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local s = Instance.new("ScreenGui", game.CoreGui)
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local f = Instance.new("Frame", s)
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local mselect = Instance.new("TextButton", f)
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local mbox = Instance.new("TextBox", f)
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local toggle = false
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local Player = game.Players.LocalPlayer
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local Player = game.Players.GrownGreen
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local Character = Player.Character
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f.Size = UDim2.new(0,300,0,250)
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f.BorderSizePixel = 0
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f.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
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f.Position = UDim2.new(0.5,-150,0.5,-125)
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f.Active = true
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f.Draggable = true
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mbox.Size = UDim2.new(0,250,0,50)
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mbox.Position = UDim2.new(0,25,0.1,0)
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mbox.BorderSizePixel = 0
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mbox.Text = "Music ID Here:"
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mbox.Font = "SourceSansBold"
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mbox.TextColor3 = Color3.new(255, 255,255)
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mbox.BackgroundColor3 = Color3.new(1, 0.666667, 0)
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mbox.FontSize = "Size18"
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mbox.ZIndex = 10
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mselect.Size = UDim2.new(0,250,0,50)
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mselect.Position = UDim2.new(0,25,0.6,0)
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mselect.BorderSizePixel = 0
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mselect.Text = "Play Music"
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mselect.Font = "SourceSansBold"
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mselect.TextColor3 = Color3.new(255,255,255)
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mselect.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
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mselect.FontSize = "Size18"
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mselect.ZIndex = 10
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mselect.MouseButton1Click:connect(function()
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game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge -- this is god
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	if toggle == false then
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		loadPart()
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		toggle = true
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	elseif toggle == true then
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		loadPart()
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		toggle = false
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	end
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end)
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function loadPart()
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	for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
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		if v.Name == "MusicItem" and v.ClassName == "Part" then
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			v:Remove()
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		end
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	end
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local Part = Instance.new("Part", game.Players.LocalPlayer.Character)
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Part.CanCollide = false
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Part.Shape = "Block"
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Part.Anchored = false
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Part.Locked = true
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Part.Name = "MusicItem"
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Part.Transparency = 0
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Part.Material = "Neon"
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Part.BrickColor = BrickColor.new("Royal purple") --Cool Colors CGA brown and Royal purple
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local CylinderMesh = Instance.new("CylinderMesh", Part)
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CylinderMesh.Scale = Vector3.new(1.5,.2,1.5)
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local Sound = Instance.new("Sound", Part)
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Sound.SoundId = "https://www.roblox.com/asset/?id="..mbox.Text
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Sound.EmitterSize = math.huge
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Sound.MaxDistance = math.huge
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Sound.Looped = true
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Sound.Pitch = 1
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Sound.Name = "Sound"
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Sound.Volume = 10
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Sound:Play()
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Part.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(0,-2.9,0)
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local bp = Instance.new("BodyPosition", Part)
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bp.Position = Character:FindFirstChild("Torso").CFrame * CFrame.new(0, -2.9, 0).p
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bp.MaxForce = Vector3.new(10000,10000,10000)
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bp.P = 100000
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while true do wait()
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bp.Position = Character:FindFirstChild("Torso").CFrame * CFrame.new(0, -2.9, 0).p
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local alg = math.floor(Sound.PlaybackLoudness)/50
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CylinderMesh.Scale = Vector3.new(.6+alg,.2,.6+alg)
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end
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end