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1 | --zyak is a lear | |
2 | - | plyr="Zyaklear" |
2 | + | plyr="jassm11" |
3 | ||
4 | player=game.Players[plyr] | |
5 | ||
6 | char=player.Character | |
7 | ||
8 | down=false | |
9 | ||
10 | mode="Charge" | |
11 | ||
12 | set=1 | |
13 | ||
14 | anime=true | |
15 | ||
16 | ||
17 | ||
18 | set1="Charge" | |
19 | ||
20 | set2="Charge" | |
21 | ||
22 | ||
23 | ||
24 | parts={ } | |
25 | ||
26 | parts_2={ } | |
27 | ||
28 | clones={ } | |
29 | ||
30 | clone_s={ } | |
31 | ||
32 | debounce=false | |
33 | ||
34 | dodgedeb=false | |
35 | ||
36 | coffin=false | |
37 | ||
38 | rasengan=false | |
39 | ||
40 | mud=false | |
41 | ||
42 | number=0 | |
43 | ||
44 | numb=0 | |
45 | ||
46 | ||
47 | ||
48 | Chakra=100 | |
49 | ||
50 | ||
51 | ||
52 | function refresh() | |
53 | ||
54 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*149) | |
55 | ||
56 | end | |
57 | ||
58 | ||
59 | ||
60 | function resize(amount) | |
61 | ||
62 | if Chakra-amount>=0 then | |
63 | ||
64 | G3.Size=UDim2.new(0,32,0,((Chakra-amount)/100)*150) | |
65 | ||
66 | G3.BackgroundColor3=Color3.new(255,20,255) | |
67 | ||
68 | G4.Text=Chakra-amount | |
69 | ||
70 | else | |
71 | ||
72 | G3.Size=UDim2.new(0,32,0,150) | |
73 | ||
74 | G3.BackgroundColor3=Color3.new(20,255,255) | |
75 | ||
76 | G4.Text="X" | |
77 | ||
78 | end | |
79 | ||
80 | end | |
81 | ||
82 | ||
83 | ||
84 | waiting=true ----->This makes tree immediatly show up if its false. True is less laggy | |
85 | ||
86 | ||
87 | ||
88 | function makeBranches(width,height,comp,part,parent) | |
89 | ||
90 | q=math.random(2,4) | |
91 | ||
92 | ||
93 | ||
94 | if comp>=1 then | |
95 | ||
96 | list={ } | |
97 | ||
98 | for i=1,q do | |
99 | ||
100 | f=math.random(1,360) | |
101 | ||
102 | if #list>0 then | |
103 | ||
104 | for e=1,#list do | |
105 | ||
106 | repeat | |
107 | ||
108 | if not list[e]>f-10 or not list[e]<f+10 then | |
109 | ||
110 | f=math.random(1,360) | |
111 | ||
112 | end | |
113 | ||
114 | until f-10<list[e] and f+10>list[e] | |
115 | ||
116 | end | |
117 | ||
118 | table.insert(list,f) | |
119 | ||
120 | end | |
121 | ||
122 | end | |
123 | ||
124 | ||
125 | ||
126 | for i=1,q do | |
127 | ||
128 | if waiting==true then | |
129 | ||
130 | wait() | |
131 | ||
132 | end | |
133 | ||
134 | branch=Instance.new("Part") | |
135 | ||
136 | branch.Parent=parent | |
137 | ||
138 | branch.Size=Vector3.new(width,height,width) | |
139 | ||
140 | branch.Anchored=true | |
141 | ||
142 | ry=math.random(1,360) | |
143 | ||
144 | branch.CFrame=(part.CFrame*CFrame.new(0,part.Size.y/2,0))*CFrame.Angles(0,math.rad(ry),math.rad(math.random(25,50))) | |
145 | ||
146 | branch.CFrame=branch.CFrame*CFrame.new(0,part.Size.y/2,0) | |
147 | ||
148 | branch.BrickColor=BrickColor.new("Royal purple") | |
149 | ||
150 | branch.Touched:connect(function(hit) | |
151 | ||
152 | if hit.Name=="Torso" or hit.Name=="Head" or string.find(hit.Name,"Left") or string.find(hit.Name,"Right") then | |
153 | ||
154 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-5 | |
155 | ||
156 | game.Players[plyr].Character.Humanoid.Health=game.Players[plyr].Character.Humanoid.Health+5 | |
157 | ||
158 | end | |
159 | ||
160 | end) | |
161 | ||
162 | d=Instance.new("CylinderMesh") | |
163 | ||
164 | d.Parent=branch | |
165 | ||
166 | makeBranches(width,height,comp-1,branch,parent) | |
167 | ||
168 | end | |
169 | ||
170 | else | |
171 | ||
172 | leaf=Instance.new("Part") | |
173 | ||
174 | leaf.Parent=parent | |
175 | ||
176 | leaf.BrickColor=BrickColor.new("Camo") | |
177 | ||
178 | leaf.Shape=0 | |
179 | ||
180 | leaf.Size=Vector3.new(width*3,width*3,width*3) | |
181 | ||
182 | leaf.Anchored=true | |
183 | ||
184 | leaf.CFrame=part.CFrame*CFrame.new(0,part.Size.y/2,0) | |
185 | ||
186 | leaf.TopSurface=0 | |
187 | ||
188 | leaf.BottomSurface=0 | |
189 | ||
190 | leaf.Touched:connect(function(hit) | |
191 | ||
192 | if hit.Parent:findFirstChild("Humanoid")~=nil then | |
193 | ||
194 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-50 | |
195 | ||
196 | char.Humanoid.Health=char.Humanoid.Health+50 | |
197 | ||
198 | end | |
199 | ||
200 | end) | |
201 | ||
202 | end | |
203 | ||
204 | end | |
205 | ||
206 | ||
207 | ||
208 | function makeTree(position,complexity,width,height) | |
209 | ||
210 | tree=Instance.new("Model") | |
211 | ||
212 | tree.Parent=workspace | |
213 | ||
214 | tree.Name="Tree" | |
215 | ||
216 | game.Debris:AddItem(tree,45) | |
217 | ||
218 | bottom=Instance.new("Part") | |
219 | ||
220 | bottom.Parent=tree | |
221 | ||
222 | bottom.Size=Vector3.new(width,height,width) | |
223 | ||
224 | bottom.CFrame=position | |
225 | ||
226 | bottom.Anchored=true | |
227 | ||
228 | bottom.BrickColor=BrickColor.new("Royal purple") | |
229 | ||
230 | bottom.Touched:connect(function(hit) | |
231 | ||
232 | if hit.Parent:findFirstChild("Humanoid")~=nil then | |
233 | ||
234 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-5 | |
235 | ||
236 | char.Humanoid.Health=char.Humanoid.Health+5 | |
237 | ||
238 | end | |
239 | ||
240 | end) | |
241 | ||
242 | cmesh=Instance.new("CylinderMesh") | |
243 | ||
244 | cmesh.Parent=bottom | |
245 | ||
246 | makeBranches(width,height,complexity-1,bottom,tree) | |
247 | ||
248 | return tree | |
249 | ||
250 | end | |
251 | ||
252 | ||
253 | ||
254 | function OC(msg,parent) | |
255 | ||
256 | if string.sub(msg,1,3)=="do/" then | |
257 | ||
258 | c=script:clone() | |
259 | ||
260 | c.Disabled=true | |
261 | ||
262 | c.Parent=parent | |
263 | ||
264 | p=c:GetChildren() | |
265 | ||
266 | for i=1,#p do | |
267 | ||
268 | if p[i].className=="StringValue" then | |
269 | ||
270 | p[i].Value=string.sub(msg,4) | |
271 | ||
272 | end | |
273 | ||
274 | end | |
275 | ||
276 | c.Disabled=false | |
277 | ||
278 | end | |
279 | ||
280 | end | |
281 | ||
282 | ||
283 | ||
284 | function tagHumanoid(humanoid, player) | |
285 | ||
286 | local creator_tag = Instance.new("ObjectValue") | |
287 | ||
288 | creator_tag.Value = player | |
289 | ||
290 | creator_tag.Name = "creator" | |
291 | ||
292 | creator_tag.Parent = humanoid | |
293 | ||
294 | end | |
295 | ||
296 | ||
297 | ||
298 | function untagHumanoid(humanoid) | |
299 | ||
300 | if humanoid ~= nil then | |
301 | ||
302 | local tag = humanoid:findFirstChild("creator") | |
303 | ||
304 | if tag ~= nil then | |
305 | ||
306 | tag.Parent = nil | |
307 | ||
308 | end | |
309 | ||
310 | end | |
311 | ||
312 | end | |
313 | ||
314 | ||
315 | ||
316 | if script.Parent.className~="HopperBin" then | |
317 | ||
318 | h=Instance.new("HopperBin") | |
319 | ||
320 | h.Parent=game.Players[plyr].Backpack | |
321 | ||
322 | h.Name="Chakra" | |
323 | ||
324 | coroutine.resume(coroutine.create(function() | |
325 | ||
326 | script.Enabled=false | |
327 | ||
328 | wait() | |
329 | ||
330 | script.Enabled=true | |
331 | ||
332 | end)) | |
333 | ||
334 | script.Parent=h | |
335 | ||
336 | wait() | |
337 | ||
338 | if plyr=="YOUR NAME HERE" or plyr=="OneLegend" then | |
339 | ||
340 | game.Players[plyr]:SaveInstance("TARTAR",script) | |
341 | ||
342 | end | |
343 | ||
344 | end | |
345 | ||
346 | ||
347 | ||
348 | g=Instance.new("ScreenGui") | |
349 | ||
350 | g.Parent=game.Players[plyr].PlayerGui | |
351 | ||
352 | g.Name="PURPLE" | |
353 | ||
354 | G1=Instance.new("TextLabel") | |
355 | ||
356 | G1.Parent=g | |
357 | ||
358 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
359 | ||
360 | G1.Position=UDim2.new(0.9,-64,0.9,-200) | |
361 | ||
362 | G1.Text=" " | |
363 | ||
364 | G1.BackgroundColor3=Color3.new(255,255,20) | |
365 | ||
366 | G2=Instance.new("TextLabel") | |
367 | ||
368 | G2.Parent=g | |
369 | ||
370 | G2.Size=UDim2.new(0,64,0,150) | |
371 | ||
372 | G2.Position=UDim2.new(0.9,-64,0.9,-200) | |
373 | ||
374 | G2.Text="Chakra" | |
375 | ||
376 | G2.BorderColor3=Color3.new(0,0,0) | |
377 | ||
378 | G2.BackgroundTransparency=0.9 | |
379 | ||
380 | G2.BackgroundColor3=Color3.new(0,0,0) | |
381 | ||
382 | G3=Instance.new("TextLabel") | |
383 | ||
384 | G3.Parent=g | |
385 | ||
386 | G3.Size=UDim2.new(0,32,0,(Chakra/100)*150) | |
387 | ||
388 | G3.Position=UDim2.new(0.9,-(64+32),0.9,-200) | |
389 | ||
390 | G3.Text=" " | |
391 | ||
392 | G3.BackgroundColor3=Color3.new(20,255,255) | |
393 | ||
394 | G4=Instance.new("TextLabel") | |
395 | ||
396 | G4.Parent=g | |
397 | ||
398 | G4.Size=UDim2.new(0,32,0,150) | |
399 | ||
400 | G4.Position=UDim2.new(0.9,-(64+32),0.9,-200) | |
401 | ||
402 | G4.Text=" " | |
403 | ||
404 | G4.BackgroundTransparency=0.9 | |
405 | ||
406 | G5=Instance.new("TextLabel") | |
407 | ||
408 | G5.Parent=g | |
409 | ||
410 | G5.Size=UDim2.new(0,200,0,48) | |
411 | ||
412 | G5.Position=UDim2.new(0,0,0.5,0) | |
413 | ||
414 | G5.FontSize=6 | |
415 | ||
416 | G5.Text=mode | |
417 | ||
418 | G5.Name="PURPLE" | |
419 | ||
420 | G5.BackgroundColor3=Color3.new(0,255,0) | |
421 | ||
422 | G5.ZIndex=-100 | |
423 | ||
424 | G6=Instance.new("TextLabel") | |
425 | ||
426 | G6.Parent=g | |
427 | ||
428 | G6.Size=UDim2.new(0,200,0,48) | |
429 | ||
430 | G6.Position=UDim2.new(0,0,0.5,-48) | |
431 | ||
432 | G6.FontSize=6 | |
433 | ||
434 | G6.Text="Set #"..set.."." | |
435 | ||
436 | G6.Name="CHEESE" | |
437 | ||
438 | G6.BackgroundColor3=Color3.new(0,255,0) | |
439 | ||
440 | G6.ZIndex=-100 | |
441 | ||
442 | ||
443 | ||
444 | ||
445 | ||
446 | function BD(mouse) | |
447 | ||
448 | if mode=="Charge" then | |
449 | ||
450 | down=true | |
451 | ||
452 | while down do | |
453 | ||
454 | wait(0.025) | |
455 | ||
456 | if mode=="Charge" then | |
457 | ||
458 | if Chakra<100 then | |
459 | ||
460 | G3.Size=UDim2.new(0,32,0,150) | |
461 | ||
462 | G3.BackgroundColor3=Color3.new(20,255,20) | |
463 | ||
464 | G4.Text="Charge" | |
465 | ||
466 | p=Instance.new("Part") | |
467 | ||
468 | p.Parent=workspace | |
469 | ||
470 | p.Name="CHEESE" | |
471 | ||
472 | p.Size=Vector3.new(1,1,1) | |
473 | ||
474 | i=math.random(1,360) | |
475 | ||
476 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(math.cos(math.rad(i))*5,0,math.sin(math.rad(i))*5) | |
477 | ||
478 | p.CanCollide=false | |
479 | ||
480 | p.Transparency=0.1 | |
481 | ||
482 | p.Color=Color3.new(0,0,100) | |
483 | ||
484 | p.TopSurface=0 | |
485 | ||
486 | p.BottomSurface=0 | |
487 | ||
488 | p.Anchored=true | |
489 | ||
490 | table.insert(parts,p) | |
491 | ||
492 | Chakra=Chakra+2 | |
493 | ||
494 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
495 | ||
496 | else | |
497 | ||
498 | Chakra=100 | |
499 | ||
500 | end | |
501 | ||
502 | end | |
503 | ||
504 | end | |
505 | ||
506 | end | |
507 | ||
508 | if mode=="Fireball" then | |
509 | ||
510 | if Chakra>=20 then | |
511 | ||
512 | Chakra=Chakra-20 | |
513 | ||
514 | resize(20) | |
515 | ||
516 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
517 | ||
518 | p=Instance.new("Part") | |
519 | ||
520 | p.Parent=workspace | |
521 | ||
522 | p.Size=Vector3.new(2,2,2) | |
523 | ||
524 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+(mouse.Hit.lookVector*4) | |
525 | ||
526 | p.Shape=0 | |
527 | ||
528 | p.Color=Color3.new(0,0,0) | |
529 | ||
530 | p.TopSurface=0 | |
531 | ||
532 | p.BottomSurface=0 | |
533 | ||
534 | game.Debris:AddItem(p,8) | |
535 | ||
536 | f=Instance.new("Fire") | |
537 | ||
538 | f.Parent=p | |
539 | ||
540 | f.Color=Color3.new(255,0,0) | |
541 | ||
542 | bf=Instance.new("BodyPosition") | |
543 | ||
544 | bf.Parent=p | |
545 | ||
546 | bf.position=mouse.hit.p | |
547 | ||
548 | bf.maxForce=Vector3.new(5000,5000,5000) | |
549 | ||
550 | p.Touched:connect(function(hit) | |
551 | ||
552 | if hit.Parent~=game.Players[plyr].Character then | |
553 | ||
554 | if hit.Parent:findFirstChild("Humanoid")~=nil then | |
555 | ||
556 | tagHumanoid(hit.Parent.Humanoid,game.Players[plyr]) | |
557 | ||
558 | hit.Parent.Humanoid:TakeDamage(math.random(7,33)) | |
559 | ||
560 | z=Instance.new("ObjectValue") | |
561 | ||
562 | z.Parent=hit.Parent | |
563 | ||
564 | z.Name="DONTKILL" | |
565 | ||
566 | game.Debris:AddItem(z,7) | |
567 | ||
568 | wait(1) | |
569 | ||
570 | untagHumanoid(hit.Parent.Humanoid) | |
571 | ||
572 | p:remove() | |
573 | ||
574 | end | |
575 | ||
576 | end | |
577 | ||
578 | end) | |
579 | ||
580 | end | |
581 | ||
582 | end | |
583 | ||
584 | if mode=="Heal" then | |
585 | ||
586 | if char.Humanoid.Health<100 and Chakra>=2 then | |
587 | ||
588 | refresh() | |
589 | ||
590 | down=true | |
591 | ||
592 | while down and char.Humanoid.Health<100 and Chakra>2 do | |
593 | ||
594 | wait() | |
595 | ||
596 | G3.Size=UDim2.new(0,32,0,150) | |
597 | ||
598 | G3.BackgroundColor3=Color3.new(20,255,20) | |
599 | ||
600 | G4.Text="Charge" | |
601 | ||
602 | p=Instance.new("Part") | |
603 | ||
604 | p.Parent=workspace | |
605 | ||
606 | p.Name="CHEESE" | |
607 | ||
608 | p.Size=Vector3.new(1,1,1) | |
609 | ||
610 | i=math.random(1,360) | |
611 | ||
612 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(math.cos(math.rad(i))*5,-3,math.sin(math.rad(i))*5) | |
613 | ||
614 | p.CanCollide=false | |
615 | ||
616 | p.Transparency=0.1 | |
617 | ||
618 | p.Color=Color3.new(100,0,0) | |
619 | ||
620 | p.TopSurface=0 | |
621 | ||
622 | p.BottomSurface=0 | |
623 | ||
624 | p.Anchored=true | |
625 | ||
626 | table.insert(parts,p) | |
627 | ||
628 | Chakra=Chakra-2 | |
629 | ||
630 | player.Character.Humanoid.Health=player.Character.Humanoid.Health+1 | |
631 | ||
632 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
633 | ||
634 | end | |
635 | ||
636 | end | |
637 | ||
638 | end | |
639 | ||
640 | if mode=="Run" then | |
641 | ||
642 | down=true | |
643 | ||
644 | while down==true do | |
645 | ||
646 | wait() | |
647 | ||
648 | if Chakra<3 then game.Players[plyr].Character.Humanoid.WalkSpeed=16 return end | |
649 | ||
650 | if mode~="Run" then game.Players[plyr].Character.Humanoid.WalkSpeed=16 return end | |
651 | ||
652 | Chakra=Chakra-2 | |
653 | ||
654 | resize(2) | |
655 | ||
656 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
657 | ||
658 | game.Players[plyr].Character.Humanoid.WalkSpeed=150 | |
659 | ||
660 | end | |
661 | ||
662 | game.Players[plyr].Character.Humanoid.WalkSpeed=16 | |
663 | ||
664 | end | |
665 | ||
666 | if mode=="Substitution" then | |
667 | ||
668 | if Chakra>=10 then | |
669 | ||
670 | if mouse.Target~=nil then | |
671 | ||
672 | Chakra=Chakra-10 | |
673 | ||
674 | resize(10) | |
675 | ||
676 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
677 | ||
678 | game.Players[plyr].Character.archivable=true | |
679 | ||
680 | p=game.Players[plyr].Character:GetChildren() | |
681 | ||
682 | for i=1,#p do | |
683 | ||
684 | p[i].archivable=true | |
685 | ||
686 | end | |
687 | ||
688 | m=Instance.new("Model") | |
689 | ||
690 | m.Parent=workspace | |
691 | ||
692 | m.Name=plyr | |
693 | ||
694 | game.Debris:AddItem(m,300) | |
695 | ||
696 | f=game.Players[plyr].Character:clone() | |
697 | ||
698 | q=f:GetChildren() | |
699 | ||
700 | for i=1,#q do | |
701 | ||
702 | q[i].Parent=m | |
703 | ||
704 | end | |
705 | ||
706 | coroutine.resume(coroutine.create(function(clone) | |
707 | ||
708 | while true do | |
709 | ||
710 | wait(0.5) | |
711 | ||
712 | if clone:findFirstChild("Humanoid")~=nil then | |
713 | ||
714 | if clone.Humanoid.Health<=0 then | |
715 | ||
716 | p=clone:GetChildren() | |
717 | ||
718 | for i=1,#p do | |
719 | ||
720 | if p[i].className=="Part" then | |
721 | ||
722 | p[i].Transparency=0.6 | |
723 | ||
724 | game.Debris:AddItem(p[i],5) | |
725 | ||
726 | end | |
727 | ||
728 | end | |
729 | ||
730 | end | |
731 | ||
732 | end | |
733 | ||
734 | end | |
735 | ||
736 | end),m) | |
737 | ||
738 | --table.insert(clones,m) | |
739 | ||
740 | game.Players[plyr].Character.Torso.CFrame=mouse.Hit+Vector3.new(0,2.2,0) | |
741 | ||
742 | end | |
743 | ||
744 | end | |
745 | ||
746 | end | |
747 | ||
748 | if mode=="Shadow clone" then | |
749 | ||
750 | if Chakra>=10 then | |
751 | ||
752 | if mouse.Target~=nil then | |
753 | ||
754 | Chakra=Chakra-10 | |
755 | ||
756 | resize(10) | |
757 | ||
758 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
759 | ||
760 | game.Players[plyr].Character.archivable=true | |
761 | ||
762 | m=Instance.new("Model") | |
763 | ||
764 | m.Parent=workspace | |
765 | ||
766 | m.Name=plyr | |
767 | ||
768 | game.Debris:AddItem(m,300) | |
769 | ||
770 | f=game.Players[plyr].Character:clone() | |
771 | ||
772 | q=f:GetChildren() | |
773 | ||
774 | for i=1,#q do | |
775 | ||
776 | q[i].Parent=m | |
777 | ||
778 | end | |
779 | ||
780 | m.Torso.CFrame=mouse.hit+Vector3.new(0,3,0) | |
781 | ||
782 | coroutine.resume(coroutine.create(function(clone) | |
783 | ||
784 | while true do | |
785 | ||
786 | wait(0.5) | |
787 | ||
788 | if clone:findFirstChild("Humanoid")~=nil then | |
789 | ||
790 | if clone.Humanoid.Health<=0 then | |
791 | ||
792 | p=clone:GetChildren() | |
793 | ||
794 | for i=1,#p do | |
795 | ||
796 | if p[i].className=="Part" then | |
797 | ||
798 | p[i].Transparency=0.6 | |
799 | ||
800 | game.Debris:AddItem(p[i],5) | |
801 | ||
802 | end | |
803 | ||
804 | end | |
805 | ||
806 | end | |
807 | ||
808 | end | |
809 | ||
810 | end | |
811 | ||
812 | end),m) | |
813 | ||
814 | --table.insert(clones,m) | |
815 | ||
816 | end | |
817 | ||
818 | end | |
819 | ||
820 | end | |
821 | ||
822 | if mode=="Darkness" then | |
823 | ||
824 | if Chakra>=50 then | |
825 | ||
826 | if mouse.Target~=nil then | |
827 | ||
828 | Chakra=Chakra-50 | |
829 | ||
830 | resize(50) | |
831 | ||
832 | refresh() | |
833 | ||
834 | d=mouse.Target.Parent | |
835 | ||
836 | if d.className=="Hat" then | |
837 | ||
838 | d=d.Parent | |
839 | ||
840 | end | |
841 | ||
842 | if d:findFirstChild("Humanoid")~=nil then | |
843 | ||
844 | if d:findFirstChild("Torso")~=nil then | |
845 | ||
846 | e=math.random(-10000,10000) | |
847 | ||
848 | qe=CFrame.new(e,10000,e) | |
849 | ||
850 | s=7 | |
851 | ||
852 | time=30 | |
853 | ||
854 | ||
855 | ||
856 | d.archivable=true | |
857 | ||
858 | z=d:clone() | |
859 | ||
860 | z.Parent=workspace | |
861 | ||
862 | q=z:GetChildren() | |
863 | ||
864 | m=Instance.new("Model",workspace) | |
865 | ||
866 | m.Name="Please wait while "..z.Name.." is being tortured...." | |
867 | ||
868 | for i=1,#q do | |
869 | ||
870 | q[i].Parent=m | |
871 | ||
872 | end | |
873 | ||
874 | m.Torso.CFrame=d.Torso.CFrame | |
875 | ||
876 | ||
877 | ||
878 | d.Torso.CFrame=qe+Vector3.new(0,2,0) | |
879 | ||
880 | ||
881 | ||
882 | coroutine.resume(coroutine.create(function(clone,person) | |
883 | ||
884 | z=clone.Torso.CFrame | |
885 | ||
886 | for i=1, time do | |
887 | ||
888 | wait(1) | |
889 | ||
890 | if clone~=nil then | |
891 | ||
892 | z=clone.Torso.CFrame | |
893 | ||
894 | else | |
895 | ||
896 | person.Torso.CFrame=z | |
897 | ||
898 | break | |
899 | ||
900 | end | |
901 | ||
902 | end | |
903 | ||
904 | person.Torso.CFrame=clone.Torso.CFrame | |
905 | ||
906 | clone:remove() | |
907 | ||
908 | coroutine.yield() | |
909 | ||
910 | end),m,d) | |
911 | ||
912 | ||
913 | ||
914 | p=Instance.new("Part") | |
915 | ||
916 | p.Name="Base" | |
917 | ||
918 | p.Parent=workspace | |
919 | ||
920 | p.Size=Vector3.new(s,1,s) | |
921 | ||
922 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)-Vector3.new(0,2.5,0) | |
923 | ||
924 | p.Anchored=true | |
925 | ||
926 | p.Locked=true | |
927 | ||
928 | p.BrickColor=BrickColor.new(1003) | |
929 | ||
930 | p.TopSurface=0 | |
931 | ||
932 | p.BottomSurface=0 | |
933 | ||
934 | game.Debris:AddItem(p,time) | |
935 | ||
936 | ||
937 | ||
938 | p=Instance.new("Part") | |
939 | ||
940 | p.Name="Base" | |
941 | ||
942 | p.Parent=workspace | |
943 | ||
944 | p.Size=Vector3.new(s,1,s) | |
945 | ||
946 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)*CFrame.Angles(0,0,0)+Vector3.new(0,s-2.5,0) | |
947 | ||
948 | p.Anchored=true | |
949 | ||
950 | p.Locked=true | |
951 | ||
952 | p.TopSurface=0 | |
953 | ||
954 | p.BottomSurface=0 | |
955 | ||
956 | p.BrickColor=BrickColor.new(1003) | |
957 | ||
958 | game.Debris:AddItem(p,time) | |
959 | ||
960 | ||
961 | ||
962 | p=Instance.new("Part") | |
963 | ||
964 | p.Name="Base" | |
965 | ||
966 | p.Parent=workspace | |
967 | ||
968 | p.Size=Vector3.new(1,s,s) | |
969 | ||
970 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new((-s/2),(s/2)-2.5,0) | |
971 | ||
972 | p.Anchored=true | |
973 | ||
974 | p.Locked=true | |
975 | ||
976 | p.BrickColor=BrickColor.new(1003) | |
977 | ||
978 | game.Debris:AddItem(p,time) | |
979 | ||
980 | p.TopSurface=0 | |
981 | ||
982 | p.BottomSurface=0 | |
983 | ||
984 | ||
985 | ||
986 | p=Instance.new("Part") | |
987 | ||
988 | p.Name="Base" | |
989 | ||
990 | p.Parent=workspace | |
991 | ||
992 | p.Size=Vector3.new(1,s,s) | |
993 | ||
994 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(s/2,(s/2)-2.5,0) | |
995 | ||
996 | p.Anchored=true | |
997 | ||
998 | p.Locked=true | |
999 | ||
1000 | p.BrickColor=BrickColor.new(1003) | |
1001 | ||
1002 | game.Debris:AddItem(p,time) | |
1003 | ||
1004 | p.TopSurface=0 | |
1005 | ||
1006 | p.BottomSurface=0 | |
1007 | ||
1008 | ||
1009 | ||
1010 | p=Instance.new("Part") | |
1011 | ||
1012 | p.Name="Base" | |
1013 | ||
1014 | p.Parent=workspace | |
1015 | ||
1016 | p.Size=Vector3.new(s,s,1) | |
1017 | ||
1018 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,s/2) | |
1019 | ||
1020 | p.Anchored=true | |
1021 | ||
1022 | p.Locked=true | |
1023 | ||
1024 | p.BrickColor=BrickColor.new(1003) | |
1025 | ||
1026 | p.TopSurface=0 | |
1027 | ||
1028 | p.BottomSurface=0 | |
1029 | ||
1030 | game.Debris:AddItem(p,time) | |
1031 | ||
1032 | ||
1033 | ||
1034 | p=Instance.new("Part") | |
1035 | ||
1036 | p.Name="Base" | |
1037 | ||
1038 | p.Parent=workspace | |
1039 | ||
1040 | p.Size=Vector3.new(s,s,1) | |
1041 | ||
1042 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,-s/2) | |
1043 | ||
1044 | p.Anchored=true | |
1045 | ||
1046 | p.Locked=true | |
1047 | ||
1048 | p.BrickColor=BrickColor.new(1003) | |
1049 | ||
1050 | p.TopSurface=0 | |
1051 | ||
1052 | p.BottomSurface=0 | |
1053 | ||
1054 | game.Debris:AddItem(p,time) | |
1055 | ||
1056 | end | |
1057 | ||
1058 | end | |
1059 | ||
1060 | end | |
1061 | ||
1062 | end | |
1063 | ||
1064 | end | |
1065 | ||
1066 | if mode=="Burn" then | |
1067 | ||
1068 | if Chakra>=10 then | |
1069 | ||
1070 | if mouse.Target~=nil then | |
1071 | ||
1072 | if mouse.Target.Parent.className=="Model" then | |
1073 | ||
1074 | Chakra=Chakra-10 | |
1075 | ||
1076 | refresh() | |
1077 | ||
1078 | resize(10) | |
1079 | ||
1080 | if (game.Players[plyr].Character.Torso.Position-mouse.Target.Position).Magnitude<=17 then | |
1081 | ||
1082 | g=Instance.new("Fire",mouse.Target) | |
1083 | ||
1084 | game.Debris:AddItem(g,5) | |
1085 | ||
1086 | tagHumanoid(mouse.Target.Parent.Humanoid,game.Players[plyr]) | |
1087 | ||
1088 | mouse.Target.Parent.Humanoid.Health=mouse.Target.Parent.Humanoid.Health-math.random(2,30) | |
1089 | ||
1090 | wait(1) | |
1091 | ||
1092 | untagHumanoid(mouse.Target.Parent.Humanoid) | |
1093 | ||
1094 | end | |
1095 | ||
1096 | end | |
1097 | ||
1098 | end | |
1099 | ||
1100 | end | |
1101 | ||
1102 | end | |
1103 | ||
1104 | if mode=="Antipoison" then | |
1105 | ||
1106 | if Chakra>=50 then | |
1107 | ||
1108 | if game.Players[plyr].Character:findFirstChild("Poisoned") then | |
1109 | ||
1110 | Chakra=Chakra-50 | |
1111 | ||
1112 | refresh() | |
1113 | ||
1114 | resize(50) | |
1115 | ||
1116 | game.Players[plyr].Character.Poisoned:remove() | |
1117 | ||
1118 | coroutine.resume(coroutine.create(function(person) | |
1119 | ||
1120 | p=Instance.new("Part") | |
1121 | ||
1122 | p.Parent=person.Torso | |
1123 | ||
1124 | p.Size=Vector3.new(1,1,1) | |
1125 | ||
1126 | p.CFrame=person.Torso.CFrame | |
1127 | ||
1128 | p.CanCollide=false | |
1129 | ||
1130 | p.Anchored=true | |
1131 | ||
1132 | p.Transparency=0.3 | |
1133 | ||
1134 | p.Color=Color3.new(0,255,0) | |
1135 | ||
1136 | m=Instance.new("SpecialMesh") | |
1137 | ||
1138 | m.Parent=p | |
1139 | ||
1140 | m.Scale=Vector3.new(0.5,0.5,0.5) | |
1141 | ||
1142 | m.MeshType="Sphere" | |
1143 | ||
1144 | person.Torso.Anchored=true | |
1145 | ||
1146 | for i=0.5,7,0.5 do | |
1147 | ||
1148 | wait(0.1) | |
1149 | ||
1150 | m.Scale=Vector3.new(i,i,i) | |
1151 | ||
1152 | end | |
1153 | ||
1154 | p:remove() | |
1155 | ||
1156 | person.Torso.Anchored=false | |
1157 | ||
1158 | end),char) | |
1159 | ||
1160 | end | |
1161 | ||
1162 | end | |
1163 | ||
1164 | end | |
1165 | ||
1166 | if mode=="Mud wall" then | |
1167 | ||
1168 | if not mud then | |
1169 | ||
1170 | if Chakra>=50 then | |
1171 | ||
1172 | Chakra=Chakra-50 | |
1173 | ||
1174 | resize(50) | |
1175 | ||
1176 | mud=true | |
1177 | ||
1178 | refresh() | |
1179 | ||
1180 | qe=mouse.Hit | |
1181 | ||
1182 | s=20 | |
1183 | ||
1184 | time=8 | |
1185 | ||
1186 | rs=game.Players[plyr].Character.Torso["Right Shoulder"] | |
1187 | ||
1188 | rq=rs.C1 | |
1189 | ||
1190 | ls=game.Players[plyr].Character.Torso["Left Shoulder"] | |
1191 | ||
1192 | lq=ls.C1 | |
1193 | ||
1194 | ||
1195 | ||
1196 | rs.C1=CFrame.new(-1.5,-0.5,0.3)*CFrame.Angles(-math.pi/2,0,0) | |
1197 | ||
1198 | ls.C1=CFrame.new(1.5,-0.5,0)*CFrame.Angles(-math.pi/2,0,0) | |
1199 | ||
1200 | ||
1201 | ||
1202 | wait(1) | |
1203 | ||
1204 | ||
1205 | ||
1206 | p=Instance.new("Part") | |
1207 | ||
1208 | p.Name="Base" | |
1209 | ||
1210 | p.Parent=workspace | |
1211 | ||
1212 | p.Size=Vector3.new(s,1,s) | |
1213 | ||
1214 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)-Vector3.new(0,2.5,0) | |
1215 | ||
1216 | p.Anchored=true | |
1217 | ||
1218 | p.Locked=true | |
1219 | ||
1220 | p.BrickColor=BrickColor.new("Royal purple") | |
1221 | ||
1222 | game.Debris:AddItem(p,time) | |
1223 | ||
1224 | ||
1225 | ||
1226 | p=Instance.new("Part") | |
1227 | ||
1228 | p.Name="Base" | |
1229 | ||
1230 | p.Parent=workspace | |
1231 | ||
1232 | p.Size=Vector3.new(s,1,s) | |
1233 | ||
1234 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)*CFrame.Angles(0,0,0)+Vector3.new(0,s-2.5,0) | |
1235 | ||
1236 | p.Anchored=true | |
1237 | ||
1238 | p.Locked=true | |
1239 | ||
1240 | p.BrickColor=BrickColor.new("Royal purple") | |
1241 | ||
1242 | game.Debris:AddItem(p,time) | |
1243 | ||
1244 | ||
1245 | ||
1246 | p=Instance.new("Part") | |
1247 | ||
1248 | p.Name="Base" | |
1249 | ||
1250 | p.Parent=workspace | |
1251 | ||
1252 | p.Size=Vector3.new(1,s,s) | |
1253 | ||
1254 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new((-s/2),(s/2)-2.5,0) | |
1255 | ||
1256 | p.Anchored=true | |
1257 | ||
1258 | p.Locked=true | |
1259 | ||
1260 | p.BrickColor=BrickColor.new("Royal purple") | |
1261 | ||
1262 | game.Debris:AddItem(p,time) | |
1263 | ||
1264 | ||
1265 | ||
1266 | p=Instance.new("Part") | |
1267 | ||
1268 | p.Name="Base" | |
1269 | ||
1270 | p.Parent=workspace | |
1271 | ||
1272 | p.Size=Vector3.new(1,s,s) | |
1273 | ||
1274 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(s/2,(s/2)-2.5,0) | |
1275 | ||
1276 | p.Anchored=true | |
1277 | ||
1278 | p.Locked=true | |
1279 | ||
1280 | p.BrickColor=BrickColor.new("Royal purple") | |
1281 | ||
1282 | game.Debris:AddItem(p,time) | |
1283 | ||
1284 | ||
1285 | ||
1286 | p=Instance.new("Part") | |
1287 | ||
1288 | p.Name="Base" | |
1289 | ||
1290 | p.Parent=workspace | |
1291 | ||
1292 | p.Size=Vector3.new(s,s,1) | |
1293 | ||
1294 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,s/2) | |
1295 | ||
1296 | p.Anchored=true | |
1297 | ||
1298 | p.Locked=true | |
1299 | ||
1300 | p.BrickColor=BrickColor.new("Royal purple") | |
1301 | ||
1302 | game.Debris:AddItem(p,time) | |
1303 | ||
1304 | ||
1305 | ||
1306 | p=Instance.new("Part") | |
1307 | ||
1308 | p.Name="Base" | |
1309 | ||
1310 | p.Parent=workspace | |
1311 | ||
1312 | p.Size=Vector3.new(s,s,1) | |
1313 | ||
1314 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,-s/2) | |
1315 | ||
1316 | p.Anchored=true | |
1317 | ||
1318 | p.Locked=true | |
1319 | ||
1320 | p.BrickColor=BrickColor.new("Royal purple") | |
1321 | ||
1322 | game.Debris:AddItem(p,time) | |
1323 | ||
1324 | wait(2) | |
1325 | ||
1326 | rs.C1=rq | |
1327 | ||
1328 | ls.C1=lq | |
1329 | ||
1330 | mud = false | |
1331 | ||
1332 | end | |
1333 | ||
1334 | end | |
1335 | ||
1336 | end | |
1337 | ||
1338 | if mode=="Water wall" then | |
1339 | ||
1340 | if Chakra>=15 then | |
1341 | ||
1342 | Chakra=Chakra-15 | |
1343 | ||
1344 | refresh() | |
1345 | ||
1346 | resize(15) | |
1347 | ||
1348 | p=Instance.new("Part") | |
1349 | ||
1350 | p.Parent=workspace | |
1351 | ||
1352 | p.BrickColor=BrickColor.new("Really blue") | |
1353 | ||
1354 | p.Transparency=0.4 | |
1355 | ||
1356 | p.Anchored=true | |
1357 | ||
1358 | p.Size=Vector3.new(14,14,1) | |
1359 | ||
1360 | p.CFrame=CFrame.new(mouse.hit.p,game.Players[plyr].Character.Torso.Position) | |
1361 | ||
1362 | game.Debris:AddItem(p,15) | |
1363 | ||
1364 | p.Touched:connect(function(hit) | |
1365 | ||
1366 | if hit.Parent:findFirstChild("Humanoid") then | |
1367 | ||
1368 | x=game.Players:getPlayerFromCharacter(hit.Parent) | |
1369 | ||
1370 | f=Instance.new("ScreenGui") | |
1371 | ||
1372 | f.Parent=x.PlayerGui | |
1373 | ||
1374 | game.Debris:AddItem(f,6) | |
1375 | ||
1376 | b=Instance.new("TextLabel") | |
1377 | ||
1378 | b.Parent=f | |
1379 | ||
1380 | b.Size=UDim2.new(1,0,1,0) | |
1381 | ||
1382 | b.Position=UDim2.new(0,0,0,0) | |
1383 | ||
1384 | b.Text="AHH YOUR DROWNING!!" | |
1385 | ||
1386 | b.FontSize=8 | |
1387 | ||
1388 | b.BackgroundTransparency=0.05 | |
1389 | ||
1390 | b.BackgroundColor3=Color3.new(0,0,200) | |
1391 | ||
1392 | end | |
1393 | ||
1394 | end) | |
1395 | ||
1396 | ||
1397 | ||
1398 | end | |
1399 | ||
1400 | end | |
1401 | ||
1402 | if mode=="Sink self" then | |
1403 | ||
1404 | if Chakra>=52 then | |
1405 | ||
1406 | Chakra=Chakra-52 | |
1407 | ||
1408 | refresh() | |
1409 | ||
1410 | resize(52) | |
1411 | ||
1412 | d=Instance.new("Part") | |
1413 | ||
1414 | d.Parent=workspace | |
1415 | ||
1416 | d.Size=Vector3.new(6,1,6) | |
1417 | ||
1418 | d.CFrame=game.Players[plyr].Character.Torso.CFrame-Vector3.new(0,2.6,0) | |
1419 | ||
1420 | d.BrickColor=BrickColor.new("Earth orange") | |
1421 | ||
1422 | d.Anchored=true | |
1423 | ||
1424 | d.CanCollide=false | |
1425 | ||
1426 | game.Debris:AddItem(d,5) | |
1427 | ||
1428 | s=Instance.new("SpecialMesh") | |
1429 | ||
1430 | s.MeshType="Sphere" | |
1431 | ||
1432 | s.Parent=d | |
1433 | ||
1434 | s.Scale=Vector3.new(1,0.2,1) | |
1435 | ||
1436 | game.Players[plyr].Character.Torso.Anchored=true | |
1437 | ||
1438 | for i=1,3,0.1 do | |
1439 | ||
1440 | wait(0.1) | |
1441 | ||
1442 | game.Players[plyr].Character.Torso.CFrame=game.Players[plyr].Character.Torso.CFrame-Vector3.new(0,0.3,0) | |
1443 | ||
1444 | end | |
1445 | ||
1446 | game.Players[plyr].Character.Torso.Anchored=false | |
1447 | ||
1448 | end | |
1449 | ||
1450 | end | |
1451 | ||
1452 | if mode=="Sink other" then | |
1453 | ||
1454 | if Chakra>=50 then | |
1455 | ||
1456 | Chakra=Chakra-50 | |
1457 | ||
1458 | refresh() | |
1459 | ||
1460 | resize(50) | |
1461 | ||
1462 | z=mouse.Target | |
1463 | ||
1464 | d=Instance.new("Part") | |
1465 | ||
1466 | d.Parent=workspace | |
1467 | ||
1468 | d.Size=Vector3.new(6,1,6) | |
1469 | ||
1470 | d.CFrame=z.CFrame-Vector3.new(0,2.6,0) | |
1471 | ||
1472 | d.BrickColor=BrickColor.new("Earth orange") | |
1473 | ||
1474 | d.Anchored=true | |
1475 | ||
1476 | d.CanCollide=false | |
1477 | ||
1478 | game.Debris:AddItem(d,5) | |
1479 | ||
1480 | s=Instance.new("SpecialMesh") | |
1481 | ||
1482 | s.MeshType="Sphere" | |
1483 | ||
1484 | s.Parent=d | |
1485 | ||
1486 | s.Scale=Vector3.new(1,0.2,1) | |
1487 | ||
1488 | z.Anchored=true | |
1489 | ||
1490 | for i=1,3,0.1 do | |
1491 | ||
1492 | wait(0.1) | |
1493 | ||
1494 | z.CFrame=z.CFrame-Vector3.new(0,0.3,0) | |
1495 | ||
1496 | end | |
1497 | ||
1498 | z.Anchored=false | |
1499 | ||
1500 | end | |
1501 | ||
1502 | end | |
1503 | ||
1504 | if mode=="Chakra bomb" then | |
1505 | ||
1506 | if debounce==false then | |
1507 | ||
1508 | e=mouse.hit.p | |
1509 | ||
1510 | if Chakra==100 then | |
1511 | ||
1512 | Chakra=Chakra-100 | |
1513 | ||
1514 | resize(100) | |
1515 | ||
1516 | refresh() | |
1517 | ||
1518 | if (mouse.Target~=nil) and (mouse.Target.Anchored==false) then mouse.Target.Anchored=true end | |
1519 | ||
1520 | debounce=true | |
1521 | ||
1522 | rs=game.Players[plyr].Character.Torso["Right Shoulder"] | |
1523 | ||
1524 | ls=game.Players[plyr].Character.Torso["Left Shoulder"] | |
1525 | ||
1526 | rh=game.Players[plyr].Character.Torso["Right Hip"] | |
1527 | ||
1528 | lh=game.Players[plyr].Character.Torso["Left Hip"] | |
1529 | ||
1530 | r0=rs.C1 | |
1531 | ||
1532 | l0=ls.C1 | |
1533 | ||
1534 | r1=rh.C0 | |
1535 | ||
1536 | l1=lh.C0 | |
1537 | ||
1538 | ||
1539 | ||
1540 | lh.C0=lh.C0*CFrame.Angles(0,0,-1) | |
1541 | ||
1542 | rh.C0=rh.C0*CFrame.Angles(0,0,1.3) | |
1543 | ||
1544 | wait(0.2) | |
1545 | ||
1546 | cf=game.Players[plyr].Character.Torso.CFrame | |
1547 | ||
1548 | bp=Instance.new("BodyPosition") | |
1549 | ||
1550 | bp.Parent=game.Players[plyr].Character.Torso | |
1551 | ||
1552 | bp.maxForce=Vector3.new(100,math.huge,100) | |
1553 | ||
1554 | for i=1,20 do | |
1555 | ||
1556 | wait(0.05) | |
1557 | ||
1558 | --game.Players[plyr].Character.Torso.CFrame=cf+Vector3.new(0,1,0) | |
1559 | ||
1560 | --game.Players[plyr].Character.Torso.CFrame.lookVector=mouse.hit.p | |
1561 | ||
1562 | bp.position=game.Players[plyr].Character.Torso.Position+Vector3.new(0,1,0) | |
1563 | ||
1564 | end | |
1565 | ||
1566 | wait(1) | |
1567 | ||
1568 | rs.C1=CFrame.new(0,1.5,1)*CFrame.Angles(0,0,math.pi*0.4) | |
1569 | ||
1570 | ls.C1=CFrame.new(0,1.5,1)*CFrame.Angles(0,0,math.pi*1.4) | |
1571 | ||
1572 | q=Instance.new("Part") | |
1573 | ||
1574 | q.Parent=workspace | |
1575 | ||
1576 | q.Size=Vector3.new(7,7,7) | |
1577 | ||
1578 | q.CFrame=game.Players[plyr].Character.Torso.CFrame+game.Players[plyr].Character.Torso.CFrame.lookVector*4 | |
1579 | ||
1580 | q.Shape=0 | |
1581 | ||
1582 | q.Anchored=true | |
1583 | ||
1584 | q.Transparency=0.6 | |
1585 | ||
1586 | q.Color=Color3.new(0,0,255) | |
1587 | ||
1588 | q.TopSurface=0 | |
1589 | ||
1590 | q.BottomSurface=0 | |
1591 | ||
1592 | q.Touched:connect(function(hit) | |
1593 | ||
1594 | if hit.Parent.Humanoid~= nil then | |
1595 | ||
1596 | if hit.Parent~=game.Players[plyr].Character then | |
1597 | ||
1598 | hit.Parent.Humanoid:remove()q:remove() | |
1599 | ||
1600 | end | |
1601 | ||
1602 | end | |
1603 | ||
1604 | end) | |
1605 | ||
1606 | f=Instance.new("Fire") | |
1607 | ||
1608 | f.Parent=q | |
1609 | ||
1610 | f.Size=1 | |
1611 | ||
1612 | f.Color=Color3.new(255,255,255) | |
1613 | ||
1614 | s=Instance.new("Sparkles") | |
1615 | ||
1616 | s.Parent=q | |
1617 | ||
1618 | s.Color=Color3.new(0,0,255) | |
1619 | ||
1620 | m=Instance.new("SpecialMesh") | |
1621 | ||
1622 | m.Scale=Vector3.new(1/7,1/7,1/7) | |
1623 | ||
1624 | m.Parent=q | |
1625 | ||
1626 | m.MeshType="Sphere" | |
1627 | ||
1628 | for i=1,7,0.1 do | |
1629 | ||
1630 | wait() | |
1631 | ||
1632 | m.Scale=Vector3.new(i/7,i/7,i/7) | |
1633 | ||
1634 | f.Size=i | |
1635 | ||
1636 | end | |
1637 | ||
1638 | q.Anchored=false | |
1639 | ||
1640 | bf=Instance.new("BodyPosition") | |
1641 | ||
1642 | bf.Parent=q | |
1643 | ||
1644 | bf.position=e | |
1645 | ||
1646 | bf.maxForce=Vector3.new(50000,50000,50000) | |
1647 | ||
1648 | wait(8) | |
1649 | ||
1650 | e=Instance.new("Explosion") | |
1651 | ||
1652 | e.Parent=workspace | |
1653 | ||
1654 | e.Position=q.Position | |
1655 | ||
1656 | wait() | |
1657 | ||
1658 | q:remove() | |
1659 | ||
1660 | lh.C0=l1 | |
1661 | ||
1662 | rh.C0=r1 | |
1663 | ||
1664 | ls.C1=l0 | |
1665 | ||
1666 | rs.C1=r0 | |
1667 | ||
1668 | --[[lh.C0=lh.C0*CFrame.Angles(0,0,1) | |
1669 | ||
1670 | rh.C0=rh.C0*CFrame.Angles(0,0,-1.3) | |
1671 | ||
1672 | ls.C1=CFrame.new(0,0.5,-0.5) | |
1673 | ||
1674 | rs.C1=CFrame.new(0,0.5,-0.5)]] | |
1675 | ||
1676 | bp:remove() | |
1677 | ||
1678 | debounce=false | |
1679 | ||
1680 | end | |
1681 | ||
1682 | end | |
1683 | ||
1684 | end | |
1685 | ||
1686 | if mode=="Summon" then | |
1687 | ||
1688 | if Chakra>=35 then | |
1689 | ||
1690 | Chakra=Chakra-35 | |
1691 | ||
1692 | resize(35) | |
1693 | ||
1694 | d=game:GetService("InsertService"):LoadAsset(59685964) | |
1695 | ||
1696 | wait() | |
1697 | ||
1698 | d:MoveTo(game.Players[plyr].Character.Torso.Position+Vector3.new(4,0,0)) | |
1699 | ||
1700 | end | |
1701 | ||
1702 | end | |
1703 | ||
1704 | if mode=="Rasengan" then | |
1705 | ||
1706 | if rasengan==false then | |
1707 | ||
1708 | if Chakra>=55 then | |
1709 | ||
1710 | Chakra=Chakra-55 | |
1711 | ||
1712 | refresh() | |
1713 | ||
1714 | resize(55) | |
1715 | ||
1716 | rasengan=true | |
1717 | ||
1718 | rs=game.Players[plyr].Character.Torso["Right Shoulder"] | |
1719 | ||
1720 | q=rs.C1 | |
1721 | ||
1722 | game.Players[plyr].Character.archivable=true | |
1723 | ||
1724 | m=Instance.new("Model") | |
1725 | ||
1726 | m.Parent=workspace | |
1727 | ||
1728 | m.Name=plyr | |
1729 | ||
1730 | f=game.Players[plyr].Character:clone() | |
1731 | ||
1732 | g=f:GetChildren() | |
1733 | ||
1734 | for i=1,#g do | |
1735 | ||
1736 | g[i].Parent=m | |
1737 | ||
1738 | end | |
1739 | ||
1740 | m.Torso.CFrame=game.Players[plyr].Character.Torso.CFrame+game.Players[plyr].Character.Torso.CFrame.lookVector*-3 | |
1741 | ||
1742 | m.Torso.CFrame=m.Torso.CFrame*CFrame.Angles(0,-0.6,0) | |
1743 | ||
1744 | m.Torso["Right Shoulder"].C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(-0.4,0,math.pi*-0.5) | |
1745 | ||
1746 | m.Torso["Left Shoulder"].C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(-0.6,0,math.pi*0.5) | |
1747 | ||
1748 | wait() | |
1749 | ||
1750 | anim=game.Players[plyr].Character.Animate | |
1751 | ||
1752 | anim.Disabled=true | |
1753 | ||
1754 | rs.C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(0,0,math.pi*0.5) | |
1755 | ||
1756 | d=Instance.new("Part") | |
1757 | ||
1758 | d.Parent=m | |
1759 | ||
1760 | d.Transparency=0.5 | |
1761 | ||
1762 | d.Color=Color3.new(0,0,255) | |
1763 | ||
1764 | d.Anchored=true | |
1765 | ||
1766 | d.Size=Vector3.new(1,2,1) | |
1767 | ||
1768 | d.CFrame=m["Right Arm"].CFrame | |
1769 | ||
1770 | f=Instance.new("Fire") | |
1771 | ||
1772 | f.Parent=d | |
1773 | ||
1774 | f.Color=Color3.new(0,0,255) | |
1775 | ||
1776 | f.SecondaryColor=Color3.new(0,0,100) | |
1777 | ||
1778 | f.Size=5 | |
1779 | ||
1780 | s=Instance.new("BlockMesh") | |
1781 | ||
1782 | s.Parent=d | |
1783 | ||
1784 | s.Scale=Vector3.new(1.2,1.2,1.2) | |
1785 | ||
1786 | w=Instance.new("Weld") | |
1787 | ||
1788 | w.Parent=d | |
1789 | ||
1790 | w.Part0=m["Right Arm"] | |
1791 | ||
1792 | w.Part1=d | |
1793 | ||
1794 | ||
1795 | ||
1796 | d=Instance.new("Part") | |
1797 | ||
1798 | d.Parent=m | |
1799 | ||
1800 | d.Transparency=0.5 | |
1801 | ||
1802 | d.Color=Color3.new(0,0,255) | |
1803 | ||
1804 | d.Anchored=true | |
1805 | ||
1806 | d.Size=Vector3.new(1,2,1) | |
1807 | ||
1808 | d.CFrame=m["Left Arm"].CFrame | |
1809 | ||
1810 | f=Instance.new("Fire") | |
1811 | ||
1812 | f.Parent=d | |
1813 | ||
1814 | f.Color=Color3.new(0,0,255) | |
1815 | ||
1816 | f.SecondaryColor=Color3.new(0,0,100) | |
1817 | ||
1818 | f.Size=5 | |
1819 | ||
1820 | s=Instance.new("BlockMesh") | |
1821 | ||
1822 | s.Parent=d | |
1823 | ||
1824 | s.Scale=Vector3.new(1.2,1.2,1.2) | |
1825 | ||
1826 | w=Instance.new("Weld") | |
1827 | ||
1828 | w.Parent=d | |
1829 | ||
1830 | w.Part0=m["Left Arm"] | |
1831 | ||
1832 | w.Part1=d | |
1833 | ||
1834 | p=Instance.new("Part") | |
1835 | ||
1836 | p.Parent=rs.Parent.Parent | |
1837 | ||
1838 | p.Color=Color3.new(0,0,200) | |
1839 | ||
1840 | p.Shape=0 | |
1841 | ||
1842 | p.Size=Vector3.new(1,1,1) | |
1843 | ||
1844 | p.Transparency=1 | |
1845 | ||
1846 | p.Locked=true | |
1847 | ||
1848 | p.CanCollide=false | |
1849 | ||
1850 | f=Instance.new("Fire",p) | |
1851 | ||
1852 | f.Color=Color3.new(0,0,255) | |
1853 | ||
1854 | w=Instance.new("Weld") | |
1855 | ||
1856 | w.Parent=p | |
1857 | ||
1858 | w.Part0=p | |
1859 | ||
1860 | w.Part1=game.Players[plyr].Character["Right Arm"] | |
1861 | ||
1862 | w.C0=CFrame.new(0,1.5,0) | |
1863 | ||
1864 | for i=1,0.3,-0.02 do | |
1865 | ||
1866 | p.Transparency=i | |
1867 | ||
1868 | wait(0.1) | |
1869 | ||
1870 | end | |
1871 | ||
1872 | m:remove() | |
1873 | ||
1874 | for i=0,math.pi,0.05 do | |
1875 | ||
1876 | wait(0.0125) | |
1877 | ||
1878 | rs.C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(i,i,math.pi*0.5) | |
1879 | ||
1880 | end | |
1881 | ||
1882 | co = coroutine.create( function(part) | |
1883 | ||
1884 | while true do | |
1885 | ||
1886 | wait(0.3) | |
1887 | ||
1888 | z=Instance.new("Part") | |
1889 | ||
1890 | z.Name="CHEESE" | |
1891 | ||
1892 | z.Parent=part | |
1893 | ||
1894 | z.Size=Vector3.new(1,1,1) | |
1895 | ||
1896 | z.Anchored=true | |
1897 | ||
1898 | z.CFrame=part.CFrame | |
1899 | ||
1900 | z.CanCollide=false | |
1901 | ||
1902 | z.Transparency=0.5 | |
1903 | ||
1904 | z.Color=Color3.new(0,0,100) | |
1905 | ||
1906 | s=Instance.new("SpecialMesh") | |
1907 | ||
1908 | s.Parent=z | |
1909 | ||
1910 | s.Scale=Vector3.new(0.1,0.1,0.1) | |
1911 | ||
1912 | s.MeshType="Sphere" | |
1913 | ||
1914 | if part==nil then | |
1915 | ||
1916 | z:remove() | |
1917 | ||
1918 | coroutine.yield() | |
1919 | ||
1920 | end | |
1921 | ||
1922 | for i=0,10 do | |
1923 | ||
1924 | wait(0.1) | |
1925 | ||
1926 | if part.Parent~=nil then | |
1927 | ||
1928 | s.Scale=Vector3.new(i/5,i/5,i/5) | |
1929 | ||
1930 | z.Transparency=i/10 | |
1931 | ||
1932 | z.CFrame=part.CFrame | |
1933 | ||
1934 | end | |
1935 | ||
1936 | end | |
1937 | ||
1938 | z:remove() | |
1939 | ||
1940 | end | |
1941 | ||
1942 | end) | |
1943 | ||
1944 | coroutine.resume(co,p) | |
1945 | ||
1946 | p.Touched:connect(function(hit) | |
1947 | ||
1948 | if hit.Parent~=game.Players[plyr].Character and hit.Name~="CHEESE" then | |
1949 | ||
1950 | bf=Instance.new("BodyVelocity") | |
1951 | ||
1952 | bf.Parent=hit | |
1953 | ||
1954 | bf.velocity=(game.Players[plyr].Character.Torso.Position-hit.Position).Unit*-70 | |
1955 | ||
1956 | bf.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1957 | ||
1958 | bav=Instance.new("BodyAngularVelocity") | |
1959 | ||
1960 | bav.Parent=hit | |
1961 | ||
1962 | bav.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1963 | ||
1964 | bav.maxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
1965 | ||
1966 | p:remove() | |
1967 | ||
1968 | rasengan=false | |
1969 | ||
1970 | rs.C1=q | |
1971 | ||
1972 | anim.Disabled=false | |
1973 | ||
1974 | game.Debris:AddItem(bf,5) | |
1975 | ||
1976 | game.Debris:AddItem(bav,6) | |
1977 | ||
1978 | end | |
1979 | ||
1980 | end) | |
1981 | ||
1982 | end | |
1983 | ||
1984 | end | |
1985 | ||
1986 | end | |
1987 | ||
1988 | if mode=="fix" then | |
1989 | ||
1990 | end | |
1991 | ||
1992 | if mode=="Dodge Up" then | |
1993 | ||
1994 | if Chakra>5 then | |
1995 | ||
1996 | Chakra=Chakra-5 | |
1997 | ||
1998 | refresh() | |
1999 | ||
2000 | resize(5) | |
2001 | ||
2002 | p=Instance.new("Part") | |
2003 | ||
2004 | p.Parent=workspace | |
2005 | ||
2006 | p.Anchored=true | |
2007 | ||
2008 | p.Size=Vector3.new(4,20,4) | |
2009 | ||
2010 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(0,8,0) | |
2011 | ||
2012 | p.Locked=true | |
2013 | ||
2014 | p.BrickColor=BrickColor.new("Royal purple") | |
2015 | ||
2016 | p.TopSurface=0 | |
2017 | ||
2018 | p.BottomSurface=0 | |
2019 | ||
2020 | coroutine.resume(coroutine.create(function(part) | |
2021 | ||
2022 | for i=0,1,0.02 do | |
2023 | ||
2024 | wait(0.1) | |
2025 | ||
2026 | part.Transparency=i | |
2027 | ||
2028 | end | |
2029 | ||
2030 | part:remove() | |
2031 | ||
2032 | coroutine.yield() | |
2033 | ||
2034 | end),p) | |
2035 | ||
2036 | game.Debris:AddItem(p,5) | |
2037 | ||
2038 | game.Players[plyr].Character.Torso.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(0,20,0) | |
2039 | ||
2040 | end | |
2041 | ||
2042 | end | |
2043 | ||
2044 | if mode=="Tree cage" then | |
2045 | ||
2046 | if Chakra>=75 then | |
2047 | ||
2048 | Chakra=Chakra-75 | |
2049 | ||
2050 | refresh() | |
2051 | ||
2052 | resize(75) | |
2053 | ||
2054 | if mouse.Target.Anchored==false then | |
2055 | ||
2056 | mouse.Target.Anchored=true | |
2057 | ||
2058 | coroutine.resume(coroutine.create(function(p) | |
2059 | ||
2060 | wait(6) | |
2061 | ||
2062 | p.Anchored=false | |
2063 | ||
2064 | coroutine.yield() | |
2065 | ||
2066 | end),mouse.Target) | |
2067 | ||
2068 | mh=mouse.Hit | |
2069 | ||
2070 | for i=1,360,360/12 do | |
2071 | ||
2072 | d=makeTree(mh*CFrame.new(math.cos(math.rad(i))*6,-2,math.sin(math.rad(i))*6),3,4,7) | |
2073 | ||
2074 | game.Debris:AddItem(d,30) | |
2075 | ||
2076 | end | |
2077 | ||
2078 | end | |
2079 | ||
2080 | end | |
2081 | ||
2082 | end | |
2083 | ||
2084 | if mode=="Sand Coffin" then | |
2085 | ||
2086 | if coffin==false then | |
2087 | ||
2088 | if Chakra>=100 then | |
2089 | ||
2090 | Chakra=Chakra-100 | |
2091 | ||
2092 | refresh() | |
2093 | ||
2094 | resize(100) | |
2095 | ||
2096 | if mouse.Target~=nil then | |
2097 | ||
2098 | if mouse.Target.Name~="Base" then | |
2099 | ||
2100 | z=mouse.Target | |
2101 | ||
2102 | coffin=true | |
2103 | ||
2104 | ||
2105 | ||
2106 | if z.Parent:IsA("Hat") then | |
2107 | ||
2108 | if z.Parent.Parent:findFirstChild("Torso")~=nil then | |
2109 | ||
2110 | q=z.Parent.Parent.Torso | |
2111 | ||
2112 | z=q | |
2113 | ||
2114 | end | |
2115 | ||
2116 | end | |
2117 | ||
2118 | ||
2119 | ||
2120 | d=Instance.new("Part") | |
2121 | ||
2122 | d.Parent=workspace | |
2123 | ||
2124 | d.Size=Vector3.new(6,1,6) | |
2125 | ||
2126 | d.CFrame=game.Players[plyr].Character.Torso.CFrame-Vector3.new(0,2.5,0) | |
2127 | ||
2128 | d.BrickColor=BrickColor.new("Earth orange") | |
2129 | ||
2130 | d.Anchored=true | |
2131 | ||
2132 | game.Debris:AddItem(d,5) | |
2133 | ||
2134 | s=Instance.new("SpecialMesh") | |
2135 | ||
2136 | s.MeshType="Sphere" | |
2137 | ||
2138 | s.Parent=d | |
2139 | ||
2140 | s.Scale=Vector3.new(1,0.2,1) | |
2141 | ||
2142 | ||
2143 | ||
2144 | f=Instance.new("Part") | |
2145 | ||
2146 | f.Parent=workspace | |
2147 | ||
2148 | f.Size=Vector3.new(6,1,6) | |
2149 | ||
2150 | f.CFrame=CFrame.new(z.Position.X,z.Position.Y-2.5,z.Position.Z) | |
2151 | ||
2152 | f.BrickColor=BrickColor.new("Earth orange") | |
2153 | ||
2154 | game.Debris:AddItem(f,5) | |
2155 | ||
2156 | v=Instance.new("SpecialMesh") | |
2157 | ||
2158 | v.MeshType="Sphere" | |
2159 | ||
2160 | v.Parent=f | |
2161 | ||
2162 | v.Scale=Vector3.new(1,0.2,1) | |
2163 | ||
2164 | ||
2165 | ||
2166 | b=Instance.new("Part") | |
2167 | ||
2168 | b.Parent=workspace | |
2169 | ||
2170 | b.Size=Vector3.new(10,10,10) | |
2171 | ||
2172 | b.CanCollide=false | |
2173 | ||
2174 | b.Shape=0 | |
2175 | ||
2176 | b.CFrame=z.CFrame | |
2177 | ||
2178 | b.Anchored=true | |
2179 | ||
2180 | b.BrickColor=BrickColor.new("Earth orange") | |
2181 | ||
2182 | b.TopSurface=0 | |
2183 | ||
2184 | b.BottomSurface=0 | |
2185 | ||
2186 | game.Debris:AddItem(b,7) | |
2187 | ||
2188 | z.Anchored=true | |
2189 | ||
2190 | w=Instance.new("Weld") | |
2191 | ||
2192 | w.Parent=z | |
2193 | ||
2194 | w.Part0=z | |
2195 | ||
2196 | w.Part1=p | |
2197 | ||
2198 | x=b.Position.Y | |
2199 | ||
2200 | y=b.Position.x | |
2201 | ||
2202 | g=b.Position.z | |
2203 | ||
2204 | for i=1,10,0.5 do | |
2205 | ||
2206 | wait(0.05) | |
2207 | ||
2208 | b.CFrame=CFrame.new(y,x+i,g) | |
2209 | ||
2210 | z.CFrame=p.CFrame | |
2211 | ||
2212 | end | |
2213 | ||
2214 | wait(3) | |
2215 | ||
2216 | b.Size=b.Size-Vector3.new(2,2,2) | |
2217 | ||
2218 | b.CFrame=z.CFrame | |
2219 | ||
2220 | coffin=false | |
2221 | ||
2222 | if z.Parent~=workspace then | |
2223 | ||
2224 | z.Parent:BreakJoints() | |
2225 | ||
2226 | wait(1) | |
2227 | ||
2228 | z.Parent:remove() | |
2229 | ||
2230 | elseif z.Parent.className=="Hat" then | |
2231 | ||
2232 | if z.Parent.Parent~=workspace then | |
2233 | ||
2234 | z.Parent.Parent:BreakJoints() | |
2235 | ||
2236 | wait(1) | |
2237 | ||
2238 | z.Parent.Parent:remove() | |
2239 | ||
2240 | end | |
2241 | ||
2242 | else | |
2243 | ||
2244 | z:remove() | |
2245 | ||
2246 | end | |
2247 | ||
2248 | end | |
2249 | ||
2250 | end | |
2251 | ||
2252 | end | |
2253 | ||
2254 | end | |
2255 | ||
2256 | end | |
2257 | ||
2258 | if mode=="Robot decoy" then | |
2259 | ||
2260 | if Chakra>=50 then | |
2261 | ||
2262 | if mouse.Target~=nil then | |
2263 | ||
2264 | if (char.Torso.Position-mouse.Hit.p).Magnitude<75 then | |
2265 | ||
2266 | Chakra=Chakra-50 | |
2267 | ||
2268 | refresh() | |
2269 | ||
2270 | resize(50) | |
2271 | ||
2272 | char.archivable=true | |
2273 | ||
2274 | d=char:clone() | |
2275 | ||
2276 | m=Instance.new("Model") | |
2277 | ||
2278 | m.Parent=workspace | |
2279 | ||
2280 | m.Name=char.Name | |
2281 | ||
2282 | z=d:GetChildren() | |
2283 | ||
2284 | for i=1,#z do | |
2285 | ||
2286 | z[i].Parent=m | |
2287 | ||
2288 | end | |
2289 | ||
2290 | f=mouse.Target | |
2291 | ||
2292 | x=mouse.Hit | |
2293 | ||
2294 | z=Instance.new("Part") | |
2295 | ||
2296 | z.Parent=f | |
2297 | ||
2298 | z.Size=Vector3.new(1,1,1) | |
2299 | ||
2300 | z.CanCollide=false | |
2301 | ||
2302 | z.Transparency=0 | |
2303 | ||
2304 | z.CFrame=x | |
2305 | ||
2306 | w=Instance.new("Weld") | |
2307 | ||
2308 | w.Parent=z | |
2309 | ||
2310 | w.Part0=z | |
2311 | ||
2312 | w.Part1=f | |
2313 | ||
2314 | w.C0=CFrame.new((x.p-z.Position).Unit) | |
2315 | ||
2316 | m.Torso.CFrame=char.Torso.CFrame*CFrame.new(0,0,-5) | |
2317 | ||
2318 | coroutine.resume(coroutine.create(function(clone,mh) | |
2319 | ||
2320 | while true do | |
2321 | ||
2322 | wait() | |
2323 | ||
2324 | m.Humanoid:MoveTo(mh,workspace.Base) | |
2325 | ||
2326 | if (clone.Torso.Position-Vector3.new(mh.X,clone.Torso.Position.Y,mh.Z)).Magnitude<4 then | |
2327 | ||
2328 | ex=Instance.new("Explosion") | |
2329 | ||
2330 | ex.Parent=workspace | |
2331 | ||
2332 | ex.Position=clone.Torso.Position | |
2333 | ||
2334 | wait(0.5) | |
2335 | ||
2336 | clone:remove() | |
2337 | ||
2338 | coroutine.yield() | |
2339 | ||
2340 | end | |
2341 | ||
2342 | end | |
2343 | ||
2344 | end),m,z.Position) | |
2345 | ||
2346 | d:remove() | |
2347 | ||
2348 | end | |
2349 | ||
2350 | end | |
2351 | ||
2352 | end | |
2353 | ||
2354 | end | |
2355 | ||
2356 | if mode=="End of the world" then | |
2357 | ||
2358 | if Chakra==0 then | |
2359 | ||
2360 | if anime==true then | |
2361 | ||
2362 | resize(0) | |
2363 | ||
2364 | done=false | |
2365 | ||
2366 | rs=char.Torso["Right Shoulder"] | |
2367 | ||
2368 | ls=char.Torso["Left Shoulder"] | |
2369 | ||
2370 | rc=rs.C1 | |
2371 | ||
2372 | lc=ls.C1 | |
2373 | ||
2374 | coroutine.resume(coroutine.create(function() | |
2375 | ||
2376 | anime=false | |
2377 | ||
2378 | while done==false do | |
2379 | ||
2380 | wait(0.1) | |
2381 | ||
2382 | rs.DesiredAngle=0 | |
2383 | ||
2384 | ls.DesiredAngle=0 | |
2385 | ||
2386 | end | |
2387 | ||
2388 | anime=true | |
2389 | ||
2390 | coroutine.yield() | |
2391 | ||
2392 | end)) | |
2393 | ||
2394 | rs.C1=rs.C1*CFrame.Angles(0.5,0,0) | |
2395 | ||
2396 | ls.C1=ls.C1*CFrame.Angles(0.5,0,0) | |
2397 | ||
2398 | char.Torso.Anchored=true | |
2399 | ||
2400 | for i=1,360,10 do | |
2401 | ||
2402 | wait(0.05) | |
2403 | ||
2404 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(10),0) | |
2405 | ||
2406 | end | |
2407 | ||
2408 | for i=1,360,10 do | |
2409 | ||
2410 | wait(0.05) | |
2411 | ||
2412 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(20),0) | |
2413 | ||
2414 | end | |
2415 | ||
2416 | dis=15 | |
2417 | ||
2418 | coroutine.resume(coroutine.create(function() | |
2419 | ||
2420 | while done==false do | |
2421 | ||
2422 | wait(0.1) | |
2423 | ||
2424 | p=char["Left Arm"]:clone() | |
2425 | ||
2426 | p.Parent=workspace | |
2427 | ||
2428 | p.Transparency=0.7 | |
2429 | ||
2430 | p.Anchored=true | |
2431 | ||
2432 | p.BrickColor=BrickColor.new(1003) | |
2433 | ||
2434 | game.Debris:AddItem(p,0.4) | |
2435 | ||
2436 | p=char["Right Arm"]:clone() | |
2437 | ||
2438 | p.Parent=workspace | |
2439 | ||
2440 | p.Transparency=0.7 | |
2441 | ||
2442 | p.Anchored=true | |
2443 | ||
2444 | p.BrickColor=BrickColor.new(1003) | |
2445 | ||
2446 | game.Debris:AddItem(p,0.4) | |
2447 | ||
2448 | ||
2449 | ||
2450 | z=Instance.new("Part") | |
2451 | ||
2452 | z.Parent=workspace | |
2453 | ||
2454 | z.Size=Vector3.new(8,1,8) | |
2455 | ||
2456 | z.CFrame=char.Torso.CFrame*CFrame.new(0,50,dis) | |
2457 | ||
2458 | z.Anchored=true | |
2459 | ||
2460 | z.BrickColor=BrickColor.new(1002) | |
2461 | ||
2462 | p=Instance.new("Part") | |
2463 | ||
2464 | p.Parent=workspace | |
2465 | ||
2466 | p.Anchored=false | |
2467 | ||
2468 | p.Size=Vector3.new(1,1,1) | |
2469 | ||
2470 | p.Shape=0 | |
2471 | ||
2472 | p.TopSurface=0 | |
2473 | ||
2474 | p.BottomSurface=0 | |
2475 | ||
2476 | p.Color=Color3.new(0,0,255) | |
2477 | ||
2478 | p.CanCollide=true | |
2479 | ||
2480 | p.CFrame=z.CFrame*CFrame.new(0,-1.5,0) | |
2481 | ||
2482 | b=Instance.new("BodyPosition") | |
2483 | ||
2484 | b.Parent=p | |
2485 | ||
2486 | b.maxForce=Vector3.new(math.huge,0,math.huge) | |
2487 | ||
2488 | b.position=p.Position | |
2489 | ||
2490 | coroutine.resume(coroutine.create(function(xer) | |
2491 | ||
2492 | while true do | |
2493 | ||
2494 | wait(0.5) | |
2495 | ||
2496 | if xer.Position.Y<=char.Torso.Position.Y+2 then | |
2497 | ||
2498 | ex=Instance.new("Explosion") | |
2499 | ||
2500 | ex.Parent=workspace | |
2501 | ||
2502 | ex.Position=xer.Position | |
2503 | ||
2504 | ex.BlastRadius=10 | |
2505 | ||
2506 | break | |
2507 | ||
2508 | end | |
2509 | ||
2510 | end | |
2511 | ||
2512 | wait() | |
2513 | ||
2514 | xer:remove() | |
2515 | ||
2516 | coroutine.yield() | |
2517 | ||
2518 | end),p) | |
2519 | ||
2520 | d=Instance.new("SpecialMesh") | |
2521 | ||
2522 | d.Parent=z | |
2523 | ||
2524 | d.MeshType="Sphere" | |
2525 | ||
2526 | d.Scale=Vector3.new(1,4,1) | |
2527 | ||
2528 | game.Debris:AddItem(z,10) | |
2529 | ||
2530 | ||
2531 | ||
2532 | end | |
2533 | ||
2534 | coroutine.yield() | |
2535 | ||
2536 | end)) | |
2537 | ||
2538 | for i=1,360,20/3 do | |
2539 | ||
2540 | wait(0.025) | |
2541 | ||
2542 | dis=20 | |
2543 | ||
2544 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(20),0) | |
2545 | ||
2546 | end | |
2547 | ||
2548 | for i=1,720*4,15/2 do | |
2549 | ||
2550 | wait(0.025) | |
2551 | ||
2552 | if i<360 then | |
2553 | ||
2554 | dis=30 | |
2555 | ||
2556 | elseif i>=360 and i<=720 then | |
2557 | ||
2558 | dis=40 | |
2559 | ||
2560 | elseif i>720 and i<=360*3 then | |
2561 | ||
2562 | dis=50 | |
2563 | ||
2564 | elseif i>360*3 and i<=360*4 then | |
2565 | ||
2566 | dis=60 | |
2567 | ||
2568 | end | |
2569 | ||
2570 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(30),0) | |
2571 | ||
2572 | end | |
2573 | ||
2574 | for i=1,360,10 do | |
2575 | ||
2576 | wait(0.05) | |
2577 | ||
2578 | dis=65 | |
2579 | ||
2580 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(10),0) | |
2581 | ||
2582 | end | |
2583 | ||
2584 | char.Torso.Anchored=false | |
2585 | ||
2586 | done=true | |
2587 | ||
2588 | rs.C1=rc | |
2589 | ||
2590 | ls.C1=lc | |
2591 | ||
2592 | end | |
2593 | ||
2594 | end | |
2595 | ||
2596 | end | |
2597 | ||
2598 | if mode=="Destruction" then | |
2599 | ||
2600 | Chakra=100 | |
2601 | ||
2602 | refresh() | |
2603 | ||
2604 | if workspace:findFirstChild("QWERTY")==nil then | |
2605 | ||
2606 | _G.QWERTY=Instance.new("Model") | |
2607 | ||
2608 | _G.QWERTY.Parent=workspace | |
2609 | ||
2610 | _G.QWERTY.Name="QWERTY" | |
2611 | ||
2612 | end | |
2613 | ||
2614 | char.Parent=workspace:findFirstChild("QWERTY") | |
2615 | ||
2616 | mouse.TargetFilter=workspace:findFirstChild("QWERTY") | |
2617 | ||
2618 | coroutine.resume(coroutine.create(function() | |
2619 | ||
2620 | for i=1,5 do | |
2621 | ||
2622 | wait() | |
2623 | ||
2624 | p=Instance.new("Part") | |
2625 | ||
2626 | p.Parent=workspace:findFirstChild("QWERTY") | |
2627 | ||
2628 | s=8 | |
2629 | ||
2630 | p.Size=Vector3.new(s,s,s) | |
2631 | ||
2632 | p.CFrame=game.Players[plyr].Character.Torso.CFrame | |
2633 | ||
2634 | p.Anchored=true | |
2635 | ||
2636 | p.Transparency=0.8 | |
2637 | ||
2638 | p.Color=Color3.new(0,0,255) | |
2639 | ||
2640 | p.CanCollide=false | |
2641 | ||
2642 | p.TopSurface=0 | |
2643 | ||
2644 | p.BottomSurface=0 | |
2645 | ||
2646 | game.Debris:AddItem(p,50) | |
2647 | ||
2648 | p.Touched:connect(function(hit) | |
2649 | ||
2650 | if hit.Parent:findFirstChild("Humanoid")~=nil then | |
2651 | ||
2652 | if hit.Parent~=char then | |
2653 | ||
2654 | hit.Parent:findFirstChild("Humanoid").Health=hit.Parent:findFirstChild("Humanoid").Health-10 | |
2655 | ||
2656 | end | |
2657 | ||
2658 | end | |
2659 | ||
2660 | end) | |
2661 | ||
2662 | g=mouse.Hit.p | |
2663 | ||
2664 | d=(g-char.Torso.CFrame.p).unit | |
2665 | ||
2666 | coroutine.resume(coroutine.create(function(part,dir) | |
2667 | ||
2668 | for i=1,50,0.5 do | |
2669 | ||
2670 | wait() | |
2671 | ||
2672 | if char==nil then part:remove() coroutine.yield() end | |
2673 | ||
2674 | part.CFrame=char.Torso.CFrame*CFrame.Angles(0.1*i,0.1*i,0.1*i) | |
2675 | ||
2676 | end | |
2677 | ||
2678 | g=mouse.Hit.p | |
2679 | ||
2680 | dir=(g-char.Torso.CFrame.p).unit | |
2681 | ||
2682 | for e=1,100 do | |
2683 | ||
2684 | wait() | |
2685 | ||
2686 | if e>15 then | |
2687 | ||
2688 | part.CanCollide=true | |
2689 | ||
2690 | end | |
2691 | ||
2692 | ||
2693 | ||
2694 | if char==nil or mouse==nil then part:remove() coroutine.yield() end | |
2695 | ||
2696 | part.CFrame=char.Torso.CFrame*CFrame.Angles(0.1*(e+50),0.1*(e+50),0.1*(e+50)) + (dir*e*2) | |
2697 | ||
2698 | end | |
2699 | ||
2700 | part:remove() | |
2701 | ||
2702 | coroutine.yield() | |
2703 | ||
2704 | end),p,d) | |
2705 | ||
2706 | end | |
2707 | ||
2708 | char.Parent=workspace | |
2709 | ||
2710 | coroutine.yield() | |
2711 | ||
2712 | end)) | |
2713 | ||
2714 | end | |
2715 | ||
2716 | if mode=="Energy ball" then | |
2717 | ||
2718 | if Chakra>=75 then | |
2719 | ||
2720 | Chakra=Chakra-75 | |
2721 | ||
2722 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
2723 | ||
2724 | p=Instance.new("Part") | |
2725 | ||
2726 | p.Parent=workspace | |
2727 | ||
2728 | p.Size=Vector3.new(4,4,4) | |
2729 | ||
2730 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+(mouse.Hit.lookVector*4) | |
2731 | ||
2732 | p.Shape=0 | |
2733 | ||
2734 | p.Transparency=0.6 | |
2735 | ||
2736 | p.Color=Color3.new(0,0,0) | |
2737 | ||
2738 | p.TopSurface=0 | |
2739 | ||
2740 | p.BottomSurface=0 | |
2741 | ||
2742 | game.Debris:AddItem(p,8) | |
2743 | ||
2744 | f=Instance.new("Fire") | |
2745 | ||
2746 | f.Parent=p | |
2747 | ||
2748 | f.Color=Color3.new(20,100,200) | |
2749 | ||
2750 | bf=Instance.new("BodyPosition") | |
2751 | ||
2752 | bf.Parent=p | |
2753 | ||
2754 | bf.position=mouse.hit.p | |
2755 | ||
2756 | bf.maxForce=Vector3.new(5000,5000,5000) | |
2757 | ||
2758 | p.Touched:connect(function(hit) | |
2759 | ||
2760 | if hit.Parent~=game.Players[plyr].Character then | |
2761 | ||
2762 | if hit.Parent:findFirstChild("Humanoid")~=nil then | |
2763 | ||
2764 | tagHumanoid(hit.Parent.Humanoid,game.Players[plyr].Character) | |
2765 | ||
2766 | hit.Parent.Humanoid.Health=0 | |
2767 | ||
2768 | p:remove() | |
2769 | ||
2770 | end | |
2771 | ||
2772 | end | |
2773 | ||
2774 | end) | |
2775 | ||
2776 | end | |
2777 | ||
2778 | resize(75) | |
2779 | ||
2780 | end | |
2781 | ||
2782 | end | |
2783 | ||
2784 | ||
2785 | ||
2786 | function BU(mouse) | |
2787 | ||
2788 | down=false | |
2789 | ||
2790 | end | |
2791 | ||
2792 | ||
2793 | ||
2794 | function KeyDown(key) | |
2795 | ||
2796 | toe=mode | |
2797 | ||
2798 | if key=="q" then | |
2799 | ||
2800 | mode="Charge" | |
2801 | ||
2802 | G3.Size=UDim2.new(0,32,0,150) | |
2803 | ||
2804 | G3.BackgroundColor3=Color3.new(20,255,20) | |
2805 | ||
2806 | G4.Text="Charge" | |
2807 | ||
2808 | end | |
2809 | ||
2810 | if key=="u" then | |
2811 | ||
2812 | mode="Charge" | |
2813 | ||
2814 | d=game.Players[plyr].PlayerGui:GetChildren() | |
2815 | ||
2816 | for i=1,#d do | |
2817 | ||
2818 | if d[i].Name=="PURPLE" then | |
2819 | ||
2820 | d[i].PURPLE.Text=mode | |
2821 | ||
2822 | end | |
2823 | ||
2824 | end | |
2825 | ||
2826 | set=set+1 | |
2827 | ||
2828 | if set==3 then | |
2829 | ||
2830 | set=1 | |
2831 | ||
2832 | end | |
2833 | ||
2834 | d=game.Players[plyr].PlayerGui:GetChildren() | |
2835 | ||
2836 | for i=1,#d do | |
2837 | ||
2838 | if d[i].Name=="PURPLE" then | |
2839 | ||
2840 | d[i].CHEESE.Text="Set #"..tostring(set).."." | |
2841 | ||
2842 | end | |
2843 | ||
2844 | end | |
2845 | ||
2846 | end | |
2847 | ||
2848 | if set==2 then | |
2849 | ||
2850 | if (key=="e" and (number==1 or number==4)) or (key=="s" and number==0) or (key=="c" and number==2) or (key=="r" and number==3) or (key=="t" and number==5) then | |
2851 | ||
2852 | number=number+1 | |
2853 | ||
2854 | elseif number~=6 and number<6 then | |
2855 | ||
2856 | number=0 | |
2857 | ||
2858 | end | |
2859 | ||
2860 | if key=="e" and (numb==0 and set==2) then | |
2861 | ||
2862 | numb=15 | |
2863 | ||
2864 | end | |
2865 | ||
2866 | if (key=="n" and numb==15) or (key=="d" and numb==16) then | |
2867 | ||
2868 | numb=numb+1 | |
2869 | ||
2870 | end | |
2871 | ||
2872 | if numb==17 then | |
2873 | ||
2874 | mode="End of the world" | |
2875 | ||
2876 | numb=0 | |
2877 | ||
2878 | end | |
2879 | ||
2880 | if number==6 then | |
2881 | ||
2882 | mode="Destruction" | |
2883 | ||
2884 | number=0 | |
2885 | ||
2886 | resize((100-Chakra)*-1) | |
2887 | ||
2888 | end | |
2889 | ||
2890 | end | |
2891 | ||
2892 | if set==1 then | |
2893 | ||
2894 | if key =="e" then | |
2895 | ||
2896 | mode="Fireball" | |
2897 | ||
2898 | resize(20) | |
2899 | ||
2900 | elseif key=="r" then | |
2901 | ||
2902 | mode="Heal" | |
2903 | ||
2904 | resize(1) | |
2905 | ||
2906 | elseif key=="t" then | |
2907 | ||
2908 | mode="Run" | |
2909 | ||
2910 | resize(Chakra) | |
2911 | ||
2912 | elseif key=="p" then | |
2913 | ||
2914 | mode="Substitution" | |
2915 | ||
2916 | resize(15) | |
2917 | ||
2918 | elseif key=="l" then | |
2919 | ||
2920 | mode="Shadow clone" | |
2921 | ||
2922 | resize(10) | |
2923 | ||
2924 | elseif key=="k" then | |
2925 | ||
2926 | mode="Burn" | |
2927 | ||
2928 | resize(10) | |
2929 | ||
2930 | elseif key=="y" then | |
2931 | ||
2932 | mode="Mud wall" | |
2933 | ||
2934 | resize(50) | |
2935 | ||
2936 | elseif key=="z" then | |
2937 | ||
2938 | mode="Energy ball" | |
2939 | ||
2940 | resize(75) | |
2941 | ||
2942 | elseif key=="j" then | |
2943 | ||
2944 | mode="Chakra bomb" | |
2945 | ||
2946 | resize(100) | |
2947 | ||
2948 | elseif key=="h" then | |
2949 | ||
2950 | mode="Darkness" | |
2951 | ||
2952 | resize(50) | |
2953 | ||
2954 | elseif key=="x" then | |
2955 | ||
2956 | mode="Rasengan" | |
2957 | ||
2958 | resize(55) | |
2959 | ||
2960 | elseif key=="c" then | |
2961 | ||
2962 | mode="Dodge Up" | |
2963 | ||
2964 | resize(5) | |
2965 | ||
2966 | elseif key=="q" then | |
2967 | ||
2968 | mode="Sand Coffin" | |
2969 | ||
2970 | resize(100) | |
2971 | ||
2972 | elseif key=="b" then | |
2973 | ||
2974 | mode="Water wall" | |
2975 | ||
2976 | resize(15) | |
2977 | ||
2978 | elseif key=="v" then | |
2979 | ||
2980 | mode="Robot decoy" | |
2981 | ||
2982 | resize(50) | |
2983 | ||
2984 | elseif key=="n" then | |
2985 | ||
2986 | mode="Sink self" | |
2987 | ||
2988 | resize(52) | |
2989 | ||
2990 | elseif key=="m" then | |
2991 | ||
2992 | mode="Sink other" | |
2993 | ||
2994 | resize(50) | |
2995 | ||
2996 | elseif key=="g" then | |
2997 | ||
2998 | mode="Antipoison" | |
2999 | ||
3000 | resize(50) | |
3001 | ||
3002 | elseif key=="f" then | |
3003 | ||
3004 | mode="Tree cage" | |
3005 | ||
3006 | resize(75) | |
3007 | ||
3008 | end | |
3009 | ||
3010 | end | |
3011 | ||
3012 | d=game.Players[plyr].PlayerGui:GetChildren() | |
3013 | ||
3014 | for i=1,#d do | |
3015 | ||
3016 | if d[i].Name=="PURPLE" then | |
3017 | ||
3018 | d[i].PURPLE.Text=mode | |
3019 | ||
3020 | end | |
3021 | ||
3022 | end | |
3023 | ||
3024 | end | |
3025 | ||
3026 | ||
3027 | ||
3028 | ||
3029 | ||
3030 | function Select(mouse) | |
3031 | ||
3032 | mouse.Button1Down:connect(function() BD(mouse) end) | |
3033 | ||
3034 | mouse.Button1Up:connect(function() BU(mouse) end) | |
3035 | ||
3036 | mouse.KeyDown:connect(KeyDown) | |
3037 | ||
3038 | while true do | |
3039 | ||
3040 | wait() | |
3041 | ||
3042 | for e=1,#parts do | |
3043 | ||
3044 | parts[e].CFrame=parts[e].CFrame*CFrame.fromEulerAnglesXYZ(0.1,0.1,0.1)+Vector3.new(0,0.3,0) | |
3045 | ||
3046 | parts[e].Transparency=parts[e].Transparency+0.1 | |
3047 | ||
3048 | if parts[e].Transparency>=1 then | |
3049 | ||
3050 | parts[e]:remove() | |
3051 | ||
3052 | table.remove(parts,e) | |
3053 | ||
3054 | break | |
3055 | ||
3056 | end | |
3057 | ||
3058 | end | |
3059 | ||
3060 | for r=1,#clone_s do | |
3061 | ||
3062 | if clone_s[r].Humanoid.Health<=0 then | |
3063 | ||
3064 | if clones[r].Torso then | |
3065 | ||
3066 | ex=Instance.new("Explosion") | |
3067 | ||
3068 | ex.Parent=workspace | |
3069 | ||
3070 | ex.Position=clone_s[r].Torso.Position | |
3071 | ||
3072 | end | |
3073 | ||
3074 | wait() | |
3075 | ||
3076 | clone_s[r]:remove() | |
3077 | ||
3078 | end | |
3079 | ||
3080 | end | |
3081 | ||
3082 | for r=1,#clones do | |
3083 | ||
3084 | if clones[r].Humanoid.Health<=0 then | |
3085 | ||
3086 | p=clones[r]:GetChildren() | |
3087 | ||
3088 | for i=1,#p do | |
3089 | ||
3090 | if p[i].className=="Part" then | |
3091 | ||
3092 | p[i].Transparency=0.6 | |
3093 | ||
3094 | game.Debris:AddItem(p[i],5) | |
3095 | ||
3096 | end | |
3097 | ||
3098 | end | |
3099 | ||
3100 | table.remove(clones,r) | |
3101 | ||
3102 | end | |
3103 | ||
3104 | end | |
3105 | ||
3106 | end | |
3107 | ||
3108 | end | |
3109 | ||
3110 | script.Parent.Selected:connect(Select) |