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1
if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
2
do
3
    script.Parent = owner.Character
4
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
    local function NewFakeEvent()
6
        local Bind = Instance.new("BindableEvent")
7
        local Fake;Fake = {Connections = {},
8
        fakeEvent=true;
9
        Connect=function(self,Func)
10
            Bind.Event:connect(Func)
11
            self.Connections[Bind] = true
12
            return setmetatable({Connected = true},{
13
            __index = function (self,Index)
14
                if Index:lower() == "disconnect" then
15
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
16
                end
17
                return Fake[Index]
18
            end;
19
            __tostring = function() return "Connection" end;
20
        })
21
        end}
22
        Fake.connect = Fake.Connect;return Fake;
23
    end
24
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
27
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
    local function TriggerEvent(self,Event,...)
30
        local Trigger = Mouse[Event]
31
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
        end
34
    end
35
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
    Event.OnServerEvent:Connect(function(FiredBy,Input)
37
        if FiredBy.Name ~= owner.Name then return end
38
        if Input.MouseEvent then
39
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
        else
41
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
            for _,Action in pairs(ContextActionService.Actions) do
44
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
            end
46
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
        end
49
    end)
50
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
    Event.Parent = NLS([[
52
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
        local Input = function(Input,gameProcessedEvent)
54
            if gameProcessedEvent then return end
55
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
        end
57
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
        local Hit,Target
59
        while wait(1/30) do
60
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
            end
63
        end
64
    ]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
    __index = function (self,Index)
68
        local Sandbox = function (Thing)
69
            if Thing:IsA("Player") then
70
                local RealPlayer = Thing
71
                return setmetatable({},{
72
                    __index = function (self,Index)
73
                        local Type = type(RealPlayer[Index])
74
                        if Type == "function" then
75
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
                                return function (self)return InternalData["Mouse"] end
77
                            end
78
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
                        end
80
                        return RealPlayer[Index]
81
                    end;
82
                    __tostring = function(self) return RealPlayer.Name end
83
                })
84
            end
85
        end
86
        if RealGame[Index] then
87
            local Type = type(RealGame[Index])
88
            if Type == "function" then
89
                if Index:lower() == "getservice" or Index:lower() == "service" then
90
                    return function (self,Service)
91
                        local FakeServices = {
92
                            ["players"] = function()
93
                                return setmetatable({},{
94
                                    __index = function (self2,Index2)
95
                                        local RealService = RealGame:GetService(Service)
96
                                        local Type2 = type(Index2)
97
                                        if Type2 == "function" then
98
                                            return function (self,...) return RealService[Index2](RealService,...)end
99
                                        else
100
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
                                            return RealService[Index2]
102
                                        end
103
                                    end;
104
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
105
                                })
106
                            end;
107
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
109
                            ["runservice"] = function()
110
                                return setmetatable({},{
111
                                    __index = function(self2,Index2)
112
                                        local RealService = RealGame:GetService(Service)
113
                                        local Type2 = type(Index2)
114
                                        if Type2 == "function" then
115
                                            return function (self,...) return RealService[Index2](RealService,...) end
116
                                        else
117
                                            local RunServices = {
118
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
                                                ["renderstepped"] = function() return RealService["Stepped"] end
120
                                            }
121
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
                                            return RealService[Index2]
123
                                        end
124
                                    end
125
                                })
126
                            end
127
                        }
128
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
                        return RealGame:GetService(Service)
130
                    end
131
                end
132
                return function (self,...) return RealGame[Index](RealGame,...) end
133
            else
134
                if game:GetService(Index) then return game:GetService(Index) end
135
                return RealGame[Index]
136
            end
137
        end
138
        return nil
139
    end
140
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
141
142
--- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
143
--- Was supposed to be for the770zone, or VengefulProgram.
144
145
warn'Neptune/Neptunian V'
146
warn[[Absolutely.
147
148
Created by NoobyGames12
149
----------------------------]]
150
warn("this version is edit")
151
warn("edit by plytalent")
152
print[[Set your theme by: 
153
id/
154
vol/
155
pitch/
156
You can skip through the position of theme by:
157
skipto/]]
158
159
warn("Have fun using this!")
160
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
161
162
163
--Converted with ttyyuu12345's model to script plugin v4
164
function sandbox(var,func)
165
	local env = getfenv(func)
166
	local newenv = setmetatable({},{
167
		__index = function(self,k)
168
			if k=="script" then
169
				return var
170
			else
171
				return env[k]
172
			end
173
		end,
174
	})
175
	setfenv(func,newenv)
176
	return func
177
end
178
cors = {}
179
holdx = false
180
holdz = false
181
holdc = false
182
instant = false
183
mas = Instance.new("Model",game:GetService("Lighting"))
184
Model0 = Instance.new("Model")
185
Part1 = Instance.new("Part")
186
SpecialMesh2 = Instance.new("SpecialMesh")
187
Part3 = Instance.new("Part")
188
SpecialMesh4 = Instance.new("SpecialMesh")
189
Weld5 = Instance.new("Weld")
190
Weld6 = Instance.new("Weld")
191
Weld7 = Instance.new("Weld")
192
Weld8 = Instance.new("Weld")
193
Weld9 = Instance.new("Weld")
194
Weld10 = Instance.new("Weld")
195
Weld11 = Instance.new("Weld")
196
Weld12 = Instance.new("Weld")
197
Weld13 = Instance.new("Weld")
198
Weld14 = Instance.new("Weld")
199
Weld15 = Instance.new("Weld")
200
Weld16 = Instance.new("Weld")
201
Weld17 = Instance.new("Weld")
202
Weld18 = Instance.new("Weld")
203
Weld19 = Instance.new("Weld")
204
Weld20 = Instance.new("Weld")
205
Weld21 = Instance.new("Weld")
206
Weld22 = Instance.new("Weld")
207
Weld23 = Instance.new("Weld")
208
Weld24 = Instance.new("Weld")
209
Weld25 = Instance.new("Weld")
210
Weld26 = Instance.new("Weld")
211
Weld27 = Instance.new("Weld")
212
Weld28 = Instance.new("Weld")
213
Weld29 = Instance.new("Weld")
214
Weld30 = Instance.new("Weld")
215
Weld31 = Instance.new("Weld")
216
Weld32 = Instance.new("Weld")
217
Weld33 = Instance.new("Weld")
218
Weld34 = Instance.new("Weld")
219
Weld35 = Instance.new("Weld")
220
Weld36 = Instance.new("Weld")
221
Weld37 = Instance.new("Weld")
222
Weld38 = Instance.new("Weld")
223
Weld39 = Instance.new("Weld")
224
Weld40 = Instance.new("Weld")
225
Weld41 = Instance.new("Weld")
226
Weld42 = Instance.new("Weld")
227
Weld43 = Instance.new("Weld")
228
Weld44 = Instance.new("Weld")
229
Weld45 = Instance.new("Weld")
230
Weld46 = Instance.new("Weld")
231
Weld47 = Instance.new("Weld")
232
Weld48 = Instance.new("Weld")
233
Weld49 = Instance.new("Weld")
234
Weld50 = Instance.new("Weld")
235
Weld51 = Instance.new("Weld")
236
Weld52 = Instance.new("Weld")
237
Weld53 = Instance.new("Weld")
238
Weld54 = Instance.new("Weld")
239
Weld55 = Instance.new("Weld")
240
Weld56 = Instance.new("Weld")
241
Weld57 = Instance.new("Weld")
242
Weld58 = Instance.new("Weld")
243
Weld59 = Instance.new("Weld")
244
Weld60 = Instance.new("Weld")
245
Weld61 = Instance.new("Weld")
246
Weld62 = Instance.new("Weld")
247
Weld63 = Instance.new("Weld")
248
Weld64 = Instance.new("Weld")
249
Weld65 = Instance.new("Weld")
250
Weld66 = Instance.new("Weld")
251
Weld67 = Instance.new("Weld")
252
Weld68 = Instance.new("Weld")
253
Weld69 = Instance.new("Weld")
254
Weld70 = Instance.new("Weld")
255
Weld71 = Instance.new("Weld")
256
Weld72 = Instance.new("Weld")
257
Weld73 = Instance.new("Weld")
258
Weld74 = Instance.new("Weld")
259
Weld75 = Instance.new("Weld")
260
Weld76 = Instance.new("Weld")
261
Weld77 = Instance.new("Weld")
262
Weld78 = Instance.new("Weld")
263
Weld79 = Instance.new("Weld")
264
Weld80 = Instance.new("Weld")
265
Weld81 = Instance.new("Weld")
266
Weld82 = Instance.new("Weld")
267
Weld83 = Instance.new("Weld")
268
Weld84 = Instance.new("Weld")
269
Weld85 = Instance.new("Weld")
270
Weld86 = Instance.new("Weld")
271
Weld87 = Instance.new("Weld")
272
Weld88 = Instance.new("Weld")
273
Weld89 = Instance.new("Weld")
274
Weld90 = Instance.new("Weld")
275
Weld91 = Instance.new("Weld")
276
Weld92 = Instance.new("Weld")
277
Weld93 = Instance.new("Weld")
278
Weld94 = Instance.new("Weld")
279
Weld95 = Instance.new("Weld")
280
Weld96 = Instance.new("Weld")
281
Weld97 = Instance.new("Weld")
282
Weld98 = Instance.new("Weld")
283
Weld99 = Instance.new("Weld")
284
Weld100 = Instance.new("Weld")
285
Weld101 = Instance.new("Weld")
286
Weld102 = Instance.new("Weld")
287
Weld103 = Instance.new("Weld")
288
Weld104 = Instance.new("Weld")
289
Weld105 = Instance.new("Weld")
290
Weld106 = Instance.new("Weld")
291
Weld107 = Instance.new("Weld")
292
Weld108 = Instance.new("Weld")
293
Weld109 = Instance.new("Weld")
294
Weld110 = Instance.new("Weld")
295
Weld111 = Instance.new("Weld")
296
Weld112 = Instance.new("Weld")
297
Weld113 = Instance.new("Weld")
298
Weld114 = Instance.new("Weld")
299
Weld115 = Instance.new("Weld")
300
Weld116 = Instance.new("Weld")
301
Weld117 = Instance.new("Weld")
302
Weld118 = Instance.new("Weld")
303
Weld119 = Instance.new("Weld")
304
Weld120 = Instance.new("Weld")
305
Weld121 = Instance.new("Weld")
306
Weld122 = Instance.new("Weld")
307
Weld123 = Instance.new("Weld")
308
Weld124 = Instance.new("Weld")
309
Weld125 = Instance.new("Weld")
310
Weld126 = Instance.new("Weld")
311
Weld127 = Instance.new("Weld")
312
Weld128 = Instance.new("Weld")
313
Weld129 = Instance.new("Weld")
314
Weld130 = Instance.new("Weld")
315
Weld131 = Instance.new("Weld")
316
Weld132 = Instance.new("Weld")
317
Weld133 = Instance.new("Weld")
318
Weld134 = Instance.new("Weld")
319
Weld135 = Instance.new("Weld")
320
Weld136 = Instance.new("Weld")
321
Weld137 = Instance.new("Weld")
322
Weld138 = Instance.new("Weld")
323
Weld139 = Instance.new("Weld")
324
Weld140 = Instance.new("Weld")
325
Weld141 = Instance.new("Weld")
326
Weld142 = Instance.new("Weld")
327
Weld143 = Instance.new("Weld")
328
Weld144 = Instance.new("Weld")
329
Weld145 = Instance.new("Weld")
330
Weld146 = Instance.new("Weld")
331
Weld147 = Instance.new("Weld")
332
Weld148 = Instance.new("Weld")
333
Weld149 = Instance.new("Weld")
334
Weld150 = Instance.new("Weld")
335
Weld151 = Instance.new("Weld")
336
Weld152 = Instance.new("Weld")
337
Weld153 = Instance.new("Weld")
338
Weld154 = Instance.new("Weld")
339
Weld155 = Instance.new("Weld")
340
Weld156 = Instance.new("Weld")
341
Weld157 = Instance.new("Weld")
342
Weld158 = Instance.new("Weld")
343
Weld159 = Instance.new("Weld")
344
Weld160 = Instance.new("Weld")
345
Weld161 = Instance.new("Weld")
346
Weld162 = Instance.new("Weld")
347
Part163 = Instance.new("Part")
348
SpecialMesh164 = Instance.new("SpecialMesh")
349
Part165 = Instance.new("Part")
350
SpecialMesh166 = Instance.new("SpecialMesh")
351
Part167 = Instance.new("Part")
352
SpecialMesh168 = Instance.new("SpecialMesh")
353
Part169 = Instance.new("Part")
354
SpecialMesh170 = Instance.new("SpecialMesh")
355
Part171 = Instance.new("Part")
356
SpecialMesh172 = Instance.new("SpecialMesh")
357
Part173 = Instance.new("Part")
358
SpecialMesh174 = Instance.new("SpecialMesh")
359
Part175 = Instance.new("Part")
360
SpecialMesh176 = Instance.new("SpecialMesh")
361
Part177 = Instance.new("Part")
362
SpecialMesh178 = Instance.new("SpecialMesh")
363
Part179 = Instance.new("Part")
364
SpecialMesh180 = Instance.new("SpecialMesh")
365
Part181 = Instance.new("Part")
366
SpecialMesh182 = Instance.new("SpecialMesh")
367
Part183 = Instance.new("Part")
368
SpecialMesh184 = Instance.new("SpecialMesh")
369
Part185 = Instance.new("Part")
370
SpecialMesh186 = Instance.new("SpecialMesh")
371
Part187 = Instance.new("Part")
372
SpecialMesh188 = Instance.new("SpecialMesh")
373
Part189 = Instance.new("Part")
374
SpecialMesh190 = Instance.new("SpecialMesh")
375
Part191 = Instance.new("Part")
376
SpecialMesh192 = Instance.new("SpecialMesh")
377
Part193 = Instance.new("Part")
378
SpecialMesh194 = Instance.new("SpecialMesh")
379
Part195 = Instance.new("Part")
380
SpecialMesh196 = Instance.new("SpecialMesh")
381
Part197 = Instance.new("Part")
382
SpecialMesh198 = Instance.new("SpecialMesh")
383
Part199 = Instance.new("Part")
384
SpecialMesh200 = Instance.new("SpecialMesh")
385
Part201 = Instance.new("Part")
386
SpecialMesh202 = Instance.new("SpecialMesh")
387
Part203 = Instance.new("Part")
388
SpecialMesh204 = Instance.new("SpecialMesh")
389
Part205 = Instance.new("Part")
390
SpecialMesh206 = Instance.new("SpecialMesh")
391
Part207 = Instance.new("Part")
392
SpecialMesh208 = Instance.new("SpecialMesh")
393
Part209 = Instance.new("Part")
394
SpecialMesh210 = Instance.new("SpecialMesh")
395
Part211 = Instance.new("Part")
396
SpecialMesh212 = Instance.new("SpecialMesh")
397
Part213 = Instance.new("Part")
398
SpecialMesh214 = Instance.new("SpecialMesh")
399
Part215 = Instance.new("Part")
400
SpecialMesh216 = Instance.new("SpecialMesh")
401
Part217 = Instance.new("Part")
402
SpecialMesh218 = Instance.new("SpecialMesh")
403
Part219 = Instance.new("Part")
404
SpecialMesh220 = Instance.new("SpecialMesh")
405
Part221 = Instance.new("Part")
406
SpecialMesh222 = Instance.new("SpecialMesh")
407
Part223 = Instance.new("Part")
408
SpecialMesh224 = Instance.new("SpecialMesh")
409
Part225 = Instance.new("Part")
410
SpecialMesh226 = Instance.new("SpecialMesh")
411
Part227 = Instance.new("Part")
412
SpecialMesh228 = Instance.new("SpecialMesh")
413
Part229 = Instance.new("Part")
414
SpecialMesh230 = Instance.new("SpecialMesh")
415
Part231 = Instance.new("Part")
416
SpecialMesh232 = Instance.new("SpecialMesh")
417
Part233 = Instance.new("Part")
418
SpecialMesh234 = Instance.new("SpecialMesh")
419
Part235 = Instance.new("Part")
420
SpecialMesh236 = Instance.new("SpecialMesh")
421
Part237 = Instance.new("Part")
422
SpecialMesh238 = Instance.new("SpecialMesh")
423
Part239 = Instance.new("Part")
424
SpecialMesh240 = Instance.new("SpecialMesh")
425
Part241 = Instance.new("Part")
426
SpecialMesh242 = Instance.new("SpecialMesh")
427
Part243 = Instance.new("Part")
428
SpecialMesh244 = Instance.new("SpecialMesh")
429
Part245 = Instance.new("Part")
430
SpecialMesh246 = Instance.new("SpecialMesh")
431
Part247 = Instance.new("Part")
432
SpecialMesh248 = Instance.new("SpecialMesh")
433
Part249 = Instance.new("Part")
434
SpecialMesh250 = Instance.new("SpecialMesh")
435
Part251 = Instance.new("Part")
436
SpecialMesh252 = Instance.new("SpecialMesh")
437
Part253 = Instance.new("Part")
438
SpecialMesh254 = Instance.new("SpecialMesh")
439
Part255 = Instance.new("Part")
440
SpecialMesh256 = Instance.new("SpecialMesh")
441
Part257 = Instance.new("Part")
442
SpecialMesh258 = Instance.new("SpecialMesh")
443
Part259 = Instance.new("Part")
444
SpecialMesh260 = Instance.new("SpecialMesh")
445
Part261 = Instance.new("Part")
446
SpecialMesh262 = Instance.new("SpecialMesh")
447
Part263 = Instance.new("Part")
448
SpecialMesh264 = Instance.new("SpecialMesh")
449
Part265 = Instance.new("Part")
450
SpecialMesh266 = Instance.new("SpecialMesh")
451
Part267 = Instance.new("Part")
452
SpecialMesh268 = Instance.new("SpecialMesh")
453
Part269 = Instance.new("Part")
454
SpecialMesh270 = Instance.new("SpecialMesh")
455
Part271 = Instance.new("Part")
456
SpecialMesh272 = Instance.new("SpecialMesh")
457
Part273 = Instance.new("Part")
458
SpecialMesh274 = Instance.new("SpecialMesh")
459
Part275 = Instance.new("Part")
460
SpecialMesh276 = Instance.new("SpecialMesh")
461
Part277 = Instance.new("Part")
462
SpecialMesh278 = Instance.new("SpecialMesh")
463
Part279 = Instance.new("Part")
464
SpecialMesh280 = Instance.new("SpecialMesh")
465
Part281 = Instance.new("Part")
466
SpecialMesh282 = Instance.new("SpecialMesh")
467
Part283 = Instance.new("Part")
468
SpecialMesh284 = Instance.new("SpecialMesh")
469
Part285 = Instance.new("Part")
470
SpecialMesh286 = Instance.new("SpecialMesh")
471
Part287 = Instance.new("Part")
472
SpecialMesh288 = Instance.new("SpecialMesh")
473
Part289 = Instance.new("Part")
474
SpecialMesh290 = Instance.new("SpecialMesh")
475
Part291 = Instance.new("Part")
476
SpecialMesh292 = Instance.new("SpecialMesh")
477
Part293 = Instance.new("Part")
478
SpecialMesh294 = Instance.new("SpecialMesh")
479
Part295 = Instance.new("Part")
480
SpecialMesh296 = Instance.new("SpecialMesh")
481
Part297 = Instance.new("Part")
482
SpecialMesh298 = Instance.new("SpecialMesh")
483
Part299 = Instance.new("Part")
484
SpecialMesh300 = Instance.new("SpecialMesh")
485
Part301 = Instance.new("Part")
486
SpecialMesh302 = Instance.new("SpecialMesh")
487
Part303 = Instance.new("Part")
488
SpecialMesh304 = Instance.new("SpecialMesh")
489
Part305 = Instance.new("Part")
490
SpecialMesh306 = Instance.new("SpecialMesh")
491
Part307 = Instance.new("Part")
492
SpecialMesh308 = Instance.new("SpecialMesh")
493
Part309 = Instance.new("Part")
494
SpecialMesh310 = Instance.new("SpecialMesh")
495
Part311 = Instance.new("Part")
496
SpecialMesh312 = Instance.new("SpecialMesh")
497
Part313 = Instance.new("Part")
498
SpecialMesh314 = Instance.new("SpecialMesh")
499
Part315 = Instance.new("Part")
500
SpecialMesh316 = Instance.new("SpecialMesh")
501
Part317 = Instance.new("Part")
502
SpecialMesh318 = Instance.new("SpecialMesh")
503
Part319 = Instance.new("Part")
504
SpecialMesh320 = Instance.new("SpecialMesh")
505
Part321 = Instance.new("Part")
506
SpecialMesh322 = Instance.new("SpecialMesh")
507
Part323 = Instance.new("Part")
508
SpecialMesh324 = Instance.new("SpecialMesh")
509
Part325 = Instance.new("Part")
510
SpecialMesh326 = Instance.new("SpecialMesh")
511
Part327 = Instance.new("Part")
512
SpecialMesh328 = Instance.new("SpecialMesh")
513
Part329 = Instance.new("Part")
514
SpecialMesh330 = Instance.new("SpecialMesh")
515
Part331 = Instance.new("Part")
516
SpecialMesh332 = Instance.new("SpecialMesh")
517
Part333 = Instance.new("Part")
518
SpecialMesh334 = Instance.new("SpecialMesh")
519
Part335 = Instance.new("Part")
520
SpecialMesh336 = Instance.new("SpecialMesh")
521
Part337 = Instance.new("Part")
522
SpecialMesh338 = Instance.new("SpecialMesh")
523
Part339 = Instance.new("Part")
524
SpecialMesh340 = Instance.new("SpecialMesh")
525
Part341 = Instance.new("Part")
526
SpecialMesh342 = Instance.new("SpecialMesh")
527
Part343 = Instance.new("Part")
528
SpecialMesh344 = Instance.new("SpecialMesh")
529
Part345 = Instance.new("Part")
530
SpecialMesh346 = Instance.new("SpecialMesh")
531
Part347 = Instance.new("Part")
532
SpecialMesh348 = Instance.new("SpecialMesh")
533
Part349 = Instance.new("Part")
534
SpecialMesh350 = Instance.new("SpecialMesh")
535
Part351 = Instance.new("Part")
536
SpecialMesh352 = Instance.new("SpecialMesh")
537
Part353 = Instance.new("Part")
538
SpecialMesh354 = Instance.new("SpecialMesh")
539
Part355 = Instance.new("Part")
540
SpecialMesh356 = Instance.new("SpecialMesh")
541
Part357 = Instance.new("Part")
542
SpecialMesh358 = Instance.new("SpecialMesh")
543
Part359 = Instance.new("Part")
544
SpecialMesh360 = Instance.new("SpecialMesh")
545
Part361 = Instance.new("Part")
546
SpecialMesh362 = Instance.new("SpecialMesh")
547
Part363 = Instance.new("Part")
548
SpecialMesh364 = Instance.new("SpecialMesh")
549
Part365 = Instance.new("Part")
550
SpecialMesh366 = Instance.new("SpecialMesh")
551
Part367 = Instance.new("Part")
552
SpecialMesh368 = Instance.new("SpecialMesh")
553
Part369 = Instance.new("Part")
554
SpecialMesh370 = Instance.new("SpecialMesh")
555
Part371 = Instance.new("Part")
556
SpecialMesh372 = Instance.new("SpecialMesh")
557
Part373 = Instance.new("Part")
558
SpecialMesh374 = Instance.new("SpecialMesh")
559
Part375 = Instance.new("Part")
560
SpecialMesh376 = Instance.new("SpecialMesh")
561
Part377 = Instance.new("Part")
562
SpecialMesh378 = Instance.new("SpecialMesh")
563
Part379 = Instance.new("Part")
564
SpecialMesh380 = Instance.new("SpecialMesh")
565
Part381 = Instance.new("Part")
566
SpecialMesh382 = Instance.new("SpecialMesh")
567
Part383 = Instance.new("Part")
568
SpecialMesh384 = Instance.new("SpecialMesh")
569
Part385 = Instance.new("Part")
570
SpecialMesh386 = Instance.new("SpecialMesh")
571
Part387 = Instance.new("Part")
572
SpecialMesh388 = Instance.new("SpecialMesh")
573
Part389 = Instance.new("Part")
574
SpecialMesh390 = Instance.new("SpecialMesh")
575
Part391 = Instance.new("Part")
576
SpecialMesh392 = Instance.new("SpecialMesh")
577
Part393 = Instance.new("Part")
578
SpecialMesh394 = Instance.new("SpecialMesh")
579
Part395 = Instance.new("Part")
580
SpecialMesh396 = Instance.new("SpecialMesh")
581
Part397 = Instance.new("Part")
582
SpecialMesh398 = Instance.new("SpecialMesh")
583
Part399 = Instance.new("Part")
584
SpecialMesh400 = Instance.new("SpecialMesh")
585
Part401 = Instance.new("Part")
586
SpecialMesh402 = Instance.new("SpecialMesh")
587
Part403 = Instance.new("Part")
588
SpecialMesh404 = Instance.new("SpecialMesh")
589
Part405 = Instance.new("Part")
590
SpecialMesh406 = Instance.new("SpecialMesh")
591
Part407 = Instance.new("Part")
592
SpecialMesh408 = Instance.new("SpecialMesh")
593
Part409 = Instance.new("Part")
594
SpecialMesh410 = Instance.new("SpecialMesh")
595
Part411 = Instance.new("Part")
596
SpecialMesh412 = Instance.new("SpecialMesh")
597
Part413 = Instance.new("Part")
598
SpecialMesh414 = Instance.new("SpecialMesh")
599
Part415 = Instance.new("Part")
600
SpecialMesh416 = Instance.new("SpecialMesh")
601
Part417 = Instance.new("Part")
602
SpecialMesh418 = Instance.new("SpecialMesh")
603
Part419 = Instance.new("Part")
604
SpecialMesh420 = Instance.new("SpecialMesh")
605
Part421 = Instance.new("Part")
606
SpecialMesh422 = Instance.new("SpecialMesh")
607
Part423 = Instance.new("Part")
608
SpecialMesh424 = Instance.new("SpecialMesh")
609
Part425 = Instance.new("Part")
610
SpecialMesh426 = Instance.new("SpecialMesh")
611
Part427 = Instance.new("Part")
612
SpecialMesh428 = Instance.new("SpecialMesh")
613
Part429 = Instance.new("Part")
614
SpecialMesh430 = Instance.new("SpecialMesh")
615
Part431 = Instance.new("Part")
616
SpecialMesh432 = Instance.new("SpecialMesh")
617
Part433 = Instance.new("Part")
618
SpecialMesh434 = Instance.new("SpecialMesh")
619
Part435 = Instance.new("Part")
620
SpecialMesh436 = Instance.new("SpecialMesh")
621
Part437 = Instance.new("Part")
622
SpecialMesh438 = Instance.new("SpecialMesh")
623
Part439 = Instance.new("Part")
624
SpecialMesh440 = Instance.new("SpecialMesh")
625
Part441 = Instance.new("Part")
626
SpecialMesh442 = Instance.new("SpecialMesh")
627
Part443 = Instance.new("Part")
628
SpecialMesh444 = Instance.new("SpecialMesh")
629
Part445 = Instance.new("Part")
630
SpecialMesh446 = Instance.new("SpecialMesh")
631
Part447 = Instance.new("Part")
632
SpecialMesh448 = Instance.new("SpecialMesh")
633
Part449 = Instance.new("Part")
634
SpecialMesh450 = Instance.new("SpecialMesh")
635
Part451 = Instance.new("Part")
636
SpecialMesh452 = Instance.new("SpecialMesh")
637
Part453 = Instance.new("Part")
638
SpecialMesh454 = Instance.new("SpecialMesh")
639
Part455 = Instance.new("Part")
640
SpecialMesh456 = Instance.new("SpecialMesh")
641
Part457 = Instance.new("Part")
642
SpecialMesh458 = Instance.new("SpecialMesh")
643
Part459 = Instance.new("Part")
644
SpecialMesh460 = Instance.new("SpecialMesh")
645
Part461 = Instance.new("Part")
646
SpecialMesh462 = Instance.new("SpecialMesh")
647
Part463 = Instance.new("Part")
648
SpecialMesh464 = Instance.new("SpecialMesh")
649
Part465 = Instance.new("Part")
650
SpecialMesh466 = Instance.new("SpecialMesh")
651
Part467 = Instance.new("Part")
652
SpecialMesh468 = Instance.new("SpecialMesh")
653
Part469 = Instance.new("Part")
654
SpecialMesh470 = Instance.new("SpecialMesh")
655
Part471 = Instance.new("Part")
656
SpecialMesh472 = Instance.new("SpecialMesh")
657
Part473 = Instance.new("Part")
658
SpecialMesh474 = Instance.new("SpecialMesh")
659
Part475 = Instance.new("Part")
660
SpecialMesh476 = Instance.new("SpecialMesh")
661
Model0.Parent = mas
662
Part1.Parent = Model0
663
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
664
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
665
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
666
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
667
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
668
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
669
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
670
Part1.Anchored = true
671
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
672
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
673
Part1.BrickColor = BrickColor.new("Really black")
674
Part1.CanCollide = false
675
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
676
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
677
Part1.Material = Enum.Material.Metal
678
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
679
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
680
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
681
Part1.brickColor = BrickColor.new("Really black")
682
SpecialMesh2.Parent = Part1
683
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
684
SpecialMesh2.MeshType = Enum.MeshType.Brick
685
Part3.Parent = Model0
686
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
687
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
688
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
689
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
690
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
691
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
692
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
693
Part3.Anchored = true
694
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
695
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
696
Part3.BrickColor = BrickColor.new("Really black")
697
Part3.CanCollide = false
698
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
699
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
700
Part3.Material = Enum.Material.Glass
701
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
702
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
703
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
704
Part3.brickColor = BrickColor.new("Really black")
705
SpecialMesh4.Parent = Part3
706
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
707
SpecialMesh4.MeshType = Enum.MeshType.Wedge
708
Weld5.Name = "BTWeld"
709
Weld5.Parent = Part3
710
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
711
Weld5.Part0 = Part3
712
Weld5.Part1 = Part441
713
Weld5.part1 = Part441
714
Weld6.Name = "BTWeld"
715
Weld6.Parent = Part3
716
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
717
Weld6.Part0 = Part3
718
Weld6.Part1 = Part323
719
Weld6.part1 = Part323
720
Weld7.Name = "BTWeld"
721
Weld7.Parent = Part3
722
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
723
Weld7.Part0 = Part3
724
Weld7.Part1 = Part371
725
Weld7.part1 = Part371
726
Weld8.Name = "BTWeld"
727
Weld8.Parent = Part3
728
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
729
Weld8.Part0 = Part3
730
Weld8.Part1 = Part167
731
Weld8.part1 = Part167
732
Weld9.Name = "BTWeld"
733
Weld9.Parent = Part3
734
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
735
Weld9.Part0 = Part3
736
Weld9.Part1 = Part177
737
Weld9.part1 = Part177
738
Weld10.Name = "BTWeld"
739
Weld10.Parent = Part3
740
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
741
Weld10.Part0 = Part3
742
Weld10.Part1 = Part277
743
Weld10.part1 = Part277
744
Weld11.Name = "BTWeld"
745
Weld11.Parent = Part3
746
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
747
Weld11.Part0 = Part3
748
Weld11.Part1 = Part427
749
Weld11.part1 = Part427
750
Weld12.Name = "BTWeld"
751
Weld12.Parent = Part3
752
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
753
Weld12.Part0 = Part3
754
Weld12.Part1 = Part209
755
Weld12.part1 = Part209
756
Weld13.Name = "BTWeld"
757
Weld13.Parent = Part3
758
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
759
Weld13.Part0 = Part3
760
Weld13.Part1 = Part265
761
Weld13.part1 = Part265
762
Weld14.Name = "BTWeld"
763
Weld14.Parent = Part3
764
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
765
Weld14.Part0 = Part3
766
Weld14.Part1 = Part445
767
Weld14.part1 = Part445
768
Weld15.Name = "BTWeld"
769
Weld15.Parent = Part3
770
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
771
Weld15.Part0 = Part3
772
Weld15.Part1 = Part175
773
Weld15.part1 = Part175
774
Weld16.Name = "BTWeld"
775
Weld16.Parent = Part3
776
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
777
Weld16.Part0 = Part3
778
Weld16.Part1 = Part433
779
Weld16.part1 = Part433
780
Weld17.Name = "BTWeld"
781
Weld17.Parent = Part3
782
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
783
Weld17.Part0 = Part3
784
Weld17.Part1 = Part417
785
Weld17.part1 = Part417
786
Weld18.Name = "BTWeld"
787
Weld18.Parent = Part3
788
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
789
Weld18.Part0 = Part3
790
Weld18.Part1 = Part295
791
Weld18.part1 = Part295
792
Weld19.Name = "BTWeld"
793
Weld19.Parent = Part3
794
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
795
Weld19.Part0 = Part3
796
Weld19.Part1 = Part165
797
Weld19.part1 = Part165
798
Weld20.Name = "BTWeld"
799
Weld20.Parent = Part3
800
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
801
Weld20.Part0 = Part3
802
Weld20.Part1 = Part315
803
Weld20.part1 = Part315
804
Weld21.Name = "BTWeld"
805
Weld21.Parent = Part3
806
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
807
Weld21.Part0 = Part3
808
Weld21.Part1 = Part457
809
Weld21.part1 = Part457
810
Weld22.Name = "BTWeld"
811
Weld22.Parent = Part3
812
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
813
Weld22.Part0 = Part3
814
Weld22.Part1 = Part363
815
Weld22.part1 = Part363
816
Weld23.Name = "BTWeld"
817
Weld23.Parent = Part3
818
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
819
Weld23.Part0 = Part3
820
Weld23.Part1 = Part429
821
Weld23.part1 = Part429
822
Weld24.Name = "BTWeld"
823
Weld24.Parent = Part3
824
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
825
Weld24.Part0 = Part3
826
Weld24.Part1 = Part253
827
Weld24.part1 = Part253
828
Weld25.Name = "BTWeld"
829
Weld25.Parent = Part3
830
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
831
Weld25.Part0 = Part3
832
Weld25.Part1 = Part383
833
Weld25.part1 = Part383
834
Weld26.Name = "BTWeld"
835
Weld26.Parent = Part3
836
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
837
Weld26.Part0 = Part3
838
Weld26.Part1 = Part289
839
Weld26.part1 = Part289
840
Weld27.Name = "BTWeld"
841
Weld27.Parent = Part3
842
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
843
Weld27.Part0 = Part3
844
Weld27.Part1 = Part465
845
Weld27.part1 = Part465
846
Weld28.Name = "BTWeld"
847
Weld28.Parent = Part3
848
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
849
Weld28.Part0 = Part3
850
Weld28.Part1 = Part325
851
Weld28.part1 = Part325
852
Weld29.Name = "BTWeld"
853
Weld29.Parent = Part3
854
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
855
Weld29.Part0 = Part3
856
Weld29.Part1 = Part435
857
Weld29.part1 = Part435
858
Weld30.Name = "BTWeld"
859
Weld30.Parent = Part3
860
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
861
Weld30.Part0 = Part3
862
Weld30.Part1 = Part297
863
Weld30.part1 = Part297
864
Weld31.Name = "BTWeld"
865
Weld31.Parent = Part3
866
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
867
Weld31.Part0 = Part3
868
Weld31.Part1 = Part403
869
Weld31.part1 = Part403
870
Weld32.Name = "BTWeld"
871
Weld32.Parent = Part3
872
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
873
Weld32.Part0 = Part3
874
Weld32.Part1 = Part317
875
Weld32.part1 = Part317
876
Weld33.Name = "BTWeld"
877
Weld33.Parent = Part3
878
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
879
Weld33.Part0 = Part3
880
Weld33.Part1 = Part171
881
Weld33.part1 = Part171
882
Weld34.Name = "BTWeld"
883
Weld34.Parent = Part3
884
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
885
Weld34.Part0 = Part3
886
Weld34.Part1 = Part251
887
Weld34.part1 = Part251
888
Weld35.Name = "BTWeld"
889
Weld35.Parent = Part3
890
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
891
Weld35.Part0 = Part3
892
Weld35.Part1 = Part443
893
Weld35.part1 = Part443
894
Weld36.Name = "BTWeld"
895
Weld36.Parent = Part3
896
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
897
Weld36.Part0 = Part3
898
Weld36.Part1 = Part243
899
Weld36.part1 = Part243
900
Weld37.Name = "BTWeld"
901
Weld37.Parent = Part3
902
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
903
Weld37.Part0 = Part3
904
Weld37.Part1 = Part191
905
Weld37.part1 = Part191
906
Weld38.Name = "BTWeld"
907
Weld38.Parent = Part3
908
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
909
Weld38.Part0 = Part3
910
Weld38.Part1 = Part459
911
Weld38.part1 = Part459
912
Weld39.Name = "BTWeld"
913
Weld39.Parent = Part3
914
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
915
Weld39.Part0 = Part3
916
Weld39.Part1 = Part327
917
Weld39.part1 = Part327
918
Weld40.Name = "BTWeld"
919
Weld40.Parent = Part3
920
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
921
Weld40.Part0 = Part3
922
Weld40.Part1 = Part229
923
Weld40.part1 = Part229
924
Weld41.Name = "BTWeld"
925
Weld41.Parent = Part3
926
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
927
Weld41.Part0 = Part3
928
Weld41.Part1 = Part469
929
Weld41.part1 = Part469
930
Weld42.Name = "BTWeld"
931
Weld42.Parent = Part3
932
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
933
Weld42.Part0 = Part3
934
Weld42.Part1 = Part169
935
Weld42.part1 = Part169
936
Weld43.Name = "BTWeld"
937
Weld43.Parent = Part3
938
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
939
Weld43.Part0 = Part3
940
Weld43.Part1 = Part463
941
Weld43.part1 = Part463
942
Weld44.Name = "BTWeld"
943
Weld44.Parent = Part3
944
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
945
Weld44.Part0 = Part3
946
Weld44.Part1 = Part411
947
Weld44.part1 = Part411
948
Weld45.Name = "BTWeld"
949
Weld45.Parent = Part3
950
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
951
Weld45.Part0 = Part3
952
Weld45.Part1 = Part475
953
Weld45.part1 = Part475
954
Weld46.Name = "BTWeld"
955
Weld46.Parent = Part3
956
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
957
Weld46.Part0 = Part3
958
Weld46.Part1 = Part473
959
Weld46.part1 = Part473
960
Weld47.Name = "BTWeld"
961
Weld47.Parent = Part3
962
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
963
Weld47.Part0 = Part3
964
Weld47.Part1 = Part355
965
Weld47.part1 = Part355
966
Weld48.Name = "BTWeld"
967
Weld48.Parent = Part3
968
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
969
Weld48.Part0 = Part3
970
Weld48.Part1 = Part341
971
Weld48.part1 = Part341
972
Weld49.Name = "BTWeld"
973
Weld49.Parent = Part3
974
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
975
Weld49.Part0 = Part3
976
Weld49.Part1 = Part269
977
Weld49.part1 = Part269
978
Weld50.Name = "BTWeld"
979
Weld50.Parent = Part3
980
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
981
Weld50.Part0 = Part3
982
Weld50.Part1 = Part379
983
Weld50.part1 = Part379
984
Weld51.Name = "BTWeld"
985
Weld51.Parent = Part3
986
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
987
Weld51.Part0 = Part3
988
Weld51.Part1 = Part455
989
Weld51.part1 = Part455
990
Weld52.Name = "BTWeld"
991
Weld52.Parent = Part3
992
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
993
Weld52.Part0 = Part3
994
Weld52.Part1 = Part453
995
Weld52.part1 = Part453
996
Weld53.Name = "BTWeld"
997
Weld53.Parent = Part3
998
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
999
Weld53.Part0 = Part3
1000
Weld53.Part1 = Part425
1001
Weld53.part1 = Part425
1002
Weld54.Name = "BTWeld"
1003
Weld54.Parent = Part3
1004
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1005
Weld54.Part0 = Part3
1006
Weld54.Part1 = Part241
1007
Weld54.part1 = Part241
1008
Weld55.Name = "BTWeld"
1009
Weld55.Parent = Part3
1010
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1011
Weld55.Part0 = Part3
1012
Weld55.Part1 = Part321
1013
Weld55.part1 = Part321
1014
Weld56.Name = "BTWeld"
1015
Weld56.Parent = Part3
1016
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1017
Weld56.Part0 = Part3
1018
Weld56.Part1 = Part449
1019
Weld56.part1 = Part449
1020
Weld57.Name = "BTWeld"
1021
Weld57.Parent = Part3
1022
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
1023
Weld57.Part0 = Part3
1024
Weld57.Part1 = Part261
1025
Weld57.part1 = Part261
1026
Weld58.Name = "BTWeld"
1027
Weld58.Parent = Part3
1028
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1029
Weld58.Part0 = Part3
1030
Weld58.Part1 = Part367
1031
Weld58.part1 = Part367
1032
Weld59.Name = "BTWeld"
1033
Weld59.Parent = Part3
1034
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
1035
Weld59.Part0 = Part3
1036
Weld59.Part1 = Part179
1037
Weld59.part1 = Part179
1038
Weld60.Name = "BTWeld"
1039
Weld60.Parent = Part3
1040
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1041
Weld60.Part0 = Part3
1042
Weld60.Part1 = Part437
1043
Weld60.part1 = Part437
1044
Weld61.Name = "BTWeld"
1045
Weld61.Parent = Part3
1046
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1047
Weld61.Part0 = Part3
1048
Weld61.Part1 = Part365
1049
Weld61.part1 = Part365
1050
Weld62.Name = "BTWeld"
1051
Weld62.Parent = Part3
1052
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
1053
Weld62.Part0 = Part3
1054
Weld62.Part1 = Part423
1055
Weld62.part1 = Part423
1056
Weld63.Name = "BTWeld"
1057
Weld63.Parent = Part3
1058
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1059
Weld63.Part0 = Part3
1060
Weld63.Part1 = Part421
1061
Weld63.part1 = Part421
1062
Weld64.Name = "BTWeld"
1063
Weld64.Parent = Part3
1064
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1065
Weld64.Part0 = Part3
1066
Weld64.Part1 = Part391
1067
Weld64.part1 = Part391
1068
Weld65.Name = "BTWeld"
1069
Weld65.Parent = Part3
1070
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1071
Weld65.Part0 = Part3
1072
Weld65.Part1 = Part419
1073
Weld65.part1 = Part419
1074
Weld66.Name = "BTWeld"
1075
Weld66.Parent = Part3
1076
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1077
Weld66.Part0 = Part3
1078
Weld66.Part1 = Part415
1079
Weld66.part1 = Part415
1080
Weld67.Name = "BTWeld"
1081
Weld67.Parent = Part3
1082
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
1083
Weld67.Part0 = Part3
1084
Weld67.Part1 = Part193
1085
Weld67.part1 = Part193
1086
Weld68.Name = "BTWeld"
1087
Weld68.Parent = Part3
1088
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1089
Weld68.Part0 = Part3
1090
Weld68.Part1 = Part447
1091
Weld68.part1 = Part447
1092
Weld69.Name = "BTWeld"
1093
Weld69.Parent = Part3
1094
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1095
Weld69.Part0 = Part3
1096
Weld69.Part1 = Part329
1097
Weld69.part1 = Part329
1098
Weld70.Name = "BTWeld"
1099
Weld70.Parent = Part3
1100
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
1101
Weld70.Part0 = Part3
1102
Weld70.Part1 = Part213
1103
Weld70.part1 = Part213
1104
Weld71.Name = "BTWeld"
1105
Weld71.Parent = Part3
1106
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
1107
Weld71.Part0 = Part3
1108
Weld71.Part1 = Part257
1109
Weld71.part1 = Part257
1110
Weld72.Name = "BTWeld"
1111
Weld72.Parent = Part3
1112
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1113
Weld72.Part0 = Part3
1114
Weld72.Part1 = Part173
1115
Weld72.part1 = Part173
1116
Weld73.Name = "BTWeld"
1117
Weld73.Parent = Part3
1118
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
1119
Weld73.Part0 = Part3
1120
Weld73.Part1 = Part361
1121
Weld73.part1 = Part361
1122
Weld74.Name = "BTWeld"
1123
Weld74.Parent = Part3
1124
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
1125
Weld74.Part0 = Part3
1126
Weld74.Part1 = Part377
1127
Weld74.part1 = Part377
1128
Weld75.Name = "BTWeld"
1129
Weld75.Parent = Part3
1130
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1131
Weld75.Part0 = Part3
1132
Weld75.Part1 = Part283
1133
Weld75.part1 = Part283
1134
Weld76.Name = "BTWeld"
1135
Weld76.Parent = Part3
1136
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
1137
Weld76.Part0 = Part3
1138
Weld76.Part1 = Part291
1139
Weld76.part1 = Part291
1140
Weld77.Name = "BTWeld"
1141
Weld77.Parent = Part3
1142
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
1143
Weld77.Part0 = Part3
1144
Weld77.Part1 = Part395
1145
Weld77.part1 = Part395
1146
Weld78.Name = "BTWeld"
1147
Weld78.Parent = Part3
1148
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1149
Weld78.Part0 = Part3
1150
Weld78.Part1 = Part451
1151
Weld78.part1 = Part451
1152
Weld79.Name = "BTWeld"
1153
Weld79.Parent = Part3
1154
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1155
Weld79.Part0 = Part3
1156
Weld79.Part1 = Part203
1157
Weld79.part1 = Part203
1158
Weld80.Name = "BTWeld"
1159
Weld80.Parent = Part3
1160
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1161
Weld80.Part0 = Part3
1162
Weld80.Part1 = Part397
1163
Weld80.part1 = Part397
1164
Weld81.Name = "BTWeld"
1165
Weld81.Parent = Part3
1166
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1167
Weld81.Part0 = Part3
1168
Weld81.Part1 = Part237
1169
Weld81.part1 = Part237
1170
Weld82.Name = "BTWeld"
1171
Weld82.Parent = Part3
1172
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1173
Weld82.Part0 = Part3
1174
Weld82.Part1 = Part373
1175
Weld82.part1 = Part373
1176
Weld83.Name = "BTWeld"
1177
Weld83.Parent = Part3
1178
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1179
Weld83.Part0 = Part3
1180
Weld83.Part1 = Part163
1181
Weld83.part1 = Part163
1182
Weld84.Name = "BTWeld"
1183
Weld84.Parent = Part3
1184
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1185
Weld84.Part0 = Part3
1186
Weld84.Part1 = Part281
1187
Weld84.part1 = Part281
1188
Weld85.Name = "BTWeld"
1189
Weld85.Parent = Part3
1190
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1191
Weld85.Part0 = Part3
1192
Weld85.Part1 = Part345
1193
Weld85.part1 = Part345
1194
Weld86.Name = "BTWeld"
1195
Weld86.Parent = Part3
1196
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1197
Weld86.Part0 = Part3
1198
Weld86.Part1 = Part399
1199
Weld86.part1 = Part399
1200
Weld87.Name = "BTWeld"
1201
Weld87.Parent = Part3
1202
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1203
Weld87.Part0 = Part3
1204
Weld87.Part1 = Part199
1205
Weld87.part1 = Part199
1206
Weld88.Name = "BTWeld"
1207
Weld88.Parent = Part3
1208
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1209
Weld88.Part0 = Part3
1210
Weld88.Part1 = Part219
1211
Weld88.part1 = Part219
1212
Weld89.Name = "BTWeld"
1213
Weld89.Parent = Part3
1214
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1215
Weld89.Part0 = Part3
1216
Weld89.Part1 = Part1
1217
Weld89.part1 = Part1
1218
Weld90.Name = "BTWeld"
1219
Weld90.Parent = Part3
1220
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1221
Weld90.Part0 = Part3
1222
Weld90.Part1 = Part275
1223
Weld90.part1 = Part275
1224
Weld91.Name = "BTWeld"
1225
Weld91.Parent = Part3
1226
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1227
Weld91.Part0 = Part3
1228
Weld91.Part1 = Part233
1229
Weld91.part1 = Part233
1230
Weld92.Name = "BTWeld"
1231
Weld92.Parent = Part3
1232
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1233
Weld92.Part0 = Part3
1234
Weld92.Part1 = Part221
1235
Weld92.part1 = Part221
1236
Weld93.Name = "BTWeld"
1237
Weld93.Parent = Part3
1238
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1239
Weld93.Part0 = Part3
1240
Weld93.Part1 = Part467
1241
Weld93.part1 = Part467
1242
Weld94.Name = "BTWeld"
1243
Weld94.Parent = Part3
1244
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1245
Weld94.Part0 = Part3
1246
Weld94.Part1 = Part339
1247
Weld94.part1 = Part339
1248
Weld95.Name = "BTWeld"
1249
Weld95.Parent = Part3
1250
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1251
Weld95.Part0 = Part3
1252
Weld95.Part1 = Part401
1253
Weld95.part1 = Part401
1254
Weld96.Name = "BTWeld"
1255
Weld96.Parent = Part3
1256
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1257
Weld96.Part0 = Part3
1258
Weld96.Part1 = Part409
1259
Weld96.part1 = Part409
1260
Weld97.Name = "BTWeld"
1261
Weld97.Parent = Part3
1262
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1263
Weld97.Part0 = Part3
1264
Weld97.Part1 = Part381
1265
Weld97.part1 = Part381
1266
Weld98.Name = "BTWeld"
1267
Weld98.Parent = Part3
1268
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1269
Weld98.Part0 = Part3
1270
Weld98.Part1 = Part431
1271
Weld98.part1 = Part431
1272
Weld99.Name = "BTWeld"
1273
Weld99.Parent = Part3
1274
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1275
Weld99.Part0 = Part3
1276
Weld99.Part1 = Part215
1277
Weld99.part1 = Part215
1278
Weld100.Name = "BTWeld"
1279
Weld100.Parent = Part3
1280
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1281
Weld100.Part0 = Part3
1282
Weld100.Part1 = Part231
1283
Weld100.part1 = Part231
1284
Weld101.Name = "BTWeld"
1285
Weld101.Parent = Part3
1286
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1287
Weld101.Part0 = Part3
1288
Weld101.Part1 = Part195
1289
Weld101.part1 = Part195
1290
Weld102.Name = "BTWeld"
1291
Weld102.Parent = Part3
1292
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1293
Weld102.Part0 = Part3
1294
Weld102.Part1 = Part247
1295
Weld102.part1 = Part247
1296
Weld103.Name = "BTWeld"
1297
Weld103.Parent = Part3
1298
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1299
Weld103.Part0 = Part3
1300
Weld103.Part1 = Part307
1301
Weld103.part1 = Part307
1302
Weld104.Name = "BTWeld"
1303
Weld104.Parent = Part3
1304
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1305
Weld104.Part0 = Part3
1306
Weld104.Part1 = Part259
1307
Weld104.part1 = Part259
1308
Weld105.Name = "BTWeld"
1309
Weld105.Parent = Part3
1310
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1311
Weld105.Part0 = Part3
1312
Weld105.Part1 = Part407
1313
Weld105.part1 = Part407
1314
Weld106.Name = "BTWeld"
1315
Weld106.Parent = Part3
1316
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1317
Weld106.Part0 = Part3
1318
Weld106.Part1 = Part263
1319
Weld106.part1 = Part263
1320
Weld107.Name = "BTWeld"
1321
Weld107.Parent = Part3
1322
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1323
Weld107.Part0 = Part3
1324
Weld107.Part1 = Part351
1325
Weld107.part1 = Part351
1326
Weld108.Name = "BTWeld"
1327
Weld108.Parent = Part3
1328
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1329
Weld108.Part0 = Part3
1330
Weld108.Part1 = Part331
1331
Weld108.part1 = Part331
1332
Weld109.Name = "BTWeld"
1333
Weld109.Parent = Part3
1334
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1335
Weld109.Part0 = Part3
1336
Weld109.Part1 = Part187
1337
Weld109.part1 = Part187
1338
Weld110.Name = "BTWeld"
1339
Weld110.Parent = Part3
1340
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1341
Weld110.Part0 = Part3
1342
Weld110.Part1 = Part239
1343
Weld110.part1 = Part239
1344
Weld111.Name = "BTWeld"
1345
Weld111.Parent = Part3
1346
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1347
Weld111.Part0 = Part3
1348
Weld111.Part1 = Part293
1349
Weld111.part1 = Part293
1350
Weld112.Name = "BTWeld"
1351
Weld112.Parent = Part3
1352
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1353
Weld112.Part0 = Part3
1354
Weld112.Part1 = Part387
1355
Weld112.part1 = Part387
1356
Weld113.Name = "BTWeld"
1357
Weld113.Parent = Part3
1358
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1359
Weld113.Part0 = Part3
1360
Weld113.Part1 = Part471
1361
Weld113.part1 = Part471
1362
Weld114.Name = "BTWeld"
1363
Weld114.Parent = Part3
1364
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1365
Weld114.Part0 = Part3
1366
Weld114.Part1 = Part301
1367
Weld114.part1 = Part301
1368
Weld115.Name = "BTWeld"
1369
Weld115.Parent = Part3
1370
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1371
Weld115.Part0 = Part3
1372
Weld115.Part1 = Part389
1373
Weld115.part1 = Part389
1374
Weld116.Name = "BTWeld"
1375
Weld116.Parent = Part3
1376
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1377
Weld116.Part0 = Part3
1378
Weld116.Part1 = Part255
1379
Weld116.part1 = Part255
1380
Weld117.Name = "BTWeld"
1381
Weld117.Parent = Part3
1382
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1383
Weld117.Part0 = Part3
1384
Weld117.Part1 = Part299
1385
Weld117.part1 = Part299
1386
Weld118.Name = "BTWeld"
1387
Weld118.Parent = Part3
1388
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1389
Weld118.Part0 = Part3
1390
Weld118.Part1 = Part461
1391
Weld118.part1 = Part461
1392
Weld119.Name = "BTWeld"
1393
Weld119.Parent = Part3
1394
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1395
Weld119.Part0 = Part3
1396
Weld119.Part1 = Part349
1397
Weld119.part1 = Part349
1398
Weld120.Name = "BTWeld"
1399
Weld120.Parent = Part3
1400
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1401
Weld120.Part0 = Part3
1402
Weld120.Part1 = Part217
1403
Weld120.part1 = Part217
1404
Weld121.Name = "BTWeld"
1405
Weld121.Parent = Part3
1406
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1407
Weld121.Part0 = Part3
1408
Weld121.Part1 = Part393
1409
Weld121.part1 = Part393
1410
Weld122.Name = "BTWeld"
1411
Weld122.Parent = Part3
1412
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1413
Weld122.Part0 = Part3
1414
Weld122.Part1 = Part287
1415
Weld122.part1 = Part287
1416
Weld123.Name = "BTWeld"
1417
Weld123.Parent = Part3
1418
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1419
Weld123.Part0 = Part3
1420
Weld123.Part1 = Part235
1421
Weld123.part1 = Part235
1422
Weld124.Name = "BTWeld"
1423
Weld124.Parent = Part3
1424
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1425
Weld124.Part0 = Part3
1426
Weld124.Part1 = Part227
1427
Weld124.part1 = Part227
1428
Weld125.Name = "BTWeld"
1429
Weld125.Parent = Part3
1430
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1431
Weld125.Part0 = Part3
1432
Weld125.Part1 = Part375
1433
Weld125.part1 = Part375
1434
Weld126.Name = "BTWeld"
1435
Weld126.Parent = Part3
1436
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1437
Weld126.Part0 = Part3
1438
Weld126.Part1 = Part223
1439
Weld126.part1 = Part223
1440
Weld127.Name = "BTWeld"
1441
Weld127.Parent = Part3
1442
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1443
Weld127.Part0 = Part3
1444
Weld127.Part1 = Part347
1445
Weld127.part1 = Part347
1446
Weld128.Name = "BTWeld"
1447
Weld128.Parent = Part3
1448
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1449
Weld128.Part0 = Part3
1450
Weld128.Part1 = Part207
1451
Weld128.part1 = Part207
1452
Weld129.Name = "BTWeld"
1453
Weld129.Parent = Part3
1454
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1455
Weld129.Part0 = Part3
1456
Weld129.Part1 = Part273
1457
Weld129.part1 = Part273
1458
Weld130.Name = "BTWeld"
1459
Weld130.Parent = Part3
1460
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1461
Weld130.Part0 = Part3
1462
Weld130.Part1 = Part369
1463
Weld130.part1 = Part369
1464
Weld131.Name = "BTWeld"
1465
Weld131.Parent = Part3
1466
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1467
Weld131.Part0 = Part3
1468
Weld131.Part1 = Part285
1469
Weld131.part1 = Part285
1470
Weld132.Name = "BTWeld"
1471
Weld132.Parent = Part3
1472
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1473
Weld132.Part0 = Part3
1474
Weld132.Part1 = Part405
1475
Weld132.part1 = Part405
1476
Weld133.Name = "BTWeld"
1477
Weld133.Parent = Part3
1478
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1479
Weld133.Part0 = Part3
1480
Weld133.Part1 = Part359
1481
Weld133.part1 = Part359
1482
Weld134.Name = "BTWeld"
1483
Weld134.Parent = Part3
1484
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1485
Weld134.Part0 = Part3
1486
Weld134.Part1 = Part183
1487
Weld134.part1 = Part183
1488
Weld135.Name = "BTWeld"
1489
Weld135.Parent = Part3
1490
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1491
Weld135.Part0 = Part3
1492
Weld135.Part1 = Part225
1493
Weld135.part1 = Part225
1494
Weld136.Name = "BTWeld"
1495
Weld136.Parent = Part3
1496
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1497
Weld136.Part0 = Part3
1498
Weld136.Part1 = Part337
1499
Weld136.part1 = Part337
1500
Weld137.Name = "BTWeld"
1501
Weld137.Parent = Part3
1502
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1503
Weld137.Part0 = Part3
1504
Weld137.Part1 = Part245
1505
Weld137.part1 = Part245
1506
Weld138.Name = "BTWeld"
1507
Weld138.Parent = Part3
1508
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1509
Weld138.Part0 = Part3
1510
Weld138.Part1 = Part309
1511
Weld138.part1 = Part309
1512
Weld139.Name = "BTWeld"
1513
Weld139.Parent = Part3
1514
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1515
Weld139.Part0 = Part3
1516
Weld139.Part1 = Part181
1517
Weld139.part1 = Part181
1518
Weld140.Name = "BTWeld"
1519
Weld140.Parent = Part3
1520
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1521
Weld140.Part0 = Part3
1522
Weld140.Part1 = Part333
1523
Weld140.part1 = Part333
1524
Weld141.Name = "BTWeld"
1525
Weld141.Parent = Part3
1526
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1527
Weld141.Part0 = Part3
1528
Weld141.Part1 = Part249
1529
Weld141.part1 = Part249
1530
Weld142.Name = "BTWeld"
1531
Weld142.Parent = Part3
1532
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1533
Weld142.Part0 = Part3
1534
Weld142.Part1 = Part205
1535
Weld142.part1 = Part205
1536
Weld143.Name = "BTWeld"
1537
Weld143.Parent = Part3
1538
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1539
Weld143.Part0 = Part3
1540
Weld143.Part1 = Part385
1541
Weld143.part1 = Part385
1542
Weld144.Name = "BTWeld"
1543
Weld144.Parent = Part3
1544
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1545
Weld144.Part0 = Part3
1546
Weld144.Part1 = Part197
1547
Weld144.part1 = Part197
1548
Weld145.Name = "BTWeld"
1549
Weld145.Parent = Part3
1550
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1551
Weld145.Part0 = Part3
1552
Weld145.Part1 = Part357
1553
Weld145.part1 = Part357
1554
Weld146.Name = "BTWeld"
1555
Weld146.Parent = Part3
1556
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1557
Weld146.Part0 = Part3
1558
Weld146.Part1 = Part343
1559
Weld146.part1 = Part343
1560
Weld147.Name = "BTWeld"
1561
Weld147.Parent = Part3
1562
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1563
Weld147.Part0 = Part3
1564
Weld147.Part1 = Part353
1565
Weld147.part1 = Part353
1566
Weld148.Name = "BTWeld"
1567
Weld148.Parent = Part3
1568
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1569
Weld148.Part0 = Part3
1570
Weld148.Part1 = Part313
1571
Weld148.part1 = Part313
1572
Weld149.Name = "BTWeld"
1573
Weld149.Parent = Part3
1574
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1575
Weld149.Part0 = Part3
1576
Weld149.Part1 = Part211
1577
Weld149.part1 = Part211
1578
Weld150.Name = "BTWeld"
1579
Weld150.Parent = Part3
1580
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1581
Weld150.Part0 = Part3
1582
Weld150.Part1 = Part311
1583
Weld150.part1 = Part311
1584
Weld151.Name = "BTWeld"
1585
Weld151.Parent = Part3
1586
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1587
Weld151.Part0 = Part3
1588
Weld151.Part1 = Part319
1589
Weld151.part1 = Part319
1590
Weld152.Name = "BTWeld"
1591
Weld152.Parent = Part3
1592
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1593
Weld152.Part0 = Part3
1594
Weld152.Part1 = Part189
1595
Weld152.part1 = Part189
1596
Weld153.Name = "BTWeld"
1597
Weld153.Parent = Part3
1598
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1599
Weld153.Part0 = Part3
1600
Weld153.Part1 = Part271
1601
Weld153.part1 = Part271
1602
Weld154.Name = "BTWeld"
1603
Weld154.Parent = Part3
1604
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1605
Weld154.Part0 = Part3
1606
Weld154.Part1 = Part303
1607
Weld154.part1 = Part303
1608
Weld155.Name = "BTWeld"
1609
Weld155.Parent = Part3
1610
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1611
Weld155.Part0 = Part3
1612
Weld155.Part1 = Part305
1613
Weld155.part1 = Part305
1614
Weld156.Name = "BTWeld"
1615
Weld156.Parent = Part3
1616
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1617
Weld156.Part0 = Part3
1618
Weld156.Part1 = Part413
1619
Weld156.part1 = Part413
1620
Weld157.Name = "BTWeld"
1621
Weld157.Parent = Part3
1622
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1623
Weld157.Part0 = Part3
1624
Weld157.Part1 = Part267
1625
Weld157.part1 = Part267
1626
Weld158.Name = "BTWeld"
1627
Weld158.Parent = Part3
1628
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1629
Weld158.Part0 = Part3
1630
Weld158.Part1 = Part439
1631
Weld158.part1 = Part439
1632
Weld159.Name = "BTWeld"
1633
Weld159.Parent = Part3
1634
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1635
Weld159.Part0 = Part3
1636
Weld159.Part1 = Part201
1637
Weld159.part1 = Part201
1638
Weld160.Name = "BTWeld"
1639
Weld160.Parent = Part3
1640
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1641
Weld160.Part0 = Part3
1642
Weld160.Part1 = Part279
1643
Weld160.part1 = Part279
1644
Weld161.Name = "BTWeld"
1645
Weld161.Parent = Part3
1646
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1647
Weld161.Part0 = Part3
1648
Weld161.Part1 = Part335
1649
Weld161.part1 = Part335
1650
Weld162.Name = "BTWeld"
1651
Weld162.Parent = Part3
1652
Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
1653
Weld162.Part0 = Part3
1654
Weld162.Part1 = Part185
1655
Weld162.part1 = Part185
1656
Part163.Parent = Model0
1657
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1658
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1659
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1660
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1661
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1662
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1663
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1664
Part163.Anchored = true
1665
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1666
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1667
Part163.BrickColor = BrickColor.new("Really black")
1668
Part163.CanCollide = false
1669
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1670
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1671
Part163.Material = Enum.Material.Metal
1672
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1673
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1674
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1675
Part163.brickColor = BrickColor.new("Really black")
1676
SpecialMesh164.Parent = Part163
1677
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1678
SpecialMesh164.MeshType = Enum.MeshType.Brick
1679
Part165.Parent = Model0
1680
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1681
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1682
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1683
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1684
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1685
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1686
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1687
Part165.Anchored = true
1688
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1689
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1690
Part165.BrickColor = BrickColor.new("Really black")
1691
Part165.CanCollide = false
1692
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1693
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1694
Part165.Material = Enum.Material.Metal
1695
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1696
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1697
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1698
Part165.brickColor = BrickColor.new("Really black")
1699
SpecialMesh166.Parent = Part165
1700
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1701
SpecialMesh166.MeshType = Enum.MeshType.Brick
1702
Part167.Parent = Model0
1703
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1704
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1705
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1706
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1707
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1708
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1709
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1710
Part167.Anchored = true
1711
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1712
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1713
Part167.BrickColor = BrickColor.new("Really black")
1714
Part167.CanCollide = false
1715
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1716
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1717
Part167.Material = Enum.Material.Glass
1718
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1719
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1720
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1721
Part167.brickColor = BrickColor.new("Really black")
1722
SpecialMesh168.Parent = Part167
1723
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1724
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1725
Part169.Parent = Model0
1726
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1727
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1728
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1729
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1730
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1731
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1732
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1733
Part169.Anchored = true
1734
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1735
Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1736
Part169.BrickColor = BrickColor.new("Bright blue")
1737
Part169.CanCollide = false
1738
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1739
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1740
Part169.Material = Enum.Material.Neon
1741
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1742
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1743
Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1744
Part169.brickColor = BrickColor.new("Bright blue")
1745
SpecialMesh170.Parent = Part169
1746
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1747
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1748
Part171.Parent = Model0
1749
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1750
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1751
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1752
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1753
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1754
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1755
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1756
Part171.Anchored = true
1757
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1758
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1759
Part171.BrickColor = BrickColor.new("Really black")
1760
Part171.CanCollide = false
1761
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1762
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1763
Part171.Material = Enum.Material.Metal
1764
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1765
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1766
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1767
Part171.brickColor = BrickColor.new("Really black")
1768
SpecialMesh172.Parent = Part171
1769
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1770
SpecialMesh172.MeshType = Enum.MeshType.Brick
1771
Part173.Parent = Model0
1772
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1773
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1774
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1775
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1776
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1777
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1778
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1779
Part173.Anchored = true
1780
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1781
Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1782
Part173.BrickColor = BrickColor.new("Bright blue")
1783
Part173.CanCollide = false
1784
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1785
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1786
Part173.Material = Enum.Material.Neon
1787
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1788
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1789
Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1790
Part173.brickColor = BrickColor.new("Bright blue")
1791
SpecialMesh174.Parent = Part173
1792
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1793
SpecialMesh174.MeshType = Enum.MeshType.Brick
1794
Part175.Parent = Model0
1795
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1796
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1797
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1798
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1799
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1800
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1801
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1802
Part175.Anchored = true
1803
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1804
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1805
Part175.BrickColor = BrickColor.new("Really black")
1806
Part175.CanCollide = false
1807
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1808
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1809
Part175.Material = Enum.Material.Metal
1810
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1811
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1812
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1813
Part175.brickColor = BrickColor.new("Really black")
1814
SpecialMesh176.Parent = Part175
1815
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1816
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1817
Part177.Parent = Model0
1818
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1819
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1820
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1821
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1822
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1823
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1824
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1825
Part177.Anchored = true
1826
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1827
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1828
Part177.BrickColor = BrickColor.new("Really black")
1829
Part177.CanCollide = false
1830
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1831
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1832
Part177.Material = Enum.Material.Metal
1833
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1834
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1835
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1836
Part177.brickColor = BrickColor.new("Really black")
1837
SpecialMesh178.Parent = Part177
1838
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1839
SpecialMesh178.MeshType = Enum.MeshType.Brick
1840
Part179.Parent = Model0
1841
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
1842
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
1843
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
1844
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
1845
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1846
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
1847
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
1848
Part179.Anchored = true
1849
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1850
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1851
Part179.BrickColor = BrickColor.new("Really black")
1852
Part179.CanCollide = false
1853
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1854
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1855
Part179.Material = Enum.Material.Metal
1856
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1857
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1858
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1859
Part179.brickColor = BrickColor.new("Really black")
1860
SpecialMesh180.Parent = Part179
1861
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
1862
SpecialMesh180.MeshType = Enum.MeshType.Brick
1863
Part181.Parent = Model0
1864
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
1865
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
1866
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
1867
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
1868
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1869
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
1870
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
1871
Part181.Anchored = true
1872
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1873
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1874
Part181.BrickColor = BrickColor.new("Really black")
1875
Part181.CanCollide = false
1876
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1877
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1878
Part181.Material = Enum.Material.Metal
1879
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1880
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1881
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1882
Part181.brickColor = BrickColor.new("Really black")
1883
SpecialMesh182.Parent = Part181
1884
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1885
SpecialMesh182.MeshType = Enum.MeshType.Brick
1886
Part183.Parent = Model0
1887
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
1888
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1889
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
1890
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1891
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1892
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
1893
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
1894
Part183.Anchored = true
1895
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1896
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1897
Part183.BrickColor = BrickColor.new("Really black")
1898
Part183.CanCollide = false
1899
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1900
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1901
Part183.Material = Enum.Material.Metal
1902
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1903
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1904
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1905
Part183.brickColor = BrickColor.new("Really black")
1906
SpecialMesh184.Parent = Part183
1907
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
1908
SpecialMesh184.MeshType = Enum.MeshType.Wedge
1909
Part185.Parent = Model0
1910
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
1911
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1912
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
1913
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1914
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1915
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
1916
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
1917
Part185.Anchored = true
1918
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1919
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1920
Part185.BrickColor = BrickColor.new("Really black")
1921
Part185.CanCollide = false
1922
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1923
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1924
Part185.Material = Enum.Material.Metal
1925
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1926
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1927
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1928
Part185.brickColor = BrickColor.new("Really black")
1929
SpecialMesh186.Parent = Part185
1930
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
1931
SpecialMesh186.MeshType = Enum.MeshType.Wedge
1932
Part187.Parent = Model0
1933
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
1934
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
1935
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
1936
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
1937
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1938
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
1939
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
1940
Part187.Anchored = true
1941
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1942
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1943
Part187.BrickColor = BrickColor.new("Really black")
1944
Part187.CanCollide = false
1945
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1946
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1947
Part187.Material = Enum.Material.Metal
1948
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1949
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1950
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1951
Part187.brickColor = BrickColor.new("Really black")
1952
SpecialMesh188.Parent = Part187
1953
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
1954
SpecialMesh188.MeshType = Enum.MeshType.Brick
1955
Part189.Parent = Model0
1956
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
1957
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1958
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
1959
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1960
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1961
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
1962
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
1963
Part189.Anchored = true
1964
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1965
Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1966
Part189.BrickColor = BrickColor.new("Bright blue")
1967
Part189.CanCollide = false
1968
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1969
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1970
Part189.Material = Enum.Material.Neon
1971
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1972
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1973
Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1974
Part189.brickColor = BrickColor.new("Bright blue")
1975
SpecialMesh190.Parent = Part189
1976
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
1977
SpecialMesh190.MeshType = Enum.MeshType.Brick
1978
Part191.Parent = Model0
1979
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
1980
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1981
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
1982
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1983
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
1984
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
1985
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
1986
Part191.Anchored = true
1987
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1988
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1989
Part191.BrickColor = BrickColor.new("Royal purple")
1990
Part191.CanCollide = false
1991
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1992
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1993
Part191.Material = Enum.Material.Neon
1994
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1995
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1996
Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1997
Part191.brickColor = BrickColor.new("Royal purple")
1998
SpecialMesh192.Parent = Part191
1999
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
2000
SpecialMesh192.MeshType = Enum.MeshType.Wedge
2001
Part193.Parent = Model0
2002
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
2003
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
2004
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
2005
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
2006
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2007
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
2008
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
2009
Part193.Anchored = true
2010
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2011
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2012
Part193.BrickColor = BrickColor.new("Really black")
2013
Part193.CanCollide = false
2014
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2015
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2016
Part193.Material = Enum.Material.Metal
2017
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2018
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2019
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2020
Part193.brickColor = BrickColor.new("Really black")
2021
SpecialMesh194.Parent = Part193
2022
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
2023
SpecialMesh194.MeshType = Enum.MeshType.Brick
2024
Part195.Parent = Model0
2025
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
2026
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
2027
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
2028
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
2029
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
2030
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
2031
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
2032
Part195.Anchored = true
2033
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2034
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2035
Part195.BrickColor = BrickColor.new("Royal purple")
2036
Part195.CanCollide = false
2037
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2038
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2039
Part195.Material = Enum.Material.Neon
2040
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2041
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2042
Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2043
Part195.brickColor = BrickColor.new("Royal purple")
2044
SpecialMesh196.Parent = Part195
2045
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
2046
SpecialMesh196.MeshType = Enum.MeshType.Wedge
2047
Part197.Parent = Model0
2048
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
2049
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
2050
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
2051
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
2052
Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
2053
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
2054
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
2055
Part197.Anchored = true
2056
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2057
Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2058
Part197.BrickColor = BrickColor.new("Royal purple")
2059
Part197.CanCollide = false
2060
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2061
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2062
Part197.Material = Enum.Material.Neon
2063
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2064
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2065
Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2066
Part197.brickColor = BrickColor.new("Royal purple")
2067
SpecialMesh198.Parent = Part197
2068
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
2069
SpecialMesh198.MeshType = Enum.MeshType.Wedge
2070
Part199.Parent = Model0
2071
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2072
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2073
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
2074
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2075
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2076
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
2077
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
2078
Part199.Anchored = true
2079
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2080
Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2081
Part199.BrickColor = BrickColor.new("Bright blue")
2082
Part199.CanCollide = false
2083
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2084
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2085
Part199.Material = Enum.Material.Neon
2086
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2087
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2088
Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2089
Part199.brickColor = BrickColor.new("Bright blue")
2090
SpecialMesh200.Parent = Part199
2091
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
2092
SpecialMesh200.MeshType = Enum.MeshType.Brick
2093
Part201.Parent = Model0
2094
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2095
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2096
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
2097
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2098
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2099
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
2100
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
2101
Part201.Anchored = true
2102
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2103
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2104
Part201.BrickColor = BrickColor.new("Really black")
2105
Part201.CanCollide = false
2106
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2107
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2108
Part201.Material = Enum.Material.Metal
2109
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2110
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2111
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2112
Part201.brickColor = BrickColor.new("Really black")
2113
SpecialMesh202.Parent = Part201
2114
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
2115
SpecialMesh202.MeshType = Enum.MeshType.Wedge
2116
Part203.Parent = Model0
2117
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2118
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2119
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
2120
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2121
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2122
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
2123
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
2124
Part203.Anchored = true
2125
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2126
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2127
Part203.BrickColor = BrickColor.new("Really black")
2128
Part203.CanCollide = false
2129
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2130
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2131
Part203.Material = Enum.Material.Metal
2132
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2133
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2134
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2135
Part203.brickColor = BrickColor.new("Really black")
2136
SpecialMesh204.Parent = Part203
2137
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
2138
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2139
Part205.Parent = Model0
2140
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
2141
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2142
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
2143
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2144
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2145
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2146
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2147
Part205.Anchored = true
2148
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2149
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2150
Part205.BrickColor = BrickColor.new("Really black")
2151
Part205.CanCollide = false
2152
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2153
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2154
Part205.Material = Enum.Material.Metal
2155
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2156
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2157
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2158
Part205.brickColor = BrickColor.new("Really black")
2159
SpecialMesh206.Parent = Part205
2160
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2161
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2162
Part207.Parent = Model0
2163
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2164
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2165
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2166
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2167
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2168
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2169
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2170
Part207.Anchored = true
2171
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2172
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2173
Part207.BrickColor = BrickColor.new("Really black")
2174
Part207.CanCollide = false
2175
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2176
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2177
Part207.Material = Enum.Material.Metal
2178
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2179
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2180
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2181
Part207.brickColor = BrickColor.new("Really black")
2182
SpecialMesh208.Parent = Part207
2183
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2184
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2185
Part209.Parent = Model0
2186
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2187
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2188
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2189
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2190
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2191
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2192
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2193
Part209.Anchored = true
2194
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2195
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2196
Part209.BrickColor = BrickColor.new("Really black")
2197
Part209.CanCollide = false
2198
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2199
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2200
Part209.Material = Enum.Material.Metal
2201
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2202
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2203
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2204
Part209.brickColor = BrickColor.new("Really black")
2205
SpecialMesh210.Parent = Part209
2206
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2207
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2208
Part211.Parent = Model0
2209
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2210
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2211
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2212
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2213
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2214
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2215
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2216
Part211.Anchored = true
2217
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2218
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2219
Part211.BrickColor = BrickColor.new("Royal purple")
2220
Part211.CanCollide = false
2221
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2222
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2223
Part211.Material = Enum.Material.Neon
2224
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2225
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2226
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2227
Part211.brickColor = BrickColor.new("Royal purple")
2228
SpecialMesh212.Parent = Part211
2229
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2230
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2231
Part213.Parent = Model0
2232
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2233
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2234
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2235
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2236
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2237
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2238
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2239
Part213.Anchored = true
2240
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2241
Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2242
Part213.BrickColor = BrickColor.new("Bright blue")
2243
Part213.CanCollide = false
2244
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2245
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2246
Part213.Material = Enum.Material.Neon
2247
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2248
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2249
Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2250
Part213.brickColor = BrickColor.new("Bright blue")
2251
SpecialMesh214.Parent = Part213
2252
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2253
SpecialMesh214.MeshType = Enum.MeshType.Brick
2254
Part215.Parent = Model0
2255
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2256
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2257
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2258
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2259
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2260
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2261
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2262
Part215.Anchored = true
2263
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2264
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2265
Part215.BrickColor = BrickColor.new("Really black")
2266
Part215.CanCollide = false
2267
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2268
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2269
Part215.Material = Enum.Material.Metal
2270
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2271
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2272
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2273
Part215.brickColor = BrickColor.new("Really black")
2274
SpecialMesh216.Parent = Part215
2275
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2276
SpecialMesh216.MeshType = Enum.MeshType.Brick
2277
Part217.Parent = Model0
2278
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2279
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2280
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2281
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2282
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2283
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2284
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2285
Part217.Anchored = true
2286
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2287
Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2288
Part217.BrickColor = BrickColor.new("Royal purple")
2289
Part217.CanCollide = false
2290
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2291
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2292
Part217.Material = Enum.Material.Neon
2293
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2294
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2295
Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2296
Part217.brickColor = BrickColor.new("Royal purple")
2297
SpecialMesh218.Parent = Part217
2298
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2299
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2300
Part219.Parent = Model0
2301
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2302
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2303
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2304
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2305
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2306
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2307
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2308
Part219.Anchored = true
2309
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2310
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2311
Part219.BrickColor = BrickColor.new("Really black")
2312
Part219.CanCollide = false
2313
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2314
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2315
Part219.Material = Enum.Material.Metal
2316
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2317
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2318
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2319
Part219.brickColor = BrickColor.new("Really black")
2320
SpecialMesh220.Parent = Part219
2321
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2322
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2323
Part221.Parent = Model0
2324
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2325
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2326
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2327
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2328
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2329
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2330
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2331
Part221.Anchored = true
2332
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2333
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2334
Part221.BrickColor = BrickColor.new("Really black")
2335
Part221.CanCollide = false
2336
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2337
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2338
Part221.Material = Enum.Material.Glass
2339
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2340
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2341
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2342
Part221.brickColor = BrickColor.new("Really black")
2343
SpecialMesh222.Parent = Part221
2344
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2345
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2346
Part223.Parent = Model0
2347
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2348
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2349
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2350
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2351
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2352
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2353
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2354
Part223.Anchored = true
2355
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2356
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2357
Part223.BrickColor = BrickColor.new("Really black")
2358
Part223.CanCollide = false
2359
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2360
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2361
Part223.Material = Enum.Material.Glass
2362
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2363
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2364
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2365
Part223.brickColor = BrickColor.new("Really black")
2366
SpecialMesh224.Parent = Part223
2367
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2368
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2369
Part225.Parent = Model0
2370
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2371
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2372
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2373
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2374
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2375
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2376
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2377
Part225.Anchored = true
2378
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2379
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2380
Part225.BrickColor = BrickColor.new("Really black")
2381
Part225.CanCollide = false
2382
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2383
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2384
Part225.Material = Enum.Material.Metal
2385
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2386
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2387
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2388
Part225.brickColor = BrickColor.new("Really black")
2389
SpecialMesh226.Parent = Part225
2390
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2391
SpecialMesh226.MeshType = Enum.MeshType.Brick
2392
Part227.Parent = Model0
2393
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2394
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2395
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2396
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2397
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2398
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2399
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2400
Part227.Anchored = true
2401
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2402
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2403
Part227.BrickColor = BrickColor.new("Really black")
2404
Part227.CanCollide = false
2405
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2406
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2407
Part227.Material = Enum.Material.Metal
2408
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2409
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2410
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2411
Part227.brickColor = BrickColor.new("Really black")
2412
SpecialMesh228.Parent = Part227
2413
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2414
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2415
Part229.Parent = Model0
2416
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2417
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2418
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2419
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2420
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2421
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2422
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2423
Part229.Anchored = true
2424
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2425
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2426
Part229.BrickColor = BrickColor.new("Really black")
2427
Part229.CanCollide = false
2428
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2429
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2430
Part229.Material = Enum.Material.Metal
2431
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2432
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2433
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2434
Part229.brickColor = BrickColor.new("Really black")
2435
SpecialMesh230.Parent = Part229
2436
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2437
SpecialMesh230.MeshType = Enum.MeshType.Brick
2438
Part231.Parent = Model0
2439
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2440
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2441
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2442
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2443
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2444
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2445
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2446
Part231.Anchored = true
2447
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2448
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2449
Part231.BrickColor = BrickColor.new("Really black")
2450
Part231.CanCollide = false
2451
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2452
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2453
Part231.Material = Enum.Material.Glass
2454
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2455
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2456
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2457
Part231.brickColor = BrickColor.new("Really black")
2458
SpecialMesh232.Parent = Part231
2459
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2460
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2461
Part233.Parent = Model0
2462
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2463
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2464
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2465
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2466
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2467
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2468
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2469
Part233.Anchored = true
2470
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2471
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2472
Part233.BrickColor = BrickColor.new("Really black")
2473
Part233.CanCollide = false
2474
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2475
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2476
Part233.Material = Enum.Material.Metal
2477
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2478
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2479
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2480
Part233.brickColor = BrickColor.new("Really black")
2481
SpecialMesh234.Parent = Part233
2482
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2483
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2484
Part235.Parent = Model0
2485
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2486
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2487
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2488
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2489
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2490
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2491
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2492
Part235.Anchored = true
2493
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2494
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2495
Part235.BrickColor = BrickColor.new("Really black")
2496
Part235.CanCollide = false
2497
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2498
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2499
Part235.Material = Enum.Material.Metal
2500
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2501
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2502
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2503
Part235.brickColor = BrickColor.new("Really black")
2504
SpecialMesh236.Parent = Part235
2505
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2506
SpecialMesh236.MeshType = Enum.MeshType.Brick
2507
Part237.Parent = Model0
2508
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2509
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2510
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2511
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2512
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2513
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2514
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2515
Part237.Anchored = true
2516
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2517
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2518
Part237.BrickColor = BrickColor.new("Really black")
2519
Part237.CanCollide = false
2520
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2521
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2522
Part237.Material = Enum.Material.Metal
2523
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2524
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2525
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2526
Part237.brickColor = BrickColor.new("Really black")
2527
SpecialMesh238.Parent = Part237
2528
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2529
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2530
Part239.Parent = Model0
2531
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2532
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2533
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2534
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2535
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2536
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2537
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2538
Part239.Anchored = true
2539
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2540
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2541
Part239.BrickColor = BrickColor.new("Really black")
2542
Part239.CanCollide = false
2543
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2544
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2545
Part239.Material = Enum.Material.Metal
2546
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2547
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2548
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2549
Part239.brickColor = BrickColor.new("Really black")
2550
SpecialMesh240.Parent = Part239
2551
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2552
SpecialMesh240.MeshType = Enum.MeshType.Brick
2553
Part241.Parent = Model0
2554
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2555
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2556
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2557
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2558
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2559
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2560
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2561
Part241.Anchored = true
2562
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2563
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2564
Part241.BrickColor = BrickColor.new("Really black")
2565
Part241.CanCollide = false
2566
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2567
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2568
Part241.Material = Enum.Material.Metal
2569
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2570
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2571
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2572
Part241.brickColor = BrickColor.new("Really black")
2573
SpecialMesh242.Parent = Part241
2574
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2575
SpecialMesh242.MeshType = Enum.MeshType.Brick
2576
Part243.Parent = Model0
2577
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2578
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2579
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2580
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2581
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2582
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2583
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2584
Part243.Anchored = true
2585
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2586
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2587
Part243.BrickColor = BrickColor.new("Really black")
2588
Part243.CanCollide = false
2589
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2590
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2591
Part243.Material = Enum.Material.Metal
2592
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2593
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2594
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2595
Part243.brickColor = BrickColor.new("Really black")
2596
SpecialMesh244.Parent = Part243
2597
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2598
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2599
Part245.Parent = Model0
2600
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2601
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2602
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2603
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2604
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2605
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2606
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2607
Part245.Anchored = true
2608
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2609
Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2610
Part245.BrickColor = BrickColor.new("Royal purple")
2611
Part245.CanCollide = false
2612
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2613
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2614
Part245.Material = Enum.Material.Neon
2615
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2616
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2617
Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2618
Part245.brickColor = BrickColor.new("Royal purple")
2619
SpecialMesh246.Parent = Part245
2620
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2621
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2622
Part247.Parent = Model0
2623
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2624
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2625
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2626
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2627
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2628
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2629
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2630
Part247.Anchored = true
2631
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2632
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2633
Part247.BrickColor = BrickColor.new("Really black")
2634
Part247.CanCollide = false
2635
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2636
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2637
Part247.Material = Enum.Material.Metal
2638
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2639
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2640
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2641
Part247.brickColor = BrickColor.new("Really black")
2642
SpecialMesh248.Parent = Part247
2643
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2644
SpecialMesh248.MeshType = Enum.MeshType.Brick
2645
Part249.Parent = Model0
2646
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2647
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2648
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2649
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2650
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2651
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2652
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2653
Part249.Anchored = true
2654
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2655
Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2656
Part249.BrickColor = BrickColor.new("Royal purple")
2657
Part249.CanCollide = false
2658
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2659
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2660
Part249.Material = Enum.Material.Neon
2661
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2662
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2663
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2664
Part249.brickColor = BrickColor.new("Royal purple")
2665
SpecialMesh250.Parent = Part249
2666
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2667
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2668
Part251.Parent = Model0
2669
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2670
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2671
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2672
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2673
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2674
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2675
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2676
Part251.Anchored = true
2677
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2678
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2679
Part251.BrickColor = BrickColor.new("Really black")
2680
Part251.CanCollide = false
2681
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2682
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2683
Part251.Material = Enum.Material.Metal
2684
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2685
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2686
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2687
Part251.brickColor = BrickColor.new("Really black")
2688
SpecialMesh252.Parent = Part251
2689
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2690
SpecialMesh252.MeshType = Enum.MeshType.Brick
2691
Part253.Parent = Model0
2692
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2693
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2694
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2695
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2696
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2697
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2698
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2699
Part253.Anchored = true
2700
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2701
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2702
Part253.BrickColor = BrickColor.new("Really black")
2703
Part253.CanCollide = false
2704
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2705
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2706
Part253.Material = Enum.Material.Metal
2707
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2708
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2709
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2710
Part253.brickColor = BrickColor.new("Really black")
2711
SpecialMesh254.Parent = Part253
2712
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2713
SpecialMesh254.MeshType = Enum.MeshType.Brick
2714
Part255.Parent = Model0
2715
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2716
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2717
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2718
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2719
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2720
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2721
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2722
Part255.Anchored = true
2723
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2724
Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2725
Part255.BrickColor = BrickColor.new("Bright blue")
2726
Part255.CanCollide = false
2727
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2728
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2729
Part255.Material = Enum.Material.Neon
2730
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2731
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2732
Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2733
Part255.brickColor = BrickColor.new("Bright blue")
2734
SpecialMesh256.Parent = Part255
2735
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2736
SpecialMesh256.MeshType = Enum.MeshType.Brick
2737
Part257.Parent = Model0
2738
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2739
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2740
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2741
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2742
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2743
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2744
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2745
Part257.Anchored = true
2746
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2747
Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2748
Part257.BrickColor = BrickColor.new("Royal purple")
2749
Part257.CanCollide = false
2750
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2751
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2752
Part257.Material = Enum.Material.Neon
2753
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2754
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2755
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2756
Part257.brickColor = BrickColor.new("Royal purple")
2757
SpecialMesh258.Parent = Part257
2758
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2759
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2760
Part259.Parent = Model0
2761
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2762
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2763
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2764
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2765
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2766
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2767
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2768
Part259.Anchored = true
2769
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2770
Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2771
Part259.BrickColor = BrickColor.new("Royal purple")
2772
Part259.CanCollide = false
2773
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2774
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2775
Part259.Material = Enum.Material.Neon
2776
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2777
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2778
Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2779
Part259.brickColor = BrickColor.new("Royal purple")
2780
SpecialMesh260.Parent = Part259
2781
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2782
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2783
Part261.Parent = Model0
2784
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2785
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2786
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2787
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2788
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2789
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2790
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2791
Part261.Anchored = true
2792
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2793
Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2794
Part261.BrickColor = BrickColor.new("Royal purple")
2795
Part261.CanCollide = false
2796
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2797
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2798
Part261.Material = Enum.Material.Neon
2799
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2800
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2801
Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2802
Part261.brickColor = BrickColor.new("Royal purple")
2803
SpecialMesh262.Parent = Part261
2804
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2805
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2806
Part263.Parent = Model0
2807
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2808
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2809
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2810
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2811
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2812
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2813
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2814
Part263.Anchored = true
2815
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2816
Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2817
Part263.BrickColor = BrickColor.new("Royal purple")
2818
Part263.CanCollide = false
2819
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2820
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2821
Part263.Material = Enum.Material.Neon
2822
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2823
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2824
Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2825
Part263.brickColor = BrickColor.new("Royal purple")
2826
SpecialMesh264.Parent = Part263
2827
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2828
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2829
Part265.Parent = Model0
2830
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2831
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2832
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2833
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2834
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2835
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2836
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2837
Part265.Anchored = true
2838
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2839
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2840
Part265.BrickColor = BrickColor.new("Really black")
2841
Part265.CanCollide = false
2842
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2843
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2844
Part265.Material = Enum.Material.Glass
2845
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2846
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2847
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2848
Part265.brickColor = BrickColor.new("Really black")
2849
SpecialMesh266.Parent = Part265
2850
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2851
SpecialMesh266.MeshType = Enum.MeshType.Wedge
2852
Part267.Parent = Model0
2853
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
2854
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2855
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
2856
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2857
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2858
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
2859
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
2860
Part267.Anchored = true
2861
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2862
Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2863
Part267.BrickColor = BrickColor.new("Bright blue")
2864
Part267.CanCollide = false
2865
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2866
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2867
Part267.Material = Enum.Material.Neon
2868
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2869
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2870
Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2871
Part267.brickColor = BrickColor.new("Bright blue")
2872
SpecialMesh268.Parent = Part267
2873
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2874
SpecialMesh268.MeshType = Enum.MeshType.Brick
2875
Part269.Parent = Model0
2876
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
2877
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
2878
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
2879
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
2880
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2881
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
2882
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
2883
Part269.Anchored = true
2884
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2885
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2886
Part269.BrickColor = BrickColor.new("Really black")
2887
Part269.CanCollide = false
2888
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2889
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2890
Part269.Material = Enum.Material.Metal
2891
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2892
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2893
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2894
Part269.brickColor = BrickColor.new("Really black")
2895
SpecialMesh270.Parent = Part269
2896
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
2897
SpecialMesh270.MeshType = Enum.MeshType.Brick
2898
Part271.Parent = Model0
2899
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
2900
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
2901
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
2902
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
2903
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
2904
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
2905
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2906
Part271.Anchored = true
2907
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2908
Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2909
Part271.BrickColor = BrickColor.new("Royal purple")
2910
Part271.CanCollide = false
2911
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2912
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2913
Part271.Material = Enum.Material.Neon
2914
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2915
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2916
Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2917
Part271.brickColor = BrickColor.new("Royal purple")
2918
SpecialMesh272.Parent = Part271
2919
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
2920
SpecialMesh272.MeshType = Enum.MeshType.Wedge
2921
Part273.Parent = Model0
2922
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
2923
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
2924
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
2925
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
2926
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
2927
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
2928
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
2929
Part273.Anchored = true
2930
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2931
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2932
Part273.BrickColor = BrickColor.new("Royal purple")
2933
Part273.CanCollide = false
2934
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2935
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2936
Part273.Material = Enum.Material.Neon
2937
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2938
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2939
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2940
Part273.brickColor = BrickColor.new("Royal purple")
2941
SpecialMesh274.Parent = Part273
2942
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
2943
SpecialMesh274.MeshType = Enum.MeshType.Wedge
2944
Part275.Parent = Model0
2945
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2946
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2947
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
2948
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2949
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2950
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
2951
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
2952
Part275.Anchored = true
2953
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2954
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2955
Part275.BrickColor = BrickColor.new("Really black")
2956
Part275.CanCollide = false
2957
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2958
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2959
Part275.Material = Enum.Material.Metal
2960
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2961
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2962
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2963
Part275.brickColor = BrickColor.new("Really black")
2964
SpecialMesh276.Parent = Part275
2965
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
2966
SpecialMesh276.MeshType = Enum.MeshType.Wedge
2967
Part277.Parent = Model0
2968
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2969
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2970
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
2971
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2972
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2973
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
2974
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
2975
Part277.Anchored = true
2976
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2977
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2978
Part277.BrickColor = BrickColor.new("Really black")
2979
Part277.CanCollide = false
2980
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2981
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2982
Part277.Material = Enum.Material.Glass
2983
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2984
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2985
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2986
Part277.brickColor = BrickColor.new("Really black")
2987
SpecialMesh278.Parent = Part277
2988
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
2989
SpecialMesh278.MeshType = Enum.MeshType.Brick
2990
Part279.Parent = Model0
2991
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
2992
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
2993
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
2994
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
2995
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
2996
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
2997
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2998
Part279.Anchored = true
2999
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3000
Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3001
Part279.BrickColor = BrickColor.new("Royal purple")
3002
Part279.CanCollide = false
3003
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3004
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3005
Part279.Material = Enum.Material.Neon
3006
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3007
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3008
Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3009
Part279.brickColor = BrickColor.new("Royal purple")
3010
SpecialMesh280.Parent = Part279
3011
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
3012
SpecialMesh280.MeshType = Enum.MeshType.Wedge
3013
Part281.Parent = Model0
3014
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
3015
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3016
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
3017
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3018
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3019
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
3020
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
3021
Part281.Anchored = true
3022
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3023
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3024
Part281.BrickColor = BrickColor.new("Really black")
3025
Part281.CanCollide = false
3026
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3027
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3028
Part281.Material = Enum.Material.Metal
3029
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3030
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3031
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3032
Part281.brickColor = BrickColor.new("Really black")
3033
SpecialMesh282.Parent = Part281
3034
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
3035
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
3036
Part283.Parent = Model0
3037
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3038
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3039
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
3040
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3041
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3042
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
3043
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
3044
Part283.Anchored = true
3045
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3046
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3047
Part283.BrickColor = BrickColor.new("Really black")
3048
Part283.CanCollide = false
3049
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3050
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3051
Part283.Material = Enum.Material.Metal
3052
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3053
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3054
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3055
Part283.brickColor = BrickColor.new("Really black")
3056
SpecialMesh284.Parent = Part283
3057
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3058
SpecialMesh284.MeshType = Enum.MeshType.Brick
3059
Part285.Parent = Model0
3060
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
3061
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3062
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
3063
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3064
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3065
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
3066
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
3067
Part285.Anchored = true
3068
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3069
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3070
Part285.BrickColor = BrickColor.new("Really black")
3071
Part285.CanCollide = false
3072
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3073
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3074
Part285.Material = Enum.Material.Metal
3075
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3076
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3077
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3078
Part285.brickColor = BrickColor.new("Really black")
3079
SpecialMesh286.Parent = Part285
3080
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
3081
SpecialMesh286.MeshType = Enum.MeshType.Wedge
3082
Part287.Parent = Model0
3083
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3084
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3085
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
3086
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3087
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3088
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
3089
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
3090
Part287.Anchored = true
3091
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3092
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3093
Part287.BrickColor = BrickColor.new("Really black")
3094
Part287.CanCollide = false
3095
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3096
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3097
Part287.Material = Enum.Material.Metal
3098
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3099
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3100
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3101
Part287.brickColor = BrickColor.new("Really black")
3102
SpecialMesh288.Parent = Part287
3103
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3104
SpecialMesh288.MeshType = Enum.MeshType.Brick
3105
Part289.Parent = Model0
3106
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
3107
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
3108
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
3109
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
3110
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
3111
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
3112
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
3113
Part289.Anchored = true
3114
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3115
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3116
Part289.BrickColor = BrickColor.new("Royal purple")
3117
Part289.CanCollide = false
3118
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3119
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3120
Part289.Material = Enum.Material.Neon
3121
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3122
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3123
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3124
Part289.brickColor = BrickColor.new("Royal purple")
3125
SpecialMesh290.Parent = Part289
3126
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
3127
SpecialMesh290.MeshType = Enum.MeshType.Wedge
3128
Part291.Parent = Model0
3129
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
3130
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3131
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
3132
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3133
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
3134
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
3135
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
3136
Part291.Anchored = true
3137
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3138
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3139
Part291.BrickColor = BrickColor.new("Institutional white")
3140
Part291.CanCollide = false
3141
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3142
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3143
Part291.Material = Enum.Material.Metal
3144
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3145
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3146
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3147
Part291.brickColor = BrickColor.new("Institutional white")
3148
SpecialMesh292.Parent = Part291
3149
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3150
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3151
Part293.Parent = Model0
3152
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3153
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3154
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3155
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3156
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3157
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3158
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3159
Part293.Anchored = true
3160
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3161
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3162
Part293.BrickColor = BrickColor.new("Royal purple")
3163
Part293.CanCollide = false
3164
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3165
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3166
Part293.Material = Enum.Material.Neon
3167
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3168
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3169
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3170
Part293.brickColor = BrickColor.new("Royal purple")
3171
SpecialMesh294.Parent = Part293
3172
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3173
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3174
Part295.Parent = Model0
3175
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3176
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3177
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3178
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3179
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3180
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3181
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3182
Part295.Anchored = true
3183
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3184
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3185
Part295.BrickColor = BrickColor.new("Really black")
3186
Part295.CanCollide = false
3187
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3188
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3189
Part295.Material = Enum.Material.Glass
3190
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3191
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3192
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3193
Part295.brickColor = BrickColor.new("Really black")
3194
SpecialMesh296.Parent = Part295
3195
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3196
SpecialMesh296.MeshType = Enum.MeshType.Brick
3197
Part297.Parent = Model0
3198
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3199
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3200
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3201
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3202
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3203
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3204
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3205
Part297.Anchored = true
3206
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3207
Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3208
Part297.BrickColor = BrickColor.new("Bright blue")
3209
Part297.CanCollide = false
3210
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3211
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3212
Part297.Material = Enum.Material.Neon
3213
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3214
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3215
Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3216
Part297.brickColor = BrickColor.new("Bright blue")
3217
SpecialMesh298.Parent = Part297
3218
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3219
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3220
Part299.Parent = Model0
3221
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3222
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3223
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3224
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3225
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3226
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3227
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3228
Part299.Anchored = true
3229
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3230
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3231
Part299.BrickColor = BrickColor.new("Really black")
3232
Part299.CanCollide = false
3233
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3234
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3235
Part299.Material = Enum.Material.Metal
3236
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3237
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3238
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3239
Part299.brickColor = BrickColor.new("Really black")
3240
SpecialMesh300.Parent = Part299
3241
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3242
SpecialMesh300.MeshType = Enum.MeshType.Brick
3243
Part301.Parent = Model0
3244
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3245
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3246
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3247
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3248
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3249
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3250
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3251
Part301.Anchored = true
3252
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3253
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3254
Part301.BrickColor = BrickColor.new("Really black")
3255
Part301.CanCollide = false
3256
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3257
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3258
Part301.Material = Enum.Material.Metal
3259
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3260
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3261
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3262
Part301.brickColor = BrickColor.new("Really black")
3263
SpecialMesh302.Parent = Part301
3264
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3265
SpecialMesh302.MeshType = Enum.MeshType.Brick
3266
Part303.Parent = Model0
3267
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3268
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3269
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3270
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3271
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3272
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3273
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3274
Part303.Anchored = true
3275
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3276
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3277
Part303.BrickColor = BrickColor.new("Really black")
3278
Part303.CanCollide = false
3279
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3280
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3281
Part303.Material = Enum.Material.Glass
3282
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3283
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3284
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3285
Part303.brickColor = BrickColor.new("Really black")
3286
SpecialMesh304.Parent = Part303
3287
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3288
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3289
Part305.Parent = Model0
3290
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3291
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3292
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3293
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3294
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3295
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3296
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3297
Part305.Anchored = true
3298
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3299
Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3300
Part305.BrickColor = BrickColor.new("Bright blue")
3301
Part305.CanCollide = false
3302
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3303
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3304
Part305.Material = Enum.Material.Neon
3305
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3306
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3307
Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3308
Part305.brickColor = BrickColor.new("Bright blue")
3309
SpecialMesh306.Parent = Part305
3310
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3311
SpecialMesh306.MeshType = Enum.MeshType.Brick
3312
Part307.Parent = Model0
3313
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3314
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3315
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3316
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3317
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3318
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3319
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3320
Part307.Anchored = true
3321
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3322
Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3323
Part307.BrickColor = BrickColor.new("Royal purple")
3324
Part307.CanCollide = false
3325
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3326
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3327
Part307.Material = Enum.Material.Neon
3328
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3329
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3330
Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3331
Part307.brickColor = BrickColor.new("Royal purple")
3332
SpecialMesh308.Parent = Part307
3333
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3334
SpecialMesh308.MeshType = Enum.MeshType.Brick
3335
Part309.Parent = Model0
3336
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3337
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3338
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3339
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3340
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3341
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3342
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3343
Part309.Anchored = true
3344
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3345
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3346
Part309.BrickColor = BrickColor.new("Really black")
3347
Part309.CanCollide = false
3348
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3349
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3350
Part309.Material = Enum.Material.Glass
3351
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3352
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3353
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3354
Part309.brickColor = BrickColor.new("Really black")
3355
SpecialMesh310.Parent = Part309
3356
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3357
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3358
Part311.Parent = Model0
3359
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3360
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3361
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3362
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3363
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3364
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3365
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3366
Part311.Anchored = true
3367
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3368
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3369
Part311.BrickColor = BrickColor.new("Really black")
3370
Part311.CanCollide = false
3371
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3372
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3373
Part311.Material = Enum.Material.Metal
3374
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3375
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3376
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3377
Part311.brickColor = BrickColor.new("Really black")
3378
SpecialMesh312.Parent = Part311
3379
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3380
SpecialMesh312.MeshType = Enum.MeshType.Brick
3381
Part313.Parent = Model0
3382
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3383
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3384
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3385
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3386
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3387
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3388
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3389
Part313.Anchored = true
3390
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3391
Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3392
Part313.BrickColor = BrickColor.new("Royal purple")
3393
Part313.CanCollide = false
3394
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3395
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3396
Part313.Material = Enum.Material.Neon
3397
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3398
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3399
Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3400
Part313.brickColor = BrickColor.new("Royal purple")
3401
SpecialMesh314.Parent = Part313
3402
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3403
SpecialMesh314.MeshType = Enum.MeshType.Brick
3404
Part315.Parent = Model0
3405
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3406
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3407
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3408
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3409
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3410
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3411
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3412
Part315.Anchored = true
3413
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3414
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3415
Part315.BrickColor = BrickColor.new("Really black")
3416
Part315.CanCollide = false
3417
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3418
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3419
Part315.Material = Enum.Material.Metal
3420
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3421
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3422
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3423
Part315.brickColor = BrickColor.new("Really black")
3424
SpecialMesh316.Parent = Part315
3425
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3426
SpecialMesh316.MeshType = Enum.MeshType.Brick
3427
Part317.Parent = Model0
3428
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3429
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3430
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3431
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3432
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3433
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3434
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3435
Part317.Anchored = true
3436
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3437
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3438
Part317.BrickColor = BrickColor.new("Really black")
3439
Part317.CanCollide = false
3440
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3441
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3442
Part317.Material = Enum.Material.Metal
3443
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3444
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3445
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3446
Part317.brickColor = BrickColor.new("Really black")
3447
SpecialMesh318.Parent = Part317
3448
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3449
SpecialMesh318.MeshType = Enum.MeshType.Brick
3450
Part319.Parent = Model0
3451
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3452
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3453
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3454
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3455
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3456
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3457
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3458
Part319.Anchored = true
3459
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3460
Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3461
Part319.BrickColor = BrickColor.new("Royal purple")
3462
Part319.CanCollide = false
3463
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3464
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3465
Part319.Material = Enum.Material.Neon
3466
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3467
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3468
Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3469
Part319.brickColor = BrickColor.new("Royal purple")
3470
SpecialMesh320.Parent = Part319
3471
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3472
SpecialMesh320.MeshType = Enum.MeshType.Brick
3473
Part321.Parent = Model0
3474
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3475
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3476
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3477
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3478
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3479
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3480
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3481
Part321.Anchored = true
3482
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3483
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3484
Part321.BrickColor = BrickColor.new("Really black")
3485
Part321.CanCollide = false
3486
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3487
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3488
Part321.Material = Enum.Material.Metal
3489
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3490
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3491
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3492
Part321.brickColor = BrickColor.new("Really black")
3493
SpecialMesh322.Parent = Part321
3494
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3495
SpecialMesh322.MeshType = Enum.MeshType.Brick
3496
Part323.Parent = Model0
3497
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3498
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3499
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3500
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3501
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3502
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3503
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3504
Part323.Anchored = true
3505
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3506
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3507
Part323.BrickColor = BrickColor.new("Really black")
3508
Part323.CanCollide = false
3509
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3510
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3511
Part323.Material = Enum.Material.Metal
3512
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3513
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3514
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3515
Part323.brickColor = BrickColor.new("Really black")
3516
SpecialMesh324.Parent = Part323
3517
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3518
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3519
Part325.Parent = Model0
3520
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3521
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3522
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3523
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3524
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3525
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3526
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3527
Part325.Anchored = true
3528
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3529
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3530
Part325.BrickColor = BrickColor.new("Really black")
3531
Part325.CanCollide = false
3532
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3533
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3534
Part325.Material = Enum.Material.Metal
3535
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3536
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3537
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3538
Part325.brickColor = BrickColor.new("Really black")
3539
SpecialMesh326.Parent = Part325
3540
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3541
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3542
Part327.Parent = Model0
3543
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3544
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3545
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3546
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3547
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3548
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3549
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3550
Part327.Anchored = true
3551
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3552
Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3553
Part327.BrickColor = BrickColor.new("Bright blue")
3554
Part327.CanCollide = false
3555
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3556
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3557
Part327.Material = Enum.Material.Neon
3558
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3559
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3560
Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3561
Part327.brickColor = BrickColor.new("Bright blue")
3562
SpecialMesh328.Parent = Part327
3563
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3564
SpecialMesh328.MeshType = Enum.MeshType.Brick
3565
Part329.Parent = Model0
3566
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3567
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3568
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3569
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3570
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3571
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3572
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3573
Part329.Anchored = true
3574
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3575
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3576
Part329.BrickColor = BrickColor.new("Really black")
3577
Part329.CanCollide = false
3578
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3579
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3580
Part329.Material = Enum.Material.Metal
3581
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3582
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3583
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3584
Part329.brickColor = BrickColor.new("Really black")
3585
SpecialMesh330.Parent = Part329
3586
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3587
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3588
Part331.Parent = Model0
3589
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3590
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3591
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3592
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3593
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3594
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3595
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3596
Part331.Anchored = true
3597
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3598
Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3599
Part331.BrickColor = BrickColor.new("Mid gray")
3600
Part331.CanCollide = false
3601
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3602
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3603
Part331.Material = Enum.Material.Metal
3604
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3605
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3606
Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3607
Part331.brickColor = BrickColor.new("Mid gray")
3608
SpecialMesh332.Parent = Part331
3609
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3610
SpecialMesh332.MeshType = Enum.MeshType.Brick
3611
Part333.Parent = Model0
3612
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3613
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3614
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3615
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3616
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3617
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3618
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3619
Part333.Anchored = true
3620
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3621
Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3622
Part333.BrickColor = BrickColor.new("Royal purple")
3623
Part333.CanCollide = false
3624
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3625
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3626
Part333.Material = Enum.Material.Neon
3627
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3628
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3629
Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3630
Part333.brickColor = BrickColor.new("Royal purple")
3631
SpecialMesh334.Parent = Part333
3632
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3633
SpecialMesh334.MeshType = Enum.MeshType.Brick
3634
Part335.Parent = Model0
3635
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3636
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3637
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3638
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3639
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3640
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3641
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3642
Part335.Anchored = true
3643
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3644
Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3645
Part335.BrickColor = BrickColor.new("Bright blue")
3646
Part335.CanCollide = false
3647
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3648
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3649
Part335.Material = Enum.Material.Neon
3650
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3651
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3652
Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3653
Part335.brickColor = BrickColor.new("Bright blue")
3654
SpecialMesh336.Parent = Part335
3655
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3656
SpecialMesh336.MeshType = Enum.MeshType.Brick
3657
Part337.Parent = Model0
3658
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3659
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3660
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3661
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3662
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3663
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3664
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3665
Part337.Anchored = true
3666
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3667
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3668
Part337.BrickColor = BrickColor.new("Really black")
3669
Part337.CanCollide = false
3670
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3671
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3672
Part337.Material = Enum.Material.Glass
3673
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3674
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3675
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3676
Part337.brickColor = BrickColor.new("Really black")
3677
SpecialMesh338.Parent = Part337
3678
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3679
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3680
Part339.Parent = Model0
3681
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3682
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3683
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3684
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3685
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3686
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3687
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3688
Part339.Anchored = true
3689
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3690
Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3691
Part339.BrickColor = BrickColor.new("Bright blue")
3692
Part339.CanCollide = false
3693
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3694
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3695
Part339.Material = Enum.Material.Neon
3696
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3697
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3698
Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3699
Part339.brickColor = BrickColor.new("Bright blue")
3700
SpecialMesh340.Parent = Part339
3701
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3702
SpecialMesh340.MeshType = Enum.MeshType.Brick
3703
Part341.Parent = Model0
3704
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3705
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3706
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3707
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3708
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3709
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3710
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3711
Part341.Anchored = true
3712
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3713
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3714
Part341.BrickColor = BrickColor.new("Really black")
3715
Part341.CanCollide = false
3716
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3717
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3718
Part341.Material = Enum.Material.Metal
3719
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3720
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3721
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3722
Part341.brickColor = BrickColor.new("Really black")
3723
SpecialMesh342.Parent = Part341
3724
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3725
SpecialMesh342.MeshType = Enum.MeshType.Brick
3726
Part343.Parent = Model0
3727
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3728
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3729
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3730
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3731
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3732
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3733
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3734
Part343.Anchored = true
3735
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3736
Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3737
Part343.BrickColor = BrickColor.new("Royal purple")
3738
Part343.CanCollide = false
3739
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3740
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3741
Part343.Material = Enum.Material.Neon
3742
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3743
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3744
Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3745
Part343.brickColor = BrickColor.new("Royal purple")
3746
SpecialMesh344.Parent = Part343
3747
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3748
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3749
Part345.Parent = Model0
3750
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3751
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3752
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3753
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3754
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3755
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3756
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3757
Part345.Anchored = true
3758
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3759
Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3760
Part345.BrickColor = BrickColor.new("Bright blue")
3761
Part345.CanCollide = false
3762
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3763
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3764
Part345.Material = Enum.Material.Neon
3765
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3766
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3767
Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3768
Part345.brickColor = BrickColor.new("Bright blue")
3769
SpecialMesh346.Parent = Part345
3770
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3771
SpecialMesh346.MeshType = Enum.MeshType.Brick
3772
Part347.Parent = Model0
3773
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3774
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3775
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3776
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3777
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3778
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3779
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3780
Part347.Anchored = true
3781
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3782
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3783
Part347.BrickColor = BrickColor.new("Really black")
3784
Part347.CanCollide = false
3785
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3786
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3787
Part347.Material = Enum.Material.Metal
3788
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3789
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3790
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3791
Part347.brickColor = BrickColor.new("Really black")
3792
SpecialMesh348.Parent = Part347
3793
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3794
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3795
Part349.Parent = Model0
3796
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3797
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3798
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3799
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3800
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3801
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3802
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3803
Part349.Anchored = true
3804
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3805
Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3806
Part349.BrickColor = BrickColor.new("Bright blue")
3807
Part349.CanCollide = false
3808
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3809
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3810
Part349.Material = Enum.Material.Neon
3811
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3812
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3813
Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3814
Part349.brickColor = BrickColor.new("Bright blue")
3815
SpecialMesh350.Parent = Part349
3816
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3817
SpecialMesh350.MeshType = Enum.MeshType.Brick
3818
Part351.Parent = Model0
3819
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3820
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3821
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3822
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3823
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3824
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3825
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3826
Part351.Anchored = true
3827
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3828
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3829
Part351.BrickColor = BrickColor.new("Really black")
3830
Part351.CanCollide = false
3831
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3832
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3833
Part351.Material = Enum.Material.Metal
3834
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3835
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3836
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3837
Part351.brickColor = BrickColor.new("Really black")
3838
SpecialMesh352.Parent = Part351
3839
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3840
SpecialMesh352.MeshType = Enum.MeshType.Brick
3841
Part353.Parent = Model0
3842
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
3843
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
3844
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
3845
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
3846
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
3847
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
3848
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3849
Part353.Anchored = true
3850
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3851
Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3852
Part353.BrickColor = BrickColor.new("Royal purple")
3853
Part353.CanCollide = false
3854
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3855
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3856
Part353.Material = Enum.Material.Neon
3857
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3858
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3859
Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3860
Part353.brickColor = BrickColor.new("Royal purple")
3861
SpecialMesh354.Parent = Part353
3862
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
3863
SpecialMesh354.MeshType = Enum.MeshType.Wedge
3864
Part355.Parent = Model0
3865
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
3866
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
3867
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
3868
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
3869
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
3870
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
3871
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
3872
Part355.Anchored = true
3873
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3874
Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3875
Part355.BrickColor = BrickColor.new("Royal purple")
3876
Part355.CanCollide = false
3877
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3878
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3879
Part355.Material = Enum.Material.Neon
3880
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3881
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3882
Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3883
Part355.brickColor = BrickColor.new("Royal purple")
3884
SpecialMesh356.Parent = Part355
3885
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
3886
SpecialMesh356.MeshType = Enum.MeshType.Wedge
3887
Part357.Parent = Model0
3888
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
3889
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
3890
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
3891
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
3892
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3893
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
3894
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
3895
Part357.Anchored = true
3896
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3897
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3898
Part357.BrickColor = BrickColor.new("Really black")
3899
Part357.CanCollide = false
3900
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3901
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3902
Part357.Material = Enum.Material.Metal
3903
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3904
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3905
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3906
Part357.brickColor = BrickColor.new("Really black")
3907
SpecialMesh358.Parent = Part357
3908
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
3909
SpecialMesh358.MeshType = Enum.MeshType.Brick
3910
Part359.Parent = Model0
3911
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3912
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3913
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
3914
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3915
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3916
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
3917
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
3918
Part359.Anchored = true
3919
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3920
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3921
Part359.BrickColor = BrickColor.new("Really black")
3922
Part359.CanCollide = false
3923
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3924
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3925
Part359.Material = Enum.Material.Metal
3926
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3927
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3928
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3929
Part359.brickColor = BrickColor.new("Really black")
3930
SpecialMesh360.Parent = Part359
3931
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3932
SpecialMesh360.MeshType = Enum.MeshType.Brick
3933
Part361.Parent = Model0
3934
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
3935
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3936
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
3937
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3938
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3939
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
3940
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
3941
Part361.Anchored = true
3942
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3943
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3944
Part361.BrickColor = BrickColor.new("Really black")
3945
Part361.CanCollide = false
3946
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3947
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3948
Part361.Material = Enum.Material.Metal
3949
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3950
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3951
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3952
Part361.brickColor = BrickColor.new("Really black")
3953
SpecialMesh362.Parent = Part361
3954
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
3955
SpecialMesh362.MeshType = Enum.MeshType.Brick
3956
Part363.Parent = Model0
3957
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3958
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3959
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
3960
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3961
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3962
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
3963
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
3964
Part363.Anchored = true
3965
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3966
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3967
Part363.BrickColor = BrickColor.new("Really black")
3968
Part363.CanCollide = false
3969
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3970
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3971
Part363.Material = Enum.Material.Metal
3972
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3973
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3974
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3975
Part363.brickColor = BrickColor.new("Really black")
3976
SpecialMesh364.Parent = Part363
3977
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
3978
SpecialMesh364.MeshType = Enum.MeshType.Brick
3979
Part365.Parent = Model0
3980
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3981
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3982
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
3983
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3984
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3985
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
3986
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
3987
Part365.Anchored = true
3988
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3989
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3990
Part365.BrickColor = BrickColor.new("Bright blue")
3991
Part365.CanCollide = false
3992
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3993
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3994
Part365.Material = Enum.Material.Neon
3995
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3996
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3997
Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3998
Part365.brickColor = BrickColor.new("Bright blue")
3999
SpecialMesh366.Parent = Part365
4000
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4001
SpecialMesh366.MeshType = Enum.MeshType.Wedge
4002
Part367.Parent = Model0
4003
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4004
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4005
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
4006
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4007
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4008
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
4009
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
4010
Part367.Anchored = true
4011
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4012
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4013
Part367.BrickColor = BrickColor.new("Bright blue")
4014
Part367.CanCollide = false
4015
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4016
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4017
Part367.Material = Enum.Material.Neon
4018
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4019
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4020
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4021
Part367.brickColor = BrickColor.new("Bright blue")
4022
SpecialMesh368.Parent = Part367
4023
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
4024
SpecialMesh368.MeshType = Enum.MeshType.Brick
4025
Part369.Parent = Model0
4026
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
4027
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4028
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
4029
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4030
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4031
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
4032
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
4033
Part369.Anchored = true
4034
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4035
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4036
Part369.BrickColor = BrickColor.new("Really black")
4037
Part369.CanCollide = false
4038
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4039
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4040
Part369.Material = Enum.Material.Metal
4041
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4042
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4043
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4044
Part369.brickColor = BrickColor.new("Really black")
4045
SpecialMesh370.Parent = Part369
4046
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
4047
SpecialMesh370.MeshType = Enum.MeshType.Wedge
4048
Part371.Parent = Model0
4049
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
4050
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4051
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
4052
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4053
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
4054
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
4055
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
4056
Part371.Anchored = true
4057
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4058
Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4059
Part371.BrickColor = BrickColor.new("Royal purple")
4060
Part371.CanCollide = false
4061
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4062
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4063
Part371.Material = Enum.Material.Neon
4064
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4065
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4066
Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4067
Part371.brickColor = BrickColor.new("Royal purple")
4068
SpecialMesh372.Parent = Part371
4069
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4070
SpecialMesh372.MeshType = Enum.MeshType.Brick
4071
Part373.Parent = Model0
4072
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
4073
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
4074
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
4075
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
4076
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4077
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
4078
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
4079
Part373.Anchored = true
4080
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4081
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4082
Part373.BrickColor = BrickColor.new("Bright blue")
4083
Part373.CanCollide = false
4084
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4085
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4086
Part373.Material = Enum.Material.Neon
4087
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4088
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4089
Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4090
Part373.brickColor = BrickColor.new("Bright blue")
4091
SpecialMesh374.Parent = Part373
4092
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
4093
SpecialMesh374.MeshType = Enum.MeshType.Brick
4094
Part375.Parent = Model0
4095
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4096
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4097
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4098
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4099
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4100
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4101
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
4102
Part375.Anchored = true
4103
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4104
Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4105
Part375.BrickColor = BrickColor.new("Bright blue")
4106
Part375.CanCollide = false
4107
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4108
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4109
Part375.Material = Enum.Material.Glass
4110
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4111
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4112
Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4113
Part375.brickColor = BrickColor.new("Bright blue")
4114
SpecialMesh376.Parent = Part375
4115
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
4116
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
4117
Part377.Parent = Model0
4118
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
4119
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4120
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
4121
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4122
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4123
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
4124
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
4125
Part377.Anchored = true
4126
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4127
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4128
Part377.BrickColor = BrickColor.new("Really black")
4129
Part377.CanCollide = false
4130
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4131
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4132
Part377.Material = Enum.Material.Metal
4133
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4134
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4135
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4136
Part377.brickColor = BrickColor.new("Really black")
4137
SpecialMesh378.Parent = Part377
4138
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
4139
SpecialMesh378.MeshType = Enum.MeshType.Wedge
4140
Part379.Parent = Model0
4141
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
4142
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4143
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
4144
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4145
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4146
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4147
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4148
Part379.Anchored = true
4149
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4150
Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4151
Part379.BrickColor = BrickColor.new("Royal purple")
4152
Part379.CanCollide = false
4153
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4154
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4155
Part379.Material = Enum.Material.Neon
4156
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4157
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4158
Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4159
Part379.brickColor = BrickColor.new("Royal purple")
4160
SpecialMesh380.Parent = Part379
4161
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4162
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4163
Part381.Parent = Model0
4164
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4165
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4166
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4167
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4168
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4169
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4170
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4171
Part381.Anchored = true
4172
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4173
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4174
Part381.BrickColor = BrickColor.new("Really black")
4175
Part381.CanCollide = false
4176
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4177
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4178
Part381.Material = Enum.Material.Metal
4179
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4180
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4181
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4182
Part381.brickColor = BrickColor.new("Really black")
4183
SpecialMesh382.Parent = Part381
4184
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4185
SpecialMesh382.MeshType = Enum.MeshType.Brick
4186
Part383.Parent = Model0
4187
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4188
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4189
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4190
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4191
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4192
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4193
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4194
Part383.Anchored = true
4195
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4196
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4197
Part383.BrickColor = BrickColor.new("Really black")
4198
Part383.CanCollide = false
4199
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4200
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4201
Part383.Material = Enum.Material.Metal
4202
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4203
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4204
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4205
Part383.brickColor = BrickColor.new("Really black")
4206
SpecialMesh384.Parent = Part383
4207
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4208
SpecialMesh384.MeshType = Enum.MeshType.Brick
4209
Part385.Parent = Model0
4210
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4211
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4212
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4213
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4214
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4215
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4216
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4217
Part385.Anchored = true
4218
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4219
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4220
Part385.BrickColor = BrickColor.new("Really black")
4221
Part385.CanCollide = false
4222
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4223
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4224
Part385.Material = Enum.Material.Metal
4225
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4226
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4227
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4228
Part385.brickColor = BrickColor.new("Really black")
4229
SpecialMesh386.Parent = Part385
4230
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4231
SpecialMesh386.MeshType = Enum.MeshType.Brick
4232
Part387.Parent = Model0
4233
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4234
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4235
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4236
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4237
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4238
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4239
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4240
Part387.Anchored = true
4241
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4242
Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4243
Part387.BrickColor = BrickColor.new("Bright blue")
4244
Part387.CanCollide = false
4245
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4246
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4247
Part387.Material = Enum.Material.Neon
4248
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4249
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4250
Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4251
Part387.brickColor = BrickColor.new("Bright blue")
4252
SpecialMesh388.Parent = Part387
4253
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4254
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4255
Part389.Parent = Model0
4256
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4257
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4258
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4259
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4260
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4261
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4262
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4263
Part389.Anchored = true
4264
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4265
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4266
Part389.BrickColor = BrickColor.new("Really black")
4267
Part389.CanCollide = false
4268
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4269
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4270
Part389.Material = Enum.Material.Metal
4271
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4272
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4273
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4274
Part389.brickColor = BrickColor.new("Really black")
4275
SpecialMesh390.Parent = Part389
4276
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4277
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4278
Part391.Parent = Model0
4279
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4280
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4281
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4282
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4283
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4284
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4285
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4286
Part391.Anchored = true
4287
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4288
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4289
Part391.BrickColor = BrickColor.new("Really black")
4290
Part391.CanCollide = false
4291
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4292
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4293
Part391.Material = Enum.Material.Metal
4294
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4295
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4296
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4297
Part391.brickColor = BrickColor.new("Really black")
4298
SpecialMesh392.Parent = Part391
4299
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4300
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4301
Part393.Parent = Model0
4302
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4303
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4304
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4305
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4306
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4307
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4308
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4309
Part393.Anchored = true
4310
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4311
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4312
Part393.BrickColor = BrickColor.new("Really black")
4313
Part393.CanCollide = false
4314
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4315
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4316
Part393.Material = Enum.Material.Metal
4317
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4318
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4319
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4320
Part393.brickColor = BrickColor.new("Really black")
4321
SpecialMesh394.Parent = Part393
4322
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4323
SpecialMesh394.MeshType = Enum.MeshType.Brick
4324
Part395.Parent = Model0
4325
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4326
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4327
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4328
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4329
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4330
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4331
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4332
Part395.Anchored = true
4333
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4334
Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4335
Part395.BrickColor = BrickColor.new("Bright blue")
4336
Part395.CanCollide = false
4337
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4338
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4339
Part395.Material = Enum.Material.Neon
4340
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4341
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4342
Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4343
Part395.brickColor = BrickColor.new("Bright blue")
4344
SpecialMesh396.Parent = Part395
4345
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4346
SpecialMesh396.MeshType = Enum.MeshType.Brick
4347
Part397.Parent = Model0
4348
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4349
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4350
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4351
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4352
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4353
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4354
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4355
Part397.Anchored = true
4356
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4357
Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4358
Part397.BrickColor = BrickColor.new("Royal purple")
4359
Part397.CanCollide = false
4360
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4361
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4362
Part397.Material = Enum.Material.Neon
4363
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4364
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4365
Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4366
Part397.brickColor = BrickColor.new("Royal purple")
4367
SpecialMesh398.Parent = Part397
4368
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4369
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4370
Part399.Parent = Model0
4371
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4372
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4373
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4374
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4375
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4376
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4377
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4378
Part399.Anchored = true
4379
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4380
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4381
Part399.BrickColor = BrickColor.new("Really black")
4382
Part399.CanCollide = false
4383
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4384
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4385
Part399.Material = Enum.Material.Metal
4386
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4387
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4388
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4389
Part399.brickColor = BrickColor.new("Really black")
4390
SpecialMesh400.Parent = Part399
4391
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4392
SpecialMesh400.MeshType = Enum.MeshType.Brick
4393
Part401.Parent = Model0
4394
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4395
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4396
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4397
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4398
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4399
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4400
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4401
Part401.Anchored = true
4402
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4403
Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4404
Part401.BrickColor = BrickColor.new("Royal purple")
4405
Part401.CanCollide = false
4406
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4407
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4408
Part401.Material = Enum.Material.Neon
4409
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4410
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4411
Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4412
Part401.brickColor = BrickColor.new("Royal purple")
4413
SpecialMesh402.Parent = Part401
4414
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4415
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4416
Part403.Parent = Model0
4417
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4418
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4419
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4420
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4421
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4422
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4423
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4424
Part403.Anchored = true
4425
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4426
Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4427
Part403.BrickColor = BrickColor.new("Bright blue")
4428
Part403.CanCollide = false
4429
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4430
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4431
Part403.Material = Enum.Material.Neon
4432
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4433
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4434
Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4435
Part403.brickColor = BrickColor.new("Bright blue")
4436
SpecialMesh404.Parent = Part403
4437
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4438
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4439
Part405.Parent = Model0
4440
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4441
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4442
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4443
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4444
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4445
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4446
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4447
Part405.Anchored = true
4448
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4449
Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4450
Part405.BrickColor = BrickColor.new("Royal purple")
4451
Part405.CanCollide = false
4452
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4453
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4454
Part405.Material = Enum.Material.Neon
4455
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4456
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4457
Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4458
Part405.brickColor = BrickColor.new("Royal purple")
4459
SpecialMesh406.Parent = Part405
4460
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4461
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4462
Part407.Parent = Model0
4463
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4464
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4465
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4466
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4467
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4468
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4469
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4470
Part407.Anchored = true
4471
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4472
Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4473
Part407.BrickColor = BrickColor.new("Bright blue")
4474
Part407.CanCollide = false
4475
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4476
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4477
Part407.Material = Enum.Material.Neon
4478
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4479
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4480
Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4481
Part407.brickColor = BrickColor.new("Bright blue")
4482
SpecialMesh408.Parent = Part407
4483
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4484
SpecialMesh408.MeshType = Enum.MeshType.Brick
4485
Part409.Parent = Model0
4486
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4487
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4488
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4489
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4490
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4491
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4492
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4493
Part409.Anchored = true
4494
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4495
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4496
Part409.BrickColor = BrickColor.new("Really black")
4497
Part409.CanCollide = false
4498
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4499
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4500
Part409.Material = Enum.Material.Metal
4501
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4502
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4503
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4504
Part409.brickColor = BrickColor.new("Really black")
4505
SpecialMesh410.Parent = Part409
4506
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4507
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4508
Part411.Parent = Model0
4509
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4510
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4511
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4512
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4513
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4514
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4515
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4516
Part411.Anchored = true
4517
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4518
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4519
Part411.BrickColor = BrickColor.new("Really black")
4520
Part411.CanCollide = false
4521
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4522
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4523
Part411.Material = Enum.Material.Metal
4524
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4525
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4526
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4527
Part411.brickColor = BrickColor.new("Really black")
4528
SpecialMesh412.Parent = Part411
4529
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4530
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4531
Part413.Parent = Model0
4532
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4533
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4534
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4535
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4536
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4537
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4538
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4539
Part413.Anchored = true
4540
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4541
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4542
Part413.BrickColor = BrickColor.new("Really black")
4543
Part413.CanCollide = false
4544
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4545
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4546
Part413.Material = Enum.Material.Metal
4547
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4548
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4549
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4550
Part413.brickColor = BrickColor.new("Really black")
4551
SpecialMesh414.Parent = Part413
4552
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4553
SpecialMesh414.MeshType = Enum.MeshType.Brick
4554
Part415.Parent = Model0
4555
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4556
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4557
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4558
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4559
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4560
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4561
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4562
Part415.Anchored = true
4563
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4564
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4565
Part415.BrickColor = BrickColor.new("Really black")
4566
Part415.CanCollide = false
4567
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4568
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4569
Part415.Material = Enum.Material.Metal
4570
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4571
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4572
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4573
Part415.brickColor = BrickColor.new("Really black")
4574
SpecialMesh416.Parent = Part415
4575
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4576
SpecialMesh416.MeshType = Enum.MeshType.Brick
4577
Part417.Parent = Model0
4578
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4579
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4580
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4581
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4582
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4583
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4584
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4585
Part417.Anchored = true
4586
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4587
Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4588
Part417.BrickColor = BrickColor.new("Royal purple")
4589
Part417.CanCollide = false
4590
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4591
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4592
Part417.Material = Enum.Material.Neon
4593
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4594
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4595
Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4596
Part417.brickColor = BrickColor.new("Royal purple")
4597
SpecialMesh418.Parent = Part417
4598
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4599
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4600
Part419.Parent = Model0
4601
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4602
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4603
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4604
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4605
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4606
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4607
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4608
Part419.Anchored = true
4609
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4610
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4611
Part419.BrickColor = BrickColor.new("Really black")
4612
Part419.CanCollide = false
4613
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4614
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4615
Part419.Material = Enum.Material.Metal
4616
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4617
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4618
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4619
Part419.brickColor = BrickColor.new("Really black")
4620
SpecialMesh420.Parent = Part419
4621
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4622
SpecialMesh420.MeshType = Enum.MeshType.Brick
4623
Part421.Parent = Model0
4624
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4625
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4626
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4627
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4628
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4629
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4630
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4631
Part421.Anchored = true
4632
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4633
Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4634
Part421.BrickColor = BrickColor.new("Institutional white")
4635
Part421.CanCollide = false
4636
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4637
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4638
Part421.Material = Enum.Material.Metal
4639
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4640
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4641
Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4642
Part421.brickColor = BrickColor.new("Institutional white")
4643
SpecialMesh422.Parent = Part421
4644
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4645
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4646
Part423.Parent = Model0
4647
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4648
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4649
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4650
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4651
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4652
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4653
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4654
Part423.Anchored = true
4655
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4656
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4657
Part423.BrickColor = BrickColor.new("Really black")
4658
Part423.CanCollide = false
4659
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4660
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4661
Part423.Material = Enum.Material.Metal
4662
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4663
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4664
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4665
Part423.brickColor = BrickColor.new("Really black")
4666
SpecialMesh424.Parent = Part423
4667
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4668
SpecialMesh424.MeshType = Enum.MeshType.Brick
4669
Part425.Parent = Model0
4670
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4671
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4672
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4673
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4674
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4675
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4676
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4677
Part425.Anchored = true
4678
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4679
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4680
Part425.BrickColor = BrickColor.new("Really black")
4681
Part425.CanCollide = false
4682
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4683
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4684
Part425.Material = Enum.Material.Metal
4685
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4686
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4687
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4688
Part425.brickColor = BrickColor.new("Really black")
4689
SpecialMesh426.Parent = Part425
4690
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4691
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4692
Part427.Parent = Model0
4693
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4694
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4695
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4696
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4697
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4698
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4699
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4700
Part427.Anchored = true
4701
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4702
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4703
Part427.BrickColor = BrickColor.new("Really black")
4704
Part427.CanCollide = false
4705
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4706
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4707
Part427.Material = Enum.Material.Metal
4708
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4709
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4710
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4711
Part427.brickColor = BrickColor.new("Really black")
4712
SpecialMesh428.Parent = Part427
4713
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4714
SpecialMesh428.MeshType = Enum.MeshType.Brick
4715
Part429.Parent = Model0
4716
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4717
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4718
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4719
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4720
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4721
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4722
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4723
Part429.Anchored = true
4724
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4725
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4726
Part429.BrickColor = BrickColor.new("Really black")
4727
Part429.CanCollide = false
4728
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4729
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4730
Part429.Material = Enum.Material.Metal
4731
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4732
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4733
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4734
Part429.brickColor = BrickColor.new("Really black")
4735
SpecialMesh430.Parent = Part429
4736
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4737
SpecialMesh430.MeshType = Enum.MeshType.Brick
4738
Part431.Parent = Model0
4739
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4740
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4741
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4742
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4743
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4744
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4745
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4746
Part431.Anchored = true
4747
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4748
Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4749
Part431.BrickColor = BrickColor.new("Royal purple")
4750
Part431.CanCollide = false
4751
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4752
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4753
Part431.Material = Enum.Material.Neon
4754
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4755
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4756
Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4757
Part431.brickColor = BrickColor.new("Royal purple")
4758
SpecialMesh432.Parent = Part431
4759
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4760
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4761
Part433.Parent = Model0
4762
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4763
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4764
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4765
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4766
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4767
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4768
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4769
Part433.Anchored = true
4770
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4771
Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4772
Part433.BrickColor = BrickColor.new("Royal purple")
4773
Part433.CanCollide = false
4774
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4775
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4776
Part433.Material = Enum.Material.Neon
4777
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4778
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4779
Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4780
Part433.brickColor = BrickColor.new("Royal purple")
4781
SpecialMesh434.Parent = Part433
4782
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4783
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4784
Part435.Parent = Model0
4785
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4786
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4787
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4788
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4789
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4790
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4791
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4792
Part435.Anchored = true
4793
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4794
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4795
Part435.BrickColor = BrickColor.new("Royal purple")
4796
Part435.CanCollide = false
4797
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4798
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4799
Part435.Material = Enum.Material.Neon
4800
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4801
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4802
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4803
Part435.brickColor = BrickColor.new("Royal purple")
4804
SpecialMesh436.Parent = Part435
4805
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4806
SpecialMesh436.MeshType = Enum.MeshType.Brick
4807
Part437.Parent = Model0
4808
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4809
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4810
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4811
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4812
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4813
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4814
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4815
Part437.Anchored = true
4816
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4817
Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4818
Part437.BrickColor = BrickColor.new("Royal purple")
4819
Part437.CanCollide = false
4820
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4821
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4822
Part437.Material = Enum.Material.Neon
4823
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4824
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4825
Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4826
Part437.brickColor = BrickColor.new("Royal purple")
4827
SpecialMesh438.Parent = Part437
4828
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4829
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4830
Part439.Parent = Model0
4831
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4832
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4833
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4834
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4835
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4836
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4837
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4838
Part439.Anchored = true
4839
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4840
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4841
Part439.BrickColor = BrickColor.new("Really black")
4842
Part439.CanCollide = false
4843
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4844
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4845
Part439.Material = Enum.Material.Metal
4846
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4847
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4848
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4849
Part439.brickColor = BrickColor.new("Really black")
4850
SpecialMesh440.Parent = Part439
4851
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
4852
SpecialMesh440.MeshType = Enum.MeshType.Brick
4853
Part441.Parent = Model0
4854
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4855
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4856
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
4857
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4858
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4859
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
4860
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
4861
Part441.Anchored = true
4862
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4863
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4864
Part441.BrickColor = BrickColor.new("Really black")
4865
Part441.CanCollide = false
4866
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4867
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4868
Part441.Material = Enum.Material.Metal
4869
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4870
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4871
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4872
Part441.brickColor = BrickColor.new("Really black")
4873
SpecialMesh442.Parent = Part441
4874
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
4875
SpecialMesh442.MeshType = Enum.MeshType.Wedge
4876
Part443.Parent = Model0
4877
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
4878
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
4879
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
4880
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
4881
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
4882
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
4883
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4884
Part443.Anchored = true
4885
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4886
Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4887
Part443.BrickColor = BrickColor.new("Royal purple")
4888
Part443.CanCollide = false
4889
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4890
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4891
Part443.Material = Enum.Material.Neon
4892
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4893
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4894
Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4895
Part443.brickColor = BrickColor.new("Royal purple")
4896
SpecialMesh444.Parent = Part443
4897
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
4898
SpecialMesh444.MeshType = Enum.MeshType.Wedge
4899
Part445.Parent = Model0
4900
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
4901
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
4902
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
4903
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
4904
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4905
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
4906
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
4907
Part445.Anchored = true
4908
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4909
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4910
Part445.BrickColor = BrickColor.new("Really black")
4911
Part445.CanCollide = false
4912
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4913
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4914
Part445.Material = Enum.Material.Metal
4915
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4916
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4917
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4918
Part445.brickColor = BrickColor.new("Really black")
4919
SpecialMesh446.Parent = Part445
4920
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
4921
SpecialMesh446.MeshType = Enum.MeshType.Brick
4922
Part447.Parent = Model0
4923
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4924
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4925
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
4926
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4927
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4928
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
4929
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
4930
Part447.Anchored = true
4931
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4932
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4933
Part447.BrickColor = BrickColor.new("Really black")
4934
Part447.CanCollide = false
4935
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4936
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4937
Part447.Material = Enum.Material.Metal
4938
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4939
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4940
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4941
Part447.brickColor = BrickColor.new("Really black")
4942
SpecialMesh448.Parent = Part447
4943
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
4944
SpecialMesh448.MeshType = Enum.MeshType.Brick
4945
Part449.Parent = Model0
4946
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
4947
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
4948
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
4949
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
4950
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
4951
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
4952
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4953
Part449.Anchored = true
4954
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4955
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4956
Part449.BrickColor = BrickColor.new("Royal purple")
4957
Part449.CanCollide = false
4958
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4959
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4960
Part449.Material = Enum.Material.Neon
4961
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4962
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4963
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4964
Part449.brickColor = BrickColor.new("Royal purple")
4965
SpecialMesh450.Parent = Part449
4966
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
4967
SpecialMesh450.MeshType = Enum.MeshType.Wedge
4968
Part451.Parent = Model0
4969
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
4970
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
4971
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
4972
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
4973
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4974
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
4975
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4976
Part451.Anchored = true
4977
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4978
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4979
Part451.BrickColor = BrickColor.new("Really black")
4980
Part451.CanCollide = false
4981
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4982
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4983
Part451.Material = Enum.Material.Metal
4984
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4985
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4986
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4987
Part451.brickColor = BrickColor.new("Really black")
4988
SpecialMesh452.Parent = Part451
4989
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4990
SpecialMesh452.MeshType = Enum.MeshType.Brick
4991
Part453.Parent = Model0
4992
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
4993
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
4994
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
4995
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
4996
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4997
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
4998
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4999
Part453.Anchored = true
5000
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5001
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5002
Part453.BrickColor = BrickColor.new("Really black")
5003
Part453.CanCollide = false
5004
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5005
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5006
Part453.Material = Enum.Material.Metal
5007
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5008
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5009
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5010
Part453.brickColor = BrickColor.new("Really black")
5011
SpecialMesh454.Parent = Part453
5012
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
5013
SpecialMesh454.MeshType = Enum.MeshType.Brick
5014
Part455.Parent = Model0
5015
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
5016
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5017
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
5018
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5019
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5020
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
5021
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
5022
Part455.Anchored = true
5023
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5024
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5025
Part455.BrickColor = BrickColor.new("Really black")
5026
Part455.CanCollide = false
5027
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5028
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5029
Part455.Material = Enum.Material.Glass
5030
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5031
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5032
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5033
Part455.brickColor = BrickColor.new("Really black")
5034
SpecialMesh456.Parent = Part455
5035
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
5036
SpecialMesh456.MeshType = Enum.MeshType.Brick
5037
Part457.Parent = Model0
5038
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
5039
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
5040
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
5041
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
5042
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
5043
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
5044
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5045
Part457.Anchored = true
5046
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5047
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5048
Part457.BrickColor = BrickColor.new("Royal purple")
5049
Part457.CanCollide = false
5050
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5051
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5052
Part457.Material = Enum.Material.Neon
5053
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5054
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5055
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5056
Part457.brickColor = BrickColor.new("Royal purple")
5057
SpecialMesh458.Parent = Part457
5058
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
5059
SpecialMesh458.MeshType = Enum.MeshType.Wedge
5060
Part459.Parent = Model0
5061
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
5062
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
5063
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
5064
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
5065
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
5066
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
5067
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
5068
Part459.Anchored = true
5069
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5070
Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5071
Part459.BrickColor = BrickColor.new("Royal purple")
5072
Part459.CanCollide = false
5073
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5074
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5075
Part459.Material = Enum.Material.Neon
5076
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5077
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5078
Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5079
Part459.brickColor = BrickColor.new("Royal purple")
5080
SpecialMesh460.Parent = Part459
5081
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
5082
SpecialMesh460.MeshType = Enum.MeshType.Brick
5083
Part461.Parent = Model0
5084
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
5085
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
5086
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
5087
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
5088
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5089
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
5090
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
5091
Part461.Anchored = true
5092
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5093
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5094
Part461.BrickColor = BrickColor.new("Really black")
5095
Part461.CanCollide = false
5096
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5097
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5098
Part461.Material = Enum.Material.Metal
5099
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5100
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5101
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5102
Part461.brickColor = BrickColor.new("Really black")
5103
SpecialMesh462.Parent = Part461
5104
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
5105
SpecialMesh462.MeshType = Enum.MeshType.Brick
5106
Part463.Parent = Model0
5107
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
5108
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5109
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
5110
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5111
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5112
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
5113
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
5114
Part463.Anchored = true
5115
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5116
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5117
Part463.BrickColor = BrickColor.new("Really black")
5118
Part463.CanCollide = false
5119
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5120
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5121
Part463.Material = Enum.Material.Glass
5122
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5123
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5124
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5125
Part463.brickColor = BrickColor.new("Really black")
5126
SpecialMesh464.Parent = Part463
5127
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
5128
SpecialMesh464.MeshType = Enum.MeshType.Brick
5129
Part465.Parent = Model0
5130
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
5131
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
5132
Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
5133
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
5134
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
5135
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
5136
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5137
Part465.Anchored = true
5138
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5139
Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5140
Part465.BrickColor = BrickColor.new("Royal purple")
5141
Part465.CanCollide = false
5142
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5143
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5144
Part465.Material = Enum.Material.Neon
5145
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5146
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5147
Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5148
Part465.brickColor = BrickColor.new("Royal purple")
5149
SpecialMesh466.Parent = Part465
5150
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5151
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5152
Part467.Parent = Model0
5153
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5154
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5155
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5156
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5157
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5158
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5159
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5160
Part467.Anchored = true
5161
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5162
Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5163
Part467.BrickColor = BrickColor.new("Royal purple")
5164
Part467.CanCollide = false
5165
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5166
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5167
Part467.Material = Enum.Material.Neon
5168
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5169
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5170
Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5171
Part467.brickColor = BrickColor.new("Royal purple")
5172
SpecialMesh468.Parent = Part467
5173
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5174
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5175
Part469.Parent = Model0
5176
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5177
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5178
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5179
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5180
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5181
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5182
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5183
Part469.Anchored = true
5184
Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5185
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5186
Part469.BrickColor = BrickColor.new("Really black")
5187
Part469.CanCollide = false
5188
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5189
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5190
Part469.Material = Enum.Material.Glass
5191
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5192
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5193
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5194
Part469.brickColor = BrickColor.new("Really black")
5195
SpecialMesh470.Parent = Part469
5196
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5197
SpecialMesh470.MeshType = Enum.MeshType.Brick
5198
Part471.Parent = Model0
5199
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5200
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5201
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5202
Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5203
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5204
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5205
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5206
Part471.Anchored = true
5207
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5208
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5209
Part471.BrickColor = BrickColor.new("Really black")
5210
Part471.CanCollide = false
5211
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5212
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5213
Part471.Material = Enum.Material.Glass
5214
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5215
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5216
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5217
Part471.brickColor = BrickColor.new("Really black")
5218
SpecialMesh472.Parent = Part471
5219
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5220
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5221
Part473.Parent = Model0
5222
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5223
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5224
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5225
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5226
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5227
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5228
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5229
Part473.Anchored = true
5230
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5231
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5232
Part473.BrickColor = BrickColor.new("Really black")
5233
Part473.CanCollide = false
5234
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5235
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5236
Part473.Material = Enum.Material.Metal
5237
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5238
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5239
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5240
Part473.brickColor = BrickColor.new("Really black")
5241
SpecialMesh474.Parent = Part473
5242
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5243
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5244
Part475.Name = "TrueHandle"
5245
Part475.Parent = Model0
5246
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5247
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5248
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5249
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5250
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5251
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5252
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5253
Part475.Anchored = true
5254
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5255
Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5256
Part475.BrickColor = BrickColor.new("Mid gray")
5257
Part475.CanCollide = false
5258
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5259
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5260
Part475.Material = Enum.Material.Metal
5261
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5262
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5263
Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5264
Part475.brickColor = BrickColor.new("Mid gray")
5265
SpecialMesh476.Parent = Part475
5266
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5267
SpecialMesh476.MeshType = Enum.MeshType.Brick
5268
for i,v in pairs(mas:GetChildren()) do
5269
	v.Parent = game:GetService("Players").LocalPlayer.Character
5270
	pcall(function() v:MakeJoints() end)
5271
end
5272
mas:Destroy()
5273
for i,v in pairs(cors) do
5274
	spawn(function()
5275
		pcall(v)
5276
	end)
5277
end
5278
for i,v in pairs(Model0:GetChildren()) do
5279
	if v:IsA("Part") then
5280
                v.Locked = true
5281
		v.Anchored = false
5282
                v.CanCollide = false
5283
	end
5284
end
5285
5286
5287
plr = game:GetService("Players").LocalPlayer
5288
char = plr.Character
5289
hum = char.Humanoid
5290
local cam = game.Workspace.CurrentCamera
5291
t = char.Torso
5292
h = char.Head
5293
ra = char["Right Arm"]
5294
la = char["Left Arm"]
5295
rl = char["Right Leg"]
5296
ll = char["Left Leg"]
5297
tors = char.Torso
5298
lleg = char["Left Leg"]
5299
root = char.HumanoidRootPart
5300
hed = char.Head
5301
rleg = char["Right Leg"]
5302
rarm = char["Right Arm"]
5303
larm = char["Left Arm"]
5304
it = Instance.new
5305
vt = Vector3.new
5306
bc = BrickColor.new
5307
br = BrickColor.random
5308
it = Instance.new
5309
cf = CFrame.new
5310
ceuler = CFrame.fromEulerAnglesXYZ
5311
5312
local muter = false
5313
local ORGID = 1873219898
5314
local ORVOL = 1.15
5315
local ORPIT = 1.01
5316
local kan = Instance.new("Sound",plr.PlayerGui)
5317
kan.Volume = 1.15
5318
kan.TimePosition = 0
5319
kan.PlaybackSpeed = 1.01
5320
kan.Pitch = 1.01
5321
kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
5322
kan.Name = "nepnepnep"
5323
kan.Looped = true
5324
kan:Play()
5325
5326
--------------------------- GUI STUFF
5327
local basgui = it("GuiMain")
5328
basgui.Parent = plr.PlayerGui
5329
basgui.Name = "VISgui"
5330
local fullscreenz = it("Frame")
5331
fullscreenz.Parent = basgui
5332
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5333
fullscreenz.BackgroundTransparency = 1
5334
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5335
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5336
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5337
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5338
imgl2.BackgroundTransparency = 1
5339
imgl2.BorderSizePixel = 0
5340
imgl2.ImageTransparency = 0.5
5341
imgl2.ImageColor3 = Color3.new(1,0,0)
5342
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5343
imgl2.Size = UDim2.new(0,600,0,600)
5344
imgl2.Image = "rbxassetid://320731120"
5345
local techc = imgl2:Clone()
5346
techc.Parent = fullscreenz
5347
techc.ImageTransparency = 0.5
5348
techc.Size = UDim2.new(0,700,0,700)
5349
techc.Position = UDim2.new(0.75,-50,0.55,-50)
5350
techc.ImageColor3 = Color3.new(0.5,0,1)
5351
techc.Image = "rbxassetid://521073910"
5352
local circl = imgl2:Clone()
5353
circl.Parent = fullscreenz
5354
circl.ImageTransparency = 0
5355
circl.Size = UDim2.new(0,500,0,500)
5356
circl.Position = UDim2.new(0.75,50,0.55,50)
5357
circl.ImageColor3 = Color3.new(0,0.5,1)
5358
circl.Image = "rbxassetid://997291547"
5359
local circl2 = imgl2:Clone()
5360
circl2.Parent = fullscreenz
5361
circl2.ImageTransparency = 0
5362
circl2.ImageColor3 = Color3.new(0.5,0,1)
5363
circl2.Image = "rbxassetid://997291547"
5364
local imgl2b = imgl2:Clone()
5365
imgl2b.Parent = fullscreenz
5366
imgl2b.ImageTransparency = 0
5367
imgl2b.Size = UDim2.new(0,500,0,500)
5368
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5369
local ned = Instance.new("TextLabel",fullscreenz)
5370
ned.ZIndex = 2
5371
ned.Font = "SciFi"
5372
ned.BackgroundTransparency = 1
5373
ned.BorderSizePixel = 0.65
5374
ned.Size = UDim2.new(0.4,0,0.2,0)
5375
ned.Position = UDim2.new(0.6,0,0.8,0)
5376
ned.TextColor3 = BrickColor.new("Royal purple").Color
5377
ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
5378
ned.TextScaled = true
5379
ned.TextStrokeTransparency = 0
5380
ned.Text = "NEPTUNIAN V"
5381
ned.TextSize = 24
5382
ned.Rotation = 1
5383
--ned.TextXAlignment = "Right"
5384
ned.TextYAlignment = "Bottom"
5385
5386
function CameraShake(Times, Power)
5387
coroutine.resume(coroutine.create(function()
5388
FV = Instance.new("BoolValue", Character)
5389
FV.Name = "CameraShake"
5390
for ShakeNum=1,Times do
5391
swait()
5392
local ef=Power
5393
  if ef>=1 then
5394
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
5395
  else
5396
   ef=Power*10
5397
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
5398
  end	
5399
end
5400
Humanoid.CameraOffset = Vector3.new(0,0,0)
5401
FV:Destroy()
5402
end))
5403
end
5404
5405
CamShake=function(Part,Distan,Power,Times) 
5406
local de=Part.Position
5407
for i,v in pairs(workspace:children()) do
5408
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
5409
for _,c in pairs(v:children()) do
5410
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
5411
local Noob=v.Humanoid
5412
if Noob~=nil then
5413
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
5414
--[[local ss=script.CamShake:clone()
5415
ss.Parent=Noob
5416
ss.Power.Value=Power
5417
ss.Times.Value=Times
5418
ss.Disabled=false]]
5419
CameraShake(Times, Power)
5420
end
5421
end
5422
end
5423
end
5424
end
5425
end
5426
end
5427
5428
function chatfunc(text,color,typet,font,timeex)
5429
local chat = coroutine.wrap(function()
5430
if Character:FindFirstChild("TalkingBillBoard")~= nil then
5431
Character:FindFirstChild("TalkingBillBoard"):destroy()
5432
end
5433
local naeeym2 = Instance.new("BillboardGui",Character)
5434
naeeym2.Size = UDim2.new(0,100,0,40)
5435
naeeym2.StudsOffset = Vector3.new(0,3,0)
5436
naeeym2.Adornee = Character.Head
5437
naeeym2.Name = "TalkingBillBoard"
5438
local tecks2 = Instance.new("TextLabel",naeeym2)
5439
tecks2.BackgroundTransparency = 1
5440
tecks2.BorderSizePixel = 0
5441
tecks2.Text = ""
5442
tecks2.Font = font
5443
tecks2.TextSize = 30
5444
tecks2.TextStrokeTransparency = 0
5445
tecks2.TextColor3 = color
5446
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5447
tecks2.Size = UDim2.new(1,0,0.5,0)
5448
local tecks3 = Instance.new("TextLabel",naeeym2)
5449
tecks3.BackgroundTransparency = 1
5450
tecks3.BorderSizePixel = 0
5451
tecks3.Text = ""
5452
tecks3.Font = font
5453
tecks3.TextSize = 30
5454
tecks3.TextStrokeTransparency = 0
5455
if typet == "Inverted" then
5456
tecks3.TextColor3 = Color3.new(0,0,0)
5457
tecks3.TextStrokeColor3 = color
5458
elseif typet == "Normal" then
5459
tecks3.TextColor3 = color
5460
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5461
end
5462
tecks3.Size = UDim2.new(1,0,0.5,0)
5463
coroutine.resume(coroutine.create(function()
5464
while true do
5465
swait(1)
5466
if chaosmode == true then
5467
tecks2.TextColor3 = BrickColor.random().Color
5468
tecks3.TextStrokeColor3 = BrickColor.random().Color
5469
end
5470
end
5471
end))
5472
for i = 0, 74*timeex do
5473
swait()
5474
tecks2.Text = text
5475
tecks3.Text = text
5476
end
5477
local randomrot = math.random(1,2)
5478
if randomrot == 1 then
5479
for i = 1, 50 do
5480
swait()
5481
tecks2.Text = text
5482
tecks3.Text = text
5483
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5484
tecks2.TextTransparency = tecks2.TextTransparency + .04
5485
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5486
tecks3.TextTransparency = tecks2.TextTransparency + .04
5487
end
5488
elseif randomrot == 2 then
5489
	for i = 1, 50 do
5490
swait()
5491
tecks2.Text = text
5492
tecks3.Text = text
5493
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5494
tecks2.TextTransparency = tecks2.TextTransparency + .04
5495
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5496
tecks3.TextTransparency = tecks2.TextTransparency + .04
5497
end
5498
end
5499
naeeym2:Destroy()
5500
end)
5501
chat()
5502
end
5503
5504
5505
local Create = LoadLibrary("RbxUtility").Create
5506
5507
CFuncs = {	
5508
	["Part"] = {
5509
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5510
			local Part = Create("Part"){
5511
				Parent = Parent,
5512
				Reflectance = Reflectance,
5513
				Transparency = Transparency,
5514
				CanCollide = false,
5515
				Locked = true,
5516
				BrickColor = BrickColor.new(tostring(BColor)),
5517
				Name = Name,
5518
				Size = Size,
5519
				Material = Material,
5520
			}
5521
			RemoveOutlines(Part)
5522
			return Part
5523
		end;
5524
	};
5525
	
5526
	["Mesh"] = {
5527
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5528
			local Msh = Create(Mesh){
5529
				Parent = Part,
5530
				Offset = OffSet,
5531
				Scale = Scale,
5532
			}
5533
			if Mesh == "SpecialMesh" then
5534
				Msh.MeshType = MeshType
5535
				Msh.MeshId = MeshId
5536
			end
5537
			return Msh
5538
		end;
5539
	};
5540
	
5541
	["Mesh"] = {
5542
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5543
			local Msh = Create(Mesh){
5544
				Parent = Part,
5545
				Offset = OffSet,
5546
				Scale = Scale,
5547
			}
5548
			if Mesh == "SpecialMesh" then
5549
				Msh.MeshType = MeshType
5550
				Msh.MeshId = MeshId
5551
			end
5552
			return Msh
5553
		end;
5554
	};
5555
	
5556
	["Weld"] = {
5557
		Create = function(Parent, Part0, Part1, C0, C1)
5558
			local Weld = Create("Weld"){
5559
				Parent = Parent,
5560
				Part0 = Part0,
5561
				Part1 = Part1,
5562
				C0 = C0,
5563
				C1 = C1,
5564
			}
5565
			return Weld
5566
		end;
5567
	};
5568
5569
	["Sound"] = {
5570
		Create = function(id, par, vol, pit) 
5571
			coroutine.resume(coroutine.create(function()
5572
				local S = Create("Sound"){
5573
					Volume = vol,
5574
					Pitch = pit or 1,
5575
					SoundId = id,
5576
					Parent = par or workspace,
5577
				}
5578
				wait() 
5579
				S:play() 
5580
				game:GetService("Debris"):AddItem(S, 10)
5581
			end))
5582
		end;
5583
	};
5584
5585
["LongSound"] = {
5586
		Create = function(id, par, vol, pit) 
5587
			coroutine.resume(coroutine.create(function()
5588
				local S = Create("Sound"){
5589
					Volume = vol,
5590
					Pitch = pit or 1,
5591
					SoundId = id,
5592
					Parent = par or workspace,
5593
				}
5594
				wait() 
5595
				S:play() 
5596
				game:GetService("Debris"):AddItem(S, 30)
5597
			end))
5598
		end;
5599
	};
5600
	
5601
	["ParticleEmitter"] = {
5602
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5603
			local fp = Create("ParticleEmitter"){
5604
				Parent = Parent,
5605
				Color = ColorSequence.new(Color1, Color2),
5606
				LightEmission = LightEmission,
5607
				Size = Size,
5608
				Texture = Texture,
5609
				Transparency = Transparency,
5610
				ZOffset = ZOffset,
5611
				Acceleration = Accel,
5612
				Drag = Drag,
5613
				LockedToPart = LockedToPart,
5614
				VelocityInheritance = VelocityInheritance,
5615
				EmissionDirection = EmissionDirection,
5616
				Enabled = Enabled,
5617
				Lifetime = LifeTime,
5618
				Rate = Rate,
5619
				Rotation = Rotation,
5620
				RotSpeed = RotSpeed,
5621
				Speed = Speed,
5622
				VelocitySpread = VelocitySpread,
5623
			}
5624
			return fp
5625
		end;
5626
	};
5627
5628
	CreateTemplate = {
5629
	
5630
	};
5631
}
5632
5633
5634
5635
New = function(Object, Parent, Name, Data)
5636
	local Object = Instance.new(Object)
5637
	for Index, Value in pairs(Data or {}) do
5638
		Object[Index] = Value
5639
	end
5640
	Object.Parent = Parent
5641
	Object.Name = Name
5642
	return Object
5643
end
5644
local m = Instance.new("Model",char)
5645
5646
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5647
local p = Instance.new("Part")
5648
p.TopSurface = 0
5649
p.BottomSurface = 0
5650
p.Parent = parent
5651
p.Size = Vector3.new(0.05,0.05,0.05)
5652
p.Transparency = transparency
5653
p.Reflectance = reflectance
5654
p.CanCollide = false
5655
p.Locked = true
5656
p.BrickColor = brickcolor
5657
p.Material = material
5658
return p
5659
end
5660
5661
function CreateMesh(parent,meshtype,x1,y1,z1)
5662
local mesh = Instance.new("SpecialMesh",parent)
5663
mesh.MeshType = meshtype
5664
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5665
return mesh
5666
end
5667
5668
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5669
local mesh = Instance.new("SpecialMesh",parent)
5670
mesh.MeshType = "FileMesh"
5671
mesh.MeshId = meshid
5672
mesh.Scale = Vector3.new(x1,y1,z1)
5673
return mesh
5674
end
5675
5676
5677
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5678
local mesh = Instance.new("SpecialMesh",parent)
5679
mesh.MeshType = "FileMesh"
5680
mesh.MeshId = meshid
5681
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5682
mesh.Scale = Vector3.new(x1,y1,z1)
5683
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5684
return mesh
5685
end
5686
5687
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5688
local weld = Instance.new("Weld")
5689
weld.Parent = parent
5690
weld.Part0 = part0
5691
weld.Part1 = part1
5692
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5693
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5694
return weld
5695
end
5696
5697
5698
5699
5700
---- WEAPON OR STUFF
5701
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5702
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5703
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5704
local A0 = Instance.new("Attachment",rarmor)
5705
A0.Position = Vector3.new(-2.5,0.25,0)
5706
local A1 = Instance.new("Attachment",rarmor)
5707
A1.Position = Vector3.new(-7.5,0.4,0)
5708
tl1 = Instance.new('Trail',rarmor)
5709
tl1.Attachment0 = A0
5710
tl1.Attachment1 = A1
5711
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5712
tl1.LightEmission = 1
5713
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5714
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
5715
tl1.Lifetime = 0.6
5716
tl1.Enabled = false
5717
5718
5719
5720
5721
--------------- WINGS
5722
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5723
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5724
5725
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5726
CreateMesh(wng1a,"Wedge",0.1,4,4)
5727
CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5728
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5729
CreateMesh(wng2a,"Wedge",0.1,4,4)
5730
CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5731
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5732
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5733
CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5734
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5735
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5736
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5737
------
5738
5739
5740
function lerp(object, newCFrame, alpha)
5741
  return object:lerp(newCFrame, alpha)
5742
end
5743
5744
function RemoveOutlines(part)
5745
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5746
end
5747
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5748
  local Part = Create("Part")({
5749
    Parent = Parent,
5750
    Reflectance = Reflectance,
5751
    Transparency = Transparency,
5752
    CanCollide = false,
5753
    Locked = true,
5754
    BrickColor = BrickColor.new(tostring(BColor)),
5755
    Name = Name,
5756
    Size = Size,
5757
    Material = Material
5758
  })
5759
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5760
  RemoveOutlines(Part)
5761
  return Part
5762
end
5763
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5764
  local Msh = Create(Mesh)({
5765
    Parent = Part,
5766
    Offset = OffSet,
5767
    Scale = Scale
5768
  })
5769
  if Mesh == "SpecialMesh" then
5770
    Msh.MeshType = MeshType
5771
    Msh.MeshId = MeshId
5772
  end
5773
  return Msh
5774
end
5775
function CreateWeld(Parent, Part0, Part1, C0, C1)
5776
  local Weld = Create("Weld")({
5777
    Parent = Parent,
5778
    Part0 = Part0,
5779
    Part1 = Part1,
5780
    C0 = C0,
5781
    C1 = C1
5782
  })
5783
  return Weld
5784
end
5785
5786
Player=game:GetService("Players").LocalPlayer
5787
Character=Player.Character 
5788
PlayerGui=Player.PlayerGui 
5789
Backpack=Player.Backpack 
5790
Torso=Character.Torso 
5791
Head=Character.Head 
5792
Humanoid=Character.Humanoid
5793
m=Instance.new('Model',Character)
5794
LeftArm=Character["Left Arm"] 
5795
LeftLeg=Character["Left Leg"] 
5796
RightArm=Character["Right Arm"] 
5797
RightLeg=Character["Right Leg"] 
5798
LS=Torso["Left Shoulder"] 
5799
LH=Torso["Left Hip"] 
5800
RS=Torso["Right Shoulder"] 
5801
RH=Torso["Right Hip"] 
5802
Face = Head.face
5803
Neck=Torso.Neck
5804
it=Instance.new
5805
attacktype=1
5806
vt=Vector3.new
5807
cf=CFrame.new
5808
euler=CFrame.fromEulerAnglesXYZ
5809
angles=CFrame.Angles
5810
cloaked=false
5811
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5812
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5813
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5814
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5815
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5816
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5817
RootPart=Character.HumanoidRootPart
5818
RootJoint=RootPart.RootJoint
5819
RootCF=euler(-1.57,0,3.14)
5820
attack = false 
5821
attackdebounce = false 
5822
deb=false
5823
equipped=true
5824
hand=false
5825
MMouse=nil
5826
combo=0
5827
mana=0
5828
trispeed=.2
5829
attackmode='none'
5830
local idle=0
5831
local Anim="Idle"
5832
local Effects={}
5833
local gun=false
5834
local shoot=false
5835
local sine = 0
5836
local change = 1
5837
player=nil 
5838
5839
mouse=Player:GetMouse()
5840
--save shoulders 
5841
RSH, LSH=nil, nil 
5842
--welds 
5843
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
5844
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
5845
LH=Torso["Left Hip"]
5846
RH=Torso["Right Hip"]
5847
TorsoColor=Torso.BrickColor
5848
function NoOutline(Part)
5849
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
5850
end
5851
player=Player 
5852
ch=Character
5853
RSH=ch.Torso["Right Shoulder"] 
5854
LSH=ch.Torso["Left Shoulder"] 
5855
-- 
5856
RSH.Parent=nil 
5857
LSH.Parent=nil 
5858
-- 
5859
RW.Name="Right Shoulder"
5860
RW.Part0=ch.Torso 
5861
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
5862
RW.C1=cf(0, 0.5, 0) 
5863
RW.Part1=ch["Right Arm"] 
5864
RW.Parent=ch.Torso 
5865
-- 
5866
LW.Name="Left Shoulder"
5867
LW.Part0=ch.Torso 
5868
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
5869
LW.C1=cf(0, 0.5, 0) 
5870
LW.Part1=ch["Left Arm"] 
5871
LW.Parent=ch.Torso 
5872
5873
local Stats=Instance.new("BoolValue")
5874
Stats.Name="Stats"
5875
Stats.Parent=Character
5876
local Atk=Instance.new("NumberValue")
5877
Atk.Name="Damage"
5878
Atk.Parent=Stats
5879
Atk.Value=1
5880
local Def=Instance.new("NumberValue")
5881
Def.Name="Defense"
5882
Def.Parent=Stats
5883
Def.Value=1
5884
local Speed=Instance.new("NumberValue")
5885
Speed.Name="Speed"
5886
Speed.Parent=Stats
5887
Speed.Value=1
5888
local Mvmt=Instance.new("NumberValue")
5889
Mvmt.Name="Movement"
5890
Mvmt.Parent=Stats
5891
Mvmt.Value=1
5892
5893
local donum=0
5894
 
5895
5896
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
5897
local fp=it("Part")
5898
fp.formFactor=formfactor 
5899
fp.Parent=parent
5900
fp.Reflectance=reflectance
5901
fp.Transparency=transparency
5902
fp.CanCollide=false 
5903
fp.Locked=true
5904
fp.BrickColor=brickcolor
5905
fp.Name=name
5906
fp.Size=size
5907
fp.Position=Torso.Position 
5908
NoOutline(fp)
5909
fp.Material="SmoothPlastic"
5910
fp:BreakJoints()
5911
return fp 
5912
end 
5913
 
5914
function mesh(Mesh,part,meshtype,meshid,offset,scale)
5915
local mesh=it(Mesh) 
5916
mesh.Parent=part
5917
if Mesh=="SpecialMesh" then
5918
mesh.MeshType=meshtype
5919
if meshid~="nil" then
5920
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
5921
end
5922
end
5923
mesh.Offset=offset
5924
mesh.Scale=scale
5925
return mesh
5926
end
5927
 
5928
function weld(parent,part0,part1,c0)
5929
local weld=it("Weld") 
5930
weld.Parent=parent
5931
weld.Part0=part0 
5932
weld.Part1=part1 
5933
weld.C0=c0
5934
return weld
5935
end
5936
 
5937
local Color1=Torso.BrickColor
5938
5939
local bodvel=Instance.new("BodyVelocity")
5940
local bg=Instance.new("BodyGyro")
5941
5942
function swait(num)
5943
if num==0 or num==nil then
5944
game:service'RunService'.Stepped:wait(0)
5945
else
5946
for i=0,num do
5947
game:service'RunService'.Stepped:wait(0)
5948
end
5949
end
5950
end
5951
 
5952
 
5953
so = function(id,par,vol,pit) 
5954
coroutine.resume(coroutine.create(function()
5955
local sou = Instance.new("Sound",par or workspace)
5956
sou.Volume=vol
5957
sou.Pitch=pit or 1
5958
sou.SoundId=id
5959
swait() 
5960
sou:play() 
5961
game:GetService("Debris"):AddItem(sou,6)
5962
end))
5963
end
5964
 
5965
function clerp(a,b,t) 
5966
local qa = {QuaternionFromCFrame(a)}
5967
local qb = {QuaternionFromCFrame(b)} 
5968
local ax, ay, az = a.x, a.y, a.z 
5969
local bx, by, bz = b.x, b.y, b.z
5970
local _t = 1-t
5971
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
5972
end 
5973
 
5974
function QuaternionFromCFrame(cf) 
5975
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
5976
local trace = m00 + m11 + m22 
5977
if trace > 0 then 
5978
local s = math.sqrt(1 + trace) 
5979
local recip = 0.5/s 
5980
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
5981
else 
5982
local i = 0 
5983
if m11 > m00 then
5984
i = 1
5985
end
5986
if m22 > (i == 0 and m00 or m11) then 
5987
i = 2 
5988
end 
5989
if i == 0 then 
5990
local s = math.sqrt(m00-m11-m22+1) 
5991
local recip = 0.5/s 
5992
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
5993
elseif i == 1 then 
5994
local s = math.sqrt(m11-m22-m00+1) 
5995
local recip = 0.5/s 
5996
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
5997
elseif i == 2 then 
5998
local s = math.sqrt(m22-m00-m11+1) 
5999
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
6000
end 
6001
end 
6002
end
6003
 
6004
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
6005
local xs, ys, zs = x + x, y + y, z + z 
6006
local wx, wy, wz = w*xs, w*ys, w*zs 
6007
local xx = x*xs 
6008
local xy = x*ys 
6009
local xz = x*zs 
6010
local yy = y*ys 
6011
local yz = y*zs 
6012
local zz = z*zs 
6013
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
6014
end
6015
 
6016
function QuaternionSlerp(a, b, t) 
6017
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
6018
local startInterp, finishInterp; 
6019
if cosTheta >= 0.0001 then 
6020
if (1 - cosTheta) > 0.0001 then 
6021
local theta = math.acos(cosTheta) 
6022
local invSinTheta = 1/math.sin(theta) 
6023
startInterp = math.sin((1-t)*theta)*invSinTheta 
6024
finishInterp = math.sin(t*theta)*invSinTheta  
6025
else 
6026
startInterp = 1-t 
6027
finishInterp = t 
6028
end 
6029
else 
6030
if (1+cosTheta) > 0.0001 then 
6031
local theta = math.acos(-cosTheta) 
6032
local invSinTheta = 1/math.sin(theta) 
6033
startInterp = math.sin((t-1)*theta)*invSinTheta 
6034
finishInterp = math.sin(t*theta)*invSinTheta 
6035
else 
6036
startInterp = t-1 
6037
finishInterp = t 
6038
end 
6039
end 
6040
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
6041
end
6042
6043
local function CFrameFromTopBack(at, top, back)
6044
local right = top:Cross(back)
6045
return CFrame.new(at.x, at.y, at.z,
6046
right.x, top.x, back.x,
6047
right.y, top.y, back.y,
6048
right.z, top.z, back.z)
6049
end
6050
6051
function Triangle(a, b, c)
6052
local edg1 = (c-a):Dot((b-a).unit)
6053
local edg2 = (a-b):Dot((c-b).unit)
6054
local edg3 = (b-c):Dot((a-c).unit)
6055
if edg1 <= (b-a).magnitude and edg1 >= 0 then
6056
a, b, c = a, b, c
6057
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
6058
a, b, c = b, c, a
6059
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
6060
a, b, c = c, a, b
6061
else
6062
assert(false, "unreachable")
6063
end
6064
 
6065
local len1 = (c-a):Dot((b-a).unit)
6066
local len2 = (b-a).magnitude - len1
6067
local width = (a + (b-a).unit*len1 - c).magnitude
6068
 
6069
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
6070
 
6071
local list = {}
6072
 
6073
if len1 > 0.01 then
6074
local w1 = Instance.new('WedgePart', m)
6075
game:GetService("Debris"):AddItem(w1,5)
6076
w1.Material = "SmoothPlastic"
6077
w1.FormFactor = 'Custom'
6078
w1.BrickColor = BrickColor.new("Really red")
6079
w1.Transparency = 0
6080
w1.Reflectance = 0
6081
w1.Material = "SmoothPlastic"
6082
w1.CanCollide = false
6083
local l1 = Instance.new("PointLight",w1)
6084
l1.Color = Color3.new(170,0,0)
6085
NoOutline(w1)
6086
local sz = Vector3.new(0.2, width, len1)
6087
w1.Size = sz
6088
local sp = Instance.new("SpecialMesh",w1)
6089
sp.MeshType = "Wedge"
6090
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
6091
w1:BreakJoints()
6092
w1.Anchored = true
6093
w1.Parent = workspace
6094
w1.Transparency = 0.7
6095
table.insert(Effects,{w1,"Disappear",.01})
6096
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
6097
table.insert(list,w1)
6098
end
6099
 
6100
if len2 > 0.01 then
6101
local w2 = Instance.new('WedgePart', m)
6102
game:GetService("Debris"):AddItem(w2,5)
6103
w2.Material = "SmoothPlastic"
6104
w2.FormFactor = 'Custom'
6105
w2.BrickColor = BrickColor.new("Really red")
6106
w2.Transparency = 0
6107
w2.Reflectance = 0
6108
w2.Material = "SmoothPlastic"
6109
w2.CanCollide = false
6110
local l2 = Instance.new("PointLight",w2)
6111
l2.Color = Color3.new(170,0,0)
6112
NoOutline(w2)
6113
local sz = Vector3.new(0.2, width, len2)
6114
w2.Size = sz
6115
local sp = Instance.new("SpecialMesh",w2)
6116
sp.MeshType = "Wedge"
6117
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
6118
w2:BreakJoints()
6119
w2.Anchored = true
6120
w2.Parent = workspace
6121
w2.Transparency = 0.7
6122
table.insert(Effects,{w2,"Disappear",.01})
6123
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
6124
table.insert(list,w2)
6125
end
6126
return unpack(list)
6127
end
6128
 
6129
6130
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
6131
  if hit.Parent == nil then
6132
    return
6133
  end
6134
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
6135
  for _, v in pairs(hit.Parent:children()) do
6136
    if v:IsA("Humanoid") then
6137
      h = v
6138
h.MaxHealth = 100
6139
    end
6140
  end
6141
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
6142
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
6143
      return
6144
    end
6145
    local c = Create("ObjectValue")({
6146
      Name = "creator",
6147
      Value = game:service("Players").LocalPlayer,
6148
      Parent = h
6149
    })
6150
    game:GetService("Debris"):AddItem(c, 0.5)
6151
    if HitSound ~= nil and HitPitch ~= nil then
6152
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
6153
    end
6154
    local Damage = math.random(minim, maxim)
6155
    local blocked = false
6156
    local block = hit.Parent:findFirstChild("Block")
6157
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
6158
      blocked = true
6159
      block.Value = block.Value - 1
6160
      print(block.Value)
6161
    end
6162
    if blocked == false then
6163
      HitHealth = 0
6164
h.MaxHealth = 100
6165
      h.Health = 0
6166
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
6167
        print("gained kill")
6168
dmg(h.Parent)
6169
      end
6170
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6171
    else
6172
      h.Health = h.Health - Damage / 2
6173
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6174
    end
6175
    if Type == "Knockdown" then
6176
      local hum = hit.Parent.Humanoid
6177
      hum.PlatformStand = true
6178
      coroutine.resume(coroutine.create(function(HHumanoid)
6179
        swait(1)
6180
        HHumanoid.PlatformStand = false
6181
      end), hum)
6182
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
6183
      local bodvol = Create("BodyVelocity")({
6184
        velocity = angle * knockback,
6185
        P = 5000,
6186
        maxForce = Vector3.new(8000, 8000, 8000),
6187
        Parent = hit
6188
      })
6189
      local rl = Create("BodyAngularVelocity")({
6190
        P = 3000,
6191
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
6192
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
6193
        Parent = hit
6194
      })
6195
      game:GetService("Debris"):AddItem(bodvol, 0.5)
6196
      game:GetService("Debris"):AddItem(rl, 0.5)
6197
    elseif Type == "Normal" then
6198
      local vp = Create("BodyVelocity")({
6199
        P = 500,
6200
        maxForce = Vector3.new(math.huge, 0, math.huge),
6201
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6202
      })
6203
      if knockback > 0 then
6204
        vp.Parent = hit.Parent.Torso
6205
      end
6206
      game:GetService("Debris"):AddItem(vp, 0.5)
6207
    elseif Type == "Up" then
6208
      local bodyVelocity = Create("BodyVelocity")({
6209
        velocity = Vector3.new(0, 20, 0),
6210
        P = 5000,
6211
        maxForce = Vector3.new(8000, 8000, 8000),
6212
        Parent = hit
6213
      })
6214
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6215
      local bodyVelocity = Create("BodyVelocity")({
6216
        velocity = Vector3.new(0, 20, 0),
6217
        P = 5000,
6218
        maxForce = Vector3.new(8000, 8000, 8000),
6219
        Parent = hit
6220
      })
6221
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6222
    elseif Type == "Leech" then
6223
      local hum = hit.Parent.Humanoid
6224
      if hum ~= nil then
6225
        for i = 0, 2 do
6226
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6227
        end
6228
        Humanoid.Health = math.huge
6229
      end
6230
    elseif Type == "UpKnock" then
6231
      local hum = hit.Parent.Humanoid
6232
      hum.PlatformStand = true
6233
      if hum ~= nil then
6234
        hitr = true
6235
      end
6236
      coroutine.resume(coroutine.create(function(HHumanoid)
6237
        swait(5)
6238
        HHumanoid.PlatformStand = false
6239
        hitr = false
6240
      end), hum)
6241
      local bodyVelocity = Create("BodyVelocity")({
6242
        velocity = Vector3.new(0, 20, 0),
6243
        P = 5000,
6244
        maxForce = Vector3.new(8000, 8000, 8000),
6245
        Parent = hit
6246
      })
6247
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6248
      local bodyVelocity = Create("BodyVelocity")({
6249
        velocity = Vector3.new(0, 20, 0),
6250
        P = 5000,
6251
        maxForce = Vector3.new(8000, 8000, 8000),
6252
        Parent = hit
6253
      })
6254
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6255
    elseif Type == "Snare" then
6256
      local bp = Create("BodyPosition")({
6257
        P = 2000,
6258
        D = 100,
6259
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6260
        position = hit.Parent.Torso.Position,
6261
        Parent = hit.Parent.Torso
6262
      })
6263
      game:GetService("Debris"):AddItem(bp, 1)
6264
    elseif Type == "Slashnare" then
6265
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6266
      for i = 1, math.random(4, 5) do
6267
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6268
      end
6269
      local bp = Create("BodyPosition")({
6270
        P = 2000,
6271
        D = 100,
6272
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6273
        position = hit.Parent.Torso.Position,
6274
        Parent = hit.Parent.Torso
6275
      })
6276
      game:GetService("Debris"):AddItem(bp, 1)
6277
    elseif Type == "Spike" then
6278
      CreateBigIceSword(hit.Parent.Torso.CFrame)
6279
      local bp = Create("BodyPosition")({
6280
        P = 2000,
6281
        D = 100,
6282
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6283
        position = hit.Parent.Torso.Position,
6284
        Parent = hit.Parent.Torso
6285
      })
6286
      game:GetService("Debris"):AddItem(bp, 1)
6287
    elseif Type == "Freeze" then
6288
      local BodPos = Create("BodyPosition")({
6289
        P = 50000,
6290
        D = 1000,
6291
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6292
        position = hit.Parent.Torso.Position,
6293
        Parent = hit.Parent.Torso
6294
      })
6295
      local BodGy = Create("BodyGyro")({
6296
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6297
        P = 20000,
6298
        Parent = hit.Parent.Torso,
6299
        cframe = hit.Parent.Torso.CFrame
6300
      })
6301
      hit.Parent.Torso.Anchored = true
6302
      coroutine.resume(coroutine.create(function(Part)
6303
        swait(1.5)
6304
        Part.Anchored = false
6305
      end), hit.Parent.Torso)
6306
      game:GetService("Debris"):AddItem(BodPos, 3)
6307
      game:GetService("Debris"):AddItem(BodGy, 3)
6308
    end
6309
    local debounce = Create("BoolValue")({
6310
      Name = "DebounceHit",
6311
      Parent = hit.Parent,
6312
      Value = true
6313
    })
6314
    game:GetService("Debris"):AddItem(debounce, Delay)
6315
    c = Instance.new("ObjectValue")
6316
    c.Name = "creator"
6317
    c.Value = Player
6318
    c.Parent = h
6319
    game:GetService("Debris"):AddItem(c, 0.5)
6320
  end
6321
end
6322
function ShowDamage(Pos, Text, Time, Color)
6323
  local Rate = 0.1
6324
  local Pos = Pos or Vector3.new(0, 0, 0)
6325
  local Text = Text or ""
6326
  local Time = Time or 2
6327
  local Color = Color or Color3.new(1, 0, 1)
6328
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6329
  EffectPart.Anchored = true
6330
  local BillboardGui = Create("BillboardGui")({
6331
    Size = UDim2.new(3, 0, 3, 0),
6332
    Adornee = EffectPart,
6333
    Parent = EffectPart
6334
  })
6335
  local TextLabel = Create("TextLabel")({
6336
    BackgroundTransparency = 1,
6337
    Size = UDim2.new(1, 0, 1, 0),
6338
    Text = Text,
6339
    TextColor3 = Color3.new(1,1,1),
6340
    TextStrokeColor3 = Color3.new(0,0,0),
6341
    TextStrokeTransparency = 0.25,
6342
    TextScaled = true,
6343
    Font = Enum.Font.Fantasy,
6344
    TextSize = 24,
6345
    Parent = BillboardGui
6346
  })
6347
  game.Debris:AddItem(EffectPart, Time + 0.1)
6348
  EffectPart.Parent = game:GetService("Workspace")
6349
  delay(0, function()
6350
    local Frames = Time / Rate
6351
    for Frame = 1, Frames do
6352
      swait(Rate)
6353
      local Percent = Frame / Frames
6354
      TextLabel.Text = Text
6355
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
6356
    end
6357
    for Frame = 1, Frames do
6358
      swait(Rate)
6359
      local Percent = Frame / Frames
6360
      TextLabel.Text = Text
6361
    end
6362
    for Frame = 1, Frames do
6363
      swait(Rate)
6364
      local Percent = Frame / Frames
6365
      TextLabel.TextTransparency = Percent
6366
      TextLabel.Text = Text
6367
      TextLabel.TextStrokeTransparency = Percent
6368
    end
6369
    if EffectPart and EffectPart.Parent then
6370
      EffectPart:Destroy()
6371
    end
6372
  end)
6373
end
6374
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
6375
  for _, c in pairs(workspace:children()) do
6376
    local hum = c:findFirstChildOfClass("Humanoid")
6377
    if hum ~= nil then
6378
      local head = c:findFirstChild("Torso")
6379
      if head ~= nil then
6380
        local targ = head.Position - Part.Position
6381
        local mag = targ.magnitude
6382
        if magni >= mag and c.Name ~= Player.Name then
6383
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6384
        end
6385
      end
6386
      local head = c:findFirstChild("UpperTorso")
6387
      if head ~= nil then
6388
        local targ = head.Position - Part.Position
6389
        local mag = targ.magnitude
6390
        if magni >= mag and c.Name ~= Player.Name then
6391
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6392
        end
6393
      end
6394
    end
6395
  end
6396
end
6397
6398
6399
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6400
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6401
end 
6402
----
6403
6404
function dmg(dude)
6405
if dude.Name ~= Character and instant == true then
6406
	dude.Parent = nil
6407
end
6408
if dude.Name ~= Character and instant == false then
6409
local bgf = Instance.new("BodyGyro",dude.Head)
6410
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6411
--[[local val = Instance.new("BoolValue",dude)
6412
val.Name = "IsHit"]]--
6413
local ds = coroutine.wrap(function()
6414
dude:WaitForChild("Head"):BreakJoints()
6415
dude:WaitForChild("Character"):BreakJoints()
6416
for i, v in pairs(dude:GetChildren()) do
6417
if v:IsA("Part") or v:IsA("MeshPart") then
6418
v.Name = "DEMINISHED"
6419
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
6420
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
6421
for i = 0, 1 do
6422
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6423
end
6424
end
6425
end
6426
wait(0.5)
6427
targetted = nil
6428
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
6429
coroutine.resume(coroutine.create(function()
6430
for i, v in pairs(dude:GetChildren()) do
6431
if v:IsA("Accessory") then
6432
v:Destroy()
6433
end
6434
if v:IsA("Humanoid") then
6435
v:Destroy()
6436
end
6437
if v:IsA("CharacterMesh") then
6438
v:Destroy()
6439
end
6440
if v:IsA("Model") then
6441
v:Destroy()
6442
end
6443
if v:IsA("Part") or v:IsA("MeshPart") then
6444
for x, o in pairs(v:GetChildren()) do
6445
if o:IsA("Decal") then
6446
o:Destroy()
6447
end
6448
end
6449
coroutine.resume(coroutine.create(function()
6450
v.Material = "Neon"
6451
v.CanCollide = false
6452
v.Anchored = false
6453
local bld = Instance.new("ParticleEmitter",v)
6454
bld.LightEmission = 1
6455
bld.Texture = "rbxassetid://363275192" ---284205403
6456
bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
6457
bld.Rate = 500
6458
bld.Lifetime = NumberRange.new(1)
6459
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
6460
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
6461
bld.Speed = NumberRange.new(2,5)
6462
bld.VelocitySpread = 50000
6463
bld.Rotation = NumberRange.new(-500,500)
6464
bld.RotSpeed = NumberRange.new(-500,500)
6465
        local sbs = Instance.new("BodyPosition", v)
6466
        sbs.P = 3000
6467
        sbs.D = 1000
6468
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6469
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
6470
v.Color = BrickColor.new("Royal purple").Color
6471
coroutine.resume(coroutine.create(function()
6472
for i = 0, 49 do
6473
swait(1)
6474
v:BreakJoints()
6475
v.Transparency = v.Transparency + 0.02
6476
end
6477
v:BreakJoints()
6478
for i = 0, 4 do
6479
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
6480
end
6481
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6482
CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
6483
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
6484
bld.Speed = NumberRange.new(10,25)
6485
bld.Drag = 5
6486
bld.Acceleration = vt(0,2,0)
6487
wait(0.5)
6488
bld.Enabled = false
6489
wait(4)
6490
coroutine.resume(coroutine.create(function()
6491
for i = 0, 99 do
6492
swait()
6493
v:Destroy()
6494
dude:Destroy()
6495
end
6496
end))
6497
end))
6498
end))
6499
end
6500
end
6501
end))
6502
end)
6503
ds()
6504
end
6505
end
6506
6507
function sphere(bonuspeed,type,pos,scale,value,color)
6508
local type = type
6509
local rng = Instance.new("Part", char)
6510
        rng.Anchored = true
6511
        rng.BrickColor = color
6512
        rng.CanCollide = false
6513
        rng.FormFactor = 3
6514
        rng.Name = "Ring"
6515
        rng.Material = "Neon"
6516
        rng.Size = Vector3.new(1, 1, 1)
6517
        rng.Transparency = 0
6518
        rng.TopSurface = 0
6519
        rng.BottomSurface = 0
6520
        rng.CFrame = pos
6521
        local rngm = Instance.new("SpecialMesh", rng)
6522
        rngm.MeshType = "Sphere"
6523
rngm.Scale = scale
6524
if rainbowmode == true then
6525
rng.Color = Color3.new(r/255,g/255,b/255)
6526
end
6527
local scaler2 = 1
6528
if type == "Add" then
6529
scaler2 = 1*value
6530
elseif type == "Divide" then
6531
scaler2 = 1/value
6532
end
6533
coroutine.resume(coroutine.create(function()
6534
for i = 0,10/bonuspeed,0.1 do
6535
swait()
6536
if rainbowmode == true then
6537
rng.Color = Color3.new(r/255,g/255,b/255)
6538
end
6539
if type == "Add" then
6540
scaler2 = scaler2 - 0.01*value/bonuspeed
6541
elseif type == "Divide" then
6542
scaler2 = scaler2 - 0.01/value*bonuspeed
6543
end
6544
if chaosmode == true then
6545
rng.BrickColor = BrickColor.random()
6546
end
6547
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6548
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6549
end
6550
rng:Destroy()
6551
end))
6552
end
6553
6554
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6555
local type = type
6556
local rng = Instance.new("Part", char)
6557
        rng.Anchored = true
6558
        rng.BrickColor = color
6559
        rng.Color = color3
6560
        rng.CanCollide = false
6561
        rng.FormFactor = 3
6562
        rng.Name = "Ring"
6563
        rng.Material = "Neon"
6564
        rng.Size = Vector3.new(1, 1, 1)
6565
        rng.Transparency = 0
6566
        rng.TopSurface = 0
6567
        rng.BottomSurface = 0
6568
        rng.CFrame = pos
6569
        local rngm = Instance.new("SpecialMesh", rng)
6570
        rngm.MeshType = "Sphere"
6571
rngm.Scale = scale
6572
local scaler2 = 1
6573
local scaler2b = 1
6574
local scaler2c = 1
6575
if type == "Add" then
6576
scaler2 = 1*value
6577
scaler2b = 1*value2
6578
scaler2c = 1*value3
6579
elseif type == "Divide" then
6580
scaler2 = 1/value
6581
scaler2b = 1/value2
6582
scaler2c = 1/value3
6583
end
6584
coroutine.resume(coroutine.create(function()
6585
for i = 0,10/bonuspeed,0.1 do
6586
swait()
6587
if type == "Add" then
6588
scaler2 = scaler2 - 0.01*value/bonuspeed
6589
scaler2b = scaler2b - 0.01*value/bonuspeed
6590
scaler2c = scaler2c - 0.01*value/bonuspeed
6591
elseif type == "Divide" then
6592
scaler2 = scaler2 - 0.01/value*bonuspeed
6593
scaler2b = scaler2b - 0.01/value*bonuspeed
6594
scaler2c = scaler2c - 0.01/value*bonuspeed
6595
end
6596
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6597
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6598
end
6599
rng:Destroy()
6600
end))
6601
end
6602
6603
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6604
local type = type
6605
local rng = Instance.new("Part", char)
6606
        rng.Anchored = true
6607
        rng.BrickColor = color
6608
        rng.Color = color3
6609
        rng.CanCollide = false
6610
        rng.FormFactor = 3
6611
        rng.Name = "Ring"
6612
        rng.Material = "Neon"
6613
        rng.Size = Vector3.new(1, 1, 1)
6614
        rng.Transparency = 0
6615
        rng.TopSurface = 0
6616
        rng.BottomSurface = 0
6617
        rng.CFrame = pos
6618
        local rngm = Instance.new("SpecialMesh", rng)
6619
        rngm.MeshType = "Brick"
6620
rngm.Scale = scale
6621
local scaler2 = 1
6622
local scaler2b = 1
6623
local scaler2c = 1
6624
if type == "Add" then
6625
scaler2 = 1*value
6626
scaler2b = 1*value2
6627
scaler2c = 1*value3
6628
elseif type == "Divide" then
6629
scaler2 = 1/value
6630
scaler2b = 1/value2
6631
scaler2c = 1/value3
6632
end
6633
coroutine.resume(coroutine.create(function()
6634
for i = 0,10/bonuspeed,0.1 do
6635
swait()
6636
if type == "Add" then
6637
scaler2 = scaler2 - 0.01*value/bonuspeed
6638
scaler2b = scaler2b - 0.01*value/bonuspeed
6639
scaler2c = scaler2c - 0.01*value/bonuspeed
6640
elseif type == "Divide" then
6641
scaler2 = scaler2 - 0.01/value*bonuspeed
6642
scaler2b = scaler2b - 0.01/value*bonuspeed
6643
scaler2c = scaler2c - 0.01/value*bonuspeed
6644
end
6645
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6646
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6647
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6648
end
6649
rng:Destroy()
6650
end))
6651
end
6652
6653
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6654
local type = type
6655
local rng = Instance.new("Part", char)
6656
        rng.Anchored = true
6657
        rng.BrickColor = color
6658
        rng.Color = color3
6659
        rng.CanCollide = false
6660
        rng.FormFactor = 3
6661
        rng.Name = "Ring"
6662
        rng.Material = "Neon"
6663
        rng.Size = Vector3.new(1, 1, 1)
6664
        rng.Transparency = 0
6665
        rng.TopSurface = 0
6666
        rng.BottomSurface = 0
6667
        rng.CFrame = pos
6668
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6669
        local rngm = Instance.new("SpecialMesh", rng)
6670
        rngm.MeshType = "Sphere"
6671
rngm.Scale = vt(x1,y1,z1)
6672
if rainbowmode == true then
6673
rng.Color = Color3.new(r/255,g/255,b/255)
6674
end
6675
local scaler2 = 1
6676
local speeder = FastSpeed
6677
if type == "Add" then
6678
scaler2 = 1*value
6679
elseif type == "Divide" then
6680
scaler2 = 1/value
6681
end
6682
coroutine.resume(coroutine.create(function()
6683
for i = 0,10/bonuspeed,0.1 do
6684
swait()
6685
if rainbowmode == true then
6686
rng.Color = Color3.new(r/255,g/255,b/255)
6687
end
6688
if type == "Add" then
6689
scaler2 = scaler2 - 0.01*value/bonuspeed
6690
elseif type == "Divide" then
6691
scaler2 = scaler2 - 0.01/value*bonuspeed
6692
end
6693
if chaosmode == true then
6694
rng.BrickColor = BrickColor.random()
6695
end
6696
speeder = speeder - 0.01*FastSpeed*bonuspeed
6697
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6698
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6699
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6700
end
6701
rng:Destroy()
6702
end))
6703
end
6704
6705
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6706
local type = type
6707
local rng = Instance.new("Part", char)
6708
        rng.Anchored = true
6709
        rng.BrickColor = color
6710
        rng.CanCollide = false
6711
        rng.FormFactor = 3
6712
        rng.Name = "Ring"
6713
        rng.Material = "Neon"
6714
        rng.Size = Vector3.new(1, 1, 1)
6715
        rng.Transparency = 0
6716
if typeoftrans == "In" then
6717
rng.Transparency = 1
6718
end
6719
        rng.TopSurface = 0
6720
        rng.BottomSurface = 0
6721
        rng.CFrame = pos
6722
        local rngm = Instance.new("SpecialMesh", rng)
6723
        rngm.MeshType = "FileMesh"
6724
rngm.MeshId = "rbxassetid://20329976"
6725
rngm.Scale = scale
6726
local scaler2 = 1
6727
local scaler2b = 1
6728
if type == "Add" then
6729
scaler2 = 1*value
6730
scaler2b = 1*value2
6731
elseif type == "Divide" then
6732
scaler2 = 1/value
6733
scaler2b = 1/value2
6734
end
6735
local randomrot = math.random(1,2)
6736
coroutine.resume(coroutine.create(function()
6737
for i = 0,10/bonuspeed,0.1 do
6738
swait()
6739
if type == "Add" then
6740
scaler2 = scaler2 - 0.01*value/bonuspeed
6741
scaler2b = scaler2b - 0.01*value/bonuspeed
6742
elseif type == "Divide" then
6743
scaler2 = scaler2 - 0.01/value*bonuspeed
6744
scaler2b = scaler2b - 0.01/value*bonuspeed
6745
end
6746
if randomrot == 1 then
6747
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6748
elseif randomrot == 2 then
6749
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6750
end
6751
if typeoftrans == "Out" then
6752
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6753
elseif typeoftrans == "In" then
6754
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6755
end
6756
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6757
end
6758
rng:Destroy()
6759
end))
6760
end
6761
6762
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6763
local type = type
6764
local rotenable = rotatingop
6765
local rng = Instance.new("Part", char)
6766
        rng.Anchored = true
6767
        rng.BrickColor = color
6768
        rng.CanCollide = false
6769
        rng.FormFactor = 3
6770
        rng.Name = "Ring"
6771
        rng.Material = "Neon"
6772
        rng.Size = Vector3.new(1, 1, 1)
6773
        rng.Transparency = 0
6774
if typeoftrans == "In" then
6775
rng.Transparency = 1
6776
end
6777
        rng.TopSurface = 0
6778
        rng.BottomSurface = 0
6779
        rng.CFrame = pos
6780
        local rngm = Instance.new("SpecialMesh", rng)
6781
        rngm.MeshType = "FileMesh"
6782
if typeofshape == "Normal" then
6783
rngm.MeshId = "rbxassetid://662586858"
6784
elseif typeofshape == "Round" then
6785
rngm.MeshId = "rbxassetid://662585058"
6786
end
6787
rngm.Scale = scale
6788
local scaler2 = 1/10
6789
if type == "Add" then
6790
scaler2 = 1*value/10
6791
elseif type == "Divide" then
6792
scaler2 = 1/value/10
6793
end
6794
local randomrot = math.random(1,2)
6795
coroutine.resume(coroutine.create(function()
6796
for i = 0,10/bonuspeed,0.1 do
6797
swait()
6798
if type == "Add" then
6799
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6800
elseif type == "Divide" then
6801
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6802
end
6803
if rotenable == true then
6804
if randomrot == 1 then
6805
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6806
elseif randomrot == 2 then
6807
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6808
end
6809
end
6810
if typeoftrans == "Out" then
6811
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6812
elseif typeoftrans == "In" then
6813
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6814
end
6815
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6816
end
6817
rng:Destroy()
6818
end))
6819
end
6820
6821
function FindNearestTorso(Position, Distance, SinglePlayer)
6822
	if SinglePlayer then
6823
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6824
	end
6825
	local List = {}
6826
	for i, v in pairs(workspace:GetChildren()) do
6827
		if v:IsA("Model") then
6828
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6829
				if v ~= Character then
6830
					if (v.Head.Position - Position).magnitude <= Distance then
6831
						table.insert(List, v)
6832
					end 
6833
				end 
6834
			end 
6835
		end 
6836
	end
6837
	return List
6838
end
6839
6840
6841
local dashing = false
6842
local floatmode = false
6843
local OWS = hum.WalkSpeed
6844
local equipped = false
6845
Humanoid.Name = "NEPTUNIA"
6846
Humanoid.MaxHealth = math.huge
6847
Humanoid.Health = math.huge
6848
Instance.new("ForceField",char).Visible = false
6849
Humanoid.Animator.Parent = nil
6850
------------------
6851
function equip()
6852
	attack = true
6853
	equipped = true
6854
	hum.WalkSpeed = 0
6855
tl1.Enabled = true
6856
for i = 0, 0.001 do
6857
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
6858
end
6859
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
6860
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
6861
CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
6862
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6863
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6864
	for i = 0, 0.001, 0.01 do
6865
		swait()
6866
hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
6867
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6868
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
6869
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
6870
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6871
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
6872
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
6873
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
6874
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
6875
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
6876
end
6877
hum.CameraOffset = vt(0,0,0)
6878
weaponweld.Part0 = rarm
6879
for i = 0, 2, 0.1 do
6880
		swait()
6881
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6882
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6883
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6884
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6885
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6886
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6887
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6888
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6889
end
6890
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6891
hitb.Anchored = true
6892
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6893
MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
6894
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
6895
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6896
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6897
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6898
for i = 0, 2, 0.1 do
6899
		swait()
6900
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6901
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6902
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6903
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6904
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6905
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6906
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6907
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6908
end
6909
hitb:Destroy()
6910
hum.WalkSpeed = 24
6911
OWS = hum.WalkSpeed
6912
	attack = false
6913
end
6914
6915
function unequip()
6916
	attack = true
6917
	equipped = false
6918
	hum.WalkSpeed = 0
6919
hum.WalkSpeed = 16
6920
OWS = hum.WalkSpeed
6921
tl1.Enabled = false
6922
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
6923
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
6924
weaponweld.Part0 = tors
6925
	attack = false
6926
end
6927
6928
------------------
6929
function attackone()
6930
attack = true
6931
hum.WalkSpeed = 4
6932
for i = 0, 2, 0.1 do
6933
		swait()
6934
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6935
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6936
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6937
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6938
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6939
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6940
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6941
end
6942
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6943
hitb.Anchored = true
6944
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6945
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6946
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6947
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6948
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6949
for i = 0, 1, 0.1 do
6950
		swait()
6951
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6952
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6953
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6954
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6955
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6956
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6957
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6958
end
6959
hitb:Destroy()
6960
attack = false
6961
hum.WalkSpeed = 24
6962
end
6963
function attacktwo()
6964
attack = true
6965
hum.WalkSpeed = 4
6966
for i = 0, 1, 0.1 do
6967
		swait()
6968
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6969
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
6970
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6971
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
6972
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6973
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
6974
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
6975
end
6976
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6977
hitb.Anchored = true
6978
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6979
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6980
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6981
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6982
for i = 0, 1, 0.1 do
6983
		swait()
6984
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6985
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
6986
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
6987
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
6988
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
6989
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6990
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
6991
end
6992
attack = false
6993
hum.WalkSpeed = 24
6994
end
6995
function attackthree()
6996
attack = true
6997
hum.WalkSpeed = 4
6998
for i = 0, 1, 0.1 do
6999
		swait()
7000
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
7001
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
7002
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7003
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
7004
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
7005
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
7006
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
7007
end
7008
for x = 0, 2 do
7009
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
7010
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
7011
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7012
hitb.Anchored = true
7013
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
7014
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
7015
for i = 0, 1, 0.6 do
7016
		swait()
7017
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7018
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7019
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7020
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7021
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7022
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7023
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
7024
end
7025
for i = 0, 1, 0.6 do
7026
		swait()
7027
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7028
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7029
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7030
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7031
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7032
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7033
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
7034
end
7035
for i = 0, 1, 0.6 do
7036
		swait()
7037
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7038
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7039
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7040
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7041
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7042
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7043
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
7044
end
7045
for i = 0, 1, 0.6 do
7046
		swait()
7047
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7048
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7049
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7050
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7051
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7052
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7053
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7054
end
7055
end
7056
attack = false
7057
hum.WalkSpeed = 24
7058
end
7059
------------------
7060
function spinnyblade()
7061
attack = true
7062
hum.WalkSpeed = 1
7063
hum.JumpPower = 0
7064
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
7065
local bgui = Instance.new("BillboardGui",root)
7066
bgui.Size = UDim2.new(25, 0, 25, 0)
7067
local imgc = Instance.new("ImageLabel",bgui)
7068
imgc.BackgroundTransparency = 1
7069
imgc.ImageTransparency = 1
7070
imgc.Size = UDim2.new(1,0,1,0)
7071
imgc.Image = "rbxassetid://997291547"
7072
imgc.ImageColor3 = Color3.new(0,0.5,1)
7073
local imgc2 = imgc:Clone()
7074
imgc2.Parent = bgui
7075
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
7076
imgc2.Size = UDim2.new(2,0,2,0)
7077
imgc2.ImageColor3 = Color3.new(0.5,0,1)
7078
for i = 0, 10, 0.1 do
7079
		swait()
7080
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
7081
imgc.Rotation = imgc.Rotation + 1
7082
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
7083
imgc2.Rotation = imgc2.Rotation - 1
7084
bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
7085
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
7086
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7087
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7088
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7089
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7090
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
7091
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
7092
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
7093
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
7094
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
7095
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7096
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
7097
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7098
end
7099
imgc.ImageTransparency = 1
7100
hum.CameraOffset = vt(0,0,0)
7101
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
7102
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
7103
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
7104
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
7105
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
7106
for i = 0, 9 do
7107
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
7108
end
7109
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
7110
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
7111
for x = 0, 14 do
7112
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
7113
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
7114
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7115
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7116
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7117
for i = 0, 1, 0.6 do
7118
		swait()
7119
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7120
root.CFrame = root.CFrame + root.CFrame.lookVector*2
7121
root.Velocity = vt(0,0,0)
7122
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7123
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7124
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
7125
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7126
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7127
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7128
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7129
end
7130
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7131
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7132
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7133
for i = 0, 1, 0.6 do
7134
		swait()
7135
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7136
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7137
root.Velocity = vt(0,0,0)
7138
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7139
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7140
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7141
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7142
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7143
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7144
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7145
end
7146
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7147
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7148
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7149
for i = 0, 1, 0.6 do
7150
		swait()
7151
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7152
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7153
root.Velocity = vt(0,0,0)
7154
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7155
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7156
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
7157
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7158
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7159
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7160
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7161
end
7162
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7163
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7164
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7165
for i = 0, 1, 0.6 do
7166
		swait()
7167
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7168
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7169
root.Velocity = vt(0,0,0)
7170
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7171
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7172
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
7173
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7174
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7175
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7176
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7177
end
7178
end
7179
hum.WalkSpeed = 0
7180
for i = 0, 5, 0.1 do
7181
		swait()
7182
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7183
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
7184
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
7185
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
7186
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
7187
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
7188
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
7189
end
7190
bgui:Destroy()
7191
attack = false
7192
hum.WalkSpeed = 24
7193
hum.JumpPower = 50
7194
end
7195
7196
function eightbitmegablade()
7197
attack = false
7198
hum.WalkSpeed = 0
7199
hum.JumpPower = 0
7200
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7201
local OverCut = false
7202
--cam.CameraSubject = Humanoid
7203
--cam.CameraType = "Scriptable"
7204
coroutine.resume(coroutine.create(function()
7205
while true do
7206
swait(0.000000000000000000000000000000000000001)
7207
if OverCut == false then
7208
--cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7209
else
7210
break
7211
end
7212
end
7213
end))
7214
for i = 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001 do
7215
swait(0.000000000000000000000000000000000000001)
7216
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7217
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7218
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
7219
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7220
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7221
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7222
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7223
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7224
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7225
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7226
end
7227
OverCut = true
7228
local orb = Instance.new("Part", char)
7229
orb.Anchored = true
7230
orb.BrickColor = BrickColor.new("Toothpaste")
7231
orb.CanCollide = false
7232
orb.FormFactor = 3
7233
orb.Name = "Ring"
7234
orb.Material = "Neon"
7235
orb.Size = Vector3.new(1, 1, 1)
7236
orb.Transparency = 0.5
7237
orb.TopSurface = 0
7238
orb.BottomSurface = 0
7239
local orbm = Instance.new("SpecialMesh", orb)
7240
orbm.MeshType = "FileMesh"
7241
orbm.MeshId = "rbxassetid://361629844"
7242
orbm.Scale = vt(30,60,60)
7243
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7244
for i = 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001 do
7245
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
7246
end
7247
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7248
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7249
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7250
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7251
local a = Instance.new("Part",workspace)
7252
a.Name = "Direction"	
7253
a.Anchored = true
7254
a.Transparency = 1
7255
a.CanCollide = false
7256
local ray = Ray.new(
7257
orb.CFrame.p,                           -- origin
7258
(mouse.Hit.p - orb.CFrame.p).unit * 500000000 -- direction
7259
) 
7260
local ignore = orb
7261
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7262
a.BottomSurface = 10
7263
a.TopSurface = 10
7264
local distance = (orb.CFrame.p - position).magnitude
7265
a.Size = Vector3.new(0.1, 0.1, 0.1)
7266
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7267
orb.CFrame = a.CFrame
7268
for i = 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001 do
7269
swait(0.000000000000000000000000000000000000001)
7270
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7271
ray = Ray.new(
7272
orb.CFrame.p,                           -- origin
7273
(mouse.Hit.p - orb.CFrame.p).unit * 500000000 -- direction
7274
) 
7275
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7276
distance = (orb.CFrame.p - position).magnitude
7277
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7278
orb.CFrame = a.CFrame
7279
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7280
--cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7281
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7282
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7283
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7284
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7285
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7286
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7287
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7288
end
7289
cam.CameraType = "Custom"
7290
orb.Anchored = false
7291
a:Destroy()
7292
local bv = Instance.new("BodyVelocity")
7293
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7294
bv.velocity = orb.CFrame.lookVector*1000
7295
bv.Parent = orb
7296
local hitted = false
7297
CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
7298
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
7299
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
7300
coroutine.resume(coroutine.create(function()
7301
while true do
7302
swait(0.000000000000000000000000000000000000001)
7303
if hitted == false and orb.Parent ~= nil then
7304
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
7305
elseif hitted == true and orb.Parent == nil then
7306
break
7307
end
7308
end
7309
end))
7310
orb.Touched:connect(function(hit) 
7311
if hitted == false and hit.Parent ~= char then
7312
hitted = true
7313
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7314
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7315
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7316
for i = 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001 do
7317
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
7318
end
7319
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
7320
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
7321
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7322
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7323
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7324
orb.Anchored = true
7325
orb.Transparency = 1
7326
coroutine.resume(coroutine.create(function()
7327
for i = 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001, 0.000000000000000000000000000000000000001 do
7328
swait(0.000000000000000000000000000000000000001)
7329
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
7330
--hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7331
end
7332
hum.CameraOffset = vt(0,0,0)
7333
end))
7334
wait(0.000000000000000000000000000000000000001)
7335
orb:Destroy()
7336
end
7337
end)
7338
game:GetService("Debris"):AddItem(orb, 10)
7339
for i = 0, 2, 0.1 do
7340
swait(0.000000000000000000000000000000000000001)
7341
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7342
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7343
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7344
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7345
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7346
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7347
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7348
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7349
end
7350
attack = false
7351
hum.WalkSpeed = 24
7352
hum.JumpPower = 50
7353
end
7354
7355
function bladespinagain()
7356
attack = true
7357
hum.WalkSpeed = 4
7358
hum.JumpPower = 0
7359
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7360
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7361
for x = 0, 9 do
7362
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7363
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7364
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7365
for i = 0, 1, 0.6 do
7366
		swait()
7367
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7368
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7369
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7370
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7371
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7372
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7373
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7374
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7375
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7376
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7377
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7378
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7379
end
7380
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7381
for i = 0, 1, 0.6 do
7382
		swait()
7383
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7384
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7385
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7386
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7387
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7388
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7389
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7390
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7391
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7392
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7393
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7394
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7395
end
7396
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7397
for i = 0, 1, 0.6 do
7398
		swait()
7399
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7400
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7401
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7402
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7403
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7404
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7405
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7406
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7407
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7408
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7409
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7410
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7411
end
7412
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7413
for i = 0, 1, 0.6 do
7414
		swait()
7415
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7416
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7417
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7418
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7419
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7420
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7421
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7422
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7423
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7424
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7425
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7426
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
7427
end
7428
end
7429
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7430
hitb.Anchored = true
7431
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7432
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7433
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7434
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7435
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7436
for i = 0, 24 do
7437
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
7438
end
7439
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7440
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7441
CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
7442
CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
7443
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7444
for i = 0, 2, 0.1 do
7445
		swait()
7446
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7447
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7448
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7449
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7450
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7451
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7452
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7453
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7454
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7455
end
7456
hum.CameraOffset = vt(0,0,0)
7457
hitb:Destroy()
7458
attack = false
7459
hum.WalkSpeed = 24
7460
hum.JumpPower = 50
7461
end
7462
7463
function superjump()
7464
attack = true
7465
hum.WalkSpeed = 0
7466
hum.JumpPower = 0
7467
wng1a.Transparency = wng1a.Transparency - 1
7468
wng1b.Transparency = wng1b.Transparency - 1
7469
wng2a.Transparency = wng2a.Transparency - 1
7470
wng2b.Transparency = wng2b.Transparency - 1
7471
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7472
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7473
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
7474
for i = 0, 2, 0.1 do
7475
		swait()
7476
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7477
root.Velocity = vt(0,0,0)
7478
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
7479
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7480
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7481
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7482
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7483
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7484
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7485
end
7486
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7487
local lat1 = Instance.new("Attachment",larm)
7488
lat1.Position = Vector3.new(1,-1,0.5)
7489
local lat2 = Instance.new("Attachment",larm)
7490
lat2.Position = Vector3.new(-1,-1,-0.5)
7491
local rat1 = Instance.new("Attachment",rarm)
7492
rat1.Position = Vector3.new(1,-1,-0.5)
7493
local rat2 = Instance.new("Attachment",rarm)
7494
rat2.Position = Vector3.new(-1,-1,0.5)
7495
local tl1 = Instance.new('Trail',larm)
7496
tl1.Attachment0 = lat1
7497
tl1.Attachment1 = lat2
7498
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7499
tl1.LightEmission = 1
7500
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
7501
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
7502
tl1.Lifetime = 5
7503
local tl2 = tl1:Clone()
7504
tl2.Attachment0 = rat1
7505
tl2.Attachment1 = rat2
7506
tl2.Parent = rarm
7507
hum.JumpPower = 50
7508
hum.Jump = true
7509
swait()
7510
hum.JumpPower = 0
7511
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
7512
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7513
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7514
for i = 0, 49 do
7515
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
7516
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
7517
end
7518
coroutine.resume(coroutine.create(function()
7519
for i = 0, 2, 0.1 do
7520
swait()
7521
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7522
end
7523
hum.CameraOffset = vt(0,0,0)
7524
wait(3)
7525
tl1.Enabled = false
7526
tl2.Enabled = false
7527
game:GetService("Debris"):AddItem(tl1, 5)
7528
game:GetService("Debris"):AddItem(tl2, 5)
7529
game:GetService("Debris"):AddItem(rat1, 5)
7530
game:GetService("Debris"):AddItem(rat2, 5)
7531
game:GetService("Debris"):AddItem(lat1, 5)
7532
game:GetService("Debris"):AddItem(lat2, 5)
7533
end))
7534
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7535
for i = 0, 3, 0.1 do
7536
		swait()
7537
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7538
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7539
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7540
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7541
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7542
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7543
end
7544
coroutine.resume(coroutine.create(function()
7545
for i = 0, 99 do
7546
swait()
7547
wng1a.Transparency = wng1a.Transparency + 0.01
7548
wng1b.Transparency = wng1b.Transparency + 0.01
7549
wng2a.Transparency = wng2a.Transparency + 0.01
7550
wng2b.Transparency = wng2b.Transparency + 0.01
7551
end
7552
end))
7553
attack = false
7554
if equipped == false then
7555
hum.WalkSpeed = 16
7556
else
7557
hum.WalkSpeed = 24
7558
end
7559
hum.JumpPower = 50
7560
end
7561
------------------
7562
7563
7564
local attacktype = 1
7565
mouse.Button1Down:connect(function()
7566
if equipped == true then
7567
  if attack == false and attacktype == 1 then
7568
    attacktype = 2
7569
    attackone()
7570
  elseif attack == false and attacktype == 2 then
7571
    attacktype = 3
7572
    attacktwo()
7573
  elseif attack == false and attacktype == 3 then
7574
    attacktype = 1
7575
    attackthree()
7576
  --[[elseif attack == false and attacktype == 4 then
7577
    attacktype = 1
7578
    --attackfour()]]--
7579
  end
7580
end
7581
end)
7582
mouse.KeyDown:connect(function(k)
7583
if k == "f" and attack == false and equipped == false then
7584
	equip()
7585
elseif k == "f" and attack == false and equipped == true then
7586
   unequip()
7587
end
7588
if k == "e" and instant == false then
7589
	instant = true
7590
	print("instant kill on")
7591
elseif k == "e" and instant == true then
7592
	instant = false
7593
	print("instant kill off")
7594
end
7595
if k == "r" and attack == false then
7596
superjump()
7597
end
7598
if equipped == true then
7599
if k == "z" and attack == false then
7600
spinnyblade()
7601
end
7602
if k == "x" and attack == false then
7603
--holdx = true
7604
--repeat
7605
eightbitmegablade()
7606
--until holdx == false
7607
end
7608
if k == "c" and attack == false then
7609
bladespinagain()
7610
end
7611
end
7612
if k == "l" and muter == false then
7613
muter = true
7614
kan.Volume = 0
7615
elseif k == "l" and muter == true then
7616
muter = false
7617
kan.Volume = 1.25
7618
end
7619
end)
7620
--mouse.KeyDown:connect(function(k)
7621
--	if k == "x" and holdx == true then
7622
--		holdx = false
7623
--	end
7624
--end)
7625
plr.Chatted:connect(function(message)
7626
if message:sub(1,3) == "id/" then
7627
ORGID = message:sub(4)
7628
kan.TimePosition = 0
7629
kan:Play()
7630
elseif message:sub(1,6) == "pitch/" then
7631
ORPIT = message:sub(7)
7632
elseif message:sub(1,4) == "vol/" then
7633
ORVOL = message:sub(5)
7634
elseif message:sub(1,7) == "skipto/" then
7635
kan.TimePosition = message:sub(8)
7636
end
7637
end)
7638
7639
idleanim=.4
7640
while true do
7641
swait()
7642
if muter == false then
7643
kan.Volume = ORVOL
7644
else
7645
kan.Volume = 0
7646
end
7647
kan.PlaybackSpeed = ORPIT
7648
kan.Pitch = ORPIT
7649
kan.SoundId = "rbxassetid://" ..ORGID
7650
kan.Looped = true
7651
kan.Parent = plr.PlayerGui
7652
kan:Resume()
7653
techc.Rotation = techc.Rotation + 0.1
7654
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7655
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7656
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7657
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7658
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7659
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7660
  sine = sine + change
7661
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7662
local velderp=RootPart.Velocity.y
7663
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7664
if equipped==true or equipped==false then
7665
if attack==false then
7666
idle=idle+1
7667
else
7668
idle=0
7669
end
7670
if idle>=500 then
7671
if attack==false then
7672
--Sheath()
7673
end
7674
end
7675
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7676
Anim="Jump"
7677
if attack==false then
7678
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7679
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7680
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7681
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7682
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7683
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7684
if equipped == false then
7685
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7686
else
7687
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7688
end
7689
end
7690
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7691
Anim="Fall"
7692
if attack==false then
7693
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7694
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7695
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7696
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7697
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7698
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7699
if equipped == false then
7700
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7701
else
7702
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7703
end
7704
end
7705
elseif torvel<1 and hitfloor~=nil then
7706
Anim="Idle"
7707
if attack==false then
7708
if equipped == false then
7709
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7710
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7711
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7712
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7713
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7714
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7715
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7716
else
7717
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7718
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
7719
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
7720
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
7721
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
7722
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
7723
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7724
end
7725
end
7726
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7727
Anim="Walk"
7728
if attack==false then
7729
if equipped == false then
7730
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7731
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7732
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7733
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7734
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7735
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7736
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7737
else
7738
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7739
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7740
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7741
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7742
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7743
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7744
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7745
end
7746
end
7747
elseif torvel>=42 and hitfloor~=nil then
7748
Anim="Run"
7749
if attack==false then
7750
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7751
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7752
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7753
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7754
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7755
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7756
end
7757
end
7758
end
7759
end