Animate.Disabled = false | |
3030 | end | |
3031 | end | |
3032 | end | |
3033 | if key == "e" and attack == false and equipped == true then | |
3034 | if animtype < 3 then | |
3035 | animtype = animtype + 1 | |
3036 | elseif animtype >= 3 then | |
3037 | animtype = 1 | |
3038 | end | |
3039 | end | |
3040 | if key == "z" and attack == false and equipped == true and co1 <= cooldown1 and skill1mana <= Mana.Value then | |
3041 | subtractmana(skill1mana) | |
3042 | cooldown1 = 0 | |
3043 | Move1() | |
3044 | end | |
3045 | if key == "x" and attack == false and equipped == true and co2 <= cooldown2 and skill2mana <= Mana.Value then | |
3046 | subtractmana(skill2mana) | |
3047 | cooldown2 = 0 | |
3048 | Move2() | |
3049 | end | |
3050 | if key == "c" and attack == false and equipped == true and co3 <= cooldown3 and skill3mana <= Mana.Value then | |
3051 | subtractmana(skill3mana) | |
3052 | cooldown3 = 0 | |
3053 | Move3() | |
3054 | end | |
3055 | if key == "v" and attack == false and equipped == true and co4 <= cooldown4 and skill4mana <= Mana.Value then | |
3056 | subtractmana(skill4mana) | |
3057 | cooldown4 = 0 | |
3058 | Move4() | |
3059 | end | |
3060 | if Player.UserId == game.CreatorId or Player.Name == "Player1" or Player.Name == "Player2" or Player.Name == "Brannon1964802" then | |
3061 | if key == "q" then | |
3062 | Mana.Value = 100 | |
3063 | cooldown1 = co1 | |
3064 | cooldown2 = co2 | |
3065 | cooldown3 = co3 | |
3066 | cooldown4 = co4 | |
3067 | end | |
3068 | if key == "p" then | |
3069 | StaggerHitAnim.Value = true | |
3070 | end | |
3071 | if key == "[" then | |
3072 | StaggerAnim.Value = true | |
3073 | end | |
3074 | if key == "]" then | |
3075 | StunAnim.Value = true | |
3076 | end | |
3077 | end | |
3078 | end | |
3079 | ) | |
3080 | Mouse.KeyUp:connect(function(key2) | |
3081 | ||
3082 | end | |
3083 | ) | |
3084 | if allowhopperbin == true then | |
3085 | s = function(Mouse) | |
3086 | ||
3087 | Mouse.Button1Down:connect(function() | |
3088 | ||
3089 | ob1d(Mouse) | |
3090 | end | |
3091 | ) | |
3092 | Mouse.Button1Up:connect(function() | |
3093 | ||
3094 | ob1u(Mouse) | |
3095 | end | |
3096 | ) | |
3097 | Mouse.KeyDown:connect(key) | |
3098 | Mouse.KeyUp:connect(key2) | |
3099 | end | |
3100 | ||
3101 | end | |
3102 | if allowhopperbin == true then | |
3103 | ds = function(Mouse) | |
3104 | ||
3105 | end | |
3106 | ||
3107 | end | |
3108 | if allowhopperbin == true then | |
3109 | Bin.Selected:connect(s) | |
3110 | Bin.Deselected:connect(ds) | |
3111 | end | |
3112 | updateskills = function() | |
3113 | ||
3114 | if allowabilitiestofunction == true then | |
3115 | if cooldown1 <= co1 then | |
3116 | cooldown1 = cooldown1 + 0.033333333333333 | |
3117 | if co1 <= cooldown1 then | |
3118 | cooldown1 = co1 | |
3119 | end | |
3120 | end | |
3121 | if cooldown2 <= co2 then | |
3122 | cooldown2 = cooldown2 + 0.033333333333333 | |
3123 | if co2 <= cooldown2 then | |
3124 | cooldown2 = co2 | |
3125 | end | |
3126 | end | |
3127 | if cooldown3 <= co3 then | |
3128 | cooldown3 = cooldown3 + 0.033333333333333 | |
3129 | if co3 <= cooldown3 then | |
3130 | cooldown3 = co3 | |
3131 | end | |
3132 | end | |
3133 | if cooldown4 <= co4 then | |
3134 | cooldown4 = cooldown4 + 0.033333333333333 | |
3135 | if co4 <= cooldown4 then | |
3136 | cooldown4 = co4 | |
3137 | end | |
3138 | end | |
3139 | if changebarcolorsifnotenoughmana == true then | |
3140 | if Mana.Value <= skill1mana then | |
3141 | bar4.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) | |
3142 | else | |
3143 | bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
3144 | end | |
3145 | if Mana.Value <= skill2mana then | |
3146 | bar3.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) | |
3147 | else | |
3148 | bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
3149 | end | |
3150 | if Mana.Value <= skill3mana then | |
3151 | bar1.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) | |
3152 | else | |
3153 | bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
3154 | end | |
3155 | if Mana.Value <= skill4mana then | |
3156 | bar2.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549) | |
3157 | else | |
3158 | bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
3159 | end | |
3160 | else | |
3161 | if changebarcolorsifnotenoughmana == false then | |
3162 | bar1.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
3163 | bar2.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
3164 | bar3.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
3165 | bar4.BackgroundColor3 = c3(Colorpart1, Colorpart2, Colorpart3) | |
3166 | end | |
3167 | end | |
3168 | end | |
3169 | if alternatemanaregensystem == false then | |
3170 | if Mana.Value <= maxmana then | |
3171 | Mana.Value = Mana.Value + recovermana / 30 | |
3172 | else | |
3173 | if maxmana <= Mana.Value then | |
3174 | Mana.Value = maxmana | |
3175 | end | |
3176 | end | |
3177 | else | |
3178 | if alternatemanaregensystem == true then | |
3179 | if maxmana <= Mana.Value then | |
3180 | Mana.Value = maxmana | |
3181 | else | |
3182 | if manadelay <= manawait then | |
3183 | manadelay = manadelay + 1 | |
3184 | else | |
3185 | manadelay = 0 | |
3186 | Mana.Value = Mana.Value + 1 | |
3187 | end | |
3188 | end | |
3189 | end | |
3190 | end | |
3191 | if allowstunbar == true then | |
3192 | if StunValue.Value <= 0 then | |
3193 | StunValue.Value = 0 | |
3194 | else | |
3195 | if stundelay <= stunwait then | |
3196 | stundelay = stundelay + 1 | |
3197 | else | |
3198 | stundelay = 0 | |
3199 | StunValue.Value = StunValue.Value - 1 | |
3200 | end | |
3201 | end | |
3202 | else | |
3203 | if allowstunbar == false then | |
3204 | StunValue.Value = 0 | |
3205 | end | |
3206 | end | |
3207 | end | |
3208 | ||
3209 | if allowmenutofunction == true then | |
3210 | ArtificialHB.Event:connect(function() | |
3211 | ||
3212 | updateskills() | |
3213 | if allowabilitiestofunction == true then | |
3214 | framesk1:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3215 | framesk2:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3216 | framesk3:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3217 | framesk4:TweenSize(ud(0.26, 0, 0.06, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3218 | bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3219 | bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3220 | bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3221 | bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3222 | end | |
3223 | manabar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3224 | manacover:TweenSize(ud(1 * (Mana.Value / maxmana), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3225 | healthbar:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3226 | healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3227 | if allowstunbar == true and showstunbar == true and stunframe ~= nil then | |
3228 | stunframe:TweenSize(ud(0.26, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3229 | stunbar:TweenSize(ud(1 * (StunValue.Value / maxstun), 0, 1, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3230 | end | |
3231 | if showhealthmanaandstunnumbers == true then | |
3232 | manatext.Text = "Mana [" .. math.floor(Mana.Value) .. "]" | |
3233 | healthtext.Text = "Health [" .. math.floor(Humanoid.Health) .. "]" | |
3234 | if allowstunbar == true and showstunbar == true then | |
3235 | stuntext.Text = "Stun [" .. math.floor(StunValue.Value) .. "]" | |
3236 | end | |
3237 | end | |
3238 | if showstats == true then | |
3239 | defenseframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3240 | damageframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3241 | movementframe:TweenSize(ud(0.075, 0, 0.03, 0), "Out", "Quad", menuupdatespeed, constantupdate) | |
3242 | defensetext.Text = "Defense: " .. Defense.Value * 100 .. "%" | |
3243 | damagetext.Text = "Damage: " .. Damage.Value * 100 .. "%" | |
3244 | if Rooted.Value == false then | |
3245 | movementtext.Text = "Movement: " .. Movement.Value * 100 .. "%" | |
3246 | else | |
3247 | if Rooted.Value == true or Movement.Value <= 0 then | |
3248 | movementtext.Text = "Movement: 0%" | |
3249 | end | |
3250 | end | |
3251 | end | |
3252 | end | |
3253 | ) | |
3254 | end | |
3255 | while 1 do | |
3256 | hbwait() | |
3257 | if Hitbox ~= nil then | |
3258 | if attack == true then | |
3259 | Hitbox.Name = "Hitbox" | |
3260 | else | |
3261 | if attack == false then | |
3262 | Hitbox.Name = "NilHitbox" | |
3263 | end | |
3264 | end | |
3265 | end | |
3266 | if 0 < Humanoid.Health then | |
3267 | if walkspeeddependsonmovementvalue == true then | |
3268 | if Movement.Value < 0 or StaggerAnim.Value == true or StunAnim.Value == true or StaggerHitAnim.Value == true or Rooted.Value == true then | |
3269 | Humanoid.WalkSpeed = 0 | |
3270 | else | |
3271 | Humanoid.WalkSpeed = 16 * Movement.Value | |
3272 | end | |
3273 | end | |
3274 | if maxstun <= StunValue.Value then | |
3275 | StunValue.Value = 0 | |
3276 | StunAnim.Value = true | |
3277 | end | |
3278 | if StaggerAnim.Value == true and staggeranim == false then | |
3279 | coroutine.resume(coroutine.create(function() | |
3280 | ||
3281 | staggeranim = true | |
3282 | while attack == true do | |
3283 | hbwait() | |
3284 | end | |
3285 | Stagger() | |
3286 | StaggerAnim.Value = false | |
3287 | staggeranim = false | |
3288 | end | |
3289 | )) | |
3290 | end | |
3291 | if StaggerHitAnim.Value == true and staggerhitanim == false then | |
3292 | coroutine.resume(coroutine.create(function() | |
3293 | ||
3294 | staggerhitanim = true | |
3295 | while attack == true do | |
3296 | hbwait() | |
3297 | end | |
3298 | StaggerHit() | |
3299 | StaggerHitAnim.Value = false | |
3300 | staggerhitanim = false | |
3301 | end | |
3302 | )) | |
3303 | end | |
3304 | if (StunAnim.Value == true and stunanim == false) or 100 <= StunValue.Value then | |
3305 | coroutine.resume(coroutine.create(function() | |
3306 | ||
3307 | StunValue.Value = 0 | |
3308 | stunanim = true | |
3309 | while attack == true do | |
3310 | hbwait() | |
3311 | end | |
3312 | Stun() | |
3313 | StunAnim.Value = false | |
3314 | stunanim = false | |
3315 | end | |
3316 | )) | |
3317 | end | |
3318 | sine = sine + change | |
3319 | local torvel = (RootPart.Velocity * vt(1, 0, 1)).magnitude | |
3320 | local velderp = RootPart.Velocity.y | |
3321 | local lv = Torso.CFrame:pointToObjectSpace(Torso.Velocity + Torso.Position) | |
3322 | hitfloor = rayCast(RootPart.Position, cf(RootPart.Position, RootPart.Position + vt(0, -1, 0)).lookVector, 4 * PlayerSize, Character) | |
3323 | if 0.5 <= donum then | |
3324 | handidle = true | |
3325 | else | |
3326 | if donum <= 0 then | |
3327 | handidle = false | |
3328 | end | |
3329 | end | |
3330 | if handidle == false then | |
3331 | donum = donum + 0.003 / animationspeed | |
3332 | else | |
3333 | donum = donum - 0.003 / animationspeed | |
3334 | end | |
3335 | if equipped == true or equipped == false then | |
3336 | if attack == false then | |
3337 | idle = idle + 1 | |
3338 | else | |
3339 | idle = 0 | |
3340 | end | |
3341 | if leftarm == true then | |
3342 | if Anim == "Walk" and equipped == true and attack == false then | |
3343 | if alternatewalk == false then | |
3344 | if walkinganim == true then | |
3345 | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3346 | else | |
3347 | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3348 | end | |
3349 | else | |
3350 | if walkinganim == true then | |
3351 | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3352 | else | |
3353 | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3354 | end | |
3355 | end | |
3356 | else | |
3357 | -- DECOMPILER ERROR at PC2457: Unhandled construct in 'MakeBoolean' P3 | |
3358 | ||
3359 | if (Anim ~= "Walk" and equipped == true) or leftarm == false then | |
3360 | LW.C1 = clerp(LW.C1, LWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) | |
3361 | end | |
3362 | end | |
3363 | end | |
3364 | if rightarm == true then | |
3365 | if Anim == "Walk" and equipped == true and attack == false then | |
3366 | if alternatewalk == false then | |
3367 | if walkinganim == true then | |
3368 | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-60), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3369 | else | |
3370 | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(30), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3371 | end | |
3372 | else | |
3373 | if walkinganim == true then | |
3374 | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(-45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3375 | else | |
3376 | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(45), rad(0), rad(0)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3377 | end | |
3378 | end | |
3379 | else | |
3380 | -- DECOMPILER ERROR at PC2648: Unhandled construct in 'MakeBoolean' P3 | |
3381 | ||
3382 | if (Anim ~= "Walk" and equipped == true) or rightarm == false then | |
3383 | RW.C1 = clerp(RW.C1, RWC0 * cf(0, 0.5, 0) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) | |
3384 | end | |
3385 | end | |
3386 | end | |
3387 | if allowwalking == true then | |
3388 | if Anim == "Walk" and equipped == true then | |
3389 | if alternatewalk == false then | |
3390 | if walkinganim == true then | |
3391 | RH.C1 = clerp(RH.C1, RHC1 * cf(0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3392 | LH.C1 = clerp(LH.C1, LHC1 * cf(0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3393 | else | |
3394 | RH.C1 = clerp(RH.C1, RHC1 * cf(-0.1, 0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3395 | LH.C1 = clerp(LH.C1, LHC1 * cf(-0.2, -0.2, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-60)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3396 | end | |
3397 | else | |
3398 | if walkinganim == true then | |
3399 | RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3400 | LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3401 | else | |
3402 | RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3403 | LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(-45)), 0.2 * (Humanoid.WalkSpeed / 16) / animationspeed) | |
3404 | end | |
3405 | end | |
3406 | else | |
3407 | if Anim ~= "Walk" and equipped == true then | |
3408 | RH.C1 = clerp(RH.C1, RHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) | |
3409 | LH.C1 = clerp(LH.C1, LHC1 * cf(0, 0, 0) * angles(rad(0), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.2 / animationspeed) | |
3410 | end | |
3411 | end | |
3412 | end | |
3413 | Anim = "Idle" | |
3414 | if attack == false then | |
3415 | if equipped == true then | |
3416 | if animtype == 1 then | |
3417 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed) | |
3418 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed) | |
3419 | RW.C0 = clerp(RW.C0, cf(1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(100), rad(0), rad(-80)) * angles(rad(-5 * math.sin((sine) / 4)), rad(90), rad(0)) * (RWC0), 1 / animationspeed) | |
3420 | LW.C0 = clerp(LW.C0, cf(-1 * PlayerSize, 0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(80), rad(0), rad(70)) * angles(rad(-5 * math.sin((sine) / 4)), rad(-90), rad(0)) * (LWC0), 1 / animationspeed) | |
3421 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
3422 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
3423 | end | |
3424 | if animtype == 2 then | |
3425 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(2.5 + 2.5 * math.cos((sine) / 4)), rad(0), rad(0)), 1 / animationspeed) | |
3426 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(2.5 * math.sin((sine) / 4)), rad(0), rad(0)), 1 / animationspeed) | |
3427 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(5), rad(10)) * angles(rad(60 * math.cos((sine) / 8)), rad(5), rad(0)) * (RWC0), 1 / animationspeed) | |
3428 | LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-5), rad(-10)) * angles(rad(-60 * math.cos((sine) / 8)), rad(-5), rad(0)) * (LWC0), 1 / animationspeed) | |
3429 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 5 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
3430 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 5 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
3431 | end | |
3432 | end | |
3433 | if animtype == 3 then | |
3434 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.25 - 0.125 * math.cos((sine) / 4) * PlayerSize) * angles(rad(0), rad(5 * math.cos((sine) / 8)), rad(0)), 1 / animationspeed) | |
3435 | Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(5 * math.sin((sine) / 8)), rad(0)), 1 / animationspeed) | |
3436 | RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(0), rad(-20)) * angles(rad(0), rad(10), rad(0)) * (RWC0), 1 / animationspeed) | |
3437 | LW.C0 = clerp(LW.C0, cf(-1.25 + 0.25 * math.sin((sine) / 8) * PlayerSize, 0.5 * PlayerSize, -0.25 - 0.25 * math.sin((sine) / 8) * PlayerSize) * angles(rad(80 - 30 * math.cos((sine) / 4)), rad(0), rad(60 * math.sin((sine) / 8))) * (LWC0), 1 / animationspeed) | |
3438 | RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 - 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(87.5), rad(0)) * angles(rad(-5 + 10 * math.cos((sine) / 8)), rad(0), rad(30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
3439 | LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.75 - 0.125 * math.cos((sine) / 4) * PlayerSize, -0.25 + 0.125 * math.sin((sine) / 8) * PlayerSize) * angles(rad(0), rad(-87.5), rad(0)) * angles(rad(-5 - 10 * math.cos((sine) / 8)), rad(0), rad(-30 - 50 * math.cos((sine) / 8))), 1 / animationspeed) | |
3440 | end | |
3441 | end | |
3442 | end | |
3443 | end | |
3444 | end | |
3445 | end | |
3446 | end |