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1
warn'Edit By UndeniableInfinity, U_M9, and Pedrorb03.' 
2
warn'Please Support The Original Creator Of This Script.'
3
warn'Also, Do not Leak Or U Fet'
4
----This Part Was Made By Pedrorb03.----
5
laser = nil
6
laserRot = 0
7
pos2 = Vector3.new(0,0,0)
8
counter = 0
9
function chargeLaser()
10
	local part = Instance.new("Part")  
11
	part.Name = "ChargingLaser"
12
	game:GetService("Debris"):AddItem(part,1) 
13
	part.Parent = game.Players.LocalPlayer.Character
14
	part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
15
	part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
16
	part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
17
	part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines	
18
	part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
19
	part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
20
    part.Material = Enum.Material.Neon
21
    part.Anchored = true
22
    part.CanCollide = false
23
    part.Size = Vector3.new(0.5,0.5,0.5)
24
    local light = math.random(50,150)
25
    local rotx = math.random(-360,360)
26
local roty = math.random(-360,360)
27
local rotz = math.random(-360,360)
28
    part.Color = Color3.fromRGB(light,light,light)
29
part.Transparency = 0.4
30
part.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame:toWorldSpace(CFrame.new(Vector3.new(0,-1.1,0))) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
31
    for i=0.4,1,0.1 do
32
	wait()
33
	part.Size = Vector3.new(0.5+i,0.5+i,0.5+i)
34
	part.Transparency = i
35
part.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame:toWorldSpace(CFrame.new(Vector3.new(0,-1.1,0))) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
36
end
37
part:remove()
38
end
39
function chargeLaser2()
40
	local part = Instance.new("Part") 
41
	game:GetService("Debris"):AddItem(part,1) 
42
	part.Name = "ChargingLaser2"
43
	part.Parent = game.Players.LocalPlayer.Character
44
	part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
45
	part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
46
	part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
47
	part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines	
48
	part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
49
	part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
50
    part.Material = Enum.Material.Neon
51
    part.Anchored = true
52
    part.CanCollide = false
53
    part.Size = Vector3.new(2,2,2)
54
    local light = math.random(50,150)
55
    local rotx = math.random(-360,360)
56
local roty = math.random(-360,360)
57
local rotz = math.random(-360,360)
58
    part.Color = Color3.fromRGB(light,light,light)
59
part.Transparency = 0.4
60
part.CFrame = CFrame.new(pos2) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
61
    for i=0.4,1,0.1 do
62
	wait()
63
	part.Size = Vector3.new(2+i,2+i,2+i)
64
	part.Transparency = i
65
part.CFrame = CFrame.new(pos2) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
66
end
67
part:remove()
68
end
69
70
71
72
73
game:GetService("RunService").RenderStepped:connect(function()
74
	counter = counter +1
75
	if counter >= 3 then
76
		counter = 0
77
		chargeLaser()
78
		if laser ~= nil then
79
			chargeLaser2(pos2)
80
		end
81
	end
82
83
	laserRot = laserRot+1
84
	if laser ~= nil then
85
		local pos1 = game.Players.LocalPlayer.Character.ChargingLaser.Position
86
		pos2 = game.Players.LocalPlayer:GetMouse().Hit.p
87
		
88
		laser.Size = Vector3.new(0.75,0.75,(pos1-pos2).magnitude)
89
		laser.CFrame = CFrame.new((pos1+pos2)/2,pos1)*CFrame.Angles(0,0,math.rad(laserRot))
90
		
91
		local ray = Ray.new(pos1,(pos2-pos1).unit*600)
92
        local hit,position,normal = game.Workspace:FindPartOnRay(ray,game.Players.LocalPlayer.Character)
93
		if hit then
94
		
95
			
96
			hit.Name = "nil"
97
			hit.Material = Enum.Material.Concrete
98
99
			local c= hit.Color.r+hit.Color.g+hit.Color.b
100
			
101
			c = c*255
102
		c = c/3
103
			hit.Color = Color3.fromRGB(c,c,c)
104
			
105
		
106
			for _,child in pairs(hit:GetChildren()) do
107
				if child:IsA("BasePart") then
108
					
109
			
110
					child.Name = "nil"
111
			child.Material = Enum.Material.Concrete
112
				local c= child.Color.r+child.Color.g+child.Color.b
113
		
114
			c = c*255
115
			c = c/3
116
			child.Color = Color3.fromRGB(c,c,c)
117
		
118
				end
119
				if not child:IsA("BasePart") then
120
					child:remove()
121
				end
122
			end
123
		end
124
	end
125
end)
126
game:GetService("UserInputService").InputBegan:connect(function(key)
127
	if key.KeyCode == Enum.KeyCode.F then
128
	game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0*CFrame.Angles(0,0,math.rad(90))
129
	laser = Instance.new("Part")  
130
	laser.Name = "Laser"
131
	laser.Transparency = 0.25
132
	laser.Parent = game.Players.LocalPlayer.Character
133
	laser.BackSurface = Enum.SurfaceType.SmoothNoOutlines
134
	laser.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
135
	laser.TopSurface = Enum.SurfaceType.SmoothNoOutlines
136
	laser.BottomSurface = Enum.SurfaceType.SmoothNoOutlines	
137
	laser.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
138
	laser.RightSurface = Enum.SurfaceType.SmoothNoOutlines
139
    laser.Material = Enum.Material.Neon
140
    laser.Anchored = true
141
    laser.CanCollide = false
142
    laser.Size = Vector3.new(0.75,0.75,0.75)
143
    laser.Color = Color3.fromRGB(100,100,100)
144
145
	end
146
end)
147
game:GetService("UserInputService").InputEnded:connect(function(key)
148
	if key.KeyCode == Enum.KeyCode.F then
149
	game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0*CFrame.Angles(0,0,math.rad(-90))
150
	laser:remove()
151
	laser = nil
152
	end
153
end)
154
--end of Pedrorb03's Part--
155
156
----Start Of UndeniableInfinity And U_M9's Part----
157
m = game.Players.LocalPlayer
158
char = m.Character
159
char.Humanoid.Health = math.huge
160
char.Humanoid.Health = math.huge
161
char.Humanoid.Health = math.huge
162
char.Humanoid.Health = math.huge
163
char.Humanoid.Health = math.huge
164
165
local Chillmusic = Instance.new("Sound", char)
166
Chillmusic.Volume = 0.5
167-
Chillmusic.SoundId = "rbxassetid://438179679"
167+
Chillmusic.SoundId = "rbxassetid://622820644"
168
Chillmusic.Looped = true
169
Chillmusic:Play()
170
171
for i,v in next, char:GetChildren() do 
172
		if (v.className == "Accessory") then 
173
			v:Destroy() 
174
		end 
175
	end
176
177
NS([[
178
local function GiveHat(id)
179
coroutine.resume(coroutine.create(function()
180
local obj = game:service("InsertService"):LoadAsset(tonumber(id))
181
for a,hat in pairs(obj:children()) do if hat:IsA("Hat") or hat:IsA("Accessory") then hat.Parent = owner.Character end end
182
obj:Destroy()
183
end))
184
end
185
186
GiveHat(1031429)
187
GiveHat(335079187)
188
GiveHat(331486478)
189
GiveHat(138932314)
190
GiveHat(193659065)
191
GiveHat(416828455)
192
GiveHat(106709262)
193
]],char)
194
----end of U_M9's part----
195
196
local txt = Instance.new("BillboardGui", char)
197
txt.Adornee = char.Head
198
txt.Name = "_status"
199
txt.Size = UDim2.new(2, 0, 1.2, 0)
200
txt.StudsOffset = Vector3.new(-9, 8, 0)
201
local text = Instance.new("TextLabel", txt)
202
text.Size = UDim2.new(10, 0, 7, 0)
203
text.FontSize = "Size24"
204
text.TextScaled = true
205
text.TextTransparency = 0
206
text.BackgroundTransparency = 1
207
text.TextTransparency = 0
208
text.TextStrokeTransparency = 0
209
text.Font = "Bodoni"
210
text.TextStrokeColor3 = Color3.new(0, 0, 0)
211
v = Instance.new("Part")
212
v.Name = "ColorBrick"
213
v.Parent = m.Character
214
v.FormFactor = "Symmetric"
215
v.Anchored = true
216
v.CanCollide = false
217
v.BottomSurface = "Smooth"
218
v.TopSurface = "Smooth"
219
v.Size = Vector3.new(10, 5, 3)
220
v.Transparency = 1
221
v.CFrame = char.Torso.CFrame
222
v.BrickColor = BrickColor.new("Really black")
223
v.Transparency = 1
224
spawn(function()
225
local TweenService = game:GetService("TweenService")
226
local Colours = {Color3.fromRGB(255,0,0),Color3.fromRGB(255,128,0),Color3.fromRGB(255,255,0),Color3.fromRGB(0,255,0),Color3.fromRGB(0,255,255),Color3.fromRGB(0,0,255),Color3.fromRGB(191,0,255),Color3.fromRGB(255,0,191)}
227
local Int = 0
228
while wait(0.5) do
229
    if Int == #Colours then Int = 0 end
230
    Int = Int+1
231
    TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
232
end
233
end)
234
v.Shape = "Block"
235
text.Text = "♢Chill God♢"
236
Player = game:GetService("Players").LocalPlayer
237
Character = Player.Character
238
PlayerGui = Player.PlayerGui
239
Backpack = Player.Backpack
240
Torso = Character.Torso
241
Head = Character.Head
242
Humanoid = Character.Humanoid
243
m = Instance.new("Model", Character)
244
LeftArm = Character["Left Arm"]
245
LeftLeg = Character["Left Leg"]
246
RightArm = Character["Right Arm"]
247
RightLeg = Character["Right Leg"]
248
LS = Torso["Left Shoulder"]
249
LH = Torso["Left Hip"]
250
RS = Torso["Right Shoulder"]
251
RH = Torso["Right Hip"]
252
Face = Head.face
253
Neck = Torso.Neck
254
it = Instance.new
255
attacktype = 1
256
vt = Vector3.new
257
cf = CFrame.new
258
bc = BrickColor.new
259
br = BrickColor.random
260
it = Instance.new
261
euler = CFrame.fromEulerAnglesXYZ
262
angles = CFrame.Angles
263
cloaked = false
264
necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
265
necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
266
LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
267
LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
268
RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
269
RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
270
RootPart = Character.HumanoidRootPart
271
RootJoint = RootPart.RootJoint
272
RootCF = euler(-1.57, 0, 3.14)
273
attack = false
274
attackdebounce = false
275
equipped = false
276
trispeed = 0.2
277
attackmode = "none"
278
local idle = 0
279
local Anim = "Idle"
280
Head.face.Texture = "rbxassetid://206844132"
281
local orbe = Instance.new("Part")
282
orbe.Parent = char
283
orbe.Size = Vector3.new(0.2, 0.2, 0.2)
284
orbe.Archivable = true
285
orbe.Transparency = 1
286
orbe.BrickColor = maincolor
287
orbe.Material = "Neon"
288
orbe.CanCollide = false
289
local weld1e = Instance.new("Weld")
290
weld1e.Parent = rleg
291
weld1e.Part0 = rleg
292
weld1e.Part1 = orbe
293
weld1e.C1 = CFrame.new(0, 1.125, 0)
294
local pt1e = NumberSequenceKeypoint.new(0,0.85,0)
295
local pt2e = NumberSequenceKeypoint.new(1,0,0)
296
local effectoe = Instance.new("ParticleEmitter",orbe)
297
effectoe.LightEmission = 1
298
effectoe.Texture = "rbxasset://textures/particles/smoke_main.dds"
299
effectoe.Color = Color3.new(255,0,0)
300
effectoe.Rate = 10000
301
effectoe.Lifetime = NumberRange.new(1)
302
effectoe.Size = NumberSequence.new({pt1e,pt2e})
303
effectoe.Speed = NumberRange.new(0,0)
304
effectoe.RotSpeed = NumberRange.new(100,100)
305
306
local orbze = Instance.new("Part")
307
orbze.Parent = char
308
orbze.Size = Vector3.new(0.2, 0.2, 0.2)
309
orbze.Archivable = true
310
orbze.Transparency = 1
311
orbze.BrickColor = maincolor
312
orbze.Material = "Neon"
313
orbze.CanCollide = false
314
local weldz1 = Instance.new("Weld")
315
weldz1.Parent = lleg
316
weldz1.Part0 = lleg
317
weldz1.Part1 = orbze
318
weldz1.C1 = CFrame.new(0, 1.125, 0)
319
local effectone = Instance.new("ParticleEmitter",orbze)
320
effectone.LightEmission = 1
321
effectone.Texture = "rbxasset://textures/particles/smoke_main.dds"
322
effectone.Color = BrickColor.new(255,0,0)
323
effectone.Rate = 10000
324
effectone.Lifetime = NumberRange.new(1)
325
effectone.Size = NumberSequence.new({pt1e,pt2e})
326
effectone.Speed = NumberRange.new(0,0)
327
effectone.RotSpeed = NumberRange.new(100,100)
328
329
local orb = Instance.new("Part")
330
orb.Parent = char
331
orb.Size = Vector3.new(1, 1, 1)
332
orb.Archivable = true
333
orb.Transparency = 1
334
orb.BrickColor = BrickColor.new("Bright orange")
335
orb.Material = "Wood"
336
orb.CanCollide = false
337
local weld1 = Instance.new("Weld")
338
weld1.Parent = rarm
339
weld1.Part0 = rarm
340
weld1.Part1 = orb
341
weld1.C1 = CFrame.new(0, 1.125, 0)
342
local pt1 = NumberSequenceKeypoint.new(0,0.475,0)
343
local pt2 = NumberSequenceKeypoint.new(1,0,0)
344
local effecto = Instance.new("ParticleEmitter",orb)
345
effecto.LightEmission = 1
346
effecto.Texture = "rbxasset://textures/particles/smoke_main.dds"
347
effecto.Color = BrickColor.new(255,0,0)
348
effecto.Rate = 10000
349
effecto.Lifetime = NumberRange.new(1)
350
effecto.Size = NumberSequence.new({pt1,pt2})
351
effecto.Speed = NumberRange.new(0,0)
352
effecto.RotSpeed = NumberRange.new(100,100)
353
354
local orbz = Instance.new("Part")
355
orbz.Parent = char
356
orbz.Size = Vector3.new(1, 1, 1)
357
orbz.Archivable = true
358
orbz.Transparency = 1
359
orbz.BrickColor = BrickColor.new("Bright orange")
360
orbz.Material = "Wood"
361
orbz.CanCollide = false
362
local weldz1 = Instance.new("Weld")
363
weldz1.Parent = larm
364
weldz1.Part0 = larm
365
weldz1.Part1 = orbz
366
weldz1.C1 = CFrame.new(0, 1.125, 0)
367
local effecton = Instance.new("ParticleEmitter",orbz)
368
effecton.LightEmission = 1
369
effecton.Texture = "rbxasset://textures/particles/smoke_main.dds"
370
effecton.Color = BrickColor.new(255,0,0)
371
effecton.Rate = 10000
372
effecton.Lifetime = NumberRange.new(1)
373
effecton.Size = NumberSequence.new({pt1,pt2})
374
effecton.Speed = NumberRange.new(0,0)
375
effecton.RotSpeed = NumberRange.new(100,100)
376
377
local Trail = Instance.new("Trail",char)
378
local attachment0 = Instance.new("Attachment",char["Right Arm"])
379
attachment0.Name = "TrailAttachment0"
380
attachment0.CFrame = CFrame.new(-0.25,-1,0)
381
local attachment1 = Instance.new("Attachment",char["Right Arm"])
382
attachment1.CFrame = CFrame.new(0.25,-1,0)
383
attachment1.Name = "TrailAttachment1"
384
Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
385
Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
386
Trail.Lifetime = 0.5
387
Trail.Attachment0 = attachment0
388
Trail.Attachment1 = attachment1
389
390
local Trail = Instance.new("Trail",char)
391
local attachment0 = Instance.new("Attachment",char["Left Arm"])
392
attachment0.Name = "TrailAttachment0"
393
attachment0.CFrame = CFrame.new(-0.25,-1,0)
394
local attachment1 = Instance.new("Attachment",char["Left Arm"])
395
attachment1.CFrame = CFrame.new(0.25,-1,0)
396
attachment1.Name = "TrailAttachment1"
397
Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
398
Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
399
Trail.Lifetime = 0.5
400
Trail.Attachment0 = attachment0
401
Trail.Attachment1 = attachment1
402
403
local Trail = Instance.new("Trail",char)
404
local attachment0 = Instance.new("Attachment",char["Right Leg"])
405
attachment0.Name = "TrailAttachment0"
406
attachment0.CFrame = CFrame.new(-0.25,-1,0)
407
local attachment1 = Instance.new("Attachment",char["Right Leg"])
408
attachment1.CFrame = CFrame.new(0.25,-1,0)
409
attachment1.Name = "TrailAttachment1"
410
Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
411
Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
412
Trail.Lifetime = 0.5
413
Trail.Attachment0 = attachment0
414
Trail.Attachment1 = attachment1
415
416
local Trail = Instance.new("Trail",char)
417
local attachment0 = Instance.new("Attachment",char["Left Leg"])
418
attachment0.Name = "TrailAttachment0"
419
attachment0.CFrame = CFrame.new(-0.25,-1,0)
420
local attachment1 = Instance.new("Attachment",char["Left Leg"])
421
attachment1.CFrame = CFrame.new(0.25,-1,0)
422
attachment1.Name = "TrailAttachment1"
423
Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
424
Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
425
Trail.Lifetime = 0.5
426
Trail.Attachment0 = attachment0
427
Trail.Attachment1 = attachment1
428
429
430
Humanoid.Animator.Parent = nil
431
Character.Animate.Parent = nil
432
function FindNearestTorso(Position, Distance, SinglePlayer)
433
	if SinglePlayer then
434
		return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
435
	end
436
	local List = {}
437
	for i, v in pairs(workspace:GetChildren()) do
438
		if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
439
			table.insert(List, v)
440
		end
441
	end
442
	return List
443
end
444
function lerp(a, b, t)
445
	return a + (b - a) * t
446
end
447
function slerp(a, b, t)
448
	local dot = a:Dot(b)
449
	if dot > 0.99999 or dot < -0.99999 then
450
		return t <= 0.5 and a or b
451
	else
452
		local r = math.acos(dot)
453
		return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r)
454
	end
455
end
456
function matrixInterpolate(a, b, t)
457
	local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
458
	local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
459
	local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
460
	local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
461
	local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
462
	local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
463
	local t = v1:Dot(v2)
464
	if not (t < 0) and t ~= 0 and not (t > 0) then
465
		return CFrame.new()
466
	end
467
	return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
468
end
469
function genWeld(a, b)
470
	local w = Instance.new("Weld", a)
471
	w.Part0 = a
472
	w.Part1 = b
473
	return w
474
end
475
function weld(a, b)
476
	local weld = Instance.new("Weld")
477
	weld.Name = "W"
478
	weld.Part0 = a
479
	weld.Part1 = b
480
	weld.C0 = a.CFrame:inverse() * b.CFrame
481
	weld.Parent = a
482
	return weld
483
end
484
function Lerp(c1, c2, al)
485
	local com1 = {
486
		c1.X,
487
		c1.Y,
488
		c1.Z,
489
		c1:toEulerAnglesXYZ()
490
	}
491
	local com2 = {
492
		c2.X,
493
		c2.Y,
494
		c2.Z,
495
		c2:toEulerAnglesXYZ()
496
	}
497
	for i, v in pairs(com1) do
498
		com1[i] = v + (com2[i] - v) * al
499
	end
500
	return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
501
end
502
function clerp(a, b, t)
503
	local qa = {
504
		QuaternionFromCFrame(a)
505
	}
506
	local qb = {
507
		QuaternionFromCFrame(b)
508
	}
509
	local ax, ay, az = a.x, a.y, a.z
510
	local bx, by, bz = b.x, b.y, b.z
511
	local _t = 1 - t
512
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
513
end
514
function QuaternionFromCFrame(cf)
515
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
516
	local trace = m00 + m11 + m22
517
	if trace > 0 then
518
		local s = math.sqrt(1 + trace)
519
		local recip = 0.5 / s
520
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
521
	else
522
		local i = 0
523
		if m00 < m11 then
524
			i = 1
525
		end
526
		if m22 > (i == 0 and m00 or m11) then
527
			i = 2
528
		end
529
		if i == 0 then
530
			local s = math.sqrt(m00 - m11 - m22 + 1)
531
			local recip = 0.5 / s
532
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
533
		elseif i == 1 then
534
			local s = math.sqrt(m11 - m22 - m00 + 1)
535
			local recip = 0.5 / s
536
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
537
		elseif i == 2 then
538
			local s = math.sqrt(m22 - m00 - m11 + 1)
539
			local recip = 0.5 / s
540
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
541
		end
542
	end
543
end
544
function QuaternionToCFrame(px, py, pz, x, y, z, w)
545
	local xs, ys, zs = x + x, y + y, z + z
546
	local wx, wy, wz = w * xs, w * ys, w * zs
547
	local xx = x * xs
548
	local xy = x * ys
549
	local xz = x * zs
550
	local yy = y * ys
551
	local yz = y * zs
552
	local zz = z * zs
553
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
554
end
555
function QuaternionSlerp(a, b, t)
556
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
557
	local startInterp, finishInterp
558
	if cosTheta >= 1.0E-4 then
559
		if 1 - cosTheta > 1.0E-4 then
560
			local theta = math.acos(cosTheta)
561
			local invSinTheta = 1 / math.sin(theta)
562
			startInterp = math.sin((1 - t) * theta) * invSinTheta
563
			finishInterp = math.sin(t * theta) * invSinTheta
564
		else
565
			startInterp = 1 - t
566
			finishInterp = t
567
		end
568
	elseif 1 + cosTheta > 1.0E-4 then
569
		local theta = math.acos(-cosTheta)
570
		local invSinTheta = 1 / math.sin(theta)
571
		startInterp = math.sin((t - 1) * theta) * invSinTheta
572
		finishInterp = math.sin(t * theta) * invSinTheta
573
	else
574
		startInterp = t - 1
575
		finishInterp = t
576
	end
577
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
578
end
579
function rayCast(Pos, Dir, Max, Ignore)
580
	return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
581
end
582
function part(formfactor, parent, reflectance, transparency, brickcolor, name, size)
583
	local fp = it("Part")
584
	fp.formFactor = formfactor
585
	fp.Parent = parent
586
	fp.Reflectance = reflectance
587
	fp.Transparency = transparency
588
	fp.CanCollide = false
589
	fp.Locked = true
590
	fp.BrickColor = brickcolor
591
	fp.Name = name
592
	fp.Size = size
593
	fp.Position = Torso.Position
594
	fp.BottomSurface = "Smooth"
595
	fp.TopSurface = "Smooth"
596
	fp:BreakJoints()
597
	return fp
598
end
599
function mesh(Mesh, part, meshtype, meshid, offset, scale)
600
	local mesh = it(Mesh)
601
	mesh.Parent = part
602
	if Mesh == "SpecialMesh" then
603
		mesh.MeshType = meshtype
604
		mesh.MeshId = meshid
605
	end
606
	mesh.Offset = offset
607
	mesh.Scale = scale
608
	return mesh
609
end
610
function weld(parent, part0, part1, c0)
611
	local weld = it("Weld")
612
	weld.Parent = parent
613
	weld.Part0 = part0
614
	weld.Part1 = part1
615
	weld.C0 = c0
616
	return weld
617
end
618
function rayCast(Pos, Dir, Max, Ignore)
619
	return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
620
end
621
RSH, LSH = nil, nil
622
RW, LW = Instance.new("Weld"), Instance.new("Weld")
623
RW.Name = "Right Shoulder"
624
LW.Name = "Left Shoulder"
625
LH = Torso["Left Hip"]
626
RH = Torso["Right Hip"]
627
TorsoColor = Torso.BrickColor
628
function NoOutline(Part)
629
	Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
630
end
631
player = Player
632
ch = Character
633
RSH = ch.Torso["Right Shoulder"]
634
LSH = ch.Torso["Left Shoulder"]
635
RSH.Parent = nil
636
LSH.Parent = nil
637
RW.Name = "Right Shoulder"
638
RW.Part0 = ch.Torso
639
RW.C0 = cf(1.5, 0.5, 0)
640
RW.C1 = cf(0, 0.5, 0)
641
RW.Part1 = ch["Right Arm"]
642
RW.Parent = ch.Torso
643
LW.Name = "Left Shoulder"
644
LW.Part0 = ch.Torso
645
LW.C0 = cf(-1.5, 0.5, 0)
646
LW.C1 = cf(0, 0.5, 0)
647
LW.Part1 = ch["Left Arm"]
648
LW.Parent = ch.Torso
649
function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
650
	local wld = Instance.new("Weld", wp1)
651
	wld.Part0 = wp0
652
	wld.Part1 = wp1
653
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
654
end
655
newWeld(RootPart, Torso, 0, -1, 0)
656
Torso.Weld.C1 = CFrame.new(0, -1, 0)
657
newWeld(Torso, LeftLeg, -0.5, -1, 0)
658
LeftLeg.Weld.C1 = CFrame.new(0, 1, 0)
659
newWeld(Torso, RightLeg, 0.5, -1, 0)
660
RightLeg.Weld.C1 = CFrame.new(0, 1, 0)
661
Player = game:GetService("Players").LocalPlayer
662
Character = Player.Character
663
mouse = Player:GetMouse()
664
m = Instance.new("Model", Character)
665
local weldBetween = function(a, b)
666
	local weldd = Instance.new("ManualWeld")
667
	weldd.Part0 = a
668
	weldd.Part1 = b
669
	weldd.C0 = CFrame.new()
670
	weldd.C1 = b.CFrame:inverse() * a.CFrame
671
	weldd.Parent = a
672
	return weldd
673
end
674
ArtificialHB = Instance.new("BindableEvent", script)
675
ArtificialHB.Name = "Heartbeat"
676
script:WaitForChild("Heartbeat")
677
frame = 0.016666666666666666
678
tf = 0
679
allowframeloss = false
680
tossremainder = false
681
lastframe = tick()
682
script.Heartbeat:Fire()
683
game:GetService("RunService").Heartbeat:connect(function(s, p)
684
	tf = tf + s
685
	if tf >= frame then
686
		if allowframeloss then
687
			script.Heartbeat:Fire()
688
			lastframe = tick()
689
		else
690
			for i = 1, math.floor(tf / frame) do
691
				script.Heartbeat:Fire()
692
			end
693
			lastframe = tick()
694
		end
695
		if tossremainder then
696
			tf = 0
697
		else
698
			tf = tf - frame * math.floor(tf / frame)
699
		end
700
	end
701
end)
702
function swait(num)
703
	if num == 0 or num == nil then
704
		ArtificialHB.Event:wait()
705
	else
706
		for i = 0, num do
707
			ArtificialHB.Event:wait()
708
		end
709
	end
710
end
711
mouse.KeyDown:connect(function(key)
712
	if key == "c" then
713
		repeat
714
			swait()
715
			Chillmusic.Volume = Chillmusic.Volume - 0.05
716
		until Chillmusic.Volume == 0
717
		Chillmusic:Stop()
718
		swait()
719
		Chillmusic:Play()
720
		Chillmusic.Volume = 1
721
	end
722
end)
723
mouse.KeyDown:connect(function(key)
724
	if key == "p" then
725
		text.Text = "Guys why not just chill?"
726
		wait(1)
727
		text.Text = "I Mean It's not that cold to make you Cold Hearted."
728
		wait(3)
729
		text.Text = "xD"
730
		wait(1)
731
		text.Text = "Heh, This is A Very Cold Script."
732
		wait(3)
733
		text.Text = "Your Skid Hands Won't Handle The Cold."
734
		wait(3)
735
		text.Text = "Niko... I Miss Her."
736
		wait(3)
737
		text.Text = "...You Know What? Ill Stay Chill."
738
		wait(3)
739
		text.Text = "♢Chill God♢"
740
	end
741
end)
742
mouse.KeyDown:connect(function(key)
743
	if key == "v" then
744
		repeat
745
			swait()
746
			Chillmusic.Volume = Chillmusic.Volume - 0.05
747
		until Chillmusic.Volume == 0
748
		Chillmusic:Stop()
749
		swait()
750
		Chillmusic:Play()
751
		Chillmusic.Volume = 1
752
	end
753
end)
754
mouse.KeyDown:connect(function(key)
755
	if key == "b" then
756
		text.Text = "Ill Be Back, Bois."
757
		wait(1)
758
		text.Text = "Chill God Is Afk."
759
	end
760
end)
761
mouse.KeyDown:connect(function(key)
762
	if key == "n" then
763
		text.Text = "ZA WARUDO"
764
		wait(1)
765
		text.Text = "♢Chill God♢"
766
	end
767
end)
768
m = Instance.new("ForceField", Character)
769
m.Visible = false
770
Character.Humanoid.WalkSpeed = 4
771
mouse.KeyDown:connect(function(key)
772
	if string.byte(key) == 48 then
773
		Swing = 2
774
		Character.Humanoid.WalkSpeed = 40
775
	end
776
end)
777
mouse.KeyUp:connect(function(key)
778
	if string.byte(key) == 48 then
779
		Swing = 1
780
		Character.Humanoid.WalkSpeed = 4
781
	end
782
end)
783
local sine = 0
784
local change = 1
785
local val = 0
786
spawn(function()
787
while true do
788
	swait()
789
	sine = sine + change
790
	local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
791
	local velderp = RootPart.Velocity.y
792
	local hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
793
	if equipped == true or equipped == false then
794
		if attack == false then
795
			idle = idle + 1
796
			Character.Humanoid.MaxHealth = math.huge
797
			Character.Humanoid.Health = math.huge
798
		else
799
			idle = 0
800
		end
801
		if not (idle >= 500) or attack == false then
802
		end
803
		if torvel < 1 and hitfloor ~= nil then
804
			Anim = "Chill"
805
			if attack == false then
806
				Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0)
807
				Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) * CFrame.Angles(math.rad(90 + 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8)
808
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2)
809
				RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3)
810
				LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3)
811
				LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8)
812
				RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8)
813
			end
814
		elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then
815
			Anim = "Walk"
816
			if attack == false then
817
				Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0)
818
				RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.2)
819
				Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) * CFrame.Angles(math.rad(-90 + 5 * math.cos(sine / 45)), math.rad(180 * math.cos(sine / 48.5)), math.rad(0)), 0.8)
820
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2)
821
				RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3)
822
				LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3)
823
				LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8)
824
				RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8)
825
			end
826
		elseif torvel >= 22 and hitfloor ~= nil then
827
			Anim = "Run"
828
			if attack == false then
829
				Humanoid.CameraOffset = Vector3.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0)
830
				RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 6 - 1.55 * math.cos(sine / 68.5), -0.2) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.2)
831
				Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) * CFrame.Angles(math.rad(-40 + 20 * math.sin(sine / 68.5)), 0, 0), 0.8)
832
				Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-12 + 17 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.2)
833
				RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(40 - 20 * math.cos(sine / 68.5))), 0.2)
834
				LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-40 + 20 * math.cos(sine / 68.5))), 0.2)
835
				LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.87, -0.25) * CFrame.Angles(math.rad(-45 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
836
				RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.1) * CFrame.Angles(math.rad(-35 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
837
			end
838
		end
839
	end
840
end
841
end)
842
843
844
845
-- Objects
846
847
local Chill_Gui_Bro = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
848
local Header = Instance.new("Frame")
849
local BackGround = Instance.new("Frame")
850
local Chill_Gui_Label = Instance.new("TextLabel")
851
local Play_ID_Button = Instance.new("TextButton")
852
local ID_Box = Instance.new("TextBox")
853
local Set_Vol_Button = Instance.new("TextButton")
854
local Vol_Box = Instance.new("TextBox")
855
local Set_Tpos_Button = Instance.new("TextButton")
856
local Tpos_Box = Instance.new("TextBox")
857
local Set_Text_Button = Instance.new("TextButton")
858
local Tpos_Box_2 = Instance.new("TextBox")
859
local Toggle_Chat_Button = Instance.new("TextButton")
860
local Chat_Toggle_Label = Instance.new("TextLabel")
861
local Current_Song_Label = Instance.new("TextLabel")
862
863
-- Properties
864
865
Chill_Gui_Bro.Name = "Chill_Gui_Bro"
866
867
Header.Name = "Header"
868
Header.Parent = Chill_Gui_Bro
869
Header.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
870
Header.BorderSizePixel = 0
871
Header.Draggable = true
872
Header.Active = true
873
Header.Selectable = true
874
Header.Position = UDim2.new(0.469539374, 0, 0.147921771, 0)
875
Header.Size = UDim2.new(0, 250, 0, 45)
876
877
BackGround.Name = "BackGround"
878
BackGround.Parent = Header
879
BackGround.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
880
BackGround.BorderSizePixel = 0
881
BackGround.Draggable = true
882
BackGround.Position = UDim2.new(0, 0, 1, 0)
883
BackGround.Size = UDim2.new(0, 250, 0, 299)
884
885
Chill_Gui_Label.Name = "Chill_Gui_Label"
886
Chill_Gui_Label.Parent = Header
887
Chill_Gui_Label.BackgroundColor3 = Color3.new(1, 1, 1)
888
Chill_Gui_Label.BackgroundTransparency = 1
889
Chill_Gui_Label.BorderSizePixel = 0
890
Chill_Gui_Label.Draggable = true
891
Chill_Gui_Label.Size = UDim2.new(0, 250, 0, 45)
892
Chill_Gui_Label.Font = Enum.Font.Cartoon
893
Chill_Gui_Label.Text = "~»Chill God Gui«~"
894
Chill_Gui_Label.TextColor3 = Color3.new(1, 1, 1)
895
Chill_Gui_Label.TextScaled = true
896
Chill_Gui_Label.TextSize = 14
897
Chill_Gui_Label.TextWrapped = true
898
899
Play_ID_Button.Name = "Play_ID_Button"
900
Play_ID_Button.Parent = Header
901
Play_ID_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
902
Play_ID_Button.BorderColor3 = Color3.new(0, 0, 0)
903
Play_ID_Button.BorderSizePixel = 0
904
Play_ID_Button.Position = UDim2.new(0.0520000011, 0, 1.22222221, 0)
905
Play_ID_Button.Size = UDim2.new(0, 68, 0, 35)
906
Play_ID_Button.Font = Enum.Font.Cartoon
907
Play_ID_Button.Text = "Play ID"
908
Play_ID_Button.TextColor3 = Color3.new(1, 1, 1)
909
Play_ID_Button.TextSize = 20
910
Play_ID_Button.TextWrapped = true
911
912
ID_Box.Name = "ID_Box"
913
ID_Box.Parent = Header
914
ID_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
915
ID_Box.BorderColor3 = Color3.new(0, 0, 0)
916
ID_Box.BorderSizePixel = 0
917
ID_Box.Position = UDim2.new(0.356000006, 0, 1.22222221, 0)
918
ID_Box.Size = UDim2.new(0, 140, 0, 35)
919
ID_Box.Font = Enum.Font.Cartoon
920
ID_Box.Text = "ID here"
921
ID_Box.TextColor3 = Color3.new(1, 1, 1)
922
ID_Box.TextSize = 35
923
ID_Box.TextWrapped = true
924
925
Set_Vol_Button.Name = "Set_Vol_Button"
926
Set_Vol_Button.Parent = Header
927
Set_Vol_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
928
Set_Vol_Button.BorderColor3 = Color3.new(0, 0, 0)
929
Set_Vol_Button.BorderSizePixel = 0
930
Set_Vol_Button.Position = UDim2.new(0.0520000011, 0, 2.20000005, 0)
931
Set_Vol_Button.Size = UDim2.new(0, 68, 0, 35)
932
Set_Vol_Button.Font = Enum.Font.Cartoon
933
Set_Vol_Button.Text = "Set Vol"
934
Set_Vol_Button.TextColor3 = Color3.new(1, 1, 1)
935
Set_Vol_Button.TextSize = 20
936
Set_Vol_Button.TextWrapped = true
937
938
Vol_Box.Name = "Vol_Box"
939
Vol_Box.Parent = Header
940
Vol_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
941
Vol_Box.BorderColor3 = Color3.new(0, 0, 0)
942
Vol_Box.BorderSizePixel = 0
943
Vol_Box.Position = UDim2.new(0.356000006, 0, 2.20000005, 0)
944
Vol_Box.Size = UDim2.new(0, 140, 0, 35)
945
Vol_Box.Font = Enum.Font.Cartoon
946
Vol_Box.Text = "Volume"
947
Vol_Box.TextColor3 = Color3.new(1, 1, 1)
948
Vol_Box.TextSize = 35
949
Vol_Box.TextWrapped = true
950
951
Set_Tpos_Button.Name = "Set_Tpos_Button"
952
Set_Tpos_Button.Parent = Header
953
Set_Tpos_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
954
Set_Tpos_Button.BorderColor3 = Color3.new(0, 0, 0)
955
Set_Tpos_Button.BorderSizePixel = 0
956
Set_Tpos_Button.Position = UDim2.new(0.0520000011, 0, 3.24444437, 0)
957
Set_Tpos_Button.Size = UDim2.new(0, 68, 0, 35)
958
Set_Tpos_Button.Font = Enum.Font.Cartoon
959
Set_Tpos_Button.Text = "Set Tpos"
960
Set_Tpos_Button.TextColor3 = Color3.new(1, 1, 1)
961
Set_Tpos_Button.TextSize = 18
962
Set_Tpos_Button.TextWrapped = true
963
964
Tpos_Box.Name = "Tpos_Box"
965
Tpos_Box.Parent = Header
966
Tpos_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
967
Tpos_Box.BorderColor3 = Color3.new(0, 0, 0)
968
Tpos_Box.BorderSizePixel = 0
969
Tpos_Box.Position = UDim2.new(0.356000006, 0, 3.24444437, 0)
970
Tpos_Box.Size = UDim2.new(0, 140, 0, 35)
971
Tpos_Box.Font = Enum.Font.Cartoon
972
Tpos_Box.Text = "Time Position"
973
Tpos_Box.TextColor3 = Color3.new(1, 1, 1)
974
Tpos_Box.TextSize = 20
975
Tpos_Box.TextWrapped = true
976
977
Set_Text_Button.Name = "Set_Text_Button"
978
Set_Text_Button.Parent = Header
979
Set_Text_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
980
Set_Text_Button.BorderColor3 = Color3.new(0, 0, 0)
981
Set_Text_Button.BorderSizePixel = 0
982
Set_Text_Button.Position = UDim2.new(0.0600000024, 0, 4.22222233, 0)
983
Set_Text_Button.Size = UDim2.new(0, 68, 0, 35)
984
Set_Text_Button.Font = Enum.Font.Cartoon
985
Set_Text_Button.Text = "Set Text"
986
Set_Text_Button.TextColor3 = Color3.new(1, 1, 1)
987
Set_Text_Button.TextSize = 18
988
Set_Text_Button.TextWrapped = true
989
990
Tpos_Box_2.Name = "Tpos_Box"
991
Tpos_Box_2.Parent = Header
992
Tpos_Box_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
993
Tpos_Box_2.BorderColor3 = Color3.new(0, 0, 0)
994
Tpos_Box_2.BorderSizePixel = 0
995
Tpos_Box_2.Position = UDim2.new(0.356000006, 0, 4.22222233, 0)
996
Tpos_Box_2.Size = UDim2.new(0, 140, 0, 35)
997
Tpos_Box_2.Font = Enum.Font.Cartoon
998
Tpos_Box_2.Text = "Text"
999
Tpos_Box_2.TextColor3 = Color3.new(1, 1, 1)
1000
Tpos_Box_2.TextSize = 20
1001
Tpos_Box_2.TextWrapped = true
1002
1003
Toggle_Chat_Button.Name = "Toggle_Chat_Button"
1004
Toggle_Chat_Button.Parent = Header
1005
Toggle_Chat_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
1006
Toggle_Chat_Button.BorderColor3 = Color3.new(0, 0, 0)
1007
Toggle_Chat_Button.BorderSizePixel = 0
1008
Toggle_Chat_Button.Position = UDim2.new(0.0579999983, 0, 5.26666689, 0)
1009
Toggle_Chat_Button.Size = UDim2.new(0, 97, 0, 35)
1010
Toggle_Chat_Button.Font = Enum.Font.Cartoon
1011
Toggle_Chat_Button.Text = "Toggle Chat"
1012
Toggle_Chat_Button.TextColor3 = Color3.new(1, 1, 1)
1013
Toggle_Chat_Button.TextSize = 20
1014
Toggle_Chat_Button.TextWrapped = true
1015
1016
Chat_Toggle_Label.Name = "Chat_Toggle_Label"
1017
Chat_Toggle_Label.Parent = Header
1018
Chat_Toggle_Label.BackgroundColor3 = Color3.new(1, 1, 1)
1019
Chat_Toggle_Label.BackgroundTransparency = 0.89999997615814
1020
Chat_Toggle_Label.BorderColor3 = Color3.new(1, 1, 1)
1021
Chat_Toggle_Label.Position = UDim2.new(0.540000021, 0, 5.26666689, 0)
1022
Chat_Toggle_Label.Size = UDim2.new(0, 94, 0, 35)
1023
Chat_Toggle_Label.Font = Enum.Font.Cartoon
1024
Chat_Toggle_Label.Text = "~»False«~"
1025
Chat_Toggle_Label.TextColor3 = Color3.new(1, 1, 1)
1026
Chat_Toggle_Label.TextScaled = true
1027
Chat_Toggle_Label.TextSize = 14
1028
Chat_Toggle_Label.TextWrapped = true
1029
1030
Current_Song_Label.Name = "Current_Song_Label"
1031
Current_Song_Label.Parent = Header
1032
Current_Song_Label.BackgroundColor3 = Color3.new(1, 1, 1)
1033
Current_Song_Label.BackgroundTransparency = 0.89999997615814
1034
Current_Song_Label.BorderColor3 = Color3.new(1, 1, 1)
1035
Current_Song_Label.Position = UDim2.new(0.0520000011, 0, 6.64444447, 0)
1036
Current_Song_Label.Size = UDim2.new(0, 225, 0, 35)
1037
Current_Song_Label.Font = Enum.Font.Cartoon
1038
Current_Song_Label.Text = "~»Current Song: None«~"
1039
Current_Song_Label.TextColor3 = Color3.new(1, 1, 1)
1040
Current_Song_Label.TextScaled = true
1041
Current_Song_Label.TextSize = 14
1042
Current_Song_Label.TextWrapped = true
1043
1044
Play_ID_Button.MouseButton1Down:Connect(function()
1045
if tonumber(ID_Box.Text) then
1046
	Chillmusic:Stop()
1047
	Chillmusic.SoundId='rbxassetid://'..tonumber(ID_Box.Text)
1048
	Chillmusic:Play()
1049
	local currentsong = game:GetService("MarketplaceService"):GetProductInfo(tonumber(ID_Box.Text)).Name
1050
	text.Text = "♢Chill God♢ Now Playing: "..currentsong
1051
	Current_Song_Label.Text = "~»Current Song: "..currentsong.."«~"
1052
wait(4)
1053
text.Text = "♢Chill God♢"
1054
end
1055
end)
1056
local ischatting = false
1057
1058
Set_Vol_Button.MouseButton1Down:Connect(function()
1059
1060
	Chillmusic.Volume = tonumber(Vol_Box.Text)
1061
end)
1062
1063
Set_Tpos_Button.MouseButton1Down:Connect(function()
1064
1065
	Chillmusic.TimePosition = tonumber(Tpos_Box.Text)
1066
end)
1067
1068
Set_Text_Button.MouseButton1Down:Connect(function()
1069
1070
	text.Text = "~»"..Tpos_Box_2.Text.."«~"
1071
end)
1072
1073
Toggle_Chat_Button.MouseButton1Down:Connect(function()
1074
if ischatting == false then
1075
ischatting = true
1076
Chat_Toggle_Label.Text = "~»True«~"
1077
spawn(function()
1078
game.Players.LocalPlayer.Chatted:connect(function(msg)
1079
for i = 0, msg:len(), 1 do
1080
	text.Text = "~»"..msg:sub(0, i).."«~"
1081
end
1082
wait(3)
1083
text.Text = "♢Chill God♢"
1084
end)
1085
end)
1086
else
1087
ischatting = false
1088
Chat_Toggle_Label.Text = "~»False«~"   ----end of UndeniableInfinity's part----
1089
end
1090
end)