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1 | ------------------------------------------- | |
2 | --He who has lost everything.-- | |
3 | ------------------------------------------- | |
4 | --By CKbackup-- | |
5 | - | --------------- |
5 | + | |
6 | CV="White" | |
7 | ||
8 | p = game.Players.LocalPlayer | |
9 | char = p.Character | |
10 | local txt = Instance.new("BillboardGui", char) | |
11 | txt.Adornee = char .Head | |
12 | txt.Name = "_status" | |
13 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
14 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
15 | local text = Instance.new("TextLabel", txt) | |
16 | text.Size = UDim2.new(10, 0, 7, 0) | |
17 | text.FontSize = "Size24" | |
18 | text.TextScaled = true | |
19 | text.TextTransparency = 0 | |
20 | text.BackgroundTransparency = 1 | |
21 | text.TextTransparency = 0 | |
22 | text.TextStrokeTransparency = 1 | |
23 | text.Font = "Code" | |
24 | text.TextStrokeColor3 = Color3.fromRGB(255,255,255) | |
25 | ||
26 | v=Instance.new("Part") | |
27 | v.Name = "ColorBrick" | |
28 | v.Parent=p.Character | |
29 | v.FormFactor="Symmetric" | |
30 | v.Anchored=true | |
31 | v.CanCollide=false | |
32 | v.BottomSurface="Smooth" | |
33 | v.TopSurface="Smooth" | |
34 | v.Size=Vector3.new(10,5,3) | |
35 | v.Transparency=1 | |
36 | v.CFrame=char.Torso.CFrame | |
37 | v.BrickColor=BrickColor.new(CV) | |
38 | v.Transparency=1 | |
39 | text.TextColor3 = Color3.fromRGB(239, 184, 56) | |
40 | v.Shape="Block" | |
41 | text.Text = "The Golden Death Bringer" | |
42 | ||
43 | ||
44 | player = game.Players.LocalPlayer | |
45 | mouse = player:GetMouse() | |
46 | chara = player.Character | |
47 | equipped = false | |
48 | del = false | |
49 | attacking = false | |
50 | atkd = false | |
51 | hum = chara:FindFirstChildOfClass("Humanoid") | |
52 | debby = game.Debris | |
53 | ||
54 | ArtificialHB = Instance.new("BindableEvent", script) | |
55 | ArtificialHB.Name = "Heartbeat" | |
56 | script:WaitForChild("Heartbeat") | |
57 | frame = 0.03333333333333 | |
58 | tf = 0 | |
59 | allowframeloss = false | |
60 | tossremainder = false | |
61 | lastframe = tick() | |
62 | script.Heartbeat:Fire() | |
63 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
64 | tf = tf + s | |
65 | if tf >= frame then | |
66 | if allowframeloss then | |
67 | script.Heartbeat:Fire() | |
68 | lastframe = tick() | |
69 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
69 | + | |
70 | for i = 1, math.floor(tf / frame) do | |
71 | script.Heartbeat:Fire() | |
72 | end | |
73 | lastframe = tick() | |
74 | end | |
75 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
75 | + | |
76 | tf = 0 | |
77 | else | |
78 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
78 | + | |
79 | end | |
80 | end | |
81 | end) | |
82 | function swait(num) | |
83 | if num == 0 or num == nil then | |
84 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
84 | + | |
85 | else | |
86 | for i = 0, num*30 do | |
87 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
87 | + | |
88 | end | |
89 | end | |
90 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
90 | + | |
91 | ||
92 | New = function(Object, Parent, Name, Data) | |
93 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
93 | + | |
94 | for Index, Value in pairs(Data or {}) do | |
95 | Object[Index] = Value | |
96 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
96 | + | |
97 | Object.Parent = Parent | |
98 | Object.Name = Name | |
99 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
99 | + | |
100 | end | |
101 | ||
102 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
102 | + | |
103 | HandlePart = New("Part",Scythe,"HandlePart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
104 | Mesh = New("CylinderMesh",HandlePart,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),}) | |
105 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
105 | + | |
106 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
107 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),}) | |
108 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
108 | + | |
109 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
110 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),}) | |
111 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
111 | + | |
112 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
113 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
114 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
114 | + | |
115 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
116 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
117 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
117 | + | |
118 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
119 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,}) | |
120 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
120 | + | |
121 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
122 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
123 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
124 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
125 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
126 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
127 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
128 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),}) | |
129 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
130 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
131 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
132 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
133 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
134 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),}) | |
135 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
136 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
137 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),}) | |
138 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
139 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
140 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
141 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
142 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
143 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
144 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
145 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
146 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
147 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
148 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
149 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
150 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
151 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
152 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),}) | |
153 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
154 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
155 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),}) | |
156 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
157 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
158 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
159 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
160 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
161 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
162 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
163 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
164 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
165 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
165 | + | |
166 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
167 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
168 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
169 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
170 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
171 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
172 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
173 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
174 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
175 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
176 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),}) | |
177 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
178 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
179 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
180 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
181 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
182 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
182 | + | |
183 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
184 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
185 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),}) | |
186 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
187 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
188 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),}) | |
189 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
190 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
191 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
192 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
193 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
194 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
195 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
196 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
197 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),}) | |
198 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
199 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
200 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
200 | + | |
201 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
202 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
203 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
203 | + | |
204 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
205 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
206 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
206 | + | |
207 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
208 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
209 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
209 | + | |
210 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
211 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
212 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
212 | + | |
213 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
214 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
215 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
215 | + | |
216 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
217 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
218 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
219 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
220 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
221 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
221 | + | |
222 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
223 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),}) | |
224 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
224 | + | |
225 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
226 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),}) | |
227 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
228 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
229 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
230 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
231 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
232 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),}) | |
233 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
234 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
235 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
236 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
237 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
238 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),}) | |
239 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
239 | + | |
240 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
241 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
242 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
243 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
244 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,}) | |
245 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
245 | + | |
246 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
247 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
248 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
248 | + | |
249 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
250 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
251 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
251 | + | |
252 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
253 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
254 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
254 | + | |
255 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
256 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
257 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
257 | + | |
258 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
259 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
260 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
261 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
262 | Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),}) | |
263 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
264 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
265 | Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
266 | - | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) |
266 | + | |
267 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
268 | Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
269 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
270 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
271 | Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
272 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
273 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
274 | Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
275 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
276 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
277 | - | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) |
277 | + | |
278 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
279 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
280 | Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
281 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
282 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
283 | - | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) |
283 | + | |
284 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
285 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
286 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
287 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
288 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Curry"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
289 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,}) | |
290 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
291 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
292 | Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
293 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
294 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
295 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,}) | |
296 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
297 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
298 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
299 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
300 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
301 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,}) | |
302 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
303 | Part = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
304 | Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,}) | |
305 | Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
306 | Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
307 | Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = HandlePart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
308 | ||
309 | sch = Scythe:GetChildren() | |
310 | ||
311 | RightArm = New("Model",chara,"RightArm",{}) | |
312 | MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
313 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
314 | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Curry"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
315 | Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
316 | Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
317 | LeftArm = New("Model",chara,"LeftArm",{}) | |
318 | MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
319 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
320 | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Curry"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
321 | Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
322 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
323 | ||
324 | lach = LeftArm:GetChildren() | |
325 | rach = RightArm:GetChildren() | |
326 | ||
327 | --Sounds-- | |
328 | function LoadSnd(id,loop,vol,pit) | |
329 | local snd = New("Sound",HandlePart,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit}) | |
330 | return snd | |
331 | end | |
332 | Music = LoadSnd(145655556,true,1,1) | |
333 | Music.Parent = chara | |
334 | StartUpSnd = LoadSnd(153092315,false,1,.8) | |
335 | SwingSnd = LoadSnd(200633108,false,1,1) | |
336 | Swing2Snd = LoadSnd(536642316,false,1,1) | |
337 | HitSnd = LoadSnd(153092274,false,1,1) | |
338 | HitPunchSnd = LoadSnd(153092227,false,1,1) | |
339 | DodgeSnd = LoadSnd(232210079,false,1,1) | |
340 | ExpSnd = LoadSnd(142070127,false,1,1) | |
341 | FlySnd = LoadSnd(169445602,false,1,.5) | |
342 | Fly2Snd = LoadSnd(142070127,false,1,.45) | |
343 | BExpSnd = LoadSnd(168586621,false,1,.5) | |
344 | ClawDashSnd = LoadSnd(62339698,false,1,.5) | |
345 | ChargeSnd = LoadSnd(137463716,false,1,.3) | |
346 | LasSnd = LoadSnd(162246701,false,1,1) | |
347 | LasLoopSnd = LoadSnd(162246683,true,1,1) | |
348 | ChatSnd = LoadSnd(565939471,false,1,1) | |
349 | - | SlashT = CreateTrailObj(Hitbox,"Really red","Really red",0,1) |
349 | + | |
350 | - | PunchT = CreateTrailObj(chara["Left Arm"],"White","White",0,0) |
350 | + | |
351 | - | KickT = CreateTrailObj(chara["Right Leg"],"White","White",0,0) |
351 | + | |
352 | OrbSnd = LoadSnd(233091161,false,1,1) | |
353 | ElectricSnd = LoadSnd(231917975,false,1,1) | |
354 | LightsOutSnd = LoadSnd(231917794,false,1,1) | |
355 | SkyKickSnd = LoadSnd(12222208,false,1,.5) | |
356 | SkyBeamSnd = LoadSnd(183763487,false,1,1) | |
357 | - | p.BrickColor = BrickColor.new("Really red") |
357 | + | |
358 | SV1Snd = LoadSnd(28144425,false,1,.265) | |
359 | SV2Snd = LoadSnd(2697431,false,1,.3) | |
360 | SVHitSnd = LoadSnd(62339698,false,1,.3) | |
361 | BurnSnd = LoadSnd(32791565,false,3,1) | |
362 | BurningSnd = LoadSnd(31760113,true,5,1) | |
363 | BlockedSnd = LoadSnd(357622136,false,1,1) | |
364 | SwooshSnd = LoadSnd(158037267,false,1,1) | |
365 | SawSnd = LoadSnd(248088589,true,1,1) | |
366 | LaserSnd = LoadSnd(178452221,false,1,.6) | |
367 | EyeSnd = LoadSnd(240517975,false,1,1) | |
368 | Ult1Snd = LoadSnd(51322486,false,1,.5) | |
369 | Ult2Snd = LoadSnd(90696602,false,1,.5) | |
370 | ||
371 | --Play Sound in Part-- | |
372 | function PlaySnd(snd,part) | |
373 | local sound = snd:Clone() | |
374 | sound.PlayOnRemove = true | |
375 | sound.Parent = part | |
376 | sound:Destroy() | |
377 | end | |
378 | ||
379 | - | p.BrickColor = BrickColor.new("Really red") |
379 | + | |
380 | local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)}) | |
381 | local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)}) | |
382 | local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001}) | |
383 | return TEff | |
384 | end | |
385 | ||
386 | SlashT = CreateTrailObj(Hitbox,"New yeller","New yeller",0,1) | |
387 | PunchT = CreateTrailObj(chara["Left Arm"],"Curry","Curry",0,0) | |
388 | KickT = CreateTrailObj(chara["Right Leg"],"Curry","Curry",0,0) | |
389 | ||
390 | --Punch Hit Effect-- | |
391 | function PunchEff(pos) | |
392 | local p = Instance.new("Part",game.Workspace) | |
393 | p.Size = Vector3.new(1,1,1) | |
394 | p.BrickColor = BrickColor.new("New yeller") | |
395 | p.Material = "Neon" | |
396 | p.Anchored = true | |
397 | p.CanCollide = false | |
398 | p.CFrame = pos | |
399 | local pm = Instance.new("SpecialMesh",p) | |
400 | pm.MeshType = "Sphere" | |
401 | local disp = coroutine.wrap(function() | |
402 | for i = 0,1,.2 do | |
403 | swait() | |
404 | p.Transparency = i | |
405 | pm.Scale = Vector3.new(2*i,2*i,2*i) | |
406 | end | |
407 | swait() | |
408 | p:Destroy() | |
409 | end) | |
410 | disp() | |
411 | end | |
412 | ||
413 | function SlashEff(pos) | |
414 | local p = Instance.new("Part",game.Workspace) | |
415 | p.Size = Vector3.new(1,1,1) | |
416 | p.BrickColor = BrickColor.new("New yeller") | |
417 | p.Material = "Neon" | |
418 | p.Anchored = true | |
419 | p.CanCollide = false | |
420 | p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
421 | local pm = Instance.new("SpecialMesh",p) | |
422 | pm.MeshType = "Sphere" | |
423 | local disp = coroutine.wrap(function() | |
424 | for i = 0,1,.2 do | |
425 | swait() | |
426 | p.Transparency = i | |
427 | pm.Scale = Vector3.new(.3,10*i,.3) | |
428 | end | |
429 | swait() | |
430 | p:Destroy() | |
431 | end) | |
432 | disp() | |
433 | end | |
434 | ||
435 | --Handle Wielding-- | |
436 | idlec1 = CFrame.new(-0.0999946594, 2.85001707, -0.979468584, -1, 0, 0, 0, -5.0663067e-07, -1, 0, -1, 5.0663067e-07) | |
437 | idlec0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.258819342, -0.965926528, 0, 0.965926528, 0.258819342) | |
438 | uprightc1 = CFrame.new(-0.0999946594, -0.667956352, -2.79474664, -1, 0, 0, 0, -5.0663067e-07, -1, 0, -1, 5.0663067e-07) | |
439 | uprightc0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
440 | hold2c1 = CFrame.new(1.24673462, -4.13071823, 0.178261757, -0.866027713, -2.53317523e-07, -0.499995857, -0.499995708, 4.38765227e-07, 0.866030216, 1.88721394e-13, 1, -5.06639537e-07) | |
441 | hold2c0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.78813934e-07, -1.00000215, 0, 1.00000215, 1.78813934e-07) | |
442 | --Damage Function-- | |
443 | function dealdmg(dude,damage,env,toim,kby,kbx) | |
444 | coroutine.resume(coroutine.create(function() | |
445 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then | |
446 | finaldmg = damage + math.random(-env,env) | |
447 | dudehum = dude:FindFirstChildOfClass("Humanoid") | |
448 | dudehum.MaxHealth = 100 | |
449 | dudehum.Health = dudehum.Health - finaldmg | |
450 | local vall = Instance.new("ObjectValue",dude) | |
451 | vall.Name = "IsHit" | |
452 | game.Debris:AddItem(vall,toim) | |
453 | local bfos = Instance.new("BodyVelocity",dude.Head) | |
454 | bfos.P = 20000 | |
455 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
456 | bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx | |
457 | game.Debris:AddItem(bfos,.1) | |
458 | local naeeym2 = Instance.new("BillboardGui",dude) | |
459 | naeeym2.Size = UDim2.new(0,100,0,40) | |
460 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
461 | naeeym2.Adornee = dude.Head | |
462 | naeeym2.Name = "TalkingBillBoard" | |
463 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
464 | tecks2.BackgroundTransparency = 1 | |
465 | tecks2.BorderSizePixel = 0 | |
466 | tecks2.Text = "-"..finaldmg | |
467 | tecks2.Font = "Fantasy" | |
468 | tecks2.FontSize = "Size24" | |
469 | tecks2.TextStrokeTransparency = 0 | |
470 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
471 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
472 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
473 | for i = 1, 5 do | |
474 | wait(.1) | |
475 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
476 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
477 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
478 | end | |
479 | naeeym2:Destroy() | |
480 | end | |
481 | end)) | |
482 | end | |
483 | ||
484 | --Explode Hitbox-- | |
485 | function ExHitbox(rad,pos,damage,env,toim,kby,kbx) | |
486 | local E = Instance.new("Explosion") | |
487 | E.Position = pos | |
488 | E.Parent = game.Workspace | |
489 | E.BlastRadius = rad | |
490 | E.BlastPressure = 0 | |
491 | E.Visible = false | |
492 | E.Hit:connect(function(hit) | |
493 | if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil then | |
494 | dealdmg(hit.Parent,damage,env,toim,kby,kbx) | |
495 | end | |
496 | end) | |
497 | end | |
498 | ||
499 | --Punch Touch-- | |
500 | dela = .5 | |
501 | punchactive = false | |
502 | function punchhit(hit) | |
503 | if punchactive == true then | |
504 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
505 | dealdmg(hit.Parent,10,2,dela,0,5) | |
506 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
507 | PunchEff(hit.CFrame) | |
508 | end | |
509 | end | |
510 | end | |
511 | --Emit2Part.Touched:connect(punchhit) | |
512 | EmitPart.Touched:connect(punchhit) | |
513 | ||
514 | --Kick Touch-- | |
515 | kickactive = false | |
516 | function kickhit(hit) | |
517 | if kickactive == true then | |
518 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
519 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
520 | PunchEff(hit.CFrame) | |
521 | dealdmg(hit.Parent,15,2,dela,0,10) | |
522 | end | |
523 | end | |
524 | end | |
525 | chara["Right Leg"].Touched:connect(kickhit) | |
526 | ||
527 | --Blade Touch-- | |
528 | bladeactive = false | |
529 | function bladehit(hit) | |
530 | if bladeactive == true then | |
531 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
532 | dealdmg(hit.Parent,15,2,.05,0,0) | |
533 | PlaySnd(HitSnd,hit.Parent.Head) | |
534 | SlashEff(hit.CFrame) | |
535 | end | |
536 | end | |
537 | end | |
538 | Hitbox.Touched:connect(bladehit) | |
539 | ||
540 | --Grab Touch-- | |
541 | weldd = nil | |
542 | exeact = false | |
543 | exed = false | |
544 | function grabhit(hit) | |
545 | if exeact == true and exed == false then | |
546 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
547 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
548 | SlashEff(hit.CFrame) | |
549 | hit.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true | |
550 | local torsy = hit.Parent.Torso or hit.Parent.UpperTorso | |
551 | weldd = New("ManualWeld",hit.Parent,"weldd",{Part0 = torsy,Part1 = Hitbox,}) | |
552 | PlaySnd(HitSnd,hit) | |
553 | for i = 1, 6 do | |
554 | local blo = Instance.new("Part",game.Workspace) | |
555 | blo.Size = Vector3.new(.6,.05,.6) | |
556 | blo.Material = "SmoothPlastic" | |
557 | blo.BrickColor = BrickColor.new("Crimson") | |
558 | blo.Position = weldd.Parent.Head.Position | |
559 | blo.CFrame = weldd.Parent.Head.CFrame | |
560 | debby:AddItem(blo,10) | |
561 | end | |
562 | exed = true | |
563 | end | |
564 | end | |
565 | end | |
566 | Hitbox.Touched:connect(grabhit) | |
567 | ||
568 | --Chat Function-- | |
569 | function chatfunc(text) | |
570 | local chat = coroutine.wrap(function() | |
571 | if chara:FindFirstChild("TalkingBillBoard")~= nil then | |
572 | chara:FindFirstChild("TalkingBillBoard"):destroy() | |
573 | end | |
574 | local naeeym2 = Instance.new("BillboardGui",chara) | |
575 | naeeym2.Size = UDim2.new(0,100,0,40) | |
576 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
577 | naeeym2.Adornee = chara.Head | |
578 | naeeym2.Name = "TalkingBillBoard" | |
579 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
580 | tecks2.BackgroundTransparency = 1 | |
581 | tecks2.BorderSizePixel = 0 | |
582 | tecks2.Text = "" | |
583 | tecks2.Font = "Fantasy" | |
584 | tecks2.FontSize = "Size24" | |
585 | tecks2.TextStrokeTransparency = 0 | |
586 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
587 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
588 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
589 | coroutine.resume(coroutine.create(function() | |
590 | while tecks2 ~= nil do | |
591 | swait(.05) | |
592 | tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3)) | |
593 | end | |
594 | end)) | |
595 | for i = 1,string.len(text),1 do | |
596 | tecks2.Text = string.sub(text,1,i) | |
597 | swait(0.01) | |
598 | end | |
599 | swait(1) | |
600 | for i = 1, 5 do | |
601 | swait(.01) | |
602 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
603 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
604 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
605 | end | |
606 | naeeym2:Destroy() | |
607 | end) | |
608 | chat() | |
609 | end | |
610 | ||
611 | function onChatted(msg) | |
612 | --chatfunc(msg) | |
613 | end | |
614 | player.Chatted:connect(onChatted) | |
615 | ||
616 | --Clerp Animations-- | |
617 | TC = chara.HumanoidRootPart.RootJoint | |
618 | HC = chara.Torso.Neck | |
619 | RAC = chara.Torso["Right Shoulder"] | |
620 | LAC = chara.Torso["Left Shoulder"] | |
621 | RLC = chara.Torso["Right Hip"] | |
622 | LLC = chara.Torso["Left Hip"] | |
623 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
624 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
625 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
626 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
627 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
628 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
629 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
630 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
631 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
632 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
633 | RW = Instance.new("Weld",HC.Parent) | |
634 | RW.Part1 = HC.Parent | |
635 | RW.Part0 = chara["Right Arm"] | |
636 | RW.C0 = RWF | |
637 | LW = Instance.new("Weld",HC.Parent) | |
638 | LW.Part1 = HC.Parent | |
639 | LW.Part0 = chara["Left Arm"] | |
640 | LW.C0 = LWF | |
641 | RLW = nil | |
642 | LLW = nil | |
643 | grp = Instance.new("Model",chara) | |
644 | ||
645 | function AddLegWelds() | |
646 | RLW = Instance.new("Weld",chara["Right Leg"]) | |
647 | RLW.Part1 = HC.Parent | |
648 | RLW.Part0 = chara["Right Leg"] | |
649 | RLW.C0 = RLWF | |
650 | LLW = Instance.new("Weld",chara["Left Leg"]) | |
651 | LLW.Part1 = HC.Parent | |
652 | LLW.Part0 = chara["Left Leg"] | |
653 | LLW.C0 = LLWF | |
654 | end | |
655 | ||
656 | function DestroyLegWelds() | |
657 | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),}) | |
658 | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),}) | |
659 | RLW:Destroy() | |
660 | LLW:Destroy() | |
661 | end | |
662 | ||
663 | function clerp(a,b,c) | |
664 | return a:lerp(b,c) | |
665 | end | |
666 | ||
667 | ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)) | |
668 | IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)) | |
669 | IRWF = (RWF + Vector3.new(1,1,1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(105),math.rad(-60)) | |
670 | ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)) | |
671 | ||
672 | function res() | |
673 | TC.C0 = ITCF | |
674 | HC.C0 = IHCF | |
675 | RW.C0 = IRWF | |
676 | LW.C0 = ILWF | |
677 | end | |
678 | ||
679 | --Intro-- | |
680 | hum.WalkSpeed = 0 | |
681 | Instance.new("ForceField",chara).Visible = false | |
682 | for i = 1, #sch do | |
683 | if sch[i] ~= Hitbox then | |
684 | sch[i].Transparency = 1 | |
685 | end | |
686 | end | |
687 | swait(.5) | |
688 | ShadowHead = New("Part",chara,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
689 | sMesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),}) | |
690 | sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = chara.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
691 | for i = 0,1,.05 do | |
692 | swait() | |
693 | ShadowHead.Transparency = 1-i | |
694 | end | |
695 | swait(1) | |
696 | coroutine.resume(coroutine.create(function() | |
697 | for i = 14,23,.025 do | |
698 | swait() | |
699 | game.Lighting.ClockTime = i | |
700 | end | |
701 | while true do | |
702 | swait() | |
703 | game.Lighting.ClockTime = 23 | |
704 | end | |
705 | end)) | |
706 | AddLegWelds() | |
707 | for i = 0,.6,.1 do | |
708 | swait() | |
709 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),.4+i) | |
710 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
711 | RW.C0 = clerp(RWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
712 | LW.C0 = LWF | |
713 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
714 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
715 | end | |
716 | ChargeSnd:Play() | |
717 | for i = 1, 50 do | |
718 | local jtrace = Instance.new("Part",game.Workspace) | |
719 | jtrace.BrickColor = BrickColor.new("Curry") | |
720 | jtrace.Size = Vector3.new(1,1,1) | |
721 | jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(math.random(-7,7),2,math.random(-7,7)) | |
722 | jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(math.random(-7,7),2,math.random(-7,7)) | |
723 | jtrace.Anchored = true | |
724 | jtrace.CanCollide = false | |
725 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
726 | tmesh.MeshType = "Sphere" | |
727 | coroutine.resume(coroutine.create(function() | |
728 | for i = 0,1,.1 do | |
729 | swait() | |
730 | jtrace.Transparency = i | |
731 | tmesh.Scale = Vector3.new(.5,15*i,.5) | |
732 | end | |
733 | jtrace:Destroy() | |
734 | end)) | |
735 | local jtrace = Instance.new("Part",game.Workspace) | |
736 | jtrace.BrickColor = BrickColor.new("Curry") | |
737 | jtrace.Size = Vector3.new(0,0,0) | |
738 | jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0) | |
739 | jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0) | |
740 | jtrace.Anchored = true | |
741 | jtrace.CanCollide = false | |
742 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
743 | tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
744 | tmesh.Scale = Vector3.new(1,2,1) | |
745 | tmesh.Offset = Vector3.new(0,0,-.125) | |
746 | coroutine.resume(coroutine.create(function() | |
747 | for i = 0,1,.1 do | |
748 | swait() | |
749 | jtrace.Transparency = i | |
750 | tmesh.Scale = Vector3.new(15*i,2-1*i,15*i) | |
751 | jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(2),0) | |
752 | end | |
753 | jtrace:Destroy() | |
754 | end)) | |
755 | swait(.02) | |
756 | local jtrace = Instance.new("Part",game.Workspace) | |
757 | jtrace.BrickColor = BrickColor.new("Curry") | |
758 | jtrace.Size = Vector3.new(0,0,0) | |
759 | jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0) | |
760 | jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0) | |
761 | jtrace.Anchored = true | |
762 | jtrace.CanCollide = false | |
763 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
764 | tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
765 | tmesh.Scale = Vector3.new(1,2,1) | |
766 | tmesh.Offset = Vector3.new(0,0,-.125) | |
767 | coroutine.resume(coroutine.create(function() | |
768 | for i = 0,1,.1 do | |
769 | swait() | |
770 | jtrace.Transparency = i | |
771 | tmesh.Scale = Vector3.new(15*i,2-1*i,15*i) | |
772 | jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-2),0) | |
773 | end | |
774 | jtrace:Destroy() | |
775 | end)) | |
776 | swait(.02) | |
777 | end | |
778 | swait(2) | |
779 | for i = 0,.6,.1 do | |
780 | swait() | |
781 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF,.4+i) | |
782 | end | |
783 | TargetSnd:Play() | |
784 | local jtrace = Instance.new("Part",game.Workspace) | |
785 | jtrace.BrickColor = BrickColor.new("Gold") | |
786 | jtrace.Material = "Neon" | |
787 | jtrace.Size = Vector3.new(.2,.2,.2) | |
788 | jtrace.CanCollide = false | |
789 | jtrace.Position = chara.Head.Position | |
790 | jtrace.CFrame = chara.Head.CFrame | |
791 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
792 | tmesh.MeshType = "Sphere" | |
793 | local wwld = Instance.new("Weld",jtrace) | |
794 | wwld.Part0 = jtrace | |
795 | wwld.Part1 = chara.Head | |
796 | wwld.C0 = CFrame.new(-.3,-.2,.65) | |
797 | coroutine.resume(coroutine.create(function() | |
798 | for i = 0,1,.1 do | |
799 | swait() | |
800 | jtrace.Transparency = i | |
801 | tmesh.Scale = Vector3.new(1,30*i,1) | |
802 | end | |
803 | jtrace:Destroy() | |
804 | end)) | |
805 | local jtrace = Instance.new("Part",game.Workspace) | |
806 | jtrace.BrickColor = BrickColor.new("Gold") | |
807 | jtrace.Material = "Neon" | |
808 | jtrace.Size = Vector3.new(.2,.2,.2) | |
809 | jtrace.CanCollide = false | |
810 | jtrace.Position = chara.Head.Position | |
811 | jtrace.CFrame = chara.Head.CFrame | |
812 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
813 | tmesh.MeshType = "Sphere" | |
814 | local wwld = Instance.new("Weld",jtrace) | |
815 | wwld.Part0 = jtrace | |
816 | wwld.Part1 = chara.Head | |
817 | wwld.C0 = CFrame.new(-.3,-.2,.65) | |
818 | coroutine.resume(coroutine.create(function() | |
819 | for i = 0,1,.1 do | |
820 | swait() | |
821 | jtrace.Transparency = i | |
822 | tmesh.Scale = Vector3.new(30*i,1,1) | |
823 | end | |
824 | jtrace:Destroy() | |
825 | end)) | |
826 | swait(2) | |
827 | Pemitter = Instance.new("ParticleEmitter",EmitPart) | |
828 | Pemitter.Color = ColorSequence.new(Color3.new(0,0,0)) | |
829 | Pemitter.Size = NumberSequence.new(.5) | |
830 | - | VoidPart.BrickColor = BrickColor.new("Really black") |
830 | + | |
831 | Pemitter.Transparency = NumberSequence.new(0,1) | |
832 | Pemitter.Acceleration = Vector3.new(0,4,0) | |
833 | Pemitter.Lifetime = NumberRange.new(1) | |
834 | Pemitter.Rate = 100 | |
835 | Pemitter.Rotation = NumberRange.new(0,360) | |
836 | Pemitter.RotSpeed = NumberRange.new(100) | |
837 | Pemitter.Speed = NumberRange.new(0) | |
838 | ShadowHead:Destroy() | |
839 | BExpSnd:Play() | |
840 | Music:Play() | |
841 | ExHitbox(20,chara.Torso.Position,5,2,.1,100,100) | |
842 | ----------------------------------------- | |
843 | Void = nil | |
844 | VoidParts = {} | |
845 | - | Star.Texture = "http://www.roblox.com/asset/?id=342199418" |
845 | + | |
846 | ||
847 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
848 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) | |
849 | end | |
850 | ||
851 | Player = player | |
852 | Character = chara | |
853 | ||
854 | Humanoid = Character:FindFirstChildOfClass("Humanoid") | |
855 | Torso = Character:FindFirstChild("Torso") | |
856 | if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then | |
857 | return | |
858 | end | |
859 | Equipped = true | |
860 | Void = Instance.new("Model") | |
861 | Void.Name = "Void" | |
862 | Angle = 0 | |
863 | for i = 1, 1 do | |
864 | local VoidPart = Instance.new("Part") | |
865 | VoidPart.Name = "VoidPart" | |
866 | VoidPart.Transparency = 1 | |
867 | VoidPart.BrickColor = BrickColor.new("Bright yellow") | |
868 | VoidPart.Material = Enum.Material.Plastic | |
869 | VoidPart.Shape = Enum.PartType.Block | |
870 | VoidPart.FormFactor = Enum.FormFactor.Custom | |
871 | VoidPart.TopSurface = Enum.SurfaceType.Smooth | |
872 | VoidPart.BottomSurface = Enum.SurfaceType.Smooth | |
873 | VoidPart.Anchored = true | |
874 | VoidPart.CanCollide = false | |
875 | VoidPart.Locked = true | |
876 | VoidPart.Size = Vector3.new(10, 0.2, 10) | |
877 | local BlockMesh = Instance.new("BlockMesh") | |
878 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
879 | BlockMesh.Parent = VoidPart | |
880 | VoidPart.Parent = Void | |
881 | local Star = Instance.new("Decal", VoidPart) | |
882 | Star.Texture = "http://www.roblox.com/asset/?id=917750924" | |
883 | Star.Face = "Top" | |
884 | local Light = Instance.new("PointLight", VoidPart) | |
885 | Light.Color = Color3.new(1,0,0) | |
886 | Light.Brightness = 100 | |
887 | Light.Range = 15 | |
888 | table.insert(VoidParts, VoidPart) | |
889 | end | |
890 | Spawn(function() | |
891 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do | |
892 | if Angle == 360 then | |
893 | Angle = 0 | |
894 | end | |
895 | Angle = Angle + 0.05 | |
896 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character}) | |
897 | if Hit then | |
898 | if not Void.Parent then | |
899 | Void.Parent = Character | |
900 | end | |
901 | for i, v in pairs(VoidParts) do | |
902 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
903 | end | |
904 | else | |
905 | Void.Parent = nil | |
906 | end | |
907 | wait() | |
908 | end | |
909 | end) | |
910 | ---------------------------------------------------------------- | |
911 | local jtrace = Instance.new("Part",chara) | |
912 | jtrace.BrickColor = BrickColor.new("Really black") | |
913 | jtrace.Size = Vector3.new(0,0,0) | |
914 | jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0) | |
915 | jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0) | |
916 | jtrace.Anchored = true | |
917 | jtrace.CanCollide = false | |
918 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
919 | tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
920 | tmesh.Offset = Vector3.new(0,0,-.125) | |
921 | local jtrace2 = Instance.new("Part",chara) | |
922 | jtrace2.BrickColor = BrickColor.new("Really black") | |
923 | jtrace2.Size = Vector3.new(0,0,0) | |
924 | jtrace2.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0) | |
925 | jtrace2.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0) | |
926 | jtrace2.Anchored = true | |
927 | jtrace2.CanCollide = false | |
928 | local tmesh2 = Instance.new("SpecialMesh",jtrace2) | |
929 | tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
930 | tmesh2.Offset = Vector3.new(0,0,-.125) | |
931 | for i = 0,1,.01 do | |
932 | swait() | |
933 | jtrace.Transparency = i | |
934 | tmesh.Scale = Vector3.new(50*i,20-17*i,50*i) | |
935 | jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0) | |
936 | jtrace2.Transparency = i | |
937 | tmesh2.Scale = Vector3.new(45*i,30*i,45*i) | |
938 | jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0) | |
939 | end | |
940 | jtrace:Destroy() | |
941 | jtrace2:Destroy() | |
942 | swait(1) | |
943 | for i = 0,.6,.1 do | |
944 | swait() | |
945 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),.6-i) | |
946 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i) | |
947 | RW.C0 = clerp(RWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
948 | LW.C0 = LWF | |
949 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i) | |
950 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i) | |
951 | end | |
952 | DestroyLegWelds() | |
953 | swait(1) | |
954 | for i = 0,.6,.1 do | |
955 | swait() | |
956 | TC.C0 = clerp(TCF,ITCF,.4+i) | |
957 | HC.C0 = clerp(HCF,IHCF,.4+i) | |
958 | RW.C0 = clerp(RWF,IRWF,.4+i) | |
959 | LW.C0 = clerp(LWF,ILWF,.4+i) | |
960 | end | |
961 | res() | |
962 | for a = 0,1,.1 do | |
963 | swait() | |
964 | for i = 1, #sch do | |
965 | if sch[i] ~= Hitbox then | |
966 | sch[i].Transparency = 1-a | |
967 | end | |
968 | end | |
969 | end | |
970 | hum.WalkSpeed = 10 | |
971 | ||
972 | --Saw-- | |
973 | function SawThrow() | |
974 | del = true | |
975 | res() | |
976 | chatfunc("Carnage Saw.") | |
977 | for i = 0,.6,.1 do | |
978 | swait() | |
979 | TC.C0 = clerp(ITCF,TCF,.4+i) | |
980 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
981 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
982 | end | |
983 | for i = 0,.6,.3 do | |
984 | swait() | |
985 | LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.4+i) | |
986 | end | |
987 | for e = -2,2,2 do | |
988 | local missile = Instance.new("Part",game.Workspace) | |
989 | missile.Size = Vector3.new(3,3,.4) | |
990 | missile.Name = "Blast" | |
991 | missile.CanCollide = false | |
992 | missile.TopSurface = 0 | |
993 | missile.BottomSurface = 0 | |
994 | missile.BrickColor = BrickColor.new("Crimson") | |
995 | missile.Position = chara.HumanoidRootPart.Position | |
996 | missile.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector*5) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,math.rad(e*5)) | |
997 | missile.Velocity = missile.CFrame.upVector*50 | |
998 | CreateTrailObj(missile,"Really red","Really red",0,0).Enabled = true | |
999 | local snd = SawSnd:Clone() | |
1000 | snd.Parent = missile | |
1001 | snd:Play() | |
1002 | coroutine.resume(coroutine.create(function() | |
1003 | while true do | |
1004 | swait() | |
1005 | missile.CFrame = missile.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)) | |
1006 | end | |
1007 | end)) | |
1008 | local mesh1 = Instance.new("SpecialMesh",missile) | |
1009 | mesh1.MeshId = "http://www.roblox.com/asset/?id=74322089" | |
1010 | mesh1.Scale = Vector3.new(3,3,2) | |
1011 | local force = Instance.new("BodyForce") | |
1012 | force.force = Vector3.new(0,missile:GetMass()*game.Workspace.Gravity,0) | |
1013 | force.Parent = missile | |
1014 | PlaySnd(Swing2Snd,missile) | |
1015 | missile.Touched:connect(function(hit) | |
1016 | if (hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Name ~= "Blast" and missile.Anchored == false and hit.Parent:FindFirstChildOfClass("Humanoid")~=nil) then | |
1017 | dealdmg(hit.Parent,14,1,.05,0,60) | |
1018 | PlaySnd(HitSnd,missile) | |
1019 | SlashEff(hit.CFrame) | |
1020 | end | |
1021 | end) | |
1022 | debby:AddItem(missile,10) | |
1023 | end | |
1024 | swait(.3) | |
1025 | for i = 0,.6,.1 do | |
1026 | swait() | |
1027 | LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),ILWF,.4+i) | |
1028 | TC.C0 = clerp(TCF,ITCF,.4+i) | |
1029 | HC.C0 = clerp(HCF,IHCF,.4+i) | |
1030 | end | |
1031 | walking = false | |
1032 | del = false | |
1033 | end | |
1034 | ||
1035 | --Cannon-- | |
1036 | function Cannon() | |
1037 | del = true | |
1038 | for i = 0,.6,.1 do | |
1039 | swait() | |
1040 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1041 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1042 | LW.C0 = clerp(LWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1043 | end | |
1044 | chatfunc("Lay waste.") | |
1045 | ChargeSnd:Play() | |
1046 | for i = 0, 1.5, .1 do | |
1047 | swait(.1) | |
1048 | for i = 1, 3 do | |
1049 | local tr = coroutine.resume(coroutine.create(function() | |
1050 | local hitp = Instance.new("Part",chara) | |
1051 | hitp.Size = Vector3.new(1,1,1) | |
1052 | hitp.Anchored = true | |
1053 | hitp.CanCollide = false | |
1054 | hitp.BrickColor = BrickColor.new("Really black") | |
1055 | hitp.Transparency = 1 | |
1056 | hitp.CFrame = EmitPart.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1057 | local hitm = Instance.new("SpecialMesh",hitp) | |
1058 | hitm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1059 | hitm.Scale = Vector3.new(4,4,1) | |
1060 | for i = 0,1,.2 do | |
1061 | swait() | |
1062 | hitp.Transparency = i | |
1063 | hitm.Scale = Vector3.new(10-i*5,10-i*5,1-i) | |
1064 | end | |
1065 | hitp:Destroy() | |
1066 | end)) | |
1067 | end | |
1068 | end | |
1069 | swait(1) | |
1070 | local EffectPart = Instance.new("Part",chara) | |
1071 | EffectPart.Size = Vector3.new(1,1,1) | |
1072 | EffectPart.Anchored = true | |
1073 | EffectPart.BrickColor = BrickColor.new("Really black") | |
1074 | local mehs1 = Instance.new("SpecialMesh",EffectPart) | |
1075 | mehs1.MeshType = "Sphere" | |
1076 | mehs1.Scale = Vector3.new(10,10,10) | |
1077 | local P = Instance.new("Part") | |
1078 | local meshla = Instance.new("BlockMesh", P) | |
1079 | meshla.Scale = Vector3.new(5,5,1) | |
1080 | swait() | |
1081 | EffectPart.Position = mouse.Hit.p | |
1082 | EffectPart.CFrame = mouse.Hit | |
1083 | local Place0 = EmitPart.CFrame | |
1084 | local Place1 = EffectPart.CFrame | |
1085 | P.formFactor = 0 | |
1086 | P.Size = Vector3.new(1,1,(Place0.p - Place1.p).magnitude) | |
1087 | P.Name = "Laser" | |
1088 | P.CFrame = CFrame.new((Place0.p + Place1.p)/2,Place0.p) | |
1089 | P.Parent = chara | |
1090 | P.BrickColor = BrickColor.new("Really black") | |
1091 | P.Anchored = true | |
1092 | P.CanCollide = false | |
1093 | P.Locked = true | |
1094 | P.BottomSurface = "Smooth" | |
1095 | P.TopSurface = "Smooth" | |
1096 | PlaySnd(LaserSnd,chara) | |
1097 | ExHitbox(15,Place1.p,40,1,.05,50,50) | |
1098 | for i = 1, 5 do | |
1099 | coroutine.resume(coroutine.create(function() | |
1100 | local hitp = Instance.new("Part",chara) | |
1101 | hitp.Size = Vector3.new(1,1,1) | |
1102 | hitp.Anchored = true | |
1103 | hitp.CanCollide = false | |
1104 | hitp.BrickColor = BrickColor.new("Really black") | |
1105 | hitp.Transparency = 1 | |
1106 | hitp.CFrame = EffectPart.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1107 | local hitm = Instance.new("SpecialMesh",hitp) | |
1108 | hitm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1109 | hitm.Scale = Vector3.new(4,4,1) | |
1110 | for i = 0,1,.1 do | |
1111 | swait(.001) | |
1112 | hitp.Transparency = i | |
1113 | hitm.Scale = Vector3.new(i*80,i*80,i) | |
1114 | end | |
1115 | hitp:Destroy() | |
1116 | end)) | |
1117 | end | |
1118 | coroutine.resume(coroutine.create(function() | |
1119 | for i = 1, 10 do | |
1120 | swait(.01) | |
1121 | mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5) | |
1122 | meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0) | |
1123 | EffectPart.Transparency = EffectPart.Transparency + .1 | |
1124 | P.Transparency = P.Transparency + .1 | |
1125 | end | |
1126 | ---- | |
1127 | P:Destroy() | |
1128 | EffectPart:Destroy() | |
1129 | end)) | |
1130 | for i = 0,.6,.1 do | |
1131 | swait() | |
1132 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1133 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1134 | LW.C0 = clerp(LWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1135 | end | |
1136 | walking = false | |
1137 | del = false | |
1138 | end | |
1139 | ||
1140 | --Eye of the Reaper-- | |
1141 | function EyeReap() | |
1142 | del = true | |
1143 | res() | |
1144 | chatfunc("Eye of the Reaper.") | |
1145 | ElectricSnd:Play() | |
1146 | for i = 0,.6,.1 do | |
1147 | swait() | |
1148 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1149 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1150 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
1151 | end | |
1152 | for i = 0,.6,.3 do | |
1153 | swait() | |
1154 | LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1155 | end | |
1156 | local missile = Instance.new("Part",game.Workspace) | |
1157 | missile.Size = Vector3.new(1,1,1) | |
1158 | missile.Name = "Blast" | |
1159 | missile.CanCollide = false | |
1160 | missile.Position = Emit2Part.Position | |
1161 | missile.CFrame = Emit2Part.CFrame | |
1162 | missile.Transparency = 1 | |
1163 | local bpos = Instance.new("BodyPosition",missile) | |
1164 | bpos.Position = mouse.Hit.p + Vector3.new(0,6,0) | |
1165 | bpos.P = 10000 | |
1166 | bpos.MaxForce = Vector3.new(10000,10000,10000) | |
1167 | local bbg = Instance.new("BillboardGui",missile) | |
1168 | bbg.Size = UDim2.new(15,0,15,0) | |
1169 | bbg.Enabled = true | |
1170 | bbg.Adornee = missile | |
1171 | local imgl = Instance.new("ImageLabel",bbg) | |
1172 | imgl.Position = UDim2.new(0,0,0,0) | |
1173 | imgl.Size = UDim2.new(1,0,1,0) | |
1174 | imgl.Image = "http://www.roblox.com/asset/?id=1015279326" | |
1175 | imgl.BackgroundTransparency = 1 | |
1176 | coroutine.resume(coroutine.create(function() | |
1177 | for i = 1, 10 do | |
1178 | ExHitbox(10,missile.Position,21,2,.05,0,0) | |
1179 | coroutine.resume(coroutine.create(function() | |
1180 | local hitp = Instance.new("Part",chara) | |
1181 | hitp.Size = Vector3.new(1,1,1) | |
1182 | hitp.Anchored = true | |
1183 | hitp.CanCollide = false | |
1184 | hitp.BrickColor = BrickColor.new("Really red") | |
1185 | hitp.Transparency = 1 | |
1186 | hitp.CFrame = CFrame.new(missile.Position.X,missile.Position.Y-6,missile.Position.Z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
1187 | local hitm = Instance.new("SpecialMesh",hitp) | |
1188 | hitm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1189 | hitm.Scale = Vector3.new(4,4,1) | |
1190 | for i = 0,1,.1 do | |
1191 | swait(.001) | |
1192 | hitp.Transparency = i | |
1193 | hitm.Scale = Vector3.new(i*20,i*20,i) | |
1194 | end | |
1195 | hitp:Destroy() | |
1196 | end)) | |
1197 | for i = 0, 90, 10 do | |
1198 | swait() | |
1199 | imgl.Rotation = i | |
1200 | end | |
1201 | end | |
1202 | imgl.Rotation = 0 | |
1203 | for i = 0,1,.1 do | |
1204 | swait() | |
1205 | bbg.Size = UDim2.new(15+10*i,0,15+10*i,0) | |
1206 | imgl.ImageTransparency = i | |
1207 | end | |
1208 | missile:Destroy() | |
1209 | end)) | |
1210 | PlaySnd(EyeSnd,missile) | |
1211 | swait(.3) | |
1212 | for i = 0,.6,.1 do | |
1213 | swait() | |
1214 | LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),ILWF,.4+i) | |
1215 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1216 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1217 | end | |
1218 | walking = false | |
1219 | del = false | |
1220 | end | |
1221 | ||
1222 | --Rapture-- | |
1223 | function Rapture() | |
1224 | del = true | |
1225 | res() | |
1226 | hum.WalkSpeed = 0 | |
1227 | AddLegWelds() | |
1228 | for i = 0,.6,.1 do | |
1229 | swait() | |
1230 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
1231 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
1232 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
1233 | LW.C0 = clerp(ILWF,LWF,.4+i) | |
1234 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
1235 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
1236 | GWeld.C0 = clerp(idlec0,uprightc0,.4+i) | |
1237 | GWeld.C1 = clerp(idlec1,uprightc1,.4+i) | |
1238 | end | |
1239 | swait(.3) | |
1240 | hum.WalkSpeed = 30 | |
1241 | FlySnd:Play() | |
1242 | Fly2Snd:Play() | |
1243 | SlashT.Enabled = true | |
1244 | local jtrace = Instance.new("Part",game.Workspace) | |
1245 | jtrace.BrickColor = BrickColor.new("Really black") | |
1246 | jtrace.Size = Vector3.new(0,0,0) | |
1247 | jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0) | |
1248 | jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0) | |
1249 | jtrace.Anchored = true | |
1250 | jtrace.CanCollide = false | |
1251 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1252 | tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1253 | tmesh.Offset = Vector3.new(0,0,-.125) | |
1254 | local jtrace2 = Instance.new("Part",chara) | |
1255 | jtrace2.BrickColor = BrickColor.new("Really black") | |
1256 | jtrace2.Size = Vector3.new(0,0,0) | |
1257 | jtrace2.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0) | |
1258 | jtrace2.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0) | |
1259 | jtrace2.Anchored = true | |
1260 | jtrace2.CanCollide = false | |
1261 | local tmesh2 = Instance.new("SpecialMesh",jtrace2) | |
1262 | tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1263 | tmesh2.Offset = Vector3.new(0,0,-.125) | |
1264 | coroutine.resume(coroutine.create(function() | |
1265 | for i = 0,1,.01 do | |
1266 | swait() | |
1267 | jtrace.Transparency = i | |
1268 | tmesh.Scale = Vector3.new(50*i,20-17*i,50*i) | |
1269 | jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0) | |
1270 | jtrace2.Transparency = i | |
1271 | tmesh2.Scale = Vector3.new(45*i,30*i,45*i) | |
1272 | jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0) | |
1273 | end | |
1274 | jtrace:Destroy() | |
1275 | jtrace2:Destroy() | |
1276 | end)) | |
1277 | ExHitbox(20,Torso.Position,30,2,.1,100,20) | |
1278 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1279 | bf.P = 100000 | |
1280 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1281 | bf.Velocity = Vector3.new(0,300,0) + chara.HumanoidRootPart.CFrame.lookVector*5 | |
1282 | debby:AddItem(bf,.5) | |
1283 | GWeld.C0 = hold2c0 | |
1284 | GWeld.C1 = hold2c1 | |
1285 | for i = 0,1,.1 do | |
1286 | swait() | |
1287 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
1288 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
1289 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),i) | |
1290 | LW.C0 = clerp(LWF,(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),i) | |
1291 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i) | |
1292 | end | |
1293 | for i = 0,1,.1 do | |
1294 | swait() | |
1295 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
1296 | end | |
1297 | swait(1.5) | |
1298 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1299 | bf.P = 100000 | |
1300 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1301 | bf.Velocity = Vector3.new(0,-50,0) + chara.HumanoidRootPart.CFrame.lookVector*5 | |
1302 | debby:AddItem(bf,.1) | |
1303 | local pos = Vector3.new(0,0,0) | |
1304 | local hit, asd = RayCast(Torso.Position - Vector3.new(0,3,0), Vector3.new(0, -1, 0), 9999999999, {Character}) | |
1305 | if hit then | |
1306 | pos = asd + Vector3.new(0,5,0) | |
1307 | end | |
1308 | for i = 1, 5 do | |
1309 | PlaySnd(ClawDashSnd,HandlePart) | |
1310 | for i = 0,1,.25 do | |
1311 | swait() | |
1312 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
1313 | end | |
1314 | for i = 0,1,.25 do | |
1315 | swait() | |
1316 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
1317 | end | |
1318 | end | |
1319 | repeat swait() until Torso.Position.Y <= pos.Y | |
1320 | Torso.Velocity = Vector3.new(0,0,0) | |
1321 | hum.WalkSpeed = 0 | |
1322 | for i = 0,.6,.3 do | |
1323 | swait() | |
1324 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF,.6-i) | |
1325 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.6-i) | |
1326 | RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.6-i) | |
1327 | LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),.6-i) | |
1328 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.6-i) | |
1329 | end | |
1330 | TC.C0 = TCF - Vector3.new(0,1,0) | |
1331 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0) | |
1332 | RW.C0 = (RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0) | |
1333 | LW.C0 = (LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0) | |
1334 | LLW.C0 = (LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
1335 | local jtrace = Instance.new("Part",game.Workspace) | |
1336 | jtrace.BrickColor = BrickColor.new("Really black") | |
1337 | jtrace.Size = Vector3.new(0,0,0) | |
1338 | jtrace.Position = Hitbox.Position - Vector3.new(0,2,0) | |
1339 | jtrace.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z) | |
1340 | jtrace.Anchored = true | |
1341 | jtrace.CanCollide = false | |
1342 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1343 | tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1344 | tmesh.Offset = Vector3.new(0,0,-.125) | |
1345 | local jtrace2 = Instance.new("Part",chara) | |
1346 | jtrace2.BrickColor = BrickColor.new("Really black") | |
1347 | jtrace2.Size = Vector3.new(0,0,0) | |
1348 | jtrace2.Position = Hitbox.Position - Vector3.new(0,2,0) | |
1349 | jtrace2.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z) | |
1350 | jtrace2.Anchored = true | |
1351 | jtrace2.CanCollide = false | |
1352 | local tmesh2 = Instance.new("SpecialMesh",jtrace2) | |
1353 | tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1354 | tmesh2.Offset = Vector3.new(0,0,-.125) | |
1355 | coroutine.resume(coroutine.create(function() | |
1356 | for i = 0,1,.05 do | |
1357 | swait() | |
1358 | jtrace.Transparency = i | |
1359 | tmesh.Scale = Vector3.new(20*i,10-7*i,20*i) | |
1360 | jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0) | |
1361 | jtrace2.Transparency = i | |
1362 | tmesh2.Scale = Vector3.new(19*i,20*i,19*i) | |
1363 | jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0) | |
1364 | end | |
1365 | jtrace:Destroy() | |
1366 | jtrace2:Destroy() | |
1367 | end)) | |
1368 | Hitbox.Anchored = true | |
1369 | ExHitbox(7,Hitbox.Position,70,2,.1,100,50) | |
1370 | Fly2Snd:Play() | |
1371 | swait(1.5) | |
1372 | Hitbox.Anchored = false | |
1373 | for i = 0,.6,.1 do | |
1374 | swait() | |
1375 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),ITCF,.4+i) | |
1376 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i) | |
1377 | RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),IRWF,.4+i) | |
1378 | LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),ILWF,.4+i) | |
1379 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.4+i) | |
1380 | RLW.C0 = clerp(RLWF - Vector3.new(0,1,-.5),RLWF,.4+i) | |
1381 | GWeld.C0 = clerp(hold2c0,idlec0,.4+i) | |
1382 | GWeld.C1 = clerp(hold2c1,idlec1,.4+i) | |
1383 | end | |
1384 | SlashT.Enabled = false | |
1385 | DestroyLegWelds() | |
1386 | hum.WalkSpeed = 10 | |
1387 | walking = false | |
1388 | del = false | |
1389 | end | |
1390 | ||
1391 | --Nightmare Overture-- | |
1392 | function Nightmare() | |
1393 | del = true | |
1394 | res() | |
1395 | hum.WalkSpeed = 0 | |
1396 | AddLegWelds() | |
1397 | for i = 0,.6,.1 do | |
1398 | swait() | |
1399 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,.5,0),.4+i) | |
1400 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
1401 | RW.C0 = clerp(RWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i) | |
1402 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i) | |
1403 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,.5,-.5),.4+i) | |
1404 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,.5,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
1405 | end | |
1406 | for a = 0,1,.1 do | |
1407 | swait() | |
1408 | for i = 1, #sch do | |
1409 | if sch[i] ~= Hitbox then | |
1410 | sch[i].Transparency = a | |
1411 | end | |
1412 | end | |
1413 | end | |
1414 | ChargeSnd:Play() | |
1415 | local tabb = {} | |
1416 | local ch = chara:GetChildren() | |
1417 | for i = 1, #ch do | |
1418 | if ch[i]:IsA("BasePart") then | |
1419 | local pm = Pemitter:Clone() | |
1420 | pm.Name = "asdasdq" | |
1421 | pm.Rate = 10000 | |
1422 | pm.Texture = "rbxasset://textures/particles/fire_main.dds" | |
1423 | pm.Size = NumberSequence.new(1,0) | |
1424 | pm.Parent = ch[i] | |
1425 | pm.Acceleration = Vector3.new(0,0,0) | |
1426 | pm.LockedToPart = true | |
1427 | table.insert(tabb,pm) | |
1428 | end | |
1429 | end | |
1430 | local Wing1 = New("Part",chara,"Wing1",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 2.5999999, 7),CFrame = CFrame.new(-48.6556358, 1.90000033, 3.50001025, 0.70710808, 0, 0.707107842, 0, 1, 0, -0.707107842, 0, 0.70710808),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1431 | local Mesh = New("SpecialMesh",Wing1,"Mesh",{Scale = Vector3.new(0.200000003, 5, 5),MeshId = "http://www.roblox.com/asset/?id=16952827",MeshType = Enum.MeshType.FileMesh,}) | |
1432 | local Weld = New("ManualWeld",Wing1,"Weld",{Part0 = Wing1,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.70710808, 0, -0.707107842, 0, 1, 0, 0.707107842, 0, 0.70710808),C1 = CFrame.new(3.34436417, 0.900000334, 3.00001025, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
1433 | local Wing2 = New("Part",chara,"Wing2",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 2.5999999, 7),CFrame = CFrame.new(-55.3728104, 1.90000033, 3.5000093, 0.707108974, 0, -0.707109332, 0, 1, 0, 0.707109332, 0, 0.707108974),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1434 | local Mesh = New("SpecialMesh",Wing2,"Mesh",{Scale = Vector3.new(0.200000003, 5, 5),MeshId = "http://www.roblox.com/asset/?id=16952827",MeshType = Enum.MeshType.FileMesh,}) | |
1435 | local Weld = New("ManualWeld",Wing2,"Weld",{Part0 = Wing2,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.707108974, 0, 0.707109332, 0, 1, 0, -0.707109332, 0, 0.707108974),C1 = CFrame.new(-3.37281036, 0.900000334, 3.0000093, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
1436 | coroutine.resume(coroutine.create(function() | |
1437 | for i = 0,1,.05 do | |
1438 | swait() | |
1439 | Wing1.Transparency = 1-i | |
1440 | Wing2.Transparency = 1-i | |
1441 | end | |
1442 | end)) | |
1443 | for i = 1, 50 do | |
1444 | local jtrace = Instance.new("Part",game.Workspace) | |
1445 | jtrace.BrickColor = BrickColor.new("Really black") | |
1446 | jtrace.Size = Vector3.new(1,1,1) | |
1447 | jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(math.random(-7,7),2,math.random(-7,7)) | |
1448 | jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(math.random(-7,7),2,math.random(-7,7)) | |
1449 | jtrace.Anchored = true | |
1450 | jtrace.CanCollide = false | |
1451 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1452 | tmesh.MeshType = "Sphere" | |
1453 | coroutine.resume(coroutine.create(function() | |
1454 | for i = 0,1,.1 do | |
1455 | swait() | |
1456 | jtrace.Transparency = i | |
1457 | tmesh.Scale = Vector3.new(.5,25*i,.5) | |
1458 | end | |
1459 | jtrace:Destroy() | |
1460 | end)) | |
1461 | local jtrace = Instance.new("Part",game.Workspace) | |
1462 | jtrace.BrickColor = BrickColor.new("Really black") | |
1463 | jtrace.Size = Vector3.new(0,0,0) | |
1464 | jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0) | |
1465 | jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0) | |
1466 | jtrace.Anchored = true | |
1467 | jtrace.CanCollide = false | |
1468 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1469 | tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1470 | tmesh.Scale = Vector3.new(1,2,1) | |
1471 | tmesh.Offset = Vector3.new(0,0,-.125) | |
1472 | coroutine.resume(coroutine.create(function() | |
1473 | for i = 0,1,.1 do | |
1474 | swait() | |
1475 | jtrace.Transparency = i | |
1476 | tmesh.Scale = Vector3.new(22*i,5-2*i,22*i) | |
1477 | jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(5),0) | |
1478 | end | |
1479 | jtrace:Destroy() | |
1480 | end)) | |
1481 | swait(.02) | |
1482 | local jtrace = Instance.new("Part",game.Workspace) | |
1483 | jtrace.BrickColor = BrickColor.new("Really black") | |
1484 | jtrace.Size = Vector3.new(0,0,0) | |
1485 | jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0) | |
1486 | jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0) | |
1487 | jtrace.Anchored = true | |
1488 | jtrace.CanCollide = false | |
1489 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1490 | tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1491 | tmesh.Scale = Vector3.new(1,2,1) | |
1492 | tmesh.Offset = Vector3.new(0,0,-.125) | |
1493 | coroutine.resume(coroutine.create(function() | |
1494 | for i = 0,1,.1 do | |
1495 | swait() | |
1496 | jtrace.Transparency = i | |
1497 | tmesh.Scale = Vector3.new(22*i,5-2*i,22*i) | |
1498 | jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-5),0) | |
1499 | end | |
1500 | jtrace:Destroy() | |
1501 | end)) | |
1502 | swait(.02) | |
1503 | end | |
1504 | for i = 0,.6,.3 do | |
1505 | swait() | |
1506 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF,.4+i) | |
1507 | end | |
1508 | TargetSnd:Play() | |
1509 | local jtrace = Instance.new("Part",game.Workspace) | |
1510 | jtrace.BrickColor = BrickColor.new("Really red") | |
1511 | jtrace.Material = "Neon" | |
1512 | jtrace.Size = Vector3.new(.2,.2,.2) | |
1513 | jtrace.CanCollide = false | |
1514 | jtrace.Position = chara.Head.Position | |
1515 | jtrace.CFrame = chara.Head.CFrame | |
1516 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1517 | tmesh.MeshType = "Sphere" | |
1518 | local wwld = Instance.new("Weld",jtrace) | |
1519 | wwld.Part0 = jtrace | |
1520 | wwld.Part1 = chara.Head | |
1521 | wwld.C0 = CFrame.new(-.3,-.2,.65) | |
1522 | coroutine.resume(coroutine.create(function() | |
1523 | for i = 0,1,.1 do | |
1524 | swait() | |
1525 | jtrace.Transparency = i | |
1526 | tmesh.Scale = Vector3.new(1,30*i,1) | |
1527 | end | |
1528 | jtrace:Destroy() | |
1529 | end)) | |
1530 | local jtrace = Instance.new("Part",game.Workspace) | |
1531 | jtrace.BrickColor = BrickColor.new("Really red") | |
1532 | jtrace.Material = "Neon" | |
1533 | jtrace.Size = Vector3.new(.2,.2,.2) | |
1534 | jtrace.CanCollide = false | |
1535 | jtrace.Position = chara.Head.Position | |
1536 | jtrace.CFrame = chara.Head.CFrame | |
1537 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1538 | tmesh.MeshType = "Sphere" | |
1539 | local wwld = Instance.new("Weld",jtrace) | |
1540 | wwld.Part0 = jtrace | |
1541 | wwld.Part1 = chara.Head | |
1542 | wwld.C0 = CFrame.new(-.3,-.2,.65) | |
1543 | coroutine.resume(coroutine.create(function() | |
1544 | for i = 0,1,.1 do | |
1545 | swait() | |
1546 | jtrace.Transparency = i | |
1547 | tmesh.Scale = Vector3.new(30*i,1,1) | |
1548 | end | |
1549 | jtrace:Destroy() | |
1550 | end)) | |
1551 | local jtrace = Instance.new("Part",game.Workspace) | |
1552 | jtrace.BrickColor = BrickColor.new("Really red") | |
1553 | jtrace.Material = "Neon" | |
1554 | jtrace.Size = Vector3.new(.2,.2,.2) | |
1555 | jtrace.CanCollide = false | |
1556 | jtrace.Position = chara.Head.Position | |
1557 | jtrace.CFrame = chara.Head.CFrame | |
1558 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1559 | tmesh.MeshType = "Sphere" | |
1560 | local wwld = Instance.new("Weld",jtrace) | |
1561 | wwld.Part0 = jtrace | |
1562 | wwld.Part1 = chara.Head | |
1563 | wwld.C0 = CFrame.new(.3,-.2,.65) | |
1564 | coroutine.resume(coroutine.create(function() | |
1565 | for i = 0,1,.1 do | |
1566 | swait() | |
1567 | jtrace.Transparency = i | |
1568 | tmesh.Scale = Vector3.new(1,30*i,1) | |
1569 | end | |
1570 | jtrace:Destroy() | |
1571 | end)) | |
1572 | local jtrace = Instance.new("Part",game.Workspace) | |
1573 | jtrace.BrickColor = BrickColor.new("Really red") | |
1574 | jtrace.Material = "Neon" | |
1575 | jtrace.Size = Vector3.new(.2,.2,.2) | |
1576 | jtrace.CanCollide = false | |
1577 | jtrace.Position = chara.Head.Position | |
1578 | jtrace.CFrame = chara.Head.CFrame | |
1579 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1580 | tmesh.MeshType = "Sphere" | |
1581 | local wwld = Instance.new("Weld",jtrace) | |
1582 | wwld.Part0 = jtrace | |
1583 | wwld.Part1 = chara.Head | |
1584 | wwld.C0 = CFrame.new(.3,-.2,.65) | |
1585 | coroutine.resume(coroutine.create(function() | |
1586 | for i = 0,1,.1 do | |
1587 | swait() | |
1588 | jtrace.Transparency = i | |
1589 | tmesh.Scale = Vector3.new(30*i,1,1) | |
1590 | end | |
1591 | jtrace:Destroy() | |
1592 | end)) | |
1593 | swait(.5) | |
1594 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0) | |
1595 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0) | |
1596 | LLW.C0 = LLWF | |
1597 | ExHitbox(22,Torso.Position,70,2,.1,100,100) | |
1598 | Ult1Snd:Play() | |
1599 | Ult2Snd:Play() | |
1600 | local jtrace = Instance.new("Part",game.Workspace) | |
1601 | jtrace.BrickColor = BrickColor.new("Really black") | |
1602 | jtrace.Size = Vector3.new(0,0,0) | |
1603 | jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0) | |
1604 | jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0) | |
1605 | jtrace.Anchored = true | |
1606 | jtrace.CanCollide = false | |
1607 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1608 | tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1609 | tmesh.Offset = Vector3.new(0,0,-.125) | |
1610 | local jtrace2 = Instance.new("Part",chara) | |
1611 | jtrace2.BrickColor = BrickColor.new("Really black") | |
1612 | jtrace2.Size = Vector3.new(0,0,0) | |
1613 | jtrace2.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2,0) | |
1614 | jtrace2.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0) | |
1615 | jtrace2.Anchored = true | |
1616 | jtrace2.CanCollide = false | |
1617 | local tmesh2 = Instance.new("SpecialMesh",jtrace2) | |
1618 | tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1619 | tmesh2.Offset = Vector3.new(0,0,-.125) | |
1620 | coroutine.resume(coroutine.create(function() | |
1621 | for i = 0,1,.01 do | |
1622 | swait() | |
1623 | jtrace.Transparency = i | |
1624 | tmesh.Scale = Vector3.new(50*i,50-47*i,50*i) | |
1625 | jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0) | |
1626 | jtrace2.Transparency = i | |
1627 | tmesh2.Scale = Vector3.new(45*i,45*i,45*i) | |
1628 | jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0) | |
1629 | end | |
1630 | jtrace:Destroy() | |
1631 | jtrace2:Destroy() | |
1632 | end)) | |
1633 | for i = 1, 5 do | |
1634 | local jtrace = Instance.new("Part",game.Workspace) | |
1635 | jtrace.BrickColor = BrickColor.new("Really black") | |
1636 | jtrace.Size = Vector3.new(1,1,1) | |
1637 | jtrace.Position = chara.HumanoidRootPart.Position | |
1638 | jtrace.CFrame = chara.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
1639 | jtrace.Anchored = true | |
1640 | jtrace.CanCollide = false | |
1641 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1642 | tmesh.MeshType = "Sphere" | |
1643 | coroutine.resume(coroutine.create(function() | |
1644 | for i = 0,1,.01 do | |
1645 | swait() | |
1646 | jtrace.Transparency = i | |
1647 | tmesh.Scale = Vector3.new(30+5*i,200*i,30+5*i) | |
1648 | end | |
1649 | jtrace:Destroy() | |
1650 | end)) | |
1651 | end | |
1652 | coroutine.resume(coroutine.create(function() | |
1653 | for i = 1, 50 do | |
1654 | swait() | |
1655 | local jtrace = Instance.new("Part",game.Workspace) | |
1656 | jtrace.BrickColor = BrickColor.new("Really black") | |
1657 | jtrace.Size = Vector3.new(1,1,1) | |
1658 | jtrace.Position = chara.HumanoidRootPart.Position | |
1659 | jtrace.CFrame = chara.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) | |
1660 | jtrace.Anchored = true | |
1661 | jtrace.CanCollide = false | |
1662 | local tmesh = Instance.new("BlockMesh",jtrace) | |
1663 | coroutine.resume(coroutine.create(function() | |
1664 | for i = 0,1,.02 do | |
1665 | swait() | |
1666 | jtrace.Transparency = i | |
1667 | tmesh.Scale = Vector3.new(40-40*i,40-40*i,40-40*i) | |
1668 | end | |
1669 | jtrace:Destroy() | |
1670 | end)) | |
1671 | end | |
1672 | end)) | |
1673 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1674 | bf.P = 100000 | |
1675 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1676 | bf.Velocity = Vector3.new(0,100,0) + chara.HumanoidRootPart.CFrame.lookVector*100 | |
1677 | swait(.5) | |
1678 | bf.MaxForce = Vector3.new(bf.P,0,bf.P) | |
1679 | local pos = Vector3.new(0,0,0) | |
1680 | local hit, asd = RayCast(Torso.Position - Vector3.new(0,3,0), Vector3.new(0, -1, 0), 9999999999, {Character}) | |
1681 | if hit then | |
1682 | pos = asd + Vector3.new(0,5,0) | |
1683 | end | |
1684 | for i = 0,.6,.1 do | |
1685 | swait() | |
1686 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),.4+i) | |
1687 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
1688 | end | |
1689 | repeat swait() until Torso.Position.Y <= pos.Y | |
1690 | Torso.Velocity = Vector3.new(0,0,0) | |
1691 | bf:Destroy() | |
1692 | for i = 0,.6,.1 do | |
1693 | swait() | |
1694 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),TCF - Vector3.new(0,1,0),.4+i) | |
1695 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
1696 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
1697 | LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),LWF,.4+i) | |
1698 | RLW.C0 = clerp(RLWF - Vector3.new(0,.5,-.5),RLWF - Vector3.new(0,1,-.5),.4+i) | |
1699 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
1700 | end | |
1701 | swait(1) | |
1702 | for i = 1, #tabb do | |
1703 | tabb[i].Enabled = false | |
1704 | debby:AddItem(tabb[i],2) | |
1705 | end | |
1706 | coroutine.resume(coroutine.create(function() | |
1707 | for i = 0,1,.05 do | |
1708 | swait() | |
1709 | Wing1.Transparency = i | |
1710 | Wing2.Transparency = i | |
1711 | end | |
1712 | Wing1:Destroy() | |
1713 | Wing2:Destroy() | |
1714 | end)) | |
1715 | swait(.5) | |
1716 | coroutine.resume(coroutine.create(function() | |
1717 | for a = 0,1,.1 do | |
1718 | swait() | |
1719 | for i = 1, #sch do | |
1720 | if sch[i] ~= Hitbox then | |
1721 | sch[i].Transparency = 1-a | |
1722 | end | |
1723 | end | |
1724 | end | |
1725 | end)) | |
1726 | for i = 0,.6,.1 do | |
1727 | swait() | |
1728 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),ITCF,.4+i) | |
1729 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i) | |
1730 | RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),IRWF,.4+i) | |
1731 | LW.C0 = clerp(LWF,ILWF,.4+i) | |
1732 | RLW.C0 = clerp(RLWF - Vector3.new(0,1,-.5),RLWF,.4+i) | |
1733 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.4+i) | |
1734 | end | |
1735 | DestroyLegWelds() | |
1736 | hum.WalkSpeed = 10 | |
1737 | walking = false | |
1738 | del = false | |
1739 | end | |
1740 | ||
1741 | --Harvest-- | |
1742 | function Harvest() | |
1743 | del = true | |
1744 | res() | |
1745 | hum.WalkSpeed = 0 | |
1746 | AddLegWelds() | |
1747 | for i = 0,.6,.1 do | |
1748 | swait() | |
1749 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
1750 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
1751 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
1752 | LW.C0 = clerp(ILWF,LWF,.4+i) | |
1753 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
1754 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
1755 | GWeld.C0 = clerp(idlec0,uprightc0,.4+i) | |
1756 | GWeld.C1 = clerp(idlec1,uprightc1,.4+i) | |
1757 | end | |
1758 | swait(.3) | |
1759 | exeact = true | |
1760 | SlashT.Enabled = true | |
1761 | SV1Snd:Play() | |
1762 | SV2Snd:Play() | |
1763 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1764 | bf.P = 100000 | |
1765 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1766 | bf.Velocity = Vector3.new(0,30,0) + chara.HumanoidRootPart.CFrame.lookVector*50 | |
1767 | debby:AddItem(bf,.5) | |
1768 | for i = 0,1,.25 do | |
1769 | swait() | |
1770 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
1771 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
1772 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),i) | |
1773 | LW.C0 = clerp(LWF,(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),i) | |
1774 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i) | |
1775 | GWeld.C0 = clerp(uprightc0,hold2c0,.4+i) | |
1776 | GWeld.C1 = clerp(uprightc1,hold2c1,.4+i) | |
1777 | end | |
1778 | GWeld.C0 = hold2c0 | |
1779 | GWeld.C1 = hold2c1 | |
1780 | for i = 0,1,.25 do | |
1781 | swait() | |
1782 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
1783 | end | |
1784 | local pos = Vector3.new(0,0,0) | |
1785 | local hit, asd = RayCast(Torso.Position - Vector3.new(0,3,0), Vector3.new(0, -1, 0), 9999999999, {Character}) | |
1786 | if hit then | |
1787 | pos = asd + Vector3.new(0,5,0) | |
1788 | end | |
1789 | for i = 1, 2 do | |
1790 | for i = 0,1,.25 do | |
1791 | swait() | |
1792 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
1793 | end | |
1794 | for i = 0,1,.25 do | |
1795 | swait() | |
1796 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
1797 | end | |
1798 | end | |
1799 | exeact = false | |
1800 | repeat swait() until Torso.Position.Y <= pos.Y | |
1801 | Torso.Velocity = Vector3.new(0,0,0) | |
1802 | SVHitSnd:Play() | |
1803 | for i = 0,.6,.3 do | |
1804 | swait() | |
1805 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF,.6-i) | |
1806 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.6-i) | |
1807 | RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.6-i) | |
1808 | LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),.6-i) | |
1809 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.6-i) | |
1810 | end | |
1811 | TC.C0 = TCF - Vector3.new(0,1,0) | |
1812 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0) | |
1813 | RW.C0 = (RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0) | |
1814 | LW.C0 = (LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0) | |
1815 | LLW.C0 = (LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
1816 | local jtrace = Instance.new("Part",game.Workspace) | |
1817 | jtrace.BrickColor = BrickColor.new("Really black") | |
1818 | jtrace.Size = Vector3.new(0,0,0) | |
1819 | jtrace.Position = Hitbox.Position - Vector3.new(0,2,0) | |
1820 | jtrace.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z) | |
1821 | jtrace.Anchored = true | |
1822 | jtrace.CanCollide = false | |
1823 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
1824 | tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1825 | tmesh.Offset = Vector3.new(0,0,-.125) | |
1826 | local jtrace2 = Instance.new("Part",chara) | |
1827 | jtrace2.BrickColor = BrickColor.new("Really black") | |
1828 | jtrace2.Size = Vector3.new(0,0,0) | |
1829 | jtrace2.Position = Hitbox.Position - Vector3.new(0,2,0) | |
1830 | jtrace2.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z) | |
1831 | jtrace2.Anchored = true | |
1832 | jtrace2.CanCollide = false | |
1833 | local tmesh2 = Instance.new("SpecialMesh",jtrace2) | |
1834 | tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1835 | tmesh2.Offset = Vector3.new(0,0,-.125) | |
1836 | coroutine.resume(coroutine.create(function() | |
1837 | for i = 0,1,.05 do | |
1838 | swait() | |
1839 | jtrace.Transparency = i | |
1840 | tmesh.Scale = Vector3.new(20*i,10-7*i,20*i) | |
1841 | jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0) | |
1842 | jtrace2.Transparency = i | |
1843 | tmesh2.Scale = Vector3.new(19*i,20*i,19*i) | |
1844 | jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0) | |
1845 | end | |
1846 | jtrace:Destroy() | |
1847 | jtrace2:Destroy() | |
1848 | end)) | |
1849 | Hitbox.Anchored = true | |
1850 | if exed == true then | |
1851 | local dood = weldd.Parent | |
1852 | weldd:Destroy() | |
1853 | dood:BreakJoints() | |
1854 | exed = false | |
1855 | end | |
1856 | ExHitbox(7,Hitbox.Position,20,2,.1,100,50) | |
1857 | --Fly2Snd:Play() | |
1858 | swait(1) | |
1859 | Hitbox.Anchored = false | |
1860 | for i = 0,.6,.1 do | |
1861 | swait() | |
1862 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),ITCF,.4+i) | |
1863 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i) | |
1864 | RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),IRWF,.4+i) | |
1865 | LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),ILWF,.4+i) | |
1866 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.4+i) | |
1867 | RLW.C0 = clerp(RLWF - Vector3.new(0,1,-.5),RLWF,.4+i) | |
1868 | GWeld.C0 = clerp(hold2c0,idlec0,.4+i) | |
1869 | GWeld.C1 = clerp(hold2c1,idlec1,.4+i) | |
1870 | end | |
1871 | SlashT.Enabled = false | |
1872 | DestroyLegWelds() | |
1873 | hum.WalkSpeed = 10 | |
1874 | walking = false | |
1875 | del = false | |
1876 | end | |
1877 | ||
1878 | --Keys-- | |
1879 | combo = 0 | |
1880 | function onKeyDown(key) | |
1881 | if del == false then | |
1882 | if key == "z" then | |
1883 | SawThrow() | |
1884 | elseif key == "x" then | |
1885 | Cannon() | |
1886 | elseif key == "c" then | |
1887 | EyeReap() | |
1888 | elseif key == "v" then | |
1889 | Rapture() | |
1890 | elseif key == "b" then | |
1891 | Nightmare() | |
1892 | elseif key == "n" then | |
1893 | Harvest() | |
1894 | elseif key == "m" then | |
1895 | if Music.IsPlaying == true then | |
1896 | Music:Stop() | |
1897 | elseif Music.IsPlaying == false then | |
1898 | Music:Play() | |
1899 | end | |
1900 | end | |
1901 | end | |
1902 | end | |
1903 | function onButton1Down() | |
1904 | if del == false then | |
1905 | del = true | |
1906 | res() | |
1907 | if combo == 0 then | |
1908 | Swing2Snd:Play() | |
1909 | punchactive = true | |
1910 | PunchT.Enabled = true | |
1911 | for i = 0,.6,.2 do | |
1912 | swait() | |
1913 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1914 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1915 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
1916 | end | |
1917 | swait(.1) | |
1918 | for i = 0,.6,.3 do | |
1919 | swait() | |
1920 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF,.4+i) | |
1921 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF,.4+i) | |
1922 | LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1923 | end | |
1924 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
1925 | for i = 0,.6,.2 do | |
1926 | swait() | |
1927 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1928 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1929 | end | |
1930 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1931 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
1932 | swait(.1) | |
1933 | for i = 0,.6,.2 do | |
1934 | swait() | |
1935 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1936 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1937 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1938 | end | |
1939 | punchactive = false | |
1940 | PunchT.Enabled = false | |
1941 | combo = 1 | |
1942 | elseif combo == 1 then | |
1943 | Swing2Snd:Play() | |
1944 | kickactive = true | |
1945 | KickT.Enabled = true | |
1946 | AddLegWelds() | |
1947 | for i = 0,.6,.2 do | |
1948 | swait() | |
1949 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
1950 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
1951 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
1952 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
1953 | end | |
1954 | swait(.1) | |
1955 | for i = 0,.6,.2 do | |
1956 | swait() | |
1957 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
1958 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
1959 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),(RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
1960 | end | |
1961 | swait(.3) | |
1962 | for i = 0,.6,.2 do | |
1963 | swait() | |
1964 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),ITCF,.4+i) | |
1965 | HC.C0 = clerp(HCF,IHCF,.4+i) | |
1966 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),LLWF,.4+i) | |
1967 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i) | |
1968 | end | |
1969 | DestroyLegWelds() | |
1970 | kickactive = false | |
1971 | KickT.Enabled = false | |
1972 | combo = 2 | |
1973 | elseif combo == 2 then | |
1974 | SlashT.Enabled = true | |
1975 | bladeactive = true | |
1976 | for i = 0,.6,.2 do | |
1977 | swait() | |
1978 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1979 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1980 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1981 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1982 | end | |
1983 | GWeld.C1 = CFrame.new(0,0,0) | |
1984 | GWeld.C0 = CFrame.new(0,0,0) | |
1985 | GWeld.Part1 = Emit2Part | |
1986 | for a = 1, 3 do | |
1987 | PlaySnd(ClawDashSnd,HandlePart) | |
1988 | for i = 0, 350, 50 do | |
1989 | swait() | |
1990 | GWeld.C0 = CFrame.new(0,-2,0) * CFrame.fromEulerAnglesXYZ(math.rad(-i),0,0) | |
1991 | end | |
1992 | end | |
1993 | GWeld.C1 = idlec1 | |
1994 | GWeld.C0 = idlec0 | |
1995 | GWeld.Part1 = chara["Right Arm"] | |
1996 | for i = 0,.6,.2 do | |
1997 | swait() | |
1998 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1999 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
2000 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
2001 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
2002 | end | |
2003 | SlashT.Enabled = false | |
2004 | bladeactive = false | |
2005 | combo = 3 | |
2006 | elseif combo == 3 then | |
2007 | SlashT.Enabled = true | |
2008 | bladeactive = true | |
2009 | AddLegWelds() | |
2010 | for i = 0,1,.25 do | |
2011 | swait() | |
2012 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
2013 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
2014 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),i) | |
2015 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),i) | |
2016 | LLW.C0 = clerp(LLWF,LLWF,i) | |
2017 | GWeld.C0 = clerp(uprightc0,hold2c0,.4+i) | |
2018 | GWeld.C1 = clerp(uprightc1,hold2c1,.4+i) | |
2019 | end | |
2020 | GWeld.C0 = hold2c0 | |
2021 | GWeld.C1 = hold2c1 | |
2022 | SVHitSnd:Play() | |
2023 | for i = 0,.6,.3 do | |
2024 | swait() | |
2025 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF,.6-i) | |
2026 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.6-i) | |
2027 | RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.6-i) | |
2028 | LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(30)),.6-i) | |
2029 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.6-i) | |
2030 | end | |
2031 | TC.C0 = TCF - Vector3.new(0,1,0) | |
2032 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0) | |
2033 | RW.C0 = (RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0) | |
2034 | LW.C0 = (LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0) | |
2035 | LLW.C0 = (LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
2036 | local jtrace = Instance.new("Part",game.Workspace) | |
2037 | jtrace.BrickColor = BrickColor.new("Really black") | |
2038 | jtrace.Size = Vector3.new(0,0,0) | |
2039 | jtrace.Position = Hitbox.Position - Vector3.new(0,2,0) | |
2040 | jtrace.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z) | |
2041 | jtrace.Anchored = true | |
2042 | jtrace.CanCollide = false | |
2043 | local tmesh = Instance.new("SpecialMesh",jtrace) | |
2044 | tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2045 | tmesh.Offset = Vector3.new(0,0,-.125) | |
2046 | local jtrace2 = Instance.new("Part",chara) | |
2047 | jtrace2.BrickColor = BrickColor.new("Really black") | |
2048 | jtrace2.Size = Vector3.new(0,0,0) | |
2049 | jtrace2.Position = Hitbox.Position - Vector3.new(0,2,0) | |
2050 | jtrace2.CFrame = CFrame.new(Hitbox.Position.X,Hitbox.Position.Y-2,Hitbox.Position.Z) | |
2051 | jtrace2.Anchored = true | |
2052 | jtrace2.CanCollide = false | |
2053 | local tmesh2 = Instance.new("SpecialMesh",jtrace2) | |
2054 | tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2055 | tmesh2.Offset = Vector3.new(0,0,-.125) | |
2056 | coroutine.resume(coroutine.create(function() | |
2057 | for i = 0,1,.05 do | |
2058 | swait() | |
2059 | jtrace.Transparency = i | |
2060 | tmesh.Scale = Vector3.new(20*i,10-7*i,20*i) | |
2061 | jtrace.CFrame = jtrace.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0) | |
2062 | jtrace2.Transparency = i | |
2063 | tmesh2.Scale = Vector3.new(19*i,20*i,19*i) | |
2064 | jtrace2.CFrame = jtrace2.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(-10),0) | |
2065 | end | |
2066 | jtrace:Destroy() | |
2067 | jtrace2:Destroy() | |
2068 | end)) | |
2069 | bladeactive = false | |
2070 | Hitbox.Anchored = true | |
2071 | ExHitbox(7,Hitbox.Position,10,2,.1,100,50) | |
2072 | --Fly2Snd:Play() | |
2073 | swait(1) | |
2074 | Hitbox.Anchored = false | |
2075 | for i = 0,.6,.1 do | |
2076 | swait() | |
2077 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),ITCF,.4+i) | |
2078 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i) | |
2079 | RW.C0 = clerp((RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-30),0),IRWF,.4+i) | |
2080 | LW.C0 = clerp((LWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(30),0),ILWF,.4+i) | |
2081 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,.4+i) | |
2082 | RLW.C0 = clerp(RLWF - Vector3.new(0,1,-.5),RLWF,.4+i) | |
2083 | GWeld.C0 = clerp(hold2c0,idlec0,.4+i) | |
2084 | GWeld.C1 = clerp(hold2c1,idlec1,.4+i) | |
2085 | end | |
2086 | SlashT.Enabled = false | |
2087 | DestroyLegWelds() | |
2088 | hum.WalkSpeed = 10 | |
2089 | combo = 0 | |
2090 | end | |
2091 | res() | |
2092 | walking = false | |
2093 | del = false | |
2094 | end | |
2095 | end | |
2096 | if mouse then | |
2097 | mouse.Button1Down:connect(onButton1Down) | |
2098 | mouse.KeyDown:connect(onKeyDown) | |
2099 | end | |
2100 | ||
2101 | --Loop Function-- | |
2102 | walking = false | |
2103 | toim = 0 | |
2104 | while true do | |
2105 | swait() | |
2106 | toim = toim + .1 | |
2107 | if del == false then attacking = false elseif del == true then attacking = true end | |
2108 | if atkd == true then | |
2109 | TC.C0 = TCF | |
2110 | HC.C0 = HCF | |
2111 | RW.C0 = RWF | |
2112 | LW.C0 = LWF | |
2113 | atkd = false | |
2114 | end | |
2115 | if atkdd == true then | |
2116 | TC.C0 = ITCF | |
2117 | HC.C0 = IHCF | |
2118 | RW.C0 = IRWF | |
2119 | LW.C0 = ILWF | |
2120 | atkdd = false | |
2121 | end | |
2122 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2123 | if torvel < 1 and walking == true and del == false and atkd == false and attacking == false then | |
2124 | for i = 0,1,.5 do | |
2125 | swait(.001) | |
2126 | if del == false and attacking == false then | |
2127 | TC.C0 = clerp(TCF,ITCF,i) | |
2128 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i) | |
2129 | RW.C0 = IRWF | |
2130 | LW.C0 = LWF | |
2131 | end | |
2132 | end | |
2133 | walking = false | |
2134 | elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false then | |
2135 | for i = 0,1,.5 do | |
2136 | swait(.001) | |
2137 | if del == false and attacking == false then | |
2138 | TC.C0 = clerp(ITCF,TCF,i) | |
2139 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
2140 | RW.C0 = IRWF | |
2141 | LW.C0 = LWF | |
2142 | end | |
2143 | end | |
2144 | walking = true | |
2145 | else | |
2146 | end | |
2147 | end |