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	@EventHandler
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	public void onOpenMenuKit(PlayerInteractEvent e){
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		Player p = e.getPlayer();
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		if(e.getItem().getType() == Material.CHEST){
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		if(e.getItem() != null
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			if(GameState.isState(GameState.IN_LOBBY)){
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			&& e.getItem().getType() == Material.CHEST 
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				if(e.getAction() == Action.RIGHT_CLICK_AIR || e.getAction() == Action.RIGHT_CLICK_BLOCK){
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			&& GameState.isState(GameState.IN_LOBBY)
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					openKitInv(p);
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			&& (e.getAction() == Action.RIGHT_CLICK_AIR || e.getAction() == Action.RIGHT_CLICK_BLOCK))
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				}
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				openKitInv(p);
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			}
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