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1-
--TODO: add comments or something idk
1+
2
local Player = owner
3
local Mouse,mouse,UserInputService,ContextActionService
4
do
5
	script.Parent = Player.Character
6
	local CAS = {Actions={}}
7
	local Event = Instance.new("RemoteEvent")
8
	Event.Name = "UserInput_Event"
9
	Event.Parent = Player.Character
10
	local fakeEvent = function()
11
		local t = {_fakeEvent=true}
12
		t.Connect = function(self,f)self.Function=f end
13
		t.connect = t.Connect
14
		return t
15
	end
16
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
17
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
18
	function CAS:BindAction(name,fun,touch,...)
19
		CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
20
	end
21
	function CAS:UnbindAction(name)
22
		CAS.Actions[name] = nil
23
	end
24
	local function te(self,ev,...)
25
		local t = m[ev]
26
		if t and t._fakeEvent and t.Function then
27
			t.Function(...)
28
		end
29
	end
30
	m.TrigEvent = te
31
	UIS.TrigEvent = te
32
	Event.OnServerEvent:Connect(function(plr,io)
33
	    if plr~=Player then return end
34
		if io.isMouse then
35
			m.Target = io.Target
36
			m.Hit = io.Hit
37
		elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
38
	        if io.UserInputState == Enum.UserInputState.Begin then
39
				m:TrigEvent("Button1Down")
40
			else
41
				m:TrigEvent("Button1Up")
42
			end
43
		else
44
			for n,t in pairs(CAS.Actions) do
45
				for _,k in pairs(t.Keys) do
46
					if k==io.KeyCode then
47
						t.Function(t.Name,io.UserInputState,io)
48
					end
49
				end
50
			end
51
	        if io.UserInputState == Enum.UserInputState.Begin then
52
	            m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
53
				UIS:TrigEvent("InputBegan",io,false)
54
			else
55
				m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
56
				UIS:TrigEvent("InputEnded",io,false)
57
	        end
58
	    end
59
	end)
60
	NLS([==[
61
	local Player = game:GetService("Players").LocalPlayer
62
	
63
	local Char = Player.Character
64
	local Event = Char:WaitForChild("UserInput_Event")
65
	
66
	local UIS = game:GetService("UserInputService")
67
	
68
	local input = function(io,a)
69
	    if a then return end
70
		local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
71
		Event:FireServer(io)
72
	end
73
	UIS.InputBegan:Connect(input)
74
	UIS.InputEnded:Connect(input)
75
	local Changed = false
76
	local Mouse = Player:GetMouse()
77
	local h,t = Mouse.Hit,Mouse.Target
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
81
            h,t=Mouse.Hit,Mouse.Target
82
		end
83
	end
84
	]==],Player.Character)
85
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
86
end	
87
local rhandclone = owner.Character.Torso["Right Shoulder"]:Clone()
88-
--<Start>--
88+
owner.Character.Torso["Right Shoulder"]:Remove()
89-
Player = owner
89+
local rhandweld = Instance.new("Weld", owner.Character.Torso)
90-
Character = Player.Character
90+
rhandweld.Part0 = owner.Character.Torso
91-
PlayerGui = Player.PlayerGui
91+
rhandweld.Part1 = owner.Character["Right Arm"]
92-
Backpack = Player.Backpack
92+
rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
93-
Torso = Character.Torso
93+
local lhandclone = owner.Character.Torso["Left Shoulder"]:Clone()
94-
Head = Character.Head
94+
owner.Character.Torso["Left Shoulder"]:Remove()
95-
Humanoid = Character.Humanoid
95+
local lhandweld = Instance.new("Weld", owner.Character.Torso)
96-
RootPart = Character.HumanoidRootPart
96+
lhandweld.Part0 = owner.Character.Torso
97-
RootJoint = RootPart.RootJoint
97+
lhandweld.Part1 = owner.Character["Left Arm"]
98-
LeftArm = Character["Left Arm"]
98+
lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
99-
LeftLeg = Character["Left Leg"]
99+
local llegclone = owner.Character.Torso["Left Hip"]:Clone()
100-
RightArm = Character["Right Arm"]
100+
owner.Character.Torso["Left Hip"]:Remove()
101-
RightLeg = Character["Right Leg"]
101+
local llegweld = Instance.new("Weld", owner.Character.Torso)
102-
LS = Torso["Left Shoulder"]
102+
llegweld.Part0 = owner.Character.Torso
103-
LH = Torso["Left Hip"]
103+
llegweld.Part1 = owner.Character["Left Leg"]
104-
RS = Torso["Right Shoulder"]
104+
llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
105-
RH = Torso["Right Hip"]
105+
local rlegclone = owner.Character.Torso["Right Hip"]:Clone()
106-
------Gonzales---------
106+
owner.Character.Torso["Right Hip"]:Remove()
107-
CV="Maroon"
107+
local rlegweld = Instance.new("Weld", owner.Character.Torso)
108-
	Player = owner
108+
rlegweld.Part0 = owner.Character.Torso
109-
	char = Player.Character
109+
rlegweld.Part1 = owner.Character["Right Leg"]
110-
	local txt = Instance.new("BillboardGui", Character)
110+
rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
111-
	txt.Adornee = Character .Head
111+
local rootjointclone = owner.Character.HumanoidRootPart.RootJoint:Clone()
112-
	txt.Name = "_status"
112+
owner.Character.HumanoidRootPart.RootJoint:Remove()
113-
	txt.Size = UDim2.new(2, 0, 1.2, 0)
113+
local humanoidrootpart = Instance.new("Weld", owner.Character.Torso)
114-
	txt.StudsOffset = Vector3.new(-9, 8, 0)
114+
humanoidrootpart.Part0 = owner.Character.HumanoidRootPart
115-
	local text = Instance.new("TextLabel", txt)
115+
humanoidrootpart.Part1 = owner.Character.Torso
116-
	text.Size = UDim2.new(10, 0, 7, 0)
116+
local heed = owner.Character.Torso["Neck"]:Clone()
117-
	text.FontSize = "Size24"
117+
local headweld = Instance.new("Weld", owner.Character.Torso)
118-
	text.TextScaled = true
118+
headweld.Part0 = owner.Character.Torso
119-
	text.TextTransparency = 0
119+
headweld.Part1 = owner.Character.Head
120-
	text.BackgroundTransparency = 1 
120+
headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
121-
	text.TextTransparency = 0
121+
owner.Character.Torso.Neck:Remove()
122-
	text.TextStrokeTransparency = 0
122+
owner.Character.Humanoid.WalkSpeed = 25
123-
	text.Font = "Bodoni"
123+
owner.Character.Humanoid.MaxHealth = math.huge
124-
	text.TextStrokeColor3 = Color3.new(255,255,255)
124+
owner.Character.Humanoid.Health = math.huge
125
Sound0 = Instance.new("Sound")
126-
	v=Instance.new("Part")
126+
Sound0.Volume = 5
127-
	v.Name = "ColorBrick"
127+
Sound0.Parent = owner.Character.Head
128-
	v.Parent=Player.Character
128+
Sound0.SoundId = "rbxassetid://1103329236"
129-
	v.FormFactor="Symmetric"
129+
Sound0.Looped = true
130-
	v.Anchored=true
130+
Sound0:Play()
131-
	v.CanCollide=false
131+
canwalk = true
132-
	v.BottomSurface="Smooth"
132+
howmuch = 0
133-
	v.TopSurface="Smooth"
133+
hittd = false
134-
	v.Size=Vector3.new(10,5,3)
134+
function change(key)
135-
	v.Transparency=1
135+
    if key == "w" or key == "a" or key == "s" or key == "d" then
136-
	v.CFrame=Character.Torso.CFrame
136+
        howmuch = howmuch + 1
137-
	v.BrickColor=BrickColor.new(CV)
137+
    end
138-
	v.Transparency=1
138+
139-
	text.TextColor3 = Color3.new(255,0,0)
139+
function otherchange(key)
140-
	v.Shape="Block"
140+
    if key == "w" or key == "a" or key == "s" or key == "d" then
141-
	text.Text = "Dancing Guest"
141+
        howmuch = howmuch - 1
142-
--------------------
142+
    end
143-
Face = Head.face
143+
144-
shirt = Instance.new("Shirt", char)
144+
mouse.KeyDown:connect(change)
145-
shirt.Name = "Shirt"
145+
mouse.KeyUp:connect(otherchange)
146-
pants = Instance.new("Pants", char)
146+
--By Rufus14
147-
pants.Name = "Pants"
147+
mouse = owner:GetMouse()
148-
char.Shirt.ShirtTemplate = "rbxassetid://607783490"
148+
using = false
149-
char.Pants.PantsTemplate = "rbxassetid://451216658"
149+
hittd = false
150-
------Face----------
150+
--Converted with ttyyuu12345's model to script plugin v4
151-
Character.Head.face.Texture = "rbxassetid://840490876"
151+
local txtfag = Instance.new("BillboardGui", owner.Character.Head)
152-
------Remover-------
152+
txtfag.Adornee = suckadick
153-
local ss = Instance.new("Sound",char)
153+
txtfag.Name = "kys nigga"
154-
ss.Volume = 3
154+
txtfag.Size = UDim2.new(2, 0, 1.2, 0)
155-
ss.Looped = true
155+
txtfag.StudsOffset = Vector3.new(-5, 3, 0)
156-
ss.Pitch = 1
156+
local textfag = Instance.new("TextLabel", txtfag)
157-
ss.SoundId = "rbxassetid://845375455"
157+
textfag.Size = UDim2.new(6, 0, 1, 0)
158-
ss:Play()
158+
textfag.FontSize = "Size8"
159-
local p = owner
159+
textfag.TextScaled = true
160-
local char = p.Character
160+
textfag.TextTransparency = 0
161-
local larm = char["Left Arm"]
161+
textfag.BackgroundTransparency = 1
162-
local rarm = char["Right Arm"]
162+
textfag.TextTransparency = 0
163-
local lleg = char["Left Leg"]
163+
textfag.TextStrokeTransparency = 0
164-
local rleg = char["Right Leg"]
164+
textfag.Font = "Cartoon"
165-
local hed = char.Head
165+
textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
166-
local torso = char.Torso
166+
v = Instance.new("Part")
167-
local hum = char.Humanoid
167+
v.Name = "ColorBrick"
168-
local cam = game.Workspace.CurrentCamera
168+
v.Parent = part
169-
local root = char.HumanoidRootPart
169+
v.FormFactor = "Symmetric"
170-
local rj = root.RootJoint
170+
v.Anchored = true
171-
local deb = false
171+
v.CanCollide = false
172-
local shot = 0
172+
v.BottomSurface = "Smooth"
173-
local animpose = "Idle"
173+
v.TopSurface = "Smooth"
174-
local lastanimpose = "Idle"
174+
v.Size = Vector3.new(10, 5, 3)
175-
local stanceToggle = "Normal"
175+
v.Transparency = 0.7
176-
local l = game:GetService("Lighting")
176+
v.BrickColor = owner.Character.Torso.BrickColor
177-
local rs = game:GetService("RunService").RenderStepped
177+
v.Transparency = 1
178-
local hb = game:GetService("RunService").Heartbeat
178+
textfag.TextColor3 = v.BrickColor.Color
179-
local Stepped = game:GetService("RunService").Stepped
179+
textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
180-
local Touche = {char.Name, }
180+
v.Shape = "Block"
181-
----
181+
textfag.Text = "Script By Rufus14"
182
wait(2)
183
textfag.Text = "lol"
184-
Neck = Torso.Neck
184+
wait(0.3)
185-
it = Instance.new
185+
textfag.Text = owner.Character.Name.." The Brutal Anti-Furry"
186-
vt = Vector3.new
186+
function sandbox(var,func)
187-
cf = CFrame.new
187+
	local env = getfenv(func)
188-
rad = math.rad
188+
	local newenv = setmetatable({},{
189-
euler = CFrame.fromEulerAnglesXYZ
189+
		__index = function(self,k)
190-
angles = CFrame.Angles
190+
			if k=="script" then
191-
coroutine.resume(coroutine.create(function()
191+
				return var
192-
game.StarterGui:SetCore("ChatMakeSystemMessage", {
192+
193-
	Text = "Fixed by PixelFir3 / Cortana#8155";
193+
				return env[k]
194-
	Color = Color7.new(0, 1, 1);
194+
195-
	Font = Enum.Font.Code;
195+
		end,
196-
	FontSize = Enum.FontSize.Size24;
196+
	})
197-
})
197+
	setfenv(func,newenv)
198-
end))
198+
	return func
199-
ArtificialHB = Instance.new("BindableEvent", script)
199+
200-
ArtificialHB.Name = "ArtificialHB"
200+
cors = {}
201-
script:WaitForChild("ArtificialHB")
201+
mas = Instance.new("Model",game:GetService("Lighting"))
202-
frame = 0.016666666666667
202+
Model0 = Instance.new("Model")
203-
tf = 0
203+
Part1 = Instance.new("Part")
204-
allowframeloss = false
204+
Weld2 = Instance.new("Weld")
205-
tossremainder = false
205+
Part3 = Instance.new("Part")
206-
lastframe = tick()
206+
Decal4 = Instance.new("Decal")
207-
script.ArtificialHB:Fire()
207+
Decal5 = Instance.new("Decal")
208-
game:GetService("RunService").Heartbeat:connect(function(s, p)
208+
Model0.Name = "Flagloldiefurshits"
209
Model0.Parent = mas
210-
	tf = tf + s
210+
Part1.Name = "Stick"
211-
	if frame <= tf then
211+
Part1.Parent = Model0
212-
		if allowframeloss then
212+
Part1.Material = Enum.Material.Wood
213-
			script.ArtificialHB:Fire()
213+
Part1.BrickColor = BrickColor.new("Dark orange")
214-
			lastframe = tick()
214+
Part1.Rotation = Vector3.new(0, 0, 126)
215
Part1.Shape = Enum.PartType.Cylinder
216-
			for i = 1, math.floor(tf / frame) do
216+
Part1.Size = Vector3.new(5.71999931, 0.319999993, 0.839999914)
217-
				script.ArtificialHB:Fire()
217+
Part1.CFrame = CFrame.new(-11.7340431, 3.40531874, -51.7842827, -0.58777535, -0.809025586, 0, 0.809025586, -0.58777535, 0, 0, 0, 1)
218
Part1.BottomSurface = Enum.SurfaceType.Smooth
219-
			lastframe = tick()
219+
Part1.TopSurface = Enum.SurfaceType.Smooth
220
Part1.Color = Color3.new(0.627451, 0.372549, 0.207843)
221-
		if tossremainder then
221+
Part1.Position = Vector3.new(-11.7340431, 3.40531874, -51.7842827)
222-
			tf = 0
222+
Part1.Orientation = Vector3.new(0, 0, 126)
223
Part1.Color = Color3.new(0.627451, 0.372549, 0.207843)
224-
			tf = tf - frame * math.floor(tf / frame)
224+
Weld2.Parent = Part1
225
Weld2.C0 = CFrame.new(1.73310661, 1.69616222, 0.00998687744, -2.56299973e-06, 1.00000119, 0, -1.00000119, -2.56299973e-06, 0, 0, 0, 1)
226
Weld2.Part0 = Part1
227
Weld2.Part1 = Part3
228-
)
228+
Part3.Name = "Flag"
229-
local animationspeed = 2
229+
Part3.Parent = Model0
230-
hbwait = function(number)
230+
Part3.BrickColor = BrickColor.new("Really black")
231
Part3.Rotation = Vector3.new(0, 0, 36)
232-
	if number == 0 or number == nil then
232+
Part3.Size = Vector3.new(3.32999945, 2.10000038, 0.0700000003)
233-
		ArtificialHB.Event:wait()
233+
Part3.CFrame = CFrame.new(-14.124959, 3.81048417, -51.7742958, 0.809026122, -0.587772548, 0, 0.587772548, 0.809026122, 0, 0, 0, 1)
234-
	else
234+
Part3.BottomSurface = Enum.SurfaceType.Smooth
235-
		for i = 0, number do
235+
Part3.Color = Color3.new(0, 0, 0)
236-
			ArtificialHB.Event:wait()
236+
Part3.Position = Vector3.new(-14.124959, 3.81048417, -51.7742958)
237
Part3.Orientation = Vector3.new(0, 0, 36)
238
Part3.Color = Color3.new(0, 0, 0)
239
Decal4.Parent = Part3
240
Decal4.Texture = "rbxassetid://1150731665"
241-
local Stats = Instance.new("Folder", Character)
241+
Decal5.Name = "Decal1"
242-
Stats.Name = "Stats"
242+
Decal5.Parent = Part3
243-
local Defense = Instance.new("NumberValue", Stats)
243+
Decal5.Texture = "rbxassetid://1150731665"
244-
Defense.Name = "Defense"
244+
Decal5.Face = Enum.NormalId.Back
245-
Defense.Value = 0.1
245+
for i,v in pairs(mas:GetChildren()) do
246-
local Movement = Instance.new("NumberValue", Stats)
246+
	v.Parent = game:GetService("Players").LocalPlayer.Character
247-
Movement.Name = "Movement"
247+
	pcall(function() v:MakeJoints() end)
248-
Movement.Value = 0.35
248+
249-
local Damage = Instance.new("NumberValue", Stats)
249+
mas:Destroy()
250-
Damage.Name = "Damage"
250+
for i,v in pairs(cors) do
251-
Damage.Value = 0
251+
	spawn(function()
252-
local Mana = Instance.new("NumberValue", Stats)
252+
		pcall(v)
253-
Mana.Name = "Mana"
253+
254-
Mana.Value = 0
254+
255-
local Rooted = Instance.new("BoolValue", Stats)
255+
weld = Instance.new("Weld", owner.Character.Torso)
256-
Rooted.Name = "Rooted"
256+
weld.Part0 = owner.Character.Torso
257-
Rooted.Value = false
257+
weld.Part1 = Part1
258-
local BlockValue = Instance.new("BoolValue", Stats)
258+
weld.C0 = CFrame.new(-0.244045258, 0.405305624, 0.555713654, -0.58777535, -0.809025586, -5.23747954e-22, 0.809025586, -0.58777535, 3.13253081e-22, -5.61275872e-22, -2.39603033e-22, 1)
259-
BlockValue.Name = "BlockValue"
259+
local punch = Instance.new("Sound", owner.Character["Right Arm"])
260-
BlockValue.Value = false
260+
punch.Volume = 3
261-
local StaggerHitAnim = Instance.new("BoolValue", Stats)
261+
punch.SoundId = "rbxassetid://131237241"
262-
StaggerHitAnim.Name = "StaggerHitAnim"
262+
punch.TimePosition = 0
263-
StaggerHitAnim.Value = false
263+
local FILTHYPRANK = Instance.new("Sound", owner.Character["Head"])
264-
local StaggerAnim = Instance.new("BoolValue", Stats)
264+
FILTHYPRANK.Volume = 10
265-
StaggerAnim.Name = "StaggerAnim"
265+
FILTHYPRANK.SoundId = "rbxassetid://676845644"
266-
StaggerAnim.Value = false
266+
FILTHYPRANK.TimePosition = 3.6
267-
local StunAnim = Instance.new("BoolValue", Stats)
267+
local thunder = Instance.new("Sound", owner.Character["Right Arm"])
268-
StunAnim.Name = "StunAnim"
268+
thunder.Volume = 3
269-
StunAnim.Value = false
269+
thunder.SoundId = "rbxassetid://130818250"
270-
local StunValue = Instance.new("NumberValue", Stats)
270+
thunder.TimePosition = 0.4
271-
StunValue.Name = "StunValue"
271+
local meme = Instance.new("Sound", owner.Character["Right Arm"])
272-
StunValue.Value = 0
272+
meme.Volume = 3
273-
local CanCrit = Instance.new("BoolValue", Stats)
273+
meme.SoundId = "rbxassetid://138677306"
274-
CanCrit.Name = "CanCrit"
274+
local gore = Instance.new("Sound", owner.Character["Right Arm"])
275-
CanCrit.Value = false
275+
gore.Volume = 4
276-
local CritChance = Instance.new("NumberValue", Stats)
276+
gore.SoundId = "rbxassetid://429400881"
277-
CritChance.Name = "CritChance"
277+
gore.TimePosition = 0
278-
CritChance.Value = 20
278+
canbefps = false
279-
local CanPenetrateArmor = Instance.new("BoolValue", Stats)
279+
function switchfps(key)
280-
CanPenetrateArmor.Name = "CanPenetrateArmor"
280+
	key = key:lower()
281-
CanPenetrateArmor.Value = false
281+
	if key == "z" then
282-
local AntiTeamKill = Instance.new("BoolValue", Stats)
282+
		if canbefps then
283-
AntiTeamKill.Name = "AntiTeamKill"
283+
			canbefps = false
284-
AntiTeamKill.Value = false
284+
285-
necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
285+
			canbefps = true
286-
RootCF = angles(rad(-90), 0, rad(180))
286+
287-
local idle = 0
287+
288-
local Anim = "Idle"
288+
289-
local animtype = math.floor(math.random(1, 3))
289+
mouse.KeyDown:connect(switchfps)
290-
local attacktype = 1
290+
function fps()
291-
local attack = false
291+
	if canbefps then
292-
local equipped = false
292+
		workspace.CurrentCamera.CFrame = owner.Character.Head.CFrame * CFrame.new(0,0,-0.9)
293-
local LastPoint = nil
293+
294-
local staggerhitanim = false
294+
295-
local staggeranim = false
295+
game:GetService("RunService").RenderStepped:connect(fps)
296-
local stunanim = false
296+
function tentaclekick(key)
297-
local CritChanceNumber = 0
297+
	if key == "f" and not using then
298-
local idlen = 0
298+
		using = true
299-
local donum = 0
299+
		canwalk = false
300-
local sine = 0
300+
		for i = 0,0.7 , 0.05 do
301-
local change = 2 / animationspeed
301+
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.97511852, -0.684444427, 1, 7.09343726e-27, -1.96394811e-26, -1.65597681e-26, 0.829041839, -0.55919075, 1.19149551e-26, 0.55919075, 0.829041839),i)
302-
local walkinganim = false
302+
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69545364, 1.02498245, 1, 8.33037116e-27, -8.30512761e-27, 1.84277907e-27, 0.587786973, 0.809019029, 1.17634938e-26, -0.809019029, 0.587786973),i)
303-
local handidle = false
303+
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0.150976658, -0.603237152, 1, -3.70407732e-22, -4.55732897e-22, -2.65674116e-22, 0.406738937, -0.913547099, 5.23749266e-22, 0.913547099, 0.406738907),i)
304-
local walk = 0
304+
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.150976658, -0.603237152, 1, -3.70407732e-22, -4.55732897e-22, -2.65674116e-22, 0.406738937, -0.913547099, 5.23749266e-22, 0.913547099, 0.406738907),i)
305-
local stundelay = 0
305+
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 1.80491375e-26, -5.65455497e-27, -1.84277907e-26, 0.866028428, -0.499996245, -4.08945493e-27, 0.499996245, 0.866028428):inverse(),i)
306-
local manadelay = 0
306+
			game:GetService("RunService").RenderStepped:wait()
307-
local robloxidleanimation = Instance.new("Animation", Torso)
307+
308-
robloxidleanimation.Name = "robloxidleanimation"
308+
		FILTHYPRANK.TimePosition = 3.8
309-
robloxidleanimation.AnimationId = "http://www.roblox.com/asset/?id=180435571"
309+
		FILTHYPRANK:Play()
310-
local Animator = Humanoid:FindFirstChild("Animator")
310+
		wait(0.6)
311-
local Animate = Character:FindFirstChild("Animate")
311+
		local sensoryee = Instance.new("Part", owner.Character["Right Leg"])
312-
local HitPlayerSounds = {199149137, 199149186, 199149221, 199149235, 199149269, 199149297}
312+
		sensoryee.Size = Vector3.new(1,1,1)
313-
local HitArmorSounds = {199149321, 199149338, 199149367, 199149409, 199149452}
313+
		sensoryee.CanCollide = false
314-
local HitWeaponSounds = {199148971, 199149025, 199149072, 199149109, 199149119}
314+
		sensoryee.Transparency = 0
315-
local HitBlockSounds = {199148933, 199148947}
315+
		sensoryee:BreakJoints()
316-
local cooldown1 = 0
316+
		local weldsensor = Instance.new("Weld", sensoryee)
317-
local cooldown2 = 0
317+
		weldsensor.Part0 = owner.Character["Right Leg"]
318-
local cooldown3 = 0
318+
		weldsensor.Part1 = sensoryee
319-
local cooldown4 = 0
319+
		weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
320-
local scrn = Instance.new("ScreenGui", PlayerGui)
320+
		local function tentacleshot(part)
321-
local ud = UDim2.new
321+
			sensoryee:destroy()
322-
local c3 = Color3.new
322+
			local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
323-
local skillcolorscheme = c3(1, 1, 1)
323+
			if humanoid then
324-
subtractmana = function(k)
324+
				local canscan = true
325
				for i,v in pairs(humanoid.Parent:GetChildren()) do
326-
	if k <= Mana.Value then
326+
					if v.ClassName == "Hat" or v.ClassName == "Accessory" then
327-
		Mana.Value = Mana.Value - k
327+
						if v:findFirstChild("Handle") then
328
							if v.Handle:findFirstChild("Mesh") then
329
								if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
330
									canscan = false
331-
local co1 = 0
331+
									hittd = true
332-
local co2 = 0
332+
									local furfaggrowl = Instance.new("Sound", humanoid.Parent.Head)
333-
local co3 = 0
333+
									furfaggrowl.SoundId = "rbxassetid://534269232"
334-
local co4 = 0
334+
									furfaggrowl.Volume = 7
335-
local maxmana = 0
335+
									furfaggrowl:Play()
336-
local maxstun = 1
336+
									punch:Play()
337-
local recovermana = 0
337+
									local rhandclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
338-
local losestun = 0
338+
									local rhandweld = Instance.new("Weld", humanoid.Parent.Torso)
339-
local stunwait = 0
339+
									rhandweld.Part0 = humanoid.Parent.Torso
340-
local manawait = 0
340+
									rhandweld.Part1 = humanoid.Parent["Right Arm"]
341-
local skill1mana = 0
341+
									rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
342-
local skill2mana = 0
342+
									local lhandweld = Instance.new("Weld", humanoid.Parent.Torso)
343-
local skill3mana = 0
343+
									lhandweld.Part0 = humanoid.Parent.Torso
344-
local skill4mana = 0
344+
									lhandweld.Part1 = humanoid.Parent["Left Arm"]
345-
local menuupdatespeed = 0
345+
									lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
346-
local constantupdate = false
346+
									local llegclone = humanoid.Parent.Torso["Left Hip"]:Clone()
347-
local showstats = false
347+
									local llegweld = Instance.new("Weld", humanoid.Parent.Torso)
348-
local allowstunbar = false
348+
									llegweld.Part0 = humanoid.Parent.Torso
349-
local CustomColor = Torso.BrickColor
349+
									llegweld.Part1 = humanoid.Parent["Left Leg"]
350-
local Colorpart1 = CustomColor.r
350+
									llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
351-
local Colorpart2 = CustomColor.g
351+
									local rlegclone = humanoid.Parent.Torso["Right Hip"]:Clone()
352-
local Colorpart3 = CustomColor.b
352+
									local rlegweld = Instance.new("Weld", humanoid.Parent.Torso)
353-
local InverseColor = BrickColor.new(Color3.new(1 - Colorpart1, 1 - Colorpart2, 1 - Colorpart3))
353+
									rlegweld.Part0 = humanoid.Parent.Torso
354-
makeframe = function(par, trans, pos, size, color, name)
354+
									rlegweld.Part1 = humanoid.Parent["Right Leg"]
355
									rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
356-
	local frame = Instance.new("Frame")
356+
									local rootjointclone = humanoid.Parent.HumanoidRootPart.RootJoint:Clone()
357-
	frame.Parent = par
357+
									local humanoidrootpart = Instance.new("Weld", humanoid.Parent.Torso)
358-
	frame.BackgroundTransparency = trans
358+
									humanoidrootpart.Part0 = humanoid.Parent.HumanoidRootPart
359-
	frame.BorderSizePixel = 2
359+
									humanoidrootpart.Part1 = humanoid.Parent.Torso
360-
	frame.Position = pos
360+
									local heed = humanoid.Parent.Torso["Neck"]:Clone()
361-
	frame.Size = size
361+
									local headweld = Instance.new("Weld", humanoid.Parent.Torso)
362-
	frame.BackgroundColor3 = color
362+
									headweld.Part0 = humanoid.Parent.Torso
363-
	frame.Name = name
363+
									headweld.Part1 = humanoid.Parent.Head
364-
	return frame
364+
									headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
365
									for i = 0,0.7 , 0.07 do
366
										headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.44868422, -0.453197479, 1, -1.21169035e-27, -1.77209714e-26, 9.14779977e-27, 0.898803353, 0.438370585, 1.58529488e-26, -0.438370407, 0.898803115),i)
367-
makelabel = function(par, text, trans, stroketrans, name)
367+
										llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.74549341, -0.405010223, 1, 9.08231085e-23, -5.80211714e-22, -2.65675327e-22, 0.951063275, -0.309020281, 5.23751791e-22, 0.309020311, 0.951063037),i)
368
										rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -2.04146266, 0.317977905, 1, 2.83790199e-22, -5.14157122e-22, -2.65675327e-22, 0.999398291, 0.0348992832, 5.23751791e-22, -0.0348991863, 0.999398053),i)
369-
	local label = Instance.new("TextLabel")
369+
										lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.610451698, -0.249120951, -0.451892853, 0.743151546, -0.374165177, -0.554731011, 2.00528552e-06, 0.82904911, -0.559189737, 0.669127941, 0.415561259, 0.616110206),i)
370-
	label.Parent = par
370+
										rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.849339485, -0.124854803, -0.655277252, 0.559177101, 0.337202102, 0.757374227, 0.0866425484, 0.884781837, -0.457896292, -0.824514329, 0.321665913, 0.465533555),i)
371-
	label.BackgroundTransparency = 1
371+
										humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -1.90734863e-06, 0, 1, 3.5038046e-26, -5.8766982e-26, -1.03372333e-26, 0.927190065, 0.374597758, 6.76022241e-26, -0.374597758, 0.927190006),i)
372-
	label.Size = ud(1, 0, 1, 0)
372+
										game:GetService("RunService").RenderStepped:wait()
373-
	label.Position = ud(0, 0, 0, 0)
373+
374-
	label.TextColor3 = c3(255, 255, 255)
374+
									wait(6)
375-
	label.TextStrokeTransparency = stroketrans
375+
									humanoid.Parent:BreakJoints()
376-
	label.TextTransparency = trans
376+
377-
	label.FontSize = Enum.FontSize.Size32
377+
378-
	label.Font = Enum.Font.Legacy
378+
379-
	label.BorderSizePixel = 0
379+
380-
	label.TextScaled = true
380+
381-
	label.Text = text
381+
382-
	label.Name = name
382+
383-
	return label
383+
		sensoryee.Touched:connect(tentacleshot)
384
		for i = 0,0.7 , 0.07 do
385
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.84595358, 0.746810913, 1, -6.61380983e-27, 1.04154883e-25, -4.31315925e-26, 0.882951677, 0.469469398, -9.49662312e-26, -0.469469309, 0.882951558),i)
386-
framesk1 = makeframe(scrn, 0.5, ud(0.23, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 1")
386+
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.43540072, -1.26526642, 1, 2.01948392e-28, -3.07592644e-26, -2.91971503e-26, 0.309028178, -0.951055586, 9.39060022e-27, 0.951055467, 0.309028089),i)
387-
framesk2 = makeframe(scrn, 0.5, ud(0.5, 0, 0.93, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 2")
387+
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0.15097785, 0.536071777, 1, 5.85133651e-22, 5.01299648e-23, -2.65674166e-22, 0.374605715, 0.927186906, 5.23749266e-22, -0.927186787, 0.374605745),i)
388-
framesk3 = makeframe(scrn, 0.5, ud(0.5, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 3")
388+
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.15097785, 0.536071777, 1, 5.85133651e-22, 5.01299648e-23, -2.65674166e-22, 0.374605715, 0.927186906, 5.23749266e-22, -0.927186787, 0.374605745),i)
389-
framesk4 = makeframe(scrn, 0.5, ud(0.23, 0, 0.86, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Frame 4")
389+
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -1.90734863e-06, 0, 1, 3.5038046e-26, -5.8766982e-26, -1.03372333e-26, 0.927190065, 0.374597758, 6.76022241e-26, -0.374597758, 0.927190006):inverse(),i)
390-
bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 1")
390+
			game:GetService("RunService").RenderStepped:wait()
391-
bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 2")
391+
392-
bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 3")
392+
		wait(0.2)
393-
bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Bar 4")
393+
		sensoryee:destroy()
394-
text1 = makelabel(framesk1, "[C] Ability 3", 1, 1, "Text 1")
394+
		FILTHYPRANK:Stop()
395-
text2 = makelabel(framesk2, "[V] Ability 4", 1, 1, "Text 2")
395+
		canwalk = true
396-
text3 = makelabel(framesk3, "[X] Ability 2", 1, 1, "Text 3")
396+
		using = false
397-
text4 = makelabel(framesk4, "[Z] Ability 1", 1, 1, "Text 4")
397+
398-
manabar = makeframe(scrn, 0.5, ud(0.23, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Bar")
398+
399-
manacover = makeframe(manabar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(Colorpart1, Colorpart2, Colorpart3), "Mana Cover")
399+
mouse.KeyDown:connect(tentaclekick)
400-
manatext = makelabel(manabar, "Mana", 1, 1, "Mana Text")
400+
function attacc(key)
401-
healthbar = makeframe(scrn, 0.5, ud(0.5, 0, 0.82, 0), ud(0.26, 0, 0, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Bar")
401+
	key = key:lower()
402-
healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 0.19607843137255, 0.19607843137255), "Health Cover")
402+
	if key == "r" and not using then
403-
healthtext = makelabel(healthbar, "Health", 1, 1, "Health Text")
403+
		using = true
404-
if allowstunbar == true then
404+
		canwalk = false
405-
	stunframe = makeframe(scrn, 0.5, ud(0.5, 0, 0.78, 0), ud(0.26, 0, 0, 0), c3(1, 1, 0.19607843137255), "Stun Frame")
405+
		for i = 0,1 , 0.02 do
406-
	stunbar = makeframe(stunframe, 0, ud(0, 0, 0, 0), ud(0, 0, 1, 0), c3(1, 1, 0.19607843137255), "Stun Bar")
406+
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
407-
	stuntext = makelabel(stunframe, "Stun", 1, 1, "Stun Text")
407+
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
408
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.72260725, 0.385421276, 0, 0.865490794, 0.500013113, 0.0302087422, 0.499708682, -0.866017878, 0.0174446627, 0.0348838717, -2.62477647e-06, -0.999391317),i)
409-
if showstats == true then
409+
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34390306, 0.174765587, -0.502760172, 0.953806698, 0.298583031, 0.0331806801, -0.0622573979, 0.304501295, -0.950475156, -0.293899328, 0.904503822, 0.309024394),i)
410-
	defenseframe = makeframe(scrn, 0.5, ud(0.23, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 0.3921568627451, 1), "Defense Frame")
410+
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
411-
	damageframe = makeframe(scrn, 0.5, ud(0.3225, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(1, 0.3921568627451, 0.3921568627451), "Damage Frame")
411+
			headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
412-
	movementframe = makeframe(scrn, 0.5, ud(0.415, 0, 0.78, 0), ud(0.075, 0, 0, 0), c3(0.3921568627451, 1, 0.3921568627451), "Movement Frame")
412+
			game:GetService("RunService").RenderStepped:wait()
413-
	defensetext = makelabel(defenseframe, "Defense: " .. Defense.Value, 1, 1, "Defense Text")
413+
414-
	damagetext = makelabel(damageframe, "Damage: " .. Damage.Value, 1, 1, "Damage Text")
414+
		canwalk = false
415-
	movementtext = makelabel(movementframe, "Movement: " .. Movement.Value, 1, 1, "Movement Text")
415+
		armcanattack = true
416
		for i = 0,1 , 0.1 do
417-
NoOutline = function(Part)
417+
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
418
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
419-
	Part.TopSurface = 10
419+
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
420
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
421
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
422-
local weldBetween = function(a, b)
422+
			headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
423
			game:GetService("RunService").RenderStepped:wait()
424-
	local weldd = Instance.new("ManualWeld")
424+
425-
	weldd.Part0 = a
425+
		local function touched(part)
426-
	weldd.Part1 = b
426+
			local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
427-
	weldd.C0 = CFrame.new()
427+
			if humanoid and armcanattack then
428-
	weldd.C1 = b.CFrame:inverse() * a.CFrame
428+
				canwalk = false
429-
	weldd.Parent = a
429+
				hittd = true
430-
	return weldd
430+
				punch:Play()
431
				armcanattack = false
432
				humanoid.WalkSpeed = 0
433-
nooutline = function(part)
433+
				humanoid.JumpPower = 0
434
				for i = 1,5 do
435-
	part.TopSurface = 10
435+
					canwalk = false
436
					local punchclone = punch:Clone()
437
					punchclone.Parent = owner.Character["Right Arm"]
438-
part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
438+
					punchclone:Play()
439
					 
440-
	local fp = it("Part")
440+
					for i = 0,1 , 0.2 do
441-
	fp.formFactor = formfactor
441+
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
442-
	fp.Parent = parent
442+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
443-
	fp.Reflectance = reflectance
443+
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
444-
	fp.Transparency = transparency
444+
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
445-
	fp.CanCollide = false
445+
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
446-
	fp.Locked = true
446+
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
447-
	fp.BrickColor = BrickColor.new(tostring(brickcolor))
447+
						game:GetService("RunService").RenderStepped:wait()
448-
	fp.Name = name
448+
449-
	fp.Size = size
449+
					local punchclone = punch:Clone()
450-
	fp.Position = Character.Torso.Position
450+
					punchclone.Parent = owner.Character["Right Arm"]
451-
	nooutline(fp)
451+
					punchclone:Play()
452-
	fp.Material = material
452+
					 
453-
	fp:BreakJoints()
453+
					for i = 0,1 , 0.2 do
454-
	return fp
454+
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
455
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
456
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
457-
mesh = function(Mesh, part, meshtype, meshid, offset, scale)
457+
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
458
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
459-
	local mesh = it(Mesh)
459+
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
460-
	mesh.Parent = part
460+
						game:GetService("RunService").RenderStepped:wait()
461-
	if Mesh == "SpecialMesh" then
461+
462-
		mesh.MeshType = meshtype
462+
					local punchclone = punch:Clone()
463-
		mesh.MeshId = meshid
463+
					punchclone.Parent = owner.Character["Right Arm"]
464
					punchclone:Play()
465-
	mesh.Offset = offset
465+
					 
466-
	mesh.Scale = scale
466+
467-
	return mesh
467+
				for i = 1,5 do
468
					canwalk = false
469
					local punchclone = punch:Clone()
470-
weld = function(parent, part0, part1, c0, c1)
470+
					punchclone.Parent = owner.Character["Right Arm"]
471
					punchclone:Play()
472-
	local weld = it("Motor")
472+
					 
473-
	weld.Parent = parent
473+
					for i = 0,1 , 0.35 do
474-
	weld.Part0 = part0
474+
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
475-
	weld.Part1 = part1
475+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
476-
	weld.C0 = c0
476+
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
477-
	weld.C1 = c1
477+
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
478-
	return weld
478+
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
479
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
480
						game:GetService("RunService").RenderStepped:wait()
481-
local WeaponName = "Russian Kick"
481+
482-
local ClassName = "Russian Kick"
482+
					local punchclone = punch:Clone()
483-
local PlayerSize = 1
483+
					punchclone.Parent = owner.Character["Right Arm"]
484-
local RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0))
484+
					punchclone:Play()
485-
local LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0))
485+
					 
486-
if PlayerSize ~= 1 then
486+
					for i = 0,1 , 0.35 do
487-
	RootPart.Size = RootPart.Size * PlayerSize
487+
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
488-
	Torso.Size = Torso.Size * PlayerSize
488+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
489-
	Head.Size = Head.Size * PlayerSize
489+
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
490-
	RightArm.Size = RightArm.Size * PlayerSize
490+
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
491-
	LeftArm.Size = LeftArm.Size * PlayerSize
491+
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
492-
	RightLeg.Size = RightLeg.Size * PlayerSize
492+
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
493-
	LeftLeg.Size = LeftLeg.Size * PlayerSize
493+
						game:GetService("RunService").RenderStepped:wait()
494-
	RootJoint.Parent = RootPart
494+
495-
	Neck.Parent = Torso
495+
					local punchclone = punch:Clone()
496-
	LS.Parent = Torso
496+
					punchclone.Parent = owner.Character["Right Arm"]
497-
	RS.Parent = Torso
497+
					punchclone:Play()
498-
	LH.Parent = Torso
498+
					 
499-
	RH.Parent = Torso
499+
500-
	RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0))
500+
				for i = 1,5 do
501-
	Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0))
501+
					local punchclone = punch:Clone()
502-
	Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize)
502+
					punchclone.Parent = owner.Character["Right Arm"]
503-
	RS.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0
503+
					punchclone:Play()
504-
	LS.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0
504+
					 
505-
	RS.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
505+
					for i = 0,1 , 0.4 do
506-
	LS.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
506+
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
507-
	RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0))
507+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
508-
	LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0))
508+
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
509-
	RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
509+
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
510-
	LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
510+
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
511-
	for _,v in pairs(Character:GetChildren()) do
511+
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
512-
		if v.ClassName == "Hat" or v.ClassName == "Accessory" then
512+
						game:GetService("RunService").RenderStepped:wait()
513-
			v.Parent = nil
513+
514-
			v.Parent = Character
514+
					local punchclone = punch:Clone()
515-
			v.Handle.Mesh.Scale = v.Handle.Mesh.Scale * PlayerSize
515+
					punchclone.Parent = owner.Character["Right Arm"]
516-
			for _,b in pairs(v.Handle:GetChildren()) do
516+
					punchclone:Play()
517-
				if b.ClassName == "Weld" or b.ClassName == "Motor" then
517+
					 
518-
					local p1 = b.Part1
518+
					for i = 0,1 , 0.4 do
519-
					b.Part1 = nil
519+
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
520-
					local c01, c02, c03, c04, c05, c06, c07, c08, c09, c010, c011, c012 = b.C0:components()
520+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
521-
					local c11, c12, c13, c14, c15, c16, c17, c18, c19, c110, c111, c112 = b.C1:components()
521+
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
522-
					b.C0 = cf(c01 * PlayerSize, c02 * PlayerSize, c03 * PlayerSize, c04, c05, c06, c07, c08, c09, c010, c011, c012)
522+
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
523-
					b.C1 = cf(c11 * PlayerSize, c12 * PlayerSize, c13 * PlayerSize, c14, c15, c16, c17, c18, c19, c110, c111, c112)
523+
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
524-
					b.Part1 = p1
524+
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
525
						game:GetService("RunService").RenderStepped:wait()
526
					end
527
					local punchclone = punch:Clone()
528
					punchclone.Parent = owner.Character["Right Arm"]
529
					punchclone:Play()
530-
	m = Instance.new("Model", Character)
530+
					 
531-
	m.Name = WeaponName
531+
532-
	Effects = Instance.new("Folder", m)
532+
				for i = 1,20 do
533-
	Effects.Name = "Effects"
533+
					local punchclone = punch:Clone()
534-
	Humanoid.Died:connect(function()
534+
					punchclone.Parent = owner.Character["Right Arm"]
535
					punchclone:Play()
536-
	attack = true
536+
					 
537-
	for _,v in pairs(Character:GetChildren()) do
537+
					for i = 0,1 , 0.4 do
538-
		if v.ClassName == "Model" then
538+
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
539-
			v:Destroy()
539+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
540
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
541
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
542
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
543-
)
543+
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
544-
	for i,v in pairs(Character:GetChildren()) do
544+
						game:GetService("RunService").RenderStepped:wait()
545-
		if v.ClassName == "Model" then
545+
546-
			for _,c in pairs(v:GetChildren()) do
546+
					local punchclone = punch:Clone()
547-
				if c.ClassName == "Part" then
547+
					punchclone.Parent = owner.Character["Right Arm"]
548-
					c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
548+
					punchclone:Play()
549
					 
550
					for i = 0,1 , 0.4 do
551
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
552
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
553-
	print(ClassName .. " loaded.")
553+
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
554-
	clerp = function(a, b, t)
554+
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
555-
return a:lerp(b, t)
555+
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
556
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
557
						game:GetService("RunService").RenderStepped:wait()
558-
	positiveangle = function(number)
558+
559
					local punchclone = punch:Clone()
560-
	if number > 0 then
560+
					punchclone.Parent = owner.Character["Right Arm"]
561-
		number = 0
561+
					punchclone:Play()
562
					 
563-
	return number
563+
564
				armcanattack = false
565
				canwalk = true
566-
	negativeangle = function(number)
566+
				using = false
567
				humanoid.Parent:BreakJoints()
568-
	if number < 0 then
568+
				local boom = Instance.new("Explosion", workspace)
569-
		number = 0
569+
				boom.Position = humanoid.Parent.Torso.Position
570
				boom.BlastRadius = 0.5
571-
	return number
571+
				local hitoof = Instance.new("Sound", humanoid.Parent.Head)
572
				hitoof.SoundId = "rbxassetid://771324077"
573
				hitoof.Volume = 3
574-
	so = function(id, par, vol, pit)
574+
				hitoof.TimePosition = 5.1
575
				hitoof:Play()
576-
	coroutine.resume(coroutine.create(function()
576+
				local explosion = Instance.new("Sound", humanoid.Parent.Head)
577-
		
577+
				explosion.SoundId = "rbxassetid://130803364"
578-
		local sou = Instance.new("Sound", par or workspace)
578+
				explosion.Volume = 10
579-
		sou.Volume = vol
579+
				explosion:Play()
580-
		sou.Pitch = pit or 1
580+
				wait(1.5)
581-
		sou.SoundId = "http://roblox.com/asset/?id=" .. id
581+
				explosion:Stop()
582-
		hbwait()
582+
				hitoof:Stop()
583-
		sou:play()
583+
584-
		game:GetService("Debris"):AddItem(sou, 10)
584+
585
		owner.Character["Right Arm"].Touched:connect(touched)
586-
))
586+
		armcanattack = false
587
		canwalk = true
588
		using = false
589-
	GetDistance = function(Part1, Part2, magnitude)
589+
590
end
591-
	local target = Part1.Position - Part2.Position
591+
mouse.KeyDown:connect(attacc)
592-
	local mag = target.magnitude
592+
function kickthefurfag(key)
593-
	if mag <= magnitude then
593+
	if key == "g" and not using then
594-
		return true
594+
		using = true
595-
	else
595+
		canwalk = false
596-
		return false
596+
		hittd = false
597
		local sensoryee1 = Instance.new("Part", owner.Character["Right Leg"])
598
		sensoryee1.Size = Vector3.new(1,1,1)
599
		sensoryee1.CanCollide = false
600-
	rayCast = function(Pos, Dir, Max, Ignore)
600+
		sensoryee1.Transparency = 0
601
		sensoryee1:BreakJoints()
602-
	return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
602+
		local weldsensor = Instance.new("Weld", sensoryee1)
603
		weldsensor.Part0 = owner.Character["Right Leg"]
604
		weldsensor.Part1 = sensoryee1
605-
	DamageStatLabel = function(labeltype, cframe, text, color)
605+
		weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
606
		local function kicked(part)
607-
	local c = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt(0, 0, 0))
607+
			sensoryee1:destroy()
608-
	c.CFrame = cf(cframe.p + vt(0, 1.5, 0))
608+
			local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
609-
	game:GetService("Debris"):AddItem(c, 5)
609+
			if humanoid then
610-
	Instance.new("BodyGyro", c)
610+
				--canbefps = true
611-
	local f = Instance.new("BodyPosition", c)
611+
				hittd = true
612-
	f.P = 2000
612+
				humanoid.WalkSpeed = 0
613-
	f.D = 100
613+
				humanoid.JumpPower = 0
614-
	f.maxForce = vt(math.huge, math.huge, math.huge)
614+
				owner.Character.Humanoid.WalkSpeed = 0
615-
	if labeltype == "Normal" then
615+
				owner.Character.Humanoid.JumpPower = 0
616-
		f.position = c.Position + vt(math.random(-2, 2), 6, math.random(-2, 2))
616+
				punch:Play()
617-
	else
617+
				wait(0.5)
618-
		if labeltype == "Debuff" then
618+
				for i = 0,1 , 0.05 do
619-
			f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2))
619+
					headweld.C0 = headweld.C0:lerp(CFrame.new(0.0192918777, 1.54277778, -0.552471161, 0.999394238, 0.0267358776, -0.0224312302, -2.599965e-06, 0.642803192, 0.766039133, 0.0348992571, -0.765574396, 0.642409086),i)
620
					llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.97511852, -0.684444427, 1, 7.09343726e-27, -1.96394811e-26, -1.65597681e-26, 0.829041839, -0.55919075, 1.19149551e-26, 0.55919075, 0.829041839),i)
621-
			if labeltype == "Interruption" then
621+
					rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69545364, 1.02498245, 1, 8.33037116e-27, -8.30512761e-27, 1.84277907e-27, 0.587786973, 0.809019029, 1.17634938e-26, -0.809019029, 0.587786973),i)
622-
				f.position = c.Position + vt(math.random(-2, 2), 8, math.random(-2, 2))
622+
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0.150976658, -0.603237152, 1, -3.70407732e-22, -4.55732897e-22, -2.65674116e-22, 0.406738937, -0.913547099, 5.23749266e-22, 0.913547099, 0.406738907),i)
623
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.150976658, -0.603237152, 1, -3.70407732e-22, -4.55732897e-22, -2.65674116e-22, 0.406738937, -0.913547099, 5.23749266e-22, 0.913547099, 0.406738907),i)
624
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 1.80491375e-26, -5.65455497e-27, -1.84277907e-26, 0.866028428, -0.499996245, -4.08945493e-27, 0.499996245, 0.866028428):inverse(),i)
625
					game:GetService("RunService").RenderStepped:wait()
626-
	game:GetService("Debris"):AddItem(c, 5)
626+
627-
	local bg = Instance.new("BillboardGui", c)
627+
				humanoid.Parent.Torso.CFrame = owner.Character.Torso.CFrame * CFrame.new(0,0,-3)
628-
	bg.Adornee = c
628+
				humanoid.Parent.Torso.CFrame = CFrame.new(humanoid.Parent.Torso.Position,owner.Character.Torso.Position)
629-
	bg.Size = UDim2.new(2.5, 0, 2.5, 0)
629+
				wait(0.3)
630-
	bg.StudsOffset = vt(-2, 2, 0)
630+
				for i = 0,1 , 0.07 do
631-
	bg.AlwaysOnTop = false
631+
					headweld.C0 = headweld.C0:lerp(CFrame.new(0.0192918777, 1.54277778, -0.552471161, 0.999394238, 0.0267358776, -0.0224312302, -2.599965e-06, 0.642803192, 0.766039133, 0.0348992571, -0.765574396, 0.642409086),i)
632-
	local tl = Instance.new("TextLabel", bg)
632+
					llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.84595358, 0.746810913, 1, -6.61380983e-27, 1.04154883e-25, -4.31315925e-26, 0.882951677, 0.469469398, -9.49662312e-26, -0.469469309, 0.882951558),i)
633-
	tl.BackgroundTransparency = 1
633+
					rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.43540072, -1.26526642, 1, 2.01948392e-28, -3.07592644e-26, -2.91971503e-26, 0.309028178, -0.951055586, 9.39060022e-27, 0.951055467, 0.309028089),i)
634-
	tl.Size = UDim2.new(2.5, 0, 2.5, 0)
634+
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0.15097785, 0.536071777, 1, 5.85133651e-22, 5.01299648e-23, -2.65674166e-22, 0.374605715, 0.927186906, 5.23749266e-22, -0.927186787, 0.374605745),i)
635-
	tl.Text = text
635+
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.15097785, 0.536071777, 1, 5.85133651e-22, 5.01299648e-23, -2.65674166e-22, 0.374605715, 0.927186906, 5.23749266e-22, -0.927186787, 0.374605745),i)
636-
	tl.Font = Enum.Font.SourceSans
636+
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -1.90734863e-06, 0, 1, 3.5038046e-26, -5.8766982e-26, -1.03372333e-26, 0.927190065, 0.374597758, 6.76022241e-26, -0.374597758, 0.927190006):inverse(),i)
637-
	tl.FontSize = Enum.FontSize.Size42
637+
					game:GetService("RunService").RenderStepped:wait()
638-
	tl.TextColor3 = color
638+
639-
	tl.TextScaled = false
639+
				humanoid.Parent.Torso.CFrame = owner.Character.Torso.CFrame * CFrame.new(0,0,-4)
640-
	tl.TextStrokeTransparency = 0
640+
				humanoid.Parent.Torso.CFrame = CFrame.new(humanoid.Parent.Torso.Position,owner.Character.Torso.Position)
641-
	tl.TextScaled = true
641+
				--local rhandclonefur = humanoid.Parent.Torso["Right Shoulder"]:Clone()
642-
	tl.TextWrapped = true
642+
									local rhandweldfur = Instance.new("Weld", humanoid.Parent.Torso)
643-
	f.Parent = c
643+
									rhandweldfur.Part0 = humanoid.Parent.Torso
644-
	coroutine.resume(coroutine.create(function(Part, BodyPosition, TextLabel)
644+
									rhandweldfur.Part1 = humanoid.Parent["Right Arm"]
645-
		
645+
									rhandweldfur.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
646-
		wait(0.25)
646+
									local lhandweldfur = Instance.new("Weld", humanoid.Parent.Torso)
647-
		for i = 1, 5 do
647+
									lhandweldfur.Part0 = humanoid.Parent.Torso
648-
			wait()
648+
									lhandweldfur.Part1 = humanoid.Parent["Left Arm"]
649-
			BodyPosition.position = Part.Position - vt(0, 0.5, 0)
649+
									lhandweldfur.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
650
									--local llegclone = humanoid.Parent.Torso["Left Hip"]:Clone()
651-
		wait(1.25)
651+
									local llegweldfur = Instance.new("Weld", humanoid.Parent.Torso)
652-
		for i = 1, 5 do
652+
									llegweldfur.Part0 = humanoid.Parent.Torso
653-
			wait()
653+
									llegweldfur.Part1 = humanoid.Parent["Left Leg"]
654-
			TextLabel.TextTransparency = TextLabel.TextTransparency + 0.2
654+
									llegweldfur.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
655-
			TextLabel.TextStrokeTransparency = TextLabel.TextStrokeTransparency + 0.2
655+
									--local rlegclone = humanoid.Parent.Torso["Right Hip"]:Clone()
656-
			BodyPosition.position = Part.Position + vt(0, 0.5, 0)
656+
									local rlegweldfur = Instance.new("Weld", humanoid.Parent.Torso)
657
									rlegweldfur.Part0 = humanoid.Parent.Torso
658-
		Part.Parent = nil
658+
									rlegweldfur.Part1 = humanoid.Parent["Right Leg"]
659
									rlegweldfur.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
660-
), c, f, tl)
660+
									--local rootjointclone = humanoid.Parent.HumanoidRootPart.RootJoint:Clone()
661
									local humanoidrootpartfur = Instance.new("Weld", humanoid.Parent.Torso)
662
									humanoidrootpartfur.Part0 = humanoid.Parent.HumanoidRootPart
663-
	IncreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat)
663+
									humanoidrootpartfur.Part1 = humanoid.Parent.Torso
664
									--local heed = humanoid.Parent.Torso["Neck"]:Clone()
665-
	-- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
665+
									local headweldfur = Instance.new("Weld", humanoid.Parent.Torso)
666
									headweldfur.Part0 = humanoid.Parent.Torso
667-
	-- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
667+
									headweldfur.Part1 = humanoid.Parent.Head
668
									headweldfur.C0 = headweld.C0 * CFrame.new(0,1.5,0)
669-
	if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
669+
									for i = 0,0.7 , 0.07 do
670-
		Location.Stats[Stat].Value = Location.Stats[Stat].Value + Amount
670+
										headweldfur.C0 = headweldfur.C0:lerp(CFrame.new(0, 1.44868422, -0.453197479, 1, -1.21169035e-27, -1.77209714e-26, 9.14779977e-27, 0.898803353, 0.438370585, 1.58529488e-26, -0.438370407, 0.898803115),i)
671-
		if ShowTheStat == true then
671+
										llegweldfur.C0 = llegweldfur.C0:lerp(CFrame.new(-0.5, -1.74549341, -0.405010223, 1, 9.08231085e-23, -5.80211714e-22, -2.65675327e-22, 0.951063275, -0.309020281, 5.23751791e-22, 0.309020311, 0.951063037),i)
672-
			if Stat == "Defense" then
672+
										rlegweldfur.C0 = rlegweldfur.C0:lerp(CFrame.new(0.5, -2.04146266, 0.317977905, 1, 2.83790199e-22, -5.14157122e-22, -2.65675327e-22, 0.999398291, 0.0348992832, 5.23751791e-22, -0.0348991863, 0.999398053),i)
673-
				DamageStatLabel("Debuff", Location.Head.CFrame, "+Defense", c3(1, 1, 1))
673+
										lhandweldfur.C0 = lhandweldfur.C0:lerp(CFrame.new(-0.610451698, -0.249120951, -0.451892853, 0.743151546, -0.374165177, -0.554731011, 2.00528552e-06, 0.82904911, -0.559189737, 0.669127941, 0.415561259, 0.616110206),i)
674
										rhandweldfur.C0 = rhandweldfur.C0:lerp(CFrame.new(0.849339485, -0.124854803, -0.655277252, 0.559177101, 0.337202102, 0.757374227, 0.0866425484, 0.884781837, -0.457896292, -0.824514329, 0.321665913, 0.465533555),i)
675-
				if Stat == "Damage" then
675+
										humanoidrootpartfur.C0 = humanoidrootpartfur.C0:lerp(CFrame.new(0, -1.90734863e-06, 0, 1, 3.5038046e-26, -5.8766982e-26, -1.03372333e-26, 0.927190065, 0.374597758, 6.76022241e-26, -0.374597758, 0.927190006),i)
676-
					DamageStatLabel("Debuff", Location.Head.CFrame, "+Damage", c3(1, 1, 1))
676+
										game:GetService("RunService").RenderStepped:wait()
677
									end
678-
					if Stat == "Movement" then
678+
				for i = 0,1 , 0.04 do
679-
						DamageStatLabel("Debuff", Location.Head.CFrame, "+Movement", c3(1, 1, 1))
679+
					llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
680
					rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
681
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.72260725, 0.385421276, 0, 0.865490794, 0.500013113, 0.0302087422, 0.499708682, -0.866017878, 0.0174446627, 0.0348838717, -2.62477647e-06, -0.999391317),i)
682
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34390306, 0.174765587, -0.502760172, 0.953806698, 0.298583031, 0.0331806801, -0.0622573979, 0.304501295, -0.950475156, -0.293899328, 0.904503822, 0.309024394),i)
683
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
684-
		coroutine.resume(coroutine.create(function(CurrentDecrease)
684+
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
685-
		
685+
					game:GetService("RunService").RenderStepped:wait()
686-
		wait(Duration)
686+
687-
		CurrentDecrease.Value = CurrentDecrease.Value - Amount
687+
				for i = 0,0.8 , 0.1 do
688
					llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
689-
), Location.Stats[Stat])
689+
					rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
690
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
691-
	DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
691+
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
692
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
693
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
694-
	DecreaseStat = function(Location, Stat, Amount, Duration, ShowTheStat)
694+
					game:GetService("RunService").RenderStepped:wait()
695
				end
696-
	-- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
696+
				punch:Play()
697
				for i = 0,0.7 , 0.07 do
698-
	-- DECOMPILER ERROR at PC28: Unhandled construct in 'MakeBoolean' P1
698+
					headweldfur.C0 = headweldfur.C0:lerp(CFrame.new(0, 1.50000215, 0, 0.766045749, -1.161559e-06, -0.642787516, 0.219843611, 0.939695835, 0.261998117, 0.60402292, -0.342014879, 0.719850183),i)
699
					llegweldfur.C0 = llegweldfur.C0:lerp(CFrame.new(-0.5, -1.74549341, -0.405010223, 1, 9.08231085e-23, -5.80211714e-22, -2.65675327e-22, 0.951063275, -0.309020281, 5.23751791e-22, 0.309020311, 0.951063037),i)
700-
	if Location:FindFirstChild("Stats") ~= nil and Location.Stats:FindFirstChild("BlockValue") ~= nil and Location.Stats:FindFirstChild("BlockValue").Value ~= true and Location.Stats[Stat] ~= nil then
700+
					rlegweldfur.C0 = rlegweldfur.C0:lerp(CFrame.new(0.5, -2.04146266, 0.317977905, 1, 2.83790199e-22, -5.14157122e-22, -2.65675327e-22, 0.999398291, 0.0348992832, 5.23751791e-22, -0.0348991863, 0.999398053),i)
701-
		Location.Stats[Stat].Value = Location.Stats[Stat].Value - Amount
701+
					lhandweldfur.C0 = lhandweldfur.C0:lerp(CFrame.new(-0.610451698, -0.249120951, -0.451892853, 0.743151546, -0.374165177, -0.554731011, 2.00528552e-06, 0.82904911, -0.559189737, 0.669127941, 0.415561259, 0.616110206),i)
702-
		if ShowTheStat == true then
702+
					rhandweldfur.C0 = rhandweldfur.C0:lerp(CFrame.new(0.849339485, -0.124854803, -0.655277252, 0.559177101, 0.337202102, 0.757374227, 0.0866425484, 0.884781837, -0.457896292, -0.824514329, 0.321665913, 0.465533555),i)
703-
			if Stat == "Defense" then
703+
					humanoidrootpartfur.C0 = humanoidrootpartfur.C0:lerp(CFrame.new(0, 0, 0, 0.829042554, -2.76325771e-08, 0.559185505, 0.116260171, 0.978148758, -0.172366142, -0.546966553, 0.207909778, 0.810926855):inverse(),i)
704-
				DamageStatLabel("Debuff", Location.Head.CFrame, "-Defense", c3(1, 1, 1))
704+
					game:GetService("RunService").RenderStepped:wait()
705
				end		
706-
				if Stat == "Damage" then
706+
				for i = 0,1 , 0.04 do
707-
					DamageStatLabel("Debuff", Location.Head.CFrame, "-Damage", c3(1, 1, 1))
707+
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
708
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
709-
					if Stat == "Movement" then
709+
		            llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
710-
						DamageStatLabel("Debuff", Location.Head.CFrame, "-Movement", c3(1, 1, 1))
710+
		            lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
711
		            rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
712
		            rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
713
					game:GetService("RunService").RenderStepped:wait()
714
				end
715-
		coroutine.resume(coroutine.create(function(CurrentDecrease)
715+
				--Converted with ttyyuu12345's model to script plugin v4
716-
		
716+
				function sandbox(var,func)
717-
		wait(Duration)
717+
					local env = getfenv(func)
718-
		CurrentDecrease.Value = CurrentDecrease.Value + Amount
718+
					local newenv = setmetatable({},{
719
						__index = function(self,k)
720-
), Location.Stats[Stat])
720+
							if k=="script" then
721
								return var
722-
	DamageStatLabel("Interruption", Location.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
722+
723
								return env[k]
724
							end
725-
	Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, DecreaseTheStat, DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
725+
						end,
726
					})
727-
	if hit.Parent == nil then
727+
					setfenv(func,newenv)
728-
		return 
728+
					return func
729
				end
730-
	h = hit.Parent:FindFirstChild("Humanoid")
730+
				cors = {}
731-
	for _,v in pairs(hit.Parent:GetChildren()) do
731+
				mas = Instance.new("Model",game:GetService("Lighting"))
732-
		if v:IsA("Humanoid") then
732+
				Part0 = Instance.new("Part")
733-
			h = v
733+
				SpecialMesh1 = Instance.new("SpecialMesh")
734
				Part0.Parent = mas
735
				Part0.Rotation = Vector3.new(0, -90, 0)
736-
	if hit.Name == "Hitbox" and ranged ~= true and hit.Parent ~= m then
736+
				Part0.Size = Vector3.new(1.77999985, 0.590000093, 0.520000041)
737-
		StaggerHitAnim.Value = true
737+
				Part0.CFrame = CFrame.new(8.2007246, 1.93281543, 34.3707199, -5.06630215e-07, -4.61939294e-07, -1.00000072, -2.38420171e-07, 1.00000286, -5.51347796e-07, 1.00000191, -2.38416533e-07, 1.99676788e-06)
738-
		so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hit, 1, 1)
738+
				Part0.Position = Vector3.new(8.2007246, 1.93281543, 34.3707199)
739-
		return 
739+
				Part0.Orientation = Vector3.new(0, -90, 0)
740
				Part0.CanCollide = false
741-
	if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
741+
				SpecialMesh1.Parent = Part0
742-
		h = hit.Parent.Parent:FindFirstChild("Humanoid")
742+
				SpecialMesh1.MeshId = "rbxassetid://442337985"
743
				SpecialMesh1.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
744-
	if hit.Parent.className == "Hat" then
744+
				SpecialMesh1.TextureId = "rbxassetid://442337993"
745-
		hit = hit.Parent.Parent:FindFirstChild("Head")
745+
				SpecialMesh1.MeshType = Enum.MeshType.FileMesh
746
				SpecialMesh1.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
747-
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
747+
				for i,v in pairs(mas:GetChildren()) do
748-
		if hit.Parent:FindFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
748+
					v.Parent = game:GetService("Players").LocalPlayer.Character
749-
			return 
749+
					pcall(function() v:MakeJoints() end)
750
				end
751-
		if AntiTeamKill.Value == true and Player.Neutral == false and game.Players:GetPlayerFromCharacter(hit.Parent) ~= nil and game.Players:GetPlayerFromCharacter(hit.Parent).TeamColor == Player.TeamColor then
751+
				mas:Destroy()
752-
			return 
752+
				for i,v in pairs(cors) do
753
					spawn(function()
754-
		if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent:FindFirstChild("Humanoid").Health <= 0 then
754+
						pcall(v)
755-
			return 
755+
					end)
756
				end
757-
		if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StunValue") ~= nil then
757+
				Part0:BreakJoints()
758-
			hit.Parent.Stats:FindFirstChild("StunValue").Value = hit.Parent.Stats:FindFirstChild("StunValue").Value + incstun
758+
				local welddl = Instance.new("Weld", Part0)
759
				welddl.Part0 = owner.Character["Right Arm"]
760-
		if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("StaggerAnim") ~= nil and stagger == true then
760+
				welddl.Part1 = Part0
761-
			hit.Parent.Stats:FindFirstChild("StaggerAnim").Value = true
761+
				welddl.C0 = CFrame.new(-0.039276123, -1.06721604, -1.0592804, 1.19219067e-07, -4.84290979e-07, -1.00000036, -1.19210583e-07, 1.00000143, -5.28995145e-07, 1.00000095, -1.19207265e-07, 1.3709174e-06)
762
				for i = 0,1 , 0.02 do
763-
		if hit.Parent:FindFirstChild("Stats") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue") ~= nil and hit.Parent.Stats:FindFirstChild("BlockValue").Value == true then
763+
					llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
764-
			if hit.Parent.Stats:FindFirstChild("BlockDebounce") == nil then
764+
					rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
765-
				DamageStatLabel("Interruption", hit.Parent.Head.CFrame, "Blocked!", Color3.new(0, 0.3921568627451, 1))
765+
					--lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.72260725, 0.385421276, 0, 0.865490794, 0.500013113, 0.0302087422, 0.499708682, -0.866017878, 0.0174446627, 0.0348838717, -2.62477647e-06, -0.999391317),i)
766-
				local BlockDebounce = Instance.new("BoolValue", hit.Parent.Stats)
766+
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34390306, 0.174765587, -0.502760172, 0.953806698, 0.298583031, 0.0331806801, -0.0622573979, 0.304501295, -0.950475156, -0.293899328, 0.904503822, 0.309024394),i)
767-
				BlockDebounce.Name = "BlockDebounce"
767+
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
768-
				BlockDebounce.Value = true
768+
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
769-
				game:GetService("Debris"):AddItem(BlockDebounce, 0.1)
769+
					game:GetService("RunService").RenderStepped:wait()
770
				end
771-
			do
771+
				for i = 0,0.8 , 0.1 do
772-
				if ranged ~= true then
772+
					welddl.C0 = welddl.C0:lerp(CFrame.new(0.149496078, -1.75397778, -0.0924315453, -0.0348965228, -0.999374568, -0.00571133196, 0.99939096, -0.0348971486, 3.4943223e-06, -0.000202797353, -0.00570772588, 0.999983847),i)
773-
					do
773+
					llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
774-
						if hit.Parent.Stats:FindFirstChild("BlockDebounce2") == nil then
774+
					rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
775-
							local BlockDebounce2 = Instance.new("BoolValue", hit.Parent.Stats)
775+
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
776-
							BlockDebounce2.Name = "BlockDebounce2"
776+
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.00869942, 0.777726173, -0.51766777, 0.524389982, -0.809043169, 0.265451282, 0.020352006, -0.299755126, -0.953799188, 0.851234913, 0.505565226, -0.14072293),i)
777-
							BlockDebounce2.Value = true
777+
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
778-
							game:GetService("Debris"):AddItem(BlockDebounce2, 0.1)
778+
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
779-
							so(HitBlockSounds[math.random(1, #HitBlockSounds)], hit, 1, 1)
779+
					game:GetService("RunService").RenderStepped:wait()
780
				end
781-
						hit.Parent.Stats:FindFirstChild("BlockValue").Value = false
781+
				humanoid.PlatformStand = true
782-
						StaggerAnim.Value = true
782+
				humanoid.JumpPower = 0
783-
						do return  end
783+
				humanoid.WalkSpeed = 0
784-
						if DecreaseTheStat ~= nil and hit.Parent:FindFirstChild("Stats") ~= nil then
784+
				for i,v in pairs(humanoid.Parent.Torso:GetChildren()) do
785-
							if DecreaseTheStat == "Defense" then
785+
					if v.ClassName == "Weld" then
786-
								DecreaseStat(hit.Parent, "Defense", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
786+
						v:destroy()
787
					end
788-
								if DecreaseTheStat == "Damage" then
788+
789-
									DecreaseStat(hit.Parent, "Damage", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
789+
				canwalk = true
790-
								else
790+
				canbefps = false
791-
									if DecreaseTheStat == "Movement" then
791+
				owner.Character.Humanoid.WalkSpeed = 25
792-
										DecreaseStat(hit.Parent, "Movement", DecreaseAmount, DecreaseDuration, ShowDecreasedStat)
792+
				owner.Character.Humanoid.JumpPower = 50
793
				using = false
794
				Part0:Destroy()
795
				if humanoid.Parent:findFirstChild("Health") then
796
                            humanoid.Parent.Health:Remove()
797-
						local D = math.random(minim, maxim) * Damage.Value
797+
                            humanoid.Health = 0.001
798-
						if hit.Parent:FindFirstChild("Stats") ~= nil then
798+
                            for i,v in pairs(humanoid.Parent:GetChildren()) do
799-
							if hit.Parent.Stats:FindFirstChild("Defense") then
799+
                                if v.ClassName == "Part" then
800-
								if CanPenetrateArmor.Value == true then
800+
                                    for q,w in pairs(v:GetChildren()) do
801-
									D = D / hit.Parent.Stats:FindFirstChild("Defense").Value
801+
                                        if w.ClassName == "Part" then
802-
									-- DECOMPILER ERROR at PC377: Unhandled construct in 'MakeBoolean' P1
802+
                                            w:destroy()
803
                                        end
804-
									if hit.Parent.Stats:FindFirstChild("Defense") ~= nil or CanCrit.Value == true then
804+
                                    end
805-
										CritChanceNumber = math.random(1, CritChance.Value)
805+
                                end
806-
										if CritChanceNumber == CritChance.Value then
806+
                            end
807-
											D = D * 2
807+
                        end
808
                        if humanoid.Parent:findFirstChild("Torso") then
809
                            humanoid.Parent.Torso.Velocity = mouse.Hit.lookVector * 35
810-
									D = math.floor(D)
810+
                            for i,v in pairs(humanoid.Parent.Torso:GetChildren()) do
811-
									h.Health = h.Health - D
811+
                                if v.ClassName == "Motor6D" then
812-
									if D <= 3 and staggerhit == true then
812+
                                    if v.Name == "Neck" then
813-
										if ranged ~= true then
813+
                                       
814-
											StaggerHitAnim.Value = true
814+
                                    else
815
                                        v:destroy()
816-
										if ranged ~= true then
816+
                                    end
817-
											so(HitArmorSounds[math.random(1, #HitArmorSounds)], hit, 1, 1)
817+
                                end
818
                            end
819
                        end
820-
										if D > 3 and ranged ~= true then
820+
                        humanoid.WalkSpeed = 0
821-
											so(HitPlayerSounds[math.random(1, #HitPlayerSounds)], hit, 1, 1)
821+
                        humanoid.JumpPower = 0
822
                        humanoid.Health = 0
823
                        if humanoid.Parent:findFirstChild("Right Arm") then
824-
									if D > 3 and D < 20 then
824+
                            local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
825-
										if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
825+
                            attachment.Position = Vector3.new(1, 1, 0)
826-
											DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
826+
                            local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
827-
											so("296102734", hit, 1, 1)
827+
                            ball.Attachment0 = humanoid.Parent["Right Arm"].RightShoulderAttachment
828-
										else
828+
                            ball.Attachment1 = attachment
829-
											DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0.86274509803922, 0))
829+
                            local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
830
                            collidepartofleftleg.Name = "Bone"
831
                            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
832-
										if D >= 20 then
832+
                            collidepartofleftleg.Transparency = 1
833-
											if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
833+
                            collidepartofleftleg:BreakJoints()
834-
												DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
834+
                            local weeld = Instance.new("Weld", collidepartofleftleg)
835-
												so("296102734", hit, 1, 1)
835+
                            weeld.Part0 = humanoid.Parent["Right Arm"]
836-
											else
836+
                            weeld.Part1 = collidepartofleftleg
837-
												DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(1, 0, 0))
837+
                            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
838-
											end
838+
                        end
839-
										else
839+
                        if humanoid.Parent:findFirstChild("Left Arm") then
840-
											if D <= 3 then
840+
                            local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
841-
												if CanCrit.Value == true and CritChanceNumber == CritChance.Value then
841+
                            attachment.Position = Vector3.new(1, 1, 0)
842-
													DamageStatLabel("Normal", hit.Parent.Head.CFrame, "Crit! " .. D, Color3.new(0.7843137254902, 0, 0))
842+
                            local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
843-
													so("296102734", hit, 1, 1)
843+
                            ball.Attachment0 = humanoid.Parent.Torso.LeftCollarAttachment
844-
												else
844+
                            ball.Attachment1 = humanoid.Parent["Left Arm"].LeftShoulderAttachment
845-
													DamageStatLabel("Normal", hit.Parent.Head.CFrame, D, Color3.new(0.88235294117647, 0.88235294117647, 0.88235294117647))
845+
                            local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
846-
												end
846+
                            collidepartofleftleg.Name = "Bone"
847-
											end
847+
                            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
848
                            collidepartofleftleg.Transparency = 1
849
                            collidepartofleftleg:BreakJoints()
850-
									do
850+
                            local weeld = Instance.new("Weld", collidepartofleftleg)
851-
										if Type == "Normal" then
851+
                            weeld.Part0 = humanoid.Parent["Left Arm"]
852-
											local vp = Instance.new("BodyVelocity")
852+
                            weeld.Part1 = collidepartofleftleg
853-
											vp.P = 500
853+
                            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
854-
											vp.maxForce = vt(math.huge, 0, math.huge)
854+
                        end
855-
											if KnockbackType == 1 then
855+
                        if humanoid.Parent:findFirstChild("Right Leg") then
856-
												vp.Velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
856+
                            local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
857-
											else
857+
                            attachment.Position = Vector3.new(0.5, -1, 0)
858-
												if KnockbackType == 2 then
858+
                            local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
859-
													vp.Velocity = Property.CFrame.lookVector * knockback
859+
                            ball.Attachment0 = humanoid.Parent["Right Leg"].RightFootAttachment
860-
												end
860+
                            ball.Attachment1 = attachment
861-
											end
861+
                            humanoid.Parent["Right Leg"].RightFootAttachment.Position = Vector3.new(0, 1, 0)
862-
											if knockback > 0 then
862+
                            local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
863-
												vp.Parent = hit.Parent.Torso
863+
                            collidepartofleftleg.Name = "Bone"
864-
											end
864+
                            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
865-
											game:GetService("Debris"):AddItem(vp, 0.5)
865+
                            collidepartofleftleg.Transparency = 1
866
                            collidepartofleftleg:BreakJoints()
867-
										local DebounceHit = Instance.new("BoolValue", hit.Parent)
867+
                            local weeld = Instance.new("Weld", collidepartofleftleg)
868-
										DebounceHit.Name = "DebounceHit"
868+
                            weeld.Part0 = humanoid.Parent["Right Leg"]
869-
										DebounceHit.Value = true
869+
                            weeld.Part1 = collidepartofleftleg
870-
										game:GetService("Debris"):AddItem(DebounceHit, Delay)
870+
                            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
871
                        end
872
                        if humanoid.Parent:findFirstChild("Left Leg") then
873
                            local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
874
                            attachment.Position = Vector3.new(-0.5, -1, 0)
875
                            local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
876
                            ball.Attachment0 = humanoid.Parent["Left Leg"].LeftFootAttachment
877
                            ball.Attachment1 = attachment
878
                            humanoid.Parent["Left Leg"].LeftFootAttachment.Position = Vector3.new(0, 1, 0)
879
                            local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
880
                            collidepartofleftleg.Name = "Bone"
881
                            collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
882-
	MagniDamage = function(Part, magni, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat)
882+
                            collidepartofleftleg.Transparency = 1
883
                            collidepartofleftleg:BreakJoints()
884-
	for _,c in pairs(workspace:GetChildren()) do
884+
                            local weeld = Instance.new("Weld", collidepartofleftleg)
885-
		local hum = (c:FindFirstChild("Humanoid"))
885+
                            weeld.Part0 =  humanoid.Parent["Left Leg"]
886-
		local head = nil
886+
                            weeld.Part1 = collidepartofleftleg
887-
		if hum ~= nil then
887+
                            weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
888-
			head = c:FindFirstChild("Torso")
888+
                        end
889-
			if head ~= nil then
889+
						if humanoid.Parent:findFirstChild("Head") then
890-
				local targ = head.Position - Part.Position
890+
                            local attachment = Instance.new("Attachment", humanoid.Parent.Head)
891-
				local mag = targ.magnitude
891+
                            attachment.Position = Vector3.new(0, -0.5, 0)
892-
				if mag <= magni and c.Name ~= Player.Name then
892+
                            humanoid.Parent.Torso.NeckAttachment.Visible = false
893-
					Damagefunc(head, mindam, maxdam, knock, Type, Property, Delay, KnockbackType, incstun, stagger, staggerhit, ranged, MagicDecreaseTheStat, MagicDecreaseAmount, MagicDecreaseDuration, MagicShowDecreasedStat)
893+
                            humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
894
                            local ball = Instance.new("HingeConstraint", humanoid.Parent)
895
                            ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
896-
			do
896+
                            ball.Attachment1 = attachment
897-
				for _,d in pairs(c:GetChildren()) do
897+
                            local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
898-
					if d.ClassName == "Model" and ranged ~= true then
898+
                            collidepartofleftleg.Name = "Bone"
899-
						head = d:FindFirstChild("Hitbox")
899+
                            collidepartofleftleg.Size = Vector3.new(0.5,0.3,0.5)
900-
						if head ~= nil then
900+
                            collidepartofleftleg.Transparency = 1
901-
							local targ = head.Position - Part.Position
901+
                            collidepartofleftleg:BreakJoints()
902-
							local mag = targ.magnitude
902+
                            local weeld = Instance.new("Weld", collidepartofleftleg)
903-
							if mag <= magni and c.Name ~= Player.Name then
903+
                            weeld.Part0 = collidepartofleftleg
904-
								local hitrefpart = part(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", vt())
904+
                            weeld.Part1 = humanoid.Parent["Head"]
905-
								hitrefpart.Anchored = true
905+
							if humanoid.Parent.Torso:findFirstChild("Neck") then
906-
								hitrefpart.CFrame = cf(head.Position)
906+
								humanoid.Parent.Torso.Neck:destroy()
907-
								so(HitWeaponSounds[math.random(1, #HitWeaponSounds)], hitrefpart, 1, 1)
907+
908-
								StaggerHitAnim.Value = true
908+
909
			end
910
		end
911
		sensoryee1.Touched:connect(kicked)
912
		for i = 0,1 , 0.08 do
913-
				do
913+
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.906621933, -1.96817839, 3.81469727e-06, 0.939697921, 0.342017353, -1.15483999e-07, -0.342018157, 0.939700484, -1.54780309e-06, 4.20854008e-07, -1.4939601e-06, 1.00000584),i)
914-
					-- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out DO_STMT
914+
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(2.04675007, -0.901816607, 3.81469727e-06, -0.241916299, -0.970304012, -1.15483999e-07, 0.970306754, -0.241916746, -1.54780309e-06, -1.47389744e-06, 4.86491388e-07, 1.00000584),i)
915
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.78488255, 0.126835346, 0, 0.913546026, 0.406735331, 1.15483552e-07, -0.406735331, 0.913546026, 1.54779377e-06, 5.24042946e-07, -1.46095226e-06, 1),i)
916-
					-- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_THEN_STMT
916+
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.92161179, 0.407135487, 0, -0.694653988, -0.719348252, -1.15483999e-07, 0.719350696, -0.694655538, -1.54780309e-06, -1.03318553e-06, 1.1582564e-06, 1.00000584),i)
917
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.0323647447, 0.374601871, -0.926624477, -0.013075971, 0.927188933, 0.374372125, 0.999392211, 5.49364394e-08, 0.0349063426):inverse(),i)
918-
					-- DECOMPILER ERROR at PC107: LeaveBlock: unexpected jumping out IF_STMT
918+
			headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.50000882, 0, 0.0349099413, 5.30404058e-08, -0.999393761, -1.5450081e-06, 1.00000596, -1.07041799e-07, 0.999396384, -1.54780309e-06, 0.0349102654),i)
919
			game:GetService("RunService").RenderStepped:wait()
920
		end
921
		wait(0.2)
922
		sensoryee1:destroy()
923
		if not hittd then
924
			using = false
925
			canwalk = true
926-
	MagniBufforDebuff = function(Part, Magni, Type, Stat, Amount, Duration, ShowTheBufforDebuff, ApplyToOthersInstead)
926+
927
	end
928-
	if Player.Neutral == true then
928+
929-
		if Type == "Buff" then
929+
mouse.KeyDown:connect(kickthefurfag)
930-
			IncreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff)
930+
function begone(key)
931
	key = key:lower()
932-
			if Type == "Debuff" then
932+
	if key == "y" and not using then
933-
				DecreaseStat(Character, Stat, Amount, Duration, ShowTheBufforDebuff)
933+
		using = true
934
		canwalk = false
935
		local fuckingnormies = Instance.new("Sound", owner.Character.Head)
936
		fuckingnormies.SoundId = "rbxassetid://854345294"
937-
	for _,c in pairs(workspace:GetChildren()) do
937+
		fuckingnormies.TimePosition = 2
938-
		local hum = (c:FindFirstChild("Humanoid"))
938+
		fuckingnormies.Volume = 10
939-
		local head = nil
939+
		fuckingnormies:Play()
940-
		if hum ~= nil then
940+
		for i = 0,1 , 0.02 do
941-
			head = c:FindFirstChild("Torso")
941+
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
942-
			if head ~= nil then
942+
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
943-
				local targ = head.Position - Part.Position
943+
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.72260725, 0.385421276, 0, 0.865490794, 0.500013113, 0.0302087422, 0.499708682, -0.866017878, 0.0174446627, 0.0348838717, -2.62477647e-06, -0.999391317),i)
944-
				local mag = targ.magnitude
944+
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34390306, 0.174765587, -0.502760172, 0.953806698, 0.298583031, 0.0331806801, -0.0622573979, 0.304501295, -0.950475156, -0.293899328, 0.904503822, 0.309024394),i)
945-
				-- DECOMPILER ERROR at PC83: Unhandled construct in 'MakeBoolean' P1
945+
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
946
			headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
947-
				if ApplyToOthersInstead == true and mag <= Magni and c.Name ~= Player.Name and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then
947+
			game:GetService("RunService").RenderStepped:wait()
948-
					if Type == "Buff" then
948+
949-
						IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
949+
		wait(1)
950
		for i = 0,1 , 0.1 do
951-
						if Type == "Debuff" then
951+
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
952-
							DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
952+
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
953
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
954
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
955
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
956
			headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
957
			game:GetService("RunService").RenderStepped:wait()
958-
		if ApplyToOthersInstead == false and mag <= Magni and Player.Neutral == false and game.Players:GetPlayerFromCharacter(head.Parent) ~= nil and game.Players:GetPlayerFromCharacter(head.Parent).TeamColor == Player.TeamColor then
958+
959-
			if Type == "Buff" then
959+
		meme:Play()
960-
				IncreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
960+
		meme.Volume = 6
961
		thunder.TimePosition = 0.4
962-
				if Type == "Debuff" then
962+
		thunder:Play()
963-
					DecreaseStat(head.Parent, Stat, Amount, Duration, ShowTheBufforDebuff)
963+
		thunder.Volume = 6
964
		--Converted with ttyyuu12345's model to script plugin v4
965
		function sandbox(var,func)
966
			local env = getfenv(func)
967
			local newenv = setmetatable({},{
968
				__index = function(self,k)
969
					if k=="script" then
970-
	Lightning = function(p0, p1, tym, ofs, brickcolor, material, th, tra, last)
970+
						return var
971
					else
972-
	local magz = p0 - p1.magnitude
972+
						return env[k]
973-
	local curpos = p0
973+
974-
	local trz = {-ofs, ofs}
974+
				end,
975-
	for i = 1, tym do
975+
			})
976-
		local li = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt(th, th, magz / tym))
976+
			setfenv(func,newenv)
977-
		do
977+
			return func
978-
			li.Anchored = true
978+
979-
			local ofz = vt(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
979+
		cors = {}
980-
			local trolpos = cf(curpos, p1) * cf(0, 0, magz / tym).p + ofz
980+
		mas = Instance.new("Model",game:GetService("Lighting"))
981-
			if tym == i then
981+
		Model0 = Instance.new("Model")
982-
				local magz2 = curpos - p1.magnitude
982+
		Part1 = Instance.new("Part")
983-
				li.Size = vt(th, th, magz2)
983+
		Part2 = Instance.new("Part")
984-
				li.CFrame = cf(curpos, p1) * cf(0, 0, -magz2 / 2)
984+
		Model0.Name = "Beam"
985
		Model0.Parent = mas
986-
				do
986+
		Part1.Name = "beemblue"
987-
					do
987+
		Part1.Parent = Model0
988-
						li.CFrame = cf(curpos, trolpos) * cf(0, 0, magz / tym / 2)
988+
		Part1.Material = Enum.Material.Neon
989-
						curpos = li.CFrame * cf(0, 0, magz / tym / 2).p
989+
		Part1.BrickColor = BrickColor.new("Cyan")
990-
						game.Debris:AddItem(li, last)
990+
		Part1.Transparency = 0
991-
						coroutine.resume(coroutine.create(function()
991+
		Part1.Shape = Enum.PartType.Cylinder
992-
		
992+
		Part1.Size = Vector3.new(0.0500000007, 3.96000385, 3.96000171)
993-
		while li.Transparency ~= 1 do
993+
		Part1.CFrame = CFrame.new(40.7978516, 2.43296385, 64.2700119, 1, 0, 0, 0, 1, 0, 0, 0, 1)
994-
			for i = 0, 1, last do
994+
		Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
995-
				hbwait()
995+
		Part1.Position = Vector3.new(40.7978516, 2.43296385, 64.2700119)
996-
				li.Transparency = li.Transparency + 0.1 / last
996+
		Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
997
		Part2.Name = "beem"
998
		Part2.Parent = Model0
999
		Part2.Material = Enum.Material.Neon
1000-
))
1000+
		Part2.BrickColor = BrickColor.new("Institutional white")
1001
		Part2.Transparency = 0
1002-
					-- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_ELSE_STMT
1002+
		Part2.Shape = Enum.PartType.Cylinder
1003
		Part2.Size = Vector3.new(0.0500000007, 3.96000385, 3.96000171)
1004-
					-- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out IF_STMT
1004+
		Part2.CFrame = CFrame.new(40.7682838, 2.43296385, 64.2700119, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1005
		Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
1006-
					-- DECOMPILER ERROR at PC118: LeaveBlock: unexpected jumping out DO_STMT
1006+
		Part2.Position = Vector3.new(40.7682838, 2.43296385, 64.2700119)
1007
		Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
1008
		for i,v in pairs(mas:GetChildren()) do
1009
			v.Parent = game:GetService("Players").LocalPlayer.Character
1010
			pcall(function() v:MakeJoints() end)
1011
		end
1012
		mas:Destroy()
1013
		for i,v in pairs(cors) do
1014-
	MagicRing = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
1014+
			spawn(function()
1015
				pcall(v)
1016-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1016+
			end)
1017-
	prt.Anchored = true
1017+
1018-
	prt.CFrame = cframe
1018+
		Part1.Anchored = true
1019-
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
1019+
		Part2.Anchored = true
1020-
	game:GetService("Debris"):AddItem(prt, 10)
1020+
		Part1.CanCollide = false
1021-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1021+
		Part2.CanCollide = false
1022-
		
1022+
		local canrag = true
1023-
		for i = 0, 1, delay do
1023+
		Part1.CFrame = owner.Character.Head.CFrame * CFrame.new(0,0,-5) * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
1024-
			hbwait()
1024+
		local function ragdolldafurfag(part)
1025-
			Part.CFrame = Part.CFrame
1025+
			local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
1026-
			Part.Transparency = i
1026+
			local ragdolled = part.Parent:findFirstChild("ragdolled")
1027-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1027+
			if humanoid then
1028
				if humanoid.Parent.Name == owner.Name then
1029-
		Part.Parent = nil
1029+
					--nothing
1030
				else
1031-
), prt, msh)
1031+
					if ragdolled then
1032
						--nothing again
1033
					else
1034-
	MagicWave = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
1034+
						local raggd = Instance.new("BoolValue", humanoid.Parent)
1035
						raggd.Name = "ragdolled"
1036-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1036+
						humanoid.Name = "memes"
1037-
	prt.Anchored = true
1037+
						humanoid.PlatformStand = true
1038-
	prt.CFrame = cframe
1038+
						humanoid.JumpPower = 0
1039-
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, -0.1 * z1), vt(x1, y1, z1))
1039+
						humanoid.WalkSpeed = 0
1040-
	game:GetService("Debris"):AddItem(prt, 10)
1040+
						local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
1041-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1041+
                        if findlefthip then
1042-
		
1042+
                            findlefthip:Remove()
1043-
		for i = 0, 1, delay do
1043+
                            local glue = Instance.new("Glue",  humanoid.Parent.Torso)
1044-
			hbwait()
1044+
                            glue.Part0 = humanoid.Parent.Torso
1045-
			Part.CFrame = Part.CFrame
1045+
                            glue.Part1 = humanoid.Parent["Left Leg"]
1046-
			Part.Transparency = i
1046+
                            glue.Name = "Left leg"
1047-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1047+
                            local collider = Instance.new("Part",  humanoid.Parent["Left Leg"])
1048
                            collider.Position = Vector3.new(0,999,0)
1049-
		Part.Parent = nil
1049+
                            collider.Size = Vector3.new(1.5, 1, 1)
1050
                            collider.Shape = "Cylinder"
1051-
), prt, msh)
1051+
                            local weld = Instance.new("Weld", collider)
1052
                            weld.Part0 =  humanoid.Parent["Left Leg"]
1053
                            weld.Part1 = collider
1054-
	MagicBlock = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay)
1054+
                            weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
1055
                            collider.TopSurface = "Smooth"
1056-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1056+
                            collider.BottomSurface = "Smooth"
1057-
	prt.Anchored = true
1057+
                            collider.formFactor = "Symmetric"
1058-
	prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1058+
                            glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1059-
	local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
1059+
                            glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1060-
	game:GetService("Debris"):AddItem(prt, 10)
1060+
                            collider.Transparency = 1
1061-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1061+
                        end
1062-
		
1062+
                        --
1063-
		for i = 0, 1, delay do
1063+
                        local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
1064-
			hbwait()
1064+
                        if findrighthip then
1065-
			if rotate == true then
1065+
                            findrighthip:Remove()
1066-
				Part.CFrame = Part.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1066+
                            local glue = Instance.new("Glue",  humanoid.Parent.Torso)
1067
                            glue.Part0 = humanoid.Parent.Torso
1068-
			Part.Transparency = i
1068+
                            glue.Part1 = humanoid.Parent["Right Leg"]
1069-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1069+
                            glue.Name = "Right leg"
1070
                            local collider = Instance.new("Part",  humanoid.Parent["Right Leg"])
1071-
		Part.Parent = nil
1071+
                            collider.Position = Vector3.new(0,999,0)
1072
                            collider.Size = Vector3.new(1.5, 1, 1)
1073-
), prt, msh)
1073+
                            collider.Shape = "Cylinder"
1074
                            local weld = Instance.new("Weld", collider)
1075
                            weld.Part0 =  humanoid.Parent["Right Leg"]
1076-
	MagicBlock2 = function(brickcolor, material, rotate, cframe, x1, y1, z1, x3, y3, z3, delay)
1076+
                            weld.Part1 = collider
1077
                            weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
1078-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1078+
                            collider.TopSurface = "Smooth"
1079-
	prt.Anchored = true
1079+
                            collider.BottomSurface = "Smooth"
1080-
	prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1080+
                            collider.formFactor = "Symmetric"
1081-
	local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
1081+
                            glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1082-
	game:GetService("Debris"):AddItem(prt, 10)
1082+
                            glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1083-
	CF = prt.CFrame
1083+
                            collider.Transparency = 1
1084-
	num = math.random(5, 20)
1084+
                        end
1085-
	coroutine.resume(coroutine.create(function(Part, Mesh, CF2, Num)
1085+
                        --
1086-
		
1086+
                        local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
1087-
		for i = 0, 1, delay do
1087+
                        if findrightshoulder then
1088-
			hbwait()
1088+
                            findrightshoulder:Remove()
1089-
			if rotate == true then
1089+
                            local glue = Instance.new("Glue",  humanoid.Parent.Torso)
1090-
				Part.CFrame = CF2 * cf(0, i * Num, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1090+
                            glue.Part0 = humanoid.Parent.Torso
1091
                            glue.Part1 = humanoid.Parent["Right Arm"]
1092-
				Part.CFrame = CF2 * cf(0, i * Num, 0)
1092+
                            glue.Name = "Right arm"
1093
                            local collider = Instance.new("Part",  humanoid.Parent["Right Arm"])
1094-
			Part.Transparency = i
1094+
                            collider.Position = Vector3.new(0,999,0)
1095-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1095+
                            collider.Size = Vector3.new(1.5, 1, 1)
1096
                            collider.Shape = "Cylinder"
1097-
		Part.Parent = nil
1097+
                            local weld = Instance.new("Weld", collider)
1098
                            weld.Part0 =  humanoid.Parent["Right Arm"]
1099-
), prt, msh, CF, num)
1099+
                            weld.Part1 = collider
1100
                            weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
1101
                            collider.TopSurface = "Smooth"
1102-
	MagicCylinder = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
1102+
                            collider.BottomSurface = "Smooth"
1103
                            collider.formFactor = "Symmetric"
1104-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1104+
                            glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1105-
	prt.Anchored = true
1105+
                            glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1106-
	prt.CFrame = cframe
1106+
                            collider.Transparency = 1
1107-
	local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
1107+
                        end
1108-
	game:GetService("Debris"):AddItem(prt, 10)
1108+
                        --
1109-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1109+
                        local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
1110-
		
1110+
                        if findleftshoulder then
1111-
		for i = 0, 1, delay do
1111+
                            findleftshoulder:Remove()
1112-
			hbwait()
1112+
                            local glue = Instance.new("Glue",  humanoid.Parent.Torso)
1113-
			Part.Transparency = i
1113+
                            glue.Part0 = humanoid.Parent.Torso
1114-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1114+
                            glue.Part1 = humanoid.Parent["Left Arm"]
1115
                            glue.Name = "Left arm"
1116-
		Part.Parent = nil
1116+
                            local collider = Instance.new("Part",  humanoid.Parent["Left Arm"])
1117
                            collider.Position = Vector3.new(0,999,0)
1118-
), prt, msh)
1118+
                            collider.Size = Vector3.new(1.5, 1, 1)
1119
                            collider.Shape = "Cylinder"
1120
                            local weld = Instance.new("Weld", collider)
1121-
	MagicCircle = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
1121+
                            weld.Part0 =  humanoid.Parent["Left Arm"]
1122
                            weld.Part1 = collider
1123-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1123+
                            weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
1124-
	prt.Anchored = true
1124+
                            collider.TopSurface = "Smooth"
1125-
	prt.CFrame = cframe
1125+
                            collider.BottomSurface = "Smooth"
1126-
	local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
1126+
                            collider.formFactor = "Symmetric"
1127-
	game:GetService("Debris"):AddItem(prt, 10)
1127+
                            glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1128-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1128+
                            glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1129-
		
1129+
                            collider.Transparency = 1
1130-
		for i = 0, 1, delay do
1130+
                        end
1131-
			hbwait()
1131+
						if humanoid.Parent:findFirstChild("Head") then
1132-
			Part.Transparency = i
1132+
                            local attachment = Instance.new("Attachment", humanoid.Parent.Head)
1133-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1133+
                            attachment.Position = Vector3.new(0, -0.5, 0)
1134
                            humanoid.Parent.Torso.NeckAttachment.Visible = false
1135-
		Part.Parent = nil
1135+
                            humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
1136
                            local ball = Instance.new("HingeConstraint", humanoid.Parent)
1137-
), prt, msh)
1137+
                            ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
1138
                            ball.Attachment1 = attachment
1139
                            local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
1140-
	MagicHead = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
1140+
                            collidepartofleftleg.Name = "Bone"
1141
                            collidepartofleftleg.Size = Vector3.new(0.5,0.3,0.5)
1142-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1142+
                            collidepartofleftleg.Transparency = 1
1143-
	prt.Anchored = true
1143+
                            collidepartofleftleg:BreakJoints()
1144-
	prt.CFrame = cframe
1144+
                            local weeld = Instance.new("Weld", collidepartofleftleg)
1145-
	local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
1145+
                            weeld.Part0 = collidepartofleftleg
1146-
	game:GetService("Debris"):AddItem(prt, 10)
1146+
                            weeld.Part1 = humanoid.Parent["Head"]
1147-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1147+
							if humanoid.Parent.Torso:findFirstChild("Neck") then
1148-
		
1148+
								humanoid.Parent.Torso.Neck:destroy()
1149-
		for i = 0, 1, delay do
1149+
1150-
			hbwait()
1150+
                        end
1151-
			Part.Transparency = i
1151+
1152-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1152+
1153
			end
1154-
		Part.Parent = nil
1154+
1155
		Part1.Touched:connect(ragdolldafurfag)
1156-
), prt, msh)
1156+
		local function changeposandsize()
1157
			for i = 1,200 do
1158
				Part1.Size = Part1.Size + Vector3.new(0.9,0.2,0.1)
1159-
	BreakEffect = function(brickcolor, material, rotate, cframe, x1, y1, z1, delay)
1159+
				Part2.Size = Part2.Size + Vector3.new(0.9,0.2,0.1)
1160
				Part1.CFrame = Part1.CFrame * CFrame.new(0.7,0,0)
1161-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1161+
				Part2.CFrame = Part1.CFrame * CFrame.new(0.7,0,0)
1162-
	prt.Anchored = true
1162+
				Part1.Transparency = Part1.Transparency + 0.007
1163-
	prt.CFrame = cframe * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1163+
				Part2.Transparency = Part2.Transparency + 0.007
1164-
	local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
1164+
				game:GetService("RunService").RenderStepped:wait()
1165-
	game:GetService("Debris"):AddItem(prt, 10)
1165+
1166-
	coroutine.resume(coroutine.create(function(Part, CF, Numbb, randnumb)
1166+
			Model0:destroy()
1167-
		
1167+
1168-
		CF = Part.CFrame
1168+
		changeposandsize()
1169-
		Numbb = 0
1169+
		armcanattack = false
1170-
		randnumb = math.random() - math.random()
1170+
		canwalk = true
1171-
		for i = 0, 1, delay do
1171+
		using = false
1172-
			hbwait()
1172+
1173-
			CF = CF * cf(0, 1, 0)
1173+
1174-
			if rotate == true then
1174+
mouse.KeyDown:connect(begone)
1175-
				Part.CFrame = CF * angles(Numbb, 0, 0)
1175+
--Converted with ttyyuu12345's model to script plugin v4
1176
function sandbox(var,func)
1177-
				if rotate == false then
1177+
	local env = getfenv(func)
1178-
					Part.CFrame = CF
1178+
	local newenv = setmetatable({},{
1179
		__index = function(self,k)
1180
			if k=="script" then
1181-
			Part.Transparency = i
1181+
				return var
1182-
			Numbb = Numbb + (randnumb)
1182+
1183
				return env[k]
1184-
		Part.Parent = nil
1184+
1185
		end,
1186-
), prt, CF, Numbb, randnumb)
1186+
	})
1187
	setfenv(func,newenv)
1188
	return func
1189-
	ElecEffect = function(brickcolor, material, cf, x, y, z, delay)
1189+
1190
cors = {}
1191-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1191+
mas = Instance.new("Model",game:GetService("Lighting"))
1192-
	prt.Anchored = true
1192+
Soundo0 = Instance.new("Sound")
1193-
	prt.CFrame = cf
1193+
Soundo0.Parent = mas
1194-
	xval = math.random()
1194+
Soundo0.SoundId = "rbxassetid://1206917308"
1195-
	yval = math.random()
1195+
Soundo0.Volume = 10
1196-
	zval = math.random()
1196+
Soundo0.PlaybackSpeed = 1
1197-
	local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x, y, z))
1197+
Soundo0.Looped = true
1198-
	game:GetService("Debris"):AddItem(prt, 10)
1198+
for i,v in pairs(mas:GetChildren()) do
1199-
	coroutine.resume(coroutine.create(function(Part, Mesh, xvaal, yvaal, zvaal)
1199+
	v.Parent = game:GetService("Players").LocalPlayer.Character.Torso
1200-
		
1200+
	pcall(function() v:MakeJoints() end)
1201-
		for i = 0, 1, delay do
1201+
1202-
			hbwait()
1202+
mas:Destroy()
1203-
			Part.CFrame = Part.CFrame
1203+
for i,v in pairs(cors) do
1204-
			xvaal = xvaal - 0.1 * (delay * 10)
1204+
	spawn(function()
1205-
			yvaal = yvaal - 0.1 * (delay * 10)
1205+
		pcall(v)
1206-
			zvaal = zvaal - 0.1 * (delay * 10)
1206+
1207-
			Mesh.Scale = Mesh.Scale + vt(xvaal, yvaal, zvaal)
1207+
1208-
			Part.Transparency = i
1208+
function kysfurshit(key)
1209
	key = key:lower()
1210-
		Part.Parent = nil
1210+
	if key == "q" and not using then
1211
		using = true
1212-
), prt, msh, xval, yval, zval)
1212+
		hittd = false
1213
		canwalk = false
1214
		local canscan = true
1215-
	TrailEffect = function(brickcolor, material, currentcf, oldcf, meshtype, reflectance, size, x, y, z, delay)
1215+
		textfag.Text = "fox faggotz"
1216
		for i = 0,1 , 0.04 do
1217-
	local magnitudecframe = currentcf.p - oldcf.p.magnitude
1217+
	       humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.241932347, -1.21926342e-26, -0.970292151, 6.1341824e-27, 1, -2.5243549e-27, 0.970292151, -3.11126741e-27, 0.241932347),i)
1218-
	if magnitudecframe > 0.01 then
1218+
		   headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.0349053368, -8.60723958e-07, 0.999392927, -0.139084309, 0.990273297, 0.00485882163, -0.989666522, -0.139170289, 0.0345666632),i)
1219-
		local prt = part(3, Effects, material, reflectance, 0, brickcolor, "Effect", vt(1, magnitudecframe, 1))
1219+
	       lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.00984383, 0.0977787971, 0, 0.500008941, 0.866028607, -2.82727748e-27, -0.866028607, 0.500008941, -2.3224065e-27, -2.57484199e-27, 2.3224065e-27, 1),i)
1220-
		prt.Anchored = true
1220+
	       rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.0187254, 0.622524977, -0.477272034, 0.499353766, -0.855162203, 0.139084026, 0.0396689773, -0.137795925, -0.989666998, 0.865489781, 0.499711245, -0.0348855592),i)
1221-
		prt.CFrame = cf((currentcf.p + oldcf.p) / 2, oldcf.p) * angles(rad(90), 0, 0)
1221+
	       game:GetService("RunService").RenderStepped:wait()
1222-
		local TheMeshType = "BlockMesh"
1222+
1223-
		if meshtype == "Cylinder" then
1223+
		local sensoryee = Instance.new("Part", owner.Character["Right Arm"])
1224-
			TheMeshType = "CylinderMesh"
1224+
		sensoryee.Size = Vector3.new(1,1,1)
1225
		sensoryee.CanCollide = false
1226-
		local msh = mesh(TheMeshType, prt, "", "", vt(0, 0, 0), vt(0 + size, 1, 0 + size))
1226+
		sensoryee.Transparency = 0
1227-
		game:GetService("Debris"):AddItem(prt, 10)
1227+
		sensoryee:BreakJoints()
1228-
		coroutine.resume(coroutine.create(function(Part, Mesh, TheCurrentCFrame, TheLastCFrame)
1228+
		local weldsensor = Instance.new("Weld", sensoryee)
1229-
		
1229+
		weldsensor.Part0 = owner.Character["Right Arm"]
1230-
		for i = 0, 1, delay do
1230+
		weldsensor.Part1 = sensoryee
1231-
			hbwait()
1231+
		weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
1232-
			Part.Transparency = i
1232+
		local function hagotem(part)
1233-
			Mesh.Scale = Mesh.Scale + vt(x, y, z)
1233+
			sensoryee:destroy()
1234
			local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
1235-
		Part.Parent = nil
1235+
			if humanoid then
1236
				local canscan = true
1237-
), prt, msh, currentcf, oldcf)
1237+
				for i,v in pairs(humanoid.Parent:GetChildren()) do
1238
					if v.ClassName == "Hat" or v.ClassName == "Accessory" then
1239
						if v:findFirstChild("Handle") then
1240
							if v.Handle:findFirstChild("Mesh") then
1241-
	ClangEffect = function(brickcolor, material, cframe, angle, duration, size, power, reflectance, x, y, z, delay)
1241+
								if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
1242
									canscan = false
1243-
	local prt = part(3, Effects, material, 0, 1, brickcolor, "Effect", vt())
1243+
									hittd = true
1244-
	prt.Anchored = true
1244+
									--canbefps = true
1245-
	prt.CFrame = cframe
1245+
									local furfaggrowl = Instance.new("Sound", humanoid.Parent.Head)
1246-
	local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(0, 0, 0))
1246+
									furfaggrowl.SoundId = "rbxassetid://133322522"
1247-
	game:GetService("Debris"):AddItem(prt, 10)
1247+
									furfaggrowl.Volume = 10
1248-
	local TheLastPoint = cframe
1248+
									local rip = Instance.new("Sound", humanoid.Parent.Head)
1249-
	coroutine.resume(coroutine.create(function(Part)
1249+
									rip.SoundId = "rbxassetid://132514715"
1250-
		
1250+
									rip.Volume = 10
1251-
		for i = 1, duration do
1251+
									if humanoid.Parent:findFirstChild("HumanoidRootPart") then
1252-
			hbwait()
1252+
										humanoid.Parent.HumanoidRootPart:destroy()
1253-
			Part.CFrame = Part.CFrame * angles(rad(angle), 0, 0) * cf(0, power, 0)
1253+
										humanoid.WalkSpeed = 0
1254-
			TrailEffect(brickcolor, material, Part.CFrame, TheLastPoint, "Cylinder", reflectance, size, x, y, z, delay)
1254+
										humanoid.JumpPower = 0
1255-
			TheLastPoint = Part.CFrame
1255+
1256
										humanoid.PlatformStand = true
1257-
		Part.Parent = nil
1257+
										humanoid.JumpPower = 0
1258
										humanoid.WalkSpeed = 0
1259-
), prt)
1259+
1260
									textfag.Text = "die from cancer"
1261
									local headfurfagweld = Instance.new("Weld", owner.Character["Right Arm"])
1262-
	MagicCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
1262+
									headfurfagweld.Part0 = owner.Character["Right Arm"]
1263
									headfurfagweld.Part1 = humanoid.Parent.Head
1264-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1264+
									headfurfagweld.C0 = CFrame.new(0.00057220459, -1.29444742, -0.873190403, -0.996955156, -0.0485438928, 0.0610030033, -0.0641870201, 0.0669786036, -0.995689929, 0.0442487523, -0.996576011, -0.0698903799)
1265-
	prt.Anchored = true
1265+
									furfaggrowl:Play()
1266-
	prt.CFrame = cframe
1266+
									furfaggrowl.TimePosition = 1
1267-
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1778999", vt(0, 0, 0), vt(x1, y1, z1))
1267+
									wait(1)
1268-
	game:GetService("Debris"):AddItem(prt, 10)
1268+
									for i = 0,1 , 0.04 do
1269-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1269+
								       rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.09488106, 0.667919636, 0.0639152527, 0.0739268959, -0.95855093, 0.275169909, -0.02475233, -0.277602971, -0.960379243, 0.996955395, 0.0641870052, -0.044248756),i)
1270-
		
1270+
								       game:GetService("RunService").RenderStepped:wait()
1271-
		for i = 0, 1, delay do
1271+
1272-
			hbwait()
1272+
									wait(1.4)
1273-
			Part.Transparency = i
1273+
									for i = 1,6 do
1274-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1274+
										wait(0.1)
1275
										for i = 0,1 , 0.15 do
1276-
		Part.Parent = nil
1276+
											rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
1277
									       humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
1278-
), prt, msh)
1278+
										   headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.4344244, 0.102565765, 1.00000012, -1.10566744e-26, 3.04815854e-27, 1.14353277e-26, 0.970295191, -0.241921842, -2.61223027e-28, 0.241921738, 0.970297754),i)
1279
											llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)									       
1280
											lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50013542, -0.0218527317, 0.298622131, 1, 2.38743288e-22, 1.16448315e-22, -2.65628601e-22, 0.898784995, 0.438389838, 6.26162773e-28, -0.438389868, 0.898784935),i)
1281-
	MagicFlatCone = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
1281+
									       rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.541605, 1.54031897, -0.202716827, 0.99939096, -0.0331876501, -0.0107830577, -0.0348742045, -0.960688651, -0.275429219, -0.00121831207, 0.275637507, -0.961260855),i)
1282
									       game:GetService("RunService").RenderStepped:wait()
1283-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1283+
1284-
	prt.Anchored = true
1284+
										for i = 0,1 , 0.15 do
1285-
	prt.CFrame = cframe
1285+
									       humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -1.90734863e-06, 1.00069809, 0.999390602, 6.40860435e-07, -0.0349101759, -0.0242511462, 0.71933949, -0.694235682, 0.0251118187, 0.694659173, 0.718900979):inverse(),i)
1286-
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1033714", vt(0, 0, 0), vt(x1, y1, z1))
1286+
											rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.18236089, -0.21427536, 1.00000012, 1.51461294e-27, 4.19042913e-27, -4.41762107e-27, 0.499996245, 0.866027534, -7.79938216e-28, -0.866027653, 0.499996305),i)
1287-
	game:GetService("Debris"):AddItem(prt, 10)
1287+
										   llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.18106127, -0.0497360229, 1.00000012, 1.98161859e-27, -5.80601626e-27, -9.08767763e-27, 0.500005603, 0.866032362, -3.82406602e-27, -0.866032481, 0.500005662),i)
1288-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1288+
											headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.53122997, -0.198875427, 1.00000012, -1.209166e-26, -3.76759968e-27, 1.21169035e-26, 0.927188694, 0.374603868, -1.64222563e-27, -0.374603897, 0.927188814),i)
1289-
		
1289+
									       lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50013542, -0.0218527317, 0.298622131, 1, 2.38743288e-22, 1.16448315e-22, -2.65628601e-22, 0.898784995, 0.438389838, 6.26162773e-28, -0.438389868, 0.898784935),i)
1290-
		for i = 0, 1, delay do
1290+
									       rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.4887104, 0.0502290726, -0.938224792, 0.999392748, 0.0233488977, -0.025931986, -0.0348734297, 0.642351151, -0.765616715, -0.00121889159, 0.766055882, 0.642774582),i)
1291-
			hbwait()
1291+
									       game:GetService("RunService").RenderStepped:wait()
1292-
			Part.Transparency = i
1292+
1293-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1293+
										local punchclone = punch:Clone()
1294
										punchclone.Parent = owner.Character["Right Arm"]
1295-
		Part.Parent = nil
1295+
										punchclone:Play()
1296
									end
1297-
), prt, msh)
1297+
									local goreclone = gore:Clone()
1298
									goreclone.Parent = owner.Character["Right Arm"]
1299
									goreclone:Play()
1300-
	MagicSpikedCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
1300+
									for i,v in pairs(humanoid.Parent:GetChildren()) do
1301
				                        if v.ClassName == "Hat" or v.ClassName == "Accessory" then
1302-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1302+
				                            v:destroy()
1303-
	prt.Anchored = true
1303+
				                        end
1304-
	prt.CFrame = cframe
1304+
				                        if v.Name == "Head" then
1305-
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1323306", vt(0, 0, 0), vt(x1, y1, z1))
1305+
				                            v.Transparency = 1
1306-
	game:GetService("Debris"):AddItem(prt, 10)
1306+
				                        end
1307-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1307+
				                    end
1308-
		
1308+
				                    if humanoid.Parent.Head:findFirstChild("face") then
1309-
		for i = 0, 1, delay do
1309+
				                        humanoid.Parent.Head.face.Transparency = 1
1310-
			hbwait()
1310+
				                    end
1311-
			Part.Transparency = i
1311+
									for i = 1,math.random(10,15) do
1312-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1312+
			                            --Converted with ttyyuu12345's model to script plugin v4
1313
										function sandbox(var,func)
1314-
		Part.Parent = nil
1314+
											local env = getfenv(func)
1315
											local newenv = setmetatable({},{
1316-
), prt, msh)
1316+
												__index = function(self,k)
1317
													if k=="script" then
1318
														return var
1319-
	MagicCrown = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
1319+
1320
														return env[k]
1321-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1321+
1322-
	prt.Anchored = true
1322+
												end,
1323-
	prt.CFrame = cframe
1323+
											})
1324-
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=1078075", vt(0, 0, 0), vt(x1, y1, z1))
1324+
											setfenv(func,newenv)
1325-
	game:GetService("Debris"):AddItem(prt, 10)
1325+
											return func
1326-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1326+
1327-
		
1327+
										cors = {}
1328-
		for i = 0, 1, delay do
1328+
										mas = Instance.new("Model",game:GetService("Lighting"))
1329-
			hbwait()
1329+
										local Part0 = Instance.new("Part")
1330-
			Part.Transparency = i
1330+
										Part0.Name = "bl00d"
1331-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1331+
										Part0.Parent = mas
1332
										Part0.Material = Enum.Material.SmoothPlastic
1333-
		Part.Parent = nil
1333+
										Part0.BrickColor = BrickColor.new("Maroon")
1334
										Part0.Size = Vector3.new(1.16000009, 0.0500000007, 1.12000048)
1335-
), prt, msh)
1335+
										Part0.CFrame = CFrame.new(17.569994, 1.14527643, 34.9399986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1336
										Part0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1337
										Part0.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1338-
	MagicSkull = function(brickcolor, material, cframe, x1, y1, z1, x3, y3, z3, delay)
1338+
										Part0.Color = Color3.new(0.458824, 0, 0)
1339
										Part0.Position = Vector3.new(17.569994, 1.14527643, 34.9399986)
1340-
	local prt = part(3, Effects, material, 0, 0, brickcolor, "Effect", vt())
1340+
										Part0.Color = Color3.new(0.458824, 0, 0)
1341-
	prt.Anchored = true
1341+
										Part0.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
1342-
	prt.CFrame = cframe
1342+
										Part0:BreakJoints()
1343-
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", vt(0, 0, 0), vt(x1, y1, z1))
1343+
										for i,v in pairs(mas:GetChildren()) do
1344-
	game:GetService("Debris"):AddItem(prt, 10)
1344+
											v.Parent = humanoid.Parent
1345-
	coroutine.resume(coroutine.create(function(Part, Mesh)
1345+
											pcall(function() v:MakeJoints() end)
1346-
		
1346+
1347-
		for i = 0, 1, delay do
1347+
										mas:Destroy()
1348-
			hbwait()
1348+
										for i,v in pairs(cors) do
1349-
			Part.Transparency = i
1349+
											spawn(function()
1350-
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1350+
												pcall(v)
1351
											end)
1352-
		Part.Parent = nil
1352+
1353
									end
1354-
), prt, msh)
1354+
									wait(1)
1355
									for i = 0,1 , 0.05 do
1356
										llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)									       
1357-
	local startequipped = true
1357+
											lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50013542, -0.0218527317, 0.298622131, 1, 2.38743288e-22, 1.16448315e-22, -2.65628601e-22, 0.898784995, 0.438389838, 6.26162773e-28, -0.438389868, 0.898784935),i)
1358-
	local startequippedwithequipanimation = false
1358+
								       humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.241932347, -1.21926342e-26, -0.970292151, 6.1341824e-27, 1, -2.5243549e-27, 0.970292151, -3.11126741e-27, 0.241932347),i)
1359-
	local disableanimator = true
1359+
									   headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.0349053368, -8.60723958e-07, 0.999392927, -0.139084309, 0.990273297, 0.00485882163, -0.989666522, -0.139170289, 0.0345666632),i)
1360-
	local disableanimate = true
1360+
								       lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.00984383, 0.0977787971, 0, 0.500008941, 0.866028607, -2.82727748e-27, -0.866028607, 0.500008941, -2.3224065e-27, -2.57484199e-27, 2.3224065e-27, 1),i)
1361-
	local alternatewalk = false
1361+
								       rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.0187254, 0.622524977, -0.477272034, 0.499353766, -0.855162203, 0.139084026, 0.0396689773, -0.137795925, -0.989666998, 0.865489781, 0.499711245, -0.0348855592),i)
1362-
	local hidemenu = false
1362+
								       game:GetService("RunService").RenderStepped:wait()
1363-
	local allowmenutofunction = false
1363+
1364-
	local allowabilitiestofunction = false
1364+
									wait(0.2)
1365-
	local canunequiporequip = false
1365+
									furfaggrowl:destroy()
1366-
	local allowwalking = false
1366+
									headfurfagweld:destroy()
1367-
	local disablemovingarms = false
1367+
									local vel = Instance.new("BodyVelocity", humanoid.Parent.Torso)
1368-
	local usemotorsinsteadofwelds = false
1368+
									vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1369-
	local leftarm = false
1369+
									vel.Velocity = owner.Character.Torso.CFrame.rightVector * -math.random(400,469) + Vector3.new(0,2,0)
1370-
	local rightarm = false
1370+
									rip:Play()
1371-
	local allowhopperbin = false
1371+
									for i = 0,1 , 0.06 do
1372-
	local showstunbar = false
1372+
								       humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.469489127, 5.58134868e-26, 0.882937074, 6.51283563e-26, 1, -8.06026519e-26, -0.882937074, 1.03650012e-25, 0.469489127),i)
1373-
	local walkspeeddependsonmovementvalue = true
1373+
									   headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.469437033, 6.2015107e-07, -0.882963717, 0.122883834, 0.99026978, 0.0653332844, 0.874373734, -0.139172658, 0.464868218),i)
1374-
	local alternatemanaregensystem = false
1374+
								       lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.04339027, 0.288009644, 0, 0.17366755, 0.984804034, 6.07514039e-13, -0.984804392, 0.173667595, 1.61679779e-13, 5.32907052e-14, -6.27053964e-13, 0.999999762),i)
1375-
	local showhealthmanaandstunnumbers = false
1375+
								       rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.66837502, 0.581873178, -0.720844269, 0.932209134, -0.33412677, 0.139085978, 0.118962891, -0.080060333, -0.989665747, 0.341809034, 0.939121604, -0.0348842852),i)
1376-
	local changebarcolorsifnotenoughmana = false
1376+
								       game:GetService("RunService").RenderStepped:wait()
1377-
	local disablejump = false
1377+
1378-
	if hidemenu == true or allowmenutofunction == false then
1378+
									wait(1)
1379-
		for _,v in pairs(scrn:GetChildren()) do
1379+
									for i = 0,0.3 , 0.004 do
1380-
			if v.ClassName == "Frame" or v.ClassName == "TextLabel" then
1380+
								       humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
1381-
				v.Visible = false
1381+
										headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
1382-
				v.BorderSizePixel = 0
1382+
								        llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
1383
								        lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
1384
								        rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
1385
								        rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
1386-
	do
1386+
								        game:GetService("RunService").RenderStepped:wait()
1387-
		Humanoid.Changed:connect(function(Jump)
1387+
1388
									using = false
1389-
	if Jump == "Jump" and disablejump == true then
1389+
									canwalk = true
1390-
		Humanoid.Jump = false
1390+
1391
							end
1392
						end
1393-
)
1393+
1394-
		if allowmenutofunction == true then
1394+
1395-
			for _,v in pairs(scrn:GetChildren()) do
1395+
1396-
				if v.ClassName == "Frame" then
1396+
1397-
					for _,b in pairs(v:GetChildren()) do
1397+
		sensoryee.Touched:connect(hagotem)
1398-
						if b.ClassName == "TextLabel" then
1398+
		for i = 0,1 , 0.04 do
1399-
							coroutine.resume(coroutine.create(function(TheTextLabel)
1399+
	       humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.469489127, 5.58134868e-26, 0.882937074, 6.51283563e-26, 1, -8.06026519e-26, -0.882937074, 1.03650012e-25, 0.469489127),i)
1400
		   headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.469437033, 6.2015107e-07, -0.882963717, 0.122883834, 0.99026978, 0.0653332844, 0.874373734, -0.139172658, 0.464868218),i)
1401-
	wait(menuupdatespeed)
1401+
	       lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.04339027, 0.288009644, 0, 0.17366755, 0.984804034, 6.07514039e-13, -0.984804392, 0.173667595, 1.61679779e-13, 5.32907052e-14, -6.27053964e-13, 0.999999762),i)
1402-
	for i = 1, 0, -0.1 do
1402+
	       rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.66837502, 0.581873178, -0.720844269, 0.932209134, -0.33412677, 0.139085978, 0.118962891, -0.080060333, -0.989665747, 0.341809034, 0.939121604, -0.0348842852),i)
1403-
		hbwait()
1403+
	       game:GetService("RunService").RenderStepped:wait()
1404-
		TheTextLabel.TextTransparency = i
1404+
1405-
		TheTextLabel.TextStrokeTransparency = i
1405+
		sensoryee:destroy()
1406
		if not hittd then
1407-
	TheTextLabel.TextTransparency = 0
1407+
			for i = 0,0.3 , 0.004 do
1408-
	TheTextLabel.TextStrokeTransparency = 0
1408+
				if canwalk and howmuch < 1 then
1409
		            humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
1410-
), b)
1410+
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
1411-
							if showstats == true then
1411+
		            llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
1412-
								coroutine.resume(coroutine.create(function(TheTextLabel)
1412+
		            lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
1413
		            rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
1414-
	wait(menuupdatespeed)
1414+
		            rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
1415-
	for i = 1, 0, -0.1 do
1415+
		            game:GetService("RunService").RenderStepped:wait()
1416-
		hbwait()
1416+
1417-
		TheTextLabel.TextTransparency = i
1417+
1418-
		TheTextLabel.TextStrokeTransparency = i
1418+
			using = false
1419
			canwalk = true
1420-
	TheTextLabel.TextTransparency = 0
1420+
1421-
	TheTextLabel.TextStrokeTransparency = 0
1421+
		textfag.Text = owner.Character.Name.." The Brutal Anti-Furry"
1422
	end
1423-
), b)
1423+
1424
mouse.KeyDown:connect(kysfurshit)
1425-
							if showstunbar == true then
1425+
1426-
								coroutine.resume(coroutine.create(function(TheTextLabel)
1426+
dancing = false
1427
function switch(key)
1428-
	wait(menuupdatespeed)
1428+
	key = key:lower()
1429-
	for i = 1, 0, -0.1 do
1429+
	if key == "m" then
1430-
		hbwait()
1430+
		if not dancing then
1431-
		TheTextLabel.TextTransparency = i
1431+
			dancing = true
1432-
		TheTextLabel.TextStrokeTransparency = i
1432+
			canwalk = false
1433
			Sound0:Stop()
1434-
	TheTextLabel.TextTransparency = 0
1434+
			Soundo0:Play()
1435-
	TheTextLabel.TextStrokeTransparency = 0
1435+
			while dancing do
1436
				for i = 0.3,0.46 , 0.015 do
1437-
), b)
1437+
					if dancing then
1438
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48587704, 0.117996216, 1, 0, 0, 0, 0.971754849, -0.235992551, 0, 0.235992551, 0.971754849),i)
1439-
							if allowabilitiestofunction == true then
1439+
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965696573, 0.259673119, 0, -0.259673119, 0.965696573),i)
1440-
								coroutine.resume(coroutine.create(function(TheTextLabel)
1440+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.95006418, -0.312054634, 1, 0, 0, 0, 0.950064242, -0.312054634, 0, 0.312054634, 0.950064301),i)
1441
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.96244073, -0.271492958, 1, 0, 0, 0, 0.962440372, -0.271492869, 0, 0.271492898, 0.962440431),i)
1442-
	wait(menuupdatespeed)
1442+
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.905787945, -0.292123914, 1, 0, 0, 0, -0.811575294, -0.584247589, 0, 0.584247708, -0.811575413),i)
1443-
	for i = 1, 0, -0.1 do
1443+
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.902326107, -0.296873212, 1, 0, 0, 0, -0.804652274, -0.593746305, 0, 0.593746424, -0.804652333),i)
1444-
		hbwait()
1444+
						game:GetService("RunService").RenderStepped:wait()
1445-
		TheTextLabel.TextTransparency = i
1445+
1446-
		TheTextLabel.TextStrokeTransparency = i
1446+
1447
				for i = 0.35,0.4 , 0.025 do
1448-
	TheTextLabel.TextTransparency = 0
1448+
					if dancing then
1449-
	TheTextLabel.TextStrokeTransparency = 0
1449+
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49878788, -0.0347967446, 1, 0, 0, 0, 0.997575462, 0.0695933998, 0, -0.0695933998, 0.997575462),i)
1450
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.996428847, -0.0844366103, 0, 0.0844366103, 0.996428847),i)
1451-
), b)
1451+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.9939127, 0.110167503, 1, 0, 0, 0, 0.993912935, 0.110167526, 0, -0.110167533, 0.993912995),i)
1452
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99822259, 0.0595921576, 1, 0, 0, 0, 0.998222768, 0.0595921502, 0, -0.0595921502, 0.998222828),i)
1453
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.276759148, -0.447396159, 1, 0, 0, 0, 0.44648236, -0.894792259, 0, 0.894792318, 0.44648239),i)
1454
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.278767586, -0.448392987, 1, 0, 0, 0, 0.442464471, -0.896785915, 0, 0.896785975, 0.44246453),i)
1455
						game:GetService("RunService").RenderStepped:wait()
1456
					end
1457
				end
1458-
		do
1458+
				for i = 0.3,0.46 , 0.015 do
1459-
			if allowhopperbin == true then
1459+
					if dancing then
1460-
				if script.Parent.className ~= "HopperBin" then
1460+
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49145174, -0.0920622349, 1, 0, 0, 0, 0.982902825, 0.18412438, 0, -0.18412438, 0.982902825),i)
1461-
					Tool = Instance.new("HopperBin")
1461+
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.980066657, -0.198668674, 0, 0.198668674, 0.980066657),i)
1462-
					Tool.Parent = Backpack
1462+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.97351623, 0.228617132, 1, 0, 0, 0, 0.973516226, 0.228617072, 0, -0.228617072, 0.973516285),i)
1463-
					Tool.Name = WeaponName
1463+
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.97264862, 0.232279897, 1, 0, 0, 0, 0.972648799, 0.232279852, 0, -0.232279852, 0.972648919),i)
1464-
					script.Parent = Tool
1464+
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.0977592468, 0.296988964, 1, 0, 0, 0, 0.804481149, 0.593977869, 0, -0.593977928, 0.804481208),i)
1465
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.0882134438, 0.283605695, 1, 0, 0, 0, 0.823572338, 0.567211032, 0, -0.567211092, 0.823572397),i)
1466-
				Bin = script.Parent
1466+
						game:GetService("RunService").RenderStepped:wait()
1467
					end
1468-
			if disablemovingarms == true then
1468+
1469-
				RWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0))
1469+
				for i = 0.35,0.4 , 0.025 do
1470-
				LWC0 = cf(0, 0 - (0.5 * PlayerSize - 0.5), 0) * angles(rad(0), rad(0), rad(0))
1470+
					if dancing then
1471-
				RSH = nil
1471+
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49878788, -0.0347967446, 1, 0, 0, 0, 0.997575462, 0.0695933998, 0, -0.0695933998, 0.997575462),i)
1472-
				if usemotorsinsteadofwelds == true then
1472+
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.996428847, -0.0844366103, 0, 0.0844366103, 0.996428847),i)
1473-
					RW = Instance.new("Motor")
1473+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.9939127, 0.110167503, 1, 0, 0, 0, 0.993912935, 0.110167526, 0, -0.110167533, 0.993912995),i)
1474-
					LW = Instance.new("Motor")
1474+
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99822259, 0.0595921576, 1, 0, 0, 0, 0.998222768, 0.0595921502, 0, -0.0595921502, 0.998222828),i)
1475
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.276759148, -0.447396159, 1, 0, 0, 0, 0.44648236, -0.894792259, 0, 0.894792318, 0.44648239),i)
1476-
					RW = Instance.new("Weld")
1476+
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.278767586, -0.448392987, 1, 0, 0, 0, 0.442464471, -0.896785915, 0, 0.896785975, 0.44246453),i)
1477-
					LW = Instance.new("Weld")
1477+
						game:GetService("RunService").RenderStepped:wait()
1478
					end
1479-
				RW.Name = "Right Shoulder"
1479+
1480-
				LW.Name = "Left Shoulder"
1480+
1481-
				RSH = Torso["Right Shoulder"]
1481+
1482-
				LSH = Torso["Left Shoulder"]
1482+
			Soundo0:Stop()
1483-
				RSH.Parent = Torso
1483+
			Sound0:Play()
1484-
				LSH.Parent = Torso
1484+
			dancing = false
1485-
				RW.Name = "Right Shoulder"
1485+
			canwalk = true
1486-
				RW.Part0 = Torso
1486+
1487-
				RW.C0 = cf(1.5, 0.5, 0)
1487+
1488-
				RW.C1 = cf(0, 0.5, 0)
1488+
1489-
				RW.Part1 = Character["Right Arm"]
1489+
mouse.KeyDown:connect(switch)
1490-
				RW.Parent = nil
1490+
function dontremove()
1491-
				LW.Name = "Left Shoulder"
1491+
	if Soundo0.Parent == nil then
1492-
				LW.Part0 = Torso
1492+
		Soundo0.Parent = owner.Character.Torso
1493-
				LW.C0 = cf(-1.5, 0.5, 0)
1493+
1494-
				LW.C1 = cf(0, 0.5, 0)
1494+
1495-
				LW.Part1 = Character["Left Arm"]
1495+
game:GetService("RunService").RenderStepped:connect(dontremove)
1496-
				LW.Parent = nil
1496+
function cancerify()
1497
	local hum = mouse.Target.Parent:findFirstChild("Humanoid")
1498-
				RW = Torso["Right Shoulder"]
1498+
	if hum then
1499-
				LW = Torso["Left Shoulder"]
1499+
		if hum.Parent.Name == "Rufus14" then
1500-
				RWC0 = cf(-0.5, 0, 0) * angles(rad(0), rad(90), rad(0))
1500+
			
1501-
				LWC0 = cf(0.5, 0, 0) * angles(rad(0), rad(-90), rad(0))
1501+
1502
			textfag.Text = "get cancer"
1503-
			equipanim = function()
1503+
			--Converted with ttyyuu12345's model to script plugin v4
1504
			function sandbox(var,func)
1505-
	attack = true
1505+
				local env = getfenv(func)
1506-
	Movement.Value = Movement.Value - 0.1
1506+
				local newenv = setmetatable({},{
1507-
	Defense.Value = Defense.Value + 0.4
1507+
					__index = function(self,k)
1508-
	for i = 0, 1, 0.08 / animationspeed do
1508+
						if k=="script" then
1509-
		hbwait()
1509+
							return var
1510-
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1510+
						else
1511-
		Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1511+
							return env[k]
1512-
		RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed)
1512+
1513-
		LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed)
1513+
					end,
1514-
		RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1514+
				})
1515-
		LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1515+
				setfenv(func,newenv)
1516
				return func
1517-
	attack = false
1517+
1518
			cors = {}
1519
			mas = Instance.new("Model",game:GetService("Lighting"))
1520-
			unequipanim = function()
1520+
			local Accessory0 = Instance.new("Accessory")
1521
			Part1 = Instance.new("Part")
1522-
	attack = true
1522+
			local SpecialMesh2 = Instance.new("SpecialMesh")
1523-
	for i = 0, 1, 0.08 / animationspeed do
1523+
			Accessory0.Name = "Cancer"
1524-
		hbwait()
1524+
			Accessory0.Parent = mas
1525-
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1525+
			Part1.Name = "Handle"
1526-
		Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)), 0.3 / animationspeed)
1526+
			Part1.Parent = Accessory0
1527-
		RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0, 0.3 / animationspeed)
1527+
			Part1.Rotation = Vector3.new(0, 0, 0.0199999996)
1528-
		LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0, 0.3 / animationspeed)
1528+
			Part1.FormFactor = Enum.FormFactor.Custom
1529-
		if disablemovingarms == false then
1529+
			Part1.Size = Vector3.new(1.25000024, 1.12999988, 1.1400001)
1530-
			RW.C1 = clerp(RW.C1, angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed)
1530+
			Part1.CFrame = CFrame.new(113.104767, 31.6558571, -259.307831, 1, -0.000407999993, 0, 0.000407999993, 1, 0, 0, 0, 1)
1531-
			LW.C1 = clerp(LW.C1, angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5), 0.3 / animationspeed)
1531+
			Part1.BottomSurface = Enum.SurfaceType.Smooth
1532
			Part1.TopSurface = Enum.SurfaceType.Smooth
1533-
		RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1533+
			Part1.Position = Vector3.new(113.104767, 31.6558571, -259.307831)
1534-
		LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1534+
			Part1.Orientation = Vector3.new(0, 0, 0.0199999996)
1535-
		RH.C1 = clerp(RH.C1, angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed)
1535+
			SpecialMesh2.Parent = Part1
1536-
		LH.C1 = clerp(LH.C1, angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize), 0.3 / animationspeed)
1536+
			SpecialMesh2.MeshId = "rbxassetid://361948302"
1537
			SpecialMesh2.Scale = Vector3.new(0.5, 0.5, 0.5)
1538-
	RootJoint.C0 = RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0))
1538+
			SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=361948503 "
1539-
	Neck.C0 = necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(0))
1539+
			SpecialMesh2.MeshType = Enum.MeshType.FileMesh
1540-
	Neck.C1 = angles(rad(90), rad(180), 0) * cf(0, 0, -0.5 * PlayerSize)
1540+
			SpecialMesh2.Scale = Vector3.new(0.5, 0.5, 0.5)
1541-
	RW.C0 = cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * RWC0
1541+
			for i,v in pairs(mas:GetChildren()) do
1542-
	LW.C0 = cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(0)) * LWC0
1542+
				v.Parent = hum.Parent
1543-
	if disablemovingarms == false then
1543+
				pcall(function() v:MakeJoints() end)
1544-
		RW.C1 = angles(0, rad(90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
1544+
1545-
		LW.C1 = angles(0, rad(-90), 0) * cf(0, 0.5 * PlayerSize, -0.5)
1545+
			mas:Destroy()
1546
			for i,v in pairs(cors) do
1547-
	RH.C0 = cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(0), rad(0), rad(0))
1547+
				spawn(function()
1548-
	LH.C0 = cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(0), rad(0), rad(0))
1548+
					pcall(v)
1549-
	RH.C1 = angles(0, rad(90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
1549+
				end)
1550-
	LH.C1 = angles(0, rad(-90), 0) * cf(0, 1 * PlayerSize, 0.5 * PlayerSize)
1550+
1551-
	Movement.Value = Movement.Value + 0.1
1551+
			wait(1.5)
1552-
	Defense.Value = Defense.Value - 0.4
1552+
			textfag.Text = owner.Character.Name.." The Brutal Anti-Furry"
1553-
	attack = false
1553+
1554
	end
1555
end
1556-
			if startequipped == true then
1556+
mouse.Button1Down:connect(cancerify)
1557-
				equipped = true
1557+
function attackflag(key)
1558-
				if disableanimate == true then
1558+
	if key == "e" and not using then
1559-
					Animate.Disabled = true
1559+
		using = true
1560-
					local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
1560+
		canwalk = false
1561-
					idleanimation:Play()
1561+
		textfag.Text = "go back to forest"
1562
		local sensoryee2 = Instance.new("Part", owner.Character["Right Arm"])
1563-
					if disableanimator == true then
1563+
		sensoryee2.Size = Vector3.new(1, 1, 1)
1564-
						Animator.Parent = nil
1564+
		sensoryee2.CanCollide = false
1565
		sensoryee2.Transparency = 0
1566-
					if disablemovingarms == true then
1566+
		sensoryee2:BreakJoints()
1567-
						RW.Parent = Torso
1567+
		local weldsensor = Instance.new("Weld", sensoryee2)
1568-
						LW.Parent = Torso
1568+
		weldsensor.Part0 = sensoryee2
1569-
						RSH.Parent = nil
1569+
		weldsensor.Part1 = owner.Character["Right Arm"]
1570-
						LSH.Parent = nil
1570+
		weldsensor.C0 = CFrame.new(0,0.5,0)
1571
		local function hagotem1(part)
1572-
					Movement.Value = Movement.Value - 0.1
1572+
			sensoryee2:destroy()
1573-
					Defense.Value = Defense.Value + 0.4
1573+
			local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
1574
			if humanoid then
1575-
					if startequippedwithequipanimation == true then
1575+
				local canscan = true
1576-
						equipped = true
1576+
				for i,v in pairs(humanoid.Parent:GetChildren()) do
1577-
						if disableanimate == true then
1577+
					if v.ClassName == "Hat" or v.ClassName == "Accessory" then
1578-
							Animate.Disabled = true
1578+
						if v:findFirstChild("Handle") then
1579-
							local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
1579+
							if v.Handle:findFirstChild("Mesh") then
1580-
							idleanimation:Play()
1580+
								if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
1581
									canscan = false
1582-
							if disableanimator == true then
1582+
									for i = 0,1 , 0.05 do
1583-
								Animator.Parent = nil
1583+
										humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(CFrame.new(owner.Character.Torso.CFrame.x + 1,0,owner.Character.Torso.CFrame.z + 1) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0),i)
1584
										game:GetService("RunService").RenderStepped:wait()
1585-
							if disablemovingarms == true then
1585+
1586-
								RW.Parent = Torso
1586+
									humanoid.Parent.Torso.Anchored = true
1587-
								LW.Parent = Torso
1587+
									for q,w in pairs(humanoid.Parent:GetChildren()) do
1588-
								RSH.Parent = nil
1588+
										if w.ClassName == "Part" then
1589-
								LSH.Parent = nil
1589+
											w.Anchored = true
1590
										end
1591-
							coroutine.resume(coroutine.create(function()
1591+
1592
								end
1593-
	hbwait()
1593+
1594-
	equipanim()
1594+
1595
					end
1596-
))
1596+
1597
			end
1598
		end
1599-
							StaggerHit = function()
1599+
		sensoryee2.Touched:connect(hagotem1)
1600
		for i = 0,1 , 0.04 do
1601-
	attack = true
1601+
	       humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.469489127, 5.58134868e-26, 0.882937074, 6.51283563e-26, 1, -8.06026519e-26, -0.882937074, 1.03650012e-25, 0.469489127),i)
1602-
	if Hitbox ~= nil then
1602+
		   --headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.469437033, 6.2015107e-07, -0.882963717, 0.122883834, 0.99026978, 0.0653332844, 0.874373734, -0.139172658, 0.464868218),i)
1603-
		for i = 1, math.random(2, 4) do
1603+
	       lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.04339027, 0.288009644, 0, 0.17366755, 0.984804034, 6.07514039e-13, -0.984804392, 0.173667595, 1.61679779e-13, 5.32907052e-14, -6.27053964e-13, 0.999999762),i)
1604-
			ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
1604+
	       rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.66837502, 0.581873178, -0.720844269, 0.932209134, -0.33412677, 0.139085978, 0.118962891, -0.080060333, -0.989665747, 0.341809034, 0.939121604, -0.0348842852),i)
1605
	       game:GetService("RunService").RenderStepped:wait()
1606
		end
1607-
	do
1607+
		for i = 1,5 do
1608-
		for i = 0, 1, 0.1 / animationspeed do
1608+
		for i = 0,1 , 0.05 do
1609-
			hbwait()
1609+
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, -1.48936939e-27, 1.31266455e-27, 1.1359597e-27, 0.9702968, 0.241918504, -1.61558713e-27, -0.241918504, 0.9702968):inverse(),i)
1610-
			RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(-10), rad(0), rad(-30)), 0.3 / animationspeed)
1610+
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -2, 0, 1, 1.26217745e-29, 8.58280665e-28, -1.76704843e-28, 0.961263537, 0.275633663, -5.04870979e-28, -0.275633663, 0.961263537),i)
1611-
			Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(30)) * angles(rad(5), rad(0), rad(0)), 0.3 / animationspeed)
1611+
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
1612-
			RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-30), rad(0), rad(60)) * angles(rad(0), rad(-30), rad(0)) * RWC0, 0.3 / animationspeed)
1612+
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -0.7634058, -0.96099472, 1, 1.14858148e-27, -1.71656133e-27, -1.38839519e-27, 0.951060057, -0.309013367, 1.31266455e-27, 0.309013367, 0.951060057),i)
1613-
			LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(-20)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed)
1613+
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
1614-
			RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.9 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-10), rad(0), rad(-20)), 0.3 / animationspeed)
1614+
			game:GetService("RunService").RenderStepped:wait()
1615-
			LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-70), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed)
1615+
1616-
			if StaggerAnim.Value ~= true then
1616+
		local sensoryee = Instance.new("Part", owner.Character["Right Arm"])
1617-
				do
1617+
		sensoryee.Size = Vector3.new(1, 1, 1)
1618-
					if StunAnim.Value == true then
1618+
		sensoryee.CanCollide = false
1619-
						break
1619+
		sensoryee.Transparency = 0
1620
		sensoryee:BreakJoints()
1621-
					-- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_THEN_STMT
1621+
		local weldsensor = Instance.new("Weld", sensoryee)
1622
		weldsensor.Part0 = sensoryee
1623-
					-- DECOMPILER ERROR at PC314: LeaveBlock: unexpected jumping out IF_STMT
1623+
		weldsensor.Part1 = owner.Character["Right Leg"]
1624
		weldsensor.C0 = CFrame.new(0,0.5,0)
1625
		local function hagotem(part)
1626
			sensoryee:destroy()
1627
			local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
1628-
		attack = false
1628+
			if humanoid then
1629
				local canscan = true
1630
				for i,v in pairs(humanoid.Parent:GetChildren()) do
1631
					if v.ClassName == "Hat" or v.ClassName == "Accessory" then
1632-
							Stagger = function()
1632+
						if v:findFirstChild("Handle") then
1633
							if v.Handle:findFirstChild("Mesh") then
1634-
	attack = true
1634+
								if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
1635-
	disablejump = true
1635+
									canscan = false
1636-
	if Hitbox ~= nil then
1636+
									hittd = true
1637-
		for i = 1, math.random(2, 4) do
1637+
									humanoid.Health = humanoid.Health - math.random(20,25)
1638-
			ClangEffect("Bright yellow", "Neon", cf(Hitbox.Position) * angles(rad(math.random(-50, 50)), rad(math.random(-50, 50)), rad(math.random(-50, 50))), 20, 5, 0.2, math.random(5, 15) / 10, 0, -0.02, 0, -0.02, 0.1)
1638+
									local furfaggrowl = Instance.new("Sound", humanoid.Parent.Head)
1639
									furfaggrowl.SoundId = "rbxassetid://146163534"
1640
									furfaggrowl.Volume = 10
1641-
	do
1641+
									furfaggrowl:Play()
1642-
		attacktype = 1
1642+
									local rip = Instance.new("Sound", humanoid.Parent.Head)
1643-
		DamageStatLabel("Interruption", Head.CFrame, "Staggered!", Color3.new(1, 1, 0))
1643+
									rip.SoundId = "rbxassetid://132514715"
1644-
		local staggervelocity = Instance.new("BodyVelocity", Torso)
1644+
									rip.Volume = 10
1645-
		staggervelocity.P = 500
1645+
									textfag.Text = "kaboom"
1646-
		staggervelocity.maxForce = vt(math.huge, 0, math.huge)
1646+
									punch:Play()
1647-
		if Rooted.Value == false then
1647+
									for i = 1,math.random(2,3) do
1648-
			staggervelocity.Velocity = RootPart.CFrame.lookVector * -25
1648+
			                            --Converted with ttyyuu12345's model to script plugin v4
1649
										function sandbox(var,func)
1650-
		for i = 0, 1, 0.35 / animationspeed do
1650+
											local env = getfenv(func)
1651-
			hbwait()
1651+
											local newenv = setmetatable({},{
1652-
			RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.1 * PlayerSize) * angles(rad(-20), rad(0), rad(-30)), 0.3 / animationspeed)
1652+
												__index = function(self,k)
1653-
			Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1653+
													if k=="script" then
1654-
			RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed)
1654+
														return var
1655-
			LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed)
1655+
1656-
			RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed)
1656+
														return env[k]
1657-
			LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(10)), 0.3 / animationspeed)
1657+
1658
												end,
1659-
		for i = 0, 1, 0.2 / animationspeed do
1659+
											})
1660-
			hbwait()
1660+
											setfenv(func,newenv)
1661-
			RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.2 * PlayerSize) * angles(rad(-30), rad(0), rad(-30)), 0.3 / animationspeed)
1661+
											return func
1662-
			Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(35)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1662+
1663-
			RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(20), rad(-30), rad(40)) * RWC0, 0.3 / animationspeed)
1663+
										cors = {}
1664-
			LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(10), rad(5), rad(-20)) * LWC0, 0.3 / animationspeed)
1664+
										mas = Instance.new("Model",game:GetService("Lighting"))
1665-
			RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.75 * PlayerSize, -0.25 * PlayerSize) * angles(rad(0), rad(100), rad(0)) * angles(rad(-20), rad(0), rad(40)), 0.3 / animationspeed)
1665+
										local Part0 = Instance.new("Part")
1666-
			LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.9 * PlayerSize, 0.25 * PlayerSize) * angles(rad(0), rad(-60), rad(0)) * angles(rad(-5), rad(0), rad(30)), 0.3 / animationspeed)
1666+
										Part0.Name = "bl00d"
1667
										Part0.Parent = mas
1668-
		staggervelocity:Destroy()
1668+
										Part0.Material = Enum.Material.SmoothPlastic
1669-
		for i = 0, 1, 0.015 / animationspeed do
1669+
										Part0.BrickColor = BrickColor.new("Maroon")
1670-
			hbwait()
1670+
										Part0.Size = Vector3.new(1.16000009, 0.0500000007, 1.12000048)
1671-
			RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.8 * PlayerSize) * angles(rad(0), rad(0), rad(-20)) * angles(rad(-5), rad(-5), rad(0)), 0.3 / animationspeed)
1671+
										Part0.CFrame = CFrame.new(17.569994, 1.14527643, 34.9399986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1672-
			Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(20), rad(0), rad(20)) * angles(rad(0), rad(5), rad(0)), 0.3 / animationspeed)
1672+
										Part0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1673-
			RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(0), rad(20)) * angles(rad(0), rad(-20), rad(0)) * RWC0, 0.3 / animationspeed)
1673+
										Part0.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1674-
			LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-15), rad(0), rad(-10)) * angles(rad(0), rad(20), rad(0)) * LWC0, 0.3 / animationspeed)
1674+
										Part0.Color = Color3.new(0.458824, 0, 0)
1675-
			RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(80), rad(0)) * angles(rad(0), rad(0), rad(70)) * angles(rad(0), rad(30), rad(0)), 0.3 / animationspeed)
1675+
										Part0.Position = Vector3.new(17.569994, 1.14527643, 34.9399986)
1676-
			LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, 0.4 * PlayerSize, -0.5 * PlayerSize) * angles(rad(0), rad(-80), rad(0)) * angles(rad(-2.5), rad(0), rad(-10)), 0.3 / animationspeed)
1676+
										Part0.Color = Color3.new(0.458824, 0, 0)
1677-
			if StunAnim.Value == true then
1677+
										Part0.CFrame = humanoid.Parent.Head.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
1678-
				break
1678+
										Part0:BreakJoints()
1679
										for i,v in pairs(mas:GetChildren()) do
1680
											v.Parent = humanoid.Parent
1681-
		do
1681+
											pcall(function() v:MakeJoints() end)
1682-
			attacktype = 1
1682+
1683-
			disablejump = false
1683+
										mas:Destroy()
1684-
			attack = false
1684+
										for i,v in pairs(cors) do
1685
											spawn(function()
1686
												pcall(v)
1687
											end)
1688
										end
1689-
							Stun = function()
1689+
1690
								end
1691-
	attack = true
1691+
1692-
	disablejump = true
1692+
1693-
	attacktype = 1
1693+
1694-
	DamageStatLabel("Interruption", Head.CFrame, "Stunned!", Color3.new(1, 1, 0))
1694+
1695-
	for i = 0, 1, 0.4 / animationspeed do
1695+
1696-
		hbwait()
1696+
1697-
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize) * angles(rad(15), rad(0), rad(-160)), 0.3 / animationspeed)
1697+
		sensoryee.Touched:connect(hagotem)
1698-
		Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(10), rad(0), rad(0)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1698+
		for i = 0,1 , 0.1 do
1699-
		RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(15)) * RWC0, 0.3 / animationspeed)
1699+
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 1.80491375e-26, -5.65455497e-27, -1.84277907e-26, 0.866028428, -0.499996245, -4.08945493e-27, 0.499996245, 0.866028428):inverse(),i)
1700-
		LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(70), rad(0), rad(-15)) * LWC0, 0.3 / animationspeed)
1700+
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -2, 0, 1, 1.26217745e-29, 8.58280665e-28, -1.76704843e-28, 0.961263537, 0.275633663, -5.04870979e-28, -0.275633663, 0.961263537),i)
1701-
		RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
1701+
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
1702-
		LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
1702+
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.82702696, -0.937412262, 1, -8.83524214e-28, 3.00398233e-27, 2.27191941e-27, 0.788023472, -0.615659177, -2.27191941e-27, 0.615659177, 0.788023472),i)
1703
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
1704-
	for i = 0, 1, 0.4 / animationspeed do
1704+
			game:GetService("RunService").RenderStepped:wait()
1705-
		hbwait()
1705+
1706-
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -0.5 * PlayerSize) * angles(rad(45), rad(0), rad(-170)), 0.3 / animationspeed)
1706+
		sensoryee:destroy()
1707-
		Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1707+
		sensoryee2:destroy()
1708-
		RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(45)) * RWC0, 0.3 / animationspeed)
1708+
1709-
		LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(-45)) * LWC0, 0.3 / animationspeed)
1709+
		for i = 0,1 , 0.05 do
1710-
		RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed)
1710+
		   humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
1711-
		LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-20)), 0.3 / animationspeed)
1711+
				headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
1712
	            llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
1713-
	for i = 0, 1, 0.4 / animationspeed do
1713+
	            lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
1714-
		hbwait()
1714+
	            rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
1715-
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1 * PlayerSize) * angles(rad(75), rad(0), rad(-180)), 0.3 / animationspeed)
1715+
	            rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
1716-
		Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 * PlayerSize + (1 * PlayerSize - 1)) * angles(rad(5), rad(0), rad(-60)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1716+
	       game:GetService("RunService").RenderStepped:wait()
1717-
		RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(0), rad(75)) * RWC0, 0.3 / animationspeed)
1717+
1718-
		LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-45), rad(0), rad(-75)) * LWC0, 0.3 / animationspeed)
1718+
textfag.Text = owner.Character.Name.." The Brutal Anti-Furry"
1719-
		RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(90), rad(0)) * angles(rad(-5), rad(0), rad(-40)), 0.3 / animationspeed)
1719+
		canwalk = true
1720-
		LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-5), rad(0), rad(-30)), 0.3 / animationspeed)
1720+
		using = false
1721
	end
1722-
	Humanoid.AutoRotate = false
1722+
1723-
	for i = 1, 70 * animationspeed do
1723+
mouse.KeyDown:connect(attackflag)
1724-
		hbwait()
1724+
function attackflag1(key)
1725-
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -2.5 * PlayerSize) * angles(rad(90), rad(0), rad(-180)), 0.3 / animationspeed)
1725+
	if key == "t" and not using then
1726-
		Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-90)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1726+
		using = true
1727-
		RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(90), rad(-10), rad(90)) * RWC0, 0.3 / animationspeed)
1727+
		canwalk = false
1728-
		LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-90), rad(0), rad(-90)) * LWC0, 0.3 / animationspeed)
1728+
		textfag.Text = "lol rip"
1729-
		RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -1 * PlayerSize, 0.2 * PlayerSize) * angles(rad(0), rad(70), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed)
1729+
		local sensoryee2 = Instance.new("Part", owner.Character["Right Arm"])
1730-
		LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -1 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(-100), rad(0)) * angles(rad(-10), rad(0), rad(0)), 0.3 / animationspeed)
1730+
		sensoryee2.Size = Vector3.new(1, 1, 1)
1731
		sensoryee2.CanCollide = false
1732-
	for i = 0, 1, 0.15 / animationspeed do
1732+
		sensoryee2.Transparency = 0
1733-
		hbwait()
1733+
		sensoryee2:BreakJoints()
1734-
		RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0 * PlayerSize, 0 * PlayerSize, -1.5 * PlayerSize) * angles(rad(20), rad(0), rad(100)), 0.3 / animationspeed)
1734+
		local weldsensor = Instance.new("Weld", sensoryee2)
1735-
		Neck.C0 = clerp(Neck.C0, necko * cf(0 * PlayerSize, 0 * PlayerSize, 0 + (1 * PlayerSize - 1)) * angles(rad(0), rad(0), rad(-30)) * angles(rad(0), rad(0), rad(0)), 0.3 / animationspeed)
1735+
		weldsensor.Part0 = sensoryee2
1736-
		RW.C0 = clerp(RW.C0, cf(1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(-20), rad(0), rad(30)) * RWC0, 0.3 / animationspeed)
1736+
		weldsensor.Part1 = owner.Character["Right Arm"]
1737-
		LW.C0 = clerp(LW.C0, cf(-1.5 * PlayerSize, 0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(80), rad(0), rad(20)) * LWC0, 0.3 / animationspeed)
1737+
		weldsensor.C0 = CFrame.new(0,0.5,0)
1738-
		RH.C0 = clerp(RH.C0, cf(1 * PlayerSize, -0.5 * PlayerSize, 0 * PlayerSize) * angles(rad(0), rad(60), rad(0)) * angles(rad(-5), rad(0), rad(70)), 0.3 / animationspeed)
1738+
		local function hagotem1(part)
1739-
		LH.C0 = clerp(LH.C0, cf(-1 * PlayerSize, -0.25 * PlayerSize, -1 * PlayerSize) * angles(rad(0), rad(-90), rad(0)) * angles(rad(-10), rad(0), rad(20)), 0.3 / animationspeed)
1739+
			sensoryee2:destroy()
1740
			humanoidfurshit = part.Parent:findFirstChild("Humanoid")
1741-
	Humanoid.AutoRotate = true
1741+
			if humanoidfurshit then
1742-
	attacktype = 1
1742+
				local canscan = true
1743-
	disablejump = false
1743+
				for i,v in pairs(humanoidfurshit.Parent:GetChildren()) do
1744-
	attack = false
1744+
					if v.ClassName == "Hat" or v.ClassName == "Accessory" then
1745
						if v:findFirstChild("Handle") then
1746
							if v.Handle:findFirstChild("Mesh") then
1747-
							EAbility = function()
1747+
								if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
1748
									canscan = false
1749-
	attack = true
1749+
									for i = 0,1 , 0.05 do
1750-
	attack = false
1750+
										humanoidfurshit.Parent.Torso.CFrame = humanoidfurshit.Parent.Torso.CFrame:lerp(CFrame.new(owner.Character.Torso.CFrame.x + 1,0,owner.Character.Torso.CFrame.z + -1) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0),i)
1751
										game:GetService("RunService").RenderStepped:wait()
1752
									end
1753-
							Attack1 = function()
1753+
									humanoidfurshit.Parent.Torso.Anchored = true
1754
									for q,w in pairs(humanoidfurshit.Parent:GetChildren()) do
1755-
	attack = true
1755+
										if w.ClassName == "Part" then
1756-
	attack = false
1756+
											w.Anchored = true
1757
										end
1758
									end
1759-
							Attack2 = function()
1759+
1760
							end
1761-
	attack = true
1761+
1762-
	attack = false
1762+
1763
				end
1764
			end
1765-
							Attack3 = function()
1765+
1766
		sensoryee2.Touched:connect(hagotem1)
1767-
	attack = true
1767+
		for i = 0,1 , 0.04 do
1768-
	attack = false
1768+
	       humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.469489127, 5.58134868e-26, 0.882937074, 6.51283563e-26, 1, -8.06026519e-26, -0.882937074, 1.03650012e-25, 0.469489127),i)
1769
		   --headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 0.469437033, 6.2015107e-07, -0.882963717, 0.122883834, 0.99026978, 0.0653332844, 0.874373734, -0.139172658, 0.464868218),i)
1770
	       lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.04339027, 0.288009644, 0, 0.17366755, 0.984804034, 6.07514039e-13, -0.984804392, 0.173667595, 1.61679779e-13, 5.32907052e-14, -6.27053964e-13, 0.999999762),i)
1771-
							Attack4 = function()
1771+
	       rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.66837502, 0.581873178, -0.720844269, 0.932209134, -0.33412677, 0.139085978, 0.118962891, -0.080060333, -0.989665747, 0.341809034, 0.939121604, -0.0348842852),i)
1772
	       game:GetService("RunService").RenderStepped:wait()
1773-
	attack = true
1773+
1774-
	attack = false
1774+
		wait(0.3)
1775
		for i = 0,1 , 0.1 do
1776
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, -1.48936939e-27, 1.31266455e-27, 1.1359597e-27, 0.9702968, 0.241918504, -1.61558713e-27, -0.241918504, 0.9702968):inverse(),i)
1777-
							Move1 = function()
1777+
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -2, 0, 1, 1.26217745e-29, 8.58280665e-28, -1.76704843e-28, 0.961263537, 0.275633663, -5.04870979e-28, -0.275633663, 0.961263537),i)
1778
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
1779-
	attack = true
1779+
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -0.7634058, -0.96099472, 1, 1.14858148e-27, -1.71656133e-27, -1.38839519e-27, 0.951060057, -0.309013367, 1.31266455e-27, 0.309013367, 0.951060057),i)
1780-
	attack = false
1780+
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
1781
			game:GetService("RunService").RenderStepped:wait()
1782
		end
1783-
							Move2 = function()
1783+
		local function hagotem(part)
1784
			if humanoidfurshit then
1785-
	attack = true
1785+
				local canscan = true
1786-
	attack = false
1786+
				for i,v in pairs(humanoidfurshit.Parent:GetChildren()) do
1787
					if v.ClassName == "Hat" or v.ClassName == "Accessory" then
1788
						if v:findFirstChild("Handle") then
1789-
							Move3 = function()
1789+
							if v.Handle:findFirstChild("Mesh") then
1790
								if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
1791-
	attack = true
1791+
									canscan = false
1792-
	attack = false
1792+
									hittd = true
1793
									humanoidfurshit.Parent:BreakJoints()
1794
									textfag.Text = "kaboom"
1795-
							Move4 = function()
1795+
									gore:Play()
1796
									for i,v in pairs(humanoidfurshit.Parent:GetChildren()) do
1797-
	attack = true
1797+
				                        if v.ClassName == "Hat" or v.ClassName == "Accessory" then
1798-
	attack = false
1798+
				                            v:destroy()
1799
				                        end
1800
				                        if v.Name == "Head" then
1801-
							hold = false
1801+
				                            v.Transparency = 1
1802-
							Mouse.Button1Down:connect(function()
1802+
				                        end
1803
				                    end
1804-
	if attack == true or equipped == false then
1804+
				                    if humanoidfurshit.Parent.Head:findFirstChild("face") then
1805-
		return 
1805+
				                        humanoidfurshit.Parent.Head.face.Transparency = 1
1806
				                    end
1807-
	hold = true
1807+
									for i = 1,math.random(15,20) do
1808-
	if attacktype == 1 then
1808+
			                            --Converted with ttyyuu12345's model to script plugin v4
1809-
		attacktype = 2
1809+
										function sandbox(var,func)
1810-
		Attack1()
1810+
											local env = getfenv(func)
1811-
	else
1811+
											local newenv = setmetatable({},{
1812-
		if attacktype == 2 then
1812+
												__index = function(self,k)
1813-
			attacktype = 3
1813+
													if k=="script" then
1814-
			Attack2()
1814+
														return var
1815
													else
1816-
			if attacktype == 3 then
1816+
														return env[k]
1817-
				attacktype = 4
1817+
1818-
				Attack3()
1818+
												end,
1819
											})
1820-
				if attacktype == 4 then
1820+
											setfenv(func,newenv)
1821-
					attacktype = 1
1821+
											return func
1822-
					Attack4()
1822+
1823
										cors = {}
1824
										mas = Instance.new("Model",game:GetService("Lighting"))
1825
										local Part0 = Instance.new("Part")
1826
										Part0.Name = "bl00d"
1827-
	coroutine.resume(coroutine.create(function()
1827+
										Part0.Parent = mas
1828-
		
1828+
										Part0.Material = Enum.Material.SmoothPlastic
1829-
		for i = 1, 50 do
1829+
										Part0.BrickColor = BrickColor.new("Maroon")
1830-
			if attack == false then
1830+
										Part0.Size = Vector3.new(1.16000009, 0.0500000007, 1.12000048)
1831-
				hbwait()
1831+
										Part0.CFrame = CFrame.new(17.569994, 1.14527643, 34.9399986, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1832
										Part0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1833
										Part0.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1834-
		if attack == false then
1834+
										Part0.Color = Color3.new(0.458824, 0, 0)
1835-
			attacktype = 1
1835+
										Part0.Position = Vector3.new(17.569994, 1.14527643, 34.9399986)
1836
										Part0.Color = Color3.new(0.458824, 0, 0)
1837
										Part0.CFrame = humanoidfurshit.Parent.Head.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
1838-
))
1838+
										Part0:BreakJoints()
1839
										for i,v in pairs(mas:GetChildren()) do
1840-
)
1840+
											v.Parent = humanoidfurshit.Parent
1841-
							if allowhopperbin == true then
1841+
											pcall(function() v:MakeJoints() end)
1842-
								ob1u = function(Mouse)
1842+
1843
										mas:Destroy()
1844-
	hold = false
1844+
										for i,v in pairs(cors) do
1845
											spawn(function()
1846
												pcall(v)
1847
											end)
1848-
							Mouse.KeyDown:connect(function(key)
1848+
1849
									end
1850-
	if key == "f" and canunequiporequip == true and attack == false then
1850+
1851-
		if equipped == false then
1851+
1852-
			equipped = true
1852+
1853-
			if disableanimate == true then
1853+
1854-
				Animate.Disabled = true
1854+
1855-
				local idleanimation = Humanoid:LoadAnimation(Torso.robloxidleanimation)
1855+
1856-
				idleanimation:Play()
1856+
1857
		hagotem()
1858-
				if disableanimator == true then
1858+
		for i = 0,1 , 0.1 do
1859-
					Animator.Parent = nil
1859+
			humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 1.80491375e-26, -5.65455497e-27, -1.84277907e-26, 0.866028428, -0.499996245, -4.08945493e-27, 0.499996245, 0.866028428):inverse(),i)
1860
			llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -2, 0, 1, 1.26217745e-29, 8.58280665e-28, -1.76704843e-28, 0.961263537, 0.275633663, -5.04870979e-28, -0.275633663, 0.961263537),i)
1861-
				if disablemovingarms == true then
1861+
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
1862-
					RW.Parent = Torso
1862+
			rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.82702696, -0.937412262, 1, -8.83524214e-28, 3.00398233e-27, 2.27191941e-27, 0.788023472, -0.615659177, -2.27191941e-27, 0.615659177, 0.788023472),i)
1863-
					LW.Parent = Torso
1863+
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0.298294067, 1, 4.14517148e-22, -4.16016716e-22, -2.65673535e-22, 0.951056898, 0.30901596, 5.23747954e-22, -0.30901596, 0.951056898),i)
1864-
					RSH.Parent = nil
1864+
			game:GetService("RunService").RenderStepped:wait()
1865-
					LSH.Parent = nil
1865+
1866
		sensoryee2:destroy()
1867-
				equipanim()
1867+
		for i = 0,1 , 0.05 do
1868-
				elseif equipped == true then
1868+
		   humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
1869-
					equipped = false
1869+
				headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
1870-
					unequipanim()
1870+
	            llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
1871-
					hbwait()
1871+
	            lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
1872-
					if disablemovingarms == true then
1872+
	            rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
1873-
						RW.Parent = nil
1873+
	            rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
1874-
						LW.Parent = nil
1874+
	       game:GetService("RunService").RenderStepped:wait()
1875-
						RSH.Parent = Torso
1875+
1876-
						LSH.Parent = Torso
1876+
textfag.Text = owner.Character.Name.." The Brutal Anti-Furry"
1877
		canwalk = true
1878-
					if disableanimator == true then
1878+
		using = false
1879-
						Animator.Parent = Humanoid
1879+
1880
end
1881-
					if disableanimate == true then
1881+
mouse.KeyDown:connect(attackflag1)
1882-
						Animate.Disabled = false
1882+
while true do
1883
    if howmuch <= -1 then
1884
        howmuch = 0
1885
    end
1886-
				if key == "e" and attack == false and equipped == true then
1886+
    if howmuch >= 4 then
1887-
					if animtype < 3 then
1887+
        howmuch = 0
1888-
						animtype = animtype + 1
1888+
    end
1889-
					elseif animtype >= 3 then
1889+
    if canwalk and howmuch < 1 then
1890-
						animtype = 1
1890+
        for i = 0,1 , 0.01 do
1891
			if canwalk and howmuch < 1 then
1892
				
1893-
				if key == "z" and attack == false and equipped == true and co1 <= cooldown1 and skill1mana <= Mana.Value then
1893+
	            humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
1894-
					subtractmana(skill1mana)
1894+
				headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
1895-
					cooldown1 = 0
1895+
	            llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
1896-
					Move1()
1896+
	            lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
1897
	            rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
1898-
				if key == "x" and attack == false and equipped == true and co2 <= cooldown2 and skill2mana <= Mana.Value then
1898+
	            rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
1899-
					subtractmana(skill2mana)
1899+
	            game:GetService("RunService").RenderStepped:wait()
1900-
					cooldown2 = 0
1900+
1901-
					Move2()
1901+
        end
1902
		for i = 0,0.3 , 0.004 do
1903-
				if key == "c" and attack == false and equipped == true and co3 <= cooldown3 and skill3mana <= Mana.Value then
1903+
			if canwalk and howmuch < 1 then
1904-
					subtractmana(skill3mana)
1904+
				humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
1905-
					cooldown3 = 0
1905+
				headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5222218, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
1906-
					Move3()
1906+
	            llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
1907
	            lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.0409388542, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
1908-
				if key == "v" and attack == false and equipped == true and co4 <= cooldown4 and skill4mana <= Mana.Value then
1908+
	            rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
1909-
					subtractmana(skill4mana)
1909+
	            rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0523746014, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
1910-
					cooldown4 = 0
1910+
	            game:GetService("RunService").RenderStepped:wait()
1911-
					Move4()
1911+
1912
        end
1913-
				if Player.UserId == game.CreatorId or Player.Name == "Player1" or Player.Name == "Player2" or Player.Name == "Brannon1964802" then
1913+
    end
1914-
					if key == "q" then
1914+
    if canwalk and howmuch >= 1 then
1915-
						Mana.Value = 100
1915+
        if canwalk then
1916-
						cooldown1 = co1
1916+
            for i = 0,0.5 , 0.05 do
1917-
						cooldown2 = co2
1917+
				if canwalk and howmuch >= 1 then
1918-
						cooldown3 = co3
1918+
					
1919-
						cooldown4 = co4
1919+
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 1, -4.22829445e-28, 5.04870979e-28, -4.7962743e-28, 0.98481518, -0.173646927, 4.54383881e-28, 0.173646927, 0.98481518),i)
1920
			 	   humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0218505859, -0.207862854, 1, -2.65673535e-22, 5.23747954e-22, 1.5097504e-22, 0.978147745, 0.207910955, -5.67539301e-22, -0.207910955, 0.978147745),i)
1921-
					if key == "p" then
1921+
		           llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.35635376, 0.984832764, 1, -1.46412584e-27, -1.17303617e-26, 1.15615454e-26, -0.0348859876, 0.999391198, -1.61558713e-27, -0.999391198, -0.0348859876),i)
1922-
						StaggerHitAnim.Value = true
1922+
		           lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50004387, 0.396968603, -0.897594452, 1, -2.59686077e-27, 2.57052452e-26, 2.58237777e-26, 0.0697625875, -0.99756366, 7.97269708e-28, 0.99756366, 0.069762595),i)
1923
		           rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.81869507, -0.922622681, 1, -1.72713825e-22, -5.61306619e-22, -2.65673535e-22, 0.719345152, -0.694654465, 5.23747954e-22, 0.694656253, 0.719344676),i)
1924-
					if key == "[" then
1924+
		           rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.49791718, 0.365714312, 0.961071014, 0.9993909, -0.00121776958, -0.0348753184, 0.0348965712, 0.0348958485, 0.998781562, 7.18205513e-07, -0.999390185, 0.0349170938),i)
1925-
						StaggerAnim.Value = true
1925+
		           game:GetService("RunService").RenderStepped:wait()
1926
				end
1927-
					if key == "]" then
1927+
            end
1928-
						StunAnim.Value = true
1928+
        end
1929
        if canwalk then
1930
            for i = 0,0.5 , 0.05 do
1931
				if canwalk and howmuch >= 1 then
1932-
)
1932+
					
1933-
							Mouse.KeyUp:connect(function(key2)
1933+
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 1, -4.22829445e-28, 5.04870979e-28, -4.7962743e-28, 0.98481518, -0.173646927, 4.54383881e-28, 0.173646927, 0.98481518),i)
1934
			 	   humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0218505859, -0.00492095947, 1, -2.65673535e-22, 5.23747954e-22, 1.5097504e-22, 0.978147686, 0.20791094, -5.67539301e-22, -0.20791094, 0.978147686),i)
1935
		           llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.86941528, -0.882217407, 1, -6.4421537e-26, 9.04728795e-26, 1.09784194e-25, 0.694650829, -0.71934706, -1.64587939e-26, 0.71934706, 0.694650829),i)
1936-
)
1936+
		           lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50009155, 0.335239649, 1.03072357, 1, 3.69729388e-23, 2.6307918e-22, -2.65664548e-22, 0.139171526, 0.99026835, 0, -0.99026829, 0.139171541),i)
1937-
							if allowhopperbin == true then
1937+
		           rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.35365295, 1.16508484, 1, 5.03939593e-22, 3.01560673e-22, -2.65673358e-22, -0.0697558299, 0.997564077, 5.237476e-22, -0.997564077, -0.0697558299),i)
1938-
								s = function(Mouse)
1938+
		           rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.49795914, 0.313182116, -0.842372894, 0.9993909, 0.00364707294, -0.034706641, -0.0348764732, 0.0696690381, -0.996960342, -0.00121800881, 0.997563541, 0.0697537959),i)
1939
		           game:GetService("RunService").RenderStepped:wait()
1940-
	Mouse.Button1Down:connect(function()
1940+
1941-
		
1941+
            end
1942-
		ob1d(Mouse)
1942+
        end
1943
    end
1944-
)
1944+
    game:GetService("RunService").RenderStepped:wait()
1945-
	Mouse.Button1Up:connect(function()
1945+
end