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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
5 | ||
6 | local player = owner | |
7 | local Cha = player.Character | |
8 | local mouse = player:GetMouse() | |
9 | local henshine = false | |
10 | local RAC = Cha.Torso:WaitForChild("Right Shoulder") | |
11 | local LAC = Cha.Torso:WaitForChild("Left Shoulder") | |
12 | local RA = Cha:FindFirstChild("Right Arm") | |
13 | local LA = Cha:FindFirstChild("Left Arm") | |
14 | local Torso = Cha.Torso | |
15 | local Head = Cha.Head | |
16 | local RL = Cha:FindFirstChild("Right Leg") | |
17 | local LL = Cha:FindFirstChild("Left Leg") | |
18 | local Humanoid = Cha.Humanoid | |
19 | ||
20 | local Contents = Cha:GetChildren() | |
21 | for _, v in pairs(Contents) do | |
22 | if v:IsA("Accessory") then | |
23 | v:remove() | |
24 | end | |
25 | end | |
26 | ||
27 | RL.Transparency = 1 | |
28 | LL.Transparency = 1 | |
29 | RA.Transparency = 1 | |
30 | LA.Transparency = 1 | |
31 | Torso.Transparency = 1 | |
32 | Head.Transparency = 1 | |
33 | ||
34 | local mesh = Instance.new("SpecialMesh") | |
35 | mesh.MeshId = "rbxassetid://3655031011" | |
36 | - | mesh.Texture = "rbxassetid://3655031075" |
36 | + | mesh.TextureId = "rbxassetid://3655031075" |
37 | mesh.Parent = Torso | |
38 | ||
39 | local llpart = Instance.new("Part") | |
40 | llpart.Parent = LL | |
41 | llpart.CFrame = LL.CFrame*CFrame.new(0,-1,0) | |
42 | local meshLL = Instance.new("SpecialMesh") | |
43 | - | meshLL.Texture = "rbxassetid://3655031075" |
43 | + | |
44 | meshLL.TextureId = "rbxassetid://3655031075" | |
45 | meshLL.Parent = llpart | |
46 | local weldll = Instance.new("Weld") | |
47 | weldll.Part0 = llpart | |
48 | weldll.Part1 = LL | |
49 | weldll.Parent = LL | |
50 | ||
51 | local ll3part = Instance.new("Part") | |
52 | ll3part.Parent = RL | |
53 | ll3part.CFrame = RL.CFrame*CFrame.new(0,-1,0) | |
54 | local meshRL = Instance.new("SpecialMesh") | |
55 | - | meshRL.Texture = "rbxassetid://3655031075" |
55 | + | |
56 | meshRL.TextureId = "rbxassetid://3655031075" | |
57 | meshRL.Parent = meshRL | |
58 | local weldll2 = Instance.new("Weld") | |
59 | weldll2.Part0 = ll3part | |
60 | weldll2.Part1 = RL | |
61 | weldll2.Parent = RL | |
62 | local walk = Instance.new("Sound") | |
63 | walk.SoundId = "rbxassetid://507863105" | |
64 | walk.Volume = 1 | |
65 | walk.Parent = Torso | |
66 | walk.Looped = true | |
67 | ||
68 | mouse.KeyDown:connect(function(key) | |
69 | if key == "w" then | |
70 | walk:Play() | |
71 | ||
72 | end | |
73 | end) | |
74 | ||
75 | mouse.KeyUp:connect(function(key) | |
76 | if key == "w" then | |
77 | walk:Stop() | |
78 | ||
79 | end | |
80 | end) |