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1 | game.Players.PlayerAdded:connect(function(player) | |
2 | - | player:LoadCharacterAppeareace() |
2 | + | player.Chatted:connect(function(message) |
3 | local assetId = message:match("id=(%d+)") | |
4 | if assetId then | |
5 | local model = game:GetService("InsertService"):LoadAsset(assetId) | |
6 | for _, child in pairs(model:GetChildren()) do | |
7 | player:LoadCharacterAppearance(child) | |
8 | end | |
9 | end | |
10 | end) | |
11 | end) |