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1 | - | --edited by xX360Sc0PeZXx heehee |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end -- by xX360Sc0PeZXx heehee | |
6 | wait(1 / 60) | |
7 | script:remove() | |
8 | Effects = { } | |
9 | local Player = game.Players.localPlayer | |
10 | local Character = Player.Character | |
11 | Character.Archivable = true | |
12 | AdvancingFortress = Character:Clone() | |
13 | AdvancingFortress.Parent = Character | |
14 | torso = AdvancingFortress.Torso | |
15 | hum = AdvancingFortress.Humanoid | |
16 | AdvancingFortress.Name = "The Conquerer" | |
17 | pl = AdvancingFortress | |
18 | local Humanoid = AdvancingFortress.Humanoid | |
19 | local Mouse = Player:GetMouse() | |
20 | local LeftArm = AdvancingFortress["Left Arm"] | |
21 | local RightArm = AdvancingFortress["Right Arm"] | |
22 | local LeftLeg = AdvancingFortress["Left Leg"] | |
23 | local RightLeg = AdvancingFortress["Right Leg"] | |
24 | local Head = AdvancingFortress.Head | |
25 | local Torso = AdvancingFortress.Torso | |
26 | local Camera = game.Workspace.CurrentCamera | |
27 | local RootPart = AdvancingFortress.HumanoidRootPart | |
28 | local RootJoint = RootPart.RootJoint | |
29 | local attack = false | |
30 | local Anim = 'Idle' | |
31 | local attacktype = 1 | |
32 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
33 | local velocity = RootPart.Velocity.y | |
34 | local sine = 0 | |
35 | local change = 1 | |
36 | local Create = LoadLibrary("RbxUtility").Create | |
37 | local TimeStop = false | |
38 | ||
39 | l0l = Instance.new("Sound", Character) | |
40 | l0l.Volume = 2.5 | |
41 | l0l.SoundId = "rbxassetid://317987498" | |
42 | ||
43 | ||
44 | local runDummyScript = function(f,scri) | |
45 | local oldenv = getfenv(f) | |
46 | local newenv = setmetatable({}, { | |
47 | __index = function(_, k) | |
48 | if k:lower() == 'script' then | |
49 | return scri | |
50 | else | |
51 | return oldenv[k] | |
52 | end | |
53 | end | |
54 | }) | |
55 | setfenv(f, newenv) | |
56 | ypcall(function() f() end) | |
57 | end | |
58 | cors = {} | |
59 | mas = Instance.new("Model",game:GetService("Lighting")) | |
60 | mas.Name = "CompiledModel" | |
61 | o1 = Instance.new("Model") | |
62 | o2 = Instance.new("Part") | |
63 | o3 = Instance.new("Weld") | |
64 | o4 = Instance.new("Part") | |
65 | o5 = Instance.new("Weld") | |
66 | o6 = Instance.new("Part") | |
67 | o7 = Instance.new("Weld") | |
68 | o8 = Instance.new("Part") | |
69 | o9 = Instance.new("Weld") | |
70 | o10 = Instance.new("Part") | |
71 | o11 = Instance.new("BlockMesh") | |
72 | o12 = Instance.new("Weld") | |
73 | o13 = Instance.new("Part") | |
74 | o14 = Instance.new("Weld") | |
75 | o15 = Instance.new("Part") | |
76 | o16 = Instance.new("Weld") | |
77 | o17 = Instance.new("Part") | |
78 | o18 = Instance.new("SpecialMesh") | |
79 | o19 = Instance.new("Weld") | |
80 | o20 = Instance.new("Part") | |
81 | o21 = Instance.new("SpecialMesh") | |
82 | o22 = Instance.new("Weld") | |
83 | o23 = Instance.new("Part") | |
84 | o24 = Instance.new("Weld") | |
85 | o25 = Instance.new("Part") | |
86 | o26 = Instance.new("Weld") | |
87 | o27 = Instance.new("Part") | |
88 | o28 = Instance.new("Part") | |
89 | o29 = Instance.new("SpecialMesh") | |
90 | o30 = Instance.new("Weld") | |
91 | o31 = Instance.new("Part") | |
92 | o32 = Instance.new("SpecialMesh") | |
93 | o33 = Instance.new("Weld") | |
94 | o34 = Instance.new("Part") | |
95 | o35 = Instance.new("SpecialMesh") | |
96 | o36 = Instance.new("Weld") | |
97 | o37 = Instance.new("Part") | |
98 | o38 = Instance.new("SpecialMesh") | |
99 | o39 = Instance.new("Weld") | |
100 | o40 = Instance.new("Part") | |
101 | o41 = Instance.new("SpecialMesh") | |
102 | o42 = Instance.new("Weld") | |
103 | o43 = Instance.new("Part") | |
104 | o44 = Instance.new("SpecialMesh") | |
105 | o45 = Instance.new("Weld") | |
106 | o46 = Instance.new("Part") | |
107 | o47 = Instance.new("BlockMesh") | |
108 | o48 = Instance.new("Weld") | |
109 | o49 = Instance.new("Part") | |
110 | o50 = Instance.new("BlockMesh") | |
111 | o51 = Instance.new("Weld") | |
112 | o52 = Instance.new("Part") | |
113 | o53 = Instance.new("SpecialMesh") | |
114 | o54 = Instance.new("Weld") | |
115 | o55 = Instance.new("Part") | |
116 | o56 = Instance.new("BlockMesh") | |
117 | o57 = Instance.new("Weld") | |
118 | o58 = Instance.new("Part") | |
119 | o59 = Instance.new("Weld") | |
120 | o60 = Instance.new("Part") | |
121 | o61 = Instance.new("SpecialMesh") | |
122 | o62 = Instance.new("Weld") | |
123 | o63 = Instance.new("Part") | |
124 | o64 = Instance.new("SpecialMesh") | |
125 | o65 = Instance.new("Weld") | |
126 | o66 = Instance.new("WedgePart") | |
127 | o67 = Instance.new("Weld") | |
128 | o68 = Instance.new("WedgePart") | |
129 | o69 = Instance.new("Weld") | |
130 | o70 = Instance.new("WedgePart") | |
131 | o71 = Instance.new("SpecialMesh") | |
132 | o72 = Instance.new("Weld") | |
133 | o73 = Instance.new("WedgePart") | |
134 | o74 = Instance.new("Weld") | |
135 | o1.Name = "Head_" | |
136 | o1.Parent = mas | |
137 | o2.Parent = o1 | |
138 | o2.Material = Enum.Material.DiamondPlate | |
139 | o2.BrickColor = BrickColor.new("Earth green") | |
140 | o2.Position = Vector3.new(31.9770107, 9.42200089, -16.1299992) | |
141 | o2.Rotation = Vector3.new(0, 0, 15) | |
142 | o2.Size = Vector3.new(0.47299999, 0.708999991, 0.47299999) | |
143 | o2.CFrame = CFrame.new(31.9770107, 9.42200089, -16.1299992, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1) | |
144 | o2.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
145 | o2.Position = Vector3.new(31.9770107, 9.42200089, -16.1299992) | |
146 | o3.Name = "Joint" | |
147 | o3.Parent = o2 | |
148 | o3.C0 = CFrame.new(1.85272598, -0.0499248505, 1.90734863e-05, 1.00000513, -1.31130219e-06, -2.69172854e-31, -1.43051147e-06, 1.00000036, -1.00456675e-30, 0, -7.27595761e-12, 1.00000548) | |
149 | o3.Part0 = o2 | |
150 | o3.Part1 = o27 | |
151 | o4.Parent = o1 | |
152 | o4.Material = Enum.Material.DiamondPlate | |
153 | o4.BrickColor = BrickColor.new("Slime green") | |
154 | o4.Position = Vector3.new(35.0427895, 10.1441698, -15.6299801) | |
155 | o4.Rotation = Vector3.new(-90, 75, 90) | |
156 | o4.Anchored = false | |
157 | o4.Size = Vector3.new(0.349999994, 0.699999988, 0.200000003) | |
158 | o4.CFrame = CFrame.new(35.0427895, 10.1441698, -15.6299801, 0, -0.258820415, 0.965931177, 1.04000405e-30, 0.965925872, 0.258818984, -1.00000548, -7.27595761e-12, 0) | |
159 | o4.BottomSurface = Enum.SurfaceType.Smooth | |
160 | o4.TopSurface = Enum.SurfaceType.Smooth | |
161 | o4.Color = Color3.new(0.313726, 0.427451, 0.329412) | |
162 | o4.Position = Vector3.new(35.0427895, 10.1441698, -15.6299801) | |
163 | o5.Name = "Joint" | |
164 | o5.Parent = o4 | |
165 | o5.C0 = CFrame.new(0.500001907, 0.0459957123, -1.29550552, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12, 1, 2.75668663e-06, 2.0057626e-17) | |
166 | o5.Part0 = o4 | |
167 | o5.Part1 = o27 | |
168 | o6.Parent = o1 | |
169 | o6.Material = Enum.Material.DiamondPlate | |
170 | o6.BrickColor = BrickColor.new("Slime green") | |
171 | o6.Position = Vector3.new(35.0427895, 10.1441698, -16.1299839) | |
172 | o6.Rotation = Vector3.new(-90, 75, 90) | |
173 | o6.Anchored = false | |
174 | o6.Size = Vector3.new(0.349999994, 0.699999988, 0.200000003) | |
175 | o6.CFrame = CFrame.new(35.0427895, 10.1441698, -16.1299839, 0, -0.258820415, 0.965931177, 1.04000405e-30, 0.965925872, 0.258818984, -1.00000548, -7.27595761e-12, 0) | |
176 | o6.BottomSurface = Enum.SurfaceType.Smooth | |
177 | o6.TopSurface = Enum.SurfaceType.Smooth | |
178 | o6.Color = Color3.new(0.313726, 0.427451, 0.329412) | |
179 | o6.Position = Vector3.new(35.0427895, 10.1441698, -16.1299839) | |
180 | o7.Name = "Joint" | |
181 | o7.Parent = o6 | |
182 | o7.C0 = CFrame.new(-3.81469727e-06, 0.0459957123, -1.29550552, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12, 1, 2.75668663e-06, 2.0057626e-17) | |
183 | o7.Part0 = o6 | |
184 | o7.Part1 = o27 | |
185 | o8.Parent = o1 | |
186 | o8.Material = Enum.Material.DiamondPlate | |
187 | o8.BrickColor = BrickColor.new("Slime green") | |
188 | o8.Position = Vector3.new(35.0427895, 10.1441698, -16.6299877) | |
189 | o8.Rotation = Vector3.new(-90, 75, 90) | |
190 | o8.Anchored = false | |
191 | o8.Size = Vector3.new(0.349999994, 0.699999988, 0.200000003) | |
192 | o8.CFrame = CFrame.new(35.0427895, 10.1441698, -16.6299877, 0, -0.258820415, 0.965931177, 1.04000405e-30, 0.965925872, 0.258818984, -1.00000548, -7.27595761e-12, 0) | |
193 | o8.BottomSurface = Enum.SurfaceType.Smooth | |
194 | o8.TopSurface = Enum.SurfaceType.Smooth | |
195 | o8.Color = Color3.new(0.313726, 0.427451, 0.329412) | |
196 | o8.Position = Vector3.new(35.0427895, 10.1441698, -16.6299877) | |
197 | o9.Name = "Joint" | |
198 | o9.Parent = o8 | |
199 | o9.C0 = CFrame.new(-0.500011444, 0.0459957123, -1.29550552, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12, 1, 2.75668663e-06, 2.0057626e-17) | |
200 | o9.Part0 = o8 | |
201 | o9.Part1 = o27 | |
202 | o10.Name = "TurretSight" | |
203 | o10.Parent = o1 | |
204 | o10.Material = Enum.Material.Metal | |
205 | o10.BrickColor = BrickColor.new("Black") | |
206 | o10.Position = Vector3.new(29.4128571, 8.72661686, -16.1358929) | |
207 | o10.Rotation = Vector3.new(0.0399999991, 0.00999999978, 105.089996) | |
208 | o10.Anchored = false | |
209 | o10.CanCollide = false | |
210 | o10.FormFactor = Enum.FormFactor.Symmetric | |
211 | o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
212 | o10.CFrame = CFrame.new(29.4128571, 8.72661686, -16.1358929, -0.260346532, -0.965520978, 0.000205934048, 0.965515375, -0.260345191, -0.000763723161, 0.000791004626, -2.03726813e-10, 1.00000513) | |
213 | o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
214 | o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
215 | o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
216 | o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
217 | o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
218 | o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
219 | o10.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
220 | o10.Position = Vector3.new(29.4128571, 8.72661686, -16.1358929) | |
221 | o11.Parent = o10 | |
222 | o11.Scale = Vector3.new(0.447871804, 0.761382282, 0.447871715) | |
223 | o12.Name = "Joint" | |
224 | o12.Parent = o10 | |
225 | o12.C0 = CFrame.new(-0.0490151644, -4.50943947, 0.00595283508, -0.00158309808, 0.99999845, 0.000791000319, -0.999998808, -0.00158309843, -1.82850665e-10, 1.25204849e-06, -0.000790999271, 0.999999762) | |
226 | o12.Part0 = o10 | |
227 | o12.Part1 = o27 | |
228 | o13.Parent = o1 | |
229 | o13.Material = Enum.Material.Metal | |
230 | o13.BrickColor = BrickColor.new("Black") | |
231 | o13.Position = Vector3.new(31.5940895, 9.19517803, -16.1358929) | |
232 | o13.Rotation = Vector3.new(-90, -15, 0) | |
233 | o13.Anchored = false | |
234 | o13.Shape = Enum.PartType.Cylinder | |
235 | o13.Size = Vector3.new(0.438914359, 0.234934181, 0.234934106) | |
236 | o13.CFrame = CFrame.new(31.5940895, 9.19517803, -16.1358929, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
237 | o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
238 | o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
239 | o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
240 | o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
241 | o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
242 | o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
243 | o13.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
244 | o13.Position = Vector3.new(31.5940895, 9.19517803, -16.1358929) | |
245 | o14.Name = "Joint" | |
246 | o14.Parent = o13 | |
247 | o14.C0 = CFrame.new(2.28131866, -0.00591278076, 0.070057869, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
248 | o14.Part0 = o13 | |
249 | o14.Part1 = o27 | |
250 | o15.Parent = o1 | |
251 | o15.BrickColor = BrickColor.new("Smoky grey") | |
252 | o15.Position = Vector3.new(31.5940895, 9.19517803, -16.1358929) | |
253 | o15.Rotation = Vector3.new(-90, -15, 0) | |
254 | o15.Anchored = false | |
255 | o15.Shape = Enum.PartType.Cylinder | |
256 | o15.Size = Vector3.new(0.438914359, 0.234934181, 0.234934106) | |
257 | o15.CFrame = CFrame.new(31.5940895, 9.19517803, -16.1358929, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
258 | o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
259 | o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
260 | o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
261 | o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
262 | o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
263 | o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
264 | o15.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
265 | o15.Position = Vector3.new(31.5940895, 9.19517803, -16.1358929) | |
266 | o16.Name = "Joint" | |
267 | o16.Parent = o15 | |
268 | o16.C0 = CFrame.new(2.28131866, -0.00591278076, 0.070057869, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
269 | o16.Part0 = o15 | |
270 | o16.Part1 = o27 | |
271 | o17.Parent = o1 | |
272 | o17.BrickColor = BrickColor.new("Earth green") | |
273 | o17.Position = Vector3.new(29.9761047, 8.76164532, -16.1358795) | |
274 | o17.Rotation = Vector3.new(-90, -15, 0) | |
275 | o17.Anchored = false | |
276 | o17.CanCollide = false | |
277 | o17.Shape = Enum.PartType.Cylinder | |
278 | o17.Size = Vector3.new(0.200000003, 0.234934181, 0.234934106) | |
279 | o17.CFrame = CFrame.new(29.9761047, 8.76164532, -16.1358795, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
280 | o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
281 | o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
282 | o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
283 | o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
284 | o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
285 | o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
286 | o17.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
287 | o17.Position = Vector3.new(29.9761047, 8.76164532, -16.1358795) | |
288 | o18.Parent = o17 | |
289 | o18.Scale = Vector3.new(0.0895743743, 1, 1) | |
290 | o18.MeshType = Enum.MeshType.Cylinder | |
291 | o19.Name = "Joint" | |
292 | o19.Parent = o17 | |
293 | o19.C0 = CFrame.new(3.95638657, -0.00589942932, 0.0700511932, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
294 | o19.Part0 = o17 | |
295 | o19.Part1 = o27 | |
296 | o20.Parent = o1 | |
297 | o20.Material = Enum.Material.Metal | |
298 | o20.BrickColor = BrickColor.new("Black") | |
299 | o20.Position = Vector3.new(29.4634705, 8.62427998, -16.1358929) | |
300 | o20.Rotation = Vector3.new(-90, -15, 0) | |
301 | o20.Anchored = false | |
302 | o20.CanCollide = false | |
303 | o20.Shape = Enum.PartType.Cylinder | |
304 | o20.Size = Vector3.new(0.201542273, 0.200000003, 0.200000003) | |
305 | o20.CFrame = CFrame.new(29.4634705, 8.62427998, -16.1358929, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
306 | o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
307 | o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
308 | o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
309 | o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
310 | o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
311 | o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
312 | o20.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
313 | o20.Position = Vector3.new(29.4634705, 8.62427998, -16.1358929) | |
314 | o21.Parent = o20 | |
315 | o21.Scale = Vector3.new(1, 0.866883099, 0.866882622) | |
316 | o21.MeshType = Enum.MeshType.Cylinder | |
317 | o22.Name = "Joint" | |
318 | o22.Parent = o20 | |
319 | o22.C0 = CFrame.new(4.48710823, -0.00591278076, 0.0700559616, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
320 | o22.Part0 = o20 | |
321 | o22.Part1 = o27 | |
322 | o23.Parent = o1 | |
323 | o23.Material = Enum.Material.DiamondPlate | |
324 | o23.BrickColor = BrickColor.new("Earth green") | |
325 | o23.Position = Vector3.new(30.9321918, 9.01782513, -16.1358929) | |
326 | o23.Rotation = Vector3.new(-90, -15, 0) | |
327 | o23.Anchored = false | |
328 | o23.Shape = Enum.PartType.Cylinder | |
329 | o23.Size = Vector3.new(0.940530896, 0.206457317, 0.206457198) | |
330 | o23.CFrame = CFrame.new(30.9321918, 9.01782513, -16.1358929, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
331 | o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
332 | o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
333 | o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
334 | o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
335 | o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
336 | o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
337 | o23.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
338 | o23.Position = Vector3.new(30.9321918, 9.01782513, -16.1358929) | |
339 | o24.Name = "Joint" | |
340 | o24.Parent = o23 | |
341 | o24.C0 = CFrame.new(2.96656799, -0.00591278076, 0.0700550079, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
342 | o24.Part0 = o23 | |
343 | o24.Part1 = o27 | |
344 | o25.Parent = o1 | |
345 | o25.Material = Enum.Material.Metal | |
346 | o25.BrickColor = BrickColor.new("Black") | |
347 | o25.Position = Vector3.new(30.3286896, 8.85611916, -16.1358795) | |
348 | o25.Rotation = Vector3.new(-90, -15, 0) | |
349 | o25.Anchored = false | |
350 | o25.Shape = Enum.PartType.Cylinder | |
351 | o25.Size = Vector3.new(0.42547822, 0.260733008, 0.260732919) | |
352 | o25.CFrame = CFrame.new(30.3286896, 8.85611916, -16.1358795, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
353 | o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
354 | o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
355 | o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
356 | o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
357 | o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
358 | o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
359 | o25.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
360 | o25.Position = Vector3.new(30.3286896, 8.85611916, -16.1358795) | |
361 | o26.Name = "Joint" | |
362 | o26.Parent = o25 | |
363 | o26.C0 = CFrame.new(3.591362, -0.00589942932, 0.0700526237, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
364 | o26.Part0 = o25 | |
365 | o26.Part1 = o27 | |
366 | o27.Name = "REF" | |
367 | o27.Parent = o1 | |
368 | o27.Material = Enum.Material.DiamondPlate | |
369 | o27.BrickColor = BrickColor.new("Earth green") | |
370 | o27.Position = Vector3.new(33.7795296, 9.85329819, -16.1299801) | |
371 | o27.Rotation = Vector3.new(0, 0, 15) | |
372 | o27.Anchored = false | |
373 | o27.Size = Vector3.new(2.44100475, 0.975219667, 2.53557134) | |
374 | o27.CFrame = CFrame.new(33.7795296, 9.85329819, -16.1299801, 0.965931177, -0.258820415, 0, 0.258818984, 0.965925872, -1.04000405e-30, 0, -7.27595761e-12, 1.00000548) | |
375 | o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
376 | o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
377 | o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
378 | o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
379 | o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
380 | o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
381 | o27.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
382 | o27.Position = Vector3.new(33.7795296, 9.85329819, -16.1299801) | |
383 | o28.Parent = o1 | |
384 | o28.Material = Enum.Material.Neon | |
385 | o28.BrickColor = BrickColor.new("Institutional white") | |
386 | o28.Position = Vector3.new(31.7112617, 9.52244568, -16.1299801) | |
387 | o28.Rotation = Vector3.new(0, 0, 15) | |
388 | o28.Anchored = false | |
389 | o28.CanCollide = false | |
390 | o28.Shape = Enum.PartType.Ball | |
391 | o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
392 | o28.CFrame = CFrame.new(31.7112617, 9.52244568, -16.1299801, 0.965931177, -0.258820415, 0, 0.258818984, 0.965925872, -1.04000405e-30, 0, -7.27595761e-12, 1.00000548) | |
393 | o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
394 | o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
395 | o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
396 | o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
397 | o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
398 | o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
399 | o28.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
400 | o28.Position = Vector3.new(31.7112617, 9.52244568, -16.1299801) | |
401 | o29.Parent = o28 | |
402 | o29.Scale = Vector3.new(0.236416936, 0.236416906, 0.236416966) | |
403 | o29.MeshType = Enum.MeshType.Sphere | |
404 | o30.Name = "Joint" | |
405 | o30.Parent = o28 | |
406 | o30.C0 = CFrame.new(2.08343506, -0.215732574, 0, 1, 2.75668663e-06, 2.0057626e-17, -2.75668663e-06, 1, 7.27599057e-12, -2.69170033e-31, -7.27599144e-12, 1) | |
407 | o30.Part0 = o28 | |
408 | o30.Part1 = o27 | |
409 | o31.Parent = o1 | |
410 | o31.BrickColor = BrickColor.new("Really black") | |
411 | o31.Position = Vector3.new(33.5240364, 10.2815895, -16.8362789) | |
412 | o31.Rotation = Vector3.new(-90, 75, 0) | |
413 | o31.Anchored = false | |
414 | o31.CanCollide = false | |
415 | o31.Shape = Enum.PartType.Cylinder | |
416 | o31.Size = Vector3.new(0.200000003, 0.800691903, 0.800692201) | |
417 | o31.CFrame = CFrame.new(33.5240364, 10.2815895, -16.8362789, 0.258820415, 0, 0.965931177, -0.965925872, 1.04000405e-30, 0.258818984, 7.27595761e-12, -1.00000548, 0) | |
418 | o31.BottomSurface = Enum.SurfaceType.Smooth | |
419 | o31.TopSurface = Enum.SurfaceType.Smooth | |
420 | o31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
421 | o31.Position = Vector3.new(33.5240364, 10.2815895, -16.8362789) | |
422 | o32.Parent = o31 | |
423 | o32.Scale = Vector3.new(0.118208453, 1, 1) | |
424 | o32.MeshType = Enum.MeshType.Cylinder | |
425 | o33.Name = "Joint" | |
426 | o33.Parent = o31 | |
427 | o33.C0 = CFrame.new(0.47982502, -0.706302643, 0.135936737, 2.75668663e-06, -1, -7.27599057e-12, 2.69170033e-31, 7.27599144e-12, -1, 1, 2.75668663e-06, 2.0057626e-17) | |
428 | o33.Part0 = o31 | |
429 | o33.Part1 = o27 | |
430 | o34.Parent = o1 | |
431 | o34.BrickColor = BrickColor.new("Earth green") | |
432 | o34.Position = Vector3.new(30.9538288, 9.02362156, -16.1358929) | |
433 | o34.Rotation = Vector3.new(-90, -15, 0) | |
434 | o34.Anchored = false | |
435 | o34.CanCollide = false | |
436 | o34.Shape = Enum.PartType.Cylinder | |
437 | o34.Size = Vector3.new(0.200000003, 0.234934181, 0.234934106) | |
438 | o34.CFrame = CFrame.new(30.9538288, 9.02362156, -16.1358929, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
439 | o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
440 | o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
441 | o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
442 | o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
443 | o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
444 | o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
445 | o34.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
446 | o34.Position = Vector3.new(30.9538288, 9.02362156, -16.1358929) | |
447 | o35.Parent = o34 | |
448 | o35.Scale = Vector3.new(0.0895743743, 1, 1) | |
449 | o35.MeshType = Enum.MeshType.Cylinder | |
450 | o36.Name = "Joint" | |
451 | o36.Parent = o34 | |
452 | o36.C0 = CFrame.new(2.94416809, -0.00591278076, 0.0700569153, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
453 | o36.Part0 = o34 | |
454 | o36.Part1 = o27 | |
455 | o37.Parent = o1 | |
456 | o37.BrickColor = BrickColor.new("Smoky grey") | |
457 | o37.Position = Vector3.new(30.737505, 8.96566105, -16.1358929) | |
458 | o37.Rotation = Vector3.new(-90, -15, 0) | |
459 | o37.Anchored = false | |
460 | o37.CanCollide = false | |
461 | o37.Shape = Enum.PartType.Cylinder | |
462 | o37.Size = Vector3.new(0.200000003, 0.234934181, 0.234934106) | |
463 | o37.CFrame = CFrame.new(30.737505, 8.96566105, -16.1358929, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
464 | o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
465 | o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
466 | o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
467 | o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
468 | o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
469 | o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
470 | o37.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
471 | o37.Position = Vector3.new(30.737505, 8.96566105, -16.1358929) | |
472 | o38.Parent = o37 | |
473 | o38.Scale = Vector3.new(0.0895743743, 1, 1) | |
474 | o38.MeshType = Enum.MeshType.Cylinder | |
475 | o39.Name = "Joint" | |
476 | o39.Parent = o37 | |
477 | o39.C0 = CFrame.new(3.16812134, -0.00591278076, 0.0700531006, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
478 | o39.Part0 = o37 | |
479 | o39.Part1 = o27 | |
480 | o40.Parent = o1 | |
481 | o40.BrickColor = BrickColor.new("Smoky grey") | |
482 | o40.Position = Vector3.new(31.1831074, 9.0850544, -16.1358795) | |
483 | o40.Rotation = Vector3.new(-90, -15, 0) | |
484 | o40.Anchored = false | |
485 | o40.CanCollide = false | |
486 | o40.Shape = Enum.PartType.Cylinder | |
487 | o40.Size = Vector3.new(0.200000003, 0.234934181, 0.234934106) | |
488 | o40.CFrame = CFrame.new(31.1831074, 9.0850544, -16.1358795, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
489 | o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
490 | o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
491 | o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
492 | o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
493 | o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
494 | o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
495 | o40.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
496 | o40.Position = Vector3.new(31.1831074, 9.0850544, -16.1358795) | |
497 | o41.Parent = o40 | |
498 | o41.Scale = Vector3.new(0.0895743743, 1, 1) | |
499 | o41.MeshType = Enum.MeshType.Cylinder | |
500 | o42.Name = "Joint" | |
501 | o42.Parent = o40 | |
502 | o42.C0 = CFrame.new(2.70680237, -0.00589942932, 0.0700588226, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
503 | o42.Part0 = o40 | |
504 | o42.Part1 = o27 | |
505 | o43.Parent = o1 | |
506 | o43.BrickColor = BrickColor.new("Earth green") | |
507 | o43.Position = Vector3.new(29.6862488, 8.68397903, -16.1358929) | |
508 | o43.Rotation = Vector3.new(-90, -15, 0) | |
509 | o43.Anchored = false | |
510 | o43.CanCollide = false | |
511 | o43.Shape = Enum.PartType.Cylinder | |
512 | o43.Size = Vector3.new(0.200000003, 0.234934181, 0.234934106) | |
513 | o43.CFrame = CFrame.new(29.6862488, 8.68397903, -16.1358929, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
514 | o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
515 | o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
516 | o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
517 | o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
518 | o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
519 | o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
520 | o43.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
521 | o43.Position = Vector3.new(29.6862488, 8.68397903, -16.1358929) | |
522 | o44.Parent = o43 | |
523 | o44.Scale = Vector3.new(0.0895743743, 1, 1) | |
524 | o44.MeshType = Enum.MeshType.Cylinder | |
525 | o45.Name = "Joint" | |
526 | o45.Parent = o43 | |
527 | o45.C0 = CFrame.new(4.25646973, -0.00591278076, 0.0700507164, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
528 | o45.Part0 = o43 | |
529 | o45.Part1 = o27 | |
530 | o46.Parent = o1 | |
531 | o46.Material = Enum.Material.Neon | |
532 | o46.BrickColor = BrickColor.new("New Yeller") | |
533 | o46.Position = Vector3.new(31.7226753, 9.52550602, -16.1299801) | |
534 | o46.Rotation = Vector3.new(90, 15, 0) | |
535 | o46.Anchored = false | |
536 | o46.CanCollide = false | |
537 | o46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
538 | o46.CFrame = CFrame.new(31.7226753, 9.52550602, -16.1299801, 0.965931177, 0, 0.258820415, 0.258818984, -1.04000405e-30, -0.965925872, 0, 1.00000548, 7.27595761e-12) | |
539 | o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
540 | o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
541 | o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
542 | o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
543 | o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
544 | o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
545 | o46.Color = Color3.new(1, 1, 0) | |
546 | o46.Position = Vector3.new(31.7226753, 9.52550602, -16.1299801) | |
547 | o47.Parent = o46 | |
548 | o47.Scale = Vector3.new(0.118208453, 0.709250629, 0.384177536) | |
549 | o48.Name = "Joint" | |
550 | o48.Parent = o46 | |
551 | o48.C0 = CFrame.new(2.07161713, 0, 0.215733528, 1, 2.75668663e-06, 2.0057626e-17, -2.69170033e-31, -7.27599144e-12, 1, 2.75668663e-06, -1, -7.27599057e-12) | |
552 | o48.Part0 = o46 | |
553 | o48.Part1 = o27 | |
554 | o49.Parent = o1 | |
555 | o49.BrickColor = BrickColor.new("Earth green") | |
556 | o49.Position = Vector3.new(32.5206642, 9.5159893, -16.1299801) | |
557 | o49.Rotation = Vector3.new(0, 0, 15) | |
558 | o49.Anchored = false | |
559 | o49.CanCollide = false | |
560 | o49.Size = Vector3.new(0.200000003, 0.975219667, 0.845190644) | |
561 | o49.CFrame = CFrame.new(32.5206642, 9.5159893, -16.1299801, 0.965931177, -0.258820415, 0, 0.258818984, 0.965925872, -1.04000405e-30, 0, -7.27595761e-12, 1.00000548) | |
562 | o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
563 | o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
564 | o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
565 | o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
566 | o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
567 | o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
568 | o49.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
569 | o49.Position = Vector3.new(32.5206642, 9.5159893, -16.1299801) | |
570 | o50.Parent = o49 | |
571 | o50.Scale = Vector3.new(0.88656342, 1, 1) | |
572 | o51.Name = "Joint" | |
573 | o51.Parent = o49 | |
574 | o51.C0 = CFrame.new(1.30327988, -4.76837158e-06, 0, 1, 2.75668663e-06, 2.0057626e-17, -2.75668663e-06, 1, 7.27599057e-12, -2.69170033e-31, -7.27599144e-12, 1) | |
575 | o51.Part0 = o49 | |
576 | o51.Part1 = o27 | |
577 | o52.Parent = o1 | |
578 | o52.BrickColor = BrickColor.new("Really black") | |
579 | o52.Position = Vector3.new(33.2295265, 10.2046213, -15.4532261) | |
580 | o52.Rotation = Vector3.new(-90, 75, 0) | |
581 | o52.Anchored = false | |
582 | o52.CanCollide = false | |
583 | o52.Shape = Enum.PartType.Cylinder | |
584 | o52.Size = Vector3.new(0.200000003, 0.627987862, 0.6279881) | |
585 | o52.CFrame = CFrame.new(33.2295265, 10.2046213, -15.4532261, 0.258820415, 0, 0.965931177, -0.965925872, 1.04000405e-30, 0.258818984, 7.27595761e-12, -1.00000548, 0) | |
586 | o52.BottomSurface = Enum.SurfaceType.Smooth | |
587 | o52.TopSurface = Enum.SurfaceType.Smooth | |
588 | o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
589 | o52.Position = Vector3.new(33.2295265, 10.2046213, -15.4532261) | |
590 | o53.Parent = o52 | |
591 | o53.Scale = Vector3.new(0.118208453, 1, 1) | |
592 | o53.MeshType = Enum.MeshType.Cylinder | |
593 | o54.Name = "Joint" | |
594 | o54.Parent = o52 | |
595 | o54.C0 = CFrame.new(0.481704712, 0.676756859, 0.44033432, 2.75668663e-06, -1, -7.27599057e-12, 2.69170033e-31, 7.27599144e-12, -1, 1, 2.75668663e-06, 2.0057626e-17) | |
596 | o54.Part0 = o52 | |
597 | o54.Part1 = o27 | |
598 | o55.Parent = o1 | |
599 | o55.Material = Enum.Material.Neon | |
600 | o55.BrickColor = BrickColor.new("New Yeller") | |
601 | o55.Position = Vector3.new(31.7226753, 9.52550602, -16.1299801) | |
602 | o55.Rotation = Vector3.new(0, 0, 15) | |
603 | o55.Anchored = false | |
604 | o55.CanCollide = false | |
605 | o55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
606 | o55.CFrame = CFrame.new(31.7226753, 9.52550602, -16.1299801, 0.965931177, -0.258820415, 0, 0.258818984, 0.965925872, -1.04000405e-30, 0, -7.27595761e-12, 1.00000548) | |
607 | o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
608 | o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
609 | o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
610 | o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
611 | o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
612 | o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
613 | o55.Color = Color3.new(1, 1, 0) | |
614 | o55.Position = Vector3.new(31.7226753, 9.52550602, -16.1299801) | |
615 | o56.Parent = o55 | |
616 | o56.Scale = Vector3.new(0.118208453, 0.709250629, 0.384177536) | |
617 | o57.Name = "Joint" | |
618 | o57.Parent = o55 | |
619 | o57.C0 = CFrame.new(2.07161713, -0.215733528, 0, 1, 2.75668663e-06, 2.0057626e-17, -2.75668663e-06, 1, 7.27599057e-12, -2.69170033e-31, -7.27599144e-12, 1) | |
620 | o57.Part0 = o55 | |
621 | o57.Part1 = o27 | |
622 | o58.Parent = o1 | |
623 | o58.Material = Enum.Material.DiamondPlate | |
624 | o58.BrickColor = BrickColor.new("Earth green") | |
625 | o58.Position = Vector3.new(29.8355103, 8.72397232, -16.1358929) | |
626 | o58.Rotation = Vector3.new(-90, -15, 0) | |
627 | o58.Anchored = false | |
628 | o58.Shape = Enum.PartType.Cylinder | |
629 | o58.Size = Vector3.new(0.658371508, 0.206457317, 0.206457198) | |
630 | o58.CFrame = CFrame.new(29.8355103, 8.72397232, -16.1358929, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
631 | o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
632 | o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
633 | o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
634 | o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
635 | o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
636 | o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
637 | o58.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
638 | o58.Position = Vector3.new(29.8355103, 8.72397232, -16.1358929) | |
639 | o59.Name = "Joint" | |
640 | o59.Parent = o58 | |
641 | o59.C0 = CFrame.new(4.10194206, -0.00591278076, 0.0700521469, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
642 | o59.Part0 = o58 | |
643 | o59.Part1 = o27 | |
644 | o60.Parent = o1 | |
645 | o60.BrickColor = BrickColor.new("Smoky grey") | |
646 | o60.Position = Vector3.new(30.5363464, 8.91175556, -16.1358929) | |
647 | o60.Rotation = Vector3.new(-90, -15, 0) | |
648 | o60.Anchored = false | |
649 | o60.CanCollide = false | |
650 | o60.Shape = Enum.PartType.Cylinder | |
651 | o60.Size = Vector3.new(0.200000003, 0.238169581, 0.238169476) | |
652 | o60.CFrame = CFrame.new(30.5363464, 8.91175556, -16.1358929, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
653 | o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
654 | o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
655 | o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
656 | o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
657 | o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
658 | o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
659 | o60.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
660 | o60.Position = Vector3.new(30.5363464, 8.91175556, -16.1358929) | |
661 | o61.Parent = o60 | |
662 | o61.Scale = Vector3.new(0.156754881, 1, 1) | |
663 | o61.MeshType = Enum.MeshType.Cylinder | |
664 | o62.Name = "Joint" | |
665 | o62.Parent = o60 | |
666 | o62.C0 = CFrame.new(3.37637901, -0.00591278076, 0.070057869, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
667 | o62.Part0 = o60 | |
668 | o62.Part1 = o27 | |
669 | o63.Parent = o1 | |
670 | o63.BrickColor = BrickColor.new("Really black") | |
671 | o63.Position = Vector3.new(29.372406, 8.59988403, -16.1358929) | |
672 | o63.Rotation = Vector3.new(-90, -15, 0) | |
673 | o63.Anchored = false | |
674 | o63.CanCollide = false | |
675 | o63.Shape = Enum.PartType.Cylinder | |
676 | o63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
677 | o63.CFrame = CFrame.new(29.372406, 8.59988403, -16.1358929, 0.965931177, 0, -0.258820415, 0.258818984, 1.04000405e-30, 0.965925872, 0, -1.00000548, -7.27595761e-12) | |
678 | o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
679 | o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
680 | o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
681 | o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
682 | o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
683 | o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
684 | o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
685 | o63.Position = Vector3.new(29.372406, 8.59988403, -16.1358929) | |
686 | o64.Parent = o63 | |
687 | o64.Scale = Vector3.new(0.118208453, 0.739772141, 0.739771724) | |
688 | o64.MeshType = Enum.MeshType.Cylinder | |
689 | o65.Name = "Joint" | |
690 | o65.Parent = o63 | |
691 | o65.C0 = CFrame.new(4.58138466, -0.00591278076, 0.0700507164, 1, 2.75668663e-06, 2.0057626e-17, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12) | |
692 | o65.Part0 = o63 | |
693 | o65.Part1 = o27 | |
694 | o66.Parent = o1 | |
695 | o66.Material = Enum.Material.DiamondPlate | |
696 | o66.BrickColor = BrickColor.new("Earth green") | |
697 | o66.Position = Vector3.new(32.3208656, 9.46245003, -15.2847843) | |
698 | o66.Rotation = Vector3.new(-90, 75, 90) | |
699 | o66.Anchored = false | |
700 | o66.Size = Vector3.new(0.845000029, 0.986999989, 0.800000012) | |
701 | o66.CFrame = CFrame.new(32.3208656, 9.46245003, -15.2847843, 0, -0.258820415, 0.965931177, 1.04000405e-30, 0.965925872, 0.258818984, -1.00000548, -7.27595761e-12, 0) | |
702 | o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
703 | o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
704 | o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
705 | o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
706 | o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
707 | o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
708 | o66.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
709 | o66.Position = Vector3.new(32.3208656, 9.46245003, -15.2847843) | |
710 | o67.Name = "Joint" | |
711 | o67.Parent = o66 | |
712 | o67.C0 = CFrame.new(0.845199585, -1.90734863e-06, 1.51012802, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12, 1, 2.75668663e-06, 2.0057626e-17) | |
713 | o67.Part0 = o66 | |
714 | o67.Part1 = o27 | |
715 | o68.Parent = o1 | |
716 | o68.Material = Enum.Material.DiamondPlate | |
717 | o68.BrickColor = BrickColor.new("Earth green") | |
718 | o68.Position = Vector3.new(32.0773659, 9.49204731, -16.1299801) | |
719 | o68.Rotation = Vector3.new(-90, 75, 90) | |
720 | o68.Anchored = false | |
721 | o68.Size = Vector3.new(0.845190465, 0.791996539, 0.691519618) | |
722 | o68.CFrame = CFrame.new(32.0773659, 9.49204731, -16.1299801, 0, -0.258820415, 0.965931177, 1.04000405e-30, 0.965925872, 0.258818984, -1.00000548, -7.27595761e-12, 0) | |
723 | o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
724 | o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
725 | o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
726 | o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
727 | o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
728 | o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
729 | o68.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
730 | o68.Position = Vector3.new(32.0773659, 9.49204731, -16.1299801) | |
731 | o69.Name = "Joint" | |
732 | o69.Parent = o68 | |
733 | o69.C0 = CFrame.new(0, -0.0916137695, 1.7376709, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12, 1, 2.75668663e-06, 2.0057626e-17) | |
734 | o69.Part0 = o68 | |
735 | o69.Part1 = o27 | |
736 | o70.Parent = o1 | |
737 | o70.BrickColor = BrickColor.new("Earth green") | |
738 | o70.Position = Vector3.new(32.2035713, 9.02104855, -16.1299801) | |
739 | o70.Rotation = Vector3.new(-90, 75, -90) | |
740 | o70.Anchored = false | |
741 | o70.CanCollide = false | |
742 | o70.Size = Vector3.new(0.845190465, 0.200000003, 0.691519618) | |
743 | o70.CFrame = CFrame.new(32.2035713, 9.02104855, -16.1299801, 0, 0.258820415, 0.965931177, -1.04000405e-30, -0.965925872, 0.258818984, 1.00000548, 7.27595761e-12, 0) | |
744 | o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
745 | o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
746 | o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
747 | o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
748 | o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
749 | o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
750 | o70.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
751 | o70.Position = Vector3.new(32.2035713, 9.02104855, -16.1299801) | |
752 | o71.Parent = o70 | |
753 | o71.Scale = Vector3.new(1, 0.916115344, 1) | |
754 | o71.MeshType = Enum.MeshType.Wedge | |
755 | o72.Name = "Joint" | |
756 | o72.Parent = o70 | |
757 | o72.C0 = CFrame.new(0, -0.396000862, 1.73766708, -2.69170033e-31, -7.27599144e-12, 1, 2.75668663e-06, -1, -7.27599057e-12, 1, 2.75668663e-06, 2.0057626e-17) | |
758 | o72.Part0 = o70 | |
759 | o72.Part1 = o27 | |
760 | o73.Parent = o1 | |
761 | o73.Material = Enum.Material.DiamondPlate | |
762 | o73.BrickColor = BrickColor.new("Earth green") | |
763 | o73.Position = Vector3.new(32.3208656, 9.46245003, -16.9751759) | |
764 | o73.Rotation = Vector3.new(-90, 75, 90) | |
765 | o73.Anchored = false | |
766 | o73.Size = Vector3.new(0.845000029, 0.986999989, 0.800000012) | |
767 | o73.CFrame = CFrame.new(32.3208656, 9.46245003, -16.9751759, 0, -0.258820415, 0.965931177, 1.04000405e-30, 0.965925872, 0.258818984, -1.00000548, -7.27595761e-12, 0) | |
768 | o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
769 | o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
770 | o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
771 | o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
772 | o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
773 | o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
774 | o73.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
775 | o73.Position = Vector3.new(32.3208656, 9.46245003, -16.9751759) | |
776 | o74.Name = "Joint" | |
777 | o74.Parent = o73 | |
778 | o74.C0 = CFrame.new(-0.845201492, -1.90734863e-06, 1.51012802, 2.69170033e-31, 7.27599144e-12, -1, -2.75668663e-06, 1, 7.27599057e-12, 1, 2.75668663e-06, 2.0057626e-17) | |
779 | o74.Part0 = o73 | |
780 | o74.Part1 = o27 | |
781 | mas.Parent = workspace | |
782 | mas:MakeJoints() | |
783 | local mas1 = mas:GetChildren() | |
784 | for i=1,#mas1 do | |
785 | mas1[i].Parent = workspace | |
786 | ypcall(function() mas1[i]:MakeJoints() end) | |
787 | end | |
788 | mas:Destroy() | |
789 | for i=1,#cors do | |
790 | coroutine.resume(cors[i]) | |
791 | end | |
792 | ||
793 | wait() | |
794 | ||
795 | Workspace["Head_"].Parent = game.Players.LocalPlayer.Character | |
796 | ||
797 | game.Players.LocalPlayer.Character["Head_"].Name = "Stand Turret Head" | |
798 | ||
799 | w = Instance.new("Weld", Head) | |
800 | w.Part0 = Head | |
801 | w.Part1 = o27 | |
802 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, -1.6, 0) | |
803 | Head.Transparency = 1 | |
804 | ||
805 | for i,v in pairs (game.Players.LocalPlayer.Character["Stand Turret Head"]:GetChildren()) do | |
806 | if v.ClassName == "Part" then | |
807 | v.CanCollide = false | |
808 | v.Anchored = false | |
809 | end | |
810 | end | |
811 | ||
812 | local runDummyScript = function(f,scri) | |
813 | local oldenv = getfenv(f) | |
814 | local newenv = setmetatable({}, { | |
815 | __index = function(_, k) | |
816 | if k:lower() == 'script' then | |
817 | return scri | |
818 | else | |
819 | return oldenv[k] | |
820 | end | |
821 | end | |
822 | }) | |
823 | setfenv(f, newenv) | |
824 | ypcall(function() f() end) | |
825 | end | |
826 | cors = {} | |
827 | mas = Instance.new("Model",game:GetService("Lighting")) | |
828 | mas.Name = "CompiledModel" | |
829 | o1 = Instance.new("Model") | |
830 | o2 = Instance.new("WedgePart") | |
831 | o3 = Instance.new("Weld") | |
832 | o4 = Instance.new("Part") | |
833 | o5 = Instance.new("Weld") | |
834 | o6 = Instance.new("Part") | |
835 | o7 = Instance.new("Weld") | |
836 | o8 = Instance.new("Part") | |
837 | o9 = Instance.new("Weld") | |
838 | o10 = Instance.new("Part") | |
839 | o11 = Instance.new("Part") | |
840 | o12 = Instance.new("Weld") | |
841 | o13 = Instance.new("Part") | |
842 | o14 = Instance.new("Weld") | |
843 | o15 = Instance.new("Part") | |
844 | o16 = Instance.new("Weld") | |
845 | o17 = Instance.new("Part") | |
846 | o18 = Instance.new("Weld") | |
847 | o19 = Instance.new("Part") | |
848 | o20 = Instance.new("Weld") | |
849 | o21 = Instance.new("Part") | |
850 | o22 = Instance.new("Weld") | |
851 | o23 = Instance.new("Part") | |
852 | o24 = Instance.new("Weld") | |
853 | o25 = Instance.new("Part") | |
854 | o26 = Instance.new("Weld") | |
855 | o1.Name = "LeftArm" | |
856 | o1.Parent = mas | |
857 | o2.Parent = o1 | |
858 | o2.Material = Enum.Material.DiamondPlate | |
859 | o2.BrickColor = BrickColor.new("Earth green") | |
860 | o2.Position = Vector3.new(33.5325661, 7.18982601, -10.7162809) | |
861 | o2.Rotation = Vector3.new(175.080002, 0.870000005, 169.949997) | |
862 | o2.Anchored = false | |
863 | o2.CanCollide = false | |
864 | o2.Size = Vector3.new(1.1500001, 0.699999988, 1.5) | |
865 | o2.CFrame = CFrame.new(33.5325661, 7.18982601, -10.7162809, -0.984543443, -0.174505383, 0.0152672799, -0.175171003, 0.980791569, -0.0858083591, 0, -0.0871564448, -0.996200144) | |
866 | o2.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
867 | o2.Position = Vector3.new(33.5325661, 7.18982601, -10.7162809) | |
868 | o3.Name = "Joint" | |
869 | o3.Parent = o2 | |
870 | o3.C0 = CFrame.new(0.00359344482, -1.40020633, 0.0949382782, -0.984832942, -0.170955122, -0.0296404026, -0.172888517, 0.981300175, 0.0846142098, 0.0146209002, 0.0884553418, -0.995972812) | |
871 | o3.Part0 = o2 | |
872 | o3.Part1 = o10 | |
873 | o4.Parent = o1 | |
874 | o4.Material = Enum.Material.DiamondPlate | |
875 | o4.BrickColor = BrickColor.new("Earth green") | |
876 | o4.Position = Vector3.new(33.7760506, 5.01908302, -10.5497808) | |
877 | o4.Rotation = Vector3.new(-10, 90, 0) | |
878 | o4.Anchored = false | |
879 | o4.CanCollide = false | |
880 | o4.Size = Vector3.new(1.0999999, 0.49999997, 1.0999999) | |
881 | o4.CFrame = CFrame.new(33.7760506, 5.01908302, -10.5497808, 0, 3.63797881e-12, 1.00000548, -0.173647985, 0.984807849, 1.28610424e-34, -0.984813273, -0.173648939, 0) | |
882 | o4.BottomSurface = Enum.SurfaceType.Smooth | |
883 | o4.TopSurface = Enum.SurfaceType.Smooth | |
884 | o4.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
885 | o4.Position = Vector3.new(33.7760506, 5.01908302, -10.5497808) | |
886 | o5.Name = "Joint" | |
887 | o5.Parent = o4 | |
888 | o5.C0 = CFrame.new(-1.8119812e-05, 0.800818443, -0.00123596191, -0.000789167883, -2.89085278e-06, -0.999999762, 0.0015789324, 0.999998748, -4.13689349e-06, 0.99999845, -0.00157893519, -0.000789162354) | |
889 | o5.Part0 = o4 | |
890 | o5.Part1 = o10 | |
891 | o6.Parent = o1 | |
892 | o6.Material = Enum.Material.DiamondPlate | |
893 | o6.BrickColor = BrickColor.new("Earth green") | |
894 | o6.Position = Vector3.new(33.7760506, 6.34955692, -10.7843847) | |
895 | o6.Rotation = Vector3.new(-10, 90, 0) | |
896 | o6.Anchored = false | |
897 | o6.CanCollide = false | |
898 | o6.Size = Vector3.new(1.0999999, 1.10000002, 1.10000002) | |
899 | o6.CFrame = CFrame.new(33.7760506, 6.34955692, -10.7843847, 0, -0.0015440078, 1.00000429, -0.173642948, 0.984807491, 0.00152054417, -0.984814167, -0.173643693, -0.000268106145) | |
900 | o6.BottomSurface = Enum.SurfaceType.Smooth | |
901 | o6.TopSurface = Enum.SurfaceType.Smooth | |
902 | o6.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
903 | o6.Position = Vector3.new(33.7760506, 6.34955692, -10.7843847) | |
904 | o7.Name = "Joint" | |
905 | o7.Parent = o6 | |
906 | o7.C0 = CFrame.new(-2.67028809e-05, -0.550178528, -0.0020866394, -0.000789159734, 2.22024391e-06, -0.999999762, 3.49374641e-05, 1, 2.19267349e-06, 0.999999762, -3.49357178e-05, -0.000789159792) | |
907 | o7.Part0 = o6 | |
908 | o7.Part1 = o10 | |
909 | o8.Parent = o1 | |
910 | o8.Material = Enum.Material.DiamondPlate | |
911 | o8.BrickColor = BrickColor.new("Earth green") | |
912 | o8.Position = Vector3.new(33.7760506, 5.56605005, -10.6208448) | |
913 | o8.Rotation = Vector3.new(-10, 90, 0) | |
914 | o8.Anchored = false | |
915 | o8.CanCollide = false | |
916 | o8.Size = Vector3.new(0.349999875, 0.600000024, 1.0999999) | |
917 | o8.CFrame = CFrame.new(33.7760506, 5.56605005, -10.6208448, 0, 3.63797881e-12, 1.00000548, -0.173647985, 0.984807849, 1.28610424e-34, -0.984813273, -0.173648939, 0) | |
918 | o8.BottomSurface = Enum.SurfaceType.Smooth | |
919 | o8.TopSurface = Enum.SurfaceType.Smooth | |
920 | o8.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
921 | o8.Position = Vector3.new(33.7760506, 5.56605005, -10.6208448) | |
922 | o9.Name = "Joint" | |
923 | o9.Parent = o8 | |
924 | o9.C0 = CFrame.new(0.024977684, 0.249821186, -0.00123596191, -0.000789167883, -2.89085278e-06, -0.999999762, 0.0015789324, 0.999998748, -4.13689349e-06, 0.99999845, -0.00157893519, -0.000789162354) | |
925 | o9.Part0 = o8 | |
926 | o9.Part1 = o10 | |
927 | o10.Name = "REF" | |
928 | o10.Parent = o1 | |
929 | o10.Material = Enum.Material.Metal | |
930 | o10.BrickColor = BrickColor.new("Moss") | |
931 | o10.Position = Vector3.new(33.7748146, 5.80773878, -10.6888227) | |
932 | o10.Rotation = Vector3.new(-10, -0.0500000007, 0.0900000036) | |
933 | o10.Anchored = false | |
934 | o10.CanCollide = false | |
935 | o10.FormFactor = Enum.FormFactor.Symmetric | |
936 | o10.Size = Vector3.new(1, 2, 1) | |
937 | o10.CFrame = CFrame.new(33.7748146, 5.80773878, -10.6888227, 1.00000393, -0.00157896336, -0.000789166777, 0.00169200078, 0.984807372, 0.173641965, 0.000503002957, -0.173644006, 0.984813869) | |
938 | o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
939 | o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
940 | o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
941 | o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
942 | o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
943 | o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
944 | o10.Color = Color3.new(0.486275, 0.611765, 0.419608) | |
945 | o10.Position = Vector3.new(33.7748146, 5.80773878, -10.6888227) | |
946 | o11.Parent = o1 | |
947 | o11.Material = Enum.Material.SmoothPlastic | |
948 | o11.BrickColor = BrickColor.new("Really black") | |
949 | o11.Position = Vector3.new(34.2434273, 4.80981493, -10.5894156) | |
950 | o11.Rotation = Vector3.new(-10.0900002, -90, 0) | |
951 | o11.Anchored = false | |
952 | o11.CanCollide = false | |
953 | o11.Shape = Enum.PartType.Cylinder | |
954 | o11.Size = Vector3.new(1.20000005, 0.300000012, 0.300000012) | |
955 | o11.CFrame = CFrame.new(34.2434273, 4.80981493, -10.5894156, -0.00078700413, -1.09139364e-11, -1.00000525, 0.175198957, 0.984533131, -0.000137881594, 0.984538138, -0.175199956, -0.000774831511) | |
956 | o11.BottomSurface = Enum.SurfaceType.Smooth | |
957 | o11.TopSurface = Enum.SurfaceType.Smooth | |
958 | o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
959 | o11.Position = Vector3.new(34.2434273, 4.80981493, -10.5894156) | |
960 | o12.Name = "Joint" | |
961 | o12.Parent = o11 | |
962 | o12.C0 = CFrame.new(0.0773334503, 0.999905109, 0.46855545, 4.65510675e-06, 0.00157931389, 0.999998808, 0.00157768745, 0.999997556, -0.00157931924, -0.999998808, 0.0015776928, 2.16343142e-06) | |
963 | o12.Part0 = o11 | |
964 | o12.Part1 = o10 | |
965 | o13.Parent = o1 | |
966 | o13.Material = Enum.Material.SmoothPlastic | |
967 | o13.BrickColor = BrickColor.new("Really black") | |
968 | o13.Position = Vector3.new(33.3434029, 4.80980778, -10.5894117) | |
969 | o13.Rotation = Vector3.new(-10.0900002, -90, 0) | |
970 | o13.Anchored = false | |
971 | o13.CanCollide = false | |
972 | o13.Shape = Enum.PartType.Cylinder | |
973 | o13.Size = Vector3.new(1.20000005, 0.300000012, 0.300000012) | |
974 | o13.CFrame = CFrame.new(33.3434029, 4.80980778, -10.5894117, -0.00078700413, -1.09139364e-11, -1.00000525, 0.175198957, 0.984533131, -0.000137881594, 0.984538138, -0.175199956, -0.000774831511) | |
975 | o13.BottomSurface = Enum.SurfaceType.Smooth | |
976 | o13.TopSurface = Enum.SurfaceType.Smooth | |
977 | o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
978 | o13.Position = Vector3.new(33.3434029, 4.80980778, -10.5894117) | |
979 | o14.Name = "Joint" | |
980 | o14.Parent = o13 | |
981 | o14.C0 = CFrame.new(0.076622963, 0.999913216, -0.431472778, 4.65510675e-06, 0.00157931389, 0.999998808, 0.00157768745, 0.999997556, -0.00157931924, -0.999998808, 0.0015776928, 2.16343142e-06) | |
982 | o14.Part0 = o13 | |
983 | o14.Part1 = o10 | |
984 | o15.Parent = o1 | |
985 | o15.Material = Enum.Material.DiamondPlate | |
986 | o15.BrickColor = BrickColor.new("Slime green") | |
987 | o15.Position = Vector3.new(34.1010017, 7.46181679, -11.2799749) | |
988 | o15.Rotation = Vector3.new(0, 0, 15) | |
989 | o15.Anchored = false | |
990 | o15.CanCollide = false | |
991 | o15.Size = Vector3.new(0.349999994, 0.699999988, 0.200000003) | |
992 | o15.CFrame = CFrame.new(34.1010017, 7.46181679, -11.2799749, 0.965931177, -0.258820415, 0, 0.258818984, 0.965925872, -1.04000405e-30, 0, -7.27595761e-12, 1.00000548) | |
993 | o15.BottomSurface = Enum.SurfaceType.Smooth | |
994 | o15.TopSurface = Enum.SurfaceType.Smooth | |
995 | o15.Color = Color3.new(0.313726, 0.427451, 0.329412) | |
996 | o15.Position = Vector3.new(34.1010017, 7.46181679, -11.2799749) | |
997 | o16.Name = "Joint" | |
998 | o16.Parent = o15 | |
999 | o16.C0 = CFrame.new(-0.743179321, -1.51329279, 0.591156006, 0.966362298, 0.253361613, 0.0441800468, -0.257184237, 0.951659203, 0.167931318, 0.000503000163, -0.1736449, 0.984808207) | |
1000 | o16.Part0 = o15 | |
1001 | o16.Part1 = o10 | |
1002 | o17.Parent = o1 | |
1003 | o17.Material = Enum.Material.DiamondPlate | |
1004 | o17.BrickColor = BrickColor.new("Slime green") | |
1005 | o17.Position = Vector3.new(33.6180305, 7.33241177, -11.2799749) | |
1006 | o17.Rotation = Vector3.new(0, 0, 15) | |
1007 | o17.Anchored = false | |
1008 | o17.CanCollide = false | |
1009 | o17.Size = Vector3.new(0.349999994, 0.699999988, 0.200000003) | |
1010 | o17.CFrame = CFrame.new(33.6180305, 7.33241177, -11.2799749, 0.965931177, -0.258820415, 0, 0.258818984, 0.965925872, -1.04000405e-30, 0, -7.27595761e-12, 1.00000548) | |
1011 | o17.BottomSurface = Enum.SurfaceType.Smooth | |
1012 | o17.TopSurface = Enum.SurfaceType.Smooth | |
1013 | o17.Color = Color3.new(0.313726, 0.427451, 0.329412) | |
1014 | o17.Position = Vector3.new(33.6180305, 7.33241177, -11.2799749) | |
1015 | o18.Name = "Joint" | |
1016 | o18.Parent = o17 | |
1017 | o18.C0 = CFrame.new(-0.243167877, -1.51329994, 0.591156006, 0.966362298, 0.253361613, 0.0441800468, -0.257184237, 0.951659203, 0.167931318, 0.000503000163, -0.1736449, 0.984808207) | |
1018 | o18.Part0 = o17 | |
1019 | o18.Part1 = o10 | |
1020 | o19.Parent = o1 | |
1021 | o19.Material = Enum.Material.DiamondPlate | |
1022 | o19.BrickColor = BrickColor.new("Slime green") | |
1023 | o19.Position = Vector3.new(33.1350594, 7.20300293, -11.2799749) | |
1024 | o19.Rotation = Vector3.new(0, 0, 15) | |
1025 | o19.Anchored = false | |
1026 | o19.CanCollide = false | |
1027 | o19.Size = Vector3.new(0.349999994, 0.699999988, 0.200000003) | |
1028 | o19.CFrame = CFrame.new(33.1350594, 7.20300293, -11.2799749, 0.965931177, -0.258820415, 0, 0.258818984, 0.965925872, -1.04000405e-30, 0, -7.27595761e-12, 1.00000548) | |
1029 | o19.BottomSurface = Enum.SurfaceType.Smooth | |
1030 | o19.TopSurface = Enum.SurfaceType.Smooth | |
1031 | o19.Color = Color3.new(0.313726, 0.427451, 0.329412) | |
1032 | o19.Position = Vector3.new(33.1350594, 7.20300293, -11.2799749) | |
1033 | o20.Name = "Joint" | |
1034 | o20.Parent = o19 | |
1035 | o20.C0 = CFrame.new(0.256839752, -1.51330328, 0.591156006, 0.966362298, 0.253361613, 0.0441800468, -0.257184237, 0.951659203, 0.167931318, 0.000503000163, -0.1736449, 0.984808207) | |
1036 | o20.Part0 = o19 | |
1037 | o20.Part1 = o10 | |
1038 | o21.Parent = o1 | |
1039 | o21.Material = Enum.Material.SmoothPlastic | |
1040 | o21.BrickColor = BrickColor.new("Really black") | |
1041 | o21.Position = Vector3.new(33.193821, 4.91186523, -11.0138807) | |
1042 | o21.Rotation = Vector3.new(-55.9599991, -78.0199966, 25.2399998) | |
1043 | o21.Anchored = false | |
1044 | o21.CanCollide = false | |
1045 | o21.Shape = Enum.PartType.Cylinder | |
1046 | o21.Size = Vector3.new(0.550000012, 0.300000012, 0.300000012) | |
1047 | o21.CFrame = CFrame.new(33.193821, 4.91186523, -11.0138807, 0.187792987, -0.0885264799, -0.978216767, 0.971906781, 0.160615131, 0.172046348, 0.141885743, -0.983044505, 0.116201892) | |
1048 | o21.BottomSurface = Enum.SurfaceType.Smooth | |
1049 | o21.TopSurface = Enum.SurfaceType.Smooth | |
1050 | o21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1051 | o21.Position = Vector3.new(33.193821, 4.91186523, -11.0138807) | |
1052 | o22.Name = "Joint" | |
1053 | o22.Parent = o21 | |
1054 | o22.C0 = CFrame.new(1.02593327, -0.227088928, -0.376434326, 0.189507455, 0.932206631, 0.308346927, -0.0887485594, 0.32901445, -0.940145373, -0.977860212, 0.150799215, 0.145082682) | |
1055 | o22.Part0 = o21 | |
1056 | o22.Part1 = o10 | |
1057 | o23.Parent = o1 | |
1058 | o23.Material = Enum.Material.SmoothPlastic | |
1059 | o23.BrickColor = BrickColor.new("Really black") | |
1060 | o23.Position = Vector3.new(33.6434059, 4.80980778, -10.5894156) | |
1061 | o23.Rotation = Vector3.new(-10.0900002, -90, 0) | |
1062 | o23.Anchored = false | |
1063 | o23.CanCollide = false | |
1064 | o23.Shape = Enum.PartType.Cylinder | |
1065 | o23.Size = Vector3.new(1.20000005, 0.300000012, 0.300000012) | |
1066 | o23.CFrame = CFrame.new(33.6434059, 4.80980778, -10.5894156, -0.00078700413, -1.09139364e-11, -1.00000525, 0.175198957, 0.984533131, -0.000137881594, 0.984538138, -0.175199956, -0.000774831511) | |
1067 | o23.BottomSurface = Enum.SurfaceType.Smooth | |
1068 | o23.TopSurface = Enum.SurfaceType.Smooth | |
1069 | o23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1070 | o23.Position = Vector3.new(33.6434059, 4.80980778, -10.5894156) | |
1071 | o24.Name = "Joint" | |
1072 | o24.Parent = o23 | |
1073 | o24.C0 = CFrame.new(0.0768623352, 0.999912262, -0.131469727, 4.65510675e-06, 0.00157931389, 0.999998808, 0.00157768745, 0.999997556, -0.00157931924, -0.999998808, 0.0015776928, 2.16343142e-06) | |
1074 | o24.Part0 = o23 | |
1075 | o24.Part1 = o10 | |
1076 | o25.Parent = o1 | |
1077 | o25.Material = Enum.Material.SmoothPlastic | |
1078 | o25.BrickColor = BrickColor.new("Really black") | |
1079 | o25.Position = Vector3.new(33.943409, 4.80980778, -10.5894384) | |
1080 | o25.Rotation = Vector3.new(-10.0900002, -90, 0) | |
1081 | o25.Anchored = false | |
1082 | o25.CanCollide = false | |
1083 | o25.Shape = Enum.PartType.Cylinder | |
1084 | o25.Size = Vector3.new(1.20000005, 0.300000012, 0.300000012) | |
1085 | o25.CFrame = CFrame.new(33.943409, 4.80980778, -10.5894384, -0.00078700413, -1.09139364e-11, -1.00000525, 0.175198957, 0.984533131, -0.000137881594, 0.984538138, -0.175199956, -0.000774831511) | |
1086 | o25.BottomSurface = Enum.SurfaceType.Smooth | |
1087 | o25.TopSurface = Enum.SurfaceType.Smooth | |
1088 | o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1089 | o25.Position = Vector3.new(33.943409, 4.80980778, -10.5894384) | |
1090 | o26.Name = "Joint" | |
1091 | o26.Parent = o25 | |
1092 | o26.C0 = CFrame.new(0.0771207809, 0.999908447, 0.16853714, 4.65510675e-06, 0.00157931389, 0.999998808, 0.00157768745, 0.999997556, -0.00157931924, -0.999998808, 0.0015776928, 2.16343142e-06) | |
1093 | o26.Part0 = o25 | |
1094 | o26.Part1 = o10 | |
1095 | mas.Parent = workspace | |
1096 | mas:MakeJoints() | |
1097 | local mas1 = mas:GetChildren() | |
1098 | for i=1,#mas1 do | |
1099 | mas1[i].Parent = workspace | |
1100 | ypcall(function() mas1[i]:MakeJoints() end) | |
1101 | end | |
1102 | mas:Destroy() | |
1103 | for i=1,#cors do | |
1104 | coroutine.resume(cors[i]) | |
1105 | end | |
1106 | ||
1107 | wait() | |
1108 | ||
1109 | Workspace["LeftArm"].Parent = game.Players.LocalPlayer.Character | |
1110 | ||
1111 | game.Players.LocalPlayer.Character["LeftArm"].Name = "Stand Turret Left Arm" | |
1112 | ||
1113 | w = Instance.new("Weld", LeftArm) | |
1114 | w.Part0 = LeftArm | |
1115 | w.Part1 = o10 | |
1116 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, -1.6, 0) | |
1117 | LeftArm.Transparency = 1 | |
1118 | ||
1119 | for i,v in pairs (game.Players.LocalPlayer.Character["Stand Turret Left Arm"]:GetChildren()) do | |
1120 | if v.ClassName == "Part" then | |
1121 | v.CanCollide = false | |
1122 | v.Anchored = false | |
1123 | end | |
1124 | end | |
1125 | ||
1126 | local runDummyScript = function(f,scri) | |
1127 | local oldenv = getfenv(f) | |
1128 | local newenv = setmetatable({}, { | |
1129 | __index = function(_, k) | |
1130 | if k:lower() == 'script' then | |
1131 | return scri | |
1132 | else | |
1133 | return oldenv[k] | |
1134 | end | |
1135 | end | |
1136 | }) | |
1137 | setfenv(f, newenv) | |
1138 | ypcall(function() f() end) | |
1139 | end | |
1140 | cors = {} | |
1141 | mas = Instance.new("Model",game:GetService("Lighting")) | |
1142 | mas.Name = "CompiledModel" | |
1143 | o1 = Instance.new("Model") | |
1144 | o2 = Instance.new("WedgePart") | |
1145 | o3 = Instance.new("Weld") | |
1146 | o4 = Instance.new("Part") | |
1147 | o5 = Instance.new("Part") | |
1148 | o6 = Instance.new("Weld") | |
1149 | o7 = Instance.new("Part") | |
1150 | o8 = Instance.new("Weld") | |
1151 | o9 = Instance.new("Part") | |
1152 | o10 = Instance.new("Weld") | |
1153 | o11 = Instance.new("Part") | |
1154 | o12 = Instance.new("Weld") | |
1155 | o13 = Instance.new("Part") | |
1156 | o14 = Instance.new("Weld") | |
1157 | o15 = Instance.new("Part") | |
1158 | o16 = Instance.new("Weld") | |
1159 | o17 = Instance.new("Part") | |
1160 | o18 = Instance.new("Weld") | |
1161 | o19 = Instance.new("Part") | |
1162 | o20 = Instance.new("Weld") | |
1163 | o21 = Instance.new("Part") | |
1164 | o22 = Instance.new("Weld") | |
1165 | o23 = Instance.new("Part") | |
1166 | o24 = Instance.new("Weld") | |
1167 | o25 = Instance.new("Part") | |
1168 | o26 = Instance.new("Weld") | |
1169 | o1.Name = "RightArm" | |
1170 | o1.Parent = mas | |
1171 | o2.Parent = o1 | |
1172 | o2.Material = Enum.Material.DiamondPlate | |
1173 | o2.BrickColor = BrickColor.new("Earth green") | |
1174 | o2.Position = Vector3.new(33.5325584, 7.18982458, -21.5963154) | |
1175 | o2.Rotation = Vector3.new(14.7799997, 2.5999999, 9.75) | |
1176 | o2.CanCollide = false | |
1177 | o2.Size = Vector3.new(1.1500001, 0.699999988, 1.5) | |
1178 | o2.CFrame = CFrame.new(33.5325584, 7.18982458, -21.5963154, 0.984543085, -0.169205949, 0.0453381017, 0.175173804, 0.950990975, -0.254814476, -2.79396772e-09, 0.258817792, 0.965931952) | |
1179 | o2.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1180 | o2.Position = Vector3.new(33.5325584, 7.18982458, -21.5963154) | |
1181 | o3.Name = "Joint" | |
1182 | o3.Parent = o2 | |
1183 | o3.C0 = CFrame.new(0.136779785, -1.33172798, 0.510354996, 0.999866724, -0.00335474522, -0.0159810912, 0.00337614724, 0.999993503, 0.00131241884, 0.0159765854, -0.00136619841, 0.999871492) | |
1184 | o3.Part0 = o2 | |
1185 | o3.Part1 = o4 | |
1186 | o4.Name = "REF" | |
1187 | o4.Parent = o1 | |
1188 | o4.Material = Enum.Material.Metal | |
1189 | o4.BrickColor = BrickColor.new("Moss") | |
1190 | o4.Position = Vector3.new(33.915699, 5.81727791, -21.4480228) | |
1191 | o4.Rotation = Vector3.new(14.8599997, 1.67999995, 9.93999958) | |
1192 | o4.CanCollide = false | |
1193 | o4.FormFactor = Enum.FormFactor.Symmetric | |
1194 | o4.Size = Vector3.new(1, 2, 1) | |
1195 | o4.CFrame = CFrame.new(33.915699, 5.81727791, -21.4480228, 0.984564781, -0.172569647, 0.0293761287, 0.174290061, 0.950745165, -0.256333053, 0.0163060948, 0.257496417, 0.966147363) | |
1196 | o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1197 | o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1198 | o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1199 | o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1200 | o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1201 | o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1202 | o4.Color = Color3.new(0.486275, 0.611765, 0.419608) | |
1203 | o4.Position = Vector3.new(33.915699, 5.81727791, -21.4480228) | |
1204 | o5.Parent = o1 | |
1205 | o5.Material = Enum.Material.DiamondPlate | |
1206 | o5.BrickColor = BrickColor.new("Slime green") | |
1207 | o5.Position = Vector3.new(33.6180191, 7.33241129, -21.0600033) | |
1208 | o5.Rotation = Vector3.new(0, 0, 15) | |
1209 | o5.CanCollide = false | |
1210 | o5.Size = Vector3.new(0.349999994, 0.699999988, 0.200000003) | |
1211 | o5.CFrame = CFrame.new(33.6180191, 7.33241129, -21.0600033, 0.96593082, -0.258822203, -4.52622771e-07, 0.258820802, 0.965925395, 2.60770321e-06, -2.38418579e-07, -2.66730785e-06, 1.0000056) | |
1212 | o5.BottomSurface = Enum.SurfaceType.Smooth | |
1213 | o5.TopSurface = Enum.SurfaceType.Smooth | |
1214 | o5.Color = Color3.new(0.313726, 0.427451, 0.329412) | |
1215 | o5.Position = Vector3.new(33.6180191, 7.33241129, -21.0600033) | |
1216 | o6.Name = "Joint" | |
1217 | o6.Parent = o5 | |
1218 | o6.C0 = CFrame.new(-0.104614258, -1.54054976, -0.388021469, 0.996120811, 0.0793840438, -0.0379695557, -0.0864732787, 0.963012576, -0.25520426, 0.016306011, 0.257497609, 0.966141403) | |
1219 | o6.Part0 = o5 | |
1220 | o6.Part1 = o4 | |
1221 | o7.Parent = o1 | |
1222 | o7.Material = Enum.Material.SmoothPlastic | |
1223 | o7.BrickColor = BrickColor.new("Really black") | |
1224 | o7.Position = Vector3.new(34.5076408, 4.92047548, -21.6270752) | |
1225 | o7.Rotation = Vector3.new(-84.7399979, 80.0100021, 99.8399963) | |
1226 | o7.CanCollide = false | |
1227 | o7.Shape = Enum.PartType.Cylinder | |
1228 | o7.Size = Vector3.new(1.20000005, 0.300000012, 0.300000012) | |
1229 | o7.CFrame = CFrame.new(34.5076408, 4.92047548, -21.6270752, -0.0296481792, -0.170965746, 0.984836459, 0.257822335, 0.950616956, 0.172786981, -0.965742767, 0.259035587, 0.0158947278) | |
1230 | o7.BottomSurface = Enum.SurfaceType.Smooth | |
1231 | o7.TopSurface = Enum.SurfaceType.Smooth | |
1232 | o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1233 | o7.Position = Vector3.new(34.5076408, 4.92047548, -21.6270752) | |
1234 | o8.Name = "Joint" | |
1235 | o8.Parent = o7 | |
1236 | o8.C0 = CFrame.new(0.0758495331, 1.0000968, -0.425159454, -1.68753843e-06, 0.0015670493, -0.999998808, 0.0015818642, 0.999997616, 0.00156704453, 0.999998808, -0.00158185966, -4.16639296e-06) | |
1237 | o8.Part0 = o7 | |
1238 | o8.Part1 = o4 | |
1239 | o9.Parent = o1 | |
1240 | o9.Material = Enum.Material.SmoothPlastic | |
1241 | o9.BrickColor = BrickColor.new("Really black") | |
1242 | o9.Position = Vector3.new(33.6212807, 4.76478243, -21.6406918) | |
1243 | o9.Rotation = Vector3.new(-84.7399979, 80.0100021, 99.8399963) | |
1244 | o9.CanCollide = false | |
1245 | o9.Shape = Enum.PartType.Cylinder | |
1246 | o9.Size = Vector3.new(1.20000005, 0.300000012, 0.300000012) | |
1247 | o9.CFrame = CFrame.new(33.6212807, 4.76478243, -21.6406918, -0.0296481792, -0.170965746, 0.984836459, 0.257822335, 0.950616956, 0.172786981, -0.965742767, 0.259035587, 0.0158947278) | |
1248 | o9.BottomSurface = Enum.SurfaceType.Smooth | |
1249 | o9.TopSurface = Enum.SurfaceType.Smooth | |
1250 | o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1251 | o9.Position = Vector3.new(33.6212807, 4.76478243, -21.6406918) | |
1252 | o10.Name = "Joint" | |
1253 | o10.Parent = o9 | |
1254 | o10.C0 = CFrame.new(0.0765609741, 1.00009298, 0.474868774, -1.68753843e-06, 0.0015670493, -0.999998808, 0.0015818642, 0.999997616, 0.00156704453, 0.999998808, -0.00158185966, -4.16639296e-06) | |
1255 | o10.Part0 = o9 | |
1256 | o10.Part1 = o4 | |
1257 | o11.Parent = o1 | |
1258 | o11.Material = Enum.Material.SmoothPlastic | |
1259 | o11.BrickColor = BrickColor.new("Really black") | |
1260 | o11.Position = Vector3.new(33.5539398, 4.81919479, -21.2098598) | |
1261 | o11.Rotation = Vector3.new(123.589996, 84.5699997, -38.7299995) | |
1262 | o11.CanCollide = false | |
1263 | o11.Shape = Enum.PartType.Cylinder | |
1264 | o11.Size = Vector3.new(0.550000012, 0.300000012, 0.300000012) | |
1265 | o11.CFrame = CFrame.new(33.5539398, 4.81919479, -21.2098598, 0.0739306435, 0.0592866614, 0.995505095, 0.993057013, 0.0872118473, -0.0789426342, -0.0915001184, 0.994429529, -0.0524273925) | |
1266 | o11.BottomSurface = Enum.SurfaceType.Smooth | |
1267 | o11.TopSurface = Enum.SurfaceType.Smooth | |
1268 | o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1269 | o11.Position = Vector3.new(33.5539398, 4.81919479, -21.2098598) | |
1270 | o12.Name = "Joint" | |
1271 | o12.Parent = o11 | |
1272 | o12.C0 = CFrame.new(1.03969002, -0.128341675, 0.293823242, 0.244376644, 0.90782541, -0.340783149, 0.0897861496, 0.328744531, 0.940141201, 0.96551466, -0.260346144, -0.00117266423) | |
1273 | o12.Part0 = o11 | |
1274 | o12.Part1 = o4 | |
1275 | o13.Parent = o1 | |
1276 | o13.Material = Enum.Material.DiamondPlate | |
1277 | o13.BrickColor = BrickColor.new("Slime green") | |
1278 | o13.Position = Vector3.new(33.1350479, 7.20300198, -21.0599995) | |
1279 | o13.Rotation = Vector3.new(0, 0, 15) | |
1280 | o13.CanCollide = false | |
1281 | o13.Size = Vector3.new(0.349999994, 0.699999988, 0.200000003) | |
1282 | o13.CFrame = CFrame.new(33.1350479, 7.20300198, -21.0599995, 0.96593082, -0.258822203, -4.52622771e-07, 0.258820802, 0.965925395, 2.60770321e-06, -2.38418579e-07, -2.66730785e-06, 1.0000056) | |
1283 | o13.BottomSurface = Enum.SurfaceType.Smooth | |
1284 | o13.TopSurface = Enum.SurfaceType.Smooth | |
1285 | o13.Color = Color3.new(0.313726, 0.427451, 0.329412) | |
1286 | o13.Position = Vector3.new(33.1350479, 7.20300198, -21.0599995) | |
1287 | o14.Name = "Joint" | |
1288 | o14.Parent = o13 | |
1289 | o14.C0 = CFrame.new(0.395393372, -1.54055309, -0.388025284, 0.996120811, 0.0793840438, -0.0379695557, -0.0864732787, 0.963012576, -0.25520426, 0.016306011, 0.257497609, 0.966141403) | |
1290 | o14.Part0 = o13 | |
1291 | o14.Part1 = o4 | |
1292 | o15.Parent = o1 | |
1293 | o15.Material = Enum.Material.SmoothPlastic | |
1294 | o15.BrickColor = BrickColor.new("Really black") | |
1295 | o15.Position = Vector3.new(33.9167404, 4.81667662, -21.6361389) | |
1296 | o15.Rotation = Vector3.new(-84.7399979, 80.0100021, 99.8399963) | |
1297 | o15.CanCollide = false | |
1298 | o15.Shape = Enum.PartType.Cylinder | |
1299 | o15.Size = Vector3.new(1.20000005, 0.300000012, 0.300000012) | |
1300 | o15.CFrame = CFrame.new(33.9167404, 4.81667662, -21.6361389, -0.0296481792, -0.170965746, 0.984836459, 0.257822335, 0.950616956, 0.172786981, -0.965742767, 0.259035587, 0.0158947278) | |
1301 | o15.BottomSurface = Enum.SurfaceType.Smooth | |
1302 | o15.TopSurface = Enum.SurfaceType.Smooth | |
1303 | o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1304 | o15.Position = Vector3.new(33.9167404, 4.81667662, -21.6361389) | |
1305 | o16.Name = "Joint" | |
1306 | o16.Parent = o15 | |
1307 | o16.C0 = CFrame.new(0.0763378143, 1.00009489, 0.174854279, -1.68753843e-06, 0.0015670493, -0.999998808, 0.0015818642, 0.999997616, 0.00156704453, 0.999998808, -0.00158185966, -4.16639296e-06) | |
1308 | o16.Part0 = o15 | |
1309 | o16.Part1 = o4 | |
1310 | o17.Parent = o1 | |
1311 | o17.Material = Enum.Material.DiamondPlate | |
1312 | o17.BrickColor = BrickColor.new("Slime green") | |
1313 | o17.Position = Vector3.new(34.1009979, 7.46181774, -21.0599995) | |
1314 | o17.Rotation = Vector3.new(0, 0, 15) | |
1315 | o17.CanCollide = false | |
1316 | o17.Size = Vector3.new(0.349999994, 0.699999988, 0.200000003) | |
1317 | o17.CFrame = CFrame.new(34.1009979, 7.46181774, -21.0599995, 0.96593082, -0.258822203, -4.52622771e-07, 0.258820802, 0.965925395, 2.60770321e-06, -2.38418579e-07, -2.66730785e-06, 1.0000056) | |
1318 | o17.BottomSurface = Enum.SurfaceType.Smooth | |
1319 | o17.TopSurface = Enum.SurfaceType.Smooth | |
1320 | o17.Color = Color3.new(0.313726, 0.427451, 0.329412) | |
1321 | o17.Position = Vector3.new(34.1009979, 7.46181774, -21.0599995) | |
1322 | o18.Name = "Joint" | |
1323 | o18.Parent = o17 | |
1324 | o18.C0 = CFrame.new(-0.604625702, -1.5405426, -0.388025284, 0.996120811, 0.0793840438, -0.0379695557, -0.0864732787, 0.963012576, -0.25520426, 0.016306011, 0.257497609, 0.966141403) | |
1325 | o18.Part0 = o17 | |
1326 | o18.Part1 = o4 | |
1327 | o19.Parent = o1 | |
1328 | o19.Material = Enum.Material.DiamondPlate | |
1329 | o19.BrickColor = BrickColor.new("Earth green") | |
1330 | o19.Position = Vector3.new(33.8216286, 6.34033442, -21.306385) | |
1331 | o19.Rotation = Vector3.new(-84.9100037, 79.9100037, 99.9100037) | |
1332 | o19.CanCollide = false | |
1333 | o19.Size = Vector3.new(1.0999999, 1.10000002, 1.10000002) | |
1334 | o19.CFrame = CFrame.new(33.8216286, 6.34033442, -21.306385, -0.03015518, -0.17253378, 0.984547615, 0.256192356, 0.950752258, 0.17445825, -0.966160774, 0.257494301, 0.0155317308) | |
1335 | o19.BottomSurface = Enum.SurfaceType.Smooth | |
1336 | o19.TopSurface = Enum.SurfaceType.Smooth | |
1337 | o19.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1338 | o19.Position = Vector3.new(33.8216286, 6.34033442, -21.306385) | |
1339 | o20.Name = "Joint" | |
1340 | o20.Parent = o19 | |
1341 | o20.C0 = CFrame.new(3.81469727e-06, -0.549997807, -0.000835418701, -0.000791761093, -2.78937409e-06, -0.999999762, 3.65163069e-05, 1, -2.81828738e-06, 0.999999762, -3.65185224e-05, -0.000791761035) | |
1342 | o20.Part0 = o19 | |
1343 | o20.Part1 = o4 | |
1344 | o21.Parent = o1 | |
1345 | o21.Material = Enum.Material.DiamondPlate | |
1346 | o21.BrickColor = BrickColor.new("Earth green") | |
1347 | o21.Position = Vector3.new(34.0526772, 5.0555048, -21.654295) | |
1348 | o21.Rotation = Vector3.new(-84.6600037, 79.9199982, 99.6600037) | |
1349 | o21.CanCollide = false | |
1350 | o21.Size = Vector3.new(1.10000002, 0.5, 1.10000002) | |
1351 | o21.CFrame = CFrame.new(34.0526772, 5.0555048, -21.654295, -0.0293781757, -0.172563791, 0.984565735, 0.256324321, 0.950748444, 0.174285069, -0.966149628, 0.257488281, 0.0163010471) | |
1352 | o21.BottomSurface = Enum.SurfaceType.Smooth | |
1353 | o21.TopSurface = Enum.SurfaceType.Smooth | |
1354 | o21.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1355 | o21.Position = Vector3.new(34.0526772, 5.0555048, -21.654295) | |
1356 | o22.Name = "Joint" | |
1357 | o22.Parent = o21 | |
1358 | o22.C0 = CFrame.new(-1.90734863e-06, 0.801003456, 0.00126647949, -3.57251497e-06, -8.52346693e-06, -1, 6.19928232e-06, 1, -8.52348876e-06, 1, -6.19931279e-06, -3.57246222e-06) | |
1359 | o22.Part0 = o21 | |
1360 | o22.Part1 = o4 | |
1361 | o23.Parent = o1 | |
1362 | o23.Material = Enum.Material.DiamondPlate | |
1363 | o23.BrickColor = BrickColor.new("Earth green") | |
1364 | o23.Position = Vector3.new(33.9671631, 5.5310173, -21.5255375) | |
1365 | o23.Rotation = Vector3.new(-84.6600037, 79.9199982, 99.6600037) | |
1366 | o23.CanCollide = false | |
1367 | o23.Size = Vector3.new(0.349999875, 0.600000024, 1.0999999) | |
1368 | o23.CFrame = CFrame.new(33.9671631, 5.5310173, -21.5255375, -0.0293781757, -0.172563791, 0.984565735, 0.256324321, 0.950748444, 0.174285069, -0.966149628, 0.257488281, 0.0163010471) | |
1369 | o23.BottomSurface = Enum.SurfaceType.Smooth | |
1370 | o23.TopSurface = Enum.SurfaceType.Smooth | |
1371 | o23.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1372 | o23.Position = Vector3.new(33.9671631, 5.5310173, -21.5255375) | |
1373 | o24.Name = "Joint" | |
1374 | o24.Parent = o23 | |
1375 | o24.C0 = CFrame.new(-1.90734863e-06, 0.301001549, 0.000484466553, -3.57251497e-06, -8.52346693e-06, -1, 6.19928232e-06, 1, -8.52348876e-06, 1, -6.19931279e-06, -3.57246222e-06) | |
1376 | o24.Part0 = o23 | |
1377 | o24.Part1 = o4 | |
1378 | o25.Parent = o1 | |
1379 | o25.Material = Enum.Material.SmoothPlastic | |
1380 | o25.BrickColor = BrickColor.new("Really black") | |
1381 | o25.Position = Vector3.new(34.2121964, 4.868577, -21.6316166) | |
1382 | o25.Rotation = Vector3.new(-84.7399979, 80.0100021, 99.8399963) | |
1383 | o25.CanCollide = false | |
1384 | o25.Shape = Enum.PartType.Cylinder | |
1385 | o25.Size = Vector3.new(1.20000005, 0.300000012, 0.300000012) | |
1386 | o25.CFrame = CFrame.new(34.2121964, 4.868577, -21.6316166, -0.0296481792, -0.170965746, 0.984836459, 0.257822335, 0.950616956, 0.172786981, -0.965742767, 0.259035587, 0.0158947278) | |
1387 | o25.BottomSurface = Enum.SurfaceType.Smooth | |
1388 | o25.TopSurface = Enum.SurfaceType.Smooth | |
1389 | o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1390 | o25.Position = Vector3.new(34.2121964, 4.868577, -21.6316166) | |
1391 | o26.Name = "Joint" | |
1392 | o26.Parent = o25 | |
1393 | o26.C0 = CFrame.new(0.076084137, 1.00009823, -0.125156403, -1.68753843e-06, 0.0015670493, -0.999998808, 0.0015818642, 0.999997616, 0.00156704453, 0.999998808, -0.00158185966, -4.16639296e-06) | |
1394 | o26.Part0 = o25 | |
1395 | o26.Part1 = o4 | |
1396 | mas.Parent = workspace | |
1397 | mas:MakeJoints() | |
1398 | local mas1 = mas:GetChildren() | |
1399 | for i=1,#mas1 do | |
1400 | mas1[i].Parent = workspace | |
1401 | ypcall(function() mas1[i]:MakeJoints() end) | |
1402 | end | |
1403 | mas:Destroy() | |
1404 | for i=1,#cors do | |
1405 | coroutine.resume(cors[i]) | |
1406 | end | |
1407 | ||
1408 | wait() | |
1409 | ||
1410 | Workspace["RightArm"].Parent = game.Players.LocalPlayer.Character | |
1411 | ||
1412 | game.Players.LocalPlayer.Character["RightArm"].Name = "Stand Turret Right Arm" | |
1413 | ||
1414 | w = Instance.new("Weld", RightArm) | |
1415 | w.Part0 = RightArm | |
1416 | w.Part1 = o4 | |
1417 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, -1.6, 0) | |
1418 | RightArm.Transparency = 1 | |
1419 | ||
1420 | for i,v in pairs (game.Players.LocalPlayer.Character["Stand Turret Right Arm"]:GetChildren()) do | |
1421 | if v.ClassName == "Part" then | |
1422 | v.CanCollide = false | |
1423 | v.Anchored = false | |
1424 | end | |
1425 | end | |
1426 | ||
1427 | local runDummyScript = function(f,scri) | |
1428 | local oldenv = getfenv(f) | |
1429 | local newenv = setmetatable({}, { | |
1430 | __index = function(_, k) | |
1431 | if k:lower() == 'script' then | |
1432 | return scri | |
1433 | else | |
1434 | return oldenv[k] | |
1435 | end | |
1436 | end | |
1437 | }) | |
1438 | setfenv(f, newenv) | |
1439 | ypcall(function() f() end) | |
1440 | end | |
1441 | cors = {} | |
1442 | mas = Instance.new("Model",game:GetService("Lighting")) | |
1443 | mas.Name = "CompiledModel" | |
1444 | o1 = Instance.new("Model") | |
1445 | o2 = Instance.new("Part") | |
1446 | o3 = Instance.new("Weld") | |
1447 | o4 = Instance.new("Part") | |
1448 | o5 = Instance.new("Weld") | |
1449 | o6 = Instance.new("Part") | |
1450 | o1.Name = "LeftLeg" | |
1451 | o1.Parent = mas | |
1452 | o2.Parent = o1 | |
1453 | o2.Material = Enum.Material.DiamondPlate | |
1454 | o2.BrickColor = BrickColor.new("Earth green") | |
1455 | o2.Position = Vector3.new(34.250885, 2.8238461, -12.6220551) | |
1456 | o2.Rotation = Vector3.new(-95, 74.9100037, 90) | |
1457 | o2.CanCollide = false | |
1458 | o2.Size = Vector3.new(1.0999999, 1.10000002, 1.10000002) | |
1459 | o2.CFrame = CFrame.new(34.250885, 2.8238461, -12.6220551, 2.44472176e-09, -0.260309726, 0.965530992, -0.0871569291, 0.961851358, 0.259317756, -0.996200144, -0.0841526985, -0.0226877946) | |
1460 | o2.BottomSurface = Enum.SurfaceType.Smooth | |
1461 | o2.TopSurface = Enum.SurfaceType.Smooth | |
1462 | o2.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1463 | o2.Position = Vector3.new(34.250885, 2.8238461, -12.6220551) | |
1464 | o3.Name = "Joint" | |
1465 | o3.Parent = o2 | |
1466 | o3.C0 = CFrame.new(1.90734863e-06, -0.549994469, -0.000846862793, 0.999999762, -6.12470785e-06, -0.000798118359, 6.16901389e-06, 1, 5.55099832e-05, 0.00079811801, -5.55148872e-05, 0.999999762) | |
1467 | o3.Part0 = o2 | |
1468 | o3.Part1 = o6 | |
1469 | o4.Parent = o1 | |
1470 | o4.Material = Enum.Material.DiamondPlate | |
1471 | o4.BrickColor = BrickColor.new("Earth green") | |
1472 | o4.Position = Vector3.new(34.0181427, 1.96172464, -12.546627) | |
1473 | o4.Rotation = Vector3.new(-95, 74.9100037, 90) | |
1474 | o4.CanCollide = false | |
1475 | o4.Size = Vector3.new(0.400000006, 0.300000012, 0.200000003) | |
1476 | o4.CFrame = CFrame.new(34.0181427, 1.96172464, -12.546627, 2.44472176e-09, -0.260309726, 0.965530992, -0.0871569291, 0.961851358, 0.259317756, -0.996200144, -0.0841526985, -0.0226877946) | |
1477 | o4.BottomSurface = Enum.SurfaceType.Smooth | |
1478 | o4.TopSurface = Enum.SurfaceType.Smooth | |
1479 | o4.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1480 | o4.Position = Vector3.new(34.0181427, 1.96172464, -12.546627) | |
1481 | o5.Name = "Joint" | |
1482 | o5.Parent = o4 | |
1483 | o5.C0 = CFrame.new(2.86102295e-06, 0.225000858, 0.449146271, 0.999999762, -6.12470785e-06, -0.000798118359, 6.16901389e-06, 1, 5.55099832e-05, 0.00079811801, -5.55148872e-05, 0.999999762) | |
1484 | o5.Part0 = o4 | |
1485 | o5.Part1 = o6 | |
1486 | o6.Name = "REF" | |
1487 | o6.Parent = o1 | |
1488 | o6.Material = Enum.Material.Metal | |
1489 | o6.BrickColor = BrickColor.new("Moss") | |
1490 | o6.Position = Vector3.new(34.3932381, 2.29461336, -12.5757542) | |
1491 | o6.Rotation = Vector3.new(-94.8199997, 74.9100037, 89.8300018) | |
1492 | o6.CanCollide = false | |
1493 | o6.FormFactor = Enum.FormFactor.Symmetric | |
1494 | o6.Size = Vector3.new(1, 2, 1) | |
1495 | o6.CFrame = CFrame.new(34.3932381, 2.29461336, -12.5757542, 0.000769004109, -0.260363311, 0.96551615, -0.0869439915, 0.961837471, 0.259440601, -0.996218383, -0.0841453373, -0.0218973719) | |
1496 | o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1497 | o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1498 | o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1499 | o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1500 | o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1501 | o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1502 | o6.Color = Color3.new(0.486275, 0.611765, 0.419608) | |
1503 | o6.Position = Vector3.new(34.3932381, 2.29461336, -12.5757542) | |
1504 | mas.Parent = workspace | |
1505 | mas:MakeJoints() | |
1506 | local mas1 = mas:GetChildren() | |
1507 | for i=1,#mas1 do | |
1508 | mas1[i].Parent = workspace | |
1509 | ypcall(function() mas1[i]:MakeJoints() end) | |
1510 | end | |
1511 | mas:Destroy() | |
1512 | for i=1,#cors do | |
1513 | coroutine.resume(cors[i]) | |
1514 | end | |
1515 | ||
1516 | wait() | |
1517 | ||
1518 | Workspace["LeftLeg"].Parent = game.Players.LocalPlayer.Character | |
1519 | ||
1520 | game.Players.LocalPlayer.Character["LeftLeg"].Name = "Stand Turret Left Leg" | |
1521 | ||
1522 | w = Instance.new("Weld", LeftLeg) | |
1523 | w.Part0 = LeftLeg | |
1524 | w.Part1 = o6 | |
1525 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0) | |
1526 | LeftLeg.Transparency = 1 | |
1527 | ||
1528 | for i,v in pairs (game.Players.LocalPlayer.Character["Stand Turret Left Leg"]:GetChildren()) do | |
1529 | if v.ClassName == "Part" then | |
1530 | v.CanCollide = false | |
1531 | v.Anchored = false | |
1532 | end | |
1533 | end | |
1534 | ||
1535 | local runDummyScript = function(f,scri) | |
1536 | local oldenv = getfenv(f) | |
1537 | local newenv = setmetatable({}, { | |
1538 | __index = function(_, k) | |
1539 | if k:lower() == 'script' then | |
1540 | return scri | |
1541 | else | |
1542 | return oldenv[k] | |
1543 | end | |
1544 | end | |
1545 | }) | |
1546 | setfenv(f, newenv) | |
1547 | ypcall(function() f() end) | |
1548 | end | |
1549 | cors = {} | |
1550 | mas = Instance.new("Model",game:GetService("Lighting")) | |
1551 | mas.Name = "CompiledModel" | |
1552 | o1 = Instance.new("Model") | |
1553 | o2 = Instance.new("Part") | |
1554 | o3 = Instance.new("Weld") | |
1555 | o4 = Instance.new("Part") | |
1556 | o5 = Instance.new("Weld") | |
1557 | o6 = Instance.new("Part") | |
1558 | o1.Name = "RightLeg" | |
1559 | o1.Parent = mas | |
1560 | o2.Parent = o1 | |
1561 | o2.Material = Enum.Material.DiamondPlate | |
1562 | o2.BrickColor = BrickColor.new("Earth green") | |
1563 | o2.Position = Vector3.new(34.250885, 2.8238461, -12.6220551) | |
1564 | o2.Rotation = Vector3.new(-95, 74.9100037, 90) | |
1565 | o2.CanCollide = false | |
1566 | o2.Size = Vector3.new(1.0999999, 1.10000002, 1.10000002) | |
1567 | o2.CFrame = CFrame.new(34.250885, 2.8238461, -12.6220551, 2.44472176e-09, -0.260309726, 0.965530992, -0.0871569291, 0.961851358, 0.259317756, -0.996200144, -0.0841526985, -0.0226877946) | |
1568 | o2.BottomSurface = Enum.SurfaceType.Smooth | |
1569 | o2.TopSurface = Enum.SurfaceType.Smooth | |
1570 | o2.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1571 | o2.Position = Vector3.new(34.250885, 2.8238461, -12.6220551) | |
1572 | o3.Name = "Joint" | |
1573 | o3.Parent = o2 | |
1574 | o3.C0 = CFrame.new(1.90734863e-06, -0.549994469, -0.000846862793, 0.999999762, -6.12470785e-06, -0.000798118359, 6.16901389e-06, 1, 5.55099832e-05, 0.00079811801, -5.55148872e-05, 0.999999762) | |
1575 | o3.Part0 = o2 | |
1576 | o3.Part1 = o6 | |
1577 | o4.Parent = o1 | |
1578 | o4.Material = Enum.Material.DiamondPlate | |
1579 | o4.BrickColor = BrickColor.new("Earth green") | |
1580 | o4.Position = Vector3.new(34.0181427, 1.96172464, -12.546627) | |
1581 | o4.Rotation = Vector3.new(-95, 74.9100037, 90) | |
1582 | o4.CanCollide = false | |
1583 | o4.Size = Vector3.new(0.400000006, 0.300000012, 0.200000003) | |
1584 | o4.CFrame = CFrame.new(34.0181427, 1.96172464, -12.546627, 2.44472176e-09, -0.260309726, 0.965530992, -0.0871569291, 0.961851358, 0.259317756, -0.996200144, -0.0841526985, -0.0226877946) | |
1585 | o4.BottomSurface = Enum.SurfaceType.Smooth | |
1586 | o4.TopSurface = Enum.SurfaceType.Smooth | |
1587 | o4.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1588 | o4.Position = Vector3.new(34.0181427, 1.96172464, -12.546627) | |
1589 | o5.Name = "Joint" | |
1590 | o5.Parent = o4 | |
1591 | o5.C0 = CFrame.new(2.86102295e-06, 0.225000858, 0.449146271, 0.999999762, -6.12470785e-06, -0.000798118359, 6.16901389e-06, 1, 5.55099832e-05, 0.00079811801, -5.55148872e-05, 0.999999762) | |
1592 | o5.Part0 = o4 | |
1593 | o5.Part1 = o6 | |
1594 | o6.Name = "REF" | |
1595 | o6.Parent = o1 | |
1596 | o6.Material = Enum.Material.Metal | |
1597 | o6.BrickColor = BrickColor.new("Moss") | |
1598 | o6.Position = Vector3.new(34.3932381, 2.29461336, -12.5757542) | |
1599 | o6.Rotation = Vector3.new(-94.8199997, 74.9100037, 89.8300018) | |
1600 | o6.CanCollide = false | |
1601 | o6.FormFactor = Enum.FormFactor.Symmetric | |
1602 | o6.Size = Vector3.new(1, 2, 1) | |
1603 | o6.CFrame = CFrame.new(34.3932381, 2.29461336, -12.5757542, 0.000769004109, -0.260363311, 0.96551615, -0.0869439915, 0.961837471, 0.259440601, -0.996218383, -0.0841453373, -0.0218973719) | |
1604 | o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1605 | o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1606 | o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1607 | o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1608 | o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1609 | o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1610 | o6.Color = Color3.new(0.486275, 0.611765, 0.419608) | |
1611 | o6.Position = Vector3.new(34.3932381, 2.29461336, -12.5757542) | |
1612 | mas.Parent = workspace | |
1613 | mas:MakeJoints() | |
1614 | local mas1 = mas:GetChildren() | |
1615 | for i=1,#mas1 do | |
1616 | mas1[i].Parent = workspace | |
1617 | ypcall(function() mas1[i]:MakeJoints() end) | |
1618 | end | |
1619 | mas:Destroy() | |
1620 | for i=1,#cors do | |
1621 | coroutine.resume(cors[i]) | |
1622 | end | |
1623 | ||
1624 | wait() | |
1625 | ||
1626 | Workspace["RightLeg"].Parent = game.Players.LocalPlayer.Character | |
1627 | ||
1628 | game.Players.LocalPlayer.Character["RightLeg"].Name = "Stand Turret Right Leg" | |
1629 | ||
1630 | w = Instance.new("Weld", RightLeg) | |
1631 | w.Part0 = RightLeg | |
1632 | w.Part1 = o6 | |
1633 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0) | |
1634 | RightLeg.Transparency = 1 | |
1635 | ||
1636 | for i,v in pairs (game.Players.LocalPlayer.Character["Stand Turret Right Leg"]:GetChildren()) do | |
1637 | if v.ClassName == "Part" then | |
1638 | v.CanCollide = false | |
1639 | v.Anchored = false | |
1640 | end | |
1641 | end | |
1642 | ||
1643 | local runDummyScript = function(f,scri) | |
1644 | local oldenv = getfenv(f) | |
1645 | local newenv = setmetatable({}, { | |
1646 | __index = function(_, k) | |
1647 | if k:lower() == 'script' then | |
1648 | return scri | |
1649 | else | |
1650 | return oldenv[k] | |
1651 | end | |
1652 | end | |
1653 | }) | |
1654 | setfenv(f, newenv) | |
1655 | ypcall(function() f() end) | |
1656 | end | |
1657 | cors = {} | |
1658 | mas = Instance.new("Model",game:GetService("Lighting")) | |
1659 | mas.Name = "CompiledModel" | |
1660 | o1 = Instance.new("Model") | |
1661 | o2 = Instance.new("Part") | |
1662 | o3 = Instance.new("Part") | |
1663 | o4 = Instance.new("Weld") | |
1664 | o5 = Instance.new("Part") | |
1665 | o6 = Instance.new("Weld") | |
1666 | o7 = Instance.new("Part") | |
1667 | o8 = Instance.new("Weld") | |
1668 | o9 = Instance.new("Part") | |
1669 | o10 = Instance.new("Weld") | |
1670 | o11 = Instance.new("Part") | |
1671 | o12 = Instance.new("Weld") | |
1672 | o13 = Instance.new("Part") | |
1673 | o14 = Instance.new("Weld") | |
1674 | o15 = Instance.new("Part") | |
1675 | o16 = Instance.new("Weld") | |
1676 | o1.Name = "Torso_" | |
1677 | o1.Parent = mas | |
1678 | o2.Name = "REF" | |
1679 | o2.Parent = o1 | |
1680 | o2.Material = Enum.Material.Metal | |
1681 | o2.BrickColor = BrickColor.new("Moss") | |
1682 | o2.Position = Vector3.new(33.9180183, 5.79779005, -16.0799541) | |
1683 | o2.Rotation = Vector3.new(-89.7399979, 79.9100037, 89.7399979) | |
1684 | o2.CanCollide = false | |
1685 | o2.FormFactor = Enum.FormFactor.Symmetric | |
1686 | o2.Size = Vector3.new(2, 2, 1) | |
1687 | o2.CFrame = CFrame.new(33.9180183, 5.79779005, -16.0799541, 0.000785004115, -0.175221965, 0.984534144, 0.000144999969, 0.984529138, 0.175220951, -1.00000525, 5.20825779e-06, 0.000798266497) | |
1688 | o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1689 | o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1690 | o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1691 | o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1692 | o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1693 | o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1694 | o2.Color = Color3.new(0.486275, 0.611765, 0.419608) | |
1695 | o2.Position = Vector3.new(33.9180183, 5.79779005, -16.0799541) | |
1696 | o3.Parent = o1 | |
1697 | o3.Material = Enum.Material.DiamondPlate | |
1698 | o3.BrickColor = BrickColor.new("Earth green") | |
1699 | o3.Position = Vector3.new(33.6427307, 4.91169691, -15.7799816) | |
1700 | o3.Rotation = Vector3.new(-90, 80, 90) | |
1701 | o3.CanCollide = false | |
1702 | o3.Size = Vector3.new(0.42749998, 0.349999934, 0.412499994) | |
1703 | o3.CFrame = CFrame.new(33.6427307, 4.91169691, -15.7799816, -1.74622983e-10, -0.173647061, 0.984813452, 3.07045411e-09, 0.984808147, 0.173646122, -1.0000056, 3.05010417e-09, 5.82076609e-11) | |
1704 | o3.BottomSurface = Enum.SurfaceType.Smooth | |
1705 | o3.TopSurface = Enum.SurfaceType.Smooth | |
1706 | o3.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1707 | o3.Position = Vector3.new(33.6427307, 4.91169691, -15.7799816) | |
1708 | o4.Name = "Joint" | |
1709 | o4.Parent = o3 | |
1710 | o4.C0 = CFrame.new(0.299970627, 0.824829102, 0.424972534, 0.999999762, -5.2051787e-06, -0.000798261957, 6.48192326e-06, 0.999998748, 0.00159941078, 0.000798252702, -0.00159941555, 0.99999845) | |
1711 | o4.Part0 = o3 | |
1712 | o4.Part1 = o2 | |
1713 | o5.Parent = o1 | |
1714 | o5.Material = Enum.Material.DiamondPlate | |
1715 | o5.BrickColor = BrickColor.new("Earth green") | |
1716 | o5.Position = Vector3.new(33.5559044, 5.40410089, -16.3549938) | |
1717 | o5.Rotation = Vector3.new(-90, 80, 90) | |
1718 | o5.CanCollide = false | |
1719 | o5.Size = Vector3.new(0.577499986, 0.549999952, 0.412499994) | |
1720 | o5.CFrame = CFrame.new(33.5559044, 5.40410089, -16.3549938, -1.74622983e-10, -0.173647061, 0.984813452, 3.07045411e-09, 0.984808147, 0.173646122, -1.0000056, 3.05010417e-09, 5.82076609e-11) | |
1721 | o5.BottomSurface = Enum.SurfaceType.Smooth | |
1722 | o5.TopSurface = Enum.SurfaceType.Smooth | |
1723 | o5.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1724 | o5.Position = Vector3.new(33.5559044, 5.40410089, -16.3549938) | |
1725 | o6.Name = "Joint" | |
1726 | o6.Parent = o5 | |
1727 | o6.C0 = CFrame.new(-0.275037766, 0.324829102, 0.424972534, 0.999999762, -5.2051787e-06, -0.000798261957, 6.48192326e-06, 0.999998748, 0.00159941078, 0.000798252702, -0.00159941555, 0.99999845) | |
1728 | o6.Part0 = o5 | |
1729 | o6.Part1 = o2 | |
1730 | o7.Parent = o1 | |
1731 | o7.Material = Enum.Material.DiamondPlate | |
1732 | o7.BrickColor = BrickColor.new("Earth green") | |
1733 | o7.Position = Vector3.new(33.7879486, 6.53558302, -16.1299877) | |
1734 | o7.Rotation = Vector3.new(-90, 80, 90) | |
1735 | o7.CanCollide = false | |
1736 | o7.Size = Vector3.new(1.04999995, 1.5, 0.849999964) | |
1737 | o7.CFrame = CFrame.new(33.7879486, 6.53558302, -16.1299877, -1.74622983e-10, -0.173647061, 0.984813452, 3.07045411e-09, 0.984808147, 0.173646122, -1.0000056, 3.05010417e-09, 5.82076609e-11) | |
1738 | o7.BottomSurface = Enum.SurfaceType.Smooth | |
1739 | o7.TopSurface = Enum.SurfaceType.Smooth | |
1740 | o7.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1741 | o7.Position = Vector3.new(33.7879486, 6.53558302, -16.1299877) | |
1742 | o8.Name = "Joint" | |
1743 | o8.Parent = o7 | |
1744 | o8.C0 = CFrame.new(-0.0500335693, -0.749170303, -2.28881836e-05, 0.999999762, -5.2051787e-06, -0.000798261957, 6.48192326e-06, 0.999998748, 0.00159941078, 0.000798252702, -0.00159941555, 0.99999845) | |
1745 | o8.Part0 = o7 | |
1746 | o8.Part1 = o2 | |
1747 | o9.Parent = o1 | |
1748 | o9.Material = Enum.Material.DiamondPlate | |
1749 | o9.BrickColor = BrickColor.new("Earth green") | |
1750 | o9.Position = Vector3.new(33.8313599, 6.28938103, -16.6099892) | |
1751 | o9.Rotation = Vector3.new(-90, 80, 90) | |
1752 | o9.CanCollide = false | |
1753 | o9.Size = Vector3.new(1.04999995, 1, 1.14999998) | |
1754 | o9.CFrame = CFrame.new(33.8313599, 6.28938103, -16.6099892, -1.74622983e-10, -0.173647061, 0.984813452, 3.07045411e-09, 0.984808147, 0.173646122, -1.0000056, 3.05010417e-09, 5.82076609e-11) | |
1755 | o9.BottomSurface = Enum.SurfaceType.Smooth | |
1756 | o9.TopSurface = Enum.SurfaceType.Smooth | |
1757 | o9.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1758 | o9.Position = Vector3.new(33.8313599, 6.28938103, -16.6099892) | |
1759 | o10.Name = "Joint" | |
1760 | o10.Parent = o9 | |
1761 | o10.C0 = CFrame.new(-0.530031204, -0.499170303, -2.28881836e-05, 0.999999762, -5.2051787e-06, -0.000798261957, 6.48192326e-06, 0.999998748, 0.00159941078, 0.000798252702, -0.00159941555, 0.99999845) | |
1762 | o10.Part0 = o9 | |
1763 | o10.Part1 = o2 | |
1764 | o11.Parent = o1 | |
1765 | o11.Material = Enum.Material.DiamondPlate | |
1766 | o11.BrickColor = BrickColor.new("Earth green") | |
1767 | o11.Position = Vector3.new(33.6427307, 4.91169691, -16.2799873) | |
1768 | o11.Rotation = Vector3.new(-90, 80, 90) | |
1769 | o11.CanCollide = false | |
1770 | o11.Size = Vector3.new(0.42749998, 0.349999934, 0.412499994) | |
1771 | o11.CFrame = CFrame.new(33.6427307, 4.91169691, -16.2799873, -1.74622983e-10, -0.173647061, 0.984813452, 3.07045411e-09, 0.984808147, 0.173646122, -1.0000056, 3.05010417e-09, 5.82076609e-11) | |
1772 | o11.BottomSurface = Enum.SurfaceType.Smooth | |
1773 | o11.TopSurface = Enum.SurfaceType.Smooth | |
1774 | o11.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1775 | o11.Position = Vector3.new(33.6427307, 4.91169691, -16.2799873) | |
1776 | o12.Name = "Joint" | |
1777 | o12.Parent = o11 | |
1778 | o12.C0 = CFrame.new(-0.200031281, 0.824829102, 0.424972534, 0.999999762, -5.2051787e-06, -0.000798261957, 6.48192326e-06, 0.999998748, 0.00159941078, 0.000798252702, -0.00159941555, 0.99999845) | |
1779 | o12.Part0 = o11 | |
1780 | o12.Part1 = o2 | |
1781 | o13.Parent = o1 | |
1782 | o13.Material = Enum.Material.DiamondPlate | |
1783 | o13.BrickColor = BrickColor.new("Earth green") | |
1784 | o13.Position = Vector3.new(33.5559044, 5.40410089, -15.7049761) | |
1785 | o13.Rotation = Vector3.new(-90, 80, 90) | |
1786 | o13.CanCollide = false | |
1787 | o13.Size = Vector3.new(0.577499986, 0.549999952, 0.412499994) | |
1788 | o13.CFrame = CFrame.new(33.5559044, 5.40410089, -15.7049761, -1.74622983e-10, -0.173647061, 0.984813452, 3.07045411e-09, 0.984808147, 0.173646122, -1.0000056, 3.05010417e-09, 5.82076609e-11) | |
1789 | o13.BottomSurface = Enum.SurfaceType.Smooth | |
1790 | o13.TopSurface = Enum.SurfaceType.Smooth | |
1791 | o13.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1792 | o13.Position = Vector3.new(33.5559044, 5.40410089, -15.7049761) | |
1793 | o14.Name = "Joint" | |
1794 | o14.Parent = o13 | |
1795 | o14.C0 = CFrame.new(0.374976158, 0.324829102, 0.424972534, 0.999999762, -5.2051787e-06, -0.000798261957, 6.48192326e-06, 0.999998748, 0.00159941078, 0.000798252702, -0.00159941555, 0.99999845) | |
1796 | o14.Part0 = o13 | |
1797 | o14.Part1 = o2 | |
1798 | o15.Parent = o1 | |
1799 | o15.Material = Enum.Material.DiamondPlate | |
1800 | o15.BrickColor = BrickColor.new("Earth green") | |
1801 | o15.Position = Vector3.new(33.8313599, 6.28938103, -15.4799709) | |
1802 | o15.Rotation = Vector3.new(-90, 80, 90) | |
1803 | o15.CanCollide = false | |
1804 | o15.Size = Vector3.new(1.04999995, 1, 1.14999998) | |
1805 | o15.CFrame = CFrame.new(33.8313599, 6.28938103, -15.4799709, -1.74622983e-10, -0.173647061, 0.984813452, 3.07045411e-09, 0.984808147, 0.173646122, -1.0000056, 3.05010417e-09, 5.82076609e-11) | |
1806 | o15.BottomSurface = Enum.SurfaceType.Smooth | |
1807 | o15.TopSurface = Enum.SurfaceType.Smooth | |
1808 | o15.Color = Color3.new(0.152941, 0.27451, 0.176471) | |
1809 | o15.Position = Vector3.new(33.8313599, 6.28938103, -15.4799709) | |
1810 | o16.Name = "Joint" | |
1811 | o16.Parent = o15 | |
1812 | o16.C0 = CFrame.new(0.599979401, -0.499170303, -2.28881836e-05, 0.999999762, -5.2051787e-06, -0.000798261957, 6.48192326e-06, 0.999998748, 0.00159941078, 0.000798252702, -0.00159941555, 0.99999845) | |
1813 | o16.Part0 = o15 | |
1814 | o16.Part1 = o2 | |
1815 | mas.Parent = workspace | |
1816 | mas:MakeJoints() | |
1817 | local mas1 = mas:GetChildren() | |
1818 | for i=1,#mas1 do | |
1819 | mas1[i].Parent = workspace | |
1820 | ypcall(function() mas1[i]:MakeJoints() end) | |
1821 | end | |
1822 | mas:Destroy() | |
1823 | for i=1,#cors do | |
1824 | coroutine.resume(cors[i]) | |
1825 | end | |
1826 | ||
1827 | wait() | |
1828 | ||
1829 | Workspace["Torso_"].Parent = game.Players.LocalPlayer.Character | |
1830 | ||
1831 | game.Players.LocalPlayer.Character["Torso_"].Name = "Stand Turret Torso" | |
1832 | ||
1833 | w = Instance.new("Weld", Torso) | |
1834 | w.Part0 = Torso | |
1835 | w.Part1 = o2 | |
1836 | w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0) | |
1837 | Torso.Transparency = 1 | |
1838 | ||
1839 | for i,v in pairs (game.Players.LocalPlayer.Character["Stand Turret Torso"]:GetChildren()) do | |
1840 | if v.ClassName == "Part" then | |
1841 | v.CanCollide = false | |
1842 | v.Anchored = false | |
1843 | end | |
1844 | end | |
1845 | ||
1846 | local m = Create("Model"){ | |
1847 | Parent = AdvancingFortress, | |
1848 | Name = "WeaponModel", | |
1849 | } | |
1850 | ||
1851 | Head.face:remove() | |
1852 | AdvancingFortress.Head.Name = "FHead" | |
1853 | AdvancingFortress.Torso.Name = "FTorso" | |
1854 | AdvancingFortress.HumanoidRootPart.Name = "FHumanoidRootPart" | |
1855 | Humanoid.Animator.Parent = nil | |
1856 | AdvancingFortress.Animate.Parent = nil | |
1857 | ||
1858 | local newMotor = function(part0, part1, c0, c1) | |
1859 | local w = Create('Weld'){ | |
1860 | Parent = part0, | |
1861 | Part0 = part0, | |
1862 | Part1 = part1, | |
1863 | C0 = c0, | |
1864 | C1 = c1, | |
1865 | } | |
1866 | return w | |
1867 | end | |
1868 | ||
1869 | function clerp(a, b, t) | |
1870 | return a:lerp(b, t) | |
1871 | end | |
1872 | ||
1873 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
1874 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1875 | ||
1876 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
1877 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
1878 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
1879 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
1880 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
1881 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
1882 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
1883 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
1884 | ||
1885 | local rarmc1 = RW.C1 | |
1886 | local larmc1 = LW.C1 | |
1887 | local rlegc1 = RH.C1 | |
1888 | local llegc1 = LH.C1 | |
1889 | ||
1890 | local resetc1 = false | |
1891 | ||
1892 | function PlayAnimationFromTable(table, speed, bool) | |
1893 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
1894 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
1895 | RW.C0 = clerp(RW.C0, table[3], speed) | |
1896 | LW.C0 = clerp(LW.C0, table[4], speed) | |
1897 | RH.C0 = clerp(RH.C0, table[5], speed) | |
1898 | LH.C0 = clerp(LH.C0, table[6], speed) | |
1899 | if bool == true then | |
1900 | if resetc1 == false then | |
1901 | resetc1 = true | |
1902 | RootJoint.C1 = RootJoint.C1 | |
1903 | Torso.Neck.C1 = Torso.Neck.C1 | |
1904 | RW.C1 = rarmc1 | |
1905 | LW.C1 = larmc1 | |
1906 | RH.C1 = rlegc1 | |
1907 | LH.C1 = llegc1 | |
1908 | end | |
1909 | end | |
1910 | end | |
1911 | ||
1912 | ArtificialHB = Create("BindableEvent", script){ | |
1913 | Parent = script, | |
1914 | Name = "Heartbeat", | |
1915 | } | |
1916 | ||
1917 | script:WaitForChild("Heartbeat") | |
1918 | ||
1919 | frame = 1 / 30 | |
1920 | tf = 0 | |
1921 | allowframeloss = false | |
1922 | tossremainder = false | |
1923 | lastframe = tick() | |
1924 | script.Heartbeat:Fire() | |
1925 | ||
1926 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1927 | tf = tf + s | |
1928 | if tf >= frame then | |
1929 | if allowframeloss then | |
1930 | script.Heartbeat:Fire() | |
1931 | lastframe = tick() | |
1932 | else | |
1933 | for i = 1, math.floor(tf / frame) do | |
1934 | script.Heartbeat:Fire() | |
1935 | end | |
1936 | lastframe = tick() | |
1937 | end | |
1938 | if tossremainder then | |
1939 | tf = 0 | |
1940 | else | |
1941 | tf = tf - frame * math.floor(tf / frame) | |
1942 | end | |
1943 | end | |
1944 | end) | |
1945 | ||
1946 | function swait(num) | |
1947 | if num == 0 or num == nil then | |
1948 | ArtificialHB.Event:wait() | |
1949 | else | |
1950 | for i = 0, num do | |
1951 | ArtificialHB.Event:wait() | |
1952 | end | |
1953 | end | |
1954 | end | |
1955 | ||
1956 | function RemoveOutlines(part) | |
1957 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1958 | end | |
1959 | ||
1960 | CFuncs = { | |
1961 | Part = { | |
1962 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1963 | local Part = Create("Part"){ | |
1964 | Parent = Parent, | |
1965 | Reflectance = Reflectance, | |
1966 | Transparency = Transparency, | |
1967 | CanCollide = false, | |
1968 | Locked = true, | |
1969 | BrickColor = BrickColor.new(tostring(BColor)), | |
1970 | Name = Name, | |
1971 | Size = Size, | |
1972 | Material = Material, | |
1973 | } | |
1974 | RemoveOutlines(Part) | |
1975 | return Part | |
1976 | end; | |
1977 | }; | |
1978 | ||
1979 | Mesh = { | |
1980 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1981 | local Msh = Create(Mesh){ | |
1982 | Parent = Part, | |
1983 | Offset = OffSet, | |
1984 | Scale = Scale, | |
1985 | } | |
1986 | if Mesh == "SpecialMesh" then | |
1987 | Msh.MeshType = MeshType | |
1988 | Msh.MeshId = MeshId | |
1989 | end | |
1990 | return Msh | |
1991 | end; | |
1992 | }; | |
1993 | ||
1994 | Weld = { | |
1995 | Create = function(Parent, Part0, Part1, C0, C1) | |
1996 | local Weld = Create("Weld"){ | |
1997 | Parent = Parent, | |
1998 | Part0 = Part0, | |
1999 | Part1 = Part1, | |
2000 | C0 = C0, | |
2001 | C1 = C1, | |
2002 | } | |
2003 | return Weld | |
2004 | end; | |
2005 | }; | |
2006 | ||
2007 | Sound = { | |
2008 | Create = function(id, par, vol, pit) | |
2009 | local Sound = Create("Sound"){ | |
2010 | Volume = vol, | |
2011 | Pitch = pit or 1, | |
2012 | SoundId = "rbxassetid://" .. id, | |
2013 | Parent = par or workspace, | |
2014 | } | |
2015 | Sound:play() | |
2016 | game:GetService("Debris"):AddItem(Sound, 130) | |
2017 | return Sound | |
2018 | end; | |
2019 | }; | |
2020 | ||
2021 | Decal = { | |
2022 | Create = function(Color, Texture, Transparency, Name, Parent) | |
2023 | local Decal = Create("Decal"){ | |
2024 | Color3 = Color, | |
2025 | Texture = "rbxassetid://" .. Texture, | |
2026 | Transparency = Transparency, | |
2027 | Name = Name, | |
2028 | Parent = Parent, | |
2029 | } | |
2030 | return Decal | |
2031 | end; | |
2032 | }; | |
2033 | ||
2034 | BillboardGui = { | |
2035 | Create = function(Parent, Image, Position, Size) | |
2036 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1)) | |
2037 | BillPar.CFrame = CFrame.new(Position) | |
2038 | local Bill = Create("BillboardGui"){ | |
2039 | Parent = BillPar, | |
2040 | Adornee = BillPar, | |
2041 | Size = UDim2.new(1, 0, 1, 0), | |
2042 | SizeOffset = Vector2.new(Size, Size), | |
2043 | } | |
2044 | local d = Create("ImageLabel", Bill){ | |
2045 | Parent = Bill, | |
2046 | BackgroundTransparency = 1, | |
2047 | Size = UDim2.new(1, 0, 1, 0), | |
2048 | Image = "rbxassetid://" .. Image, | |
2049 | } | |
2050 | return BillPar | |
2051 | end | |
2052 | }; | |
2053 | ||
2054 | ParticleEmitter = { | |
2055 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
2056 | local Particle = Create("ParticleEmitter"){ | |
2057 | Parent = Parent, | |
2058 | Color = ColorSequence.new(Color1, Color2), | |
2059 | LightEmission = LightEmission, | |
2060 | Size = Size, | |
2061 | Texture = Texture, | |
2062 | Transparency = Transparency, | |
2063 | ZOffset = ZOffset, | |
2064 | Acceleration = Accel, | |
2065 | Drag = Drag, | |
2066 | LockedToPart = LockedToPart, | |
2067 | VelocityInheritance = VelocityInheritance, | |
2068 | EmissionDirection = EmissionDirection, | |
2069 | Enabled = Enabled, | |
2070 | Lifetime = LifeTime, | |
2071 | Rate = Rate, | |
2072 | Rotation = Rotation, | |
2073 | RotSpeed = RotSpeed, | |
2074 | Speed = Speed, | |
2075 | VelocitySpread = VelocitySpread, | |
2076 | } | |
2077 | return Particle | |
2078 | end; | |
2079 | }; | |
2080 | ||
2081 | CreateTemplate = { | |
2082 | ||
2083 | }; | |
2084 | } | |
2085 | ||
2086 | function rayCast(Position, Direction, Range, Ignore) | |
2087 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
2088 | end | |
2089 | ||
2090 | FindNearestTorso = function(pos) | |
2091 | local list = (game.Workspace:children()) | |
2092 | local torso = nil | |
2093 | local dist = 1000 | |
2094 | local temp, human, temp2 = nil, nil, nil | |
2095 | for x = 1, #list do | |
2096 | temp2 = list[x] | |
2097 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
2098 | temp = temp2:findFirstChild("Torso") | |
2099 | human = temp2:findFirstChild("Humanoid") | |
2100 | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then | |
2101 | local dohit = true | |
2102 | if dohit == true then | |
2103 | torso = temp | |
2104 | dist = (temp.Position - pos).magnitude | |
2105 | end | |
2106 | end | |
2107 | end | |
2108 | end | |
2109 | return torso, dist | |
2110 | end | |
2111 | ||
2112 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
2113 | if hit.Parent == nil then | |
2114 | return | |
2115 | end | |
2116 | local h = hit.Parent:FindFirstChild("Humanoid") | |
2117 | for _, v in pairs(hit.Parent:children()) do | |
2118 | if v:IsA("Humanoid") then | |
2119 | h = v | |
2120 | end | |
2121 | end | |
2122 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
2123 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
2124 | if hit.Parent.DebounceHit.Value == true then | |
2125 | return | |
2126 | end | |
2127 | end | |
2128 | local c = Create("ObjectValue"){ | |
2129 | Name = "creator", | |
2130 | Value = game:service("Players").LocalPlayer, | |
2131 | Parent = h, | |
2132 | } | |
2133 | game:GetService("Debris"):AddItem(c, .5) | |
2134 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
2135 | local Damage = math.random(minim, maxim) | |
2136 | local blocked = false | |
2137 | local block = hit.Parent:findFirstChild("Block") | |
2138 | if block ~= nil then | |
2139 | if block.className == "IntValue" then | |
2140 | if block.Value > 0 then | |
2141 | blocked = true | |
2142 | block.Value = block.Value - 1 | |
2143 | print(block.Value) | |
2144 | end | |
2145 | end | |
2146 | end | |
2147 | if TimeStop == false then | |
2148 | h.Health = h.Health - Damage | |
2149 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Earth green").Color) | |
2150 | elseif TimeStop == true then | |
2151 | repeat wait() until TimeStop == false | |
2152 | h.Health = h.Health - (Damage / 2) | |
2153 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Earth green").Color) | |
2154 | end | |
2155 | if Type == "Knockdown" then | |
2156 | local hum = hit.Parent.Humanoid | |
2157 | hum.PlatformStand = true | |
2158 | coroutine.resume(coroutine.create(function(HHumanoid) | |
2159 | swait(1) | |
2160 | HHumanoid.PlatformStand = false | |
2161 | end), hum) | |
2162 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
2163 | local bodvol = Create("BodyVelocity"){ | |
2164 | velocity = angle * knockback, | |
2165 | P = 5000, | |
2166 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
2167 | Parent = hit, | |
2168 | } | |
2169 | local rl = Create("BodyAngularVelocity"){ | |
2170 | P = 3000, | |
2171 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
2172 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
2173 | Parent = hit, | |
2174 | } | |
2175 | game:GetService("Debris"):AddItem(bodvol, .5) | |
2176 | game:GetService("Debris"):AddItem(rl, .5) | |
2177 | elseif Type == "Normal" then | |
2178 | local vp = Create("BodyVelocity"){ | |
2179 | P = 500, | |
2180 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
2181 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
2182 | } | |
2183 | if knockback > 0 then | |
2184 | vp.Parent = hit.Parent.Torso | |
2185 | end | |
2186 | game:GetService("Debris"):AddItem(vp, .5) | |
2187 | elseif Type == "Up" then | |
2188 | local bodyVelocity = Create("BodyVelocity"){ | |
2189 | velocity = Vector3.new(0, 20, 0), | |
2190 | P = 5000, | |
2191 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
2192 | Parent = hit, | |
2193 | } | |
2194 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
2195 | elseif Type == "DarkUp" then | |
2196 | coroutine.resume(coroutine.create(function() | |
2197 | for i = 0, 1, 0.1 do | |
2198 | swait() | |
2199 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
2200 | end | |
2201 | end)) | |
2202 | local bodyVelocity = Create("BodyVelocity"){ | |
2203 | velocity = Vector3.new(0, 20, 0), | |
2204 | P = 5000, | |
2205 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
2206 | Parent = hit, | |
2207 | } | |
2208 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
2209 | elseif Type == "Snare" then | |
2210 | local bp = Create("BodyPosition"){ | |
2211 | P = 2000, | |
2212 | D = 100, | |
2213 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2214 | position = hit.Parent.Torso.Position, | |
2215 | Parent = hit.Parent.Torso, | |
2216 | } | |
2217 | game:GetService("Debris"):AddItem(bp, 1) | |
2218 | elseif Type == "Freeze" then | |
2219 | local BodPos = Create("BodyPosition"){ | |
2220 | P = 50000, | |
2221 | D = 1000, | |
2222 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2223 | position = hit.Parent.Torso.Position, | |
2224 | Parent = hit.Parent.Torso, | |
2225 | } | |
2226 | local BodGy = Create("BodyGyro") { | |
2227 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
2228 | P = 20e+003, | |
2229 | Parent = hit.Parent.Torso, | |
2230 | cframe = hit.Parent.Torso.CFrame, | |
2231 | } | |
2232 | hit.Parent.Torso.Anchored = true | |
2233 | coroutine.resume(coroutine.create(function(Part) | |
2234 | swait(1.5) | |
2235 | Part.Anchored = false | |
2236 | end), hit.Parent.Torso) | |
2237 | game:GetService("Debris"):AddItem(BodPos, 3) | |
2238 | game:GetService("Debris"):AddItem(BodGy, 3) | |
2239 | end | |
2240 | local debounce = Create("BoolValue"){ | |
2241 | Name = "DebounceHit", | |
2242 | Parent = hit.Parent, | |
2243 | Value = true, | |
2244 | } | |
2245 | game:GetService("Debris"):AddItem(debounce, Delay) | |
2246 | c = Create("ObjectValue"){ | |
2247 | Name = "creator", | |
2248 | Value = Player, | |
2249 | Parent = h, | |
2250 | } | |
2251 | game:GetService("Debris"):AddItem(c, .5) | |
2252 | end | |
2253 | end | |
2254 | ||
2255 | function ShowDamage(Pos, Text, Time, Color) | |
2256 | local Rate = (1 / 30) | |
2257 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
2258 | local Text = (Text or "") | |
2259 | local Time = (Time or 2) | |
2260 | local Color = (Color or Color3.new(1, 0, 1)) | |
2261 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
2262 | EffectPart.Anchored = true | |
2263 | local BillboardGui = Create("BillboardGui"){ | |
2264 | Size = UDim2.new(3, 0, 3, 0), | |
2265 | Adornee = EffectPart, | |
2266 | Parent = EffectPart, | |
2267 | } | |
2268 | local TextLabel = Create("TextLabel"){ | |
2269 | BackgroundTransparency = 1, | |
2270 | Size = UDim2.new(1, 0, 1, 0), | |
2271 | Text = Text, | |
2272 | Font = "SciFi", | |
2273 | TextColor3 = Color, | |
2274 | TextScaled = true, | |
2275 | Parent = BillboardGui, | |
2276 | } | |
2277 | game.Debris:AddItem(EffectPart, (Time)) | |
2278 | EffectPart.Parent = game:GetService("Workspace") | |
2279 | delay(0, function() | |
2280 | local Frames = (Time / Rate) | |
2281 | for Frame = 1, Frames do | |
2282 | wait(Rate) | |
2283 | local Percent = (Frame / Frames) | |
2284 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
2285 | TextLabel.TextTransparency = Percent | |
2286 | end | |
2287 | if EffectPart and EffectPart.Parent then | |
2288 | EffectPart:Destroy() | |
2289 | end | |
2290 | end) | |
2291 | end | |
2292 | ||
2293 | local STDamage = false | |
2294 | ||
2295 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
2296 | for _, c in pairs(workspace:children()) do | |
2297 | local hum = c:findFirstChild("Humanoid") | |
2298 | if hum ~= nil then | |
2299 | local head = c:findFirstChild("Torso") | |
2300 | if head ~= nil then | |
2301 | local targ = head.Position - Part.Position | |
2302 | local mag = targ.magnitude | |
2303 | if mag <= Magnitude and c.Name ~= Player.Name then | |
2304 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, HitSound, HitPitch) | |
2305 | if STDamage == true then | |
2306 | for i = 1, 3 do | |
2307 | Effects.Block.Create(BrickColor.new("Earth green"), head.CFrame, 1, 1, 1, 4, 4, 4, .07, 1) | |
2308 | end | |
2309 | for i = 1, 10 do | |
2310 | Effects.Break.Create(BrickColor.new("Earth green"), head.CFrame, 1, 1, 1) | |
2311 | end | |
2312 | elseif STDamage == false then | |
2313 | Effects.Block.Create(BrickColor.new("Earth green"), head.CFrame, .5, .5, .5, .5, .5, .5, .07, 1) | |
2314 | for i = 1, 2 do | |
2315 | Effects.Break.Create(BrickColor.new("Earth green"), head.CFrame, .4, .4, .4) | |
2316 | end | |
2317 | end | |
2318 | end | |
2319 | end | |
2320 | end | |
2321 | end | |
2322 | end | |
2323 | ||
2324 | HHandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "HHandle", Vector3.new(1.09999979, 0.299999923, 1.0999999)) | |
2325 | HHandleWeld = CFuncs.Weld.Create(m, Head, HHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0646438599, -0.0500068665, -0.0646400452, -0.707107365, -3.21031663e-008, 0.707106411, -8.19564079e-008, 1.00000119, -1.41561088e-007, -0.707106352, 1.38630043e-007, -0.707107484)) | |
2326 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.09999979, 0.399999917, 1.0999999)) | |
2327 | PartWeld = CFuncs.Weld.Create(m, HHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.350002289, 0, 1.00000024, -3.21031663e-008, -5.96046448e-008, -3.21031663e-008, 1.00000119, 1.38630043e-007, -5.96046448e-008, 1.38630043e-007, 1.00000024)) | |
2328 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.09999979, 0.499999911, 1.0999999)) | |
2329 | PartWeld = CFuncs.Weld.Create(m, HHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453e-006, -0.400001526, 7.62939453e-006, 1.00000024, -3.21031663e-008, -5.96046448e-008, -3.21031663e-008, 1.00000119, 1.38630043e-007, -5.96046448e-008, 1.38630043e-007, 1.00000024)) | |
2330 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.499999821, 0.299999893, 0.200000003)) | |
2331 | PartWeld = CFuncs.Weld.Create(m, HHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.300033569, -0.800000191, -0.44997406, 1.00000024, -3.21031663e-008, -5.96046448e-008, -3.21031663e-008, 1.00000119, 1.38630043e-007, -5.96046448e-008, 1.38630043e-007, 1.00000024)) | |
2332 | Eye1 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 1, "Earth green", "Eye1", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
2333 | PartWeld = CFuncs.Weld.Create(m, HHandle, Eye1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0381011963, -0.0574798584, 0.471725464, -2.89082527e-006, 0.173647985, -0.984807968, -6.2584877e-007, 0.984808922, 0.173648104, 1.00000012, 1.02902288e-006, -2.77161598e-006)) | |
2334 | CFuncs.Mesh.Create("SpecialMesh", Eye1, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2335 | Eye2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 1, "Earth green", "Eye2", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
2336 | PartWeld = CFuncs.Weld.Create(m, HHandle, Eye2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0115432739, -0.0487277508, 0.482452393, -0.981060266, -0.173648134, -0.0858327746, -0.172987267, 0.984808922, -0.0151339322, 0.0871568322, 3.96735317e-007, -0.996194839)) | |
2337 | CFuncs.Mesh.Create("SpecialMesh", Eye2, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2338 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.499999821, 0.300000012, 0.200000003)) | |
2339 | PartWeld = CFuncs.Weld.Create(m, HHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.299995422, -0.800000191, 0.449989319, 5.96046448e-008, -1.38630043e-007, -1.00000024, -3.21031663e-008, 1.00000119, 1.38630043e-007, 1.00000024, -3.21031663e-008, -5.96046448e-008)) | |
2340 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.10000002, 0.999999881, 1.0999999)) | |
2341 | PartWeld = CFuncs.Weld.Create(m, HHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.200004578, -0.150001526, 0.200012207, 1.00000024, -3.21031663e-008, -5.96046448e-008, -3.21031663e-008, 1.00000119, 1.38630043e-007, -5.96046448e-008, 1.38630043e-007, 1.00000024)) | |
2342 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.600000024)) | |
2343 | WedgeWeld = CFuncs.Weld.Create(m, HHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.449981689, -0.750000954, 0.250007629, 5.96046448e-008, -1.38630043e-007, -1.00000024, -3.21031663e-008, 1.00000119, 1.38630043e-007, 1.00000024, -3.21031663e-008, -5.96046448e-008)) | |
2344 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2345 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.20000005, 0.200000003, 0.200000003)) | |
2346 | WedgeWeld = CFuncs.Weld.Create(m, HHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0500011444, -0.449970245, 0.650001526, 3.21031663e-008, -1.00000119, -1.38630043e-007, -5.96046448e-008, 1.38630043e-007, 1.00000024, -1.00000024, 3.21031663e-008, 5.96046448e-008)) | |
2347 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2348 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.5)) | |
2349 | WedgeWeld = CFuncs.Weld.Create(m, HHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.449970245, -1.05000114, 0.300033569, -5.96046448e-008, 1.38630043e-007, 1.00000024, -3.21031663e-008, 1.00000119, 1.38630043e-007, -1.00000024, 3.21031663e-008, 5.96046448e-008)) | |
2350 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2351 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.5)) | |
2352 | WedgeWeld = CFuncs.Weld.Create(m, HHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.449996948, -1.05000019, 0.300014496, 1.00000024, -3.21031663e-008, -5.96046448e-008, -3.21031663e-008, 1.00000119, 1.38630043e-007, -5.96046448e-008, 1.38630043e-007, 1.00000024)) | |
2353 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2354 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.20000005, 0.200000003, 0.200000003)) | |
2355 | WedgeWeld = CFuncs.Weld.Create(m, HHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0500011444, -0.650009155, 0.449989319, 3.21031663e-008, -1.00000119, -1.38630043e-007, 5.96046448e-008, -1.38630043e-007, -1.00000024, 1.00000024, -3.21031663e-008, -5.96046448e-008)) | |
2356 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2357 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.600000024)) | |
2358 | WedgeWeld = CFuncs.Weld.Create(m, HHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.450012207, -0.750001907, 0.249996185, -1.00000024, 3.21031663e-008, 5.96046448e-008, -3.21031663e-008, 1.00000119, 1.38630043e-007, 5.96046448e-008, -1.38630043e-007, -1.00000024)) | |
2359 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2360 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
2361 | WedgeWeld = CFuncs.Weld.Create(m, HHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.449985504, -0.800001144, 0.0500106812, 5.96046448e-008, -1.38630043e-007, -1.00000024, -3.21031663e-008, 1.00000119, 1.38630043e-007, 1.00000024, -3.21031663e-008, -5.96046448e-008)) | |
2362 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2363 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
2364 | WedgeWeld = CFuncs.Weld.Create(m, HHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.44997406, -0.800002098, 0.0500030518, -1.00000024, 3.21031663e-008, 5.96046448e-008, -3.21031663e-008, 1.00000119, 1.38630043e-007, 5.96046448e-008, -1.38630043e-007, -1.00000024)) | |
2365 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2366 | THandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Medium stone grey", "THandle", Vector3.new(1, 0.799999893, 1)) | |
2367 | THandleWeld = CFuncs.Weld.Create(m, Torso, THandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, -8.19564079e-008, 5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, 5.96046519e-008, -1.41561088e-007, 1.00000024)) | |
2368 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.19999981, 0.699999928, 1.20000005)) | |
2369 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.328445435, -0.67606163, -0.323509216, 0.709785044, 0.0255700666, -0.70395416, -0.000232494262, 0.999350607, 0.0360652842, 0.704418302, -0.0254352745, 0.709329426)) | |
2370 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.99999994, 0.499999851, 0.900000036)) | |
2371 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.354995728, 0.217259884, 0.408233643, 0.709785223, -0.157498211, -0.686585248, -0.000232138293, 0.974633098, -0.2238141, 0.704418123, 0.159019142, 0.691742837)) | |
2372 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.80000019, 0.700000048, 0.800000012)) | |
2373 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-005, -0.843423843, -1.0044136, 1, -8.19564079e-008, 5.96046519e-008, -1.01078633e-007, 0.939694166, -0.342019171, 1.52638329e-008, 0.34201926, 0.939693213)) | |
2374 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2375 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "Part", Vector3.new(1.60000014, 0.400000006, 1.39999998)) | |
2376 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-005, -0.793423653, -0.504411697, 1, -8.19564079e-008, 5.96046519e-008, -1.01078633e-007, 0.939694166, -0.342019171, 1.52638329e-008, 0.34201926, 0.939693213)) | |
2377 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2378 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.19999981, 0.499999911, 1.19999993)) | |
2379 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.198799133, -0.0796661377, -0.194431305, 0.709785044, 0.0255700666, -0.70395416, -0.000232494262, 0.999350607, 0.0360652842, 0.704418302, -0.0254352745, 0.709329426)) | |
2380 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.80000019, 0.300000012, 1.80000007)) | |
2381 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.10351563e-005, -1.04342794, -0.404396057, 1, -8.19564079e-008, 5.96046519e-008, -1.01078633e-007, 0.939694166, -0.342019171, 1.52638329e-008, 0.34201926, 0.939693213)) | |
2382 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2383 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.200000003, 1.10000002, 0.300000012)) | |
2384 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.34057617e-005, -0.943422318, -1.35441589, 1, -8.19564079e-008, 5.96046519e-008, -1.01078633e-007, 0.939694166, -0.342019171, 1.52638329e-008, 0.34201926, 0.939693213)) | |
2385 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2386 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.09999979, 0.499999911, 1.0999999)) | |
2387 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.11920929, 0.416726112, -0.115348816, 0.709785044, 0.0255700666, -0.70395416, -0.000232494262, 0.999350607, 0.0360652842, 0.704418302, -0.0254352745, 0.709329426)) | |
2388 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.39999986, 1.19999993, 1.39999986)) | |
2389 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.218803406, -0.55094862, 0.222564697, 0.709785223, -0.157498211, -0.686585248, -0.000232138293, 0.974633098, -0.2238141, 0.704418123, 0.159019142, 0.691742837)) | |
2390 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.999999762, 0.300000012, 0.799999893)) | |
2391 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0691986084, 0.816726685, -0.165359497, 0.709785044, 0.0255700666, -0.70395416, -0.000232494262, 0.999350607, 0.0360652842, 0.704418302, -0.0254352745, 0.709329426)) | |
2392 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.899999976, 0.499999851, 0.899999917)) | |
2393 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.331642151, 0.516366959, 0.335166931, 0.709785223, -0.157498211, -0.686585248, -0.000232138293, 0.974633098, -0.2238141, 0.704418123, 0.159019142, 0.691742837)) | |
2394 | AHandleR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "AHandleR", Vector3.new(0.799999952, 0.800000012, 1.22000003)) | |
2395 | AHandleRWeld = CFuncs.Weld.Create(m, RightArm, AHandleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.209915161, 0.00999641418, -3.81469727e-006, 1, -8.19564079e-008, 5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, 5.96046519e-008, -1.41561088e-007, 1.00000024)) | |
2396 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.200000003, 0.899999976, 1.01999998)) | |
2397 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999984741, 0.550004005, 0, 1, -8.19564079e-008, 5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, 5.96046519e-008, -1.41561088e-007, 1.00000024)) | |
2398 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2399 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.150001526, 0.200003624, -0.359994888, 1, -8.19564079e-008, 5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, 5.96046519e-008, -1.41561088e-007, 1.00000024)) | |
2400 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2401 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149993896, 0.20000267, 0.359992981, 1, -8.19564079e-008, 5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, 5.96046519e-008, -1.41561088e-007, 1.00000024)) | |
2402 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.20000005, 0.800000012, 1.20000005)) | |
2403 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.209899902, -0.809997559, 5.7220459e-006, -1, 8.19564079e-008, -5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, -5.96046519e-008, 1.41561088e-007, -1.00000024)) | |
2404 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.200000003, 0.699999988, 1.01999998)) | |
2405 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.300003052, 0.650004387, 1.71661377e-005, 1, -8.19564079e-008, 5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, 5.96046519e-008, -1.41561088e-007, 1.00000024)) | |
2406 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.300000012, 0.699999988, 1.01999998)) | |
2407 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149993896, 0.650003433, 0, 1, -8.19564079e-008, 5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, 5.96046519e-008, -1.41561088e-007, 1.00000024)) | |
2408 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.200000003, 0.699999928, 0.520000041)) | |
2409 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.199996948, -0.049996376, -3.81469727e-006, 1, -8.19564079e-008, 5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, 5.96046519e-008, -1.41561088e-007, 1.00000024)) | |
2410 | HitboxR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "HitboxR", Vector3.new(0.799999952, 0.800000012, 1.22000003)) | |
2411 | HitboxRWeld = CFuncs.Weld.Create(m, AHandleR, HitboxR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.700003624, 0, 1, -8.19564079e-008, 5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, 5.96046519e-008, -1.41561088e-007, 1.00000024)) | |
2412 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.5, 0.200000003)) | |
2413 | WedgeWeld = CFuncs.Weld.Create(m, AHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.200012207, -0.149997711, 0.360010147, -1, 8.19564079e-008, -5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, -5.96046519e-008, 1.41561088e-007, -1.00000024)) | |
2414 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2415 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.200000003, 0.300000012)) | |
2416 | WedgeWeld = CFuncs.Weld.Create(m, AHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.30999851, 0.659896851, -5.96046519e-008, 1.41561088e-007, -1.00000024, -8.19564079e-008, 1.00000119, -1.41561088e-007, 1, -8.19564079e-008, 5.96046519e-008)) | |
2417 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2418 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.5, 0.200000003)) | |
2419 | WedgeWeld = CFuncs.Weld.Create(m, AHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.199981689, -0.149998665, 0.359991074, 1, -8.19564079e-008, 5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, 5.96046519e-008, -1.41561088e-007, 1.00000024)) | |
2420 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2421 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.200000003, 0.899999976)) | |
2422 | WedgeWeld = CFuncs.Weld.Create(m, AHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.90734863e-006, 0.309997559, -0.0598983765, -5.96046519e-008, 1.41561088e-007, -1.00000024, 8.19564079e-008, -1.00000119, 1.41561088e-007, -1, 8.19564079e-008, -5.96046519e-008)) | |
2423 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2424 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.200000003, 0.300000012)) | |
2425 | WedgeWeld = CFuncs.Weld.Create(m, AHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, 0.309999466, 0.659896851, 5.96046519e-008, -1.41561088e-007, 1.00000024, 8.19564079e-008, -1.00000119, 1.41561088e-007, 1, -8.19564079e-008, 5.96046519e-008)) | |
2426 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2427 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.01999998, 0.200000003, 0.300000012)) | |
2428 | WedgeWeld = CFuncs.Weld.Create(m, AHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.7220459e-006, 0.200003624, 0.150016785, 5.96046519e-008, -1.41561088e-007, 1.00000024, -8.19564079e-008, 1.00000119, -1.41561088e-007, -1, 8.19564079e-008, -5.96046519e-008)) | |
2429 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2430 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.300000012, 0.200000003)) | |
2431 | WedgeWeld = CFuncs.Weld.Create(m, AHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-9.53674316e-006, -1.06000042, 0.490097046, 5.96046519e-008, -1.41561088e-007, 1.00000024, -8.19564079e-008, 1.00000119, -1.41561088e-007, -1, 8.19564079e-008, -5.96046519e-008)) | |
2432 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2433 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
2434 | WedgeWeld = CFuncs.Weld.Create(m, AHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.7220459e-006, 0.20000267, 0.299995422, -5.96046519e-008, 1.41561088e-007, -1.00000024, -8.19564079e-008, 1.00000119, -1.41561088e-007, 1, -8.19564079e-008, 5.96046519e-008)) | |
2435 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2436 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.5, 0.200000003)) | |
2437 | WedgeWeld = CFuncs.Weld.Create(m, AHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-006, 0.659999847, 0.490089417, -5.96046519e-008, 1.41561088e-007, -1.00000024, 8.19564079e-008, -1.00000119, 1.41561088e-007, -1, 8.19564079e-008, -5.96046519e-008)) | |
2438 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2439 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.200000003, 0.900000095)) | |
2440 | WedgeWeld = CFuncs.Weld.Create(m, AHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.7220459e-006, -1.30999947, -0.0598831177, 5.96046519e-008, -1.41561088e-007, 1.00000024, -8.19564079e-008, 1.00000119, -1.41561088e-007, -1, 8.19564079e-008, -5.96046519e-008)) | |
2441 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2442 | AHandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "AHandleL", Vector3.new(0.800000072, 0.800000012, 1.22000003)) | |
2443 | AHandleLWeld = CFuncs.Weld.Create(m, LeftArm, AHandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.210014343, 0.00999736786, 1.14440918e-005, -1, 8.19564079e-008, -5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, -5.96046519e-008, 1.41561088e-007, -1.00000024)) | |
2444 | HitboxL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "HitboxL", Vector3.new(0.800000072, 0.800000012, 1.22000003)) | |
2445 | HitboxLWeld = CFuncs.Weld.Create(m, AHandleL, HitboxL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.700003624, 0, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2446 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2447 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149986267, 0.200001717, -0.360012054, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2448 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.200000003, 0.699999928, 0.520000041)) | |
2449 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.199989319, -0.0499982834, -9.53674316e-006, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2450 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2451 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149986267, 0.200001717, 0.359992981, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2452 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.20000005, 0.800000012, 1.20000005)) | |
2453 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.21005249, -0.81000042, 2.28881836e-005, -1, -8.19564079e-008, -5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, -5.96046519e-008, -1.41561088e-007, -1.00000024)) | |
2454 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.200000003, 0.899999976, 1.01999998)) | |
2455 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999984741, 0.550003052, -5.7220459e-006, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2456 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.200000003, 0.699999988, 1.01999998)) | |
2457 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.299995422, 0.650003433, -3.81469727e-006, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2458 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.300000012, 0.699999988, 1.01999998)) | |
2459 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149993896, 0.65000248, 0, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2460 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.200000003, 0.300000012)) | |
2461 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, 0.309998512, 0.660064697, 5.96046519e-008, 1.41561088e-007, 1.00000024, -8.19564079e-008, -1.00000119, -1.41561088e-007, 1, 8.19564079e-008, 5.96046519e-008)) | |
2462 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2463 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.5, 0.200000003)) | |
2464 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.199989319, -0.149998665, 0.359992981, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2465 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2466 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.200000003, 0.900000095)) | |
2467 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.47955322e-005, -1.30999947, -0.060043335, 5.96046519e-008, 1.41561088e-007, 1.00000024, 8.19564079e-008, 1.00000119, 1.41561088e-007, -1, -8.19564079e-008, -5.96046519e-008)) | |
2468 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2469 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.01999998, 0.200000003, 0.300000012)) | |
2470 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.7220459e-006, 0.20000267, 0.150001526, 5.96046519e-008, 1.41561088e-007, 1.00000024, 8.19564079e-008, 1.00000119, 1.41561088e-007, -1, -8.19564079e-008, -5.96046519e-008)) | |
2471 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2472 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.5, 0.200000003)) | |
2473 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.199836731, -0.149998665, 0.36003685, -1, -8.19564079e-008, -5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, -5.96046519e-008, -1.41561088e-007, -1.00000024)) | |
2474 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2475 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.5, 0.200000003)) | |
2476 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-005, 0.659998894, 0.489944458, -5.96046519e-008, -1.41561088e-007, -1.00000024, -8.19564079e-008, -1.00000119, -1.41561088e-007, -1, -8.19564079e-008, -5.96046519e-008)) | |
2477 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2478 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.5, 0.200000003)) | |
2479 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.199981689, -0.149999619, 0.360010147, -1, -8.19564079e-008, -5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, -5.96046519e-008, -1.41561088e-007, -1.00000024)) | |
2480 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2481 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.200000003, 0.899999976)) | |
2482 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.67028809e-005, 0.309998512, -0.0600509644, -5.96046519e-008, -1.41561088e-007, -1.00000024, -8.19564079e-008, -1.00000119, -1.41561088e-007, -1, -8.19564079e-008, -5.96046519e-008)) | |
2483 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2484 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.300000012, 0.200000003)) | |
2485 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.33514404e-005, -1.06000042, 0.489936829, 5.96046519e-008, 1.41561088e-007, 1.00000024, 8.19564079e-008, 1.00000119, 1.41561088e-007, -1, -8.19564079e-008, -5.96046519e-008)) | |
2486 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2487 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
2488 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-006, 0.200003624, 0.299987793, -5.96046519e-008, -1.41561088e-007, -1.00000024, 8.19564079e-008, 1.00000119, 1.41561088e-007, 1, 8.19564079e-008, 5.96046519e-008)) | |
2489 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2490 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(1.19999993, 0.200000003, 0.300000012)) | |
2491 | WedgeWeld = CFuncs.Weld.Create(m, AHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-006, -1.30999947, 0.660049438, -5.96046519e-008, -1.41561088e-007, -1.00000024, 8.19564079e-008, 1.00000119, 1.41561088e-007, 1, 8.19564079e-008, 5.96046519e-008)) | |
2492 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2493 | LHandleR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "LHandleR", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
2494 | LHandleRWeld = CFuncs.Weld.Create(m, RightLeg, LHandleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00498962402, -0.0950021744, 0.00499534607, -1, 8.19564079e-008, -5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, -5.96046519e-008, 1.41561088e-007, -1.00000024)) | |
2495 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.800000012, 0.800000012, 0.200000003)) | |
2496 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00498962402, -0.00499916077, -0.604999542, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2497 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
2498 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.600002289, 0, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2499 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.02999997, 0.699999928, 1.19000006)) | |
2500 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.454998016, 0, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2501 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.400000006, 1.20000005, 0.200000003)) | |
2502 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00499725342, -0.00499916077, -0.604999542, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2503 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.800000131, 1.20000005, 0.800000012)) | |
2504 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00499725342, 0.0149993896, 0.00500297546, 2.28095047e-007, 1.00000775, 2.99581131e-007, -1.00000417, 5.63755016e-008, -4.06898749e-007, -2.98379774e-007, 2.07959161e-008, 1.0000037)) | |
2505 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2506 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2507 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.604999542, -0.504998207, 0.29499054, -2.98023224e-008, -6.70552254e-008, -1.00000012, 3.7252903e-008, 1.0000006, 7.4505806e-008, 1, 4.47034836e-008, 2.98023224e-008)) | |
2508 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2509 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2510 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.60499382, -0.495001793, 0.305000305, -5.96046519e-008, -1.41561088e-007, -1.00000024, -8.19564079e-008, -1.00000119, -1.41561088e-007, -1, -8.19564079e-008, -5.96046519e-008)) | |
2511 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2512 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2513 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.604999542, -0.495001793, 0.29499054, 2.98023224e-008, 6.70552254e-008, 1.00000012, -3.7252903e-008, -1.0000006, -7.4505806e-008, 1, 4.47034836e-008, 2.98023224e-008)) | |
2514 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2515 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2516 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.604999542, -0.504998207, 0.305000305, 2.98023224e-008, 6.70552254e-008, 1.00000012, 3.7252903e-008, 1.0000006, 7.4505806e-008, -1, -4.47034836e-008, -2.98023224e-008)) | |
2517 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2518 | LHandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "LHandleL", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
2519 | LHandleLWeld = CFuncs.Weld.Create(m, LeftLeg, LHandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00498199463, -0.095000267, 0.00502204895, -1, 8.19564079e-008, -5.96046519e-008, -8.19564079e-008, 1.00000119, -1.41561088e-007, -5.96046519e-008, 1.41561088e-007, -1.00000024)) | |
2520 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
2521 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.600001335, 0, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2522 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.400000006, 1.20000005, 0.300000012)) | |
2523 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00499725342, -0.00500106812, -0.554998398, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2524 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(1.02999997, 0.699999928, 1.19000006)) | |
2525 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.454999924, 0, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2526 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.800000131, 1.20000005, 0.800000012)) | |
2527 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00499534607, 0.0149993896, 0.00500297546, 2.28095047e-007, 1.00000775, 2.99581131e-007, -1.00000417, 5.63755016e-008, -4.06898749e-007, -2.98379774e-007, 2.07959161e-008, 1.0000037)) | |
2528 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2529 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Part", Vector3.new(0.800000012, 0.800000012, 0.300000012)) | |
2530 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00498962402, -0.00500106812, -0.554998398, 1, 8.19564079e-008, 5.96046519e-008, 8.19564079e-008, 1.00000119, 1.41561088e-007, 5.96046519e-008, 1.41561088e-007, 1.00000024)) | |
2531 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2532 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.554998398, -0.505000114, 0.305000305, 2.98023224e-008, 6.70552254e-008, 1.00000012, 3.7252903e-008, 1.0000006, 7.4505806e-008, -1, -4.47034836e-008, -2.98023224e-008)) | |
2533 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2534 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2535 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.554998398, -0.505000114, 0.29499054, -2.98023224e-008, -6.70552254e-008, -1.00000012, 3.7252903e-008, 1.0000006, 7.4505806e-008, 1, 4.47034836e-008, 2.98023224e-008)) | |
2536 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2537 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2538 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.554998398, -0.494999886, 0.29499054, 2.98023224e-008, 6.70552254e-008, 1.00000012, -3.7252903e-008, -1.0000006, -7.4505806e-008, 1, 4.47034836e-008, 2.98023224e-008)) | |
2539 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2540 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2541 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.554998398, -0.494999886, 0.305000305, -5.96046519e-008, -1.41561088e-007, -1.00000024, -8.19564079e-008, -1.00000119, -1.41561088e-007, -1, -8.19564079e-008, -5.96046519e-008)) | |
2542 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2543 | ||
2544 | EffectModel = Create("Model"){ | |
2545 | Parent = Character, | |
2546 | Name = "Effects", | |
2547 | } | |
2548 | ||
2549 | Effects = { | |
2550 | Block = { | |
2551 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
2552 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2553 | prt.Anchored = true | |
2554 | prt.CFrame = cframe | |
2555 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2556 | game:GetService("Debris"):AddItem(prt, 10) | |
2557 | if Type == 1 or Type == nil then | |
2558 | table.insert(Effects, { | |
2559 | prt, | |
2560 | "Block1", | |
2561 | delay, | |
2562 | x3, | |
2563 | y3, | |
2564 | z3, | |
2565 | msh | |
2566 | }) | |
2567 | elseif Type == 2 then | |
2568 | table.insert(Effects, { | |
2569 | prt, | |
2570 | "Block2", | |
2571 | delay, | |
2572 | x3, | |
2573 | y3, | |
2574 | z3, | |
2575 | msh | |
2576 | }) | |
2577 | end | |
2578 | end; | |
2579 | }; | |
2580 | ||
2581 | Cylinder = { | |
2582 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2583 | local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
2584 | prt.Anchored = true | |
2585 | prt.CFrame = cframe | |
2586 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2587 | game:GetService("Debris"):AddItem(prt, 2) | |
2588 | Effects[#Effects + 1] = { | |
2589 | prt, | |
2590 | "Cylinder", | |
2591 | delay, | |
2592 | x3, | |
2593 | y3, | |
2594 | z3 | |
2595 | } | |
2596 | end; | |
2597 | }; | |
2598 | ||
2599 | Head = { | |
2600 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2601 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2602 | prt.Anchored = true | |
2603 | prt.CFrame = cframe | |
2604 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2605 | game:GetService("Debris"):AddItem(prt, 10) | |
2606 | table.insert(Effects, { | |
2607 | prt, | |
2608 | "Cylinder", | |
2609 | delay, | |
2610 | x3, | |
2611 | y3, | |
2612 | z3, | |
2613 | msh | |
2614 | }) | |
2615 | end; | |
2616 | }; | |
2617 | ||
2618 | Sphere = { | |
2619 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2620 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2621 | prt.Anchored = true | |
2622 | prt.CFrame = cframe | |
2623 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2624 | game:GetService("Debris"):AddItem(prt, 10) | |
2625 | table.insert(Effects, { | |
2626 | prt, | |
2627 | "Cylinder", | |
2628 | delay, | |
2629 | x3, | |
2630 | y3, | |
2631 | z3, | |
2632 | msh | |
2633 | }) | |
2634 | end; | |
2635 | }; | |
2636 | ||
2637 | Elect = { | |
2638 | Create = function(cff, x, y, z) | |
2639 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) | |
2640 | prt.Anchored = true | |
2641 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
2642 | prt.CFrame = CFrame.new(prt.Position) | |
2643 | game:GetService("Debris"):AddItem(prt, 2) | |
2644 | local xval = math.random() / 2 | |
2645 | local yval = math.random() / 2 | |
2646 | local zval = math.random() / 2 | |
2647 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
2648 | table.insert(Effects, { | |
2649 | prt, | |
2650 | "Elec", | |
2651 | 0.1, | |
2652 | x, | |
2653 | y, | |
2654 | z, | |
2655 | xval, | |
2656 | yval, | |
2657 | zval | |
2658 | }) | |
2659 | end; | |
2660 | ||
2661 | }; | |
2662 | ||
2663 | Ring = { | |
2664 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2665 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2666 | prt.Anchored = true | |
2667 | prt.CFrame = cframe | |
2668 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2669 | --msh.TextureId = "rbxassetid://269748808" | |
2670 | game:GetService("Debris"):AddItem(prt, 10) | |
2671 | table.insert(Effects, { | |
2672 | prt, | |
2673 | "Cylinder", | |
2674 | delay, | |
2675 | x3, | |
2676 | y3, | |
2677 | z3, | |
2678 | msh | |
2679 | }) | |
2680 | end; | |
2681 | }; | |
2682 | ||
2683 | ||
2684 | Wave = { | |
2685 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2686 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2687 | prt.Anchored = true | |
2688 | prt.CFrame = cframe | |
2689 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2690 | game:GetService("Debris"):AddItem(prt, 10) | |
2691 | table.insert(Effects, { | |
2692 | prt, | |
2693 | "Cylinder", | |
2694 | delay, | |
2695 | x3, | |
2696 | y3, | |
2697 | z3, | |
2698 | msh | |
2699 | }) | |
2700 | end; | |
2701 | }; | |
2702 | ||
2703 | Break = { | |
2704 | Create = function(brickcolor, cframe, x1, y1, z1) | |
2705 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
2706 | prt.Anchored = true | |
2707 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2708 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2709 | local num = math.random(10, 50) / 1000 | |
2710 | game:GetService("Debris"):AddItem(prt, 10) | |
2711 | table.insert(Effects, { | |
2712 | prt, | |
2713 | "Shatter", | |
2714 | num, | |
2715 | prt.CFrame, | |
2716 | math.random() - math.random(), | |
2717 | 0, | |
2718 | math.random(50, 100) / 100 | |
2719 | }) | |
2720 | end; | |
2721 | }; | |
2722 | ||
2723 | Fire = { | |
2724 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
2725 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2726 | prt.Anchored = true | |
2727 | prt.CFrame = cframe | |
2728 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2729 | game:GetService("Debris"):AddItem(prt, 10) | |
2730 | table.insert(Effects, { | |
2731 | prt, | |
2732 | "Fire", | |
2733 | delay, | |
2734 | 1, | |
2735 | 1, | |
2736 | 1, | |
2737 | msh | |
2738 | }) | |
2739 | end; | |
2740 | }; | |
2741 | ||
2742 | FireWave = { | |
2743 | Create = function(brickcolor, cframe, x1, y1, z1) | |
2744 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
2745 | prt.Anchored = true | |
2746 | prt.CFrame = cframe | |
2747 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2748 | local d = Create("Decal"){ | |
2749 | Parent = prt, | |
2750 | Texture = "rbxassetid://26356434", | |
2751 | Face = "Top", | |
2752 | } | |
2753 | local d = Create("Decal"){ | |
2754 | Parent = prt, | |
2755 | Texture = "rbxassetid://26356434", | |
2756 | Face = "Bottom", | |
2757 | } | |
2758 | game:GetService("Debris"):AddItem(prt, 10) | |
2759 | table.insert(Effects, { | |
2760 | prt, | |
2761 | "FireWave", | |
2762 | 1, | |
2763 | 30, | |
2764 | math.random(400, 600) / 100, | |
2765 | msh | |
2766 | }) | |
2767 | end; | |
2768 | }; | |
2769 | ||
2770 | Lightning = { | |
2771 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
2772 | local magz = (p0 - p1).magnitude | |
2773 | local curpos = p0 | |
2774 | local trz = { | |
2775 | -ofs, | |
2776 | ofs | |
2777 | } | |
2778 | for i = 1, tym do | |
2779 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
2780 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
2781 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
2782 | li.Material = "Neon" | |
2783 | if tym == i then | |
2784 | local magz2 = (curpos - p1).magnitude | |
2785 | li.Size = Vector3.new(th, th, magz2) | |
2786 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
2787 | table.insert(Effects, { | |
2788 | li, | |
2789 | "Disappear", | |
2790 | last | |
2791 | }) | |
2792 | else | |
2793 | do | |
2794 | do | |
2795 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
2796 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
2797 | game.Debris:AddItem(li, 10) | |
2798 | table.insert(Effects, { | |
2799 | li, | |
2800 | "Disappear", | |
2801 | last | |
2802 | }) | |
2803 | end | |
2804 | end | |
2805 | end | |
2806 | end | |
2807 | end | |
2808 | }; | |
2809 | ||
2810 | EffectTemplate = { | |
2811 | ||
2812 | }; | |
2813 | } | |
2814 | ||
2815 | local Invisible = false | |
2816 | ||
2817 | function Reappear() | |
2818 | for _, i in pairs(AdvancingFortress:children()) do | |
2819 | if i:IsA("BasePart") then | |
2820 | coroutine.resume(coroutine.create(function(Part) | |
2821 | for i = 0, 1, 0.3 do | |
2822 | swait() | |
2823 | Part.Transparency = 1 | |
2824 | end | |
2825 | Part.Transparency = 1 | |
2826 | end), i) | |
2827 | end | |
2828 | end | |
2829 | for _, i in pairs(m:children()) do | |
2830 | if i:IsA("BasePart") then | |
2831 | coroutine.resume(coroutine.create(function(Part) | |
2832 | for i = 0, 1, 0.3 do | |
2833 | swait() | |
2834 | Part.Transparency = 1 | |
2835 | end | |
2836 | Part.Transparency = 1 | |
2837 | end), i) | |
2838 | end | |
2839 | end | |
2840 | end | |
2841 | ||
2842 | function ReappearArmorOnly() | |
2843 | for _, i in pairs(m:children()) do | |
2844 | if i:IsA("BasePart") then | |
2845 | coroutine.resume(coroutine.create(function(Part) | |
2846 | for i = 0, 1, 0.3 do | |
2847 | swait() | |
2848 | Part.Transparency = 1 | |
2849 | end | |
2850 | Part.Transparency = 1 | |
2851 | end), i) | |
2852 | end | |
2853 | end | |
2854 | end | |
2855 | ||
2856 | function Disappear() | |
2857 | for _, i in pairs(AdvancingFortress:children()) do | |
2858 | if i:IsA("BasePart") then | |
2859 | coroutine.resume(coroutine.create(function(Part) | |
2860 | for i = 0, 1, 0.3 do | |
2861 | swait() | |
2862 | Part.Transparency = 1 | |
2863 | end | |
2864 | Part.Transparency = 1 | |
2865 | end), i) | |
2866 | end | |
2867 | end | |
2868 | for _, i in pairs(m:children()) do | |
2869 | if i:IsA("BasePart") then | |
2870 | coroutine.resume(coroutine.create(function(Part) | |
2871 | for i = 0, 1, 0.3 do | |
2872 | swait() | |
2873 | Part.Transparency = 1 | |
2874 | end | |
2875 | Part.Transparency = 1 | |
2876 | end), i) | |
2877 | end | |
2878 | end | |
2879 | end | |
2880 | ||
2881 | function DisappearArmorOnly() | |
2882 | for _, i in pairs(m:children()) do | |
2883 | if i:IsA("BasePart") then | |
2884 | coroutine.resume(coroutine.create(function(Part) | |
2885 | for i = 0, 1, 0.3 do | |
2886 | swait() | |
2887 | Part.Transparency = 1 | |
2888 | end | |
2889 | Part.Transparency = 1 | |
2890 | end), i) | |
2891 | end | |
2892 | end | |
2893 | end | |
2894 | ||
2895 | local ora = false | |
2896 | ||
2897 | function ORA() | |
2898 | attack = true | |
2899 | local S = CFuncs.Sound.Create("0", Torso, 1, 1) | |
2900 | Instance.new("DistortionSoundEffect", S).Level = .5 | |
2901 | S.Looped = true | |
2902 | if ora == true then | |
2903 | while ora == true do | |
2904 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
2905 | for i = 0, 1, 0.8 do | |
2906 | swait() | |
2907 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), .5) | |
2908 | PlayAnimationFromTable({ | |
2909 | CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2910 | CFrame.new(8.9481473e-006, 1.49999249, 5.2684918e-006, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2911 | CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2912 | CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2913 | CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138e-006, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2914 | CFrame.new(-0.604502141, -1.943735, 0.000515520573, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2915 | }, .8, false) | |
2916 | end | |
2917 | MagnitudeDamage(HitboxR, 5, 4, 10, 0, "Normal", "260430117", 1) | |
2918 | for i = 0, 1, 0.8 do | |
2919 | swait() | |
2920 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), .5) | |
2921 | PlayAnimationFromTable({ | |
2922 | CFrame.new(1.1920929e-006, -0.0170394331, -0.52941519, 0.70710516, -2.21270369e-007, -0.707108498, 0.18301405, 0.965925574, 0.183012888, 0.683014154, -0.258820117, 0.683010995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2923 | CFrame.new(-1.22189522e-006, 1.49999356, 1.04308128e-006, 0.707110465, 0.122788236, 0.696360528, -1.4748274e-006, 0.98480773, -0.173648238, -0.707103193, 0.122787461, 0.696368098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2924 | CFrame.new(1.44562268, 0.333473027, -0.475224167, 0.907739162, 0.217196256, 0.358959734, 0.40125221, -0.199453548, -0.893991232, -0.122576535, 0.955528319, -0.268199235) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2925 | CFrame.new(-1.884794, 0.881342709, -0.770847201, 0.0912726, 0.688403964, -0.719562054, -0.91795665, -0.221949756, -0.328776807, -0.386037856, 0.690535009, 0.611666858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2926 | CFrame.new(0.789779902, -1.8586235, 0.161380947, 0.965926766, -0.258817255, -8.10623169e-006, 0.243211254, 0.907672405, 0.342022836, -0.0885141194, -0.330371499, 0.939691722) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2927 | CFrame.new(-0.73783946, -1.45406294, -0.215006173, 0.882573366, -0.0180292428, 0.469829261, -0.163172901, 0.925412893, 0.342031717, -0.440952569, -0.378531486, 0.813802838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2928 | }, .8, false) | |
2929 | end | |
2930 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
2931 | for i = 0, 1, 0.8 do | |
2932 | swait() | |
2933 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2934 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
2935 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2936 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
2937 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2938 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
2939 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2940 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
2941 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxL.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2942 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxL.CFrame, .5, .5, .5) | |
2943 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxL.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2944 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxL.CFrame, .5, .5, .5) | |
2945 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxL.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2946 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxL.CFrame, .5, .5, .5) | |
2947 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxL.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2948 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxL.CFrame, .5, .5, .5) | |
2949 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), .5) | |
2950 | PlayAnimationFromTable({ | |
2951 | CFrame.new(0.215482175, -0.0393944569, -0.126133978, 0.259671897, -0.351393819, 0.8994959, -0.075478971, 0.921212733, 0.381667405, -0.962742627, -0.167001322, 0.212690249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2952 | CFrame.new(-1.26510859e-005, 1.49999118, -2.16066837e-007, 0.420251548, -0.0215960592, -0.90715003, -0.100918382, 0.992402375, -0.0703775883, 0.901778162, 0.12112467, 0.414879382) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2953 | CFrame.new(1.81840861, 0.705381036, -0.347923756, -0.236346364, -0.883376777, 0.404705286, 0.945798516, -0.113677993, 0.304209948, -0.222726092, 0.454668403, 0.862362981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2954 | CFrame.new(-1.21960759, 0.420275182, -0.728423595, -0.57802856, -0.255150676, 0.775100708, 0.665436089, -0.697164714, 0.266751111, 0.472311139, 0.669969678, 0.572767615) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2955 | CFrame.new(0.620917439, -1.53014767, -0.12091887, 0.707106113, 0.241845652, -0.66446346, -1.2293458e-006, 0.939692676, 0.342019886, 0.707107484, -0.241843566, 0.664462805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2956 | CFrame.new(-0.873213649, -1.89646459, -0.100004375, 0.933012128, 0.353242815, -0.0686147735, -0.258823931, 0.791241407, 0.554028153, 0.249997303, -0.499155849, 0.829665601) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2957 | }, .8, false) | |
2958 | end | |
2959 | MagnitudeDamage(HitboxR, 5, 4, 10, 0, "Normal", "260430117", 1) | |
2960 | for i = 0, 1, 0.8 do | |
2961 | swait() | |
2962 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), .5) | |
2963 | PlayAnimationFromTable({ | |
2964 | CFrame.new(0.299998224, -0.0468490347, -0.211314023, 0.642786682, -2.87348001e-007, -0.766045272, 0.323744863, 0.906307757, 0.271653205, 0.694272637, -0.42261824, 0.582562685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2965 | CFrame.new(2.71201134e-006, 1.4999969, 8.94069672e-007, 0.642777503, 0.133020476, 0.754416466, 4.31999706e-006, 0.984809279, -0.173647597, -0.766052961, 0.111620098, 0.633012772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2966 | CFrame.new(1.27057993, 0.327670783, -0.599993467, 0.638493001, 0.280156553, -0.716825664, -0.769049883, 0.196164608, -0.608343422, -0.0298155248, 0.939697862, 0.340704083) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2967 | CFrame.new(-1.86040878, 1.02262986, -0.452570885, 0.386218816, 0.717701018, -0.579433978, -0.403004408, -0.433759809, -0.805879354, -0.829712272, 0.544763446, 0.121709965) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2968 | CFrame.new(0.779964924, -1.75316048, -0.0263362825, 0.826099217, -0.36394459, 0.43023771, 0.181541473, 0.894650102, 0.40822047, -0.533481896, -0.259124577, 0.805140793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2969 | CFrame.new(-0.724003315, -1.47219872, -0.266945302, 0.766038954, -0.166370958, 0.620890498, 4.09781933e-006, 0.965925932, 0.258819997, -0.642794192, -0.198263675, 0.739937425) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2970 | }, .8, false) | |
2971 | end | |
2972 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
2973 | end | |
2974 | end | |
2975 | S:Stop() | |
2976 | local S2 = CFuncs.Sound.Create("0", Torso, 1, 1) | |
2977 | Instance.new("DistortionSoundEffect", S2).Level = .8 | |
2978 | for i = 0, 3, 0.13 do | |
2979 | swait() | |
2980 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2981 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
2982 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2983 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
2984 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2985 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
2986 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
2987 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
2988 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -3), .5) | |
2989 | PlayAnimationFromTable({ | |
2990 | CFrame.new(2.68220901e-006, -0.0739577487, 0.0232374109, 0.707105994, -3.47710994e-007, -0.707107604, -0.122787997, 0.98480767, -0.122788213, 0.696364999, 0.173648596, 0.696363389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2991 | CFrame.new(-5.36441803e-007, 1.49999356, -1.28149986e-006, 0.707105994, -0.122788511, 0.696365297, -3.47710994e-007, 0.984808028, 0.173649326, -0.707107604, -0.122788727, 0.696363688) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2992 | CFrame.new(1.13747835, 0.382733107, -0.729447305, 0.579597414, 0.772029877, -0.260839432, -0.351051509, -0.0523141921, -0.934893906, -0.735411942, 0.633429527, 0.240701318) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2993 | CFrame.new(-1.53455412, 0.605712295, -0.542039633, 0.786121905, 0.427828372, -0.446066588, -0.606968522, 0.398195386, -0.687771559, -0.116626531, 0.811420619, 0.572708428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2994 | CFrame.new(0.903839946, -1.70734286, 0.373858094, 0.863655448, -0.430708885, 0.261895239, 0.187955216, 0.757234871, 0.625514567, -0.46773085, -0.491004646, 0.734943748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2995 | CFrame.new(-0.596739769, -1.62411702, -0.0967329144, 0.725493789, -0.291957259, 0.623233199, -0.081900157, 0.86250174, 0.499382436, -0.683338165, -0.41334182, 0.601828396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2996 | }, .2, false) | |
2997 | end | |
2998 | MagnitudeDamage(HitboxR, 7, 10, 15, 50, "Normal", "610359590", 1) | |
2999 | for i = 0, 1, 0.1 do | |
3000 | swait() | |
3001 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3002 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3003 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3004 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3005 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3006 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3007 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3008 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3009 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3010 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3011 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3012 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3013 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3014 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3015 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3016 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3017 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), .3) | |
3018 | PlayAnimationFromTable({ | |
3019 | CFrame.new(-0.338160992, -0.0772590488, -0.484170675, 0.307024002, -0.153706044, 0.939207554, -0.403236002, 0.872901201, 0.274671286, -0.86205399, -0.463052958, 0.206021816) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3020 | CFrame.new(-0.0502282679, 1.50051379, -0.0864891857, 0.502356887, -0.246090144, -0.828901231, -0.00520065427, 0.957766473, -0.287500501, 0.864644766, 0.148738697, 0.479860842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3021 | CFrame.new(1.81698525, 1.20575511, -0.168038458, 0.0800605565, -0.859217465, 0.505307972, 0.457053572, -0.418860257, -0.784640014, 0.885828495, 0.293771386, 0.359173566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3022 | CFrame.new(-1.66351938, 0.691055655, 0.203685582, 0.309526145, 0.793331623, -0.524231553, -0.937197804, 0.347743452, -0.0271089375, 0.160791725, 0.499699503, 0.851144433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3023 | CFrame.new(0.971616864, -1.6145575, 0.096719563, 0.544056833, -0.203144252, -0.814085484, 0.51142931, 0.849463344, 0.129818588, 0.665161908, -0.486975014, 0.566052973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3024 | CFrame.new(-0.676943898, -1.44413579, 0.206094518, 0.884253025, 0.0570309162, -0.463512957, 0.209485695, 0.838620007, 0.502824426, 0.417387724, -0.541723251, 0.729605079) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3025 | }, .6, false) | |
3026 | end | |
3027 | attack = false | |
3028 | end | |
3029 | ||
3030 | function CastleCrusherFist() | |
3031 | attack = true | |
3032 | STDamage = true | |
3033 | local S2 = CFuncs.Sound.Create("0", Torso, 1, 1) | |
3034 | Instance.new("DistortionSoundEffect", S2).Level = .8 | |
3035 | for i = 0, 1, 0.1 do | |
3036 | swait() | |
3037 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3038 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3039 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3040 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3041 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3042 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3043 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3044 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3045 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3046 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3047 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3048 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3049 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3050 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3051 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3052 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3053 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3054 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3055 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), .2) | |
3056 | PlayAnimationFromTable({ | |
3057 | CFrame.new(-5.99771738e-007, -0.00717129931, 0.169464022, 0.422617912, -2.2671e-007, -0.906308055, -0.309975952, 0.939692557, -0.144544229, 0.851650834, 0.342020661, 0.397130787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3058 | CFrame.new(-0.0102166235, 1.52751005, -0.239579424, 0.456926107, -0.171424359, 0.872835577, -0.167732254, 0.94705075, 0.273807496, -0.87355268, -0.271512181, 0.403976858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3059 | CFrame.new(0.944673777, 0.474064022, -0.539126158, 0.229199454, 0.762564063, 0.604949772, 0.809601307, 0.195682317, -0.553402781, -0.540382624, 0.616607308, -0.572522938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3060 | CFrame.new(-1.61232829, 0.309644789, -0.24482432, 0.455398798, 0.536860108, -0.710207343, -0.887026072, 0.205374956, -0.413530886, -0.076149486, 0.818293095, 0.569735885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3061 | CFrame.new(1.08113468, -1.48232126, 0.656104684, 0.81421864, -0.517612338, 0.262917578, 0.175395042, 0.651024699, 0.738514543, -0.553430021, -0.555197835, 0.620862961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3062 | CFrame.new(-0.427128136, -1.50760674, -0.0473105907, 0.804508269, -0.373179317, 0.462065101, -0.173640698, 0.596196175, 0.783836842, -0.567992628, -0.71083647, 0.414845526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3063 | }, .2, false) | |
3064 | end | |
3065 | for i,v in pairs (game.Workspace:GetChildren()) do | |
3066 | if v.ClassName == "Part" then | |
3067 | v.Anchored = false | |
3068 | end | |
3069 | end | |
3070 | game.Workspace.Base.Anchored = true | |
3071 | cxvg = Instance.new("ForceField",game.Players.LocalPlayer.Character) | |
3072 | MagnitudeDamage(HitboxR, 10, 50, 80, 100, "Normal", "610359515", 1) | |
3073 | Effects.Wave.Create(BrickColor.new("Earth green"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), .5, .5, .5, .6, .6, .6, 0.06) | |
3074 | CFuncs.Sound.Create("471881980", HitboxR, 1, 0.9) | |
3075 | CFuncs.Sound.Create("471881954", HitboxR, 1, 0.8) | |
3076 | for i = 0, 1, 0.08 do | |
3077 | swait() | |
3078 | Effects.Block.Create(BrickColor.new("Earth green"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, .3, 1) | |
3079 | Effects.Break.Create(BrickColor.new("Earth green"), HitboxR.CFrame, .5, .5, .5) | |
3080 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), .3) | |
3081 | PlayAnimationFromTable({ | |
3082 | CFrame.new(-3.57627869e-007, -0.116980031, -2.22140098, 0.342020035, -6.11579551e-008, 0.939692736, -0.604023039, 0.766044259, 0.219846413, -0.71984607, -0.642787933, 0.262002468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3083 | CFrame.new(-1.13248825e-006, 1.49999046, 8.94069672e-007, 0.422608167, -0.383014679, -0.82140249, -1.36196613e-005, 0.906310022, -0.422613323, 0.906312764, 0.17861104, 0.383008778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3084 | CFrame.new(1.72490048, 1.25688744, -0.021425128, -0.678134382, -0.731868863, 0.0670941696, 0.667953849, -0.575675249, 0.47163111, -0.306547582, 0.364645123, 0.879239857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3085 | CFrame.new(-1.70565486, 0.469353855, 0.162862837, 0.82686162, 0.55728358, 0.0757693052, -0.414878726, 0.513436973, 0.751176, 0.379712611, -0.652546048, 0.655748963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3086 | CFrame.new(0.757160306, -1.48393714, -0.193787217, 0.601814985, 0.305624545, -0.737842917, -2.98023224e-008, 0.923879623, 0.382683486, 0.798635662, -0.230304718, 0.556004763) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3087 | CFrame.new(-0.908789515, -1.60188651, -0.0663503706, 0.696367741, 0.548584938, -0.462741733, -0.173660636, 0.7544052, 0.633021533, 0.696362019, -0.360454619, 0.620610356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3088 | }, .6, false) | |
3089 | Effects.Sphere.Create(BrickColor.new("Bright yellow"), HitboxR.CFrame, 1, 55, 55, 55, 55, 55, .1, 1) | |
3090 | Effects.Sphere.Create(BrickColor.new("Bright orange"), HitboxR.CFrame, 1, 35, 35, 35, 35, 35, .1, 1) | |
3091 | xsdrtew = Instance.new("Explosion",Workspace) | |
3092 | xsdrtew.Position = HitboxR.Position | |
3093 | xsdrtew.BlastRadius = 55 | |
3094 | xsdrtew.BlastPressure = 138955 | |
3095 | end | |
3096 | wait() | |
3097 | cxvg:remove() | |
3098 | STDamage = false | |
3099 | attack = false | |
3100 | end | |
3101 | ||
3102 | local IsWearingArmor = false | |
3103 | ||
3104 | function Armor(Mode) | |
3105 | attack = true | |
3106 | if IsWearingArmor == false and Mode == "On" then | |
3107 | IsWearingArmor = true | |
3108 | Disappear() | |
3109 | swait(10) | |
3110 | ReappearArmorOnly() | |
3111 | Character.Humanoid.MaxHealth = 500 | |
3112 | Character.Humanoid.Health = 500 | |
3113 | HHandleWeld.Part0 = Character.Head | |
3114 | THandleWeld.Part0 = Character.Torso | |
3115 | AHandleRWeld.Part0 = Character["Right Arm"] | |
3116 | AHandleLWeld.Part0 = Character["Left Arm"] | |
3117 | LHandleRWeld.Part0 = Character["Right Leg"] | |
3118 | LHandleLWeld.Part0 = Character["Left Leg"] | |
3119 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
3120 | if v:IsA("BasePart") then | |
3121 | v.Transparency = 1 | |
3122 | end | |
3123 | end | |
3124 | for i, v in pairs(Character:GetChildren()) do | |
3125 | if v:IsA("Accessory") then | |
3126 | v.Handle.Transparency = 1 | |
3127 | end | |
3128 | end | |
3129 | elseif IsWearingArmor == true and Mode == "Off" then | |
3130 | IsWearingArmor = false | |
3131 | DisappearArmorOnly() | |
3132 | for i, v in pairs(Character:GetChildren()) do | |
3133 | if v:IsA("Accessory") then | |
3134 | v.Handle.Transparency = 0 | |
3135 | end | |
3136 | end | |
3137 | swait(10) | |
3138 | Reappear() | |
3139 | Character.Humanoid.MaxHealth = 100 | |
3140 | Character.Humanoid.Health = 100 | |
3141 | HHandleWeld.Part0 = Head | |
3142 | THandleWeld.Part0 = Torso | |
3143 | AHandleRWeld.Part0 = RightArm | |
3144 | AHandleLWeld.Part0 = LeftArm | |
3145 | LHandleRWeld.Part0 = RightLeg | |
3146 | LHandleLWeld.Part0 = LeftLeg | |
3147 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
3148 | if v:IsA("BasePart") then | |
3149 | v.Transparency = 0 | |
3150 | end | |
3151 | end | |
3152 | end | |
3153 | attack = false | |
3154 | end | |
3155 | ||
3156 | rgui1 = Instance.new("BillboardGui") | |
3157 | rgui1.Parent = Torso | |
3158 | rgui1.Size = UDim2.new(3, 0, 3, 0)--(3, 0, 3, 0) | |
3159 | rgui1.AlwaysOnTop = true | |
3160 | rimg1 = Instance.new("ImageLabel") | |
3161 | rimg1.Parent = rgui1 | |
3162 | rimg1.BackgroundTransparency = 1 | |
3163 | rimg1.Position = UDim2.new(-.8,0,-.8,0) | |
3164 | rimg1.Size = UDim2.new(1, 200, 1, 200)--(1, 0, 1, 0) | |
3165 | rimg1.Image = "rbxassetid://59820288" | |
3166 | rimg1.ImageTransparency = 1 | |
3167 | rimga = Instance.new("TextLabel") | |
3168 | rimga.Parent = rgui1 | |
3169 | rimga.BackgroundTransparency = 1 | |
3170 | rimga.Position = UDim2.new(-.8,0,-.8,0) | |
3171 | rimga.Size = UDim2.new(1, 200, 1, 200)--(1, 0, 1, 0) | |
3172 | rimga.Text = "wut pooppin b" | |
3173 | rimga.TextTransparency = 1 | |
3174 | rimga.TextSize = 100 | |
3175 | rimga.TextStrokeTransparency = 1 | |
3176 | rimga.TextColor3 = Color3.new(1,1,1) | |
3177 | rimga.ZIndex = 2 | |
3178 | function tt() | |
3179 | attack = true | |
3180 | l0l:Play() | |
3181 | wait(3.1) | |
3182 | rimga.TextStrokeTransparency = 0 | |
3183 | rimga.TextTransparency = 0 | |
3184 | rimg1.ImageTransparency = 0 | |
3185 | rimga.Text = "10" | |
3186 | wait(.995) | |
3187 | rimga.Text = "9" | |
3188 | wait(.995) | |
3189 | rimga.Text = "8" | |
3190 | wait(.995) | |
3191 | rimga.Text = "7" | |
3192 | wait(.995) | |
3193 | rimga.Text = "6" | |
3194 | wait(.995) | |
3195 | rimga.Text = "5" | |
3196 | wait(.995) | |
3197 | rimga.Text = "4" | |
3198 | wait(.995) | |
3199 | rimga.Text = "3" | |
3200 | wait(.995) | |
3201 | rimga.Text = "2" | |
3202 | wait(.995) | |
3203 | rimga.Text = "1" | |
3204 | wait(.995) | |
3205 | rimga.Text = "0" | |
3206 | wait(.995) | |
3207 | rimga.TextTransparency = 1 | |
3208 | rimg1.ImageTransparency = 1 | |
3209 | rimga.TextStrokeTransparency = 1 | |
3210 | MagnitudeDamage(Torso, 3000, 99999999999, 999999999999, 100, "Knockdown", "610359515", 1) | |
3211 | Effects.Sphere.Create(BrickColor.new("New Yeller"), Torso.CFrame, 5, 5, 5, 26, 26, 26, 0.004, 0.004) | |
3212 | Effects.Ring.Create(BrickColor.new("New Yeller"), Torso.CFrame * CFrame.Angles(math.rad(90),0,0), .7, .7, .7, 9, 9, 1, 0.004) | |
3213 | attack = false | |
3214 | end | |
3215 | Mouse.KeyDown:connect(function(k) | |
3216 | k = k:lower() | |
3217 | if attack == false and ora == false and k == 'z' and IsWearingArmor == false and Invisible == false then | |
3218 | ora = true | |
3219 | ORA() | |
3220 | elseif attack == false and k == 'x' then | |
3221 | tt() | |
3222 | elseif attack == false and k == 'g' and IsWearingArmor == false and Invisible == false then | |
3223 | Armor("On") | |
3224 | elseif attack == false and k == 'g' and IsWearingArmor == true and Invisible == false then | |
3225 | Armor("Off") | |
3226 | elseif attack == false and k == 'f' and Invisible == false and IsWearingArmor == false then | |
3227 | Invisible = true | |
3228 | Effects.Block.Create(BrickColor.new("Earth green"), Torso.CFrame, 1, 1, 1, 4, 4, 4, .1, 1) | |
3229 | Disappear() | |
3230 | elseif attack == false and k == 'f' and Invisible == true and IsWearingArmor == false then | |
3231 | Invisible = false | |
3232 | CFuncs.Sound.Create("161006033", Torso, 1, 1.3) | |
3233 | CFuncs.Sound.Create("206083431", Torso, 1, 1.5) | |
3234 | Effects.Sphere.Create(BrickColor.new("Earth green"), Torso.CFrame, 1, 1, 1, 4, 4, 4, .08) | |
3235 | for i = 1, 2 do | |
3236 | Effects.Block.Create(BrickColor.new("Earth green"), Torso.CFrame, 1, 1, 1, 4, 4, 4, .1, 1) | |
3237 | end | |
3238 | for i = 1, 20 do | |
3239 | Effects.Break.Create(BrickColor.new("Earth green"), Torso.CFrame, 1, 1, 1) | |
3240 | end | |
3241 | Reappear() | |
3242 | elseif attack == false and k == 'c' and IsWearingArmor == false and Invisible == false then | |
3243 | CastleCrusherFist() | |
3244 | end | |
3245 | end) | |
3246 | ||
3247 | Mouse.KeyUp:connect(function(k) | |
3248 | k = k:lower() | |
3249 | if attack == true and ora == true and k == 'z' and IsWearingArmor == false then | |
3250 | ora = false | |
3251 | end | |
3252 | end) | |
3253 | ||
3254 | coroutine.resume(coroutine.create(function(Part, Part2) | |
3255 | while Part.Parent ~= nil do | |
3256 | swait(math.random(100, 150)) | |
3257 | for i = 0, 1, 0.2 do | |
3258 | wait() | |
3259 | Eye1.Mesh.Scale = Vector3.new(1, .7 - 1 * i, 1) | |
3260 | Eye2.Mesh.Scale = Vector3.new(1, .7 - 1 * i, 1) | |
3261 | end | |
3262 | for i = 0, 1, 0.2 do | |
3263 | swait() | |
3264 | Eye1.Mesh.Scale = Vector3.new(1, .7 + .3 * i, 1) | |
3265 | Eye2.Mesh.Scale = Vector3.new(1, .7 + .3 * i, 1) | |
3266 | end | |
3267 | end | |
3268 | end), Eye1, Eye2) | |
3269 | ||
3270 | spawn(function() | |
3271 | while wait(1) do | |
3272 | Effects.Sphere.Create(BrickColor.new("Earth green"), Torso.CFrame, 5, 5, 5, 9, 9, 9, .1, 1) | |
3273 | wait() | |
3274 | Effects.Sphere.Create(BrickColor.new("Earth green"), Torso.CFrame, 5, 5, 5, 9, 9, 9, .1, 1) | |
3275 | wait() | |
3276 | Effects.Sphere.Create(BrickColor.new("Earth green"), Torso.CFrame, 5, 5, 5, 9, 9, 9, .1, 1) | |
3277 | end | |
3278 | end) | |
3279 | ||
3280 | while true do | |
3281 | swait() | |
3282 | rimg1.Rotation = rimg1.Rotation + 1 | |
3283 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
3284 | if v:IsA("Part") then | |
3285 | v.Material = "SmoothPlastic" | |
3286 | v.CanCollide = false | |
3287 | elseif v:IsA("Humanoid") then | |
3288 | v:remove() | |
3289 | elseif v:IsA("Accessory") then | |
3290 | v:remove() | |
3291 | elseif v:IsA("Shirt") then | |
3292 | v:remove() | |
3293 | elseif v:IsA("Pants") then | |
3294 | v:remove() | |
3295 | elseif v:IsA("Script") or v:IsA("LocalScript") then | |
3296 | v:remove() | |
3297 | elseif v:IsA("BodyColors") then | |
3298 | v:remove() | |
3299 | end | |
3300 | end | |
3301 | HHandle.Transparency = 1 | |
3302 | THandle.Transparency = 1 | |
3303 | AHandleR.Transparency = 1 | |
3304 | AHandleL.Transparency = 1 | |
3305 | LHandleR.Transparency = 1 | |
3306 | LHandleL.Transparency = 1 | |
3307 | RootPart.Transparency = 1 | |
3308 | HitboxR.Transparency = 1 | |
3309 | HitboxL.Transparency = 1 | |
3310 | Head.BrickColor = BrickColor.new("Really black") | |
3311 | Torso.BrickColor = BrickColor.new("Mid gray") | |
3312 | RightArm.BrickColor = BrickColor.new("Mid gray") | |
3313 | LeftArm.BrickColor = BrickColor.new("Mid gray") | |
3314 | RightLeg.BrickColor = BrickColor.new("Mid gray") | |
3315 | LeftLeg.BrickColor = BrickColor.new("Mid gray") | |
3316 | RootPart.Anchored = true | |
3317 | Torsovelocity = (Character.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
3318 | velocity = Character.HumanoidRootPart.Velocity.y | |
3319 | sine = sine + change | |
3320 | local hit, pos = rayCast(Character.HumanoidRootPart.Position, (CFrame.new(Character.HumanoidRootPart.Position, Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
3321 | if RootPart.Velocity.y > 1 and hit == nil then | |
3322 | Anim = "Jump" | |
3323 | if attack == false then | |
3324 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(2, 1 + .5 * math.cos(sine / 20), 3), .5) | |
3325 | PlayAnimationFromTable({ | |
3326 | CFrame.new(0, 0.00872418843, 0.0292903651, 1, 0, -0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3327 | CFrame.new(0, 1.49999177, -1.49011612e-007, 1, 0, 0, 0, 0.98480767, 0.173648626, -0, -0.173648626, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3328 | CFrame.new(1.64140427, 0.273908556, 0.192029893, 0.946035206, -0.31541416, 0.0743736848, 0.284469575, 0.91821146, 0.275617331, -0.155224368, -0.239586651, 0.958386064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3329 | CFrame.new(-1.59350562, 0.239538491, 0.192243189, 0.935008764, 0.347148597, -0.0724328309, -0.312019885, 0.902400434, 0.297181845, 0.168529674, -0.255267143, 0.952069581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3330 | CFrame.new(0.602718651, -1.95556056, 0.410092652, 0.978475571, 0.0150757888, -0.205834776, 0.0853612274, 0.878464639, 0.470120817, 0.187906027, -0.477568805, 0.85826844) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3331 | CFrame.new(-0.41903314, -1.41877925, -0.229210436, 0.962251842, -0.0299757104, 0.270510197, -0.084186092, 0.912393093, 0.400567293, -0.258819073, -0.408219665, 0.875425339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3332 | }, .3, false) | |
3333 | end | |
3334 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
3335 | Anim = "Fall" | |
3336 | if attack == false then | |
3337 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(2, 1 + .5 * math.cos(sine / 20), 3), .5) | |
3338 | PlayAnimationFromTable({ | |
3339 | CFrame.new(-0, -0.0366669223, -0.0478199311, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3340 | CFrame.new(0, 1.58110774, -0.115850762, 1, 0, 0, 0, 0.98480767, 0.173647821, 0, -0.173647821, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3341 | CFrame.new(1.72150326, 0.610064566, 0.0891361833, 0.724097908, -0.685675204, 0.0743751749, 0.645872176, 0.711960018, 0.275611937, -0.241932437, -0.151533186, 0.958387375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3342 | CFrame.new(-1.69228244, 0.568353653, 0.082095027, 0.759895504, 0.646005511, -0.0724337399, -0.601845145, 0.741260946, 0.297183931, 0.24567467, -0.182231784, 0.952074111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3343 | CFrame.new(0.60271728, -1.95556188, 0.410093039, 0.978470623, -0.00292155147, -0.206365243, 0.0853614658, 0.916095972, 0.391767859, 0.187905625, -0.400949359, 0.896622121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3344 | CFrame.new(-0.453899324, -1.81726217, -0.229221463, 0.962255239, -0.00628663599, 0.272094905, -0.0841865242, 0.943832874, 0.319526881, -0.258820891, -0.33037129, 0.90767473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3345 | }, .3, false) | |
3346 | end | |
3347 | elseif Torsovelocity < 1 and hit ~= nil then | |
3348 | Anim = "Idle" | |
3349 | if attack == false then | |
3350 | change = 1 | |
3351 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(2, 1 + .5 * math.cos(sine / 20), 3), .5) | |
3352 | PlayAnimationFromTable({ | |
3353 | CFrame.new(0, -0.00190299738, -0.0435779989, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3354 | CFrame.new(0, 1.49999213, 3.27825546e-007, 1, 0, 0, 0, 0.99619478, 0.0871553123, 0, -0.0871553123, 0.99619478) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3355 | CFrame.new(1.64141297, 0.173907071, -0.107973814, 0.946035922, -0.270955235, 0.177766502, 0.284470022, 0.957103431, -0.055051513, -0.155224428, 0.102649838, 0.982532144) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3356 | CFrame.new(-1.59350157, 0.139536366, -0.107754946, 0.935009062, 0.284010828, -0.212358981, -0.312018842, 0.943447471, -0.11203292, 0.168530986, 0.171011835, 0.970748305) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3357 | CFrame.new(0.602711678, -1.89952374, -0.0967197716, 0.978471398, -0.0562333167, -0.198576227, 0.0853610933, 0.986278713, 0.141314447, 0.187904745, -0.155223012, 0.969844699) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3358 | CFrame.new(-0.619029164, -1.90815639, -0.0860156417, 0.962250412, 0.0410595387, 0.269051194, -0.0841863081, 0.984977186, 0.150772721, -0.258818805, -0.167731494, 0.951251626) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3359 | }, .3, false) | |
3360 | end | |
3361 | elseif Torsovelocity > 2 and hit ~= nil then | |
3362 | Anim = "Walk" | |
3363 | if attack == false then | |
3364 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(2, 1 + .5 * math.cos(sine / 20), 3), .5) | |
3365 | PlayAnimationFromTable({ | |
3366 | CFrame.new(0, -0.0234659836, -0.171147972, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3367 | CFrame.new(0, 1.49999166, 1.1920929e-007, 1, 0, 0, 0, 0.98480773, -0.173648983, 0, 0.173648953, 0.98480773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3368 | CFrame.new(1.60905385, 0.122740321, 0.227665678, 0.946036339, -0.320693314, 0.0465966538, 0.284468234, 0.89069742, 0.354595304, -0.155219615, -0.322205007, 0.93385905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3369 | CFrame.new(-1.55878484, 0.127169654, 0.148623466, 0.93500936, 0.339513272, -0.102411598, -0.312018752, 0.924868107, 0.217401206, 0.168527737, -0.171317667, 0.970695019) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3370 | CFrame.new(0.585851789, -1.60362172, -0.143285036, 0.978476226, 0.0150748575, -0.205834031, 0.0853618756, 0.878461003, 0.470117748, 0.187905103, -0.477570593, 0.858265638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3371 | CFrame.new(-0.563320339, -1.90456724, 0.225245774, 0.982039452, -0.00800410938, 0.188514173, -0.0707257539, 0.910641074, 0.407099873, -0.174927384, -0.413120717, 0.893718541) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3372 | }, .3, false) | |
3373 | end | |
3374 | end | |
3375 | if 0 < #Effects then | |
3376 | for e = 1, #Effects do | |
3377 | if Effects[e] ~= nil then | |
3378 | local Thing = Effects[e] | |
3379 | if Thing ~= nil then | |
3380 | local Part = Thing[1] | |
3381 | local Mode = Thing[2] | |
3382 | local Delay = Thing[3] | |
3383 | local IncX = Thing[4] | |
3384 | local IncY = Thing[5] | |
3385 | local IncZ = Thing[6] | |
3386 | if Thing[2] == "Shoot" then | |
3387 | local Look = Thing[1] | |
3388 | local move = 30 | |
3389 | if Thing[8] == 3 then | |
3390 | move = 10 | |
3391 | end | |
3392 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
3393 | if Thing[10] ~= nil then | |
3394 | da = pos | |
3395 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
3396 | cfa = CFrame.new(Thing[4], pos) | |
3397 | tehCF = cfa:lerp(cf2, 0.2) | |
3398 | Thing[1] = tehCF.lookVector | |
3399 | end | |
3400 | local mag = (Thing[4] - pos).magnitude | |
3401 | Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
3402 | if Thing[8] == 2 then | |
3403 | Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
3404 | end | |
3405 | Thing[4] = Thing[4] + Look * move | |
3406 | Thing[3] = Thing[3] - 1 | |
3407 | if 2 < Thing[5] then | |
3408 | Thing[5] = Thing[5] - 0.3 | |
3409 | Thing[6] = Thing[6] - 0.3 | |
3410 | end | |
3411 | if hit ~= nil then | |
3412 | Thing[3] = 0 | |
3413 | if Thing[8] == 1 or Thing[8] == 3 then | |
3414 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
3415 | else | |
3416 | if Thing[8] == 2 then | |
3417 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
3418 | if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then | |
3419 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
3420 | ref.Anchored = true | |
3421 | ref.CFrame = CFrame.new(pos) | |
3422 | CFuncs["Sound"].Create("161006093", ref, 1, 1.2) | |
3423 | game:GetService("Debris"):AddItem(ref, 0.2) | |
3424 | Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
3425 | Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) | |
3426 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
3427 | end | |
3428 | end | |
3429 | end | |
3430 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
3431 | ref.Anchored = true | |
3432 | ref.CFrame = CFrame.new(pos) | |
3433 | Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
3434 | game:GetService("Debris"):AddItem(ref, 1) | |
3435 | end | |
3436 | if Thing[3] <= 0 then | |
3437 | table.remove(Effects, e) | |
3438 | end | |
3439 | end | |
3440 | do | |
3441 | do | |
3442 | if Thing[2] == "FireWave" then | |
3443 | if Thing[3] <= Thing[4] then | |
3444 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
3445 | Thing[3] = Thing[3] + 1 | |
3446 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
3447 | else | |
3448 | Part.Parent = nil | |
3449 | table.remove(Effects, e) | |
3450 | end | |
3451 | end | |
3452 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
3453 | if Thing[1].Transparency <= 1 then | |
3454 | if Thing[2] == "Block1" then | |
3455 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3456 | Mesh = Thing[7] | |
3457 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3458 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3459 | else | |
3460 | if Thing[2] == "Block2" then | |
3461 | Thing[1].CFrame = Thing[1].CFrame | |
3462 | Mesh = Thing[7] | |
3463 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3464 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3465 | else | |
3466 | if Thing[2] == "Fire" then | |
3467 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
3468 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3469 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3470 | else | |
3471 | if Thing[2] == "Cylinder" then | |
3472 | Mesh = Thing[7] | |
3473 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3474 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3475 | else | |
3476 | if Thing[2] == "Blood" then | |
3477 | Mesh = Thing[7] | |
3478 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
3479 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3480 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3481 | else | |
3482 | if Thing[2] == "Elec" then | |
3483 | Mesh = Thing[10] | |
3484 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
3485 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3486 | else | |
3487 | if Thing[2] == "Disappear" then | |
3488 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3489 | elseif Thing[2] == "Shatter" then | |
3490 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3491 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
3492 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
3493 | Thing[6] = Thing[6] + Thing[5] | |
3494 | end | |
3495 | end | |
3496 | end | |
3497 | end | |
3498 | end | |
3499 | end | |
3500 | end | |
3501 | else | |
3502 | Part.Parent = nil | |
3503 | table.remove(Effects, e) | |
3504 | end | |
3505 | end | |
3506 | end | |
3507 | end | |
3508 | end | |
3509 | end | |
3510 | end | |
3511 | end | |
3512 | end |