SHOW:
|
|
- or go back to the newest paste.
1 | - | :ls --Made by isheaglewolf-- |
1 | + | --Made by isheaglewolf-- |
2 | --DSword Prototype-- | |
3 | ||
4 | ||
5 | - | local antiSteal="luxulux" |
5 | + | local antiSteal="XxXexe5" |
6 | local player=game.Players.LocalPlayer | |
7 | local char=player.Character | |
8 | repeat wait() until player and char | |
9 | local torso=char.Torso | |
10 | local head=char.Head | |
11 | local human=char.Humanoid | |
12 | local hat | |
13 | for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end | |
14 | local arm={Left=char["Left Arm"], Right=char["Right Arm"]} | |
15 | local leg={Left=char["Left Leg"], Right=char["Right Leg"]} | |
16 | local c=function(f) coroutine.resume(coroutine.create(f)) end | |
17 | pcall(function() torso.roblox:clone().Parent=fake.Torso torso.roblox:remove() head.face:remove() for i, v in pairs(char:children()) do if v.ClassName=="Hat" then v:remove() end v.Transparency=1 end end) | |
18 | local add={ | |
19 | Part=function(par, a, c, col, t, s, cf) | |
20 | local p=Instance.new("Part", par) p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() | |
21 | return p | |
22 | end, | |
23 | Weld=function(par, p1, cf) | |
24 | local w=Instance.new("Weld", par) w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() | |
25 | return w | |
26 | end, | |
27 | Mesh=function(ins, par, s, of, t) | |
28 | local m=Instance.new(ins, par) m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() pcall(function() m.MeshType=t end) | |
29 | return m | |
30 | end | |
31 | } | |
32 | local scriptname="DSword" | |
33 | pcall(function() char[scriptname]:remove() end) | |
34 | local model=Instance.new("Model", char) model.Name=scriptname | |
35 | local bin=Instance.new("HopperBin", player.Backpack) bin.Name=model.Name | |
36 | local skincolor="Really black" | |
37 | local fake={} | |
38 | local weld={} | |
39 | local mesh={} | |
40 | fake.arm={} | |
41 | fake.leg={} | |
42 | fake.torso=nil | |
43 | fake.Mesh={} fake.Weld={} | |
44 | --====-- | |
45 | weld.arm={} | |
46 | weld.leg={} | |
47 | weld.torso=nil | |
48 | --====-- | |
49 | mesh.arm={} | |
50 | mesh.leg={} | |
51 | --==FAKE, MESH, WELDZ==-- | |
52 | fake.arm.left=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) | |
53 | fake.arm.right=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) | |
54 | fake.leg.left=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) | |
55 | fake.leg.right=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) | |
56 | fake.torso=add.Part(model, false, false, skincolor, 0, Vector3.new(2, 2, 1), nil) | |
57 | fake.head=head:clone() fake.head.Parent=model fake.head.BrickColor=BrickColor.new(skincolor) fake.head.Transparency=0 | |
58 | ------------------------- | |
59 | mesh.arm.left=add.Mesh("BlockMesh", fake.arm.left, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil) | |
60 | mesh.arm.right=add.Mesh("BlockMesh", fake.arm.right, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil) | |
61 | mesh.leg.left=add.Mesh("BlockMesh", fake.leg.left, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil) | |
62 | mesh.leg.right=add.Mesh("BlockMesh", fake.leg.right, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil) | |
63 | ------------------------- | |
64 | weld.arm.left=add.Weld(fake.arm.left, fake.torso, CFrame.new(-1.5, .5, 0)) | |
65 | weld.arm.right=add.Weld(fake.arm.right, fake.torso, CFrame.new(1.5, .5, 0)) | |
66 | weld.leg.left=add.Weld(fake.leg.left, fake.torso, CFrame.new(-.5, -1.5, 0)) | |
67 | weld.leg.right=add.Weld(fake.leg.right, fake.torso, CFrame.new(.5, -1.5, 0)) | |
68 | weld.torso=add.Weld(fake.torso, torso, nil) | |
69 | weld.head=add.Weld(fake.head, fake.torso, CFrame.new(0, 1.5, 0)) | |
70 | pcall(function() torso.roblox:remove() head.face:remove() for i, v in pairs(char:children()) do if v.ClassName=="Hat" then v:remove() end v.Transparency=1 end end) | |
71 | --==SIGN==-- | |
72 | fake.Rot=add.Part(model, false, false, "Really black", 0, Vector3.new(1, 1, 1), nil) | |
73 | fake.Mesh.Rot=add.Mesh("CylinderMesh", fake.Rot, Vector3.new(1.5, .5, 1.5), nil, nil) | |
74 | fake.Weld.Rot=add.Weld(fake.Rot, fake.torso, CFrame.new(0, 0, -.3)*CFrame.Angles(math.rad(90), 0, 0)) | |
75 | fake.L=add.Part(model, false, false, "Bright yellow", 0, Vector3.new(1, 1, 1), nil) | |
76 | fake.Mesh.L=add.Mesh("BlockMesh", fake.L, Vector3.new(.25, .5, 1), nil, nil) | |
77 | fake.Weld.L=add.Weld(fake.L, fake.Rot, CFrame.new(.25, -0.05, 0)) | |
78 | fake.L2=add.Part(model, false, false, "Bright yellow", 0, Vector3.new(1, 1, 1), nil) | |
79 | fake.Mesh.L2=add.Mesh("BlockMesh", fake.L2, Vector3.new(.75, .5, .25), nil, nil) | |
80 | fake.Weld.L2=add.Weld(fake.L2, fake.Rot, CFrame.new(0, -0.05, .4)) | |
81 | c(function() for i=0, math.huge, .1 do wait() fake.Weld.Rot.C0=CFrame.Angles(0, i, 0) end end) | |
82 | --==MANA==-- | |
83 | local gui=Instance.new("ScreenGui", player.PlayerGui) | |
84 | local label=Instance.new("TextLabel", gui) | |
85 | label.Text="--==100%==--" | |
86 | label.Position=UDim2.new(0, 0, 0, 200) | |
87 | label.Size=UDim2.new(0, 200, 0, 20) | |
88 | label.BorderColor=BrickColor.Black() label.BackgroundColor=BrickColor.White() | |
89 | label.TextColor=BrickColor.Black() | |
90 | local charge=label:clone() charge.Parent=label | |
91 | charge.Position=UDim2.new() | |
92 | charge.Text="" | |
93 | charge.Size=UDim2.new(1, 0, 1, 0) | |
94 | charge.BorderColor=BrickColor.Black() charge.BackgroundColor=BrickColor.Yellow() charge.Transparency=.5 | |
95 | ---------------------------------------------------------------------------------------------- | |
96 | local colorA="Cyan" | |
97 | local colorB="Really black" | |
98 | local bladecolor="Medium stone grey" | |
99 | local mana=100 | |
100 | c(function() | |
101 | while true do wait() | |
102 | label.Text="--=="..mana.."%==--" | |
103 | charge.Size=UDim2.new(mana/100, 0, 1, 0) | |
104 | end | |
105 | end) | |
106 | --bag-- | |
107 | local bag=add.Part(model, false, false, colorA, 0, Vector3.new(.5, 4, .2), nil) | |
108 | local bagweld=add.Weld(bag, fake.torso, CFrame.new(0, 0, .6)*CFrame.Angles(0, 0, -math.rad(45))) | |
109 | local tip=add.Part(model, false, false, colorA, 0, Vector3.new(.2, 1, .5), nil) | |
110 | local tipmesh=add.Mesh("SpecialMesh", tip, Vector3.new(1, 1, 1), nil, "Wedge") | |
111 | local tipweld=add.Weld(tip, bag, CFrame.new(0, -2.5, 0)*CFrame.Angles(-math.rad(90), -math.rad(90), math.rad(90))) | |
112 | local a=add.Part(model, false, false, colorB, 0, Vector3.new(.55, .5, .25), nil) | |
113 | local aweld=add.Weld(a, bag, nil) | |
114 | local b=add.Part(model, false, false, colorB, 0, Vector3.new(.55, .5, .25), nil) | |
115 | local bweld=add.Weld(b, bag, CFrame.new(0, -1, 0)) | |
116 | local c2=add.Part(model, false, false, colorB, 0, Vector3.new(.55, .5, .25), nil) | |
117 | local cweld=add.Weld(c2, bag, CFrame.new(0, 1, 0)) | |
118 | local d=add.Part(model, false, false, colorB, 0, Vector3.new(.25, 3, .25), nil) | |
119 | local dweld=add.Weld(d, bag, nil) | |
120 | local tipe=add.Part(model, false, false, colorB, 0, Vector3.new(.25, .5, .25), nil) | |
121 | local tipmeshe=add.Mesh("SpecialMesh", tipe, Vector3.new(1, 1, 1), nil, "Wedge") | |
122 | local tipwelde=add.Weld(tipe, tip, CFrame.new(0, -.2, 0)) | |
123 | --sword-- | |
124 | local smodel=Instance.new("Model", model) smodel.Name="DSwordB" | |
125 | local handle=add.Part(smodel, false, false, colorB, 0, Vector3.new(.2, 2, .2), nil) | |
126 | local handleweld=add.Weld(handle, bag, CFrame.new(0, 3, 0)*CFrame.Angles(0, -math.rad(90), math.rad(180))) | |
127 | local handlemesh=add.Mesh("CylinderMesh", handle, Vector3.new(1, 1, 1), nil, nil) | |
128 | local stip=add.Part(smodel, false, false, colorA, 0, Vector3.new(.4, .4, .4), nil) | |
129 | local stipweld=add.Weld(stip, handle, CFrame.new(0, -1, 0)) | |
130 | local stipmesh=add.Mesh("SpecialMesh", stip, Vector3.new(1, 1, 1), nil, "Sphere") | |
131 | local handleb=add.Part(smodel, false, false, colorA, 0, Vector3.new(.55, .1, .55), nil) | |
132 | local handlebmesh=add.Mesh("CylinderMesh", handleb, Vector3.new(1, .8, 1), nil, nil) | |
133 | local handlebweld=add.Weld(handleb, handle, CFrame.new(0, 1, 0)) | |
134 | local blade=add.Part(smodel, false, false, bladecolor, 0, Vector3.new(.1, 3, .4), nil) blade.Reflectance=.5 | |
135 | local bladeweld=add.Weld(blade, handleb, CFrame.new(0, 1.5, 0)) | |
136 | local blademesh=add.Mesh("BlockMesh", blade, Vector3.new(.5, 1, 1), nil, nil) | |
137 | local bladetip=add.Part(smodel, false, false, bladecolor, 0, Vector3.new(.1, 1, .4), nil) bladetip.Reflectance=.5 | |
138 | local bladetipmesh=add.Mesh("SpecialMesh", bladetip, Vector3.new(.5, 1, 1), nil, "Wedge") | |
139 | local bladetipweld=add.Weld(bladetip, blade, CFrame.new(0, 2, 0)) | |
140 | local a=add.Part(smodel, false, false, colorB, 0, Vector3.new(.1, .25, .4), nil) | |
141 | local amesh=add.Mesh("BlockMesh", a, Vector3.new(.8, 1, 1.1), nil, nil) | |
142 | local aweld=add.Weld(a, handleb, CFrame.new(0, .22, 0)) | |
143 | local b=add.Part(smodel, false, false, colorB, 0, Vector3.new(.1, .5, .1), nil) | |
144 | local bmesh=add.Mesh("BlockMesh", b, Vector3.new(.5, 1, .5), nil, nil) | |
145 | local bweld=add.Weld(b, a, CFrame.new(0, -.1, .3)*CFrame.Angles(math.rad(135), 0, 0)) | |
146 | local cc=add.Part(smodel, false, false, colorB, 0, Vector3.new(.1, .75, .1), nil) | |
147 | local cmesh=add.Mesh("BlockMesh", cc, Vector3.new(.5, 1, .5), nil, nil) | |
148 | local cweld=add.Weld(cc, handleb, CFrame.new(0, -.25, .22)*CFrame.Angles(-math.rad(135), 0, 0)) | |
149 | local d=add.Part(smodel, false, false, colorB, 0, Vector3.new(.35, 1, .1), nil) | |
150 | local dweld=add.Weld(d, blade, CFrame.new(0, 0, 0)) | |
151 | local dmesh=add.Mesh("BlockMesh", d, Vector3.new(.6, 2.8, 1), nil, nil) | |
152 | local tdeb=false | |
153 | local bdeb=false | |
154 | local rdeb=false | |
155 | local deb=false | |
156 | local tsize=.5 | |
157 | local move=1 | |
158 | local dmg=math.random(5, 10) | |
159 | local wspeed=32 | |
160 | local hDeb=false | |
161 | local dmg=math.random(5, 10) | |
162 | function hit(h) | |
163 | local humanoid=h.Parent:findFirstChild("Humanoid") | |
164 | if humanoid and h.Parent~=char and hDeb==false then | |
165 | hDeb=true | |
166 | --c(function() | |
167 | local fakeP=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(1, 1, 1), CFrame.new(h.CFrame.p, torso.CFrame.p)) | |
168 | local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=3270017" | |
169 | c(function() | |
170 | for i=0, 1, .05 do | |
171 | wait() | |
172 | fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, i, 0) | |
173 | end | |
174 | fakeP:remove() | |
175 | end) | |
176 | c(function() | |
177 | for i=0, 1, .05 do | |
178 | wait() | |
179 | fakeP.Transparency=i | |
180 | end | |
181 | end) | |
182 | humanoid.Health=humanoid.Health-dmg | |
183 | local fakeM=Instance.new("Model", workspace) fakeM.Name=dmg | |
184 | local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0 | |
185 | local fakeP=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) fakeP.Name="Head" | |
186 | local fakeMesh=add.Mesh("CylinderMesh", fakeP, Vector3.new(1, .2, 1), nil, nil) | |
187 | local bp=Instance.new("BodyPosition", fakeP) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0) | |
188 | game.Debris:addItem(fakeM, 2) | |
189 | pcall(function()h.Parent:findFirstChild("Torso").RotVelocity=Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))end) | |
190 | pcall(function()h.Parent:findFirstChild("Torso").Velocity=Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))end) | |
191 | wait() | |
192 | hDeb=false | |
193 | --end) | |
194 | end | |
195 | end | |
196 | for i, v in pairs(smodel:children()) do v.Touched:connect(hit) end | |
197 | function trail(pos, cf, col) | |
198 | c(function() | |
199 | local old=(pos.CFrame*cf).p | |
200 | while tdeb==true do | |
201 | wait() | |
202 | local new=(pos.CFrame*cf).p | |
203 | local mag=(old-new).magnitude | |
204 | local dis=(old+new)/2 | |
205 | local trail=add.Part(workspace, true, false, col, 0, Vector3.new(tsize, mag, tsize), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) | |
206 | local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(.5, 1, .5), nil, nil) | |
207 | old=new | |
208 | c(function() | |
209 | for i=1, 0, -.2 do | |
210 | wait() | |
211 | trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i) | |
212 | end | |
213 | trail:remove() | |
214 | end) | |
215 | c(function() | |
216 | for i=0, 1, .2 do | |
217 | wait() | |
218 | trail.Transparency=i | |
219 | end | |
220 | end) | |
221 | end | |
222 | end) | |
223 | end | |
224 | ||
225 | local actions={ | |
226 | ["Spin"]=function() | |
227 | if tdeb==false then tdeb=true | |
228 | trail(bladetip, CFrame.new(), bladecolor) | |
229 | for i=0, 1, .1 do | |
230 | wait() | |
231 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(90)*i) | |
232 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
233 | handleweld.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(0, math.rad(180)-(math.rad(180)*i), math.rad(180)) | |
234 | end | |
235 | c(function() | |
236 | while tdeb do wait() | |
237 | local trail=add.Part(workspace, true, false, colorA, 0, Vector3.new(1, 1, 1), fake.torso.CFrame*CFrame.Angles(math.random(-45, 45), math.random(-45, 45), math.random(-45, 45))) | |
238 | local tMesh=add.Mesh("BlockMesh", trail, Vector3.new(1, 1, 1), nil, nil) | |
239 | old=new | |
240 | c(function() | |
241 | for i=0, 2, .2 do | |
242 | wait() | |
243 | trail.Mesh.Scale=trail.Mesh.Scale+Vector3.new(i, i, i) | |
244 | end | |
245 | trail:remove() | |
246 | end) | |
247 | c(function() | |
248 | for i=0, 1, .1 do | |
249 | wait() | |
250 | trail.Transparency=i | |
251 | end | |
252 | end) | |
253 | end | |
254 | end) | |
255 | for i=1, 100 do | |
256 | wait() | |
257 | weld.torso.C1=CFrame.Angles(0, math.rad(45)*i, 0) | |
258 | end | |
259 | tdeb=false | |
260 | for i=1, 0, -.1 do | |
261 | wait() | |
262 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(90)*i) | |
263 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
264 | handleweld.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(90)-(math.rad(90)*i), math.rad(180), math.rad(180)) | |
265 | end | |
266 | end | |
267 | end; | |
268 | ["ForeSpin"]=function() | |
269 | if tdeb==false then tdeb=true | |
270 | trail(bladetip, CFrame.new(), bladecolor) | |
271 | for i=0, 1, .1 do | |
272 | wait() | |
273 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(180)*i, 0, math.rad(45)*i) | |
274 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(180)*i, 0, -math.rad(45)*i) | |
275 | handleweld.C1=CFrame.new(0, -1.5+(-.5*i), 0)*CFrame.Angles(0, math.rad(180)-(math.rad(180)*i), math.rad(225)) | |
276 | end | |
277 | for i=1, 100 do | |
278 | wait() | |
279 | weld.torso.C1=CFrame.new(0, 0, -i/10)*CFrame.Angles(-math.rad(45)*i, 0, 0) | |
280 | end | |
281 | tdeb=false | |
282 | for i=1, 0, -.1 do | |
283 | wait() | |
284 | weld.torso.C1=CFrame.new(0, 0, -10*i) | |
285 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(180)*i, 0, math.rad(45)*i) | |
286 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(180)*i, 0, -math.rad(45)*i) | |
287 | handleweld.C1=CFrame.new(0, -1.5+(-.5*i), 0)*CFrame.Angles(math.rad(90)-(math.rad(90)*i), math.rad(180)-(math.rad(180)*i), math.rad(225)) | |
288 | end | |
289 | end | |
290 | end; | |
291 | ["Coup"]=function() | |
292 | if tdeb==false then tdeb=true | |
293 | trail(bladetip, CFrame.new(), bladecolor) | |
294 | for i=0, 1, .1 do | |
295 | wait() | |
296 | weld.torso.C1=CFrame.new(0, 0, -10*i)*CFrame.Angles(0, math.rad(90)*i, 0) | |
297 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
298 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(90)*i) | |
299 | end | |
300 | tdeb=false | |
301 | for i=1, 0, -.1 do | |
302 | wait() | |
303 | weld.torso.C1=CFrame.new(0, 0, -10*i)*CFrame.Angles(0, math.rad(90)*i, 0) | |
304 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
305 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(90)*i) | |
306 | end | |
307 | end | |
308 | end; | |
309 | ["Fence"]=function() | |
310 | if tdeb==false then tdeb=true | |
311 | trail(bladetip, CFrame.new(), bladecolor) | |
312 | for i=0, 1, .1 do | |
313 | wait() | |
314 | weld.torso.C1=CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(90)*i, 0) | |
315 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
316 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
317 | handleweld.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(0, math.rad(180)-(math.rad(180)*i), math.rad(180)) | |
318 | end | |
319 | c(function() | |
320 | while tdeb do wait() | |
321 | local trail=add.Part(workspace, true, false, colorA, 0, Vector3.new(1, 1, 1), bladetip.CFrame*CFrame.Angles(math.random(-45, 45), math.random(-45, 45), math.random(-45, 45))) | |
322 | local tMesh=add.Mesh("BlockMesh", trail, Vector3.new(1, 1, 1), nil, nil) | |
323 | old=new | |
324 | c(function() | |
325 | for i=0, 2, .2 do | |
326 | wait() | |
327 | trail.Mesh.Scale=trail.Mesh.Scale+Vector3.new(i, i, i) | |
328 | end | |
329 | trail:remove() | |
330 | end) | |
331 | c(function() | |
332 | for i=0, 1, .2 do | |
333 | wait() | |
334 | trail.Transparency=i | |
335 | end | |
336 | end) | |
337 | end | |
338 | end) | |
339 | for i=1, 100 do | |
340 | wait() | |
341 | weld.torso.C1=CFrame.new(0, 0, -i)*CFrame.Angles(0, math.rad(90), 0) | |
342 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(90)) | |
343 | end | |
344 | for i=1, 0, -.1 do | |
345 | wait() | |
346 | weld.torso.C1=CFrame.new(0, 0, -100*i)*CFrame.Angles(0, math.rad(90)*i, 0) | |
347 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
348 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
349 | handleweld.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(90)-(math.rad(90)*i), math.rad(180), math.rad(180)) | |
350 | end | |
351 | tdeb=false | |
352 | end | |
353 | end; | |
354 | ["CHARGE"]=function() | |
355 | human.WalkSpeed=0 | |
356 | for i=0, 1, .1 do | |
357 | wait() | |
358 | weld.torso.C1=CFrame.Angles(0, math.rad(45)*i, 0) | |
359 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
360 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i) | |
361 | handleweld.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(0, math.rad(180)-(math.rad(180)*i), math.rad(180)) | |
362 | end | |
363 | while bdeb do wait() | |
364 | if mana>0 and mana<100 then mana=mana+1 end | |
365 | local trail=add.Part(workspace, true, false, colorA, 0, Vector3.new(1, 1, 1), fake.torso.CFrame*CFrame.Angles(math.random(-45, 45), math.random(-45, 45), math.random(-45, 45))) | |
366 | local tMesh=add.Mesh("BlockMesh", trail, Vector3.new(1, 1, 1), nil, nil) | |
367 | local trailb=add.Part(workspace, true, false, colorA, 0, Vector3.new(4, 2, 4), fake.torso.CFrame*CFrame.new(0, -3, 0)*CFrame.Angles(math.rad(90), 0, 0)) | |
368 | local tMeshb=add.Mesh("SpecialMesh", trailb, Vector3.new(1, 1, 1), nil, "File") tMeshb.MeshId="http://www.roblox.com/asset/?id=3270017" | |
369 | local trailc=add.Part(workspace, true, false, colorA, 0, Vector3.new(1, 1, 1), fake.torso.CFrame*CFrame.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))*CFrame.Angles(math.random(-45, 45), math.random(-45, 45), math.random(-45, 45))) | |
370 | local tMeshc=add.Mesh("BlockMesh", trailc, Vector3.new(1, 1, 1), nil, nil) | |
371 | old=new | |
372 | c(function() | |
373 | for i=0, 2.5, .2 do | |
374 | wait() | |
375 | trail.Mesh.Scale=trail.Mesh.Scale+Vector3.new(i, i, i) | |
376 | trailb.Mesh.Scale=trailb.Mesh.Scale+Vector3.new(i, i, 0) | |
377 | trailc.Mesh.Scale=trailc.Mesh.Scale+Vector3.new(i, i, i) | |
378 | end | |
379 | trail:remove() | |
380 | trailb:remove() | |
381 | end) | |
382 | c(function() | |
383 | for i=0, 1, .1 do | |
384 | wait() | |
385 | trail.Transparency=i | |
386 | trailb.Transparency=i | |
387 | trailc.Transparency=i | |
388 | end | |
389 | end) | |
390 | end | |
391 | for i=1, 0, -.1 do | |
392 | wait() | |
393 | weld.torso.C1=CFrame.Angles(0, math.rad(45)*i, 0) | |
394 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
395 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i) | |
396 | handleweld.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(90)-(math.rad(90)*i), math.rad(180), math.rad(180)) | |
397 | end | |
398 | human.WalkSpeed=16 | |
399 | end; | |
400 | } | |
401 | ||
402 | bin.Selected:connect(function(mouse) | |
403 | mouse.KeyDown:connect(function(k) | |
404 | if k=="z" and bdeb==false and mana>=20 then mana=mana-20 bdeb=true actions.Spin() bdeb=false end | |
405 | if k=="x" and bdeb==false and mana>=5 then mana=mana-5 bdeb=true actions.Coup() bdeb=false end | |
406 | if k=="c" and bdeb==false and mana>=25 then mana=mana-25 bdeb=true actions.ForeSpin() bdeb=false end | |
407 | if k=="f" and bdeb==false and mana>=30 then mana=mana-30 bdeb=true actions.Fence() bdeb=false end | |
408 | if k=="q" and bdeb==false then bdeb=true actions.CHARGE() end | |
409 | end) | |
410 | mouse.KeyUp:connect(function(k) | |
411 | if k=="q" and bdeb==true then bdeb=false end | |
412 | end) | |
413 | human.Running:connect(function(speed) | |
414 | if speed>5 then | |
415 | while bdeb do wait() end | |
416 | for i=0, 1, .1 do | |
417 | wait() | |
418 | weld.torso.C1=CFrame.Angles(0, math.rad(90)*i, 0) | |
419 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, math.rad(45)*i, -math.rad(45)*i) | |
420 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(90)*i) | |
421 | end | |
422 | else | |
423 | while bdeb do wait() end | |
424 | for i=1, 0, -.1 do | |
425 | wait() | |
426 | weld.torso.C1=CFrame.Angles(0, math.rad(90)*i, 0) | |
427 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, math.rad(45)*i, -math.rad(45)*i) | |
428 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(90)*i) | |
429 | end | |
430 | end | |
431 | end) | |
432 | for i=0, 1, .1 do | |
433 | wait() | |
434 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i) | |
435 | handleweld.C1=CFrame.new(0, 3+(3*i), 0)*CFrame.Angles(0, -math.rad(90), math.rad(180)) | |
436 | handle.Transparency=i | |
437 | stip.Transparency=i | |
438 | handleb.Transparency=i | |
439 | blade.Transparency=i | |
440 | bladetip.Transparency=i | |
441 | a.Transparency=i | |
442 | b.Transparency=i | |
443 | cc.Transparency=i | |
444 | d.Transparency=i | |
445 | end | |
446 | handleweld.Part1=fake.arm.right | |
447 | handleweld.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(0, math.rad(180), math.rad(180)) | |
448 | for i=1, 0, -.1 do | |
449 | wait() | |
450 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i) | |
451 | handleweld.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(90)-(math.rad(90)*i), math.rad(180), math.rad(180)) | |
452 | handle.Transparency=i | |
453 | stip.Transparency=i | |
454 | handleb.Transparency=i | |
455 | blade.Transparency=i | |
456 | bladetip.Transparency=i | |
457 | a.Transparency=i | |
458 | b.Transparency=i | |
459 | cc.Transparency=i | |
460 | d.Transparency=i | |
461 | end | |
462 | end) | |
463 | bin.Deselected:connect(function() | |
464 | for i=0, 1, .1 do | |
465 | wait() | |
466 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i) | |
467 | handleweld.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(90)-(math.rad(90)*i), math.rad(180), math.rad(180)) | |
468 | handle.Transparency=i | |
469 | stip.Transparency=i | |
470 | handleb.Transparency=i | |
471 | blade.Transparency=i | |
472 | bladetip.Transparency=i | |
473 | a.Transparency=i | |
474 | b.Transparency=i | |
475 | cc.Transparency=i | |
476 | d.Transparency=i | |
477 | end | |
478 | handleweld.Part1=bag | |
479 | handleweld.C1=CFrame.new(0, 6, 0)*CFrame.Angles(0, -math.rad(90), math.rad(180)) | |
480 | for i=1, 0, -.1 do | |
481 | wait() | |
482 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i) | |
483 | handleweld.C1=CFrame.new(0, 3+(3*i), 0)*CFrame.Angles(0, -math.rad(90), math.rad(180)) | |
484 | handle.Transparency=i | |
485 | stip.Transparency=i | |
486 | handleb.Transparency=i | |
487 | blade.Transparency=i | |
488 | bladetip.Transparency=i | |
489 | a.Transparency=i | |
490 | b.Transparency=i | |
491 | cc.Transparency=i | |
492 | d.Transparency=i | |
493 | end | |
494 | end) |