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1 | -- ty krystalburger | |
2 | --[[ | |
3 | Thomas The Dank Engine: | |
4 | By: KrystalTeam | |
5 | Features: Being a dank engine that kill people | |
6 | Version: 1.0.0.2 | |
7 | --]] | |
8 | ||
9 | local p = game.Players.LocalPlayer.Character | |
10 | local weld = Instance.new("Weld",p.Torso) | |
11 | weld.Part0 = p.Torso | |
12 | ||
13 | local train = Instance.new("Part",p.Torso) | |
14 | train.Anchored = true | |
15 | train.CanCollide = false | |
16 | train.Size = Vector3.new(3,2,6) | |
17 | train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
18 | weld.Part1 = train | |
19 | weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0) | |
20 | train.Anchored = false | |
21 | local TrainMesh = Instance.new("SpecialMesh",train) | |
22 | TrainMesh.MeshType = Enum.MeshType.FileMesh | |
23 | - | TrainMesh.Scale = Vector3.new(0.020,0.020,0.015) |
23 | + | TrainMesh.Scale = Vector3.new(1,1,1) |
24 | TrainMesh.MeshId = "rbxassetid://491129029" | |
25 | TrainMesh.TextureId = "rbxassetid://491129030" | |
26 | ||
27 | ||
28 | local weld2 = Instance.new("Weld",p.Torso) | |
29 | weld2.Part0 = p.Torso | |
30 | local Smoke = Instance.new("Part",p.Torso) | |
31 | Smoke.Anchored = true | |
32 | Smoke.CanCollide = false | |
33 | Smoke.Size = Vector3.new(1,1,1) | |
34 | Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
35 | weld2.Part1 = Smoke | |
36 | weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0) | |
37 | Smoke.Anchored = false | |
38 | Smoke.Transparency = 1; | |
39 | ||
40 | local Particle = Instance.new("ParticleEmitter",Smoke) | |
41 | Particle.Rate = 50; | |
42 | Particle.Speed = NumberRange.new(30,60); | |
43 | Particle.VelocitySpread = 4; | |
44 | Particle.Texture = "rbxassetid://133619974" | |
45 | ||
46 | local Light = Instance.new("SpotLight",train) | |
47 | Light.Angle = 45; | |
48 | Light.Brightness = 100; | |
49 | Light.Face = Enum.NormalId.Back; | |
50 | Light.Range = 30; | |
51 | ||
52 | p.Humanoid.WalkSpeed = 60; | |
53 | ||
54 | ||
55 | for i,v in pairs(p:GetChildren()) do | |
56 | if v:IsA("Part") then | |
57 | v.Transparency = 1; | |
58 | elseif v:IsA("Hat") then | |
59 | v:Destroy() | |
60 | elseif v:IsA("Model") then | |
61 | v:Destroy() | |
62 | end | |
63 | end | |
64 | ||
65 | local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 5; return s; end | |
66 | train.Touched:connect(function(p) | |
67 | if p.Parent then | |
68 | if p.Parent:IsA("Model") then | |
69 | if game.Players:FindFirstChild(p.Parent.Name) then | |
70 | if p.Parent.Name ~= game.Players.LocalPlayer.Name then | |
71 | game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints() | |
72 | local Whistle = SFX(491475081) | |
73 | Whistle:Play() | |
74 | end | |
75 | end | |
76 | end | |
77 | end | |
78 | end) | |
79 | ||
80 | - | local Music = SFX(491475081) |
80 | + | local Music = SFX(1347731400) |
81 | Music.Looped = true; | |
82 | wait(1) | |
83 | Music:Play(); | |
84 | -- ~CL 2016 |