View difference between Paste ID: iqDxVFzC and SPMftmup
SHOW: | | - or go back to the newest paste.
1
--MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: Go to line 12 and put your name where it says "ares200345"
2
3
4
Plrs = game:GetService("Players")
5
6
7
8
GuitarColour = "Really black"
9
10
11
12-
me = Plrs.ares200345
12+
me = Plrs.xXoONewOoXx
13
14
char = me.Character
15
16
Modelname = "xGuitar"
17
18
Toolname = "Guitar"
19
20
Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
21
22
necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
23
24
selected = false
25
26
Hurt = false
27
28
Deb = true
29
30
Able = true
31
32
Prop = {Damage = 30}
33
34
volume = 0.75
35
36
37
38
ToolIcon = ""
39
40
MouseIc = ""
41
42
MouseDo = ""
43
44
45
46
Add = {
47
48
	Sphere = function(P)
49
50
		local m = Instance.new("SpecialMesh",P)
51
52
		m.MeshType = "Sphere"
53
54
		return m
55
56
	end,
57
58
	BF = function(P)
59
60
		local bf = Instance.new("BodyForce",P)
61
62
		bf.force = Vector3.new(0, P:GetMass()*187, 0)
63
64
		return bf
65
66
	end,
67
68
	BP = function(P)
69
70
		local bp = Instance.new("BodyPosition",P)
71
72
		bp.maxForce = Vector3.new(math.huge, 0, math.huge)
73
74
		bp.P = 14000
75
76
		return bp
77
78
	end,
79
80
	BG = function(P)
81
82
		local bg = Instance.new("BodyGyro",P)
83
84
		bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
85
86
		bg.P = 14000
87
88
		return bg
89
90
	end,
91
92
	Mesh = function(P, ID, x, y, z)
93
94
		local m = Instance.new("SpecialMesh")
95
96
		m.MeshId = ID
97
98
		m.Scale = Vector3.new(x, y, z)
99
100
		m.Parent = P
101
102
		return m
103
104
	end,
105
106
	Sound = function(P, ID, vol, pitch)
107
108
		local s = Instance.new("Sound")
109
110
		s.SoundId = ID
111
112
		s.Volume = vol
113
114
		s.Pitch = pitch
115
116
		s.Parent = P
117
118
		return s
119
120
	end
121
122
}
123
124
125
126
function find(tab, arg)
127
128
	local ah = nil
129
130
	for i,v in pairs(tab) do
131
132
		if v == arg then
133
134
			ah = v
135
136
		end
137
138
	end
139
140
	return ah
141
142
end
143
144
145
146
function getAllParts(from)
147
148
	local t = {}
149
150
	function getParts(where)
151
152
		for i, v in pairs(where:children()) do
153
154
			if v:IsA("BasePart") then
155
156
				if v.Parent ~= char and v.Parent.Parent ~= char then
157
158
					table.insert(t, v)
159
160
				end
161
162
			end
163
164
			getParts(v)
165
166
		end
167
168
	end
169
170
	getParts(workspace)
171
172
	return t
173
174
end
175
176
177
178
function RayCast(pos1, pos2, maxDist, forward)
179
180
	local list = getAllParts(workspace)
181
182
	local pos0 = pos1
183
184
	for dist = 1, maxDist, forward do
185
186
		pos0 = (CFrame.new(pos1, pos2) * CFrame.new(0, 0, -dist)).p
187
188
		for _, v in pairs(list) do
189
190
			local pos3 = v.CFrame:pointToObjectSpace(pos0)
191
192
			local s = v.Size
193
194
			if pos3.x > -(s.x/2) and pos3.x < (s.x/2) and pos3.y > -(s.y/2) and pos3.y < (s.y/2) and pos3.z > -(s.z/2) and pos3.x < (s.z/2) and v.CanCollide == true then
195
196
				return pos0, v
197
198
			end
199
200
		end
201
202
	end
203
204
	return pos0, nil
205
206
end
207
208
209
210
function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break)
211
212
	local p = Instance.new("Part")
213
214
	p.formFactor = "Custom"
215
216
	p.Anchored = Anchor
217
218
	p.CanCollide = Collide
219
220
	p.Transparency = Tran
221
222
	p.Reflectance = Ref
223
224
	p.BrickColor = BrickColor.new(Color)
225
226
	for _, Surf in pairs(Surfaces) do
227
228
		p[Surf] = "Smooth"
229
230
	end
231
232
	p.Size = Vector3.new(X, Y, Z)
233
234
	if Break then
235
236
		p:BreakJoints()
237
238
	else p:MakeJoints() end
239
240
	p.Parent = Parent
241
242
	return p
243
244
end
245
246
247
248
function Weld(p0, p1, x, y, z, a, b, c)
249
250
	local w = Instance.new("Weld")
251
252
	w.Parent = p0
253
254
	w.Part0 = p0
255
256
	w.Part1 = p1
257
258
	w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c)
259
260
	return w
261
262
end
263
264
265
266
function ComputePos(pos1, pos2)
267
268
	local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z)
269
270
	return CFrame.new(pos1, pos3)
271
272
end
273
274
275
276
function getHumanoid(c)
277
278
	local h = nil
279
280
	for i,v in pairs(c:children()) do
281
282
		if v:IsA("Humanoid") and c ~= char then
283
284
			if v.Health > 0 then
285
286
				h = v
287
288
			end
289
290
		end
291
292
	end
293
294
	return h
295
296
end
297
298
299
300
for i,v in pairs(char:children()) do
301
302
	if v.Name == Modelname then
303
304
		v:remove()
305
306
	end
307
308
end
309
310
311
312
torso = char.Torso
313
314
neck = torso.Neck
315
316
hum = char.Humanoid
317
318
Rarm = char["Right Arm"]
319
320
Larm = char["Left Arm"]
321
322
Rleg = char["Right Leg"]
323
324
Lleg = char["Left Leg"]
325
326
327
328
hc = Instance.new("Humanoid")
329
330
hc.Health = 0
331
332
hc.MaxHealth = 0
333
334
335
336
slash = Add.Sound(nil, "rbxasset://sounds//swordslash.wav", 0.9, 0.8)
337
338
hitsound = Add.Sound(nil, "http://www.roblox.com/asset/?id=2801263", 0.7, 0.6)
339
340
charge = Add.Sound(nil, "http://www.roblox.com/asset/?id=2101137", 0.8, 0.65)
341
342
boom = Add.Sound(nil, "http://www.roblox.com/asset/?id=2691586", 0.8, 0.3)
343
344
smashsound = Add.Sound(nil, "http://www.roblox.com/asset/?id=2692806", 0.8, 0.35)
345
346
boomboom = Add.Sound(nil, "http://www.roblox.com/asset/?id=2760979", 1, 0.18)
347
348
GSound = Add.Sound(nil, "http://www.roblox.com/asset/?id=1089403", 0.75, 1)
349
350
351
352
function PlaySound(sound, pitch, vol)
353
354
	local s = sound:clone()
355
356
	if pitch ~= nil then
357
358
		if tonumber(pitch) then
359
360
			s.Pitch = tonumber(pitch)
361
362
		end
363
364
	end
365
366
	if vol ~= nil then
367
368
		if tonumber(vol) then
369
370
			s.Volume = tonumber(vol)
371
372
		end
373
374
	end
375
376
	s.Parent = torso
377
378
	s.PlayOnRemove = true
379
380
	coroutine.resume(coroutine.create(function()
381
382
		wait()
383
384
		s:remove()
385
386
	end))
387
388
end
389
390
391
392
Mo = Instance.new("Model")
393
394
Mo.Name = Modelname
395
396
397
398
RABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
399
400
LABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
401
402
RLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
403
404
LLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
405
406
407
408
RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0)
409
410
LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0)
411
412
RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0)
413
414
LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0)
415
416
417
418
RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0)
419
420
LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0)
421
422
RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0)
423
424
LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0)
425
426
427
428
HB = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true)
429
430
HBW = Weld(Rarm, HB, 0, 1, 0, 0, 0, 0)
431
432
HW = Weld(HB, nil, 0, -1.3, 0, math.pi/2, 0, 0)
433
434
435
436
TH = Weld(torso, nil, -0.8, 0.4, -0.4, 0, math.pi/2, math.rad(80))
437
438
THMain = TH.C1
439
440
441
442
RAWStand, LAWStand, RLWStand, LLWStand, HWStand = nil
443
444
NeckStand = necko * CFrame.Angles(math.rad(17), 0, math.rad(35))
445
446
447
448
handle = Part(Mo, false, false, 0, 0, GuitarColour, 0.6, 1.5, 1.5, true)
449
450
handle.Name = "Handle"
451
452
453
454
handletip1 = Part(Mo, false, false, 0, 0.2, "Really black", 0.5, 0.5, 0.5, true)
455
456
local w1 = Weld(handle, handletip1, 0, 1.12, 0, 0, 0, 0)
457
458
w1.C0 = CFrame.Angles(math.rad(-45), 0, 0)
459
460
Add.Mesh(handletip1, "http://www.roblox.com/asset/?id=9756362", 0.65, 0.45, 0.65)
461
462
463
464
handletip2 = Part(Mo, false, false, 0, 0.2, "Dark grey", 0.5, 0.5, 0.5, true)
465
466
Weld(handletip1, handletip2, 0, 0, 0, 0, math.rad(45), 0)
467
468
Add.Mesh(handletip2, "http://www.roblox.com/asset/?id=9756362", 0.65, 0.35, 0.65)
469
470
471
472
for i = 45, 360+45-90, 90 do
473
474
	local p = Part(Mo, false, false, 0, 0, GuitarColour, 0.7, 0.9, 0.6, true)
475
476
	local w = Weld(handle, p, 0, 0, 0, 0, 0, 0)
477
478
	w.C0 = CFrame.Angles(0, math.pi/2, math.rad(i))
479
480
	w.C1 = CFrame.new(-1, 0, 0) * CFrame.Angles(0, 0, math.pi/4)
481
482
end
483
484
485
486
for i = 0, 40, 40 do
487
488
	local p = Part(Mo, false, false, 0, 0, "Really black", 0.2, 0.2, 0.2, true)
489
490
	Add.Mesh(p, "http://www.roblox.com/asset/?id=1033714", 0.14, 0.12, 0.14)
491
492
	local w = Weld(handle, p, 0, -0.35, -0.7, 0, 0, math.pi/2)
493
494
	w.C0 = CFrame.Angles(math.rad(i+130), 0, 0)
495
496
	local p2 = Part(Mo, false, false, 0, 0, "Black", 0.2, 0.2, 0.2, true)
497
498
	Instance.new("CylinderMesh",p2).Scale = Vector3.new(1, 0.7, 1)
499
500
	Weld(p, p2, 0, -0.04, 0, 0, 0, 0)
501
502
end
503
504
505
506
fretboard = Part(Mo, false, false, 0, 0, "Black", 0.45, 2.6, 0.6, true)
507
508
Weld(handle, fretboard, -0.1, -1.95, 0, math.pi/4, 0, 0)
509
510
511
512
for i = 0, 2.48, 2.48/10 do
513
514
	local asd = (1*i)
515
516
	local p = Part(Mo, false, false, 0, 0, "Medium grey", 0.2, 0.55, 0.2, true)
517
518
	Instance.new("CylinderMesh",p).Scale = Vector3.new(0.3, 1, 0.3)
519
520
	Weld(fretboard, p, -0.21, 0, -1.1+asd, math.pi/2, 0, 0)
521
522
end
523
524
525
526
Strings = {}
527
528
for i = -0.24, 0.24, 0.48/6 do
529
530
	local p = Part(Mo, false, false, 0, 0, "Medium grey", 0.2, 3.7, 0.2, true)
531
532
	Instance.new("CylinderMesh",p).Scale = Vector3.new(0.06, 1, 0.06)
533
534
	local w = Weld(fretboard, p, -0.25, 0.75, i+0.04, 0, 0, 0)
535
536
	table.insert(Strings, {p, w})
537
538
end
539
540
541
542
for i = -20, 20, 20 do
543
544
	local asd = (20+i)/60
545
546
	local p = Part(Mo, false, false, 0, 0, "White", 0.2, 0.3, 0.6, true)
547
548
	Instance.new("BlockMesh",p).Scale = Vector3.new(1, 0.5, 1)
549
550
	local w = Weld(fretboard, p, 0, 0, 0, 0, 0, 0)
551
552
	w.C0 = CFrame.new(0.11, -1.5-asd, 0)
553
554
	w.C1 = CFrame.Angles(math.rad(i), 0, 0)
555
556
	for x = -0.18, 0.18, 0.18 do
557
558
		local p2 = Part(Mo, false, false, 0, 0, "Medium grey", 0.2, 0.2, 0.2, true)
559
560
		Instance.new("CylinderMesh",p2).Scale = Vector3.new(0.5, 0.3, 0.5)
561
562
		Weld(p, p2, 0, -0.08, x, 0, 0, math.pi/2)
563
564
	end
565
566
end
567
568
569
570
stringattach = Part(Mo, false, false, 0, 0, "Medium grey", 0.2, 0.2, 0.8, true)
571
572
Instance.new("BlockMesh",stringattach)
573
574
Weld(fretboard, stringattach, -0.13, 2.55, 0, 0, 0, 0)
575
576
577
578
vibra = Part(Mo, false, false, 0, 0, "Medium grey", 0.2, 0.32, 0.2, true)
579
580
Instance.new("SpecialMesh",vibra).Scale = Vector3.new(0.35, 1, 0.35)
581
582
VW = Weld(stringattach, vibra, 0, -0.15, 0, 0, 0, 0)
583
584
VW.C0 = CFrame.new(0, 0, -0.36) * CFrame.Angles(0, 0, math.rad(-75))
585
586
587
588
vibra2 = Part(Mo, false, false, 0, 0, "Medium grey", 0.2, 0.62, 0.2, true)
589
590
Instance.new("SpecialMesh",vibra2).Scale = Vector3.new(0.35, 1, 0.35)
591
592
vwz = Weld(vibra, vibra2, 0, -0.29, 0, 0, 0, 0)
593
594
vwz.C0 = CFrame.new(0, 0.15, 0) * CFrame.Angles(0, 0, math.rad(70))
595
596
597
598
vibra3 = Part(Mo, false, false, 0, 0, GuitarColour, 0.2, 0.3, 0.2, true)
599
600
Add.Sphere(vibra3).Scale = Vector3.new(0.55, 1, 0.55)
601
602
Weld(vibra2, vibra3, 0, -0.25, 0, 0, 0, 0)
603
604
605
606
stringat2 = Part(Mo, false, false, 0, 0, "Dark grey", 0.2, 0.2, 0.7, true)
607
608
Instance.new("BlockMesh",stringat2).Scale = Vector3.new(1, 0.3, 1)
609
610
Weld(stringattach, stringat2, -0.02, 0, 0, 0, 0, 0)
611
612
613
614
for i = -0.2, 0.21, 0.4/5 do
615
616
	local p = Part(Mo, false, false, 0, 0, "Mid gray", 0.2, 0.2, 0.2, true)
617
618
	Instance.new("BlockMesh",p).Scale = Vector3.new(1, 0.8, 0.2)
619
620
	Weld(stringat2, p, -0.01, 0, i, 0, 0, 0)
621
622
end
623
624
625
626
stringattach2 = Part(Mo, false, false, 0, 0, GuitarColour, 0.45, 1.2, 0.62, true)
627
628
local wdz = Weld(fretboard, stringattach2, 0, 0, 0, 0, 0, math.rad(8))
629
630
wdz.C0 = CFrame.new(0.1, 1.7, 0)
631
632
633
634
for i = 0, 180, 180 do
635
636
	local p = Part(Mo, false, false, 0, 0, GuitarColour, 0.45, 1.2, 0.62, true)
637
638
	Instance.new("SpecialMesh",p).MeshType = "Wedge"
639
640
	local w = Weld(stringattach2, p, 0, 0, -0.21, math.rad(20), 0, math.pi)
641
642
	w.C0 = CFrame.new(0, 0.4, 0) * CFrame.Angles(0, math.rad(i), 0)
643
644
	for x = -0.4, 0.2, 0.3 do
645
646
		local asd = -0.15 + (i/600)
647
648
		local p2 = Part(Mo, false, false, 0, 0, "Dark grey", 0.2, 0.2, 0.2, true)
649
650
		local w2 = Weld(p, p2, 0, 0, 0, 0, 0, math.pi/2)
651
652
		w2.C0 = CFrame.new(asd, x, 0.15)
653
654
		Instance.new("CylinderMesh",p2)
655
656
		local p3 = Part(Mo, false, false, 0, 0, "Medium grey", 0.2, 0.3, 0.2, true)
657
658
		Instance.new("CylinderMesh",p3).Scale = Vector3.new(0.8, 1, 0.8)
659
660
		Weld(p2, p3, 0, 0, 0, 0, 0, 0)
661
662
	end
663
664
end
665
666
667
668
for i = -0.6, 0.61, 1.2 do
669
670
	local p = Part(Mo, false, false, 0, 0, "Really black", 0.5, 2.8, 0.2, true)
671
672
	Weld(torso, p, 0, 0, i, 0, 0, math.rad(-40))
673
674
	local p2 = Part(Mo, false, false, 0, 0, "Really black", 0.5, 0.2, 1.1, true)
675
676
	Weld(torso, p2, -i*1.4, i*1.75, 0, 0, 0, 0)
677
678
	
679
680
end
681
682
Mo.Parent = char
683
684
TH.Part1 = handle
685
686
687
688
if script.Parent.className ~= "HopperBin" then
689
690
	h = Instance.new("HopperBin",me.Backpack)
691
692
	h.Name = Toolname
693
694
	h.TextureId = ToolIcon
695
696
	script.Parent = h
697
698
end
699
700
701
702
bin = script.Parent
703
704
705
706
function detach(bool)
707
708
	LLW.C0 = CFrame.new(0, 0, 0)
709
710
	RLW.C0 = CFrame.new(0, 0, 0)
711
712
	LAW.C0 = CFrame.new(0,0,0)
713
714
	RAW.C0 = CFrame.new(0, 0, 0)
715
716
	if bool then
717
718
		LLW.Part1 = nil
719
720
		RLW.Part1 = nil
721
722
		RAW.Part1 = nil
723
724
		LAW.Part1 = nil
725
726
	end
727
728
end
729
730
731
732
function attach()
733
734
	RAW.Part1 = Rarm
735
736
	LAW.Part1 = Larm
737
738
	RLW.Part1 = Rleg
739
740
	LLW.Part1 = Lleg
741
742
end
743
744
745
746
function normal()
747
748
	neck.C0 = NeckStand
749
750
	RAW.C0 = RAWStand
751
752
	LAW.C0 = LAWStand
753
754
	RLW.C0 = RLWStand
755
756
	LLW.C0 = LLWStand
757
758
	RAW.C1 = CFrame.new(0, 0.5, 0)
759
760
	LAW.C1 = CFrame.new(0, 0.5, 0)
761
762
	RLW.C1 = CFrame.new(0, 0.8, 0)
763
764
	LLW.C1 = CFrame.new(0, 0.8, 0)
765
766
	HW.C0 = HWStand
767
768
end
769
770
771
772
function selectanim()
773
774
	RAW.Part1 = Rarm
775
776
	for i = 0.09, 1, 0.09 do
777
778
		TH.C0 = CFrame.Angles(0, math.rad(90*i), 0)
779
780
		TH.C1 = THMain * CFrame.Angles(0, 0, math.rad(-30*i)) * CFrame.new(0, 0.3*i, -0.1*i)
781
782
		RAW.C0 = CFrame.Angles(math.rad(110*i), 0, math.rad(10*i)) * CFrame.new(0, 0, -0.3*i)
783
784
		neck.C0 = necko * CFrame.Angles(math.rad(5*i), 0, math.rad(-35*i))
785
786
		wait()
787
788
	end
789
790
	LAW.Part1 = Larm
791
792
	for i = 0.1, 1, 0.1 do
793
794
		TH.C0 = CFrame.Angles(0, math.rad(90+90*i), 0)
795
796
		TH.C1 = THMain * CFrame.Angles(math.rad(15*i), 0, math.rad(-30-30*i)) * CFrame.new(0, 0.3+0.2*i, -0.1)
797
798
		RAW.C0 = CFrame.Angles(math.rad(110-65*i), 0, math.rad(10-30*i)) * CFrame.new(0, -0.5*i, -0.3-0.2*i)
799
800
		LAW.C0 = CFrame.Angles(math.rad(75*i), math.rad(-15*i), math.rad(-10*i)) * CFrame.new(0, -0.2*i, 0)
801
802
		neck.C0 = necko * CFrame.Angles(math.rad(5+12*i), 0, math.rad(-35+70*i))
803
804
		wait()
805
806
	end
807
808
	if RAWStand == nil then
809
810
		RAWStand = RAW.C0
811
812
		LAWStand = LAW.C0
813
814
		RLWStand = RLW.C0
815
816
		LLWStand = LLW.C0
817
818
		HWStand = HW.C0
819
820
	end
821
822
	normal()
823
824
end
825
826
827
828
function deselanim()
829
830
	for i = 0.9, 0, -0.1 do
831
832
		TH.C0 = CFrame.Angles(0, math.rad(90+90*i), 0)
833
834
		TH.C1 = THMain * CFrame.Angles(math.rad(15*i), 0, math.rad(-30-30*i)) * CFrame.new(0, 0.3+0.2*i, -0.1)
835
836
		RAW.C0 = CFrame.Angles(math.rad(110-65*i), 0, math.rad(10-30*i)) * CFrame.new(0, -0.5*i, -0.3-0.2*i)
837
838
		LAW.C0 = CFrame.Angles(math.rad(75*i), math.rad(-15*i), math.rad(-10*i)) * CFrame.new(0, -0.2*i, 0)
839
840
		neck.C0 = necko * CFrame.Angles(math.rad(5+12*i), 0, math.rad(-35+70*i))
841
842
		wait()
843
844
	end
845
846
	LAW.Part1 = nil
847
848
	for i = 0.91, 0, -0.09 do
849
850
		TH.C0 = CFrame.Angles(0, math.rad(90*i), 0)
851
852
		TH.C1 = THMain * CFrame.Angles(0, 0, math.rad(-30*i)) * CFrame.new(0, 0.3*i, -0.1*i)
853
854
		RAW.C0 = CFrame.Angles(math.rad(110*i), 0, math.rad(10*i)) * CFrame.new(0, 0, -0.3*i)
855
856
		neck.C0 = necko * CFrame.Angles(math.rad(5*i), 0, math.rad(-35*i))
857
858
		wait()
859
860
	end
861
862
	neck.C0 = necko
863
864
	detach(true)
865
866
end
867
868
869
870
keys = {"r", "t", "y", "u", "f", "g", "h", "j", "k", "l", "z", "x", "c", "v", "b", "n", "m"}
871
872
873
874
function PlayString(pitch, vol)
875
876
	LAW.C0 = LAWStand * CFrame.new(pitch/7, 0, 0) * CFrame.Angles(0, 0, math.rad(pitch*18))
877
878
	neck.C0 = NeckStand * CFrame.Angles(0, 0, math.rad(-pitch*13))
879
880
	for i = 0, 1, 0.5 do
881
882
		RAW.C0 = RAWStand * CFrame.Angles(math.rad(-5*i), 0, math.rad(-15*i)) * CFrame.new(0, 0.3*i, 0)
883
884
		wait()
885
886
	end
887
888
	PlaySound(GSound, pitch, vol)
889
890
	for i = 0, 1, 0.33 do
891
892
		RAW.C0 = RAWStand * CFrame.Angles(math.rad(-5-10*i), 0, math.rad(-15+35*i)) * CFrame.new(0, 0.3-0.8*i, 0)
893
894
		wait()
895
896
	end
897
898
	local lol = math.floor(pitch*2.5)
899
900
	if lol < 1 then lol = 1 elseif lol > #keys then lol = #keys end
901
902
	coroutine.resume(coroutine.create(function()
903
904
		local vollol = vol*40
905
906
		for i = 1, math.random(vollol/1.8, vollol) do
907
908
			Strings[lol][2].C0 = CFrame.new(0, 0, math.random(-vollol, vollol)/1000)
909
910
			wait()
911
912
		end
913
914
		Strings[lol][2].C0 = CFrame.new()
915
916
	end))
917
918
	for i = 0, 1, 0.25 do
919
920
		RAW.C0 = RAWStand * CFrame.Angles(math.rad(-5-10+15*i), 0, math.rad(20-20*i)) * CFrame.new(0, 0.3-0.8+0.5*i, 0)
921
922
		wait()
923
924
	end
925
926
	RAW.C0 = RAWStand
927
928
end
929
930
931
932
function select(mouse)
933
934
	selectanim()
935
936
	selected = true
937
938
	mouse.KeyDown:connect(function(key)
939
940
		key = key:lower()
941
942
		for i, v in pairs(keys) do
943
944
			if key == v then
945
946
				local pitch = 0.3 + (i/7.5)
947
948
				PlayString(pitch, volume)
949
950
			end
951
952
		end
953
954
	end)
955
956
end
957
958
959
960
function deselect(mouse)
961
962
	selected = false
963
964
	deselanim()
965
966
end
967
968
969
970
bin.Selected:connect(select)
971
972
bin.Deselected:connect(deselect)