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1
-------------------------------------------
2
--He who has lost everything.--
3
-------------------------------------------
4
--By CKbackup--
5-
---------------
5+
6
CV="White"
7
8
	p = game.Players.LocalPlayer
9
	char = p.Character
10
	local txt = Instance.new("BillboardGui", char)
11
	txt.Adornee = char .Head
12
	txt.Name = "_status"
13
	txt.Size = UDim2.new(2, 0, 1.2, 0)
14
	txt.StudsOffset = Vector3.new(-9, 8, 0)
15
	local text = Instance.new("TextLabel", txt)
16
	text.Size = UDim2.new(10, 0, 7, 0)
17
	text.FontSize = "Size24"
18
	text.TextScaled = true
19
	text.TextTransparency = 0
20
	text.BackgroundTransparency = 1 
21
	text.TextTransparency = 0
22
	text.TextStrokeTransparency = 1
23
	text.Font = "Code"
24
	text.TextStrokeColor3 = Color3.fromRGB(255,255,255)
25
26
	v=Instance.new("Part")
27
	v.Name = "ColorBrick"
28
	v.Parent=p.Character
29
	v.FormFactor="Symmetric"
30
	v.Anchored=true
31
	v.CanCollide=false
32
	v.BottomSurface="Smooth"
33
	v.TopSurface="Smooth"
34
	v.Size=Vector3.new(10,5,3)
35
	v.Transparency=1
36
	v.CFrame=char.Torso.CFrame
37
	v.BrickColor=BrickColor.new(CV)
38
	v.Transparency=1
39
	text.TextColor3 = Color3.fromRGB(239, 184, 56)
40
	v.Shape="Block"
41
	text.Text = "The Golden Death Bringer"
42
43
 
44
player = game.Players.LocalPlayer
45
mouse = player:GetMouse()
46
chara = player.Character
47
equipped = false
48
del = false
49
attacking = false
50
atkd = false
51
hum = chara:FindFirstChildOfClass("Humanoid")
52
debby = game.Debris
53
54
ArtificialHB = Instance.new("BindableEvent", script)
55
ArtificialHB.Name = "Heartbeat"
56
script:WaitForChild("Heartbeat")
57
frame = 0.03333333333333
58
tf = 0
59
allowframeloss = false
60
tossremainder = false
61
lastframe = tick()
62
script.Heartbeat:Fire()
63
game:GetService("RunService").Heartbeat:connect(function(s, p)
64
  tf = tf + s
65
  if tf >= frame then
66
    if allowframeloss then
67
      script.Heartbeat:Fire()
68
      lastframe = tick()
69-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
69+
70
      for i = 1, math.floor(tf / frame) do
71
        script.Heartbeat:Fire()
72
      end
73
      lastframe = tick()
74
    end
75-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
75+
76
      tf = 0
77
    else
78-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
78+
79
    end
80
  end
81
end)
82
function swait(num)
83
  if num == 0 or num == nil then
84-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
84+
85
  else
86
    for i = 0, num*30 do
87-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
87+
88
    end
89
  end
90-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
90+
91
92
New = function(Object, Parent, Name, Data)
93-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
93+
94
	for Index, Value in pairs(Data or {}) do
95
		Object[Index] = Value
96-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
96+
97
	Object.Parent = Parent
98
	Object.Name = Name
99-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
99+
100
end
101
102-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
102+
103
HandlePart = New("Part",Scythe,"HandlePart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
104
Mesh = New("CylinderMesh",HandlePart,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),})
105-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
105+
106
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
107
Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
108-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
108+
109
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
110
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
111-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
111+
112
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
113
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
114-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
114+
115
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
116
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
117-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
117+
118
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
119
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,})
120-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
120+
121
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
122
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
123
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
124
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
125
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
126
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
127
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
128
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
129
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
130
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
131
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
132
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
133
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
134
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
135
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
136
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
137
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
138
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
139
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
140
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
141
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
142
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
143
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
144
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
145
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
146
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
147
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
148
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
149
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
150
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
151
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
152
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
153
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
154
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
155
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
156
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
157
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
158
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
159
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
160
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
161
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
162
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
163
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
164
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
165-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
165+
166
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
167
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
168
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
169
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
170
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
171
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
172
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
173
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
174
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
175
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
176
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
177
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
178
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
179
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
180
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
181
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
182-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
182+
183
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
184
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
185
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
186
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
187
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
188
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
189
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
190
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
191
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
192
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
193
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
194
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
195
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
196
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
197
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
198
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
199
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
200-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
200+
201
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
202
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
203-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
203+
204
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
205
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
206-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
206+
207
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
208
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
209-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
209+
210
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
211
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
212-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
212+
213
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
214
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
215-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
215+
216
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
217
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
218
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
219
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
220
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
221-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
221+
222
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
223
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
224-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
224+
225
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
226
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
227
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
228
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
229
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
230
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
231
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
232
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
233
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
234
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
235
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
236
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
237
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
238
Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
239-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
239+
240
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
241
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
242
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
243
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
244
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
245-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
245+
246
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
247
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
248-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
248+
249
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
250
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
251-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
251+
252
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
253
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
254-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
254+
255
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
256
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
257-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
257+
258
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
259
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
260
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
261
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
262
Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
263
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
264
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
265
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
266-
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
266+
267
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
268
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
269
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
270
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
271
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
272
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
273
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
274
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
275
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
276
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
277-
Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
277+
278
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
279
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
280
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
281
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
282
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
283-
EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
283+
284
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
285
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
286
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
287
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
288
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Curry"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
289
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
290
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
291
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
292
Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
293
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
294
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
295
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
296
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
297
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
298
Mesh = New("CylinderMesh",Part,"Mesh",{})
299
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
300
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
301
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
302
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
303
Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
304
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,})
305
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
306
Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
307
Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
308
309
sch = Scythe:GetChildren()
310
311
RightArm = New("Model",chara,"RightArm",{})
312
MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
313
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
314
Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Curry"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
315
Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
316
Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
317
LeftArm = New("Model",chara,"LeftArm",{})
318
MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
319
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
320
EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Curry"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
321
Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
322
Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
323
324
lach = LeftArm:GetChildren()
325
rach = RightArm:GetChildren()
326
327
--Sounds--
328
function LoadSnd(id,loop,vol,pit)
329
local snd = New("Sound",HandlePart,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
330
return snd
331
end
332
Music = LoadSnd(145655556,true,1,1)
333
Music.Parent = chara
334
StartUpSnd = LoadSnd(153092315,false,1,.8)
335
SwingSnd = LoadSnd(200633108,false,1,1)
336
Swing2Snd = LoadSnd(536642316,false,1,1)
337
HitSnd = LoadSnd(153092274,false,1,1)
338
HitPunchSnd = LoadSnd(153092227,false,1,1)
339
DodgeSnd = LoadSnd(232210079,false,1,1)
340
ExpSnd = LoadSnd(142070127,false,1,1)
341
FlySnd = LoadSnd(169445602,false,1,.5)
342
Fly2Snd = LoadSnd(142070127,false,1,.45)
343
BExpSnd = LoadSnd(168586621,false,1,.5)
344
ClawDashSnd = LoadSnd(62339698,false,1,.5)
345
ChargeSnd = LoadSnd(137463716,false,1,.3)
346
LasSnd = LoadSnd(162246701,false,1,1)
347
LasLoopSnd = LoadSnd(162246683,true,1,1)
348
ChatSnd = LoadSnd(565939471,false,1,1)
349-
SlashT = CreateTrailObj(Hitbox,"Really red","Really red",0,1)
349+
350-
PunchT = CreateTrailObj(chara["Left Arm"],"White","White",0,0)
350+
351-
KickT = CreateTrailObj(chara["Right Leg"],"White","White",0,0)
351+
352
OrbSnd = LoadSnd(233091161,false,1,1)
353
ElectricSnd = LoadSnd(231917975,false,1,1)
354
LightsOutSnd = LoadSnd(231917794,false,1,1)
355
SkyKickSnd = LoadSnd(12222208,false,1,.5)
356
SkyBeamSnd = LoadSnd(183763487,false,1,1)
357-
p.BrickColor = BrickColor.new("Really red")
357+
358
SV1Snd = LoadSnd(28144425,false,1,.265)
359
SV2Snd = LoadSnd(2697431,false,1,.3)
360
SVHitSnd = LoadSnd(62339698,false,1,.3)
361
BurnSnd = LoadSnd(32791565,false,3,1)
362
BurningSnd = LoadSnd(31760113,true,5,1)
363
BlockedSnd = LoadSnd(357622136,false,1,1)
364
SwooshSnd = LoadSnd(158037267,false,1,1)
365
SawSnd = LoadSnd(248088589,true,1,1)
366
LaserSnd = LoadSnd(178452221,false,1,.6)
367
EyeSnd = LoadSnd(240517975,false,1,1)
368
Ult1Snd = LoadSnd(51322486,false,1,.5)
369
Ult2Snd = LoadSnd(90696602,false,1,.5)
370
371
--Play Sound in Part--
372
function PlaySnd(snd,part)
373
local sound = snd:Clone()
374
sound.PlayOnRemove = true
375
sound.Parent = part
376
sound:Destroy()
377
end
378
379-
p.BrickColor = BrickColor.new("Really red")
379+
380
local Att1 =  New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
381
local Att2 =  New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
382
local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
383
return TEff
384
end
385
386
SlashT = CreateTrailObj(Hitbox,"New yeller","New yeller",0,1)
387
PunchT = CreateTrailObj(chara["Left Arm"],"Curry","Curry",0,0)
388
KickT = CreateTrailObj(chara["Right Leg"],"Curry","Curry",0,0)
389
390
--Punch Hit Effect--
391
function PunchEff(pos)
392
local p = Instance.new("Part",game.Workspace)
393
p.Size = Vector3.new(1,1,1)
394
p.BrickColor = BrickColor.new("New yeller")
395
p.Material = "Neon"
396
p.Anchored = true
397
p.CanCollide = false
398
p.CFrame = pos
399
local pm = Instance.new("SpecialMesh",p)
400
pm.MeshType = "Sphere"
401
local disp = coroutine.wrap(function()
402
for i = 0,1,.2 do
403
swait()
404
p.Transparency = i
405
pm.Scale = Vector3.new(2*i,2*i,2*i)
406
end
407
swait()
408
p:Destroy()
409
end)
410
disp()
411
end
412
413
function SlashEff(pos)
414
local p = Instance.new("Part",game.Workspace)
415
p.Size = Vector3.new(1,1,1)
416
p.BrickColor = BrickColor.new("New yeller")
417
p.Material = "Neon"
418
p.Anchored = true
419
p.CanCollide = false
420
p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
421
local pm = Instance.new("SpecialMesh",p)
422
pm.MeshType = "Sphere"
423
local disp = coroutine.wrap(function()
424
for i = 0,1,.2 do
425
swait()
426
p.Transparency = i
427
pm.Scale = Vector3.new(.3,10*i,.3)
428
end
429
swait()
430
p:Destroy()
431
end)
432
disp()
433
end
434
435
--Handle Wielding--
436
idlec1 = CFrame.new(-0.0999946594, 2.85001707, -0.979468584, -1, 0, 0, 0, -5.0663067e-07, -1, 0, -1, 5.0663067e-07)
437
idlec0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.258819342, -0.965926528, 0, 0.965926528, 0.258819342)
438
uprightc1 = CFrame.new(-0.0999946594, -0.667956352, -2.79474664, -1, 0, 0, 0, -5.0663067e-07, -1, 0, -1, 5.0663067e-07)
439
uprightc0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
440
hold2c1 = CFrame.new(1.24673462, -4.13071823, 0.178261757, -0.866027713, -2.53317523e-07, -0.499995857, -0.499995708, 4.38765227e-07, 0.866030216, 1.88721394e-13, 1, -5.06639537e-07)
441
hold2c0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.78813934e-07, -1.00000215, 0, 1.00000215, 1.78813934e-07)
442
--Damage Function--
443
function dealdmg(dude,damage,env,toim,kby,kbx)
444
coroutine.resume(coroutine.create(function()
445
if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
446
finaldmg = damage + math.random(-env,env)
447
dudehum = dude:FindFirstChildOfClass("Humanoid")
448
dudehum.MaxHealth = 100
449
dudehum.Health = dudehum.Health - finaldmg
450
local vall = Instance.new("ObjectValue",dude)
451
vall.Name = "IsHit"
452
game.Debris:AddItem(vall,toim)
453
local bfos = Instance.new("BodyVelocity",dude.Head)
454
bfos.P = 20000
455
bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
456
bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx
457
game.Debris:AddItem(bfos,.1)
458
local naeeym2 = Instance.new("BillboardGui",dude)
459
naeeym2.Size = UDim2.new(0,100,0,40)
460
naeeym2.StudsOffset = Vector3.new(0,3,0)
461
naeeym2.Adornee = dude.Head
462
naeeym2.Name = "TalkingBillBoard"
463
local tecks2 = Instance.new("TextLabel",naeeym2)
464
tecks2.BackgroundTransparency = 1
465
tecks2.BorderSizePixel = 0
466
tecks2.Text = "-"..finaldmg
467
tecks2.Font = "Fantasy"
468
tecks2.FontSize = "Size24"
469
tecks2.TextStrokeTransparency = 0
470
tecks2.TextColor3 = Color3.new(1,0.6,0)
471
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
472
tecks2.Size = UDim2.new(1,0,0.5,0)
473
for i = 1, 5 do
474
wait(.1)
475
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
476
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
477
tecks2.TextTransparency = tecks2.TextTransparency + .2
478
end
479
naeeym2:Destroy()
480
end
481
end))
482
end
483
484
--Explode Hitbox--
485
function ExHitbox(rad,pos,damage,env,toim,kby,kbx)
486
local E = Instance.new("Explosion") 
487
E.Position = pos
488
E.Parent = game.Workspace
489
E.BlastRadius = rad
490
E.BlastPressure = 0
491
E.Visible = false
492
E.Hit:connect(function(hit)
493
if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil then
494
dealdmg(hit.Parent,damage,env,toim,kby,kbx)
495
end
496
end)
497
end
498
499
--Punch Touch--
500
dela = .5
501
punchactive = false
502
function punchhit(hit)
503
if punchactive == true then
504
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
505
dealdmg(hit.Parent,10,2,dela,0,5)
506
PlaySnd(HitPunchSnd,hit.Parent.Head)
507
PunchEff(hit.CFrame)
508
end
509
end
510
end
511
--Emit2Part.Touched:connect(punchhit)
512
EmitPart.Touched:connect(punchhit)
513
514
--Kick Touch--
515
kickactive = false
516
function kickhit(hit)
517
if kickactive == true then
518
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
519
PlaySnd(HitPunchSnd,hit.Parent.Head)
520
PunchEff(hit.CFrame)
521
dealdmg(hit.Parent,15,2,dela,0,10)
522
end
523
end
524
end
525
chara["Right Leg"].Touched:connect(kickhit)
526
527
--Blade Touch--
528
bladeactive = false
529
function bladehit(hit)
530
if bladeactive == true then
531
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
532
dealdmg(hit.Parent,15,2,.05,0,0)
533
PlaySnd(HitSnd,hit.Parent.Head)
534
SlashEff(hit.CFrame)
535
end
536
end
537
end
538
Hitbox.Touched:connect(bladehit)
539
540
--Grab Touch--
541
weldd = nil
542
exeact = false
543
exed = false
544
function grabhit(hit)
545
if exeact == true and exed == false then
546
if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
547
PlaySnd(HitPunchSnd,hit.Parent.Head)
548
SlashEff(hit.CFrame)
549
hit.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
550
local torsy = hit.Parent.Torso or hit.Parent.UpperTorso
551
weldd = New("ManualWeld",hit.Parent,"weldd",{Part0 = torsy,Part1 = Hitbox,})
552
PlaySnd(HitSnd,hit)
553
for i = 1, 6 do
554
local blo = Instance.new("Part",game.Workspace)
555
blo.Size = Vector3.new(.6,.05,.6)
556
blo.Material = "SmoothPlastic"
557
blo.BrickColor = BrickColor.new("Crimson")
558
blo.Position = weldd.Parent.Head.Position
559
blo.CFrame = weldd.Parent.Head.CFrame
560
debby:AddItem(blo,10)
561
end
562
exed = true
563
end
564
end
565
end
566
Hitbox.Touched:connect(grabhit)
567
568
--Chat Function--
569
function chatfunc(text)
570
local chat = coroutine.wrap(function()
571
if chara:FindFirstChild("TalkingBillBoard")~= nil then
572
chara:FindFirstChild("TalkingBillBoard"):destroy()
573
end
574
local naeeym2 = Instance.new("BillboardGui",chara)
575
naeeym2.Size = UDim2.new(0,100,0,40)
576
naeeym2.StudsOffset = Vector3.new(0,3,0)
577
naeeym2.Adornee = chara.Head
578
naeeym2.Name = "TalkingBillBoard"
579
local tecks2 = Instance.new("TextLabel",naeeym2)
580
tecks2.BackgroundTransparency = 1
581
tecks2.BorderSizePixel = 0
582
tecks2.Text = ""
583
tecks2.Font = "Fantasy"
584
tecks2.FontSize = "Size24"
585
tecks2.TextStrokeTransparency = 0
586
tecks2.TextColor3 = Color3.new(.6,0,0)
587
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
588
tecks2.Size = UDim2.new(1,0,0.5,0)
589
coroutine.resume(coroutine.create(function()
590
while tecks2 ~= nil do
591
swait(.05)
592
tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
593
end
594
end))
595
for i = 1,string.len(text),1 do
596
tecks2.Text = string.sub(text,1,i)
597
swait(0.01)
598
end
599
swait(1)
600
for i = 1, 5 do
601
swait(.01)
602
tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
603
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
604
tecks2.TextTransparency = tecks2.TextTransparency + .2
605
end
606
naeeym2:Destroy()
607
end)
608
chat()
609
end
610
611
function onChatted(msg)
612
--chatfunc(msg)
613
end
614
player.Chatted:connect(onChatted)
615
616
--Clerp Animations--
617
TC = chara.HumanoidRootPart.RootJoint
618
HC = chara.Torso.Neck
619
RAC = chara.Torso["Right Shoulder"]
620
LAC = chara.Torso["Left Shoulder"]
621
RLC = chara.Torso["Right Hip"]
622
LLC = chara.Torso["Left Hip"]
623
TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
624
HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
625
RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
626
LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
627
RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
628
LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
629
RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
630
LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
631
RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
632
LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
633
RW = Instance.new("Weld",HC.Parent)
634
RW.Part1 = HC.Parent
635
RW.Part0 = chara["Right Arm"]
636
RW.C0 = RWF
637
LW = Instance.new("Weld",HC.Parent)
638
LW.Part1 = HC.Parent
639
LW.Part0 = chara["Left Arm"]
640
LW.C0 = LWF
641
RLW = nil
642
LLW = nil
643
grp = Instance.new("Model",chara)
644
645
function AddLegWelds()
646
RLW = Instance.new("Weld",chara["Right Leg"])
647
RLW.Part1 = HC.Parent
648
RLW.Part0 = chara["Right Leg"]
649
RLW.C0 = RLWF
650
LLW = Instance.new("Weld",chara["Left Leg"])
651
LLW.Part1 = HC.Parent
652
LLW.Part0 = chara["Left Leg"]
653
LLW.C0 = LLWF
654
end
655
656
function DestroyLegWelds()
657
RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
658
LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
659
RLW:Destroy()
660
LLW:Destroy()
661
end
662
663
function clerp(a,b,c)
664
return a:lerp(b,c)
665
end
666
667
ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30))
668
IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30))
669
IRWF = (RWF + Vector3.new(1,1,1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(105),math.rad(-60))
670
ILWF =  LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10))
671
672
function res()
673
TC.C0 = ITCF
674
HC.C0 = IHCF
675
RW.C0 = IRWF
676
LW.C0 = ILWF
677
end
678
679
--Intro--
680
hum.WalkSpeed = 0
681
Instance.new("ForceField",chara).Visible = false
682
for i = 1, #sch do
683
if sch[i] ~= Hitbox then
684
sch[i].Transparency = 1
685
end
686
end
687
swait(.5)
688
ShadowHead = New("Part",chara,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
689
sMesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
690
sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = chara.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
691
for i = 0,1,.05 do
692
swait()
693
ShadowHead.Transparency = 1-i
694
end
695
swait(1)
696
coroutine.resume(coroutine.create(function()
697
for i = 14,23,.025 do
698
swait()
699
game.Lighting.ClockTime = i
700
end
701
while true do
702
swait()
703
game.Lighting.ClockTime = 23
704
end
705
end))
706
AddLegWelds()
707
for i = 0,.6,.1 do
708
swait()
709
TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),.4+i)
710
HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i)
711
RW.C0 = clerp(RWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
712
LW.C0 = LWF
713
RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i)
714
LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
715
end
716
ChargeSnd:Play()
717
for i = 1, 50 do
718
local jtrace = Instance.new("Part",game.Workspace)
719
jtrace.BrickColor = BrickColor.new("Curry")
720
jtrace.Size = Vector3.new(1,1,1)
721
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(math.random(-7,7),2,math.random(-7,7))
722
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(math.random(-7,7),2,math.random(-7,7))
723
jtrace.Anchored = true
724
jtrace.CanCollide = false
725
local tmesh = Instance.new("SpecialMesh",jtrace)
726
tmesh.MeshType = "Sphere"
727
coroutine.resume(coroutine.create(function()
728
for i = 0,1,.1 do
729
swait()
730
jtrace.Transparency = i
731
tmesh.Scale = Vector3.new(.5,15*i,.5)
732
end
733
jtrace:Destroy()
734
end))
735
local jtrace = Instance.new("Part",game.Workspace)
736
jtrace.BrickColor = BrickColor.new("Curry")
737
jtrace.Size = Vector3.new(0,0,0)
738
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0)
739
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
740
jtrace.Anchored = true
741
jtrace.CanCollide = false
742
local tmesh = Instance.new("SpecialMesh",jtrace)
743
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
744
tmesh.Scale = Vector3.new(1,2,1)
745
tmesh.Offset = Vector3.new(0,0,-.125)
746
coroutine.resume(coroutine.create(function()
747
for i = 0,1,.1 do
748
swait()
749
jtrace.Transparency = i
750
tmesh.Scale = Vector3.new(15*i,2-1*i,15*i)
751
jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(2),0)
752
end
753
jtrace:Destroy()
754
end))
755
swait(.02)
756
local jtrace = Instance.new("Part",game.Workspace)
757
jtrace.BrickColor = BrickColor.new("Curry")
758
jtrace.Size = Vector3.new(0,0,0)
759
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0)
760
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
761
jtrace.Anchored = true
762
jtrace.CanCollide = false
763
local tmesh = Instance.new("SpecialMesh",jtrace)
764
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
765
tmesh.Scale = Vector3.new(1,2,1)
766
tmesh.Offset = Vector3.new(0,0,-.125)
767
coroutine.resume(coroutine.create(function()
768
for i = 0,1,.1 do
769
swait()
770
jtrace.Transparency = i
771
tmesh.Scale = Vector3.new(15*i,2-1*i,15*i)
772
jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-2),0)
773
end
774
jtrace:Destroy()
775
end))
776
swait(.02)
777
end
778
swait(2)
779
for i = 0,.6,.1 do
780
swait()
781
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF,.4+i)
782
end
783
TargetSnd:Play()
784
local jtrace = Instance.new("Part",game.Workspace)
785
jtrace.BrickColor = BrickColor.new("Gold")
786
jtrace.Material = "Neon"
787
jtrace.Size = Vector3.new(.2,.2,.2)
788
jtrace.CanCollide = false
789
jtrace.Position = chara.Head.Position
790
jtrace.CFrame = chara.Head.CFrame
791
local tmesh = Instance.new("SpecialMesh",jtrace)
792
tmesh.MeshType = "Sphere"
793
local wwld = Instance.new("Weld",jtrace)
794
wwld.Part0 = jtrace
795
wwld.Part1 = chara.Head
796
wwld.C0 = CFrame.new(-.3,-.2,.65)
797
coroutine.resume(coroutine.create(function()
798
for i = 0,1,.1 do
799
swait()
800
jtrace.Transparency = i
801
tmesh.Scale = Vector3.new(1,30*i,1)
802
end
803
jtrace:Destroy()
804
end))
805
local jtrace = Instance.new("Part",game.Workspace)
806
jtrace.BrickColor = BrickColor.new("Gold")
807
jtrace.Material = "Neon"
808
jtrace.Size = Vector3.new(.2,.2,.2)
809
jtrace.CanCollide = false
810
jtrace.Position = chara.Head.Position
811
jtrace.CFrame = chara.Head.CFrame
812
local tmesh = Instance.new("SpecialMesh",jtrace)
813
tmesh.MeshType = "Sphere"
814
local wwld = Instance.new("Weld",jtrace)
815
wwld.Part0 = jtrace
816
wwld.Part1 = chara.Head
817
wwld.C0 = CFrame.new(-.3,-.2,.65)
818
coroutine.resume(coroutine.create(function()
819
for i = 0,1,.1 do
820
swait()
821
jtrace.Transparency = i
822
tmesh.Scale = Vector3.new(30*i,1,1)
823
end
824
jtrace:Destroy()
825
end))
826
swait(2)
827
Pemitter = Instance.new("ParticleEmitter",EmitPart)
828
Pemitter.Color = ColorSequence.new(Color3.new(0,0,0))
829
Pemitter.Size = NumberSequence.new(.5)
830-
		VoidPart.BrickColor = BrickColor.new("Really black")
830+
831
Pemitter.Transparency = NumberSequence.new(0,1)
832
Pemitter.Acceleration = Vector3.new(0,4,0)
833
Pemitter.Lifetime = NumberRange.new(1)
834
Pemitter.Rate = 100
835
Pemitter.Rotation = NumberRange.new(0,360)
836
Pemitter.RotSpeed = NumberRange.new(100)
837
Pemitter.Speed = NumberRange.new(0)
838
ShadowHead:Destroy()
839
BExpSnd:Play()
840
Music:Play()
841
ExHitbox(20,chara.Torso.Position,5,2,.1,100,100)
842
-----------------------------------------
843
Void = nil
844
VoidParts = {}
845-
		Star.Texture = "http://www.roblox.com/asset/?id=342199418"
845+
846
847
function RayCast(Position, Direction, MaxDistance, IgnoreList)
848
	return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) 
849
end
850
851
	Player = player
852
	Character = chara
853
854
	Humanoid = Character:FindFirstChildOfClass("Humanoid")
855
	Torso = Character:FindFirstChild("Torso")
856
	if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then
857
		return
858
	end
859
	Equipped = true
860
	Void = Instance.new("Model")
861
	Void.Name = "Void"
862
	Angle = 0
863
	for i = 1, 1 do
864
		local VoidPart = Instance.new("Part")
865
		VoidPart.Name = "VoidPart"
866
		VoidPart.Transparency = 1
867
		VoidPart.BrickColor = BrickColor.new("Bright yellow")
868
		VoidPart.Material = Enum.Material.Plastic
869
		VoidPart.Shape = Enum.PartType.Block
870
		VoidPart.FormFactor = Enum.FormFactor.Custom
871
		VoidPart.TopSurface = Enum.SurfaceType.Smooth
872
		VoidPart.BottomSurface = Enum.SurfaceType.Smooth
873
		VoidPart.Anchored = true
874
		VoidPart.CanCollide = false
875
		VoidPart.Locked = true
876
		VoidPart.Size = Vector3.new(10, 0.2, 10)
877
		local BlockMesh = Instance.new("BlockMesh")
878
		BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
879
		BlockMesh.Parent = VoidPart
880
		VoidPart.Parent = Void
881
		local Star = Instance.new("Decal", VoidPart)
882
		Star.Texture = "http://www.roblox.com/asset/?id=917750924"
883
		Star.Face = "Top"
884
		local Light = Instance.new("PointLight", VoidPart)
885
		Light.Color = Color3.new(1,0,0)
886
		Light.Brightness = 100
887
		Light.Range = 15
888
		table.insert(VoidParts, VoidPart)
889
	end
890
	Spawn(function()
891
		while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
892
			if Angle == 360 then
893
				Angle = 0
894
			end
895
			Angle = Angle + 0.05
896
			local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
897
			if Hit then
898
				if not Void.Parent then
899
					Void.Parent = Character
900
				end
901
				for i, v in pairs(VoidParts) do
902
					v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
903
				end
904
			else
905
				Void.Parent = nil
906
			end
907
			wait()
908
		end
909
	end)
910
----------------------------------------------------------------
911
local jtrace = Instance.new("Part",chara)
912
jtrace.BrickColor = BrickColor.new("Really black")
913
jtrace.Size = Vector3.new(0,0,0)
914
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0)
915
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
916
jtrace.Anchored = true
917
jtrace.CanCollide = false
918
local tmesh = Instance.new("SpecialMesh",jtrace)
919
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
920
tmesh.Offset = Vector3.new(0,0,-.125)
921
local jtrace2 = Instance.new("Part",chara)
922
jtrace2.BrickColor = BrickColor.new("Really black")
923
jtrace2.Size = Vector3.new(0,0,0)
924
jtrace2.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0)
925
jtrace2.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
926
jtrace2.Anchored = true
927
jtrace2.CanCollide = false
928
local tmesh2 = Instance.new("SpecialMesh",jtrace2)
929
tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
930
tmesh2.Offset = Vector3.new(0,0,-.125)
931
for i = 0,1,.01 do
932
swait()
933
jtrace.Transparency = i
934
tmesh.Scale = Vector3.new(50*i,20-17*i,50*i)
935
jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0)
936
jtrace2.Transparency = i
937
tmesh2.Scale = Vector3.new(45*i,30*i,45*i)
938
jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0)
939
end
940
jtrace:Destroy()
941
jtrace2:Destroy()
942
swait(1)
943
for i = 0,.6,.1 do
944
swait()
945
TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),.6-i)
946
HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i)
947
RW.C0 = clerp(RWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i)
948
LW.C0 = LWF
949
RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i)
950
LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i)
951
end
952
DestroyLegWelds()
953
swait(1)
954
for i = 0,.6,.1 do
955
swait()
956
TC.C0 = clerp(TCF,ITCF,.4+i)
957
HC.C0 = clerp(HCF,IHCF,.4+i)
958
RW.C0 = clerp(RWF,IRWF,.4+i)
959
LW.C0 = clerp(LWF,ILWF,.4+i)
960
end
961
res()
962
for a = 0,1,.1 do
963
swait()
964
for i = 1, #sch do
965
if sch[i] ~= Hitbox then
966
sch[i].Transparency = 1-a
967
end
968
end
969
end
970
hum.WalkSpeed = 10
971
972
--Saw--
973
function SawThrow()
974
del = true
975
res()
976
chatfunc("Carnage Saw.")
977
for i = 0,.6,.1 do
978
swait()
979
TC.C0 = clerp(ITCF,TCF,.4+i)
980
HC.C0 = clerp(IHCF,HCF,.4+i)
981
LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
982
end
983
for i = 0,.6,.3 do
984
swait()
985
LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.4+i)
986
end
987
for e = -2,2,2 do
988
	local missile = Instance.new("Part",game.Workspace)
989
	missile.Size = Vector3.new(3,3,.4)
990
	missile.Name = "Blast"	
991
	missile.CanCollide = false
992
	missile.TopSurface = 0
993
	missile.BottomSurface = 0
994
	missile.BrickColor = BrickColor.new("Crimson")
995
	missile.Position = chara.HumanoidRootPart.Position
996
	missile.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector*5) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,math.rad(e*5))
997
	missile.Velocity = missile.CFrame.upVector*50
998
	CreateTrailObj(missile,"Really red","Really red",0,0).Enabled = true
999
	local snd = SawSnd:Clone()
1000
	snd.Parent = missile
1001
	snd:Play()
1002
	coroutine.resume(coroutine.create(function()
1003
	while true do
1004
	swait()
1005
	missile.CFrame = missile.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10))
1006
	end
1007
	end))
1008
	local mesh1 = Instance.new("SpecialMesh",missile)
1009
	mesh1.MeshId = "http://www.roblox.com/asset/?id=74322089"
1010
	mesh1.Scale = Vector3.new(3,3,2)
1011
	local force = Instance.new("BodyForce")
1012
	force.force = Vector3.new(0,missile:GetMass()*game.Workspace.Gravity,0)
1013
	force.Parent = missile
1014
	PlaySnd(Swing2Snd,missile)
1015
	missile.Touched:connect(function(hit)
1016
	if (hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Name ~= "Blast" and missile.Anchored == false and hit.Parent:FindFirstChildOfClass("Humanoid")~=nil) then
1017
	dealdmg(hit.Parent,14,1,.05,0,60)
1018
	PlaySnd(HitSnd,missile)
1019
	SlashEff(hit.CFrame)	
1020
	end
1021
	end)
1022
	debby:AddItem(missile,10)
1023
end
1024
swait(.3)
1025
for i = 0,.6,.1 do
1026
swait()
1027
LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),ILWF,.4+i)
1028
TC.C0 = clerp(TCF,ITCF,.4+i)
1029
HC.C0 = clerp(HCF,IHCF,.4+i)
1030
end
1031
walking = false
1032
del = false
1033
end
1034
1035
--Cannon--
1036
function Cannon()
1037
del = true
1038
for i = 0,.6,.1 do
1039
swait()
1040
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1041
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1042
LW.C0 = clerp(LWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1043
end
1044
chatfunc("Lay waste.")
1045
ChargeSnd:Play()
1046
for i = 0, 1.5, .1 do
1047
	swait(.1)
1048
	for i = 1, 3 do
1049
	local tr = coroutine.resume(coroutine.create(function()
1050
	local hitp = Instance.new("Part",chara)
1051
	hitp.Size = Vector3.new(1,1,1)
1052
	hitp.Anchored = true
1053
	hitp.CanCollide = false
1054
	hitp.BrickColor = BrickColor.new("Really black")
1055
	hitp.Transparency = 1
1056
	hitp.CFrame = EmitPart.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
1057
	local hitm = Instance.new("SpecialMesh",hitp)
1058
	hitm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1059
	hitm.Scale = Vector3.new(4,4,1)
1060
	for i = 0,1,.2 do
1061
	swait()
1062
	hitp.Transparency = i
1063
	hitm.Scale = Vector3.new(10-i*5,10-i*5,1-i)
1064
	end
1065
	hitp:Destroy()
1066
	end))
1067
	end
1068
end
1069
swait(1)
1070
local EffectPart = Instance.new("Part",chara)
1071
EffectPart.Size = Vector3.new(1,1,1)
1072
EffectPart.Anchored = true
1073
EffectPart.BrickColor = BrickColor.new("Really black")
1074
local mehs1 = Instance.new("SpecialMesh",EffectPart)
1075
mehs1.MeshType = "Sphere"
1076
mehs1.Scale = Vector3.new(10,10,10)
1077
local P = Instance.new("Part")
1078
local meshla = Instance.new("BlockMesh", P)
1079
meshla.Scale = Vector3.new(5,5,1)
1080
swait() 
1081
EffectPart.Position = mouse.Hit.p
1082
EffectPart.CFrame = mouse.Hit
1083
local Place0 = EmitPart.CFrame
1084
local Place1 = EffectPart.CFrame
1085
P.formFactor = 0 
1086
P.Size = Vector3.new(1,1,(Place0.p - Place1.p).magnitude) 
1087
P.Name = "Laser" 
1088
P.CFrame = CFrame.new((Place0.p + Place1.p)/2,Place0.p) 
1089
P.Parent = chara
1090
P.BrickColor = BrickColor.new("Really black")
1091
P.Anchored = true 
1092
P.CanCollide = false 
1093
P.Locked = true 
1094
P.BottomSurface = "Smooth" 
1095
P.TopSurface = "Smooth"
1096
PlaySnd(LaserSnd,chara)
1097
ExHitbox(15,Place1.p,40,1,.05,50,50)
1098
for i = 1, 5 do
1099
	coroutine.resume(coroutine.create(function()
1100
	local hitp = Instance.new("Part",chara)
1101
	hitp.Size = Vector3.new(1,1,1)
1102
	hitp.Anchored = true
1103
	hitp.CanCollide = false
1104
	hitp.BrickColor = BrickColor.new("Really black")
1105
	hitp.Transparency = 1
1106
	hitp.CFrame = EffectPart.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
1107
	local hitm = Instance.new("SpecialMesh",hitp)
1108
	hitm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1109
	hitm.Scale = Vector3.new(4,4,1)
1110
	for i = 0,1,.1 do
1111
	swait(.001)
1112
	hitp.Transparency = i
1113
	hitm.Scale = Vector3.new(i*80,i*80,i)
1114
	end
1115
	hitp:Destroy()
1116
	end))
1117
end
1118
coroutine.resume(coroutine.create(function()
1119
for i = 1, 10 do
1120
swait(.01)
1121
mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
1122
meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
1123
EffectPart.Transparency = EffectPart.Transparency + .1
1124
P.Transparency = P.Transparency + .1
1125
end
1126
----
1127
P:Destroy()
1128
EffectPart:Destroy()
1129
end))
1130
for i = 0,.6,.1 do
1131
swait()
1132
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1133
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1134
LW.C0 = clerp(LWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1135
end
1136
walking = false
1137
del = false
1138
end
1139
1140
--Eye of the Reaper--
1141
function EyeReap()
1142
del = true
1143
res()
1144
chatfunc("Eye of the Reaper.")
1145
ElectricSnd:Play()
1146
for i = 0,.6,.1 do
1147
swait()
1148
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1149
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1150
LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
1151
end
1152
for i = 0,.6,.3 do
1153
swait()
1154
LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1155
end
1156
	local missile = Instance.new("Part",game.Workspace)
1157
	missile.Size = Vector3.new(1,1,1)
1158
	missile.Name = "Blast"	
1159
	missile.CanCollide = false
1160
	missile.Position = Emit2Part.Position
1161
	missile.CFrame = Emit2Part.CFrame
1162
	missile.Transparency = 1
1163
	local bpos = Instance.new("BodyPosition",missile)
1164
	bpos.Position = mouse.Hit.p + Vector3.new(0,6,0)
1165
	bpos.P = 10000
1166
	bpos.MaxForce = Vector3.new(10000,10000,10000)
1167
	local bbg = Instance.new("BillboardGui",missile)
1168
	bbg.Size = UDim2.new(15,0,15,0)
1169
	bbg.Enabled = true
1170
	bbg.Adornee = missile
1171
	local imgl = Instance.new("ImageLabel",bbg)
1172
	imgl.Position = UDim2.new(0,0,0,0)
1173
	imgl.Size = UDim2.new(1,0,1,0)
1174
	imgl.Image = "http://www.roblox.com/asset/?id=1015279326"
1175
	imgl.BackgroundTransparency = 1
1176
	coroutine.resume(coroutine.create(function()
1177
	for i = 1, 10 do
1178
	ExHitbox(10,missile.Position,21,2,.05,0,0)
1179
	coroutine.resume(coroutine.create(function()
1180
	local hitp = Instance.new("Part",chara)
1181
	hitp.Size = Vector3.new(1,1,1)
1182
	hitp.Anchored = true
1183
	hitp.CanCollide = false
1184
	hitp.BrickColor = BrickColor.new("Really red")
1185
	hitp.Transparency = 1
1186
	hitp.CFrame = CFrame.new(missile.Position.X,missile.Position.Y-6,missile.Position.Z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
1187
	local hitm = Instance.new("SpecialMesh",hitp)
1188
	hitm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1189
	hitm.Scale = Vector3.new(4,4,1)
1190
	for i = 0,1,.1 do
1191
	swait(.001)
1192
	hitp.Transparency = i
1193
	hitm.Scale = Vector3.new(i*20,i*20,i)
1194
	end
1195
	hitp:Destroy()
1196
	end))
1197
	for i = 0, 90, 10 do
1198
	swait()
1199
	imgl.Rotation = i
1200
	end	
1201
	end
1202
	imgl.Rotation = 0
1203
	for i = 0,1,.1 do
1204
	swait()
1205
	bbg.Size = UDim2.new(15+10*i,0,15+10*i,0)
1206
	imgl.ImageTransparency = i
1207
	end
1208
	missile:Destroy()
1209
	end))
1210
	PlaySnd(EyeSnd,missile)
1211
swait(.3)
1212
for i = 0,.6,.1 do
1213
swait()
1214
LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),ILWF,.4+i)
1215
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1216
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1217
end
1218
walking = false
1219
del = false
1220
end
1221
1222
--Rapture--
1223
function Rapture()
1224
del = true
1225
res()
1226
hum.WalkSpeed = 0
1227
AddLegWelds()
1228
for i = 0,.6,.1 do
1229
swait()
1230
TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i)
1231
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i)
1232
RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
1233
LW.C0 = clerp(ILWF,LWF,.4+i)
1234
RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i)
1235
LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
1236
GWeld.C0 = clerp(idlec0,uprightc0,.4+i)
1237
GWeld.C1 = clerp(idlec1,uprightc1,.4+i)
1238
end
1239
swait(.3)
1240
hum.WalkSpeed = 30
1241
FlySnd:Play()
1242
Fly2Snd:Play()
1243
SlashT.Enabled = true
1244
local jtrace = Instance.new("Part",game.Workspace)
1245
jtrace.BrickColor = BrickColor.new("Really black")
1246
jtrace.Size = Vector3.new(0,0,0)
1247
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0)
1248
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
1249
jtrace.Anchored = true
1250
jtrace.CanCollide = false
1251
local tmesh = Instance.new("SpecialMesh",jtrace)
1252
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1253
tmesh.Offset = Vector3.new(0,0,-.125)
1254
local jtrace2 = Instance.new("Part",chara)
1255
jtrace2.BrickColor = BrickColor.new("Really black")
1256
jtrace2.Size = Vector3.new(0,0,0)
1257
jtrace2.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0)
1258
jtrace2.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
1259
jtrace2.Anchored = true
1260
jtrace2.CanCollide = false
1261
local tmesh2 = Instance.new("SpecialMesh",jtrace2)
1262
tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
1263
tmesh2.Offset = Vector3.new(0,0,-.125)
1264
coroutine.resume(coroutine.create(function()
1265
for i = 0,1,.01 do
1266
swait()
1267
jtrace.Transparency = i
1268
tmesh.Scale = Vector3.new(50*i,20-17*i,50*i)
1269
jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0)
1270
jtrace2.Transparency = i
1271
tmesh2.Scale = Vector3.new(45*i,30*i,45*i)
1272
jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0)
1273
end
1274
jtrace:Destroy()
1275
jtrace2:Destroy()
1276
end))
1277
ExHitbox(20,Torso.Position,30,2,.1,100,20)
1278
local bf = Instance.new("BodyVelocity",chara.Torso)
1279
bf.P = 100000
1280
bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
1281
bf.Velocity = Vector3.new(0,300,0) + chara.HumanoidRootPart.CFrame.lookVector*5
1282
debby:AddItem(bf,.5)
1283
GWeld.C0 = hold2c0
1284
GWeld.C1 = hold2c1
1285
for i = 0,1,.1 do
1286
swait()
1287
TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
1288
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i)
1289
RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),i)
1290
LW.C0 = clerp(LWF,(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),i)
1291
LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i)
1292
end
1293
for i = 0,1,.1 do
1294
swait()
1295
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
1296
end
1297
swait(1.5)
1298
local bf = Instance.new("BodyVelocity",chara.Torso)
1299
bf.P = 100000
1300
bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
1301
bf.Velocity = Vector3.new(0,-50,0) + chara.HumanoidRootPart.CFrame.lookVector*5
1302
debby:AddItem(bf,.1)
1303
local pos = Vector3.new(0,0,0)
1304
local hit, asd = RayCast(Torso.Position - Vector3.new(0,3,0), Vector3.new(0, -1, 0), 9999999999, {Character})
1305
if hit then
1306
pos = asd + Vector3.new(0,5,0)
1307
end
1308
for i = 1, 5 do
1309
PlaySnd(ClawDashSnd,HandlePart)
1310
for i = 0,1,.25 do
1311
swait()
1312
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
1313
end
1314
for i = 0,1,.25 do
1315
swait()
1316
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
1317
end
1318
end
1319
repeat swait() until Torso.Position.Y <= pos.Y
1320
Torso.Velocity = Vector3.new(0,0,0)
1321
hum.WalkSpeed = 0
1322
for i = 0,.6,.3 do
1323
swait()
1324
TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF,.6-i)
1325
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.6-i)
1326
RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.6-i)
1327
LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),.6-i)
1328
LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.6-i)
1329
end
1330
TC.C0 = TCF - Vector3.new(0,1,0)
1331
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0)
1332
RW.C0 = (RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0)
1333
LW.C0 = (LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0)
1334
LLW.C0 = (LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
1335
local jtrace = Instance.new("Part",game.Workspace)
1336
jtrace.BrickColor = BrickColor.new("Really black")
1337
jtrace.Size = Vector3.new(0,0,0)
1338
jtrace.Position = Hitbox.Position - Vector3.new(0,2,0)
1339
jtrace.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z)
1340
jtrace.Anchored = true
1341
jtrace.CanCollide = false
1342
local tmesh = Instance.new("SpecialMesh",jtrace)
1343
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1344
tmesh.Offset = Vector3.new(0,0,-.125)
1345
local jtrace2 = Instance.new("Part",chara)
1346
jtrace2.BrickColor = BrickColor.new("Really black")
1347
jtrace2.Size = Vector3.new(0,0,0)
1348
jtrace2.Position = Hitbox.Position - Vector3.new(0,2,0)
1349
jtrace2.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z)
1350
jtrace2.Anchored = true
1351
jtrace2.CanCollide = false
1352
local tmesh2 = Instance.new("SpecialMesh",jtrace2)
1353
tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
1354
tmesh2.Offset = Vector3.new(0,0,-.125)
1355
coroutine.resume(coroutine.create(function()
1356
for i = 0,1,.05 do
1357
swait()
1358
jtrace.Transparency = i
1359
tmesh.Scale = Vector3.new(20*i,10-7*i,20*i)
1360
jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0)
1361
jtrace2.Transparency = i
1362
tmesh2.Scale = Vector3.new(19*i,20*i,19*i)
1363
jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0)
1364
end
1365
jtrace:Destroy()
1366
jtrace2:Destroy()
1367
end))
1368
Hitbox.Anchored = true
1369
ExHitbox(7,Hitbox.Position,70,2,.1,100,50)
1370
Fly2Snd:Play()
1371
swait(1.5)
1372
Hitbox.Anchored = false
1373
for i = 0,.6,.1 do
1374
swait()
1375
TC.C0 = clerp(TCF - Vector3.new(0,1,0),ITCF,.4+i)
1376
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i)
1377
RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),IRWF,.4+i)
1378
LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),ILWF,.4+i)
1379
LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.4+i)
1380
RLW.C0 = clerp(RLWF - Vector3.new(0,1,-.5),RLWF,.4+i)
1381
GWeld.C0 = clerp(hold2c0,idlec0,.4+i)
1382
GWeld.C1 = clerp(hold2c1,idlec1,.4+i)
1383
end
1384
SlashT.Enabled = false
1385
DestroyLegWelds()
1386
hum.WalkSpeed = 10
1387
walking = false
1388
del = false
1389
end
1390
1391
--Nightmare Overture--
1392
function Nightmare()
1393
del = true
1394
res()
1395
hum.WalkSpeed = 0
1396
AddLegWelds()
1397
for i = 0,.6,.1 do
1398
swait()
1399
TC.C0 = clerp(ITCF,TCF - Vector3.new(0,.5,0),.4+i)
1400
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i)
1401
RW.C0 = clerp(RWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
1402
LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i)
1403
RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,.5,-.5),.4+i)
1404
LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,.5,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i)
1405
end
1406
for a = 0,1,.1 do
1407
swait()
1408
for i = 1, #sch do
1409
if sch[i] ~= Hitbox then
1410
sch[i].Transparency = a
1411
end
1412
end
1413
end
1414
ChargeSnd:Play()
1415
local tabb = {}
1416
local ch = chara:GetChildren()
1417
for i = 1, #ch do
1418
if ch[i]:IsA("BasePart") then
1419
local pm = Pemitter:Clone()
1420
pm.Name = "asdasdq"
1421
pm.Rate = 10000
1422
pm.Texture = "rbxasset://textures/particles/fire_main.dds"
1423
pm.Size = NumberSequence.new(1,0)
1424
pm.Parent = ch[i]
1425
pm.Acceleration = Vector3.new(0,0,0)
1426
pm.LockedToPart = true
1427
table.insert(tabb,pm)
1428
end
1429
end
1430
local Wing1 = New("Part",chara,"Wing1",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 2.5999999, 7),CFrame = CFrame.new(-48.6556358, 1.90000033, 3.50001025, 0.70710808, 0, 0.707107842, 0, 1, 0, -0.707107842, 0, 0.70710808),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
1431
local Mesh = New("SpecialMesh",Wing1,"Mesh",{Scale = Vector3.new(0.200000003, 5, 5),MeshId = "http://www.roblox.com/asset/?id=16952827",MeshType = Enum.MeshType.FileMesh,})
1432
local Weld = New("ManualWeld",Wing1,"Weld",{Part0 = Wing1,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.70710808, 0, -0.707107842, 0, 1, 0, 0.707107842, 0, 0.70710808),C1 = CFrame.new(3.34436417, 0.900000334, 3.00001025, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1433
local Wing2 = New("Part",chara,"Wing2",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 2.5999999, 7),CFrame = CFrame.new(-55.3728104, 1.90000033, 3.5000093, 0.707108974, 0, -0.707109332, 0, 1, 0, 0.707109332, 0, 0.707108974),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
1434
local Mesh = New("SpecialMesh",Wing2,"Mesh",{Scale = Vector3.new(0.200000003, 5, 5),MeshId = "http://www.roblox.com/asset/?id=16952827",MeshType = Enum.MeshType.FileMesh,})
1435
local Weld = New("ManualWeld",Wing2,"Weld",{Part0 = Wing2,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.707108974, 0, 0.707109332, 0, 1, 0, -0.707109332, 0, 0.707108974),C1 = CFrame.new(-3.37281036, 0.900000334, 3.0000093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
1436
coroutine.resume(coroutine.create(function()
1437
for i = 0,1,.05 do
1438
swait()
1439
Wing1.Transparency = 1-i
1440
Wing2.Transparency = 1-i
1441
end
1442
end))
1443
for i = 1, 50 do
1444
local jtrace = Instance.new("Part",game.Workspace)
1445
jtrace.BrickColor = BrickColor.new("Really black")
1446
jtrace.Size = Vector3.new(1,1,1)
1447
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(math.random(-7,7),2,math.random(-7,7))
1448
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(math.random(-7,7),2,math.random(-7,7))
1449
jtrace.Anchored = true
1450
jtrace.CanCollide = false
1451
local tmesh = Instance.new("SpecialMesh",jtrace)
1452
tmesh.MeshType = "Sphere"
1453
coroutine.resume(coroutine.create(function()
1454
for i = 0,1,.1 do
1455
swait()
1456
jtrace.Transparency = i
1457
tmesh.Scale = Vector3.new(.5,25*i,.5)
1458
end
1459
jtrace:Destroy()
1460
end))
1461
local jtrace = Instance.new("Part",game.Workspace)
1462
jtrace.BrickColor = BrickColor.new("Really black")
1463
jtrace.Size = Vector3.new(0,0,0)
1464
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0)
1465
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
1466
jtrace.Anchored = true
1467
jtrace.CanCollide = false
1468
local tmesh = Instance.new("SpecialMesh",jtrace)
1469
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1470
tmesh.Scale = Vector3.new(1,2,1)
1471
tmesh.Offset = Vector3.new(0,0,-.125)
1472
coroutine.resume(coroutine.create(function()
1473
for i = 0,1,.1 do
1474
swait()
1475
jtrace.Transparency = i
1476
tmesh.Scale = Vector3.new(22*i,5-2*i,22*i)
1477
jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(5),0)
1478
end
1479
jtrace:Destroy()
1480
end))
1481
swait(.02)
1482
local jtrace = Instance.new("Part",game.Workspace)
1483
jtrace.BrickColor = BrickColor.new("Really black")
1484
jtrace.Size = Vector3.new(0,0,0)
1485
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0)
1486
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
1487
jtrace.Anchored = true
1488
jtrace.CanCollide = false
1489
local tmesh = Instance.new("SpecialMesh",jtrace)
1490
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1491
tmesh.Scale = Vector3.new(1,2,1)
1492
tmesh.Offset = Vector3.new(0,0,-.125)
1493
coroutine.resume(coroutine.create(function()
1494
for i = 0,1,.1 do
1495
swait()
1496
jtrace.Transparency = i
1497
tmesh.Scale = Vector3.new(22*i,5-2*i,22*i)
1498
jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-5),0)
1499
end
1500
jtrace:Destroy()
1501
end))
1502
swait(.02)
1503
end
1504
for i = 0,.6,.3 do
1505
swait()
1506
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF,.4+i)
1507
end
1508
TargetSnd:Play()
1509
local jtrace = Instance.new("Part",game.Workspace)
1510
jtrace.BrickColor = BrickColor.new("Really red")
1511
jtrace.Material = "Neon"
1512
jtrace.Size = Vector3.new(.2,.2,.2)
1513
jtrace.CanCollide = false
1514
jtrace.Position = chara.Head.Position
1515
jtrace.CFrame = chara.Head.CFrame
1516
local tmesh = Instance.new("SpecialMesh",jtrace)
1517
tmesh.MeshType = "Sphere"
1518
local wwld = Instance.new("Weld",jtrace)
1519
wwld.Part0 = jtrace
1520
wwld.Part1 = chara.Head
1521
wwld.C0 = CFrame.new(-.3,-.2,.65)
1522
coroutine.resume(coroutine.create(function()
1523
for i = 0,1,.1 do
1524
swait()
1525
jtrace.Transparency = i
1526
tmesh.Scale = Vector3.new(1,30*i,1)
1527
end
1528
jtrace:Destroy()
1529
end))
1530
local jtrace = Instance.new("Part",game.Workspace)
1531
jtrace.BrickColor = BrickColor.new("Really red")
1532
jtrace.Material = "Neon"
1533
jtrace.Size = Vector3.new(.2,.2,.2)
1534
jtrace.CanCollide = false
1535
jtrace.Position = chara.Head.Position
1536
jtrace.CFrame = chara.Head.CFrame
1537
local tmesh = Instance.new("SpecialMesh",jtrace)
1538
tmesh.MeshType = "Sphere"
1539
local wwld = Instance.new("Weld",jtrace)
1540
wwld.Part0 = jtrace
1541
wwld.Part1 = chara.Head
1542
wwld.C0 = CFrame.new(-.3,-.2,.65)
1543
coroutine.resume(coroutine.create(function()
1544
for i = 0,1,.1 do
1545
swait()
1546
jtrace.Transparency = i
1547
tmesh.Scale = Vector3.new(30*i,1,1)
1548
end
1549
jtrace:Destroy()
1550
end))
1551
local jtrace = Instance.new("Part",game.Workspace)
1552
jtrace.BrickColor = BrickColor.new("Really red")
1553
jtrace.Material = "Neon"
1554
jtrace.Size = Vector3.new(.2,.2,.2)
1555
jtrace.CanCollide = false
1556
jtrace.Position = chara.Head.Position
1557
jtrace.CFrame = chara.Head.CFrame
1558
local tmesh = Instance.new("SpecialMesh",jtrace)
1559
tmesh.MeshType = "Sphere"
1560
local wwld = Instance.new("Weld",jtrace)
1561
wwld.Part0 = jtrace
1562
wwld.Part1 = chara.Head
1563
wwld.C0 = CFrame.new(.3,-.2,.65)
1564
coroutine.resume(coroutine.create(function()
1565
for i = 0,1,.1 do
1566
swait()
1567
jtrace.Transparency = i
1568
tmesh.Scale = Vector3.new(1,30*i,1)
1569
end
1570
jtrace:Destroy()
1571
end))
1572
local jtrace = Instance.new("Part",game.Workspace)
1573
jtrace.BrickColor = BrickColor.new("Really red")
1574
jtrace.Material = "Neon"
1575
jtrace.Size = Vector3.new(.2,.2,.2)
1576
jtrace.CanCollide = false
1577
jtrace.Position = chara.Head.Position
1578
jtrace.CFrame = chara.Head.CFrame
1579
local tmesh = Instance.new("SpecialMesh",jtrace)
1580
tmesh.MeshType = "Sphere"
1581
local wwld = Instance.new("Weld",jtrace)
1582
wwld.Part0 = jtrace
1583
wwld.Part1 = chara.Head
1584
wwld.C0 = CFrame.new(.3,-.2,.65)
1585
coroutine.resume(coroutine.create(function()
1586
for i = 0,1,.1 do
1587
swait()
1588
jtrace.Transparency = i
1589
tmesh.Scale = Vector3.new(30*i,1,1)
1590
end
1591
jtrace:Destroy()
1592
end))
1593
swait(.5)
1594
TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0)
1595
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0)
1596
LLW.C0 = LLWF
1597
ExHitbox(22,Torso.Position,70,2,.1,100,100)
1598
Ult1Snd:Play()
1599
Ult2Snd:Play()
1600
local jtrace = Instance.new("Part",game.Workspace)
1601
jtrace.BrickColor = BrickColor.new("Really black")
1602
jtrace.Size = Vector3.new(0,0,0)
1603
jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0)
1604
jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
1605
jtrace.Anchored = true
1606
jtrace.CanCollide = false
1607
local tmesh = Instance.new("SpecialMesh",jtrace)
1608
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1609
tmesh.Offset = Vector3.new(0,0,-.125)
1610
local jtrace2 = Instance.new("Part",chara)
1611
jtrace2.BrickColor = BrickColor.new("Really black")
1612
jtrace2.Size = Vector3.new(0,0,0)
1613
jtrace2.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0)
1614
jtrace2.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
1615
jtrace2.Anchored = true
1616
jtrace2.CanCollide = false
1617
local tmesh2 = Instance.new("SpecialMesh",jtrace2)
1618
tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
1619
tmesh2.Offset = Vector3.new(0,0,-.125)
1620
coroutine.resume(coroutine.create(function()
1621
for i = 0,1,.01 do
1622
swait()
1623
jtrace.Transparency = i
1624
tmesh.Scale = Vector3.new(50*i,50-47*i,50*i)
1625
jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0)
1626
jtrace2.Transparency = i
1627
tmesh2.Scale = Vector3.new(45*i,45*i,45*i)
1628
jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0)
1629
end
1630
jtrace:Destroy()
1631
jtrace2:Destroy()
1632
end))
1633
for i = 1, 5 do
1634
local jtrace = Instance.new("Part",game.Workspace)
1635
jtrace.BrickColor = BrickColor.new("Really black")
1636
jtrace.Size = Vector3.new(1,1,1)
1637
jtrace.Position = chara.HumanoidRootPart.Position
1638
jtrace.CFrame = chara.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
1639
jtrace.Anchored = true
1640
jtrace.CanCollide = false
1641
local tmesh = Instance.new("SpecialMesh",jtrace)
1642
tmesh.MeshType = "Sphere"
1643
coroutine.resume(coroutine.create(function()
1644
for i = 0,1,.01 do
1645
swait()
1646
jtrace.Transparency = i
1647
tmesh.Scale = Vector3.new(30+5*i,200*i,30+5*i)
1648
end
1649
jtrace:Destroy()
1650
end))
1651
end
1652
coroutine.resume(coroutine.create(function()
1653
for i = 1, 50 do
1654
swait()
1655
local jtrace = Instance.new("Part",game.Workspace)
1656
jtrace.BrickColor = BrickColor.new("Really black")
1657
jtrace.Size = Vector3.new(1,1,1)
1658
jtrace.Position = chara.HumanoidRootPart.Position
1659
jtrace.CFrame = chara.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
1660
jtrace.Anchored = true
1661
jtrace.CanCollide = false
1662
local tmesh = Instance.new("BlockMesh",jtrace)
1663
coroutine.resume(coroutine.create(function()
1664
for i = 0,1,.02 do
1665
swait()
1666
jtrace.Transparency = i
1667
tmesh.Scale = Vector3.new(40-40*i,40-40*i,40-40*i)
1668
end
1669
jtrace:Destroy()
1670
end))
1671
end
1672
end))
1673
local bf = Instance.new("BodyVelocity",chara.Torso)
1674
bf.P = 100000
1675
bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
1676
bf.Velocity = Vector3.new(0,100,0) + chara.HumanoidRootPart.CFrame.lookVector*100
1677
swait(.5)
1678
bf.MaxForce = Vector3.new(bf.P,0,bf.P)
1679
local pos = Vector3.new(0,0,0)
1680
local hit, asd = RayCast(Torso.Position - Vector3.new(0,3,0), Vector3.new(0, -1, 0), 9999999999, {Character})
1681
if hit then
1682
pos = asd + Vector3.new(0,5,0)
1683
end
1684
for i = 0,.6,.1 do
1685
swait()
1686
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),.4+i)
1687
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i)
1688
end
1689
repeat swait() until Torso.Position.Y <= pos.Y
1690
Torso.Velocity = Vector3.new(0,0,0)
1691
bf:Destroy()
1692
for i = 0,.6,.1 do
1693
swait()
1694
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),TCF - Vector3.new(0,1,0),.4+i)
1695
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i)
1696
RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
1697
LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),LWF,.4+i)
1698
RLW.C0 = clerp(RLWF - Vector3.new(0,.5,-.5),RLWF - Vector3.new(0,1,-.5),.4+i)
1699
LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
1700
end
1701
swait(1)
1702
for i = 1, #tabb do
1703
tabb[i].Enabled = false
1704
debby:AddItem(tabb[i],2)
1705
end
1706
coroutine.resume(coroutine.create(function()
1707
for i = 0,1,.05 do
1708
swait()
1709
Wing1.Transparency = i
1710
Wing2.Transparency = i
1711
end
1712
Wing1:Destroy()
1713
Wing2:Destroy()
1714
end))
1715
swait(.5)
1716
coroutine.resume(coroutine.create(function()
1717
for a = 0,1,.1 do
1718
swait()
1719
for i = 1, #sch do
1720
if sch[i] ~= Hitbox then
1721
sch[i].Transparency = 1-a
1722
end
1723
end
1724
end
1725
end))
1726
for i = 0,.6,.1 do
1727
swait()
1728
TC.C0 = clerp(TCF - Vector3.new(0,1,0),ITCF,.4+i)
1729
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i)
1730
RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),IRWF,.4+i)
1731
LW.C0 = clerp(LWF,ILWF,.4+i)
1732
RLW.C0 = clerp(RLWF - Vector3.new(0,1,-.5),RLWF,.4+i)
1733
LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.4+i)
1734
end
1735
DestroyLegWelds()
1736
hum.WalkSpeed = 10
1737
walking = false
1738
del = false
1739
end
1740
1741
--Harvest--
1742
function Harvest()
1743
del = true
1744
res()
1745
hum.WalkSpeed = 0
1746
AddLegWelds()
1747
for i = 0,.6,.1 do
1748
swait()
1749
TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i)
1750
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i)
1751
RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
1752
LW.C0 = clerp(ILWF,LWF,.4+i)
1753
RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i)
1754
LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
1755
GWeld.C0 = clerp(idlec0,uprightc0,.4+i)
1756
GWeld.C1 = clerp(idlec1,uprightc1,.4+i)
1757
end
1758
swait(.3)
1759
exeact = true
1760
SlashT.Enabled = true
1761
SV1Snd:Play()
1762
SV2Snd:Play()
1763
local bf = Instance.new("BodyVelocity",chara.Torso)
1764
bf.P = 100000
1765
bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
1766
bf.Velocity = Vector3.new(0,30,0) + chara.HumanoidRootPart.CFrame.lookVector*50
1767
debby:AddItem(bf,.5)
1768
for i = 0,1,.25 do
1769
swait()
1770
TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
1771
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i)
1772
RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),i)
1773
LW.C0 = clerp(LWF,(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),i)
1774
LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i)
1775
GWeld.C0 = clerp(uprightc0,hold2c0,.4+i)
1776
GWeld.C1 = clerp(uprightc1,hold2c1,.4+i)
1777
end
1778
GWeld.C0 = hold2c0
1779
GWeld.C1 = hold2c1
1780
for i = 0,1,.25 do
1781
swait()
1782
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
1783
end
1784
local pos = Vector3.new(0,0,0)
1785
local hit, asd = RayCast(Torso.Position - Vector3.new(0,3,0), Vector3.new(0, -1, 0), 9999999999, {Character})
1786
if hit then
1787
pos = asd + Vector3.new(0,5,0)
1788
end
1789
for i = 1, 2 do
1790
for i = 0,1,.25 do
1791
swait()
1792
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
1793
end
1794
for i = 0,1,.25 do
1795
swait()
1796
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
1797
end
1798
end
1799
exeact = false
1800
repeat swait() until Torso.Position.Y <= pos.Y
1801
Torso.Velocity = Vector3.new(0,0,0)
1802
SVHitSnd:Play()
1803
for i = 0,.6,.3 do
1804
swait()
1805
TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF,.6-i)
1806
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.6-i)
1807
RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.6-i)
1808
LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),.6-i)
1809
LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.6-i)
1810
end
1811
TC.C0 = TCF - Vector3.new(0,1,0)
1812
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0)
1813
RW.C0 = (RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0)
1814
LW.C0 = (LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0)
1815
LLW.C0 = (LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
1816
local jtrace = Instance.new("Part",game.Workspace)
1817
jtrace.BrickColor = BrickColor.new("Really black")
1818
jtrace.Size = Vector3.new(0,0,0)
1819
jtrace.Position = Hitbox.Position - Vector3.new(0,2,0)
1820
jtrace.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z)
1821
jtrace.Anchored = true
1822
jtrace.CanCollide = false
1823
local tmesh = Instance.new("SpecialMesh",jtrace)
1824
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1825
tmesh.Offset = Vector3.new(0,0,-.125)
1826
local jtrace2 = Instance.new("Part",chara)
1827
jtrace2.BrickColor = BrickColor.new("Really black")
1828
jtrace2.Size = Vector3.new(0,0,0)
1829
jtrace2.Position = Hitbox.Position - Vector3.new(0,2,0)
1830
jtrace2.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z)
1831
jtrace2.Anchored = true
1832
jtrace2.CanCollide = false
1833
local tmesh2 = Instance.new("SpecialMesh",jtrace2)
1834
tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
1835
tmesh2.Offset = Vector3.new(0,0,-.125)
1836
coroutine.resume(coroutine.create(function()
1837
for i = 0,1,.05 do
1838
swait()
1839
jtrace.Transparency = i
1840
tmesh.Scale = Vector3.new(20*i,10-7*i,20*i)
1841
jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0)
1842
jtrace2.Transparency = i
1843
tmesh2.Scale = Vector3.new(19*i,20*i,19*i)
1844
jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0)
1845
end
1846
jtrace:Destroy()
1847
jtrace2:Destroy()
1848
end))
1849
Hitbox.Anchored = true
1850
if exed == true then
1851
local dood = weldd.Parent
1852
weldd:Destroy()
1853
dood:BreakJoints()
1854
exed = false
1855
end
1856
ExHitbox(7,Hitbox.Position,20,2,.1,100,50)
1857
--Fly2Snd:Play()
1858
swait(1)
1859
Hitbox.Anchored = false
1860
for i = 0,.6,.1 do
1861
swait()
1862
TC.C0 = clerp(TCF - Vector3.new(0,1,0),ITCF,.4+i)
1863
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i)
1864
RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),IRWF,.4+i)
1865
LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),ILWF,.4+i)
1866
LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.4+i)
1867
RLW.C0 = clerp(RLWF - Vector3.new(0,1,-.5),RLWF,.4+i)
1868
GWeld.C0 = clerp(hold2c0,idlec0,.4+i)
1869
GWeld.C1 = clerp(hold2c1,idlec1,.4+i)
1870
end
1871
SlashT.Enabled = false
1872
DestroyLegWelds()
1873
hum.WalkSpeed = 10
1874
walking = false
1875
del = false
1876
end
1877
1878
--Keys--
1879
combo = 0
1880
function onKeyDown(key)
1881
if del == false then
1882
if key == "z" then
1883
SawThrow()
1884
elseif key == "x" then
1885
Cannon()
1886
elseif key == "c" then
1887
EyeReap()
1888
elseif key == "v" then
1889
Rapture()
1890
elseif key == "b" then
1891
Nightmare()
1892
elseif key == "n" then
1893
Harvest()
1894
elseif key == "m" then
1895
if Music.IsPlaying == true then
1896
Music:Stop()
1897
elseif Music.IsPlaying == false then
1898
Music:Play()
1899
end
1900
end
1901
end
1902
end
1903
function onButton1Down()
1904
if del == false then
1905
del = true
1906
res()
1907
if combo == 0 then
1908
Swing2Snd:Play()
1909
punchactive = true
1910
PunchT.Enabled = true
1911
for i = 0,.6,.2 do
1912
swait()
1913
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1914
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1915
LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
1916
end
1917
swait(.1)
1918
for i = 0,.6,.3 do
1919
swait()
1920
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF,.4+i)
1921
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF,.4+i)
1922
LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1923
end
1924
LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
1925
for i = 0,.6,.2 do
1926
swait()
1927
TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1928
HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1929
end
1930
TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
1931
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
1932
swait(.1)
1933
for i = 0,.6,.2 do
1934
swait()
1935
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
1936
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1937
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1938
end
1939
punchactive = false
1940
PunchT.Enabled = false
1941
combo = 1
1942
elseif combo == 1 then
1943
Swing2Snd:Play()
1944
kickactive = true
1945
KickT.Enabled = true
1946
AddLegWelds()
1947
for i = 0,.6,.2 do
1948
swait()
1949
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i)
1950
HC.C0 = clerp(IHCF,HCF,.4+i)
1951
LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i)
1952
RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i)
1953
end
1954
swait(.1)
1955
for i = 0,.6,.2 do
1956
swait()
1957
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i)
1958
LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i)
1959
RLW.C0 = clerp((RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),(RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
1960
end
1961
swait(.3)
1962
for i = 0,.6,.2 do
1963
swait()
1964
TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),ITCF,.4+i)
1965
HC.C0 = clerp(HCF,IHCF,.4+i)
1966
LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),LLWF,.4+i)
1967
RLW.C0 = clerp((RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i)
1968
end
1969
DestroyLegWelds()
1970
kickactive = false
1971
KickT.Enabled = false
1972
combo = 2
1973
elseif combo == 2 then
1974
SlashT.Enabled = true
1975
bladeactive = true
1976
for i = 0,.6,.2 do
1977
swait()
1978
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1979
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1980
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
1981
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
1982
end
1983
GWeld.C1 = CFrame.new(0,0,0)
1984
GWeld.C0 = CFrame.new(0,0,0)
1985
GWeld.Part1 = Emit2Part
1986
for a = 1, 3 do
1987
PlaySnd(ClawDashSnd,HandlePart)
1988
for i = 0, 350, 50 do
1989
swait()
1990
GWeld.C0 = CFrame.new(0,-2,0) * CFrame.fromEulerAnglesXYZ(math.rad(-i),0,0)
1991
end
1992
end
1993
GWeld.C1 = idlec1
1994
GWeld.C0 = idlec0
1995
GWeld.Part1 = chara["Right Arm"]
1996
for i = 0,.6,.2 do
1997
swait()
1998
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
1999
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
2000
LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
2001
RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
2002
end
2003
SlashT.Enabled = false
2004
bladeactive = false
2005
combo = 3
2006
elseif combo == 3 then
2007
SlashT.Enabled = true
2008
bladeactive = true
2009
AddLegWelds()
2010
for i = 0,1,.25 do
2011
swait()
2012
TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i)
2013
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i)
2014
RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),i)
2015
LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),i)
2016
LLW.C0 = clerp(LLWF,LLWF,i)
2017
GWeld.C0 = clerp(uprightc0,hold2c0,.4+i)
2018
GWeld.C1 = clerp(uprightc1,hold2c1,.4+i)
2019
end
2020
GWeld.C0 = hold2c0
2021
GWeld.C1 = hold2c1
2022
SVHitSnd:Play()
2023
for i = 0,.6,.3 do
2024
swait()
2025
TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF,.6-i)
2026
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.6-i)
2027
RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.6-i)
2028
LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),.6-i)
2029
LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.6-i)
2030
end
2031
TC.C0 = TCF - Vector3.new(0,1,0)
2032
HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0)
2033
RW.C0 = (RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0)
2034
LW.C0 = (LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0)
2035
LLW.C0 = (LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
2036
local jtrace = Instance.new("Part",game.Workspace)
2037
jtrace.BrickColor = BrickColor.new("Really black")
2038
jtrace.Size = Vector3.new(0,0,0)
2039
jtrace.Position = Hitbox.Position - Vector3.new(0,2,0)
2040
jtrace.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z)
2041
jtrace.Anchored = true
2042
jtrace.CanCollide = false
2043
local tmesh = Instance.new("SpecialMesh",jtrace)
2044
tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
2045
tmesh.Offset = Vector3.new(0,0,-.125)
2046
local jtrace2 = Instance.new("Part",chara)
2047
jtrace2.BrickColor = BrickColor.new("Really black")
2048
jtrace2.Size = Vector3.new(0,0,0)
2049
jtrace2.Position = Hitbox.Position - Vector3.new(0,2,0)
2050
jtrace2.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z)
2051
jtrace2.Anchored = true
2052
jtrace2.CanCollide = false
2053
local tmesh2 = Instance.new("SpecialMesh",jtrace2)
2054
tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
2055
tmesh2.Offset = Vector3.new(0,0,-.125)
2056
coroutine.resume(coroutine.create(function()
2057
for i = 0,1,.05 do
2058
swait()
2059
jtrace.Transparency = i
2060
tmesh.Scale = Vector3.new(20*i,10-7*i,20*i)
2061
jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0)
2062
jtrace2.Transparency = i
2063
tmesh2.Scale = Vector3.new(19*i,20*i,19*i)
2064
jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0)
2065
end
2066
jtrace:Destroy()
2067
jtrace2:Destroy()
2068
end))
2069
bladeactive = false
2070
Hitbox.Anchored = true
2071
ExHitbox(7,Hitbox.Position,10,2,.1,100,50)
2072
--Fly2Snd:Play()
2073
swait(1)
2074
Hitbox.Anchored = false
2075
for i = 0,.6,.1 do
2076
swait()
2077
TC.C0 = clerp(TCF - Vector3.new(0,1,0),ITCF,.4+i)
2078
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i)
2079
RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),IRWF,.4+i)
2080
LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),ILWF,.4+i)
2081
LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.4+i)
2082
RLW.C0 = clerp(RLWF - Vector3.new(0,1,-.5),RLWF,.4+i)
2083
GWeld.C0 = clerp(hold2c0,idlec0,.4+i)
2084
GWeld.C1 = clerp(hold2c1,idlec1,.4+i)
2085
end
2086
SlashT.Enabled = false
2087
DestroyLegWelds()
2088
hum.WalkSpeed = 10
2089
combo = 0
2090
end
2091
res()
2092
walking = false
2093
del = false
2094
end
2095
end
2096
if mouse then
2097
mouse.Button1Down:connect(onButton1Down)
2098
mouse.KeyDown:connect(onKeyDown)
2099
end
2100
2101
--Loop Function--
2102
walking = false
2103
toim = 0
2104
while true do
2105
swait()
2106
toim = toim + .1
2107
if del == false then attacking = false elseif del == true then attacking = true end
2108
if atkd == true then
2109
TC.C0 = TCF
2110
HC.C0 = HCF
2111
RW.C0 = RWF
2112
LW.C0 = LWF
2113
atkd = false
2114
end
2115
if atkdd == true then
2116
TC.C0 = ITCF
2117
HC.C0 = IHCF
2118
RW.C0 = IRWF
2119
LW.C0 = ILWF
2120
atkdd = false
2121
end
2122
torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
2123
if torvel < 1 and walking == true and del == false and atkd == false and attacking == false then
2124
for i = 0,1,.5 do
2125
swait(.001)
2126
if del == false and attacking == false then
2127
TC.C0 = clerp(TCF,ITCF,i)
2128
HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i)
2129
RW.C0 = IRWF
2130
LW.C0 = LWF
2131
end
2132
end
2133
walking = false
2134
elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false then
2135
for i = 0,1,.5 do
2136
swait(.001)
2137
if del == false and attacking == false then
2138
TC.C0 = clerp(ITCF,TCF,i)
2139
HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i)
2140
RW.C0 = IRWF
2141
LW.C0 = LWF
2142
end
2143
end
2144
walking = true
2145
else
2146
end
2147
end