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local lpath = shell.resolve(".").."/loderunner"
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local lpath = shell.resolve(".").."/goldrunner"
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local exeCode = "fKqTDD5r"
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local exeCode = "bGdCnPmp"
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local levCodes = {
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	[1] = { code = "ibFSWdZM"; name = "warmup"; };
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	[1] = { code = "ibFSWdZM"; name = "warmup.nfp"; };
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	[2] = { code = "En1ZKwX6"; name = "homage"; };
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	[2] = { code = "En1ZKwX6"; name = "homage.nfp"; };
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	[3] = { code = "aBstxN1B"; name = "pyramid"; };
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	[3] = { code = "aBstxN1B"; name = "pyramid.nfp"; };
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	[4] = { code = "neEApRwE"; name = "cavein"; };
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	[4] = { code = "neEApRwE"; name = "cavein.nfp"; };
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	[5] = { code = "uGuThknj"; name = "skyislands"; };
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	[5] = { code = "uGuThknj"; name = "skyislands.nfp"; };
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}
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if fs.exists(lpath) then
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	print(lpath.." already exists. Rename or use another directory to install.")
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	return
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end
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print("LodeRunner Installer")
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print("GoldRunner Installer")
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print("\nInstalling to the following directory:")
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term.setTextColour(colours.yellow)
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print("  "..lpath.."\n")
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term.setTextColour(colours.white)
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term.write("Ready to install? Y/N: ")
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while true do
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	local _,p1 = os.pullEvent("key")
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	if p1 == keys.y then
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		term.setTextColour(colours.lime)
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		print("Y\n")
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		break
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	elseif p1 == keys.n then
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		term.setTextColour(colours.red)
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		print("N\n")
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		return 
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	end
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end
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term.setTextColour(colours.white)
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term.write("Creating "..lpath.."... ")
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fs.makeDir(lpath)
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term.write("Creating "..lpath.."/levels... ")
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fs.makeDir("/"..lpath.."/levels")
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term.setTextColour(colours.white)
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print("Downloading "..exeCode.."... ")
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if not shell.run("pastebin", "get", exeCode, lpath.."/LodeRunner") then 
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if not shell.run("pastebin", "get", exeCode, lpath.."/GoldRunner") then 
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	term.setTextColour(colours.red)
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	print("failed!")
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	--return
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else
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	term.setTextColour(colours.lime)
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	print("complete.")
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end
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for i=1,#levCodes do
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	term.setTextColour(colours.white)
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	print("Downloading "..levCodes[i].code.."... ")
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	if not shell.run("pastebin", "get", levCodes[i].code, lpath.."/levels/"..i.."_"..levCodes[i].name) then 
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		term.setTextColour(colours.red)
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		print("failed!")
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		--return
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		return
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	else
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		term.setTextColour(colours.lime)
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		print("complete.")
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	end
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end
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print("Installation complete!")