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1 | --[[ Script Converted by WafflesAreVeryGood (Nobody#3907 on discord) ]]-- | |
2 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {} | |
3 | do | |
4 | script.Parent = owner.Character | |
5 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
6 | local function NewFakeEvent() | |
7 | local Bind = Instance.new("BindableEvent") | |
8 | local Fake;Fake = {Connections = {}, | |
9 | fakeEvent=true; | |
10 | Connect=function(self,Func) | |
11 | Bind.Event:connect(Func) | |
12 | self.Connections[Bind] = true | |
13 | return setmetatable({Connected = true},{ | |
14 | __index = function (self,Index) | |
15 | if Index:lower() == "disconnect" then | |
16 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
17 | end | |
18 | return Fake[Index] | |
19 | end; | |
20 | __tostring = function() return "Connection" end; | |
21 | }) | |
22 | end} | |
23 | Fake.connect = Fake.Connect;return Fake; | |
24 | end | |
25 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
26 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
27 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
28 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
29 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
30 | local function TriggerEvent(self,Event,...) | |
31 | local Trigger = Mouse[Event] | |
32 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
33 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
34 | end | |
35 | end | |
36 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
37 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
38 | if FiredBy.Name ~= owner.Name then return end | |
39 | if Input.MouseEvent then | |
40 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
41 | else | |
42 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
43 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
44 | for _,Action in pairs(ContextActionService.Actions) do | |
45 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
46 | end | |
47 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
48 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
49 | end | |
50 | end) | |
51 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
52 | Event.Parent = NLS([[ | |
53 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
59 | local Hit,Target | |
60 | while wait(1/30) do | |
61 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
62 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
63 | end | |
64 | end | |
65 | ]],owner.Character) | |
66 | end | |
67 | RealGame = game;game = setmetatable({},{ | |
68 | __index = function (self,Index) | |
69 | local Sandbox = function (Thing) | |
70 | if Thing:IsA("Player") then | |
71 | local RealPlayer = Thing | |
72 | return setmetatable({},{ | |
73 | __index = function (self,Index) | |
74 | local Type = type(RealPlayer[Index]) | |
75 | if Type == "function" then | |
76 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
77 | return function (self)return InternalData["Mouse"] end | |
78 | end | |
79 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
80 | end | |
81 | return RealPlayer[Index] | |
82 | end; | |
83 | __tostring = function(self) return RealPlayer.Name end | |
84 | }) | |
85 | end | |
86 | end | |
87 | if RealGame[Index] then | |
88 | local Type = type(RealGame[Index]) | |
89 | if Type == "function" then | |
90 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
91 | return function (self,Service) | |
92 | local FakeServices = { | |
93 | ["players"] = function() | |
94 | return setmetatable({},{ | |
95 | __index = function (self2,Index2) | |
96 | local RealService = RealGame:GetService(Service) | |
97 | local Type2 = type(Index2) | |
98 | if Type2 == "function" then | |
99 | return function (self,...) return RealService[Index2](RealService,...)end | |
100 | else | |
101 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
102 | return RealService[Index2] | |
103 | end | |
104 | end; | |
105 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
106 | }) | |
107 | end; | |
108 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
109 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
110 | ["runservice"] = function() | |
111 | return setmetatable({},{ | |
112 | __index = function(self2,Index2) | |
113 | local RealService = RealGame:GetService(Service) | |
114 | local Type2 = type(Index2) | |
115 | if Type2 == "function" then | |
116 | return function (self,...) return RealService[Index2](RealService,...) end | |
117 | else | |
118 | local RunServices = { | |
119 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
120 | ["renderstepped"] = function() return RealService["Stepped"] end | |
121 | } | |
122 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
123 | return RealService[Index2] | |
124 | end | |
125 | end | |
126 | }) | |
127 | end | |
128 | } | |
129 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
130 | return RealGame:GetService(Service) | |
131 | end | |
132 | end | |
133 | return function (self,...) return RealGame[Index](RealGame,...) end | |
134 | else | |
135 | if game:GetService(Index) then return game:GetService(Index) end | |
136 | return RealGame[Index] | |
137 | end | |
138 | end | |
139 | return nil | |
140 | end | |
141 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...") | |
142 | wait(0.2) | |
143 | local plr = game:GetService('Players').LocalPlayer | |
144 | local char = plr.Character | |
145 | local mouse = plr:GetMouse() | |
146 | --Converted with ttyyuu12345's model to script plugin v4 | |
147 | function sandbox(var,func) | |
148 | local env = getfenv(func) | |
149 | local newenv = setmetatable({},{ | |
150 | __index = function(self,k) | |
151 | if k=="script" then | |
152 | return var | |
153 | else | |
154 | return env[k] | |
155 | end | |
156 | end, | |
157 | }) | |
158 | setfenv(func,newenv) | |
159 | return func | |
160 | end | |
161 | cors = {} | |
162 | mas = Instance.new("Model",game:GetService("Lighting")) | |
163 | Tool0 = Instance.new("Tool") | |
164 | Folder1 = Instance.new("Folder") | |
165 | Sound2 = Instance.new("Sound") | |
166 | Model3 = Instance.new("Model") | |
167 | Part4 = Instance.new("Part") | |
168 | SpecialMesh5 = Instance.new("SpecialMesh") | |
169 | ManualWeld6 = Instance.new("ManualWeld") | |
170 | ManualWeld7 = Instance.new("ManualWeld") | |
171 | ManualWeld8 = Instance.new("ManualWeld") | |
172 | WedgePart9 = Instance.new("WedgePart") | |
173 | Part10 = Instance.new("Part") | |
174 | SpecialMesh11 = Instance.new("SpecialMesh") | |
175 | Script12 = Instance.new("Script") | |
176 | Part13 = Instance.new("Part") | |
177 | ParticleEmitter14 = Instance.new("ParticleEmitter") | |
178 | Part15 = Instance.new("Part") | |
179 | ParticleEmitter16 = Instance.new("ParticleEmitter") | |
180 | Animation17 = Instance.new("Animation") | |
181 | Tool0.Name = "Gaster Blaster" | |
182 | Tool0.Parent = mas | |
183 | Tool0.TextureId = "rbxassetid://382220657" | |
184 | Tool0.ToolTip = "Gaster Blaster: Used By Sans" | |
185 | Tool0.CanBeDropped = false | |
186 | Folder1.Parent = Tool0 | |
187 | Sound2.Name = "GBSound" | |
188 | Sound2.Parent = Folder1 | |
189 | Sound2.SoundId = "rbxassetid://382265669" | |
190 | Sound2.Volume = 1 | |
191 | Model3.Name = "GB" | |
192 | Model3.Parent = Folder1 | |
193 | Model3.PrimaryPart = Part4 | |
194 | Part4.Name = "Main" | |
195 | Part4.Parent = Model3 | |
196 | Part4.Material = Enum.Material.SmoothPlastic | |
197 | Part4.BrickColor = BrickColor.new("Institutional white") | |
198 | Part4.Rotation = Vector3.new(178.669998, -0.049999997, 179.819992) | |
199 | Part4.Anchored = true | |
200 | Part4.CanCollide = false | |
201 | Part4.FormFactor = Enum.FormFactor.Custom | |
202 | Part4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
203 | Part4.CFrame = CFrame.new(9.6476717, 212.837067, 62.5175667, -0.999994874, -0.0030922927, -0.000849041739, -0.00307168509, 0.999724269, -0.0232850946, 0.000920811843, -0.0232823677, -0.99972856) | |
204 | Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
205 | Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
206 | Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
207 | Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
208 | Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
209 | Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
210 | Part4.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
211 | Part4.Position = Vector3.new(9.6476717, 212.837067, 62.5175667) | |
212 | Part4.Orientation = Vector3.new(1.32999992, -179.949997, -0.179999992) | |
213 | Part4.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
214 | SpecialMesh5.Parent = Part4 | |
215 | SpecialMesh5.MeshId = "http://www.roblox.com/asset/?id=14028428" | |
216 | SpecialMesh5.Scale = Vector3.new(4.23171806, 4.23171759, 4.23171663) | |
217 | SpecialMesh5.VertexColor = Vector3.new(1000000, 10000, 10000) | |
218 | SpecialMesh5.MeshType = Enum.MeshType.FileMesh | |
219 | SpecialMesh5.Scale = Vector3.new(4.23171806, 4.23171759, 4.23171663) | |
220 | ManualWeld6.Name = "Weld" | |
221 | ManualWeld6.Parent = Part4 | |
222 | ManualWeld6.C0 = CFrame.new(0, 0, 0, -0.999994874, -0.00307097379, 0.000981842401, -0.00309300236, 0.99972415, -0.0232822727, -0.000910072413, -0.0232851878, -0.999728441) | |
223 | ManualWeld6.C1 = CFrame.new(0.225479126, 3.69114685, 0.0936775208, -0.0154458769, 0.34394905, 0.93886131, 0.0187007096, 0.938908398, -0.343658656, -0.999705911, 0.0122492611, -0.0209343527) | |
224 | ManualWeld6.Part0 = Part4 | |
225 | ManualWeld6.Part1 = nil | |
226 | ManualWeld7.Name = "Weld" | |
227 | ManualWeld7.Parent = Part4 | |
228 | ManualWeld7.C0 = CFrame.new(0, 0, 0, -0.999994874, -0.00307097379, 0.000981842401, -0.00309300236, 0.99972415, -0.0232822727, -0.000910072413, -0.0232851878, -0.999728441) | |
229 | ManualWeld7.C1 = CFrame.new(0.141029358, 4.85009766, 0.616783142, -0.872494459, -0.293409586, 0.390722692, -0.0644136816, 0.861726344, 0.503268003, -0.484359652, 0.413930595, -0.770751119) | |
230 | ManualWeld7.Part0 = Part4 | |
231 | ManualWeld7.Part1 = nil | |
232 | ManualWeld8.Name = "Weld" | |
233 | ManualWeld8.Parent = Part4 | |
234 | ManualWeld8.C0 = CFrame.new(0, 0, 0, -0.999994874, -0.00307097379, 0.000981842401, -0.00309300236, 0.99972415, -0.0232822727, -0.000910072413, -0.0232851878, -0.999728441) | |
235 | ManualWeld8.C1 = CFrame.new(0.0476670265, 0.962097168, 5.07106781, 1, 3.98733209e-05, -1.65144629e-05, -1.65144629e-05, 0.707063794, 0.707141817, 3.98733209e-05, -0.707141817, 0.707063794) | |
236 | ManualWeld8.Part0 = Part4 | |
237 | ManualWeld8.Part1 = WedgePart9 | |
238 | WedgePart9.Parent = Model3 | |
239 | WedgePart9.BrickColor = BrickColor.new("Institutional white") | |
240 | WedgePart9.Rotation = Vector3.new(45, 0, 0) | |
241 | WedgePart9.CanCollide = false | |
242 | WedgePart9.FormFactor = Enum.FormFactor.Symmetric | |
243 | WedgePart9.Size = Vector3.new(1.60000014, 1.5999999, 4.4000001) | |
244 | WedgePart9.CFrame = CFrame.new(9.59999466, 215.742599, 58.2514572, 1, 1.65165984e-05, -3.98718948e-05, -3.98723896e-05, 0.707119346, -0.707094252, 1.65153942e-05, 0.707094252, 0.707119346) | |
245 | WedgePart9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
246 | WedgePart9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
247 | WedgePart9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
248 | WedgePart9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
249 | WedgePart9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
250 | WedgePart9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
251 | WedgePart9.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
252 | WedgePart9.Position = Vector3.new(9.59999466, 215.742599, 58.2514572) | |
253 | WedgePart9.Orientation = Vector3.new(45, 0, 0) | |
254 | WedgePart9.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
255 | Part10.Name = "GBBeam" | |
256 | Part10.Parent = Folder1 | |
257 | Part10.Material = Enum.Material.SmoothPlastic | |
258 | Part10.BrickColor = BrickColor.new("Institutional white") | |
259 | Part10.Material = Enum.Material.Neon | |
260 | Part10.Rotation = Vector3.new(0, 90, 0) | |
261 | Part10.Anchored = true | |
262 | Part10.CanCollide = false | |
263 | Part10.FormFactor = Enum.FormFactor.Custom | |
264 | Part10.Size = Vector3.new(200, 6, 6) | |
265 | Part10.CFrame = CFrame.new(-2.50004816, 4.40002823, -1021.19995, 5.34682295e-05, 1.23517841e-13, 1, -4.3159529e-05, 1, 2.30754016e-09, -1, -4.3159529e-05, 5.34682331e-05) | |
266 | Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
267 | Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
268 | Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
269 | Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
270 | Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
271 | Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
272 | Part10.Color = Color3.new(1, 1, 1) | |
273 | Part10.Position = Vector3.new(-2.50004816, 4.40002823, -1021.19995) | |
274 | Part10.Orientation = Vector3.new(0, 90, 0) | |
275 | Part10.Color = Color3.new(1, 1, 1) | |
276 | SpecialMesh11.Parent = Part10 | |
277 | SpecialMesh11.MeshType = Enum.MeshType.Sphere | |
278 | Script12.Parent = Part10 | |
279 | Script12.Disabled = true | |
280 | Part13.Name = "HandFlame" | |
281 | Part13.Parent = Folder1 | |
282 | Part13.Transparency = 1 | |
283 | Part13.Rotation = Vector3.new(0, 0, -30) | |
284 | Part13.Anchored = true | |
285 | Part13.CanCollide = false | |
286 | Part13.FormFactor = Enum.FormFactor.Custom | |
287 | Part13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
288 | Part13.CFrame = CFrame.new(-8.29995918, 203.950241, 50.9999504, 0.866004944, 0.500030637, -2.15781438e-05, -0.500030637, 0.866004944, 3.73764087e-05, 3.73764087e-05, -2.15781438e-05, 1) | |
289 | Part13.Position = Vector3.new(-8.29995918, 203.950241, 50.9999504) | |
290 | Part13.Orientation = Vector3.new(0, 0, -30) | |
291 | ParticleEmitter14.Name = "Flame" | |
292 | ParticleEmitter14.Parent = Part13 | |
293 | ParticleEmitter14.Transparency = NumberSequence.new(0.69999998807907,0.69999998807907,0.94999998807907,1) | |
294 | ParticleEmitter14.Rotation = NumberRange.new(-180, 180) | |
295 | ParticleEmitter14.Size = NumberSequence.new(0.5,0.5) | |
296 | ParticleEmitter14.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(0, 0, 0)) | |
297 | ParticleEmitter14.LightEmission = 1 | |
298 | ParticleEmitter14.Texture = "http://www.roblox.com/asset/?id=298319954" | |
299 | ParticleEmitter14.ZOffset = 0.5 | |
300 | ParticleEmitter14.Lifetime = NumberRange.new(4, 9) | |
301 | ParticleEmitter14.Rate = 500 | |
302 | ParticleEmitter14.Speed = NumberRange.new(2, 2) | |
303 | ParticleEmitter14.VelocitySpread = 45 | |
304 | ParticleEmitter14.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(0, 0, 0)) | |
305 | local clone = ParticleEmitter14:Clone() | |
306 | clone.Size = NumberSequence.new(2,0) | |
307 | clone.Transparency = NumberSequence.new(0,0.5,0.9,1) | |
308 | clone.Parent = Part10 | |
309 | Part15.Name = "HeadFlame" | |
310 | Part15.Parent = Folder1 | |
311 | Part15.Transparency = 1 | |
312 | Part15.Rotation = Vector3.new(0, 0, 79.6899948) | |
313 | Part15.Anchored = true | |
314 | Part15.CanCollide = false | |
315 | Part15.FormFactor = Enum.FormFactor.Custom | |
316 | Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
317 | Part15.CFrame = CFrame.new(-10.0999317, 211.071381, 50.400013, 0.178991079, -0.983850658, -4.29847787e-05, 0.983850658, 0.178991094, 3.88006174e-06, 3.87649106e-06, -4.29850988e-05, 1) | |
318 | Part15.Position = Vector3.new(-10.0999317, 211.071381, 50.400013) | |
319 | Part15.Orientation = Vector3.new(0, 0, 79.6899948) | |
320 | ParticleEmitter16.Name = "Flame" | |
321 | ParticleEmitter16.Parent = Part15 | |
322 | ParticleEmitter16.Transparency = NumberSequence.new(0.69999998807907,0.89999997615814,1) | |
323 | ParticleEmitter16.Rotation = NumberRange.new(-180, 180) | |
324 | ParticleEmitter16.Size = NumberSequence.new(0.5,0.5) | |
325 | ParticleEmitter16.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
326 | ParticleEmitter16.LightEmission = 1 | |
327 | ParticleEmitter16.Texture = "http://www.roblox.com/asset/?id=134531489" | |
328 | ParticleEmitter16.Acceleration = Vector3.new(0, 20, 0) | |
329 | ParticleEmitter16.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
330 | ParticleEmitter16.Rate = 500 | |
331 | ParticleEmitter16.Speed = NumberRange.new(10, 10) | |
332 | ParticleEmitter16.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(0, 0, 0)) | |
333 | Animation17.Name = "GBSend" | |
334 | Animation17.Parent = Folder1 | |
335 | Animation17.AnimationId = "http://www.roblox.com/GBSend-item?id=388238523" | |
336 | for i,v in pairs(mas:GetChildren()) do | |
337 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
338 | pcall(function() v:MakeJoints() end) | |
339 | end | |
340 | mas:Destroy() | |
341 | for i,v in pairs(cors) do | |
342 | spawn(function() | |
343 | pcall(v) | |
344 | end) | |
345 | end | |
346 | Tool0.RequiresHandle = false | |
347 | local tool = char["Gaster Blaster"] | |
348 | for i,v in pairs(tool.Folder:GetChildren()) do | |
349 | v.Parent = script | |
350 | end | |
351 | script.Parent = tool | |
352 | tool.Parent = plr.Backpack | |
353 | local hum=char:WaitForChild("Humanoid") | |
354 | local torso=char:WaitForChild("Torso") | |
355 | local hrp=char:WaitForChild("HumanoidRootPart") | |
356 | local check=false | |
357 | local dmg=false | |
358 | local combo=false | |
359 | local comboing=false | |
360 | local gb=script.GB | |
361 | local gbsend=hum:LoadAnimation(script.GBSend) | |
362 | local equipped=false | |
363 | local tool=script.Parent | |
364 | local closest=nil | |
365 | crosstab={ | |
366 | [1]={math.cos(math.rad(45)),math.sin(math.rad(45))}, | |
367 | [2]={math.cos(math.rad(135)),math.sin(math.rad(135))}, | |
368 | [3]={math.cos(math.rad(225)),math.sin(math.rad(225))}, | |
369 | [4]={math.cos(math.rad(315)),math.sin(math.rad(315))} | |
370 | } | |
371 | local attacklist={} | |
372 | local rignore={} | |
373 | local lgb=nil | |
374 | local rgb=nil | |
375 | local lgbbp=nil | |
376 | local rgbbp=nil | |
377 | local lgbbg=nil | |
378 | local rgbbg=nil | |
379 | local headf=nil | |
380 | local handf=nil | |
381 | ||
382 | for _,v in pairs(workspace:GetChildren()) do | |
383 | if not v:FindFirstChild("Humanoid") then | |
384 | table.insert(rignore,v) | |
385 | end | |
386 | end | |
387 | ||
388 | function Loop() | |
389 | coroutine.resume(coroutine.create(function() | |
390 | while equipped==true do | |
391 | repeat wait() until rgb:FindFirstChild("Main") and lgb:FindFirstChild("Main") | |
392 | rgb.Main.Velocity = Vector3.new() | |
393 | lgb.Main.Velocity = Vector3.new() | |
394 | rgbbp.Position=(hrp.CFrame*CFrame.new(10,5,0)).p | |
395 | lgbbp.Position=(hrp.CFrame*CFrame.new(-10,5,0)).p | |
396 | rgbbg.CFrame=CFrame.new(rgb.Main.Position,mouse.Hit.p) | |
397 | lgbbg.CFrame=CFrame.new(lgb.Main.Position,mouse.Hit.p) | |
398 | rgb.Main.Anchored = false | |
399 | lgb.Main.Anchored = false | |
400 | wait() | |
401 | end | |
402 | end)) | |
403 | end | |
404 | ||
405 | local function PrepareHurt(proj,dmgcheck,dmg) | |
406 | return --[[ | |
407 | local ray=Ray.new((proj.CFrame*CFrame.new(-proj.Size.X/2,0,0)).p,(hitpos-(proj.CFrame*CFrame.new(-proj.Size.X/2,0,0)).p).unit*100) | |
408 | for _,v in pairs(workspace:GetChildren()) do | |
409 | if v.Name=="GBBeam" then | |
410 | table.insert(rignore,v) | |
411 | end | |
412 | end | |
413 | local hit=workspace:FindPartOnRayWithIgnoreList(ray,rignore) | |
414 | if hit then | |
415 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name~=plr.Name then | |
416 | if hit.Parent.Humanoid.Health>0 then | |
417 | hit.Parent.Humanoid:TakeDamage(dmg) | |
418 | end | |
419 | end | |
420 | end]] | |
421 | end | |
422 | function fakescript(beamasd) | |
423 | local script = {Parent = beamasd} | |
424 | local key=math.random() | |
425 | ||
426 | function onTouched(hit) | |
427 | local human = hit.Parent:FindFirstChildOfClass("Humanoid") | |
428 | --Basically this just checks to see if it is a real player touching this brick. | |
429 | if (human ~= nil) and hit.Parent ~= char then --If it is a real player, then DESTROY THEM! | |
430 | print("y'all") | |
431 | human.Health = human.Health - 7.5*(1-script.Parent.Transparency) | |
432 | end | |
433 | end | |
434 | ||
435 | ||
436 | if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block | |
437 | connection = script.Parent.Touched:connect(onTouched) | |
438 | end | |
439 | local beam=script.Parent | |
440 | local bp = Instance.new("BodyPosition") | |
441 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
442 | bp.Position = beam.Position | |
443 | bp.Parent = beam | |
444 | beam.Anchored = false | |
445 | coroutine.resume(coroutine.create(function() | |
446 | wait(0.3) | |
447 | for i=1,10 do | |
448 | if not beam:FindFirstChild"Mesh" then return end | |
449 | beam.Mesh.Scale=Vector3.new(1,1-(i/9),1-(i/9)) | |
450 | wait() | |
451 | end | |
452 | end)) | |
453 | wait(0.4) | |
454 | for i=1,15 do | |
455 | bp.Position = beam.Position | |
456 | beam.Transparency=i/15 | |
457 | wait() | |
458 | end | |
459 | wait() | |
460 | beam:Destroy() | |
461 | end | |
462 | local function FIRE(obj,mode,thitpos) | |
463 | coroutine.resume(coroutine.create(function() | |
464 | if mode=="Normal" then | |
465 | obj.Main.CFrame=hrp.CFrame*CFrame.new(math.random(-100,100),math.random(0,200),math.random(-100,100)) | |
466 | end | |
467 | local dmgcheck=false | |
468 | local gbsfx=script.GBSound:Clone() | |
469 | gbsfx.Parent=obj.Main | |
470 | gbsfx:Play() | |
471 | game.Debris:AddItem(gbsfx,3) | |
472 | wait(1) | |
473 | local beam=script.GBBeam:Clone() | |
474 | beam.CFrame=obj.Main.CFrame*CFrame.new(0,-3,1) | |
475 | spawn(function() | |
476 | fakescript(beam) | |
477 | end) | |
478 | beam.Size=Vector3.new(((beam.CFrame*CFrame.new(0,0,-beam.Size.X/2)).p-hitpos).magnitude*2,beam.Size.Y,beam.Size.Z) | |
479 | if mode~="Dual" then | |
480 | beam.CFrame=CFrame.new(beam.Position,thitpos)*CFrame.Angles(0,math.pi/2,0) | |
481 | else | |
482 | beam.CFrame=CFrame.new(beam.Position,mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0) | |
483 | end | |
484 | beam.CFrame=beam.CFrame*CFrame.new(beam.Size.X/2,0,0) | |
485 | beam.Transparency=0 | |
486 | local m = Instance.new("SpecialMesh") | |
487 | beam.BrickColor = BrickColor.Red() | |
488 | m.MeshType = "Sphere" | |
489 | m.Parent = beam | |
490 | beam.Mesh.Scale=Vector3.new(1,1,1) | |
491 | --PrepareHurt(beam,dmgcheck,10) | |
492 | beam.Parent = char | |
493 | if mode=="Dual" then | |
494 | end | |
495 | end)) | |
496 | end | |
497 | ||
498 | local function Lerp(obj,kind,nb,total,spec) | |
499 | obj.Main.Anchored=false | |
500 | local bodyp=Instance.new("BodyPosition",obj.Main) | |
501 | bodyp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
502 | bodyp.D=100 | |
503 | bodyp.P=1000 | |
504 | local gyro=Instance.new("BodyGyro",obj.Main) | |
505 | gyro.MaxTorque=Vector3.new(10000,10000,10000) | |
506 | gyro.D=80 | |
507 | if kind=="Front" then | |
508 | obj.CFrame=hrp.CFrame*CFrame.new(math.random(-10,10),math.random(0,5),-5) | |
509 | end | |
510 | coroutine.resume(coroutine.create(function() | |
511 | wait() | |
512 | gyro.CFrame=CFrame.new(obj.Main.Position,hitpos) | |
513 | wait(0.5) | |
514 | gyro.CFrame=CFrame.new(obj.Main.Position,hitpos) | |
515 | end)) | |
516 | if kind=="Line" then | |
517 | if total==0 then | |
518 | bodyp.Position=hrp.Position+Vector3.new(0,10,0) | |
519 | elseif total==2 then | |
520 | if nb==1 then | |
521 | bodyp.Position=hrp.Position+Vector3.new(5,0,4) | |
522 | elseif nb==2 then | |
523 | bodyp.Position=hrp.Position+Vector3.new(-5,0,4) | |
524 | end | |
525 | elseif total==6 then | |
526 | if nb==1 then | |
527 | bodyp.Position=(hrp.CFrame*CFrame.new(-30,1,0)).p | |
528 | elseif nb==2 then | |
529 | bodyp.Position=(hrp.CFrame*CFrame.new(-20,1,0)).p | |
530 | elseif nb==3 then | |
531 | bodyp.Position=(hrp.CFrame*CFrame.new(-10,1,0)).p | |
532 | elseif nb==4 then | |
533 | bodyp.Position=(hrp.CFrame*CFrame.new(10,1,0)).p | |
534 | elseif nb==5 then | |
535 | bodyp.Position=(hrp.CFrame*CFrame.new(20,1,0)).p | |
536 | elseif nb==6 then | |
537 | bodyp.Position=(hrp.CFrame*CFrame.new(30,1,0)).p | |
538 | end | |
539 | end | |
540 | elseif kind=="Circle" then | |
541 | if spec=="Cross" then | |
542 | bodyp.Position=hitpos+Vector3.new(crosstab[nb][1],3/50,crosstab[nb][2])*50 | |
543 | elseif spec=="Plus" or spec=="Total" then | |
544 | bodyp.Position=hitpos+Vector3.new(math.cos(math.rad(nb*(360/total))),3/50,math.sin(math.rad(nb*(360/total))))*50 | |
545 | end | |
546 | end | |
547 | end | |
548 | function debris(obj, t) | |
549 | spawn(function() | |
550 | wait(t) | |
551 | for i = 1, 10 do | |
552 | for _,v in pairs(obj:GetChildren()) do | |
553 | if v:IsA("BasePart") and v.Transparency < 1 then | |
554 | v.Transparency = i/10 | |
555 | end | |
556 | end | |
557 | game:GetService('RunService').Stepped:wait(0) | |
558 | end | |
559 | for _,v in pairs(obj:GetChildren()) do | |
560 | v:Destroy() | |
561 | end | |
562 | end) | |
563 | end | |
564 | hum.MaxHealth = math.huge | |
565 | hum.MaxHealth = math.huge | |
566 | local function PrepareAttack(key) | |
567 | if check==false and hum.Health>0 then | |
568 | if closest==nil then | |
569 | hitpos=mouse.Hit.p | |
570 | else | |
571 | hitpos=closest.Torso.Position | |
572 | end | |
573 | if equipped==true then | |
574 | if key=="q" then | |
575 | combo=true | |
576 | elseif key=="e" then | |
577 | if combo==false then | |
578 | check=true | |
579 | hum.WalkSpeed=0 | |
580 | gbsend:Play() | |
581 | local gbc=gb:Clone() | |
582 | gbc.Parent=char | |
583 | gbc.Main.CFrame=hrp.CFrame*CFrame.new(math.random(-100,100),math.random(0,200),math.random(-100,100)) | |
584 | Lerp(gbc,"Line",0,0) | |
585 | FIRE(gbc,"Normal",hitpos) | |
586 | hum.WalkSpeed=30 | |
587 | debris(gbc, 1.8) | |
588 | if comboing==false then | |
589 | wait(1) | |
590 | else | |
591 | wait(0.25) | |
592 | end | |
593 | check=false | |
594 | elseif combo==true and #attacklist<5 then | |
595 | table.insert(attacklist,key) | |
596 | end | |
597 | elseif key=="r" then | |
598 | if combo==false then | |
599 | check=true | |
600 | hum.WalkSpeed=0 | |
601 | gbsend:Play() | |
602 | FIRE(lgb,"Dual",hitpos) | |
603 | FIRE(rgb,"Dual",hitpos) | |
604 | hum.WalkSpeed=30 | |
605 | if comboing==false then | |
606 | wait(1.5) | |
607 | else | |
608 | wait(0.325) | |
609 | end | |
610 | check=false | |
611 | elseif combo==true and #attacklist<5 then | |
612 | table.insert(attacklist,key) | |
613 | end | |
614 | elseif key=="t" then | |
615 | if combo==false then | |
616 | check=true | |
617 | hum.WalkSpeed=0 | |
618 | gbsend:Play() | |
619 | for i=1,12 do | |
620 | local gbc=gb:Clone() | |
621 | gbc.Parent=char | |
622 | debris(gbc, 1.8) | |
623 | gbc.Main.CFrame=hrp.CFrame*CFrame.new(math.random(-100,100),math.random(0,200),math.random(-100,100)) | |
624 | coroutine.resume(coroutine.create(function() | |
625 | Lerp(gbc,"Circle",i,12,"Total") | |
626 | FIRE(gbc,"Normal",hitpos) | |
627 | end)) | |
628 | wait(0.05) | |
629 | end | |
630 | hum.WalkSpeed=30 | |
631 | if comboing==false then | |
632 | wait(7) | |
633 | else | |
634 | wait(5) | |
635 | end | |
636 | check=false | |
637 | elseif combo==true and #attacklist==4 then | |
638 | table.insert(attacklist,key) | |
639 | end | |
640 | elseif key=="f" then | |
641 | if combo==false then | |
642 | check=true | |
643 | hum.WalkSpeed=0 | |
644 | gbsend:Play() | |
645 | for i=1,4 do | |
646 | local gbc=gb:Clone() | |
647 | gbc.Parent=char | |
648 | debris(gbc, 1.8) | |
649 | coroutine.resume(coroutine.create(function() | |
650 | Lerp(gbc,"Circle",i,4,"Plus") | |
651 | FIRE(gbc,"Normal",hitpos) | |
652 | end)) | |
653 | end | |
654 | hum.WalkSpeed=30 | |
655 | if comboing==false then | |
656 | wait(2) | |
657 | else | |
658 | wait(0.5) | |
659 | end | |
660 | check=false | |
661 | elseif combo==true and #attacklist<5 then | |
662 | table.insert(attacklist,key) | |
663 | end | |
664 | elseif key=="g" then | |
665 | if combo==false then | |
666 | check=true | |
667 | hum.WalkSpeed=0 | |
668 | gbsend:Play() | |
669 | for i=1,4 do | |
670 | local gbc=gb:Clone() | |
671 | gbc.Parent=char | |
672 | debris(gbc, 1.8) | |
673 | coroutine.resume(coroutine.create(function() | |
674 | Lerp(gbc,"Circle",i,4,"Cross") | |
675 | FIRE(gbc,"Normal",hitpos) | |
676 | end)) | |
677 | end | |
678 | hum.WalkSpeed=30 | |
679 | if comboing==false then | |
680 | wait(2) | |
681 | else | |
682 | wait(0.5) | |
683 | end | |
684 | check=false | |
685 | elseif combo==true and #attacklist<5 then | |
686 | table.insert(attacklist,key) | |
687 | end | |
688 | elseif key=="h" then | |
689 | if combo==false then | |
690 | check=true | |
691 | hum.WalkSpeed=0 | |
692 | gbsend:Play() | |
693 | for i=1,8 do | |
694 | local gbc=gb:Clone() | |
695 | gbc.Parent=char | |
696 | debris(gbc, 1.8) | |
697 | coroutine.resume(coroutine.create(function() | |
698 | Lerp(gbc,"Circle",i,8,"Total") | |
699 | FIRE(gbc,"Normal",hitpos) | |
700 | end)) | |
701 | end | |
702 | hum.WalkSpeed=30 | |
703 | if comboing==false then | |
704 | wait(2) | |
705 | else | |
706 | wait(.5) | |
707 | end | |
708 | check=false | |
709 | elseif combo==true and #attacklist<3 then | |
710 | table.insert(attacklist,key) | |
711 | end | |
712 | end | |
713 | end | |
714 | end | |
715 | end | |
716 | ||
717 | mouse.KeyUp:connect(function(key) | |
718 | if key=="q" and combo==true and check==false then | |
719 | combo=false | |
720 | comboing=true | |
721 | for _,v in pairs(attacklist) do | |
722 | PrepareAttack(v) | |
723 | end | |
724 | attacklist={} | |
725 | comboing=false | |
726 | check=true | |
727 | wait(5) | |
728 | check=false | |
729 | end | |
730 | end) | |
731 | ||
732 | mouse.KeyDown:connect(PrepareAttack) | |
733 | ||
734 | tool.Equipped:connect(function() | |
735 | equipped=true | |
736 | lgb=script.GB:Clone() | |
737 | lgb.Parent=char | |
738 | lgb.Main.Anchored=true | |
739 | rgb=script.GB:Clone() | |
740 | rgb.Parent=char | |
741 | rgb.Main.Anchored=true | |
742 | rgbbp=Instance.new("BodyPosition") | |
743 | rgbbp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
744 | rgbbp.D=200 | |
745 | rgbbp.Position = char.Torso.Position | |
746 | rgbbp.P=300 | |
747 | lgbbp=Instance.new("BodyPosition") | |
748 | lgbbp.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
749 | lgbbp.D=200 | |
750 | lgbbp.P=300 | |
751 | lgbbp.Position = char.Torso.Position | |
752 | lgbbg=Instance.new("BodyGyro") | |
753 | lgbbg.MaxTorque=Vector3.new(10000,10000,10000) | |
754 | lgbbg.D=400 | |
755 | rgbbg=Instance.new("BodyGyro") | |
756 | rgbbg.MaxTorque=Vector3.new(10000,10000,10000) | |
757 | rgbbg.D=400 | |
758 | headf=script.HeadFlame:Clone() | |
759 | headf.Parent=char | |
760 | headf.Anchored=false | |
761 | local headfw=Instance.new("Weld",headf) | |
762 | headfw.Part0=char.Head | |
763 | headfw.Part1=headf | |
764 | headfw.C0=CFrame.new(-0.125,0.22,-0.55)*CFrame.Angles(0,0,math.pi/2) | |
765 | handf=script.HandFlame:Clone() | |
766 | handf.Parent=char | |
767 | handf.Anchored=false | |
768 | local handfw=Instance.new("Weld",handf) | |
769 | handfw.Part0=char["Right Arm"] | |
770 | handfw.Part1=handf | |
771 | handfw.C0=CFrame.new(0,-1.25,0)*CFrame.Angles(0,0,-math.pi/4) | |
772 | rgbbp.Position = char.Torso.Position | |
773 | lgbbp.Position = char.Torso.Position | |
774 | rgbbp.Parent = rgb.Main | |
775 | lgbbp.Parent = lgb.Main | |
776 | lgbbg.Parent = lgb.Main | |
777 | rgbbg.Parent = rgb.Main | |
778 | Loop() | |
779 | end) | |
780 | tool.Unequipped:connect(function() | |
781 | equipped=false | |
782 | lgb:Destroy() | |
783 | rgb:Destroy() | |
784 | headf:Destroy() | |
785 | handf:Destroy() | |
786 | end) |