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1 | Player = script.Parent.Parent.Parent.Parent.Parent | |
2 | Character = Player.Character | |
3 | PlayerGui = Player.PlayerGui | |
4 | Bars = PlayerGui.Bars | |
5 | Backpack = Player.Backpack | |
6 | ||
7 | script.Parent.MouseButton1Down:connect(function() | |
8 | if Player ~= nil then -- "player" does not exist. | |
9 | if Character:FindFirstChild("Pants") then | |
10 | Character.Pants.PantsTemplate = "https://www.roblox.com/blue-armor-item?id=276505406" | |
11 | else | |
12 | Pants = Instance.new("Pants") | |
13 | Pants.PantsTemplate = "https://www.roblox.com/blue-armor-item?id=276505406" | |
14 | Pants.Parent = Character | |
15 | if Character:findFirstChild("Shirt") then | |
16 | Character.Shirt.ShirtTemplate = "https://www.roblox.com/blue-armor-item?id=276506492" | |
17 | else | |
18 | Shirt = Instance.new("Shirt") | |
19 | Shirt.ShirtTemplate = "https://www.roblox.com/blue-armor-item?id=276506492" | |
20 | Shirt.Parent = Character | |
21 | end end | |
22 | end | |
23 | end) | |
24 | game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Ready or not, here I come!", "Blue") | |
25 | wait(2.6) | |
26 | game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Mannitus's Annihilation Blade!", "Blue") | |
27 | Player=game:GetService("Players").LocalPlayer | |
28 | Character=Player.Character | |
29 | PlayerGui=Player.PlayerGui | |
30 | Backpack=Player.Backpack | |
31 | Torso=Character.Torso | |
32 | Head=Character.Head | |
33 | Humanoid=Character.Humanoid | |
34 | print('Player is Eliagable') | |
35 | LeftArm=Character["Left Arm"] | |
36 | LeftLeg=Character["Left Leg"] | |
37 | RightArm=Character["Right Arm"] | |
38 | RightLeg=Character["Right Leg"] | |
39 | LS=Torso["Left Shoulder"] | |
40 | LH=Torso["Left Hip"] | |
41 | RS=Torso["Right Shoulder"] | |
42 | RH=Torso["Right Hip"] | |
43 | Neck=Torso.Neck | |
44 | it=Instance.new | |
45 | vt=Vector3.new | |
46 | cf=CFrame.new | |
47 | euler=CFrame.fromEulerAnglesXYZ | |
48 | angles=CFrame.Angles | |
49 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
50 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
51 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
52 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
53 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
54 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
55 | RootPart=Character.HumanoidRootPart | |
56 | RootJoint=RootPart.RootJoint | |
57 | RootCF=euler(-1.57,0,3.14) | |
58 | attack=false | |
59 | attackdebounce=false | |
60 | MMouse=nil | |
61 | combo=0 | |
62 | local Anim="Idle" | |
63 | local Effects={} | |
64 | equipped=false | |
65 | local idle=0 | |
66 | local hold=false | |
67 | local con1=nil | |
68 | local con2=nil | |
69 | local Mode="Binary" | |
70 | local idleanim=0 | |
71 | local idleanim2=false | |
72 | local impulse=1 | |
73 | local hitfloor,posfloor=nil,nil | |
74 | local damcount=0 | |
75 | local guard=false | |
76 | --player | |
77 | player=nil | |
78 | --save shoulders | |
79 | RSH, LSH=nil, nil | |
80 | --welds | |
81 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
82 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
83 | LH=Torso["Left Hip"] | |
84 | RH=Torso["Right Hip"] | |
85 | Asset="http://www.roblox.com/asset/?id=" | |
86 | Health=879000 | |
87 | Humanoid.MaxHealth=879000 | |
88 | Humanoid.Health=879000 | |
89 | coroutine.resume(coroutine.create(function() | |
90 | for i=1,20 do | |
91 | Humanoid.MaxHealth=879000 | |
92 | Humanoid.Health=879000 | |
93 | end | |
94 | Humanoid.MaxHealth=879000 | |
95 | Humanoid.Health=879000 | |
96 | Humanoid:TakeDamage(0) | |
97 | Humanoid.Health=Health | |
98 | end)) | |
99 | Humanoid.Health=Health | |
100 | ||
101 | function swait(num) | |
102 | if num==0 or num==nil then | |
103 | game:service'RunService'.RenderStepped:wait() | |
104 | else | |
105 | for i=0,num do | |
106 | game:service'RunService'.RenderStepped:wait() | |
107 | end | |
108 | end | |
109 | end | |
110 | ||
111 | if Character:findFirstChild("Hades Judgement Blade",true) ~= nil then | |
112 | Character:findFirstChild("Hades Judgement Blade",true).Parent = nil | |
113 | end | |
114 | if Character:findFirstChild("Demon Blade",true) ~= nil then | |
115 | Character:findFirstChild("Demon Blade",true).Parent = nil | |
116 | end | |
117 | if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then | |
118 | Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil | |
119 | end | |
120 | ||
121 | ||
122 | function NoOutline(Part) | |
123 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
124 | end | |
125 | ||
126 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
127 | local fp=it("Part") | |
128 | fp.formFactor=formfactor | |
129 | fp.Parent=parent | |
130 | fp.Reflectance=reflectance | |
131 | fp.Transparency=transparency | |
132 | fp.CanCollide=false | |
133 | fp.Locked=true | |
134 | fp.BrickColor=brickcolor | |
135 | fp.Name=name | |
136 | fp.Size=size | |
137 | fp.Position=Torso.Position | |
138 | NoOutline(fp) | |
139 | fp.Material="Granite" | |
140 | fp:BreakJoints() | |
141 | return fp | |
142 | end | |
143 | ||
144 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
145 | local mesh=it(Mesh) | |
146 | mesh.Parent=part | |
147 | if Mesh=="SpecialMesh" then | |
148 | mesh.MeshType=meshtype | |
149 | mesh.MeshId=meshid | |
150 | end | |
151 | mesh.Offset=offset | |
152 | mesh.Scale=scale | |
153 | return mesh | |
154 | end | |
155 | ||
156 | function weld(parent,part0,part1,c0) | |
157 | local weld=it("Weld") | |
158 | weld.Parent=parent | |
159 | weld.Part0=part0 | |
160 | weld.Part1=part1 | |
161 | weld.C0=c0 | |
162 | return weld | |
163 | end | |
164 | ||
165 | local fengui=it("GuiMain") | |
166 | fengui.Parent=Player.PlayerGui | |
167 | fengui.Name="WeaponGUI" | |
168 | ||
169 | local Color1=BrickColor.new("Toothpaste") | |
170 | local Color2=BrickColor.new("Black") | |
171 | local Colorr3=BrickColor.new("Black") | |
172 | local Color4=BrickColor.new("Toothpaste") | |
173 | ||
174 | local model1=Instance.new("Model") | |
175 | model1.Parent=Character | |
176 | model1.Name="Hades Judgement Blade" | |
177 | BSword={} | |
178 | BSwordWelds={} | |
179 | local model2=Instance.new("Model") | |
180 | model2.Parent=nil | |
181 | model2.Name="Demon Blade" | |
182 | DBlade={} | |
183 | DBladeWelds={} | |
184 | ||
185 | prt1=part(3,model1,0,1,Color1,"Part1",vt()) | |
186 | prt2=part(3,model1,0,0,Color2,"Part2",vt()) | |
187 | prt3=part(3,model1,0,0,Color2,"Part3",vt()) | |
188 | prt4=part(3,model1,0,0,Colorr3,"Part4",vt()) | |
189 | prt5=part(3,model1,0,0,Colorr3,"Part5",vt()) | |
190 | prt6=part(3,model1,0.7,0,Color4,"Part6",vt()) | |
191 | prt7=part(3,model1,0.7,0,Color4,"Part7",vt()) | |
192 | prt8=part(3,model1,0.7,0,Color4,"Part8",vt()) | |
193 | prt9=part(3,model1,0.7,0,Color4,"Part9",vt()) | |
194 | prt10=part(3,model1,0,0,Colorr3,"Part10",vt()) | |
195 | prt11=part(3,model1,0,0,Colorr3,"Part11",vt()) | |
196 | prt12=part(3,model1,0,0,Colorr3,"Part12",vt()) | |
197 | ||
198 | prtd1=part(3,model2,0,0.4,BrickColor.new("Toothpaste"),"DPart1",vt()) | |
199 | prtd2=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart2",vt()) | |
200 | prtd3=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart3",vt()) | |
201 | prtd4=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart4",vt()) | |
202 | prtd5=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart5",vt()) | |
203 | prtd6=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart6",vt()) | |
204 | prtd7=part(3,model2,0.8,0,BrickColor.new("Toothpaste"),"DPart7",vt()) | |
205 | prtd8=part(3,model2,0.8,0,BrickColor.new("Toothpaste"),"DPart8",vt()) | |
206 | prtd9=part(3,model2,0.5,0.2,BrickColor.new("Toothpaste"),"DPart9",vt()) | |
207 | prtd10=part(3,model2,0.5,0.2,BrickColor.new("Toothpaste"),"DPart10",vt()) | |
208 | prtd11=part(3,model2,0.5,0,BrickColor.new("Toothpaste"),"DPart11",vt()) | |
209 | prtd12=part(3,model2,0,0,BrickColor.new("Really Really black"),"DPart12",vt()) | |
210 | for _,c in pairs(model2:children()) do | |
211 | if c.className=="Part" then | |
212 | table.insert(DBlade,c) | |
213 | end | |
214 | end | |
215 | light=it("PointLight") | |
216 | light.Brightness=.8 | |
217 | light.Color=Color3.new(255/255,50/255,0) | |
218 | --light.Color=BrickColor.new("Really red") | |
219 | light.Range=10 | |
220 | light.Parent=prtd9 | |
221 | ||
222 | msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(1,1,1)) | |
223 | msh2=mesh("CylinderMesh",prt2,"","",vt(0,0,0),vt(2,10,2)) | |
224 | msh3=mesh("SpecialMesh",prt3,"Head","",vt(0,0,0),vt(2.5,2,2.5)) | |
225 | msh4=mesh("SpecialMesh",prt4,"Sphere","",vt(0,0,0),vt(3,3,3)) | |
226 | msh5=mesh("SpecialMesh",prt5,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(0.5,0.5,1)) | |
227 | msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(.5,20,1)) | |
228 | msh7=mesh("BlockMesh",prt7,"","",vt(0,0,0),vt(.5,20,1)) | |
229 | msh8=mesh("SpecialMesh",prt8,"Wedge","",vt(0,0,0),vt(.5,5,1)) | |
230 | msh9=mesh("SpecialMesh",prt9,"Wedge","",vt(0,0,0),vt(.5,5,1)) | |
231 | msh10=mesh("BlockMesh",prt10,"","",vt(0,0,0),vt(.6,20,0.2)) | |
232 | msh11=mesh("SpecialMesh",prt11,"Wedge","",vt(0,0,0),vt(.6,5,0.1)) | |
233 | msh12=mesh("SpecialMesh",prt12,"Wedge","",vt(0,0,0),vt(.6,5,0.1)) | |
234 | ||
235 | mshd1=mesh("BlockMesh",prtd1,"","",vt(0,0,0),vt(5.01,3,5.01)) | |
236 | mshd2=mesh("BlockMesh",prtd2,"","",vt(0,0,0),vt(5.1,3,5.1)) | |
237 | mshd3=mesh("SpecialMesh",prtd3,"Wedge","",vt(0,0,0),vt(5.05,4,3)) | |
238 | mshd4=mesh("SpecialMesh",prtd4,"Wedge","",vt(0,0,0),vt(5.05,4,3)) | |
239 | mshd5=mesh("SpecialMesh",prtd5,"Wedge","",vt(0,0,0),vt(5.5,6,6)) | |
240 | mshd6=mesh("SpecialMesh",prtd6,"Wedge","",vt(0,0,0),vt(5.5,6,6)) | |
241 | mshd7=mesh("BlockMesh",prtd7,"","",vt(0,0,0),vt(3,20,1)) | |
242 | mshd8=mesh("SpecialMesh",prtd8,"Wedge","",vt(0,0,0),vt(1,3,5)) | |
243 | mshd9=mesh("BlockMesh",prtd9,"","",vt(0,0,0),vt(4.5,20,.1)) | |
244 | mshd10=mesh("SpecialMesh",prtd10,"Wedge","",vt(0,0,0),vt(.1,4.5,8)) | |
245 | mshd11=mesh("CylinderMesh",prtd11,"","",vt(0,0,0),vt(4,5.8,4)) | |
246 | mshd12=mesh("CylinderMesh",prtd12,"","",vt(0,0,0),vt(3,5.9,3)) | |
247 | ||
248 | wld1=weld(prt1,prt1,Torso,euler(3.7,1.57,0)*cf(-1.5,-2.3,-.5)) | |
249 | wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,0,0)) | |
250 | wld3=weld(prt3,prt3,prt2,euler(0,0,0)*cf(0,1,0)) | |
251 | wld4=weld(prt4,prt4,prt2,euler(0,0,0)*cf(0,-1,0)) | |
252 | wld5=weld(prt5,prt5,prt4,euler(0,0,0)*cf(0,-0.2,0)) | |
253 | wld6=weld(prt6,prt6,prt5,euler(0,0,0)*cf(0,-2,0.1)) | |
254 | wld7=weld(prt7,prt7,prt5,euler(0,0,0)*cf(0,-2,-0.1)) | |
255 | wld8=weld(prt8,prt8,prt6,euler(0,0,0)*cf(0,-2.5,0)) | |
256 | wld9=weld(prt9,prt9,prt7,euler(0,3.14,0)*cf(0,-2.5,0)) | |
257 | wld10=weld(prt10,prt10,prt5,euler(0,0,0)*cf(0,-2,0)) | |
258 | wld11=weld(prt11,prt11,prt10,euler(0,0,0)*cf(0,-2.5,0.01)) | |
259 | wld12=weld(prt12,prt12,prt10,euler(0,3.14,0)*cf(0,-2.5,-0.01)) | |
260 | ||
261 | wldd1=weld(prtd1,prtd1,RightArm,euler(0,0,0)*cf(0,.21,0)) | |
262 | wldd2=weld(prtd1,prtd2,prtd1,euler(0,0,0)*cf(0,.5,0)) | |
263 | wldd3=weld(prtd1,prtd3,prtd2,euler(0,1.57,0)*cf(.21,-.6,0)) | |
264 | wldd4=weld(prtd1,prtd4,prtd2,euler(0,-1.57,0)*cf(-.21,-.6,0)) | |
265 | wldd5=weld(prtd1,prtd5,prtd2,euler(0,-1.57,0)*cf(.1,-.1,0)) | |
266 | wldd6=weld(prtd1,prtd6,prtd5,euler(0,0,3.14)*cf(0,1.2,0)) | |
267 | wldd7=weld(prtd1,prtd7,prtd2,euler(0,0,0)*cf(0,2.5,0)) | |
268 | wldd8=weld(prtd1,prtd8,prtd7,euler(1.57,1.57,0)*cf(0,2.5,0)) | |
269 | wldd9=weld(prtd1,prtd9,prtd7,euler(0,0,0)*cf(0,0,0)) | |
270 | wldd10=weld(prtd1,prtd10,prtd8,euler(0,0,0)*cf(0,0,0.3)) | |
271 | wldd11=weld(prtd1,prtd11,prtd1,euler(1.57,0,0)*cf(0,1,0)) | |
272 | wldd12=weld(prtd1,prtd12,prtd11,euler(0,0,0)*cf(0,0,0)) | |
273 | for _,c in pairs(prtd1:children()) do | |
274 | if c.className=="Weld" then | |
275 | table.insert(DBladeWelds,c) | |
276 | print(c) | |
277 | end | |
278 | end | |
279 | ||
280 | for i=-.9,.9,0.2 do | |
281 | prt13=part(3,model1,0,0,Color1,"Part13",vt()) | |
282 | msh13=mesh("CylinderMesh",prt13,"","",vt(0,0,0),vt(2.2,1,2.2)) | |
283 | wld13=weld(prt13,prt13,prt1,euler(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)*cf(0,i,0)) | |
284 | end | |
285 | ||
286 | local hitbox1=part(3,nil,0,1,BrickColor.new("Really black"),"Hitbox",vt(1,1,1)) | |
287 | local hitbox2=part(3,nil,0,1,BrickColor.new("Really black"),"Hitbox",vt(1,1,1)) | |
288 | ||
289 | if (script.Parent.className~="HopperBin") then | |
290 | Tool=Instance.new("HopperBin") | |
291 | Tool.Parent=Backpack | |
292 | Tool.Name="Hades Judgement Blade" | |
293 | script.Parent=Tool | |
294 | end | |
295 | Bin=script.Parent | |
296 | --Bin=Tool | |
297 | ||
298 | local bodvel=Instance.new("BodyVelocity") | |
299 | bodvel.Name="FixerVel" | |
300 | local bg=Instance.new("BodyGyro") | |
301 | bg.Name="FixerGyro" | |
302 | ||
303 | so = function(id,par,vol,pit) | |
304 | coroutine.resume(coroutine.create(function() | |
305 | local sou = Instance.new("Sound",par or workspace) | |
306 | sou.Parent=par | |
307 | sou.Volume=vol | |
308 | sou.Pitch=pit or 1 | |
309 | sou.SoundId=id | |
310 | swait() | |
311 | sou:Play() | |
312 | game:GetService("Debris"):AddItem(sou,6) | |
313 | end)) | |
314 | end | |
315 | ||
316 | function clerp(a,b,t) | |
317 | local qa = {QuaternionFromCFrame(a)} | |
318 | local qb = {QuaternionFromCFrame(b)} | |
319 | local ax, ay, az = a.x, a.y, a.z | |
320 | local bx, by, bz = b.x, b.y, b.z | |
321 | local _t = 1-t | |
322 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
323 | end | |
324 | ||
325 | function QuaternionFromCFrame(cf) | |
326 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
327 | local trace = m00 + m11 + m22 | |
328 | if trace > 0 then | |
329 | local s = math.sqrt(1 + trace) | |
330 | local recip = 0.5/s | |
331 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
332 | else | |
333 | local i = 0 | |
334 | if m11 > m00 then | |
335 | i = 1 | |
336 | end | |
337 | if m22 > (i == 0 and m00 or m11) then | |
338 | i = 2 | |
339 | end | |
340 | if i == 0 then | |
341 | local s = math.sqrt(m00-m11-m22+1) | |
342 | local recip = 0.5/s | |
343 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
344 | elseif i == 1 then | |
345 | local s = math.sqrt(m11-m22-m00+1) | |
346 | local recip = 0.5/s | |
347 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
348 | elseif i == 2 then | |
349 | local s = math.sqrt(m22-m00-m11+1) | |
350 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
351 | end | |
352 | end | |
353 | end | |
354 | ||
355 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
356 | local xs, ys, zs = x + x, y + y, z + z | |
357 | local wx, wy, wz = w*xs, w*ys, w*zs | |
358 | local xx = x*xs | |
359 | local xy = x*ys | |
360 | local xz = x*zs | |
361 | local yy = y*ys | |
362 | local yz = y*zs | |
363 | local zz = z*zs | |
364 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
365 | end | |
366 | ||
367 | function QuaternionSlerp(a, b, t) | |
368 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
369 | local startInterp, finishInterp; | |
370 | if cosTheta >= 0.0001 then | |
371 | if (1 - cosTheta) > 0.0001 then | |
372 | local theta = math.acos(cosTheta) | |
373 | local invSinTheta = 1/math.sin(theta) | |
374 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
375 | finishInterp = math.sin(t*theta)*invSinTheta | |
376 | else | |
377 | startInterp = 1-t | |
378 | finishInterp = t | |
379 | end | |
380 | else | |
381 | if (1+cosTheta) > 0.0001 then | |
382 | local theta = math.acos(-cosTheta) | |
383 | local invSinTheta = 1/math.sin(theta) | |
384 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
385 | finishInterp = math.sin(t*theta)*invSinTheta | |
386 | else | |
387 | startInterp = t-1 | |
388 | finishInterp = t | |
389 | end | |
390 | end | |
391 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
392 | end | |
393 | ||
394 | function hideanim() | |
395 | equipped=false | |
396 | attack=true | |
397 | if Mode=="Binary" then | |
398 | so("rbxasset://sounds\\unsheath.wav",prt1,1,.8) | |
399 | for i=0,1,0.1 do | |
400 | swait() | |
401 | wld1.C0=clerp(wld1.C0,euler(.2,0,-.5)*cf(0,1,0),.3) | |
402 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.4,0,-0.5),.3) | |
403 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(3.4,0,0),.3) | |
404 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,0),.3) | |
405 | end | |
406 | wld1.Part1=Torso | |
407 | wld1.C0=euler(3.7,1.57,0)*cf(-1.5,-2.3,-.5) | |
408 | for i=0,1,0.2 do | |
409 | swait() | |
410 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(0.5,0,0),.3) | |
411 | end | |
412 | for i=0,1,0.1 do | |
413 | swait() | |
414 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.4) | |
415 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.4) | |
416 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,0),.4) | |
417 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,0),.4) | |
418 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0),.3) | |
419 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0),.3) | |
420 | end | |
421 | --wld1=weld(prt1,prt1,RightArm,euler(1.57,0,0)*cf(0,1,-0.3)) | |
422 | else | |
423 | for i=0,1,0.1 do | |
424 | swait() | |
425 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.4,0,-0.4),.3) | |
426 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,-0.8),.3) | |
427 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-0.5,1)*euler(.5,0,0),.3) | |
428 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.2,0,-0.2),.3) | |
429 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-0.2,1.57,0),.3) | |
430 | LH.C0=clerp(LH.C0,cf(-1,-.5,0)*euler(0.5,-1.2,0)*euler(-.2,0,0),.3) | |
431 | end | |
432 | so("http://roblox.com/asset/?id=161006163",RightArm,1,.4) | |
433 | so("http://roblox.com/asset/?id=160867463",RightArm,1,1.2) | |
434 | for i=0,1,0.015 do | |
435 | swait() | |
436 | for i=1,3 do | |
437 | if math.random(1,5)==1 then | |
438 | MagicBlock(BrickColor.new("Really Really black"),RightArm.CFrame*cf(math.random(-100,100)/100,0-math.random(0,700)/100,math.random(-100,100)/100),math.random(30,80)/100,math.random(30,80)/100,math.random(30,80)/100,.5,.5,.5,0.05) | |
439 | else | |
440 | MagicBlock(BrickColor.new("Toothpaste"),RightArm.CFrame*cf(math.random(-100,100)/100,-math.random(0,700)/100,math.random(-100,100)/100),math.random(30,80)/100,math.random(30,80)/100,math.random(30,80)/100,.5,.5,.5,0.05) | |
441 | end | |
442 | end | |
443 | end | |
444 | model2.Parent=nil | |
445 | for i=0,1,0.1 do | |
446 | swait() | |
447 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.4) | |
448 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.4) | |
449 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,0),.4) | |
450 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,0),.4) | |
451 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0),.3) | |
452 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0),.3) | |
453 | end | |
454 | end | |
455 | Torso.Neck.C0=necko | |
456 | Torso.Neck.C1=necko2 | |
457 | RootJoint.C0=RootCF | |
458 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0) | |
459 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
460 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,0) | |
461 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
462 | RH.C0=RHC0 | |
463 | RH.C1=RHC1 | |
464 | LH.C0=LHC0 | |
465 | LH.C1=LHC1 | |
466 | Mode="Binary" | |
467 | attack=false | |
468 | end | |
469 | ||
470 | function equipanim() | |
471 | equipped=true | |
472 | attack=true | |
473 | for i=0,1,0.2 do | |
474 | swait() | |
475 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.4,0,-0.5),.3) | |
476 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(3,0,0),.4) | |
477 | end | |
478 | for i=0,1,0.1 do | |
479 | swait() | |
480 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.5,0,-0.6),.3) | |
481 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(3.4,0,0),.3) | |
482 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
483 | end | |
484 | so("rbxasset://sounds\\unsheath.wav",prt1,1,.6) | |
485 | wld1.Part1=RightArm | |
486 | wld1.C0=euler(.2,0,-.5)*cf(0,1,0) | |
487 | for i=0,1,0.1 do | |
488 | swait() | |
489 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,0),.3) | |
490 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.2,0,-0.5),.3) | |
491 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(.5,-0.5,0),.3) | |
492 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
493 | end | |
494 | for i=0,1,0.1 do | |
495 | swait() | |
496 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.3) | |
497 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.5),.3) | |
498 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-0.5),.3) | |
499 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1,-0.5,-0.7),.3) | |
500 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1,-0.5,0.5),.3) | |
501 | end | |
502 | --wld1=weld(prt1,prt1,RightArm,euler(1.57,0,0)*cf(0,1,-0.3)) | |
503 | wld1.C0=euler(1.57,0,0)*cf(0,1,-0.3) | |
504 | Torso.Neck.C0=necko*euler(0,0,0.5) | |
505 | RootJoint.C0=RootCF*euler(0,0,-0.5) | |
506 | RW.C0=cf(1,0.5,-0.5)*euler(1,-0.5,-0.7) | |
507 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
508 | LW.C0=cf(-1,0.5,-0.5)*euler(1,-0.5,0.5) | |
509 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
510 | attack=false | |
511 | end | |
512 | ||
513 | function Stomp() | |
514 | Humanoid.WalkSpeed=0 | |
515 | Torso.Velocity=RootPart.CFrame.lookVector*0 | |
516 | so("http://roblox.com/asset/?id=157878578",Torso,1,0.8) | |
517 | so("http://roblox.com/asset/?id=2760979",Torso,1,0.4) | |
518 | --so("http://roblox.com/asset/?id=2101148",Torso,1,0.6) | |
519 | MagicWave(BrickColor.new("Blue"),cf(Torso.Position)*cf(0,-1,0),1,1,1,1.5,1,1.5,0.05) | |
520 | Dam=math.random(5,10) | |
521 | Humanoid.Health=Humanoid.Health-Dam | |
522 | MagniDamage(Torso,50,50,50,math.random(10000,20000),"Knockdown") | |
523 | --[[for i=0,1,0.2 do | |
524 | swait() | |
525 | if Mode=="Binary" then | |
526 | wld1.C0=clerp(wld1.C0,euler(0.4,0,-0.5)*cf(0,1,0),.3) | |
527 | end | |
528 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(3,0,0.5),.3) | |
529 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-1.2),.3) | |
530 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.4,0,0),.3) | |
531 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*euler(0,0,0),.3) | |
532 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-1.2,1.57,0),.3) | |
533 | LH.C0=clerp(LH.C0,cf(-1.1,-.5,-0.5)*euler(-0.2,-1.3,0),.3) | |
534 | end | |
535 | for i=0,1,0.1 do | |
536 | swait() | |
537 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.6,0,0),.3) | |
538 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.2)*euler(0,0,0),.3) | |
539 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-1.4,1.57,0),.3) | |
540 | LH.C0=clerp(LH.C0,cf(-1.2,-.2,-0.5)*euler(-0.3,-1.3,0),.3) | |
541 | end]] | |
542 | swait(10) | |
543 | Humanoid.WalkSpeed=16 | |
544 | end | |
545 | ||
546 | function attackone() | |
547 | attack=true | |
548 | for i=0,1,0.1 do | |
549 | swait() | |
550 | wld1.C0=clerp(wld1.C0,euler(1.2,0,0)*cf(0,1,-0.3),.3) | |
551 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,1),.3) | |
552 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1),.3) | |
553 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(2,-0.5,-0.2),.3) | |
554 | LW.C0=clerp(LW.C0,cf(-.5,0.5,-0.5)*euler(2.5,-0.5,0.8),.3) | |
555 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.3) | |
556 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.3) | |
557 | end | |
558 | hitbox1.Parent=model1 | |
559 | hitbox1.Size=vt(1,5,1) | |
560 | hitbox1.Transparency=1 | |
561 | hitbox1.CFrame=prt10.CFrame | |
562 | --con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,10000,20000,math.random(1,5),"Normal",RootPart,.5,1) end) | |
563 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,10000,20000,math.random(1,5),"Normal",RootPart,.5,1) end) | |
564 | so("http://roblox.com/asset/?id=161006212",prt10,1,.7) | |
565 | blcf=nil | |
566 | scfr=nil | |
567 | for i=0,1,0.25 do | |
568 | swait() | |
569 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
570 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
571 | local h = 5 | |
572 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
573 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
574 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
575 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
576 | scfr = blcf | |
577 | elseif not scfr then | |
578 | scfr = blcf | |
579 | end | |
580 | hitbox1.CFrame=prt10.CFrame | |
581 | wld1.C0=clerp(wld1.C0,euler(1.8,0,0)*cf(0,1,-0.3),.3) | |
582 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,-.3),.3) | |
583 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.3),.3) | |
584 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,-.3,-.3),.3) | |
585 | LW.C0=clerp(LW.C0,cf(-0.8,0.2,-0.5)*euler(.5,-0.5,1),.3) | |
586 | end | |
587 | for i=0,1,0.1 do | |
588 | swait() | |
589 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
590 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
591 | local h = 5 | |
592 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
593 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
594 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
595 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
596 | scfr = blcf | |
597 | elseif not scfr then | |
598 | scfr = blcf | |
599 | end | |
600 | hitbox1.CFrame=prt10.CFrame | |
601 | wld1.C0=clerp(wld1.C0,euler(2,0,0)*cf(0,1,-0.3),.3) | |
602 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,-.9),.3) | |
603 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.9),.3) | |
604 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,-.8,-.3),.3) | |
605 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.1,-0.5,.7),.3) | |
606 | end | |
607 | con1:disconnect() | |
608 | hitbox1.Parent=nil | |
609 | attack=false | |
610 | end | |
611 | ||
612 | function attacktwo() | |
613 | attack=true | |
614 | for i=0,1,0.1 do | |
615 | swait() | |
616 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.3) | |
617 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,-1.2),.3) | |
618 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,1.2),.3) | |
619 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,1.8,1.5),.3) | |
620 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.5,-0.5,.8),.3) | |
621 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.3) | |
622 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.3) | |
623 | end | |
624 | hitbox1.Parent=model1 | |
625 | hitbox1.Size=vt(1,5,1) | |
626 | hitbox1.Transparency=1 | |
627 | hitbox1.CFrame=prt10.CFrame | |
628 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,10000,20000,math.random(1,5),"Normal",RootPart,.5,1) end) | |
629 | so("http://roblox.com/asset/?id=161006212",prt10,1,.8) | |
630 | blcf=nil | |
631 | scfr=nil | |
632 | for i=0,1,0.1 do | |
633 | swait() | |
634 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
635 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
636 | local h = 5 | |
637 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
638 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
639 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
640 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
641 | scfr = blcf | |
642 | elseif not scfr then | |
643 | scfr = blcf | |
644 | end | |
645 | hitbox1.CFrame=prt10.CFrame | |
646 | wld1.C0=clerp(wld1.C0,euler(2.2,0,0)*cf(0,.8,-0.3),.3) | |
647 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,1),.3) | |
648 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1),.3) | |
649 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.2,1.2,0)*euler(-1.5,0,0),.3) | |
650 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(.2,-.2,-1.4),.3) | |
651 | end | |
652 | con1:disconnect() | |
653 | hitbox1.Parent=nil | |
654 | attack=false | |
655 | end | |
656 | ||
657 | function attackthree() | |
658 | attack=true | |
659 | for i=0,1,0.1 do | |
660 | swait() | |
661 | wld1.C0=clerp(wld1.C0,euler(1.57,0,-.785)*cf(0,.8,0),.3) | |
662 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,0),.3) | |
663 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
664 | RW.C0=clerp(RW.C0,cf(1,1,0)*euler(2.8,0,-.785),.3) | |
665 | LW.C0=clerp(LW.C0,cf(-1,1,0)*euler(2.8,0,.785),.3) | |
666 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.3) | |
667 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.3) | |
668 | end | |
669 | hitbox1.Parent=model1 | |
670 | hitbox1.Size=vt(1,5,1) | |
671 | hitbox1.Transparency=1 | |
672 | hitbox1.CFrame=prt10.CFrame | |
673 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,10000,20000,math.random(1,5),"Normal",RootPart,.5,1) end) | |
674 | so("http://roblox.com/asset/?id=161006212",prt10,1,.9) | |
675 | blcf=nil | |
676 | scfr=nil | |
677 | for i=0,1,0.25 do | |
678 | swait() | |
679 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
680 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
681 | local h = 5 | |
682 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
683 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
684 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
685 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
686 | scfr = blcf | |
687 | elseif not scfr then | |
688 | scfr = blcf | |
689 | end | |
690 | hitbox1.CFrame=prt10.CFrame | |
691 | wld1.C0=clerp(wld1.C0,euler(1.7,0,0)*cf(0,1,0),.4) | |
692 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.2,0,-.6),.4) | |
693 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.6),.4) | |
694 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.5,0,.2),.4) | |
695 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-.2),.4) | |
696 | end | |
697 | for i=0,1,0.2 do | |
698 | swait() | |
699 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
700 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
701 | local h = 5 | |
702 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
703 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
704 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
705 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
706 | scfr = blcf | |
707 | elseif not scfr then | |
708 | scfr = blcf | |
709 | end | |
710 | hitbox1.CFrame=prt10.CFrame | |
711 | wld1.C0=clerp(wld1.C0,euler(2,0,0)*cf(0,.7,-.3),.4) | |
712 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.4,0,-.8),.4) | |
713 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,.8),.4) | |
714 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.2,-.4,.4),.4) | |
715 | end | |
716 | con1:disconnect() | |
717 | hitbox1.Parent=nil | |
718 | attack=false | |
719 | end | |
720 | ||
721 | function SpinSlash() | |
722 | attack=true | |
723 | for i=0,1,0.1 do | |
724 | swait() | |
725 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.4) | |
726 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.3,0,0.8),.4) | |
727 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*euler(0.2,0,-0.8),.4) | |
728 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(2.2,-1.2,0)*euler(0,0,1),.4) | |
729 | LW.C0=clerp(LW.C0,cf(.1,0.5,-0.8)*euler(1.8,-0.5,1),.4) | |
730 | --RH.C0=clerp(RH.C0,RHC0*cf(0,0,0)*euler(0.2,0.2,.5),.3) | |
731 | --LH.C0=clerp(LH.C0,LHC0*cf(.5,0.2,0)*euler(0,.5,0.2),.3) | |
732 | end | |
733 | hitbox1.Parent=model1 | |
734 | hitbox1.Size=vt(1,5,1) | |
735 | hitbox1.Transparency=1 | |
736 | hitbox1.CFrame=prt10.CFrame | |
737 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,10000,15000,math.random(1,5),"Normal",RootPart,.2,1) end) | |
738 | blcf=nil | |
739 | scfr=nil | |
740 | so("http://roblox.com/asset/?id=161006212",prt10,1,.6) | |
741 | repeat | |
742 | hitbox1.Parent=model1 | |
743 | hitbox1.Size=vt(1,5,1) | |
744 | hitbox1.Transparency=1 | |
745 | hitbox1.CFrame=prt10.CFrame | |
746 | for i=0,1,0.15 do | |
747 | swait() | |
748 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
749 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
750 | local h = 5 | |
751 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
752 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
753 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
754 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
755 | scfr = blcf | |
756 | elseif not scfr then | |
757 | scfr = blcf | |
758 | end | |
759 | hitbox1.CFrame=prt10.CFrame | |
760 | wld1.C0=clerp(wld1.C0,euler(1.2,0,0)*cf(0,1,-0.3),.3) | |
761 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.3,0,0),.3) | |
762 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*euler(0,0,2.3),.25) | |
763 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.57,-1.57,0)*euler(-0.5,0,0),.3) | |
764 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.57,-1.57,0)*euler(0.5,0,0),.3) | |
765 | RH.C0=clerp(RH.C0,RHC0,.3) | |
766 | LH.C0=clerp(LH.C0,LHC0,.3) | |
767 | end | |
768 | for i=0,1,0.05 do | |
769 | swait() | |
770 | if i>=0.45 and i<=0.5 then | |
771 | so("http://roblox.com/asset/?id=161006212",prt10,1,.7) | |
772 | end | |
773 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
774 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
775 | local h = 5 | |
776 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
777 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
778 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
779 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
780 | scfr = blcf | |
781 | elseif not scfr then | |
782 | scfr = blcf | |
783 | end | |
784 | hitbox1.CFrame=prt10.CFrame | |
785 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*euler(0,0,2.3+6*i),1) | |
786 | end | |
787 | until hold==false | |
788 | con1:disconnect() | |
789 | hitbox1.Parent=nil | |
790 | attack=false | |
791 | end | |
792 | ||
793 | function BinarySwing() | |
794 | attack=true | |
795 | for i=0,1,0.1 do | |
796 | swait() | |
797 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.3) | |
798 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.8),.3) | |
799 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*euler(0,0,-0.8),.3) | |
800 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,-2,0)*euler(.5,0,0),.3) | |
801 | LW.C0=clerp(LW.C0,cf(-.2,-.1,-0.5)*euler(1,-1.8,0)*euler(.9,0,0),.3) | |
802 | RH.C0=clerp(RH.C0,RHC0*cf(.2,1,.1)*euler(0,-.5,-.2),.3) | |
803 | LH.C0=clerp(LH.C0,LHC0*cf(-.2,1,.1)*euler(0,.5,.2),.3) | |
804 | end | |
805 | Humanoid.Jump=true | |
806 | bodvol=Instance.new("BodyVelocity") | |
807 | bodvol.Parent=RootPart | |
808 | bodvol.velocity=vt(0,1,0)*100 | |
809 | bodvol.P=5000 | |
810 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
811 | --Torso.Velocity=vt(0,1,0)*100 | |
812 | hitbox1.Parent=model1 | |
813 | hitbox1.Size=vt(1,5,1) | |
814 | hitbox1.Transparency=1 | |
815 | hitbox1.CFrame=prt10.CFrame | |
816 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(10000,20000),"Normal",RootPart,.2,1) end) | |
817 | so("http://roblox.com/asset/?id=161006212",prt10,1,.8) | |
818 | blcf=nil | |
819 | scfr=nil | |
820 | for i=0,1,0.1 do | |
821 | swait() | |
822 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
823 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
824 | local h = 5 | |
825 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
826 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
827 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
828 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
829 | scfr = blcf | |
830 | elseif not scfr then | |
831 | scfr = blcf | |
832 | end | |
833 | hitbox1.CFrame=prt10.CFrame | |
834 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(3,-2.4,0)*euler(.1,0,0),.3) | |
835 | LW.C0=clerp(LW.C0,cf(-.2,.8,-0.5)*euler(3.1,-1.8,0)*euler(.9,0,0),.3) | |
836 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,-0.8),.3) | |
837 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,1.3),.3) | |
838 | RH.C0=clerp(RH.C0,RHC0,.3) | |
839 | LH.C0=clerp(LH.C0,LHC0,.3) | |
840 | end | |
841 | con1:disconnect() | |
842 | hitbox1.Parent=nil | |
843 | bodvol.Parent=nil | |
844 | attack=false | |
845 | end | |
846 | ||
847 | function BinaryImpulse() | |
848 | attack=true | |
849 | if impulse==1 then | |
850 | impulse=2 | |
851 | Humanoid.Jump=true | |
852 | for i=0,1,0.2 do | |
853 | swait() | |
854 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.45) | |
855 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.45) | |
856 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0.5,0),.45) | |
857 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(.5,0,0),.45) | |
858 | LW.C0=clerp(LW.C0,cf(0,0.5,-0.7)*euler(1.5,-1.5,0)*euler(.7,0,0),.45) | |
859 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.45) | |
860 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.45) | |
861 | end | |
862 | blcf=nil | |
863 | scfr=nil | |
864 | hitbox1.Parent=model1 | |
865 | hitbox1.Size=vt(1,5,1) | |
866 | hitbox1.Transparency=1 | |
867 | hitbox1.CFrame=prt10.CFrame | |
868 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,20000,30000,math.random(10,20),"Normal",RootPart,.5,1) end) | |
869 | for i=1,3 do | |
870 | so("http://roblox.com/asset/?id=161006212",prt10,1,1) | |
871 | for i=0,1,0.1 do | |
872 | swait() | |
873 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
874 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
875 | local h = 5 | |
876 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
877 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
878 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
879 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
880 | scfr = blcf | |
881 | elseif not scfr then | |
882 | scfr = blcf | |
883 | end | |
884 | hitbox1.CFrame=prt10.CFrame | |
885 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(-.5,0,0),.3) | |
886 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(.5,0,0),.3) | |
887 | RootJoint.C0=RootCF*euler(0,0.5,6.6*i) | |
888 | end | |
889 | end | |
890 | con1:disconnect() | |
891 | hitbox1.Parent=nil | |
892 | elseif impulse==2 then | |
893 | impulse=3 | |
894 | Humanoid.Jump=true | |
895 | for i=0,1,0.2 do | |
896 | swait() | |
897 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.45) | |
898 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.45) | |
899 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,-0.5,0),.45) | |
900 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(.5,0,0),.45) | |
901 | LW.C0=clerp(LW.C0,cf(0,0.5,-0.7)*euler(1.5,-1.5,0)*euler(.7,0,0),.45) | |
902 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.45) | |
903 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.45) | |
904 | end | |
905 | blcf=nil | |
906 | scfr=nil | |
907 | hitbox1.Parent=model1 | |
908 | hitbox1.Size=vt(1,5,1) | |
909 | hitbox1.Transparency=1 | |
910 | hitbox1.CFrame=prt10.CFrame | |
911 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,50,50,math.random(10000,20000),"Normal",RootPart,.5,1) end) | |
912 | for i=1,3 do | |
913 | so("http://roblox.com/asset/?id=161006212",prt10,1,1.05) | |
914 | for i=0,1,0.1 do | |
915 | swait() | |
916 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
917 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
918 | local h = 5 | |
919 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
920 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
921 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
922 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
923 | scfr = blcf | |
924 | elseif not scfr then | |
925 | scfr = blcf | |
926 | end | |
927 | hitbox1.CFrame=prt10.CFrame | |
928 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(-.5,0,0),.3) | |
929 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.5,-1.5,0)*euler(.5,0,0),.3) | |
930 | RootJoint.C0=RootCF*euler(0,-0.5,6.6*i) | |
931 | end | |
932 | end | |
933 | con1:disconnect() | |
934 | hitbox1.Parent=nil | |
935 | elseif impulse==3 then | |
936 | impulse=1 | |
937 | for i=0,1,0.2 do | |
938 | swait() | |
939 | wld1.C0=clerp(wld1.C0,euler(1.57,0,-0.785)*cf(0,1,-0.3),.45) | |
940 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.4,0,0),.45) | |
941 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.45) | |
942 | RW.C0=clerp(RW.C0,cf(1,0.8,-0.5)*euler(3,0,-0.785),.45) | |
943 | LW.C0=clerp(LW.C0,cf(-1,0.8,-0.5)*euler(3,0,0.785),.45) | |
944 | RH.C0=clerp(RH.C0,RHC0*euler(-.2,0,0),.45) | |
945 | LH.C0=clerp(LH.C0,LHC0*euler(-.2,0,0),.45) | |
946 | end | |
947 | Humanoid.Jump=true | |
948 | blcf=nil | |
949 | scfr=nil | |
950 | hitbox1.Parent=model1 | |
951 | hitbox1.Size=vt(1,5,1) | |
952 | hitbox1.Transparency=1 | |
953 | hitbox1.CFrame=prt10.CFrame | |
954 | con1=hitbox1.Touched:connect(function(hit) Damagefunc(hit,50,50,math.random(20000,30000),"Normal",RootPart,.5,1) end) | |
955 | for i=1,3 do | |
956 | so("http://roblox.com/asset/?id=161006195",prt10,1,1) | |
957 | for i=0,1,0.1 do | |
958 | swait() | |
959 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
960 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
961 | local h = 5 | |
962 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
963 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
964 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
965 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
966 | scfr = blcf | |
967 | elseif not scfr then | |
968 | scfr = blcf | |
969 | end | |
970 | hitbox1.CFrame=prt10.CFrame | |
971 | wld1.C0=clerp(wld1.C0,euler(2,0,-0.785)*cf(0,1,-0.3),.45) | |
972 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.2,0,0),.45) | |
973 | RW.C0=clerp(RW.C0,cf(1,0.3,-0.5)*euler(.5,0,-0.785),.3) | |
974 | LW.C0=clerp(LW.C0,cf(-1,0.3,-0.5)*euler(.5,0,0.785),.3) | |
975 | RootJoint.C0=RootCF*euler(6.28*i,0,0) | |
976 | end | |
977 | end | |
978 | con1:disconnect() | |
979 | hitbox1.Parent=nil | |
980 | end | |
981 | attack=false | |
982 | end | |
983 | ||
984 | function Bash() | |
985 | attack=true | |
986 | for i=0,1,0.1 do | |
987 | swait() | |
988 | wld1.C0=clerp(wld1.C0,euler(1.1,0,0)*cf(0,1,-0.4),.3) | |
989 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,1)*euler(0.5,0,0),.3) | |
990 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1.4),.3) | |
991 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.4,-1.4,0)*euler(-.6,0,0),.3) | |
992 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(1,-1,0)*euler(.5,0,0),.3) | |
993 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,2.5,0),.3) | |
994 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1,0),.3) | |
995 | end | |
996 | Torso.Velocity=RootPart.CFrame.lookVector*200 | |
997 | so("http://roblox.com/asset/?id=2767090",Torso,1,.7) | |
998 | MagicWave(Color4,RootPart.CFrame*euler(1.57,0,0),1,1,1,1,1,1,0.05) | |
999 | hit=nil | |
1000 | for i=1,20 do | |
1001 | if hit==nil then | |
1002 | swait() | |
1003 | end | |
1004 | hit,pos=rayCast(RootPart.Position,RootPart.CFrame.lookVector,6,Character) | |
1005 | end | |
1006 | Torso.Velocity=RootPart.CFrame.lookVector*0 | |
1007 | Humanoid.WalkSpeed=0 | |
1008 | for i=0,1,0.1 do | |
1009 | swait() | |
1010 | wld1.C0=clerp(wld1.C0,euler(1.1,0,0)*cf(0,1,-0.4),.3) | |
1011 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,1.4)*euler(-0.2,0,0),.3) | |
1012 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-1.4),.3) | |
1013 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(3,-1.4,0)*euler(-.6,0,0),.3) | |
1014 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(2.3,-1.4,0)*euler(.5,0,0),.3) | |
1015 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0),.3) | |
1016 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0),.3) | |
1017 | end | |
1018 | so("http://roblox.com/asset/?id=161006195",prt10,1,.5) | |
1019 | blcf=nil | |
1020 | scfr=nil | |
1021 | for i=0,1,0.2 do | |
1022 | swait() | |
1023 | local blcf = prt10.CFrame*CFrame.new(0,.5,0) | |
1024 | if scfr and (prt10.Position-scfr.p).magnitude > .1 then | |
1025 | local h = 5 | |
1026 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1027 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1028 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1029 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1030 | scfr = blcf | |
1031 | elseif not scfr then | |
1032 | scfr = blcf | |
1033 | end | |
1034 | wld1.C0=clerp(wld1.C0,euler(2.2,0,0)*cf(0,.8,-0.3),.45) | |
1035 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,1.4)*euler(0.4,0,0),.45) | |
1036 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.3)*euler(0,0,-1.4),.45) | |
1037 | RW.C0=clerp(RW.C0,cf(.5,0.2,-0.5)*euler(3,-1.4,0)*euler(-2.7,0,0),.45) | |
1038 | LW.C0=clerp(LW.C0,cf(-1.2,0.1,-0.3)*euler(0,-1.4,0)*euler(.5,0,0),.45) | |
1039 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-1.2,1.57,0),.45) | |
1040 | LH.C0=clerp(LH.C0,cf(-1.1,0.4,-0.8)*euler(-0.05,-1.57,0),.45) | |
1041 | end | |
1042 | hit,pos=rayCast(prt10.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character) | |
1043 | if hit~=nil then | |
1044 | local ref=part(3,workspace,0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1045 | ref.Anchored=true | |
1046 | ref.CFrame=cf(pos) | |
1047 | game:GetService("Debris"):AddItem(ref,3) | |
1048 | for i=1,10 do | |
1049 | Col=hit.BrickColor | |
1050 | local groundpart=part(3,workspace,0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100)) | |
1051 | groundpart.Anchored=true | |
1052 | groundpart.Material=hit.Material | |
1053 | groundpart.CanCollide=true | |
1054 | groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1055 | game:GetService("Debris"):AddItem(groundpart,5) | |
1056 | end | |
1057 | so("http://roblox.com/asset/?id=157878578",ref,.6,1.2) | |
1058 | MagicWave(hit.BrickColor,cf(pos),1,1,1,.7,.7,.7,0.05) | |
1059 | MagniDamage(ref,50,50,50,math.random(10000,20000),"Knockdown") | |
1060 | end | |
1061 | swait(50) | |
1062 | Humanoid.WalkSpeed=16 | |
1063 | attack=false | |
1064 | end | |
1065 | ||
1066 | function UnleashTheDemon() | |
1067 | game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Lets end this with a bang!", "Blue") | |
1068 | wait(2.6) | |
1069 | game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Mannitus's Voiding Blade!", "Blue") | |
1070 | attack=true | |
1071 | so("rbxasset://sounds\\unsheath.wav",prt1,1,.8) | |
1072 | for i=0,1,0.1 do | |
1073 | swait() | |
1074 | wld1.C0=clerp(wld1.C0,euler(.2,0,-.5)*cf(0,1,0),.3) | |
1075 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.4,0,-0.5),.3) | |
1076 | RW.C0=clerp(RW.C0,cf(1.3,0.5,0.2)*euler(3.4,0,0),.3) | |
1077 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,0),.3) | |
1078 | RH.C0=clerp(RH.C0,RHC0,.4) | |
1079 | LH.C0=clerp(LH.C0,LHC0,.4) | |
1080 | end | |
1081 | wld1.Part1=Torso | |
1082 | wld1.C0=euler(3.7,1.57,0)*cf(-1.5,-2.3,-.5) | |
1083 | for i=0,1,0.1 do | |
1084 | swait() | |
1085 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
1086 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.4,0,-0.4),.3) | |
1087 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.3,0,0),.3) | |
1088 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.4,-1.57,0)*euler(1.2,0,0),.3) | |
1089 | end | |
1090 | so("http://roblox.com/asset/?id=178452217",RightArm,.5,.4) | |
1091 | so("http://roblox.com/asset/?id=168586586",RightArm,.5,.6) | |
1092 | so("http://roblox.com/asset/?id=160740121",RightArm,1,.8) | |
1093 | num=0 | |
1094 | for i=0,1,0.01 do | |
1095 | swait() | |
1096 | if num>=10 then | |
1097 | num=0 | |
1098 | MagicWave(BrickColor.new("Really Really black"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05) | |
1099 | end | |
1100 | for i=1,2 do | |
1101 | if math.random(1,5)==1 then | |
1102 | MagicBlock(BrickColor.new("Really Really black"),RightArm.CFrame*cf(math.random(-100,100)/100,-math.random(0,700)/100,math.random(-100,100)/100),math.random(30,80)/100,math.random(30,80)/100,math.random(30,80)/100,.5,.5,.5,0.05) | |
1103 | else | |
1104 | MagicBlock(BrickColor.new("Toothpaste"),RightArm.CFrame*cf(math.random(-100,100)/100,-math.random(0,700)/100,math.random(-100,100)/100),math.random(30,80)/100,math.random(30,80)/100,math.random(30,80)/100,.5,.5,.5,0.05) | |
1105 | end | |
1106 | end | |
1107 | num=num+1 | |
1108 | end | |
1109 | so("http://roblox.com/asset/?id=168586621",RightArm,1,.5) | |
1110 | so("http://roblox.com/asset/?id=160867463",RightArm,1,.8) | |
1111 | for i=1,4 do | |
1112 | MagicBlock(BrickColor.new("Toothpaste"),RightArm.CFrame*cf(0,-.5-math.random(0,500)/100,0),2,2,2,.5,.5,.5,0.05) | |
1113 | end | |
1114 | MagicWave(BrickColor.new("Toothpaste"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,.5,.3,.5,0.01) | |
1115 | Mode="Demon" | |
1116 | model2.Parent=Character | |
1117 | for i=1,#DBlade do | |
1118 | DBlade[i].Parent=model2 | |
1119 | DBladeWelds[i].Parent=DBlade[1] | |
1120 | end | |
1121 | for i=0,1,0.1 do | |
1122 | swait() | |
1123 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-0.4),.3) | |
1124 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.4),.3) | |
1125 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.2,-0.5,1),.3) | |
1126 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(1.4,0.5,-1.3),.3) | |
1127 | end | |
1128 | swait(50) | |
1129 | attack=false | |
1130 | end | |
1131 | ||
1132 | function Demonattackone() | |
1133 | attack=true | |
1134 | --[[ | |
1135 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.4,0,-0.4),.3) | |
1136 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.4),.3) | |
1137 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-0.5,1)*euler(.1,0,0),.3) | |
1138 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.2,0,-0.2),.3) | |
1139 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-0.2,1.57,0),.3) | |
1140 | LH.C0=clerp(LH.C0,cf(-1,-.5,0)*euler(0.5,-1.2,0)*euler(-.2,0,0),.3) | |
1141 | ]] | |
1142 | for i=0,1,0.1 do | |
1143 | swait() | |
1144 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.4,0,-1),.3) | |
1145 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.7),.3) | |
1146 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-0.5,1)*euler(.3,0,.5),.3) | |
1147 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(.7,0,-0.7),.3) | |
1148 | RH.C0=clerp(RH.C0,cf(1,-1,-.6)*euler(-.3,1.57,0)*euler(0,.5,0),.3) | |
1149 | LH.C0=clerp(LH.C0,cf(-1,-.3,0)*euler(0.5,-.8,0)*euler(-.5,0,0),.3) | |
1150 | end | |
1151 | hitbox2.Parent=model2 | |
1152 | hitbox2.Size=vt(1,6,1) | |
1153 | hitbox2.Transparency=1 | |
1154 | hitbox2.CFrame=prtd7.CFrame | |
1155 | con1=hitbox2.Touched:connect(function(hit) Damagefunc(hit,50,50,math.random(10000,50000),"Lifesteal",RootPart,.5,1) end) | |
1156 | so("http://roblox.com/asset/?id=28144425",prtd7,1,.7) | |
1157 | blcf=nil | |
1158 | scfr=nil | |
1159 | for i=0,1,0.08 do | |
1160 | swait() | |
1161 | local blcf = prtd7.CFrame*CFrame.new(0,-.5,0) | |
1162 | if scfr and (prtd7.Position-scfr.p).magnitude > .1 then | |
1163 | local h = 5 | |
1164 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1165 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1166 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1167 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1168 | scfr = blcf | |
1169 | elseif not scfr then | |
1170 | scfr = blcf | |
1171 | end | |
1172 | hitbox2.CFrame=prtd7.CFrame | |
1173 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.2,0,1),.3) | |
1174 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,-0.7),.3) | |
1175 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.4,-0.5,1)*euler(1.3,0,-1.7),.3) | |
1176 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.7,0,-0.7),.3) | |
1177 | RH.C0=clerp(RH.C0,cf(1,-.6,0)*euler(-.3,1.57,0)*euler(0,-1,0),.3) | |
1178 | LH.C0=clerp(LH.C0,cf(-1,-1,-0.3)*euler(-0.3,-2.3,0)*euler(0,0,0),.3) | |
1179 | end | |
1180 | con1:disconnect() | |
1181 | hitbox2.Parent=nil | |
1182 | attack=false | |
1183 | end | |
1184 | ||
1185 | function Demonattacktwo() | |
1186 | attack=true | |
1187 | for i=0,1,0.1 do | |
1188 | swait() | |
1189 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.4)*euler(0.1,0,1.2),.3) | |
1190 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,-0.7),.3) | |
1191 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.4,-1.2,.6)*euler(1.1,0,-1.7),.3) | |
1192 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.7,0,-0.7),.3) | |
1193 | RH.C0=clerp(RH.C0,cf(1,-.6,0)*euler(-.1,1.57,0)*euler(0,-1,0),.3) | |
1194 | LH.C0=clerp(LH.C0,cf(-1,-1,-0.3)*euler(-0.1,-2.3,0)*euler(0,0,0),.3) | |
1195 | end | |
1196 | hitbox2.Parent=model2 | |
1197 | hitbox2.Size=vt(1,6,1) | |
1198 | hitbox2.Transparency=1 | |
1199 | hitbox2.CFrame=prtd7.CFrame | |
1200 | con1=hitbox2.Touched:connect(function(hit) Damagefunc(hit,50,50,math.random(10000,50000),"Lifesteal",RootPart,.5,1) end) | |
1201 | so("http://roblox.com/asset/?id=28144425",prtd7,1,.5) | |
1202 | blcf=nil | |
1203 | scfr=nil | |
1204 | for i=0,1,0.1 do | |
1205 | swait() | |
1206 | local blcf = prtd7.CFrame*CFrame.new(0,-.5,0) | |
1207 | if scfr and (prtd7.Position-scfr.p).magnitude > .1 then | |
1208 | local h = 5 | |
1209 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1210 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1211 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1212 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1213 | scfr = blcf | |
1214 | elseif not scfr then | |
1215 | scfr = blcf | |
1216 | end | |
1217 | hitbox2.CFrame=prtd7.CFrame | |
1218 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.4)*euler(0.1,0,-0.8),.3) | |
1219 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.7),.3) | |
1220 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-.8,.6)*euler(0.5,0,.5),.3) | |
1221 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.7,0,-0.7),.3) | |
1222 | RH.C0=clerp(RH.C0,cf(1,-.8,-0.3)*euler(-0.2,1.57,0),.3) | |
1223 | LH.C0=clerp(LH.C0,cf(-1,-.6,-0.2)*euler(0.2,-1.2,0)*euler(-.2,0,0),.3) | |
1224 | end | |
1225 | con1:disconnect() | |
1226 | hitbox2.Parent=nil | |
1227 | attack=false | |
1228 | end | |
1229 | ||
1230 | function Demonattackthree() | |
1231 | attack=true | |
1232 | for i=0,1,0.1 do | |
1233 | swait() | |
1234 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.1,0,-0.2),.3) | |
1235 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.4),.3) | |
1236 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(2.9,-1.8,0)*euler(.5,0,0),.3) | |
1237 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.4,0,-0.2),.3) | |
1238 | RH.C0=clerp(RH.C0,cf(1,-.7,-.3)*euler(-0.2,1.57,0),.3) | |
1239 | LH.C0=clerp(LH.C0,cf(-1,-.7,0)*euler(0.2,-1.2,0)*euler(-.2,0,0),.3) | |
1240 | end | |
1241 | Humanoid.WalkSpeed=0 | |
1242 | hitbox2.Parent=model2 | |
1243 | hitbox2.Size=vt(1,6,1) | |
1244 | hitbox2.Transparency=1 | |
1245 | hitbox2.CFrame=prtd7.CFrame | |
1246 | con1=hitbox2.Touched:connect(function(hit) Damagefunc(hit,50,50,math.random(10000,50000),"Lifesteal",RootPart,.5,1) end) | |
1247 | so("http://roblox.com/asset/?id=28144425",prtd7,1,.6) | |
1248 | blcf=nil | |
1249 | scfr=nil | |
1250 | for i=0,1,0.15 do | |
1251 | swait() | |
1252 | local blcf = prtd7.CFrame*CFrame.new(0,-.5,0) | |
1253 | if scfr and (prtd7.Position-scfr.p).magnitude > .1 then | |
1254 | local h = 5 | |
1255 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1256 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1257 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1258 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1259 | scfr = blcf | |
1260 | elseif not scfr then | |
1261 | scfr = blcf | |
1262 | end | |
1263 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.8)*euler(0.5,0,0.6),.4) | |
1264 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,-0.6),.4) | |
1265 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.55,-1.5,0)*euler(.3,0,0),.4) | |
1266 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.4,0,-0.2),.4) | |
1267 | RH.C0=clerp(RH.C0,cf(1,-.1,-.4)*euler(0.4,1.57,0)*euler(-.2,0,0),.4) | |
1268 | LH.C0=clerp(LH.C0,cf(-1,-.9,0)*euler(-0.2,-1.2,0)*euler(-.2,0,0),.4) | |
1269 | if i==0.6 then | |
1270 | hit,pos=rayCast(prtd8.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
1271 | if hit~=nil then | |
1272 | local ref=part(3,workspace,0,1,BrickColor.new("Really black"),"Effect",vt()) | |
1273 | ref.Anchored=true | |
1274 | ref.CFrame=cf(pos) | |
1275 | game:GetService("Debris"):AddItem(ref,3) | |
1276 | for i=1,5 do | |
1277 | Col=hit.BrickColor | |
1278 | local groundpart=part(3,workspace,0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100)) | |
1279 | groundpart.Anchored=true | |
1280 | groundpart.Material=hit.Material | |
1281 | groundpart.CanCollide=true | |
1282 | groundpart.CFrame=cf(pos)*cf(math.random(-200,200)/100,0,math.random(-200,200)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1283 | game:GetService("Debris"):AddItem(groundpart,3) | |
1284 | end | |
1285 | so("http://roblox.com/asset/?id=157878578",ref,.6,1.5) | |
1286 | MagicWave(hit.BrickColor,cf(pos),1,1,1,.7,.7,.7,0.05) | |
1287 | MagniDamage(ref,50,50,50,math.random(10000,20000),"Normal") | |
1288 | end | |
1289 | end | |
1290 | end | |
1291 | con1:disconnect() | |
1292 | hitbox2.Parent=nil | |
1293 | swait(10) | |
1294 | Humanoid.WalkSpeed=16 | |
1295 | attack=false | |
1296 | end | |
1297 | ||
1298 | function LetItBuild() | |
1299 | attack=true | |
1300 | for i=0,1,0.1 do | |
1301 | swait() | |
1302 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.8)*euler(0.2,0,-1),.3) | |
1303 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,1),.3) | |
1304 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.5,-0.5,1.5)*euler(.6,0,.4),.3) | |
1305 | LW.C0=clerp(LW.C0,cf(0,0.5,-0.5)*euler(1.57,-1.57,0)*euler(1.5,0,0),.3) | |
1306 | RH.C0=clerp(RH.C0,cf(1,-.6,-.5)*euler(-0.2,2,0)*euler(0,0,0),.3) | |
1307 | LH.C0=clerp(LH.C0,cf(-1,-.2,0)*euler(0.5,-.6,0)*euler(-.4,0,0),.3) | |
1308 | end | |
1309 | local num=0 | |
1310 | local magik=0 | |
1311 | local num2=0 | |
1312 | while holdx==true do | |
1313 | swait() | |
1314 | if magik<25 then | |
1315 | if num>=10 then | |
1316 | Humanoid:TakeDamage(0) | |
1317 | pos1=Torso.Position+vt(math.random(-200,200)/100,math.random(-200,200)/100,math.random(-200,200)/100) | |
1318 | pos2=prtd8.Position--+vt(math.random(-50,50)/100,math.random(-50,50)/100,math.random(-50,50)/100) | |
1319 | Lightning(pos1,pos2,5,3,"Toothpaste",.1,.5,.5) | |
1320 | MagicCircle(BrickColor.new("Toothpaste"),cf(pos1),5,5,5,1,1,1,.1) | |
1321 | MagicBlood(BrickColor.new("Toothpaste"),Torso.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.1,.1,.1,.1,2,.1,0.05) | |
1322 | so("http://www.roblox.com/asset/?id=178452221",Torso,.1,1.5) | |
1323 | magik=magik+1 | |
1324 | num=0 | |
1325 | end | |
1326 | end | |
1327 | num=num+1 | |
1328 | num2=num2+magik | |
1329 | if num2>=50 then | |
1330 | MagicBlood(BrickColor.new("Really Really black"),cf(prtd8.Position)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.1,.1,.1,.1,1,.1,0.1) | |
1331 | num2=0 | |
1332 | end | |
1333 | --MagicBlock(BrickColor.new("Toothpaste"),cf(prtd8.Position)*cf(math.random(-100,100)/100,math.random(-100,100)/100,math.random(-100,100)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),magik/5,magik/5,magik/5,magik/8,magik/8,magik/8,.1) | |
1334 | end | |
1335 | Torso.Velocity=RootPart.CFrame.lookVector*(10*magik) | |
1336 | blcf=nil | |
1337 | scfr=nil | |
1338 | hitbox2.Parent=model2 | |
1339 | hitbox2.Size=vt(1,6,1) | |
1340 | hitbox2.Transparency=1 | |
1341 | hitbox2.CFrame=prtd7.CFrame | |
1342 | con1=hitbox2.Touched:connect(function(hit) Damagefunc(hit,math.ceil((200000/200000)),magik,1,"Lifesteal",RootPart,.5,1) end) | |
1343 | for i=1,3 do | |
1344 | so("http://roblox.com/asset/?id=28144425",prtd7,1,1) | |
1345 | for i=0,1,0.1 do | |
1346 | swait() | |
1347 | hitbox2.CFrame=prtd7.CFrame | |
1348 | local blcf = prtd7.CFrame*CFrame.new(0,-.5,0) | |
1349 | if scfr and (prtd7.Position-scfr.p).magnitude > .1 then | |
1350 | local h = 5 | |
1351 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1352 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1353 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1354 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1355 | scfr = blcf | |
1356 | elseif not scfr then | |
1357 | scfr = blcf | |
1358 | end | |
1359 | RootJoint.C0=RootCF*cf(0,0,-0.8)*euler(0,0,6.28*i)*euler(0.2,0,-1) | |
1360 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.5,-0.5,1.5)*euler(.4,0,0),.3) | |
1361 | LW.C0=clerp(LW.C0,cf(0,0.5,-0.5)*euler(1.57,-1.57,0)*euler(1.5,0,0),.3) | |
1362 | RH.C0=clerp(RH.C0,cf(1,-.6,-.5)*euler(-0.2,2,0)*euler(0,0,0),.3) | |
1363 | LH.C0=clerp(LH.C0,cf(-1,-.2,0)*euler(0.5,-.6,0)*euler(-.4,0,0),.3) | |
1364 | end | |
1365 | end | |
1366 | con1:disconnect() | |
1367 | hitbox2.Parent=nil | |
1368 | attack=false | |
1369 | end | |
1370 | ||
1371 | function YourMoveCreep() | |
1372 | attack=true | |
1373 | local pers=nil | |
1374 | for i=0,1,0.1 do | |
1375 | swait() | |
1376 | cost=Humanoid.Health-0 | |
1377 | Humanoid:TakeDamage(0) | |
1378 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.7)*euler(0.2,0,-1.3),.3) | |
1379 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0.2,1.3),.3) | |
1380 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.8,-0.5,1)*euler(.5,0,0),.3) | |
1381 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,-0.4,0)*euler(0,0,-1.7),.3) | |
1382 | RH.C0=clerp(RH.C0,cf(.1,-1,-.9)*euler(-0.2,1.57,0)*euler(-.7,1.57,0),.3) | |
1383 | LH.C0=clerp(LH.C0,cf(-.8,-.4,0)*euler(0.2,-1.2,0)*euler(-.2,1.4,0),.3) | |
1384 | end | |
1385 | local blockprt=part(3,Character,0,1,BrickColor.new("Really Really black"),"Block",vt(8,.1,8)) | |
1386 | blockprt.Anchored=true | |
1387 | blockprt.CFrame=LeftArm.CFrame*cf(0,-1,0) | |
1388 | conbl=blockprt.Touched:connect(function(hit) | |
1389 | if hit.Parent.Parent:findFirstChild("Torso")~=nil then | |
1390 | hit=hit.Parent.Parent.Torso | |
1391 | end | |
1392 | if hit.Parent:findFirstChild("Torso")~=nil and hit.Parent~=Character and guard==true then | |
1393 | pers=hit | |
1394 | print("HIT") | |
1395 | guard=false | |
1396 | end | |
1397 | end) | |
1398 | num=0 | |
1399 | while guard==true do | |
1400 | swait() | |
1401 | if num>10 then | |
1402 | num=0 | |
1403 | MagicBlock(BrickColor.new("Toothpaste"),LeftArm.CFrame*cf(0,-1,0),1,1,1,.7,.7,.7,0.05) | |
1404 | MagicCircle(BrickColor.new("Really Really black"),LeftArm.CFrame*cf(0,-1,0),1,.1,1,6,0,6,0.1) | |
1405 | end | |
1406 | blockprt.CFrame=LeftArm.CFrame*cf(0,-1,0) | |
1407 | num=num+1 | |
1408 | end | |
1409 | conbl:disconnect() | |
1410 | blockprt.Parent=nil | |
1411 | print(pers) | |
1412 | if pers~=nil then | |
1413 | for i=0,1,0.1 do | |
1414 | swait() | |
1415 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.7)*euler(-0.2,0,1.6),.3) | |
1416 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,-0.2,-1),.3) | |
1417 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.8,-1,1)*euler(1,0,0),.3) | |
1418 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
1419 | RH.C0=clerp(RH.C0,cf(.1,-1,-.9)*euler(-0.2,1.57,0)*euler(-.7,-1.57,0),.3) | |
1420 | LH.C0=clerp(LH.C0,cf(-.8,-.4,0)*euler(0.2,-1.2,0)*euler(-.2,1.4,0),.3) | |
1421 | end | |
1422 | swait(200) | |
1423 | end | |
1424 | attack=false | |
1425 | end | |
1426 | ||
1427 | function MagniDamage(Part,magni,mindam,maxdam,knock,Type) | |
1428 | for _,c in pairs(workspace:children()) do | |
1429 | local hum=c:findFirstChild("Humanoid") | |
1430 | if hum~=nil then | |
1431 | local head=c:findFirstChild("Torso") | |
1432 | if head~=nil then | |
1433 | local targ=head.Position-Part.Position | |
1434 | local mag=targ.magnitude | |
1435 | if mag<=magni and c.Name~=Player.Name then | |
1436 | Damagefunc(head,mindam,maxdam,knock,Type,Part,.2,1,nil,1) | |
1437 | end | |
1438 | end | |
1439 | end | |
1440 | end | |
1441 | end | |
1442 | ||
1443 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1444 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1445 | end | |
1446 | ||
1447 | local Point=Torso.CFrame*cf(0,Torso.Size.Y,0) | |
1448 | LastPoint=Point | |
1449 | function effect(Color,Ref,LP,P1,returnn) | |
1450 | local effectsmsh=Instance.new("CylinderMesh") | |
1451 | effectsmsh.Scale=Vector3.new(0.2,1,0.2) | |
1452 | effectsmsh.Name="Mesh" | |
1453 | local effectsg=Instance.new("Part") | |
1454 | effectsg.formFactor=3 | |
1455 | effectsg.CanCollide=false | |
1456 | effectsg.Name="Eff" | |
1457 | effectsg.Locked=true | |
1458 | effectsg.Anchored=true | |
1459 | effectsg.Size=Vector3.new(0.5,1,0.5) | |
1460 | effectsg.Parent=workspace | |
1461 | effectsmsh.Parent=effectsg | |
1462 | effectsg.BrickColor=BrickColor.new(Color) | |
1463 | effectsg.Reflectance=Ref | |
1464 | local point1=P1 | |
1465 | local mg=(LP.p - point1.p).magnitude | |
1466 | effectsg.Size=Vector3.new(0.5,mg,0.5) | |
1467 | effectsg.CFrame=cf((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
1468 | effectsmsh.Scale=Vector3.new(0.2,1,0.2) | |
1469 | game:GetService("Debris"):AddItem(effectsg,2) | |
1470 | if returnn then return effectsg end | |
1471 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1472 | if not returnn then | |
1473 | for i=0,1,0.05 do | |
1474 | wait() | |
1475 | Part.Transparency=1*i | |
1476 | Mesh.Scale=Vector3.new(0.5-0.5*i,1,0.5-0.5*i) | |
1477 | end | |
1478 | Part.Parent=nil | |
1479 | end | |
1480 | end),effectsg,effectsmsh) | |
1481 | end | |
1482 | ||
1483 | local function CFrameFromTopBack(at, top, back) | |
1484 | local right = top:Cross(back) | |
1485 | return CFrame.new(at.x, at.y, at.z, | |
1486 | right.x, top.x, back.x, | |
1487 | right.y, top.y, back.y, | |
1488 | right.z, top.z, back.z) | |
1489 | end | |
1490 | ||
1491 | function Triangle(a, b, c) | |
1492 | local edg1 = (c-a):Dot((b-a).unit) | |
1493 | local edg2 = (a-b):Dot((c-b).unit) | |
1494 | local edg3 = (b-c):Dot((a-c).unit) | |
1495 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1496 | a, b, c = a, b, c | |
1497 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1498 | a, b, c = b, c, a | |
1499 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1500 | a, b, c = c, a, b | |
1501 | else | |
1502 | assert(false, "unreachable") | |
1503 | end | |
1504 | ||
1505 | local len1 = (c-a):Dot((b-a).unit) | |
1506 | local len2 = (b-a).magnitude - len1 | |
1507 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1508 | ||
1509 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1510 | ||
1511 | local list = {} | |
1512 | ||
1513 | if len2 > 0.01 then | |
1514 | end | |
1515 | return unpack(list) | |
1516 | end | |
1517 | --[[ | |
1518 | Things for effects | |
1519 | put the variables in one table | |
1520 | like effect={brick,interval,i} | |
1521 | ]] | |
1522 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1523 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
1524 | prt.Anchored=true | |
1525 | prt.CFrame=cframe | |
1526 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1527 | game:GetService("Debris"):AddItem(prt,5) | |
1528 | table.insert(Effects,{prt,"Block1",delay,x3,y3,z3}) --part, type, delay | |
1529 | --[[coroutine.resume(coroutine.create(function(Part,Mesh,dur) | |
1530 | for i=0,1,delay do | |
1531 | wait() | |
1532 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1533 | Part.Transparency=i | |
1534 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1535 | end | |
1536 | Part.Parent=nil | |
1537 | end),prt,msh)]] | |
1538 | end | |
1539 | ||
1540 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1541 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
1542 | prt.Anchored=true | |
1543 | prt.CFrame=cframe | |
1544 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1545 | game:GetService("Debris"):AddItem(prt,5) | |
1546 | table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3}) | |
1547 | --[[coroutine.resume(coroutine.create(function(Part,Mesh) | |
1548 | local wld=nil | |
1549 | for i=0,1,delay do | |
1550 | wait() | |
1551 | Part.CFrame=Part.CFrame | |
1552 | Part.Transparency=i | |
1553 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1554 | end | |
1555 | Part.Parent=nil | |
1556 | end),prt,msh)]] | |
1557 | end | |
1558 | ||
1559 | function MagicWave(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1560 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
1561 | prt.Anchored=true | |
1562 | prt.CFrame=cframe | |
1563 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1564 | game:GetService("Debris"):AddItem(prt,5) | |
1565 | table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3}) | |
1566 | end | |
1567 | ||
1568 | function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1569 | local prt=part(3,Character,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) | |
1570 | prt.Anchored=true | |
1571 | prt.CFrame=cframe | |
1572 | msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1)) | |
1573 | game:GetService("Debris"):AddItem(prt,5) | |
1574 | --table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3}) | |
1575 | Effects[#Effects+1]={prt,"Cylinder",delay,x3,y3,z3} --part, type, delay | |
1576 | --[[coroutine.resume(coroutine.create(function(Part,Mesh) | |
1577 | for i=0,1,delay do | |
1578 | wait() | |
1579 | Part.CFrame=Part.CFrame | |
1580 | Part.Transparency=i | |
1581 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1582 | end | |
1583 | Part.Parent=nil | |
1584 | end),prt,msh)]] | |
1585 | end | |
1586 | ||
1587 | function MagicCylinder2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1588 | local prt=part(3,Character,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) | |
1589 | prt.Anchored=true | |
1590 | prt.CFrame=cframe | |
1591 | msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1592 | game:GetService("Debris"):AddItem(prt,5) | |
1593 | --table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3}) | |
1594 | Effects[#Effects+1]={prt,"Cylinder",delay,x3,y3,z3} --part, type, delay | |
1595 | --[[coroutine.resume(coroutine.create(function(Part,Mesh) | |
1596 | for i=0,1,delay do | |
1597 | wait() | |
1598 | Part.CFrame=Part.CFrame | |
1599 | Part.Transparency=i | |
1600 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1601 | end | |
1602 | Part.Parent=nil | |
1603 | end),prt,msh)]] | |
1604 | end | |
1605 | ||
1606 | function MagicBlood(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1607 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
1608 | prt.Anchored=true | |
1609 | prt.CFrame=cframe | |
1610 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1611 | game:GetService("Debris"):AddItem(prt,5) | |
1612 | table.insert(Effects,{prt,"Blood",delay,x3,y3,z3}) | |
1613 | end | |
1614 | ||
1615 | function ElecEffect(cff,x,y,z) | |
1616 | local prt=part(3,workspace,0,0,BrickColor.new("Toothpaste"),"Part",vt(1,1,1)) | |
1617 | prt.Anchored=true | |
1618 | prt.CFrame=cff*cf(math.random(-x,x),math.random(-y,y),math.random(-z,z)) | |
1619 | prt.CFrame=cf(prt.Position) | |
1620 | --prt.CFrame=cf(cff)*cf(math.random(-x,x),math.random(-y,y),math.random(-z,z)) | |
1621 | game:GetService("Debris"):AddItem(prt,2) | |
1622 | xval=math.random()/2 | |
1623 | yval=math.random()/2 | |
1624 | zval=math.random()/2 | |
1625 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(xval,yval,zval)) | |
1626 | Effects[#Effects+1]={prt,"Elec",0.1,x,y,z,xval,yval,zval} --part, type, delay | |
1627 | end | |
1628 | ||
1629 | function Lightning(p0,p1,tym,ofs,col,th,tra,last) | |
1630 | --[[p0=pos1 | |
1631 | p1=pos2 | |
1632 | tym=times | |
1633 | ofs=offset | |
1634 | col=color | |
1635 | th=size | |
1636 | tra=transparency | |
1637 | last=lastingtime]] | |
1638 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs} | |
1639 | for i=1,tym do | |
1640 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col) | |
1641 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1642 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
1643 | if tym == i then | |
1644 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
1645 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
1646 | else | |
1647 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
1648 | end | |
1649 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,last) | |
1650 | end | |
1651 | end | |
1652 | ||
1653 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
1654 | if hit.Parent==nil then | |
1655 | return | |
1656 | end | |
1657 | h=hit.Parent:FindFirstChild("Humanoid") | |
1658 | for _,v in pairs(hit.Parent:children()) do | |
1659 | if v:IsA("Humanoid") then | |
1660 | h=v | |
1661 | end | |
1662 | end | |
1663 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
1664 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
1665 | end | |
1666 | if hit.Parent.className=="Hat" then | |
1667 | hit=hit.Parent.Parent:findFirstChild("Head") | |
1668 | end | |
1669 | -- and hit.Parent~=CannonTarget.Parent or hit.Parent~=RailgunTarget.Parent | |
1670 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1671 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
1672 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1673 | return | |
1674 | end]] | |
1675 | -- hs(hit,1.2) | |
1676 | so("http://www.roblox.com/asset/?id=10209590",hit,1,math.random(50,100)/100) | |
1677 | --so("rbxasset://sounds\\unsheath.wav",hit,1,math.random(200,250)/100) | |
1678 | c=Instance.new("ObjectValue") | |
1679 | c.Name="creator" | |
1680 | c.Value=game:service("Players").LocalPlayer | |
1681 | c.Parent=h | |
1682 | game:GetService("Debris"):AddItem(c,.5) | |
1683 | Damage=math.random(minim,maxim) | |
1684 | if Mode=="Demon" then | |
1685 | Damage=Damage+damcount | |
1686 | end | |
1687 | -- h:TakeDamage() | |
1688 | blocked=false | |
1689 | block=hit.Parent:findFirstChild("Block") | |
1690 | if block~=nil then | |
1691 | print(block.className) | |
1692 | if block.className=="NumberValue" then | |
1693 | if block.Value>0 then | |
1694 | blocked=true | |
1695 | if decreaseblock==nil then | |
1696 | block.Value=block.Value-1 | |
1697 | end | |
1698 | end | |
1699 | end | |
1700 | if block.className=="IntValue" then | |
1701 | if block.Value>0 then | |
1702 | blocked=true | |
1703 | if decreaseblock~=nil then | |
1704 | block.Value=block.Value-1 | |
1705 | end | |
1706 | end | |
1707 | end | |
1708 | end | |
1709 | if blocked==false then | |
1710 | -- h:TakeDamage(Damage) | |
1711 | h.Health=h.Health-Damage | |
1712 | else | |
1713 | h.Health=h.Health-(Damage/0) | |
1714 | end | |
1715 | if Type=="Knockdown" then | |
1716 | hum=hit.Parent.Humanoid | |
1717 | hum.PlatformStand=true | |
1718 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1719 | swait(1) | |
1720 | HHumanoid.PlatformStand=false | |
1721 | end),hum) | |
1722 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
1723 | --hit.CFrame=cf(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
1724 | local bodvol=Instance.new("BodyVelocity") | |
1725 | bodvol.velocity=angle*knockback | |
1726 | bodvol.P=5000 | |
1727 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1728 | bodvol.Parent=hit | |
1729 | rl=Instance.new("BodyAngularVelocity") | |
1730 | rl.P=3000 | |
1731 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1732 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1733 | rl.Parent=hit | |
1734 | game:GetService("Debris"):AddItem(bodvol,.5) | |
1735 | game:GetService("Debris"):AddItem(rl,.5) | |
1736 | elseif Type=="Normal" then | |
1737 | vp=Instance.new("BodyVelocity") | |
1738 | vp.P=500 | |
1739 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1740 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1741 | if KnockbackType==1 then | |
1742 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/100 | |
1743 | elseif KnockbackType==2 then | |
1744 | vp.velocity=Property.CFrame.lookVector*knockback | |
1745 | end | |
1746 | if knockback>-100 then | |
1747 | vp.Parent=hit.Parent.Torso | |
1748 | end | |
1749 | game:GetService("Debris"):AddItem(vp,.5) | |
1750 | elseif Type=="Lifesteal" then | |
1751 | for i=1,5 do | |
1752 | MagicBlood(BrickColor.new("Toothpaste"),hit.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.1,.1,.1,.1,2,.1,0.05) | |
1753 | end | |
1754 | vp=Instance.new("BodyVelocity") | |
1755 | vp.P=500 | |
1756 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1757 | if KnockbackType==1 then | |
1758 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/250 | |
1759 | elseif KnockbackType==2 then | |
1760 | vp.velocity=Property.CFrame.lookVector*knockback | |
1761 | end | |
1762 | if knockback>-250 then | |
1763 | vp.Parent=hit.Parent.Torso | |
1764 | end | |
1765 | game:GetService("Debris"):AddItem(vp,.5) | |
1766 | Heal=math.ceil(Damage/25100) | |
1767 | Humanoid.Health=Humanoid.Health+Heal | |
1768 | elseif Type=="Up" then | |
1769 | local bodyVelocity=Instance.new("BodyVelocity") | |
1770 | bodyVelocity.velocity=vt(0,30,0) | |
1771 | bodyVelocity.P=5000 | |
1772 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1773 | bodyVelocity.Parent=hit | |
1774 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
1775 | rl=Instance.new("BodyAngularVelocity") | |
1776 | rl.P=3000 | |
1777 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1778 | rl.angularvelocity=Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
1779 | rl.Parent=hit | |
1780 | game:GetService("Debris"):AddItem(rl,.5) | |
1781 | elseif Type=="Snare" then | |
1782 | bp=Instance.new("BodyPosition") | |
1783 | bp.P=2000 | |
1784 | bp.D=100 | |
1785 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1786 | bp.position=hit.Parent.Torso.Position | |
1787 | bp.Parent=hit.Parent.Torso | |
1788 | game:GetService("Debris"):AddItem(bp,1) | |
1789 | elseif Type=="Charge" then | |
1790 | Charge=Charge+1 | |
1791 | coroutine.resume(coroutine.create(function(Part) | |
1792 | swait(30) | |
1793 | for i=1,5 do | |
1794 | swait(5) | |
1795 | so("rbxasset://sounds\\unsheath.wav",hit,1,2) | |
1796 | MagicCircle(BrickColor.new("Toothpaste"),hit.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),.2,2,.1,.2,8,.1,0.05) | |
1797 | newdam=math.random(1,5) | |
1798 | if blocked==false then | |
1799 | h:TakeDamage() | |
1800 | else | |
1801 | h:TakeDamage(newdam/0) | |
1802 | end | |
1803 | end | |
1804 | end),hit) | |
1805 | end | |
1806 | debounce=Instance.new("BoolValue") | |
1807 | debounce.Name="DebounceHit" | |
1808 | debounce.Parent=hit.Parent | |
1809 | debounce.Value=true | |
1810 | game:GetService("Debris"):AddItem(debounce,Delay) | |
1811 | c=Instance.new("ObjectValue") | |
1812 | c.Name="creator" | |
1813 | c.Value=Player | |
1814 | c.Parent=h | |
1815 | game:GetService("Debris"):AddItem(c,.5) | |
1816 | CRIT=false | |
1817 | hitDeb=true | |
1818 | AttackPos=6 | |
1819 | end | |
1820 | end | |
1821 | ||
1822 | showDamage=function(Char,Dealt,du,Color) | |
1823 | m=Instance.new("Model") | |
1824 | m.Name=tostring(Dealt) | |
1825 | h=Instance.new("Humanoid") | |
1826 | h.Health=0 | |
1827 | h.MaxHealth=0 | |
1828 | h.Parent=m | |
1829 | c=Instance.new("Part") | |
1830 | c.Transparency=1 | |
1831 | c.BrickColor=Color | |
1832 | c.Name="Head" | |
1833 | c.TopSurface=0 | |
1834 | c.BottomSurface=0 | |
1835 | c.formFactor="Plate" | |
1836 | c.Size=Vector3.new(1,.4,1) | |
1837 | ms=Instance.new("CylinderMesh") | |
1838 | ms.Scale=Vector3.new(.8,.8,.8) | |
1839 | if CRIT==true then | |
1840 | ms.Scale=Vector3.new(1,1.25,1) | |
1841 | end | |
1842 | ms.Parent=c | |
1843 | c.Reflectance=0 | |
1844 | Instance.new("BodyGyro").Parent=c | |
1845 | c.Parent=m | |
1846 | if Char:findFirstChild("Head")~=nil then | |
1847 | c.CFrame=cf(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1848 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1849 | c.CFrame=cf(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1850 | end | |
1851 | f=Instance.new("BodyPosition") | |
1852 | f.P=2000 | |
1853 | f.D=100 | |
1854 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1855 | f.position=c.Position+Vector3.new(0,3,0) | |
1856 | f.Parent=c | |
1857 | game:GetService("Debris"):AddItem(m,.5+du) | |
1858 | c.CanCollide=false | |
1859 | m.Parent=workspace | |
1860 | c.CanCollide=false | |
1861 | end | |
1862 | ||
1863 | combo=0 | |
1864 | function ob1d(mouse) | |
1865 | hold=true | |
1866 | if attack==true or equipped==false then return end | |
1867 | if Mode=="Binary" then | |
1868 | idle=0 | |
1869 | if Anim=="Run" then | |
1870 | SpinSlash() | |
1871 | else | |
1872 | if combo==0 then | |
1873 | combo=1 | |
1874 | attackone() | |
1875 | elseif combo==1 then | |
1876 | combo=2 | |
1877 | attacktwo() | |
1878 | elseif combo==2 then | |
1879 | combo=0 | |
1880 | attackthree() | |
1881 | end | |
1882 | end | |
1883 | else | |
1884 | if combo==0 then | |
1885 | combo=1 | |
1886 | Demonattackone() | |
1887 | elseif combo==1 then | |
1888 | combo=2 | |
1889 | Demonattacktwo() | |
1890 | elseif combo==2 then | |
1891 | combo=0 | |
1892 | Demonattackthree() | |
1893 | end | |
1894 | end | |
1895 | coroutine.resume(coroutine.create(function() | |
1896 | for i=1,20 do | |
1897 | if attack==false then | |
1898 | swait() | |
1899 | end | |
1900 | end | |
1901 | if attack==false then | |
1902 | combo=0 | |
1903 | --equipanim() | |
1904 | end | |
1905 | end)) | |
1906 | end | |
1907 | ||
1908 | function ob1u(mouse) | |
1909 | hold = false | |
1910 | end | |
1911 | ||
1912 | buttonhold = false | |
1913 | ||
1914 | eul=0 | |
1915 | holdx=false | |
1916 | equipped=false | |
1917 | function key(key) | |
1918 | if key=="c" then | |
1919 | if guard==true then | |
1920 | guard=false | |
1921 | else | |
1922 | guard=true | |
1923 | end | |
1924 | end | |
1925 | if key=="x" then | |
1926 | holdx=true | |
1927 | end | |
1928 | if attack==true then return end | |
1929 | if key=="f" then | |
1930 | if equipped==false then | |
1931 | equipped=true | |
1932 | RSH=ch.Torso["Right Shoulder"] | |
1933 | LSH=ch.Torso["Left Shoulder"] | |
1934 | -- | |
1935 | RSH.Parent=nil | |
1936 | LSH.Parent=nil | |
1937 | -- | |
1938 | RW.Name="Right Shoulder" | |
1939 | RW.Part0=ch.Torso | |
1940 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1941 | RW.C1=cf(0, 0.5, 0) | |
1942 | RW.Part1=ch["Right Arm"] | |
1943 | RW.Parent=ch.Torso | |
1944 | -- | |
1945 | LW.Name="Left Shoulder" | |
1946 | LW.Part0=ch.Torso | |
1947 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1948 | LW.C1=cf(0, 0.5, 0) | |
1949 | LW.Part1=ch["Left Arm"] | |
1950 | LW.Parent=ch.Torso | |
1951 | -- | |
1952 | equipanim() | |
1953 | else | |
1954 | equipped=false | |
1955 | hideanim() | |
1956 | swait(0) | |
1957 | RW.Parent=nil | |
1958 | LW.Parent=nil | |
1959 | RSH.Parent=player.Character.Torso | |
1960 | LSH.Parent=player.Character.Torso | |
1961 | end | |
1962 | end | |
1963 | if equipped==false then return end | |
1964 | if Mode=="Binary" then | |
1965 | if key=="q" then | |
1966 | idle=500 | |
1967 | end | |
1968 | if key=="z" and hitfloor~=nil then | |
1969 | BinarySwing() | |
1970 | end | |
1971 | if key=="x" then | |
1972 | BinaryImpulse() | |
1973 | end | |
1974 | if key=="c" then | |
1975 | Bash() | |
1976 | end | |
1977 | if key=="v" then | |
1978 | UnleashTheDemon() | |
1979 | end | |
1980 | end | |
1981 | if Mode=="Demon" then | |
1982 | if key=="x" then | |
1983 | LetItBuild() | |
1984 | end | |
1985 | if key=="c" then | |
1986 | YourMoveCreep() | |
1987 | end | |
1988 | end | |
1989 | if key=="0" then | |
1990 | Humanoid.WalkSpeed=(180) | |
1991 | end | |
1992 | end | |
1993 | ||
1994 | function key2(key) | |
1995 | if key=="0" then | |
1996 | Humanoid.WalkSpeed=16 | |
1997 | end | |
1998 | if key=="x" then | |
1999 | holdx=false | |
2000 | end | |
2001 | end | |
2002 | ||
2003 | function s(mouse) | |
2004 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
2005 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
2006 | mouse.KeyDown:connect(key) | |
2007 | mouse.KeyUp:connect(key2) | |
2008 | ||
2009 | player=Player | |
2010 | ch=Character | |
2011 | MMouse=mouse | |
2012 | end | |
2013 | ||
2014 | function ds(mouse) | |
2015 | end | |
2016 | ||
2017 | Bin.Selected:connect(s) | |
2018 | Bin.Deselected:connect(ds) | |
2019 | print("Fixer the Demon Mercenary loaded.") | |
2020 | ||
2021 | local thenum=0 | |
2022 | while true do | |
2023 | swait() | |
2024 | if Mode=="Demon" then | |
2025 | if thenum>=5 then | |
2026 | ElecEffect(prtd7.CFrame,2,4,2) | |
2027 | thenum=0 | |
2028 | end | |
2029 | thenum=thenum+1 | |
2030 | for _,c in pairs(Character:children()) do | |
2031 | for _,v in pairs(c:children()) do | |
2032 | if v.className=="BodyGyro" or v.className=="BodyPosition" or v.className=="BodyVelocity" or v.className=="BodyAngularVelocity" then | |
2033 | if v.Name~="FixerVel" and v.Name~="FixerGyro" then | |
2034 | v.Parent=nil | |
2035 | end | |
2036 | end | |
2037 | end | |
2038 | end | |
2039 | end | |
2040 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2041 | local velderp=RootPart.Velocity.y | |
2042 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2043 | if equipped==true then | |
2044 | if Anim=="Idle" and attack==false and Mode=="Binary" then | |
2045 | idle=idle+1 | |
2046 | else | |
2047 | idle=0 | |
2048 | end | |
2049 | if idleanim>=0.3 then | |
2050 | idleanim2=true | |
2051 | elseif idleanim<=0 then | |
2052 | idleanim2=false | |
2053 | end | |
2054 | if idleanim2==false then | |
2055 | if Anim=="Walk" then | |
2056 | idleanim=idleanim+0.005 | |
2057 | elseif Anim=="Idle" then | |
2058 | idleanim=idleanim+0.003 | |
2059 | end | |
2060 | else | |
2061 | if Anim=="Walk" then | |
2062 | idleanim=idleanim-0.005 | |
2063 | elseif Anim=="Idle" then | |
2064 | idleanim=idleanim-0.003 | |
2065 | end | |
2066 | end | |
2067 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2068 | Anim="Jump" | |
2069 | if attack==false and Mode=="Binary" then | |
2070 | wld1.C0=clerp(wld1.C0,euler(0.4,0,-0.5)*cf(0,1,0),.3) | |
2071 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(3,0,-0.2),.3) | |
2072 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
2073 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,0),.3) | |
2074 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
2075 | RH.C0=clerp(RH.C0,cf(1,-0.5,-1)*euler(-0.5,1.57,0),.2) | |
2076 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.7,-1.57,0),.2) | |
2077 | end | |
2078 | if attack==false and Mode=="Demon" then | |
2079 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.4,0,0),.3) | |
2080 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,0),.3) | |
2081 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(.8,-0.5,.8)*euler(.1,0,0),.3) | |
2082 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.4,0,-0.2),.3) | |
2083 | RH.C0=clerp(RH.C0,cf(1,-.7,-.1)*euler(0.1,1.57,0),.3) | |
2084 | LH.C0=clerp(LH.C0,cf(-1,-.3,-.2)*euler(0.4,-1.57,0)*euler(0,0,0),.3) | |
2085 | end | |
2086 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2087 | Anim="Fall" | |
2088 | if attack==false and Mode=="Binary" then | |
2089 | wld1.C0=clerp(wld1.C0,euler(0.4,0,-0.5)*cf(0,1,0),.3) | |
2090 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(2.6,0,-0.2),.3) | |
2091 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0,0,-0.5),.3) | |
2092 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.4,0,0),.3) | |
2093 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3) | |
2094 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
2095 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
2096 | end | |
2097 | if attack==false and Mode=="Demon" then | |
2098 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.2,0,0),.3) | |
2099 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.2,0,0),.3) | |
2100 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-0.5,1)*euler(.6,0,.5),.3) | |
2101 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.4,0,-1),.3) | |
2102 | RH.C0=clerp(RH.C0,cf(1,-.7,-.1)*euler(-0.1,1.57,0),.3) | |
2103 | LH.C0=clerp(LH.C0,cf(-1,-.6,-.2)*euler(0.8,-1.57,0)*euler(0,0,0),.3) | |
2104 | end | |
2105 | elseif torvel<1 and hitfloor~=nil then | |
2106 | if Anim=="Fall" then | |
2107 | if velderp<=-70 then | |
2108 | coroutine.resume(coroutine.create(function() | |
2109 | Stomp() | |
2110 | end)) | |
2111 | end | |
2112 | end | |
2113 | Anim="Idle" | |
2114 | if idle<=500 then | |
2115 | if attack==false and Mode=="Binary" then | |
2116 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.3) | |
2117 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0.5),.3) | |
2118 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,-0.5),.3) | |
2119 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1-(idleanim/4),-0.5+idleanim,-0.7+(idleanim/2)),.3) | |
2120 | LW.C0=clerp(LW.C0,cf(-1+idleanim,0.5-idleanim,-0.5)*euler(1-idleanim,-0.5+idleanim,0.5),.3) | |
2121 | RH.C0=clerp(RH.C0,RHC0,.2) | |
2122 | LH.C0=clerp(LH.C0,LHC0,.2) | |
2123 | end | |
2124 | if attack==false and Mode=="Demon" then | |
2125 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5-idleanim)*euler(0.4+(idleanim/2),0,-0.4),.3) | |
2126 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-idleanim/2,0,0.4),.3) | |
2127 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.4,-0.5,1)*euler(.1+idleanim,0,0),.3) | |
2128 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-0.2,0,-0.2-idleanim),.3) | |
2129 | RH.C0=clerp(RH.C0,cf(1,-1,-idleanim)*euler(-0.2-(idleanim/2),1.57,0),.3) | |
2130 | LH.C0=clerp(LH.C0,cf(-1,-.5+idleanim,0)*euler(0.5+(idleanim/2),-1.2,0)*euler(-.2,0,0),.3) | |
2131 | end | |
2132 | else | |
2133 | if attack==false and Mode=="Binary" then | |
2134 | --wld1.C0=clerp(wld1.C0,euler(.2,0,0.1)*cf(0,.8,.3),.1) | |
2135 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-.3),.1) | |
2136 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1+(idleanim/2),0,0),.1) | |
2137 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.5)*euler(0.1,0,0),.1) | |
2138 | --RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.7,0,1.5),.1) | |
2139 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0,0,.2),.1) | |
2140 | LW.C0=clerp(LW.C0,cf(-1.2,0.5,-0.3)*euler(1.4,0,.8),.1) | |
2141 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(-1.2,1.57,0),.15) | |
2142 | LH.C0=clerp(LH.C0,cf(-1.1,0.4,-0.8)*euler(-0.05,-1.57,0),.15) | |
2143 | end | |
2144 | end | |
2145 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2146 | if Anim=="Fall" then | |
2147 | if velderp<=-70 then | |
2148 | coroutine.resume(coroutine.create(function() | |
2149 | Stomp() | |
2150 | end)) | |
2151 | end | |
2152 | end | |
2153 | Anim="Walk" | |
2154 | if attack==false and Mode=="Binary" then | |
2155 | wld1.C0=clerp(wld1.C0,euler(0.4,0,-0.5)*cf(0,1,0),.2) | |
2156 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2) | |
2157 | RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0.1,0,0),.2) | |
2158 | --RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-0.1,0,0.2),.2) | |
2159 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(3-idleanim,0,-0.2+(idleanim/2)),.2) | |
2160 | LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*euler(1.57,-(idleanim/2),1.3-(idleanim/2)),.2) | |
2161 | RH.C0=clerp(RH.C0,RHC0,.3) | |
2162 | LH.C0=clerp(LH.C0,LHC0,.3) | |
2163 | end | |
2164 | if attack==false and Mode=="Demon" then | |
2165 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*euler(0.4,0,0),.3) | |
2166 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,0),.3) | |
2167 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.5,-0.5,1.5)*euler(.2,0,.2+idleanim),.3) | |
2168 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(idleanim,0,-0.2),.3) | |
2169 | RH.C0=clerp(RH.C0,cf(1,-.5,0)*euler(0.2,1.57,0),.3) | |
2170 | LH.C0=clerp(LH.C0,cf(-1,-.5,0)*euler(0.5,-1.57,0)*euler(0,0,0),.3) | |
2171 | end | |
2172 | elseif torvel>=22 and hitfloor~=nil then | |
2173 | if Anim=="Fall" then | |
2174 | if velderp<=-70 then | |
2175 | coroutine.resume(coroutine.create(function() | |
2176 | Stomp() | |
2177 | end)) | |
2178 | end | |
2179 | end | |
2180 | Anim="Run" | |
2181 | if attack==false and Mode=="Binary" then | |
2182 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.3,0,0.5),.4) | |
2183 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*euler(0.5,0,-0.5),.4) | |
2184 | wld1.C0=clerp(wld1.C0,euler(1.57,0,0)*cf(0,1,-0.3),.4) | |
2185 | RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(1.2,-0.8,-0.2),.4) | |
2186 | LW.C0=clerp(LW.C0,cf(-.7,0.5,-0.7)*euler(1.2,-0.5,0.8),.4) | |
2187 | RH.C0=clerp(RH.C0,RHC0*cf(0,0,0)*euler(0.2,0.2,.5),.3) | |
2188 | --LH.C0=clerp(LH.C0,LHC0*cf(.5,0.5,-.2)*euler(-0.5,0.5,-0.7),.3) | |
2189 | LH.C0=clerp(LH.C0,LHC0*cf(.5,0.2,0)*euler(0,.5,0.2),.3) | |
2190 | end | |
2191 | if attack==false and Mode=="Demon" then | |
2192 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.8)*euler(0.5,0,-0.4),.3) | |
2193 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(-0.2,0,.4),.3) | |
2194 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(1.5,-0.5,1.5)*euler(.2,0,.4),.3) | |
2195 | LW.C0=clerp(LW.C0,cf(0,0.5,-0.5)*euler(1.57,-1.57,0)*euler(1.5,0,0),.3) | |
2196 | RH.C0=clerp(RH.C0,cf(1,-.3,-.5)*euler(-0.2,2,0)*euler(0,0,0),.3) | |
2197 | LH.C0=clerp(LH.C0,cf(-1,-.2,0)*euler(0.5,-1.2,0)*euler(-.2,0,0),.3) | |
2198 | end | |
2199 | end | |
2200 | end | |
2201 | if #Effects>0 then | |
2202 | --table.insert(Effects,{prt,"Block1",delay}) | |
2203 | for e=1,#Effects do | |
2204 | if Effects[e]~=nil then | |
2205 | --for j=1,#Effects[e] do | |
2206 | local Thing=Effects[e] | |
2207 | if Thing~=nil then | |
2208 | local Part=Thing[1] | |
2209 | local Mode=Thing[2] | |
2210 | local Delay=Thing[3] | |
2211 | local IncX=Thing[4] | |
2212 | local IncY=Thing[5] | |
2213 | local IncZ=Thing[6] | |
2214 | if Thing[1].Transparency<=1 then | |
2215 | if Thing[2]=="Block1" then | |
2216 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2217 | Mesh=Thing[1].Mesh | |
2218 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2219 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2220 | elseif Thing[2]=="Cylinder" then | |
2221 | Mesh=Thing[1].Mesh | |
2222 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2223 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2224 | elseif Thing[2]=="Blood" then | |
2225 | Mesh=Thing[1].Mesh | |
2226 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
2227 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2228 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2229 | elseif Thing[2]=="Elec" then | |
2230 | Mesh=Thing[1].Mesh | |
2231 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
2232 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2233 | elseif Thing[2]=="Disappear" then | |
2234 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2235 | end | |
2236 | else | |
2237 | Part.Parent=nil | |
2238 | table.remove(Effects,e) | |
2239 | end | |
2240 | end | |
2241 | --end | |
2242 | end | |
2243 | end | |
2244 | end | |
2245 | end |