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1 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...") | |
141 | print(" by shackluster ") | |
142 | ||
143 | ||
144 | wait(0.2) | |
145 | ||
146 | ||
147 | ||
148 | Player = game:GetService("Players").LocalPlayer | |
149 | PlayerGui = Player.PlayerGui | |
150 | Cam = workspace.CurrentCamera | |
151 | Backpack = Player.Backpack | |
152 | Character = Player.Character | |
153 | Humanoid = Character.Humanoid | |
154 | Mouse = Player:GetMouse() | |
155 | RootPart = Character["HumanoidRootPart"] | |
156 | Torso = Character["Torso"] | |
157 | Head = Character["Head"] | |
158 | RightArm = Character["Right Arm"] | |
159 | LeftArm = Character["Left Arm"] | |
160 | RightLeg = Character["Right Leg"] | |
161 | LeftLeg = Character["Left Leg"] | |
162 | RootJoint = RootPart["RootJoint"] | |
163 | Neck = Torso["Neck"] | |
164 | RightShoulder = Torso["Right Shoulder"] | |
165 | LeftShoulder = Torso["Left Shoulder"] | |
166 | RightHip = Torso["Right Hip"] | |
167 | LeftHip = Torso["Left Hip"] | |
168 | local sick = Instance.new("Sound",Character) | |
169 | - | sick.SoundId = "rbxassetid://1293238846" |
169 | + | sick.SoundId = "rbxassetid://410603482" |
170 | sick.Looped = true | |
171 | sick.Pitch = 1 | |
172 | sick.Volume = 50 | |
173 | sick:Play() | |
174 | - | local flange = Instance.new("FlangeSoundEffect", sick) |
174 | + | |
175 | - | flange.Depth = 1 |
175 | + | |
176 | - | flange.Mix = 1 |
176 | + | |
177 | - | flange.Rate = 2.4 |
177 | + | |
178 | VT = Vector3.new | |
179 | RAD = math.rad | |
180 | C3 = Color3.new | |
181 | UD2 = UDim2.new | |
182 | BRICKC = BrickColor.new | |
183 | ANGLES = CFrame.Angles | |
184 | EULER = CFrame.fromEulerAnglesXYZ | |
185 | COS = math.cos | |
186 | ACOS = math.acos | |
187 | SIN = math.sin | |
188 | ASIN = math.asin | |
189 | ABS = math.abs | |
190 | MRANDOM = math.random | |
191 | FLOOR = math.floor | |
192 | ||
193 | --//=================================\\ | |
194 | --|| CUSTOMIZATION | |
195 | --\\=================================// | |
196 | ||
197 | ||
198 | Player_Size = 1 --Size of the player. | |
199 | Animation_Speed = 3 | |
200 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
201 | ||
202 | local Speed = 100 | |
203 | local Effects2 = {} | |
204 | ||
205 | ||
206 | ||
207 | --//=================================\\ | |
208 | --|| END OF CUSTOMIZATION | |
209 | --\\=================================// | |
210 | ||
211 | local function weldBetween(a, b) | |
212 | local weldd = Instance.new("ManualWeld") | |
213 | weldd.Part0 = a | |
214 | weldd.Part1 = b | |
215 | weldd.C0 = CFrame.new() | |
216 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
217 | weldd.Parent = a | |
218 | return weldd | |
219 | end | |
220 | ||
221 | --//=================================\\ | |
222 | --|| USEFUL VALUES | |
223 | --\\=================================// | |
224 | ||
225 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
226 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
227 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
228 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
229 | local CO1 = 0 | |
230 | local CO2 = 0 | |
231 | local CO3 = 0 | |
232 | local CO4 = 0 | |
233 | local CHANGEDEFENSE = 0 | |
234 | local CHANGEDAMAGE = 0 | |
235 | local CHANGEMOVEMENT = 0 | |
236 | local ANIM = "Idle" | |
237 | local ATTACK = false | |
238 | local EQUIPPED = false | |
239 | local HOLD = false | |
240 | local COMBO = 1 | |
241 | local LASTPOINT = nil | |
242 | local BLCF = nil | |
243 | local SCFR = nil | |
244 | local STAGGERHITANIM = false | |
245 | local STAGGERANIM = false | |
246 | local STUNANIM = false | |
247 | local CRITCHANCENUMBER = 0 | |
248 | local IDLENUMBER = 0 | |
249 | local DONUMBER = 0 | |
250 | local HANDIDLE = false | |
251 | local Rooted = false | |
252 | local SINE = 0 | |
253 | local CHANGE = 2 / Animation_Speed | |
254 | local WALKINGANIM = false | |
255 | local WALK = 0 | |
256 | local DISABLEJUMPING = false | |
257 | local ROBLOXIDLEANIMATION = IT("Animation") | |
258 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
259 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
260 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
261 | local ANIMATOR = Humanoid.Animator | |
262 | local ANIMATE = Character.Animate | |
263 | local UNANCHOR = true | |
264 | ||
265 | local SKILLTEXTCOLOR = C3(0,0,0) | |
266 | ||
267 | --//=================================\\ | |
268 | --\\=================================// | |
269 | ||
270 | ||
271 | --//=================================\\ | |
272 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
273 | --\\=================================// | |
274 | ||
275 | ArtificialHB = Instance.new("BindableEvent", script) | |
276 | ArtificialHB.Name = "ArtificialHB" | |
277 | ||
278 | script:WaitForChild("ArtificialHB") | |
279 | ||
280 | frame = Frame_Speed | |
281 | tf = 0 | |
282 | allowframeloss = false | |
283 | tossremainder = false | |
284 | lastframe = tick() | |
285 | script.ArtificialHB:Fire() | |
286 | ||
287 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
288 | tf = tf + s | |
289 | if tf >= frame then | |
290 | if allowframeloss then | |
291 | script.ArtificialHB:Fire() | |
292 | lastframe = tick() | |
293 | else | |
294 | for i = 1, math.floor(tf / frame) do | |
295 | script.ArtificialHB:Fire() | |
296 | end | |
297 | lastframe = tick() | |
298 | end | |
299 | if tossremainder then | |
300 | tf = 0 | |
301 | else | |
302 | tf = tf - frame * math.floor(tf / frame) | |
303 | end | |
304 | end | |
305 | end) | |
306 | ||
307 | --//=================================\\ | |
308 | --\\=================================// | |
309 | ||
310 | ||
311 | ||
312 | ||
313 | ||
314 | --//=================================\\ | |
315 | --|| SOME FUNCTIONS | |
316 | --\\=================================// | |
317 | ||
318 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
319 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
320 | end | |
321 | ||
322 | function PositiveAngle(NUMBER) | |
323 | if NUMBER >= 0 then | |
324 | NUMBER = 0 | |
325 | end | |
326 | return NUMBER | |
327 | end | |
328 | ||
329 | function NegativeAngle(NUMBER) | |
330 | if NUMBER <= 0 then | |
331 | NUMBER = 0 | |
332 | end | |
333 | return NUMBER | |
334 | end | |
335 | ||
336 | function Swait(NUMBER) | |
337 | if NUMBER == 0 or NUMBER == nil then | |
338 | ArtificialHB.Event:wait() | |
339 | else | |
340 | for i = 1, NUMBER do | |
341 | ArtificialHB.Event:wait() | |
342 | end | |
343 | end | |
344 | end | |
345 | ||
346 | function QuaternionFromCFrame(cf) | |
347 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
348 | local trace = m00 + m11 + m22 | |
349 | if trace > 0 then | |
350 | local s = math.sqrt(1 + trace) | |
351 | local recip = 0.5 / s | |
352 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
353 | else | |
354 | local i = 0 | |
355 | if m11 > m00 then | |
356 | i = 1 | |
357 | end | |
358 | if m22 > (i == 0 and m00 or m11) then | |
359 | i = 2 | |
360 | end | |
361 | if i == 0 then | |
362 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
363 | local recip = 0.5 / s | |
364 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
365 | elseif i == 1 then | |
366 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
367 | local recip = 0.5 / s | |
368 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
369 | elseif i == 2 then | |
370 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
371 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
372 | end | |
373 | end | |
374 | end | |
375 | ||
376 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
377 | local xs, ys, zs = x + x, y + y, z + z | |
378 | local wx, wy, wz = w * xs, w * ys, w * zs | |
379 | local xx = x * xs | |
380 | local xy = x * ys | |
381 | local xz = x * zs | |
382 | local yy = y * ys | |
383 | local yz = y * zs | |
384 | local zz = z * zs | |
385 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
386 | end | |
387 | ||
388 | function QuaternionSlerp(a, b, t) | |
389 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
390 | local startInterp, finishInterp; | |
391 | if cosTheta >= 0.0001 then | |
392 | if (1 - cosTheta) > 0.0001 then | |
393 | local theta = ACOS(cosTheta) | |
394 | local invSinTheta = 1 / SIN(theta) | |
395 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
396 | finishInterp = SIN(t * theta) * invSinTheta | |
397 | else | |
398 | startInterp = 1 - t | |
399 | finishInterp = t | |
400 | end | |
401 | else | |
402 | if (1 + cosTheta) > 0.0001 then | |
403 | local theta = ACOS(-cosTheta) | |
404 | local invSinTheta = 1 / SIN(theta) | |
405 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
406 | finishInterp = SIN(t * theta) * invSinTheta | |
407 | else | |
408 | startInterp = t - 1 | |
409 | finishInterp = t | |
410 | end | |
411 | end | |
412 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
413 | end | |
414 | ||
415 | function Clerp(a, b, t) | |
416 | local qa = {QuaternionFromCFrame(a)} | |
417 | local qb = {QuaternionFromCFrame(b)} | |
418 | local ax, ay, az = a.x, a.y, a.z | |
419 | local bx, by, bz = b.x, b.y, b.z | |
420 | local _t = 1 - t | |
421 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
422 | end | |
423 | ||
424 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
425 | local frame = IT("Frame") | |
426 | frame.BackgroundTransparency = TRANSPARENCY | |
427 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
428 | frame.Position = POSITION | |
429 | frame.Size = SIZE | |
430 | frame.BackgroundColor3 = COLOR | |
431 | frame.BorderColor3 = BORDERCOLOR | |
432 | frame.Name = NAME | |
433 | frame.Parent = PARENT | |
434 | return frame | |
435 | end | |
436 | ||
437 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
438 | local label = IT("TextLabel") | |
439 | label.BackgroundTransparency = 1 | |
440 | label.Size = UD2(1, 0, 1, 0) | |
441 | label.Position = UD2(0, 0, 0, 0) | |
442 | label.TextColor3 = TEXTCOLOR | |
443 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
444 | label.TextTransparency = TRANSPARENCY | |
445 | label.FontSize = TEXTFONTSIZE | |
446 | label.Font = TEXTFONT | |
447 | label.BorderSizePixel = BORDERSIZEPIXEL | |
448 | label.TextScaled = false | |
449 | label.Text = TEXT | |
450 | label.Name = NAME | |
451 | label.Parent = PARENT | |
452 | return label | |
453 | end | |
454 | ||
455 | function NoOutlines(PART) | |
456 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
457 | end | |
458 | ||
459 | ||
460 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
461 | local NEWWELD = IT(TYPE) | |
462 | NEWWELD.Part0 = PART0 | |
463 | NEWWELD.Part1 = PART1 | |
464 | NEWWELD.C0 = C0 | |
465 | NEWWELD.C1 = C1 | |
466 | NEWWELD.Parent = PARENT | |
467 | return NEWWELD | |
468 | end | |
469 | ||
470 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
471 | local NEWSOUND = nil | |
472 | coroutine.resume(coroutine.create(function() | |
473 | NEWSOUND = IT("Sound", PARENT) | |
474 | NEWSOUND.Volume = VOLUME | |
475 | NEWSOUND.Pitch = PITCH | |
476 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
477 | Swait() | |
478 | NEWSOUND:play() | |
479 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
480 | end)) | |
481 | return NEWSOUND | |
482 | end | |
483 | ||
484 | function CFrameFromTopBack(at, top, back) | |
485 | local right = top:Cross(back) | |
486 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
487 | end | |
488 | ||
489 | --//=================================\\ | |
490 | --|| SPEECH | |
491 | --\\=================================// | |
492 | ||
493 | local speak = Instance.new("Sound",Head) | |
494 | speak.SoundId = "rbxassetid://418252437" | |
495 | speak.Volume = 4 | |
496 | ||
497 | function chatfunc(text,waitt) | |
498 | local chat = coroutine.wrap(function() | |
499 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
500 | Character:FindFirstChild("TalkingBillBoard").Parent = nil | |
501 | end | |
502 | local naeeym2 = Instance.new("BillboardGui",Character) | |
503 | naeeym2.Size = UDim2.new(0,100,0,40) | |
504 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
505 | naeeym2.Adornee = Character.Head | |
506 | naeeym2.Name = "TalkingBillBoard" | |
507 | naeeym2.AlwaysOnTop = true | |
508 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
509 | tecks2.BackgroundTransparency = 1 | |
510 | tecks2.BorderSizePixel = 0 | |
511 | tecks2.Text = "" | |
512 | tecks2.Font = "Fantasy" | |
513 | tecks2.TextSize = 30 | |
514 | tecks2.TextStrokeTransparency = 1 | |
515 | tecks2.TextColor3 = SKILLTEXTCOLOR | |
516 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
517 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
518 | for i = 1,string.len(text),1 do | |
519 | if naeeym2.Parent ~= nil then | |
520 | tecks2.Text = string.sub(text,1,i) | |
521 | speak.PlaybackSpeed = (math.random(8,9)/10) | |
522 | speak:Play() | |
523 | Swait(3) | |
524 | end | |
525 | end | |
526 | wait(waitt) | |
527 | coroutine.resume(coroutine.create(function() | |
528 | for i = 1, 10 do | |
529 | tecks2.TextTransparency = tecks2.TextTransparency + 0.1 | |
530 | Swait() | |
531 | end | |
532 | naeeym2:Destroy() | |
533 | end)) | |
534 | end) | |
535 | chat() | |
536 | end | |
537 | ||
538 | --//=================================\\ | |
539 | --|| DAMAGING | |
540 | --\\=================================// | |
541 | ||
542 | function glassified(hit) | |
543 | local GOLDNAMES = {"glass","glass","glass","glass"} | |
544 | hit.Anchored = false | |
545 | hit.CanCollide = true | |
546 | hit.Parent = workspace | |
547 | hit.Name = GOLDNAMES[MRANDOM(1,#GOLDNAMES)] | |
548 | hit.Material = "Neon" | |
549 | ||
550 | hit.Transparency = 0.4 | |
551 | - | hit.Material = "Glass" |
551 | + | hit.BrickColor = BRICKC("Institutional white") |
552 | if hit:FindFirstChildOfClass("SpecialMesh") then | |
553 | - | hit.BrickColor = BRICKC("Navy blue") |
553 | + | |
554 | mesh.TextureId = "" | |
555 | end | |
556 | if hit:FindFirstChildOfClass("Decal") then | |
557 | local mesh = hit:FindFirstChildOfClass("Decal") | |
558 | mesh:remove() | |
559 | end | |
560 | if hit.ClassName == "MeshPart" then | |
561 | hit.TextureID = "" | |
562 | end | |
563 | if hit.ClassName == "UnionOperation" then | |
564 | hit.UsePartColor = true | |
565 | end | |
566 | end | |
567 | ||
568 | function turntoglass(hit) | |
569 | if hit.Parent ~= Character then | |
570 | if hit.Parent ~= workspace then | |
571 | print("Glassified") | |
572 | local body = hit.Parent:GetChildren() | |
573 | for part = 1, #body do | |
574 | local child = body[part] | |
575 | if child.ClassName == "Part" or child.ClassName == "MeshPart" or child.ClassName == "UnionOperation" then | |
576 | if child.Name == "Head" then | |
577 | CreateSound("260433721", child, 2, 1) | |
578 | end | |
579 | - | CreateSound("3964634254", child, 2, 1) |
579 | + | |
580 | elseif child.ClassName == "Accessory" or child.ClassName == "Hat" then | |
581 | if child:FindFirstChild("Handle") then | |
582 | glassified(child.Handle) | |
583 | end | |
584 | end | |
585 | end | |
586 | else | |
587 | glassified(hit) | |
588 | end | |
589 | end | |
590 | end | |
591 | ||
592 | --//=================================\\ | |
593 | --|| ATTACK FUNCTIONS AND STUFF | |
594 | --\\=================================// | |
595 | ||
596 | local hit = Torso.Touched:Connect(function(hit) | |
597 | if hit.Parent:FindFirstChild("Humanoid") then | |
598 | turntoglass(hit) | |
599 | end | |
600 | end) | |
601 | local hit = RightArm.Touched:Connect(function(hit) | |
602 | if hit.Parent:FindFirstChild("Humanoid") then | |
603 | turntoglass(hit) | |
604 | end | |
605 | end) | |
606 | local hit = LeftArm.Touched:Connect(function(hit) | |
607 | if hit.Parent:FindFirstChild("Humanoid") then | |
608 | turntoglass(hit) | |
609 | end | |
610 | end) | |
611 | local hit = RightLeg.Touched:Connect(function(hit) | |
612 | if hit.Parent:FindFirstChild("Humanoid") then | |
613 | turntoglass(hit) | |
614 | end | |
615 | end) | |
616 | local hit = LeftLeg.Touched:Connect(function(hit) | |
617 | if hit.Parent:FindFirstChild("Humanoid") then | |
618 | turntoglass(hit) | |
619 | end | |
620 | end) | |
621 | local hit = Head.Touched:Connect(function(hit) | |
622 | if hit.Parent:FindFirstChild("Humanoid") then | |
623 | turntoglass(hit) | |
624 | end | |
625 | end) | |
626 | ||
627 | ||
628 | ||
629 | ||
630 | --//=================================\\ | |
631 | --|| ASSIGN THINGS TO KEYS | |
632 | --\\=================================// | |
633 | ||
634 | function KeyDown(Key) | |
635 | if Key == "r" and ATTACK == false then | |
636 | chatfunc("Sample text",100) | |
637 | Swait(150) | |
638 | chatfunc("Sample text",5) | |
639 | Swait(150) | |
640 | chatfunc("Sample text",1) | |
641 | Swait(45) | |
642 | chatfunc("Sample text",1) | |
643 | end | |
644 | if Key == "t" and ATTACK == false then | |
645 | CreateSound("4526382581", Head, 2, 1) | |
646 | Swait(5) | |
647 | - | CreateSound("179555500", Head, 2, 1) |
647 | + | chatfunc("bright",5) |
648 | Swait(50) | |
649 | - | chatfunc("yeet",5) |
649 | + | chatfunc("hey touch my arm",3) |
650 | Swait(75) | |
651 | - | chatfunc("yeet yeet",3) |
651 | + | chatfunc("yeah touch its good",10) |
652 | end | |
653 | - | chatfunc("yeet yeet yeet",10) |
653 | + | |
654 | sick:Stop() | |
655 | CreateSound("2304651662", Head, 2, 1) | |
656 | local Speed = 300 | |
657 | - | CreateSound("196096298", Head, 2, 1) |
657 | + | |
658 | sick:Play() | |
659 | local Speed = 100 | |
660 | attack = false | |
661 | end | |
662 | end | |
663 | ||
664 | function KeyUp(Key) | |
665 | end | |
666 | ||
667 | Mouse.KeyDown:connect(function(NEWKEY) | |
668 | KeyDown(NEWKEY) | |
669 | end) | |
670 | Mouse.KeyUp:connect(function(NEWKEY) | |
671 | KeyUp(NEWKEY) | |
672 | end) | |
673 | ||
674 | ||
675 | --//=================================\\ | |
676 | --\\=================================// | |
677 | ||
678 | ||
679 | function unanchor() | |
680 | if UNANCHOR == true then | |
681 | g = Character:GetChildren() | |
682 | for i = 1, #g do | |
683 | if g[i].ClassName == "Part" then | |
684 | g[i].Anchored = false | |
685 | end | |
686 | end | |
687 | end | |
688 | end | |
689 | ||
690 | ||
691 | --//=================================\\ | |
692 | --|| WRAP THE WHOLE SCRIPT UP | |
693 | --\\=================================// | |
694 | ||
695 | ||
696 | Humanoid.Changed:connect(function(Jump) | |
697 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
698 | Humanoid.Jump = false | |
699 | end | |
700 | end) | |
701 | Rooted = true | |
702 | ANIMATE.Parent = nil | |
703 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
704 | IDLEANIMATION:Play() | |
705 | Swait() | |
706 | Rooted = false | |
707 | ||
708 | local loop = 0 | |
709 | ||
710 | while true do | |
711 | Swait() | |
712 | SINE = SINE + CHANGE | |
713 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
714 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
715 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
716 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
717 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
718 | if ATTACK == false then | |
719 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size + 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
720 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
721 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
722 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-90)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
723 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size - 0 * Player_Size, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
724 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0 * Player_Size, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
725 | end | |
726 | if #Effects2>0 then | |
727 | for e=1,#Effects2 do | |
728 | if Effects2[e]~=nil then | |
729 | local Thing=Effects2[e] | |
730 | if Thing~=nil then | |
731 | local Part=Thing[1] | |
732 | local Mode=Thing[2] | |
733 | local Delay=Thing[3] | |
734 | local IncX=Thing[4] | |
735 | local IncY=Thing[5] | |
736 | local IncZ=Thing[6] | |
737 | local Part2=Thing[8] | |
738 | if Thing[1].Transparency<=1 then | |
739 | if Thing[2]=="Block1" then | |
740 | Thing[1].CFrame=Part2.CFrame | |
741 | Mesh=Thing[1].Mesh | |
742 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
743 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
744 | elseif Thing[2]=="Cylinder" then | |
745 | Mesh=Thing[1].Mesh | |
746 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
747 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
748 | elseif Thing[2]=="Blood" then | |
749 | Mesh=Thing[7] | |
750 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
751 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
752 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
753 | elseif Thing[2]=="Elec" then | |
754 | Mesh=Thing[1].Mesh | |
755 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
756 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
757 | elseif Thing[2]=="Disappear" then | |
758 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
759 | end | |
760 | else | |
761 | Part.Parent=nil | |
762 | table.remove(Effects2,e) | |
763 | end | |
764 | end | |
765 | end | |
766 | end | |
767 | end | |
768 | unanchor() | |
769 | Humanoid.MaxHealth = "inf" | |
770 | Humanoid.Health = "inf" | |
771 | if Rooted == false then | |
772 | Disable_Jump = false | |
773 | Humanoid.WalkSpeed = Speed | |
774 | elseif Rooted == true then | |
775 | Disable_Jump = true | |
776 | Humanoid.WalkSpeed = 1 | |
777 | end | |
778 | if target ~= nil then | |
779 | loop = loop + 1 | |
780 | if loop == 35 then | |
781 | if target:FindFirstChild("HumanoidRootPart") then | |
782 | CreateSound("161164363", target.HumanoidRootPart, 10, 1.1) | |
783 | end | |
784 | loop = 0 | |
785 | end | |
786 | end | |
787 | end | |
788 | ||
789 | --//=================================\\ | |
790 | --\\=================================// | |
791 | ||
792 | ||
793 | ||
794 | ||
795 | ||
796 | --//====================================================\\-- | |
797 | --|| END OF SCRIPT | |
798 | --\\====================================================//-- |