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1 | --//====================================================\\-- | |
2 | -- EDITED BY VOYQGO | |
3 | --\\====================================================//-- | |
4 | ||
5 | ||
6 | --Converted with ttyyuu12345's model to script plugin v4 | |
7 | function sandbox(var,func) | |
8 | local env = getfenv(func) | |
9 | local newenv = setmetatable({},{ | |
10 | __index = function(self,k) | |
11 | if k=="script" then | |
12 | return var | |
13 | else | |
14 | return env[k] | |
15 | end | |
16 | end, | |
17 | }) | |
18 | setfenv(func,newenv) | |
19 | return func | |
20 | end | |
21 | cors = {} | |
22 | mas = Instance.new("Model",game:GetService("Lighting")) | |
23 | LocalScript0 = Instance.new("LocalScript") | |
24 | ParticleEmitter1 = Instance.new("ParticleEmitter") | |
25 | ParticleEmitter2 = Instance.new("ParticleEmitter") | |
26 | ParticleEmitter3 = Instance.new("ParticleEmitter") | |
27 | ParticleEmitter4 = Instance.new("ParticleEmitter") | |
28 | ParticleEmitter5 = Instance.new("ParticleEmitter") | |
29 | ParticleEmitter6 = Instance.new("ParticleEmitter") | |
30 | ParticleEmitter7 = Instance.new("ParticleEmitter") | |
31 | ParticleEmitter8 = Instance.new("ParticleEmitter") | |
32 | LocalScript9 = Instance.new("LocalScript") | |
33 | NumberValue10 = Instance.new("NumberValue") | |
34 | NumberValue11 = Instance.new("NumberValue") | |
35 | BoolValue12 = Instance.new("BoolValue") | |
36 | ParticleEmitter13 = Instance.new("ParticleEmitter") | |
37 | ParticleEmitter14 = Instance.new("ParticleEmitter") | |
38 | ParticleEmitter15 = Instance.new("ParticleEmitter") | |
39 | ParticleEmitter16 = Instance.new("ParticleEmitter") | |
40 | ParticleEmitter17 = Instance.new("ParticleEmitter") | |
41 | ParticleEmitter18 = Instance.new("ParticleEmitter") | |
42 | ParticleEmitter19 = Instance.new("ParticleEmitter") | |
43 | ParticleEmitter20 = Instance.new("ParticleEmitter") | |
44 | ParticleEmitter21 = Instance.new("ParticleEmitter") | |
45 | ParticleEmitter22 = Instance.new("ParticleEmitter") | |
46 | LocalScript0.Name = "WarPheonix" | |
47 | LocalScript0.Parent = mas | |
48 | table.insert(cors,sandbox(LocalScript0,function() | |
49 | ||
50 | wait(0.2) | |
51 | Player = game:GetService("Players").LocalPlayer | |
52 | PlayerGui = Player.PlayerGui | |
53 | Cam = workspace.CurrentCamera | |
54 | Backpack = Player.Backpack | |
55 | Character = Player.Character | |
56 | Humanoid = Character.Humanoid | |
57 | Mouse = Player:GetMouse() | |
58 | RootPart = Character.HumanoidRootPart | |
59 | Torso = Character.Torso | |
60 | Head = Character.Head | |
61 | RightArm = Character["Right Arm"] | |
62 | LeftArm = Character["Left Arm"] | |
63 | RightLeg = Character["Right Leg"] | |
64 | LeftLeg = Character["Left Leg"] | |
65 | RootJoint = RootPart.RootJoint | |
66 | Neck = Torso.Neck | |
67 | RightShoulder = Torso["Right Shoulder"] | |
68 | LeftShoulder = Torso["Left Shoulder"] | |
69 | RightHip = Torso["Right Hip"] | |
70 | LeftHip = Torso["Left Hip"] | |
71 | local sick = Instance.new("Sound",Character) | |
72 | sick.SoundId = "rbxassetid://1696854181" | |
73 | sick.Looped = true | |
74 | sick.Pitch = 1 | |
75 | sick.Volume = 5 | |
76 | sick:Play() | |
77 | Character.Head.face.Texture = "rbxassetid://120463437" | |
78 | ||
79 | IT = Instance.new | |
80 | CF = CFrame.new | |
81 | VT = Vector3.new | |
82 | RAD = math.rad | |
83 | C3 = Color3.new | |
84 | UD2 = UDim2.new | |
85 | BRICKC = BrickColor.new | |
86 | ANGLES = CFrame.Angles | |
87 | EULER = CFrame.fromEulerAnglesXYZ | |
88 | COS = math.cos | |
89 | ACOS = math.acos | |
90 | SIN = math.sin | |
91 | ASIN = math.asin | |
92 | ABS = math.abs | |
93 | MRANDOM = math.random | |
94 | FLOOR = math.floor | |
95 | ||
96 | local naeeym2 = Instance.new("BillboardGui",Character) | |
97 | naeeym2.AlwaysOnTop = true | |
98 | naeeym2.Size = UDim2.new(5,35,2,35) | |
99 | naeeym2.StudsOffset = Vector3.new(0,4.5,0) | |
100 | naeeym2.Adornee = Character.Head | |
101 | naeeym2.Name = "Name" | |
102 | naeeym2.MaxDistance = 200 | |
103 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
104 | tecks2.BackgroundTransparency = 1 | |
105 | tecks2.TextScaled = true | |
106 | tecks2.BorderSizePixel = 0 | |
107 | tecks2.Text = "Devil Phoenix" | |
108 | tecks2.Font = "Fantasy" | |
109 | tecks2.TextSize = 48 | |
110 | tecks2.TextStrokeTransparency = 0 | |
111 | tecks2.TextColor3 = Color3.new(255, 0, 0) | |
112 | tecks2.TextStrokeColor3 = Color3.new(255, 0, 0) | |
113 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
114 | tecks2.Parent = naeeym2 | |
115 | ||
116 | local naeeym3 = Instance.new("BillboardGui",Character) | |
117 | naeeym3.AlwaysOnTop = true | |
118 | naeeym3.Size = UDim2.new(5,35,2,35) | |
119 | naeeym3.StudsOffset = Vector3.new(0,3,0) | |
120 | naeeym3.Adornee = Character.Head | |
121 | naeeym3.Name = "Name" | |
122 | naeeym3.MaxDistance = 200 | |
123 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
124 | tecks3.BackgroundTransparency = 1 | |
125 | tecks3.TextScaled = true | |
126 | tecks3.BorderSizePixel = 0 | |
127 | tecks3.Text = Player.Name | |
128 | tecks3.Font = "Fantasy" | |
129 | tecks3.TextSize = 32 | |
130 | tecks3.TextStrokeTransparency = 1 | |
131 | tecks3.TextColor3 = Color3.new(255, 0, 0) | |
132 | tecks3.TextStrokeColor3 = Color3.new(255, 0, 0) | |
133 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
134 | tecks3.Parent = naeeym3 | |
135 | ||
136 | ||
137 | Animation_Speed = 3 | |
138 | Frame_Speed = 0.016666666666666666 | |
139 | local Speed = 16 | |
140 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
141 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
142 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
143 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
144 | local DAMAGEMULTIPLIER = 1 | |
145 | local ANIM = "Idle" | |
146 | local ATTACK = false | |
147 | local EQUIPPED = false | |
148 | local HOLD = false | |
149 | local COMBO = 1 | |
150 | local Rooted = false | |
151 | local SINE = 0 | |
152 | local KEYHOLD = false | |
153 | local CHANGE = 2 / Animation_Speed | |
154 | local WALKINGANIM = false | |
155 | local VALUE1 = false | |
156 | local VALUE2 = false | |
157 | local ROBLOXIDLEANIMATION = IT("Animation") | |
158 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
159 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
160 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
161 | WEAPONGUI.Name = "Weapon GUI" | |
162 | local Effects = IT("Folder", Character) | |
163 | Effects.Name = "Effects" | |
164 | local ANIMATOR = Humanoid.Animator | |
165 | local ANIMATE = Character.Animate | |
166 | local UNANCHOR = true | |
167 | local FLIGHT = false | |
168 | local BODYPOS, GYRO, FLIGHTRING | |
169 | local PARTICLES = false | |
170 | local WINGS = false | |
171 | local APPLYGYRO = true | |
172 | local DIRECTTURN = false | |
173 | local PHEONIXCOLOR = C3(255, 0, 0) | |
174 | ArtificialHB = Instance.new("BindableEvent", script) | |
175 | ArtificialHB.Name = "ArtificialHB" | |
176 | script:WaitForChild("ArtificialHB") | |
177 | frame = Frame_Speed | |
178 | tf = 0 | |
179 | allowframeloss = false | |
180 | tossremainder = false | |
181 | lastframe = tick() | |
182 | script.ArtificialHB:Fire() | |
183 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
184 | tf = tf + s | |
185 | if tf >= frame then | |
186 | if allowframeloss then | |
187 | script.ArtificialHB:Fire() | |
188 | lastframe = tick() | |
189 | else | |
190 | for i = 1, math.floor(tf / frame) do | |
191 | script.ArtificialHB:Fire() | |
192 | end | |
193 | lastframe = tick() | |
194 | end | |
195 | if tossremainder then | |
196 | tf = 0 | |
197 | else | |
198 | tf = tf - frame * math.floor(tf / frame) | |
199 | end | |
200 | end | |
201 | end) | |
202 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
203 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
204 | end | |
205 | function PositiveAngle(NUMBER) | |
206 | if NUMBER >= 0 then | |
207 | NUMBER = 0 | |
208 | end | |
209 | return NUMBER | |
210 | end | |
211 | function NegativeAngle(NUMBER) | |
212 | if NUMBER <= 0 then | |
213 | NUMBER = 0 | |
214 | end | |
215 | return NUMBER | |
216 | end | |
217 | function Swait(NUMBER) | |
218 | if NUMBER == 0 or NUMBER == nil then | |
219 | ArtificialHB.Event:wait() | |
220 | else | |
221 | for i = 1, NUMBER do | |
222 | ArtificialHB.Event:wait() | |
223 | end | |
224 | end | |
225 | end | |
226 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
227 | local NEWMESH = IT(MESH) | |
228 | if MESH == "SpecialMesh" then | |
229 | NEWMESH.MeshType = MESHTYPE | |
230 | if MESHID ~= "nil" and MESHID ~= "" then | |
231 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id=" .. MESHID | |
232 | end | |
233 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
234 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id=" .. TEXTUREID | |
235 | end | |
236 | end | |
237 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
238 | NEWMESH.Scale = SCALE | |
239 | NEWMESH.Parent = PARENT | |
240 | return NEWMESH | |
241 | end | |
242 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
243 | local NEWPART = IT("Part") | |
244 | NEWPART.formFactor = FORMFACTOR | |
245 | NEWPART.Reflectance = REFLECTANCE | |
246 | NEWPART.Transparency = TRANSPARENCY | |
247 | NEWPART.CanCollide = false | |
248 | NEWPART.Locked = true | |
249 | NEWPART.Anchored = true | |
250 | if ANCHOR == false then | |
251 | NEWPART.Anchored = false | |
252 | end | |
253 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
254 | NEWPART.Name = NAME | |
255 | NEWPART.Size = SIZE | |
256 | NEWPART.Position = Torso.Position | |
257 | NEWPART.Material = MATERIAL | |
258 | NEWPART:BreakJoints() | |
259 | NEWPART.Parent = PARENT | |
260 | return NEWPART | |
261 | end | |
262 | local weldBetween = function(a, b) | |
263 | local weldd = Instance.new("ManualWeld") | |
264 | weldd.Part0 = a | |
265 | weldd.Part1 = b | |
266 | weldd.C0 = CFrame.new() | |
267 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
268 | weldd.Parent = a | |
269 | return weldd | |
270 | end | |
271 | function QuaternionFromCFrame(cf) | |
272 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
273 | local trace = m00 + m11 + m22 | |
274 | if trace > 0 then | |
275 | local s = math.sqrt(1 + trace) | |
276 | local recip = 0.5 / s | |
277 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
278 | else | |
279 | local i = 0 | |
280 | if m00 < m11 then | |
281 | i = 1 | |
282 | end | |
283 | if m22 > (i == 0 and m00 or m11) then | |
284 | i = 2 | |
285 | end | |
286 | if i == 0 then | |
287 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
288 | local recip = 0.5 / s | |
289 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
290 | elseif i == 1 then | |
291 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
292 | local recip = 0.5 / s | |
293 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
294 | elseif i == 2 then | |
295 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
296 | local recip = 0.5 / s | |
297 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
298 | end | |
299 | end | |
300 | end | |
301 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
302 | local xs, ys, zs = x + x, y + y, z + z | |
303 | local wx, wy, wz = w * xs, w * ys, w * zs | |
304 | local xx = x * xs | |
305 | local xy = x * ys | |
306 | local xz = x * zs | |
307 | local yy = y * ys | |
308 | local yz = y * zs | |
309 | local zz = z * zs | |
310 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
311 | end | |
312 | function QuaternionSlerp(a, b, t) | |
313 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
314 | local startInterp, finishInterp | |
315 | if cosTheta >= 1.0E-4 then | |
316 | if 1 - cosTheta > 1.0E-4 then | |
317 | local theta = ACOS(cosTheta) | |
318 | local invSinTheta = 1 / SIN(theta) | |
319 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
320 | finishInterp = SIN(t * theta) * invSinTheta | |
321 | else | |
322 | startInterp = 1 - t | |
323 | finishInterp = t | |
324 | end | |
325 | elseif 1 + cosTheta > 1.0E-4 then | |
326 | local theta = ACOS(-cosTheta) | |
327 | local invSinTheta = 1 / SIN(theta) | |
328 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
329 | finishInterp = SIN(t * theta) * invSinTheta | |
330 | else | |
331 | startInterp = t - 1 | |
332 | finishInterp = t | |
333 | end | |
334 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
335 | end | |
336 | function Clerp(a, b, t) | |
337 | local qa = { | |
338 | QuaternionFromCFrame(a) | |
339 | } | |
340 | local qb = { | |
341 | QuaternionFromCFrame(b) | |
342 | } | |
343 | local ax, ay, az = a.x, a.y, a.z | |
344 | local bx, by, bz = b.x, b.y, b.z | |
345 | local _t = 1 - t | |
346 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
347 | end | |
348 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
349 | local frame = IT("Frame") | |
350 | frame.BackgroundTransparency = TRANSPARENCY | |
351 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
352 | frame.Position = POSITION | |
353 | frame.Size = SIZE | |
354 | frame.BackgroundColor3 = COLOR | |
355 | frame.BorderColor3 = BORDERCOLOR | |
356 | frame.Name = NAME | |
357 | frame.Parent = PARENT | |
358 | return frame | |
359 | end | |
360 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
361 | local label = IT("TextLabel") | |
362 | label.BackgroundTransparency = 1 | |
363 | label.Size = UD2(1, 0, 1, 0) | |
364 | label.Position = UD2(0, 0, 0, 0) | |
365 | label.TextColor3 = TEXTCOLOR | |
366 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
367 | label.TextTransparency = TRANSPARENCY | |
368 | label.FontSize = TEXTFONTSIZE | |
369 | label.Font = TEXTFONT | |
370 | label.BorderSizePixel = BORDERSIZEPIXEL | |
371 | label.TextScaled = false | |
372 | label.Text = TEXT | |
373 | label.Name = NAME | |
374 | label.Parent = PARENT | |
375 | return label | |
376 | end | |
377 | function NoOutlines(PART) | |
378 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
379 | end | |
380 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
381 | local NEWWELD = IT(TYPE) | |
382 | NEWWELD.Part0 = PART0 | |
383 | NEWWELD.Part1 = PART1 | |
384 | NEWWELD.C0 = C0 | |
385 | NEWWELD.C1 = C1 | |
386 | NEWWELD.Parent = PARENT | |
387 | return NEWWELD | |
388 | end | |
389 | local S = IT("Sound") | |
390 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
391 | local NEWSOUND | |
392 | coroutine.resume(coroutine.create(function() | |
393 | NEWSOUND = S:Clone() | |
394 | NEWSOUND.Parent = PARENT | |
395 | NEWSOUND.Volume = VOLUME | |
396 | NEWSOUND.Pitch = PITCH | |
397 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID | |
398 | NEWSOUND:play() | |
399 | if DOESLOOP == true then | |
400 | NEWSOUND.Looped = true | |
401 | else | |
402 | repeat | |
403 | wait(1) | |
404 | until NEWSOUND.Playing == false | |
405 | NEWSOUND:remove() | |
406 | end | |
407 | end)) | |
408 | return NEWSOUND | |
409 | end | |
410 | function CFrameFromTopBack(at, top, back) | |
411 | local right = top:Cross(back) | |
412 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
413 | end | |
414 | function WACKYEFFECT(Table) | |
415 | local TYPE = Table.EffectType or "Sphere" | |
416 | local SIZE = Table.Size or VT(1, 1, 1) | |
417 | local ENDSIZE = Table.Size2 or VT(0, 0, 0) | |
418 | local TRANSPARENCY = Table.Transparency or 0 | |
419 | local ENDTRANSPARENCY = Table.Transparency2 or 1 | |
420 | local CFRAME = Table.CFrame or Torso.CFrame | |
421 | local MOVEDIRECTION = Table.MoveToPos or nil | |
422 | local ROTATION1 = Table.RotationX or 0 | |
423 | local ROTATION2 = Table.RotationY or 0 | |
424 | local ROTATION3 = Table.RotationZ or 0 | |
425 | local MATERIAL = Table.Material or "Neon" | |
426 | local COLOR = Table.Color or C3(1, 1, 1) | |
427 | local TIME = Table.Time or 45 | |
428 | local SOUNDID = Table.SoundID or nil | |
429 | local SOUNDPITCH = Table.SoundPitch or nil | |
430 | local SOUNDVOLUME = Table.SoundVolume or nil | |
431 | coroutine.resume(coroutine.create(function() | |
432 | local PLAYSSOUND = false | |
433 | local SOUND | |
434 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1, 1, 1), true) | |
435 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
436 | PLAYSSOUND = true | |
437 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
438 | end | |
439 | EFFECT.Color = COLOR | |
440 | local MSH | |
441 | if TYPE == "Sphere" then | |
442 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0, 0, 0)) | |
443 | elseif TYPE == "Block" then | |
444 | MSH = IT("BlockMesh", EFFECT) | |
445 | MSH.Scale = VT(SIZE.X, SIZE.X, SIZE.X) | |
446 | elseif TYPE == "Wave" then | |
447 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0, 0, -SIZE.X / 8)) | |
448 | elseif TYPE == "Ring" then | |
449 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X, SIZE.X, 0.1), VT(0, 0, 0)) | |
450 | elseif TYPE == "Slash" then | |
451 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0)) | |
452 | elseif TYPE == "Round Slash" then | |
453 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0)) | |
454 | elseif TYPE == "Swirl" then | |
455 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0, 0, 0)) | |
456 | elseif TYPE == "Skull" then | |
457 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0, 0, 0)) | |
458 | elseif TYPE == "Crystal" then | |
459 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0, 0, 0)) | |
460 | end | |
461 | if MSH ~= nil then | |
462 | local MOVESPEED | |
463 | if MOVEDIRECTION ~= nil then | |
464 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude / TIME | |
465 | end | |
466 | local GROWTH = SIZE - ENDSIZE | |
467 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
468 | if TYPE == "Block" then | |
469 | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) | |
470 | else | |
471 | EFFECT.CFrame = CFRAME | |
472 | end | |
473 | for LOOP = 1, TIME + 1 do | |
474 | Swait() | |
475 | MSH.Scale = MSH.Scale - GROWTH / TIME | |
476 | if TYPE == "Wave" then | |
477 | MSH.Offset = VT(0, 0, -MSH.Scale.X / 8) | |
478 | end | |
479 | EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME | |
480 | if TYPE == "Block" then | |
481 | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) | |
482 | else | |
483 | EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3)) | |
484 | end | |
485 | if MOVEDIRECTION ~= nil then | |
486 | local ORI = EFFECT.Orientation | |
487 | EFFECT.CFrame = CF(EFFECT.Position, MOVEDIRECTION) * CF(0, 0, -MOVESPEED) | |
488 | EFFECT.Orientation = ORI | |
489 | end | |
490 | end | |
491 | if PLAYSSOUND == false then | |
492 | EFFECT:remove() | |
493 | else | |
494 | repeat | |
495 | Swait() | |
496 | until SOUND.Playing == false | |
497 | EFFECT:remove() | |
498 | end | |
499 | elseif PLAYSSOUND == false then | |
500 | EFFECT:remove() | |
501 | else | |
502 | repeat | |
503 | Swait() | |
504 | until SOUND.Playing == false | |
505 | EFFECT:remove() | |
506 | end | |
507 | end)) | |
508 | end | |
509 | function MakeForm(PART, TYPE) | |
510 | if TYPE == "Cyl" then | |
511 | local MSH = IT("CylinderMesh", PART) | |
512 | elseif TYPE == "Ball" then | |
513 | local MSH = IT("SpecialMesh", PART) | |
514 | MSH.MeshType = "Sphere" | |
515 | elseif TYPE == "Wedge" then | |
516 | local MSH = IT("SpecialMesh", PART) | |
517 | MSH.MeshType = "Wedge" | |
518 | end | |
519 | end | |
520 | Debris = game:GetService("Debris") | |
521 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
522 | local DIRECTION = CF(StartPos, EndPos).lookVector | |
523 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
524 | end | |
525 | function turnto(position) | |
526 | RootPart.CFrame = CFrame.new(RootPart.CFrame.p, VT(position.X, RootPart.Position.Y, position.Z)) * CFrame.new(0, 0, 0) | |
527 | end | |
528 | local DECAL = IT("Decal", nil) | |
529 | function MagicRing(PART, CFRAME, VARIANT) | |
530 | if VARIANT == "Pheonix" or VARIANT == "Sun" or VARIANT == "Fire" then | |
531 | local RING = CreatePart(3, Effects, "Granite", 0, 1, "Maroon", "MagicRing", VT(0, 0, 0), false) | |
532 | local WELD = CreateWeldOrSnapOrMotor("Weld", PART, PART, RING, CFRAME, CF(0, 0, 0)) | |
533 | local MESH = IT("BlockMesh", RING) | |
534 | local BOTTOMTEXTURE = DECAL:Clone() | |
535 | BOTTOMTEXTURE.Parent = RING | |
536 | BOTTOMTEXTURE.Face = "Bottom" | |
537 | BOTTOMTEXTURE.Name = "BottomTexture" | |
538 | local TOPTEXTURE = DECAL:Clone() | |
539 | TOPTEXTURE.Parent = RING | |
540 | TOPTEXTURE.Face = "Top" | |
541 | TOPTEXTURE.Name = "TopTexture" | |
542 | local T = script.RingEmit:Clone() | |
543 | T.Parent = RING | |
544 | local LIGHT = IT("PointLight", RING) | |
545 | if VARIANT == "Pheonix" then | |
546 | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1617574752" | |
547 | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1617575377" | |
548 | T.Color = ColorSequence.new(Really red) | |
549 | CreateSound(462809305, RING, 5, 1, false) | |
550 | elseif VARIANT == "Sun" then | |
551 | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1217786509" | |
552 | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1217788749" | |
553 | T.Color = ColorSequence.new(BRICKC("Bright orange").Color) | |
554 | CreateSound(462809305, RING, 5, 1, false) | |
555 | LIGHT.Color = BRICKC("Really red").Color | |
556 | elseif VARIANT == "Fire" then | |
557 | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1222222911" | |
558 | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1222223218" | |
559 | T.Color = ColorSequence.new(BRICKC("Really red").Color) | |
560 | CreateSound(343211019, RING, 5, 1, false) | |
561 | LIGHT.Color = C3(255, 0, 0) | |
562 | end | |
563 | T.LightEmission = 1 | |
564 | T:Emit(5) | |
565 | Debris:AddItem(T, 5) | |
566 | return RING, WELD, MESH | |
567 | end | |
568 | end | |
569 | function AddChildrenToTable(FROM, PARENT, DIST, TABLE) | |
570 | for _, c in pairs(PARENT:GetDescendants()) do | |
571 | if c.ClassName == "Model" and c ~= Character and c:FindFirstChildOfClass("Humanoid") and (c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")) then | |
572 | local HUMANOID = c:FindFirstChildOfClass("Humanoid") | |
573 | local TORSO = c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso") | |
574 | if DIST > (TORSO.Position - FROM).Magnitude then | |
575 | table.insert(TABLE, c) | |
576 | end | |
577 | end | |
578 | end | |
579 | end | |
580 | local BACKATTACHMENT1 = IT("Attachment", Torso) | |
581 | BACKATTACHMENT1.Position = VT(0.5, 0.5, 0.75) | |
582 | local BACKATTACHMENT2 = IT("Attachment", Torso) | |
583 | BACKATTACHMENT2.Position = VT(-0.5, 0.5, 0.75) | |
584 | local WINGS1 = script.Wing1 | |
585 | WINGS1.EmissionDirection="Right" | |
586 | WINGS1.Size=NumberSequence.new(2) | |
587 | local WINGS1B = script.Wing1B | |
588 | WINGS1B.EmissionDirection="Right" | |
589 | WINGS1B.Size=NumberSequence.new(2) | |
590 | local WINGS2 = script.Wing2 | |
591 | WINGS2.EmissionDirection="Left" | |
592 | WINGS2.Size=NumberSequence.new(2) | |
593 | local WINGS2B = script.Wing2B | |
594 | WINGS2B.EmissionDirection="Left" | |
595 | WINGS2B.Size=NumberSequence.new(2) | |
596 | WINGS1.Parent = BACKATTACHMENT1 | |
597 | WINGS1.LockedToPart=true | |
598 | WINGS1B.Parent = BACKATTACHMENT1 | |
599 | WINGS1B.LockedToPart=true | |
600 | WINGS2.Parent = BACKATTACHMENT2 | |
601 | WINGS2.LockedToPart=true | |
602 | WINGS2B.Parent = BACKATTACHMENT2 | |
603 | WINGS2B.LockedToPart=true | |
604 | local FACEATTACHMENT = IT("Attachment", Head) | |
605 | FACEATTACHMENT.Position = VT(0.167, 0.272, -0.5) | |
606 | FACEATTACHMENT.Orientation = VT(0, 35, 0) | |
607 | local EYE = script.Eye1 | |
608 | EYE.LockedToPart=true | |
609 | EYE.Parent = FACEATTACHMENT | |
610 | local EYE2 = script.Eye2 | |
611 | EYE2.Parent = FACEATTACHMENT | |
612 | EYE2.LockedToPart=true | |
613 | local TRAIL1 = script.PheonixTrail:Clone() | |
614 | TRAIL1.LockedToPart=true | |
615 | TRAIL1.Size=NumberSequence.new(.01) | |
616 | TRAIL1.Parent = BACKATTACHMENT1 | |
617 | local TRAIL2 = script.PheonixTrail:Clone() | |
618 | TRAIL2.LockedToPart=true | |
619 | TRAIL2.Parent = BACKATTACHMENT2 | |
620 | TRAIL2.Size=NumberSequence.new(.01) | |
621 | local LIGHT = IT("PointLight", FACEATTACHMENT) | |
622 | LIGHT.Enabled = false | |
623 | LIGHT.Brightness = 5 | |
624 | LIGHT.Range = 6 | |
625 | Humanoid.Died:connect(function() | |
626 | ATTACK = true | |
627 | end) | |
628 | function ApplyDamage(Humanoid, Damage, TorsoPart, Time, AfterBurn, Variant) | |
629 | local defence = Instance.new("BoolValue", Humanoid.Parent) | |
630 | defence.Name = "HitBy" .. Player.Name | |
631 | game:GetService("Debris"):AddItem(defence, 0.001) | |
632 | Damage = Damage * DAMAGEMULTIPLIER | |
633 | if Humanoid.Health ~= 0 then | |
634 | local CritChance = MRANDOM(1, 100) | |
635 | if Damage > Humanoid.Health then | |
636 | Damage = math.ceil(Humanoid.Health) | |
637 | if Damage == 0 then | |
638 | Damage = 0.1 | |
639 | end | |
640 | end | |
641 | Humanoid.Health = Humanoid.Health - Damage | |
642 | if AfterBurn == true then | |
643 | Afterburn(Humanoid, Time, Damage / 5, Variant) | |
644 | end | |
645 | end | |
646 | end | |
647 | function Afterburn(Human, Time, Damage, Variant) | |
648 | coroutine.resume(coroutine.create(function() | |
649 | if Human and (Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso")) then | |
650 | local Torso = Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso") | |
651 | local FIRE | |
652 | if Variant == "Pheonix" then | |
653 | FIRE = script.PheonixBurn:Clone() | |
654 | FIRE.Parent = Torso | |
655 | FIRE.Enabled = true | |
656 | elseif Variant == "Sun" then | |
657 | FIRE = script.SunBurn:Clone() | |
658 | FIRE.Parent = Torso | |
659 | FIRE.Enabled = true | |
660 | elseif Variant == "Fire" then | |
661 | FIRE = script.Burn:Clone() | |
662 | FIRE.Parent = Torso | |
663 | FIRE.Enabled = true | |
664 | end | |
665 | for i = 1, Time do | |
666 | wait(0.5) | |
667 | Human.Health = Human.Health - Damage | |
668 | end | |
669 | wait(0.25) | |
670 | FIRE.Enabled = false | |
671 | Debris:AddItem(FIRE, 1.5) | |
672 | end | |
673 | end)) | |
674 | end | |
675 | function ApplyAoE(POSITION, RANGE, MINDMG, MAXDMG, FLING, AFTERBURN, TIME, VARIANT, DOESCAMSHAKE, CAMVALUES) | |
676 | local CHILDREN = workspace:GetChildren() | |
677 | for index, CHILD in pairs(CHILDREN) do | |
678 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
679 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
680 | if HUM then | |
681 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
682 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
683 | local DMG = MRANDOM(MINDMG, MAXDMG) | |
684 | ApplyDamage(HUM, DMG, TORSO, TIME, AFTERBURN, VARIANT) | |
685 | if HUM.MaxHealth == math.huge then | |
686 | CHILD:BreakJoints() | |
687 | end | |
688 | if DOESCAMSHAKE == true then | |
689 | local CAMSHAKER = script.CamShake:Clone() | |
690 | CAMSHAKER.Shake.Value = CAMVALUES.SHAKE | |
691 | CAMSHAKER.Timer.Value = CAMVALUES.TIMER | |
692 | CAMSHAKER.DoesFade.Value = CAMVALUES.DOESFADE | |
693 | CAMSHAKER.Parent = CHILD | |
694 | CAMSHAKER.Disabled = false | |
695 | end | |
696 | if FLING > 0 then | |
697 | for _, c in pairs(CHILD:GetChildren()) do | |
698 | if c:IsA("BasePart") then | |
699 | local bv = Instance.new("BodyVelocity") | |
700 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
701 | bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING | |
702 | bv.Parent = c | |
703 | Debris:AddItem(bv, 0.05) | |
704 | end | |
705 | end | |
706 | end | |
707 | end | |
708 | end | |
709 | end | |
710 | end | |
711 | end | |
712 | function ShootingStar() | |
713 | ATTACK = true | |
714 | Rooted = false | |
715 | local GYRO = IT("BodyGyro", RootPart) | |
716 | GYRO.D = 20 | |
717 | GYRO.P = 4000 | |
718 | GYRO.MaxTorque = VT(0, 40000, 0) | |
719 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun") | |
720 | coroutine.resume(coroutine.create(function() | |
721 | for i = 1, 35 do | |
722 | Swait() | |
723 | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) | |
724 | end | |
725 | end)) | |
726 | for i = 0, 1.8, 0.1 / Animation_Speed do | |
727 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
728 | Swait() | |
729 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed) | |
730 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed) | |
731 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
732 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
733 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
734 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
735 | end | |
736 | coroutine.resume(coroutine.create(function() | |
737 | local POSITION = Mouse.Hit.p | |
738 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Fire", VT(3, 3, 3)) | |
739 | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) | |
740 | local FIRE = script.SunFireball:Clone() | |
741 | FIRE.Parent = FIREBALL | |
742 | FIRE.Enabled = true | |
743 | local EXPLOSION = script.SunExplosion:Clone() | |
744 | EXPLOSION.Parent = FIREBALL | |
745 | CreateSound(463598785, FIREBALL, 5, 1, false) | |
746 | local DISTANCE = (RootPart.Position - POSITION).Magnitude | |
747 | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 145, 0)) * CF(0, 0, -DISTANCE / 2) | |
748 | for i = 1, 75 do | |
749 | Swait() | |
750 | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) | |
751 | end | |
752 | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) | |
753 | for i = 1, 300 do | |
754 | Swait() | |
755 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
756 | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) | |
757 | if HITFLOOR ~= nil then | |
758 | FIRE.Enabled = false | |
759 | EXPLOSION:Emit(500) | |
760 | CreateSound(416328540, FIREBALL, 5, 1, false) | |
761 | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, { | |
762 | SHAKE = 1, | |
763 | TIMER = 6, | |
764 | DOESFADE = true | |
765 | }) | |
766 | WACKYEFFECT({ | |
767 | EffectType = "Sphere", | |
768 | Size = VT(0, 0, 0), | |
769 | Size2 = VT(150, 150, 150), | |
770 | Transparency = 0, | |
771 | Transparency2 = 1, | |
772 | CFrame = CF(FIREBALL.Position), | |
773 | MoveToPos = nil, | |
774 | RotationX = 0, | |
775 | RotationY = 0, | |
776 | RotationZ = 0, | |
777 | Material = "Neon", | |
778 | Color = C3(255, 0, 0), | |
779 | SoundID = nil, | |
780 | SoundPitch = nil, | |
781 | SoundVolume = nil | |
782 | }) | |
783 | wait(5) | |
784 | break | |
785 | end | |
786 | end | |
787 | FIREBALL:remove() | |
788 | end)) | |
789 | GYRO:remove() | |
790 | RING.Anchored = true | |
791 | WELD:remove() | |
792 | coroutine.resume(coroutine.create(function() | |
793 | for i = 1, 35 do | |
794 | Swait() | |
795 | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) | |
796 | end | |
797 | RING:remove() | |
798 | end)) | |
799 | ATTACK = false | |
800 | Rooted = false | |
801 | end | |
802 | function PheonixRage() | |
803 | ATTACK = true | |
804 | Rooted = true | |
805 | local A = false | |
806 | local B = false | |
807 | local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3, 0), "Pheonix") | |
808 | WELD:remove() | |
809 | RING.Anchored = true | |
810 | coroutine.resume(coroutine.create(function() | |
811 | for i = 1, 45 do | |
812 | Swait() | |
813 | MESH.Scale = MESH.Scale + VT(15, 0, 15) | |
814 | end | |
815 | end)) | |
816 | coroutine.resume(coroutine.create(function() | |
817 | repeat | |
818 | Swait() | |
819 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
820 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
821 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(15), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
822 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.25, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
823 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
824 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
825 | until A == true | |
826 | repeat | |
827 | Swait() | |
828 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
829 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
830 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
831 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
832 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
833 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
834 | until B == true | |
835 | for i = 1, 45 do | |
836 | Swait() | |
837 | MESH.Scale = MESH.Scale - VT(15, 0, 15) | |
838 | end | |
839 | RING:remove() | |
840 | end)) | |
841 | wait(1) | |
842 | for i = 1, 4 do | |
843 | WACKYEFFECT({ | |
844 | EffectType = "Sphere", | |
845 | Size = VT(45, 45, 45), | |
846 | Size2 = VT(0, 0, 0), | |
847 | Transparency = 1, | |
848 | Transparency2 = 0.8, | |
849 | CFrame = CF(Torso.Position), | |
850 | MoveToPos = nil, | |
851 | RotationX = 0, | |
852 | RotationY = 0, | |
853 | RotationZ = 0, | |
854 | Material = "Neon", | |
855 | Color = Really red, | |
856 | SoundID = nil, | |
857 | SoundPitch = nil, | |
858 | SoundVolume = nil | |
859 | }) | |
860 | wait(0.5) | |
861 | end | |
862 | A = true | |
863 | ApplyAoE(Torso.Position, 80, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, { | |
864 | SHAKE = 2, | |
865 | TIMER = 25, | |
866 | DOESFADE = true | |
867 | }) | |
868 | WACKYEFFECT({ | |
869 | Time = 60, | |
870 | EffectType = "Sphere", | |
871 | Size = VT(40, 40, 40), | |
872 | Size2 = VT(140, 140, 140), | |
873 | Transparency = 0, | |
874 | Transparency2 = 1, | |
875 | CFrame = CF(Torso.Position), | |
876 | MoveToPos = nil, | |
877 | RotationX = 0, | |
878 | RotationY = 0, | |
879 | RotationZ = 0, | |
880 | Material = "Neon", | |
881 | Color = C3(255, 0, 0), | |
882 | SoundID = nil, | |
883 | SoundPitch = nil, | |
884 | SoundVolume = nil | |
885 | }) | |
886 | WACKYEFFECT({ | |
887 | Time = 60, | |
888 | EffectType = "Sphere", | |
889 | Size = VT(50, 50, 50), | |
890 | Size2 = VT(150, 150, 150), | |
891 | Transparency = 0.5, | |
892 | Transparency2 = 1, | |
893 | CFrame = CF(Torso.Position), | |
894 | MoveToPos = nil, | |
895 | RotationX = 0, | |
896 | RotationY = 0, | |
897 | RotationZ = 0, | |
898 | Material = "Neon", | |
899 | Color = Really red, | |
900 | SoundID = 462692971, | |
901 | SoundPitch = 0.8, | |
902 | SoundVolume = 6 | |
903 | }) | |
904 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
905 | EXPLOSION.Parent = Torso | |
906 | EXPLOSION.Enabled = true | |
907 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
908 | EXPLOSION2.Parent = Torso | |
909 | EXPLOSION2.Enabled = true | |
910 | wait(0.3) | |
911 | EXPLOSION.Enabled = false | |
912 | EXPLOSION2.Enabled = false | |
913 | Debris:AddItem(EXPLOSION, 5) | |
914 | Debris:AddItem(EXPLOSION2, 5) | |
915 | wait(1) | |
916 | B = true | |
917 | ATTACK = false | |
918 | Rooted = false | |
919 | end | |
920 | function Breath() | |
921 | ATTACK = true | |
922 | local POSITION = IT("BodyPosition", RootPart) | |
923 | POSITION.Position = RootPart.CFrame * CF(0, 35, 35).p | |
924 | POSITION.D = 1250 | |
925 | POSITION.P = 40000 | |
926 | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
927 | WINGS = true | |
928 | local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 0.6) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix") | |
929 | coroutine.resume(coroutine.create(function() | |
930 | for i = 1, 20 do | |
931 | Swait() | |
932 | MESH.Scale = MESH.Scale + VT(4, 0, 4) | |
933 | end | |
934 | end)) | |
935 | for i = 1, 25 do | |
936 | Swait() | |
937 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-14.4 * i), RAD(0), RAD(0)), 1 / Animation_Speed) | |
938 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
939 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
940 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(90)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
941 | RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
942 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, 0, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
943 | end | |
944 | local GYRO = IT("BodyGyro", RootPart) | |
945 | GYRO.D = 20 | |
946 | GYRO.P = 4000 | |
947 | GYRO.MaxTorque = VT(0, 40000, 0) | |
948 | coroutine.resume(coroutine.create(function() | |
949 | repeat | |
950 | Swait() | |
951 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
952 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
953 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
954 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
955 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
956 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
957 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
958 | until ATTACK == false | |
959 | POSITION:remove() | |
960 | GYRO:remove() | |
961 | for i = 1, 20 do | |
962 | Swait() | |
963 | MESH.Scale = MESH.Scale - VT(4, 0, 4) | |
964 | end | |
965 | RING:remove() | |
966 | end)) | |
967 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") | |
968 | for i = 1, 35 do | |
969 | Swait() | |
970 | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) | |
971 | end | |
972 | wait(0.3) | |
973 | coroutine.resume(coroutine.create(function() | |
974 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) | |
975 | FIREBALL.CFrame = CF(RING.Position, Mouse.Hit.p) | |
976 | local PARTICLES1 = script.PheonixFireball1:Clone() | |
977 | PARTICLES1.Parent = FIREBALL | |
978 | PARTICLES1.Enabled = true | |
979 | local PARTICLES2 = script.PheonixFireball2:Clone() | |
980 | PARTICLES2.Parent = FIREBALL | |
981 | PARTICLES2.Enabled = true | |
982 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
983 | for i = 1, 250 do | |
984 | Swait() | |
985 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) | |
986 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2) | |
987 | if HIT then | |
988 | ApplyAoE(FIREBALL.Position, 50, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, { | |
989 | SHAKE = 2, | |
990 | TIMER = 25, | |
991 | DOESFADE = true | |
992 | }) | |
993 | WACKYEFFECT({ | |
994 | Time = 60, | |
995 | EffectType = "Sphere", | |
996 | Size = VT(0, 0, 0), | |
997 | Size2 = VT(100, 100, 100), | |
998 | Transparency = 0, | |
999 | Transparency2 = 1, | |
1000 | CFrame = CF(FIREBALL.Position), | |
1001 | MoveToPos = nil, | |
1002 | RotationX = 0, | |
1003 | RotationY = 0, | |
1004 | RotationZ = 0, | |
1005 | Material = "Neon", | |
1006 | Color = C3(255, 0, 0), | |
1007 | SoundID = nil, | |
1008 | SoundPitch = nil, | |
1009 | SoundVolume = nil | |
1010 | }) | |
1011 | WACKYEFFECT({ | |
1012 | Time = 60, | |
1013 | EffectType = "Sphere", | |
1014 | Size = VT(0, 0, 0), | |
1015 | Size2 = VT(120, 120, 120), | |
1016 | Transparency = 0.5, | |
1017 | Transparency2 = 1, | |
1018 | CFrame = CF(FIREBALL.Position), | |
1019 | MoveToPos = nil, | |
1020 | RotationX = 0, | |
1021 | RotationY = 0, | |
1022 | RotationZ = 0, | |
1023 | Material = "Neon", | |
1024 | Color = Really red, | |
1025 | SoundID = 462692971, | |
1026 | SoundPitch = 1, | |
1027 | SoundVolume = 6 | |
1028 | }) | |
1029 | PARTICLES1.Enabled = false | |
1030 | PARTICLES2.Enabled = false | |
1031 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
1032 | EXPLOSION.Parent = FIREBALL | |
1033 | EXPLOSION.Enabled = true | |
1034 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
1035 | EXPLOSION2.Parent = FIREBALL | |
1036 | EXPLOSION2.Enabled = true | |
1037 | wait(0.3) | |
1038 | EXPLOSION.Enabled = false | |
1039 | EXPLOSION2.Enabled = false | |
1040 | break | |
1041 | end | |
1042 | end | |
1043 | PARTICLES1.Enabled = false | |
1044 | PARTICLES2.Enabled = false | |
1045 | Debris:AddItem(FIREBALL, 7) | |
1046 | end)) | |
1047 | wait(0.3) | |
1048 | coroutine.resume(coroutine.create(function() | |
1049 | WELD:remove() | |
1050 | RING.Anchored = true | |
1051 | for i = 1, 35 do | |
1052 | Swait() | |
1053 | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) | |
1054 | end | |
1055 | RING:remove() | |
1056 | end)) | |
1057 | WINGS = false | |
1058 | ATTACK = false | |
1059 | end | |
1060 | function ThreeShootingStars() | |
1061 | ATTACK = true | |
1062 | Rooted = false | |
1063 | local POS1, POS2, POS3 | |
1064 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun") | |
1065 | coroutine.resume(coroutine.create(function() | |
1066 | for i = 1, 35 do | |
1067 | Swait() | |
1068 | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) | |
1069 | end | |
1070 | end)) | |
1071 | coroutine.resume(coroutine.create(function() | |
1072 | repeat | |
1073 | Swait() | |
1074 | if POS1 then | |
1075 | coroutine.resume(coroutine.create(function() | |
1076 | local POSITION = POS1 | |
1077 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Fire", VT(3, 3, 3)) | |
1078 | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) | |
1079 | local FIRE = script.SunFireball:Clone() | |
1080 | FIRE.Parent = FIREBALL | |
1081 | FIRE.Enabled = true | |
1082 | local EXPLOSION = script.SunExplosion:Clone() | |
1083 | EXPLOSION.Parent = FIREBALL | |
1084 | CreateSound(463598785, FIREBALL, 5, 1, false) | |
1085 | local DISTANCE = (RootPart.Position - POSITION).Magnitude | |
1086 | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) | |
1087 | for i = 1, 75 do | |
1088 | Swait() | |
1089 | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) | |
1090 | end | |
1091 | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) | |
1092 | for i = 1, 300 do | |
1093 | Swait() | |
1094 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
1095 | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) | |
1096 | if HITFLOOR ~= nil then | |
1097 | FIRE.Enabled = false | |
1098 | EXPLOSION:Emit(500) | |
1099 | CreateSound(416328540, FIREBALL, 5, 1, false) | |
1100 | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, { | |
1101 | SHAKE = 1, | |
1102 | TIMER = 6, | |
1103 | DOESFADE = true | |
1104 | }) | |
1105 | WACKYEFFECT({ | |
1106 | EffectType = "Sphere", | |
1107 | Size = VT(0, 0, 0), | |
1108 | Size2 = VT(150, 150, 150), | |
1109 | Transparency = 0, | |
1110 | Transparency2 = 1, | |
1111 | CFrame = CF(FIREBALL.Position), | |
1112 | MoveToPos = nil, | |
1113 | RotationX = 0, | |
1114 | RotationY = 0, | |
1115 | RotationZ = 0, | |
1116 | Material = "Neon", | |
1117 | Color = C3(255, 0, 0), | |
1118 | SoundID = nil, | |
1119 | SoundPitch = nil, | |
1120 | SoundVolume = nil | |
1121 | }) | |
1122 | wait(5) | |
1123 | break | |
1124 | end | |
1125 | end | |
1126 | FIREBALL:remove() | |
1127 | end)) | |
1128 | POS1 = nil | |
1129 | end | |
1130 | if POS2 then | |
1131 | coroutine.resume(coroutine.create(function() | |
1132 | local POSITION = POS2 | |
1133 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Fire", VT(3, 3, 3)) | |
1134 | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) | |
1135 | local FIRE = script.SunFireball:Clone() | |
1136 | FIRE.Parent = FIREBALL | |
1137 | FIRE.Enabled = true | |
1138 | local EXPLOSION = script.SunExplosion:Clone() | |
1139 | EXPLOSION.Parent = FIREBALL | |
1140 | CreateSound(463598785, FIREBALL, 5, 1, false) | |
1141 | local DISTANCE = (RootPart.Position - POSITION).Magnitude | |
1142 | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) | |
1143 | for i = 1, 75 do | |
1144 | Swait() | |
1145 | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) | |
1146 | end | |
1147 | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) | |
1148 | for i = 1, 300 do | |
1149 | Swait() | |
1150 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
1151 | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) | |
1152 | if HITFLOOR ~= nil then | |
1153 | FIRE.Enabled = false | |
1154 | EXPLOSION:Emit(500) | |
1155 | CreateSound(416328540, FIREBALL, 5, 1, false) | |
1156 | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, { | |
1157 | SHAKE = 1, | |
1158 | TIMER = 6, | |
1159 | DOESFADE = true | |
1160 | }) | |
1161 | WACKYEFFECT({ | |
1162 | EffectType = "Sphere", | |
1163 | Size = VT(0, 0, 0), | |
1164 | Size2 = VT(150, 150, 150), | |
1165 | Transparency = 0, | |
1166 | Transparency2 = 1, | |
1167 | CFrame = CF(FIREBALL.Position), | |
1168 | MoveToPos = nil, | |
1169 | RotationX = 0, | |
1170 | RotationY = 0, | |
1171 | RotationZ = 0, | |
1172 | Material = "Neon", | |
1173 | Color = C3(255, 0, 0), | |
1174 | SoundID = nil, | |
1175 | SoundPitch = nil, | |
1176 | SoundVolume = nil | |
1177 | }) | |
1178 | wait(5) | |
1179 | break | |
1180 | end | |
1181 | end | |
1182 | FIREBALL:remove() | |
1183 | end)) | |
1184 | POS2 = nil | |
1185 | end | |
1186 | if POS3 then | |
1187 | coroutine.resume(coroutine.create(function() | |
1188 | local POSITION = POS3 | |
1189 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Fire", VT(3, 3, 3)) | |
1190 | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) | |
1191 | local FIRE = script.SunFireball:Clone() | |
1192 | FIRE.Parent = FIREBALL | |
1193 | FIRE.Enabled = true | |
1194 | local EXPLOSION = script.SunExplosion:Clone() | |
1195 | EXPLOSION.Parent = FIREBALL | |
1196 | CreateSound(463598785, FIREBALL, 5, 1, false) | |
1197 | local DISTANCE = (RootPart.Position - POSITION).Magnitude | |
1198 | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) | |
1199 | for i = 1, 75 do | |
1200 | Swait() | |
1201 | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) | |
1202 | end | |
1203 | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) | |
1204 | for i = 1, 300 do | |
1205 | Swait() | |
1206 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
1207 | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) | |
1208 | if HITFLOOR ~= nil then | |
1209 | FIRE.Enabled = false | |
1210 | EXPLOSION:Emit(500) | |
1211 | CreateSound(416328540, FIREBALL, 5, 1, false) | |
1212 | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, { | |
1213 | SHAKE = 1, | |
1214 | TIMER = 6, | |
1215 | DOESFADE = true | |
1216 | }) | |
1217 | WACKYEFFECT({ | |
1218 | EffectType = "Sphere", | |
1219 | Size = VT(0, 0, 0), | |
1220 | Size2 = VT(150, 150, 150), | |
1221 | Transparency = 0, | |
1222 | Transparency2 = 1, | |
1223 | CFrame = CF(FIREBALL.Position), | |
1224 | MoveToPos = nil, | |
1225 | RotationX = 0, | |
1226 | RotationY = 0, | |
1227 | RotationZ = 0, | |
1228 | Material = "Neon", | |
1229 | Color = C3(255, 0, 0), | |
1230 | SoundID = nil, | |
1231 | SoundPitch = nil, | |
1232 | SoundVolume = nil | |
1233 | }) | |
1234 | wait(5) | |
1235 | break | |
1236 | end | |
1237 | end | |
1238 | FIREBALL:remove() | |
1239 | end)) | |
1240 | POS3 = nil | |
1241 | end | |
1242 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed) | |
1243 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed) | |
1244 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1245 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1246 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1247 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1248 | until ATTACK == false | |
1249 | end)) | |
1250 | wait(0.4) | |
1251 | POS1 = Mouse.Hit.p | |
1252 | wait(0.5) | |
1253 | POS2 = Mouse.Hit.p | |
1254 | wait(0.6) | |
1255 | POS3 = Mouse.Hit.p | |
1256 | wait(0.3) | |
1257 | RING.Anchored = true | |
1258 | WELD:remove() | |
1259 | coroutine.resume(coroutine.create(function() | |
1260 | for i = 1, 35 do | |
1261 | Swait() | |
1262 | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) | |
1263 | end | |
1264 | RING:remove() | |
1265 | end)) | |
1266 | ATTACK = false | |
1267 | Rooted = false | |
1268 | end | |
1269 | function PheonixFlare() | |
1270 | ATTACK = true | |
1271 | Rooted = false | |
1272 | PARTICLES = true | |
1273 | coroutine.resume(coroutine.create(function() | |
1274 | repeat | |
1275 | Swait() | |
1276 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
1277 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1278 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1279 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1280 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1281 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1282 | until ATTACK == false | |
1283 | end)) | |
1284 | CreateSound(462676772, Torso, 7, 1, false) | |
1285 | WINGS1.Acceleration = VT(9, 0, -12) | |
1286 | WINGS1B.Acceleration = VT(9, 0, -12) | |
1287 | WINGS2.Acceleration = VT(-9, 0, -12) | |
1288 | WINGS2B.Acceleration = VT(-9, 0, -12) | |
1289 | wait(0.25) | |
1290 | coroutine.resume(coroutine.create(function() | |
1291 | local WIND = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(0, 0, 0)) | |
1292 | WIND.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
1293 | local PARTICLES = script.Gale:Clone() | |
1294 | PARTICLES.Parent = WIND | |
1295 | PARTICLES.Enabled = true | |
1296 | CreateSound(376218535, WIND, 6, 1, false) | |
1297 | for i = 1, 250 do | |
1298 | Swait() | |
1299 | local HIT, HITPOS = Raycast(WIND.Position, WIND.CFrame.lookVector, 3, Character) | |
1300 | WIND.CFrame = WIND.CFrame * CF(0, 0, -2) | |
1301 | if HIT then | |
1302 | ApplyAoE(WIND.Position, 45, 10, 30, 135, false, MRANDOM(12, 16), "Nul", true, { | |
1303 | SHAKE = 3, | |
1304 | TIMER = 7, | |
1305 | DOESFADE = true | |
1306 | }) | |
1307 | CreateSound(260430117, WIND, 3, 1, false) | |
1308 | WACKYEFFECT({ | |
1309 | Time = 25, | |
1310 | EffectType = "Wave", | |
1311 | Size = VT(20, 0, 20), | |
1312 | Size2 = VT(60, 8, 60), | |
1313 | Transparency = 0.9, | |
1314 | Transparency2 = 1, | |
1315 | CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(45), RAD(0)), | |
1316 | MoveToPos = nil, | |
1317 | RotationX = 0, | |
1318 | RotationY = 0, | |
1319 | RotationZ = 0, | |
1320 | Material = "Neon", | |
1321 | Color = C3(0.8, 0.8, 0.8), | |
1322 | SoundID = nil, | |
1323 | SoundPitch = nil, | |
1324 | SoundVolume = nil | |
1325 | }) | |
1326 | WACKYEFFECT({ | |
1327 | Time = 25, | |
1328 | EffectType = "Wave", | |
1329 | Size = VT(20, 0, 20), | |
1330 | Size2 = VT(60, 8, 60), | |
1331 | Transparency = 0.9, | |
1332 | Transparency2 = 1, | |
1333 | CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)), | |
1334 | MoveToPos = nil, | |
1335 | RotationX = 0, | |
1336 | RotationY = 0, | |
1337 | RotationZ = 0, | |
1338 | Material = "Neon", | |
1339 | Color = C3(255, 0, 0), | |
1340 | SoundID = nil, | |
1341 | SoundPitch = nil, | |
1342 | SoundVolume = nil | |
1343 | }) | |
1344 | break | |
1345 | end | |
1346 | end | |
1347 | PARTICLES.Enabled = false | |
1348 | Debris:AddItem(WIND, 7) | |
1349 | end)) | |
1350 | wait(1) | |
1351 | CreateSound(462676772, Torso, 7, 1, false) | |
1352 | WINGS1.Acceleration = VT(9, 1, 4) | |
1353 | WINGS1B.Acceleration = VT(9, 1, 4) | |
1354 | WINGS2.Acceleration = VT(-9, 1, 4) | |
1355 | WINGS2B.Acceleration = VT(-9, 1, 4) | |
1356 | wait(0.25) | |
1357 | coroutine.resume(coroutine.create(function() | |
1358 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) | |
1359 | FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
1360 | local PARTICLES1 = script.PheonixFireball1:Clone() | |
1361 | PARTICLES1.Parent = FIREBALL | |
1362 | PARTICLES1.Enabled = true | |
1363 | local PARTICLES2 = script.PheonixFireball2:Clone() | |
1364 | PARTICLES2.Parent = FIREBALL | |
1365 | PARTICLES2.Enabled = true | |
1366 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
1367 | for i = 1, 250 do | |
1368 | Swait() | |
1369 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) | |
1370 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2) | |
1371 | if HIT then | |
1372 | ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, { | |
1373 | SHAKE = 2, | |
1374 | TIMER = 25, | |
1375 | DOESFADE = true | |
1376 | }) | |
1377 | WACKYEFFECT({ | |
1378 | Time = 60, | |
1379 | EffectType = "Sphere", | |
1380 | Size = VT(0, 0, 0), | |
1381 | Size2 = VT(120, 120, 120), | |
1382 | Transparency = 0, | |
1383 | Transparency2 = 1, | |
1384 | CFrame = CF(FIREBALL.Position), | |
1385 | MoveToPos = nil, | |
1386 | RotationX = 0, | |
1387 | RotationY = 0, | |
1388 | RotationZ = 0, | |
1389 | Material = "Neon", | |
1390 | Color = C3(255, 0, 0), | |
1391 | SoundID = nil, | |
1392 | SoundPitch = nil, | |
1393 | SoundVolume = nil | |
1394 | }) | |
1395 | WACKYEFFECT({ | |
1396 | Time = 60, | |
1397 | EffectType = "Sphere", | |
1398 | Size = VT(0, 0, 0), | |
1399 | Size2 = VT(140, 140, 140), | |
1400 | Transparency = 0.5, | |
1401 | Transparency2 = 1, | |
1402 | CFrame = CF(FIREBALL.Position), | |
1403 | MoveToPos = nil, | |
1404 | RotationX = 0, | |
1405 | RotationY = 0, | |
1406 | RotationZ = 0, | |
1407 | Material = "Neon", | |
1408 | Color = PHEONIXCOLOR, | |
1409 | SoundID = 462692971, | |
1410 | SoundPitch = 1, | |
1411 | SoundVolume = 6 | |
1412 | }) | |
1413 | PARTICLES1.Enabled = false | |
1414 | PARTICLES2.Enabled = false | |
1415 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
1416 | EXPLOSION.Parent = FIREBALL | |
1417 | EXPLOSION.Enabled = true | |
1418 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
1419 | EXPLOSION2.Parent = FIREBALL | |
1420 | EXPLOSION2.Enabled = true | |
1421 | wait(0.3) | |
1422 | EXPLOSION.Enabled = false | |
1423 | EXPLOSION2.Enabled = false | |
1424 | break | |
1425 | end | |
1426 | end | |
1427 | PARTICLES1.Enabled = false | |
1428 | PARTICLES2.Enabled = false | |
1429 | Debris:AddItem(FIREBALL, 7) | |
1430 | end)) | |
1431 | wait(0.5) | |
1432 | PARTICLES = false | |
1433 | ATTACK = false | |
1434 | Rooted = false | |
1435 | end | |
1436 | function PheonixFireballs() | |
1437 | ATTACK = true | |
1438 | local POWER = 1 | |
1439 | DIRECTTURN = true | |
1440 | coroutine.resume(coroutine.create(function() | |
1441 | repeat | |
1442 | Swait() | |
1443 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
1444 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
1445 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1446 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1447 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1448 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1449 | until ATTACK == false | |
1450 | end)) | |
1451 | local RING1, WELD1, MESH1 = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") | |
1452 | local RING2, WELD2, MESH2 = MagicRing(RightArm, CF(0, -1.6, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") | |
1453 | for i = 1, 35 do | |
1454 | Swait() | |
1455 | MESH1.Scale = MESH1.Scale + VT(6, 0, 6) | |
1456 | MESH2.Scale = MESH2.Scale + VT(3, 0, 3) | |
1457 | end | |
1458 | repeat | |
1459 | wait() | |
1460 | POWER = POWER + 1 | |
1461 | until KEYHOLD == false | |
1462 | if POWER <= 30 then | |
1463 | for i = 1, 15 do | |
1464 | wait(0.1) | |
1465 | coroutine.resume(coroutine.create(function() | |
1466 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(2, 2, 2)) | |
1467 | FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
1468 | local PARTICLES1 = script.PheonixFireball1:Clone() | |
1469 | PARTICLES1.Parent = FIREBALL | |
1470 | PARTICLES1.Enabled = true | |
1471 | local PARTICLES2 = script.PheonixFireball2:Clone() | |
1472 | PARTICLES2.Parent = FIREBALL | |
1473 | PARTICLES2.Enabled = true | |
1474 | PARTICLES1.Size = NumberSequence.new(3, 0) | |
1475 | PARTICLES2.Size = NumberSequence.new(3, 0) | |
1476 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
1477 | for i = 1, 250 do | |
1478 | Swait() | |
1479 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.5, Character) | |
1480 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
1481 | if HIT then | |
1482 | ApplyAoE(FIREBALL.Position, 25, 5, 15, 5, true, MRANDOM(5, 6), "Pheonix", true, { | |
1483 | SHAKE = 2, | |
1484 | TIMER = 25, | |
1485 | DOESFADE = true | |
1486 | }) | |
1487 | WACKYEFFECT({ | |
1488 | Time = 60, | |
1489 | EffectType = "Sphere", | |
1490 | Size = VT(0, 0, 0), | |
1491 | Size2 = VT(50, 50, 50), | |
1492 | Transparency = 0, | |
1493 | Transparency2 = 1, | |
1494 | CFrame = CF(FIREBALL.Position), | |
1495 | MoveToPos = nil, | |
1496 | RotationX = 0, | |
1497 | RotationY = 0, | |
1498 | RotationZ = 0, | |
1499 | Material = "Neon", | |
1500 | Color = C3(255, 0, 0), | |
1501 | SoundID = nil, | |
1502 | SoundPitch = nil, | |
1503 | SoundVolume = nil | |
1504 | }) | |
1505 | WACKYEFFECT({ | |
1506 | Time = 60, | |
1507 | EffectType = "Sphere", | |
1508 | Size = VT(0, 0, 0), | |
1509 | Size2 = VT(60, 60, 60), | |
1510 | Transparency = 0.5, | |
1511 | Transparency2 = 1, | |
1512 | CFrame = CF(FIREBALL.Position), | |
1513 | MoveToPos = nil, | |
1514 | RotationX = 0, | |
1515 | RotationY = 0, | |
1516 | RotationZ = 0, | |
1517 | Material = "Neon", | |
1518 | Color = Really red, | |
1519 | SoundID = 462692971, | |
1520 | SoundPitch = 1, | |
1521 | SoundVolume = 6 | |
1522 | }) | |
1523 | PARTICLES1.Enabled = false | |
1524 | PARTICLES2.Enabled = false | |
1525 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
1526 | EXPLOSION.Parent = FIREBALL | |
1527 | EXPLOSION.Enabled = true | |
1528 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
1529 | EXPLOSION2.Parent = FIREBALL | |
1530 | EXPLOSION2.Enabled = true | |
1531 | wait(0.3) | |
1532 | EXPLOSION.Enabled = false | |
1533 | EXPLOSION2.Enabled = false | |
1534 | break | |
1535 | end | |
1536 | end | |
1537 | PARTICLES1.Enabled = false | |
1538 | PARTICLES2.Enabled = false | |
1539 | Debris:AddItem(FIREBALL, 7) | |
1540 | end)) | |
1541 | end | |
1542 | else | |
1543 | for E = 1, 5 do | |
1544 | do | |
1545 | local OFFSET = ANGLES(RAD(72 * E), RAD(72 * E), RAD(0)) * CF(0, 0, 75) | |
1546 | coroutine.resume(coroutine.create(function() | |
1547 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) | |
1548 | FIREBALL.CFrame = CF(RootPart.Position, CF(Mouse.Hit.p, RootPart.Position) * OFFSET.p) | |
1549 | local PARTICLES1 = script.PheonixFireball1:Clone() | |
1550 | PARTICLES1.Parent = FIREBALL | |
1551 | PARTICLES1.Enabled = true | |
1552 | local PARTICLES2 = script.PheonixFireball2:Clone() | |
1553 | PARTICLES2.Parent = FIREBALL | |
1554 | PARTICLES2.Enabled = true | |
1555 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
1556 | for i = 1, 650 do | |
1557 | Swait() | |
1558 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) | |
1559 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2) | |
1560 | if HIT then | |
1561 | ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, { | |
1562 | SHAKE = 2, | |
1563 | TIMER = 25, | |
1564 | DOESFADE = true | |
1565 | }) | |
1566 | WACKYEFFECT({ | |
1567 | Time = 60, | |
1568 | EffectType = "Sphere", | |
1569 | Size = VT(0, 0, 0), | |
1570 | Size2 = VT(120, 120, 120), | |
1571 | Transparency = 0, | |
1572 | Transparency2 = 1, | |
1573 | CFrame = CF(FIREBALL.Position), | |
1574 | MoveToPos = nil, | |
1575 | RotationX = 0, | |
1576 | RotationY = 0, | |
1577 | RotationZ = 0, | |
1578 | Material = "Neon", | |
1579 | Color = C3(255, 0, 0), | |
1580 | SoundID = nil, | |
1581 | SoundPitch = nil, | |
1582 | SoundVolume = nil | |
1583 | }) | |
1584 | WACKYEFFECT({ | |
1585 | Time = 60, | |
1586 | EffectType = "Sphere", | |
1587 | Size = VT(0, 0, 0), | |
1588 | Size2 = VT(140, 140, 140), | |
1589 | Transparency = 0.5, | |
1590 | Transparency2 = 1, | |
1591 | CFrame = CF(FIREBALL.Position), | |
1592 | MoveToPos = nil, | |
1593 | RotationX = 0, | |
1594 | RotationY = 0, | |
1595 | RotationZ = 0, | |
1596 | Material = "Neon", | |
1597 | Color = Really red, | |
1598 | SoundID = 462692971, | |
1599 | SoundPitch = 1, | |
1600 | SoundVolume = 6 | |
1601 | }) | |
1602 | PARTICLES1.Enabled = false | |
1603 | PARTICLES2.Enabled = false | |
1604 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
1605 | EXPLOSION.Parent = FIREBALL | |
1606 | EXPLOSION.Enabled = true | |
1607 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
1608 | EXPLOSION2.Parent = FIREBALL | |
1609 | EXPLOSION2.Enabled = true | |
1610 | wait(0.3) | |
1611 | EXPLOSION.Enabled = false | |
1612 | EXPLOSION2.Enabled = false | |
1613 | break | |
1614 | end | |
1615 | end | |
1616 | PARTICLES1.Enabled = false | |
1617 | PARTICLES2.Enabled = false | |
1618 | Debris:AddItem(FIREBALL, 7) | |
1619 | end)) | |
1620 | end | |
1621 | end | |
1622 | end | |
1623 | wait(0.5) | |
1624 | WELD1:remove() | |
1625 | WELD2:remove() | |
1626 | RING1.Anchored = true | |
1627 | RING2.Anchored = true | |
1628 | coroutine.resume(coroutine.create(function() | |
1629 | for i = 1, 35 do | |
1630 | Swait() | |
1631 | MESH1.Scale = MESH1.Scale - VT(6, 0, 6) | |
1632 | MESH2.Scale = MESH2.Scale - VT(3, 0, 3) | |
1633 | end | |
1634 | RING1:remove() | |
1635 | RING2:remove() | |
1636 | end)) | |
1637 | DIRECTTURN = false | |
1638 | ATTACK = false | |
1639 | end | |
1640 | function PheonixJump() | |
1641 | local DONE = false | |
1642 | local STRENGTH = 15 | |
1643 | local UP = 5 | |
1644 | ATTACK = true | |
1645 | DIRECTTURN = true | |
1646 | local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3.5, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") | |
1647 | for i = 1, 30 do | |
1648 | Swait() | |
1649 | MESH.Scale = MESH.Scale + VT(12, 0, 12) | |
1650 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed) | |
1651 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed) | |
1652 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
1653 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
1654 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
1655 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
1656 | end | |
1657 | local KEYDOWN = Mouse.KeyDown:connect(function(NEWKEY) | |
1658 | if NEWKEY == "w" and VALUE2 == false then | |
1659 | coroutine.resume(coroutine.create(function() | |
1660 | ApplyAoE(RING.Position, 35, 15, 20, 35, true, MRANDOM(12, 16), "Pheonix", true, { | |
1661 | SHAKE = 2, | |
1662 | TIMER = 15, | |
1663 | DOESFADE = true | |
1664 | }) | |
1665 | WACKYEFFECT({ | |
1666 | EffectType = "Sphere", | |
1667 | Size = VT(0, 0, 0), | |
1668 | Size2 = VT(50, 50, 50), | |
1669 | Transparency = 0, | |
1670 | Transparency2 = 1, | |
1671 | CFrame = CF(RING.Position), | |
1672 | MoveToPos = nil, | |
1673 | RotationX = 0, | |
1674 | RotationY = 0, | |
1675 | RotationZ = 0, | |
1676 | Material = "Neon", | |
1677 | Color = C3(255, 0, 0), | |
1678 | SoundID = nil, | |
1679 | SoundPitch = nil, | |
1680 | SoundVolume = nil | |
1681 | }) | |
1682 | WACKYEFFECT({ | |
1683 | EffectType = "Sphere", | |
1684 | Size = VT(0, 0, 0), | |
1685 | Size2 = VT(70, 70, 70), | |
1686 | Transparency = 0.5, | |
1687 | Transparency2 = 1, | |
1688 | CFrame = CF(RING.Position), | |
1689 | MoveToPos = nil, | |
1690 | RotationX = 0, | |
1691 | RotationY = 0, | |
1692 | RotationZ = 0, | |
1693 | Material = "Neon", | |
1694 | Color = Really red, | |
1695 | SoundID = 462692971, | |
1696 | SoundPitch = 1.2, | |
1697 | SoundVolume = 6 | |
1698 | }) | |
1699 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
1700 | EXPLOSION.Parent = RING | |
1701 | EXPLOSION.Enabled = true | |
1702 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
1703 | EXPLOSION2.Parent = RING | |
1704 | EXPLOSION2.Enabled = true | |
1705 | wait(0.3) | |
1706 | EXPLOSION.Enabled = false | |
1707 | EXPLOSION2.Enabled = false | |
1708 | Debris:AddItem(RING, 3) | |
1709 | end)) | |
1710 | CreateSound(462676772, Torso, 8, 1, false) | |
1711 | coroutine.resume(coroutine.create(function() | |
1712 | for i = 1, 25 do | |
1713 | Swait() | |
1714 | ApplyAoE(Torso.Position, 15, 15, 20, 75, true, MRANDOM(4, 5), "Pheonix", false, { | |
1715 | SHAKE = 4, | |
1716 | TIMER = 5, | |
1717 | DOESFADE = true | |
1718 | }) | |
1719 | WACKYEFFECT({ | |
1720 | Time = 10, | |
1721 | EffectType = "Wave", | |
1722 | Size = VT(45, 5, 45) / 3, | |
1723 | Size2 = VT(35, 200, 35) / 5, | |
1724 | Transparency = 0.8, | |
1725 | Transparency2 = 1, | |
1726 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
1727 | MoveToPos = nil, | |
1728 | RotationX = 0, | |
1729 | RotationY = 5, | |
1730 | RotationZ = 0, | |
1731 | Material = "Neon", | |
1732 | Color = C3(255, 0, 0), | |
1733 | SoundID = nil, | |
1734 | SoundPitch = nil, | |
1735 | SoundVolume = nil | |
1736 | }) | |
1737 | WACKYEFFECT({ | |
1738 | Time = 10, | |
1739 | EffectType = "Wave", | |
1740 | Size = VT(55, 5, 55) / 3, | |
1741 | Size2 = VT(45, 200, 45) / 5, | |
1742 | Transparency = 0.8, | |
1743 | Transparency2 = 1, | |
1744 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
1745 | MoveToPos = nil, | |
1746 | RotationX = 0, | |
1747 | RotationY = -5, | |
1748 | RotationZ = 0, | |
1749 | Material = "Neon", | |
1750 | Color = Really red, | |
1751 | SoundID = nil, | |
1752 | SoundPitch = nil, | |
1753 | SoundVolume = nil | |
1754 | }) | |
1755 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(28.8 * i)), 2 / Animation_Speed) | |
1756 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1757 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1758 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1759 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1760 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1761 | end | |
1762 | ATTACK = false | |
1763 | end)) | |
1764 | repeat | |
1765 | VALUE2 = true | |
1766 | Swait() | |
1767 | BODYPOS.Position = RootPart.CFrame * CF(0, UP, -STRENGTH).p | |
1768 | if STRENGTH > 2.5 then | |
1769 | STRENGTH = STRENGTH - 0.1 | |
1770 | else | |
1771 | STRENGTH = 2.5 | |
1772 | end | |
1773 | if UP > 0 then | |
1774 | UP = UP - 0.15 | |
1775 | else | |
1776 | UP = 0 | |
1777 | end | |
1778 | until KEYHOLD == false and STRENGTH < 5 and ATTACK == false | |
1779 | DONE = true | |
1780 | end | |
1781 | end) | |
1782 | repeat | |
1783 | Swait() | |
1784 | if STRENGTH < 50 then | |
1785 | STRENGTH = STRENGTH + 0.15 | |
1786 | MESH.Scale = MESH.Scale + VT(0.5, 0, 0.5) | |
1787 | end | |
1788 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed) | |
1789 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed) | |
1790 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
1791 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
1792 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
1793 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
1794 | until VALUE2 == true | |
1795 | DIRECTTURN = false | |
1796 | WELD:remove() | |
1797 | RING.Anchored = true | |
1798 | local SIZE = MESH.Scale.X | |
1799 | coroutine.resume(coroutine.create(function() | |
1800 | for i = 1, 30 do | |
1801 | Swait() | |
1802 | MESH.Scale = MESH.Scale - VT(SIZE, 0, SIZE) / 30 | |
1803 | end | |
1804 | RING:remove() | |
1805 | end)) | |
1806 | repeat | |
1807 | wait() | |
1808 | until DONE == true | |
1809 | KEYDOWN:disconnect() | |
1810 | VALUE2 = false | |
1811 | end | |
1812 | function DragonFirePillar() | |
1813 | ATTACK = true | |
1814 | local POS = Mouse.Hit.p | |
1815 | APPLYGYRO = false | |
1816 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Fire") | |
1817 | coroutine.resume(coroutine.create(function() | |
1818 | repeat | |
1819 | Swait() | |
1820 | GYRO.CFrame = CF(RootPart.Position, POS) | |
1821 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
1822 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
1823 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1824 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1825 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1826 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1827 | until ATTACK == false | |
1828 | end)) | |
1829 | for i = 1, 40 do | |
1830 | MESH.Scale = MESH.Scale + VT(4, 0, 4) | |
1831 | Swait() | |
1832 | end | |
1833 | for i = 1, 6 do | |
1834 | WACKYEFFECT({ | |
1835 | EffectType = "Sphere", | |
1836 | Size = VT(35, 35, 35), | |
1837 | Size2 = VT(0, 0, 0), | |
1838 | Transparency = 1, | |
1839 | Transparency2 = 0.5, | |
1840 | CFrame = CF(POS), | |
1841 | MoveToPos = nil, | |
1842 | RotationX = 0, | |
1843 | RotationY = 0, | |
1844 | RotationZ = 0, | |
1845 | Material = "Neon", | |
1846 | Color = C3(255, 0, 0), | |
1847 | SoundID = nil, | |
1848 | SoundPitch = nil, | |
1849 | SoundVolume = nil | |
1850 | }) | |
1851 | wait(1) | |
1852 | end | |
1853 | coroutine.resume(coroutine.create(function() | |
1854 | coroutine.resume(coroutine.create(function() | |
1855 | for i = 1, 30 do | |
1856 | Swait() | |
1857 | MESH.Scale = MESH.Scale - VT(4, 0, 4) | |
1858 | end | |
1859 | RING:remove() | |
1860 | end)) | |
1861 | WACKYEFFECT({ | |
1862 | Time = 640, | |
1863 | EffectType = "Sphere", | |
1864 | Size = VT(15, 500, 15), | |
1865 | Size2 = VT(10, 700, 10), | |
1866 | Transparency = 0, | |
1867 | Transparency2 = 1, | |
1868 | CFrame = CF(POS), | |
1869 | MoveToPos = nil, | |
1870 | RotationX = 0, | |
1871 | RotationY = 0, | |
1872 | RotationZ = 0, | |
1873 | Material = "Neon", | |
1874 | Color = C3(255, 0, 0), | |
1875 | SoundID = nil, | |
1876 | SoundPitch = nil, | |
1877 | SoundVolume = nil | |
1878 | }) | |
1879 | for i = 1, 15 do | |
1880 | ApplyAoE(POS, 35, 20, 30, 15, true, MRANDOM(3, 4), "Fire", true, { | |
1881 | SHAKE = 5, | |
1882 | TIMER = 6, | |
1883 | DOESFADE = true | |
1884 | }) | |
1885 | WACKYEFFECT({ | |
1886 | Time = 125, | |
1887 | EffectType = "Wave", | |
1888 | Size = VT(0, 5, 0), | |
1889 | Size2 = VT(250, 35, 250), | |
1890 | Transparency = 0.4, | |
1891 | Transparency2 = 1, | |
1892 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
1893 | MoveToPos = nil, | |
1894 | RotationX = 0, | |
1895 | RotationY = MRANDOM(-5, 5) * 2, | |
1896 | RotationZ = 0, | |
1897 | Material = "Neon", | |
1898 | Color = C3(255, 0, 0), | |
1899 | SoundID = nil, | |
1900 | SoundPitch = MRANDOM(9, 11) / 10, | |
1901 | SoundVolume = 4 | |
1902 | }) | |
1903 | WACKYEFFECT({ | |
1904 | Time = 75, | |
1905 | EffectType = "Swirl", | |
1906 | Size = VT(20, 20, 20), | |
1907 | Size2 = VT(65, 500, 65), | |
1908 | Transparency = 0.4, | |
1909 | Transparency2 = 1, | |
1910 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
1911 | MoveToPos = nil, | |
1912 | RotationX = 0, | |
1913 | RotationY = MRANDOM(-5, 5) * 6, | |
1914 | RotationZ = 0, | |
1915 | Material = "Neon", | |
1916 | Color = C3(255, 0, 0), | |
1917 | SoundID = nil, | |
1918 | SoundPitch = MRANDOM(9, 11) / 10, | |
1919 | SoundVolume = 4 | |
1920 | }) | |
1921 | WACKYEFFECT({ | |
1922 | Time = 75, | |
1923 | EffectType = "Swirl", | |
1924 | Size = VT(20, 20, 20), | |
1925 | Size2 = VT(45, 600, 45), | |
1926 | Transparency = 0.4, | |
1927 | Transparency2 = 1, | |
1928 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
1929 | MoveToPos = nil, | |
1930 | RotationX = 0, | |
1931 | RotationY = MRANDOM(-5, 5) * 6, | |
1932 | RotationZ = 0, | |
1933 | Material = "Neon", | |
1934 | Color = C3(255, 0, 0), | |
1935 | SoundID = 304529688, | |
1936 | SoundPitch = MRANDOM(9, 11) / 10, | |
1937 | SoundVolume = 4 | |
1938 | }) | |
1939 | wait(0.6) | |
1940 | end | |
1941 | end)) | |
1942 | APPLYGYRO = true | |
1943 | ATTACK = false | |
1944 | end | |
1945 | function PheonixTornado() | |
1946 | ATTACK = true | |
1947 | local BUILDUP = true | |
1948 | local HITS = {} | |
1949 | PARTICLES = true | |
1950 | coroutine.resume(coroutine.create(function() | |
1951 | repeat | |
1952 | Swait() | |
1953 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
1954 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1955 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1956 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1957 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1958 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1959 | until BUILDUP == false | |
1960 | end)) | |
1961 | WINGS1.Acceleration = VT(9, 0, -12) | |
1962 | WINGS1B.Acceleration = VT(9, 0, -12) | |
1963 | WINGS2.Acceleration = VT(-9, 0, -12) | |
1964 | WINGS2B.Acceleration = VT(-9, 0, -12) | |
1965 | wait(1) | |
1966 | CreateSound(462676772, Torso, 7, 1, false) | |
1967 | WINGS1.Acceleration = VT(9, 1, 4) | |
1968 | WINGS1B.Acceleration = VT(9, 1, 4) | |
1969 | WINGS2.Acceleration = VT(-9, 1, 4) | |
1970 | WINGS2B.Acceleration = VT(-9, 1, 4) | |
1971 | wait(0.25) | |
1972 | AddChildrenToTable(Torso.Position, workspace, 35, HITS) | |
1973 | WACKYEFFECT({ | |
1974 | Time = 40, | |
1975 | EffectType = "Swirl", | |
1976 | Size = VT(50, 5, 50), | |
1977 | Size2 = VT(50, 60, 50), | |
1978 | Transparency = 0.8, | |
1979 | Transparency2 = 1, | |
1980 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
1981 | MoveToPos = nil, | |
1982 | RotationX = 0, | |
1983 | RotationY = -5, | |
1984 | RotationZ = 0, | |
1985 | Material = "Neon", | |
1986 | Color = C3(255, 0, 0), | |
1987 | SoundID = nil, | |
1988 | SoundPitch = nil, | |
1989 | SoundVolume = nil | |
1990 | }) | |
1991 | BUILDUP = false | |
1992 | PARTICLES = false | |
1993 | if #HITS > 0 then | |
1994 | do | |
1995 | local BODIES = {} | |
1996 | if #HITS == 1 then | |
1997 | for i = 1, #HITS do | |
1998 | local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso") | |
1999 | local HUM = HITS[i]:FindFirstChildOfClass("Humanoid") | |
2000 | if HUM and TORSO and 0 < HUM.Health then | |
2001 | local POSITION = IT("BodyPosition", TORSO) | |
2002 | POSITION.Position = RootPart.CFrame * CF(0, 45, -35).p | |
2003 | POSITION.D = 15 | |
2004 | POSITION.P = 4000000 | |
2005 | table.insert(BODIES, POSITION) | |
2006 | end | |
2007 | end | |
2008 | else | |
2009 | for i = 1, #HITS do | |
2010 | local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso") | |
2011 | local HUM = HITS[i]:FindFirstChildOfClass("Humanoid") | |
2012 | if HUM and TORSO and 0 < HUM.Health then | |
2013 | local POSITION = IT("BodyPosition", TORSO) | |
2014 | POSITION.Position = RootPart.CFrame * CF(0, 35, -35) * ANGLES(RAD(0), RAD(360 / #HITS * i), RAD(0)) * CF(0, 0, 10).p | |
2015 | POSITION.D = 450 | |
2016 | POSITION.P = 40000 | |
2017 | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2018 | table.insert(BODIES, POSITION) | |
2019 | end | |
2020 | end | |
2021 | end | |
2022 | local POS = RootPart.CFrame * CF(0, 35, -35).p | |
2023 | wait(1.75) | |
2024 | BODYPOS.D = 450 | |
2025 | BODYPOS.Position = POS | |
2026 | wait(0.5) | |
2027 | APPLYGYRO = false | |
2028 | local E = 0 | |
2029 | CreateSound(1417056081, RootPart, 10, 0.5, false) | |
2030 | for i = 1, 50 do | |
2031 | Swait() | |
2032 | E = E + 1 | |
2033 | WACKYEFFECT({ | |
2034 | Time = 25, | |
2035 | EffectType = "Wave", | |
2036 | Size = VT(45, 5, 45) / 3, | |
2037 | Size2 = VT(35, 200, 35) / 5, | |
2038 | Transparency = 0.8, | |
2039 | Transparency2 = 1, | |
2040 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
2041 | MoveToPos = nil, | |
2042 | RotationX = 0, | |
2043 | RotationY = 5, | |
2044 | RotationZ = 0, | |
2045 | Material = "Neon", | |
2046 | Color = C3(255, 0, 0), | |
2047 | SoundID = nil, | |
2048 | SoundPitch = nil, | |
2049 | SoundVolume = nil | |
2050 | }) | |
2051 | WACKYEFFECT({ | |
2052 | Time = 25, | |
2053 | EffectType = "Wave", | |
2054 | Size = VT(55, 5, 55) / 3, | |
2055 | Size2 = VT(45, 200, 45) / 5, | |
2056 | Transparency = 0.8, | |
2057 | Transparency2 = 1, | |
2058 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
2059 | MoveToPos = nil, | |
2060 | RotationX = 0, | |
2061 | RotationY = -5, | |
2062 | RotationZ = 0, | |
2063 | Material = "Neon", | |
2064 | Color = Really red, | |
2065 | SoundID = nil, | |
2066 | SoundPitch = nil, | |
2067 | SoundVolume = nil | |
2068 | }) | |
2069 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
2070 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2071 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2072 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2073 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2074 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2075 | end | |
2076 | local TORNADO = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Tornado", VT(0, 0, 0)) | |
2077 | TORNADO.CFrame = CF(POS) | |
2078 | local MESH = CreateMesh("SpecialMesh", TORNADO, "FileMesh", "102638417", "", VT(25, 25, 25), VT(0, 0, 0)) | |
2079 | local DECAL = IT("Decal", TORNADO) | |
2080 | DECAL.Texture = "rbxassetid://559849514" | |
2081 | DECAL.Transparency = 1 | |
2082 | DECAL.Color3 = BRICKC("Really red").Color | |
2083 | local LOOP = 0 | |
2084 | for i = 1, 250 do | |
2085 | Swait() | |
2086 | E = E + 1 | |
2087 | LOOP = LOOP + 1 | |
2088 | if LOOP == 10 then | |
2089 | LOOP = 0 | |
2090 | ApplyAoE(TORNADO.Position, 35, 2, 2, 0, true, MRANDOM(3, 4), "Pheonix", true, { | |
2091 | SHAKE = 2, | |
2092 | TIMER = 4, | |
2093 | DOESFADE = true | |
2094 | }) | |
2095 | end | |
2096 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0)) | |
2097 | DECAL.Transparency = DECAL.Transparency - 0.002 | |
2098 | WACKYEFFECT({ | |
2099 | Time = 25, | |
2100 | EffectType = "Wave", | |
2101 | Size = VT(45, 5, 45) / 3, | |
2102 | Size2 = VT(35, 200, 35) / 5, | |
2103 | Transparency = 0.8, | |
2104 | Transparency2 = 1, | |
2105 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
2106 | MoveToPos = nil, | |
2107 | RotationX = 0, | |
2108 | RotationY = 5, | |
2109 | RotationZ = 0, | |
2110 | Material = "Neon", | |
2111 | Color = C3(255, 0, 0), | |
2112 | SoundID = nil, | |
2113 | SoundPitch = nil, | |
2114 | SoundVolume = nil | |
2115 | }) | |
2116 | WACKYEFFECT({ | |
2117 | Time = 25, | |
2118 | EffectType = "Wave", | |
2119 | Size = VT(55, 5, 55) / 3, | |
2120 | Size2 = VT(45, 200, 45) / 5, | |
2121 | Transparency = 0.9, | |
2122 | Transparency2 = 1, | |
2123 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
2124 | MoveToPos = nil, | |
2125 | RotationX = 0, | |
2126 | RotationY = -5, | |
2127 | RotationZ = 0, | |
2128 | Material = "Neon", | |
2129 | Color = Really red, | |
2130 | SoundID = nil, | |
2131 | SoundPitch = nil, | |
2132 | SoundVolume = nil | |
2133 | }) | |
2134 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
2135 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2136 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2137 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2138 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2139 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2140 | end | |
2141 | for i = 1, #BODIES do | |
2142 | BODIES[i]:remove() | |
2143 | end | |
2144 | coroutine.resume(coroutine.create(function() | |
2145 | for i = 1, 25 do | |
2146 | Swait() | |
2147 | DECAL.Transparency = DECAL.Transparency + 0.02 | |
2148 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0)) | |
2149 | end | |
2150 | TORNADO:remove() | |
2151 | end)) | |
2152 | for i = 1, 75 do | |
2153 | Swait() | |
2154 | E = E + 1 | |
2155 | LOOP = LOOP + 1 | |
2156 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 15), RAD(0)) | |
2157 | DECAL.Transparency = DECAL.Transparency - 0.002 | |
2158 | WACKYEFFECT({ | |
2159 | Time = 25, | |
2160 | EffectType = "Wave", | |
2161 | Size = VT(45, 5, 45) / 3, | |
2162 | Size2 = VT(35, 200, 35) / 5, | |
2163 | Transparency = 0.8, | |
2164 | Transparency2 = 1, | |
2165 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
2166 | MoveToPos = nil, | |
2167 | RotationX = 0, | |
2168 | RotationY = 5, | |
2169 | RotationZ = 0, | |
2170 | Material = "Neon", | |
2171 | Color = C3(255, 0, 0), | |
2172 | SoundID = nil, | |
2173 | SoundPitch = nil, | |
2174 | SoundVolume = nil | |
2175 | }) | |
2176 | WACKYEFFECT({ | |
2177 | Time = 25, | |
2178 | EffectType = "Wave", | |
2179 | Size = VT(55, 5, 55) / 3, | |
2180 | Size2 = VT(45, 200, 45) / 5, | |
2181 | Transparency = 0.8, | |
2182 | Transparency2 = 1, | |
2183 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
2184 | MoveToPos = nil, | |
2185 | RotationX = 0, | |
2186 | RotationY = -5, | |
2187 | RotationZ = 0, | |
2188 | Material = "Neon", | |
2189 | Color = Really red, | |
2190 | SoundID = nil, | |
2191 | SoundPitch = nil, | |
2192 | SoundVolume = nil | |
2193 | }) | |
2194 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45 - 0.6 * i, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
2195 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2196 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2197 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2198 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2199 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2200 | end | |
2201 | BODYPOS.D = 75 | |
2202 | end | |
2203 | end | |
2204 | APPLYGYRO = true | |
2205 | ATTACK = false | |
2206 | end | |
2207 | function PheonixNuke() | |
2208 | if Mouse.Target ~= nil then | |
2209 | ATTACK = true | |
2210 | Rooted = false | |
2211 | BODYPOS.Position = Mouse.Hit.p + VT(0, 6, 0) | |
2212 | BODYPOS.D = 700 | |
2213 | coroutine.resume(coroutine.create(function() | |
2214 | repeat | |
2215 | Swait() | |
2216 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
2217 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2218 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2219 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2220 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2221 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2222 | until ATTACK == false | |
2223 | end)) | |
2224 | wait(1.5) | |
2225 | for i = 1, 4 do | |
2226 | WACKYEFFECT({ | |
2227 | EffectType = "Sphere", | |
2228 | Size = VT(125, 125, 125), | |
2229 | Size2 = VT(0, 0, 0), | |
2230 | Transparency = 1, | |
2231 | Transparency2 = 0.8, | |
2232 | CFrame = CF(Torso.Position), | |
2233 | MoveToPos = nil, | |
2234 | RotationX = 0, | |
2235 | RotationY = 0, | |
2236 | RotationZ = 0, | |
2237 | Material = "Neon", | |
2238 | Color = Really red, | |
2239 | SoundID = nil, | |
2240 | SoundPitch = nil, | |
2241 | SoundVolume = nil | |
2242 | }) | |
2243 | wait(0.7) | |
2244 | end | |
2245 | PARTICLES = true | |
2246 | WINGS1.Acceleration = VT(9, 3, 4) | |
2247 | WINGS1B.Acceleration = VT(9, 3, 4) | |
2248 | WINGS2.Acceleration = VT(-9, 3, 4) | |
2249 | WINGS2B.Acceleration = VT(-9, 3, 4) | |
2250 | wait(2) | |
2251 | CreateSound(462676772, Torso, 8, 1, false) | |
2252 | WINGS1.Acceleration = VT(9, -2, -12) | |
2253 | WINGS1B.Acceleration = VT(9, -2, -12) | |
2254 | WINGS2.Acceleration = VT(-9, -2, -12) | |
2255 | WINGS2B.Acceleration = VT(-9, -2, -12) | |
2256 | wait(1) | |
2257 | for i = 1, 5 do | |
2258 | local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 25, Character) | |
2259 | ApplyAoE(Torso.Position, 240, 25, 30, 165, true, MRANDOM(5, 7), "Pheonix", true, { | |
2260 | SHAKE = 8, | |
2261 | TIMER = 25, | |
2262 | DOESFADE = true | |
2263 | }) | |
2264 | for i = 1, 5 do | |
2265 | WACKYEFFECT({ | |
2266 | Time = 120, | |
2267 | EffectType = "Swirl", | |
2268 | Size = VT(20, 20, 20), | |
2269 | Size2 = (VT(180, 180, 180) + VT(50, 50, 50) * i) * 2, | |
2270 | Transparency = 0.8, | |
2271 | Transparency2 = 1, | |
2272 | CFrame = CF(Torso.Position) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
2273 | MoveToPos = nil, | |
2274 | RotationX = 0, | |
2275 | RotationY = 6 + i, | |
2276 | RotationZ = 0, | |
2277 | Material = "Neon", | |
2278 | Color = Really red, | |
2279 | SoundID = nil, | |
2280 | SoundPitch = nil, | |
2281 | SoundVolume = nil | |
2282 | }) | |
2283 | end | |
2284 | WACKYEFFECT({ | |
2285 | Time = 80, | |
2286 | EffectType = "Sphere", | |
2287 | Size = VT(40, 40, 40), | |
2288 | Size2 = VT(240, 240, 240) * 2, | |
2289 | Transparency = 0, | |
2290 | Transparency2 = 1, | |
2291 | CFrame = CF(Torso.Position), | |
2292 | MoveToPos = nil, | |
2293 | RotationX = 0, | |
2294 | RotationY = 0, | |
2295 | RotationZ = 0, | |
2296 | Material = "Neon", | |
2297 | Color = C3(255, 0, 0), | |
2298 | SoundID = nil, | |
2299 | SoundPitch = 1, | |
2300 | SoundVolume = 8 | |
2301 | }) | |
2302 | WACKYEFFECT({ | |
2303 | Time = 80, | |
2304 | EffectType = "Sphere", | |
2305 | Size = VT(50, 50, 50), | |
2306 | Size2 = VT(250, 250, 250) * 2, | |
2307 | Transparency = 0.5, | |
2308 | Transparency2 = 1, | |
2309 | CFrame = CF(Torso.Position), | |
2310 | MoveToPos = nil, | |
2311 | RotationX = 0, | |
2312 | RotationY = 0, | |
2313 | RotationZ = 0, | |
2314 | Material = "Neon", | |
2315 | Color = Really red, | |
2316 | SoundID = nil, | |
2317 | SoundPitch = 0.7, | |
2318 | SoundVolume = 10 | |
2319 | }) | |
2320 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
2321 | EXPLOSION.Parent = Torso | |
2322 | EXPLOSION.Enabled = true | |
2323 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
2324 | EXPLOSION2.Parent = Torso | |
2325 | EXPLOSION2.Enabled = true | |
2326 | EXPLOSION.Drag = -5 | |
2327 | EXPLOSION2.Drag = -5 | |
2328 | EXPLOSION:Emit(100) | |
2329 | EXPLOSION2:Emit(100) | |
2330 | CreateSound(462692971, Effects, 2, 1, false) | |
2331 | for i = 1, 5 do | |
2332 | wait() | |
2333 | WACKYEFFECT({ | |
2334 | Time = 40, | |
2335 | EffectType = "Wave", | |
2336 | Size = VT(20, 0, 20), | |
2337 | Size2 = (VT(160, 6, 160) + VT(50, 4, 50) * i) * 2, | |
2338 | Transparency = 0.8, | |
2339 | Transparency2 = 1, | |
2340 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
2341 | MoveToPos = nil, | |
2342 | RotationX = 0, | |
2343 | RotationY = -12 + i, | |
2344 | RotationZ = 0, | |
2345 | Material = "Neon", | |
2346 | Color = C3(255, 0, 0), | |
2347 | SoundID = nil, | |
2348 | SoundPitch = nil, | |
2349 | SoundVolume = nil | |
2350 | }) | |
2351 | WACKYEFFECT({ | |
2352 | Time = 40, | |
2353 | EffectType = "Wave", | |
2354 | Size = VT(20, 0, 20), | |
2355 | Size2 = (VT(180, 6, 180) + VT(50, 5, 50) * i) * 2, | |
2356 | Transparency = 0.8, | |
2357 | Transparency2 = 1, | |
2358 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
2359 | MoveToPos = nil, | |
2360 | RotationX = 0, | |
2361 | RotationY = -12 + i, | |
2362 | RotationZ = 0, | |
2363 | Material = "Neon", | |
2364 | Color = Really red, | |
2365 | SoundID = nil, | |
2366 | SoundPitch = nil, | |
2367 | SoundVolume = nil | |
2368 | }) | |
2369 | end | |
2370 | EXPLOSION.Enabled = false | |
2371 | EXPLOSION2.Enabled = false | |
2372 | Debris:AddItem(EXPLOSION, 5) | |
2373 | Debris:AddItem(EXPLOSION2, 5) | |
2374 | wait(0.4) | |
2375 | end | |
2376 | wait(0.6) | |
2377 | PARTICLES = false | |
2378 | BODYPOS.D = 75 | |
2379 | ATTACK = false | |
2380 | Rooted = false | |
2381 | end | |
2382 | end | |
2383 | function MouseDown(Mouse) | |
2384 | if ATTACK == false then | |
2385 | end | |
2386 | end | |
2387 | function MouseUp(Mouse) | |
2388 | HOLD = false | |
2389 | end | |
2390 | function KeyDown(Key) | |
2391 | KEYHOLD = true | |
2392 | if EQUIPPED == true then | |
2393 | if FLIGHT == false then | |
2394 | if Key == "z" and ATTACK == false then | |
2395 | ShootingStar() | |
2396 | end | |
2397 | if Key == "b" and ATTACK == false then | |
2398 | Breath() | |
2399 | end | |
2400 | if Key == "c" and ATTACK == false then | |
2401 | PheonixRage() | |
2402 | end | |
2403 | if Key == "q" and ATTACK == false then | |
2404 | FLIGHT = true | |
2405 | GYRO = IT("BodyGyro", RootPart) | |
2406 | GYRO.D = 75 | |
2407 | GYRO.P = 40000 | |
2408 | GYRO.MaxTorque = VT(40000, 40000, 40000) | |
2409 | GYRO.cframe = CF(RootPart.Position, RootPart.CFrame * CF(0, 0, -1).p) | |
2410 | BODYPOS = Instance.new("BodyPosition", RootPart) | |
2411 | BODYPOS.D = 100 | |
2412 | BODYPOS.P = 20000 | |
2413 | BODYPOS.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2414 | BODYPOS.position = RootPart.Position + VT(0, 3, 0) | |
2415 | do | |
2416 | local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 1) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix") | |
2417 | FLIGHTRING = RING | |
2418 | coroutine.resume(coroutine.create(function() | |
2419 | for i = 1, 40 do | |
2420 | Swait() | |
2421 | MESH.Scale = MESH.Scale + VT(4, 0, 4) | |
2422 | end | |
2423 | end)) | |
2424 | PheonixJump() | |
2425 | end | |
2426 | end | |
2427 | elseif FLIGHT == true then | |
2428 | if Key == "z" and ATTACK == false and VALUE2 == false then | |
2429 | ThreeShootingStars() | |
2430 | end | |
2431 | if Key == "b" and ATTACK == false and VALUE2 == false then | |
2432 | PheonixFlare() | |
2433 | end | |
2434 | if Key == "g" and ATTACK == false and VALUE2 == false then | |
2435 | DragonFirePillar() | |
2436 | end | |
2437 | if Key == "v" and ATTACK == false and VALUE2 == false then | |
2438 | PheonixTornado() | |
2439 | end | |
2440 | if Key == "x" and ATTACK == false and VALUE2 == false then | |
2441 | PheonixNuke() | |
2442 | end | |
2443 | if Key == "q" and ATTACK == false and VALUE2 == false then | |
2444 | FLIGHT = false | |
2445 | coroutine.resume(coroutine.create(function() | |
2446 | if FLIGHTRING then | |
2447 | local MSH = FLIGHTRING.Mesh | |
2448 | local RING = FLIGHTRING | |
2449 | for i = 1, 40 do | |
2450 | Swait() | |
2451 | MSH.Scale = MSH.Scale - VT(4, 0, 4) | |
2452 | end | |
2453 | RING:remove() | |
2454 | end | |
2455 | end)) | |
2456 | end | |
2457 | if Key == "c" and ATTACK == false and VALUE2 == false then | |
2458 | PheonixJump() | |
2459 | end | |
2460 | if Key == "e" and ATTACK == false and VALUE2 == false then | |
2461 | PheonixFireballs()() | |
2462 | end | |
2463 | if Key == "w" and ATTACK == false and VALUE2 == false then | |
2464 | repeat | |
2465 | VALUE2 = true | |
2466 | Swait() | |
2467 | BODYPOS.Position = RootPart.CFrame * CF(0, 0, -2.5).p | |
2468 | until KEYHOLD == false | |
2469 | VALUE2 = false | |
2470 | end | |
2471 | end | |
2472 | end | |
2473 | if Key == "f" and ATTACK == false and FLIGHT == false then | |
2474 | if EQUIPPED == false then | |
2475 | EQUIPPED = true | |
2476 | EYE.Enabled = true | |
2477 | EYE2.Enabled = true | |
2478 | sick:Play() | |
2479 | sick.Pitch = 0.95 | |
2480 | sick.Volume = .1 | |
2481 | ||
2482 | else | |
2483 | EQUIPPED = false | |
2484 | FLIGHT = false | |
2485 | EYE.Enabled = false | |
2486 | EYE2.Enabled = false | |
2487 | sick:Stop() | |
2488 | end | |
2489 | end | |
2490 | if string.byte(Key) == 50 and ATTACK == false then | |
2491 | if Speed == 16 then | |
2492 | Speed = 45 | |
2493 | elseif Speed == 45 then | |
2494 | Speed = 16 | |
2495 | end | |
2496 | end | |
2497 | end | |
2498 | function KeyUp(Key) | |
2499 | KEYHOLD = false | |
2500 | end | |
2501 | Mouse.Button1Down:connect(function(NEWKEY) | |
2502 | MouseDown(NEWKEY) | |
2503 | end) | |
2504 | Mouse.Button1Up:connect(function(NEWKEY) | |
2505 | MouseUp(NEWKEY) | |
2506 | end) | |
2507 | Mouse.KeyDown:connect(function(NEWKEY) | |
2508 | KeyDown(NEWKEY) | |
2509 | end) | |
2510 | Mouse.KeyUp:connect(function(NEWKEY) | |
2511 | KeyUp(NEWKEY) | |
2512 | end) | |
2513 | function unanchor() | |
2514 | if UNANCHOR == true then | |
2515 | g = Character:GetChildren() | |
2516 | for i = 1, #g do | |
2517 | if g[i].ClassName == "Part" then | |
2518 | g[i].Anchored = false | |
2519 | end | |
2520 | end | |
2521 | end | |
2522 | end | |
2523 | Humanoid.Changed:connect(function(Jump) | |
2524 | if Jump == "Jump" and Disable_Jump == true then | |
2525 | Humanoid.Jump = false | |
2526 | end | |
2527 | end) | |
2528 | local LOOP = 0 | |
2529 | local TWIST = true | |
2530 | while true do | |
2531 | Swait() | |
2532 | script.Parent = WEAPONGUI | |
2533 | ANIMATE.Parent = nil | |
2534 | for _, v in next, Humanoid:GetPlayingAnimationTracks() do | |
2535 | v:Stop() | |
2536 | end | |
2537 | SINE = SINE + CHANGE | |
2538 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
2539 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
2540 | local HITFLOOR = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 4, Character) | |
2541 | local WALKSPEEDVALUE = 5 | |
2542 | if ANIM == "Walk" and TORSOVELOCITY > 1 and FLIGHT == false then | |
2543 | if Humanoid.WalkSpeed <= 20 then | |
2544 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.05 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
2545 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2546 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), -0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
2547 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), 0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
2548 | else | |
2549 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2.6))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 / Animation_Speed) | |
2550 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2.6))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2551 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), -0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed) | |
2552 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), 0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed) | |
2553 | end | |
2554 | elseif ANIM ~= "Walk" or TORSOVELOCITY < 1 or FLIGHT == true then | |
2555 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2556 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2557 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2558 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2559 | end | |
2560 | if FLIGHT == false then | |
2561 | if GYRO ~= nil then | |
2562 | GYRO:remove() | |
2563 | end | |
2564 | if BODYPOS ~= nil then | |
2565 | BODYPOS:remove() | |
2566 | end | |
2567 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
2568 | ANIM = "Jump" | |
2569 | if ATTACK == false then | |
2570 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2571 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2572 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
2573 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
2574 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
2575 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
2576 | end | |
2577 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
2578 | ANIM = "Fall" | |
2579 | if ATTACK == false then | |
2580 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2581 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2582 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
2583 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
2584 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
2585 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
2586 | end | |
2587 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
2588 | ANIM = "Idle" | |
2589 | if ATTACK == false then | |
2590 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0 - 0.05 * COS(SINE / 12), 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2591 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2592 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(5 + 1 * COS(SINE / 12))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2593 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-5 - 1 * COS(SINE / 12))) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2594 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2595 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(-74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2596 | end | |
2597 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
2598 | ANIM = "Walk" | |
2599 | if ATTACK == false then | |
2600 | if Humanoid.WalkSpeed <= 30 then | |
2601 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2602 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2603 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.85 / Animation_Speed) | |
2604 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.85 / Animation_Speed) | |
2605 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
2606 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
2607 | elseif Humanoid.WalkSpeed > 30 then | |
2608 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2609 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2610 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(2)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
2611 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35), RAD(-35), RAD(0)) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(-2)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
2612 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(6)), 2 / Animation_Speed) | |
2613 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-6)), 2 / Animation_Speed) | |
2614 | end | |
2615 | end | |
2616 | end | |
2617 | elseif FLIGHT == true then | |
2618 | if APPLYGYRO == true then | |
2619 | if VALUE2 == false and DIRECTTURN == false then | |
2620 | if GYRO ~= nil then | |
2621 | GYRO.MaxTorque = VT(0, 40000, 0) | |
2622 | GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p) | |
2623 | end | |
2624 | elseif GYRO ~= nil then | |
2625 | GYRO.MaxTorque = VT(40000, 40000, 40000) | |
2626 | GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p) | |
2627 | end | |
2628 | end | |
2629 | if VALUE2 == false and ATTACK == false then | |
2630 | ANIM = "IdleFlight" | |
2631 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
2632 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2633 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2634 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2635 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2636 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2637 | elseif VALUE2 == true and ATTACK == false then | |
2638 | ANIM = "Flight" | |
2639 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2640 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2641 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2642 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2643 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2644 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2645 | end | |
2646 | end | |
2647 | local ACCEL1 = VT(10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24)) | |
2648 | local ACCEL2 = VT(-10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24)) | |
2649 | if PARTICLES == false then | |
2650 | WINGS1.Acceleration = ACCEL1 | |
2651 | WINGS1B.Acceleration = ACCEL1 | |
2652 | WINGS2.Acceleration = ACCEL2 | |
2653 | WINGS2B.Acceleration = ACCEL2 | |
2654 | end | |
2655 | if FLIGHT == true or WINGS == true then | |
2656 | WINGS1.Enabled = true | |
2657 | WINGS1B.Enabled = true | |
2658 | WINGS2.Enabled = true | |
2659 | WINGS2B.Enabled = true | |
2660 | else | |
2661 | WINGS1.Enabled = false | |
2662 | WINGS1B.Enabled = false | |
2663 | WINGS2.Enabled = false | |
2664 | WINGS2B.Enabled = false | |
2665 | end | |
2666 | unanchor() | |
2667 | TRAIL1.Enabled = FLIGHT | |
2668 | TRAIL2.Enabled = FLIGHT | |
2669 | LIGHT.Enabled = EQUIPPED | |
2670 | Humanoid.MaxHealth = "inf" | |
2671 | Humanoid.Health = "inf" | |
2672 | if Rooted == false and FLIGHT == false then | |
2673 | Disable_Jump = false | |
2674 | Humanoid.WalkSpeed = Speed | |
2675 | elseif Rooted == true or FLIGHT == true then | |
2676 | Disable_Jump = true | |
2677 | Humanoid.WalkSpeed = 0 | |
2678 | end | |
2679 | ||
2680 | if FLIGHT == true then | |
2681 | sick.Pitch = 1 | |
2682 | sick.Volume = 1.5 | |
2683 | LOOP = LOOP + 1 | |
2684 | if LOOP >= 10 then | |
2685 | local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character) | |
2686 | if HITFLOOR then | |
2687 | local DISTANCE = (RootPart.Position - HITPOS).Magnitude | |
2688 | local SIZE = (26 - DISTANCE) * 2 | |
2689 | if TWIST == true then | |
2690 | TWIST = false | |
2691 | WACKYEFFECT({ | |
2692 | Time = 25, | |
2693 | EffectType = "Wave", | |
2694 | Size = VT(SIZE / 2, 0, SIZE / 2), | |
2695 | Size2 = VT(SIZE, 6, SIZE), | |
2696 | Transparency = 0.6, | |
2697 | Transparency2 = 1, | |
2698 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))), | |
2699 | MoveToPos = nil, | |
2700 | RotationX = 0, | |
2701 | RotationY = 15, | |
2702 | RotationZ = 0, | |
2703 | Material = "Neon", | |
2704 | Color = C3(5 (205 + 35 * SIN(SINE / 24)) / 255, 0.5 + 0.5 * SIN(SINE / 24)), | |
2705 | SoundID = nil, | |
2706 | SoundPitch = nil, | |
2707 | SoundVolume = nil | |
2708 | }) | |
2709 | else | |
2710 | TWIST = true | |
2711 | WACKYEFFECT({ | |
2712 | Time = 25, | |
2713 | EffectType = "Wave", | |
2714 | Size = VT(SIZE / 2, 0, SIZE / 2), | |
2715 | Size2 = VT(SIZE, 6, SIZE), | |
2716 | Transparency = 0.6, | |
2717 | Transparency2 = 1, | |
2718 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))), | |
2719 | MoveToPos = nil, | |
2720 | RotationX = 0, | |
2721 | RotationY = -15, | |
2722 | RotationZ = 0, | |
2723 | Material = "Neon", | |
2724 | Color = C3(5, (205 + 35 * SIN(SINE / 24)) / 255, 0.5 + 0.5 * SIN(SINE / 24)), | |
2725 | SoundID = nil, | |
2726 | SoundPitch = nil, | |
2727 | SoundVolume = nil | |
2728 | }) | |
2729 | end | |
2730 | LOOP = 0 | |
2731 | end | |
2732 | end | |
2733 | else | |
2734 | end | |
2735 | sick.Parent = Character | |
2736 | Humanoid.Name = "WarPheonix" | |
2737 | end | |
2738 | ||
2739 | end)) | |
2740 | ParticleEmitter1.Name = "RingEmit" | |
2741 | ParticleEmitter1.Parent = LocalScript0 | |
2742 | ParticleEmitter1.Transparency = NumberSequence.new(1,0.12568306922913,0,0,0.41530054807663,1) | |
2743 | ParticleEmitter1.Rotation = NumberRange.new(0, 360) | |
2744 | ParticleEmitter1.Size = NumberSequence.new(0,6.2841534614563,5.027322769165,2.8961749076843,0) | |
2745 | ParticleEmitter1.Enabled = false | |
2746 | ParticleEmitter1.LightEmission = 1 | |
2747 | ParticleEmitter1.Texture = "rbxassetid://1493478120" | |
2748 | ParticleEmitter1.ZOffset = 1 | |
2749 | ParticleEmitter1.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
2750 | ParticleEmitter1.Rate = 5 | |
2751 | ParticleEmitter1.Speed = NumberRange.new(0, 0) | |
2752 | ParticleEmitter2.Name = "Wing1" | |
2753 | ParticleEmitter2.Parent = LocalScript0 | |
2754 | ParticleEmitter2.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.22950822114944,0.62841534614563,1) | |
2755 | ParticleEmitter2.Rotation = NumberRange.new(0, 360) | |
2756 | ParticleEmitter2.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814) | |
2757 | ParticleEmitter2.Enabled = false | |
2758 | ParticleEmitter2.LightEmission = 1 | |
2759 | ParticleEmitter2.Texture = "rbxassetid://296874871" | |
2760 | ParticleEmitter2.Acceleration = Vector3.new(5, 4, -4) | |
2761 | ParticleEmitter2.Lifetime = NumberRange.new(2, 2) | |
2762 | ParticleEmitter2.Rate = 300 | |
2763 | ParticleEmitter2.RotSpeed = NumberRange.new(-56, 56) | |
2764 | ParticleEmitter2.Speed = NumberRange.new(4, 4) | |
2765 | ParticleEmitter2.VelocitySpread = 35 | |
2766 | ParticleEmitter3.Name = "SunFireball" | |
2767 | ParticleEmitter3.Parent = LocalScript0 | |
2768 | ParticleEmitter3.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
2769 | ParticleEmitter3.Rotation = NumberRange.new(0, 360) | |
2770 | ParticleEmitter3.Size = NumberSequence.new(10,8.125,5.6875,1.1250001192093,0) | |
2771 | ParticleEmitter3.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2772 | ParticleEmitter3.Enabled = false | |
2773 | ParticleEmitter3.LightEmission = 0.75 | |
2774 | ParticleEmitter3.Texture = "rbxassetid://296874871" | |
2775 | ParticleEmitter3.ZOffset = 0.20000000298023 | |
2776 | ParticleEmitter3.Acceleration = Vector3.new(0, 5, 0) | |
2777 | ParticleEmitter3.Lifetime = NumberRange.new(1, 1) | |
2778 | ParticleEmitter3.Rate = 300 | |
2779 | ParticleEmitter3.RotSpeed = NumberRange.new(-56, 56) | |
2780 | ParticleEmitter3.Speed = NumberRange.new(3, 3) | |
2781 | ParticleEmitter3.VelocitySpread = 360 | |
2782 | ParticleEmitter3.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2783 | ParticleEmitter4.Name = "SunExplosion" | |
2784 | ParticleEmitter4.Parent = LocalScript0 | |
2785 | ParticleEmitter4.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
2786 | ParticleEmitter4.Rotation = NumberRange.new(0, 360) | |
2787 | ParticleEmitter4.Size = NumberSequence.new(5,7.875,7.875,5.3125,0) | |
2788 | ParticleEmitter4.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2789 | ParticleEmitter4.Enabled = false | |
2790 | ParticleEmitter4.LightEmission = 0.75 | |
2791 | ParticleEmitter4.Texture = "rbxassetid://296874871" | |
2792 | ParticleEmitter4.ZOffset = 0.20000000298023 | |
2793 | ParticleEmitter4.Acceleration = Vector3.new(0, 5, 0) | |
2794 | ParticleEmitter4.Lifetime = NumberRange.new(0, 3) | |
2795 | ParticleEmitter4.Rate = 300 | |
2796 | ParticleEmitter4.RotSpeed = NumberRange.new(-56, 56) | |
2797 | ParticleEmitter4.Speed = NumberRange.new(150, 350) | |
2798 | ParticleEmitter4.VelocitySpread = 360 | |
2799 | ParticleEmitter4.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2800 | ParticleEmitter5.Name = "SunBurn" | |
2801 | ParticleEmitter5.Parent = LocalScript0 | |
2802 | ParticleEmitter5.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
2803 | ParticleEmitter5.Rotation = NumberRange.new(0, 360) | |
2804 | ParticleEmitter5.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0) | |
2805 | ParticleEmitter5.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2806 | ParticleEmitter5.Enabled = false | |
2807 | ParticleEmitter5.LightEmission = 0.75 | |
2808 | ParticleEmitter5.Texture = "rbxassetid://296874871" | |
2809 | ParticleEmitter5.ZOffset = 0.5 | |
2810 | ParticleEmitter5.Acceleration = Vector3.new(0, 5, 0) | |
2811 | ParticleEmitter5.Lifetime = NumberRange.new(1, 1) | |
2812 | ParticleEmitter5.Rate = 300 | |
2813 | ParticleEmitter5.RotSpeed = NumberRange.new(-56, 56) | |
2814 | ParticleEmitter5.Speed = NumberRange.new(1, 1) | |
2815 | ParticleEmitter5.VelocitySpread = 360 | |
2816 | ParticleEmitter5.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2817 | ParticleEmitter6.Name = "PheonixBurn" | |
2818 | ParticleEmitter6.Parent = LocalScript0 | |
2819 | ParticleEmitter6.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
2820 | ParticleEmitter6.Rotation = NumberRange.new(0, 360) | |
2821 | ParticleEmitter6.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0) | |
2822 | ParticleEmitter6.Enabled = false | |
2823 | ParticleEmitter6.LightEmission = 1 | |
2824 | ParticleEmitter6.Texture = "rbxassetid://296874871" | |
2825 | ParticleEmitter6.ZOffset = 0.5 | |
2826 | ParticleEmitter6.Acceleration = Vector3.new(0, 8, 0) | |
2827 | ParticleEmitter6.Lifetime = NumberRange.new(1, 1) | |
2828 | ParticleEmitter6.Rate = 300 | |
2829 | ParticleEmitter6.RotSpeed = NumberRange.new(-56, 56) | |
2830 | ParticleEmitter6.Speed = NumberRange.new(1, 1) | |
2831 | ParticleEmitter6.VelocitySpread = 360 | |
2832 | ParticleEmitter7.Name = "PheonixExplosion1" | |
2833 | ParticleEmitter7.Parent = LocalScript0 | |
2834 | ParticleEmitter7.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
2835 | ParticleEmitter7.Rotation = NumberRange.new(0, 360) | |
2836 | ParticleEmitter7.Size = NumberSequence.new(1.3124996423721,4.8125,5.6875,3.4999995231628,0) | |
2837 | ParticleEmitter7.Enabled = false | |
2838 | ParticleEmitter7.LightEmission = 1 | |
2839 | ParticleEmitter7.Texture = "rbxassetid://296874871" | |
2840 | ParticleEmitter7.ZOffset = 0.20000000298023 | |
2841 | ParticleEmitter7.Acceleration = Vector3.new(0, 5, 0) | |
2842 | ParticleEmitter7.Lifetime = NumberRange.new(0, 3) | |
2843 | ParticleEmitter7.Rate = 600 | |
2844 | ParticleEmitter7.RotSpeed = NumberRange.new(-56, 56) | |
2845 | ParticleEmitter7.Speed = NumberRange.new(50, 50) | |
2846 | ParticleEmitter7.VelocitySpread = 360 | |
2847 | ParticleEmitter8.Name = "PheonixExplosion2" | |
2848 | ParticleEmitter8.Parent = LocalScript0 | |
2849 | ParticleEmitter8.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
2850 | ParticleEmitter8.Rotation = NumberRange.new(0, 360) | |
2851 | ParticleEmitter8.Size = NumberSequence.new(4,4) | |
2852 | ParticleEmitter8.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2853 | ParticleEmitter8.Enabled = false | |
2854 | ParticleEmitter8.LightEmission = 0.69999998807907 | |
2855 | ParticleEmitter8.ZOffset = 0.20000000298023 | |
2856 | ParticleEmitter8.Acceleration = Vector3.new(0, 5, 0) | |
2857 | ParticleEmitter8.Lifetime = NumberRange.new(0, 3) | |
2858 | ParticleEmitter8.Rate = 300 | |
2859 | ParticleEmitter8.RotSpeed = NumberRange.new(-56, 56) | |
2860 | ParticleEmitter8.Speed = NumberRange.new(70, 70) | |
2861 | ParticleEmitter8.VelocitySpread = 360 | |
2862 | ParticleEmitter8.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2863 | LocalScript9.Name = "CamShake" | |
2864 | LocalScript9.Parent = LocalScript0 | |
2865 | LocalScript9.Disabled = true | |
2866 | NumberValue10.Name = "Timer" | |
2867 | NumberValue10.Parent = LocalScript9 | |
2868 | NumberValue10.Value = 35 | |
2869 | NumberValue11.Name = "Shake" | |
2870 | NumberValue11.Parent = LocalScript9 | |
2871 | NumberValue11.Value = 5 | |
2872 | BoolValue12.Name = "DoesFade" | |
2873 | BoolValue12.Parent = LocalScript9 | |
2874 | ParticleEmitter13.Name = "Gale" | |
2875 | ParticleEmitter13.Parent = LocalScript0 | |
2876 | ParticleEmitter13.Transparency = NumberSequence.new(1,0.91256833076477,0.83606559038162,0.81967210769653,1) | |
2877 | ParticleEmitter13.Rotation = NumberRange.new(0, 360) | |
2878 | ParticleEmitter13.Size = NumberSequence.new(8,6) | |
2879 | ParticleEmitter13.Enabled = false | |
2880 | ParticleEmitter13.Texture = "rbxassetid://1614893149" | |
2881 | ParticleEmitter13.Lifetime = NumberRange.new(1, 1) | |
2882 | ParticleEmitter13.Rate = 50 | |
2883 | ParticleEmitter13.Speed = NumberRange.new(0, 0) | |
2884 | ParticleEmitter14.Name = "PheonixFireball1" | |
2885 | ParticleEmitter14.Parent = LocalScript0 | |
2886 | ParticleEmitter14.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
2887 | ParticleEmitter14.Rotation = NumberRange.new(0, 360) | |
2888 | ParticleEmitter14.Size = NumberSequence.new(6.625,4.625,3.4375,1.3124996423721,0) | |
2889 | ParticleEmitter14.Enabled = false | |
2890 | ParticleEmitter14.LightEmission = 1 | |
2891 | ParticleEmitter14.Texture = "rbxassetid://296874871" | |
2892 | ParticleEmitter14.ZOffset = 0.5 | |
2893 | ParticleEmitter14.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
2894 | ParticleEmitter14.Rate = 1000 | |
2895 | ParticleEmitter14.RotSpeed = NumberRange.new(-56, 56) | |
2896 | ParticleEmitter14.Speed = NumberRange.new(4, 4) | |
2897 | ParticleEmitter14.VelocitySpread = 360 | |
2898 | ParticleEmitter15.Name = "PheonixFireball2" | |
2899 | ParticleEmitter15.Parent = LocalScript0 | |
2900 | ParticleEmitter15.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
2901 | ParticleEmitter15.Rotation = NumberRange.new(0, 360) | |
2902 | ParticleEmitter15.Size = NumberSequence.new(4.3125,4.1530055999756,2.8961749076843,1.1475414037704,0) | |
2903 | ParticleEmitter15.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2904 | ParticleEmitter15.Enabled = false | |
2905 | ParticleEmitter15.LightEmission = 0.69999998807907 | |
2906 | ParticleEmitter15.ZOffset = 1 | |
2907 | ParticleEmitter15.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
2908 | ParticleEmitter15.Rate = 300 | |
2909 | ParticleEmitter15.RotSpeed = NumberRange.new(-56, 56) | |
2910 | ParticleEmitter15.Speed = NumberRange.new(4, 4) | |
2911 | ParticleEmitter15.VelocitySpread = 360 | |
2912 | ParticleEmitter15.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2913 | ParticleEmitter16.Name = "Wing2" | |
2914 | ParticleEmitter16.Parent = LocalScript0 | |
2915 | ParticleEmitter16.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.22950822114944,0.62841534614563,1) | |
2916 | ParticleEmitter16.Rotation = NumberRange.new(0, 360) | |
2917 | ParticleEmitter16.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814) | |
2918 | ParticleEmitter16.Enabled = false | |
2919 | ParticleEmitter16.LightEmission = 1 | |
2920 | ParticleEmitter16.Texture = "rbxassetid://296874871" | |
2921 | ParticleEmitter16.Acceleration = Vector3.new(-5, 4, -4) | |
2922 | ParticleEmitter16.Lifetime = NumberRange.new(2, 2) | |
2923 | ParticleEmitter16.Rate = 300 | |
2924 | ParticleEmitter16.RotSpeed = NumberRange.new(-56, 56) | |
2925 | ParticleEmitter16.Speed = NumberRange.new(4, 4) | |
2926 | ParticleEmitter16.VelocitySpread = 35 | |
2927 | ParticleEmitter17.Name = "Wing1B" | |
2928 | ParticleEmitter17.Parent = LocalScript0 | |
2929 | ParticleEmitter17.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.20765030384064,0.5956284403801,1) | |
2930 | ParticleEmitter17.Rotation = NumberRange.new(0, 360) | |
2931 | ParticleEmitter17.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0) | |
2932 | ParticleEmitter17.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2933 | ParticleEmitter17.Enabled = false | |
2934 | ParticleEmitter17.LightEmission = 0.69999998807907 | |
2935 | ParticleEmitter17.ZOffset = 0.20000000298023 | |
2936 | ParticleEmitter17.Acceleration = Vector3.new(5, 4, -4) | |
2937 | ParticleEmitter17.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837) | |
2938 | ParticleEmitter17.Rate = 150 | |
2939 | ParticleEmitter17.RotSpeed = NumberRange.new(-56, 56) | |
2940 | ParticleEmitter17.Speed = NumberRange.new(4, 4) | |
2941 | ParticleEmitter17.VelocitySpread = 35 | |
2942 | ParticleEmitter17.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2943 | ParticleEmitter18.Name = "Eye1" | |
2944 | ParticleEmitter18.EmissionDirection="Right" | |
2945 | ParticleEmitter18.Parent = LocalScript0 | |
2946 | ParticleEmitter18.Transparency = NumberSequence.new(0.55737709999084,0.37704920768738,0.4426229596138,0.62841534614563,1) | |
2947 | ParticleEmitter18.Rotation = NumberRange.new(0, 360) | |
2948 | ParticleEmitter18.Size = NumberSequence.new(0.40000000596046,0.12499988079071,0) | |
2949 | ParticleEmitter18.Enabled = false | |
2950 | ParticleEmitter18.LightEmission = 0.75 | |
2951 | ParticleEmitter18.Texture = "rbxassetid://296874871" | |
2952 | ParticleEmitter18.ZOffset = 0.20000000298023 | |
2953 | ParticleEmitter18.Acceleration = Vector3.new(0, 5, 6) | |
2954 | ParticleEmitter18.Lifetime = NumberRange.new(1, 1) | |
2955 | ParticleEmitter18.Rate = 300 | |
2956 | ParticleEmitter18.RotSpeed = NumberRange.new(-56, 56) | |
2957 | ParticleEmitter18.VelocitySpread = 5 | |
2958 | ParticleEmitter19.Name = "Eye2" | |
2959 | ParticleEmitter19.Parent = LocalScript0 | |
2960 | ParticleEmitter19.EmissionDirection="Right" | |
2961 | ParticleEmitter19.Transparency = NumberSequence.new(0.71584701538086,0.68306010961533,0.37704920768738,0.4426229596138,0.62841534614563,1) | |
2962 | ParticleEmitter19.Rotation = NumberRange.new(0, 360) | |
2963 | ParticleEmitter19.Size = NumberSequence.new(0.65573811531067,0.2732241153717,0) | |
2964 | ParticleEmitter19.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2965 | ParticleEmitter19.Enabled = false | |
2966 | ParticleEmitter19.LightEmission = 0.75 | |
2967 | ParticleEmitter19.ZOffset = 0.30000001192093 | |
2968 | ParticleEmitter19.Acceleration = Vector3.new(0, 5, 6) | |
2969 | ParticleEmitter19.Lifetime = NumberRange.new(0.5, 0.5) | |
2970 | ParticleEmitter19.Rate = 300 | |
2971 | ParticleEmitter19.RotSpeed = NumberRange.new(-56, 56) | |
2972 | ParticleEmitter19.VelocitySpread = 5 | |
2973 | ParticleEmitter19.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2974 | ParticleEmitter20.Name = "Wing2B" | |
2975 | ParticleEmitter20.Parent = LocalScript0 | |
2976 | ParticleEmitter20.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.20765030384064,0.5956284403801,1) | |
2977 | ParticleEmitter20.Rotation = NumberRange.new(0, 360) | |
2978 | ParticleEmitter20.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0) | |
2979 | ParticleEmitter20.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2980 | ParticleEmitter20.Enabled = false | |
2981 | ParticleEmitter20.LightEmission = 0.69999998807907 | |
2982 | ParticleEmitter20.ZOffset = 0.20000000298023 | |
2983 | ParticleEmitter20.Acceleration = Vector3.new(-5, 4, -4) | |
2984 | ParticleEmitter20.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837) | |
2985 | ParticleEmitter20.Rate = 150 | |
2986 | ParticleEmitter20.RotSpeed = NumberRange.new(-56, 56) | |
2987 | ParticleEmitter20.Speed = NumberRange.new(4, 4) | |
2988 | ParticleEmitter20.VelocitySpread = 35 | |
2989 | ParticleEmitter20.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2990 | ParticleEmitter21.Name = "Burn" | |
2991 | ParticleEmitter21.Parent = LocalScript0 | |
2992 | ParticleEmitter21.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
2993 | ParticleEmitter21.Rotation = NumberRange.new(0, 360) | |
2994 | ParticleEmitter21.Size = NumberSequence.new(0.98360657691956,0.32786905765533,0) | |
2995 | ParticleEmitter21.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
2996 | ParticleEmitter21.Enabled = false | |
2997 | ParticleEmitter21.LightEmission = 0.75 | |
2998 | ParticleEmitter21.Texture = "rbxassetid://296874871" | |
2999 | ParticleEmitter21.ZOffset = 0.5 | |
3000 | ParticleEmitter21.Acceleration = Vector3.new(0, 5, 0) | |
3001 | ParticleEmitter21.Lifetime = NumberRange.new(1, 1) | |
3002 | ParticleEmitter21.Rate = 300 | |
3003 | ParticleEmitter21.RotSpeed = NumberRange.new(-56, 56) | |
3004 | ParticleEmitter21.Speed = NumberRange.new(1, 1) | |
3005 | ParticleEmitter21.VelocitySpread = 360 | |
3006 | ParticleEmitter21.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
3007 | ParticleEmitter22.Name = "PheonixTrail" | |
3008 | ParticleEmitter22.Parent = LocalScript0 | |
3009 | ParticleEmitter22.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
3010 | ParticleEmitter22.Rotation = NumberRange.new(0, 360) | |
3011 | ParticleEmitter22.Size = NumberSequence.new(0.49180328845978,0.4371589422226,0) | |
3012 | ParticleEmitter22.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(1, 0.835294, 0)) | |
3013 | ParticleEmitter22.Enabled = false | |
3014 | ParticleEmitter22.LightEmission = 0.75 | |
3015 | ParticleEmitter22.Texture = "rbxassetid://296874871" | |
3016 | ParticleEmitter22.ZOffset = 0.5 | |
3017 | ParticleEmitter22.Lifetime = NumberRange.new(1, 1) | |
3018 | ParticleEmitter22.Rate = 300 | |
3019 | ParticleEmitter22.RotSpeed = NumberRange.new(-56, 56) | |
3020 | ParticleEmitter22.Speed = NumberRange.new(0, 0) | |
3021 | ParticleEmitter22.VelocitySpread = 360 | |
3022 | ParticleEmitter22.Color = ColorSequence.new(Color3.new(255, 0, 0),Color3.new(255, 0, 0)) | |
3023 | for i,v in pairs(mas:GetChildren()) do | |
3024 | v.Parent = game:GetService("Lighting") | |
3025 | pcall(function() v:MakeJoints() end) | |
3026 | end | |
3027 | mas:Destroy() | |
3028 | for i,v in pairs(cors) do | |
3029 | spawn(function() | |
3030 | pcall(v) | |
3031 | end) | |
3032 | end |