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--https://github.com/Mokiros/roblox-FE-compatibility
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--Converted with ttyyuu12345's model to script plugin v4
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,game,owner = owner,game
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local RealPlayer = Player
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do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end --Converted with ttyyuu12345's model to script plugin v4
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function sandbox(var,func)
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	local env = getfenv(func)
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	local newenv = setmetatable({},{
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		__index = function(self,k)
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			if k=="script" then
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				return var
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			else
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				return env[k]
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			end
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		end,
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	})
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	setfenv(func,newenv)
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	return func
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end
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cors = {}
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mas = Instance.new("Model",game:GetService("Lighting"))
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Tool0 = Instance.new("Tool")
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Part1 = Instance.new("Part")
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Sound2 = Instance.new("Sound")
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SpecialMesh3 = Instance.new("SpecialMesh")
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Script4 = Instance.new("Script")
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LocalScript5 = Instance.new("LocalScript")
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Script6 = Instance.new("Script")
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Configuration7 = Instance.new("Configuration")
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BoolValue8 = Instance.new("BoolValue")
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Configuration9 = Instance.new("Configuration")
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NumberValue10 = Instance.new("NumberValue")
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NumberValue11 = Instance.new("NumberValue")
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StringValue12 = Instance.new("StringValue")
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BoolValue13 = Instance.new("BoolValue")
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BoolValue14 = Instance.new("BoolValue")
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StringValue15 = Instance.new("StringValue")
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ObjectValue16 = Instance.new("ObjectValue")
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Tool0.Name = "Trap"
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Tool0.Parent = mas
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Tool0.GripForward = Vector3.new(-0, 1, -0)
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Tool0.GripPos = Vector3.new(0, -0.550000012, -0.649999976)
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Tool0.GripUp = Vector3.new(0, 0, 1)
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Part1.Name = "Handle"
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Part1.Parent = Tool0
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Part1.Rotation = Vector3.new(-90, 0, -90)
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Part1.FormFactor = Enum.FormFactor.Plate
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Part1.Size = Vector3.new(1, 3.60000014, 1)
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Part1.CFrame = CFrame.new(13.1099844, 25.6800003, 865.159973, 0, 1, 0, 0, 0, 1, 1, 0, 0)
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Part1.BottomSurface = Enum.SurfaceType.Smooth
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Part1.TopSurface = Enum.SurfaceType.Smooth
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Part1.Position = Vector3.new(13.1099844, 25.6800003, 865.159973)
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Part1.Orientation = Vector3.new(-90, -90, 0)
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Sound2.Name = "EquipSound"
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Sound2.Parent = Part1
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Sound2.SoundId = "http://www.roblox.com/asset/?id=10756118"
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SpecialMesh3.Parent = Part1
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SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=11915746"
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SpecialMesh3.TextureId = "http://www.roblox.com/asset/?id=87812844"
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SpecialMesh3.MeshType = Enum.MeshType.FileMesh
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Script4.Name = "RayGun"
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Script4.Parent = Tool0
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table.insert(cors,sandbox(Script4,function()
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local Tool = script.Parent;
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enabled = true
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local spark = Instance.new("Sparkles")
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function fire(v)
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	local vCharacter = Tool.Parent
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	local vPlayer = game.Players:playerFromCharacter(vCharacter)
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	local missile = Instance.new("Part")
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	local spawnPos = vCharacter.PrimaryPart.Position
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	local PewPew = Tool.Handle:FindFirstChild("PewPew")
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	if (PewPew == nil) then
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		PewPew = Instance.new("Sound")
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		PewPew.Name = "PewPew"
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		PewPew.SoundId = "http://www.roblox.com/asset/?id=11944350"
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		PewPew.Parent = Tool.Handle
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		PewPew.Volume = 1
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	end
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	spawnPos  = spawnPos + (v * 10)
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	missile.Position = spawnPos
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	missile.Size = Vector3.new(40,40,40)
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	missile.Velocity = v * 200
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	missile.BrickColor = BrickColor.new("Lime green")
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	missile.Shape = 2
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	missile.Transparency = script.Parent.Settings.Transperancy.Value
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    missile.BottomSurface = 0
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	missile.TopSurface = 0
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	missile.Name =  script.Parent.Settings.Name
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	missile.Reflectance =  script.Parent.Settings.Reflect.Value
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    missile.CanCollide = script.Parent.Settings.Collide.Value
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    missile.Material =  script.Parent.Settings.Materializer.Value
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    missile.Locked = script.Parent.Settings.Locked.Value
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    missile.Anchored = script.Parent.BreakSpark.Anchor.Value
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	spark:Clone().Parent = missile
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	spark.Color = missile.Color
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	local force = Instance.new("BodyForce")
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	force.force = Vector3.new(0,100,0)
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	force.Parent = missile
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	local creator_tag = Instance.new("ObjectValue")
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	creator_tag.Value = vPlayer
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	creator_tag.Name = "creator"
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	creator_tag.Parent = missile
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	local new_script = script.Parent.LaserBlast:clone()
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	new_script.Disabled = false
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	new_script.Parent = missile
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	missile.Parent = game.Workspace
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	PewPew:Play()
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end
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function gunUp()
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	Tool.GripForward = Vector3.new(0,.981,-.196)
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	Tool.GripRight = Vector3.new(1,0,0)
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	Tool.GripUp = Vector3.new(0,.196,.981)
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end
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function gunOut()
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	Tool.GripForward = Vector3.new(0,1,0)
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	Tool.GripRight = Vector3.new(1,0,0)
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	Tool.GripUp = Vector3.new(0,0,1)
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end
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function isTurbo(character)
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	return character:FindFirstChild("BoltHelm") ~= nil
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end
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function onActivated()
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	if not enabled  then
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		return
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	end
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	enabled = false
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	local character = Tool.Parent;
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	local humanoid = character.Humanoid
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	if humanoid == nil then
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		print("Humanoid not found")
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		return 
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	end
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	local targetPos = humanoid.TargetPoint
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	local lookAt = (targetPos - character.Head.Position).unit
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	local reload = 1
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	--if (isTurbo(character)) then
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	--	reload = .25
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	--	print("turbo")
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	--end
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	gunUp()
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	fire(lookAt)
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	wait(reload)
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	gunOut()
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	wait(reload)
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	enabled = true
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end
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function onEquipped()
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	Tool.Handle.EquipSound:play()
195
end
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script.Parent.Activated:connect(onActivated)
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script.Parent.Equipped:connect(onEquipped)
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end))
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LocalScript5.Name = "Local Gui"
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LocalScript5.Parent = Tool0
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table.insert(cors,sandbox(LocalScript5,function()
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local Tool = script.Parent;
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enabled = true
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function onButton1Down(mouse)
208
	if not enabled then
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		return
210
	end
211
212
	enabled = false
213
	mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
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	wait(1)
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	mouse.Icon = "rbxasset://textures\\GunCursor.png"
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	enabled = true
218
219
end
220
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function onEquippedLocal(mouse)
222
223
	if mouse == nil then
224
		print("Mouse not found")
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		return 
226
	end
227
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	mouse.Icon = "rbxasset://textures\\GunCursor.png"
229
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
230
end
231
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Tool.Equipped:connect(onEquippedLocal)
234
235
end))
236
Script6.Name = "LaserBlast"
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Script6.Parent = Tool0
238
Script6.Disabled = true
239
table.insert(cors,sandbox(Script6,function()
240
ball = script.Parent
241
damage = 9000
242
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HitSound = Instance.new("Sound")
244
HitSound.Name = "HitSound"
245
HitSound.SoundId = "http://www.roblox.com/asset/?id=11945266"
246
HitSound.Parent = ball
247
HitSound.Volume = 1
248
249
250
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function onTouched(hit)
252
	local humanoid = hit.Parent:findFirstChild("Humanoid")
253
254
	if humanoid ~= nil then
255
		tagHumanoid(humanoid)
256
		humanoid:TakeDamage(damage)
257
		plyr = ball:findFirstChild("creator").Value
258
		plyr.leaderstats.Points.Value = plyr.leaderstats.Points.Value + 4
259
		wait(0.2)
260
		untagHumanoid(humanoid)
261
	end
262
263
	HitSound:Play()
264
	ball.Parent = nil
265
266
end
267
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function tagHumanoid(humanoid)
269
	-- todo: make tag expire
270
	local tag = ball:findFirstChild("creator")
271
	if tag ~= nil then
272
		local new_tag = tag:clone()
273
		new_tag.Parent = humanoid
274
	end
275
end
276
277
278
function untagHumanoid(humanoid)
279
	if humanoid ~= nil then
280
		local tag = humanoid:findFirstChild("creator")
281
		if tag ~= nil then
282
			tag.Parent = nil
283
		end
284
	end
285
end
286
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connection = ball.Touched:connect(onTouched)
288
289
wait(5)
290
script.Parent:Destroy()
291
292
--ball.SparkSound.Looped = false
293
--ball.SparkSound:Stop()
294
ball.Parent = nil
295
end))
296
Configuration7.Name = "BreakSpark"
297
Configuration7.Parent = Tool0
298
BoolValue8.Name = "Anchor"
299
BoolValue8.Parent = Configuration7
300
BoolValue8.Value = true
301
Configuration9.Name = "Settings"
302
Configuration9.Parent = Tool0
303
NumberValue10.Name = "Transperancy"
304
NumberValue10.Parent = Configuration9
305
NumberValue10.Value = 0.5
306
NumberValue11.Name = "Reflect"
307
NumberValue11.Parent = Configuration9
308
NumberValue11.Value = 0.4
309
StringValue12.Name = "Name"
310
StringValue12.Parent = Configuration9
311
StringValue12.Value = "NAY"
312
BoolValue13.Name = "Locked"
313
BoolValue13.Parent = Configuration9
314
BoolValue13.Value = true
315
BoolValue14.Name = "Collide"
316
BoolValue14.Parent = Configuration9
317
BoolValue14.Value = true
318
StringValue15.Name = "Materializer"
319
StringValue15.Parent = Configuration9
320
StringValue15.Value = "Neon"
321
ObjectValue16.Name = "Note - This is made by Anime"
322
ObjectValue16.Parent = Tool0
323
for i,v in pairs(mas:GetChildren()) do
324
	v.Parent = game:GetService("Players").LocalPlayer.Backpack
325
	pcall(function() v:MakeJoints() end)
326
end
327
mas:Destroy()
328
for i,v in pairs(cors) do
329
	spawn(function()
330
		pcall(v)
331
	end)
332
end