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--Period/Pee blood script
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--That noise is supposed to be you screaming because you're peeing blood.
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Player = game.Players.LocalPlayer
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Character = Player.Character 
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Head = Character.Head 
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Torso = Character.Torso
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function Weld(x,y)
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       local W = Instance.new("Weld")
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       W.Part0 = x
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       W.Part1 = y
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       local CJ = CFrame.new(x.Position)
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       local C0 = x.CFrame:inverse()*CJ
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       local C1 = y.CFrame:inverse()*CJ
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       W.C0 = C0
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       W.C1 = C1
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       W.Parent = x
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end
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local Breath=Instance.new("Part",Head)
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Breath.CFrame=Torso.CFrame*CFrame.new(0,-1,0)
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Breath.CanCollide=false
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Breath.Transparency=1
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Breath.Size=Vector3.new(0.050,0.050,0.050)
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Air=Instance.new("ParticleEmitter")
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Air.Parent=Breath
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Air.EmissionDirection="Front"
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Air.Rate=500
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Pees=Instance.new("Sound")
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Pees.Parent=Torso
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Pees.SoundId="rbxassetid://626777433"
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Pees.SoundId="rbxassetid://628897044"
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Pees.Looped=true
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Pees.Volume=0.8
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Pees.Volume=999
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Pees:Play()
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Air.Color=ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
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Air.Speed=NumberRange.new(15,15)
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Air.Acceleration=Vector3.new(0,-25,0)
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Air.Size=NumberSequence.new(0.1,0.1)
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Air.Lifetime=NumberRange.new(0.5,0.5)
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Air.Transparency=NumberSequence.new(0,0)
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Weld(Head,Breath)
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while true do
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local pee = Instance.new("Part", workspace)
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game:GetService("Debris"):AddItem(pee, 10)
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pee.CFrame=Torso.CFrame*CFrame.new(0,-2.9,-6)
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pee.CanCollide=false
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pee.BrickColor=BrickColor.new("Really red")
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pee.Transparency=0.4
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pmesh=Instance.new("SpecialMesh")
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pmesh.Parent=pee
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pmesh.Scale=Vector3.new(1,0.1,1)
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pmesh.MeshType="Sphere"
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pee.Anchored=true
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pee.Size=Vector3.new(1.5,0.01,1.5)
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wait(0.00000000001)
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pee.Size=Vector3.new(1.6,0.01,1.6)
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wait(0.00000000001)
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pee.Size=Vector3.new(1.7,0.01,1.7)
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wait(0.00000000001)
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pee.Size=Vector3.new(1.9,0.01,1.9)
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wait(0.00000000001)
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pee.Size=Vector3.new(2,0.01,2)
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wait (1/60)
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end --made by credit