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--[[By Dooven!1/ shelter on v3rm0]]--
1+
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--[[roblox anims converted lul skids]]--
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3
local Player = game.Players.LocalPlayer
4
local Character = Player.Character
5
local Humanoid = Character.Humanoid
6
local Mouse = Player:GetMouse()
7
local LeftArm = Character["Left Arm"]
8
local RightArm = Character["Right Arm"]
9
local LeftLeg = Character["Left Leg"]
10
local RightLeg = Character["Right Leg"]
11
local Head = Character.Head
12
local Torso = Character.Torso
13
local Camera = game.Workspace.CurrentCamera
14
local RootPart = Character.HumanoidRootPart
15
local RootJoint = RootPart.RootJoint
16
local attack = false
17
local Anim = 'Idle'
18
local attacktype = 1
19
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
20
local velocity = RootPart.Velocity.y
21
local sine = 0
22
local change = 1
23
local Create = LoadLibrary("RbxUtility").Create
24
local Moozic = Instance.new("Sound",Character.Torso)
25
Moozic.SoundId = "rbxassetid://860594509"
26
Moozic.Looped = true
27
Moozic.Pitch = 1
28
Moozic.Volume = 1
29
Moozic:Play()
30
31
local m = Create("Model"){
32
	Parent = Character,
33
	Name = "WeaponModel",
34
}
35
36
Humanoid.Animator.Parent = nil
37
Character.Animate.Parent = nil
38
39
local newMotor = function(part0, part1, c0, c1)
40
	local w = Create('Motor'){
41
		Parent = part0,
42
		Part0 = part0,
43
		Part1 = part1,
44
		C0 = c0,
45
		C1 = c1,
46
	}
47
	return w
48
end
49
50
function clerp(a, b, t)
51
	return a:lerp(b, t)
52
end
53
54
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
55
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
56
57
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
58
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
59
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
60
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
61
RootJoint.C1 = CFrame.new(0, 0, 0)
62
RootJoint.C0 = CFrame.new(0, 0, 0)
63
Torso.Neck.C1 = CFrame.new(0, 0, 0)
64
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
65
66
local rarmc1 = RW.C1
67
local larmc1 = LW.C1
68
local rlegc1 = RH.C1
69
local llegc1 = LH.C1
70
71
local resetc1 = false
72
73
function PlayAnimationFromTable(table, speed, bool)
74
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
75
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
76
	RW.C0 = clerp(RW.C0, table[3], speed) 
77
	LW.C0 = clerp(LW.C0, table[4], speed) 
78
	RH.C0 = clerp(RH.C0, table[5], speed) 
79
	LH.C0 = clerp(LH.C0, table[6], speed) 
80
	if bool == true then
81
		if resetc1 == false then
82
			resetc1 = true
83
			RootJoint.C1 = RootJoint.C1
84
			Torso.Neck.C1 = Torso.Neck.C1
85
			RW.C1 = rarmc1
86
			LW.C1 = larmc1
87
			RH.C1 = rlegc1
88
			LH.C1 = llegc1
89
		end
90
	end
91
end
92
93
ArtificialHB = Create("BindableEvent", script){
94
	Parent = script,
95
	Name = "Heartbeat",
96
}
97
98
script:WaitForChild("Heartbeat")
99
100
frame = 1 / 30
101
tf = 0
102
allowframeloss = false
103
tossremainder = false
104
lastframe = tick()
105
script.Heartbeat:Fire()
106
107
game:GetService("RunService").Heartbeat:connect(function(s, p)
108
	tf = tf + s
109
	if tf >= frame then
110
		if allowframeloss then
111
			script.Heartbeat:Fire()
112
			lastframe = tick()
113
		else
114
			for i = 1, math.floor(tf / frame) do
115
				script.Heartbeat:Fire()
116
			end
117
			lastframe = tick()
118
		end
119
		if tossremainder then
120
			tf = 0
121
		else
122
			tf = tf - frame * math.floor(tf / frame)
123
		end
124
	end
125
end)
126
127
function swait(num)
128
	if num == 0 or num == nil then
129
		ArtificialHB.Event:wait()
130
	else
131
		for i = 0, num do
132
			ArtificialHB.Event:wait()
133
		end
134
	end
135
end
136
137
function RemoveOutlines(part)
138
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
139
end
140
	
141
CFuncs = {	
142
	Part = {
143
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
144
			local Part = Create("Part"){
145
				Parent = Parent,
146
				Reflectance = Reflectance,
147
				Transparency = Transparency,
148
				CanCollide = false,
149
				Locked = true,
150
				BrickColor = BrickColor.new(tostring(BColor)),
151
				Name = Name,
152
				Size = Size,
153
				Material = Material,
154
			}
155
			RemoveOutlines(Part)
156
			return Part
157
		end;
158
	};
159
	
160
	Mesh = {
161
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
162
			local Msh = Create(Mesh){
163
				Parent = Part,
164
				Offset = OffSet,
165
				Scale = Scale,
166
			}
167
			if Mesh == "SpecialMesh" then
168
				Msh.MeshType = MeshType
169
				Msh.MeshId = MeshId
170
			end
171
			return Msh
172
		end;
173
	};
174
175
	Weld = {
176
		Create = function(Parent, Part0, Part1, C0, C1)
177
			local Weld = Create("Weld"){
178
				Parent = Parent,
179
				Part0 = Part0,
180
				Part1 = Part1,
181
				C0 = C0,
182
				C1 = C1,
183
			}
184
			return Weld
185
		end;
186
	};
187
188
	Sound = {
189
		Create = function(id, par, vol, pit) 
190
			coroutine.resume(coroutine.create(function()
191
				local Sound = Create("Sound"){
192
					Volume = vol,
193
					Pitch = pit or 1,
194
					SoundId = "rbxassetid://" .. id,
195
					Parent = par or workspace,
196
				}
197
				Sound:play() 
198
				game:GetService("Debris"):AddItem(Sound, 10)
199
			end))
200
		end;
201
	};
202
	
203
	Decal = {
204
		Create = function(Color, Texture, Transparency, Name, Parent)
205
			local Decal = Create("Decal"){
206
				Color3 = Color,
207
				Texture = "rbxassetid://" .. Texture,
208
				Transparency = Transparency,
209
				Name = Name,
210
				Parent = Parent,
211
			}
212
			return Decal
213
		end;
214
	};
215
	
216
	BillboardGui = {
217
		Create = function(Parent, Image, Position, Size)
218
			local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
219
			BillPar.CFrame = CFrame.new(Position)
220
			local Bill = Create("BillboardGui"){
221
				Parent = BillPar,
222
				Adornee = BillPar,
223
				Size = UDim2.new(1, 0, 1, 0),
224
				SizeOffset = Vector2.new(Size, Size),
225
			}
226
			local d = Create("ImageLabel", Bill){
227
				Parent = Bill,
228
				BackgroundTransparency = 1,
229
				Size = UDim2.new(1, 0, 1, 0),
230
				Image = "rbxassetid://" .. Image,
231
			}
232
			return BillPar
233
		end
234
	};
235
	
236
	ParticleEmitter = {
237
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
238
			local Particle = Create("ParticleEmitter"){
239
				Parent = Parent,
240
				Color = ColorSequence.new(Color1, Color2),
241
				LightEmission = LightEmission,
242
				Size = Size,
243
				Texture = Texture,
244
				Transparency = Transparency,
245
				ZOffset = ZOffset,
246
				Acceleration = Accel,
247
				Drag = Drag,
248
				LockedToPart = LockedToPart,
249
				VelocityInheritance = VelocityInheritance,
250
				EmissionDirection = EmissionDirection,
251
				Enabled = Enabled,
252
				Lifetime = LifeTime,
253
				Rate = Rate,
254
				Rotation = Rotation,
255
				RotSpeed = RotSpeed,
256
				Speed = Speed,
257
				VelocitySpread = VelocitySpread,
258
			}
259
			return Particle
260
		end;
261
	};
262
	
263
	CreateTemplate = {
264
		
265
	};
266
}
267
268
function rayCast(Position, Direction, Range, Ignore)
269
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
270
end 
271
272
FindNearestTorso = function(pos)
273
	local list = (game.Workspace:children())
274
	local torso = nil
275
	local dist = 1000
276
	local temp, human, temp2 = nil, nil, nil
277
	for x = 1, #list do
278
		temp2 = list[x]
279
		if temp2.className == "Model" and temp2.Name ~= Character.Name then
280
			temp = temp2:findFirstChild("Torso")
281
			human = temp2:findFirstChild("Humanoid")
282
			if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
283
				local dohit = true
284
				if dohit == true then
285
					torso = temp
286
					dist = (temp.Position - pos).magnitude
287
				end
288
			end
289
		end
290
	end
291
	return torso, dist
292
end
293
294
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
295
	if hit.Parent == nil then
296
		return
297
	end
298
	local h = hit.Parent:FindFirstChild("Humanoid")
299
	for _, v in pairs(hit.Parent:children()) do
300
		if v:IsA("Humanoid") then
301
			h = v
302
		end
303
	end
304
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
305
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
306
			if hit.Parent.DebounceHit.Value == true then
307
				return
308
			end
309
		end
310
		local c = Create("ObjectValue"){
311
			Name = "creator",
312
			Value = game:service("Players").LocalPlayer,
313
			Parent = h,
314
		}
315
		game:GetService("Debris"):AddItem(c, .5)
316
		if HitSound ~= nil and HitPitch ~= nil then
317
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
318
		end
319
		local Damage = math.random(minim, maxim)
320
		local blocked = false
321
		local block = hit.Parent:findFirstChild("Block")
322
		if block ~= nil then
323
			if block.className == "IntValue" then
324
				if block.Value > 0 then
325
					blocked = true
326
					block.Value = block.Value - 1
327
					print(block.Value)
328
				end
329
			end
330
		end
331
		if blocked == false then
332
			h.Health = h.Health - Damage
333
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
334
						Effects.Sphere.Create(BrickColor.new("White"), hit.Parent.Torso.CFrame, 2, 2, 2, 3, 3, 3, 0.1)
335
		else
336
			h.Health = h.Health - (Damage / 2)
337
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
338
						Effects.Sphere.Create(BrickColor.new("White"), hit.Parent.Torso.CFrame, 2, 2, 2, 3, 3, 3, 0.1)
339
		end
340
		if Type == "Knockdown" then
341
			local hum = hit.Parent.Humanoid
342
			hum.PlatformStand = true
343
			coroutine.resume(coroutine.create(function(HHumanoid)
344
				swait(1)
345
				HHumanoid.PlatformStand = false
346
			end), hum)
347
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
348
			local bodvol = Create("BodyVelocity"){
349
				velocity = angle * knockback,
350
				P = 5000,
351
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
352
				Parent = hit,
353
			}
354
			local rl = Create("BodyAngularVelocity"){
355
				P = 3000,
356
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
357
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
358
				Parent = hit,
359
			}
360
			game:GetService("Debris"):AddItem(bodvol, .5)
361
			game:GetService("Debris"):AddItem(rl, .5)
362
		elseif Type == "Normal" then
363
			local vp = Create("BodyVelocity"){
364
				P = 500,
365
				maxForce = Vector3.new(math.huge, 0, math.huge),
366
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
367
			}
368
			if knockback > 0 then
369
				vp.Parent = hit.Parent.Torso
370
			end
371
			game:GetService("Debris"):AddItem(vp, .5)
372
		elseif Type == "Up" then
373
			local bodyVelocity = Create("BodyVelocity"){
374
				velocity = Vector3.new(0, 20, 0),
375
				P = 5000,
376
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
377
				Parent = hit,
378
			}
379
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
380
		elseif Type == "DarkUp" then
381
			coroutine.resume(coroutine.create(function()
382
				for i = 0, 1, 0.1 do
383
					swait()
384
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
385
				end
386
			end))
387
			local bodyVelocity = Create("BodyVelocity"){
388
				velocity = Vector3.new(0, 20, 0),
389
				P = 5000,
390
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
391
				Parent = hit,
392
			}
393
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
394
		elseif Type == "Snare" then
395
			local bp = Create("BodyPosition"){
396
				P = 2000,
397
				D = 100,
398
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
399
				position = hit.Parent.Torso.Position,
400
				Parent = hit.Parent.Torso,
401
			}
402
			game:GetService("Debris"):AddItem(bp, 1)
403
		elseif Type == "Freeze" then
404
			local BodPos = Create("BodyPosition"){
405
				P = 50000,
406
				D = 1000,
407
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
408
				position = hit.Parent.Torso.Position,
409
				Parent = hit.Parent.Torso,
410
			}
411
			local BodGy = Create("BodyGyro") {
412
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
413
				P = 20e+003,
414
				Parent = hit.Parent.Torso,
415
				cframe = hit.Parent.Torso.CFrame,
416
			}
417
			hit.Parent.Torso.Anchored = true
418
			coroutine.resume(coroutine.create(function(Part) 
419
				swait(1.5)
420
				Part.Anchored = false
421
			end), hit.Parent.Torso)
422
			game:GetService("Debris"):AddItem(BodPos, 3)
423
			game:GetService("Debris"):AddItem(BodGy, 3)
424
		end
425
		local debounce = Create("BoolValue"){
426
			Name = "DebounceHit",
427
			Parent = hit.Parent,
428
			Value = true,
429
		}
430
		game:GetService("Debris"):AddItem(debounce, Delay)
431
		c = Create("ObjectValue"){
432
			Name = "creator",
433
			Value = Player,
434
			Parent = h,
435
		}
436
		game:GetService("Debris"):AddItem(c, .5)
437
	end
438
end
439
440
function ShowDamage(Pos, Text, Time, Color)
441
	local Rate = (1 / 30)
442
	local Pos = (Pos or Vector3.new(0, 0, 0))
443
	local Text = (Text or "")
444
	local Time = (Time or 2)
445
	local Color = (Color or Color3.new(1, 0, 1))
446
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
447
	EffectPart.Anchored = true
448
	local BillboardGui = Create("BillboardGui"){
449
		Size = UDim2.new(3, 0, 3, 0),
450
		Adornee = EffectPart,
451
		Parent = EffectPart,
452
	}
453
	local TextLabel = Create("TextLabel"){
454
		BackgroundTransparency = 1,
455
		Size = UDim2.new(1, 0, 1, 0),
456
		Text = Text,
457
		Font = "SciFi",
458
		TextColor3 = Color,
459
		TextScaled = true,
460
		Parent = BillboardGui,
461
	}
462
	game.Debris:AddItem(EffectPart, (Time))
463
	EffectPart.Parent = game:GetService("Workspace")
464
	delay(0, function()
465
		local Frames = (Time / Rate)
466
		for Frame = 1, Frames do
467
			wait(Rate)
468
			local Percent = (Frame / Frames)
469
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
470
			TextLabel.TextTransparency = Percent
471
		end
472
		if EffectPart and EffectPart.Parent then
473
			EffectPart:Destroy()
474
		end
475
	end)
476
end
477
478
function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
479
	for _, c in pairs(workspace:children()) do
480
		local hum = c:findFirstChild("Humanoid")
481
		if hum ~= nil then
482
			local head = c:findFirstChild("Torso")
483
			if head ~= nil then
484
				local targ = head.Position - Part.Position
485
				local mag = targ.magnitude
486
				if mag <= Magnitude and c.Name ~= Player.Name then 
487
					Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
488
				end
489
			end
490
		end
491
	end
492
end
493
---rip cloths---
494
for _,v in pairs(Character:children()) do
495
if v:IsA("Shirt") then
496
v.ShirtTemplate = "rbxassetid://"
497
elseif v:IsA("Pants") then
498
v.PantsTemplate = "rbxassetid://"
499
elseif v:IsA("ShirtGraphic") then
500
v:Remove()
501
wait(.1)
502
Torso.roblox:Remove()
503
elseif v:IsA("Accessory") then
504
v:Remove()
505
end
506
end
507
508
--bodycolor--
509
Character["Left Arm"].BrickColor = BrickColor.new("Steel blue")
510
Character["Right Arm"].BrickColor = BrickColor.new("Steel blue")
511
Character["Left Leg"].BrickColor = BrickColor.new("Steel blue")
512
Character["Right Leg"].BrickColor = BrickColor.new("Steel blue")
513
Character["Head"].BrickColor = BrickColor.new("Steel blue")
514
Character.Torso.BrickColor = BrickColor.new("Steel blue")
515
---myface!1---
516
local p = game.Players.LocalPlayer;
517
local c = p.Character;
518
local h = c:WaitForChild'Head';
519
local f = h:WaitForChild'face';
520
f.Texture = 'rbxassetid://1167338363';
521
522
EffectModel = Create("Model"){
523
	Parent = Character,
524
	Name = "Effects",
525
}
526
527
Effects = {
528
	Block = {
529
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
530
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
531
			prt.Anchored = true
532
			prt.CFrame = cframe
533
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
534
			game:GetService("Debris"):AddItem(prt, 10)
535
			if Type == 1 or Type == nil then
536
				table.insert(Effects, {
537
					prt,
538
					"Block1",
539
					delay,
540
					x3,
541
					y3,
542
					z3,
543
					msh
544
				})
545
			elseif Type == 2 then
546
				table.insert(Effects, {
547
					prt,
548
					"Block2",
549
					delay,
550
					x3,
551
					y3,
552
					z3,
553
					msh
554
				})
555
			end
556
		end;
557
	};
558
	
559
	Cylinder = {
560
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
561
			local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
562
			prt.Anchored = true
563
			prt.CFrame = cframe
564
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
565
			game:GetService("Debris"):AddItem(prt, 2)
566
			Effects[#Effects + 1] = {
567
				prt,
568
				"Cylinder",
569
				delay,
570
				x3,
571
				y3,
572
				z3
573
			}
574
		end;
575
	};
576
	
577
	Head = {
578
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
579
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
580
			prt.Anchored = true
581
			prt.CFrame = cframe
582
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
583
			game:GetService("Debris"):AddItem(prt, 10)
584
			table.insert(Effects, {
585
				prt,
586
				"Cylinder",
587
				delay,
588
				x3,
589
				y3,
590
				z3,
591
				msh
592
			})
593
		end;
594
	};
595
	
596
	Sphere = {
597
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
598
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
599
			prt.Anchored = true
600
			prt.CFrame = cframe
601
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
602
			game:GetService("Debris"):AddItem(prt, 10)
603
			table.insert(Effects, {
604
				prt,
605
				"Cylinder",
606
				delay,
607
				x3,
608
				y3,
609
				z3,
610
				msh
611
			})
612
		end;
613
	};
614
	
615
	Elect = {
616
		Create = function(cff, x, y, z)
617
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
618
			prt.Anchored = true
619
			prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
620
			prt.CFrame = CFrame.new(prt.Position)
621
			game:GetService("Debris"):AddItem(prt, 2)
622
			local xval = math.random() / 2
623
			local yval = math.random() / 2
624
			local zval = math.random() / 2
625
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
626
			table.insert(Effects, {
627
				prt,
628
				"Elec",
629
				0.1,
630
				x,
631
				y,
632
				z,
633
				xval,
634
				yval,
635
				zval
636
			})
637
		end;
638
639
	};
640
	
641
	Ring = {
642
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
643
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
644
			prt.Anchored = true
645
			prt.CFrame = cframe
646
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
647
			game:GetService("Debris"):AddItem(prt, 10)
648
			table.insert(Effects, {
649
				prt,
650
				"Cylinder",
651
				delay,
652
				x3,
653
				y3,
654
				z3,
655
				msh
656
			})
657
		end;
658
	};
659
660
661
	Wave = {
662
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
663
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
664
			prt.Anchored = true
665
			prt.CFrame = cframe
666
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
667
			game:GetService("Debris"):AddItem(prt, 10)
668
			table.insert(Effects, {
669
				prt,
670
				"Cylinder",
671
				delay,
672
				x3,
673
				y3,
674
				z3,
675
				msh
676
			})
677
		end;
678
	};
679
680
	Break = {
681
		Create = function(brickcolor, cframe, x1, y1, z1)
682
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
683
			prt.Anchored = true
684
			prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
685
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
686
			local num = math.random(10, 50) / 1000
687
			game:GetService("Debris"):AddItem(prt, 10)
688
			table.insert(Effects, {
689
				prt,
690
				"Shatter",
691
				num,
692
				prt.CFrame,
693
				math.random() - math.random(),
694
				0,
695
				math.random(50, 100) / 100
696
			})
697
		end;
698
	};
699
	
700
	Fire = {
701
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
702
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect",Vector3.new(.2,.2,.2))
703
			prt.Anchored = true
704
			prt.CFrame = cframe
705
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
706
			game:GetService("Debris"):AddItem(prt, 10)
707
			table.insert(Effects, {
708
				prt,
709
				"Fire",
710
				delay,
711
				1,
712
				1,
713
				1,
714
				msh
715
			})
716
		end;
717
	};
718
	
719
	FireWave = {
720
		Create = function(brickcolor, cframe, x1, y1, z1)
721
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(.2,.2,.2))
722
			prt.Anchored = true
723
			prt.CFrame = cframe
724
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
725
			local d = Create("Decal"){
726
				Parent = prt,
727
				Texture = "rbxassetid://26356434",
728
				Face = "Top",
729
			}
730
			local d = Create("Decal"){
731
				Parent = prt,
732
				Texture = "rbxassetid://26356434",
733
				Face = "Bottom",
734
			}
735
			game:GetService("Debris"):AddItem(prt, 10)
736
			table.insert(Effects, {
737
				prt,
738
				"FireWave",
739
				1,
740
				30,
741
				math.random(400, 600) / 100,
742
				msh
743
			})
744
		end;
745
	};
746
	
747
	Lightning = {
748
		Create = function(p0, p1, tym, ofs, col, th, tra, last)
749
			local magz = (p0 - p1).magnitude
750
			local curpos = p0
751
			local trz = {
752
				-ofs,
753
				ofs
754
			}
755
			for i = 1, tym do
756
				local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
757
				local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
758
				local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
759
				li.Material = "Neon"
760
				if tym == i then
761
					local magz2 = (curpos - p1).magnitude
762
					li.Size = Vector3.new(th, th, magz2)
763
					li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
764
					table.insert(Effects, {
765
						li,
766
						"Disappear",
767
						last
768
					})
769
				else
770
					do
771
						do
772
							li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
773
							curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
774
							game.Debris:AddItem(li, 10)
775
							table.insert(Effects, {
776
								li,
777
								"Disappear",
778
								last
779
							})
780
						end
781
					end
782
				end
783
			end
784
		end
785
	};
786
787
	EffectTemplate = {
788
789
	};
790
}
791
function super_punch()
792
	attack = true
793
	local con =RightArm.Touched:connect(function(hit) 
794
        Damage(RightArm, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "153092238", 1) 
795
    end)
796
	CFuncs.Sound.Create("200632211", RightArm, 1, 0.9)
797
  for i = 0, 2, 1.5 do 
798
    swait() 
799
    PlayAnimationFromTable({ 
800
      CFrame.new(9.07923095e-07, -0.127081841, -0.00151893077, 0.873688877, 0, -0.486485064, 0, 0.999999762, 0, 0.486485064, 0, 0.873688877),  
801
      CFrame.new(0, 1.49999917, 0, 0.891305923, 0, 0.4534024, 0, 0.999999762, 0, -0.4534024, 0, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
802
      CFrame.new(0.933579326, 0.407701433, -1.21529818, 0.0173393413, 0.535776675, 0.844181716, 0.974833965, 0.178621501, -0.133388579, -0.222255558, 0.825250149, -0.519196272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
803
      CFrame.new(-1.85085583, 0.463864625, -0.656385183, 0.748194516, 0.661939621, 0.0451746285, -0.0341625921, 0.106432304, -0.993732572, -0.662599206, 0.741962194, 0.102245674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
804
      CFrame.new(0.833314776, -1.89415073, 0.0426799655, 0.749318957, -0.0200377703, -0.661905944, 0.229968145, 0.945207894, 0.231724218, 0.620995581, -0.325852722, 0.712870479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
805
      CFrame.new(-0.767138779, -1.93558836, -0.525464416, 0.861386716, 0.112791114, 0.495268524, -0.0371525511, 0.986413062, -0.160026148, -0.506589055, 0.11944396, 0.853873909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
806
    }, 0.3) 
807
	  end
808
	    CFuncs.Sound.Create('444895479', RightArm, 1, 1)
809
  for i = 0, 2, 1.5 do 
810
    swait() 
811
    PlayAnimationFromTable({ 
812
      CFrame.new(-1.60187483e-07, -0.160737276, 0.0401964411, 0.597775102, 0.00822462235, -0.801621675, 0.0165772904, 0.99960649, 0.0226177499, 0.801492453, -0.0268090479, 0.597403646),  
813
      CFrame.new(1.72400485e-06, 1.49999917, 3.39447433e-06, 0.891305923, -3.7252903e-09, 0.45340237, -1.86264515e-09, 0.999999762, -3.7252903e-09, -0.45340246, -3.7252903e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
814
      CFrame.new(0.860546172, 0.485231966, -0.995871663, 0.0883466229, 0.602505922, 0.793209672, 0.992010415, 0.0187735353, -0.124748789, -0.0900532827, 0.797893524, -0.596033812) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
815
      CFrame.new(-1.90938163, 0.536645234, -0.467678994, 0.572213233, 0.819403231, -0.0339197628, 0.00640657498, -0.0458252504, -0.998928547, -0.820079982, 0.57138288, -0.0314713754) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
816
      CFrame.new(0.896257639, -1.89572573, -0.221459717, 0.731360376, -0.0764824003, -0.677689075, 0.192149699, 0.976544142, 0.0971570313, 0.654362619, -0.201274633, 0.728901923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
817
      CFrame.new(-1.13922036, -1.88933372, -0.435670257, 0.598340392, 0.418094248, 0.683510184, -0.030142501, 0.864204645, -0.502236128, -0.800674915, 0.279905468, 0.529690921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
818
    }, 0.3) 
819
	  end
820
  for i = 0, 2, 1.5 do 
821
    swait() 
822
    PlayAnimationFromTable({ 
823
      CFrame.new(1.33365393e-06, -0.21317257, 0.157100931, 0.280878812, 0.0170543063, -0.959591687, 0.0165772904, 0.99960649, 0.0226177517, 0.959600091, -0.0222602822, 0.28048563),  
824
      CFrame.new(-8.58397527e-07, 1.4999994, 4.26111825e-07, 0.891305983, -5.58793545e-09, 0.45340246, 0, 0.999999762, -7.4505806e-09, -0.45340243, -4.19095159e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
825
      CFrame.new(1.45279145, 0.753229797, -0.327877402, 0.119324103, 0.870634437, 0.47723949, 0.989943862, -0.0675465912, -0.124289364, -0.0759747252, 0.48727119, -0.869939387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
826
      CFrame.new(-1.99666262, 0.53786099, -0.457423151, 0.453937113, 0.890347123, -0.0349747837, 0.00997222401, -0.0443258882, -0.998966992, -0.890977859, 0.453119576, -0.0289999098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
827
      CFrame.new(0.894641936, -1.81375265, -0.0459853113, 0.424954832, 0.140855521, -0.894188583, 0.118305251, 0.970704377, 0.20913206, 0.897450387, -0.19465892, 0.395841658) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
828
      CFrame.new(-1.58568645, -1.90157259, -0.200655878, 0.277481645, 0.596055031, 0.75347352, -0.0448679589, 0.791454971, -0.609577775, -0.959682643, 0.135339871, 0.246358097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
829
    }, 0.3) 
830
	  end
831
  for i = 0, 2, 1.5 do 
832
    swait() 
833
    PlayAnimationFromTable({ 
834
      CFrame.new(3.52039933e-07, -0.213172898, 0.0428951569, 0.394092888, 0.0101235108, -0.919014871, 0.049554117, 0.998250544, 0.0322461873, 0.917733729, -0.0582489781, 0.392901868),  
835
      CFrame.new(8.33251761e-07, 1.49999917, -4.43574152e-07, 0.891305923, -1.11758709e-08, 0.4534024, -7.4505806e-09, 0.999999762, -7.4505806e-09, -0.45340246, -7.4505806e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
836
      CFrame.new(1.5428462, 0.77507174, -0.359324962, 0.183834687, 0.792132914, 0.582005382, 0.981976151, -0.121554188, -0.14473097, -0.0439010151, 0.59812212, -0.800201595) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
837
      CFrame.new(-1.67539597, 0.539589882, -1.00462282, 0.90321219, 0.427325279, -0.0400108099, -0.0272751115, -0.0358858667, -0.998983383, -0.428326756, 0.90338552, -0.0207571983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
838
      CFrame.new(0.951288104, -1.84785318, 0.0349703431, 0.572656035, 0.0103564858, -0.819730282, 0.180131525, 0.973893642, 0.138142452, 0.799761057, -0.22676748, 0.555840731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
839
      CFrame.new(-1.42015886, -1.87227821, -0.299897999, 0.397853523, 0.475750804, 0.784457624, -0.0318797976, 0.861694574, -0.506424308, -0.916894913, 0.176474407, 0.357995212) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
840
    }, 0.3) 
841
	  end
842
  for i = 0, 2, 1.5 do 
843
    swait() 
844
    PlayAnimationFromTable({ 
845
      CFrame.new(-2.74181366e-06, -0.213172406, -0.0721668527, 0.394092888, 0.0101235108, -0.919014871, 0.0729576126, 0.99643898, 0.0422621444, 0.916170299, -0.0837043598, 0.391951025),  
846
      CFrame.new(-0.00211138814, 1.49997759, 0.00415814389, 0.835967898, -0.00422341377, 0.548762381, 0.00809442252, 0.99995631, -0.00463496149, -0.548718929, 0.00831656903, 0.835965633) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
847
      CFrame.new(1.59450424, 0.78734839, -0.369329572, 0.220208913, 0.744095623, 0.630737424, 0.975243747, -0.154570609, -0.158135742, -0.0201746561, 0.649945855, -0.759712696) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
848
      CFrame.new(-1.30073631, 0.464344114, -0.876543522, 0.979907155, -0.162060753, -0.116268612, -0.106861584, 0.0656315088, -0.992105186, 0.168412283, 0.984595776, 0.0469947532) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
849
      CFrame.new(1.00438285, -1.87679183, 0.12504679, 0.710968733, -0.13944459, -0.68925941, 0.274310052, 0.957491457, 0.0892391652, 0.647516251, -0.252517194, 0.718997717) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
850
      CFrame.new(-1.42628884, -1.83290827, -0.302093476, 0.400200278, 0.426453859, 0.811157763, -0.0315396041, 0.891014814, -0.452876806, -0.915884912, 0.155657858, 0.370034605) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
851
    }, 0.3) 
852
	  end
853
  for i = 0, 2, 1.5 do 
854
    swait() 
855
    PlayAnimationFromTable({ 
856
      CFrame.new(2.08243728e-06, -0.213173196, -0.0985076874, 0.720913529, -0.0234074704, -0.692629635, 0.100174561, 0.9924528, 0.0707252324, 0.685746849, -0.120370671, 0.717817605),  
857
      CFrame.new(-0.00211139978, 1.49997759, 0.00415814389, 0.835967779, -0.00422342122, 0.548762262, 0.00809442438, 0.99995631, -0.00463495404, -0.548718929, 0.00831656903, 0.835965574) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
858
      CFrame.new(1.35038972, 0.933231413, -0.258433402, 0.289181709, 0.730600953, 0.618543506, 0.955852151, -0.255581677, -0.144996613, 0.0521536842, 0.633166611, -0.772256374) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
859
      CFrame.new(-1.16278422, 0.307477027, -0.709118187, 0.742280185, -0.623669863, 0.245063335, 0.213822961, -0.126147643, -0.968692958, 0.63505888, 0.771441996, 0.0397180766) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
860
      CFrame.new(1.01260924, -1.56187654, 0.6849612, 0.721802533, -0.620770097, 0.306015372, 0.0103434054, 0.451781631, 0.892068267, -0.692021728, -0.64073211, 0.332518101) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
861
      CFrame.new(-1.08416414, -1.8792417, -0.449698657, 0.710301161, 0.160640582, 0.685322404, -0.0061027999, 0.974979103, -0.222211346, -0.703871489, 0.15365459, 0.693509281) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
862
    }, 0.3) 
863
	  end
864
  for i = 0, 2, 1.5 do 
865
    swait() 
866
    PlayAnimationFromTable({ 
867
      CFrame.new(1.52736902e-06, -0.100457288, -0.0985127166, 0.436215669, -0.107694618, 0.893374383, -0.180110827, 0.962271452, 0.203944296, -0.881632566, -0.249870136, 0.400361001),  
868
      CFrame.new(0.129326746, 1.48155141, -0.0372011662, 0.691847801, 0.258652329, -0.67412585, -0.130950496, 0.963100791, 0.235134766, 0.710069537, -0.0744004101, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
869
      CFrame.new(2.37582922, 1.32889724, -0.663722098, -0.140326217, -0.803100884, 0.579083383, 0.902242124, -0.344590992, -0.25925985, 0.407758772, 0.486092538, 0.772946894) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
870
      CFrame.new(-1.56127405, 0.326843411, 0.159731627, 0.640879691, 0.721236885, 0.262850851, -0.541994095, 0.667624116, -0.510411501, -0.543613374, 0.184648842, 0.818773031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
871
      CFrame.new(-0.510987341, -1.0648154, 0.956292272, 0.501994312, 0.862064004, -0.069623515, -0.109526068, 0.143219098, 0.983611643, 0.857907772, -0.48614195, 0.166313604) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
872
      CFrame.new(0.0743082166, -1.87327766, -0.943853676, 0.712766171, 0.0654922128, 0.698337376, 0.0451655984, 0.989279032, -0.138876289, -0.699945986, 0.130527094, 0.702166796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
873
    }, 0.3) 
874
	  end
875
  for i = 0, 2, 1.5 do 
876
    swait() 
877
    PlayAnimationFromTable({ 
878
      CFrame.new(2.50712037e-06, -0.129303664, -0.114180312, 0.342808068, -0.152920023, 0.926875472, -0.337909281, 0.900547326, 0.273553193, -0.87652719, -0.406976134, 0.257041872),  
879
      CFrame.new(0.129324138, 1.48155212, -0.0372012407, 0.691847801, 0.258652329, -0.67412585, -0.130950481, 0.963100791, 0.235134661, 0.710069537, -0.0744004548, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
880
      CFrame.new(2.12726593, 1.01094651, -0.674077153, 0.0391808897, -0.768605292, 0.638522446, 0.939379454, -0.189503461, -0.285751939, 0.340632558, 0.611011028, 0.71458745) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
881
      CFrame.new(-1.70492089, 0.438165128, 0.252704203, 0.497153223, 0.820649624, 0.281731904, -0.807425261, 0.556444645, -0.196044236, -0.317651808, -0.130013481, 0.93925184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
882
      CFrame.new(-0.526591122, -0.960886121, 0.904106379, 0.473907351, 0.880470872, 0.0135173798, -0.124273166, 0.0516766012, 0.990901232, 0.871761441, -0.471275389, 0.133908749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
883
      CFrame.new(0.302304268, -1.77279007, -1.05801845, 0.730593801, -0.128167942, 0.670675457, 0.282337517, 0.951028407, -0.125817269, -0.62170589, 0.281278163, 0.731002331) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
884
    }, 0.3) 
885
	  end
886
  for i = 0, 2, 1.5 do 
887
    swait() 
888
    PlayAnimationFromTable({ 
889
      CFrame.new(2.96533108e-06, -0.15492253, -0.138608113, 0.308621824, -0.168981865, 0.936054349, -0.346951038, 0.896292686, 0.276195377, -0.885650873, -0.410005003, 0.217987105),  
890
      CFrame.new(0.129327282, 1.4815532, -0.037201345, 0.691847682, 0.258652359, -0.674125791, -0.130950481, 0.963100791, 0.235134721, 0.710069537, -0.0744004399, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
891
      CFrame.new(1.92679429, 0.429047346, -0.86811316, 0.518672347, -0.599282026, 0.609786749, 0.831744254, 0.188556641, -0.522156358, 0.197939605, 0.778014839, 0.596248925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
892
      CFrame.new(-1.63158345, 0.449420691, 0.30844146, 0.475485265, 0.790774345, 0.385473132, -0.80247432, 0.569428205, -0.178285867, -0.36048314, -0.224560082, 0.905331254) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
893
      CFrame.new(-0.525290132, -1.03182805, 0.893286049, 0.473907381, 0.879172504, -0.0496727824, -0.124273166, 0.122619867, 0.984642029, 0.871761501, -0.460456282, 0.16736795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
894
      CFrame.new(0.256504238, -1.78904891, -1.05291522, 0.714057446, -0.094310835, 0.69370544, 0.249214858, 0.960218668, -0.125982314, -0.654227614, 0.262840301, 0.709155321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
895
    }, 0.3) 
896
	  end
897
  for i = 0, 2, 1.5 do 
898
    swait() 
899
    PlayAnimationFromTable({ 
900
      CFrame.new(-1.63912773e-07, -0.192892477, -0.118854053, 0.306506544, -0.170537233, 0.936467171, -0.328040779, 0.904625177, 0.272106618, -0.893556356, -0.390601963, 0.221330434),  
901
      CFrame.new(0.122879267, 1.48341954, -0.0347482413, 0.691826403, 0.24574846, -0.678957999, -0.124724895, 0.966838956, 0.222857893, 0.711210132, -0.0694961548, 0.699535728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
902
      CFrame.new(1.75782037, -0.0349282026, -1.10546851, 0.730537474, -0.230803594, 0.642685652, 0.653193414, 0.510629535, -0.559102178, -0.199131638, 0.828243136, 0.523793519) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
903
      CFrame.new(-1.56938159, 0.452868134, 0.459136635, 0.433283389, 0.765156329, 0.476236671, -0.825250328, 0.549220383, -0.131598577, -0.362252325, -0.335995108, 0.869413793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
904
      CFrame.new(-0.510527015, -1.16365528, 0.864928365, 0.469349414, 0.866689026, -0.169000834, -0.105250098, 0.244936451, 0.963809133, 0.876717448, -0.434575975, 0.206179813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
905
      CFrame.new(0.341671735, -1.66371596, -1.05449486, 0.693933129, -0.207915708, 0.689367652, 0.351096392, 0.933578253, -0.0718509555, -0.628639758, 0.291894197, 0.72083956) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
906
    }, 0.3) 
907
  end
908
con:disconnect()
909
	attack = false
910
end
911
function airkic()
912
	attack = true
913
	local con =RightLeg.Touched:connect(function(hit) 
914
        Damage(RightLeg, hit, 20, 30, math.random(1, 5), "Normal", RootPart, 0.2, "153092213", 1) 
915
    end)
916
	CFuncs.Sound.Create("200632211", RightLeg, 1, 0.9)
917
  for i = 0, 2, 2.05 do 
918
    swait() 
919
PlayAnimationFromTable({ 
920
	  CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),  
921
      CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
922
      CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
923
      CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
924
      CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
925
      CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
926
    }, 0.3) 
927
  end
928
  for i = 0, 2, 2.5 do 
929
    swait() 
930
PlayAnimationFromTable({ 
931
      CFrame.new(0, -0, 0, 0.621268153, 5.58793545e-09, -0.783598065, 0.060336791, 0.997031093, 0.0478374474, 0.781271636, -0.0769996718, 0.619423687),  
932
      CFrame.new(-0.0276833642, 1.49660516, -0.0384563953, 0.972399235, -0.0511913151, 0.227638304, 0.03129052, 0.995432854, 0.0901897252, -0.231215656, -0.0805775076, 0.969560146) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
933
      CFrame.new(1.60134184, 0.304229617, -0.176788747, 0.929599285, -0.340910792, 0.140089363, 0.365705431, 0.80583638, -0.465711266, 0.0458768904, 0.4841564, 0.873777986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
934
      CFrame.new(-1.59377682, 0.140071839, 0.0490523763, 0.971853316, 0.233584777, 0.0306492746, -0.235439003, 0.967598557, 0.0912210122, -0.00834837556, -0.0958694965, 0.995358944) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
935
      CFrame.new(0.66579783, -1.96605074, 0.0387049317, 0.968698323, -0.151374444, -0.196746826, 0.170584098, 0.981706858, 0.0845715925, 0.180345714, -0.115486279, 0.976800084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
936
      CFrame.new(-0.620771408, -1.98803651, -0.285578281, 0.99260968, 0.114002012, 0.0415877104, -0.0993609428, 0.960267544, -0.260793567, -0.0696663558, 0.254734039, 0.96449846) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
937
    }, 0.3) 
938
  end
939
  for i = 0, 2, 2.5 do 
940
    swait() 
941
PlayAnimationFromTable({ 
942
      CFrame.new(0, -0, 0, 0.218839616, 0.0247064829, -0.975448012, 0.0997423008, 0.993876457, 0.0475502089, 0.970649719, -0.10769929, 0.21503529),  
943
      CFrame.new(-0.0425685793, 1.49435568, -0.0567684025, 0.938304842, -0.0832919031, 0.335628778, 0.0388081819, 0.989791393, 0.137138605, -0.34362489, -0.11565268, 0.931958437) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
944
      CFrame.new(1.63505638, 0.468489856, -0.244008541, 0.848200858, -0.458509147, 0.265188426, 0.511971653, 0.581341147, -0.632397771, 0.135795176, 0.672169328, 0.727838039) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
945
      CFrame.new(-1.63619387, 0.213182062, 0.0720506459, 0.937101722, 0.344891161, 0.0537662804, -0.349034667, 0.927593887, 0.133207321, -0.00393114984, -0.14359507, 0.989628792) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
946
      CFrame.new(0.746750653, -1.94517875, 0.061412394, 0.930107653, -0.216336995, -0.296813339, 0.2592296, 0.95915401, 0.11323908, 0.260192007, -0.182267368, 0.948197544) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
947
      CFrame.new(-0.682695627, -1.97110474, -0.426374048, 0.98351568, 0.173576266, 0.0506785214, -0.140918747, 0.911375523, -0.386699408, -0.113308892, 0.37318337, 0.920812428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
948
    }, 0.3) 
949
  end
950
  for i = 0, 2, 2.5 do 
951
    swait() 
952
PlayAnimationFromTable({ 
953
      CFrame.new(0, 0, 0, -0.460735857, 0.0835107788, -0.883599699, 0.238259614, 0.970657647, -0.0324970372, 0.854958951, -0.225498676, -0.467114031),  
954
      CFrame.new(-0.0518960729, 1.49469745, -0.0406628698, 0.907734096, -0.10340026, 0.406604528, 0.0593795627, 0.991060972, 0.119465202, -0.415322632, -0.0842986405, 0.905759811) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
955
      CFrame.new(1.62248421, 0.591051221, -0.229481891, 0.705360234, -0.607415795, 0.365394175, 0.700626493, 0.519129157, -0.489517391, 0.107653886, 0.601290882, 0.791744828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
956
      CFrame.new(-1.63966787, 0.397503823, -0.0980198383, 0.834454656, 0.53094542, -0.147588223, -0.550496042, 0.815413952, -0.179036662, 0.0252868235, 0.230644763, 0.972709358) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
957
      CFrame.new(0.799828291, -1.54410601, 0.154422879, 0.712117553, -0.217518613, -0.66751343, 0.591113389, 0.698743641, 0.402916998, 0.378778875, -0.681500494, 0.626165867) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
958
      CFrame.new(-0.780428588, -1.98215401, -0.449932158, 0.957560778, 0.257707536, 0.129089594, -0.189625278, 0.900552392, -0.391212732, -0.217070445, 0.350131392, 0.911201715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
959
    }, 0.3) 
960
  end
961
  for i = 0, 2, 2.5 do 
962
    swait() 
963
PlayAnimationFromTable({ 
964
      CFrame.new(0, 0, 0, -0.905275822, 0.204625592, -0.372295499, 0.287841558, 0.939977348, -0.183275312, 0.312446505, -0.273076802, -0.909838617),  
965
      CFrame.new(-0.0612235963, 1.49504042, -0.0245573372, 0.871364594, -0.120982558, 0.475485563, 0.0812361389, 0.991321027, 0.10336031, -0.483863771, -0.0514379293, 0.873630464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
966
      CFrame.new(1.60991323, 0.713612914, -0.214955807, 0.525505543, -0.735227883, 0.42811656, 0.848818898, 0.418839514, -0.322614014, 0.0578826889, 0.532929003, 0.844177961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
967
      CFrame.new(-1.64314234, 0.581825435, -0.268089771, 0.693031788, 0.604236543, -0.393198431, -0.720242083, 0.55692023, -0.413631618, -0.0309512317, 0.569857895, 0.821160376) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
968
      CFrame.new(0.852905571, -1.14303184, 0.247433051, 0.432839334, 0.011038661, -0.901403248, 0.867153943, 0.268169224, 0.419677287, 0.246361405, -0.963308573, 0.106502116) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
969
      CFrame.new(-0.878161967, -1.99320364, -0.473490089, 0.918295622, 0.338257015, 0.205705911, -0.236694843, 0.88559705, -0.399616182, -0.317345768, 0.318276286, 0.89330411) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
970
    }, 0.3) 
971
  end
972
973
  for i = 0, 2, 2.5 do 
974
    swait() 
975
PlayAnimationFromTable({ 
976
      CFrame.new(9.68575478e-08, 0.445041567, -2.75671482e-07, -0.756702363, 0.19610399, 0.623654366, -0.00827909447, 0.950999737, -0.309080869, -0.653707147, -0.239045531, -0.718000174),  
977
      CFrame.new(-0.0671528876, 1.4944967, -0.0166255832, 0.985336423, -0.129065394, 0.111598819, 0.124494821, 0.991105199, 0.0470266193, -0.116675586, -0.0324434862, 0.992640018) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
978
      CFrame.new(1.631091, 0.579744339, -0.216157466, 0.426622182, -0.794260383, 0.432601452, 0.902200699, 0.407293707, -0.141935632, -0.0634619892, 0.450846165, 0.890342832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
979
      CFrame.new(-1.70044196, 0.612498045, -0.0617810786, 0.471896619, 0.8471874, -0.244104952, -0.881518424, 0.448526502, -0.147476166, -0.0154524557, 0.284776509, 0.958469391) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
980
      CFrame.new(0.981925607, -1.17031753, 0.292861223, 0.372543037, -0.0338117182, -0.92739886, 0.883864343, 0.31749928, 0.343479365, 0.282834888, -0.947655559, 0.148167014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
981
      CFrame.new(-0.955791712, -1.43937707, -0.32077682, 0.782976091, 0.416308284, 0.462207645, -0.473747998, 0.880610704, 0.00936338305, -0.403126925, -0.226301178, 0.886722267) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
982
    }, 0.3) 
983
  end
984
  for i = 0, 2, 2.5 do 
985
    swait() 
986
PlayAnimationFromTable({ 
987
      CFrame.new(2.60770321e-07, 0.890083015, -5.77419996e-07, 0.188684911, 0.161095664, 0.968734384, -0.260223508, 0.959392428, -0.108857185, -0.946932793, -0.231547698, 0.222943842),  
988
      CFrame.new(-0.0730820596, 1.49395347, -0.00869385712, 0.95261848, -0.143630415, -0.268119514, 0.143137842, 0.989469409, -0.0214906484, 0.268382728, -0.0179056134, 0.963146091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
989
      CFrame.new(1.65226853, 0.445874631, -0.217359751, 0.326570928, -0.848888159, 0.415620595, 0.925232768, 0.376962095, 0.0429347046, -0.193120092, 0.370524883, 0.908524215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
990
      CFrame.new(-1.75774109, 0.643170118, 0.144528657, 0.23173973, 0.972759604, -0.00596433878, -0.969188333, 0.23140645, 0.0844089538, 0.0834897533, -0.0137804747, 0.99641341) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
991
      CFrame.new(1.11094451, -1.19760251, 0.338288218, 0.312113434, -0.0818307549, -0.94651401, 0.894013762, 0.362383515, 0.263471752, 0.321441114, -0.928429842, 0.186262861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
992
      CFrame.new(-1.03342116, -0.885549664, -0.168062866, 0.628609419, 0.329150975, 0.704634488, -0.7036677, 0.62656492, 0.335064083, -0.331212699, -0.706453204, 0.625477672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
993
    }, 0.3) 
994
  end
995
  for i = 0, 2, 2.5 do 
996
    swait() 
997
PlayAnimationFromTable({ 
998
      CFrame.new(4.91738319e-07, 0.981775045, -0.0753660202, 0.412130356, 0.379882365, 0.828153312, -0.374753684, 0.899167001, -0.22596094, -0.830486774, -0.217228144, 0.512936354),  
999
      CFrame.new(-0.101042837, 1.4870187, -0.0282192826, 0.799323738, -0.206735373, -0.564218163, 0.196091771, 0.977293015, -0.0802885592, 0.568004847, -0.0464619212, 0.821712673) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1000
      CFrame.new(1.58559084, 0.398590624, 0.275156051, 0.709401131, -0.673239291, -0.208563894, 0.703388095, 0.695020318, 0.148968741, 0.0446645319, -0.252379894, 0.966596842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1001
      CFrame.new(-1.75774121, 0.643170059, 0.144528493, 0.23173967, 0.972759604, -0.00596430898, -0.969188392, 0.23140645, 0.084408924, 0.0834897161, -0.0137804449, 0.996413231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1002
      CFrame.new(0.915628314, -1.38405061, 0.5513798, 0.359527886, 0.000704735518, -0.933134079, 0.876705766, 0.342216522, 0.338045031, 0.319572091, -0.939620733, 0.122418612) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1003
      CFrame.new(-1.31722808, -0.730508327, -0.49025625, 0.410967439, 0.733591378, 0.541248202, -0.911120772, 0.350732684, 0.216437727, -0.0310566574, -0.582091391, 0.812529981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1004
    }, 0.3) 
1005
  end
1006
  for i = 0, 2, 2.5 do 
1007
    swait() 
1008
PlayAnimationFromTable({ 
1009
      CFrame.new(5.36441803e-07, 1.07346749, -0.150731608, 0.569121361, 0.571543574, 0.591133475, -0.50867188, 0.809567153, -0.293008208, -0.646029294, -0.13393569, 0.751470208),  
1010
      CFrame.new(-0.12900421, 1.48008406, -0.0477447808, 0.553287327, -0.255970478, -0.792686701, 0.225813717, 0.962072134, -0.153051794, 0.801798761, -0.0943178982, 0.590104282) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1011
      CFrame.new(1.51891303, 0.35130617, 0.767671883, 0.759424031, -0.0634404123, -0.647495627, 0.446360737, 0.774864554, 0.447600633, 0.473325551, -0.628935456, 0.616768241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1012
      CFrame.new(-1.75774133, 0.643170357, 0.144528568, 0.23173973, 0.972759664, -0.00596430898, -0.969188213, 0.231406391, 0.0844089612, 0.083489731, -0.0137804151, 0.99641335) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1013
      CFrame.new(0.72031194, -1.57049823, 0.764471292, 0.405521154, 0.0819886625, -0.910401404, 0.855876803, 0.315674603, 0.409663171, 0.320978463, -0.945318639, 0.0578406751) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1014
      CFrame.new(-1.601035, -0.57546711, -0.812450767, 0.0514033437, 0.953659415, 0.296464592, -0.981581748, -0.00644690543, 0.190932319, 0.183995709, -0.30081898, 0.935763836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1015
    }, 0.3) 
1016
  end
1017
1018
  for i = 0, 2, 2.5 do 
1019
    swait() 
1020
PlayAnimationFromTable({ 
1021
      CFrame.new(5.28991222e-07, 0.953007579, -0.328835636, 0.737210989, 0.636156201, -0.227651507, -0.608815551, 0.77155602, 0.184512854, 0.293024868, 0.00257287174, 0.956101358),  
1022
      CFrame.new(-0.0595171526, 1.48955202, -0.0321974792, 0.958379388, -0.129130617, -0.254625499, 0.12868847, 0.991513133, -0.0184675194, 0.254849225, -0.015068464, 0.966863394) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1023
      CFrame.new(1.64872813, 0.383212447, 0.585156441, 0.745497406, -0.408194482, -0.526887834, 0.506738663, 0.860635161, 0.0502307601, 0.432954311, -0.304441392, 0.84844923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1024
      CFrame.new(-1.64553809, 0.683709204, 0.357985377, 0.157977477, 0.909437537, 0.384664118, -0.987276077, 0.152629629, 0.0446109325, -0.0181402937, -0.386817217, 0.921977937) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1025
      CFrame.new(0.943810105, -1.64903975, 0.0958032608, 0.487593055, -0.346126139, -0.801529706, 0.594770968, 0.803760171, 0.0147266956, 0.639140368, -0.483907223, 0.597773731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1026
      CFrame.new(-1.60563207, -0.568947434, -1.18228996, 0.0289087631, 0.883257508, -0.46799612, -0.99954313, 0.0296750553, -0.00573681062, 0.00882073492, 0.467948079, 0.883711934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1027
    }, 0.3) 
1028
  end
1029
  for i = 0, 2, 2.5 do 
1030
    swait() 
1031
PlayAnimationFromTable({ 
1032
      CFrame.new(6.2584877e-07, 0.832547009, -0.506939769, 0.137637228, 0.570207536, -0.809888482, -0.260244131, 0.809760749, 0.525890172, 0.955682456, 0.138386726, 0.259846359),  
1033
      CFrame.new(0.00996962562, 1.49901986, -0.0166496113, 0.910827398, 0.0217373148, 0.412214339, -0.0344207361, 0.999134243, 0.0233689323, -0.411349535, -0.0354737602, 0.910787046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1034
      CFrame.new(1.77854478, 0.415118814, 0.402641475, 0.707765698, -0.656376481, -0.261223853, 0.568789721, 0.748766482, -0.340332985, 0.418982267, 0.092294544, 0.903291404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1035
      CFrame.new(-1.53333449, 0.72424823, 0.571441948, 0.049547337, 0.700946808, 0.711490333, -0.995272875, 0.0942269936, -0.0235208496, -0.0835283771, -0.706961572, 0.702302098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1036
      CFrame.new(1.1673063, -1.727579, -0.572864771, 0.705828428, -0.539141059, -0.459492028, 0.237401634, 0.791170478, -0.563639343, 0.667417824, 0.288748622, 0.6864236) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1037
      CFrame.new(-1.61022973, -0.562427819, -1.55212939, 0.137592643, 0.292319298, -0.94637084, -0.981863737, -0.0855612755, -0.169181675, -0.130427793, 0.952485442, 0.275245249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1038
    }, 0.3) 
1039
  end
1040
  for i = 0, 2, 2.5 do 
1041
    swait() 
1042
PlayAnimationFromTable({ 
1043
      CFrame.new(-5.96046448e-08, 0.723861754, -0.50693959, -0.0439002775, 0.537133515, -0.842354059, -0.15863885, 0.828720927, 0.536707878, 0.986360192, 0.157191694, 0.0488291532),  
1044
      CFrame.new(-0.0105349645, 1.49128151, -0.0687734932, 0.937719405, -0.0230576247, 0.346627474, -0.0268356651, 0.990005374, 0.1384525, -0.346355468, -0.139131576, 0.927728534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1045
      CFrame.new(1.73938465, 0.526961327, 0.483933926, 0.541154802, -0.778597772, -0.31770581, 0.685386837, 0.627275944, -0.369823843, 0.487233222, -0.0176194049, 0.873094022) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1046
      CFrame.new(-1.47146559, 0.744395494, 0.59512502, -0.0337624699, 0.662518322, 0.7482844, -0.99497813, 0.0483070537, -0.0876635686, -0.0942261666, -0.747486353, 0.657560349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1047
      CFrame.new(1.09203947, -1.73179948, -0.577271342, 0.819911718, -0.517183602, -0.24549067, 0.304912567, 0.757434964, -0.577339172, 0.484533548, 0.398514122, 0.778725684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1048
      CFrame.new(-1.55249214, -0.389979511, -1.83069444, 0.0694306791, 0.326884031, -0.942510486, -0.989412367, -0.0981364101, -0.106921643, -0.127445564, 0.939955354, 0.316609502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1049
    }, 0.3) 
1050
  end
1051
  for i = 0, 2, 2.5 do 
1052
    swait() 
1053
PlayAnimationFromTable({ 
1054
      CFrame.new(-3.57627869e-07, 0.615175843, -0.506939709, -0.227628648, 0.501196921, -0.834857345, -0.0573474318, 0.848976612, 0.525309384, 0.972057939, 0.167452395, -0.164509103),  
1055
      CFrame.new(-0.0310389027, 1.48354411, -0.120896891, 0.95966059, -0.0600899458, 0.274665058, -0.011214301, 0.967936933, 0.250942856, -0.280937672, -0.243900105, 0.928216934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1056
      CFrame.new(1.70022583, 0.638804555, 0.565226138, 0.349872082, -0.8631984, -0.363975942, 0.772712052, 0.485577196, -0.408816099, 0.52962774, -0.138215005, 0.836893678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1057
      CFrame.new(-1.40959692, 0.764543176, 0.618808746, -0.117284104, 0.618246138, 0.777184904, -0.988066971, 0.00603093207, -0.15390563, -0.099838756, -0.785961688, 0.610161304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1058
      CFrame.new(1.01677215, -1.73601747, -0.581677139, 0.883521616, -0.468129963, -0.0156184137, 0.375715345, 0.728226244, -0.573170185, 0.279691666, 0.500540137, 0.81928736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1059
      CFrame.new(-1.49475503, -0.217532218, -2.10925889, 0.00111809373, 0.36001426, -0.932946324, -0.992589533, -0.11296235, -0.0447805896, -0.12150947, 0.926082671, 0.357220232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1060
    }, 0.3) 
1061
  end
1062
  for i = 0, 2, 2.5 do 
1063
    swait() 
1064
PlayAnimationFromTable({ 
1065
      CFrame.new(0.144219369, 0.157956839, -0.506938756, -0.633748889, 0.511224389, -0.580527246, 0.121695757, 0.807029843, 0.577834725, 0.763906062, 0.295554429, -0.573668122),  
1066
      CFrame.new(-0.0379602909, 1.47616959, -0.143529177, 0.962813497, -0.074300468, 0.259749025, -0.00695332885, 0.954305828, 0.298750758, -0.270077407, -0.289447278, 0.91830194) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1067
      CFrame.new(1.61234879, 0.736995339, 0.615116, 0.175789952, -0.879648685, -0.441945791, 0.855399847, 0.358684778, -0.373679221, 0.487225711, -0.312351286, 0.815504491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1068
      CFrame.new(-1.60022473, 0.576287866, 0.613290191, 0.2655496, 0.605805218, 0.749988973, -0.916765928, 0.399419785, 0.00196842849, -0.298367977, -0.688087106, 0.661447287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1069
      CFrame.new(1.00676131, -1.76894319, -0.526848495, 0.859064102, -0.454765618, -0.234940112, 0.28981328, 0.810462654, -0.509075999, 0.421920478, 0.369240403, 0.828036547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1070
      CFrame.new(-1.40663898, -0.810145259, -1.68664491, 0.416617185, 0.315418243, -0.852608621, -0.906526029, 0.0738660991, -0.415636986, -0.0681206137, 0.946073532, 0.316708803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1071
    }, 0.3) 
1072
  end
1073
  for i = 0, 2, 2.5 do 
1074
    swait() 
1075
PlayAnimationFromTable({ 
1076
      CFrame.new(0.288438946, -0.299262553, -0.506938338, -0.873075962, 0.457446098, -0.168764383, 0.307397127, 0.785079181, 0.537733912, 0.378477752, 0.417604834, -0.826051354),  
1077
      CFrame.new(-0.0448820591, 1.46879482, -0.166162312, 0.965768754, -0.0877558291, 0.244109705, -0.00213576853, 0.938317358, 0.345768869, -0.259395778, -0.33445403, 0.906010151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1078
      CFrame.new(1.52447259, 0.835185766, 0.665005207, 0.00233084708, -0.854737699, -0.51905483, 0.911363125, 0.215457916, -0.350706577, 0.411596775, -0.472229898, 0.779478729) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1079
      CFrame.new(-1.79085314, 0.388033271, 0.607772171, 0.602421343, 0.442685306, 0.664167404, -0.671829581, 0.730511546, 0.12246567, -0.430968344, -0.519983292, 0.737484694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1080
      CFrame.new(0.996750772, -1.80186653, -0.472018629, 0.798780978, -0.407732725, -0.4423832, 0.217423186, 0.881261408, -0.419648975, 0.560959697, 0.239023477, 0.792585492) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1081
      CFrame.new(-1.31852221, -1.40275979, -1.26403069, 0.755758226, 0.196816087, -0.624574423, -0.654850304, 0.226062506, -0.721156478, -0.000742511824, 0.954022646, 0.299733818) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1082
    }, 0.3) 
1083
  end
1084
1085
  for i = 0, 2, 2.5 do 
1086
    swait() 
1087
PlayAnimationFromTable({ 
1088
      CFrame.new(0.288439363, -0.156291395, -0.506937861, -0.957135677, 0.143691644, 0.251483649, 0.239665166, 0.880462348, 0.409080237, -0.162640467, 0.451817155, -0.877159834),  
1089
      CFrame.new(-0.0448821709, 1.46879482, -0.166162491, 0.965768635, -0.0877558589, 0.24410972, -0.00213577226, 0.938317358, 0.34576872, -0.259395719, -0.334454089, 0.906010091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1090
      CFrame.new(1.62591505, 0.7172001, 0.357658178, 0.343299001, -0.899162173, -0.271391183, 0.804238081, 0.430668235, -0.409543395, 0.485125512, -0.0776672959, 0.870988607) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1091
      CFrame.new(-1.79467428, 0.322070777, 0.265892565, 0.794263542, 0.514186859, 0.3236624, -0.547183335, 0.836908221, 0.0132252574, -0.264075518, -0.18760708, 0.946080208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1092
      CFrame.new(1.03794515, -1.86024737, -0.26054287, 0.60189569, -0.389379203, -0.697212636, 0.305980831, 0.91888988, -0.249031737, 0.737629533, -0.0634425581, 0.672218621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1093
      CFrame.new(-0.986519814, -1.58244491, -1.00970554, 0.887095809, 0.190251499, -0.420553625, -0.44621563, 0.586613894, -0.675851703, 0.11812079, 0.787202835, 0.605276227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1094
    }, 0.3) 
1095
  end
1096
1097
  for i = 0, 2, 2.5 do 
1098
    swait() 
1099
PlayAnimationFromTable({ 
1100
      CFrame.new(0.2884399, -0.0133198202, -0.506937623, -0.75024724, -0.147657841, 0.644458175, 0.0973038748, 0.93946898, 0.328527063, -0.653957963, 0.309184819, -0.690466344),  
1101
      CFrame.new(-0.0448822007, 1.46879458, -0.166162372, 0.965768754, -0.0877559185, 0.244109645, -0.00213578343, 0.938317418, 0.34576878, -0.259395778, -0.334454119, 0.906010211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1102
      CFrame.new(1.72735775, 0.599216104, 0.0503114164, 0.656751037, -0.753654122, -0.0261454284, 0.633914351, 0.57052207, -0.522165656, 0.408448815, 0.326358974, 0.852443278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1103
      CFrame.new(-1.79849648, 0.256108403, -0.0759868845, 0.894298315, 0.444149494, -0.0544215143, -0.447076559, 0.881769836, -0.150348514, -0.018790096, 0.158786923, 0.987134218) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1104
      CFrame.new(1.07913923, -1.9186275, -0.0490666926, 0.367943883, -0.27578941, -0.888007462, 0.431049883, 0.896779776, -0.0999092981, 0.823901296, -0.346014649, 0.448843837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1105
      CFrame.new(-0.654517353, -1.76213086, -0.755380452, 0.97212708, 0.0901468024, -0.216431141, -0.187102318, 0.854576826, -0.484449148, 0.141285419, 0.511440933, 0.847624481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1106
    }, 0.3) 
1107
  end
1108
1109
  for i = 0, 2, 2.5 do 
1110
    swait() 
1111
PlayAnimationFromTable({ 
1112
      CFrame.new(0.288440168, -0.0133196488, -0.506937504, -0.164607361, -0.233009681, 0.958441913, 0.0828495324, 0.964996636, 0.248832196, -0.982873499, 0.120366074, -0.139540806),  
1113
      CFrame.new(-0.00130416942, 1.48305011, -0.0747029185, 0.999561548, 0.0254444182, -0.0151405707, -0.0225766972, 0.985826671, 0.166241065, 0.0191558897, -0.16582635, 0.985968947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1114
      CFrame.new(1.67812109, 0.40702951, 0.0483853817, 0.767245889, -0.627344728, -0.133312568, 0.493802249, 0.710469544, -0.501390338, 0.40925917, 0.318859726, 0.854889154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1115
      CFrame.new(-1.67966759, 0.087091811, -0.109230161, 0.949923158, 0.308201253, -0.0515543595, -0.312458187, 0.93473655, -0.169225633, -0.00396582484, 0.17685999, 0.984228015) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1116
      CFrame.new(0.863798797, -1.8890276, -0.0451059639, 0.453505576, -0.0903922319, -0.886657655, 0.349128306, 0.933354616, 0.0834183767, 0.820025682, -0.347387969, 0.454840064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1117
      CFrame.new(-0.654517412, -1.76213074, -0.755380511, 0.97212702, 0.0901468098, -0.216431037, -0.187102288, 0.854576826, -0.484449089, 0.141285419, 0.511440873, 0.847624183) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1118
    }, 0.3) 
1119
  end
1120
1121
  for i = 0, 2, 2.5 do 
1122
    swait() 
1123
PlayAnimationFromTable({ 
1124
      CFrame.new(0.288440555, -0.0133193415, -0.506937563, 0.494402617, -0.178933322, 0.850616813, 0.0187079478, 0.980546892, 0.195391431, -0.869031668, -0.0806887448, 0.488132387),  
1125
      CFrame.new(0.0422738642, 1.49730635, 0.016756421, 0.953230679, 0.087364465, -0.289341778, -0.0932064652, 0.995626092, -0.00644543022, 0.287513107, 0.0331124738, 0.957204223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1126
      CFrame.new(1.62888348, 0.21484293, 0.046459347, 0.847794771, -0.47578305, -0.234252632, 0.334590703, 0.822582841, -0.459789157, 0.411452264, 0.31142807, 0.856574297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1127
      CFrame.new(-1.56083834, -0.081924282, -0.1424734, 0.985110998, 0.165672749, -0.0459201038, -0.171399161, 0.96720475, -0.187449276, 0.0133590102, 0.192528978, 0.981200278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1128
      CFrame.new(0.648459315, -1.85942614, -0.0411444306, 0.520626068, 0.098555252, -0.848077476, 0.251533329, 0.931524098, 0.262666285, 0.815891922, -0.350070804, 0.460185647) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1129
      CFrame.new(-0.654517591, -1.7621305, -0.755380452, 0.97212708, 0.0901468545, -0.216431022, -0.187102288, 0.854576826, -0.484449148, 0.141285479, 0.511440873, 0.847624183) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1130
    }, 0.3) 
1131
  end
1132
1133
  for i = 0, 2, 2.5 do 
1134
    swait() 
1135
PlayAnimationFromTable({ 
1136
      CFrame.new(0.288440317, 0.0305440351, -0.506938815, 0.825043917, -0.111171953, 0.554024696, 0.0452300869, 0.990302265, 0.13136062, -0.563255548, -0.0833197013, 0.822071195),  
1137
      CFrame.new(0.0422738194, 1.49730611, 0.0167564657, 0.953230798, 0.0873644575, -0.289341867, -0.0932064727, 0.995625973, -0.00644543022, 0.287513137, 0.0331124663, 0.957204103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1138
      CFrame.new(1.62888372, 0.214843005, 0.0464588106, 0.847794831, -0.475783139, -0.234252691, 0.334590673, 0.822582841, -0.459789157, 0.411452174, 0.31142813, 0.856574237) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1139
      CFrame.new(-1.56083858, -0.0819241405, -0.142473221, 0.985111058, 0.165672794, -0.0459201634, -0.171399102, 0.96720469, -0.187449247, 0.0133589506, 0.192528978, 0.981200337) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1140
      CFrame.new(0.611091256, -1.98481441, 0.0669385493, 0.636818945, -0.0324093103, -0.770332038, 0.226532847, 0.962883294, 0.146760151, 0.736983538, -0.267965198, 0.620524049) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1141
      CFrame.new(-0.683283329, -1.91054332, -0.54001236, 0.975130677, 0.0973082855, -0.199126244, -0.157183766, 0.937048197, -0.31182313, 0.156247914, 0.335367769, 0.929039896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1142
    }, 0.3) 
1143
  end
1144
1145
  for i = 0, 2, 2.5 do 
1146
    swait() 
1147
PlayAnimationFromTable({ 
1148
      CFrame.new(0.288439989, 0.0744074509, -0.506939828, 0.988897204, -0.0489559956, 0.140305549, 0.0405914374, 0.997258246, 0.0618722439, -0.142949939, -0.0554900877, 0.988173187),  
1149
      CFrame.new(0.0422738642, 1.49730539, 0.016756447, 0.953230739, 0.087364465, -0.289341867, -0.0932064503, 0.995625794, -0.00644541532, 0.287513018, 0.0331124663, 0.957204223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1150
      CFrame.new(1.6288842, 0.214842692, 0.0464589, 0.847794771, -0.475783169, -0.234252721, 0.334590673, 0.822582781, -0.459789097, 0.411452174, 0.31142813, 0.856574297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1151
      CFrame.new(-1.5608387, -0.0819243714, -0.142473102, 0.985111117, 0.165672764, -0.0459202081, -0.171399087, 0.96720463, -0.187449247, 0.0133589134, 0.192528993, 0.981200337) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1152
      CFrame.new(0.573722839, -2.11020017, 0.175021425, 0.738766968, -0.148754165, -0.657339692, 0.218673274, 0.975477099, 0.0250133574, 0.637499154, -0.1622217, 0.753179014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1153
      CFrame.new(-0.712049663, -2.05895495, -0.324643791, 0.978329778, 0.100933172, -0.180785283, -0.124944955, 0.984033048, -0.126757026, 0.165104628, 0.146598369, 0.97532028) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1154
    }, 0.3)
1155
 end
1156
con:disconnect()
1157
	attack = false
1158
end
1159
function spinkickop()
1160
	attack = true
1161
	local con =RightLeg.Touched:connect(function(hit) 
1162
        Damage(RightLeg, hit, 10, 15, math.random(1, 5), "Normal", Torso, 0.2, "153092238", 1.5) 
1163
    end)
1164
	CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
1165
	
1166
  for i = 0, 2, 2.5 do 
1167
    swait() 
1168
PlayAnimationFromTable({ 
1169
	  CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),  
1170
      CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1171
      CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1172
      CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1173
      CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1174
      CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1175
    }, 0.3) 
1176
  end
1177
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1178
1179
  for i = 0, 2, 2.5 do 
1180
    swait() 
1181
PlayAnimationFromTable({ 
1182
      CFrame.new(-0.0457775556, -0.00603400823, 0.0357733443, 0.988162518, -0.0962260813, -0.11947941, 0.0946440548, 0.995332539, -0.0188587792, 0.120736457, 0.00732752401, 0.992657542),  
1183
      CFrame.new(-0.0167797282, 1.49885595, -0.0159576759, 0.935435176, -0.0327134803, 0.351981223, 0.0182863437, 0.998853743, 0.0442361571, -0.3530249, -0.0349436067, 0.93496114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1184
      CFrame.new(1.471228, 0.153491557, 0.175678208, 0.983212411, -0.0498167425, -0.175531924, 0.0852608159, 0.975957453, 0.200592935, 0.161318868, -0.212191507, 0.963821054) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1185
      CFrame.new(-1.60104752, 0.306789815, -0.115976997, 0.907754719, 0.396861941, -0.135947734, -0.419097453, 0.872152805, -0.252401531, 0.0183986798, 0.286094069, 0.958024859) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1186
      CFrame.new(0.711290181, -1.83323681, 0.268592119, 0.865039349, -0.2271391, -0.447341859, 0.364409208, 0.897316813, 0.24905476, 0.344837368, -0.378457755, 0.85898596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1187
      CFrame.new(-0.83590591, -1.92582214, -0.157064542, 0.917029083, 0.245460153, 0.314335555, -0.186622515, 0.960652411, -0.205715284, -0.352462173, 0.129984841, 0.926754773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1188
    }, 0.3) 
1189
  end
1190
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1191
1192
  for i = 0, 2, 2.5 do 
1193
    swait() 
1194
PlayAnimationFromTable({ 
1195
      CFrame.new(-0.091555059, -0.0120686619, 0.0715466738, 0.963514686, -0.163378298, 0.212007433, 0.176211223, 0.983413279, -0.0429876521, -0.201467603, 0.0787772983, 0.976322174),  
1196
      CFrame.new(-0.0207611974, 1.49885607, -0.0117711499, 0.822149515, -0.0401997194, 0.567850471, 0.0182863586, 0.998853803, 0.0442361422, -0.568977714, -0.0259848535, 0.821942329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1197
      CFrame.new(1.37482965, 0.167013705, 0.460925937, 0.935761809, 0.168509886, -0.30976522, 0.0637437105, 0.783132076, 0.618579745, 0.34682399, -0.598588824, 0.722083569) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1198
      CFrame.new(-1.65073681, 0.546618819, -0.25800851, 0.73892808, 0.573520184, -0.353638411, -0.67100358, 0.578738868, -0.463481963, -0.0611517876, 0.579772651, 0.81248045) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1199
      CFrame.new(0.837735593, -1.67955136, 0.52118659, 0.610554934, -0.232372105, -0.757116914, 0.65171206, 0.690599561, 0.313597292, 0.449993432, -0.684890747, 0.573088586) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1200
      CFrame.new(-1.11296439, -1.84667492, -0.169346452, 0.719475269, 0.418813765, 0.554031193, -0.284743786, 0.905471861, -0.314708143, -0.6334638, 0.0686677769, 0.770719409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1201
    }, 0.3) 
1202
  end
1203
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1204
1205
1206
  for i = 0, 2, 2.5 do 
1207
    swait() 
1208
PlayAnimationFromTable({ 
1209
      CFrame.new(-0.249153018, 0.00654641772, 0.134134263, 0.648480356, -0.168218926, 0.742412031, 0.263108701, 0.964700818, -0.0112334983, -0.714315832, 0.202619776, 0.669849336),  
1210
      CFrame.new(-0.0207614191, 1.49885547, -0.0117709227, 0.822149456, -0.0401997268, 0.567850351, 0.0182863474, 0.998853743, 0.0442361608, -0.568977714, -0.0259848088, 0.82194221) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1211
      CFrame.new(1.51908159, 0.330943912, 0.307580948, 0.932034552, -0.237946093, -0.273300827, 0.350859702, 0.781147182, 0.516436338, 0.0906040967, -0.577226818, 0.811541796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1212
      CFrame.new(-1.67053938, 0.580189705, -0.103115141, 0.666787565, 0.725094438, -0.172141343, -0.730132937, 0.589312971, -0.345855594, -0.149332851, 0.356298208, 0.922361732) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1213
      CFrame.new(0.818080485, -1.67527604, 0.525811195, 0.599178374, -0.20603925, -0.773649275, 0.652248025, 0.685997188, 0.322459638, 0.464281827, -0.697822034, 0.545423388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1214
      CFrame.new(-1.1520406, -1.81626487, -0.229803398, 0.717992067, 0.458897352, 0.523355186, -0.281551272, 0.87910831, -0.384574145, -0.636565864, 0.128769875, 0.760395885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1215
    }, 0.3) 
1216
1217
  end
1218
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1219
1220
  for i = 0, 2, 2.5 do 
1221
    swait() 
1222
PlayAnimationFromTable({ 
1223
      CFrame.new(-0.406750858, 0.0251613948, 0.196721762, 0.0882472396, -0.0986395925, 0.991202652, 0.313993156, 0.947107732, 0.0662965328, -0.945315123, 0.305380344, 0.114551812),  
1224
      CFrame.new(-0.0207611099, 1.49885571, -0.0117711499, 0.822149456, -0.0401996672, 0.567850292, 0.0182863772, 0.998853743, 0.0442361385, -0.568977773, -0.0259848274, 0.821942329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1225
      CFrame.new(1.66333377, 0.494873524, 0.154236197, 0.774880886, -0.604234755, -0.185634211, 0.616604209, 0.657903671, 0.432390571, -0.139136031, -0.449514031, 0.882370889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1226
      CFrame.new(-1.69034123, 0.613759816, 0.051778093, 0.572634816, 0.819007695, 0.0362713262, -0.792317867, 0.564251304, -0.232061908, -0.210526675, 0.104148351, 0.97202462) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1227
      CFrame.new(0.798424184, -1.67099965, 0.530436516, 0.587345123, -0.179324538, -0.789219975, 0.652965188, 0.681145608, 0.33117485, 0.478185922, -0.709847391, 0.517160356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1228
      CFrame.new(-1.19111621, -1.7858541, -0.290260613, 0.716720939, 0.496508002, 0.489684582, -0.278118253, 0.847449541, -0.452193797, -0.639501035, 0.187906489, 0.745472908) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1229
    }, 0.3) 
1230
  end
1231
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1232
1233
  for i = 0, 2, 2.5 do 
1234
    swait() 
1235
PlayAnimationFromTable({ 
1236
      CFrame.new(-0.406750888, 0.0251616314, 0.196722791, -0.382918537, 0.0697394684, 0.921145916, 0.17520535, 0.984530449, -0.00170575944, -0.907015145, 0.160736516, -0.389213681),  
1237
      CFrame.new(-0.0110022128, 1.49481952, 0.0403586589, 0.850286961, -0.0178375766, 0.52601707, 0.056385912, 0.996760845, -0.0573448539, -0.523290396, 0.0784195289, 0.848538518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1238
      CFrame.new(1.6662662, 0.559041977, 0.0914367586, 0.662682533, -0.744744897, -0.0787839293, 0.727776408, 0.665226638, -0.166778088, 0.176616326, 0.0531838834, 0.98284179) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1239
      CFrame.new(-1.65481257, 0.566300929, 0.160753056, 0.418641478, 0.893302798, 0.163552821, -0.875862062, 0.444751024, -0.187248737, -0.240010113, -0.0648595989, 0.968601227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1240
      CFrame.new(0.658930182, -1.49134445, 0.298341453, 0.728432178, -0.110984594, -0.676068723, 0.610214412, 0.553744018, 0.566573679, 0.311488181, -0.825257421, 0.471089423) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1241
      CFrame.new(-1.15819764, -1.84730792, -0.0950595587, 0.71228689, 0.464927733, 0.525822759, -0.363640606, 0.88521421, -0.290105641, -0.600343823, 0.0154279545, 0.799593151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1242
    }, 0.3) 
1243
  end
1244
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1245
1246
  for i = 0, 2, 2.5 do 
1247
    swait() 
1248
PlayAnimationFromTable({ 
1249
      CFrame.new(-0.406750917, 0.0251615439, 0.19672358, -0.776185095, 0.14618513, 0.613324165, 0.0826049671, 0.98794347, -0.13093552, -0.625070393, -0.0509665757, -0.77890259),  
1250
      CFrame.new(-0.00124320388, 1.4907825, 0.0924882889, 0.876852632, -0.000875480473, 0.480758131, 0.0887193233, 0.983118117, -0.160024315, -0.472502053, 0.182970241, 0.862127364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1251
      CFrame.new(1.66919863, 0.623210013, 0.0286371708, 0.594748557, -0.796033084, 0.112273872, 0.623796582, 0.368876964, -0.689062655, 0.507101417, 0.47985515, 0.7159518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1252
      CFrame.new(-1.61928296, 0.518841743, 0.269728035, 0.25208652, 0.922152877, 0.29340446, -0.937681794, 0.307705075, -0.161463261, -0.239175841, -0.234417409, 0.942254364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1253
      CFrame.new(0.519435406, -1.3116889, 0.0662468672, 0.846437216, -0.0753042996, -0.527136385, 0.510541916, 0.396044254, 0.763213933, 0.151296079, -0.915138125, 0.373672724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1254
      CFrame.new(-1.12527895, -1.90876114, 0.100142241, 0.712372661, 0.427690655, 0.556422114, -0.44067809, 0.889656484, -0.119640633, -0.546193898, -0.159974501, 0.822240889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1255
    }, 0.3) 
1256
  end
1257
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1258
1259
  for i = 0, 2, 2.5 do 
1260
    swait() 
1261
PlayAnimationFromTable({ 
1262
      CFrame.new(-0.272663265, 0.283996254, 0.120155558, -0.99472034, 0.0651721805, 0.079271622, 0.0221671388, 0.890675485, -0.45409891, -0.100199901, -0.449944198, -0.887417734),  
1263
      CFrame.new(-0.000890985131, 1.48295808, 0.123168126, 0.858802676, -0.00140409917, 0.512304544, 0.12662524, 0.969551086, -0.209611207, -0.496411175, 0.244885325, 0.832830787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1264
      CFrame.new(1.65551007, 0.624100566, -0.0809034556, 0.746175468, -0.636111319, 0.196429074, 0.364492327, 0.143437594, -0.920092881, 0.557106197, 0.758147776, 0.338887334) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1265
      CFrame.new(-1.5703131, 0.556845009, 0.435458332, 0.301168501, 0.935641706, 0.184043959, -0.861066103, 0.34976548, -0.369092464, -0.409710526, -0.0473150015, 0.910987675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1266
      CFrame.new(0.499857634, -1.26087093, -0.364138275, 0.900332689, -0.212809935, -0.379622161, 0.408036143, 0.716132939, 0.566268325, 0.151352435, -0.664729595, 0.731592178) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1267
      CFrame.new(-1.13961315, -1.86826456, 0.369171947, 0.662259579, 0.427510768, 0.615342617, -0.581624329, 0.811053693, 0.0624889731, -0.472361326, -0.399282277, 0.78577888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1268
    }, 0.3) 
1269
  end
1270
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1271
1272
  for i = 0, 2, 2.5 do 
1273
    swait() 
1274
PlayAnimationFromTable({ 
1275
      CFrame.new(-0.138575554, 0.542830884, 0.0435878783, -0.882256269, -0.221460581, -0.415426552, 0.155998871, 0.69505465, -0.701828539, 0.444171518, -0.683998644, -0.578668714),  
1276
      CFrame.new(-0.000538319349, 1.47513306, 0.153848007, 0.839640677, 0.000370919704, 0.543142021, 0.165793657, 0.952097178, -0.256949842, -0.517219186, 0.305795163, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1277
      CFrame.new(1.6418221, 0.624991119, -0.190443426, 0.879330039, -0.442662299, 0.175581932, 0.107053034, -0.175520211, -0.978637755, 0.464024425, 0.879342079, -0.106951952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1278
      CFrame.new(-1.52134311, 0.594847798, 0.601189196, 0.368151695, 0.925945938, 0.0841944665, -0.748362958, 0.348842382, -0.564146638, -0.55174005, 0.144683644, 0.821370661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1279
      CFrame.new(0.480279118, -1.21005154, -0.794524193, 0.944285691, -0.272550941, -0.184501261, 0.312906295, 0.917241096, 0.246490896, 0.102050945, -0.290489376, 0.951420665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1280
      CFrame.new(-1.15394735, -1.82776666, 0.638201475, 0.615800261, 0.408011496, 0.674030364, -0.699090302, 0.677514553, 0.228574619, -0.363404423, -0.611964464, 0.702450752) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1281
    }, 0.3) 
1282
  end
1283
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1284
1285
  for i = 0, 2, 2.5 do 
1286
    swait() 
1287
PlayAnimationFromTable({ 
1288
      CFrame.new(-0.138576061, 0.85863626, -0.131101966, -0.579678535, -0.549754083, -0.60145092, 0.2761738, 0.561876833, -0.779757917, 0.766616464, -0.618113935, -0.173880264),  
1289
      CFrame.new(-0.000538572669, 1.47513306, 0.153848127, 0.839640617, 0.0003708601, 0.543141842, 0.165793687, 0.952097178, -0.256949931, -0.517219245, 0.305795193, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1290
      CFrame.new(1.54223609, 0.703125417, -0.312459886, 0.985477448, -0.164630562, 0.0416030884, -0.0357348919, -0.440585583, -0.896999002, 0.166003257, 0.882485688, -0.440070242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1291
      CFrame.new(-1.49264359, 0.562669337, 0.504034758, 0.515868425, 0.855508387, -0.0445563495, -0.105543792, 0.0118553638, -0.994343877, -0.850141287, 0.517653227, 0.0964094698) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1292
      CFrame.new(0.497321308, -1.11529994, -0.634896457, 0.942222953, -0.24705705, -0.226227283, 0.326001942, 0.831622541, 0.449584812, 0.0770626515, -0.497359693, 0.864114881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1293
      CFrame.new(-0.916030705, -1.71099305, 0.768133879, 0.654639304, 0.189620733, 0.73177278, -0.664543569, 0.605764985, 0.437527537, -0.360318065, -0.772717714, 0.522568941) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1294
    }, 0.3) 
1295
  end
1296
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1297
1298
  for i = 0, 2, 2.5 do 
1299
    swait() 
1300
PlayAnimationFromTable({ 
1301
      CFrame.new(-0.138576448, 1.1744417, -0.305791974, -0.168100744, -0.802191138, -0.572914958, 0.441814244, 0.458232522, -0.771247745, 0.881216347, -0.382769346, 0.277390242),  
1302
      CFrame.new(-0.000538393855, 1.47513342, 0.153848127, 0.839640617, 0.000370845199, 0.543141842, 0.165793628, 0.952097297, -0.256949961, -0.517219186, 0.305795193, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1303
      CFrame.new(1.44265139, 0.781259835, -0.434474587, 0.980784297, 0.0747302771, -0.180215701, -0.0791148245, -0.6920228, -0.717527092, -0.178334415, 0.717996895, -0.672812879) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1304
      CFrame.new(-1.46394277, 0.530491054, 0.406879991, 0.679135025, 0.734013021, -0.000496484339, 0.517819643, -0.479584426, -0.708421648, -0.520229042, 0.480856925, -0.705789208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1305
      CFrame.new(0.51436317, -1.02054715, -0.475269586, 0.941508055, -0.21287182, -0.261243045, 0.333298832, 0.702650785, 0.628644228, 0.0497420728, -0.678945661, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1306
      CFrame.new(-0.678113282, -1.59421825, 0.898065329, 0.687358677, -0.0371513069, 0.725367308, -0.625151336, 0.478162944, 0.616883874, -0.369761854, -0.877485096, 0.305444241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1307
    }, 0.3) 
1308
  end
1309
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1310
1311
  for i = 0, 2, 2.5 do 
1312
    swait() 
1313
PlayAnimationFromTable({ 
1314
      CFrame.new(-0.138576835, 1.22408438, -0.334322631, 0.286189169, -0.796055555, -0.533283532, 0.833428442, 0.481413454, -0.271363437, 0.472750217, -0.366792411, 0.801230669),  
1315
      CFrame.new(-0.0453874618, 1.48125899, 0.107482046, 0.983158529, -0.109397173, 0.146395355, 0.139848828, 0.966033936, -0.217303425, -0.117650509, 0.234116897, 0.965063572) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1316
      CFrame.new(1.39699054, 0.923600316, -0.288134784, 0.98372376, 0.154870152, -0.0911198854, 0.0908769369, -0.866270661, -0.491239727, -0.15501295, 0.474963546, -0.866245151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1317
      CFrame.new(-1.43922436, 0.546006739, 0.45614779, 0.588732481, 0.768944621, -0.249235436, -0.179676235, -0.17613247, -0.967829466, -0.788105726, 0.614574313, 0.0344661772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1318
      CFrame.new(0.514362812, -1.02054727, -0.475269347, 0.941508114, -0.21287179, -0.261243105, 0.333298802, 0.702650785, 0.628644109, 0.0497420877, -0.67894572, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1319
      CFrame.new(-0.749810398, -1.42724156, 0.283039331, 0.693525851, -0.139407724, 0.706814885, -0.6213817, 0.380720079, 0.684789658, -0.364563614, -0.91412127, 0.177413777) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1320
    }, 0.3) 
1321
  end
1322
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1323
1324
  for i = 0, 2, 2.5 do 
1325
    swait() 
1326
PlayAnimationFromTable({ 
1327
      CFrame.new(-0.138576999, 1.27372634, -0.362852961, 0.593917012, -0.780014515, -0.197078362, 0.783545017, 0.505226433, 0.361667395, -0.182536632, -0.369220197, 0.911239147),  
1328
      CFrame.new(-0.0902375355, 1.48738396, 0.0611162931, 0.942694604, -0.177979559, -0.28222248, 0.133628219, 0.976441622, -0.169426516, 0.305728227, 0.122004673, 0.944269598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1329
      CFrame.new(1.3513304, 1.06594026, -0.141794547, 0.966239452, 0.255989492, -0.0291660428, 0.244635999, -0.947069407, -0.207875997, -0.0808365047, 0.193722844, -0.977720201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1330
      CFrame.new(-1.414505, 0.561522245, 0.505416036, 0.358854532, 0.868824184, -0.341127247, -0.814582288, 0.113075294, -0.56891942, -0.455717981, 0.482035637, 0.748306632) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1331
      CFrame.new(0.514363289, -1.02054727, -0.475269288, 0.941507936, -0.21287176, -0.261243135, 0.333298773, 0.702650785, 0.628644168, 0.049742043, -0.678945661, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1332
      CFrame.new(-0.821506977, -1.26026428, -0.33198604, 0.699842572, -0.237850755, 0.673533082, -0.616751492, 0.274451733, 0.73776257, -0.360329926, -0.931720614, 0.045378238) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1333
    }, 0.3) 
1334
  end
1335
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1336
1337
  for i = 0, 2, 2.5 do 
1338
    swait() 
1339
PlayAnimationFromTable({ 
1340
      CFrame.new(-0.138577104, 1.16467416, -0.384592712, 0.456268877, -0.83047533, 0.319577038, 0.226272464, 0.455615371, 0.860938668, -0.860592544, -0.320508033, 0.395796806),  
1341
      CFrame.new(-0.0921783447, 1.48682702, -0.00147403032, 0.941450238, -0.143757105, 0.304967791, 0.134828478, 0.989593625, 0.0502570942, -0.309018999, -0.00619623065, 0.951035619) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1342
      CFrame.new(1.47717273, 0.908360004, 0.0256752763, 0.888618946, -0.243744791, 0.388516366, 0.0463683754, -0.795009553, -0.604822159, 0.456296384, 0.555471301, -0.695158362) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1343
      CFrame.new(-1.41170895, 0.699729443, 0.375278354, -0.140112445, 0.757910728, -0.637134254, -0.861243904, -0.410758436, -0.299226105, -0.488494903, 0.506802797, 0.710298359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1344
      CFrame.new(0.613194346, -1.00149703, -0.555488348, 0.972173154, -0.102382004, -0.210706547, 0.22499308, 0.658583879, 0.718084455, 0.0652489662, -0.745509982, 0.663292885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1345
      CFrame.new(-0.903824747, -1.15010583, -0.259557962, 0.751231909, -0.0281059742, 0.659439683, -0.607595682, 0.360832095, 0.707550406, -0.257833421, -0.932207167, 0.253991514) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1346
    }, 0.3) 
1347
  end
1348
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1349
1350
  for i = 0, 2, 2.5 do 
1351
    swait() 
1352
PlayAnimationFromTable({ 
1353
      CFrame.new(-0.138577253, 1.05562174, -0.406332642, -0.0402440131, -0.851248562, 0.52321732, -0.510430753, 0.46767503, 0.72162354, -0.858976603, -0.238025159, -0.453324527),  
1354
      CFrame.new(-0.0941192657, 1.48626995, -0.0640642643, 0.597151995, -0.187895209, 0.779810607, 0.00734280422, 0.973417163, 0.228921741, -0.802094519, -0.130975157, 0.582657695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1355
      CFrame.new(1.60301507, 0.750778675, 0.193145245, 0.486856222, -0.76058507, 0.429512888, 0.113753974, -0.432328492, -0.894511998, 0.866043448, 0.484357566, -0.123962171) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1356
      CFrame.new(-1.40891242, 0.837936103, 0.245141089, -0.576715767, 0.370608956, -0.728043914, -0.617441833, -0.781289697, 0.0913894027, -0.534943342, 0.502230525, 0.67941165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1357
      CFrame.new(0.712025642, -0.982445478, -0.635706663, 0.989075601, 0.00439660251, -0.147343069, 0.1157014, 0.596188605, 0.794463158, 0.0913371146, -0.802832127, 0.589167058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1358
      CFrame.new(-0.986142039, -1.03994715, -0.187130451, 0.779565573, 0.178168416, 0.600444376, -0.608978689, 0.439655125, 0.6601879, -0.146363884, -0.880317986, 0.451240659) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1359
    }, 0.3) 
1360
  end
1361
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1362
1363
  for i = 0, 2, 2.5 do 
1364
    swait() 
1365
PlayAnimationFromTable({ 
1366
      CFrame.new(-0.138577104, 1.05667937, -0.442352235, -0.446070552, -0.861118972, 0.243916288, -0.889467478, 0.456783235, -0.0140234111, -0.0993410423, -0.223211035, -0.969694912),  
1367
      CFrame.new(-0.074888289, 1.48297811, -0.0957198739, 0.725706995, -0.154389441, 0.670457482, -0.0246535093, 0.96803534, 0.249599263, -0.687562108, -0.197665095, 0.698703825) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1368
      CFrame.new(1.62726092, 0.710237741, 0.147958189, 0.625360727, -0.677368701, 0.387421846, -0.124670655, -0.576831043, -0.807293594, 0.770312428, 0.456549585, -0.445175558) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1369
      CFrame.new(-1.40758061, 0.837818384, 0.239352167, -0.513267279, 0.305257767, -0.802106142, -0.63003695, -0.76864332, 0.110637493, -0.582760692, 0.562143207, 0.586843193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1370
      CFrame.new(0.696285665, -1.00295627, -0.57111913, 0.976520896, -0.167057723, -0.136009604, 0.211255834, 0.619057775, 0.756398082, -0.0421643406, -0.767371535, 0.639814973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1371
      CFrame.new(-1.00117946, -1.03455138, -0.25449115, 0.779565692, 0.178168207, 0.600444436, -0.60897857, 0.439655125, 0.66018796, -0.146364003, -0.880317807, 0.451240718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1372
    }, 0.3) 
1373
  end
1374
		CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
1375
1376
  for i = 0, 2, 2.5 do 
1377
    swait() 
1378
PlayAnimationFromTable({ 
1379
      CFrame.new(-0.138577476, 1.05773711, -0.478371501, -0.440229982, -0.862727284, -0.248795509, -0.48981747, 0.462980628, -0.738733888, 0.752513468, -0.203348443, -0.626396894),  
1380
      CFrame.new(-0.0556572974, 1.4796865, -0.127375782, 0.832476318, -0.110007212, 0.543030143, -0.0524795353, 0.960029483, 0.274935067, -0.551569939, -0.257374823, 0.7934286) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1381
      CFrame.new(1.65150678, 0.669695914, 0.102770865, 0.741937876, -0.602432311, 0.294285268, -0.321086198, -0.704575419, -0.632832289, 0.588584721, 0.375031352, -0.71618402) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1382
      CFrame.new(-1.40624976, 0.837700844, 0.233563602, -0.444721758, 0.233407319, -0.864721775, -0.644010007, -0.754298866, 0.127609223, -0.622473836, 0.613639951, 0.485769987) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1383
      CFrame.new(0.680545211, -1.02346575, -0.506531358, 0.935991883, -0.33305499, -0.113989145, 0.309301555, 0.623479962, 0.718056321, -0.168082535, -0.707352042, 0.686586857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1384
      CFrame.new(-1.01621771, -1.02915502, -0.321850985, 0.779565692, 0.178168327, 0.600444674, -0.608978748, 0.439655095, 0.66018784, -0.146364093, -0.880317986, 0.451240718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1385
    }, 0.3) 
1386
  end
1387
1388
  for i = 0, 2, 2.5 do 
1389
    swait() 
1390
PlayAnimationFromTable({ 
1391
      CFrame.new(-0.138577968, 0.950585723, -0.478370279, -0.282350361, -0.891305685, -0.354756862, 0.163124859, 0.319809705, -0.933333814, 0.945340455, -0.321396798, 0.0550957285),  
1392
      CFrame.new(0.0284767449, 1.48110223, -0.0949626416, 0.923497677, 0.0660761446, 0.377870351, -0.139976248, 0.975176752, 0.171571642, -0.357153594, -0.211338922, 0.909822583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1393
      CFrame.new(1.62455511, 0.526351511, -0.101093471, 0.853328049, -0.52121973, 0.0127019435, -0.226477727, -0.392507493, -0.891428888, 0.469615996, 0.757804573, -0.452982396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1394
      CFrame.new(-1.30106258, 0.750745952, 0.16820702, -0.568288326, 0.312008202, -0.761379838, -0.814992964, -0.340839028, 0.468631119, -0.113291226, 0.886836767, 0.447979301) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1395
      CFrame.new(0.929839373, -1.2926501, -0.0717728138, 0.891961217, -0.386996716, -0.233749107, 0.436595738, 0.603009284, 0.667655468, -0.117427632, -0.697576702, 0.706822097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1396
      CFrame.new(-1.13393164, -1.20362544, 0.0884460807, 0.751472712, 0.420336366, 0.508533478, -0.652594566, 0.36023885, 0.666594326, 0.0970003754, -0.832793713, 0.545018911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1397
    }, 0.3) 
1398
  end
1399
1400
  for i = 0, 2, 2.5 do 
1401
    swait() 
1402
PlayAnimationFromTable({ 
1403
      CFrame.new(-0.138578892, 0.843434215, -0.478369057, -0.0985828489, -0.940143168, -0.326209128, 0.763453424, 0.138808265, -0.630770326, 0.638294816, -0.311228603, 0.704071283),  
1404
      CFrame.new(0.11261107, 1.48251987, -0.0625494644, 0.957041442, 0.227668926, 0.179550767, -0.245870888, 0.965447903, 0.0863613188, -0.153685212, -0.126797631, 0.979950547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1405
      CFrame.new(1.59760404, 0.383006841, -0.304958224, 0.931890011, -0.30346176, -0.198725939, -0.204243749, 0.0137899816, -0.978822947, 0.299775481, 0.952743828, -0.0491293743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1406
      CFrame.new(-1.19587576, 0.663791358, 0.102850899, -0.606308639, 0.451092958, -0.654908299, -0.67607075, 0.141227007, 0.723175764, 0.418710172, 0.881232083, 0.219343662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1407
      CFrame.new(1.17913258, -1.56183338, 0.362985313, 0.829534292, -0.438051641, -0.346386313, 0.554767907, 0.575224042, 0.601123691, -0.0640734881, -0.69081676, 0.720185041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1408
      CFrame.new(-1.25164509, -1.37809563, 0.498743773, 0.660615623, 0.637382805, 0.396648526, -0.675514579, 0.274184734, 0.684472322, 0.3275159, -0.720115423, 0.61169219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1409
    }, 0.3) 
1410
  end
1411
1412
  for i = 0, 2, 2.5 do 
1413
    swait() 
1414
PlayAnimationFromTable({ 
1415
      CFrame.new(-0.138578519, 0.647733688, -0.478369117, -0.04691571, -0.99197638, 0.117395699, 0.997615993, -0.0524851307, -0.0448070057, 0.0506090224, 0.115013674, 0.992073894),  
1416
      CFrame.new(0.0873095468, 1.47489321, -0.113791957, 0.978399098, 0.161238894, -0.129373014, -0.126218498, 0.961561441, 0.243861333, 0.163720056, -0.222264439, 0.961142182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1417
      CFrame.new(1.59760439, 0.383006632, -0.304958045, 0.93189019, -0.303461671, -0.198725939, -0.204243779, 0.0137899742, -0.978822708, 0.2997756, 0.952743888, -0.049129352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1418
      CFrame.new(-1.19587588, 0.663791537, 0.102850452, -0.606308579, 0.451093018, -0.654908419, -0.67607069, 0.141226947, 0.723175764, 0.418710232, 0.881232262, 0.219343603) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1419
      CFrame.new(1.31394303, -1.6233387, 0.195485651, 0.668114543, -0.721518636, -0.181751549, 0.72117275, 0.567831159, 0.396834254, -0.183119148, -0.396205127, 0.899716139) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1420
      CFrame.new(-1.15449977, -1.23014665, -0.402517796, 0.585846186, 0.808608353, -0.0541923679, -0.808761537, 0.58761555, 0.0247473791, 0.0518552139, 0.0293305516, 0.998223841) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1421
    }, 0.3) 
1422
  end
1423
1424
  for i = 0, 2, 2.5 do 
1425
    swait() 
1426
PlayAnimationFromTable({ 
1427
      CFrame.new(-0.138578206, 0.452033222, -0.478368789, -0.270853698, -0.837152719, 0.475198537, 0.813815057, 0.0645245612, 0.577530801, -0.514143348, 0.543149948, 0.66381067),  
1428
      CFrame.new(0.0620080978, 1.46726763, -0.165034592, 0.892734766, 0.126923576, -0.432336748, 0.0374320373, 0.935298443, 0.351874411, 0.449025363, -0.330313981, 0.830222249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1429
      CFrame.new(1.59760427, 0.38300693, -0.304957986, 0.931890249, -0.303461552, -0.198725998, -0.204243764, 0.0137898326, -0.978822827, 0.299775749, 0.952743888, -0.0491292775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1430
      CFrame.new(-1.19587588, 0.663791537, 0.102850184, -0.606308579, 0.451093078, -0.654908359, -0.67607075, 0.141226903, 0.723175764, 0.418710232, 0.881232321, 0.219343483) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1431
      CFrame.new(1.44875264, -1.68484271, 0.0279866755, 0.453245699, -0.889255881, 0.0615799427, 0.865745485, 0.455606699, 0.207139939, -0.21225664, -0.0405731201, 0.976371408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1432
      CFrame.new(-1.05735552, -1.08219779, -1.30377948, 0.664873779, 0.575828493, -0.475777805, -0.708582461, 0.284689933, -0.645648777, -0.23633346, 0.766403019, 0.59730494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1433
    }, 0.3) 
1434
  end
1435
1436
  for i = 0, 2, 2.5 do 
1437
    swait() 
1438
PlayAnimationFromTable({ 
1439
      CFrame.new(-0.138578534, 0.182326034, -0.478368461, -0.439245164, -0.65388453, 0.616034627, 0.473746687, 0.414034426, 0.777264178, -0.763300598, 0.633253872, 0.127913028),  
1440
      CFrame.new(0.133048132, 1.46152985, -0.0804020613, 0.765286684, 0.28892839, -0.575201452, -0.116692275, 0.941067457, 0.317450613, 0.633023918, -0.175819084, 0.753902197) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1441
      CFrame.new(1.54675889, 0.429038882, -0.385537297, 0.9400298, -0.196220726, -0.279001027, -0.313315988, -0.173420802, -0.933679819, 0.134822756, 0.965102375, -0.224499881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1442
      CFrame.new(-1.30440187, 0.382673234, -0.0101883523, -0.612450004, 0.361745179, -0.702883661, -0.635623574, 0.303282797, 0.709930837, 0.469986588, 0.881566823, 0.0441882536) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1443
      CFrame.new(1.52716982, -1.63758528, -0.143262863, 0.577110708, -0.816302299, -0.0243699104, 0.816246271, 0.575601041, 0.049245052, -0.0261713602, -0.0483116359, 0.99848938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1444
      CFrame.new(-0.891574264, -1.43574512, -1.13313317, 0.862714767, 0.414252222, -0.290031701, -0.489145517, 0.538088262, -0.686438262, -0.128295928, 0.734068215, 0.666846335) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1445
    }, 0.3) 
1446
  end
1447
1448
  for i = 0, 2, 2.5 do 
1449
    swait() 
1450
PlayAnimationFromTable({ 
1451
      CFrame.new(-0.138578445, -0.0873810649, -0.478367984, -0.655496359, -0.468251824, 0.592507124, 0.0747763962, 0.740472913, 0.667913377, -0.751487255, 0.482120275, -0.45036307),  
1452
      CFrame.new(0.20408836, 1.45579195, 0.00423054397, 0.584776819, 0.410961717, -0.699390292, -0.271689385, 0.911601901, 0.308491051, 0.764343381, 0.00961858407, 0.644737542) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1453
      CFrame.new(1.49591458, 0.475070953, -0.46611625, 0.921639144, -0.10327968, -0.374051988, -0.384973675, -0.364452362, -0.847920537, -0.0487512946, 0.925476789, -0.375653684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1454
      CFrame.new(-1.41292787, 0.101554751, -0.123227775, -0.625014365, 0.265833288, -0.733954966, -0.588053703, 0.458001077, 0.666653931, 0.513370991, 0.848273218, -0.129933029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1455
      CFrame.new(1.60558617, -1.59032619, -0.314511359, 0.672106981, -0.728776038, -0.130986184, 0.722942173, 0.684107244, -0.0967013985, 0.160082415, -0.0297017097, 0.986656487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1456
      CFrame.new(-0.72579354, -1.78929257, -0.962486982, 0.977072597, 0.185094655, -0.10521093, -0.20790109, 0.722939134, -0.65888989, -0.0458959341, 0.665656686, 0.74484539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1457
    }, 0.3) 
1458
  end
1459
1460
  for i = 0, 2, 2.5 do 
1461
    swait() 
1462
PlayAnimationFromTable({ 
1463
      CFrame.new(-0.138578802, -0.0873807818, -0.516573429, -0.664197922, -0.477126241, 0.575492561, 0.0550020561, 0.736554265, 0.674138367, -0.745530605, 0.479414582, -0.462974876),  
1464
      CFrame.new(0.217035398, 1.44865286, 0.0220535249, 0.556814909, 0.437483937, -0.706091404, -0.310029924, 0.898089111, 0.311957121, 0.77060926, 0.0452069677, 0.635702491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1465
      CFrame.new(1.48300588, 0.491262436, -0.479416817, 0.914873004, -0.0836461186, -0.394981861, -0.393280506, -0.405885279, -0.824977219, -0.0913111866, 0.910088181, -0.40422976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1466
      CFrame.new(-1.42124629, 0.0663658381, -0.0837994516, -0.587620974, 0.32678026, -0.740213633, -0.576455057, 0.472892284, 0.666387439, 0.567803681, 0.8182832, -0.0895073116) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1467
      CFrame.new(1.59324861, -1.59105659, -0.357195675, 0.682995677, -0.721695483, -0.112571687, 0.709882736, 0.692150474, -0.130361259, 0.171997637, 0.00912353396, 0.985055089) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1468
      CFrame.new(-0.73785913, -1.77742124, -0.981834114, 0.979282975, 0.168199956, -0.112754345, -0.201138645, 0.743599236, -0.637654364, -0.0234093666, 0.647123396, 0.762025714) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1469
    }, 0.3) 
1470
  end
1471
1472
  for i = 0, 2, 2.5 do 
1473
    swait() 
1474
PlayAnimationFromTable({ 
1475
      CFrame.new(-0.138578683, -0.0873810127, -0.554779172, -0.672470808, -0.485952884, 0.558240891, 0.0351318121, 0.732445002, 0.679919243, -0.739289403, 0.476837873, -0.475475371),  
1476
      CFrame.new(0.229982167, 1.44151425, 0.0398775935, 0.527576268, 0.462679207, -0.712454319, -0.347658992, 0.882813752, 0.315869749, 0.775110602, 0.0810457692, 0.626606107) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1477
      CFrame.new(1.47009766, 0.507453799, -0.492716581, 0.906878471, -0.0649735332, -0.416353285, -0.399515212, -0.446788609, -0.80047977, -0.134011984, 0.892276943, -0.431140661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1478
      CFrame.new(-1.42956495, 0.0311765671, -0.0443706363, -0.546400368, 0.385446012, -0.743557811, -0.563960791, 0.487033993, 0.666893125, 0.619188905, 0.783727944, -0.0487390757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1479
      CFrame.new(1.58090997, -1.59178615, -0.399878979, 0.69397378, -0.713763535, -0.0945614874, 0.696297407, 0.698735893, -0.164129645, 0.183223158, 0.0480587184, 0.981895804) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1480
      CFrame.new(-0.749925554, -1.76555157, -1.00118124, 0.981059551, 0.151463538, -0.120751679, -0.193703204, 0.763569415, -0.615988076, -0.00109755993, 0.62771076, 0.77844584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1481
    }, 0.3) 
1482
  end
1483
1484
  for i = 0, 2, 2.5 do 
1485
    swait() 
1486
PlayAnimationFromTable({ 
1487
      CFrame.new(-0.031627208, 0.0607940853, -0.337516308, -0.879690289, -0.217314124, 0.422988892, 0.0191583112, 0.872561097, 0.488129199, -0.475161016, 0.437506258, -0.763420105),  
1488
      CFrame.new(0.0856429338, 1.46757984, 0.0438279957, 0.956292391, 0.18000865, -0.230438083, -0.171543866, 0.983559251, 0.0564275384, 0.23680678, -0.01443097, 0.971449494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1489
      CFrame.new(1.53275204, 0.458582819, -0.405380577, 0.989668727, -0.0977937579, -0.104844302, -0.102413356, 0.0295688212, -0.994302273, 0.100336611, 0.994767308, 0.0192479491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1490
      CFrame.new(-1.46500611, 0.130733997, -0.105961204, 0.545517087, 0.51208955, -0.663457215, -0.816983581, 0.501498222, -0.284670174, 0.186945975, 0.697326064, 0.691944718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1491
      CFrame.new(1.17620933, -1.59312189, -0.214855865, 0.858078122, -0.489983052, -0.153683394, 0.501339912, 0.86412406, 0.04413414, 0.111176535, -0.114918053, 0.98713398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1492
      CFrame.new(-0.71033299, -1.90755177, -0.771837592, 0.986788273, 0.119370565, -0.109542936, -0.158125937, 0.856857061, -0.490705669, 0.0352867842, 0.501544178, 0.864412069) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1493
    }, 0.3) 
1494
  end
1495
1496
  for i = 0, 2, 2.5 do 
1497
    swait() 
1498
PlayAnimationFromTable({ 
1499
      CFrame.new(0.0753247142, 0.208968446, -0.120253913, -0.983362913, 0.0334778801, 0.178540289, 0.0825596154, 0.957860172, 0.27511397, -0.161806434, 0.285277069, -0.944688022),  
1500
      CFrame.new(-0.0586963892, 1.49364555, 0.0477780811, 0.906160772, -0.115748502, 0.406785846, 0.143713236, 0.988859773, -0.0387631208, -0.397767425, 0.0935861915, 0.912700593) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1501
      CFrame.new(1.59540617, 0.409711838, -0.318043888, 0.94762224, -0.274348497, 0.16353929, 0.278572768, 0.459478617, -0.843371689, 0.15623498, 0.844755471, 0.511838198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1502
      CFrame.new(-1.50044715, 0.230291128, -0.167551935, 0.767470896, 0.487916201, 0.415843815, 0.025069274, 0.625320256, -0.779965401, -0.640593231, 0.609025717, 0.467683315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1503
      CFrame.new(0.77150768, -1.59445691, -0.0298326015, 0.962165475, -0.226038128, -0.15213266, 0.259443074, 0.930618584, 0.258143097, 0.0832273141, -0.287846088, 0.954053223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1504
      CFrame.new(-0.670740664, -2.04955292, -0.542494059, 0.990940809, 0.0857045576, -0.103397191, -0.117133364, 0.928172052, -0.353236437, 0.0656964034, 0.362147778, 0.929802656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1505
    }, 0.3) 
1506
  end
1507
1508
  for i = 0, 2, 2.5 do 
1509
    swait() 
1510
PlayAnimationFromTable({ 
1511
      CFrame.new(0.0564936139, 0.156726956, -0.0901904479, -0.853461981, 0.128208622, -0.505138814, -0.00425793836, 0.967519879, 0.25275901, 0.521137714, 0.21787104, -0.825195551),  
1512
      CFrame.new(-0.0472218581, 1.49494898, 0.0307975169, 0.937018394, -0.0966686308, 0.335636288, 0.110277906, 0.993664265, -0.0216789991, -0.331414133, 0.0573268831, 0.941742182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1513
      CFrame.new(1.58846152, 0.342276186, -0.265925646, 0.9567734, -0.260938466, 0.12843582, 0.268826187, 0.624945045, -0.732922792, 0.110982418, 0.73576802, 0.668078065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1514
      CFrame.new(-1.51317501, 0.189458847, -0.11915046, 0.854548097, 0.369227946, 0.365264535, -0.0709727257, 0.77970016, -0.622117698, -0.514500022, 0.505705714, 0.692496479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1515
      CFrame.new(0.724841893, -1.6925739, -0.0183747709, 0.972208261, -0.190972611, -0.135427386, 0.216266602, 0.95411849, 0.207090408, 0.0896652341, -0.230623484, 0.968902946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1516
      CFrame.new(-0.64276737, -2.03840756, -0.443066299, 0.994179606, 0.0811408609, -0.07087484, -0.0988188758, 0.948847711, -0.299871266, 0.0429177582, 0.305129707, 0.951343238) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1517
    }, 0.3) 
1518
  end
1519
1520
  for i = 0, 2, 2.5 do 
1521
    swait() 
1522
PlayAnimationFromTable({ 
1523
      CFrame.new(0.0376624055, 0.104484044, -0.0601270087, -0.30288735, 0.154798985, -0.94037044, -0.054210458, 0.982324183, 0.179166034, 0.951483309, 0.105245039, -0.289141834),  
1524
      CFrame.new(-0.0357472748, 1.49625099, 0.0138168605, 0.961901307, -0.0747894496, 0.262968153, 0.0780757368, 0.996945322, -0.00205418607, -0.26201126, 0.0225073546, 0.964802384) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1525
      CFrame.new(1.58151674, 0.274840564, -0.213806748, 0.965780079, -0.240630597, 0.0967766494, 0.25012356, 0.76540935, -0.592947364, 0.0686075687, 0.596862972, 0.799404562) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1526
      CFrame.new(-1.52590346, 0.148626, -0.0707489848, 0.92456913, 0.262622774, 0.276045561, -0.129452795, 0.897924662, -0.420681983, -0.358348757, 0.353214681, 0.864190698) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1527
      CFrame.new(0.678176105, -1.79069054, -0.00691711903, 0.980578303, -0.154623553, -0.120655611, 0.172425628, 0.972808897, 0.154635876, 0.0934645534, -0.172436789, 0.980576336) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1528
      CFrame.new(-0.614794135, -2.0272615, -0.343638241, 0.996465564, 0.0746046528, -0.0386092365, -0.0818189457, 0.966095507, -0.244877756, 0.0190312266, 0.247171223, 0.968784988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1529
    }, 0.3) 
1530
  end
1531
1532
  for i = 0, 2, 2.5 do 
1533
    swait() 
1534
PlayAnimationFromTable({ 
1535
      CFrame.new(0.0188312028, 0.0522424281, -0.0300634913, 0.39675346, 0.100131392, -0.912447453, -0.0426555611, 0.994969845, 0.0906397104, 0.916933596, 0.00295933941, 0.399028897),  
1536
      CFrame.new(-0.0242727529, 1.49755347, -0.00316372141, 0.980630994, -0.0502682254, 0.189304054, 0.0473382734, 0.99867934, 0.0199702978, -0.190057874, -0.0106221586, 0.981715381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1537
      CFrame.new(1.57457244, 0.207404986, -0.161687955, 0.974284172, -0.214232326, 0.0698203743, 0.223208517, 0.875287712, -0.429009855, 0.0307949185, 0.43356204, 0.900597274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1538
      CFrame.new(-1.53863156, 0.107793435, -0.0223475099, 0.971956134, 0.176592618, 0.155294091, -0.145712286, 0.970575809, -0.191704392, -0.18457821, 0.163700059, 0.969088852) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1539
      CFrame.new(0.631510198, -1.88880599, 0.00453999639, 0.987232983, -0.117175877, -0.107892245, 0.128143191, 0.986594558, 0.101046182, 0.0946058035, -0.113581792, 0.989014089) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1540
      CFrame.new(-0.5868209, -2.01611543, -0.244210541, 0.997788608, 0.0661250725, -0.00674444437, -0.0662096366, 0.979838371, -0.188501909, -0.00585615635, 0.188531592, 0.982049584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1541
    }, 0.3) 
1542
  end
1543
1544
  for i = 0, 2, 2.5 do 
1545
    swait() 
1546
PlayAnimationFromTable({ 
1547
      CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),  
1548
      CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1549
      CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1550
      CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1551
      CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1552
      CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1553
    }, 0.3) 
1554
  end
1555
con:disconnect()
1556
	attack = false
1557
end
1558
1559
function attackone()
1560
		attack = true
1561
	local con =RightLeg.Touched:connect(function(hit) 
1562
        Damage(RightLeg, hit, 10, 15, math.random(1, 5), "Normal", Torso, 0.2, "153092238", 1.5) 
1563
    end)
1564
	CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
1565
	
1566
  for i = 0, 2, 2.5 do 
1567
    swait() 
1568
	PlayAnimationFromTable({
1569
      CFrame.new(-0, -0, 0, 0.851908147, 0, 0.523691297, 0, 0.999992371, 0, -0.523691297, 0, 0.851908147),  
1570
      CFrame.new(0.0197042301, 1.4990145, -0.00955905765, 0.959783852, 0.0367199481, -0.278328776, -0.0283560809, 0.999011278, 0.0340171084, 0.279304743, -0.0247569494, 0.959883332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1571
      CFrame.new(1.48031712, 0.138727635, -0.165184274, 0.981226563, 0.10017398, 0.164802372, -0.00695791328, 0.87234652, -0.488822788, -0.192733556, 0.478502929, 0.856673241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1572
      CFrame.new(-1.33884847, 0.21451135, -0.303085029, 0.965346694, -0.210129514, -0.154762849, 0.0649832711, 0.767889977, -0.637265027, 0.252750993, 0.605129361, 0.754940748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1573
      CFrame.new(0.506812453, -2.00270391, -0.0248220563, 0.99854809, -0.00541222701, -0.0535951257, 0.00550020672, 0.999976039, 0.00149498868, 0.0535861552, -0.00178761606, 0.99856174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1574
      CFrame.new(-0.533822536, -1.99996889, 0.01592483, 0.993008375, 0, 0.118044198, 0, 0.999992311, 0, -0.118044198, 0, 0.993008375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1575
    }, 0.3) 
1576
  end
1577
  for i = 0, 2, 2.5 do 
1578
    swait() 
1579
	PlayAnimationFromTable({
1580
      CFrame.new(-0, -0, 0, 0.451494902, 0, 0.892273664, 0, 0.999992371, 0, -0.892273664, 0, 0.451494902),  
1581
      CFrame.new(0.0394103378, 1.49805295, -0.0191196427, 0.842404962, 0.0788176879, -0.533049285, -0.0460428186, 0.996147692, 0.0745285004, 0.536874056, -0.0382403769, 0.842795253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1582
      CFrame.new(1.46063232, 0.277454823, -0.330366701, 0.930345416, 0.264538825, 0.253922373, 0.0813154951, 0.526394069, -0.846334219, -0.357554197, 0.808037221, 0.46822086) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1583
      CFrame.new(-1.17769468, 0.429024071, -0.606171608, 0.879122615, -0.457856923, -0.132327303, -0.0484375767, 0.190376863, -0.980507553, 0.474127769, 0.8684026, 0.145188242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1584
      CFrame.new(0.513621867, -2.00543976, -0.0496403277, 0.994196475, -0.0107206963, -0.107043326, 0.0110724475, 0.999927402, 0.00269301818, 0.107007474, -0.00386265106, 0.994250655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1585
      CFrame.new(-0.567643881, -1.99996853, 0.0318530649, 0.972131073, 0, 0.234437779, 0, 0.999992311, 0, -0.234437779, 0, 0.972131073) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1586
    }, 0.3) 
1587
  end
1588
  for i = 0, 2, 2.5 do 
1589
    swait() 
1590
	PlayAnimationFromTable({
1591
      CFrame.new(0.110272951, 0, -4.72180545e-07, 0.106006674, 0, 0.994365394, 0, 0.999992371, 0, -0.994365394, 0, 0.106006674),  
1592
      CFrame.new(0.0138285384, 1.4940902, -0.0433867276, 0.977210701, 0.0582222529, -0.204130709, -0.0335984789, 0.991943717, 0.122080632, 0.209595531, -0.112440877, 0.971301496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1593
      CFrame.new(1.37010145, 0.198296532, -0.444903433, 0.913043559, 0.301017225, 0.27520895, 0.118971504, 0.448848218, -0.885644197, -0.390124232, 0.841380239, 0.374008358) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1594
      CFrame.new(-1.19154644, 0.285687298, -0.557836354, 0.912210166, -0.392137527, -0.11874637, 0.02195278, 0.336181045, -0.941533327, 0.409134001, 0.856276095, 0.315278739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1595
      CFrame.new(0.521106958, -2.00863028, -0.0546554327, 0.994089365, -0.0181156285, -0.107042111, 0.0178944431, 0.999827623, -0.00302522164, 0.10707929, 0.00109189004, 0.99424988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1596
      CFrame.new(-0.615325212, -2.01953554, 0.0637992397, 0.970952153, 0.0456779823, 0.234872982, -0.0515792966, 0.998479605, 0.0190421827, -0.233647883, -0.030603867, 0.971839428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1597
    }, 0.3) 
1598
  end
1599
  for i = 0, 2, 2.5 do 
1600
    swait() 
1601
	PlayAnimationFromTable({
1602
      CFrame.new(0.220546439, 0, -1.49011612e-07, -0.253239751, 0, 0.967403531, 0, 0.999992371, 0, -0.967403531, 0, -0.253239751),  
1603
      CFrame.new(-0.0117539093, 1.49012733, -0.067653805, 0.988773942, 0.0129438955, 0.148857087, -0.0385731943, 0.984576285, 0.170606032, -0.144353926, -0.174434021, 0.974030077) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1604
      CFrame.new(1.27956939, 0.119138628, -0.559440434, 0.894265413, 0.338996142, 0.292183161, 0.159458637, 0.368664294, -0.91577512, -0.418164968, 0.865543842, 0.275629997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1605
      CFrame.new(-1.20540178, 0.142351061, -0.509502113, 0.940178692, -0.327859461, -0.0925863385, 0.0802689269, 0.47729528, -0.875060439, 0.331090391, 0.81528759, 0.475063443) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1606
      CFrame.new(0.528589785, -2.01182151, -0.0596693456, 0.99393189, -0.0255098194, -0.106998578, 0.0247152932, 0.999648571, -0.00874344725, 0.107184887, 0.00604593614, 0.994220674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1607
      CFrame.new(-0.663009584, -2.03910184, 0.0957446843, 0.967418969, 0.091217801, 0.2361774, -0.103002585, 0.993946135, 0.0380267575, -0.231280744, -0.0611151643, 0.970965564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1608
    }, 0.3) 
1609
  end
1610
  for i = 0, 2, 2.5 do 
1611
    swait() 
1612
	PlayAnimationFromTable({
1613
      CFrame.new(0.330819786, 0, 4.47034836e-08, -0.579619288, 0, 0.814887404, 0, 0.999992371, 0, -0.814887404, 0, -0.579619288),  
1614
      CFrame.new(-0.0373355225, 1.48616374, -0.0919227451, 0.875601172, -0.0511685908, 0.480316997, -0.0603243485, 0.974997342, 0.213836476, -0.479253083, -0.21621193, 0.850628495) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1615
      CFrame.new(1.18903506, 0.0399802029, -0.673977196, 0.874218345, 0.378055751, 0.304657429, 0.202329621, 0.286728173, -0.936394274, -0.441366434, 0.880261064, 0.174172521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1616
      CFrame.new(-1.21925724, -0.0009855479, -0.461169004, 0.962096334, -0.267164081, -0.0547187924, 0.124567911, 0.609017968, -0.783303618, 0.242597222, 0.746802986, 0.619218707) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1617
      CFrame.new(0.53607434, -2.01501274, -0.0646835566, 0.993723869, -0.0329023935, -0.106912732, 0.0315341838, 0.999390364, -0.0144609828, 0.107324243, 0.0109989, 0.994163156) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1618
      CFrame.new(-0.710691392, -2.05866909, 0.127693236, 0.96154213, 0.136481658, 0.238347113, -0.154114261, 0.98640573, 0.0568962805, -0.227343351, -0.0914415568, 0.969511867) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1619
    }, 0.3) 
1620
  end
1621
  for i = 0, 2, 2.5 do 
1622
    swait() 
1623
	PlayAnimationFromTable({
1624
      CFrame.new(0.441093385, 0, -2.83122063e-07, -0.830773175, 0, 0.556611121, 0, 0.999992371, 0, -0.556611121, 0, -0.830773175),  
1625
      CFrame.new(-0.0629171282, 1.48220074, -0.116189897, 0.652311206, -0.125833482, 0.747432947, -0.0960422605, 0.964443982, 0.246187702, -0.751841664, -0.232377902, 0.617036998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1626
      CFrame.new(1.09850359, -0.0391785204, -0.788513005, 0.853124082, 0.417764246, 0.312493831, 0.247110397, 0.20394595, -0.947273493, -0.459472358, 0.885369122, 0.0707578585) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1627
      CFrame.new(-1.23310959, -0.144322544, -0.412833214, 0.977232695, -0.212073654, -0.00640538335, 0.153373882, 0.726960838, -0.669319749, 0.146602631, 0.653103769, 0.742942214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1628
      CFrame.new(0.543558598, -2.01820326, -0.0696982741, 0.993465483, -0.0402924679, -0.106784672, 0.0383503027, 0.999052942, -0.020177139, 0.107497305, 0.0159501899, 0.994077444) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1629
      CFrame.new(-0.758372009, -2.07823586, 0.159638137, 0.953339696, 0.181332543, 0.241375268, -0.204759598, 0.97588104, 0.0755936801, -0.221847653, -0.121491298, 0.967483044) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1630
    }, 0.3) 
1631
  end
1632
  for i = 0, 2, 2.5 do 
1633
    swait() 
1634
	PlayAnimationFromTable({
1635
      CFrame.new(0.220546231, 0.15992631, -9.51811671e-07, -0.903964579, -0.229034394, -0.361097306, -0.348805845, 0.883422852, 0.312862813, 0.247347176, 0.408772886, -0.878478289),  
1636
      CFrame.new(-0.0629093945, 1.48220444, -0.116194114, 0.652309775, -0.125831231, 0.747433364, -0.0960392952, 0.96444571, 0.246188581, -0.751840293, -0.232379943, 0.617036581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1637
      CFrame.new(1.30004799, -0.0532596409, -0.621557057, 0.961682081, 0.0592610091, 0.267682433, 0.246592581, 0.239782006, -0.938980579, -0.119830579, 0.969014466, 0.21598655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1638
      CFrame.new(-1.14606249, 0.0654186979, -0.104805797, 0.978616238, 0.106148869, -0.176183909, -0.202841431, 0.356130868, -0.912147999, -0.0340766758, 0.928384781, 0.370052725) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1639
      CFrame.new(1.07265234, -1.93853998, -0.328509778, 0.871309817, -0.490213931, -0.0225305706, 0.463301986, 0.836865962, -0.291538, 0.161771521, 0.243578583, 0.956293821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1640
      CFrame.new(-2.01708531, -1.46512401, 0.120513223, 0.157087833, 0.981335819, -0.110911697, -0.981909752, 0.167217001, 0.0887664557, 0.105661124, 0.0949626714, 0.98985672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1641
    }, 0.3) 
1642
  end
1643
  for i = 0, 2, 2.5 do 
1644
    swait() 
1645
	PlayAnimationFromTable({
1646
      CFrame.new(1.97440386e-07, 0.319851935, 2.00700015e-07, -0.218634218, 0, -0.975806892, -0.743781745, 0.647303581, 0.166647866, 0.631648064, 0.762228131, -0.141523778),  
1647
      CFrame.new(-0.0629050285, 1.48221302, -0.116190687, 0.652307391, -0.125829667, 0.747431278, -0.0960396528, 0.964447975, 0.246190995, -0.751840711, -0.232378781, 0.617037416) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1648
      CFrame.new(1.50158548, -0.0673466921, -0.454605609, 0.93669188, -0.304856122, 0.172228038, 0.258989275, 0.272182345, -0.926733375, 0.235646039, 0.912674606, 0.33390978) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1649
      CFrame.new(-1.05900943, 0.275163323, 0.203219533, 0.842147946, 0.298208863, -0.449277163, -0.416044354, -0.170702308, -0.893174887, -0.343045473, 0.939112306, -0.0196880549) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1650
      CFrame.new(1.4987458, -1.93106806, -0.283711612, 0.634720445, -0.772464395, 0.0205004215, 0.749554813, 0.609002948, -0.259376794, 0.187875897, 0.179996789, 0.965558529) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1651
      CFrame.new(-1.89480829, -1.71691513, 0.414263368, 0.398732394, 0.869543076, 0.29137373, -0.911853611, 0.409741193, 0.0250718575, -0.0975852087, -0.275688171, 0.956280649) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1652
    }, 0.3) 
1653
  end
1654
  for i = 0, 2, 2.5 do 
1655
    swait() 
1656
	PlayAnimationFromTable({
1657
      CFrame.new(-5.96046448e-08, 0.343416274, 3.61644197e-07, -0.0817137584, 0.0423777364, -0.99575448, -0.782336771, 0.616244256, 0.0904266238, 0.617464721, 0.786410451, -0.0172021016),  
1658
      CFrame.new(-0.0988963693, 1.48059046, -0.0824991465, 0.592583954, -0.200642735, 0.780113637, -0.0168402195, 0.965177536, 0.261041999, -0.8053298, -0.167828888, 0.568574727) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1659
      CFrame.new(1.48899531, 0.120808035, -0.46325478, 0.868289411, -0.318123728, 0.3806068, 0.444379628, 0.157852948, -0.881818235, 0.220449552, 0.934813917, 0.278432995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1660
      CFrame.new(-1.10523665, 0.210259706, 0.259825647, 0.888676107, 0.3568075, -0.287982374, -0.189158708, -0.286825746, -0.939118803, -0.417687476, 0.88905406, -0.187402949) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1661
      CFrame.new(1.59996426, -1.88836741, -0.198078007, 0.549081147, -0.835564494, -0.0182315782, 0.815505981, 0.540410519, -0.207124382, 0.182919592, 0.0988595337, 0.978144705) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1662
      CFrame.new(-1.88266575, -1.70121264, 0.485766232, 0.396075547, 0.857465863, 0.32843107, -0.915979981, 0.393901438, 0.0762645304, -0.0639745295, -0.331044734, 0.941443861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1663
    }, 0.3) 
1664
  end
1665
  for i = 0, 2, 2.5 do 
1666
    swait() 
1667
	PlayAnimationFromTable({
1668
      CFrame.new(1.28988177e-07, 0.366982341, 1.13388523e-06, 0.0550454147, 0.0896667764, -0.994449556, -0.808866322, 0.587921858, 0.00823840406, 0.585401833, 0.803929389, 0.104891635),  
1669
      CFrame.new(-0.134885699, 1.47896779, -0.0488066226, 0.524132967, -0.269793391, 0.807766199, 0.0610630363, 0.957952976, 0.280342907, -0.849443197, -0.0976131633, 0.518573165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1670
      CFrame.new(1.47640181, 0.308962911, -0.471904397, 0.761154532, -0.30563888, 0.572030306, 0.611087441, 0.0424711592, -0.790419459, 0.217289805, 0.951199174, 0.219100952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1671
      CFrame.new(-1.15146244, 0.145356253, 0.316431344, 0.892441869, 0.432822138, -0.127289206, 0.0522391498, -0.379367501, -0.923767269, -0.448119611, 0.817765474, -0.361176461) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1672
      CFrame.new(1.70118392, -1.84566557, -0.112443969, 0.458206892, -0.886649132, -0.0623687506, 0.872603834, 0.462072611, -0.158259258, 0.169140622, 0.0180922858, 0.98542583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1673
      CFrame.new(-1.87052381, -1.68550885, 0.557269692, 0.394739211, 0.84326303, 0.364799321, -0.918293357, 0.375116646, 0.126567543, -0.0301126745, -0.384956926, 0.922443271) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1674
    }, 0.3) 
1675
  end
1676
  for i = 0, 2, 2.5 do 
1677
    swait() 
1678
	PlayAnimationFromTable({
1679
      CFrame.new(-8.70786607e-08, 0.366981357, -3.19210812e-07, 0.141533077, 0.130710825, -0.981266081, -0.748943627, 0.662326396, -0.0197979603, 0.647335529, 0.737720668, 0.191637591),  
1680
      CFrame.new(-0.134884879, 1.47896612, -0.0488054007, 0.524133503, -0.269793481, 0.807766676, 0.0610629842, 0.957952261, 0.280342966, -0.849443257, -0.0976129845, 0.518573046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1681
      CFrame.new(1.50388813, 0.281954765, -0.338707328, 0.732333779, -0.283180892, 0.619263649, 0.628379107, -0.0693340898, -0.774806798, 0.262348562, 0.956556857, 0.127169937) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1682
      CFrame.new(-1.24758661, 0.210485041, 0.281689823, 0.929858565, 0.302207351, -0.209821522, -0.12927106, -0.265544981, -0.955389023, -0.344445527, 0.915507495, -0.207854316) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1683
      CFrame.new(1.55326235, -1.91033208, -0.113149725, 0.580558956, -0.809912682, -0.0835719854, 0.796559334, 0.586223125, -0.147746235, 0.16865474, 0.0192058198, 0.985488057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1684
      CFrame.new(-1.60961592, -1.76939094, 0.51001507, 0.55959326, 0.678428054, 0.476006418, -0.80900836, 0.571816564, 0.136104822, -0.179852724, -0.46126008, 0.868845224) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1685
    }, 0.3) 
1686
  end
1687
  for i = 0, 2, 2.5 do 
1688
    swait() 
1689
	PlayAnimationFromTable({
1690
      CFrame.new(2.57045031e-07, 0.366981387, 9.42964107e-07, 0.230142087, 0.16253309, -0.959488213, -0.680349171, 0.731827497, -0.0392196625, 0.695810676, 0.661818206, 0.279005706),  
1691
      CFrame.new(-0.134885967, 1.47896266, -0.0488060117, 0.524133921, -0.26979363, 0.807767153, 0.0610628352, 0.957951546, 0.280342817, -0.849443257, -0.0976128504, 0.518573046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1692
      CFrame.new(1.53137505, 0.254949212, -0.205510005, 0.703777134, -0.254589885, 0.663230419, 0.639467597, -0.179677501, -0.747521758, 0.309481442, 0.950210512, 0.0363487415) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1693
      CFrame.new(-1.34371293, 0.275610924, 0.246945679, 0.933893502, 0.178618386, -0.309727758, -0.291325152, -0.122029513, -0.948804557, -0.207271934, 0.976321399, -0.0619273484) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1694
      CFrame.new(1.40534008, -1.97500062, -0.113855727, 0.69053632, -0.71591866, -0.103018723, 0.703513086, 0.697879434, -0.134258509, 0.168014139, 0.0202361234, 0.985576868) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1695
      CFrame.new(-1.34870911, -1.85327137, 0.462761223, 0.673066735, 0.467629373, 0.572971761, -0.656951547, 0.733858705, 0.172793865, -0.339680016, -0.492720246, 0.801151812) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1696
    }, 0.3) 
1697
  end
1698
  for i = 0, 2, 2.5 do 
1699
    swait() 
1700
	PlayAnimationFromTable({
1701
      CFrame.new(0, 0.366981536, 7.5250864e-07, 0.319322526, 0.184576884, -0.929496884, -0.604283214, 0.795209229, -0.0496870987, 0.729978979, 0.577549994, 0.365467697),  
1702
      CFrame.new(-0.134886548, 1.47896063, -0.0488049984, 0.524134398, -0.269793987, 0.807767749, 0.0610625967, 0.95795095, 0.280342489, -0.849443197, -0.0976127684, 0.518572986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1703
      CFrame.new(1.55885863, 0.227939248, -0.0723124146, 0.675871968, -0.220253468, 0.703334749, 0.644202769, -0.287063241, -0.708934128, 0.358049572, 0.93224597, -0.0521312803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1704
      CFrame.new(-1.43983734, 0.340738356, 0.2122024, 0.904312789, 0.0692221224, -0.421213925, -0.424525082, 0.0428557694, -0.904395938, -0.0445537567, 0.99668026, 0.0681417584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1705
      CFrame.new(1.25741625, -2.03967118, -0.114561357, 0.785795808, -0.606670022, -0.120294631, 0.595447719, 0.794662476, -0.118083522, 0.167232573, 0.021161288, 0.985690296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1706
      CFrame.new(-1.08780098, -1.93715179, 0.415505946, 0.726730824, 0.226524591, 0.648493052, -0.473417997, 0.849206746, 0.233909249, -0.497722983, -0.477000594, 0.724390864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1707
    }, 0.3) 
1708
  end
1709
  for i = 0, 2, 2.5 do 
1710
    swait() 
1711
	PlayAnimationFromTable({
1712
      CFrame.new(1.09383836e-06, 0.343753755, -1.96043402e-07, 0.523270428, 0.287232369, -0.802300215, -0.50344497, 0.86380738, -0.0191006232, 0.687551737, 0.413911939, 0.596615076),  
1713
      CFrame.new(-0.123617172, 1.48303723, -0.0287493467, 0.694643736, -0.24292469, 0.677092195, 0.130201608, 0.96815908, 0.213785723, -0.707472146, -0.060346581, 0.704160154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1714
      CFrame.new(1.50833929, 0.227467477, -0.315609246, 0.824830651, -0.200978309, 0.528448939, 0.558734834, 0.146878481, -0.816229582, 0.0864273012, 0.968521476, 0.233444959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1715
      CFrame.new(-1.31301486, 0.195000634, 0.152029306, 0.968873978, 0.131271482, -0.209874287, -0.244750127, 0.38107568, -0.891553342, -0.0370580554, 0.91517663, 0.401345938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1716
      CFrame.new(1.13317525, -2.09719992, -0.112463094, 0.856763721, -0.497170508, -0.137016684, 0.487816751, 0.86748451, -0.0974374712, 0.167304218, 0.0166422464, 0.985764921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1717
      CFrame.new(-0.810783982, -1.82728696, 0.376232266, 0.744319856, -0.058267124, 0.665273666, -0.301729947, 0.859358609, 0.412856489, -0.595769286, -0.508033872, 0.622061491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1718
    }, 0.3) 
1719
  end
1720
1721
  for i = 0, 2, 2.5 do 
1722
    swait() 
1723
	PlayAnimationFromTable({
1724
      CFrame.new(1.35973096e-07, 0.320527375, -7.42264092e-07, 0.704614878, 0.341422647, -0.622051835, -0.405330777, 0.913192332, 0.0420904197, 0.582427979, 0.222480908, 0.781843901),  
1725
      CFrame.new(-0.112347923, 1.48711324, -0.00869269669, 0.830568314, -0.224710733, 0.509567261, 0.182181373, 0.974263012, 0.132698655, -0.526275158, -0.0173824169, 0.850136578) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1726
      CFrame.new(1.45781612, 0.226993412, -0.558906972, 0.929661751, -0.0862561166, 0.358171105, 0.344945908, 0.545237362, -0.764012992, -0.129388481, 0.833829165, 0.536644638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1727
      CFrame.new(-1.18619072, 0.0492637008, 0.0918554366, 0.99347353, 0.112689823, 0.0175733268, -0.0640468821, 0.678767562, -0.731546164, -0.094366461, 0.725651383, 0.681560755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1728
      CFrame.new(1.00893223, -2.15473056, -0.110364921, 0.912990928, -0.379050165, -0.15088442, 0.371803999, 0.925287962, -0.0747755021, 0.167956501, 0.0121693676, 0.985719204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1729
      CFrame.new(-0.533763111, -1.71742105, 0.336961508, 0.705259383, -0.338247776, 0.623053193, -0.134910867, 0.798739493, 0.586345851, -0.69599241, -0.497586846, 0.51768887) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1730
    }, 0.3) 
1731
  end
1732
  for i = 0, 2, 2.5 do 
1733
    swait() 
1734
	PlayAnimationFromTable({
1735
      CFrame.new(4.61703166e-07, 0.235769942, -1.00117177e-06, 0.938176453, 0.183363587, -0.293603092, -0.20768474, 0.976715803, -0.0536465794, 0.276932061, 0.111307681, 0.954420865),  
1736
      CFrame.new(-0.0561822094, 1.49022985, -0.0449058264, 0.970172465, -0.125063136, 0.207663268, 0.0985580087, 0.98613447, 0.133455962, -0.221476108, -0.109008446, 0.969053805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1737
      CFrame.new(1.50827777, 0.280627429, -0.345213354, 0.951810896, -0.0423086584, 0.303752303, 0.283360273, 0.500187695, -0.818232536, -0.11731571, 0.86488086, 0.488075703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1738
      CFrame.new(-1.30691957, 0.0721594021, -0.120891482, 0.986630678, 0.103351101, -0.126007989, -0.16296646, 0.625005364, -0.76341033, -0.000143975019, 0.773745477, 0.633496523) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1739
      CFrame.new(0.777359903, -2.10643578, -0.01162301, 0.968184471, -0.212230057, -0.13257727, 0.217316687, 0.97577405, 0.0249739066, 0.124066174, -0.0529902019, 0.990857959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1740
      CFrame.new(-0.650096178, -1.74878359, 0.125424981, 0.771083057, -0.229409978, 0.593970776, -0.164066657, 0.829746604, 0.53346777, -0.615233064, -0.508801997, 0.602169991) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1741
    }, 0.3) 
1742
  end
1743
  for i = 0, 2, 2.5 do 
1744
    swait() 
1745
	PlayAnimationFromTable({
1746
      CFrame.new(1.92958396e-07, 0.151012555, -2.54251063e-07, 0.996079862, -0.013951743, 0.0873512179, 0.0196803901, 0.997678995, -0.0650692582, -0.0862413049, 0.066533789, 0.994050145),  
1747
      CFrame.new(-1.84252858e-05, 1.49334848, -0.0811188966, 0.993314147, -3.65441665e-05, -0.115443029, 0.0187652856, 0.986743212, 0.161153644, 0.113907643, -0.162242755, 0.980154216) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1748
      CFrame.new(1.55873859, 0.334260553, -0.131519541, 0.969448209, -0.00163386017, 0.245290324, 0.219723567, 0.450313836, -0.865403771, -0.109044269, 0.892867565, 0.436917454) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1749
      CFrame.new(-1.42764843, 0.0950542688, -0.333642244, 0.960253477, 0.0837782249, -0.266260028, -0.26533401, 0.570119143, -0.777526021, 0.0866606161, 0.817276657, 0.569691718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1750
      CFrame.new(0.545787156, -2.05814314, 0.0871226639, 0.994423211, -0.0411655679, -0.0970972329, 0.0527626388, 0.991353989, 0.120076038, 0.0913155004, -0.124529481, 0.988004923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1751
      CFrame.new(-0.766426146, -1.78014851, -0.0861108303, 0.825278282, -0.118317187, 0.552192748, -0.199185818, 0.853970468, 0.480670691, -0.528431952, -0.506679118, 0.681201816) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1752
    }, 0.3) 
1753
  end
1754
  for i = 0, 2, 2.5 do 
1755
    swait() 
1756
	PlayAnimationFromTable({
1757
      CFrame.new(4.12692316e-07, 0.151012719, -2.30362639e-06, 0.994305491, -0.0202714112, 0.104621775, 0.0224379655, 0.999548972, -0.0195745435, -0.104178578, 0.0218107421, 0.994319439),  
1758
      CFrame.new(0.00553760864, 1.4933995, -0.0802261829, 0.995531678, 0.0110364649, -0.0937813595, 0.00418251939, 0.987010002, 0.160557225, 0.0943358392, -0.160232976, 0.982561052) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1759
      CFrame.new(1.5584482, 0.293062419, -0.116566509, 0.968384445, -0.00174209476, 0.249456316, 0.21269919, 0.528251112, -0.822006345, -0.13034454, 0.84908402, 0.511924505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1760
      CFrame.new(-1.42768061, 0.0538370237, -0.312597483, 0.961476505, 0.0830328465, -0.262046814, -0.2525087, 0.643515944, -0.722572684, 0.10863477, 0.760911822, 0.639696598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1761
      CFrame.new(0.54259479, -2.0903604, 0.0290952921, 0.994422674, -0.0387599468, -0.0980880186, 0.0454303287, 0.996729493, 0.0667166412, 0.0951820388, -0.0708009601, 0.992938936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1762
      CFrame.new(-0.741353869, -1.89950633, -0.0684591532, 0.816644847, -0.0456322022, 0.575333714, -0.179878563, 0.927082896, 0.328855067, -0.548392653, -0.372050554, 0.748894989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1763
    }, 0.3) 
1764
  end
1765
  for i = 0, 2, 2.5 do 
1766
    swait() 
1767
	PlayAnimationFromTable({
1768
      CFrame.new(3.15427314e-07, 0.151012748, -1.2058299e-06, 0.992207646, -0.0273597967, 0.121554375, 0.0243716352, 0.999357164, 0.0260005966, -0.122188538, -0.0228356849, 0.992244184),  
1769
      CFrame.new(0.0110932179, 1.493451, -0.0793307722, 0.997152567, 0.0221512802, -0.0720840991, -0.0103880381, 0.987112463, 0.159642935, 0.0746919662, -0.158441156, 0.98453927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1770
      CFrame.new(1.55815673, 0.251865119, -0.101614341, 0.967308879, -0.00223390013, 0.253591448, 0.203796506, 0.601965785, -0.772067904, -0.150929913, 0.798515022, 0.582746863) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1771
      CFrame.new(-1.42771339, 0.0126162544, -0.291552216, 0.962689579, 0.0818850771, -0.257922113, -0.237703145, 0.711386859, -0.661370218, 0.129327103, 0.69800818, 0.704314709) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1772
      CFrame.new(0.539403021, -2.12257767, -0.0289279819, 0.994400561, -0.0364108346, -0.099205941, 0.0378997177, 0.999187112, 0.013170993, 0.0986464694, -0.0168576464, 0.994979739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1773
      CFrame.new(-0.716282129, -2.01886368, -0.050804913, 0.809812605, 0.0300942287, 0.585916281, -0.157180801, 0.973296165, 0.167252615, -0.56524092, -0.227540195, 0.792923748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1774
    }, 0.3) 
1775
  end
1776
  for i = 0, 2, 2.5 do 
1777
    swait() 
1778
	PlayAnimationFromTable({
1779
	  CFrame.new(2.06753612e-07, 0.1510133, -1.69780105e-06, 0.989791334, -0.0352000743, 0.13810885, 0.025476804, 0.997104049, 0.0715480447, -0.140228465, -0.0672995821, 0.987829328),  
1780
      CFrame.new(0.0166487023, 1.4935025, -0.0784367621, 0.998175383, 0.0332978815, -0.0503708497, -0.0249332506, 0.987050593, 0.158411533, 0.054993771, -0.15686886, 0.986087084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1781
      CFrame.new(1.55786467, 0.210667387, -0.0866619647, 0.966229975, -0.00310529768, 0.257662654, 0.193086907, 0.670866847, -0.715988636, -0.170635566, 0.741566002, 0.648817003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1782
      CFrame.new(-1.42774606, -0.0286027342, -0.270506084, 0.963882208, 0.0803447962, -0.253921092, -0.221044347, 0.773150086, -0.594443381, 0.148560077, 0.62910521, 0.762991905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1783
      CFrame.new(0.536210656, -2.15479422, -0.0869547799, 0.99435693, -0.0341251083, -0.100447871, 0.0301929228, 0.998719513, -0.0404039212, 0.101698756, 0.0371422991, 0.994121611) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1784
      CFrame.new(-0.691209316, -2.13822079, -0.0331514776, 0.804978967, 0.106674798, 0.583634555, -0.131747946, 0.991275311, 0.00053089112, -0.578490317, -0.0773217231, 0.812016129) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1785
    }, 0.3) 
1786
 con:disconnect()
1787
  end
1788
attack = false
1789
	end
1790
1791
function swingkick()
1792
		attack =true
1793
		local con =LeftLeg.Touched:connect(function(hit) 
1794
        Damage(LeftLeg, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "153092285", 1) 
1795
    end)
1796
	CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
1797
  for i = 0, 2, 2 do 
1798
    swait() 
1799
	PlayAnimationFromTable({
1800
      CFrame.new(-0, -0, 0, 0.451495111, 0, 0.892274141, 0, 1, 0, -0.892274141, 0, 0.451495171),  
1801
      CFrame.new(0.0394106507, 1.4980762, -0.0191182345, 0.842405438, 0.0788177326, -0.533049643, -0.0460431688, 0.996155322, 0.0745290667, 0.536874294, -0.0382403992, 0.84279567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1802
      CFrame.new(1.46063495, 0.277459681, -0.330366969, 0.930345893, 0.264538944, 0.253922462, 0.0813161209, 0.526398122, -0.846340656, -0.357554436, 0.808037579, 0.468221098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1803
      CFrame.new(-1.17769468, 0.42903015, -0.606172383, 0.879122972, -0.457857192, -0.132327378, -0.0484379493, 0.190378323, -0.980515063, 0.474128038, 0.868403077, 0.145188332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1804
      CFrame.new(0.513624191, -2.00547051, -0.0496400744, 0.994196951, -0.0107207019, -0.107043415, 0.0110725313, 0.999935031, 0.00269303867, 0.107007563, -0.00386265269, 0.994251192) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1805
      CFrame.new(-0.567644119, -1.99999905, 0.0318530723, 0.972131491, 0, 0.234437838, 0, 0.99999994, 0, -0.234437883, 0, 0.97213155) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1806
      CFrame.new(-1.06066406, 1.60400236, 0.477594137, -0.718085289, 0.0456669368, 0.694466293, -0.69186759, 0.0612386167, -0.719432712, -0.0753822476, -0.997081697, -0.0123790503),  
1807
    }, 0.3) 
1808
		  end
1809
		    CFuncs.Sound.Create('444895479', LeftArm, 1, 1)
1810
MagnitudeDamage(LeftLeg, 5, 3, 8, 1, 'Normal', '1089136667', 1)
1811
  for i = 0, 2, 2 do 
1812
    swait() 
1813
	PlayAnimationFromTable({
1814
      CFrame.new(0.220547467, 0, -3.91155481e-07, -0.25323987, 0, 0.967404008, 0, 1, 0, -0.967404008, 0, -0.25323987),  
1815
      CFrame.new(-0.0117536392, 1.49014938, -0.0676547736, 0.988774419, 0.0129438993, 0.148857132, -0.0385734849, 0.984583795, 0.170607343, -0.144353986, -0.174434125, 0.974030614) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1816
      CFrame.new(1.27957129, 0.119140543, -0.559442222, 0.894265831, 0.338996291, 0.29218331, 0.159459859, 0.368667066, -0.915782154, -0.418165147, 0.865544319, 0.275630087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1817
      CFrame.new(-1.2054044, 0.142354041, -0.509503067, 0.94017911, -0.32785964, -0.0925863907, 0.0802695379, 0.477298915, -0.875067115, 0.331090569, 0.815287948, 0.475063711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1818
      CFrame.new(0.528592288, -2.01185179, -0.0596692748, 0.993932307, -0.0255098324, -0.106998637, 0.0247154832, 0.9996562, -0.00874351524, 0.107184917, 0.00604593987, 0.99422121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1819
      CFrame.new(-0.663009107, -2.03913331, 0.095747143, 0.967419386, 0.0912178606, 0.236177593, -0.10300339, 0.993953764, 0.0380270556, -0.231280878, -0.0611152127, 0.970966041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1820
      CFrame.new(-1.51984048, -0.653318286, -0.695901275, 0.0741529614, 0.238496512, 0.968318105, -0.889033675, 0.45571667, -0.0441616029, -0.451807737, -0.857583344, 0.245824844),  
1821
    }, 0.3) 
1822
		  end
1823
  for i = 0, 2, 2 do 
1824
    swait() 
1825
	PlayAnimationFromTable({
1826
      CFrame.new(0.220547467, 0, -3.91155481e-07, -0.25323987, 0, 0.967404008, 0, 1, 0, -0.967404008, 0, -0.25323987),  
1827
      CFrame.new(-0.0117536392, 1.49014938, -0.0676547736, 0.988774419, 0.0129438993, 0.148857132, -0.0385734849, 0.984583795, 0.170607343, -0.144353986, -0.174434125, 0.974030614) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1828
      CFrame.new(1.27957129, 0.119140543, -0.559442222, 0.894265831, 0.338996291, 0.29218331, 0.159459859, 0.368667066, -0.915782154, -0.418165147, 0.865544319, 0.275630087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1829
      CFrame.new(-1.2054044, 0.142354041, -0.509503067, 0.94017911, -0.32785964, -0.0925863907, 0.0802695379, 0.477298915, -0.875067115, 0.331090569, 0.815287948, 0.475063711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1830
      CFrame.new(0.528592288, -2.01185179, -0.0596692748, 0.993932307, -0.0255098324, -0.106998637, 0.0247154832, 0.9996562, -0.00874351524, 0.107184917, 0.00604593987, 0.99422121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1831
      CFrame.new(-0.663009107, -2.03913331, 0.095747143, 0.967419386, 0.0912178606, 0.236177593, -0.10300339, 0.993953764, 0.0380270556, -0.231280878, -0.0611152127, 0.970966041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1832
      CFrame.new(-1.51984048, -0.653318286, -0.695901275, 0.0741529614, 0.238496512, 0.968318105, -0.889033675, 0.45571667, -0.0441616029, -0.451807737, -0.857583344, 0.245824844),  
1833
    }, 0.3) 
1834
		  end
1835
  for i = 0, 2, 2 do 
1836
    swait() 
1837
	PlayAnimationFromTable({
1838
      CFrame.new(0.220546156, 0.159928381, -5.45755029e-07, -0.903965116, -0.229034454, -0.361097395, -0.348808467, 0.883429706, 0.312865227, 0.247347221, 0.408773065, -0.878478825),  
1839
      CFrame.new(-0.0629157126, 1.48222291, -0.116189808, 0.652311444, -0.125833437, 0.747433364, -0.0960428119, 0.964451551, 0.246189609, -0.751841962, -0.232378155, 0.617037296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1840
      CFrame.new(1.30005229, -0.053269133, -0.621560812, 0.961682856, 0.0592597872, 0.267684758, 0.246591672, 0.239785284, -0.938986599, -0.119831026, 0.969016016, 0.215984687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1841
      CFrame.new(-1.146065, 0.0654242188, -0.104803808, 0.978618085, 0.106147483, -0.176182404, -0.202844948, 0.356134474, -0.912152648, -0.0340778828, 0.928386569, 0.370051384) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1842
      CFrame.new(1.07266438, -1.93857014, -0.328521341, 0.871309817, -0.490216732, -0.0225306898, 0.463303268, 0.836872697, -0.291537851, 0.161771998, 0.243580937, 0.956294477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1843
      CFrame.new(-2.01708436, -1.4651314, 0.120510593, 0.157090157, 0.981336772, -0.1109128, -0.981915951, 0.167216033, 0.0887691677, 0.105659246, 0.0949623287, 0.98985821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1844
      CFrame.new(2.57440615, -0.86301887, -2.53039861, 0.797571182, -0.556810141, -0.23206073, 0.594927192, 0.662439346, 0.455243558, -0.0997580513, -0.50114274, 0.859605253),  
1845
    }, 0.3) 
1846
		  end
1847
		CFuncs.Sound.Create("444895479", LeftLeg, 1, 1.2)
1848
  for i = 0, 2, 2 do 
1849
    swait() 
1850
	PlayAnimationFromTable({
1851
      CFrame.new(1.45286322e-07, 0.319856495, -3.62750143e-07, -0.218634292, 1.70371095e-08, -0.975807369, -0.743787467, 0.647308469, 0.166649148, 0.631648421, 0.762228489, -0.141523853),  
1852
      CFrame.new(-0.0629160702, 1.48222554, -0.116189241, 0.652311325, -0.125833273, 0.747433186, -0.0960428417, 0.964451671, 0.246189743, -0.751842022, -0.232378095, 0.617037296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1853
      CFrame.new(1.50160074, -0.0673591048, -0.454607278, 0.93669498, -0.304859281, 0.172231674, 0.258987159, 0.272184998, -0.926736891, 0.235645548, 0.912675679, 0.333909154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1854
      CFrame.new(-1.05902147, 0.275173157, 0.203224257, 0.84215337, 0.298209876, -0.44927609, -0.416048855, -0.170703202, -0.893176377, -0.343046784, 0.939112544, -0.0196883529) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1855
      CFrame.new(1.49877262, -1.93109322, -0.283717394, 0.634720504, -0.772470117, 0.0205005109, 0.749555409, 0.609007835, -0.259377033, 0.187876061, 0.17999807, 0.965559065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1856
      CFrame.new(-1.89481437, -1.7169131, 0.414264053, 0.39873746, 0.869545937, 0.291374117, -0.911858201, 0.409739554, 0.0250716824, -0.0975863487, -0.275688887, 0.956281126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1857
      CFrame.new(1.65336418, 0.946076572, -2.99139857, -0.168416679, -0.982341349, -0.0815421045, 0.984829128, -0.164169014, -0.0563013777, 0.0419192761, -0.0897860825, 0.995088339),  
1858
    }, 0.3) 
1859
		  end
1860
  for i = 0, 2, 2 do 
1861
    swait() 
1862
	PlayAnimationFromTable({
1863
      CFrame.new(8.80099833e-07, 0.320531189, 9.983778e-07, 0.704615235, 0.341422856, -0.622052073, -0.405333877, 0.913199246, 0.0420907401, 0.582428277, 0.222481042, 0.781844199),  
1864
      CFrame.new(-0.112356059, 1.48713267, -0.00869357586, 0.830569327, -0.224713624, 0.509567738, 0.182180256, 0.974269807, 0.132698402, -0.526275456, -0.0173821189, 0.850136936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1865
      CFrame.new(1.45781863, 0.226986662, -0.558908999, 0.929662466, -0.0862577856, 0.358173639, 0.344945669, 0.545241356, -0.764018595, -0.129388511, 0.833829701, 0.536644638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1866
      CFrame.new(-1.18619573, 0.0492703542, 0.0918556601, 0.993475437, 0.112688094, 0.0175752044, -0.0640498996, 0.678771853, -0.731550813, -0.0943666399, 0.72565186, 0.681560755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1867
      CFrame.new(1.00894833, -2.15476274, -0.110366553, 0.912991524, -0.379053235, -0.150884658, 0.371804088, 0.925294757, -0.0747753233, 0.167956471, 0.0121696815, 0.985719621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1868
      CFrame.new(-0.53375715, -1.71744156, 0.336959541, 0.705260992, -0.338250399, 0.623052657, -0.134913772, 0.798745394, 0.586348116, -0.695992768, -0.497586727, 0.517689109) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1869
      CFrame.new(1.80765533, 2.33076668, 1.70357645, -0.794281006, -0.535754621, -0.286521971, 0.000492326915, 0.471028239, -0.882127702, 0.607558429, -0.700790286, -0.373865932),  
1870
    }, 0.3) 
1871
		  end
1872
  for i = 0, 2, 2 do 
1873
    swait() 
1874
	PlayAnimationFromTable({
1875
      CFrame.new(-4.19327989e-07, 0.151014999, -1.15483999e-07, 0.996080339, -0.0139517495, 0.0873512849, 0.0196805391, 0.997686625, -0.06506975, -0.0862413272, 0.0665338188, 0.994050622),  
1876
      CFrame.new(-1.72704458e-05, 1.49337137, -0.0811214596, 0.993314624, -3.64063308e-05, -0.115443058, 0.0187655166, 0.986750722, 0.161154389, 0.11390771, -0.162243307, 0.980154634) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1877
      CFrame.new(1.5587405, 0.334267467, -0.131517559, 0.969448805, -0.00163380057, 0.245290324, 0.2197254, 0.450316876, -0.865410566, -0.109044418, 0.892867863, 0.43691808) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1878
      CFrame.new(-1.42764938, 0.0950566083, -0.333643615, 0.960253954, 0.0837783366, -0.266260266, -0.265335947, 0.570123136, -0.777532101, 0.0866608098, 0.817276895, 0.569692433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1879
      CFrame.new(0.545787454, -2.05817437, 0.0871236473, 0.994423687, -0.0411654525, -0.0970972553, 0.0527631417, 0.991361439, 0.120076485, 0.0913155228, -0.124529995, 0.988005459) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1880
      CFrame.new(-0.76642698, -1.78017473, -0.0861092806, 0.825278699, -0.118317112, 0.552193046, -0.199186981, 0.853977084, 0.480674088, -0.528432131, -0.506679773, 0.681201994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1881
      CFrame.new(0.378215432, 2.59960699, 1.43216956, -0.947264731, -0.243372589, 0.208494663, -0.290286243, 0.375999212, -0.879985988, 0.135769337, -0.894092739, -0.426819265),  
1882
    }, 0.3) 
1883
		  end
1884
  for i = 0, 2, 2 do 
1885
        swait() 
1886
PlayAnimationFromTable({
1887
      CFrame.new(-5.38537279e-07, 0.151015505, -1.66986138e-06, 0.989791811, -0.0352000892, 0.138108939, 0.0254769977, 0.997111678, 0.071548596, -0.140228495, -0.0672996119, 0.987829804),  
1888
      CFrame.new(0.0166493617, 1.49352491, -0.0784359276, 0.998175859, 0.0332980677, -0.0503708199, -0.0249332301, 0.987057984, 0.158413216, 0.0549938232, -0.156868458, 0.98608768) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1889
      CFrame.new(1.55786753, 0.210671082, -0.086663425, 0.966230571, -0.00310514122, 0.257662654, 0.193088472, 0.670872331, -0.715993702, -0.170635507, 0.741566658, 0.648817062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1890
      CFrame.new(-1.42774665, -0.0286034271, -0.270507663, 0.963882565, 0.0803450048, -0.25392133, -0.221045777, 0.773156285, -0.594447494, 0.148560077, 0.629105926, 0.762992024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1891
      CFrame.new(0.536211014, -2.15482688, -0.0869546309, 0.994357526, -0.0341249518, -0.100447893, 0.0301933829, 0.998727083, -0.0404037386, 0.101698861, 0.0371428281, 0.994122088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1892
      CFrame.new(-0.691211402, -2.13825345, -0.0331540108, 0.804979324, 0.106675021, 0.583634913, -0.131749094, 0.991282821, 0.000531423837, -0.578490674, -0.0773212463, 0.812016606) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1893
      CFrame.new(0.472026706, 1.84144497, 2.14486957, -0.969634056, -0.18447721, 0.160587624, -0.244534209, 0.718434215, -0.651204824, 0.0047609657, -0.670691967, -0.741730392),  
1894
    }, 0.3) 
1895
  end
1896
  for i = 0, 2, 2 do 
1897
    swait() 
1898
PlayAnimationFromTable({
1899
      CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),  
1900
      CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1901
      CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1902
      CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1903
      CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1904
      CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1905
    }, 0.3) 
1906
 con:disconnect()
1907
  end
1908
attack = false
1909
	end
1910
function intro()
1911
	attack = true
1912
	Humanoid.JumpPower = 0
1913
	Humanoid.WalkSpeed = 0
1914
	Humanoid.MaxHealth = math.huge
1915
for _,v in pairs(Character:children()) do
1916
if v:IsA("Accessory") then
1917
v.Handle.Transparency = 1
1918
end
1919
end
1920
1921
Head.Transparency = 1
1922
Head.face.Transparency = 1
1923
Torso.Transparency = 1
1924
RightArm.Transparency = 1
1925
LeftArm.Transparency = 1
1926
RightLeg.Transparency = 1
1927
LeftLeg.Transparency = 1
1928
RootPart.Anchored = true
1929
wait(1)
1930
local fake = Instance.new("Part", Torso)
1931
fake.Size = Vector3.new(.2,.2,.2)
1932
fake.Transparency = 1
1933
fake.Anchored = true
1934
fake.Material = "Neon"
1935
fake.CanCollide = false
1936
fake.BrickColor = BrickColor.new("Mulberry")
1937
fake.CFrame = Torso.CFrame * CFrame.new(0,-3,0)
1938
fake1 = Instance.new("CylinderMesh", fake)
1939
local val = 5
1940
while wait() and fake and fake.Transparency >= 0 do
1941
	fake.Transparency  =fake.Transparency - 0.02
1942
	val = val - 0.1
1943
	fake1.Scale = fake1.Scale + Vector3.new(val,0,val)
1944
end
1945
--insert anim here
1946
	for i = 0, 0.1, 0.1 do
1947
		swait()
1948
		PlayAnimationFromTable({
1949
         CFrame.new(-0, -2.5286026, -1.37800324, 1, 0, -0, 0, 0.00363200158, -0.999993503, 0, 0.999993503, 0.00363200135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1950
         CFrame.new(0, 1.49999607, -3.57662884e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1951
         CFrame.new(1.50000381, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1952
         CFrame.new(-1.5, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1953
         CFrame.new(0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1954
         CFrame.new(-0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1955
		}, 1, false)
1956
	end
1957
RightArm.Transparency = 0
1958
	for i = 0, 1.5, 0.1 do
1959
		swait()
1960
		PlayAnimationFromTable({
1961
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1962
         CFrame.new(0, 1.49998999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1963
         CFrame.new(1.65149188, -2.06901217, -0.833026528, 0.982437074, -0.186635837, 5.49633455e-07, -0.182175472, -0.958949745, -0.217344731, 0.0405648462, 0.213526115, -0.976100385) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1964
         CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1965
         CFrame.new(0.5, -1.99999285, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1966
         CFrame.new(-0.5, -1.99999285, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1967
		}, .2, false)
1968
	end
1969
	for i = 0, 2.5, 0.1 do
1970
		swait()
1971
		PlayAnimationFromTable({
1972
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1973
         CFrame.new(0, 1.49998999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1974
         CFrame.new(1.60798919, -2.45860457, -1.52974463, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 0.00037036743, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1975
         CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1976
         CFrame.new(0.5, -1.99999285, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1977
         CFrame.new(-0.5, -1.99999285, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1978
		}, .2, false)
1979
	end
1980
	for i = 0, 0.1, 0.1 do
1981
		swait()
1982
		PlayAnimationFromTable({
1983
         CFrame.new(-0, -2.5286026, -1.37800324, 1, 0, -0, 0, 0.00363200158, -0.999993503, 0, 0.999993503, 0.00363200135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1984
         CFrame.new(0, 1.49999607, -3.57662884e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1985
         CFrame.new(1.50000381, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1986
         CFrame.new(-1.5, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1987
         CFrame.new(0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1988
         CFrame.new(-0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1989
		}, 1, false)
1990
	end
1991
	LeftArm.Transparency = 0
1992
		for i = 0, 1.5, 0.1 do
1993
		swait()
1994
		PlayAnimationFromTable({
1995
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1996
         CFrame.new(0, 1.49998903, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1997
         CFrame.new(1.60798764, -2.45860243, -1.52974236, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 0.00037036743, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1998
         CFrame.new(-1.44158089, -1.59027624, -0.89741987, 0.99214071, 0.125127167, -5.75973161e-07, 0.124708839, -0.988824189, -0.0816976205, -0.0102231605, 0.0810554698, -0.996657193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1999
         CFrame.new(0.5, -1.99999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2000
         CFrame.new(-0.5, -1.99999201, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2001
		}, .2, false)
2002
		end
2003
	for i = 0, 2.5, 0.1 do
2004
		swait()
2005
		PlayAnimationFromTable({
2006
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2007
         CFrame.new(0, 1.49998903, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2008
         CFrame.new(1.60798764, -2.45860243, -1.52974236, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 0.00037036743, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2009
         CFrame.new(-1.42455316, -2.4283061, -1.6328423, 0.984726787, 0.121689118, 0.124518521, 0.12571463, -0.00216957508, -0.992069006, -0.120453231, 0.99256891, -0.017434625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2010
         CFrame.new(0.5, -1.99999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2011
         CFrame.new(-0.5, -1.99999201, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2012
		}, .2, false)
2013
	end
2014
	for i = 0, 0.1, 0.1 do
2015
		swait()
2016
		PlayAnimationFromTable({
2017
         CFrame.new(-0.00366234244, -4.40093422, 0.287633479, 0.99999994, -0.000186988196, 0.000273971935, 0.000124305967, 0.977027774, 0.213112041, -0.000307527574, -0.213111997, 0.977027893) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2018
         CFrame.new(0.00499584666, 1.53845465, -0.0544969626, 1.00000012, 0.000179116614, -0.000279201951, -0.000187003272, 0.999593675, -0.0285090804, 0.00027398215, 0.0285091996, 0.999593556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2019
         CFrame.new(1.61354864, 3.02001262, -1.20607686, 0.982400537, -0.0414489508, -0.182129562, -0.186783597, -0.212562457, -0.959129453, 0.00104099885, 0.976268053, -0.216563493) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2020
         CFrame.new(-1.41907096, 3.07688713, -1.2947489, 0.984794676, 0.12199109, 0.123683237, 0.148703814, -0.223868951, -0.963208079, -0.0898139924, 0.966954589, -0.238605514) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2021
         CFrame.new(0.501030326, -1.63825631, -0.00444316957, 0.99999994, 5.09317033e-11, 2.91038305e-11, 5.09317033e-11, 1, 0, 2.91038305e-11, 0, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2022
         CFrame.new(-0.495635211, -1.92414272, -0.116936341, 1.00000048, 0.000174710527, -0.000281971501, -0.000187003301, 0.99902302, -0.0442020744, 0.000273973565, 0.0442019999, 0.999022543) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2023
		}, 1, false)
2024
	end
2025
	Torso.Transparency = 0
2026
	Head.Transparency = 0
2027
	LeftLeg.Transparency = 0
2028
	RightLeg.Transparency = 0
2029
for _,v in pairs(Character:children()) do
2030
if v:IsA("Accessory") then
2031
v.Handle.Transparency = 0
2032
end
2033
end
2034
	for i = 0, 2.5, 0.1 do
2035
		swait()
2036
		PlayAnimationFromTable({
2037
         CFrame.new(-0.00395292509, -2.35704303, 0.166865706, 1.00000012, -0.000330531853, 2.80119129e-05, 0.00012431416, 0.451713324, 0.892163277, -0.000307541806, -0.892163336, 0.451713234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2038
         CFrame.new(0.00548323756, 1.50826371, -0.0949471891, 1.00000024, 0.000330836687, 2.4615947e-05, -0.00033056704, 0.98742038, 0.158119231, 2.80048698e-05, -0.158119053, 0.987420321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2039
         CFrame.new(1.5964433, 1.13013196, -0.484287649, 0.94223541, -0.281113118, -0.182129309, -0.333693087, -0.834891975, -0.437734723, -0.0290071815, 0.473227501, -0.880464375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2040
         CFrame.new(-1.43721521, 1.41705549, -0.407720447, 0.992133677, 0.0265998412, 0.122324571, 0.0703548715, -0.92672044, -0.36910674, 0.103542477, 0.374809206, -0.921301842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2041
         CFrame.new(0.501026213, -0.813848436, -1.50931501, 1.00000012, 1.0986696e-08, -1.20780896e-08, -1.63272489e-08, 0.631467223, -0.775402904, -1.16415322e-09, 0.775402844, 0.631467164) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2042
         CFrame.new(-0.495252579, -0.84132725, -1.56702411, 1.0000006, 0.000174720975, -0.000281984016, -0.000330542534, 0.596575916, -0.802557051, 2.80012318e-05, 0.802557349, 0.596575379) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2043
		}, .1, false)
2044
	end
2045
	for i = 0, 3, 0.1 do
2046
		swait()
2047
		PlayAnimationFromTable({
2048
         CFrame.new(0.000142331352, 0.124146298, -0.0338094831, 1.00000012, 2.23964234e-05, -5.82319335e-05, -2.46888012e-05, 0.999212801, -0.0396697968, 5.72975841e-05, 0.0396698005, 0.999212921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2049
         CFrame.new(0.00537362648, 1.40871274, 0.00508881733, 1.00000012, 0.000179095339, -0.000276938488, -0.000186917692, 0.999593556, -0.0285092965, 0.000271719939, 0.0285093412, 0.999593496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2050
         CFrame.new(1.577245, 0.0419780016, 0.126043797, 0.992386639, -0.105244942, -0.0639718175, 0.1095604, 0.991639376, 0.0681746081, 0.0562619418, -0.0746643394, 0.995620489) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2051
         CFrame.new(-1.62176228, 0.0552483313, 0.0681045502, 0.986452579, 0.150544897, 0.0651750043, -0.148706108, 0.988356233, -0.032228291, -0.0692679211, 0.0220997371, 0.997353375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2052
         CFrame.new(0.501014769, -1.97458971, -0.0630755275, 1.00000012, -4.21277946e-09, 5.00585884e-09, 4.71118256e-09, 0.996225357, -0.0868086517, -4.71482053e-09, 0.0868086368, 0.996225476) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2053
         CFrame.new(-0.552414954, -1.93864262, -0.0193982944, 0.997162282, 0.0752827153, -0.000278166262, -0.0752214491, 0.996187449, -0.044184871, -0.00304925116, 0.0440803915, 0.999023378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2054
		}, .1, false)
2055
	end
2056
	--LeftLeg.Transparency = 0
2057
	--RightLeg.Transparency = 0
2058
	Head.Transparency = 0
2059
	Torso.Transparency = 0
2060
	
2061
--insert anim here
2062
	attack = false
2063
	Humanoid.JumpPower = 55
2064
	Humanoid.WalkSpeed = 16
2065
	Humanoid.MaxHealth = 1000
2066
Head.Transparency = 0
2067
Head.face.Transparency = 0
2068
Torso.Transparency = 0
2069
RightArm.Transparency = 0
2070
LeftArm.Transparency = 0
2071
RightLeg.Transparency = 0
2072
LeftLeg.Transparency = 0
2073
RootPart.Anchored = false
2074
while wait() and fake and fake.Transparency <= 1 do
2075
	fake.Transparency  =fake.Transparency + 0.02
2076
end
2077
fake:Remove()
2078
end
2079
2080
Mouse.Button1Down:connect(function()
2081
	if attack == false and attacktype == 1 then
2082
		attackone()
2083
	end
2084
end)
2085
2086
Mouse.KeyDown:connect(function(k)
2087
	k = k:lower()
2088
	if attack == false and k == 'q' then
2089
	super_punch()
2090
	elseif attack == false and k == 'z' then
2091
	swingkick()
2092
     elseif attack == false and k == 'x' then
2093
      airkic()
2094
 elseif attack == false and k == 'e' then
2095
      spinkickop()
2096
	end
2097
end)
2098
coroutine.wrap(function()
2099
intro()
2100
end)
2101
while true do
2102
	swait()
2103
	for i, v in pairs(Character:GetChildren()) do
2104
		if v:IsA("Part") then
2105
			v.Material = "SmoothPlastic"
2106
		elseif v:IsA("Accessory") then
2107
			v:WaitForChild("Handle").Material = "SmoothPlastic"
2108
		end
2109
	end
2110
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
2111
	velocity = RootPart.Velocity.y
2112
	sine = sine + change
2113
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
2114
		if RootPart.Velocity.y > 1 and hit == nil then 
2115
			Anim = "Jump"
2116
			if attack == false then
2117
				PlayAnimationFromTable({
2118
         CFrame.new(-0, -0, 0, 1, 0, 0, 0, 0.952501297, 0.304534107, 0, -0.30453214, 0.952505231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2119
         CFrame.new(0, 1.54177511, -0.0761402547, 1, 0, 0, 0, 0.960637927, -0.277799278, 0, 0.277802795, 0.960645676) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2120
         CFrame.new(1.50558829, 0.59120357, -0.238608226, 0.995981038, -0.0895648599, -3.47508688e-09, -0.0895537883, -0.995858073, -0.0156267285, 0.00139949843, 0.0155627429, -0.999884963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2121
         CFrame.new(-1.65601206, 0.0541827977, 0.0173231065, 0.939485371, 0.342603415, -3.94002029e-07, -0.326328963, 0.894852579, -0.304537386, -0.104336344, 0.286110193, 0.952506602) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2122
         CFrame.new(0.5, -1.26612282, -0.697242975, 1, 0, 0, 0, 0.955822766, 0.29394266, 0, -0.293942392, 0.955826581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2123
         CFrame.new(-0.5, -1.73657393, 0.650423646, 1, 0, 0, 0, 0.865358651, 0.501152575, 0, -0.501155674, 0.865366578) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2124
		}, .3, false)
2125
	  end
2126
		elseif RootPart.Velocity.y < -1 and hit == nil then 
2127
			Anim = "Fall"
2128
			if attack == false then
2129
				PlayAnimationFromTable({
2130
         CFrame.new(-0, 0, -0, 1, 0, 0, 0, 0.951601982, -0.307334006, 0, 0.307334006, 0.951601982) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2131
         CFrame.new(0, 1.52053213, -0.156911612, 1, 0, 0, 0, 0.950406373, 0.311013907, 0, -0.311013907, 0.950406373) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2132
         CFrame.new(1.5, 0.757136285, -0.0344886333, 1, 0, 0, 0, -0.984930575, 0.172951937, 0, -0.172951937, -0.984930575) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2133
         CFrame.new(-1.5419066, 0.0195964277, 0.395538568, 0.926159322, 0.352415472, 0.134281963, -0.358868867, 0.714096844, 0.601068616, 0.115935288, -0.604875922, 0.787837982) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2134
         CFrame.new(0.538200378, -1.31706619, -0.436967194, 1, 0, 0, 0, 0.841542542, 0.540196598, 0, -0.540195346, 0.841542959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2135
         CFrame.new(-0.5, -1.98835194, -0.201537386, 1, 0, 0, 0, 0.989112139, -0.147167176, 0, 0.147167176, 0.989112139) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2136
		  }, .3, false)
2137
				end
2138
		elseif Torsovelocity < 1 and hit ~= nil then
2139
			Anim = "Idle"
2140
			if attack == false then
2141
				change = 1
2142
			PlayAnimationFromTable({
2143
         CFrame.new(-0.0202610753, 0.0707721263, 0.121618912, 0.46032396, 0.0464252308, -0.8865363, -0.00491159596, 0.998749495, 0.0497512072, 0.887737453, -0.0185473654, 0.459976375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2144
         CFrame.new(-0.0444589406, 1.49479365, -0.0566044003, 0.863673568, -0.0889122486, 0.496147931, 0.01998033, 0.989584684, 0.14255774, -0.503655493, -0.113210171, 0.85645473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2145
         CFrame.new(1.42832685, -0.14453952, -0.223858878, 0.995236933, 0.0452073589, 0.0863700211, -0.0103974752, 0.9301458, -0.367042631, -0.096929729, 0.364396423, 0.926185727) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2146
         CFrame.new(-1.50155818, -0.0328631587, -0.0241032764, 0.999341488, 0.0358811207, 0.00541234016, -0.036050424, 0.998724341, 0.0353515148, -0.00413706899, -0.0355233736, 0.999360263) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2147
         CFrame.new(0.57742542, -2.11056018, -0.0612200499, 0.873801172, -0.0728514418, -0.480795473, 0.160214752, 0.976640522, 0.143192247, 0.459132761, -0.202152133, 0.865061641) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2148
         CFrame.new(-0.804212332, -2.07797313, -0.25108394, 0.936879575, 0.238846987, 0.255359918, -0.206195384, 0.967226088, -0.148178384, -0.282382905, 0.0861712992, 0.955423832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2149
	}, 0.3)
2150
end
2151
		elseif Torsovelocity > 2 and hit ~= nil then
2152
			Anim = "Walk"
2153
			if attack == false then
2154
				PlayAnimationFromTable({
2155
        CFrame.new(0, -0.174938306, -0.101783589, 1, 0, 0, 0, 0.979186654, 0.202961922, 0, -0.202961922, 0.979186654) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 4), 0) * CFrame.Angles(0, 0 + 0.1 * math.sin(sine / 8), 0) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0 + 0.05 * math.cos(sine / 15), 0, 0), 
2156
        CFrame.new(0, 1.49999189, 1.58548355E-5, 1, 0, 0, 0, 0.995475352, -0.0950205326, 0, 0.0950205326, 0.995475352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.1 * math.sin(sine / 8), 0) * CFrame.new(0, 0, 0 + 0.01 * math.cos(sine / 17)) * CFrame.Angles(0 + 0.11 * math.cos(sine / 17), 0, 0 - 0.07 * math.cos(sine / 17)),
2157
        CFrame.new(1.57730746, 0.0719611943, 0.00628598034, 0.976458192, -0.188104928, 0.105574317, 0.200467497, 0.972049892, -0.122196086, -0.0796378255, 0.140483588, 0.986874938) * CFrame.new(-0.05, 0, -0.1 - 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(30 * math.sin(sine / 8)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)), 
2158
        CFrame.new(-1.55804253, 0.0689925253, 0.0429513156, 0.964821577, 0.249019504, -0.0843129531, -0.261087656, 0.945191264, -0.196078911, 0.0308643766, 0.211194247, 0.976956785) * CFrame.new(0.05, 0, -0.2 + 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(-30 * math.sin(sine / 8)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)), 
2159
        CFrame.new(0.5, -1.64 - 0.5 * math.cos(sine / 8) / 2, 0 + 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(-50 * math.sin(sine / 8)), math.rad(-5), math.rad(0)),
2160
        CFrame.new(-0.5, -1.64 + 0.5 * math.cos(sine / 8) / 2, 0 - 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(50 * math.sin(sine / 8)), math.rad(5), math.rad(0))
2161
                  }, 0.3, false)
2162
			end
2163
		end
2164
	if 0 < #Effects then
2165
		for e = 1, #Effects do
2166
			if Effects[e] ~= nil then
2167
				local Thing = Effects[e]
2168
				if Thing ~= nil then
2169
					local Part = Thing[1]
2170
					local Mode = Thing[2]
2171
					local Delay = Thing[3]
2172
					local IncX = Thing[4]
2173
					local IncY = Thing[5]
2174
					local IncZ = Thing[6]
2175
					if Thing[2] == "Shoot" then
2176
						local Look = Thing[1]
2177
						local move = 30
2178
						if Thing[8] == 3 then
2179
							move = 10
2180
						end
2181
						local hit, pos = rayCast(Thing[4], Thing[1], move, m)
2182
						if Thing[10] ~= nil then
2183
							da = pos
2184
							cf2 = CFrame.new(Thing[4], Thing[10].Position)
2185
							cfa = CFrame.new(Thing[4], pos)
2186
							tehCF = cfa:lerp(cf2, 0.2)
2187
							Thing[1] = tehCF.lookVector
2188
						end
2189
						local mag = (Thing[4] - pos).magnitude
2190
						Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
2191
						if Thing[8] == 2 then
2192
							Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
2193
						end
2194
						Thing[4] = Thing[4] + Look * move
2195
						Thing[3] = Thing[3] - 1
2196
						if 2 < Thing[5] then
2197
							Thing[5] = Thing[5] - 0.3
2198
							Thing[6] = Thing[6] - 0.3
2199
						end
2200
						if hit ~= nil then
2201
							Thing[3] = 0
2202
							if Thing[8] == 1 or Thing[8] == 3 then
2203
								Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
2204
							else
2205
								if Thing[8] == 2 then
2206
									Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
2207
									if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
2208
										ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
2209
										ref.Anchored = true
2210
										ref.CFrame = CFrame.new(pos)
2211
										CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
2212
										game:GetService("Debris"):AddItem(ref, 0.2)
2213
										Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
2214
										Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
2215
										MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
2216
									end
2217
								end
2218
							end
2219
							ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
2220
							ref.Anchored = true
2221
							ref.CFrame = CFrame.new(pos)
2222
							Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
2223
							game:GetService("Debris"):AddItem(ref, 1)
2224
						end
2225
						if Thing[3] <= 0 then
2226
							table.remove(Effects, e)
2227
						end
2228
					end
2229
					do
2230
						do
2231
							if Thing[2] == "FireWave" then
2232
								if Thing[3] <= Thing[4] then
2233
									Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
2234
									Thing[3] = Thing[3] + 1
2235
									Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
2236
								else
2237
									Part.Parent = nil
2238
									table.remove(Effects, e)
2239
								end
2240
							end
2241
							if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
2242
								if Thing[1].Transparency <= 1 then
2243
									if Thing[2] == "Block1" then
2244
										Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2245
										Mesh = Thing[7]
2246
										Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2247
										Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2248
									else
2249
										if Thing[2] == "Block2" then
2250
											Thing[1].CFrame = Thing[1].CFrame
2251
											Mesh = Thing[7]
2252
											Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2253
											Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2254
										else
2255
											if Thing[2] == "Fire" then
2256
												Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
2257
												Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2258
												Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2259
											else
2260
												if Thing[2] == "Cylinder" then
2261
													Mesh = Thing[7]
2262
													Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2263
													Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2264
												else
2265
													if Thing[2] == "Blood" then
2266
														Mesh = Thing[7]
2267
														Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
2268
														Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2269
														Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2270
													else
2271
														if Thing[2] == "Elec" then
2272
															Mesh = Thing[10]
2273
															Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2274
															Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2275
														else
2276
															if Thing[2] == "Disappear" then
2277
																Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2278
															end
2279
														end
2280
													end
2281
												end
2282
											end
2283
										end
2284
									end
2285
								else
2286
									Part.Parent = nil
2287
									table.remove(Effects, e)
2288
								end
2289
							end
2290
						end
2291
					end
2292
				end
2293
			end
2294
		end
2295
	end
2296
end