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1-
local PLRN = eliteslayer816 --<== change the name to yours
1+
local PLRN = timetodie23232223 --<== change the name to yours
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
if game:GetService("RunService"):IsClient() then error("you fucking idiot do h/ and not hl/ you dumbfuck skid") end
6
math.randomseed(tick())
7
local number = 0
8
if workspace:FindFirstChild("yeetmyfeeeeeeeee") then
9
workspace:FindFirstChild("yeetmyfeeeeeeeee"):Remove()
10
end
11
local yeetis = Instance.new("RemoteEvent", workspace)
12
yeetis.Name = "yeetmyfeeeeeeeee"
13
yeetis.OnServerEvent:Connect(function(plr, num)
14
number = num
15
end)
16
17
18
PLR = game:GetService("Players")eliteslayer816
19
20
sound2vis = Instance.new("Sound", PLR.Character.Torso)
21
sound2vis.SoundId = "rbxassetid://397312275"
22
sound2vis.Volume = 0
23
sound2vis.Looped = true
24
sound2vis.Name = "I LIKE DICK"
25
sound2vis:Play()
26
NLS([==[
27
	local Player = game:GetService("Players").LocalPlayer
28
	print'yeetus'
29
local event = workspace:WaitForChild("yeetmyfeeeeeeeee")
30
print'foundevent'
31
local sound = Player.Character.Torso:WaitForChild("I LIKE DICK")
32
print'foundsound'
33
	--Give the server mouse data 30 times every second, but only if the values changed
34
	--If player is not moving their mouse, client won't fire events
35
	while wait(1/60) do
36
	--print(sound.PlaybackLoudness)
37
event:FireServer(sound.PlaybackLoudness)
38
		end
39
	]==],PLR.Character)
40
do
41
	print("FE Compatibility code by Mokiros")
42
	local rp = RealPlayer
43
	script.Parent = rp.Character
44
	
45
	--RemoteEvent for communicating
46
	local Event = Instance.new("RemoteEvent")
47
	Event.Name = "UserInput_Event"
48
49
	--Fake event to make stuff like Mouse.KeyDown work
50
	local function fakeEvent()
51
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
52
		t.connect = t.Connect
53
		return t
54
	end
55
56
	--Creating fake input objects with fake variables
57
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
58
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
59
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
60
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
61
	end}
62
	--Merged 2 functions into one by checking amount of arguments
63
	CAS.UnbindAction = CAS.BindAction
64
65
	--This function will trigger the events that have been :Connect()'ed
66
	local function te(self,ev,...)
67
		local t = m[ev]
68
		if t and t._fakeEvent then
69
			for _,f in pairs(t.Functions) do
70
				f(...)
71
			end
72
		end
73
	end
74
	m.TrigEvent = te
75
	UIS.TrigEvent = te
76
77
	Event.OnServerEvent:Connect(function(plr,io)
78
	    if plr~=rp then return end
79
		m.Target = io.Target
80
		m.Hit = io.Hit
81
		if not io.isMouse then
82
			local b = io.UserInputState == Enum.UserInputState.Begin
83
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
84
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
85
			end
86
			for _,t in pairs(CAS.Actions) do
87
				for _,k in pairs(t.Keys) do
88
					if k==io.KeyCode then
89
						t.Function(t.Name,io.UserInputState,io)
90
					end
91
				end
92
			end
93
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
94
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
95
	    end
96
	end)
97
	Event.Parent = NLS([==[
98
	local Player = game:GetService("Players").LocalPlayer
99
	local Event = script:WaitForChild("UserInput_Event")
100
101
	local Mouse = Player:GetMouse()
102
	local UIS = game:GetService("UserInputService")
103
	local input = function(io,a)
104
		if a then return end
105
		--Since InputObject is a client-side instance, we create and pass table instead
106
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
107
	end
108
	UIS.InputBegan:Connect(input)
109
	UIS.InputEnded:Connect(input)
110
111
	local h,t
112
	--Give the server mouse data 30 times every second, but only if the values changed
113
	--If player is not moving their mouse, client won't fire events
114
	while wait(1/30) do
115
		if h~=Mouse.Hit or t~=Mouse.Target then
116
			h,t=Mouse.Hit,Mouse.Target
117
			Event:FireServer({isMouse=true,Target=t,Hit=h})
118
		end
119
	end]==],Player.Character)
120
121
	----Sandboxed game object that allows the usage of client-side methods and services
122
	--Real game object
123
	local _rg = game
124
125
	--Metatable for fake service
126
	local fsmt = {
127
		__index = function(self,k)
128
			local s = rawget(self,"_RealService")
129
			if s then return s[k] end
130
		end,
131
		__newindex = function(self,k,v)
132
			local s = rawget(self,"_RealService")
133
			if s then s[k]=v end
134
		end,
135
		__call = function(self,...)
136
			local s = rawget(self,"_RealService")
137
			if s then return s(...) end
138
		end
139
	}
140
	local function FakeService(t,RealService)
141
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
142
		return setmetatable(t,fsmt)
143
	end
144
145
	--Fake game object
146
	local g = {
147
		GetService = function(self,s)
148
			return self[s]
149
		end,
150
		Players = FakeService({
151
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
152
		},"Players"),
153
		UserInputService = FakeService(UIS,"UserInputService"),
154
		ContextActionService = FakeService(CAS,"ContextActionService"),
155
	}
156
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
157
	g.service = g.GetService
158
	
159
	g.RunService = FakeService({
160
		RenderStepped = _rg:GetService("RunService").Heartbeat,
161
		BindToRenderStep = function(self,name,_,fun)
162
			self._btrs[name] = self.Heartbeat:Connect(fun)
163
		end,
164
		UnbindFromRenderStep = function(self,name)
165
			self._btrs[name]:Disconnect()
166
		end,
167
	},"RunService")
168
169
	setmetatable(g,{
170
		__index=function(self,s)
171
			return _rg:GetService(s) or typeof(_rg[s])=="function"
172
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
173
		end,
174
		__newindex = fsmt.__newindex,
175
		__call = fsmt.__call
176
	})
177
	--Changing owner to fake player object to support owner:GetMouse()
178
	game,owner = g,g.Players.LocalPlayer
179
end
180
181
182
--add a welcome to the game 2 mode 2007066385
183
--[[
184
//	   Kiroki
185
//   Kiroki#7043
186
187
188
189
~~------Script Name------~~
190
191
		 The Hood
192
193
~~------Script Pack------~~
194
195
		   Chill  
196
197
~~-----------------------~~
198
--]]
199
200
201
--//Customizeable Variables
202
203
local music = true
204
205
local soundeffects = true
206
--//
207
208
209
210
211
212
213
math.randomseed(tick())
214
local alafiaf = 1
215
local alrt = false
216
local sn = 1
217
local PT = {}
218
local idletimer = 0
219
local visrot = false
220
local loopvis = false
221
local volumevis = 5
222
local bcch = BrickColor.new("Really red")
223
local visrota = 1
224
local drota = 0
225
local hatfly = false
226
local rainbow = false
227
local vismode = false
228
local vising = false
229
local normanim = true
230
local doingsomething = false
231
local hoodup = false
232
local pitchvis = 1
233
local jumpd = false
234
local cloud = false
235
local fenkeded = true
236
local BCC = false
237
local moveloop = true
238
local rapparip = 0
239
local alrup = false
240
local sunflower = true
241
local meeka = "n"
242
local fighting = false
243
local sitting = false
244
local ang = false
245
local jacket = false
246
function sandbox(var,func)
247
	local env = getfenv(func)
248
	local newenv = setmetatable({},{
249
		__index = function(self,k)
250
			if k=="script" then
251
				return var
252
			else
253
				return env[k]
254
			end
255
		end,
256
	})
257
	setfenv(func,newenv)
258
	return func
259
end
260
local player = Player
261
local character = player.Character
262
local dgasdjh = coroutine.wrap(function()
263
pe = Instance.new("ParticleEmitter", character.Torso)
264
pe.Rate = 50
265
pe.Size = NumberSequence.new(10)
266
pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
267
pe.EmissionDirection = "Front"
268
pe.LockedToPart = true
269
pe.Acceleration = Vector3.new(0,0,0)
270
pe.Drag = NumberSequence.new(10)
271
pe.Lifetime = NumberRange.new(1)
272
pb = Instance.new("ParticleEmitter", character.Torso)
273
pb.Rate = 50
274
pb.Size = NumberSequence.new(10)
275
pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
276
pb.EmissionDirection = "Back"
277
pb.LockedToPart = true
278
pb.Acceleration = Vector3.new(0,0,0)
279
pb.Drag = NumberSequence.new(10)
280
pb.Lifetime = NumberRange.new(1)
281
pc = Instance.new("ParticleEmitter", character.Torso)
282
pc.Rate = 50
283
pc.Size = NumberSequence.new(10)
284
pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
285
pc.EmissionDirection = "Left"
286
pc.LockedToPart = true
287
pc.Acceleration = Vector3.new(0,0,0)
288
pc.Drag = NumberSequence.new(10)
289
pc.Lifetime = NumberRange.new(1)
290
pd = Instance.new("ParticleEmitter", character.Torso)
291
pd.Rate = 50
292
pd.Size = NumberSequence.new(10)
293
pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
294
pd.EmissionDirection = "Right"
295
pd.LockedToPart = true
296
pd.Acceleration = Vector3.new(0,0,0)
297
pd.Drag = NumberSequence.new(10)
298
pd.Lifetime = NumberRange.new(1)
299
pa = Instance.new("ParticleEmitter", character.Torso)
300
pa.Rate = 50
301
pa.Size = NumberSequence.new(10)
302
pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
303
pa.EmissionDirection = "Top"
304
pa.LockedToPart = true
305
pa.Acceleration = Vector3.new(0,0,0)
306
pa.Drag = NumberSequence.new(10)
307
pa.Lifetime = NumberRange.new(1)
308
--[[pe.Texture = "rbxassetid://522606102"
309
pb.Texture = "rbxassetid://522606102"
310
pc.Texture = "rbxassetid://522606102"
311
pd.Texture = "rbxassetid://522606102"
312
pa.Texture = "rbxassetid://522606102"--]]
313
pe.Texture = "rbxassetid://136597777"
314
pb.Texture = "rbxassetid://136597777"
315
pc.Texture = "rbxassetid://136597777"
316
pd.Texture = "rbxassetid://136597777"
317
pa.Texture = "rbxassetid://136597777"
318
pa.RotSpeed = NumberRange.new(360, 360)
319
pe.RotSpeed = NumberRange.new(360, 360)
320
pb.RotSpeed = NumberRange.new(360, 360)
321
pc.RotSpeed = NumberRange.new(360, 360)
322
pd.RotSpeed = NumberRange.new(360, 360)
323
wait(2)
324
pe.Enabled = false
325
pe.Rate = 0
326
pb.Enabled = false
327
pb.Rate = 0
328
pc.Enabled = false
329
pc.Rate = 0
330
pd.Enabled = false
331
pd.Rate = 0
332
pa.Enabled = false
333
pa.Rate = 0
334
335
end)
336
dgasdjh()
337
cors = {}
338
mas = Instance.new("Model",game:GetService("Lighting"))
339
Model0 = Instance.new("Model")
340
Model1 = Instance.new("Model")
341
Part2 = Instance.new("Part")
342
SpecialMesh3 = Instance.new("SpecialMesh")
343
Model4 = Instance.new("Model")
344
Part5 = Instance.new("Part")
345
Part6 = Instance.new("Part")
346
WedgePart7 = Instance.new("WedgePart")
347
Part8 = Instance.new("Part")
348
Part9 = Instance.new("Part")
349
WedgePart10 = Instance.new("WedgePart")
350
WedgePart11 = Instance.new("WedgePart")
351
Model12 = Instance.new("Model")
352
Part13 = Instance.new("Part")
353
Part14 = Instance.new("Part")
354
Part15 = Instance.new("Part")
355
Part16 = Instance.new("Part")
356
Part17 = Instance.new("Part")
357
WedgePart18 = Instance.new("WedgePart")
358
WedgePart19 = Instance.new("WedgePart")
359
WedgePart20 = Instance.new("WedgePart")
360
WedgePart21 = Instance.new("WedgePart")
361
WedgePart22 = Instance.new("WedgePart")
362
WedgePart23 = Instance.new("WedgePart")
363
WedgePart24 = Instance.new("WedgePart")
364
Part25 = Instance.new("Part")
365
Part26 = Instance.new("Part")
366
Part27 = Instance.new("Part")
367
Part28 = Instance.new("Part")
368
WedgePart29 = Instance.new("WedgePart")
369
Part30 = Instance.new("Part")
370
Part31 = Instance.new("Part")
371
Part32 = Instance.new("Part")
372
SpecialMesh33 = Instance.new("SpecialMesh")
373
Part34 = Instance.new("Part")
374
Part35 = Instance.new("Part")
375
Part36 = Instance.new("Part")
376
Model37 = Instance.new("Model")
377
Part38 = Instance.new("Part")
378
Part39 = Instance.new("Part")
379
Model40 = Instance.new("Model")
380
Part41 = Instance.new("Part")
381
Part42 = Instance.new("Part")
382
Model43 = Instance.new("Model")
383
Part44 = Instance.new("Part")
384
Part45 = Instance.new("Part")
385
WedgePart46 = Instance.new("WedgePart")
386
Part47 = Instance.new("Part")
387
Part48 = Instance.new("Part")
388
WedgePart49 = Instance.new("WedgePart")
389
WedgePart50 = Instance.new("WedgePart")
390
Script51 = Instance.new("Script")
391
Model0.Name = "Armor"
392
Model0.Parent = mas
393
Model1.Name = "Head"
394
Model1.Parent = Model0
395
Part2.Name = "Head1"
396
Part2.Parent = Model1
397
Part2.Material = Enum.Material.SmoothPlastic
398
Part2.BrickColor = BrickColor.new("Pastel brown")
399
Part2.Transparency = 1
400
Part2.Rotation = Vector3.new(-180, 0, 180)
401
Part2.Anchored = true
402
Part2.CanCollide = false
403
Part2.FormFactor = Enum.FormFactor.Symmetric
404
Part2.Size = Vector3.new(2, 1, 1)
405
Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
406
Part2.TopSurface = Enum.SurfaceType.Smooth
407
Part2.Color = Color3.new(1, 0.8, 0.6)
408
Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
409
Part2.Orientation = Vector3.new(0, 180, 0)
410
Part2.Color = Color3.new(1, 0.8, 0.6)
411
SpecialMesh3.Parent = Part2
412
SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
413
SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
414
Model4.Name = "RightLeg"
415
Model4.Parent = Model0
416
Part5.Name = "Right Leg1"
417
Part5.Parent = Model4
418
Part5.Material = Enum.Material.SmoothPlastic
419
Part5.BrickColor = BrickColor.new("Pastel brown")
420
Part5.Transparency = 1
421
Part5.Rotation = Vector3.new(-180, 0, 180)
422
Part5.Anchored = true
423
Part5.CanCollide = false
424
Part5.FormFactor = Enum.FormFactor.Plate
425
Part5.Size = Vector3.new(1, 2, 1)
426
Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
427
Part5.Color = Color3.new(1, 0.8, 0.6)
428
Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
429
Part5.Orientation = Vector3.new(0, 180, 0)
430
Part5.Color = Color3.new(1, 0.8, 0.6)
431
Part6.Parent = Model4
432
Part6.Material = Enum.Material.SmoothPlastic
433
Part6.BrickColor = BrickColor.new("Really black")
434
Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
435
Part6.Anchored = true
436
Part6.CanCollide = false
437
Part6.FormFactor = Enum.FormFactor.Custom
438
Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
439
Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
440
Part6.BottomSurface = Enum.SurfaceType.Smooth
441
Part6.TopSurface = Enum.SurfaceType.Smooth
442
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
443
Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
444
Part6.Orientation = Vector3.new(0, 179.979996, 0)
445
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
446
WedgePart7.Parent = Model4
447
WedgePart7.Material = Enum.Material.SmoothPlastic
448
WedgePart7.BrickColor = BrickColor.new("Dark blue")
449
WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
450
WedgePart7.Anchored = true
451
WedgePart7.CanCollide = false
452
WedgePart7.FormFactor = Enum.FormFactor.Custom
453
WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
454
WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
455
WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
456
WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
457
WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
458
WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
459
WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
460
Part8.Parent = Model4
461
Part8.Material = Enum.Material.SmoothPlastic
462
Part8.BrickColor = BrickColor.new("Dark blue")
463
Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
464
Part8.Anchored = true
465
Part8.CanCollide = false
466
Part8.FormFactor = Enum.FormFactor.Custom
467
Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
468
Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
469
Part8.BottomSurface = Enum.SurfaceType.Smooth
470
Part8.TopSurface = Enum.SurfaceType.Smooth
471
Part8.Color = Color3.new(0, 0.0627451, 0.690196)
472
Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
473
Part8.Orientation = Vector3.new(0, 179.979996, 0)
474
Part8.Color = Color3.new(0, 0.0627451, 0.690196)
475
Part9.Parent = Model4
476
Part9.Material = Enum.Material.SmoothPlastic
477
Part9.BrickColor = BrickColor.new("Dark blue")
478
Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
479
Part9.Anchored = true
480
Part9.CanCollide = false
481
Part9.FormFactor = Enum.FormFactor.Custom
482
Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
483
Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
484
Part9.BottomSurface = Enum.SurfaceType.Smooth
485
Part9.TopSurface = Enum.SurfaceType.Smooth
486
Part9.Color = Color3.new(0, 0.0627451, 0.690196)
487
Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
488
Part9.Orientation = Vector3.new(0, 179.979996, 0)
489
Part9.Color = Color3.new(0, 0.0627451, 0.690196)
490
WedgePart10.Parent = Model4
491
WedgePart10.Material = Enum.Material.SmoothPlastic
492
WedgePart10.BrickColor = BrickColor.new("Dark blue")
493
WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
494
WedgePart10.Anchored = true
495
WedgePart10.CanCollide = false
496
WedgePart10.FormFactor = Enum.FormFactor.Custom
497
WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
498
WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
499
WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
500
WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
501
WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
502
WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
503
WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
504
WedgePart11.Parent = Model4
505
WedgePart11.Material = Enum.Material.SmoothPlastic
506
WedgePart11.BrickColor = BrickColor.new("Dark blue")
507
WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
508
WedgePart11.Anchored = true
509
WedgePart11.CanCollide = false
510
WedgePart11.FormFactor = Enum.FormFactor.Custom
511
WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
512
WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
513
WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
514
WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
515
WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
516
WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
517
WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
518
Model12.Name = "Torso"
519
Model12.Parent = Model0
520
Part13.Name = "Torso1"
521
Part13.Parent = Model12
522
Part13.Material = Enum.Material.SmoothPlastic
523
Part13.BrickColor = BrickColor.new("Pastel brown")
524
Part13.Transparency = 1
525
Part13.Rotation = Vector3.new(-180, 0, 0)
526
Part13.Anchored = true
527
Part13.CanCollide = false
528
Part13.FormFactor = Enum.FormFactor.Plate
529
Part13.Size = Vector3.new(2, 2, 1)
530
Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
531
Part13.TopSurface = Enum.SurfaceType.Smooth
532
Part13.Color = Color3.new(1, 0.8, 0.6)
533
Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
534
Part13.Orientation = Vector3.new(0, 180, 180)
535
Part13.Color = Color3.new(1, 0.8, 0.6)
536
Part14.Parent = Model12
537
Part14.Material = Enum.Material.SmoothPlastic
538
Part14.BrickColor = BrickColor.new("Pearl")
539
Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
540
Part14.Anchored = true
541
Part14.CanCollide = false
542
Part14.FormFactor = Enum.FormFactor.Custom
543
Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
544
Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
545
Part14.BottomSurface = Enum.SurfaceType.Smooth
546
Part14.TopSurface = Enum.SurfaceType.Smooth
547
Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
548
Part14.Orientation = Vector3.new(0, 179.979996, 0)
549
Part15.Parent = Model12
550
Part15.Material = Enum.Material.SmoothPlastic
551
Part15.BrickColor = BrickColor.new("Pearl")
552
Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
553
Part15.Anchored = true
554
Part15.CanCollide = false
555
Part15.FormFactor = Enum.FormFactor.Custom
556
Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
557
Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
558
Part15.BottomSurface = Enum.SurfaceType.Smooth
559
Part15.TopSurface = Enum.SurfaceType.Smooth
560
Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
561
Part15.Orientation = Vector3.new(0, 179.979996, 0)
562
Part16.Parent = Model12
563
Part16.Material = Enum.Material.SmoothPlastic
564
Part16.BrickColor = BrickColor.new("Really black")
565
Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
566
Part16.Anchored = true
567
Part16.CanCollide = false
568
Part16.FormFactor = Enum.FormFactor.Custom
569
Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
570
Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
571
Part16.BottomSurface = Enum.SurfaceType.Smooth
572
Part16.TopSurface = Enum.SurfaceType.Smooth
573
Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
574
Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
575
Part16.Orientation = Vector3.new(0, 179.979996, 0)
576
Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
577
Part17.Parent = Model12
578
Part17.Material = Enum.Material.SmoothPlastic
579
Part17.BrickColor = BrickColor.new("Really black")
580
Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
581
Part17.Anchored = true
582
Part17.CanCollide = false
583
Part17.FormFactor = Enum.FormFactor.Custom
584
Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
585
Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
586
Part17.BottomSurface = Enum.SurfaceType.Smooth
587
Part17.TopSurface = Enum.SurfaceType.Smooth
588
Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
589
Part17.Orientation = Vector3.new(0, 179.979996, 0)
590
WedgePart18.Parent = Model12
591
WedgePart18.Material = Enum.Material.SmoothPlastic
592
WedgePart18.BrickColor = BrickColor.new("Really black")
593
WedgePart18.Rotation = Vector3.new(0, 90, 0)
594
WedgePart18.Anchored = true
595
WedgePart18.CanCollide = false
596
WedgePart18.FormFactor = Enum.FormFactor.Custom
597
WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
598
WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
599
WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
600
WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
601
WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
602
WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
603
WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
604
WedgePart19.Parent = Model12
605
WedgePart19.Material = Enum.Material.SmoothPlastic
606
WedgePart19.BrickColor = BrickColor.new("Really black")
607
WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
608
WedgePart19.Anchored = true
609
WedgePart19.CanCollide = false
610
WedgePart19.FormFactor = Enum.FormFactor.Custom
611
WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
612
WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
613
WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
614
WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
615
WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
616
WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
617
WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
618
WedgePart20.Parent = Model12
619
WedgePart20.Material = Enum.Material.SmoothPlastic
620
WedgePart20.BrickColor = BrickColor.new("Really black")
621
WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
622
WedgePart20.Anchored = true
623
WedgePart20.CanCollide = false
624
WedgePart20.FormFactor = Enum.FormFactor.Custom
625
WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
626
WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
627
WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
628
WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
629
WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
630
WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
631
WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
632
WedgePart21.Parent = Model12
633
WedgePart21.Material = Enum.Material.SmoothPlastic
634
WedgePart21.BrickColor = BrickColor.new("Really black")
635
WedgePart21.Rotation = Vector3.new(0, -90, 0)
636
WedgePart21.Anchored = true
637
WedgePart21.CanCollide = false
638
WedgePart21.FormFactor = Enum.FormFactor.Custom
639
WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
640
WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
641
WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
642
WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
643
WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
644
WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
645
WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
646
WedgePart22.Parent = Model12
647
WedgePart22.Material = Enum.Material.SmoothPlastic
648
WedgePart22.BrickColor = BrickColor.new("Really black")
649
WedgePart22.Rotation = Vector3.new(0, -90, 0)
650
WedgePart22.Anchored = true
651
WedgePart22.CanCollide = false
652
WedgePart22.FormFactor = Enum.FormFactor.Custom
653
WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
654
WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
655
WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
656
WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
657
WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
658
WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
659
WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
660
WedgePart23.Parent = Model12
661
WedgePart23.Material = Enum.Material.SmoothPlastic
662
WedgePart23.BrickColor = BrickColor.new("Really black")
663
WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
664
WedgePart23.Anchored = true
665
WedgePart23.CanCollide = false
666
WedgePart23.FormFactor = Enum.FormFactor.Custom
667
WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
668
WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
669
WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
670
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
671
WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
672
WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
673
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
674
WedgePart24.Parent = Model12
675
WedgePart24.Material = Enum.Material.SmoothPlastic
676
WedgePart24.BrickColor = BrickColor.new("Really black")
677
WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
678
WedgePart24.Anchored = true
679
WedgePart24.CanCollide = false
680
WedgePart24.FormFactor = Enum.FormFactor.Custom
681
WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
682
WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
683
WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
684
WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
685
WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
686
WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
687
WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
688
Part25.Parent = Model12
689
Part25.Material = Enum.Material.SmoothPlastic
690
Part25.BrickColor = BrickColor.new("Really black")
691
Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
692
Part25.Anchored = true
693
Part25.CanCollide = false
694
Part25.FormFactor = Enum.FormFactor.Custom
695
Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
696
Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
697
Part25.BottomSurface = Enum.SurfaceType.Smooth
698
Part25.TopSurface = Enum.SurfaceType.Smooth
699
Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
700
Part25.Orientation = Vector3.new(0, 179.979996, 0)
701
Part26.Parent = Model12
702
Part26.Material = Enum.Material.SmoothPlastic
703
Part26.BrickColor = BrickColor.new("Really black")
704
Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
705
Part26.Anchored = true
706
Part26.CanCollide = false
707
Part26.FormFactor = Enum.FormFactor.Custom
708
Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
709
Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
710
Part26.BottomSurface = Enum.SurfaceType.Smooth
711
Part26.TopSurface = Enum.SurfaceType.Smooth
712
Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
713
Part26.Orientation = Vector3.new(0, 179.979996, 0)
714
Part27.Parent = Model12
715
Part27.Material = Enum.Material.SmoothPlastic
716
Part27.BrickColor = BrickColor.new("Black")
717
Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
718
Part27.Anchored = true
719
Part27.CanCollide = false
720
Part27.FormFactor = Enum.FormFactor.Custom
721
Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
722
Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
723
Part27.BottomSurface = Enum.SurfaceType.Smooth
724
Part27.TopSurface = Enum.SurfaceType.Smooth
725
Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
726
Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
727
Part27.Orientation = Vector3.new(0, 179.979996, 0)
728
Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
729
Part28.Parent = Model12
730
Part28.Material = Enum.Material.SmoothPlastic
731
Part28.BrickColor = BrickColor.new("Really black")
732
Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
733
Part28.Anchored = true
734
Part28.CanCollide = false
735
Part28.FormFactor = Enum.FormFactor.Custom
736
Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
737
Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
738
Part28.BottomSurface = Enum.SurfaceType.Smooth
739
Part28.TopSurface = Enum.SurfaceType.Smooth
740
Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
741
Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993)
742
Part28.Orientation = Vector3.new(0, 179.979996, 0)
743
Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
744
WedgePart29.Parent = Model12
745
WedgePart29.Material = Enum.Material.SmoothPlastic
746
WedgePart29.BrickColor = BrickColor.new("Really black")
747
WedgePart29.Rotation = Vector3.new(0, 90, 0)
748
WedgePart29.Anchored = true
749
WedgePart29.CanCollide = false
750
WedgePart29.FormFactor = Enum.FormFactor.Custom
751
WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
752
WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
753
WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
754
WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
755
WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
756
WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
757
WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
758
Part30.Parent = Model12
759
Part30.Material = Enum.Material.SmoothPlastic
760
Part30.BrickColor = BrickColor.new("Really black")
761
Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
762
Part30.Anchored = true
763
Part30.CanCollide = false
764
Part30.FormFactor = Enum.FormFactor.Custom
765
Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
766
Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
767
Part30.BottomSurface = Enum.SurfaceType.Smooth
768
Part30.TopSurface = Enum.SurfaceType.Smooth
769
Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
770
Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841)
771
Part30.Orientation = Vector3.new(0, 179.979996, 0)
772
Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
773
Part31.Parent = Model12
774
Part31.Material = Enum.Material.SmoothPlastic
775
Part31.BrickColor = BrickColor.new("Really black")
776
Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
777
Part31.Anchored = true
778
Part31.CanCollide = false
779
Part31.FormFactor = Enum.FormFactor.Custom
780
Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
781
Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
782
Part31.BottomSurface = Enum.SurfaceType.Smooth
783
Part31.TopSurface = Enum.SurfaceType.Smooth
784
Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
785
Part31.Orientation = Vector3.new(0, 179.979996, 30)
786
Part32.Parent = Model1
787
Part32.Material = Enum.Material.SmoothPlastic
788
Part32.BrickColor = BrickColor.new("Really black")
789
Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
790
Part32.Anchored = true
791
Part32.CanCollide = false
792
Part32.FormFactor = Enum.FormFactor.Custom
793
Part32.Size = Vector3.new(4, 1, 2)
794
Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
795
Part32.BottomSurface = Enum.SurfaceType.Smooth
796
Part32.TopSurface = Enum.SurfaceType.Smooth
797
Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
798
Part32.Orientation = Vector3.new(90, 180, 0)
799
Part32.Name = "HATT"
800
SpecialMesh33.Parent = Part32
801
SpecialMesh33.MeshId = "rbxassetid://155495525"
802
SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
803
SpecialMesh33.MeshType = Enum.MeshType.FileMesh
804
SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
805
Part34.Parent = Model12
806
Part34.Material = Enum.Material.SmoothPlastic
807
Part34.BrickColor = BrickColor.new("Really black")
808
Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
809
Part34.Anchored = true
810
Part34.CanCollide = false
811
Part34.FormFactor = Enum.FormFactor.Custom
812
Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
813
Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
814
Part34.BottomSurface = Enum.SurfaceType.Smooth
815
Part34.TopSurface = Enum.SurfaceType.Smooth
816
Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
817
Part34.Orientation = Vector3.new(0, 179.979996, -30)
818
Part35.Parent = Model12
819
Part35.Material = Enum.Material.SmoothPlastic
820
Part35.BrickColor = BrickColor.new("Really black")
821
Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
822
Part35.Anchored = true
823
Part35.CanCollide = false
824
Part35.FormFactor = Enum.FormFactor.Custom
825
Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
826
Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
827
Part35.BottomSurface = Enum.SurfaceType.Smooth
828
Part35.TopSurface = Enum.SurfaceType.Smooth
829
Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
830
Part35.Orientation = Vector3.new(0, 179.979996, 0)
831
Part36.Parent = Model12
832
Part36.Material = Enum.Material.SmoothPlastic
833
Part36.BrickColor = BrickColor.new("Really black")
834
Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
835
Part36.Anchored = true
836
Part36.CanCollide = false
837
Part36.FormFactor = Enum.FormFactor.Custom
838
Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
839
Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
840
Part36.BottomSurface = Enum.SurfaceType.Smooth
841
Part36.TopSurface = Enum.SurfaceType.Smooth
842
Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
843
Part36.Orientation = Vector3.new(0, 179.979996, 0)
844
Model37.Name = "LeftArm"
845
Model37.Parent = Model0
846
Part38.Name = "Left Arm1"
847
Part38.Parent = Model37
848
Part38.Material = Enum.Material.SmoothPlastic
849
Part38.BrickColor = BrickColor.new("Pastel brown")
850
Part38.Transparency = 1
851
Part38.Rotation = Vector3.new(-180, 0, 0)
852
Part38.Anchored = true
853
Part38.CanCollide = false
854
Part38.FormFactor = Enum.FormFactor.Plate
855
Part38.Size = Vector3.new(1, 2, 1)
856
Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
857
Part38.BottomSurface = Enum.SurfaceType.Smooth
858
Part38.TopSurface = Enum.SurfaceType.Smooth
859
Part38.Color = Color3.new(1, 0.8, 0.6)
860
Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
861
Part38.Orientation = Vector3.new(0, 180, 180)
862
Part38.Color = Color3.new(1, 0.8, 0.6)
863
Part39.Parent = Model37
864
Part39.Material = Enum.Material.SmoothPlastic
865
Part39.BrickColor = BrickColor.new("Really black")
866
Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
867
Part39.Anchored = true
868
Part39.CanCollide = false
869
Part39.FormFactor = Enum.FormFactor.Custom
870
Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
871
Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
872
Part39.BottomSurface = Enum.SurfaceType.Smooth
873
Part39.TopSurface = Enum.SurfaceType.Smooth
874
Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
875
Part39.Orientation = Vector3.new(0, 179.979996, 0)
876
Model40.Name = "RightArm"
877
Model40.Parent = Model0
878
Part41.Name = "Right Arm1"
879
Part41.Parent = Model40
880
Part41.Material = Enum.Material.SmoothPlastic
881
Part41.BrickColor = BrickColor.new("Pastel brown")
882
Part41.Transparency = 1
883
Part41.Rotation = Vector3.new(180, 0, 180)
884
Part41.Anchored = true
885
Part41.CanCollide = false
886
Part41.FormFactor = Enum.FormFactor.Plate
887
Part41.Size = Vector3.new(1, 2, 1)
888
Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
889
Part41.BottomSurface = Enum.SurfaceType.Smooth
890
Part41.TopSurface = Enum.SurfaceType.Smooth
891
Part41.Color = Color3.new(1, 0.8, 0.6)
892
Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
893
Part41.Orientation = Vector3.new(0, 180, 0)
894
Part41.Color = Color3.new(1, 0.8, 0.6)
895
Part42.Parent = Model40
896
Part42.Material = Enum.Material.SmoothPlastic
897
Part42.BrickColor = BrickColor.new("Really black")
898
Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
899
Part42.Anchored = true
900
Part42.CanCollide = false
901
Part42.FormFactor = Enum.FormFactor.Custom
902
Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
903
Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
904
Part42.BottomSurface = Enum.SurfaceType.Smooth
905
Part42.TopSurface = Enum.SurfaceType.Smooth
906
Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
907
Part42.Orientation = Vector3.new(0, 179.979996, 0)
908
Model43.Name = "LeftLeg"
909
--[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
910
Model43.Parent = Model0
911
Part44.Name = "Left Leg1"
912
Part44.Parent = Model43
913
Part44.Material = Enum.Material.SmoothPlastic
914
Part44.BrickColor = BrickColor.new("Pastel brown")
915
Part44.Transparency = 1
916
Part44.Rotation = Vector3.new(-180, 0, 180)
917
Part44.Anchored = true
918
Part44.CanCollide = false
919
Part44.FormFactor = Enum.FormFactor.Plate
920
Part44.Size = Vector3.new(1, 2, 1)
921
Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
922
Part44.Color = Color3.new(1, 0.8, 0.6)
923
Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
924
Part44.Orientation = Vector3.new(0, 180, 0)
925
Part44.Color = Color3.new(1, 0.8, 0.6)
926
Part45.Parent = Model43
927
Part45.Material = Enum.Material.SmoothPlastic
928
Part45.BrickColor = BrickColor.new("Really black")
929
Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
930
Part45.Anchored = true
931
Part45.CanCollide = false
932
Part45.FormFactor = Enum.FormFactor.Custom
933
Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
934
Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
935
Part45.BottomSurface = Enum.SurfaceType.Smooth
936
Part45.TopSurface = Enum.SurfaceType.Smooth
937
Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
938
Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
939
Part45.Orientation = Vector3.new(0, 179.979996, 0)
940
Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
941
WedgePart46.Parent = Model43
942
WedgePart46.Material = Enum.Material.SmoothPlastic
943
WedgePart46.BrickColor = BrickColor.new("Dark blue")
944
WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
945
WedgePart46.Anchored = true
946
WedgePart46.CanCollide = false
947
WedgePart46.FormFactor = Enum.FormFactor.Custom
948
WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
949
WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
950
WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
951
WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
952
WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
953
WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
954
WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
955
Part47.Parent = Model43
956
Part47.Material = Enum.Material.SmoothPlastic
957
Part47.BrickColor = BrickColor.new("Dark blue")
958
Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
959
Part47.Anchored = true
960
Part47.CanCollide = false
961
Part47.FormFactor = Enum.FormFactor.Custom
962
Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
963
Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
964
Part47.BottomSurface = Enum.SurfaceType.Smooth
965
Part47.TopSurface = Enum.SurfaceType.Smooth
966
for i=1,#whtl do if whtl[i] ~= Player.Name and jacket == false then jacket = false else jacket = true end end
967
Part47.Color = Color3.new(0, 0.0627451, 0.690196)
968
Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
969
Part47.Orientation = Vector3.new(0, 179.979996, 0)
970
Part47.Color = Color3.new(0, 0.0627451, 0.690196)
971
Part48.Parent = Model43
972
Part48.Material = Enum.Material.SmoothPlastic
973
Part48.BrickColor = BrickColor.new("Dark blue")
974
Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
975
Part48.Anchored = true
976
Part48.CanCollide = false
977
Part48.FormFactor = Enum.FormFactor.Custom
978
Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
979
Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
980
Part48.BottomSurface = Enum.SurfaceType.Smooth
981
Part48.TopSurface = Enum.SurfaceType.Smooth
982
Part48.Color = Color3.new(0, 0.0627451, 0.690196)
983
Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
984
Part48.Orientation = Vector3.new(0, 179.979996, 0)
985
Part48.Color = Color3.new(0, 0.0627451, 0.690196)
986
WedgePart49.Parent = Model43
987
WedgePart49.Material = Enum.Material.SmoothPlastic
988
WedgePart49.BrickColor = BrickColor.new("Dark blue")
989
WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
990
WedgePart49.Anchored = true
991
WedgePart49.CanCollide = false
992
WedgePart49.FormFactor = Enum.FormFactor.Custom
993
WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
994
WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
995
WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
996
WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
997
WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
998
WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
999
WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
1000
WedgePart50.Parent = Model43
1001
WedgePart50.Material = Enum.Material.SmoothPlastic
1002
WedgePart50.BrickColor = BrickColor.new("Dark blue")
1003
WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
1004
WedgePart50.Anchored = true
1005
WedgePart50.CanCollide = false
1006
WedgePart50.FormFactor = Enum.FormFactor.Custom
1007
WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
1008
WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
1009
WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
1010
WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
1011
WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
1012
WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
1013
WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
1014
Script51.Name = "Welds"
1015
Script51.Parent = Model0
1016
Script51.Disabled = true
1017
table.insert(cors,sandbox(Script51,function()
1018
--Saz
1019
1020
--A new system which is a combination of fast-welds and hard-welds.
1021
--Should be far, far better.
1022
1023
--When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
1024
--This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
1025
1026
--Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
1027
--The fact that you're reading this means you should likely kill yourself. Immediately.
1028
1029
wait(.33)
1030
1031
Tool=script.Parent
1032
Nib=Tool.Parent
1033
1034
1035
for _,v in pairs(Nib:children()) do
1036
		if v.className=="Hat" then
1037
			v:Remove()
1038
		end
1039
	end
1040
1041
wait(1)
1042
weldparts=function()
1043
	print("Welding")
1044
	lel={}
1045
	function jarate(p)
1046
		for i=1, #p do
1047
			table.insert(lel,p[i])
1048
			k=p[i]:children()
1049
			if #k>0 then
1050
				jarate(k)
1051
			end
1052
		end
1053
	end
1054
	for _,v in pairs(script.Parent:children()) do
1055
		if v.Name~="Cloak" and v.className~="Script" then
1056
			v:BreakJoints()
1057
			jarate(v:children())
1058
		end
1059
	end
1060
	for _,v in pairs(lel) do
1061
		if v.className=="Weld" or v.className=="Motor6D" then
1062
			v:Remove()
1063
		end
1064
	end
1065
	for _,v in pairs(script.Parent["RightArm"]:children()) do
1066
		if v.Name~="Right Arm1" then
1067
			w=Instance.new("Weld")
1068
			w.Part0=script.Parent["RightArm"]["Right Arm1"]
1069
			w.Part1=v
1070
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1071
			w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
1072
			w.Parent=w.Part1
1073
		end
1074
	end
1075
	w=Instance.new("Weld")
1076
	w.Part0=Nib["Right Arm"]
1077
	w.Part1=script.Parent["RightArm"]["Right Arm1"]
1078
	w.Parent=w.Part0
1079
	w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
1080
	
1081
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
1082
		if v.Name~="Left Arm1" then
1083
			w=Instance.new("Weld")
1084
			w.Part0=script.Parent["LeftArm"]["Left Arm1"]
1085
			w.Part1=v
1086
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1087
			w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
1088
			w.Parent=w.Part0
1089
		end
1090
	end
1091
	w=Instance.new("Weld")
1092
	w.Part0=Nib["Left Arm"]
1093
	w.Part1=script.Parent["LeftArm"]["Left Arm1"]
1094
	w.Parent=w.Part0
1095
	
1096
	for _,v in pairs(script.Parent["Head"]:children()) do
1097
		if v.Name~="Head1" then
1098
			w=Instance.new("Weld")
1099
			w.Part0=script.Parent["Head"]["Head1"]
1100
			w.Part1=v
1101
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1102
			w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
1103
			w.Parent=w.Part0
1104
			if v.Name == "HATT" then
1105
			w.Name = "cwelda"
1106
			end
1107
		end
1108
	end
1109
	w=Instance.new("Weld")
1110
	w.Part0=Nib["Head"]
1111
	w.Part1=script.Parent["Head"]["Head1"]
1112
	w.Parent=w.Part0
1113
	
1114
	for _,v in pairs(script.Parent["Torso"]:children()) do
1115
		if v.Name~="Torso1" then
1116
			w=Instance.new("Weld")
1117
			w.Part0=script.Parent["Torso"]["Torso1"]
1118
			w.Part1=v
1119
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1120
			w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
1121
			w.Parent=script.Parent["Torso"]["Torso1"]
1122
			
1123
		end
1124
	end
1125
	
1126
	w=Instance.new("Weld")
1127
	w.Part0=Nib["Torso"]
1128
	w.Part1=script.Parent["Torso"]["Torso1"]
1129
	w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
1130
	w.Parent=w.Part0
1131
	w.Name = "cweld"
1132
1133
	for _,v in pairs(lel) do
1134
		if v:IsA("BasePart") then v.Anchored=false end
1135
	end
1136
	
1137
	
1138
	
1139
	wait(1)
1140
	
1141
	w=Instance.new("Weld")
1142
	w.Part0=Nib.Torso
1143
	w.Part1=Tool.Torso.Torso1
1144
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1145
	w.C1=CFrame.new(0,0,0)
1146
	w.Parent=w.Part1
1147
	w.Name="ClothingWeld"
1148
	
1149
	wait(.06)
1150
	
1151
	while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
1152
		wait(.03)
1153
		w=Instance.new("Weld")
1154
		w.Part0=Nib.Torso
1155
		w.Part1=Tool.Torso.Torso1
1156
		w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1157
		w.C1=CFrame.new(0,0,0)
1158
		w.Parent=w.Part1
1159
		w.Name="ClothingWeld"
1160
	end
1161
	
1162
	
1163
	w=Instance.new("Weld")
1164
	w.Part0=Nib["Right Arm"]
1165
	w.Part1=Tool.RightArm["Right Arm1"]
1166
	w.C0=CFrame.new(0,0,0)
1167
	w.C1=CFrame.new(0,0,0)
1168
	w.Parent=w.Part1
1169
	w.Name="ClothingWeld"
1170
	
1171
	w=Instance.new("Weld")
1172
	w.Part0=Nib["Left Arm"]
1173
	w.Part1=Tool.LeftArm["Left Arm1"]
1174
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1175
	w.C1=CFrame.new(0,0,0)
1176
	w.Parent=w.Part1
1177
	w.Name="ClothingWeld"
1178
	
1179
	wait()
1180
	
1181
end
1182
weldparts()
1183
1184
end))
1185
for i,v in pairs(mas:GetChildren()) do
1186
	v.Parent = Player.Character
1187
	pcall(function() v:MakeJoints() end)
1188
end
1189
mas:Destroy()
1190
for i,v in pairs(cors) do
1191
	spawn(function()
1192
		pcall(v)
1193
	end)
1194
end
1195
1196
local quotes = {
1197
	"Just kick back and relax..",
1198
	"Without music, life has no meaning",
1199
	"Just relaxing'~",
1200
	"Don't let anyone change who you are",
1201
	"I like this song..",
1202
        "You are unique",
1203
	} --Feel free to replace the quotes with stuff of your own.
1204
1205
--Everything is Meaningless.....
1206
1207
local plr = Player
1208
1209
local chara = plr.Character
1210
local hum = chara:FindFirstChildOfClass'Humanoid'
1211
local hed = chara.Head
1212
local root = chara:FindFirstChild'HumanoidRootPart'
1213
local rootj = root.RootJoint
1214
local tors = chara.Torso
1215
local ra = chara["Right Arm"]
1216
local la = chara["Left Arm"]
1217
local rl = chara["Right Leg"]
1218
local ll = chara["Left Leg"]
1219
local neck = tors["Neck"]
1220
local anglespeed = 1
1221
local mouse = plr:GetMouse()
1222
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
1223
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
1224
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
1225
local maincolor = BrickColor.new("Institutional white")
1226
chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
1227
1228
for i,v in pairs(chara:GetChildren()) do 
1229
	if v:IsA("Accessory") then 
1230
		v:Remove() 
1231
	end 
1232
end
1233
function clearmus()
1234
for i,aa in pairs(chara:GetDescendants()) do
1235
if aa:IsA("Sound") and aa.Name ~= "I LIKE DICK" then
1236
aa:Remove()
1237
elseif aa:IsA("Sound") and aa.Name == "I LIKE DICK" then
1238
aa:Stop()
1239
end
1240
end
1241
end
1242
function playmus(id,vol,pit,loop)
1243
if music == true then
1244
for i,aa in pairs(chara:GetDescendants()) do
1245
if aa:IsA("Sound") and aa.Name == "Music" then
1246
aa:Remove()
1247
end
1248
end
1249
local S = Instance.new('Sound',chara.Head)
1250
S.Name = "Music"
1251
S.SoundId = "rbxassetid://"..id 
1252
1253
S.Looped = loop
1254
S.Pitch = pit
1255
S.Volume = vol
1256
S.MaxDistance = 300
1257
1258
S:Play()
1259
end
1260
end
1261
1262
1263
function vismus(id,vol,pit,loop)
1264
if music == true then
1265
--[[for i,aa in pairs(chara:GetDescendants()) do
1266
if aa:IsA("Sound") and aa.Name == "Music" then
1267
aa:Remove()
1268
end
1269
end--]]
1270
1271
sound2vis.SoundId = "rbxassetid://"..id 
1272
sound2vis.Looped = loop
1273
sound2vis.Pitch = pit
1274
sound2vis.Volume = vol
1275
sound2vis.MaxDistance = 300
1276
sound2vis.TimePosition = 0
1277
sound2vis:Play()
1278
vising = true
1279
end
1280
end
1281
local aafaf = coroutine.wrap(function()
1282
while wait() do
1283
if vising == true then
1284
SpecialMesh33.Scale = Vector3.new((1.5+number/200), (1.5+number/200), (1.5+number/200))
1285
Part32.Transparency = 0.8-number/600
1286
if hatfly == true then
1287
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
1288
end
1289
local S = sound2vis
1290
sound2vis.Volume = volumevis
1291
sound2vis.Pitch =  pitchvis
1292
sound2vis.Looped = loopvis
1293
if visrot == true then
1294
visrota = visrota + 1+(number/500)
1295
else
1296
visrota = drota
1297
end
1298
-- ghost 392370456
1299
else
1300
end
1301
end
1302
end)
1303
aafaf()
1304
1305
1306
function playSE(id,vol,pit,loop)
1307
if music == true then
1308
for i,aa in pairs(character:GetDescendants()) do
1309
if aa:IsA("Sound") and aa.Name == "SoundEffect" then
1310
aa:Remove()
1311
end
1312
end
1313
local S = Instance.new('Sound',character.Head)
1314
S.Name = "EEEE"
1315
S.SoundId = "rbxassetid://"..id 
1316
1317
S.Looped = loop
1318
S.Pitch = pit
1319
S.Volume = vol
1320
S.MaxDistance = 300
1321
1322
S:Play()
1323
end
1324
end
1325
playmus("433861213", 2, 1, true)
1326
shirt = Instance.new("Shirt", chara)
1327
shirt.Name = "Shirt"
1328
pants = Instance.new("Pants", chara)
1329
pants.Name = "Pants"
1330
chara.Shirt.ShirtTemplate = "rbxassetid://1050542512"
1331
chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425"
1332
local Hat = Instance.new("Part", chara)
1333
Hat.Name = "Hat"
1334
Hat.CanCollide = false
1335
Hat.BrickColor = BrickColor.new("Really black")
1336
Hat.Transparency = 0
1337
Hat.Material = "Plastic"
1338
Hat.Size = Vector3.new(1, 1, 2)
1339
Hat.TopSurface = Enum.SurfaceType.Smooth
1340
Hat.BottomSurface = Enum.SurfaceType.Smooth
1341
1342
local Weld = Instance.new("Weld", Hat)
1343
Weld.Part0 = hed
1344
Weld.Part1 = Hat
1345
Weld.C1 = CFrame.new(0, -0.4, 0)
1346
1347
local M2 = Instance.new("SpecialMesh")
1348
M2.Parent = Hat
1349
M2.MeshId = ""
1350
M2.TextureId = ""
1351
M2.Scale = Vector3.new(2, 2, 2)
1352
1353
1354
1355
local Hat2 = Instance.new("Part", chara)
1356
HAI_R = Hat2
1357
Hat2.Name = "Hat2"
1358
Hat2.CanCollide = false
1359
Hat2.BrickColor = BrickColor.new("Really black")
1360
Hat2.Transparency = 0
1361
Hat2.Material = "Fabric"
1362
Hat2.Size = Vector3.new(1, 1, 2)
1363
Hat2.TopSurface = Enum.SurfaceType.Smooth
1364
Hat2.BottomSurface = Enum.SurfaceType.Smooth
1365
1366
local Weld = Instance.new("Weld", Hat2)
1367
Weld.Part0 = hed
1368
Weld.Part1 = Hat2
1369
Weld.C1 = CFrame.new(0,-0.2,0)
1370
1371
local M2 = Instance.new("SpecialMesh")
1372
M2.Parent = Hat2
1373
M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
1374
M2.Scale = Vector3.new(1.45, 1.3, 1.3)
1375
1376
local Weld = Instance.new("Weld", Hat)
1377
Weld.Part0 = hed
1378
Weld.Part1 = Hat
1379
Weld.C1 = CFrame.new(0, -0.4, 0)
1380
1381
local M2 = Instance.new("SpecialMesh")
1382
M2.Parent = Hat
1383
M2.MeshId = "http://www.roblox.com/asset/?id="
1384
M2.TextureId = ""
1385
M2.Scale = Vector3.new(2, 2, 2)
1386
1387
1388
1389
local Hat2 = Instance.new("Part", chara)
1390
Hat2.Name = "Hat2"
1391
Hat2.CanCollide = false
1392
Hat2.BrickColor = BrickColor.new("Institutional white")
1393
Hat2.Transparency = 0
1394
Hat2.Material = "Plastic"
1395
Hat2.Size = Vector3.new(1, 1, 2)
1396
Hat2.TopSurface = Enum.SurfaceType.Smooth
1397
Hat2.BottomSurface = Enum.SurfaceType.Smooth
1398
1399
local Weld = Instance.new("Weld", Hat2)
1400
Weld.Part0 = hed
1401
Weld.Part1 = Hat2
1402
Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
1403
1404
local M2 = Instance.new("SpecialMesh")
1405
M2.Parent = Hat2
1406
M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
1407
M2.Scale = Vector3.new(2, 2, 2)
1408
1409
local asin = math.asin
1410
local atan2 = math.atan2
1411
local rad = math.rad
1412
local sin = math.sin
1413
local abs = math.abs
1414
local ceil = math.ceil
1415
local pi = math.pi
1416
playingg = false
1417
deddeb=false
1418
deb=false
1419
enGGaseT = 1
1420
STT = false
1421
AASD = false
1422
AAAD = false
1423
AAAC = false
1424
local plr = Player
1425
local character = plr.Character
1426
local face = character.Head.face
1427
local mouse = owner:GetMouse()
1428
local torso=character.Torso
1429
angle = 0
1430
Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
1431
    p0.Position = p1.Position
1432
    
1433
local w = Instance.new('Motor',par or p0)
1434
    w.Part0 = p0
1435
    w.Part1 = p1
1436
    w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
1437
    return w
1438
end
1439
BWeld = function(p0,p1)
1440
    
1441
local w = Instance.new('Weld',p0)
1442
    w.Part0 = p0
1443
    w.Part1 = p1
1444
    w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
1445
    return w
1446
end
1447
Mesh = function(par,num,x,y,z)
1448
    local msh = nil
1449
    if num == 1 then
1450
        msh = Instance.new("CylinderMesh",par)
1451
    elseif num == 2 then
1452
        msh = Instance.new("SpecialMesh",par)
1453
        msh.MeshType = 3
1454
    elseif num == 3 then
1455
        msh = Instance.new("BlockMesh",par)
1456
    elseif type(num) == 'string' then
1457
        msh = Instance.new("SpecialMesh",par)
1458
        msh.MeshId = num
1459
    end
1460
    msh.Scale = Vector3.new(x,y,z)
1461
    return msh
1462
end
1463
1464
ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
1465
    for i = 1, 360, 360/t do wait()
1466
        local c = Instance.new("Part", pa)
1467
        c.FormFactor = 3
1468
        c.TopSurface = 0
1469
        c.BottomSurface = 0
1470
        c.Size = s
1471
        c.Anchored = true
1472
        c.CanCollide = wt
1473
        c.Transparency = trans
1474
        c.BrickColor = BrickColor.new(col)
1475
        c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
1476
    end
1477
end
1478
1479
local function getAngles(cf)
1480
    local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
1481
    return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
1482
end
1483
Lerp = {
1484
    Number = function(C1,C2,inc)
1485
        return C1 + (C2 - C1) * inc
1486
    end;
1487
    CFrame = function(a,b,m)
1488
        local c,d={a:components()},{b:components()}
1489
        table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
1490
        return CFrame.new(unpack(c))
1491
    end;
1492
}
1493
local function genWeld(a,b)
1494
    local w = Instance.new("Weld",a)
1495
    w.Part0 = a
1496
    w.Part1 = b
1497
	w.Name = "W_LD"..b.Name
1498
    return w
1499
end
1500
1501
local Neck = genWeld(character.Torso,character.Head)
1502
Neck.C0 = CFrame.new(0,1,0)
1503
Neck.C1 = CFrame.new(0,-0.5,0)
1504
local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
1505
LeftShoulder.C0 = CFrame.new(-1,0.5,0)
1506
LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
1507
RightShoulder = genWeld(character.Torso,character['Right Arm'])
1508
RightShoulder.C0 = CFrame.new(1,0.5,0)
1509
RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
1510
local LeftHip = genWeld(character.Torso,character['Left Leg'])
1511
LeftHip.C0 = CFrame.new(-1,-1,0)
1512
LeftHip.C1 = CFrame.new(-0.5,1,0)
1513
local RightHip = genWeld(character.Torso,character['Right Leg'])
1514
RightHip.C0 = CFrame.new(1,-1,0)
1515
RightHip.C1 = CFrame.new(0.5,1,0)
1516
local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
1517
1518
1519
function swait(t)
1520
	if t then
1521
		for i = 0, t do
1522
			game:GetService('RunService').Stepped:wait(0)
1523
		end
1524
	else
1525
		game:GetService('RunService').Stepped:wait(0)
1526
	end
1527
	return true
1528
end
1529
1530
character:WaitForChild("Armor")
1531
character.Armor:WaitForChild("Head")
1532
character.Armor.Head:WaitForChild("Head1")
1533
character.Armor.Head.Head1:WaitForChild("Weld")
1534
ffafffa = coroutine.wrap(function()
1535
if jacket == true then
1536
1537
else
1538
wait(1.5)
1539
character.Armor.LeftArm:Remove()
1540
character.Armor.RightArm:Remove()
1541
character.Armor.Torso:Remove()
1542
end
1543
end)
1544
ffafffa()
1545
wait(0.2)
1546
LerpTo = {}
1547
local function newLerpTo(weld)
1548
if not LerpTo[weld] then
1549
table.insert(LerpTo, weld)
1550
end
1551
        return {
1552
                Weld = weld;
1553
                To = weld.C0; 
1554
                Cache = weld.C0; 
1555
                Speed = 0.1; 
1556
        }
1557
end
1558
LerpTo = {
1559
        Neck = newLerpTo(Neck);
1560
        LeftArm = newLerpTo(LeftShoulder);
1561
        RightArm = newLerpTo(RightShoulder);
1562
        LeftLeg = newLerpTo(LeftHip);
1563
        RightLeg = newLerpTo(RightHip);
1564
        RootJoint = newLerpTo(RootJoint);
1565
		HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
1566
}
1567
1568
print('Hello, '..Player.Name..[[!
1569
~Moves:
1570
1571
Default:
1572
1573
H: Skid-Begone
1574
1575
Angry:
1576
Click
1577
1578
Madness:
1579
Click
1580
1581
Visualizer:
1582
Play ID
1583
Pitch #
1584
Vol #
1585
Spin
1586
1587
-Preset Songs
1588
Play Nightmare
1589
Play TheGirl
1590
Play ThePit
1591
Play SnapJazz
1592
Play YeahRight
1593
play SomePlace
1594
play Alright
1595
-Preset Songs
1596
1597
~Chat Commands:
1598
Load!Terrain
1599
Get!ScriptSource
1600
1601
~Taunts:
1602
1603
Default:
1604
Z: Hello!
1605
X: Sit
1606
1607
Gloomy:
1608
Z: Nani?
1609
1610
Angry:
1611
Z: You're Stupid.
1612
1613
Madness:
1614
Z: Scream
1615
X: Louder Scream
1616
1617
~Modes:
1618
1619
Q - Gloomy
1620
//Sub-Mode: E (Depression)
1621
1622
1623
R - Angry
1624
//Sub-Mode: E (Madness)
1625
1626
J: Visualizer
1627
1628
1629
Made by Kir0ki/Kiroki#7043
1630
]])
1631
function nani()
1632
if doingsomething == false then
1633
doingsomething = true
1634
local storetexture = face.Texture
1635
face.Texture = "rbxassetid://147144198"
1636
playSE(948494432, 10, 1, false)
1637
wait(1)
1638
face.Texture = storetexture
1639
doingsomething = false
1640
end
1641
end
1642
hum.WalkSpeed = 20
1643
1644
function cry()
1645
if cloud == false then
1646
doingsomething = true
1647
hum.WalkSpeed = 0
1648
bcch = BrickColor.new("Really blue")
1649
local Cloud = Instance.new('Part',character.HumanoidRootPart)
1650
Cloud.Name = "Cloud"
1651
Cloud.Size = Vector3.new(25,60,25)
1652
Cloud.CanCollide = false
1653
Cloud.Transparency = 1
1654
CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
1655
local CloudMesh = Instance.new('SpecialMesh',Cloud)
1656
CloudMesh.Scale = Vector3.new(25,10,25)
1657
CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
1658
CloudMesh.Offset = Vector3.new(0,30,0)
1659
cloud = true
1660
hum.WalkSpeed = 7
1661
for i=1,20 do
1662
wait(0.025)
1663
Cloud.Transparency = Cloud.Transparency - 0.05
1664
end
1665
1666
face.Texture = 'rbxassetid://152628548' --2050158513
1667
local Rain = Instance.new('ParticleEmitter',Cloud)
1668
Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
1669
Rain.Size = NumberSequence.new(.5)
1670
Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
1671
Rain.Transparency = NumberSequence.new(0,.6)
1672
Rain.Acceleration = Vector3.new(0,-150,0)
1673
Rain.Lifetime = NumberRange.new(5,10)
1674
Rain.LockedToPart = true
1675
Rain.Rate = 300
1676
Rain.Enabled = true
1677
1678
playmus("911100428", 2, 1, true)
1679
playSE("167048484", 0.5, 1, true)
1680
1681
doingsomething = false
1682
elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
1683
doingsomething = true
1684
local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
1685
for i=1,20 do
1686
wait(0.025)
1687
Cloud.Transparency = Cloud.Transparency + 0.05
1688
end
1689
1690
Cloud:Remove()
1691
face.Texture = 'rbxassetid://287976694'
1692
cloud = false
1693
clearmus()
1694
1695
playmus("1837230310", 2, 1, true)
1696
doingsomething = false
1697
hum.WalkSpeed = 16
1698
end
1699
end
1700
1701
function gloom()
1702
if hoodup == false then
1703
normanim = false
1704
bcch = BrickColor.new("Crimson")
1705
wait()
1706
doingsomething = true
1707
hum.WalkSpeed = 0
1708
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
1709
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
1710
wait(0.5)
1711
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
1712
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
1713
wait(0.1)
1714
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
1715
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
1716
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
1717
wait(0.3)
1718
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
1719
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
1720
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
1721
for i=1,20 do
1722
wait(0.025)
1723
HAI_R.Transparency = HAI_R.Transparency + 0.05
1724
end
1725
clearmus()
1726
playmus("1837230310", 2, 1, true)
1727
wait(0.6)
1728
face.Texture = 'rbxassetid://287976694'
1729
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
1730
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
1731
hum.WalkSpeed = 16
1732
1733
wait(0.7)
1734
normanim = true
1735
doingsomething = false
1736
hoodup = true
1737
else
1738
1739
normanim = false
1740
doingsomething = true
1741
hum.WalkSpeed = 0
1742
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
1743
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
1744
wait(0.2)
1745
if character.HumanoidRootPart:FindFirstChild("Cloud") then
1746
1747
local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
1748
for i=1,20 do
1749
wait(0.025)
1750
Cloud.Transparency = Cloud.Transparency + 0.05
1751
end
1752
Cloud:Remove()
1753
cloud = false
1754
1755
end
1756
for i=1,20 do
1757
wait(0.025)
1758
HAI_R.Transparency = HAI_R.Transparency - 0.05
1759
end
1760
clearmus()
1761
playmus("433861213", 2, 1, true)
1762
wait(0.2)
1763
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
1764
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
1765
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
1766
wait(0.6)
1767
face.Texture = 'rbxassetid://248698606'
1768
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
1769
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
1770
wait(0.7)
1771
normanim = true
1772
doingsomething = false
1773
hoodup = false
1774
hum.WalkSpeed = 20
1775
end
1776
end
1777
1778
1779
1780
1781
local function angery()
1782
if fighting == false then
1783
else
1784
if ang == false then
1785
doingsomething = true
1786
normanim = false
1787
face.Texture = "rbxassetid://963142862"
1788
ang = true
1789
clearmus()
1790
playmus("1429729391", 3, 1.2, true)
1791
normanim = true
1792
doingsomething = false
1793
1794
else
1795
1796
LerpTo.RootJoint.Speed = 0.1
1797
LerpTo.Neck.Speed = 0.1
1798
LerpTo.RightArm.Speed = 0.1
1799
LerpTo.LeftArm.Speed = 0.1
1800
LerpTo.RightLeg.Speed = 0.1
1801
LerpTo.LeftLeg.Speed = 0.1
1802
1803
doingsomething = true
1804
ang = false
1805
local reta = coroutine.wrap(function()
1806
pcall(function()
1807
SREE:Remove()
1808
end)
1809
for i=1,20 do
1810
Part32.Transparency = Part32.Transparency - 0.05
1811
wait(0.1)
1812
end
1813
end)--coroutine
1814
reta()
1815
playmus("433861213", 2, 1, true)
1816
face.Texture = 'rbxassetid://248698606'
1817
hum.WalkSpeed = 20
1818
normanim = true
1819
doingsomething = false
1820
fighting = false
1821
1822
1823
end
1824
end
1825
end
1826
1827
function fight()
1828
if fighting == false then
1829
doingsomething = true
1830
normanim = false
1831
character.Head.face.Texture = 'rbxassetid://1001855720'
1832
clearmus()
1833
playmus("1843274186", 3, 1, true)
1834
anglespeed = 1/2/2
1835
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
1836
wait(0.7)
1837
local REEEEE = LerpTo.LeftArm.Cache:inverse()
1838
LerpTo.LeftArm.CFrame = REEEEE
1839
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
1840
wait(0.1)
1841
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
1842
wait(0.35)
1843
--LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
1844
SREE = Instance.new("Part", game:GetService("Workspace"))
1845
local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
1846
SpecialMesh51235.MeshId = "rbxassetid://155495525"
1847
SpecialMesh51235.Scale = SpecialMesh33.Scale
1848
SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
1849
SREE.Size = Part32.Size
1850
SREE.BrickColor = Part32.BrickColor
1851
SREE.Orientation = Part32.Orientation
1852
SREE.Anchored = false
1853
SREE.CFrame = Part32.CFrame
1854
--SREE.Velocity = 
1855
Part32.Transparency = 1
1856
normanim = true
1857
doingsomething = false
1858
fighting = true
1859
hum.WalkSpeed = 30
1860
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
1861
elseif fighting == true and doingsomething == false then
1862
if ang == true then
1863
1864
angery()
1865
else
1866
LerpTo.RootJoint.Speed = 0.1
1867
LerpTo.Neck.Speed = 0.1
1868
LerpTo.RightArm.Speed = 0.1
1869
LerpTo.LeftArm.Speed = 0.1
1870
LerpTo.RightLeg.Speed = 0.1
1871
LerpTo.LeftLeg.Speed = 0.1
1872
doingsomething = true
1873
local reta = coroutine.wrap(function()
1874
pcall(function()
1875
SREE:Remove()
1876
end)
1877
for i=1,20 do
1878
Part32.Transparency = Part32.Transparency - 0.05
1879
wait(0.1)
1880
end
1881
end)--coroutine
1882
reta()
1883
playmus("433861213", 2, 1, true)
1884
LerpTo.RootJoint.Speed = 0.1
1885
LerpTo.Neck.Speed = 0.1
1886
LerpTo.RightArm.Speed = 0.1
1887
LerpTo.LeftArm.Speed = 0.1
1888
LerpTo.RightLeg.Speed = 0.1
1889
LerpTo.LeftLeg.Speed = 0.1
1890
face.Texture = 'rbxassetid://248698606'
1891
hum.WalkSpeed = 20
1892
normanim = true
1893
doingsomething = false
1894
fighting = false
1895
end
1896
end
1897
end
1898
local function loadhouse() 
1899
--Converted with ttyyuu12345's model to script plugin v4
1900
function sandbox(var,func)
1901
	local env = getfenv(func)
1902
	local newenv = setmetatable({},{
1903
		__index = function(self,k)
1904
			if k=="script" then
1905
				return var
1906
			else
1907
				return env[k]
1908
			end
1909
		end,
1910
	})
1911
	setfenv(func,newenv)
1912
	return func
1913
end
1914
cors = {}
1915
mas = Instance.new("Model",game:GetService("Lighting"))
1916
WedgePart0 = Instance.new("WedgePart")
1917
Part1 = Instance.new("Part")
1918
Decal2 = Instance.new("Decal")
1919
WedgePart3 = Instance.new("WedgePart")
1920
Part4 = Instance.new("Part")
1921
Part5 = Instance.new("Part")
1922
Part6 = Instance.new("Part")
1923
Part7 = Instance.new("Part")
1924
Part8 = Instance.new("Part")
1925
Part9 = Instance.new("Part")
1926
Part10 = Instance.new("Part")
1927
Part11 = Instance.new("Part")
1928
Part12 = Instance.new("Part")
1929
Model13 = Instance.new("Model")
1930
Part14 = Instance.new("Part")
1931
Part15 = Instance.new("Part")
1932
Part16 = Instance.new("Part")
1933
Part17 = Instance.new("Part")
1934
Part18 = Instance.new("Part")
1935
Part19 = Instance.new("Part")
1936
Part20 = Instance.new("Part")
1937
Part21 = Instance.new("Part")
1938
Part22 = Instance.new("Part")
1939
Part23 = Instance.new("Part")
1940
Part24 = Instance.new("Part")
1941
Part25 = Instance.new("Part")
1942
Part26 = Instance.new("Part")
1943
Part27 = Instance.new("Part")
1944
Part28 = Instance.new("Part")
1945
Part29 = Instance.new("Part")
1946
Part30 = Instance.new("Part")
1947
Part31 = Instance.new("Part")
1948
Part32 = Instance.new("Part")
1949
Part33 = Instance.new("Part")
1950
Part34 = Instance.new("Part")
1951
Part35 = Instance.new("Part")
1952
Part36 = Instance.new("Part")
1953
Part37 = Instance.new("Part")
1954
Part38 = Instance.new("Part")
1955
Part39 = Instance.new("Part")
1956
Part40 = Instance.new("Part")
1957
Part41 = Instance.new("Part")
1958
Part42 = Instance.new("Part")
1959
Part43 = Instance.new("Part")
1960
Part44 = Instance.new("Part")
1961
Part45 = Instance.new("Part")
1962
Part46 = Instance.new("Part")
1963
Part47 = Instance.new("Part")
1964
Part48 = Instance.new("Part")
1965
Part49 = Instance.new("Part")
1966
Part50 = Instance.new("Part")
1967
Part51 = Instance.new("Part")
1968
Part52 = Instance.new("Part")
1969
Part53 = Instance.new("Part")
1970
Part54 = Instance.new("Part")
1971
Part55 = Instance.new("Part")
1972
Part56 = Instance.new("Part")
1973
Part57 = Instance.new("Part")
1974
Part58 = Instance.new("Part")
1975
Part59 = Instance.new("Part")
1976
Part60 = Instance.new("Part")
1977
Part61 = Instance.new("Part")
1978
Part62 = Instance.new("Part")
1979
Part63 = Instance.new("Part")
1980
Part64 = Instance.new("Part")
1981
Part65 = Instance.new("Part")
1982
Part66 = Instance.new("Part")
1983
Part67 = Instance.new("Part")
1984
Part68 = Instance.new("Part")
1985
Part69 = Instance.new("Part")
1986
Part70 = Instance.new("Part")
1987
Part71 = Instance.new("Part")
1988
Part72 = Instance.new("Part")
1989
Part73 = Instance.new("Part")
1990
Part74 = Instance.new("Part")
1991
Part75 = Instance.new("Part")
1992
Part76 = Instance.new("Part")
1993
Part77 = Instance.new("Part")
1994
Part78 = Instance.new("Part")
1995
Part79 = Instance.new("Part")
1996
Part80 = Instance.new("Part")
1997
Part81 = Instance.new("Part")
1998
Part82 = Instance.new("Part")
1999
Part83 = Instance.new("Part")
2000
Part84 = Instance.new("Part")
2001
Part85 = Instance.new("Part")
2002
Part86 = Instance.new("Part")
2003
Part87 = Instance.new("Part")
2004
Part88 = Instance.new("Part")
2005
Part89 = Instance.new("Part")
2006
Part90 = Instance.new("Part")
2007
Part91 = Instance.new("Part")
2008
Part92 = Instance.new("Part")
2009
Part93 = Instance.new("Part")
2010
Part94 = Instance.new("Part")
2011
Part95 = Instance.new("Part")
2012
Part96 = Instance.new("Part")
2013
Part97 = Instance.new("Part")
2014
Part98 = Instance.new("Part")
2015
Part99 = Instance.new("Part")
2016
Part100 = Instance.new("Part")
2017
Part101 = Instance.new("Part")
2018
Part102 = Instance.new("Part")
2019
Part103 = Instance.new("Part")
2020
Part104 = Instance.new("Part")
2021
Part105 = Instance.new("Part")
2022
Part106 = Instance.new("Part")
2023
Part107 = Instance.new("Part")
2024
Part108 = Instance.new("Part")
2025
Part109 = Instance.new("Part")
2026
Part110 = Instance.new("Part")
2027
Part111 = Instance.new("Part")
2028
Part112 = Instance.new("Part")
2029
Part113 = Instance.new("Part")
2030
Part114 = Instance.new("Part")
2031
Part115 = Instance.new("Part")
2032
Part116 = Instance.new("Part")
2033
Part117 = Instance.new("Part")
2034
Part118 = Instance.new("Part")
2035
Part119 = Instance.new("Part")
2036
Part120 = Instance.new("Part")
2037
Part121 = Instance.new("Part")
2038
Part122 = Instance.new("Part")
2039
Part123 = Instance.new("Part")
2040
Part124 = Instance.new("Part")
2041
Part125 = Instance.new("Part")
2042
Part126 = Instance.new("Part")
2043
Part127 = Instance.new("Part")
2044
Part128 = Instance.new("Part")
2045
Part129 = Instance.new("Part")
2046
Part130 = Instance.new("Part")
2047
Part131 = Instance.new("Part")
2048
Part132 = Instance.new("Part")
2049
Part133 = Instance.new("Part")
2050
Part134 = Instance.new("Part")
2051
Part135 = Instance.new("Part")
2052
Part136 = Instance.new("Part")
2053
Part137 = Instance.new("Part")
2054
Part138 = Instance.new("Part")
2055
Part139 = Instance.new("Part")
2056
Part140 = Instance.new("Part")
2057
Part141 = Instance.new("Part")
2058
Part142 = Instance.new("Part")
2059
Part143 = Instance.new("Part")
2060
Model144 = Instance.new("Model")
2061
Part145 = Instance.new("Part")
2062
SpecialMesh146 = Instance.new("SpecialMesh")
2063
Part147 = Instance.new("Part")
2064
SpecialMesh148 = Instance.new("SpecialMesh")
2065
Part149 = Instance.new("Part")
2066
SpecialMesh150 = Instance.new("SpecialMesh")
2067
Part151 = Instance.new("Part")
2068
SpecialMesh152 = Instance.new("SpecialMesh")
2069
Part153 = Instance.new("Part")
2070
SpecialMesh154 = Instance.new("SpecialMesh")
2071
Part155 = Instance.new("Part")
2072
SpecialMesh156 = Instance.new("SpecialMesh")
2073
Part157 = Instance.new("Part")
2074
SpecialMesh158 = Instance.new("SpecialMesh")
2075
Part159 = Instance.new("Part")
2076
SpecialMesh160 = Instance.new("SpecialMesh")
2077
Part161 = Instance.new("Part")
2078
SpecialMesh162 = Instance.new("SpecialMesh")
2079
Part163 = Instance.new("Part")
2080
SpecialMesh164 = Instance.new("SpecialMesh")
2081
Part165 = Instance.new("Part")
2082
SpecialMesh166 = Instance.new("SpecialMesh")
2083
Part167 = Instance.new("Part")
2084
SpecialMesh168 = Instance.new("SpecialMesh")
2085
Part169 = Instance.new("Part")
2086
SpecialMesh170 = Instance.new("SpecialMesh")
2087
Part171 = Instance.new("Part")
2088
SpecialMesh172 = Instance.new("SpecialMesh")
2089
Part173 = Instance.new("Part")
2090
SpecialMesh174 = Instance.new("SpecialMesh")
2091
Part175 = Instance.new("Part")
2092
SpecialMesh176 = Instance.new("SpecialMesh")
2093
Part177 = Instance.new("Part")
2094
SpecialMesh178 = Instance.new("SpecialMesh")
2095
Part179 = Instance.new("Part")
2096
SpecialMesh180 = Instance.new("SpecialMesh")
2097
Part181 = Instance.new("Part")
2098
SpecialMesh182 = Instance.new("SpecialMesh")
2099
Part183 = Instance.new("Part")
2100
SpecialMesh184 = Instance.new("SpecialMesh")
2101
Part185 = Instance.new("Part")
2102
SpecialMesh186 = Instance.new("SpecialMesh")
2103
Part187 = Instance.new("Part")
2104
SpecialMesh188 = Instance.new("SpecialMesh")
2105
Part189 = Instance.new("Part")
2106
SpecialMesh190 = Instance.new("SpecialMesh")
2107
Part191 = Instance.new("Part")
2108
Part192 = Instance.new("Part")
2109
Part193 = Instance.new("Part")
2110
Part194 = Instance.new("Part")
2111
Decal195 = Instance.new("Decal")
2112
Part196 = Instance.new("Part")
2113
Decal197 = Instance.new("Decal")
2114
Part198 = Instance.new("Part")
2115
Part199 = Instance.new("Part")
2116
Part200 = Instance.new("Part")
2117
Part201 = Instance.new("Part")
2118
Part202 = Instance.new("Part")
2119
Part203 = Instance.new("Part")
2120
Part204 = Instance.new("Part")
2121
PointLight205 = Instance.new("PointLight")
2122
Part206 = Instance.new("Part")
2123
Part207 = Instance.new("Part")
2124
Part208 = Instance.new("Part")
2125
Part209 = Instance.new("Part")
2126
Part210 = Instance.new("Part")
2127
Part211 = Instance.new("Part")
2128
Part212 = Instance.new("Part")
2129
SpecialMesh213 = Instance.new("SpecialMesh")
2130
Part214 = Instance.new("Part")
2131
Part215 = Instance.new("Part")
2132
Part216 = Instance.new("Part")
2133
Part217 = Instance.new("Part")
2134
PointLight218 = Instance.new("PointLight")
2135
Part219 = Instance.new("Part")
2136
Part220 = Instance.new("Part")
2137
Part221 = Instance.new("Part")
2138
Part222 = Instance.new("Part")
2139
Part223 = Instance.new("Part")
2140
Part224 = Instance.new("Part")
2141
SurfaceGui225 = Instance.new("SurfaceGui")
2142
TextLabel226 = Instance.new("TextLabel")
2143
Part227 = Instance.new("Part")
2144
Part228 = Instance.new("Part")
2145
Part229 = Instance.new("Part")
2146
Part230 = Instance.new("Part")
2147
Part231 = Instance.new("Part")
2148
Part232 = Instance.new("Part")
2149
Part233 = Instance.new("Part")
2150
Part234 = Instance.new("Part")
2151
Part235 = Instance.new("Part")
2152
WedgePart236 = Instance.new("WedgePart")
2153
WedgePart237 = Instance.new("WedgePart")
2154
SpecialMesh238 = Instance.new("SpecialMesh")
2155
WedgePart239 = Instance.new("WedgePart")
2156
WedgePart240 = Instance.new("WedgePart")
2157
SpecialMesh241 = Instance.new("SpecialMesh")
2158
WedgePart242 = Instance.new("WedgePart")
2159
SpecialMesh243 = Instance.new("SpecialMesh")
2160
WedgePart244 = Instance.new("WedgePart")
2161
WedgePart245 = Instance.new("WedgePart")
2162
SpecialMesh246 = Instance.new("SpecialMesh")
2163
WedgePart247 = Instance.new("WedgePart")
2164
SpecialMesh248 = Instance.new("SpecialMesh")
2165
WedgePart249 = Instance.new("WedgePart")
2166
SpecialMesh250 = Instance.new("SpecialMesh")
2167
WedgePart251 = Instance.new("WedgePart")
2168
SpecialMesh252 = Instance.new("SpecialMesh")
2169
WedgePart253 = Instance.new("WedgePart")
2170
WedgePart254 = Instance.new("WedgePart")
2171
WedgePart255 = Instance.new("WedgePart")
2172
WedgePart256 = Instance.new("WedgePart")
2173
SpecialMesh257 = Instance.new("SpecialMesh")
2174
WedgePart258 = Instance.new("WedgePart")
2175
WedgePart259 = Instance.new("WedgePart")
2176
WedgePart260 = Instance.new("WedgePart")
2177
WedgePart261 = Instance.new("WedgePart")
2178
SpecialMesh262 = Instance.new("SpecialMesh")
2179
WedgePart263 = Instance.new("WedgePart")
2180
WedgePart264 = Instance.new("WedgePart")
2181
WedgePart265 = Instance.new("WedgePart")
2182
WedgePart266 = Instance.new("WedgePart")
2183
WedgePart267 = Instance.new("WedgePart")
2184
Model268 = Instance.new("Model")
2185
Part269 = Instance.new("Part")
2186
Script270 = Instance.new("Script")
2187
SurfaceGui271 = Instance.new("SurfaceGui")
2188
TextLabel272 = Instance.new("TextLabel")
2189
TextLabel273 = Instance.new("TextLabel")
2190
Model274 = Instance.new("Model")
2191
Part275 = Instance.new("Part")
2192
Part276 = Instance.new("Part")
2193
Part277 = Instance.new("Part")
2194
Part278 = Instance.new("Part")
2195
Model279 = Instance.new("Model")
2196
Model280 = Instance.new("Model")
2197
Part281 = Instance.new("Part")
2198
Part282 = Instance.new("Part")
2199
Part283 = Instance.new("Part")
2200
Part284 = Instance.new("Part")
2201
Part285 = Instance.new("Part")
2202
Part286 = Instance.new("Part")
2203
Part287 = Instance.new("Part")
2204
Part288 = Instance.new("Part")
2205
Part289 = Instance.new("Part")
2206
Part290 = Instance.new("Part")
2207
UnionOperation291 = Instance.new("UnionOperation")
2208
Part292 = Instance.new("Part")
2209
ParticleEmitter293 = Instance.new("ParticleEmitter")
2210
Sound294 = Instance.new("Sound")
2211
Model295 = Instance.new("Model")
2212
Part296 = Instance.new("Part")
2213
Part297 = Instance.new("Part")
2214
Part298 = Instance.new("Part")
2215
Part299 = Instance.new("Part")
2216
Part300 = Instance.new("Part")
2217
Part301 = Instance.new("Part")
2218
Part302 = Instance.new("Part")
2219
Part303 = Instance.new("Part")
2220
Part304 = Instance.new("Part")
2221
Part305 = Instance.new("Part")
2222
Part306 = Instance.new("Part")
2223
Part307 = Instance.new("Part")
2224
WedgePart0.Parent = mas
2225
WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
2226
WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
2227
WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
2228
WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
2229
WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2230
WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
2231
WedgePart0.Anchored = true
2232
WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
2233
WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
2234
WedgePart0.Material = Enum.Material.Wood
2235
WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
2236
Part1.Parent = mas
2237
Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
2238
Part1.Orientation = Vector3.new(-90, 90, 0)
2239
Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
2240
Part1.Rotation = Vector3.new(-90, 0, 90)
2241
Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
2242
Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
2243
Part1.Anchored = true
2244
Part1.BottomSurface = Enum.SurfaceType.Smooth
2245
Part1.BrickColor = BrickColor.new("Institutional white")
2246
Part1.Material = Enum.Material.SmoothPlastic
2247
Part1.TopSurface = Enum.SurfaceType.Smooth
2248
Part1.brickColor = BrickColor.new("Institutional white")
2249
Decal2.Parent = Part1
2250
Decal2.Texture = "rbxassetid://156287541"
2251
Decal2.Face = Enum.NormalId.Bottom
2252
WedgePart3.Parent = mas
2253
WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
2254
WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
2255
WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
2256
WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
2257
WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2258
WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
2259
WedgePart3.Anchored = true
2260
WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
2261
WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
2262
WedgePart3.Material = Enum.Material.Wood
2263
WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
2264
Part4.Parent = mas
2265
Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
2266
Part4.Orientation = Vector3.new(0, 90, 179.940002)
2267
Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
2268
Part4.Rotation = Vector3.new(179.940002, 90, 0)
2269
Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2270
Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
2271
Part4.Anchored = true
2272
Part4.BottomSurface = Enum.SurfaceType.Smooth
2273
Part4.BrickColor = BrickColor.new("Burnt Sienna")
2274
Part4.Material = Enum.Material.Wood
2275
Part4.TopSurface = Enum.SurfaceType.Smooth
2276
Part4.brickColor = BrickColor.new("Burnt Sienna")
2277
Part5.Parent = mas
2278
Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
2279
Part5.Orientation = Vector3.new(0, 0, -90)
2280
Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
2281
Part5.Rotation = Vector3.new(0, 0, -90)
2282
Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2283
Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
2284
Part5.Anchored = true
2285
Part5.BottomSurface = Enum.SurfaceType.Smooth
2286
Part5.BrickColor = BrickColor.new("Burnt Sienna")
2287
Part5.Material = Enum.Material.Wood
2288
Part5.TopSurface = Enum.SurfaceType.Smooth
2289
Part5.brickColor = BrickColor.new("Burnt Sienna")
2290
Part6.Parent = mas
2291
Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
2292
Part6.Orientation = Vector3.new(0, 0, -90)
2293
Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
2294
Part6.Rotation = Vector3.new(0, 0, -90)
2295
Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2296
Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
2297
Part6.Anchored = true
2298
Part6.BottomSurface = Enum.SurfaceType.Smooth
2299
Part6.BrickColor = BrickColor.new("Burnt Sienna")
2300
Part6.Material = Enum.Material.Wood
2301
Part6.TopSurface = Enum.SurfaceType.Smooth
2302
Part6.brickColor = BrickColor.new("Burnt Sienna")
2303
Part7.Parent = mas
2304
Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
2305
Part7.Orientation = Vector3.new(0, -90, 0)
2306
Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
2307
Part7.Rotation = Vector3.new(0, -90, 0)
2308
Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2309
Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
2310
Part7.Anchored = true
2311
Part7.BottomSurface = Enum.SurfaceType.Smooth
2312
Part7.BrickColor = BrickColor.new("Burnt Sienna")
2313
Part7.Material = Enum.Material.Wood
2314
Part7.TopSurface = Enum.SurfaceType.Smooth
2315
Part7.brickColor = BrickColor.new("Burnt Sienna")
2316
Part8.Name = "Wall"
2317
Part8.Parent = mas
2318
Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
2319
Part8.Orientation = Vector3.new(0, 90, 0)
2320
Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
2321
Part8.Rotation = Vector3.new(0, 90, 0)
2322
Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
2323
Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
2324
Part8.Anchored = true
2325
Part8.BottomSurface = Enum.SurfaceType.Smooth
2326
Part8.BrickColor = BrickColor.new("Dark orange")
2327
Part8.Material = Enum.Material.Wood
2328
Part8.TopSurface = Enum.SurfaceType.Smooth
2329
Part8.brickColor = BrickColor.new("Dark orange")
2330
Part9.Parent = mas
2331
Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2332
Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
2333
Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
2334
Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
2335
Part9.Anchored = true
2336
Part9.BottomSurface = Enum.SurfaceType.Smooth
2337
Part9.BrickColor = BrickColor.new("Dark orange")
2338
Part9.Material = Enum.Material.Wood
2339
Part9.TopSurface = Enum.SurfaceType.Smooth
2340
Part9.brickColor = BrickColor.new("Dark orange")
2341
Part10.Parent = mas
2342
Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2343
Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
2344
Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
2345
Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
2346
Part10.Anchored = true
2347
Part10.BottomSurface = Enum.SurfaceType.Smooth
2348
Part10.BrickColor = BrickColor.new("Dark orange")
2349
Part10.Material = Enum.Material.Wood
2350
Part10.TopSurface = Enum.SurfaceType.Smooth
2351
Part10.brickColor = BrickColor.new("Dark orange")
2352
Part11.Parent = mas
2353
Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
2354
Part11.Orientation = Vector3.new(0, 90, -90)
2355
Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
2356
Part11.Rotation = Vector3.new(-90, 90, 0)
2357
Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2358
Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
2359
Part11.Anchored = true
2360
Part11.BottomSurface = Enum.SurfaceType.Smooth
2361
Part11.BrickColor = BrickColor.new("Burnt Sienna")
2362
Part11.Material = Enum.Material.Wood
2363
Part11.TopSurface = Enum.SurfaceType.Smooth
2364
Part11.brickColor = BrickColor.new("Burnt Sienna")
2365
Part12.Name = "Floor"
2366
Part12.Parent = mas
2367
Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2368
Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
2369
Part12.Color = Color3.new(1, 0.8, 0.6)
2370
Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
2371
Part12.Anchored = true
2372
Part12.BottomSurface = Enum.SurfaceType.Smooth
2373
Part12.BrickColor = BrickColor.new("Pastel brown")
2374
Part12.Material = Enum.Material.WoodPlanks
2375
Part12.TopSurface = Enum.SurfaceType.Smooth
2376
Part12.brickColor = BrickColor.new("Pastel brown")
2377
Model13.Name = "Ladder"
2378
Model13.Parent = mas
2379
Part14.Parent = Model13
2380
Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2381
Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
2382
Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
2383
Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
2384
Part14.Anchored = true
2385
Part14.BottomSurface = Enum.SurfaceType.Smooth
2386
Part14.BrickColor = BrickColor.new("Dark orange")
2387
Part14.Material = Enum.Material.WoodPlanks
2388
Part14.TopSurface = Enum.SurfaceType.Smooth
2389
Part14.brickColor = BrickColor.new("Dark orange")
2390
Part14.Shape = Enum.PartType.Cylinder
2391
Part15.Parent = Model13
2392
Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2393
Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
2394
Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
2395
Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
2396
Part15.Anchored = true
2397
Part15.BottomSurface = Enum.SurfaceType.Smooth
2398
Part15.BrickColor = BrickColor.new("Dark orange")
2399
Part15.Material = Enum.Material.WoodPlanks
2400
Part15.TopSurface = Enum.SurfaceType.Smooth
2401
Part15.brickColor = BrickColor.new("Dark orange")
2402
Part15.Shape = Enum.PartType.Cylinder
2403
Part16.Parent = Model13
2404
Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2405
Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
2406
Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
2407
Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
2408
Part16.Anchored = true
2409
Part16.BottomSurface = Enum.SurfaceType.Smooth
2410
Part16.BrickColor = BrickColor.new("Dark orange")
2411
Part16.Material = Enum.Material.WoodPlanks
2412
Part16.TopSurface = Enum.SurfaceType.Smooth
2413
Part16.brickColor = BrickColor.new("Dark orange")
2414
Part16.Shape = Enum.PartType.Cylinder
2415
Part17.Parent = Model13
2416
Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2417
Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
2418
Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
2419
Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
2420
Part17.Anchored = true
2421
Part17.BottomSurface = Enum.SurfaceType.Smooth
2422
Part17.BrickColor = BrickColor.new("Dark orange")
2423
Part17.Material = Enum.Material.WoodPlanks
2424
Part17.TopSurface = Enum.SurfaceType.Smooth
2425
Part17.brickColor = BrickColor.new("Dark orange")
2426
Part17.Shape = Enum.PartType.Cylinder
2427
Part18.Parent = Model13
2428
Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2429
Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
2430
Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
2431
Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
2432
Part18.Anchored = true
2433
Part18.BottomSurface = Enum.SurfaceType.Smooth
2434
Part18.BrickColor = BrickColor.new("Dark orange")
2435
Part18.Material = Enum.Material.WoodPlanks
2436
Part18.TopSurface = Enum.SurfaceType.Smooth
2437
Part18.brickColor = BrickColor.new("Dark orange")
2438
Part18.Shape = Enum.PartType.Cylinder
2439
Part19.Parent = Model13
2440
Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2441
Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
2442
Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
2443
Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
2444
Part19.Anchored = true
2445
Part19.BottomSurface = Enum.SurfaceType.Smooth
2446
Part19.BrickColor = BrickColor.new("Dark orange")
2447
Part19.Material = Enum.Material.WoodPlanks
2448
Part19.TopSurface = Enum.SurfaceType.Smooth
2449
Part19.brickColor = BrickColor.new("Dark orange")
2450
Part19.Shape = Enum.PartType.Cylinder
2451
Part20.Parent = Model13
2452
Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2453
Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
2454
Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
2455
Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
2456
Part20.Anchored = true
2457
Part20.BottomSurface = Enum.SurfaceType.Smooth
2458
Part20.BrickColor = BrickColor.new("Dark orange")
2459
Part20.Material = Enum.Material.WoodPlanks
2460
Part20.TopSurface = Enum.SurfaceType.Smooth
2461
Part20.brickColor = BrickColor.new("Dark orange")
2462
Part20.Shape = Enum.PartType.Cylinder
2463
Part21.Parent = Model13
2464
Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2465
Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
2466
Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
2467
Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
2468
Part21.Anchored = true
2469
Part21.BottomSurface = Enum.SurfaceType.Smooth
2470
Part21.BrickColor = BrickColor.new("Dark orange")
2471
Part21.Material = Enum.Material.WoodPlanks
2472
Part21.TopSurface = Enum.SurfaceType.Smooth
2473
Part21.brickColor = BrickColor.new("Dark orange")
2474
Part21.Shape = Enum.PartType.Cylinder
2475
Part22.Parent = Model13
2476
Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2477
Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
2478
Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
2479
Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
2480
Part22.Anchored = true
2481
Part22.BottomSurface = Enum.SurfaceType.Smooth
2482
Part22.BrickColor = BrickColor.new("Dark orange")
2483
Part22.Material = Enum.Material.WoodPlanks
2484
Part22.TopSurface = Enum.SurfaceType.Smooth
2485
Part22.brickColor = BrickColor.new("Dark orange")
2486
Part22.Shape = Enum.PartType.Cylinder
2487
Part23.Parent = Model13
2488
Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2489
Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
2490
Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
2491
Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
2492
Part23.Anchored = true
2493
Part23.BottomSurface = Enum.SurfaceType.Smooth
2494
Part23.BrickColor = BrickColor.new("Dark orange")
2495
Part23.Material = Enum.Material.WoodPlanks
2496
Part23.TopSurface = Enum.SurfaceType.Smooth
2497
Part23.brickColor = BrickColor.new("Dark orange")
2498
Part23.Shape = Enum.PartType.Cylinder
2499
Part24.Parent = Model13
2500
Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2501
Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
2502
Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
2503
Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
2504
Part24.Anchored = true
2505
Part24.BottomSurface = Enum.SurfaceType.Smooth
2506
Part24.BrickColor = BrickColor.new("Dark orange")
2507
Part24.Material = Enum.Material.WoodPlanks
2508
Part24.TopSurface = Enum.SurfaceType.Smooth
2509
Part24.brickColor = BrickColor.new("Dark orange")
2510
Part24.Shape = Enum.PartType.Cylinder
2511
Part25.Parent = Model13
2512
Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2513
Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
2514
Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
2515
Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
2516
Part25.Anchored = true
2517
Part25.BottomSurface = Enum.SurfaceType.Smooth
2518
Part25.BrickColor = BrickColor.new("Dark orange")
2519
Part25.Material = Enum.Material.WoodPlanks
2520
Part25.TopSurface = Enum.SurfaceType.Smooth
2521
Part25.brickColor = BrickColor.new("Dark orange")
2522
Part25.Shape = Enum.PartType.Cylinder
2523
Part26.Parent = Model13
2524
Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2525
Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
2526
Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
2527
Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
2528
Part26.Anchored = true
2529
Part26.BottomSurface = Enum.SurfaceType.Smooth
2530
Part26.BrickColor = BrickColor.new("Dark orange")
2531
Part26.Material = Enum.Material.WoodPlanks
2532
Part26.TopSurface = Enum.SurfaceType.Smooth
2533
Part26.brickColor = BrickColor.new("Dark orange")
2534
Part26.Shape = Enum.PartType.Cylinder
2535
Part27.Parent = Model13
2536
Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2537
Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
2538
Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
2539
Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
2540
Part27.Anchored = true
2541
Part27.BottomSurface = Enum.SurfaceType.Smooth
2542
Part27.BrickColor = BrickColor.new("Dark orange")
2543
Part27.Material = Enum.Material.WoodPlanks
2544
Part27.TopSurface = Enum.SurfaceType.Smooth
2545
Part27.brickColor = BrickColor.new("Dark orange")
2546
Part27.Shape = Enum.PartType.Cylinder
2547
Part28.Parent = Model13
2548
Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2549
Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
2550
Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
2551
Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
2552
Part28.Anchored = true
2553
Part28.BottomSurface = Enum.SurfaceType.Smooth
2554
Part28.BrickColor = BrickColor.new("Dark orange")
2555
Part28.Material = Enum.Material.WoodPlanks
2556
Part28.TopSurface = Enum.SurfaceType.Smooth
2557
Part28.brickColor = BrickColor.new("Dark orange")
2558
Part28.Shape = Enum.PartType.Cylinder
2559
Part29.Parent = Model13
2560
Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2561
Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
2562
Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
2563
Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
2564
Part29.Anchored = true
2565
Part29.BottomSurface = Enum.SurfaceType.Smooth
2566
Part29.BrickColor = BrickColor.new("Dark orange")
2567
Part29.Material = Enum.Material.WoodPlanks
2568
Part29.TopSurface = Enum.SurfaceType.Smooth
2569
Part29.brickColor = BrickColor.new("Dark orange")
2570
Part29.Shape = Enum.PartType.Cylinder
2571
Part30.Parent = Model13
2572
Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2573
Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
2574
Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
2575
Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
2576
Part30.Anchored = true
2577
Part30.BottomSurface = Enum.SurfaceType.Smooth
2578
Part30.BrickColor = BrickColor.new("Dark orange")
2579
Part30.Material = Enum.Material.WoodPlanks
2580
Part30.TopSurface = Enum.SurfaceType.Smooth
2581
Part30.brickColor = BrickColor.new("Dark orange")
2582
Part30.Shape = Enum.PartType.Cylinder
2583
Part31.Parent = Model13
2584
Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2585
Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
2586
Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
2587
Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
2588
Part31.Anchored = true
2589
Part31.BottomSurface = Enum.SurfaceType.Smooth
2590
Part31.BrickColor = BrickColor.new("Dark orange")
2591
Part31.Material = Enum.Material.WoodPlanks
2592
Part31.TopSurface = Enum.SurfaceType.Smooth
2593
Part31.brickColor = BrickColor.new("Dark orange")
2594
Part31.Shape = Enum.PartType.Cylinder
2595
Part32.Parent = Model13
2596
Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2597
Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
2598
Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
2599
Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
2600
Part32.Anchored = true
2601
Part32.BottomSurface = Enum.SurfaceType.Smooth
2602
Part32.BrickColor = BrickColor.new("Dark orange")
2603
Part32.Material = Enum.Material.WoodPlanks
2604
Part32.TopSurface = Enum.SurfaceType.Smooth
2605
Part32.brickColor = BrickColor.new("Dark orange")
2606
Part32.Shape = Enum.PartType.Cylinder
2607
Part33.Parent = Model13
2608
Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2609
Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
2610
Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
2611
Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
2612
Part33.Anchored = true
2613
Part33.BottomSurface = Enum.SurfaceType.Smooth
2614
Part33.BrickColor = BrickColor.new("Dark orange")
2615
Part33.Material = Enum.Material.WoodPlanks
2616
Part33.TopSurface = Enum.SurfaceType.Smooth
2617
Part33.brickColor = BrickColor.new("Dark orange")
2618
Part33.Shape = Enum.PartType.Cylinder
2619
Part34.Parent = Model13
2620
Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2621
Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
2622
Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
2623
Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
2624
Part34.Anchored = true
2625
Part34.BottomSurface = Enum.SurfaceType.Smooth
2626
Part34.BrickColor = BrickColor.new("Dark orange")
2627
Part34.Material = Enum.Material.WoodPlanks
2628
Part34.TopSurface = Enum.SurfaceType.Smooth
2629
Part34.brickColor = BrickColor.new("Dark orange")
2630
Part34.Shape = Enum.PartType.Cylinder
2631
Part35.Parent = Model13
2632
Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2633
Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
2634
Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
2635
Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
2636
Part35.Anchored = true
2637
Part35.BottomSurface = Enum.SurfaceType.Smooth
2638
Part35.BrickColor = BrickColor.new("Dark orange")
2639
Part35.Material = Enum.Material.WoodPlanks
2640
Part35.TopSurface = Enum.SurfaceType.Smooth
2641
Part35.brickColor = BrickColor.new("Dark orange")
2642
Part35.Shape = Enum.PartType.Cylinder
2643
Part36.Parent = Model13
2644
Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2645
Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
2646
Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
2647
Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
2648
Part36.Anchored = true
2649
Part36.BottomSurface = Enum.SurfaceType.Smooth
2650
Part36.BrickColor = BrickColor.new("Dark orange")
2651
Part36.Material = Enum.Material.WoodPlanks
2652
Part36.TopSurface = Enum.SurfaceType.Smooth
2653
Part36.brickColor = BrickColor.new("Dark orange")
2654
Part36.Shape = Enum.PartType.Cylinder
2655
Part37.Parent = Model13
2656
Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2657
Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
2658
Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
2659
Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
2660
Part37.Anchored = true
2661
Part37.BottomSurface = Enum.SurfaceType.Smooth
2662
Part37.BrickColor = BrickColor.new("Dark orange")
2663
Part37.Material = Enum.Material.WoodPlanks
2664
Part37.TopSurface = Enum.SurfaceType.Smooth
2665
Part37.brickColor = BrickColor.new("Dark orange")
2666
Part37.Shape = Enum.PartType.Cylinder
2667
Part38.Parent = Model13
2668
Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2669
Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
2670
Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
2671
Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
2672
Part38.Anchored = true
2673
Part38.BottomSurface = Enum.SurfaceType.Smooth
2674
Part38.BrickColor = BrickColor.new("Dark orange")
2675
Part38.Material = Enum.Material.WoodPlanks
2676
Part38.TopSurface = Enum.SurfaceType.Smooth
2677
Part38.brickColor = BrickColor.new("Dark orange")
2678
Part38.Shape = Enum.PartType.Cylinder
2679
Part39.Parent = Model13
2680
Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2681
Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
2682
Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
2683
Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
2684
Part39.Anchored = true
2685
Part39.BottomSurface = Enum.SurfaceType.Smooth
2686
Part39.BrickColor = BrickColor.new("Dark orange")
2687
Part39.Material = Enum.Material.WoodPlanks
2688
Part39.TopSurface = Enum.SurfaceType.Smooth
2689
Part39.brickColor = BrickColor.new("Dark orange")
2690
Part39.Shape = Enum.PartType.Cylinder
2691
Part40.Parent = Model13
2692
Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2693
Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
2694
Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
2695
Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
2696
Part40.Anchored = true
2697
Part40.BottomSurface = Enum.SurfaceType.Smooth
2698
Part40.BrickColor = BrickColor.new("Dark orange")
2699
Part40.Material = Enum.Material.WoodPlanks
2700
Part40.TopSurface = Enum.SurfaceType.Smooth
2701
Part40.brickColor = BrickColor.new("Dark orange")
2702
Part40.Shape = Enum.PartType.Cylinder
2703
Part41.Parent = Model13
2704
Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2705
Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
2706
Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
2707
Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
2708
Part41.Anchored = true
2709
Part41.BottomSurface = Enum.SurfaceType.Smooth
2710
Part41.BrickColor = BrickColor.new("Dark orange")
2711
Part41.Material = Enum.Material.WoodPlanks
2712
Part41.TopSurface = Enum.SurfaceType.Smooth
2713
Part41.brickColor = BrickColor.new("Dark orange")
2714
Part41.Shape = Enum.PartType.Cylinder
2715
Part42.Parent = Model13
2716
Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2717
Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
2718
Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
2719
Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
2720
Part42.Anchored = true
2721
Part42.BottomSurface = Enum.SurfaceType.Smooth
2722
Part42.BrickColor = BrickColor.new("Dark orange")
2723
Part42.Material = Enum.Material.WoodPlanks
2724
Part42.TopSurface = Enum.SurfaceType.Smooth
2725
Part42.brickColor = BrickColor.new("Dark orange")
2726
Part42.Shape = Enum.PartType.Cylinder
2727
Part43.Parent = Model13
2728
Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2729
Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
2730
Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
2731
Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
2732
Part43.Anchored = true
2733
Part43.BottomSurface = Enum.SurfaceType.Smooth
2734
Part43.BrickColor = BrickColor.new("Dark orange")
2735
Part43.Material = Enum.Material.WoodPlanks
2736
Part43.TopSurface = Enum.SurfaceType.Smooth
2737
Part43.brickColor = BrickColor.new("Dark orange")
2738
Part43.Shape = Enum.PartType.Cylinder
2739
Part44.Parent = Model13
2740
Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2741
Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
2742
Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
2743
Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
2744
Part44.Anchored = true
2745
Part44.BottomSurface = Enum.SurfaceType.Smooth
2746
Part44.BrickColor = BrickColor.new("Dark orange")
2747
Part44.Material = Enum.Material.WoodPlanks
2748
Part44.TopSurface = Enum.SurfaceType.Smooth
2749
Part44.brickColor = BrickColor.new("Dark orange")
2750
Part44.Shape = Enum.PartType.Cylinder
2751
Part45.Parent = Model13
2752
Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2753
Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
2754
Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
2755
Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
2756
Part45.Anchored = true
2757
Part45.BottomSurface = Enum.SurfaceType.Smooth
2758
Part45.BrickColor = BrickColor.new("Dark orange")
2759
Part45.Material = Enum.Material.WoodPlanks
2760
Part45.TopSurface = Enum.SurfaceType.Smooth
2761
Part45.brickColor = BrickColor.new("Dark orange")
2762
Part45.Shape = Enum.PartType.Cylinder
2763
Part46.Parent = Model13
2764
Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2765
Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
2766
Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
2767
Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
2768
Part46.Anchored = true
2769
Part46.BottomSurface = Enum.SurfaceType.Smooth
2770
Part46.BrickColor = BrickColor.new("Dark orange")
2771
Part46.Material = Enum.Material.WoodPlanks
2772
Part46.TopSurface = Enum.SurfaceType.Smooth
2773
Part46.brickColor = BrickColor.new("Dark orange")
2774
Part46.Shape = Enum.PartType.Cylinder
2775
Part47.Parent = Model13
2776
Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2777
Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
2778
Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
2779
Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
2780
Part47.Anchored = true
2781
Part47.BottomSurface = Enum.SurfaceType.Smooth
2782
Part47.BrickColor = BrickColor.new("Dark orange")
2783
Part47.Material = Enum.Material.WoodPlanks
2784
Part47.TopSurface = Enum.SurfaceType.Smooth
2785
Part47.brickColor = BrickColor.new("Dark orange")
2786
Part47.Shape = Enum.PartType.Cylinder
2787
Part48.Parent = Model13
2788
Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2789
Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
2790
Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
2791
Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
2792
Part48.Anchored = true
2793
Part48.BottomSurface = Enum.SurfaceType.Smooth
2794
Part48.BrickColor = BrickColor.new("Dark orange")
2795
Part48.Material = Enum.Material.WoodPlanks
2796
Part48.TopSurface = Enum.SurfaceType.Smooth
2797
Part48.brickColor = BrickColor.new("Dark orange")
2798
Part48.Shape = Enum.PartType.Cylinder
2799
Part49.Parent = Model13
2800
Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2801
Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
2802
Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
2803
Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
2804
Part49.Anchored = true
2805
Part49.BottomSurface = Enum.SurfaceType.Smooth
2806
Part49.BrickColor = BrickColor.new("Dark orange")
2807
Part49.Material = Enum.Material.WoodPlanks
2808
Part49.TopSurface = Enum.SurfaceType.Smooth
2809
Part49.brickColor = BrickColor.new("Dark orange")
2810
Part49.Shape = Enum.PartType.Cylinder
2811
Part50.Parent = Model13
2812
Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2813
Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
2814
Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
2815
Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
2816
Part50.Anchored = true
2817
Part50.BottomSurface = Enum.SurfaceType.Smooth
2818
Part50.BrickColor = BrickColor.new("Dark orange")
2819
Part50.Material = Enum.Material.WoodPlanks
2820
Part50.TopSurface = Enum.SurfaceType.Smooth
2821
Part50.brickColor = BrickColor.new("Dark orange")
2822
Part50.Shape = Enum.PartType.Cylinder
2823
Part51.Parent = Model13
2824
Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2825
Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
2826
Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
2827
Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
2828
Part51.Anchored = true
2829
Part51.BottomSurface = Enum.SurfaceType.Smooth
2830
Part51.BrickColor = BrickColor.new("Dark orange")
2831
Part51.Material = Enum.Material.WoodPlanks
2832
Part51.TopSurface = Enum.SurfaceType.Smooth
2833
Part51.brickColor = BrickColor.new("Dark orange")
2834
Part51.Shape = Enum.PartType.Cylinder
2835
Part52.Parent = Model13
2836
Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2837
Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
2838
Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
2839
Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
2840
Part52.Anchored = true
2841
Part52.BottomSurface = Enum.SurfaceType.Smooth
2842
Part52.BrickColor = BrickColor.new("Dark orange")
2843
Part52.Material = Enum.Material.WoodPlanks
2844
Part52.TopSurface = Enum.SurfaceType.Smooth
2845
Part52.brickColor = BrickColor.new("Dark orange")
2846
Part52.Shape = Enum.PartType.Cylinder
2847
Part53.Parent = Model13
2848
Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2849
Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
2850
Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
2851
Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
2852
Part53.Anchored = true
2853
Part53.BottomSurface = Enum.SurfaceType.Smooth
2854
Part53.BrickColor = BrickColor.new("Dark orange")
2855
Part53.Material = Enum.Material.WoodPlanks
2856
Part53.TopSurface = Enum.SurfaceType.Smooth
2857
Part53.brickColor = BrickColor.new("Dark orange")
2858
Part53.Shape = Enum.PartType.Cylinder
2859
Part54.Parent = Model13
2860
Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2861
Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
2862
Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
2863
Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
2864
Part54.Anchored = true
2865
Part54.BottomSurface = Enum.SurfaceType.Smooth
2866
Part54.BrickColor = BrickColor.new("Dark orange")
2867
Part54.Material = Enum.Material.WoodPlanks
2868
Part54.TopSurface = Enum.SurfaceType.Smooth
2869
Part54.brickColor = BrickColor.new("Dark orange")
2870
Part54.Shape = Enum.PartType.Cylinder
2871
Part55.Parent = Model13
2872
Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2873
Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
2874
Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
2875
Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
2876
Part55.Anchored = true
2877
Part55.BottomSurface = Enum.SurfaceType.Smooth
2878
Part55.BrickColor = BrickColor.new("Dark orange")
2879
Part55.Material = Enum.Material.WoodPlanks
2880
Part55.TopSurface = Enum.SurfaceType.Smooth
2881
Part55.brickColor = BrickColor.new("Dark orange")
2882
Part55.Shape = Enum.PartType.Cylinder
2883
Part56.Parent = Model13
2884
Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2885
Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
2886
Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
2887
Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
2888
Part56.Anchored = true
2889
Part56.BottomSurface = Enum.SurfaceType.Smooth
2890
Part56.BrickColor = BrickColor.new("Dark orange")
2891
Part56.Material = Enum.Material.WoodPlanks
2892
Part56.TopSurface = Enum.SurfaceType.Smooth
2893
Part56.brickColor = BrickColor.new("Dark orange")
2894
Part56.Shape = Enum.PartType.Cylinder
2895
Part57.Parent = Model13
2896
Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2897
Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
2898
Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
2899
Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
2900
Part57.Anchored = true
2901
Part57.BottomSurface = Enum.SurfaceType.Smooth
2902
Part57.BrickColor = BrickColor.new("Dark orange")
2903
Part57.Material = Enum.Material.WoodPlanks
2904
Part57.TopSurface = Enum.SurfaceType.Smooth
2905
Part57.brickColor = BrickColor.new("Dark orange")
2906
Part57.Shape = Enum.PartType.Cylinder
2907
Part58.Parent = Model13
2908
Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2909
Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
2910
Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
2911
Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
2912
Part58.Anchored = true
2913
Part58.BottomSurface = Enum.SurfaceType.Smooth
2914
Part58.BrickColor = BrickColor.new("Dark orange")
2915
Part58.Material = Enum.Material.WoodPlanks
2916
Part58.TopSurface = Enum.SurfaceType.Smooth
2917
Part58.brickColor = BrickColor.new("Dark orange")
2918
Part58.Shape = Enum.PartType.Cylinder
2919
Part59.Parent = Model13
2920
Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2921
Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
2922
Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
2923
Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
2924
Part59.Anchored = true
2925
Part59.BottomSurface = Enum.SurfaceType.Smooth
2926
Part59.BrickColor = BrickColor.new("Dark orange")
2927
Part59.Material = Enum.Material.WoodPlanks
2928
Part59.TopSurface = Enum.SurfaceType.Smooth
2929
Part59.brickColor = BrickColor.new("Dark orange")
2930
Part59.Shape = Enum.PartType.Cylinder
2931
Part60.Parent = Model13
2932
Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2933
Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
2934
Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
2935
Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
2936
Part60.Anchored = true
2937
Part60.BottomSurface = Enum.SurfaceType.Smooth
2938
Part60.BrickColor = BrickColor.new("Dark orange")
2939
Part60.Material = Enum.Material.WoodPlanks
2940
Part60.TopSurface = Enum.SurfaceType.Smooth
2941
Part60.brickColor = BrickColor.new("Dark orange")
2942
Part60.Shape = Enum.PartType.Cylinder
2943
Part61.Parent = Model13
2944
Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2945
Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
2946
Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
2947
Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
2948
Part61.Anchored = true
2949
Part61.BottomSurface = Enum.SurfaceType.Smooth
2950
Part61.BrickColor = BrickColor.new("Dark orange")
2951
Part61.Material = Enum.Material.WoodPlanks
2952
Part61.TopSurface = Enum.SurfaceType.Smooth
2953
Part61.brickColor = BrickColor.new("Dark orange")
2954
Part61.Shape = Enum.PartType.Cylinder
2955
Part62.Parent = Model13
2956
Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2957
Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
2958
Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
2959
Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
2960
Part62.Anchored = true
2961
Part62.BottomSurface = Enum.SurfaceType.Smooth
2962
Part62.BrickColor = BrickColor.new("Dark orange")
2963
Part62.Material = Enum.Material.WoodPlanks
2964
Part62.TopSurface = Enum.SurfaceType.Smooth
2965
Part62.brickColor = BrickColor.new("Dark orange")
2966
Part62.Shape = Enum.PartType.Cylinder
2967
Part63.Parent = Model13
2968
Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2969
Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
2970
Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
2971
Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
2972
Part63.Anchored = true
2973
Part63.BottomSurface = Enum.SurfaceType.Smooth
2974
Part63.BrickColor = BrickColor.new("Dark orange")
2975
Part63.Material = Enum.Material.WoodPlanks
2976
Part63.TopSurface = Enum.SurfaceType.Smooth
2977
Part63.brickColor = BrickColor.new("Dark orange")
2978
Part63.Shape = Enum.PartType.Cylinder
2979
Part64.Parent = Model13
2980
Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2981
Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
2982
Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
2983
Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
2984
Part64.Anchored = true
2985
Part64.BottomSurface = Enum.SurfaceType.Smooth
2986
Part64.BrickColor = BrickColor.new("Dark orange")
2987
Part64.Material = Enum.Material.WoodPlanks
2988
Part64.TopSurface = Enum.SurfaceType.Smooth
2989
Part64.brickColor = BrickColor.new("Dark orange")
2990
Part64.Shape = Enum.PartType.Cylinder
2991
Part65.Parent = Model13
2992
Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2993
Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
2994
Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
2995
Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
2996
Part65.Anchored = true
2997
Part65.BottomSurface = Enum.SurfaceType.Smooth
2998
Part65.BrickColor = BrickColor.new("Dark orange")
2999
Part65.Material = Enum.Material.WoodPlanks
3000
Part65.TopSurface = Enum.SurfaceType.Smooth
3001
Part65.brickColor = BrickColor.new("Dark orange")
3002
Part65.Shape = Enum.PartType.Cylinder
3003
Part66.Parent = Model13
3004
Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3005
Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
3006
Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
3007
Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
3008
Part66.Anchored = true
3009
Part66.BottomSurface = Enum.SurfaceType.Smooth
3010
Part66.BrickColor = BrickColor.new("Dark orange")
3011
Part66.Material = Enum.Material.WoodPlanks
3012
Part66.TopSurface = Enum.SurfaceType.Smooth
3013
Part66.brickColor = BrickColor.new("Dark orange")
3014
Part66.Shape = Enum.PartType.Cylinder
3015
Part67.Parent = Model13
3016
Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3017
Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
3018
Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
3019
Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
3020
Part67.Anchored = true
3021
Part67.BottomSurface = Enum.SurfaceType.Smooth
3022
Part67.BrickColor = BrickColor.new("Dark orange")
3023
Part67.Material = Enum.Material.WoodPlanks
3024
Part67.TopSurface = Enum.SurfaceType.Smooth
3025
Part67.brickColor = BrickColor.new("Dark orange")
3026
Part67.Shape = Enum.PartType.Cylinder
3027
Part68.Parent = Model13
3028
Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3029
Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
3030
Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
3031
Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
3032
Part68.Anchored = true
3033
Part68.BottomSurface = Enum.SurfaceType.Smooth
3034
Part68.BrickColor = BrickColor.new("Dark orange")
3035
Part68.Material = Enum.Material.WoodPlanks
3036
Part68.TopSurface = Enum.SurfaceType.Smooth
3037
Part68.brickColor = BrickColor.new("Dark orange")
3038
Part68.Shape = Enum.PartType.Cylinder
3039
Part69.Parent = Model13
3040
Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3041
Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
3042
Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
3043
Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
3044
Part69.Anchored = true
3045
Part69.BottomSurface = Enum.SurfaceType.Smooth
3046
Part69.BrickColor = BrickColor.new("Dark orange")
3047
Part69.Material = Enum.Material.WoodPlanks
3048
Part69.TopSurface = Enum.SurfaceType.Smooth
3049
Part69.brickColor = BrickColor.new("Dark orange")
3050
Part69.Shape = Enum.PartType.Cylinder
3051
Part70.Parent = Model13
3052
Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3053
Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
3054
Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
3055
Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
3056
Part70.Anchored = true
3057
Part70.BottomSurface = Enum.SurfaceType.Smooth
3058
Part70.BrickColor = BrickColor.new("Dark orange")
3059
Part70.Material = Enum.Material.WoodPlanks
3060
Part70.TopSurface = Enum.SurfaceType.Smooth
3061
Part70.brickColor = BrickColor.new("Dark orange")
3062
Part70.Shape = Enum.PartType.Cylinder
3063
Part71.Parent = Model13
3064
Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
3065
Part71.Orientation = Vector3.new(0, 0, -90)
3066
Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
3067
Part71.Rotation = Vector3.new(0, 0, -90)
3068
Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
3069
Part71.Size = Vector3.new(90, 1, 1)
3070
Part71.Anchored = true
3071
Part71.BottomSurface = Enum.SurfaceType.Smooth
3072
Part71.BrickColor = BrickColor.new("Dark orange")
3073
Part71.Material = Enum.Material.Wood
3074
Part71.TopSurface = Enum.SurfaceType.Smooth
3075
Part71.brickColor = BrickColor.new("Dark orange")
3076
Part71.Shape = Enum.PartType.Cylinder
3077
Part72.Parent = Model13
3078
Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3079
Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
3080
Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
3081
Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
3082
Part72.Anchored = true
3083
Part72.BottomSurface = Enum.SurfaceType.Smooth
3084
Part72.BrickColor = BrickColor.new("Dark orange")
3085
Part72.Material = Enum.Material.WoodPlanks
3086
Part72.TopSurface = Enum.SurfaceType.Smooth
3087
Part72.brickColor = BrickColor.new("Dark orange")
3088
Part72.Shape = Enum.PartType.Cylinder
3089
Part73.Parent = Model13
3090
Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3091
Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
3092
Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
3093
Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
3094
Part73.Anchored = true
3095
Part73.BottomSurface = Enum.SurfaceType.Smooth
3096
Part73.BrickColor = BrickColor.new("Dark orange")
3097
Part73.Material = Enum.Material.WoodPlanks
3098
Part73.TopSurface = Enum.SurfaceType.Smooth
3099
Part73.brickColor = BrickColor.new("Dark orange")
3100
Part73.Shape = Enum.PartType.Cylinder
3101
Part74.Parent = Model13
3102
Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3103
Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
3104
Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
3105
Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
3106
Part74.Anchored = true
3107
Part74.BottomSurface = Enum.SurfaceType.Smooth
3108
Part74.BrickColor = BrickColor.new("Dark orange")
3109
Part74.Material = Enum.Material.WoodPlanks
3110
Part74.TopSurface = Enum.SurfaceType.Smooth
3111
Part74.brickColor = BrickColor.new("Dark orange")
3112
Part74.Shape = Enum.PartType.Cylinder
3113
Part75.Parent = Model13
3114
Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3115
Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
3116
Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
3117
Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
3118
Part75.Anchored = true
3119
Part75.BottomSurface = Enum.SurfaceType.Smooth
3120
Part75.BrickColor = BrickColor.new("Dark orange")
3121
Part75.Material = Enum.Material.WoodPlanks
3122
Part75.TopSurface = Enum.SurfaceType.Smooth
3123
Part75.brickColor = BrickColor.new("Dark orange")
3124
Part75.Shape = Enum.PartType.Cylinder
3125
Part76.Parent = Model13
3126
Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3127
Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
3128
Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
3129
Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
3130
Part76.Anchored = true
3131
Part76.BottomSurface = Enum.SurfaceType.Smooth
3132
Part76.BrickColor = BrickColor.new("Dark orange")
3133
Part76.Material = Enum.Material.WoodPlanks
3134
Part76.TopSurface = Enum.SurfaceType.Smooth
3135
Part76.brickColor = BrickColor.new("Dark orange")
3136
Part76.Shape = Enum.PartType.Cylinder
3137
Part77.Parent = Model13
3138
Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3139
Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
3140
Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
3141
Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
3142
Part77.Anchored = true
3143
Part77.BottomSurface = Enum.SurfaceType.Smooth
3144
Part77.BrickColor = BrickColor.new("Dark orange")
3145
Part77.Material = Enum.Material.WoodPlanks
3146
Part77.TopSurface = Enum.SurfaceType.Smooth
3147
Part77.brickColor = BrickColor.new("Dark orange")
3148
Part77.Shape = Enum.PartType.Cylinder
3149
Part78.Parent = Model13
3150
Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3151
Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
3152
Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
3153
Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
3154
Part78.Anchored = true
3155
Part78.BottomSurface = Enum.SurfaceType.Smooth
3156
Part78.BrickColor = BrickColor.new("Dark orange")
3157
Part78.Material = Enum.Material.WoodPlanks
3158
Part78.TopSurface = Enum.SurfaceType.Smooth
3159
Part78.brickColor = BrickColor.new("Dark orange")
3160
Part78.Shape = Enum.PartType.Cylinder
3161
Part79.Parent = Model13
3162
Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3163
Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
3164
Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
3165
Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
3166
Part79.Anchored = true
3167
Part79.BottomSurface = Enum.SurfaceType.Smooth
3168
Part79.BrickColor = BrickColor.new("Dark orange")
3169
Part79.Material = Enum.Material.WoodPlanks
3170
Part79.TopSurface = Enum.SurfaceType.Smooth
3171
Part79.brickColor = BrickColor.new("Dark orange")
3172
Part79.Shape = Enum.PartType.Cylinder
3173
Part80.Parent = Model13
3174
Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3175
Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
3176
Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
3177
Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
3178
Part80.Anchored = true
3179
Part80.BottomSurface = Enum.SurfaceType.Smooth
3180
Part80.BrickColor = BrickColor.new("Dark orange")
3181
Part80.Material = Enum.Material.WoodPlanks
3182
Part80.TopSurface = Enum.SurfaceType.Smooth
3183
Part80.brickColor = BrickColor.new("Dark orange")
3184
Part80.Shape = Enum.PartType.Cylinder
3185
Part81.Parent = Model13
3186
Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3187
Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
3188
Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
3189
Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
3190
Part81.Anchored = true
3191
Part81.BottomSurface = Enum.SurfaceType.Smooth
3192
Part81.BrickColor = BrickColor.new("Dark orange")
3193
Part81.Material = Enum.Material.WoodPlanks
3194
Part81.TopSurface = Enum.SurfaceType.Smooth
3195
Part81.brickColor = BrickColor.new("Dark orange")
3196
Part81.Shape = Enum.PartType.Cylinder
3197
Part82.Parent = Model13
3198
Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3199
Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
3200
Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
3201
Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
3202
Part82.Anchored = true
3203
Part82.BottomSurface = Enum.SurfaceType.Smooth
3204
Part82.BrickColor = BrickColor.new("Dark orange")
3205
Part82.Material = Enum.Material.WoodPlanks
3206
Part82.TopSurface = Enum.SurfaceType.Smooth
3207
Part82.brickColor = BrickColor.new("Dark orange")
3208
Part82.Shape = Enum.PartType.Cylinder
3209
Part83.Parent = Model13
3210
Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3211
Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
3212
Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
3213
Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
3214
Part83.Anchored = true
3215
Part83.BottomSurface = Enum.SurfaceType.Smooth
3216
Part83.BrickColor = BrickColor.new("Dark orange")
3217
Part83.Material = Enum.Material.WoodPlanks
3218
Part83.TopSurface = Enum.SurfaceType.Smooth
3219
Part83.brickColor = BrickColor.new("Dark orange")
3220
Part83.Shape = Enum.PartType.Cylinder
3221
Part84.Parent = Model13
3222
Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3223
Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
3224
Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
3225
Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
3226
Part84.Anchored = true
3227
Part84.BottomSurface = Enum.SurfaceType.Smooth
3228
Part84.BrickColor = BrickColor.new("Dark orange")
3229
Part84.Material = Enum.Material.WoodPlanks
3230
Part84.TopSurface = Enum.SurfaceType.Smooth
3231
Part84.brickColor = BrickColor.new("Dark orange")
3232
Part84.Shape = Enum.PartType.Cylinder
3233
Part85.Parent = Model13
3234
Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3235
Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
3236
Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
3237
Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
3238
Part85.Anchored = true
3239
Part85.BottomSurface = Enum.SurfaceType.Smooth
3240
Part85.BrickColor = BrickColor.new("Dark orange")
3241
Part85.Material = Enum.Material.WoodPlanks
3242
Part85.TopSurface = Enum.SurfaceType.Smooth
3243
Part85.brickColor = BrickColor.new("Dark orange")
3244
Part85.Shape = Enum.PartType.Cylinder
3245
Part86.Parent = Model13
3246
Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3247
Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
3248
Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
3249
Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
3250
Part86.Anchored = true
3251
Part86.BottomSurface = Enum.SurfaceType.Smooth
3252
Part86.BrickColor = BrickColor.new("Dark orange")
3253
Part86.Material = Enum.Material.WoodPlanks
3254
Part86.TopSurface = Enum.SurfaceType.Smooth
3255
Part86.brickColor = BrickColor.new("Dark orange")
3256
Part86.Shape = Enum.PartType.Cylinder
3257
Part87.Parent = Model13
3258
Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3259
Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
3260
Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
3261
Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
3262
Part87.Anchored = true
3263
Part87.BottomSurface = Enum.SurfaceType.Smooth
3264
Part87.BrickColor = BrickColor.new("Dark orange")
3265
Part87.Material = Enum.Material.WoodPlanks
3266
Part87.TopSurface = Enum.SurfaceType.Smooth
3267
Part87.brickColor = BrickColor.new("Dark orange")
3268
Part87.Shape = Enum.PartType.Cylinder
3269
Part88.Parent = Model13
3270
Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3271
Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
3272
Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
3273
Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
3274
Part88.Anchored = true
3275
Part88.BottomSurface = Enum.SurfaceType.Smooth
3276
Part88.BrickColor = BrickColor.new("Dark orange")
3277
Part88.Material = Enum.Material.WoodPlanks
3278
Part88.TopSurface = Enum.SurfaceType.Smooth
3279
Part88.brickColor = BrickColor.new("Dark orange")
3280
Part88.Shape = Enum.PartType.Cylinder
3281
Part89.Parent = Model13
3282
Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3283
Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
3284
Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
3285
Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
3286
Part89.Anchored = true
3287
Part89.BottomSurface = Enum.SurfaceType.Smooth
3288
Part89.BrickColor = BrickColor.new("Dark orange")
3289
Part89.Material = Enum.Material.WoodPlanks
3290
Part89.TopSurface = Enum.SurfaceType.Smooth
3291
Part89.brickColor = BrickColor.new("Dark orange")
3292
Part89.Shape = Enum.PartType.Cylinder
3293
Part90.Parent = Model13
3294
Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3295
Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
3296
Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
3297
Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
3298
Part90.Anchored = true
3299
Part90.BottomSurface = Enum.SurfaceType.Smooth
3300
Part90.BrickColor = BrickColor.new("Dark orange")
3301
Part90.Material = Enum.Material.WoodPlanks
3302
Part90.TopSurface = Enum.SurfaceType.Smooth
3303
Part90.brickColor = BrickColor.new("Dark orange")
3304
Part90.Shape = Enum.PartType.Cylinder
3305
Part91.Parent = Model13
3306
Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3307
Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
3308
Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
3309
Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
3310
Part91.Anchored = true
3311
Part91.BottomSurface = Enum.SurfaceType.Smooth
3312
Part91.BrickColor = BrickColor.new("Dark orange")
3313
Part91.Material = Enum.Material.WoodPlanks
3314
Part91.TopSurface = Enum.SurfaceType.Smooth
3315
Part91.brickColor = BrickColor.new("Dark orange")
3316
Part91.Shape = Enum.PartType.Cylinder
3317
Part92.Parent = Model13
3318
Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3319
Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
3320
Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
3321
Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
3322
Part92.Anchored = true
3323
Part92.BottomSurface = Enum.SurfaceType.Smooth
3324
Part92.BrickColor = BrickColor.new("Dark orange")
3325
Part92.Material = Enum.Material.WoodPlanks
3326
Part92.TopSurface = Enum.SurfaceType.Smooth
3327
Part92.brickColor = BrickColor.new("Dark orange")
3328
Part92.Shape = Enum.PartType.Cylinder
3329
Part93.Parent = Model13
3330
Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3331
Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
3332
Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
3333
Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
3334
Part93.Anchored = true
3335
Part93.BottomSurface = Enum.SurfaceType.Smooth
3336
Part93.BrickColor = BrickColor.new("Dark orange")
3337
Part93.Material = Enum.Material.WoodPlanks
3338
Part93.TopSurface = Enum.SurfaceType.Smooth
3339
Part93.brickColor = BrickColor.new("Dark orange")
3340
Part93.Shape = Enum.PartType.Cylinder
3341
Part94.Parent = Model13
3342
Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3343
Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
3344
Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
3345
Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
3346
Part94.Anchored = true
3347
Part94.BottomSurface = Enum.SurfaceType.Smooth
3348
Part94.BrickColor = BrickColor.new("Dark orange")
3349
Part94.Material = Enum.Material.WoodPlanks
3350
Part94.TopSurface = Enum.SurfaceType.Smooth
3351
Part94.brickColor = BrickColor.new("Dark orange")
3352
Part94.Shape = Enum.PartType.Cylinder
3353
Part95.Parent = Model13
3354
Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3355
Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
3356
Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
3357
Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
3358
Part95.Anchored = true
3359
Part95.BottomSurface = Enum.SurfaceType.Smooth
3360
Part95.BrickColor = BrickColor.new("Dark orange")
3361
Part95.Material = Enum.Material.WoodPlanks
3362
Part95.TopSurface = Enum.SurfaceType.Smooth
3363
Part95.brickColor = BrickColor.new("Dark orange")
3364
Part95.Shape = Enum.PartType.Cylinder
3365
Part96.Parent = Model13
3366
Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3367
Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
3368
Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
3369
Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
3370
Part96.Anchored = true
3371
Part96.BottomSurface = Enum.SurfaceType.Smooth
3372
Part96.BrickColor = BrickColor.new("Dark orange")
3373
Part96.Material = Enum.Material.WoodPlanks
3374
Part96.TopSurface = Enum.SurfaceType.Smooth
3375
Part96.brickColor = BrickColor.new("Dark orange")
3376
Part96.Shape = Enum.PartType.Cylinder
3377
Part97.Parent = Model13
3378
Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3379
Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
3380
Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
3381
Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
3382
Part97.Anchored = true
3383
Part97.BottomSurface = Enum.SurfaceType.Smooth
3384
Part97.BrickColor = BrickColor.new("Dark orange")
3385
Part97.Material = Enum.Material.WoodPlanks
3386
Part97.TopSurface = Enum.SurfaceType.Smooth
3387
Part97.brickColor = BrickColor.new("Dark orange")
3388
Part97.Shape = Enum.PartType.Cylinder
3389
Part98.Parent = Model13
3390
Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3391
Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
3392
Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
3393
Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
3394
Part98.Anchored = true
3395
Part98.BottomSurface = Enum.SurfaceType.Smooth
3396
Part98.BrickColor = BrickColor.new("Dark orange")
3397
Part98.Material = Enum.Material.WoodPlanks
3398
Part98.TopSurface = Enum.SurfaceType.Smooth
3399
Part98.brickColor = BrickColor.new("Dark orange")
3400
Part98.Shape = Enum.PartType.Cylinder
3401
Part99.Parent = Model13
3402
Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3403
Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
3404
Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
3405
Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
3406
Part99.Anchored = true
3407
Part99.BottomSurface = Enum.SurfaceType.Smooth
3408
Part99.BrickColor = BrickColor.new("Dark orange")
3409
Part99.Material = Enum.Material.WoodPlanks
3410
Part99.TopSurface = Enum.SurfaceType.Smooth
3411
Part99.brickColor = BrickColor.new("Dark orange")
3412
Part99.Shape = Enum.PartType.Cylinder
3413
Part100.Parent = Model13
3414
Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3415
Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
3416
Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
3417
Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
3418
Part100.Anchored = true
3419
Part100.BottomSurface = Enum.SurfaceType.Smooth
3420
Part100.BrickColor = BrickColor.new("Dark orange")
3421
Part100.Material = Enum.Material.WoodPlanks
3422
Part100.TopSurface = Enum.SurfaceType.Smooth
3423
Part100.brickColor = BrickColor.new("Dark orange")
3424
Part100.Shape = Enum.PartType.Cylinder
3425
Part101.Parent = Model13
3426
Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3427
Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
3428
Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
3429
Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
3430
Part101.Anchored = true
3431
Part101.BottomSurface = Enum.SurfaceType.Smooth
3432
Part101.BrickColor = BrickColor.new("Dark orange")
3433
Part101.Material = Enum.Material.WoodPlanks
3434
Part101.TopSurface = Enum.SurfaceType.Smooth
3435
Part101.brickColor = BrickColor.new("Dark orange")
3436
Part101.Shape = Enum.PartType.Cylinder
3437
Part102.Parent = Model13
3438
Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3439
Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
3440
Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
3441
Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
3442
Part102.Anchored = true
3443
Part102.BottomSurface = Enum.SurfaceType.Smooth
3444
Part102.BrickColor = BrickColor.new("Dark orange")
3445
Part102.Material = Enum.Material.WoodPlanks
3446
Part102.TopSurface = Enum.SurfaceType.Smooth
3447
Part102.brickColor = BrickColor.new("Dark orange")
3448
Part102.Shape = Enum.PartType.Cylinder
3449
Part103.Parent = Model13
3450
Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3451
Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
3452
Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
3453
Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
3454
Part103.Anchored = true
3455
Part103.BottomSurface = Enum.SurfaceType.Smooth
3456
Part103.BrickColor = BrickColor.new("Dark orange")
3457
Part103.Material = Enum.Material.WoodPlanks
3458
Part103.TopSurface = Enum.SurfaceType.Smooth
3459
Part103.brickColor = BrickColor.new("Dark orange")
3460
Part103.Shape = Enum.PartType.Cylinder
3461
Part104.Parent = Model13
3462
Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3463
Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
3464
Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
3465
Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
3466
Part104.Anchored = true
3467
Part104.BottomSurface = Enum.SurfaceType.Smooth
3468
Part104.BrickColor = BrickColor.new("Dark orange")
3469
Part104.Material = Enum.Material.WoodPlanks
3470
Part104.TopSurface = Enum.SurfaceType.Smooth
3471
Part104.brickColor = BrickColor.new("Dark orange")
3472
Part104.Shape = Enum.PartType.Cylinder
3473
Part105.Parent = Model13
3474
Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3475
Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
3476
Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
3477
Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
3478
Part105.Anchored = true
3479
Part105.BottomSurface = Enum.SurfaceType.Smooth
3480
Part105.BrickColor = BrickColor.new("Dark orange")
3481
Part105.Material = Enum.Material.WoodPlanks
3482
Part105.TopSurface = Enum.SurfaceType.Smooth
3483
Part105.brickColor = BrickColor.new("Dark orange")
3484
Part105.Shape = Enum.PartType.Cylinder
3485
Part106.Parent = Model13
3486
Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3487
Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
3488
Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
3489
Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
3490
Part106.Anchored = true
3491
Part106.BottomSurface = Enum.SurfaceType.Smooth
3492
Part106.BrickColor = BrickColor.new("Dark orange")
3493
Part106.Material = Enum.Material.WoodPlanks
3494
Part106.TopSurface = Enum.SurfaceType.Smooth
3495
Part106.brickColor = BrickColor.new("Dark orange")
3496
Part106.Shape = Enum.PartType.Cylinder
3497
Part107.Parent = Model13
3498
Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3499
Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
3500
Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
3501
Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
3502
Part107.Anchored = true
3503
Part107.BottomSurface = Enum.SurfaceType.Smooth
3504
Part107.BrickColor = BrickColor.new("Dark orange")
3505
Part107.Material = Enum.Material.WoodPlanks
3506
Part107.TopSurface = Enum.SurfaceType.Smooth
3507
Part107.brickColor = BrickColor.new("Dark orange")
3508
Part107.Shape = Enum.PartType.Cylinder
3509
Part108.Parent = Model13
3510
Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3511
Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
3512
Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
3513
Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
3514
Part108.Anchored = true
3515
Part108.BottomSurface = Enum.SurfaceType.Smooth
3516
Part108.BrickColor = BrickColor.new("Dark orange")
3517
Part108.Material = Enum.Material.WoodPlanks
3518
Part108.TopSurface = Enum.SurfaceType.Smooth
3519
Part108.brickColor = BrickColor.new("Dark orange")
3520
Part108.Shape = Enum.PartType.Cylinder
3521
Part109.Parent = Model13
3522
Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3523
Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
3524
Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
3525
Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
3526
Part109.Anchored = true
3527
Part109.BottomSurface = Enum.SurfaceType.Smooth
3528
Part109.BrickColor = BrickColor.new("Dark orange")
3529
Part109.Material = Enum.Material.WoodPlanks
3530
Part109.TopSurface = Enum.SurfaceType.Smooth
3531
Part109.brickColor = BrickColor.new("Dark orange")
3532
Part109.Shape = Enum.PartType.Cylinder
3533
Part110.Parent = Model13
3534
Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3535
Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
3536
Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
3537
Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
3538
Part110.Anchored = true
3539
Part110.BottomSurface = Enum.SurfaceType.Smooth
3540
Part110.BrickColor = BrickColor.new("Dark orange")
3541
Part110.Material = Enum.Material.WoodPlanks
3542
Part110.TopSurface = Enum.SurfaceType.Smooth
3543
Part110.brickColor = BrickColor.new("Dark orange")
3544
Part110.Shape = Enum.PartType.Cylinder
3545
Part111.Parent = Model13
3546
Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3547
Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
3548
Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
3549
Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
3550
Part111.Anchored = true
3551
Part111.BottomSurface = Enum.SurfaceType.Smooth
3552
Part111.BrickColor = BrickColor.new("Dark orange")
3553
Part111.Material = Enum.Material.WoodPlanks
3554
Part111.TopSurface = Enum.SurfaceType.Smooth
3555
Part111.brickColor = BrickColor.new("Dark orange")
3556
Part111.Shape = Enum.PartType.Cylinder
3557
Part112.Parent = Model13
3558
Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3559
Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
3560
Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
3561
Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
3562
Part112.Anchored = true
3563
Part112.BottomSurface = Enum.SurfaceType.Smooth
3564
Part112.BrickColor = BrickColor.new("Dark orange")
3565
Part112.Material = Enum.Material.WoodPlanks
3566
Part112.TopSurface = Enum.SurfaceType.Smooth
3567
Part112.brickColor = BrickColor.new("Dark orange")
3568
Part112.Shape = Enum.PartType.Cylinder
3569
Part113.Parent = Model13
3570
Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3571
Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
3572
Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
3573
Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
3574
Part113.Anchored = true
3575
Part113.BottomSurface = Enum.SurfaceType.Smooth
3576
Part113.BrickColor = BrickColor.new("Dark orange")
3577
Part113.Material = Enum.Material.WoodPlanks
3578
Part113.TopSurface = Enum.SurfaceType.Smooth
3579
Part113.brickColor = BrickColor.new("Dark orange")
3580
Part113.Shape = Enum.PartType.Cylinder
3581
Part114.Parent = Model13
3582
Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3583
Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
3584
Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
3585
Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
3586
Part114.Anchored = true
3587
Part114.BottomSurface = Enum.SurfaceType.Smooth
3588
Part114.BrickColor = BrickColor.new("Dark orange")
3589
Part114.Material = Enum.Material.WoodPlanks
3590
Part114.TopSurface = Enum.SurfaceType.Smooth
3591
Part114.brickColor = BrickColor.new("Dark orange")
3592
Part114.Shape = Enum.PartType.Cylinder
3593
Part115.Parent = Model13
3594
Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3595
Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
3596
Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
3597
Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
3598
Part115.Anchored = true
3599
Part115.BottomSurface = Enum.SurfaceType.Smooth
3600
Part115.BrickColor = BrickColor.new("Dark orange")
3601
Part115.Material = Enum.Material.WoodPlanks
3602
Part115.TopSurface = Enum.SurfaceType.Smooth
3603
Part115.brickColor = BrickColor.new("Dark orange")
3604
Part115.Shape = Enum.PartType.Cylinder
3605
Part116.Parent = Model13
3606
Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3607
Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
3608
Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
3609
Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
3610
Part116.Anchored = true
3611
Part116.BottomSurface = Enum.SurfaceType.Smooth
3612
Part116.BrickColor = BrickColor.new("Dark orange")
3613
Part116.Material = Enum.Material.WoodPlanks
3614
Part116.TopSurface = Enum.SurfaceType.Smooth
3615
Part116.brickColor = BrickColor.new("Dark orange")
3616
Part116.Shape = Enum.PartType.Cylinder
3617
Part117.Parent = Model13
3618
Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3619
Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
3620
Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
3621
Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
3622
Part117.Anchored = true
3623
Part117.BottomSurface = Enum.SurfaceType.Smooth
3624
Part117.BrickColor = BrickColor.new("Dark orange")
3625
Part117.Material = Enum.Material.WoodPlanks
3626
Part117.TopSurface = Enum.SurfaceType.Smooth
3627
Part117.brickColor = BrickColor.new("Dark orange")
3628
Part117.Shape = Enum.PartType.Cylinder
3629
Part118.Parent = Model13
3630
Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3631
Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
3632
Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
3633
Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
3634
Part118.Anchored = true
3635
Part118.BottomSurface = Enum.SurfaceType.Smooth
3636
Part118.BrickColor = BrickColor.new("Dark orange")
3637
Part118.Material = Enum.Material.WoodPlanks
3638
Part118.TopSurface = Enum.SurfaceType.Smooth
3639
Part118.brickColor = BrickColor.new("Dark orange")
3640
Part118.Shape = Enum.PartType.Cylinder
3641
Part119.Parent = Model13
3642
Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3643
Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
3644
Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
3645
Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
3646
Part119.Anchored = true
3647
Part119.BottomSurface = Enum.SurfaceType.Smooth
3648
Part119.BrickColor = BrickColor.new("Dark orange")
3649
Part119.Material = Enum.Material.WoodPlanks
3650
Part119.TopSurface = Enum.SurfaceType.Smooth
3651
Part119.brickColor = BrickColor.new("Dark orange")
3652
Part119.Shape = Enum.PartType.Cylinder
3653
Part120.Parent = Model13
3654
Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3655
Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
3656
Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
3657
Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
3658
Part120.Anchored = true
3659
Part120.BottomSurface = Enum.SurfaceType.Smooth
3660
Part120.BrickColor = BrickColor.new("Dark orange")
3661
Part120.Material = Enum.Material.WoodPlanks
3662
Part120.TopSurface = Enum.SurfaceType.Smooth
3663
Part120.brickColor = BrickColor.new("Dark orange")
3664
Part120.Shape = Enum.PartType.Cylinder
3665
Part121.Parent = Model13
3666
Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3667
Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
3668
Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
3669
Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
3670
Part121.Anchored = true
3671
Part121.BottomSurface = Enum.SurfaceType.Smooth
3672
Part121.BrickColor = BrickColor.new("Dark orange")
3673
Part121.Material = Enum.Material.WoodPlanks
3674
Part121.TopSurface = Enum.SurfaceType.Smooth
3675
Part121.brickColor = BrickColor.new("Dark orange")
3676
Part121.Shape = Enum.PartType.Cylinder
3677
Part122.Parent = Model13
3678
Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3679
Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
3680
Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
3681
Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
3682
Part122.Anchored = true
3683
Part122.BottomSurface = Enum.SurfaceType.Smooth
3684
Part122.BrickColor = BrickColor.new("Dark orange")
3685
Part122.Material = Enum.Material.WoodPlanks
3686
Part122.TopSurface = Enum.SurfaceType.Smooth
3687
Part122.brickColor = BrickColor.new("Dark orange")
3688
Part122.Shape = Enum.PartType.Cylinder
3689
Part123.Parent = Model13
3690
Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3691
Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
3692
Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
3693
Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
3694
Part123.Anchored = true
3695
Part123.BottomSurface = Enum.SurfaceType.Smooth
3696
Part123.BrickColor = BrickColor.new("Dark orange")
3697
Part123.Material = Enum.Material.WoodPlanks
3698
Part123.TopSurface = Enum.SurfaceType.Smooth
3699
Part123.brickColor = BrickColor.new("Dark orange")
3700
Part123.Shape = Enum.PartType.Cylinder
3701
Part124.Parent = Model13
3702
Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3703
Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
3704
Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
3705
Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
3706
Part124.Anchored = true
3707
Part124.BottomSurface = Enum.SurfaceType.Smooth
3708
Part124.BrickColor = BrickColor.new("Dark orange")
3709
Part124.Material = Enum.Material.WoodPlanks
3710
Part124.TopSurface = Enum.SurfaceType.Smooth
3711
Part124.brickColor = BrickColor.new("Dark orange")
3712
Part124.Shape = Enum.PartType.Cylinder
3713
Part125.Parent = Model13
3714
Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3715
Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
3716
Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
3717
Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
3718
Part125.Anchored = true
3719
Part125.BottomSurface = Enum.SurfaceType.Smooth
3720
Part125.BrickColor = BrickColor.new("Dark orange")
3721
Part125.Material = Enum.Material.WoodPlanks
3722
Part125.TopSurface = Enum.SurfaceType.Smooth
3723
Part125.brickColor = BrickColor.new("Dark orange")
3724
Part125.Shape = Enum.PartType.Cylinder
3725
Part126.Parent = Model13
3726
Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3727
Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
3728
Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
3729
Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
3730
Part126.Anchored = true
3731
Part126.BottomSurface = Enum.SurfaceType.Smooth
3732
Part126.BrickColor = BrickColor.new("Dark orange")
3733
Part126.Material = Enum.Material.WoodPlanks
3734
Part126.TopSurface = Enum.SurfaceType.Smooth
3735
Part126.brickColor = BrickColor.new("Dark orange")
3736
Part126.Shape = Enum.PartType.Cylinder
3737
Part127.Parent = Model13
3738
Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
3739
Part127.Orientation = Vector3.new(0, 0, -90)
3740
Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
3741
Part127.Rotation = Vector3.new(0, 0, -90)
3742
Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
3743
Part127.Size = Vector3.new(90, 1, 1)
3744
Part127.Anchored = true
3745
Part127.BottomSurface = Enum.SurfaceType.Smooth
3746
Part127.BrickColor = BrickColor.new("Dark orange")
3747
Part127.Material = Enum.Material.Wood
3748
Part127.TopSurface = Enum.SurfaceType.Smooth
3749
Part127.brickColor = BrickColor.new("Dark orange")
3750
Part127.Shape = Enum.PartType.Cylinder
3751
Part128.Parent = Model13
3752
Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3753
Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
3754
Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
3755
Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
3756
Part128.Anchored = true
3757
Part128.BottomSurface = Enum.SurfaceType.Smooth
3758
Part128.BrickColor = BrickColor.new("Dark orange")
3759
Part128.Material = Enum.Material.WoodPlanks
3760
Part128.TopSurface = Enum.SurfaceType.Smooth
3761
Part128.brickColor = BrickColor.new("Dark orange")
3762
Part128.Shape = Enum.PartType.Cylinder
3763
Part129.Parent = Model13
3764
Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3765
Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
3766
Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
3767
Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
3768
Part129.Anchored = true
3769
Part129.BottomSurface = Enum.SurfaceType.Smooth
3770
Part129.BrickColor = BrickColor.new("Dark orange")
3771
Part129.Material = Enum.Material.WoodPlanks
3772
Part129.TopSurface = Enum.SurfaceType.Smooth
3773
Part129.brickColor = BrickColor.new("Dark orange")
3774
Part129.Shape = Enum.PartType.Cylinder
3775
Part130.Parent = Model13
3776
Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3777
Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
3778
Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
3779
Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
3780
Part130.Anchored = true
3781
Part130.BottomSurface = Enum.SurfaceType.Smooth
3782
Part130.BrickColor = BrickColor.new("Dark orange")
3783
Part130.Material = Enum.Material.WoodPlanks
3784
Part130.TopSurface = Enum.SurfaceType.Smooth
3785
Part130.brickColor = BrickColor.new("Dark orange")
3786
Part130.Shape = Enum.PartType.Cylinder
3787
Part131.Parent = Model13
3788
Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3789
Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
3790
Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
3791
Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
3792
Part131.Anchored = true
3793
Part131.BottomSurface = Enum.SurfaceType.Smooth
3794
Part131.BrickColor = BrickColor.new("Dark orange")
3795
Part131.Material = Enum.Material.WoodPlanks
3796
Part131.TopSurface = Enum.SurfaceType.Smooth
3797
Part131.brickColor = BrickColor.new("Dark orange")
3798
Part131.Shape = Enum.PartType.Cylinder
3799
Part132.Parent = Model13
3800
Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3801
Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
3802
Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
3803
Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
3804
Part132.Anchored = true
3805
Part132.BottomSurface = Enum.SurfaceType.Smooth
3806
Part132.BrickColor = BrickColor.new("Dark orange")
3807
Part132.Material = Enum.Material.WoodPlanks
3808
Part132.TopSurface = Enum.SurfaceType.Smooth
3809
Part132.brickColor = BrickColor.new("Dark orange")
3810
Part132.Shape = Enum.PartType.Cylinder
3811
Part133.Parent = Model13
3812
Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3813
Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
3814
Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
3815
Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
3816
Part133.Anchored = true
3817
Part133.BottomSurface = Enum.SurfaceType.Smooth
3818
Part133.BrickColor = BrickColor.new("Dark orange")
3819
Part133.Material = Enum.Material.WoodPlanks
3820
Part133.TopSurface = Enum.SurfaceType.Smooth
3821
Part133.brickColor = BrickColor.new("Dark orange")
3822
Part133.Shape = Enum.PartType.Cylinder
3823
Part134.Parent = Model13
3824
Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3825
Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
3826
Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
3827
Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
3828
Part134.Anchored = true
3829
Part134.BottomSurface = Enum.SurfaceType.Smooth
3830
Part134.BrickColor = BrickColor.new("Dark orange")
3831
Part134.Material = Enum.Material.WoodPlanks
3832
Part134.TopSurface = Enum.SurfaceType.Smooth
3833
Part134.brickColor = BrickColor.new("Dark orange")
3834
Part134.Shape = Enum.PartType.Cylinder
3835
Part135.Parent = Model13
3836
Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3837
Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
3838
Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
3839
Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
3840
Part135.Anchored = true
3841
Part135.BottomSurface = Enum.SurfaceType.Smooth
3842
Part135.BrickColor = BrickColor.new("Dark orange")
3843
Part135.Material = Enum.Material.WoodPlanks
3844
Part135.TopSurface = Enum.SurfaceType.Smooth
3845
Part135.brickColor = BrickColor.new("Dark orange")
3846
Part135.Shape = Enum.PartType.Cylinder
3847
Part136.Parent = Model13
3848
Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3849
Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
3850
Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
3851
Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
3852
Part136.Anchored = true
3853
Part136.BottomSurface = Enum.SurfaceType.Smooth
3854
Part136.BrickColor = BrickColor.new("Dark orange")
3855
Part136.Material = Enum.Material.WoodPlanks
3856
Part136.TopSurface = Enum.SurfaceType.Smooth
3857
Part136.brickColor = BrickColor.new("Dark orange")
3858
Part136.Shape = Enum.PartType.Cylinder
3859
Part137.Parent = Model13
3860
Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3861
Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
3862
Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
3863
Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
3864
Part137.Anchored = true
3865
Part137.BottomSurface = Enum.SurfaceType.Smooth
3866
Part137.BrickColor = BrickColor.new("Dark orange")
3867
Part137.Material = Enum.Material.WoodPlanks
3868
Part137.TopSurface = Enum.SurfaceType.Smooth
3869
Part137.brickColor = BrickColor.new("Dark orange")
3870
Part137.Shape = Enum.PartType.Cylinder
3871
Part138.Parent = Model13
3872
Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3873
Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
3874
Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
3875
Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
3876
Part138.Anchored = true
3877
Part138.BottomSurface = Enum.SurfaceType.Smooth
3878
Part138.BrickColor = BrickColor.new("Dark orange")
3879
Part138.Material = Enum.Material.WoodPlanks
3880
Part138.TopSurface = Enum.SurfaceType.Smooth
3881
Part138.brickColor = BrickColor.new("Dark orange")
3882
Part138.Shape = Enum.PartType.Cylinder
3883
Part139.Parent = Model13
3884
Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3885
Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
3886
Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
3887
Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
3888
Part139.Anchored = true
3889
Part139.BottomSurface = Enum.SurfaceType.Smooth
3890
Part139.BrickColor = BrickColor.new("Dark orange")
3891
Part139.Material = Enum.Material.WoodPlanks
3892
Part139.TopSurface = Enum.SurfaceType.Smooth
3893
Part139.brickColor = BrickColor.new("Dark orange")
3894
Part139.Shape = Enum.PartType.Cylinder
3895
Part140.Parent = Model13
3896
Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3897
Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
3898
Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
3899
Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
3900
Part140.Anchored = true
3901
Part140.BottomSurface = Enum.SurfaceType.Smooth
3902
Part140.BrickColor = BrickColor.new("Dark orange")
3903
Part140.Material = Enum.Material.WoodPlanks
3904
Part140.TopSurface = Enum.SurfaceType.Smooth
3905
Part140.brickColor = BrickColor.new("Dark orange")
3906
Part140.Shape = Enum.PartType.Cylinder
3907
Part141.Parent = Model13
3908
Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3909
Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
3910
Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
3911
Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
3912
Part141.Anchored = true
3913
Part141.BottomSurface = Enum.SurfaceType.Smooth
3914
Part141.BrickColor = BrickColor.new("Dark orange")
3915
Part141.Material = Enum.Material.WoodPlanks
3916
Part141.TopSurface = Enum.SurfaceType.Smooth
3917
Part141.brickColor = BrickColor.new("Dark orange")
3918
Part141.Shape = Enum.PartType.Cylinder
3919
Part142.Parent = Model13
3920
Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3921
Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
3922
Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
3923
Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
3924
Part142.Anchored = true
3925
Part142.BottomSurface = Enum.SurfaceType.Smooth
3926
Part142.BrickColor = BrickColor.new("Dark orange")
3927
Part142.Material = Enum.Material.WoodPlanks
3928
Part142.TopSurface = Enum.SurfaceType.Smooth
3929
Part142.brickColor = BrickColor.new("Dark orange")
3930
Part142.Shape = Enum.PartType.Cylinder
3931
Part143.Parent = Model13
3932
Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3933
Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
3934
Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
3935
Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
3936
Part143.Anchored = true
3937
Part143.BottomSurface = Enum.SurfaceType.Smooth
3938
Part143.BrickColor = BrickColor.new("Dark orange")
3939
Part143.Material = Enum.Material.WoodPlanks
3940
Part143.TopSurface = Enum.SurfaceType.Smooth
3941
Part143.brickColor = BrickColor.new("Dark orange")
3942
Part143.Shape = Enum.PartType.Cylinder
3943
Model144.Name = "Armory room"
3944
Model144.Parent = mas
3945
Part145.Parent = Model144
3946
Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
3947
Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
3948
Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
3949
Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
3950
Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
3951
Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
3952
Part145.Anchored = true
3953
Part145.BottomSurface = Enum.SurfaceType.Smooth
3954
Part145.BrickColor = BrickColor.new("Institutional white")
3955
Part145.Material = Enum.Material.SmoothPlastic
3956
Part145.TopSurface = Enum.SurfaceType.Smooth
3957
Part145.brickColor = BrickColor.new("Institutional white")
3958
SpecialMesh146.Parent = Part145
3959
SpecialMesh146.MeshId = "rbxassetid://1553262626"
3960
SpecialMesh146.TextureId = "rbxassetid://1553262651"
3961
SpecialMesh146.MeshType = Enum.MeshType.FileMesh
3962
Part147.Parent = Model144
3963
Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
3964
Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
3965
Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
3966
Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
3967
Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
3968
Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
3969
Part147.Anchored = true
3970
Part147.BottomSurface = Enum.SurfaceType.Smooth
3971
Part147.BrickColor = BrickColor.new("Institutional white")
3972
Part147.Material = Enum.Material.SmoothPlastic
3973
Part147.TopSurface = Enum.SurfaceType.Smooth
3974
Part147.brickColor = BrickColor.new("Institutional white")
3975
SpecialMesh148.Parent = Part147
3976
SpecialMesh148.MeshId = "rbxassetid://1553262626"
3977
SpecialMesh148.TextureId = "rbxassetid://1553262651"
3978
SpecialMesh148.MeshType = Enum.MeshType.FileMesh
3979
Part149.Parent = Model144
3980
Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
3981
Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
3982
Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
3983
Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
3984
Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
3985
Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
3986
Part149.Anchored = true
3987
Part149.BottomSurface = Enum.SurfaceType.Smooth
3988
Part149.BrickColor = BrickColor.new("Institutional white")
3989
Part149.Material = Enum.Material.SmoothPlastic
3990
Part149.TopSurface = Enum.SurfaceType.Smooth
3991
Part149.brickColor = BrickColor.new("Institutional white")
3992
SpecialMesh150.Parent = Part149
3993
SpecialMesh150.MeshId = "rbxassetid://1553262626"
3994
SpecialMesh150.TextureId = "rbxassetid://1553262651"
3995
SpecialMesh150.MeshType = Enum.MeshType.FileMesh
3996
Part151.Parent = Model144
3997
Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
3998
Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
3999
Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
4000
Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
4001
Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
4002
Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
4003
Part151.Anchored = true
4004
Part151.BottomSurface = Enum.SurfaceType.Smooth
4005
Part151.BrickColor = BrickColor.new("Institutional white")
4006
Part151.Material = Enum.Material.SmoothPlastic
4007
Part151.TopSurface = Enum.SurfaceType.Smooth
4008
Part151.brickColor = BrickColor.new("Institutional white")
4009
SpecialMesh152.Parent = Part151
4010
SpecialMesh152.MeshId = "rbxassetid://1553262626"
4011
SpecialMesh152.TextureId = "rbxassetid://1553262651"
4012
SpecialMesh152.MeshType = Enum.MeshType.FileMesh
4013
Part153.Parent = Model144
4014
Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
4015
Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
4016
Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
4017
Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
4018
Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
4019
Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
4020
Part153.Anchored = true
4021
Part153.BottomSurface = Enum.SurfaceType.Smooth
4022
Part153.BrickColor = BrickColor.new("Institutional white")
4023
Part153.Material = Enum.Material.SmoothPlastic
4024
Part153.TopSurface = Enum.SurfaceType.Smooth
4025
Part153.brickColor = BrickColor.new("Institutional white")
4026
SpecialMesh154.Parent = Part153
4027
SpecialMesh154.MeshId = "rbxassetid://1553262626"
4028
SpecialMesh154.TextureId = "rbxassetid://1553262651"
4029
SpecialMesh154.MeshType = Enum.MeshType.FileMesh
4030
Part155.Parent = Model144
4031
Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
4032
Part155.Orientation = Vector3.new(2.5999999, 140, 90)
4033
Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
4034
Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
4035
Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
4036
Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
4037
Part155.Anchored = true
4038
Part155.BottomSurface = Enum.SurfaceType.Smooth
4039
Part155.BrickColor = BrickColor.new("Institutional white")
4040
Part155.Material = Enum.Material.SmoothPlastic
4041
Part155.TopSurface = Enum.SurfaceType.Smooth
4042
Part155.brickColor = BrickColor.new("Institutional white")
4043
SpecialMesh156.Parent = Part155
4044
SpecialMesh156.MeshId = "rbxassetid://1553262626"
4045
SpecialMesh156.TextureId = "rbxassetid://1553262651"
4046
SpecialMesh156.MeshType = Enum.MeshType.FileMesh
4047
Part157.Parent = Model144
4048
Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
4049
Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
4050
Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
4051
Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
4052
Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
4053
Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
4054
Part157.Anchored = true
4055
Part157.BottomSurface = Enum.SurfaceType.Smooth
4056
Part157.BrickColor = BrickColor.new("Institutional white")
4057
Part157.Material = Enum.Material.SmoothPlastic
4058
Part157.TopSurface = Enum.SurfaceType.Smooth
4059
Part157.brickColor = BrickColor.new("Institutional white")
4060
SpecialMesh158.Parent = Part157
4061
SpecialMesh158.MeshId = "rbxassetid://1553262626"
4062
SpecialMesh158.TextureId = "rbxassetid://1553262651"
4063
SpecialMesh158.MeshType = Enum.MeshType.FileMesh
4064
Part159.Parent = Model144
4065
Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
4066
Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
4067
Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
4068
Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
4069
Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
4070
Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
4071
Part159.Anchored = true
4072
Part159.BottomSurface = Enum.SurfaceType.Smooth
4073
Part159.BrickColor = BrickColor.new("Institutional white")
4074
Part159.Material = Enum.Material.SmoothPlastic
4075
Part159.TopSurface = Enum.SurfaceType.Smooth
4076
Part159.brickColor = BrickColor.new("Institutional white")
4077
SpecialMesh160.Parent = Part159
4078
SpecialMesh160.MeshId = "rbxassetid://1553262626"
4079
SpecialMesh160.TextureId = "rbxassetid://1553262651"
4080
SpecialMesh160.MeshType = Enum.MeshType.FileMesh
4081
Part161.Parent = Model144
4082
Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
4083
Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
4084
Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
4085
Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
4086
Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
4087
Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
4088
Part161.Anchored = true
4089
Part161.BottomSurface = Enum.SurfaceType.Smooth
4090
Part161.BrickColor = BrickColor.new("Institutional white")
4091
Part161.Material = Enum.Material.SmoothPlastic
4092
Part161.TopSurface = Enum.SurfaceType.Smooth
4093
Part161.brickColor = BrickColor.new("Institutional white")
4094
SpecialMesh162.Parent = Part161
4095
SpecialMesh162.MeshId = "rbxassetid://1553262626"
4096
SpecialMesh162.TextureId = "rbxassetid://1553262651"
4097
SpecialMesh162.MeshType = Enum.MeshType.FileMesh
4098
Part163.Parent = Model144
4099
Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
4100
Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
4101
Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
4102
Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
4103
Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
4104
Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
4105
Part163.Anchored = true
4106
Part163.BottomSurface = Enum.SurfaceType.Smooth
4107
Part163.BrickColor = BrickColor.new("Institutional white")
4108
Part163.Material = Enum.Material.SmoothPlastic
4109
Part163.TopSurface = Enum.SurfaceType.Smooth
4110
Part163.brickColor = BrickColor.new("Institutional white")
4111
SpecialMesh164.Parent = Part163
4112
SpecialMesh164.MeshId = "rbxassetid://1553262626"
4113
SpecialMesh164.TextureId = "rbxassetid://1553262651"
4114
SpecialMesh164.MeshType = Enum.MeshType.FileMesh
4115
Part165.Parent = Model144
4116
Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4117
Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
4118
Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
4119
Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4120
Part165.Anchored = true
4121
Part165.BottomSurface = Enum.SurfaceType.Smooth
4122
Part165.BrickColor = BrickColor.new("Institutional white")
4123
Part165.Material = Enum.Material.SmoothPlastic
4124
Part165.TopSurface = Enum.SurfaceType.Smooth
4125
Part165.brickColor = BrickColor.new("Institutional white")
4126
SpecialMesh166.Parent = Part165
4127
SpecialMesh166.MeshId = "rbxassetid://432161173"
4128
SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4129
SpecialMesh166.TextureId = "rbxassetid://432161246"
4130
SpecialMesh166.MeshType = Enum.MeshType.FileMesh
4131
Part167.Parent = Model144
4132
Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4133
Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
4134
Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
4135
Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4136
Part167.Anchored = true
4137
Part167.BottomSurface = Enum.SurfaceType.Smooth
4138
Part167.BrickColor = BrickColor.new("Institutional white")
4139
Part167.Material = Enum.Material.SmoothPlastic
4140
Part167.TopSurface = Enum.SurfaceType.Smooth
4141
Part167.brickColor = BrickColor.new("Institutional white")
4142
SpecialMesh168.Parent = Part167
4143
SpecialMesh168.MeshId = "rbxassetid://432161173"
4144
SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4145
SpecialMesh168.TextureId = "rbxassetid://432161246"
4146
SpecialMesh168.MeshType = Enum.MeshType.FileMesh
4147
Part169.Parent = Model144
4148
Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4149
Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
4150
Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
4151
Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4152
Part169.Anchored = true
4153
Part169.BottomSurface = Enum.SurfaceType.Smooth
4154
Part169.BrickColor = BrickColor.new("Institutional white")
4155
Part169.Material = Enum.Material.SmoothPlastic
4156
Part169.TopSurface = Enum.SurfaceType.Smooth
4157
Part169.brickColor = BrickColor.new("Institutional white")
4158
SpecialMesh170.Parent = Part169
4159
SpecialMesh170.MeshId = "rbxassetid://432161173"
4160
SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4161
SpecialMesh170.TextureId = "rbxassetid://432161246"
4162
SpecialMesh170.MeshType = Enum.MeshType.FileMesh
4163
Part171.Parent = Model144
4164
Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4165
Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
4166
Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
4167
Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4168
Part171.Anchored = true
4169
Part171.BottomSurface = Enum.SurfaceType.Smooth
4170
Part171.BrickColor = BrickColor.new("Institutional white")
4171
Part171.Material = Enum.Material.SmoothPlastic
4172
Part171.TopSurface = Enum.SurfaceType.Smooth
4173
Part171.brickColor = BrickColor.new("Institutional white")
4174
SpecialMesh172.Parent = Part171
4175
SpecialMesh172.MeshId = "rbxassetid://432161173"
4176
SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4177
SpecialMesh172.TextureId = "rbxassetid://432161246"
4178
SpecialMesh172.MeshType = Enum.MeshType.FileMesh
4179
Part173.Parent = Model144
4180
Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4181
Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
4182
Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
4183
Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4184
Part173.Anchored = true
4185
Part173.BottomSurface = Enum.SurfaceType.Smooth
4186
Part173.BrickColor = BrickColor.new("Institutional white")
4187
Part173.Material = Enum.Material.SmoothPlastic
4188
Part173.TopSurface = Enum.SurfaceType.Smooth
4189
Part173.brickColor = BrickColor.new("Institutional white")
4190
SpecialMesh174.Parent = Part173
4191
SpecialMesh174.MeshId = "rbxassetid://432161173"
4192
SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4193
SpecialMesh174.TextureId = "rbxassetid://432161246"
4194
SpecialMesh174.MeshType = Enum.MeshType.FileMesh
4195
Part175.Parent = Model144
4196
Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4197
Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
4198
Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
4199
Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4200
Part175.Anchored = true
4201
Part175.BottomSurface = Enum.SurfaceType.Smooth
4202
Part175.BrickColor = BrickColor.new("Institutional white")
4203
Part175.Material = Enum.Material.SmoothPlastic
4204
Part175.TopSurface = Enum.SurfaceType.Smooth
4205
Part175.brickColor = BrickColor.new("Institutional white")
4206
SpecialMesh176.Parent = Part175
4207
SpecialMesh176.MeshId = "rbxassetid://432161173"
4208
SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4209
SpecialMesh176.TextureId = "rbxassetid://432161246"
4210
SpecialMesh176.MeshType = Enum.MeshType.FileMesh
4211
Part177.Parent = Model144
4212
Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4213
Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
4214
Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
4215
Part177.Size = Vector3.new(0.0500000007, 1, 2)
4216
Part177.Anchored = true
4217
Part177.BottomSurface = Enum.SurfaceType.Smooth
4218
Part177.BrickColor = BrickColor.new("Institutional white")
4219
Part177.Material = Enum.Material.SmoothPlastic
4220
Part177.TopSurface = Enum.SurfaceType.Smooth
4221
Part177.brickColor = BrickColor.new("Institutional white")
4222
SpecialMesh178.Parent = Part177
4223
SpecialMesh178.MeshId = "rbxassetid://437258769"
4224
SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
4225
SpecialMesh178.TextureId = "rbxassetid://437258775"
4226
SpecialMesh178.MeshType = Enum.MeshType.FileMesh
4227
Part179.Parent = Model144
4228
Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4229
Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
4230
Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
4231
Part179.Size = Vector3.new(0.0500000007, 1, 2)
4232
Part179.Anchored = true
4233
Part179.BottomSurface = Enum.SurfaceType.Smooth
4234
Part179.BrickColor = BrickColor.new("Institutional white")
4235
Part179.Material = Enum.Material.SmoothPlastic
4236
Part179.TopSurface = Enum.SurfaceType.Smooth
4237
Part179.brickColor = BrickColor.new("Institutional white")
4238
SpecialMesh180.Parent = Part179
4239
SpecialMesh180.MeshId = "rbxassetid://437258769"
4240
SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
4241
SpecialMesh180.TextureId = "rbxassetid://437258775"
4242
SpecialMesh180.MeshType = Enum.MeshType.FileMesh
4243
Part181.Parent = Model144
4244
Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4245
Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
4246
Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
4247
Part181.Size = Vector3.new(0.0500000007, 1, 2)
4248
Part181.Anchored = true
4249
Part181.BottomSurface = Enum.SurfaceType.Smooth
4250
Part181.BrickColor = BrickColor.new("Institutional white")
4251
Part181.Material = Enum.Material.SmoothPlastic
4252
Part181.TopSurface = Enum.SurfaceType.Smooth
4253
Part181.brickColor = BrickColor.new("Institutional white")
4254
SpecialMesh182.Parent = Part181
4255
SpecialMesh182.MeshId = "rbxassetid://437258769"
4256
SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
4257
SpecialMesh182.TextureId = "rbxassetid://437258775"
4258
SpecialMesh182.MeshType = Enum.MeshType.FileMesh
4259
Part183.Parent = Model144
4260
Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
4261
Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
4262
Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
4263
Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
4264
Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
4265
Part183.Size = Vector3.new(4, 1, 0.119999997)
4266
Part183.Anchored = true
4267
Part183.BottomSurface = Enum.SurfaceType.Smooth
4268
Part183.BrickColor = BrickColor.new("Institutional white")
4269
Part183.Material = Enum.Material.SmoothPlastic
4270
Part183.TopSurface = Enum.SurfaceType.Smooth
4271
Part183.brickColor = BrickColor.new("Institutional white")
4272
SpecialMesh184.Parent = Part183
4273
SpecialMesh184.MeshId = "rbxassetid://442337985"
4274
SpecialMesh184.TextureId = "rbxassetid://442337993"
4275
SpecialMesh184.MeshType = Enum.MeshType.FileMesh
4276
Part185.Parent = Model144
4277
Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
4278
Part185.Orientation = Vector3.new(0, -90, 90)
4279
Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
4280
Part185.Rotation = Vector3.new(-90, -90, 0)
4281
Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
4282
Part185.Size = Vector3.new(4, 1, 0.119999997)
4283
Part185.Anchored = true
4284
Part185.BottomSurface = Enum.SurfaceType.Smooth
4285
Part185.BrickColor = BrickColor.new("Institutional white")
4286
Part185.Material = Enum.Material.SmoothPlastic
4287
Part185.TopSurface = Enum.SurfaceType.Smooth
4288
Part185.brickColor = BrickColor.new("Institutional white")
4289
SpecialMesh186.Parent = Part185
4290
SpecialMesh186.MeshId = "rbxassetid://442337985"
4291
SpecialMesh186.TextureId = "rbxassetid://442337993"
4292
SpecialMesh186.MeshType = Enum.MeshType.FileMesh
4293
Part187.Parent = Model144
4294
Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
4295
Part187.Orientation = Vector3.new(0, -90, 90)
4296
Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
4297
Part187.Rotation = Vector3.new(-90, -90, 0)
4298
Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
4299
Part187.Size = Vector3.new(4, 1, 0.119999997)
4300
Part187.Anchored = true
4301
Part187.BottomSurface = Enum.SurfaceType.Smooth
4302
Part187.BrickColor = BrickColor.new("Institutional white")
4303
Part187.Material = Enum.Material.SmoothPlastic
4304
Part187.TopSurface = Enum.SurfaceType.Smooth
4305
Part187.brickColor = BrickColor.new("Institutional white")
4306
SpecialMesh188.Parent = Part187
4307
SpecialMesh188.MeshId = "rbxassetid://442337985"
4308
SpecialMesh188.TextureId = "rbxassetid://442337993"
4309
SpecialMesh188.MeshType = Enum.MeshType.FileMesh
4310
Part189.Parent = Model144
4311
Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
4312
Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
4313
Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
4314
Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
4315
Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
4316
Part189.Size = Vector3.new(4, 1, 0.119999997)
4317
Part189.Anchored = true
4318
Part189.BottomSurface = Enum.SurfaceType.Smooth
4319
Part189.BrickColor = BrickColor.new("Institutional white")
4320
Part189.Material = Enum.Material.SmoothPlastic
4321
Part189.TopSurface = Enum.SurfaceType.Smooth
4322
Part189.brickColor = BrickColor.new("Institutional white")
4323
SpecialMesh190.Parent = Part189
4324
SpecialMesh190.MeshId = "rbxassetid://442337985"
4325
SpecialMesh190.TextureId = "rbxassetid://442337993"
4326
SpecialMesh190.MeshType = Enum.MeshType.FileMesh
4327
Part191.Parent = mas
4328
Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4329
Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
4330
Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
4331
Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
4332
Part191.Anchored = true
4333
Part191.BottomSurface = Enum.SurfaceType.Smooth
4334
Part191.BrickColor = BrickColor.new("Dark orange")
4335
Part191.Material = Enum.Material.Wood
4336
Part191.TopSurface = Enum.SurfaceType.Smooth
4337
Part191.brickColor = BrickColor.new("Dark orange")
4338
Part192.Name = "Wall"
4339
Part192.Parent = mas
4340
Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4341
Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
4342
Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
4343
Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
4344
Part192.Anchored = true
4345
Part192.BottomSurface = Enum.SurfaceType.Smooth
4346
Part192.BrickColor = BrickColor.new("Dark orange")
4347
Part192.Material = Enum.Material.Wood
4348
Part192.TopSurface = Enum.SurfaceType.Smooth
4349
Part192.brickColor = BrickColor.new("Dark orange")
4350
Part193.Parent = mas
4351
Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4352
Part193.Orientation = Vector3.new(0, 90, -90)
4353
Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
4354
Part193.Rotation = Vector3.new(-90, 90, 0)
4355
Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
4356
Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
4357
Part193.Anchored = true
4358
Part193.BottomSurface = Enum.SurfaceType.Smooth
4359
Part193.BrickColor = BrickColor.new("Dark orange")
4360
Part193.Material = Enum.Material.Wood
4361
Part193.TopSurface = Enum.SurfaceType.Smooth
4362
Part193.brickColor = BrickColor.new("Dark orange")
4363
Part193.Shape = Enum.PartType.Cylinder
4364
Part194.Parent = mas
4365
Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
4366
Part194.Orientation = Vector3.new(-90, -180, 0)
4367
Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
4368
Part194.Rotation = Vector3.new(-90, 0, -180)
4369
Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
4370
Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
4371
Part194.Anchored = true
4372
Part194.BottomSurface = Enum.SurfaceType.Smooth
4373
Part194.BrickColor = BrickColor.new("Institutional white")
4374
Part194.Material = Enum.Material.SmoothPlastic
4375
Part194.TopSurface = Enum.SurfaceType.Smooth
4376
Part194.brickColor = BrickColor.new("Institutional white")
4377
Decal195.Parent = Part194
4378
Decal195.Texture = "rbxassetid://636768448"
4379
Decal195.Face = Enum.NormalId.Bottom
4380
Part196.Parent = mas
4381
Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
4382
Part196.Orientation = Vector3.new(-90, -180, 0)
4383
Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
4384
Part196.Rotation = Vector3.new(-90, 0, -180)
4385
Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
4386
Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
4387
Part196.Anchored = true
4388
Part196.BottomSurface = Enum.SurfaceType.Smooth
4389
Part196.BrickColor = BrickColor.new("Institutional white")
4390
Part196.Material = Enum.Material.SmoothPlastic
4391
Part196.TopSurface = Enum.SurfaceType.Smooth
4392
Part196.brickColor = BrickColor.new("Institutional white")
4393
Decal197.Parent = Part196
4394
Decal197.Texture = "rbxassetid://1664931187"
4395
Decal197.Face = Enum.NormalId.Bottom
4396
Part198.Parent = mas
4397
Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
4398
Part198.Orientation = Vector3.new(-90, 0, 0)
4399
Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
4400
Part198.Rotation = Vector3.new(-90, 0, 0)
4401
Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
4402
Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
4403
Part198.Anchored = true
4404
Part198.BottomSurface = Enum.SurfaceType.Smooth
4405
Part198.BrickColor = BrickColor.new("Dark orange")
4406
Part198.Material = Enum.Material.Wood
4407
Part198.TopSurface = Enum.SurfaceType.Smooth
4408
Part198.brickColor = BrickColor.new("Dark orange")
4409
Part199.Name = "Wall"
4410
Part199.Parent = mas
4411
Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
4412
Part199.Orientation = Vector3.new(90, -3.83999991, 0)
4413
Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
4414
Part199.Rotation = Vector3.new(90, 0, 3.83999991)
4415
Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
4416
Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
4417
Part199.Anchored = true
4418
Part199.BottomSurface = Enum.SurfaceType.Smooth
4419
Part199.BrickColor = BrickColor.new("Dark orange")
4420
Part199.Material = Enum.Material.Wood
4421
Part199.TopSurface = Enum.SurfaceType.Smooth
4422
Part199.brickColor = BrickColor.new("Dark orange")
4423
Part200.Parent = mas
4424
Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4425
Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
4426
Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
4427
Part200.Anchored = true
4428
Part200.BottomSurface = Enum.SurfaceType.Smooth
4429
Part200.Material = Enum.Material.DiamondPlate
4430
Part200.TopSurface = Enum.SurfaceType.Smooth
4431
Part201.Name = "Wall"
4432
Part201.Parent = mas
4433
Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
4434
Part201.Orientation = Vector3.new(90, -126.979996, 0)
4435
Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
4436
Part201.Rotation = Vector3.new(90, 0, 126.979996)
4437
Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
4438
Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
4439
Part201.Anchored = true
4440
Part201.BottomSurface = Enum.SurfaceType.Smooth
4441
Part201.BrickColor = BrickColor.new("Dark orange")
4442
Part201.Material = Enum.Material.Wood
4443
Part201.TopSurface = Enum.SurfaceType.Smooth
4444
Part201.brickColor = BrickColor.new("Dark orange")
4445
Part202.Parent = mas
4446
Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
4447
Part202.Orientation = Vector3.new(0, -180, -179.839996)
4448
Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
4449
Part202.Rotation = Vector3.new(180, 0, 0.159999996)
4450
Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4451
Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
4452
Part202.Anchored = true
4453
Part202.BottomSurface = Enum.SurfaceType.Smooth
4454
Part202.BrickColor = BrickColor.new("Burnt Sienna")
4455
Part202.Material = Enum.Material.Wood
4456
Part202.TopSurface = Enum.SurfaceType.Smooth
4457
Part202.brickColor = BrickColor.new("Burnt Sienna")
4458
Part203.Name = "Tree"
4459
Part203.Parent = mas
4460
Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
4461
Part203.Orientation = Vector3.new(0, 0, 90)
4462
Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
4463
Part203.Rotation = Vector3.new(0, 0, 90)
4464
Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
4465
Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
4466
Part203.Anchored = true
4467
Part203.BottomSurface = Enum.SurfaceType.Smooth
4468
Part203.BrickColor = BrickColor.new("Reddish brown")
4469
Part203.Material = Enum.Material.Wood
4470
Part203.TopSurface = Enum.SurfaceType.Smooth
4471
Part203.brickColor = BrickColor.new("Reddish brown")
4472
Part203.Shape = Enum.PartType.Cylinder
4473
Part204.Parent = mas
4474
Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4475
Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
4476
Part204.Color = Color3.new(1, 0.690196, 0)
4477
Part204.Size = Vector3.new(3.5, 3.5, 3.5)
4478
Part204.Anchored = true
4479
Part204.BottomSurface = Enum.SurfaceType.Smooth
4480
Part204.BrickColor = BrickColor.new("Deep orange")
4481
Part204.Material = Enum.Material.Neon
4482
Part204.TopSurface = Enum.SurfaceType.Smooth
4483
Part204.brickColor = BrickColor.new("Deep orange")
4484
Part204.Shape = Enum.PartType.Ball
4485
PointLight205.Parent = Part204
4486
PointLight205.Color = Color3.new(0.746411, 0.75, 0)
4487
PointLight205.Range = 25
4488
PointLight205.Brightness = 10
4489
PointLight205.Shadows = true
4490
Part206.Parent = mas
4491
Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
4492
Part206.Orientation = Vector3.new(0, 0, 90)
4493
Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
4494
Part206.Rotation = Vector3.new(0, 0, 90)
4495
Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
4496
Part206.Anchored = true
4497
Part206.BottomSurface = Enum.SurfaceType.Smooth
4498
Part206.TopSurface = Enum.SurfaceType.Smooth
4499
Part207.Name = "Wall"
4500
Part207.Parent = mas
4501
Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4502
Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
4503
Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
4504
Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
4505
Part207.Anchored = true
4506
Part207.BottomSurface = Enum.SurfaceType.Smooth
4507
Part207.BrickColor = BrickColor.new("Dark orange")
4508
Part207.Material = Enum.Material.Wood
4509
Part207.TopSurface = Enum.SurfaceType.Smooth
4510
Part207.brickColor = BrickColor.new("Dark orange")
4511
Part208.Parent = mas
4512
Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4513
Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
4514
Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4515
Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
4516
Part208.Anchored = true
4517
Part208.BottomSurface = Enum.SurfaceType.Smooth
4518
Part208.BrickColor = BrickColor.new("Burnt Sienna")
4519
Part208.Material = Enum.Material.Wood
4520
Part208.TopSurface = Enum.SurfaceType.Smooth
4521
Part208.brickColor = BrickColor.new("Burnt Sienna")
4522
Part209.Parent = mas
4523
Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
4524
Part209.Orientation = Vector3.new(0, -180, 179.940002)
4525
Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
4526
Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
4527
Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4528
Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
4529
Part209.Anchored = true
4530
Part209.BottomSurface = Enum.SurfaceType.Smooth
4531
Part209.BrickColor = BrickColor.new("Burnt Sienna")
4532
Part209.Material = Enum.Material.Wood
4533
Part209.TopSurface = Enum.SurfaceType.Smooth
4534
Part209.brickColor = BrickColor.new("Burnt Sienna")
4535
Part210.Name = "Wall"
4536
Part210.Parent = mas
4537
Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
4538
Part210.Orientation = Vector3.new(-90, -134.289993, 0)
4539
Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
4540
Part210.Rotation = Vector3.new(-90, 0, -134.289993)
4541
Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
4542
Part210.Size = Vector3.new(1.42300248, 1, 12.5)
4543
Part210.Anchored = true
4544
Part210.BottomSurface = Enum.SurfaceType.Smooth
4545
Part210.BrickColor = BrickColor.new("Dark orange")
4546
Part210.Material = Enum.Material.Wood
4547
Part210.TopSurface = Enum.SurfaceType.Smooth
4548
Part210.brickColor = BrickColor.new("Dark orange")
4549
Part211.Name = "Wall"
4550
Part211.Parent = mas
4551
Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
4552
Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
4553
Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
4554
Part211.Rotation = Vector3.new(-90, 0, -139.970001)
4555
Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
4556
Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
4557
Part211.Anchored = true
4558
Part211.BottomSurface = Enum.SurfaceType.Smooth
4559
Part211.BrickColor = BrickColor.new("Dark orange")
4560
Part211.Material = Enum.Material.Wood
4561
Part211.TopSurface = Enum.SurfaceType.Smooth
4562
Part211.brickColor = BrickColor.new("Dark orange")
4563
Part212.Parent = mas
4564
Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4565
Part212.Orientation = Vector3.new(0, -90, 0)
4566
Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
4567
Part212.Rotation = Vector3.new(0, -90, 0)
4568
Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
4569
Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
4570
Part212.Anchored = true
4571
Part212.BottomSurface = Enum.SurfaceType.Smooth
4572
Part212.BrickColor = BrickColor.new("Institutional white")
4573
Part212.Material = Enum.Material.SmoothPlastic
4574
Part212.TopSurface = Enum.SurfaceType.Smooth
4575
Part212.brickColor = BrickColor.new("Institutional white")
4576
SpecialMesh213.Parent = Part212
4577
SpecialMesh213.MeshId = "rbxassetid://1086413449"
4578
SpecialMesh213.Scale = Vector3.new(2, 2, 2)
4579
SpecialMesh213.TextureId = "rbxassetid://1461576423"
4580
SpecialMesh213.MeshType = Enum.MeshType.FileMesh
4581
Part214.Name = "Wall"
4582
Part214.Parent = mas
4583
Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4584
Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
4585
Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
4586
Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
4587
Part214.Anchored = true
4588
Part214.BottomSurface = Enum.SurfaceType.Smooth
4589
Part214.BrickColor = BrickColor.new("Dark orange")
4590
Part214.Material = Enum.Material.Wood
4591
Part214.TopSurface = Enum.SurfaceType.Smooth
4592
Part214.brickColor = BrickColor.new("Dark orange")
4593
Part215.Parent = mas
4594
Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4595
Part215.Orientation = Vector3.new(0, 90, -90)
4596
Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
4597
Part215.Rotation = Vector3.new(-90, 90, 0)
4598
Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
4599
Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
4600
Part215.Anchored = true
4601
Part215.BottomSurface = Enum.SurfaceType.Smooth
4602
Part215.BrickColor = BrickColor.new("Dark orange")
4603
Part215.Material = Enum.Material.Wood
4604
Part215.TopSurface = Enum.SurfaceType.Smooth
4605
Part215.brickColor = BrickColor.new("Dark orange")
4606
Part215.Shape = Enum.PartType.Cylinder
4607
Part216.Parent = mas
4608
Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4609
Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
4610
Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4611
Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
4612
Part216.Anchored = true
4613
Part216.BottomSurface = Enum.SurfaceType.Smooth
4614
Part216.BrickColor = BrickColor.new("Burnt Sienna")
4615
Part216.Material = Enum.Material.Wood
4616
Part216.TopSurface = Enum.SurfaceType.Smooth
4617
Part216.brickColor = BrickColor.new("Burnt Sienna")
4618
Part217.Parent = mas
4619
Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4620
Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
4621
Part217.Color = Color3.new(1, 0.690196, 0)
4622
Part217.Size = Vector3.new(3.5, 3.5, 3.5)
4623
Part217.Anchored = true
4624
Part217.BottomSurface = Enum.SurfaceType.Smooth
4625
Part217.BrickColor = BrickColor.new("Deep orange")
4626
Part217.Material = Enum.Material.Neon
4627
Part217.TopSurface = Enum.SurfaceType.Smooth
4628
Part217.brickColor = BrickColor.new("Deep orange")
4629
Part217.Shape = Enum.PartType.Ball
4630
PointLight218.Parent = Part217
4631
PointLight218.Color = Color3.new(0.746411, 0.75, 0)
4632
PointLight218.Range = 25
4633
PointLight218.Brightness = 10
4634
PointLight218.Shadows = true
4635
Part219.Parent = mas
4636
Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
4637
Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
4638
Part219.Color = Color3.new(1, 0.34902, 0.34902)
4639
Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
4640
Part219.Anchored = true
4641
Part219.BottomSurface = Enum.SurfaceType.Smooth
4642
Part219.BrickColor = BrickColor.new("Persimmon")
4643
Part219.Material = Enum.Material.Fabric
4644
Part219.TopSurface = Enum.SurfaceType.Smooth
4645
Part219.brickColor = BrickColor.new("Persimmon")
4646
Part220.Parent = mas
4647
Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4648
Part220.Orientation = Vector3.new(0, 90, -90)
4649
Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
4650
Part220.Rotation = Vector3.new(-90, 90, 0)
4651
Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4652
Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
4653
Part220.Anchored = true
4654
Part220.BottomSurface = Enum.SurfaceType.Smooth
4655
Part220.BrickColor = BrickColor.new("Burnt Sienna")
4656
Part220.Material = Enum.Material.Wood
4657
Part220.TopSurface = Enum.SurfaceType.Smooth
4658
Part220.brickColor = BrickColor.new("Burnt Sienna")
4659
Part221.Parent = mas
4660
Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4661
Part221.Orientation = Vector3.new(0, 90, -90)
4662
Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
4663
Part221.Rotation = Vector3.new(-90, 90, 0)
4664
Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4665
Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
4666
Part221.Anchored = true
4667
Part221.BottomSurface = Enum.SurfaceType.Smooth
4668
Part221.BrickColor = BrickColor.new("Burnt Sienna")
4669
Part221.Material = Enum.Material.Wood
4670
Part221.TopSurface = Enum.SurfaceType.Smooth
4671
Part221.brickColor = BrickColor.new("Burnt Sienna")
4672
Part222.Parent = mas
4673
Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4674
Part222.Orientation = Vector3.new(0, 90, -90)
4675
Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
4676
Part222.Rotation = Vector3.new(-90, 90, 0)
4677
Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4678
Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
4679
Part222.Anchored = true
4680
Part222.BottomSurface = Enum.SurfaceType.Smooth
4681
Part222.BrickColor = BrickColor.new("Burnt Sienna")
4682
Part222.Material = Enum.Material.Wood
4683
Part222.TopSurface = Enum.SurfaceType.Smooth
4684
Part222.brickColor = BrickColor.new("Burnt Sienna")
4685
Part223.Parent = mas
4686
Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4687
Part223.Orientation = Vector3.new(0, 90, -90)
4688
Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
4689
Part223.Rotation = Vector3.new(-90, 90, 0)
4690
Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
4691
Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
4692
Part223.Anchored = true
4693
Part223.BottomSurface = Enum.SurfaceType.Smooth
4694
Part223.BrickColor = BrickColor.new("Dark orange")
4695
Part223.Material = Enum.Material.Wood
4696
Part223.TopSurface = Enum.SurfaceType.Smooth
4697
Part223.brickColor = BrickColor.new("Dark orange")
4698
Part223.Shape = Enum.PartType.Cylinder
4699
Part224.Parent = mas
4700
Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
4701
Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
4702
Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
4703
Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
4704
Part224.Anchored = true
4705
Part224.BottomSurface = Enum.SurfaceType.Smooth
4706
Part224.BrickColor = BrickColor.new("Institutional white")
4707
Part224.Material = Enum.Material.DiamondPlate
4708
Part224.TopSurface = Enum.SurfaceType.Smooth
4709
Part224.brickColor = BrickColor.new("Institutional white")
4710
SurfaceGui225.Parent = Part224
4711
SurfaceGui225.LightInfluence = 1
4712
SurfaceGui225.ClipsDescendants = true
4713
TextLabel226.Parent = SurfaceGui225
4714
TextLabel226.Size = UDim2.new(0, 800, 0, 600)
4715
TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
4716
TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
4717
TextLabel226.BackgroundTransparency = 1
4718
TextLabel226.Font = Enum.Font.Arcade
4719
TextLabel226.FontSize = Enum.FontSize.Size96
4720
TextLabel226.Text = "ARMORY  ROOM"
4721
TextLabel226.TextColor = BrickColor.new("Really black")
4722
TextLabel226.TextColor3 = Color3.new(0, 0, 0)
4723
TextLabel226.TextSize = 100
4724
TextLabel226.TextWrap = true
4725
TextLabel226.TextWrapped = true
4726
Part227.Name = "Wall"
4727
Part227.Parent = mas
4728
Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4729
Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
4730
Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
4731
Part227.Size = Vector3.new(50.5, 22.2999992, 1)
4732
Part227.Anchored = true
4733
Part227.BottomSurface = Enum.SurfaceType.Smooth
4734
Part227.BrickColor = BrickColor.new("Dark orange")
4735
Part227.Material = Enum.Material.Wood
4736
Part227.TopSurface = Enum.SurfaceType.Smooth
4737
Part227.brickColor = BrickColor.new("Dark orange")
4738
Part228.Parent = mas
4739
Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
4740
Part228.Orientation = Vector3.new(0, 180, 179.940002)
4741
Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
4742
Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
4743
Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4744
Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
4745
Part228.Anchored = true
4746
Part228.BottomSurface = Enum.SurfaceType.Smooth
4747
Part228.BrickColor = BrickColor.new("Burnt Sienna")
4748
Part228.Material = Enum.Material.Wood
4749
Part228.TopSurface = Enum.SurfaceType.Smooth
4750
Part228.brickColor = BrickColor.new("Burnt Sienna")
4751
Part229.Parent = mas
4752
Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4753
Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
4754
Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4755
Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
4756
Part229.Anchored = true
4757
Part229.BottomSurface = Enum.SurfaceType.Smooth
4758
Part229.BrickColor = BrickColor.new("Burnt Sienna")
4759
Part229.Material = Enum.Material.Wood
4760
Part229.TopSurface = Enum.SurfaceType.Smooth
4761
Part229.brickColor = BrickColor.new("Burnt Sienna")
4762
Part230.Name = "Wall"
4763
Part230.Parent = mas
4764
Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
4765
Part230.Orientation = Vector3.new(0, 90, 0)
4766
Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
4767
Part230.Rotation = Vector3.new(0, 90, 0)
4768
Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
4769
Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
4770
Part230.Anchored = true
4771
Part230.BottomSurface = Enum.SurfaceType.Smooth
4772
Part230.BrickColor = BrickColor.new("Dark orange")
4773
Part230.Material = Enum.Material.Wood
4774
Part230.TopSurface = Enum.SurfaceType.Smooth
4775
Part230.brickColor = BrickColor.new("Dark orange")
4776
Part231.Parent = mas
4777
Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
4778
Part231.Orientation = Vector3.new(0, 0, 90)
4779
Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
4780
Part231.Rotation = Vector3.new(0, 0, 90)
4781
Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
4782
Part231.Anchored = true
4783
Part231.BottomSurface = Enum.SurfaceType.Smooth
4784
Part231.TopSurface = Enum.SurfaceType.Smooth
4785
Part232.Parent = mas
4786
Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
4787
Part232.Orientation = Vector3.new(0, 0, 90)
4788
Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
4789
Part232.Rotation = Vector3.new(0, 0, 90)
4790
Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
4791
Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
4792
Part232.Anchored = true
4793
Part232.BottomSurface = Enum.SurfaceType.Smooth
4794
Part232.BrickColor = BrickColor.new("Dark orange")
4795
Part232.Material = Enum.Material.Wood
4796
Part232.TopSurface = Enum.SurfaceType.Smooth
4797
Part232.brickColor = BrickColor.new("Dark orange")
4798
Part233.Parent = mas
4799
Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4800
Part233.Orientation = Vector3.new(0, 90, -90)
4801
Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
4802
Part233.Rotation = Vector3.new(-90, 90, 0)
4803
Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
4804
Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
4805
Part233.Anchored = true
4806
Part233.BottomSurface = Enum.SurfaceType.Smooth
4807
Part233.BrickColor = BrickColor.new("Dark orange")
4808
Part233.Material = Enum.Material.Wood
4809
Part233.TopSurface = Enum.SurfaceType.Smooth
4810
Part233.brickColor = BrickColor.new("Dark orange")
4811
Part233.Shape = Enum.PartType.Cylinder
4812
Part234.Parent = mas
4813
Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
4814
Part234.Orientation = Vector3.new(0, -180, -179.839996)
4815
Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
4816
Part234.Rotation = Vector3.new(180, 0, 0.159999996)
4817
Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4818
Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
4819
Part234.Anchored = true
4820
Part234.BottomSurface = Enum.SurfaceType.Smooth
4821
Part234.BrickColor = BrickColor.new("Burnt Sienna")
4822
Part234.Material = Enum.Material.Wood
4823
Part234.TopSurface = Enum.SurfaceType.Smooth
4824
Part234.brickColor = BrickColor.new("Burnt Sienna")
4825
Part235.Name = "Wall"
4826
Part235.Parent = mas
4827
Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
4828
Part235.Orientation = Vector3.new(90, 136.470001, 0)
4829
Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
4830
Part235.Rotation = Vector3.new(90, 0, -136.470001)
4831
Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
4832
Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
4833
Part235.Anchored = true
4834
Part235.BottomSurface = Enum.SurfaceType.Smooth
4835
Part235.BrickColor = BrickColor.new("Dark orange")
4836
Part235.Material = Enum.Material.Wood
4837
Part235.TopSurface = Enum.SurfaceType.Smooth
4838
Part235.brickColor = BrickColor.new("Dark orange")
4839
WedgePart236.Parent = mas
4840
WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
4841
WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
4842
WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
4843
WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
4844
WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4845
WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
4846
WedgePart236.Anchored = true
4847
WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
4848
WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
4849
WedgePart236.Material = Enum.Material.Wood
4850
WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
4851
WedgePart237.Parent = mas
4852
WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
4853
WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
4854
WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
4855
WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
4856
WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4857
WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4858
WedgePart237.Anchored = true
4859
WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
4860
WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
4861
WedgePart237.Material = Enum.Material.Wood
4862
WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
4863
SpecialMesh238.Parent = WedgePart237
4864
SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
4865
SpecialMesh238.MeshType = Enum.MeshType.Wedge
4866
WedgePart239.Parent = mas
4867
WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
4868
WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
4869
WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
4870
WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
4871
WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4872
WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
4873
WedgePart239.Anchored = true
4874
WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
4875
WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
4876
WedgePart239.Material = Enum.Material.Wood
4877
WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
4878
WedgePart240.Parent = mas
4879
WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
4880
WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
4881
WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
4882
WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
4883
WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4884
WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4885
WedgePart240.Anchored = true
4886
WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
4887
WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
4888
WedgePart240.Material = Enum.Material.Wood
4889
WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
4890
SpecialMesh241.Parent = WedgePart240
4891
SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
4892
SpecialMesh241.MeshType = Enum.MeshType.Wedge
4893
WedgePart242.Parent = mas
4894
WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
4895
WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
4896
WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
4897
WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
4898
WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4899
WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4900
WedgePart242.Anchored = true
4901
WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
4902
WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
4903
WedgePart242.Material = Enum.Material.Wood
4904
WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
4905
SpecialMesh243.Parent = WedgePart242
4906
SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
4907
SpecialMesh243.MeshType = Enum.MeshType.Wedge
4908
WedgePart244.Parent = mas
4909
WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
4910
WedgePart244.Orientation = Vector3.new(0, -90, 0)
4911
WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
4912
WedgePart244.Rotation = Vector3.new(0, -90, 0)
4913
WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
4914
WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
4915
WedgePart244.Anchored = true
4916
WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
4917
WedgePart244.BrickColor = BrickColor.new("Bright red")
4918
WedgePart244.brickColor = BrickColor.new("Bright red")
4919
WedgePart245.Parent = mas
4920
WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
4921
WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
4922
WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
4923
WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
4924
WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4925
WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4926
WedgePart245.Anchored = true
4927
WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
4928
WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
4929
WedgePart245.Material = Enum.Material.Wood
4930
WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
4931
SpecialMesh246.Parent = WedgePart245
4932
SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
4933
SpecialMesh246.MeshType = Enum.MeshType.Wedge
4934
WedgePart247.Parent = mas
4935
WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
4936
WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
4937
WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
4938
WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
4939
WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4940
WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4941
WedgePart247.Anchored = true
4942
WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
4943
WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
4944
WedgePart247.Material = Enum.Material.Wood
4945
WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
4946
SpecialMesh248.Parent = WedgePart247
4947
SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
4948
SpecialMesh248.MeshType = Enum.MeshType.Wedge
4949
WedgePart249.Parent = mas
4950
WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
4951
WedgePart249.Orientation = Vector3.new(-90, 0, 0)
4952
WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
4953
WedgePart249.Rotation = Vector3.new(-90, 0, 0)
4954
WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
4955
WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4956
WedgePart249.Anchored = true
4957
WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
4958
WedgePart249.BrickColor = BrickColor.new("Dark orange")
4959
WedgePart249.Material = Enum.Material.Wood
4960
WedgePart249.brickColor = BrickColor.new("Dark orange")
4961
SpecialMesh250.Parent = WedgePart249
4962
SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
4963
SpecialMesh250.MeshType = Enum.MeshType.Wedge
4964
WedgePart251.Parent = mas
4965
WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
4966
WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
4967
WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
4968
WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
4969
WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4970
WedgePart251.Anchored = true
4971
WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
4972
SpecialMesh252.Parent = WedgePart251
4973
SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
4974
SpecialMesh252.MeshType = Enum.MeshType.Wedge
4975
WedgePart253.Parent = mas
4976
WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
4977
WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
4978
WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
4979
WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
4980
WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4981
WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
4982
WedgePart253.Anchored = true
4983
WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
4984
WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
4985
WedgePart253.Material = Enum.Material.Wood
4986
WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
4987
WedgePart254.Parent = mas
4988
WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
4989
WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
4990
WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
4991
WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
4992
WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
4993
WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
4994
WedgePart254.Anchored = true
4995
WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
4996
WedgePart254.BrickColor = BrickColor.new("Dark orange")
4997
WedgePart254.Material = Enum.Material.Wood
4998
WedgePart254.brickColor = BrickColor.new("Dark orange")
4999
WedgePart255.Parent = mas
5000
WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
5001
WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
5002
WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
5003
WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
5004
WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5005
WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
5006
WedgePart255.Anchored = true
5007
WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
5008
WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
5009
WedgePart255.Material = Enum.Material.Wood
5010
WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
5011
WedgePart256.Parent = mas
5012
WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
5013
WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
5014
WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
5015
WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
5016
WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5017
WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5018
WedgePart256.Anchored = true
5019
WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
5020
WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
5021
WedgePart256.Material = Enum.Material.Wood
5022
WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
5023
SpecialMesh257.Parent = WedgePart256
5024
SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
5025
SpecialMesh257.MeshType = Enum.MeshType.Wedge
5026
WedgePart258.Parent = mas
5027
WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
5028
WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
5029
WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
5030
WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
5031
WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
5032
WedgePart258.Anchored = true
5033
WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
5034
WedgePart259.Name = "Wall"
5035
WedgePart259.Parent = mas
5036
WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
5037
WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
5038
WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
5039
WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
5040
WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
5041
WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
5042
WedgePart259.Anchored = true
5043
WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
5044
WedgePart259.BrickColor = BrickColor.new("Dark orange")
5045
WedgePart259.Material = Enum.Material.Wood
5046
WedgePart259.brickColor = BrickColor.new("Dark orange")
5047
WedgePart260.Parent = mas
5048
WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
5049
WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
5050
WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
5051
WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
5052
WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5053
WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
5054
WedgePart260.Anchored = true
5055
WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
5056
WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
5057
WedgePart260.Material = Enum.Material.Wood
5058
WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
5059
WedgePart261.Parent = mas
5060
WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
5061
WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
5062
WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
5063
WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
5064
WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5065
WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5066
WedgePart261.Anchored = true
5067
WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
5068
WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
5069
WedgePart261.Material = Enum.Material.Wood
5070
WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
5071
SpecialMesh262.Parent = WedgePart261
5072
SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
5073
SpecialMesh262.MeshType = Enum.MeshType.Wedge
5074
WedgePart263.Name = "Wall"
5075
WedgePart263.Parent = mas
5076
WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
5077
WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
5078
WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
5079
WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
5080
WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
5081
WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
5082
WedgePart263.Anchored = true
5083
WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
5084
WedgePart263.BrickColor = BrickColor.new("Dark orange")
5085
WedgePart263.Material = Enum.Material.Wood
5086
WedgePart263.brickColor = BrickColor.new("Dark orange")
5087
WedgePart264.Parent = mas
5088
WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
5089
WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
5090
WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
5091
WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
5092
WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
5093
WedgePart264.Anchored = true
5094
WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
5095
WedgePart265.Parent = mas
5096
WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
5097
WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
5098
WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
5099
WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
5100
WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5101
WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
5102
WedgePart265.Anchored = true
5103
WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
5104
WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
5105
WedgePart265.Material = Enum.Material.Wood
5106
WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
5107
WedgePart266.Parent = mas
5108
WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
5109
WedgePart266.Orientation = Vector3.new(0, 90, 0)
5110
WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
5111
WedgePart266.Rotation = Vector3.new(0, 90, 0)
5112
WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
5113
WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
5114
WedgePart266.Anchored = true
5115
WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
5116
WedgePart266.BrickColor = BrickColor.new("Bright red")
5117
WedgePart266.brickColor = BrickColor.new("Bright red")
5118
WedgePart267.Parent = mas
5119
WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
5120
WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
5121
WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
5122
WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
5123
WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5124
WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
5125
WedgePart267.Anchored = true
5126
WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
5127
WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
5128
WedgePart267.Material = Enum.Material.Wood
5129
WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
5130
Model268.Parent = mas
5131
Part269.Name = "MusicPlayer"
5132
Part269.Parent = Model268
5133
Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
5134
Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
5135
Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
5136
Part269.Transparency = 1
5137
Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
5138
Part269.Anchored = true
5139
Part269.BrickColor = BrickColor.new("Institutional white")
5140
Part269.CanCollide = false
5141
Part269.Material = Enum.Material.SmoothPlastic
5142
Part269.brickColor = BrickColor.new("Institutional white")
5143
Part269.FormFactor = Enum.FormFactor.Custom
5144
Part269.formFactor = Enum.FormFactor.Custom
5145
Script270.Parent = Part269
5146
SurfaceGui271.Parent = Part269
5147
SurfaceGui271.Face = Enum.NormalId.Back
5148
SurfaceGui271.CanvasSize = Vector2.new(500, 50)
5149
TextLabel272.Parent = SurfaceGui271
5150
TextLabel272.Size = UDim2.new(0, 161, 1, 0)
5151
TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
5152
TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
5153
TextLabel272.BackgroundTransparency = 1
5154
TextLabel272.BorderColor = BrickColor.new("Really black")
5155
TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
5156
TextLabel272.Font = Enum.Font.SourceSans
5157
TextLabel272.FontSize = Enum.FontSize.Size36
5158
TextLabel272.Text = "Now Playing:"
5159
TextLabel272.TextColor = BrickColor.new("Really black")
5160
TextLabel272.TextColor3 = Color3.new(0, 0, 0)
5161
TextLabel272.TextSize = 36
5162
TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
5163
TextLabel273.Name = "currentsong"
5164
TextLabel273.Parent = SurfaceGui271
5165
TextLabel273.Position = UDim2.new(0, 170, 0, 0)
5166
TextLabel273.Size = UDim2.new(1, -170, 1, 0)
5167
TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
5168
TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
5169
TextLabel273.BackgroundTransparency = 1
5170
TextLabel273.BorderColor = BrickColor.new("Really black")
5171
TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
5172
TextLabel273.Font = Enum.Font.SourceSans
5173
TextLabel273.FontSize = Enum.FontSize.Size36
5174
TextLabel273.Text = "Nothing"
5175
TextLabel273.TextColor = BrickColor.new("Really black")
5176
TextLabel273.TextColor3 = Color3.new(0, 0, 0)
5177
TextLabel273.TextScaled = true
5178
TextLabel273.TextSize = 36
5179
TextLabel273.TextWrap = true
5180
TextLabel273.TextWrapped = true
5181
TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
5182
Model274.Name = "Radio"
5183
Model274.Parent = Model268
5184
Part275.Parent = Model274
5185
Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5186
Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
5187
Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
5188
Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5189
Part275.Anchored = true
5190
Part275.BottomSurface = Enum.SurfaceType.Smooth
5191
Part275.BrickColor = BrickColor.new("Institutional white")
5192
Part275.CanCollide = false
5193
Part275.Material = Enum.Material.Metal
5194
Part275.TopSurface = Enum.SurfaceType.Smooth
5195
Part275.brickColor = BrickColor.new("Institutional white")
5196
Part275.Shape = Enum.PartType.Cylinder
5197
Part276.Parent = Model274
5198
Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5199
Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
5200
Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
5201
Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
5202
Part276.Anchored = true
5203
Part276.BottomSurface = Enum.SurfaceType.Smooth
5204
Part276.BrickColor = BrickColor.new("Institutional white")
5205
Part276.CanCollide = false
5206
Part276.Material = Enum.Material.Metal
5207
Part276.TopSurface = Enum.SurfaceType.Smooth
5208
Part276.brickColor = BrickColor.new("Institutional white")
5209
Part276.Shape = Enum.PartType.Cylinder
5210
Part277.Parent = Model274
5211
Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5212
Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
5213
Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
5214
Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5215
Part277.Anchored = true
5216
Part277.BottomSurface = Enum.SurfaceType.Smooth
5217
Part277.BrickColor = BrickColor.new("Institutional white")
5218
Part277.CanCollide = false
5219
Part277.Material = Enum.Material.Metal
5220
Part277.TopSurface = Enum.SurfaceType.Smooth
5221
Part277.brickColor = BrickColor.new("Institutional white")
5222
Part277.Shape = Enum.PartType.Cylinder
5223
Part278.Parent = Model274
5224
Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5225
Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
5226
Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
5227
Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5228
Part278.Anchored = true
5229
Part278.BottomSurface = Enum.SurfaceType.Smooth
5230
Part278.BrickColor = BrickColor.new("Institutional white")
5231
Part278.CanCollide = false
5232
Part278.Material = Enum.Material.Metal
5233
Part278.TopSurface = Enum.SurfaceType.Smooth
5234
Part278.brickColor = BrickColor.new("Institutional white")
5235
Part278.Shape = Enum.PartType.Cylinder
5236
Model279.Parent = Model274
5237
Model280.Parent = Model279
5238
Part281.Parent = Model280
5239
Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5240
Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
5241
Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5242
Part281.Anchored = true
5243
Part281.BottomSurface = Enum.SurfaceType.Smooth
5244
Part281.CanCollide = false
5245
Part281.Material = Enum.Material.Metal
5246
Part281.TopSurface = Enum.SurfaceType.Smooth
5247
Part281.Shape = Enum.PartType.Cylinder
5248
Part282.Parent = Model280
5249
Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5250
Part282.Orientation = Vector3.new(0, -90, 0)
5251
Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
5252
Part282.Rotation = Vector3.new(0, -90, 0)
5253
Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
5254
Part282.Anchored = true
5255
Part282.BottomSurface = Enum.SurfaceType.Smooth
5256
Part282.CanCollide = false
5257
Part282.Material = Enum.Material.Metal
5258
Part282.TopSurface = Enum.SurfaceType.Smooth
5259
Part283.Parent = Model280
5260
Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5261
Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
5262
Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5263
Part283.Anchored = true
5264
Part283.BottomSurface = Enum.SurfaceType.Smooth
5265
Part283.CanCollide = false
5266
Part283.Material = Enum.Material.Metal
5267
Part283.TopSurface = Enum.SurfaceType.Smooth
5268
Part283.Shape = Enum.PartType.Cylinder
5269
Part284.Parent = Model280
5270
Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5271
Part284.Orientation = Vector3.new(0, -90, 0)
5272
Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
5273
Part284.Rotation = Vector3.new(0, -90, 0)
5274
Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
5275
Part284.Anchored = true
5276
Part284.BottomSurface = Enum.SurfaceType.Smooth
5277
Part284.CanCollide = false
5278
Part284.Material = Enum.Material.Metal
5279
Part284.TopSurface = Enum.SurfaceType.Smooth
5280
Part285.Parent = Model280
5281
Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5282
Part285.Orientation = Vector3.new(0, -90, 0)
5283
Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
5284
Part285.Rotation = Vector3.new(0, -90, 0)
5285
Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
5286
Part285.Anchored = true
5287
Part285.BottomSurface = Enum.SurfaceType.Smooth
5288
Part285.CanCollide = false
5289
Part285.Material = Enum.Material.Metal
5290
Part285.TopSurface = Enum.SurfaceType.Smooth
5291
Part286.Parent = Model280
5292
Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5293
Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
5294
Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5295
Part286.Anchored = true
5296
Part286.BottomSurface = Enum.SurfaceType.Smooth
5297
Part286.CanCollide = false
5298
Part286.Material = Enum.Material.Metal
5299
Part286.TopSurface = Enum.SurfaceType.Smooth
5300
Part286.Shape = Enum.PartType.Cylinder
5301
Part287.Parent = Model280
5302
Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5303
Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
5304
Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5305
Part287.Anchored = true
5306
Part287.BottomSurface = Enum.SurfaceType.Smooth
5307
Part287.CanCollide = false
5308
Part287.Material = Enum.Material.Metal
5309
Part287.TopSurface = Enum.SurfaceType.Smooth
5310
Part287.Shape = Enum.PartType.Cylinder
5311
Part288.Parent = Model279
5312
Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5313
Part288.Orientation = Vector3.new(0, -90, 0)
5314
Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
5315
Part288.Rotation = Vector3.new(0, -90, 0)
5316
Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
5317
Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
5318
Part288.Anchored = true
5319
Part288.BottomSurface = Enum.SurfaceType.Smooth
5320
Part288.BrickColor = BrickColor.new("Lily white")
5321
Part288.CanCollide = false
5322
Part288.Material = Enum.Material.Neon
5323
Part288.TopSurface = Enum.SurfaceType.Smooth
5324
Part288.brickColor = BrickColor.new("Lily white")
5325
Part289.Parent = Model274
5326
Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5327
Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
5328
Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
5329
Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
5330
Part289.Anchored = true
5331
Part289.BottomSurface = Enum.SurfaceType.Smooth
5332
Part289.BrickColor = BrickColor.new("Institutional white")
5333
Part289.CanCollide = false
5334
Part289.Material = Enum.Material.Metal
5335
Part289.TopSurface = Enum.SurfaceType.Smooth
5336
Part289.brickColor = BrickColor.new("Institutional white")
5337
Part289.Shape = Enum.PartType.Cylinder
5338
Part290.Parent = Model274
5339
Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
5340
Part290.Orientation = Vector3.new(0, 0, 90)
5341
Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
5342
Part290.Rotation = Vector3.new(0, 0, 90)
5343
Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
5344
Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
5345
Part290.Anchored = true
5346
Part290.BottomSurface = Enum.SurfaceType.Smooth
5347
Part290.BrickColor = BrickColor.new("Dark stone grey")
5348
Part290.CanCollide = false
5349
Part290.Material = Enum.Material.DiamondPlate
5350
Part290.TopSurface = Enum.SurfaceType.Smooth
5351
Part290.brickColor = BrickColor.new("Dark stone grey")
5352
Part290.Shape = Enum.PartType.Cylinder
5353
UnionOperation291.Parent = Model274
5354
UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5355
UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
5356
UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
5357
UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
5358
UnionOperation291.Anchored = true
5359
UnionOperation291.BrickColor = BrickColor.new("Lily white")
5360
UnionOperation291.CanCollide = false
5361
UnionOperation291.Material = Enum.Material.Metal
5362
UnionOperation291.brickColor = BrickColor.new("Lily white")
5363
Part292.Parent = Model274
5364
Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5365
Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
5366
Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
5367
Part292.Anchored = true
5368
Part292.BottomSurface = Enum.SurfaceType.Smooth
5369
Part292.CanCollide = false
5370
Part292.Material = Enum.Material.DiamondPlate
5371
Part292.TopSurface = Enum.SurfaceType.Smooth
5372
Part292.Shape = Enum.PartType.Cylinder
5373
ParticleEmitter293.Parent = Part292
5374
ParticleEmitter293.Speed = NumberRange.new(7, 7)
5375
ParticleEmitter293.Rotation = NumberRange.new(10, 10)
5376
ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
5377
ParticleEmitter293.LightEmission = 0.5
5378
ParticleEmitter293.LightInfluence = 1
5379
ParticleEmitter293.Texture = "rbxassetid://1164475845"
5380
ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
5381
ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
5382
ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
5383
ParticleEmitter293.Rate = 3
5384
ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
5385
ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
5386
ParticleEmitter293.VelocityInheritance = 50
5387
ParticleEmitter293.VelocitySpread = 35
5388
Sound294.Parent = Part292
5389
Sound294.Looped = true
5390
Sound294.MaxDistance = 60
5391
Sound294.Playing = true
5392
Sound294.SoundId = "rbxassetid://167689675"
5393
Sound294.Volume = 3
5394
Model295.Parent = Model274
5395
Part296.Parent = Model295
5396
Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5397
Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
5398
Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
5399
Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
5400
Part296.Anchored = true
5401
Part296.BottomSurface = Enum.SurfaceType.Smooth
5402
Part296.BrickColor = BrickColor.new("Pine Cone")
5403
Part296.CanCollide = false
5404
Part296.Material = Enum.Material.Wood
5405
Part296.TopSurface = Enum.SurfaceType.Smooth
5406
Part296.brickColor = BrickColor.new("Pine Cone")
5407
Part296.Shape = Enum.PartType.Cylinder
5408
Part297.Parent = Model295
5409
Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5410
Part297.Orientation = Vector3.new(0, -90, 0)
5411
Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
5412
Part297.Rotation = Vector3.new(0, -90, 0)
5413
Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
5414
Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
5415
Part297.Anchored = true
5416
Part297.BottomSurface = Enum.SurfaceType.Smooth
5417
Part297.BrickColor = BrickColor.new("Pine Cone")
5418
Part297.CanCollide = false
5419
Part297.Material = Enum.Material.Wood
5420
Part297.TopSurface = Enum.SurfaceType.Smooth
5421
Part297.brickColor = BrickColor.new("Pine Cone")
5422
Part298.Parent = Model295
5423
Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5424
Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
5425
Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
5426
Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
5427
Part298.Anchored = true
5428
Part298.BottomSurface = Enum.SurfaceType.Smooth
5429
Part298.BrickColor = BrickColor.new("Pine Cone")
5430
Part298.CanCollide = false
5431
Part298.Material = Enum.Material.Wood
5432
Part298.TopSurface = Enum.SurfaceType.Smooth
5433
Part298.brickColor = BrickColor.new("Pine Cone")
5434
Part298.Shape = Enum.PartType.Cylinder
5435
Part299.Parent = Model295
5436
Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5437
Part299.Orientation = Vector3.new(0, -90, 0)
5438
Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
5439
Part299.Rotation = Vector3.new(0, -90, 0)
5440
Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
5441
Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
5442
Part299.Anchored = true
5443
Part299.BottomSurface = Enum.SurfaceType.Smooth
5444
Part299.BrickColor = BrickColor.new("Pine Cone")
5445
Part299.CanCollide = false
5446
Part299.Material = Enum.Material.Wood
5447
Part299.TopSurface = Enum.SurfaceType.Smooth
5448
Part299.brickColor = BrickColor.new("Pine Cone")
5449
Part300.Parent = Model295
5450
Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5451
Part300.Orientation = Vector3.new(0, -90, 0)
5452
Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
5453
Part300.Rotation = Vector3.new(0, -90, 0)
5454
Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
5455
Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
5456
Part300.Anchored = true
5457
Part300.BottomSurface = Enum.SurfaceType.Smooth
5458
Part300.BrickColor = BrickColor.new("Pine Cone")
5459
Part300.CanCollide = false
5460
Part300.Material = Enum.Material.Wood
5461
Part300.TopSurface = Enum.SurfaceType.Smooth
5462
Part300.brickColor = BrickColor.new("Pine Cone")
5463
Part301.Parent = Model295
5464
Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5465
Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
5466
Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
5467
Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
5468
Part301.Anchored = true
5469
Part301.BottomSurface = Enum.SurfaceType.Smooth
5470
Part301.BrickColor = BrickColor.new("Pine Cone")
5471
Part301.CanCollide = false
5472
Part301.Material = Enum.Material.Wood
5473
Part301.TopSurface = Enum.SurfaceType.Smooth
5474
Part301.brickColor = BrickColor.new("Pine Cone")
5475
Part301.Shape = Enum.PartType.Cylinder
5476
Part302.Parent = Model295
5477
Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5478
Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
5479
Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
5480
Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
5481
Part302.Anchored = true
5482
Part302.BottomSurface = Enum.SurfaceType.Smooth
5483
Part302.BrickColor = BrickColor.new("Pine Cone")
5484
Part302.CanCollide = false
5485
Part302.Material = Enum.Material.Wood
5486
Part302.TopSurface = Enum.SurfaceType.Smooth
5487
Part302.brickColor = BrickColor.new("Pine Cone")
5488
Part302.Shape = Enum.PartType.Cylinder
5489
Part303.Parent = Model274
5490
Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5491
Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
5492
Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
5493
Part303.Anchored = true
5494
Part303.BottomSurface = Enum.SurfaceType.Smooth
5495
Part303.CanCollide = false
5496
Part303.Material = Enum.Material.Metal
5497
Part303.TopSurface = Enum.SurfaceType.Smooth
5498
Part303.Shape = Enum.PartType.Cylinder
5499
Part304.Parent = Model274
5500
Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5501
Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
5502
Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5503
Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5504
Part304.Anchored = true
5505
Part304.BottomSurface = Enum.SurfaceType.Smooth
5506
Part304.BrickColor = BrickColor.new("Really black")
5507
Part304.CanCollide = false
5508
Part304.Material = Enum.Material.Metal
5509
Part304.TopSurface = Enum.SurfaceType.Smooth
5510
Part304.brickColor = BrickColor.new("Really black")
5511
Part304.Shape = Enum.PartType.Cylinder
5512
Part305.Parent = Model274
5513
Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
5514
Part305.Orientation = Vector3.new(0, 0, 90)
5515
Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
5516
Part305.Rotation = Vector3.new(0, 0, 90)
5517
Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
5518
Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
5519
Part305.Anchored = true
5520
Part305.BottomSurface = Enum.SurfaceType.Smooth
5521
Part305.BrickColor = BrickColor.new("Dark stone grey")
5522
Part305.CanCollide = false
5523
Part305.Material = Enum.Material.DiamondPlate
5524
Part305.TopSurface = Enum.SurfaceType.Smooth
5525
Part305.brickColor = BrickColor.new("Dark stone grey")
5526
Part305.Shape = Enum.PartType.Cylinder
5527
Part306.Parent = Model274
5528
Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5529
Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
5530
Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
5531
Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5532
Part306.Anchored = true
5533
Part306.BottomSurface = Enum.SurfaceType.Smooth
5534
Part306.BrickColor = BrickColor.new("Institutional white")
5535
Part306.CanCollide = false
5536
Part306.Material = Enum.Material.Metal
5537
Part306.TopSurface = Enum.SurfaceType.Smooth
5538
Part306.brickColor = BrickColor.new("Institutional white")
5539
Part306.Shape = Enum.PartType.Cylinder
5540
Part307.Parent = Model274
5541
Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5542
Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
5543
Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5544
Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5545
Part307.Anchored = true
5546
Part307.BottomSurface = Enum.SurfaceType.Smooth
5547
Part307.BrickColor = BrickColor.new("Really black")
5548
Part307.CanCollide = false
5549
Part307.Material = Enum.Material.Metal
5550
Part307.TopSurface = Enum.SurfaceType.Smooth
5551
Part307.brickColor = BrickColor.new("Really black")
5552
Part307.Shape = Enum.PartType.Cylinder
5553
for i,v in pairs(mas:GetChildren()) do
5554
	v.Parent = workspace
5555
	pcall(function() v:MakeJoints() end)
5556
end
5557
mas:Destroy()
5558
for i,v in pairs(cors) do
5559
	spawn(function()
5560
		pcall(v)
5561
	end)
5562
end
5563
end
5564
5565
local function wave()
5566
if doingsomething == false then
5567
doingsomething = true
5568
normanim = false
5569
local savws = hum.WalkSpeed
5570
hum.WalkSpeed = 0
5571
wait(0.2)
5572
LerpTo.RightArm.Speed = 0.2
5573
LerpTo.LeftArm.Speed = 0.2
5574
LerpTo.RootJoint.Speed = 0.2
5575
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
5576
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
5577
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
5578
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5579
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
5580
5581
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
5582
playSE("659669306", 7, 1, false)
5583
wait(0.3)
5584
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
5585
wait(0.3)
5586
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
5587
wait(0.3)
5588
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
5589
wait()
5590
normanim = true
5591
doingsomething = false
5592
--clearmus()
5593
--playmus("433861213", 2, 1, true)
5594
hum.WalkSpeed = savws
5595
			end
5596
			end
5597
			
5598
			
5599
			
5600
local function stoopid()
5601
if doingsomething == false then
5602
5603
normanim = false
5604
doingsomething = true
5605
wait(0.2)
5606
playSE("148869648", 10, 1, false)
5607
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
5608
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
5609
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
5610
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5611
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
5612
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
5613
wait(1.7)
5614
normanim = true
5615
doingsomething = false
5616
--clearmus()
5617
--playmus("1843274186", 3, 1, true)
5618
			end
5619
5620
end
5621
5622
local function cyka()
5623
if doingsomething == false then
5624
normanim = false
5625
doingsomething = true
5626
wait(0.2)
5627
playSE("572840337", 10, 1, false)
5628
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
5629
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
5630
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
5631
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
5632
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
5633
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
5634
wait(1.7)
5635
5636
normanim = true
5637
doingsomething = false
5638
--clearmus()
5639
--playmus("1843274186", 3, 1, true)
5640
			end
5641
5642
end
5643
5644
local function yeetle() local char = Player.Character  local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25  local rows = 50 local columns = 50  local intensity = 15 --[[ Lower = More intense = Looks crap ]]  local rand = math.random(0,10000)  local lowest = nil  for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end  workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
5645
local afaa = player.Chatted:connect(function(faggot)
5646
if faggot:lower()=='load!terrain' then
5647
yeetle()
5648
elseif faggot:lower()=='load!house' then
5649
loadhouse()
5650
elseif faggot:lower()=='get!scriptsource' then
5651
5652
player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
5653
elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
5654
if visrot == false then
5655
visrot = true
5656
else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
5657
--rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
5658
visrot = false
5659
end
5660
elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
5661
if tonumber(faggot:sub(4)) then
5662
if tonumber(faggot:sub(4))>9 then
5663
volumevis = 9
5664
else
5665
volumevis = faggot:sub(4)
5666
end
5667
end
5668
elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
5669
if loopvis == false then
5670
loopvis = true
5671
else
5672
loopvis = false
5673
end
5674
elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
5675
if tonumber(faggot:sub(6)) then
5676
if tonumber(faggot:sub(6))>5 then
5677
pitchvis = 5
5678
else
5679
pitchvis = faggot:sub(6)
5680
end
5681
end
5682
if visrot == false then
5683
visrot = true
5684
else
5685
visrot = false
5686
end
5687
elseif faggot:sub(1,10):lower()=='changecol ' then
5688
alafiaf = tonumber(faggot:sub(11))
5689
elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
5690
normanim = false
5691
doingsomething = true
5692
5693
if alrup == false then
5694
alrup = true
5695
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
5696
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5697
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5698
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
5699
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5700
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5701
wait(1)
5702
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
5703
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5704
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5705
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
5706
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5707
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5708
			LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
5709
			hatfly = true
5710
			wait(1) -- ghost 392370456
5711
			end
5712
			clearmus()
5713
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5714
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5715
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
5716
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
5717
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5718
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5719
wait(1)
5720
playSE("670796769", 5, 1, false)
5721
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5722
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5723
			local rass = LerpTo.RightArm.Speed
5724
			LerpTo.RightArm.Speed = 0.2
5725
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
5726
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
5727
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5728
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5729
wait(0.5)
5730
normanim = true
5731
doingsomething = false
5732
if faggot:sub(6):lower()=='nightmare' then
5733
vismus("392370456", volumevis, pitchvis, loopvis)
5734
elseif faggot:sub(6):lower()=='snapjazz' then
5735
vismus("1836901409", volumevis, pitchvis, loopvis)
5736
elseif faggot:sub(6):lower()=='getdie' then
5737
vismus("1161853563", volumevis, pitchvis, loopvis)
5738
elseif faggot:sub(6):lower()=='thegirl' then
5739
vismus("1633667634", volumevis, pitchvis, loopvis)
5740
elseif faggot:sub(6):lower()=='yeahright' then
5741
vismus("1750854877", volumevis, pitchvis, loopvis)
5742
elseif faggot:sub(6):lower()=='thepit' then
5743
vismus("1252866137", volumevis, pitchvis, loopvis)
5744
elseif faggot:sub(6):lower()=='someplace' then
5745
vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
5746
elseif faggot:sub(6):lower()=='alright' then
5747
vismus("1393453021", volumevis, pitchvis, loopvis)
5748
elseif faggot:sub(6):lower()=='ninja' then
5749
vismus("772468305", volumevis, pitchvis, loopvis)
5750
else
5751
vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
5752
end
5753
5754
end
5755
end)
5756
local function screame()
5757
if doingsomething == false then
5758
5759
normanim = false
5760
doingsomething = true
5761
wait(0.1)
5762
playSE("1422881019", 5, 0.7, false)
5763
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
5764
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
5765
            --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
5766
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
5767
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
5768
			for i=1,20 do
5769
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5770
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5771
			wait(0.06)
5772
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5773
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5774
			wait(0.06)
5775
			end
5776
normanim = true
5777
doingsomething = false
5778
--clearmus()
5779
--playmus("1843274186", 3, 1, true)
5780
			end
5781
5782
end
5783
5784
5785
local function omegascreame()
5786
if doingsomething == false then
5787
5788
normanim = false
5789
doingsomething = true
5790
wait(0.1)
5791
playSE("1422881019", 10, 1, false)
5792
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
5793
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
5794
            --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
5795
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
5796
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
5797
			for i=1,20 do
5798
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5799
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5800
			wait(0.05)
5801
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5802
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5803
			wait(0.05)
5804
			end
5805
normanim = true
5806
doingsomething = false
5807
--clearmus()
5808
--playmus("1843274186", 3, 1, true)
5809
			end
5810
5811
end
5812
--392370456
5813
local function skiddie()
5814
if doingsomething == false then
5815
normanim = false
5816
doingsomething = true
5817
swait(0.2)
5818
local FTEX = face.Texture
5819
face.Texture = "rbxassetid://15637705"
5820
doingsomething = true
5821
local ffafd = anglespeed
5822
anglespeed = 1/2/2
5823
local ras = LerpTo.RightArm.Speed
5824
local las = LerpTo.LeftArm.Speed
5825
local rjs = LerpTo.RootJoint.Speed
5826
LerpTo.RightArm.Speed = 0.05
5827
LerpTo.LeftArm.Speed = 0.05
5828
LerpTo.RootJoint.Speed = 0.05
5829
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
5830
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
5831
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
5832
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5833
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
5834
wait(0.3)
5835
5836
anglespeed = 9
5837
LerpTo.RightArm.Speed = 0.5
5838
LerpTo.LeftArm.Speed = 0.5
5839
LerpTo.RootJoint.Speed = 0.5
5840
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
5841
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
5842
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
5843
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5844
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
5845
local FA = mouse.Hit
5846
for i=1,5 do
5847
local yelsp = Instance.new("Part", game.Workspace)
5848
yelsp.Anchored = true
5849
yelsp.CanCollide = false
5850
yelsp.Size = Vector3.new(20,20,20)
5851
yelsp.CFrame = FA
5852
yelsp.BottomSurface = Enum.SurfaceType.Smooth
5853
yelsp.TopSurface = Enum.SurfaceType.Smooth
5854
local yelm = Instance.new("SpecialMesh", yelsp)
5855
yelm.MeshType = "Sphere"
5856
yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
5857
yelsp.BrickColor = BrickColor.new("New Yeller")
5858
local afafa = yelsp.Touched:connect(function(obj)
5859
if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
5860
if not whtl[obj.Parent.Name] and obj.Parent.Name ~= Player.Name then
5861
obj.Parent:BreakJoints()
5862
wait(0.3)
5863
obj.Parent:Remove()
5864
5865
end
5866
end
5867
end)
5868
local growup = coroutine.wrap(function()
5869
for a=1,50 do
5870
yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
5871
yelsp.Transparency = yelsp.Transparency + 0.022
5872
swait(a/100)
5873
if a == 50 then
5874
yelsp:Remove()
5875
end
5876
end
5877
end)
5878
growup()
5879
end
5880
wait(1)
5881
face.Texture = FTEX
5882
LerpTo.RightArm.Speed = ras
5883
LerpTo.LeftArm.Speed = las
5884
LerpTo.RootJoint.Speed = rjs
5885
wait(0.5)
5886
normanim = true
5887
doingsomething = false
5888
end
5889
end
5890
5891
function visualizer()
5892
if doingsomething == false then
5893
if vismode == false then
5894
alrup = false
5895
face.Texture = "rbxassetid://1600005376"
5896
vismode = true
5897
clearmus()
5898
else
5899
vismode = false
5900
playmus("433861213", 2, 1, true)
5901
vising = false
5902
face.Texture = 'rbxassetid://248698606'
5903
for i=1,10 do
5904
Part32.Transparency = Part32.Transparency + 0.1
5905
wait()
5906
end
5907
hatfly = false
5908
Part32.Transparency = 1
5909
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
5910
wait(1)
5911
wait()
5912
SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
5913
for i=1,10 do
5914
Part32.Transparency = Part32.Transparency - 0.1
5915
wait()
5916
end
5917
Part32.Transparency = 0
5918
end
5919
end
5920
end
5921
function sit()
5922
if doingsomething == false and sitting == false then
5923
sitting = true
5924
hum.JumpPower = 0
5925
else
5926
sitting = false
5927
hum.JumpPower = 60
5928
end
5929
end
5930
local adaaa = mouse.KeyDown:connect(function(key)
5931
if key == 'q' and doingsomething == false and fighting  == false and ang == false and cloud == false then
5932
gloom()
5933
elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
5934
skiddie()
5935
elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
5936
cry()
5937
elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
5938
angery()
5939
elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
5940
visualizer()
5941
elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
5942
sit()
5943
elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
5944
cyka()
5945
elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
5946
nani()
5947
elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
5948
fight()
5949
elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
5950
wave()
5951
elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
5952
stoopid()
5953
elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
5954
screame()
5955
elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
5956
omegascreame()
5957
end
5958
end)
5959
local function ponch()
5960
normanim = false
5961
doingsomething = true
5962
swait(0.2)
5963
meeka = 'ra'
5964
doingsomething = true
5965
local ffafd = anglespeed
5966
anglespeed = 1/2/2
5967
local ras = LerpTo.RightArm.Speed
5968
local las = LerpTo.LeftArm.Speed
5969
local rjs = LerpTo.RootJoint.Speed
5970
LerpTo.RightArm.Speed = 0.2
5971
LerpTo.LeftArm.Speed = 0.2
5972
LerpTo.RootJoint.Speed = 0.2
5973
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
5974
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
5975
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
5976
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5977
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
5978
wait(0.3)
5979
5980
anglespeed = 9
5981
LerpTo.RightArm.Speed = 0.5
5982
LerpTo.LeftArm.Speed = 0.5
5983
LerpTo.RootJoint.Speed = 0.5
5984
fenkedded = false
5985
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
5986
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
5987
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
5988
wait(0.35)
5989
LerpTo.RightArm.Speed = ras
5990
LerpTo.LeftArm.Speed = las
5991
LerpTo.RootJoint.Speed = rjs
5992
normanim = true
5993
doingsomething = false
5994
fenkedded = true
5995
rapparip = rapparip + 1
5996
end
5997
5998
5999
function kicc()
6000
normanim = false
6001
doingsomething = true
6002
swait(0.2)
6003
doingsomething = true
6004
rapparip = 0
6005
local ffafd = anglespeed
6006
anglespeed = 1/2/2
6007
local rls = LerpTo.RightLeg.Speed
6008
local lls = LerpTo.LeftLeg.Speed
6009
local rjs = LerpTo.RootJoint.Speed
6010
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6011
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6012
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
6013
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
6014
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
6015
wait(0.3)
6016
asda = true
6017
fenkedded = false
6018
meeka = 'll'
6019
LerpTo.RootJoint.Speed = 0.2
6020
LerpTo.LeftLeg.Speed = 0.4
6021
LerpTo.RightLeg.Speed = 0.2
6022
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6023
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6024
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
6025
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
6026
wait(0.1)
6027
LerpTo.RootJoint.Speed = rjs
6028
LerpTo.LeftLeg.Speed = lls
6029
LerpTo.RightLeg.Speed = rls
6030
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6031
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6032
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
6033
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
6034
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
6035
wait(0.2)
6036
fenkedded = false
6037
meeka = 'll'
6038
LerpTo.RootJoint.Speed = 0.23
6039
LerpTo.LeftLeg.Speed = 0.45
6040
LerpTo.RightLeg.Speed = 0.2
6041
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
6042
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
6043
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6044
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6045
wait(0.2)
6046
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6047
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6048
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
6049
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
6050
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
6051
wait(0.15)
6052
LerpTo.RootJoint.Speed = rjs
6053
LerpTo.LeftLeg.Speed = lls
6054
LerpTo.RightLeg.Speed = rls
6055
normanim = true
6056
doingsomething = false
6057
if fenkedded == false then
6058
fenkedded = true
6059
end
6060
end
6061
6062
6063
6064
local bdaaa = mouse.Button1Down:connect(function()
6065
if fighting == true and doingsomething == false then
6066
if rapparip <= 1 then
6067
ponch()
6068
elseif fighting == true and doingsomething == false then
6069
kicc()
6070
end
6071
end
6072
6073
end)
6074
6075
ree = character["Right Arm"].Touched:connect(function(sup)
6076
if sup.Parent:IsA("Model") and meeka == 'ra' then
6077
if fighting == true then
6078
if doingsomething == true then
6079
if sup.Parent:FindFirstChild("Humanoid") then
6080
if fenkedded == false then
6081
fenkedded = true
6082
meeka = 'n'
6083
if ang == false then
6084
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
6085
else
6086
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
6087
end
6088
local soundsp = coroutine.wrap(function()
6089
local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
6090
screet.SoundId = "rbxassetid://743886825"
6091
screet.Volume = 3
6092
screet.Pitch = 1
6093
screet.Looped = true
6094
screet:Play()
6095
wait(1)
6096
screet:Remove()
6097
end)
6098
soundsp()
6099
end
6100
end
6101
end
6102
end
6103
end
6104
end)
6105
6106
reee = character["Left Leg"].Touched:connect(function(sup)
6107
if sup.Parent:IsA("Model") and meeka == 'll' then
6108
if fighting == true then
6109
if doingsomething == true then
6110
if sup.Parent:FindFirstChild("Humanoid") then
6111
if fenkedded == false then
6112
fenkedded = true
6113
meeka = 'n'
6114
if ang == false then
6115
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
6116
else
6117
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
6118
end
6119
local frze = coroutine.wrap(function()
6120
if asda == true then
6121
local storews = sup.Parent.Humanoid.WalkSpeed
6122
swait(1)
6123
sup.Parent.Humanoid.WalkSpeed = 0
6124
wait(1)
6125
sup.Parent.Humanoid.WalkSpeed = 16
6126
asda = false
6127
end
6128
end)
6129
frze()
6130
local soundsp = coroutine.wrap(function()
6131
local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
6132
screet.SoundId = "rbxassetid://743886825"
6133
screet.Volume = 3
6134
screet.Pitch = 1
6135
screet.Looped = true
6136
screet:Play()
6137
wait(1)
6138
screet:Remove()
6139
end)
6140
soundsp()
6141
end
6142
end
6143
end
6144
end
6145
end
6146
end)
6147
6148
6149
6150
6151
6152
6153
6154
6155
6156
6157
6158
6159
6160
6161
local function sitanim()
6162
			anglespeed = 1/2/2
6163
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
6164
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
6165
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
6166
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
6167
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
6168
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
6169
end
6170
local function visidle()
6171
			anglespeed = 1/2/2
6172
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
6173
            --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
6174
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
6175
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
6176
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
6177
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
6178
end
6179
local function idle()
6180
            anglespeed = 1/2/2
6181
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6182
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
6183
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
6184
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
6185
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6186
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6187
6188
			end
6189
local function madidle()
6190
            anglespeed = 1/2/1
6191
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6192
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
6193
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
6194
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
6195
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6196
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6197
end
6198
local function angidle()
6199
            anglespeed = 1/3/1
6200
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6201
			LerpTo.Neck.Speed = 1
6202
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
6203
            LerpTo.RightArm.Speed = 1
6204
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
6205
            LerpTo.LeftArm.Speed = 1
6206
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
6207
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6208
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6209
end
6210
local function walk()
6211
idletimer = 0
6212
            anglespeed = 4/2/1.3
6213
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
6214
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6215
            LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
6216
            LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
6217
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
6218
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
6219
6220
end
6221
local function madrun()
6222
            anglespeed = 4/2/0.7
6223
            LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
6224
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
6225
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
6226
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
6227
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
6228
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
6229
6230
end
6231
local function angrun()
6232
            anglespeed = 4/2/0.7
6233
            LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
6234
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
6235
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
6236
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
6237
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
6238
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
6239
6240
end
6241
local function gloomidle()
6242
6243
            anglespeed = 1/2/2
6244
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6245
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
6246
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6247
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6248
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6249
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6250
end
6251
local function gloomidle()
6252
6253
            anglespeed = 1/2/2
6254
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6255
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
6256
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
6257
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
6258
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6259
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6260
end
6261
local function cryidle()
6262
6263
            anglespeed = 1/2/2
6264
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6265
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
6266
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6267
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6268
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6269
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6270
end
6271
local function gloomwalk()
6272
            anglespeed = 4/2/1
6273
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6274
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6275
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
6276
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
6277
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
6278
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
6279
6280
end
6281
local function crywalk()
6282
            anglespeed = 4/2/2
6283
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6284
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6285
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6286
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6287
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
6288
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
6289
6290
end
6291
       
6292
  
6293
Part32.Parent = character.Head
6294
makbag = 0
6295
game:GetService("RunService").Stepped:connect(function()
6296
angle = (angle % 100) + anglespeed/10
6297
    if normanim==true then
6298
        if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
6299
idle()
6300
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
6301
sitanim()
6302
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
6303
visidle()
6304
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
6305
walk()
6306
		elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
6307
gloomidle()
6308
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
6309
gloomwalk()
6310
		elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
6311
cryidle()
6312
		elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
6313
crywalk()
6314
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
6315
madrun()
6316
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
6317
madidle()
6318
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
6319
angidle()
6320
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
6321
angrun()
6322
        end
6323
6324
		
6325
    else
6326
6327
    end
6328
	
6329
    for _,v in pairs(LerpTo) do
6330
        v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
6331
    end
6332
	hum.MaxHealth = math.huge
6333
	hum.Health = math.huge
6334
	for i,gbag in pairs(character:GetDescendants()) do
6335
	makbag = makbag + 0.1
6336
	if makbag > 2.5 then
6337
	pcall(function()
6338
	gbag.Locked = true
6339
	end)
6340
	makbag = 0
6341
	end
6342
	end
6343
	
6344
end)
6345
6346
local function jumpe()
6347
if hoodup == false then
6348
normanim = false
6349
jumpd = true
6350
            anglespeed = 4/2/0.3
6351
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6352
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6353
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6354
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6355
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
6356
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
6357
normanim = true
6358
wait(0.5)
6359
jumpd = false 
6360
			else
6361
			normanim = false
6362
			jumpd = true
6363
            anglespeed = 4/2/0.3
6364
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6365
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6366
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6367
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6368
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
6369
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
6370
normanim = true
6371
			wait(0.5)
6372
jumpd = false
6373
6374
end
6375
end
6376
table.insert(PT, Part32)
6377
colors = coroutine.wrap(function()
6378
	i = 1
6379
	while wait(0.01) do
6380
		if i >= 1 then
6381
			i = 0
6382
		else
6383
			i = i + 0.005
6384
		end
6385
		local color1 = Color3.fromHSV(i,1,1)
6386
		local color2 = Color3.fromHSV(i,1,1)
6387
		for i=1,#PT do
6388
		if vising == true then
6389
PT[i].Color = color1
6390
else
6391
PT[i].BrickColor = BrickColor.new("Really black")
6392
end
6393
end
6394
	end
6395
end)
6396
colors()
6397
6398
gui = Instance.new("BillboardGui", character.Head)
6399
gui.Size = UDim2.new(0,200,0,50)
6400
gui.StudsOffset = Vector3.new(0, 1.5, 0)
6401
6402
text = Instance.new("TextLabel", gui)
6403
text.BackgroundTransparency = 1
6404
text.Size = UDim2.new(10,0,1,0)
6405
text.Position = UDim2.new(-4.5,0,0,0)
6406
text.Font = "SciFi"
6407
text.TextColor3 = Color3.new(1, 1, 1)
6408
text.TextStrokeColor3 = Color3.new(1, 1, 1)
6409
text.TextSize = 20
6410
text.TextStrokeTransparency = 0.8
6411
text.TextWrapped = true
6412
text.Text = ' '
6413
6414
namejump = coroutine.wrap(function()
6415
local FA = Player.Character.Name
6416
local F = Player.Character.Name
6417
while wait(0.1) do
6418
if F == "kir0ki" then
6419
if alrt == false then
6420
local colorss = coroutine.wrap(function()
6421
	wait(2)
6422
	i = 1
6423
	while wait(0.01) do
6424
		if i >= 1 then
6425
			i = 0
6426
		else
6427
			i = i + 0.005
6428
		end
6429
		if alafiaf < 1.1 then
6430
		color1 = Color3.new(i,0,0)
6431
		elseif alafiaf < 2.1 and alafiaf > 1.1 then
6432
		color1 = Color3.new(0,i,0)
6433
		elseif alafiaf > 2.1 then
6434
		color1 = Color3.new(0,0,i)
6435
		end
6436
6437
	end
6438
end)
6439
colorss()
6440
alrt = true
6441
end
6442
rainbow = true
6443
text.Text = "Creator, "..F
6444
elseif F == "kermat161" then
6445
bcch = BrickColor.new("Lime green")
6446
text.Text = "Script Showcaser, "..F
6447
elseif F == "Netdyninja696" then
6448
bcch = BrickColor.new("Institutional white")
6449
text.Text = "Script Inspiration, "..F
6450
else
6451
bcch = BrickColor.Random()
6452
text.Text = "User, "..F
6453
end
6454
end
6455
end)
6456
namejump()
6457
aaga = hum.Jumping:connect(function()
6458
jumpe()
6459
end)