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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
33 | end | |
34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
35 | end | |
36 | end) | |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | ||
304 | local player = game:GetService("Players").LocalPlayer | |
305 | local char = player.Character | |
306 | local mouse = player:GetMouse() | |
307 | local knife = true | |
308 | local phone = false | |
309 | local rs = char.Torso["Right Shoulder"] | |
310 | local activated = false | |
311 | local Revolver = false | |
312 | local readyts = true | |
313 | local dmg = false | |
314 | local hum = char.Humanoid | |
315 | local chara = false | |
316 | local LS = char.Torso["Left Shoulder"] | |
317 | local RH = char.Torso["Right Hip"] | |
318 | local LH = char.Torso["Left Hip"] | |
319 | local RJ = char.HumanoidRootPart.RootJoint | |
320 | local spinSpecial = false | |
321 | local slash = false | |
322 | --------------------------------------------------------[[Settings]] | |
323 | char.Humanoid.MaxHealth = 200 | |
324 | char.Humanoid.Health = 200 | |
325 | --------------------------------------------------------[[Tools,Sounds]] | |
326 | local Knife = Instance.new("Part",char) | |
327 | Knife.Size = Vector3.new(0.2,3,0.8) | |
328 | Knife.CanCollide = false | |
329 | mesh = Instance.new("SpecialMesh") | |
330 | mesh.Parent = Knife | |
331 | mesh.MeshId = "http://www.roblox.com/asset/?id=121944778" | |
332 | mesh.TextureId = "http://www.roblox.com/asset/?id=358682478" | |
333 | weld = Instance.new("Weld") | |
334 | weld.Parent = char | |
335 | weld.Part0 = char["Right Arm"] | |
336 | weld.Part1 = Knife | |
337 | weld.C0 = CFrame.new(0,-1,-1) * CFrame.Angles(-1.57,0,0) | |
338 | local realKnife = Instance.new("Part",char) | |
339 | realKnife.Size = Vector3.new(0.2,3,0.8) | |
340 | realKnife.CanCollide = false | |
341 | meshaa = Instance.new("SpecialMesh") | |
342 | meshaa.Parent = realKnife | |
343 | meshaa.MeshId = "http://www.roblox.com/asset/?id=121944778" | |
344 | meshaa.TextureId = "http://www.roblox.com/asset/?id=362719969" | |
345 | realKnife.Transparency = 1 | |
346 | weldsa = Instance.new("Weld") | |
347 | weldsa.Parent = char | |
348 | weldsa.Part0 = char["Right Arm"] | |
349 | weldsa.Part1 = realKnife | |
350 | weldsa.C0 = CFrame.new(0,-1,-1) * CFrame.Angles(-1.57,0,0) | |
351 | local SlashSound = Instance.new("Sound", Knife) | |
352 | SlashSound.SoundId = "rbxassetid://394934205" | |
353 | local DamageSound = Instance.new("Sound",Knife) | |
354 | DamageSound.SoundId = "rbxassetid://388826051" | |
355 | local Pp = Instance.new("Part",char) | |
356 | Pp.Size = Vector3.new(0.6,1.1,0.2) | |
357 | Pp.CanCollide = false | |
358 | Pp.Transparency = 1 | |
359 | meshphon = Instance.new("SpecialMesh",Pp) | |
360 | meshphon.MeshId = "http://www.roblox.com/asset/?id=268471347" | |
361 | meshphon.TextureId = "http://www.roblox.com/asset/?id=270166778" | |
362 | meshphon.Scale = Vector3.new(1.8,1.8,1) | |
363 | weld2 = Instance.new("Weld") | |
364 | weld2.Parent = char | |
365 | weld2.Part0 = char["Right Arm"] | |
366 | weld2.Part1 = Pp | |
367 | weld2.C0 = CFrame.new(0,-0.6,-1) * CFrame.Angles(2,0,3.14) | |
368 | local revol = Instance.new("Part",char) | |
369 | revol.Size = Vector3.new(0.2,1.83,1.03) | |
370 | revol.CanCollide = false | |
371 | revol.Transparency = 1 | |
372 | local shotSound = Instance.new("Sound",revol) | |
373 | shotSound.SoundId = "rbxassetid://145080998" | |
374 | shotSound.PlaybackSpeed = 3 | |
375 | meshrevol = Instance.new("SpecialMesh",revol) | |
376 | meshrevol.MeshId = "http://www.roblox.com/asset/?id=79401392" | |
377 | meshrevol.TextureId = "rbxassetid://97889459" | |
378 | meshrevol.Scale = Vector3.new(1.6,1.6,1.6) | |
379 | meshrevol.VertexColor = Vector3.new(1,0.9,0) | |
380 | weld3 = Instance.new("Weld") | |
381 | weld3.Parent = char | |
382 | weld3.Part0 = char["Right Arm"] | |
383 | weld3.Part1 = revol | |
384 | weld3.C0 = CFrame.new(0,-1.4,-0.3) * CFrame.Angles(3.14,0,0) | |
385 | music = Instance.new("Sound") | |
386 | music.Parent = char | |
387 | music.SoundId = "rbxassetid://399570826" | |
388 | music.Volume = 2 | |
389 | music.PlaybackSpeed = 1.15 | |
390 | music.Looped = true | |
391 | laugh = Instance.new("Sound") | |
392 | laugh.Parent = char | |
393 | laugh.SoundId = "rbxassetid://319332735" | |
394 | laugh.Volume = 4 | |
395 | --------------------------------------------------------[[Gui]] | |
396 | local menu = Instance.new("ScreenGui") | |
397 | menu.Parent = player.PlayerGui | |
398 | local Frame = Instance.new("ImageLabel", menu) | |
399 | Frame.Image = "rbxassetid://48656662" | |
400 | Frame.Size = UDim2.new(0,200,0,300) | |
401 | Frame.BackgroundTransparency = 1 | |
402 | Frame.Position = UDim2.new(0,10,0,200) | |
403 | Frame.Visible = false | |
404 | local button = Instance.new("TextButton", Frame) | |
405 | button.Size = UDim2.new(1,-10,0,30) | |
406 | button.Position = UDim2.new(0,10,0,10) | |
407 | button.BackgroundTransparency = 1 | |
408 | button.Text = "Revolver(Yellow Soul)" | |
409 | button.BorderSizePixel = 0 | |
410 | button.TextColor3 = Color3.new(255,255,255) | |
411 | button.TextStrokeTransparency = 0 | |
412 | button.Font = "SciFi" | |
413 | button.TextScaled = true | |
414 | --------------------------------------------------------[[Gui Scripts]] | |
415 | button.MouseButton1Click:connect(function() | |
416 | if Revolver == true then | |
417 | Revolver = false | |
418 | button.TextColor3 = Color3.new(255,255,255) | |
419 | elseif Revolver == false then | |
420 | Revolver = true | |
421 | button.TextColor3 = Color3.new(255,255,0) | |
422 | end | |
423 | end) | |
424 | --------------------------------------------------------[[Animations]] | |
425 | slash = Instance.new("Animation",workspace) | |
426 | slash.AnimationId = "http://www.roblox.com/asset/?id=186934753" | |
427 | shoot = Instance.new("Animation",workspace) | |
428 | shoot.AnimationId = "http://www.roblox.com/Asset?ID=95383980" | |
429 | --------------------------------------------------------[[Damage Functions]] | |
430 | function DamageObject(hit) | |
431 | local char=hit.Parent | |
432 | if char and char~=player.Character and char.Name~="Arms_Model" and hit.Name~="Handle" and dmg == false then | |
433 | local h=char:FindFirstChild("Humanoid") | |
434 | if h and h.Health > 0 then | |
435 | DamageSound:Play() | |
436 | h:TakeDamage(35) | |
437 | if h.Health == 0 then | |
438 | end | |
439 | dmg = true | |
440 | wait(1.5) | |
441 | end | |
442 | end | |
443 | end | |
444 | function shot(hit) | |
445 | local char=hit.Parent | |
446 | if char and char~=player.Character and char.Name~="Arms_Model" and hit.Name~="Handle" then | |
447 | local h=char:FindFirstChild("Humanoid") | |
448 | if h and h.Health > 0 then | |
449 | h:TakeDamage(10) | |
450 | if h.Health == 0 then | |
451 | end | |
452 | end | |
453 | end | |
454 | end | |
455 | function CharaDmg(hit) | |
456 | local char=hit.Parent | |
457 | if char and char~=player.Character and char.Name~="Arms_Model" and hit.Name~="Handle" and dmg == false then | |
458 | local h=char:FindFirstChild("Humanoid") | |
459 | if h and h.Health > 0 then | |
460 | DamageSound:Play() | |
461 | h:TakeDamage(105) | |
462 | if h.Health == 0 then | |
463 | end | |
464 | dmg = true | |
465 | wait(1.5) | |
466 | end | |
467 | end | |
468 | end | |
469 | --------------------------------------------------------[[Normal Actions]] | |
470 | mouse.KeyDown:connect(function(key) | |
471 | Key = key:lower() | |
472 | if Key == "z" and knife == true and phone == false and chara == false then -- Normal Slash | |
473 | knife = false | |
474 | dmg = false | |
475 | local slashstart = char.Humanoid:LoadAnimation(slash) | |
476 | Knife.Touched:connect(DamageObject) | |
477 | slashstart:Play() | |
478 | SlashSound:Play() | |
479 | wait(0.76) | |
480 | knife = true | |
481 | elseif Key == "c" and knife == true and phone == false and chara == false then -- Phone | |
482 | knife = false | |
483 | phone = true | |
484 | Knife.Transparency = 1 | |
485 | for i = 1,5 do | |
486 | rs.C0 = rs.C0 * CFrame.Angles(0,0,0.157) | |
487 | wait() | |
488 | end | |
489 | Frame.Visible = true | |
490 | Pp.Transparency = 0 | |
491 | local menu = Instance.new("ScreenGui") | |
492 | menu.Parent = player.PlayerGui | |
493 | local button = Instance.new("TextButton", menu) | |
494 | elseif Key == "c" and knife == false and phone == true and Revolver == false and chara == false then -- phone Gui | |
495 | knife = true | |
496 | phone = false | |
497 | for i = 1,5 do | |
498 | rs.C0 = rs.C0 * CFrame.Angles(0,0,-0.157) | |
499 | wait() | |
500 | end | |
501 | Frame.Visible = false | |
502 | Knife.Transparency = 0 | |
503 | Pp.Transparency = 1 | |
504 | elseif Key == "c" and Revolver == true and phone == true and chara == false then | |
505 | phone = false | |
506 | revol.Transparency = 0 | |
507 | Pp.Transparency = 1 | |
508 | Frame.Visible = false | |
509 | for i = 1,5 do | |
510 | rs.C0 = rs.C0 * CFrame.Angles(0,0,-0.157) | |
511 | wait() | |
512 | end | |
513 | elseif Key == "c" and Revolver == true and phone == false and chara == false then | |
514 | phone = true | |
515 | Frame.Visible = true | |
516 | revol.Transparency = 1 | |
517 | Pp.Transparency = 0 | |
518 | for i = 1,5 do | |
519 | rs.C0 = rs.C0 * CFrame.Angles(0,0,0.157) | |
520 | wait() | |
521 | end | |
522 | elseif Key == "z" and Revolver == true then -- Revolver Script | |
523 | local shootstart = char.Humanoid:LoadAnimation(shoot) | |
524 | if (not readyts) then return end | |
525 | readyts = false | |
526 | targ = mouse.Target | |
527 | if (targ == nil) then | |
528 | readyts = true | |
529 | return | |
530 | end | |
531 | hum = targ.Parent:findFirstChild("Humanoid") | |
532 | Hit = mouse.hit | |
533 | shootstart:Play() | |
534 | shotSound:Play() | |
535 | local P = Instance.new("Part",char) | |
536 | P.Name = "BulletTrail" | |
537 | local Place0 = revol.CFrame | |
538 | P.formFactor = 0 | |
539 | P.Size = Vector3.new(0,0,(Place0.p - Hit.p).magnitude) | |
540 | P.CFrame = CFrame.new((Place0.p + Hit.p)/2,Place0.p) | |
541 | P.Anchored = true | |
542 | P.CanCollide = false | |
543 | P.BrickColor = BrickColor.new("White") | |
544 | P.Touched:connect(shot) | |
545 | for count = 1, 10 do | |
546 | P.Transparency = count/10 | |
547 | wait() | |
548 | end | |
549 | P:remove() | |
550 | readyts = true | |
551 | elseif Key == "b" and chara == false and phone == false and Revolver == false then -- Chara Mode | |
552 | dmg = false | |
553 | chara = true | |
554 | local eye = Instance.new("Part") | |
555 | eye.Parent = game.Workspace | |
556 | eye.Size = Vector3.new(0,0,0) | |
557 | eye.BrickColor = BrickColor.new("Bright red") | |
558 | eye.Transparency = 0.3 | |
559 | eye.Anchored = true | |
560 | eye.CanCollide = false | |
561 | eye.CFrame = char.Head.CFrame * CFrame.new(0.1,0.2,-0.6) | |
562 | local mesh = Instance.new("SpecialMesh") | |
563 | mesh.Parent = eye | |
564 | mesh.MeshType = "Sphere" | |
565 | char.Torso.Anchored = true | |
566 | char.Head.face.Parent = char.Humanoid | |
567 | local charaface = Instance.new("Decal") | |
568 | charaface.Parent = char.Head | |
569 | charaface.Texture = "http://www.roblox.com/asset/?id=435233416" | |
570 | char.Humanoid.MaxHealth = 1000 | |
571 | char.Humanoid.Health = 1000 | |
572 | laugh:Play() | |
573 | for i = 1,20 do | |
574 | mesh.Scale = mesh.Scale + Vector3.new(2,0,0) | |
575 | eye.Transparency = eye.Transparency + 0.035 | |
576 | wait() | |
577 | end | |
578 | char.Torso.Anchored = false | |
579 | char.Humanoid.WalkSpeed = 32 | |
580 | Knife.Touched:connect(CharaDmg) | |
581 | realKnife.Transparency = 0 | |
582 | Knife.Transparency = 1 | |
583 | music:Play() | |
584 | elseif Key == "z" and chara == true and knife == true then -- Chara Slash | |
585 | knife = false | |
586 | local slashstart = char.Humanoid:LoadAnimation(slash) | |
587 | slashstart:Play() | |
588 | SlashSound:Play() | |
589 | wait(0.1) | |
590 | knife = true | |
591 | elseif Key == "b" and chara == true then | |
592 | chara = false | |
593 | realKnife.Transparency = 1 | |
594 | Knife.Transparency = 0 | |
595 | music:Stop() | |
596 | char.Humanoid.WalkSpeed = 16 | |
597 | char.Humanoid.MaxHealth = 200 | |
598 | char.Humanoid.Health = 200 | |
599 | char.Humanoid.face.Parent = char.Head | |
600 | char.Head.Decal:Destroy() | |
601 | elseif Key == "f" and knife == true and phone == false and Revolver == false and spinSpecial == false and chara == false then | |
602 | spinSpecial = true | |
603 | rs.C0 = rs.C0 * CFrame.Angles(0,0.785,1.57) | |
604 | LS.C0 = LS.C0 * CFrame.Angles(0,-0.785,-1.57) | |
605 | LH.C0 = LH.C0 * CFrame.Angles(0,0,0.39) * CFrame.new(0,1,0) | |
606 | RH.C0 = RH.C0 * CFrame.Angles(0,0,-0.39) * CFrame.new(0,1,0) | |
607 | SlashSound:Play() | |
608 | Knife.Touched:connect(DamageObject) | |
609 | for i = 1,24 do | |
610 | dmg = false | |
611 | Knife.Touched:connect(DamageObject) | |
612 | RJ.C0 = RJ.C0 * CFrame.Angles(0.785,0,0) | |
613 | wait(0.008) | |
614 | end | |
615 | dmg = true | |
616 | spinSpecial = false | |
617 | LH.C0 = LH.C0 * CFrame.new(0,-1,0) | |
618 | RH.C0 = RH.C0 * CFrame.new(0,-1,0) | |
619 | LH.C0 = LH.C0 * CFrame.Angles(0,0,-0.39) | |
620 | RH.C0 = RH.C0 * CFrame.Angles(0,0,0.39) | |
621 | rs.C0 = rs.C0 * CFrame.Angles(-0.785,0,-1.57) | |
622 | LS.C0 = LS.C0 * CFrame.Angles(-0.785,0,1.57) | |
623 | elseif Key == "f" and knife == true and chara == true and spinSpecial == false then | |
624 | spinSpecial = true | |
625 | rs.C0 = rs.C0 * CFrame.Angles(0,0.785,1.57) | |
626 | LS.C0 = LS.C0 * CFrame.Angles(0,-0.785,-1.57) | |
627 | LH.C0 = LH.C0 * CFrame.Angles(0,0,0.39) * CFrame.new(0,1,0) | |
628 | RH.C0 = RH.C0 * CFrame.Angles(0,0,-0.39) * CFrame.new(0,1,0) | |
629 | SlashSound:Play() | |
630 | Knife.Touched:connect(CharaDmg) | |
631 | for i = 1,24 do | |
632 | dmg = false | |
633 | Knife.Touched:connect(CharaDmg) | |
634 | RJ.C0 = RJ.C0 * CFrame.Angles(0.785,0,0) | |
635 | wait(0.008) | |
636 | end | |
637 | dmg = true | |
638 | spinSpecial = false | |
639 | LH.C0 = LH.C0 * CFrame.new(0,-1,0) | |
640 | RH.C0 = RH.C0 * CFrame.new(0,-1,0) | |
641 | LH.C0 = LH.C0 * CFrame.Angles(0,0,-0.39) | |
642 | RH.C0 = RH.C0 * CFrame.Angles(0,0,0.39) | |
643 | rs.C0 = rs.C0 * CFrame.Angles(-0.785,0,-1.57) | |
644 | LS.C0 = LS.C0 * CFrame.Angles(-0.785,0,1.57) | |
645 | end | |
646 | end) |