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1 | - | local plr = game.Players.LocalPlayer |
1 | + | glocal plr = game.Players.LocalPlayer |
2 | local Player = plr.Character | |
3 | local Mouse = plr:GetMouse() | |
4 | local hum = Player.Humanoid | |
5 | local rarm = Player["Right Arm"] | |
6 | local larm= Player["Left Arm"] | |
7 | local rleg= Player["Right Leg"] | |
8 | local lleg = Player["Left Leg"] | |
9 | local root = Player.HumanoidRootPart | |
10 | local tors = Player.Torso | |
11 | local head = Player.Head | |
12 | local shirtid = 765769814 | |
13 | local pantsid = 781482072 | |
14 | ||
15 | local punching = false | |
16 | local skinCol = "Lavender" | |
17 | local damaged = {} | |
18 | local t = tick() | |
19 | local faceid = 342828206 | |
20 | local auras = {} | |
21 | local idle = true | |
22 | local kiBlasting = false | |
23 | local pwr10 = true | |
24 | local bv = nil | |
25 | local flying = false | |
26 | local pwr40 = false | |
27 | local pwr80 = false | |
28 | local pwr100 = false | |
29 | local ascendcooldown = false | |
30 | local descendcooldown = false | |
31 | local leftArmdamaging = false | |
32 | local rightArmdamaging = false | |
33 | local punching = false | |
34 | local action = "" | |
35 | local mouseDownF = false | |
36 | local punchDamage = 15 | |
37 | local KiDamage = 30 | |
38 | local armKi = "Right" | |
39 | Player:WaitForChild("Health"):Remove() | |
40 | local Render = game:GetService("RunService").RenderStepped | |
41 | game.Chat:Chat(Player, "Pathetic beings.. I guess its time to teach them a lesson.", "White") | |
42 | for i,s in pairs(Player:GetChildren()) do | |
43 | if s:IsA("Hat") or s:IsA("Accessory") or s:IsA("Accoutrement") or s:IsA("CharacterMesh") then | |
44 | s:Destroy() | |
45 | end | |
46 | end | |
47 | ||
48 | Beerus = Instance.new("Sound",soundfolder) | |
49 | Beerus.Volume = 5 | |
50 | Beerus.Name = "Beerus" | |
51 | Beerus.Looped = true | |
52 | Beerus.SoundId = "rbxassetid://1108364605" | |
53 | Beerus:Play() | |
54 | ||
55 | local bd = Player:FindFirstChild("Body Colors") | |
56 | if bd then | |
57 | bd.HeadColor = BrickColor.new(skinCol) | |
58 | bd.TorsoColor = BrickColor.new(skinCol) | |
59 | bd.LeftLegColor = BrickColor.new(skinCol) | |
60 | bd.RightLegColor = BrickColor.new(skinCol) | |
61 | bd.LeftArmColor = BrickColor.new(skinCol) | |
62 | bd.RightArmColor = BrickColor.new(skinCol) | |
63 | else | |
64 | bd = Instance.new("BodyColors", Player) | |
65 | bd.HeadColor = BrickColor.new(skinCol) | |
66 | bd.TorsoColor = BrickColor.new(skinCol) | |
67 | bd.LeftLegColor = BrickColor.new(skinCol) | |
68 | bd.RightLegColor = BrickColor.new(skinCol) | |
69 | bd.LeftArmColor = BrickColor.new(skinCol) | |
70 | bd.RightArmColor = BrickColor.new(skinCol) | |
71 | end | |
72 | ||
73 | shirt = Player:FindFirstChild("Shirt") | |
74 | if shirt then | |
75 | shirt.ShirtTemplate = "rbxassetid://".. shirtid .."" | |
76 | else | |
77 | shirt = Instance.new("Shirt", Player) | |
78 | shirt.ShirtTemplate = "rbxassetid://".. shirtid .."" | |
79 | end | |
80 | ||
81 | ||
82 | pants = Player:FindFirstChild("Pants") | |
83 | if pants then | |
84 | pants.PantsTemplate = "rbxassetid://".. pantsid .."" | |
85 | else | |
86 | pants = Instance.new("Pants", Player) | |
87 | pants. PantsTemplate = "rbxassetid://".. pantsid .."" | |
88 | end | |
89 | face = head:FindFirstChild("face") | |
90 | if face then | |
91 | face.Texture = "rbxassetid://".. faceid .."" | |
92 | else | |
93 | face = Instance.new("Decal", head) | |
94 | face.Name = "face" | |
95 | face.Texture = "rbxassetid://".. faceid .."" | |
96 | end | |
97 | function aura() | |
98 | local aura = Instance.new("ParticleEmitter", root) | |
99 | aura.Texture = "rbxassetid://445231746" | |
100 | aura.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
101 | aura.Size = NumberSequence.new(0,1) | |
102 | aura.Transparency = NumberSequence.new(0,1) | |
103 | aura.LockedToPart = true | |
104 | aura.LightEmission = 1 | |
105 | aura.LightInfluence = 1 | |
106 | aura.ZOffset = -1 | |
107 | aura.Lifetime = NumberRange.new(0.4) | |
108 | aura.Rate = 200 | |
109 | aura.Speed = NumberRange.new(2) | |
110 | aura.SpreadAngle = Vector2.new(0,0) | |
111 | aura.Enabled = true | |
112 | table.insert(auras, aura) | |
113 | aurah = aura:Clone() | |
114 | aurah.Parent = head | |
115 | table.insert(auras, aurah) | |
116 | auralarm = aura:Clone() | |
117 | auralarm.Parent = larm | |
118 | table.insert(auras, auralarm) | |
119 | aurararm = aura:Clone() | |
120 | aurararm.Parent = rarm | |
121 | table.insert(auras, aurararm) | |
122 | auralleg = aura:Clone() | |
123 | auralleg.Parent = lleg | |
124 | table.insert(auras, auralleg) | |
125 | aurarleg = aura:Clone() | |
126 | aurarleg.Parent = rleg | |
127 | table.insert(auras, aurarleg) | |
128 | end | |
129 | ||
130 | ||
131 | ||
132 | function aura40() | |
133 | local aura = Instance.new("ParticleEmitter", root) | |
134 | aura.Texture = "rbxassetid://445231746" | |
135 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
136 | aura.Size = NumberSequence.new(0,1) | |
137 | aura.Transparency = NumberSequence.new(0,1) | |
138 | aura.LockedToPart = true | |
139 | aura.LightEmission = 1 | |
140 | aura.LightInfluence = 1 | |
141 | aura.ZOffset = -1 | |
142 | aura.Lifetime = NumberRange.new(0.4) | |
143 | aura.Rate = 200 | |
144 | aura.Speed = NumberRange.new(2) | |
145 | aura.SpreadAngle = Vector2.new(0,0) | |
146 | aura.Enabled = true | |
147 | table.insert(auras, aura) | |
148 | aurah = aura:Clone() | |
149 | aurah.Parent = head | |
150 | table.insert(auras, aurah) | |
151 | auralarm = aura:Clone() | |
152 | auralarm.Parent = larm | |
153 | table.insert(auras, auralarm) | |
154 | aurararm = aura:Clone() | |
155 | aurararm.Parent = rarm | |
156 | table.insert(auras, aurararm) | |
157 | auralleg = aura:Clone() | |
158 | auralleg.Parent = lleg | |
159 | table.insert(auras, auralleg) | |
160 | aurarleg = aura:Clone() | |
161 | aurarleg.Parent = rleg | |
162 | table.insert(auras, aurarleg) | |
163 | ||
164 | local aura2 = Instance.new("ParticleEmitter", root) | |
165 | aura2.Texture = "rbxassetid://445231746" | |
166 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
167 | aura2.Size = NumberSequence.new(0,1) | |
168 | aura2.Transparency = NumberSequence.new(0,1) | |
169 | aura2.LockedToPart = true | |
170 | aura2.LightEmission = 0 | |
171 | aura2.LightInfluence = 0 | |
172 | aura2.ZOffset = -1.1 | |
173 | aura2.Lifetime = NumberRange.new(0.4) | |
174 | aura2.Rate = 100000 | |
175 | aura2.Speed = NumberRange.new(2) | |
176 | aura2.SpreadAngle = Vector2.new(0,0) | |
177 | aura2.Enabled = true | |
178 | table.insert(auras, aura2) | |
179 | aurah2 = aura2:Clone() | |
180 | aurah2.Parent = head | |
181 | table.insert(auras, aurah2) | |
182 | auralarm2 = aura2:Clone() | |
183 | auralarm2.Parent = larm | |
184 | table.insert(auras, auralarm2) | |
185 | aurararm2 = aura2:Clone() | |
186 | aurararm2.Parent = rarm | |
187 | table.insert(auras, aurararm2) | |
188 | auralleg2 = aura2:Clone() | |
189 | auralleg2.Parent = lleg | |
190 | table.insert(auras, auralleg2) | |
191 | aurarleg2 = aura2:Clone() | |
192 | aurarleg2.Parent = rleg | |
193 | table.insert(auras, aurarleg2) | |
194 | end | |
195 | ||
196 | function aura80() | |
197 | local aura = Instance.new("ParticleEmitter", root) | |
198 | aura.Texture = "rbxassetid://445231746" | |
199 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
200 | aura.Size = NumberSequence.new(0,1) | |
201 | aura.Transparency = NumberSequence.new(0,1) | |
202 | aura.LockedToPart = true | |
203 | aura.LightEmission = 1 | |
204 | aura.LightInfluence = 1 | |
205 | aura.ZOffset = -1 | |
206 | aura.Lifetime = NumberRange.new(0.4) | |
207 | aura.Rate = 100000 | |
208 | aura.Speed = NumberRange.new(2) | |
209 | aura.SpreadAngle = Vector2.new(0,0) | |
210 | aura.Enabled = true | |
211 | table.insert(auras, aura) | |
212 | aurah = aura:Clone() | |
213 | aurah.Parent = head | |
214 | table.insert(auras, aurah) | |
215 | auralarm = aura:Clone() | |
216 | auralarm.Parent = larm | |
217 | table.insert(auras, auralarm) | |
218 | aurararm = aura:Clone() | |
219 | aurararm.Parent = rarm | |
220 | table.insert(auras, aurararm) | |
221 | auralleg = aura:Clone() | |
222 | auralleg.Parent = lleg | |
223 | table.insert(auras, auralleg) | |
224 | aurarleg = aura:Clone() | |
225 | aurarleg.Parent = rleg | |
226 | table.insert(auras, aurarleg) | |
227 | ||
228 | local aura2 = Instance.new("ParticleEmitter", root) | |
229 | aura2.Texture = "rbxassetid://445231746" | |
230 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
231 | aura2.Size = NumberSequence.new(0,1) | |
232 | aura2.Transparency = NumberSequence.new(0,1) | |
233 | aura2.LockedToPart = true | |
234 | aura2.LightEmission = 0 | |
235 | aura2.LightInfluence = 0 | |
236 | aura2.ZOffset = -1.1 | |
237 | aura2.Lifetime = NumberRange.new(0.4) | |
238 | aura2.Rate = 100000 | |
239 | aura2.Speed = NumberRange.new(2) | |
240 | aura2.SpreadAngle = Vector2.new(0,0) | |
241 | aura2.Enabled = true | |
242 | table.insert(auras, aura2) | |
243 | aurah2 = aura2:Clone() | |
244 | aurah2.Parent = head | |
245 | table.insert(auras, aurah2) | |
246 | auralarm2 = aura2:Clone() | |
247 | auralarm2.Parent = larm | |
248 | table.insert(auras, auralarm2) | |
249 | aurararm2 = aura2:Clone() | |
250 | aurararm2.Parent = rarm | |
251 | table.insert(auras, aurararm2) | |
252 | auralleg2 = aura2:Clone() | |
253 | auralleg2.Parent = lleg | |
254 | table.insert(auras, auralleg2) | |
255 | aurarleg2 = aura2:Clone() | |
256 | aurarleg2.Parent = rleg | |
257 | table.insert(auras, aurarleg2) | |
258 | ||
259 | local aura3 = Instance.new("ParticleEmitter", root) | |
260 | aura3.Texture = "rbxassetid://347730682" | |
261 | aura3.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
262 | aura3.Size = NumberSequence.new(5,5) | |
263 | aura3.Transparency = NumberSequence.new(0,1) | |
264 | aura3.LockedToPart = true | |
265 | aura3.LightEmission = 1 | |
266 | aura3.LightInfluence = 0 | |
267 | aura3.ZOffset = -1.5 | |
268 | aura3.Lifetime = NumberRange.new(0.1) | |
269 | aura3.Rate = 120 | |
270 | aura3.Speed = NumberRange.new(20) | |
271 | aura3.SpreadAngle = Vector2.new(0,0) | |
272 | aura3.Enabled = true | |
273 | table.insert(auras, aura3) | |
274 | end | |
275 | ||
276 | function aura100() | |
277 | local aura = Instance.new("ParticleEmitter", root) | |
278 | aura.Texture = "rbxassetid://445231746" | |
279 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
280 | aura.Size = NumberSequence.new(0,1) | |
281 | aura.Transparency = NumberSequence.new(0,1) | |
282 | aura.LockedToPart = true | |
283 | aura.LightEmission = 1 | |
284 | aura.LightInfluence = 1 | |
285 | aura.ZOffset = -1 | |
286 | aura.Lifetime = NumberRange.new(0.4) | |
287 | aura.SpreadAngle = Vector2.new(1000,1000) | |
288 | aura.Rotation = NumberRange.new(200) | |
289 | aura.RotSpeed = NumberRange.new(200) | |
290 | aura.Rate = 100000 | |
291 | aura.Speed = NumberRange.new(5) | |
292 | aura.Enabled = true | |
293 | table.insert(auras, aura) | |
294 | aurah = aura:Clone() | |
295 | aurah.Parent = head | |
296 | table.insert(auras, aurah) | |
297 | auralarm = aura:Clone() | |
298 | auralarm.Parent = larm | |
299 | table.insert(auras, auralarm) | |
300 | aurararm = aura:Clone() | |
301 | aurararm.Parent = rarm | |
302 | table.insert(auras, aurararm) | |
303 | auralleg = aura:Clone() | |
304 | auralleg.Parent = lleg | |
305 | table.insert(auras, auralleg) | |
306 | aurarleg = aura:Clone() | |
307 | aurarleg.Parent = rleg | |
308 | table.insert(auras, aurarleg) | |
309 | ||
310 | local aura2 = Instance.new("ParticleEmitter", root) | |
311 | aura2.Texture = "rbxassetid://445231746" | |
312 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
313 | aura2.Size = NumberSequence.new(0,1) | |
314 | aura2.Transparency = NumberSequence.new(0,1) | |
315 | aura2.LockedToPart = true | |
316 | aura2.LightEmission = 0 | |
317 | aura2.LightInfluence = 0 | |
318 | aura2.ZOffset = -1.1 | |
319 | aura2.Lifetime = NumberRange.new(0.4) | |
320 | aura2.Rate = 100000 | |
321 | aura2.Rotation = NumberRange.new(200) | |
322 | aura2.RotSpeed = NumberRange.new(200) | |
323 | aura2.Speed = NumberRange.new(5) | |
324 | aura2.SpreadAngle = Vector2.new(1000,1000) | |
325 | aura2.Enabled = true | |
326 | table.insert(auras, aura2) | |
327 | aurah2 = aura2:Clone() | |
328 | aurah2.Parent = head | |
329 | table.insert(auras, aurah2) | |
330 | auralarm2 = aura2:Clone() | |
331 | auralarm2.Parent = larm | |
332 | table.insert(auras, auralarm2) | |
333 | aurararm2 = aura2:Clone() | |
334 | aurararm2.Parent = rarm | |
335 | table.insert(auras, aurararm2) | |
336 | auralleg2 = aura2:Clone() | |
337 | auralleg2.Parent = lleg | |
338 | table.insert(auras, auralleg2) | |
339 | aurarleg2 = aura2:Clone() | |
340 | aurarleg2.Parent = rleg | |
341 | table.insert(auras, aurarleg2) | |
342 | ||
343 | local aura3 = Instance.new("ParticleEmitter", root) | |
344 | aura3.Texture = "rbxassetid://347730682" | |
345 | aura3.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
346 | aura3.Size = NumberSequence.new(5,5) | |
347 | aura3.Transparency = NumberSequence.new(0.9,0.9) | |
348 | aura3.LockedToPart = true | |
349 | aura3.LightEmission = 1 | |
350 | aura3.LightInfluence = 0 | |
351 | aura3.ZOffset = -1.5 | |
352 | aura3.Lifetime = NumberRange.new(0.1) | |
353 | aura3.Rate = 120 | |
354 | aura3.Speed = NumberRange.new(20) | |
355 | aura3.SpreadAngle = Vector2.new(0,0) | |
356 | aura3.Enabled = true | |
357 | table.insert(auras, aura3) | |
358 | end | |
359 | ||
360 | function removeAura() | |
361 | -- aura fade | |
362 | for i,a in pairs(auras) do | |
363 | a.Enabled = false | |
364 | game:GetService("Debris"):AddItem(a, 3) | |
365 | end | |
366 | auras = {} | |
367 | end | |
368 | ||
369 | ||
370 | ||
371 | ||
372 | hum.JumpPower = 0 | |
373 | hum.HipHeight = 1 | |
374 | hum.WalkSpeed = 10 | |
375 | hum.MaxHealth = 25000 | |
376 | wait() | |
377 | hum.Health = 25000 | |
378 | hum:WaitForChild("Animator"):Remove() | |
379 | function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name) | |
380 | local joint = Instance.new("Weld", wp0) | |
381 | joint.Part0 = wp0 | |
382 | joint.Part1 = wp1 | |
383 | joint.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
384 | joint.C1 = CFrame.new(wc1x, wc1y, wc1z) | |
385 | joint.Name = name | |
386 | return joint | |
387 | end | |
388 | ||
389 | local RS = createJoint(tors, rarm, 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder") | |
390 | local TS = createJoint(root, tors, 0, 0, 0, 0, 0, 0, "RootJoint") | |
391 | local LS = createJoint(tors, larm, -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder") | |
392 | local RH = createJoint(tors, rleg, 0.5, -1, 0, 0, 1, 0, "Right Hip") | |
393 | local LH = createJoint(tors, lleg, -0.5, -1, 0, 0, 1, 0, "Left Hip") | |
394 | local NK = createJoint(tors, head, 0, 1, 0, 0, -1/2, 0, "Neck") | |
395 | ||
396 | local rsc0 = RS.C0 | |
397 | local lsc0 = LS.C0 | |
398 | local tsc0 = TS.C0 | |
399 | local rhc0 = RH.C0 | |
400 | local lhc0 = LH.C0 | |
401 | local nkc0 = NK.C0 | |
402 | ||
403 | local ears = Instance.new("Part", Player) | |
404 | ears.Size = Vector3.new(1, 1, 1) | |
405 | ears.CanCollide = false | |
406 | ears.BrickColor = BrickColor.new(skinCol) | |
407 | local earsMesh = Instance.new("SpecialMesh", ears) | |
408 | earsMesh.MeshId = "rbxassetid://101176852" | |
409 | earsMesh.Scale = Vector3.new(0.9, 1, 0.9) | |
410 | createJoint(head, ears, 0, 0.9, 0, 0, 0, 0, "EarWeld") | |
411 | local tail = Instance.new("Part", Player) | |
412 | tail.Size = Vector3.new(1, 1, 1) | |
413 | tail.CanCollide = false | |
414 | tail.BrickColor = BrickColor.new(skinCol) | |
415 | local tailMesh = Instance.new("SpecialMesh", tail) | |
416 | tailMesh.MeshId = "rbxassetid://534615496" | |
417 | tailMesh.Scale = Vector3.new(0.7, 0.7, 0.7) | |
418 | tailWeld = createJoint(tors, tail, 0, 0.5, 1.5, 0, 0, 0, "TailWeld") | |
419 | tailWeld.C0 = tailWeld.C0 * CFrame.Angles(math.rad(-50), 0, math.rad(-90)) | |
420 | ||
421 | function createSound(soundid, volume, looped, parent, pitch, lifetime) | |
422 | local sound = Instance.new("Sound", parent) | |
423 | sound.SoundId = "rbxassetid://".. soundid .."" | |
424 | sound.Volume = volume | |
425 | sound.Pitch = pitch | |
426 | game:GetService("Debris"):AddItem(sound, lifetime) | |
427 | return sound | |
428 | end | |
429 | ||
430 | ||
431 | ||
432 | function damageLeftarm() | |
433 | function Damage(model) | |
434 | for i,s in pairs(model:GetChildren()) do | |
435 | Damage(s) | |
436 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
437 | if (larm.Position - s.Position).magnitude < 2.364 and leftArmdamaging and punching then | |
438 | local hum = s.Parent:FindFirstChild("Humanoid") | |
439 | if hum then | |
440 | if damaged[hum.Parent] == nil then | |
441 | if vel then | |
442 | vel:Remove() | |
443 | end | |
444 | ||
445 | vel = Instance.new("BodyVelocity", s) | |
446 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
447 | game:GetService("Debris"):AddItem(vel, 0.25) | |
448 | ||
449 | damaged[hum.Parent] = true | |
450 | hum:TakeDamage(punchDamage +(math.random(-10, 10)/10)) | |
451 | local punchSound = createSound("169380525", 1, false, Player.Head, 1 + (math.random(0, 5)/10), 1) | |
452 | punchSound:Play() | |
453 | end | |
454 | end | |
455 | end | |
456 | end | |
457 | end | |
458 | end | |
459 | Damage(workspace) | |
460 | ||
461 | end | |
462 | ||
463 | ||
464 | function damageRightarm() | |
465 | function Damage(model) | |
466 | for i,s in pairs(model:GetChildren()) do | |
467 | Damage(s) | |
468 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
469 | if (rarm.Position - s.Position).magnitude < 2.364 and rightArmdamaging and punching then | |
470 | local hum = s.Parent:FindFirstChild("Humanoid") | |
471 | if hum then | |
472 | if damaged[hum.Parent] == nil then | |
473 | if vel then | |
474 | vel:Remove() | |
475 | end | |
476 | ||
477 | vel = Instance.new("BodyVelocity", s) | |
478 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
479 | game:GetService("Debris"):AddItem(vel, 0.25) | |
480 | ||
481 | damaged[hum.Parent] = true | |
482 | hum:TakeDamage(punchDamage +(math.random(-10, 10)/10)) | |
483 | local punchSound = createSound("169380525", 1, false, Player.Head, 1 + (math.random(0, 5)/10), 1) | |
484 | punchSound:Play() | |
485 | end | |
486 | end | |
487 | end | |
488 | end | |
489 | end | |
490 | end | |
491 | Damage(workspace) | |
492 | ||
493 | end | |
494 | ||
495 | ||
496 | ||
497 | Render:connect(function() | |
498 | t = t + 0.5 | |
499 | ||
500 | if flying then | |
501 | Player.HumanoidRootPart.CFrame = CFrame.new(Player.HumanoidRootPart.Position, Vector3.new(Mouse.Hit.p.x, Player.HumanoidRootPart.Position.y, Mouse.Hit.p.z)) | |
502 | if mouseDownF then | |
503 | if bv then | |
504 | bv.Velocity = Mouse.Hit.lookVector * 100 | |
505 | end | |
506 | else | |
507 | if bv then | |
508 | bv.Velocity = Vector3.new(0, 0, 0) | |
509 | end | |
510 | end | |
511 | end | |
512 | local exactVel = CFrame.new(Player.HumanoidRootPart.CFrame:vectorToObjectSpace(Player.HumanoidRootPart.Velocity)) | |
513 | if idle then | |
514 | if math.abs(Player.HumanoidRootPart.Velocity.x) < 1 and math.abs(Player.HumanoidRootPart.Velocity.z) < 1 then | |
515 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, math.sin(t/10)/5, 0), 0.05) | |
516 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.cos(t/10)/10, 0, 0), 0.05) | |
517 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, 0.05 + math.cos(t/10)/10, 0) | |
518 | * CFrame.Angles(math.rad(-45), 0, math.rad(25) + -math.cos(t/10)/10), 0.05) | |
519 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, 0.05 + math.cos(t/10)/10, 0) | |
520 | * CFrame.Angles(math.rad(-45), 0, math.rad(-25) + math.cos(t/10)/10), 0.05) | |
521 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, 0.3 + math.cos(t/10)/10, -0.2) | |
522 | * CFrame.Angles(math.rad(-5) + math.cos(t/10)/10/20, 0, math.rad(5)), 0.05) | |
523 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, 0.3 + math.cos(t/10)/10, -0.2) | |
524 | * CFrame.Angles(math.rad(-5) + math.cos(t/10)/10/20, 0, math.rad(-5)), 0.05) | |
525 | else | |
526 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, math.cos(t/10)/5, 0) | |
527 | * CFrame.Angles(math.rad(exactVel.p.z), 0, math.rad(-exactVel.p.x)), 0.05) | |
528 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2,0, math.rad(exactVel.p.x)/2), 0.05) | |
529 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(exactVel.p.z)/2, 0, math.rad(10) + math.cos(t/10)/30 + math.rad(-exactVel.p.x)), 0.05) | |
530 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(exactVel.p.z)/2, 0, math.rad(-10) + -math.cos(t/10)/30 + math.rad(-exactVel.p.x)), 0.05) | |
531 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(5) + math.cos(t/10)/30 + math.rad(-exactVel.p.x)) | |
532 | * CFrame.new(0, 0.3, -0.2), 0.05) | |
533 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-5) + -math.cos(t/10)/30 + math.rad(-exactVel.p.x)) | |
534 | * CFrame.new(0, 0.3, -0.2), 0.05) | |
535 | ||
536 | end | |
537 | else | |
538 | if action == "Punch1" then | |
539 | local speed = 0.8 | |
540 | ||
541 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
542 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
543 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(50), 0), speed) | |
544 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(-40), 0), speed) | |
545 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(30), math.rad(-45), 0), speed) | |
546 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, math.rad(-45), 0) | |
547 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
548 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
549 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(-45), math.rad(-20)) | |
550 | * CFrame.Angles(math.rad(90), 0, math.rad(-45)), speed) | |
551 | elseif action == "Punch2" then | |
552 | local speed = 0.8 | |
553 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
554 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
555 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(-50), 0), speed) | |
556 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(40), 0), speed) | |
557 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, math.rad(45), 0) | |
558 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
559 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(30), math.rad(45), 0), speed) | |
560 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(45), math.rad(20)) | |
561 | * CFrame.Angles(math.rad(100), 0, math.rad(45)), speed) | |
562 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
563 | elseif action == "Punch3" then | |
564 | local speed = 0.8 | |
565 | ||
566 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
567 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
568 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(40), 0), speed) | |
569 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(-40), 0), speed) | |
570 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(30), math.rad(-45), 0), speed) | |
571 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, math.rad(-45), 0) | |
572 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
573 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
574 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(-45), math.rad(-20)) | |
575 | * CFrame.Angles(math.rad(80), 0, 0), speed) | |
576 | elseif action == "Punch4" then | |
577 | local speed = 0.8 | |
578 | ||
579 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
580 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
581 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(-40), 0), speed) | |
582 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(40), 0), speed) | |
583 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, math.rad(45), 0) | |
584 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
585 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(30), math.rad(45), 0), speed) | |
586 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(45), math.rad(-20)) | |
587 | * CFrame.Angles(math.rad(70), 0, 0), speed) | |
588 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
589 | end | |
590 | ||
591 | ||
592 | damageLeftarm() | |
593 | damageRightarm() | |
594 | end | |
595 | end) | |
596 | ||
597 | ||
598 | function ascend() | |
599 | if pwr10 == true then | |
600 | pwr40 = true | |
601 | punchDamage = 30 | |
602 | KiDamage = 50 | |
603 | hum.WalkSpeed = 24 | |
604 | pwr10 = false | |
605 | removeAura() | |
606 | aura40() | |
607 | elseif pwr40 == true then | |
608 | pwr80 = true | |
609 | punchDamage = 60 | |
610 | KiDamage = 60 | |
611 | hum.WalkSpeed = 38 | |
612 | pwr40 = false | |
613 | removeAura() | |
614 | aura80() | |
615 | elseif pwr80 == true then | |
616 | pwr100 = true | |
617 | punchDamage = 90 | |
618 | KiDamage = 70 | |
619 | hum.WalkSpeed = 56 | |
620 | pwr80 = false | |
621 | removeAura() | |
622 | aura100() | |
623 | end | |
624 | end | |
625 | ||
626 | function descend() | |
627 | if pwr100 == true then | |
628 | pwr80 = true | |
629 | punchDamage = 60 | |
630 | KiDamage = 60 | |
631 | hum.WalkSpeed = 38 | |
632 | pwr100 = false | |
633 | removeAura() | |
634 | aura80() | |
635 | elseif pwr80 == true then | |
636 | pwr40 = true | |
637 | punchDamage = 30 | |
638 | KiDamage = 60 | |
639 | hum.WalkSpeed = 24 | |
640 | pwr80 = false | |
641 | removeAura() | |
642 | aura40() | |
643 | elseif pwr40 == true then | |
644 | pwr10 = true | |
645 | punchDamage = 20 | |
646 | KiDamage = 30 | |
647 | hum.WalkSpeed = 16 | |
648 | pwr40 = false | |
649 | removeAura() | |
650 | end | |
651 | end | |
652 | ||
653 | function base() | |
654 | pwr10 = true | |
655 | pwr40 = false | |
656 | pwr80 = false | |
657 | pwr100 = false | |
658 | punchDamage = 20 | |
659 | hum.WalkSpeed = 16 | |
660 | removeAura() | |
661 | end | |
662 | ||
663 | function lerpt(item,max,num,speed) | |
664 | for i = num, max, speed do | |
665 | item.Transparency = i | |
666 | wait() | |
667 | end | |
668 | item:Destroy() | |
669 | end | |
670 | ||
671 | function blast(pos) | |
672 | spawn(function() | |
673 | local damaged = {} | |
674 | local x = math.random(-5, 5) | |
675 | local y = math.random(-5, 5) | |
676 | local z = math.random(-5, 5) | |
677 | local ki = Instance.new("Part", Player) | |
678 | ki.Size = Vector3.new(1.1,1.1,1.1) | |
679 | ki.Material = "Neon" | |
680 | ki.CFrame = tors.CFrame * CFrame.new(x, y, -2) | |
681 | ki.Anchored = false | |
682 | ki.CanCollide = false | |
683 | ki.TopSurface = 10 | |
684 | ki.BottomSurface = 10 | |
685 | ki.BrickColor = BrickColor.new("Lilac") | |
686 | ki.LeftSurface = 10 | |
687 | ki.RightSurface = 10 | |
688 | ki.FrontSurface = 10 | |
689 | ki.BackSurface = 10 | |
690 | local kim = Instance.new("SpecialMesh", ki) | |
691 | kim.MeshType = "Sphere" | |
692 | local bp = Instance.new("BodyPosition", ki) | |
693 | bp.Position = pos + Vector3.new(x, y, z) | |
694 | bp.P = math.random(20000,100000) | |
695 | bp.D = 1000 | |
696 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
697 | repeat wait() until (ki.Position-bp.Position).magnitude < 3 | |
698 | local ki2 = Instance.new("Part", Player) | |
699 | function Damage(model) | |
700 | for i,s in pairs(model:GetChildren()) do | |
701 | Damage(s) | |
702 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
703 | if (ki2.Position - s.Position).magnitude < 7 then | |
704 | local hum = s.Parent:FindFirstChild("Humanoid") | |
705 | if hum then | |
706 | if damaged[hum.Parent] == nil then | |
707 | damaged[hum.Parent] = true | |
708 | if vel then | |
709 | vel:Remove() | |
710 | end | |
711 | vel = Instance.new("BodyVelocity", s) | |
712 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
713 | game:GetService("Debris"):AddItem(vel, 0.5) | |
714 | hum:TakeDamage(KiDamage +(math.random(-10, 10)/10)) | |
715 | end | |
716 | end | |
717 | end | |
718 | end | |
719 | end | |
720 | end | |
721 | ki2.Size = Vector3.new(1,1,1) | |
722 | ki2.Material = "Neon" | |
723 | ki2.Anchored = true | |
724 | ki2.BrickColor = BrickColor.new("Lilac") | |
725 | ki2.CFrame = CFrame.new(pos + Vector3.new(x, y, z)) | |
726 | ki2.CanCollide = false | |
727 | ki2.TopSurface = 10 | |
728 | ki2.BottomSurface = 10 | |
729 | ki2.LeftSurface = 10 | |
730 | ki2.RightSurface = 10 | |
731 | ki2.FrontSurface = 10 | |
732 | ki2.BackSurface = 10 | |
733 | local kim2 = Instance.new("SpecialMesh", ki2) | |
734 | kim2.MeshType = "Sphere" | |
735 | spawn(function() | |
736 | for i = 0,15,3 do | |
737 | wait() | |
738 | ki2.Size = Vector3.new(i,i,i) | |
739 | Damage(workspace) | |
740 | end | |
741 | spawn(function() | |
742 | lerpt(ki2,1,0,0.2) | |
743 | end) | |
744 | end) | |
745 | ki:Destroy() | |
746 | end) | |
747 | end | |
748 | Mouse.KeyDown:connect(function(k) | |
749 | if k:lower() == "b" and not ascendcooldown then | |
750 | spawn(function() | |
751 | ascendcooldown = true | |
752 | wait(5) | |
753 | ascendcooldown = false | |
754 | end) | |
755 | ascend() | |
756 | elseif k:lower() == "n" and not descendcooldown then | |
757 | spawn(function() | |
758 | descendcooldown = true | |
759 | wait(2) | |
760 | descendcooldown = false | |
761 | end) | |
762 | descend() | |
763 | elseif k == "m" then | |
764 | base() | |
765 | elseif k == "q" then | |
766 | action = "Punching" | |
767 | idle = false | |
768 | punching = true | |
769 | repeat | |
770 | ||
771 | if punching == false then | |
772 | attacking = false | |
773 | idle = true | |
774 | end | |
775 | damaged = {} | |
776 | action = "Punch1" | |
777 | ||
778 | leftArmdamaging = false | |
779 | rightArmdamaging = true | |
780 | wait(speed) | |
781 | ||
782 | if punching == false then | |
783 | attacking = false | |
784 | idle = true | |
785 | end | |
786 | damaged = {} | |
787 | action = "Punch2" | |
788 | ||
789 | leftArmdamaging = true | |
790 | rightArmdamaging = false | |
791 | wait(speed) | |
792 | ||
793 | if keyDown == false then | |
794 | attacking = false | |
795 | idle = true | |
796 | end | |
797 | damaged = {} | |
798 | action = "Punch3" | |
799 | ||
800 | leftArmdamaging = false | |
801 | rightArmdamaging = true | |
802 | wait(speed) | |
803 | ||
804 | if keyDown == false then | |
805 | attacking = false | |
806 | idle = true | |
807 | end | |
808 | damaged = {} | |
809 | action = "Punch4" | |
810 | ||
811 | wait(speed) | |
812 | ||
813 | until punching == false | |
814 | elseif k:lower() == "f" then | |
815 | if flying then | |
816 | flying = false | |
817 | if bv then | |
818 | bv:Remove() | |
819 | end | |
820 | else | |
821 | flying = true | |
822 | bv = Instance.new("BodyVelocity", root) | |
823 | bv.Velocity = Vector3.new(0, 0, 0) | |
824 | end | |
825 | ||
826 | elseif k:lower() == "e" then | |
827 | kiBlasting = true | |
828 | repeat | |
829 | idle = false | |
830 | if armKi == "Right" then | |
831 | action = "Punch3" | |
832 | else | |
833 | action = "Punch4" | |
834 | end | |
835 | blast(Mouse.Hit.p) | |
836 | wait(0.05) | |
837 | if armKi == "Right" then | |
838 | armKi = "Left" | |
839 | else | |
840 | armKi = "Right" | |
841 | end | |
842 | until kiBlasting == false | |
843 | end | |
844 | end) | |
845 | ||
846 | Mouse.KeyUp:connect(function(k) | |
847 | if k:lower() == "q" then | |
848 | action = "" | |
849 | punching = false | |
850 | idle = true | |
851 | leftArmdamaging = false | |
852 | rightArmdamaging = false | |
853 | elseif k:lower() == "e" and kiBlasting then | |
854 | kiBlasting = false | |
855 | action = "" | |
856 | idle = true | |
857 | end | |
858 | end) | |
859 | ||
860 | Mouse.Button1Down:connect(function() | |
861 | if flying then | |
862 | mouseDownF = true | |
863 | end | |
864 | end) | |
865 | Mouse.Button1Up:connect(function() | |
866 | if flying then | |
867 | mouseDownF = false | |
868 | end | |
869 | end) | |
870 | ||
871 | base() |