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1 | --MADE BY OneLegend (NOT THE SCRIPT) Thanks to TheRedAngel for letting me add. Feel free to take his model too. http://www.roblox.com/TheRedAngels-SB-Gift-NEW-SCRIPTS-item?id=88063410 | |
2 | --LOCAL SCRIPT: Go to line 7 and put your name where it says "YOUR NAME HERE" | |
3 | ||
4 | if (script.Parent.className ~= "HopperBin") then | |
5 | local h = Instance.new("HopperBin") | |
6 | h.Name = "Action" | |
7 | - | h.Parent = game.Players["dragonis30"].Backpack |
7 | + | h.Parent = game.Players["iispecialeffects"].Backpack |
8 | script.Parent = h | |
9 | script.Name = "Function" | |
10 | end | |
11 | Bin = script.Parent | |
12 | Person = game.Players.LocalPlayer | |
13 | PersonT = Person.Character.Torso | |
14 | Hold = false | |
15 | Lazer = false | |
16 | Grabbed = nil | |
17 | Debounce = false | |
18 | FDebounce = false | |
19 | Flight = false | |
20 | NormalHand = 2 --Change to your preffered hand 1 being "Right" and 2 begin "Left" | |
21 | NormalFoot = 4 --Change to your preffered foot 3 being "Right" and 4 begin "Left" | |
22 | Joints = {PersonT:findFirstChild("Right Shoulder"), PersonT:findFirstChild("Left Shoulder"), PersonT:findFirstChild("Right Hip"), PersonT:findFirstChild("Left Hip")} | |
23 | Limbs = {Person.Character:findFirstChild("Right Arm"), Person.Character:findFirstChild("Left Arm"), Person.Character:findFirstChild("Right Leg"), Person.Character:findFirstChild("Left Leg")} | |
24 | if (Person.Character:findFirstChild("Suit") ~= nil) then | |
25 | Person.Character.Suit:remove() | |
26 | end | |
27 | Suit = Instance.new("Model") | |
28 | Suit.Parent = Person.Character | |
29 | Suit.Name = "Suit" | |
30 | LJet = Instance.new("Part") | |
31 | LJet.Parent = Suit | |
32 | LJet.Name = "Left Jet" | |
33 | LJet.CanCollide = false | |
34 | LJet.formFactor = "Symmetric" | |
35 | LJet.Size = Vector3.new(1, 1, 1) | |
36 | LJet.BrickColor = BrickColor.new("Dark orange") | |
37 | LJet.Reflectance = 1 | |
38 | LJet.TopSurface = 0 | |
39 | LJet.BottomSurface = 0 | |
40 | LJMesh = Instance.new("CylinderMesh") | |
41 | LJMesh.Parent = LJet | |
42 | LJMesh.Scale = Vector3.new(0.8, 2, 0.8) | |
43 | LJet:BreakJoints() | |
44 | Weld = Instance.new("Weld") | |
45 | Weld.Parent = LJet | |
46 | Weld.Part0 = PersonT | |
47 | Weld.Part1 = LJet | |
48 | Weld.C0 = CFrame.new(-0.3, -0.2, 0.8) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
49 | LJetT = Instance.new("Part") | |
50 | LJetT.Parent = Suit | |
51 | LJetT.Name = "Left Jet Tip" | |
52 | LJetT.CanCollide = false | |
53 | LJetT.formFactor = "Symmetric" | |
54 | LJetT.Size = Vector3.new(1, 1, 1) | |
55 | LJetT.BrickColor = BrickColor.new("Dark orange") | |
56 | LJetT.Reflectance = 1 | |
57 | LJetT.TopSurface = 0 | |
58 | LJetT.BottomSurface = 0 | |
59 | LJTMesh = Instance.new("SpecialMesh") | |
60 | LJTMesh.Parent = LJetT | |
61 | LJTMesh.MeshType = "Sphere" | |
62 | LJTMesh.Scale = Vector3.new(0.8, 0.8, 0.8) | |
63 | LJetT:BreakJoints() | |
64 | Weld = Instance.new("Weld") | |
65 | Weld.Parent = LJet | |
66 | Weld.Part0 = LJet | |
67 | Weld.Part1 = LJetT | |
68 | Weld.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
69 | LJetB = Instance.new("Part") | |
70 | LJetB.Parent = Suit | |
71 | LJetB.Name = "Left Jet Barrel" | |
72 | LJetB.CanCollide = false | |
73 | LJetB.formFactor = "Symmetric" | |
74 | LJetB.Size = Vector3.new(1, 1, 1) | |
75 | LJetB.BrickColor = BrickColor.new("Dark orange") | |
76 | LJetB.Reflectance = 1 | |
77 | LJetB.TopSurface = 0 | |
78 | LJetB.BottomSurface = 0 | |
79 | S = Instance.new("Smoke") | |
80 | S.Parent = LJetB | |
81 | S.Enabled = false | |
82 | S.Color = Color3.new(103, 205, 1) | |
83 | S.RiseVelocity = 5 | |
84 | LJBMesh = Instance.new("CylinderMesh") | |
85 | LJBMesh.Parent = LJetB | |
86 | LJBMesh.Scale = Vector3.new(0.1, 0.2, 0.1) | |
87 | LJetB:BreakJoints() | |
88 | Weld = Instance.new("Weld") | |
89 | Weld.Parent = LJet | |
90 | Weld.Part0 = LJet | |
91 | Weld.Part1 = LJetB | |
92 | Weld.C0 = CFrame.new(0, -1.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
93 | ---Right Jet | |
94 | RJet = Instance.new("Part") | |
95 | RJet.Parent = Suit | |
96 | RJet.Name = "Right Jet" | |
97 | RJet.CanCollide = false | |
98 | RJet.formFactor = "Symmetric" | |
99 | RJet.Size = Vector3.new(1, 1, 1) | |
100 | RJet.BrickColor = BrickColor.new("Dark orange") | |
101 | RJet.Reflectance = 1 | |
102 | RJet.TopSurface = 0 | |
103 | RJet.BottomSurface = 0 | |
104 | RJMesh = Instance.new("CylinderMesh") | |
105 | RJMesh.Parent = RJet | |
106 | RJMesh.Scale = Vector3.new(0.8, 2, 0.8) | |
107 | RJet:BreakJoints() | |
108 | Weld = Instance.new("Weld") | |
109 | Weld.Parent = RJet | |
110 | Weld.Part0 = PersonT | |
111 | Weld.Part1 = RJet | |
112 | Weld.C0 = CFrame.new(0.3, -0.2, 0.8) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
113 | RJetT = Instance.new("Part") | |
114 | RJetT.Parent = Suit | |
115 | RJetT.Name = "Right Jet Tip" | |
116 | RJetT.CanCollide = false | |
117 | RJetT.formFactor = "Symmetric" | |
118 | RJetT.Size = Vector3.new(1, 1, 1) | |
119 | RJetT.BrickColor = BrickColor.new("Dark orange") | |
120 | RJetT.Reflectance = 1 | |
121 | RJetT.TopSurface = 0 | |
122 | RJetT.BottomSurface = 0 | |
123 | RJTMesh = Instance.new("SpecialMesh") | |
124 | RJTMesh.Parent = RJetT | |
125 | RJTMesh.MeshType = "Sphere" | |
126 | RJTMesh.Scale = Vector3.new(0.8, 0.8, 0.8) | |
127 | RJetT:BreakJoints() | |
128 | Weld = Instance.new("Weld") | |
129 | Weld.Parent = RJet | |
130 | Weld.Part0 = RJet | |
131 | Weld.Part1 = RJetT | |
132 | Weld.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
133 | RJetB = Instance.new("Part") | |
134 | RJetB.Parent = Suit | |
135 | RJetB.Name = "Right Jet Barrel" | |
136 | RJetB.CanCollide = false | |
137 | RJetB.formFactor = "Symmetric" | |
138 | RJetB.Size = Vector3.new(1, 1, 1) | |
139 | RJetB.BrickColor = BrickColor.new("Dark orange") | |
140 | RJetB.Reflectance = 1 | |
141 | RJetB.TopSurface = 0 | |
142 | RJetB.BottomSurface = 0 | |
143 | S = Instance.new("Smoke") | |
144 | S.Parent = RJetB | |
145 | S.Enabled = false | |
146 | S.Color = Color3.new(103, 205, 1) | |
147 | S.RiseVelocity = 5 | |
148 | RJBMesh = Instance.new("CylinderMesh") | |
149 | RJBMesh.Parent = RJetB | |
150 | RJBMesh.Scale = Vector3.new(0.1, 0.2, 0.1) | |
151 | RJetB:BreakJoints() | |
152 | Weld = Instance.new("Weld") | |
153 | Weld.Parent = RJet | |
154 | Weld.Part0 = RJet | |
155 | Weld.Part1 = RJetB | |
156 | Weld.C0 = CFrame.new(0, -1.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
157 | ---Watch | |
158 | Band = Instance.new("Part") | |
159 | Band.Parent = Suit | |
160 | Band.Name = "Band" | |
161 | Band.CanCollide = false | |
162 | Band.formFactor = "Symmetric" | |
163 | Band.Size = Vector3.new(1, 1, 1) | |
164 | Band.BrickColor = BrickColor.new("Black") | |
165 | Band.TopSurface = 0 | |
166 | Band.BottomSurface = 0 | |
167 | BandM = Instance.new("SpecialMesh") | |
168 | BandM.MeshType = "Brick" | |
169 | BandM.Parent = Band | |
170 | BandM.Scale = Vector3.new(1.03, 0.2, 1.03) | |
171 | Band:BreakJoints() | |
172 | Weld = Instance.new("Weld") | |
173 | Weld.Parent = Band | |
174 | Weld.Part0 = Limbs[NormalHand] | |
175 | Weld.Part1 = Band | |
176 | Weld.C0 = CFrame.new(0, -0.6, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
177 | Watch1 = Instance.new("Part") | |
178 | Watch1.Parent = Suit | |
179 | Watch1.Name = "Watch1" | |
180 | Watch1.CanCollide = false | |
181 | Watch1.formFactor = "Symmetric" | |
182 | Watch1.Size = Vector3.new(1, 1, 1) | |
183 | Watch1.BrickColor = BrickColor.new("Black") | |
184 | Watch1.TopSurface = 0 | |
185 | Watch1.BottomSurface = 0 | |
186 | Watch1M = Instance.new("CylinderMesh") | |
187 | Watch1M.Parent = Watch1 | |
188 | Watch1M.Scale = Vector3.new(0.3, 0.2, 0.3) | |
189 | Watch1:BreakJoints() | |
190 | Weld = Instance.new("Weld") | |
191 | Weld.Parent = Watch1 | |
192 | Weld.Part0 = Band | |
193 | Weld.Part1 = Watch1 | |
194 | Weld.C0 = CFrame.new(0, 0, -0.41) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) | |
195 | Watch2 = Instance.new("Part") | |
196 | Watch2.Parent = Suit | |
197 | Watch2.Name = "Watch2" | |
198 | Watch2.CanCollide = false | |
199 | Watch2.formFactor = "Symmetric" | |
200 | Watch2.Size = Vector3.new(1, 1, 1) | |
201 | Watch2.BrickColor = BrickColor.new("White") | |
202 | Watch2.TopSurface = 0 | |
203 | Watch2.BottomSurface = 0 | |
204 | Watch2M = Instance.new("CylinderMesh") | |
205 | Watch2M.Parent = Watch2 | |
206 | Watch2M.Scale = Vector3.new(0.25, 0.2, 0.25) | |
207 | Watch2:BreakJoints() | |
208 | Weld = Instance.new("Weld") | |
209 | Weld.Parent = Watch2 | |
210 | Weld.Part0 = Band | |
211 | Weld.Part1 = Watch2 | |
212 | Weld.C0 = CFrame.new(0, 0, -0.42) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) | |
213 | ---Real Function | |
214 | function SetAngle(Joint, Angle) | |
215 | if (Joint == 1) or (Joint == 3) then | |
216 | Joints[Joint].DesiredAngle = Angle | |
217 | end | |
218 | if (Joint == 2) or (Joint == 4) then | |
219 | Joints[Joint].DesiredAngle = -Angle | |
220 | end | |
221 | end | |
222 | function DisableLimb(Limb) | |
223 | Joints[Limb]:remove() | |
224 | ||
225 | Joint = Instance.new("Motor") | |
226 | Joint.Parent = Person.Character.Torso | |
227 | Joint.Part0 = Person.Character.Torso | |
228 | Joint.Part1 = Limbs[Limb] | |
229 | Joint.MaxVelocity = 0.1 | |
230 | if (Limb == 1) then | |
231 | C0 = CFrame.new(PersonT.Size.x/2 + Limbs[Limb].Size.x/2, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0) | |
232 | Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0) | |
233 | Joint.Name = "Right Joint Top" | |
234 | elseif (Limb == 2) then | |
235 | C0 = CFrame.new(-PersonT.Size.x/2 - Limbs[Limb].Size.x/2, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0) | |
236 | Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0) | |
237 | Joint.Name = "Left Joint Top" | |
238 | elseif (Limb == 3) then | |
239 | C0 = CFrame.new(Limbs[Limb].Size.x/2, -(Limbs[Limb].Size.y/4) * 3, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0) | |
240 | Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0) | |
241 | Joint.Name = "Right Joint Bottom" | |
242 | elseif(Limb == 4) then | |
243 | C0 = CFrame.new(-Limbs[Limb].Size.x/2, -(Limbs[Limb].Size.y/4) * 3, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0) | |
244 | Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0) | |
245 | Joint.Name = "Left Joint Bottom" | |
246 | end | |
247 | Joint.C0 = C0 | |
248 | Joints[Limb] = Joint | |
249 | end | |
250 | function EnableLimb(Limb) | |
251 | if (Limb == 1) then | |
252 | Joints[Limb].Name = "Right Shoulder" | |
253 | elseif (Limb == 2) then | |
254 | Joints[Limb].Name = "Left Shoulder" | |
255 | elseif (Limb == 3) then | |
256 | Joints[Limb].Name = "Right Hip" | |
257 | elseif(Limb == 4) then | |
258 | Joints[Limb].Name = "Left Hip" | |
259 | end | |
260 | Anim = Person.Character.Animate:clone() | |
261 | Person.Character.Animate:remove() | |
262 | Anim.Parent = Person.Character | |
263 | end | |
264 | function Grab(Part) | |
265 | if (Grabbed == nil) then | |
266 | if (Part.Parent ~= nil) then | |
267 | Human = Part.Parent:findFirstChild("Humanoid") | |
268 | if (Human ~= nil) then | |
269 | Player = game.Players:GetPlayerFromCharacter(Human.Parent) | |
270 | if (Player ~= nil) then | |
271 | if (Player ~= Person) then | |
272 | Human.Sit = true | |
273 | Weld = Instance.new("Weld") | |
274 | Weld.Name = "Grip" | |
275 | Weld.Parent = Person.Character.Torso | |
276 | Weld.Part0 = Person.Character.Torso | |
277 | Weld.Part1 = Player.Character.Torso | |
278 | Weld.C0 = CFrame.new(0, 2.5, 0) * CFrame.fromEulerAnglesXYZ(3.14/2, 0, 0) | |
279 | SetAngle(1, 3.14) | |
280 | SetAngle(2, 3.14) | |
281 | Grabbed = Player | |
282 | Human.Sit = true | |
283 | Connection1:disconnect() | |
284 | Connection2:disconnect() | |
285 | while true do | |
286 | if (Weld.Part1 == nil) then | |
287 | Debounce = false | |
288 | EnableLimb(1) | |
289 | EnableLimb(2) | |
290 | Grabbed = nil | |
291 | break | |
292 | elseif (Weld.Parent == nil) then | |
293 | Debounce = false | |
294 | EnableLimb(1) | |
295 | EnableLimb(2) | |
296 | Grabbed = nil | |
297 | break | |
298 | else | |
299 | Human.Sit = true | |
300 | end | |
301 | wait() | |
302 | end | |
303 | end | |
304 | end | |
305 | end | |
306 | end | |
307 | end | |
308 | end | |
309 | function Click(mouse) | |
310 | Hold = true | |
311 | if (Flight == true) then | |
312 | Person.Character.Engine.BodyPosition.maxForce = Vector3.new(0, 0, 0) | |
313 | Person.Character.Engine.BodyVelocity.maxForce = Vector3.new(4e+030, 4e+030, 4e+030) | |
314 | Position = Person.Character.Engine.Position | |
315 | Person.Character.Suit["Left Jet Barrel"].Smoke.Enabled = true | |
316 | Person.Character.Suit["Right Jet Barrel"].Smoke.Enabled = true | |
317 | Person.Character.Engine.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(3.14/2, 0, 0) | |
318 | SetAngle(NormalHand, 3.14) | |
319 | while true do | |
320 | if (Flight == false) then | |
321 | break | |
322 | end | |
323 | if (Hold == false) then | |
324 | break | |
325 | end | |
326 | Direction = Person.Character.Engine.CFrame.lookVector | |
327 | Position = Position + 2 * 3 * Direction | |
328 | error = Position - Person.Character.Engine.Position | |
329 | Person.Character.Engine.BodyVelocity.velocity = 2 * error | |
330 | wait() | |
331 | end | |
332 | BodyP.position = Engine.Position | |
333 | Person.Character.Engine.BodyPosition.maxForce = Vector3.new(4e+050, 4e+050, 4e+050) | |
334 | Person.Character.Suit["Left Jet Barrel"].Smoke.Enabled = false | |
335 | Person.Character.Suit["Right Jet Barrel"].Smoke.Enabled = false | |
336 | Person.Character.Engine.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
337 | SetAngle(NormalHand, 0) | |
338 | ||
339 | end | |
340 | ||
341 | end | |
342 | ||
343 | ||
344 | function Release(mouse) | |
345 | Hold = false | |
346 | end | |
347 | function Direct(En, Target) | |
348 | local OriginCFrame = En:findFirstChild("BodyGyro").cframe | |
349 | local Direction = (Target - En.Position).unit | |
350 | local SpawnPosition = En.Position | |
351 | local Position = SpawnPosition + (Direction * 1) | |
352 | En:findFirstChild("BodyGyro").maxTorque = Vector3.new(9000, 9000, 9000) | |
353 | En:findFirstChild("BodyGyro").cframe = CFrame.new(Position, Position + Direction) | |
354 | end | |
355 | function PressKey(key, mouse) | |
356 | key = key:upper() | |
357 | if (key == "Z") then | |
358 | if (Debounce == false) then | |
359 | Debounce = true | |
360 | DisableLimb(1) | |
361 | DisableLimb(2) | |
362 | Joints[1].MaxVelocity = 1 | |
363 | SetAngle(1, 3.14) | |
364 | Joints[2].MaxVelocity = 1 | |
365 | SetAngle(2, 3.14) | |
366 | function Touch(Part) | |
367 | if (Part.Parent ~= nil) then | |
368 | Human = Part.Parent:findFirstChild("Humanoid") | |
369 | if (Human ~= nil) then | |
370 | --Human.Sit = true | |
371 | Human.Parent.Torso.Velocity = Vector3.new(0, 300, 0) | |
372 | end | |
373 | end | |
374 | end | |
375 | Connection = Limbs[1].Touched:connect(Touch) | |
376 | ConnectionB = Limbs[2].Touched:connect(Touch) | |
377 | wait(0.5) | |
378 | Joints[1].MaxVelocity = 0.1 | |
379 | Joints[2].MaxVelocity = 0.1 | |
380 | EnableLimb(1) | |
381 | EnableLimb(2) | |
382 | Connection:disconnect() | |
383 | ConnectionB:disconnect() | |
384 | Debounce = false | |
385 | end | |
386 | end | |
387 | if (key == "N") then | |
388 | X = game.Workspace:GetChildren() | |
389 | for I, E in pairs(X) do | |
390 | if (E.Name == "Bomb") then | |
391 | Ex = Instance.new("Explosion") | |
392 | Ex.Parent = game.Workspace | |
393 | Ex.BlastRadius = 12 | |
394 | Ex.Position = E.Position | |
395 | Ex.BlastPressure = 1000 | |
396 | E:remove() | |
397 | end | |
398 | end | |
399 | end | |
400 | if (key == "Y") then | |
401 | Bomb = Instance.new("Part") | |
402 | Bomb.Name = "Bomb" | |
403 | Bomb.formFactor = "Plate" | |
404 | Bomb.Size = Vector3.new(1, 0.4, 1) | |
405 | Bomb.TopSurface = 0 | |
406 | Bomb.BottomSurface = 0 | |
407 | Bomb.BrickColor = BrickColor.new("Black") | |
408 | Bomb.CFrame = CFrame.new(Person.Character.Suit.Watch2.Position) | |
409 | Bomb.CanCollide = true | |
410 | Bomb.Parent = game.Workspace | |
411 | Smoke = Instance.new("Smoke") | |
412 | Smoke.Parent = Bomb | |
413 | local c = (PersonT.Color.r + PersonT.Color.g + PersonT.Color.b)/3 | |
414 | Smoke.Color = Color3.new(c, c, c) | |
415 | Smoke.Size = 1 | |
416 | Smoke.Opacity = 0.7 | |
417 | Smoke.RiseVelocity = 10 | |
418 | Bomb:BreakJoints() | |
419 | end | |
420 | if (key == "Q") then | |
421 | if (Debounce == false) then | |
422 | Debounce = true | |
423 | DisableLimb(NormalFoot) | |
424 | Joints[NormalFoot].MaxVelocity = 1 | |
425 | SetAngle(NormalFoot, 0.7) | |
426 | function Touch(Part) | |
427 | if (Part.Parent ~= nil) then | |
428 | Human = Part.Parent:findFirstChild("Humanoid") | |
429 | if (Human ~= nil) then | |
430 | Human.Sit = true | |
431 | Position = Human.Parent.Torso.Position | |
432 | Direction = PersonT.CFrame.lookVector | |
433 | Position = Position + 10 * 3 * Direction | |
434 | error = Position - PersonT.Position | |
435 | Human.Parent.Torso.Velocity = 10 * error | |
436 | Human.Parent.Torso.Velocity = Human.Parent.Torso.Velocity + Vector3.new(0, 100, 0) | |
437 | end | |
438 | end | |
439 | end | |
440 | Connection = Limbs[NormalFoot].Touched:connect(Touch) | |
441 | wait(0.5) | |
442 | Joints[NormalFoot].MaxVelocity = 0.1 | |
443 | EnableLimb(NormalFoot) | |
444 | Connection:disconnect() | |
445 | Debounce = false | |
446 | end | |
447 | end | |
448 | if (key == "F") then | |
449 | if (Debounce == false) then | |
450 | Debounce = true | |
451 | DisableLimb(NormalFoot) | |
452 | Joints[NormalFoot].MaxVelocity = 1 | |
453 | SetAngle(NormalFoot, 0.7) | |
454 | function Touch(Part) | |
455 | if (Part.Parent ~= nil) then | |
456 | Human = Part.Parent:findFirstChild("Humanoid") | |
457 | if (Human ~= nil) then | |
458 | Player = game.Players:GetPlayerFromCharacter(Human.Parent) | |
459 | if (Player ~= nil) then | |
460 | if (Player ~= Person) then | |
461 | Human.Sit = true | |
462 | Position = Human.Parent.Torso.Position | |
463 | Direction = PersonT.CFrame.lookVector | |
464 | Position = Position + 10 * 3 * Direction | |
465 | error = Position - PersonT.Position | |
466 | Human.Parent.Torso.Velocity = 10 * error | |
467 | Human.Parent.Torso.Velocity = Human.Parent.Torso.Velocity + Vector3.new(0, 100, 0) | |
468 | wait(0.4) | |
469 | Player:remove() | |
470 | end | |
471 | end | |
472 | end | |
473 | end | |
474 | end | |
475 | Connection = Limbs[NormalFoot].Touched:connect(Touch) | |
476 | wait(0.5) | |
477 | Joints[NormalFoot].MaxVelocity = 0.1 | |
478 | EnableLimb(NormalFoot) | |
479 | Connection:disconnect() | |
480 | Debounce = false | |
481 | end | |
482 | end | |
483 | if (key == "E") then | |
484 | if (Flight == true) then | |
485 | if (FDebounce == false) then | |
486 | FDebounce = true | |
487 | function Touch(Part) | |
488 | if (Part.Parent ~= nil) then | |
489 | Human = Part.Parent:findFirstChild("Humanoid") | |
490 | if (Human ~= nil) then | |
491 | Human.Sit = true | |
492 | Position = Human.Parent.Torso.Position | |
493 | Direction = Person.Character.Engine.CFrame.lookVector | |
494 | Position = Position + 10 * 3 * Direction | |
495 | error = Position - PersonT.Position | |
496 | Human.Parent.Torso.Velocity = 10 * error | |
497 | end | |
498 | end | |
499 | end | |
500 | Connection = PersonT.Touched:connect(Touch) | |
501 | wait(2) | |
502 | Connection:disconnect() | |
503 | FDebounce = false | |
504 | end | |
505 | end | |
506 | if (Debounce == false) then | |
507 | Debounce = true | |
508 | DisableLimb(NormalHand) | |
509 | Joints[NormalHand].MaxVelocity = 1 | |
510 | SetAngle(NormalHand, 1.57) | |
511 | function Touch(Part) | |
512 | if (Part.Parent ~= nil) then | |
513 | Human = Part.Parent:findFirstChild("Humanoid") | |
514 | if (Human ~= nil) then | |
515 | Human.Sit = true | |
516 | Position = Human.Parent.Torso.Position | |
517 | Direction = PersonT.CFrame.lookVector | |
518 | Position = Position + 10 * 3 * Direction | |
519 | error = Position - PersonT.Position | |
520 | Human.Parent.Torso.Velocity = 10 * error | |
521 | end | |
522 | end | |
523 | end | |
524 | Connection = Limbs[NormalHand].Touched:connect(Touch) | |
525 | wait(0.5) | |
526 | EnableLimb(NormalHand) | |
527 | Connection:disconnect() | |
528 | Debounce = false | |
529 | end | |
530 | end | |
531 | if (key == "T") then | |
532 | E = Instance.new("Explosion") | |
533 | E.Parent = game.Workspace | |
534 | E.BlastRadius = 12 | |
535 | E.Position = mouse.hit.p | |
536 | E.BlastPressure = 1000 | |
537 | end | |
538 | if (key == "G") then | |
539 | if (Grabbed == nil) then | |
540 | if (Debounce == false) then | |
541 | Debounce = true | |
542 | DisableLimb(1) | |
543 | DisableLimb(2) | |
544 | SetAngle(1, 1.57) | |
545 | SetAngle(2, 1.57) | |
546 | Connection1 = Limbs[1].Touched:connect(Grab) | |
547 | Connection2 = Limbs[2].Touched:connect(Grab) | |
548 | for E = 1, 30 do | |
549 | if (Grabbed ~= nil) then | |
550 | break | |
551 | end | |
552 | wait(0.1) | |
553 | end | |
554 | if (Grabbed == nil) then | |
555 | EnableLimb(1) | |
556 | EnableLimb(2) | |
557 | Connection1:disconnect() | |
558 | Connection2:disconnect() | |
559 | Debounce = false | |
560 | end | |
561 | end | |
562 | else | |
563 | Person.Character.Torso.Grip:remove() | |
564 | Position = Grabbed.Character.Torso.Position | |
565 | Direction = PersonT.CFrame.lookVector | |
566 | Position = Position + 4 * 3 * Direction | |
567 | error = Position - PersonT.Position | |
568 | Grabbed.Character.Torso.Velocity = 4 * error | |
569 | end | |
570 | end | |
571 | if (key == "R") then | |
572 | if (Flight == false) then | |
573 | if (Debounce == false) then | |
574 | Debounce = true | |
575 | DisableLimb(1) | |
576 | DisableLimb(2) | |
577 | Flight = true | |
578 | DisableLimb(3) | |
579 | DisableLimb(4) | |
580 | SetAngle(1, 0) | |
581 | SetAngle(2, 0) | |
582 | SetAngle(3, 0) | |
583 | SetAngle(4, 0) | |
584 | Engine = Instance.new("Part") | |
585 | Engine.Parent = Person.Character | |
586 | Engine.Size = PersonT.Size | |
587 | Engine.Name = "Engine" | |
588 | Engine.TopSurface = 0 | |
589 | Engine.BottomSurface = 0 | |
590 | Engine.formFactor = "Symmetric" | |
591 | Engine.Transparency = 1 | |
592 | Engine:BreakJoints() | |
593 | Weld = Instance.new("Weld") | |
594 | Weld.Parent = Engine | |
595 | Weld.Part0 = PersonT | |
596 | Weld.Part1 = Engine | |
597 | Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
598 | BodyP = Instance.new("BodyPosition") | |
599 | BodyP.Parent = Engine | |
600 | BodyP.position = Engine.Position + Vector3.new(0, 10, 0) | |
601 | BodyP.maxForce = Vector3.new(4e+050, 4e+050, 4e+050) | |
602 | BodyG = Instance.new("BodyGyro") | |
603 | BodyG.Parent = Engine | |
604 | BodyV = Instance.new("BodyVelocity") | |
605 | BodyV.Parent = Engine | |
606 | BodyV.velocity = Vector3.new(0, 0, 0) | |
607 | BodyV.maxForce = Vector3.new(0, 0, 0) | |
608 | while true do | |
609 | if (Flight == false) then | |
610 | break | |
611 | end | |
612 | Direct(Engine, mouse.hit.p) | |
613 | Person.Character.Humanoid.Sit = true | |
614 | Person.Character.Head.CanCollide = false | |
615 | Person.Character.Torso.CanCollide = false | |
616 | wait(0.000000000000000000000000000000001) | |
617 | end | |
618 | EnableLimb(1) | |
619 | EnableLimb(2) | |
620 | EnableLimb(3) | |
621 | EnableLimb(4) | |
622 | Debounce = false | |
623 | Person.Character.Engine:remove() | |
624 | Person.Character.Humanoid.Sit = false | |
625 | end | |
626 | else | |
627 | Flight = false | |
628 | end | |
629 | end | |
630 | if (key == "L") then | |
631 | DisableLimb(NormalHand) | |
632 | SetAngle(NormalHand, 1.57) | |
633 | Smoke = Instance.new("Smoke") | |
634 | Smoke.Parent = Person.Character.Suit.Band | |
635 | local c = (PersonT.Color.r + PersonT.Color.g + PersonT.Color.b)/3 | |
636 | Smoke.Color = Color3.new(0, 0, 0) | |
637 | Smoke.Size = 15 | |
638 | Smoke.Opacity = 1 | |
639 | Smoke.RiseVelocity = -15 | |
640 | end | |
641 | if (key == "H") then | |
642 | if (Debounce == false) then | |
643 | if (Lazer == false) then | |
644 | if (mouse.Target ~= nil) then | |
645 | Debounce = true | |
646 | Lazer = true | |
647 | DisableLimb(NormalHand) | |
648 | SetAngle(NormalHand, 0.785) | |
649 | BP = Instance.new("BodyPosition") | |
650 | BP.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
651 | BP.P = BP.P / 4 | |
652 | BG = Instance.new("BodyGyro") | |
653 | BG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
654 | local Hit = mouse.Target | |
655 | local _P = mouse.Hit.p | |
656 | local Mag = (Hit.Position-_P).magnitude | |
657 | local Pos = (Hit.Position-_P).unit * -Mag | |
658 | local CF = Hit.CFrame.lookVector | |
659 | while true do | |
660 | if (Lazer == false) then | |
661 | break | |
662 | end | |
663 | BP.Parent = PersonT | |
664 | BP.position = ((((CFrame.new(Hit.Position + Pos)) + (-CF)) + (Hit.CFrame.lookVector)) + (mouse.Hit.lookVector * -16)).p + Vector3.new(0, 5.7, 0) | |
665 | BG.Parent = PersonT | |
666 | BG.cframe = CFrame.new((PersonT.CFrame + (mouse.Hit.lookVector * -8)).p, (Hit.Position + Pos)) | |
667 | if (Hit.Parent == nil) or (Hit.Parent.Parent == Person.Character) then | |
668 | BP.Parent = nil | |
669 | BG.Parent = nil | |
670 | end | |
671 | local P = Instance.new("Part") | |
672 | P.Name = "Grapple Lazer" | |
673 | P.formFactor = 0 | |
674 | P.Parent = Person.Character | |
675 | P.BrickColor = BrickColor.new(1) | |
676 | P.Anchored = true | |
677 | P.Transparency = 0.05 | |
678 | P.Locked = true | |
679 | P.Reflectance = 0.025 | |
680 | P.CanCollide = false | |
681 | P.Size = Vector3.new(1, 1, 1) | |
682 | local mesh = Instance.new("CylinderMesh") | |
683 | local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0) | |
684 | ||
685 | mesh.Scale = Vector3.new(0.1, (Place0.p - (Hit.Position + Pos)).magnitude, 0.1) | |
686 | mesh.Parent = P | |
687 | P.CFrame = CFrame.new((Place0.p + (Hit.Position + Pos))/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
688 | wait() | |
689 | P:remove() | |
690 | end | |
691 | Debounce = false | |
692 | EnableLimb(NormalHand) | |
693 | BP.Parent = nil | |
694 | BG.Parent = nil | |
695 | end | |
696 | end | |
697 | end | |
698 | end | |
699 | if (key == "J") then | |
700 | if (Debounce == false) then | |
701 | if (Lazer == false) then | |
702 | Debounce = true | |
703 | Lazer = true | |
704 | DisableLimb(NormalHand) | |
705 | SetAngle(NormalHand, 0.785) | |
706 | smokeBrick = Instance.new("Part") | |
707 | smokeBrick.CanCollide = false | |
708 | smokeBrick.Anchored = true | |
709 | smokeBrick.Transparency = 1 | |
710 | smokeBrick.Locked = true | |
711 | smokeBrick.archivable = false | |
712 | smokeBrick.TopSurface = 0 | |
713 | smokeBrick.BottomSurface = 0 | |
714 | smoke = Instance.new("Smoke") | |
715 | smoke.Size = smoke.Size * 4 | |
716 | while true do | |
717 | if (Lazer == false) then | |
718 | break | |
719 | end | |
720 | local Pos = mouse.Hit.p | |
721 | smokeBrick.Parent = Person.Character | |
722 | smokeBrick.CFrame = CFrame.new(Pos) | |
723 | if (mouse.Target) and (mouse.Target ~= nil) then | |
724 | smoke.Parent = smokeBrick | |
725 | local c = (mouse.Target.Color.r + mouse.Target.Color.g + mouse.Target.Color.b)/3 | |
726 | smoke.Color = Color3.new(c, c, c) | |
727 | end | |
728 | local L = Instance.new("Part") | |
729 | L.Parent = Person.Character | |
730 | L.Name = "Kill Lazer" | |
731 | L.BrickColor = BrickColor.new(21) | |
732 | L.formFactor = 0 | |
733 | L.Size = Vector3.new(1, 1, 1) | |
734 | L.Locked = true | |
735 | L.Anchored = true | |
736 | L.CanCollide = false | |
737 | L.Transparency = 0.05 | |
738 | L.Reflectance = 0.1 | |
739 | local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0) | |
740 | local Mesh = Instance.new("CylinderMesh") | |
741 | Mesh.Parent = L | |
742 | Mesh.Scale = Vector3.new(0.1, (Place0.p - Pos).magnitude, 0.1) | |
743 | L.CFrame = CFrame.new((Place0.p + Pos)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
744 | if (mouse.Target ~= nil) then | |
745 | if (mouse.Target.Parent.Name:lower() == "") or ("" == "") then | |
746 | if ("" ~= "") then | |
747 | mouse.Target.Parent:BreakJoints() | |
748 | else | |
749 | mouse.Target:BreakJoints() | |
750 | end | |
751 | end | |
752 | end | |
753 | wait() | |
754 | L:Remove() | |
755 | end | |
756 | Debounce = false | |
757 | smokeBrick.Parent = nil | |
758 | EnableLimb(NormalHand) | |
759 | end | |
760 | end | |
761 | end | |
762 | if (key == "K") then | |
763 | if (Debounce == false) then | |
764 | if (Lazer == false) then | |
765 | Debounce = true | |
766 | Lazer = true | |
767 | DisableLimb(NormalHand) | |
768 | SetAngle(NormalHand, 0.785) | |
769 | BP = Instance.new("BodyPosition") | |
770 | BP.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
771 | BP.P = BP.P / 4 | |
772 | BG = Instance.new("BodyGyro") | |
773 | BG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
774 | local targ = nil | |
775 | local Mag = nil | |
776 | local Pos = nil | |
777 | while true do | |
778 | if (Lazer == false) then | |
779 | break | |
780 | end | |
781 | if (mouse.Target ~= nil) and (targ == nil) then | |
782 | if (mouse.Target.Anchored == false) then | |
783 | if ((mouse.Hit.p - Person.Character.Suit.Watch2.Position).magnitude <= 10000) then | |
784 | targ = mouse.Target | |
785 | BP.Parent = targ | |
786 | BG.Parent = targ | |
787 | Mag = (targ.Position - mouse.Hit.p).magnitude | |
788 | Pos = (targ.Position - mouse.Hit.p).unit * -Mag | |
789 | end | |
790 | end | |
791 | end | |
792 | local pop = mouse.Hit.p | |
793 | local G = Instance.new("Part") | |
794 | G.Parent = Person.Character | |
795 | G.Name = "Grab Lazer" | |
796 | G.Anchored = true | |
797 | G.Locked = true | |
798 | G.CanCollide = false | |
799 | G.formFactor = 0 | |
800 | G.Size = Vector3.new(1, 1, 1) | |
801 | G.BrickColor = BrickColor.new("Royal blue") | |
802 | G.Reflectance = 0.05 | |
803 | G.Transparency = 0.025 | |
804 | local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0) | |
805 | local MeAsh = Instance.new("CylinderMesh") | |
806 | MeAsh.Parent = G | |
807 | if (targ == nil) or (targ.Anchored == true) then | |
808 | MeAsh.Scale = Vector3.new(0.1, (Place0.p-pop).magnitude, 0.1) | |
809 | G.CFrame = CFrame.new((Place0.p + pop)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
810 | else | |
811 | BP.Parent = targ | |
812 | BP.position = (PersonT.CFrame + (mouse.Hit.lookVector * 8) + Pos).p + Vector3.new(0, 5.7, 0) | |
813 | BG.Parent = targ | |
814 | BG.cframe = CFrame.new(targ.Position, PersonT.Position) | |
815 | if (targ.Parent == nil) or (targ.Parent.Parent == Person.Character) then | |
816 | BP.Parent = nil | |
817 | BG.Parent = nil | |
818 | end | |
819 | MeAsh.Scale = Vector3.new(0.1, (Place0.p - targ.Position).magnitude, 0.1) | |
820 | G.CFrame = CFrame.new((Place0.p + (targ.Position + Pos))/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
821 | end | |
822 | wait() | |
823 | G:Remove() | |
824 | end | |
825 | Debounce = false | |
826 | EnableLimb(NormalHand) | |
827 | BP.Parent = nil | |
828 | BG.Parent = nil | |
829 | end | |
830 | end | |
831 | end | |
832 | ||
833 | end | |
834 | function LiftKey(key, mouse) | |
835 | key = key:upper() | |
836 | if (key == "L") then | |
837 | if (Person.Character.Suit.Band:findFirstChild("Smoke") ~= nil) then | |
838 | Person.Character.Suit.Band.Smoke:remove() | |
839 | EnableLimb(NormalHand) | |
840 | end | |
841 | end | |
842 | if (key == "H") then | |
843 | if (Person.Character:findFirstChild("Grapple Lazer") ~= nil) then | |
844 | Lazer = false | |
845 | end | |
846 | end | |
847 | if (key == "J") then | |
848 | if (Person.Character:findFirstChild("Kill Lazer") ~= nil) then | |
849 | Lazer = false | |
850 | end | |
851 | end | |
852 | if (key == "K") then | |
853 | if (Person.Character:findFirstChild("Grab Lazer") ~= nil) then | |
854 | Lazer = false | |
855 | end | |
856 | end | |
857 | if (key == "X") then | |
858 | if (Person.Character:findFirstChild(" Lazer") ~= nil) then | |
859 | Lazer = false | |
860 | end | |
861 | end | |
862 | end | |
863 | function Select(mouse) | |
864 | mouse.Button1Down:connect(function() Click(mouse) end) | |
865 | mouse.Button1Up:connect(function() Release(mouse) end) | |
866 | mouse.KeyDown:connect(function(key) PressKey(key, mouse) end) | |
867 | mouse.KeyUp:connect(function(key) LiftKey(key, mouse) end) | |
868 | end | |
869 | function Deselect(mouse) | |
870 | Hold = false | |
871 | Lazer = false | |
872 | Flight = false | |
873 | end | |
874 | Bin.Selected:connect(Select) |