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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end | |
6 | ||
7 | ------------------------------------------------------------------------------------------------ | |
8 | ------------------------ | |
9 | print("Original script: https://pastebin.com/pAgd25qG") | |
10 | print("Converted to FE by: GODZILLAGAMERZ13") | |
11 | - | Name = "GODZILLAGAMERZ13" |
11 | + | Name = "TameDoNotClick" |
12 | Person = game.Players[Name] | |
13 | Altitude = Vector3.new(0,40,0) | |
14 | ||
15 | if Workspace:findFirstChild("NinjaHouse",true) ~= nil then | |
16 | Workspace:findFirstChild("NinjaHouse",true).Parent = nil | |
17 | end | |
18 | Commands = {"up","down","controls","seat","murder","sleep","front door", "ladder","windowa","dima","dimb","turret","fix","kick","shutdown","destruct"} | |
19 | ||
20 | ||
21 | if (script:findFirstChild("Type") == nil) then | |
22 | Type = Instance.new("StringValue") | |
23 | Type.Parent = script | |
24 | Type.Name = "Type" | |
25 | Type.Value = "House" | |
26 | end | |
27 | ||
28 | if (script.Type.Value == "Missile") then | |
29 | function Explode(Hit) | |
30 | E = Instance.new("Explosion") | |
31 | E.Parent = game.Workspace | |
32 | E.BlastRadius = 10 | |
33 | E.BlastPressure = 1000 | |
34 | E.Position = script.Parent.Position | |
35 | script.Parent:remove() | |
36 | end | |
37 | script.Parent.Touched:connect(Explode) | |
38 | wait(18) | |
39 | script.Parent:remove() | |
40 | end | |
41 | if (script.Type.Value == "House") then | |
42 | if (script.Parent.className ~= "Model") then | |
43 | Model = Instance.new("Model") | |
44 | Model.Parent = game.Workspace | |
45 | Model.Name = "NinjaHouse" | |
46 | script.Parent = Model | |
47 | end | |
48 | Model = script.Parent | |
49 | Turret = true | |
50 | Turreter = nil | |
51 | Controller = nil | |
52 | Controls = true | |
53 | TehList = {Person.Name, "Player"} | |
54 | ||
55 | GrassA = Instance.new("Part") | |
56 | GrassA.Parent = Model | |
57 | GrassA.Name = "GrassA" | |
58 | GrassA.TopSurface = 0 | |
59 | GrassA.BottomSurface = 0 | |
60 | GrassA.CanCollide = true | |
61 | GrassA.Anchored = false | |
62 | GrassA.Locked = true | |
63 | GrassA.BrickColor = BrickColor.new("Bright green") | |
64 | GrassA.formFactor = "Plate" | |
65 | GrassA.Size = Vector3.new(32, 0.4, 20) | |
66 | GrassA:BreakJoints() | |
67 | GrassB = Instance.new("Part") | |
68 | GrassB.Parent = Model | |
69 | GrassB.Name = "GrassB" | |
70 | GrassB.TopSurface = 0 | |
71 | GrassB.BottomSurface = 0 | |
72 | GrassB.CanCollide = true | |
73 | GrassB.Anchored = false | |
74 | GrassB.Locked = true | |
75 | GrassB.BrickColor = BrickColor.new("Bright green") | |
76 | GrassB.formFactor = "Plate" | |
77 | GrassB.Size = Vector3.new(48, 0.4, 14) | |
78 | GrassB:BreakJoints() | |
79 | Weld = Instance.new("Weld") | |
80 | Weld.Parent = GrassA | |
81 | Weld.Part0 = GrassA | |
82 | Weld.Part1 = GrassB | |
83 | Weld.C0 = CFrame.new(20, 0, 17) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
84 | GrassC = Instance.new("Part") | |
85 | GrassC.Parent = Model | |
86 | GrassC.Name = "GrassC" | |
87 | GrassC.TopSurface = 0 | |
88 | GrassC.BottomSurface = 0 | |
89 | GrassC.CanCollide = true | |
90 | GrassC.Anchored = false | |
91 | GrassC.Locked = true | |
92 | GrassC.BrickColor = BrickColor.new("Bright green") | |
93 | GrassC.formFactor = "Plate" | |
94 | GrassC.Size = Vector3.new(24, 0.4, 40) | |
95 | GrassC:BreakJoints() | |
96 | Weld = Instance.new("Weld") | |
97 | Weld.Parent = GrassA | |
98 | Weld.Part0 = GrassA | |
99 | Weld.Part1 = GrassC | |
100 | Weld.C0 = CFrame.new(-4, 0, 40) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
101 | GrassD = Instance.new("Part") | |
102 | GrassD.Parent = Model | |
103 | GrassD.Name = "GrassD" | |
104 | GrassD.TopSurface = 0 | |
105 | GrassD.BottomSurface = 0 | |
106 | GrassD.CanCollide = true | |
107 | GrassD.Anchored = false | |
108 | GrassD.Locked = true | |
109 | GrassD.BrickColor = BrickColor.new("Bright green") | |
110 | GrassD.formFactor = "Plate" | |
111 | GrassD.Size = Vector3.new(22, 0.4, 26) | |
112 | GrassD:BreakJoints() | |
113 | Weld = Instance.new("Weld") | |
114 | Weld.Parent = GrassA | |
115 | Weld.Part0 = GrassA | |
116 | Weld.Part1 = GrassD | |
117 | Weld.C0 = CFrame.new(19, 0, 47) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
118 | GrassE = Instance.new("Part") | |
119 | GrassE.Parent = Model | |
120 | GrassE.Name = "GrassE" | |
121 | GrassE.TopSurface = 0 | |
122 | GrassE.BottomSurface = 0 | |
123 | GrassE.CanCollide = true | |
124 | GrassE.Anchored = false | |
125 | GrassE.Locked = true | |
126 | GrassE.BrickColor = BrickColor.new("Bright green") | |
127 | GrassE.formFactor = "Plate" | |
128 | GrassE.Size = Vector3.new(14, 0.4, 36) | |
129 | GrassE:BreakJoints() | |
130 | Weld = Instance.new("Weld") | |
131 | Weld.Parent = GrassA | |
132 | Weld.Part0 = GrassA | |
133 | Weld.Part1 = GrassE | |
134 | Weld.C0 = CFrame.new(37, 0, 42) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
135 | GrassF = Instance.new("Part") | |
136 | GrassF.Parent = Model | |
137 | GrassF.Name = "GrassF" | |
138 | GrassF.TopSurface = 0 | |
139 | GrassF.BottomSurface = 0 | |
140 | GrassF.CanCollide = true | |
141 | GrassF.Anchored = false | |
142 | GrassF.Locked = true | |
143 | GrassF.BrickColor = BrickColor.new("Bright green") | |
144 | GrassF.formFactor = "Plate" | |
145 | GrassF.Size = Vector3.new(13, 0.4, 14) | |
146 | GrassF:BreakJoints() | |
147 | Weld = Instance.new("Weld") | |
148 | Weld.Parent = GrassA | |
149 | Weld.Part0 = GrassA | |
150 | Weld.Part1 = GrassF | |
151 | Weld.C0 = CFrame.new(50.5, 0, 36) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
152 | --1.1775 | |
153 | SupportA = Instance.new("Part") | |
154 | SupportA.Parent = Model | |
155 | SupportA.Name = "SupportA" | |
156 | SupportA.TopSurface = 0 | |
157 | SupportA.BottomSurface = 0 | |
158 | SupportA.CanCollide = true | |
159 | SupportA.Anchored = false | |
160 | SupportA.Locked = true | |
161 | SupportA.BrickColor = BrickColor.new("Brown") | |
162 | SupportA.formFactor = "Symmetric" | |
163 | SupportA.Size = Vector3.new(32, 1, 20) | |
164 | SupportA:BreakJoints() | |
165 | Weld = Instance.new("Weld") | |
166 | Weld.Parent = GrassA | |
167 | Weld.Part0 = GrassA | |
168 | Weld.Part1 = SupportA | |
169 | Weld.C0 = CFrame.new(0, -0.7, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
170 | SupportB = Instance.new("Part") | |
171 | SupportB.Parent = Model | |
172 | SupportB.Name = "SupportB" | |
173 | SupportB.TopSurface = 0 | |
174 | SupportB.BottomSurface = 0 | |
175 | SupportB.CanCollide = true | |
176 | SupportB.Anchored = false | |
177 | SupportB.Locked = true | |
178 | SupportB.BrickColor = BrickColor.new("Brown") | |
179 | SupportB.formFactor = "Symmetric" | |
180 | SupportB.Size = Vector3.new(1, 18, 1) | |
181 | SupportB:BreakJoints() | |
182 | Weld = Instance.new("Weld") | |
183 | Weld.Parent = GrassA | |
184 | Weld.Part0 = GrassA | |
185 | Weld.Part1 = SupportB | |
186 | Weld.C0 = CFrame.new(0, -7, 4) * CFrame.fromEulerAnglesXYZ(-math.pi/4, 0, 0) | |
187 | SupportC = Instance.new("Part") | |
188 | SupportC.Parent = Model | |
189 | SupportC.Name = "SupportC" | |
190 | SupportC.TopSurface = 0 | |
191 | SupportC.BottomSurface = 0 | |
192 | SupportC.CanCollide = true | |
193 | SupportC.Anchored = false | |
194 | SupportC.Locked = true | |
195 | SupportC.BrickColor = BrickColor.new("Brown") | |
196 | SupportC.formFactor = "Symmetric" | |
197 | SupportC.Size = Vector3.new(1, 18, 1) | |
198 | SupportC:BreakJoints() | |
199 | Weld = Instance.new("Weld") | |
200 | Weld.Parent = GrassA | |
201 | Weld.Part0 = GrassA | |
202 | Weld.Part1 = SupportC | |
203 | Weld.C0 = CFrame.new(10, -7, 4) * CFrame.fromEulerAnglesXYZ(-math.pi/4, 0, 0) | |
204 | SupportD = Instance.new("Part") | |
205 | SupportD.Parent = Model | |
206 | SupportD.Name = "Supportd" | |
207 | SupportD.TopSurface = 0 | |
208 | SupportD.BottomSurface = 0 | |
209 | SupportD.CanCollide = true | |
210 | SupportD.Anchored = false | |
211 | SupportD.Locked = true | |
212 | SupportD.BrickColor = BrickColor.new("Brown") | |
213 | SupportD.formFactor = "Symmetric" | |
214 | SupportD.Size = Vector3.new(1, 18, 1) | |
215 | SupportD:BreakJoints() | |
216 | Weld = Instance.new("Weld") | |
217 | Weld.Parent = GrassA | |
218 | Weld.Part0 = GrassA | |
219 | Weld.Part1 = SupportD | |
220 | Weld.C0 = CFrame.new(-10, -7, 4) * CFrame.fromEulerAnglesXYZ(-math.pi/4, 0, 0) | |
221 | ||
222 | ||
223 | Stairs = Instance.new("Part") | |
224 | Stairs.Parent = Model | |
225 | Stairs.Name = "Stairs" | |
226 | Stairs.TopSurface = 0 | |
227 | Stairs.BottomSurface = 0 | |
228 | Stairs.CanCollide = true | |
229 | Stairs.Anchored = false | |
230 | Stairs.Locked = true | |
231 | Stairs.BrickColor = BrickColor.new("Brown") | |
232 | Stairs.formFactor = "Plate" | |
233 | Stairs.Size = Vector3.new(10, 0.4, 20) | |
234 | Stairs:BreakJoints() | |
235 | Weld = Instance.new("Weld") | |
236 | Weld.Parent = GrassA | |
237 | Weld.Part0 = GrassA | |
238 | Weld.Part1 = Stairs | |
239 | Weld.C0 = CFrame.new(-10, -7, 17) * CFrame.fromEulerAnglesXYZ(math.pi/4, 0, 0) | |
240 | WallA = Instance.new("WedgePart") | |
241 | WallA.Parent = Model | |
242 | WallA.Name = "WallA" | |
243 | WallA.TopSurface = 0 | |
244 | WallA.BottomSurface = 0 | |
245 | WallA.CanCollide = true | |
246 | WallA.Anchored = false | |
247 | WallA.Locked = true | |
248 | WallA.BrickColor = BrickColor.new("Brown") | |
249 | WallA.formFactor = "Symmetric" | |
250 | WallA.Size = Vector3.new(1, 10, 10) | |
251 | WallA:BreakJoints() | |
252 | Weld = Instance.new("Weld") | |
253 | Weld.Parent = GrassA | |
254 | Weld.Part0 = GrassA | |
255 | Weld.Part1 = WallA | |
256 | Weld.C0 = CFrame.new(-4.5, 4.8, 15) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
257 | RoofA = Instance.new("Part") | |
258 | RoofA.Parent = Model | |
259 | RoofA.Name = "RoofA" | |
260 | RoofA.TopSurface = 0 | |
261 | RoofA.BottomSurface = 0 | |
262 | RoofA.CanCollide = true | |
263 | RoofA.Anchored = false | |
264 | RoofA.Locked = true | |
265 | RoofA.BrickColor = BrickColor.new("Brown") | |
266 | RoofA.formFactor = "Plate" | |
267 | RoofA.Size = Vector3.new(12, 0.4, 20) | |
268 | RoofA:BreakJoints() | |
269 | MeshA = Instance.new("BlockMesh") | |
270 | MeshA.Parent = RoofA | |
271 | MeshA.Scale = Vector3.new(1, 1, 1) | |
272 | Weld = Instance.new("Weld") | |
273 | Weld.Parent = GrassA | |
274 | Weld.Part0 = WallA | |
275 | Weld.Part1 = RoofA | |
276 | Weld.C0 = CFrame.new(5.5, -2, -2) * CFrame.fromEulerAnglesXYZ(-(math.pi/4), 0, 0) | |
277 | WallB = Instance.new("WedgePart") | |
278 | WallB.Parent = Model | |
279 | WallB.Name = "WallB" | |
280 | WallB.TopSurface = 0 | |
281 | WallB.BottomSurface = 0 | |
282 | WallB.CanCollide = true | |
283 | WallB.Anchored = false | |
284 | WallB.Locked = true | |
285 | WallB.BrickColor = BrickColor.new("Brown") | |
286 | WallB.formFactor = "Symmetric" | |
287 | WallB.Size = Vector3.new(1, 10, 10) | |
288 | WallB:BreakJoints() | |
289 | Weld = Instance.new("Weld") | |
290 | Weld.Parent = GrassA | |
291 | Weld.Part0 = GrassA | |
292 | Weld.Part1 = WallB | |
293 | Weld.C0 = CFrame.new(-15.5, 4.8, 15) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
294 | Roof = Instance.new("WedgePart") | |
295 | Roof.Parent = Model | |
296 | Roof.Name = "Roof" | |
297 | Roof.TopSurface = 0 | |
298 | Roof.BottomSurface = 0 | |
299 | Roof.CanCollide = true | |
300 | Roof.Anchored = false | |
301 | Roof.Locked = true | |
302 | Roof.BrickColor = BrickColor.new("Brown") | |
303 | Roof.formFactor = "Symmetric" | |
304 | Roof.Size = Vector3.new(10, 1, 1) | |
305 | Roof:BreakJoints() | |
306 | Weld = Instance.new("Weld") | |
307 | Weld.Parent = GrassA | |
308 | Weld.Part0 = GrassA | |
309 | Weld.Part1 = Roof | |
310 | Weld.C0 = CFrame.new(-10, 9.3, 10.5) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
311 | FrontDoor = Instance.new("Part") | |
312 | FrontDoor.Parent = Model | |
313 | FrontDoor.Name = "FrontDoor" | |
314 | FrontDoor.TopSurface = 0 | |
315 | FrontDoor.BottomSurface = 0 | |
316 | FrontDoor.CanCollide = true | |
317 | FrontDoor.Anchored = false | |
318 | FrontDoor.Locked = true | |
319 | FrontDoor.BrickColor = BrickColor.new("Brown") | |
320 | FrontDoor.formFactor = "Symmetric" | |
321 | FrontDoor.Size = Vector3.new(10, 9, 1) | |
322 | FrontDoor:BreakJoints() | |
323 | Status = Instance.new("IntValue") | |
324 | Status.Parent = FrontDoor | |
325 | Status.Name = "Status" | |
326 | Status.Value = 1 | |
327 | Weld = Instance.new("Weld") | |
328 | Weld.Parent = GrassA | |
329 | Weld.Name = "FrontDoorWeld" | |
330 | Weld.Part0 = GrassA | |
331 | Weld.Part1 = FrontDoor | |
332 | Weld.C0 = CFrame.new(-10, -5.7, 10.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
333 | WallC = Instance.new("Part") | |
334 | WallC.Parent = Model | |
335 | WallC.Name = "WallC" | |
336 | WallC.TopSurface = 0 | |
337 | WallC.BottomSurface = 0 | |
338 | WallC.CanCollide = true | |
339 | WallC.Anchored = false | |
340 | WallC.Locked = true | |
341 | WallC.BrickColor = BrickColor.new("Brown") | |
342 | WallC.formFactor = "Symmetric" | |
343 | WallC.Size = Vector3.new(1, 14, 50) | |
344 | WallC:BreakJoints() | |
345 | Weld = Instance.new("Weld") | |
346 | Weld.Parent = GrassA | |
347 | Weld.Part0 = GrassA | |
348 | Weld.Part1 = WallC | |
349 | Weld.C0 = CFrame.new(-15.5, -7.2, 35) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
350 | WallD = Instance.new("Part") | |
351 | WallD.Parent = Model | |
352 | WallD.Name = "WallD" | |
353 | WallD.TopSurface = 0 | |
354 | WallD.BottomSurface = 0 | |
355 | WallD.CanCollide = true | |
356 | WallD.Anchored = false | |
357 | WallD.Locked = true | |
358 | WallD.BrickColor = BrickColor.new("Brown") | |
359 | WallD.formFactor = "Symmetric" | |
360 | WallD.Size = Vector3.new(1, 14, 14) | |
361 | WallD:BreakJoints() | |
362 | Weld = Instance.new("Weld") | |
363 | Weld.Parent = GrassA | |
364 | Weld.Part0 = GrassA | |
365 | Weld.Part1 = WallD | |
366 | Weld.C0 = CFrame.new(-4.5, -7.2, 17) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
367 | FloorA = Instance.new("Part") | |
368 | FloorA.Parent = Model | |
369 | FloorA.Name = "FloorA" | |
370 | FloorA.TopSurface = 0 | |
371 | FloorA.BottomSurface = 0 | |
372 | FloorA.CanCollide = true | |
373 | FloorA.Anchored = false | |
374 | FloorA.Locked = true | |
375 | FloorA.BrickColor = BrickColor.new("Brown") | |
376 | FloorA.formFactor = "Plate" | |
377 | FloorA.Size = Vector3.new(60, 0.4, 50) | |
378 | FloorA:BreakJoints() | |
379 | Weld = Instance.new("Weld") | |
380 | Weld.Parent = GrassA | |
381 | Weld.Part0 = GrassA | |
382 | Weld.Part1 = FloorA | |
383 | Weld.C0 = CFrame.new(14, -14, 35) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
384 | WallE = Instance.new("WedgePart") | |
385 | WallE.Parent = Model | |
386 | WallE.Name = "WallE" | |
387 | WallE.TopSurface = 0 | |
388 | WallE.BottomSurface = 0 | |
389 | WallE.CanCollide = true | |
390 | WallE.Anchored = false | |
391 | WallE.Locked = true | |
392 | WallE.BrickColor = BrickColor.new("Brown") | |
393 | WallE.formFactor = "Symmetric" | |
394 | WallE.Size = Vector3.new(12, 4, 4) | |
395 | WallE:BreakJoints() | |
396 | Weld = Instance.new("Weld") | |
397 | Weld.Parent = GrassA | |
398 | Weld.Part0 = GrassA | |
399 | Weld.Part1 = WallE | |
400 | Weld.C0 = CFrame.new(-10, -2.2, 22) * CFrame.fromEulerAnglesXYZ(math.pi, math.pi, 0) | |
401 | WallF = Instance.new("Part") | |
402 | WallF.Parent = Model | |
403 | WallF.Name = "WallF" | |
404 | WallF.TopSurface = 0 | |
405 | WallF.BottomSurface = 0 | |
406 | WallF.CanCollide = true | |
407 | WallF.Anchored = false | |
408 | WallF.Locked = true | |
409 | WallF.BrickColor = BrickColor.new("Brown") | |
410 | WallF.formFactor = "Symmetric" | |
411 | WallF.Size = Vector3.new(60, 14, 1) | |
412 | WallF:BreakJoints() | |
413 | Weld = Instance.new("Weld") | |
414 | Weld.Parent = GrassA | |
415 | Weld.Part0 = GrassA | |
416 | Weld.Part1 = WallF | |
417 | Weld.C0 = CFrame.new(14, -7.2, 10.5) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
418 | WallG = Instance.new("Part") | |
419 | WallG.Parent = Model | |
420 | WallG.Name = "WallG" | |
421 | WallG.TopSurface = 0 | |
422 | WallG.BottomSurface = 0 | |
423 | WallG.CanCollide = true | |
424 | WallG.Anchored = false | |
425 | WallG.Locked = true | |
426 | WallG.BrickColor = BrickColor.new("Brown") | |
427 | WallG.formFactor = "Symmetric" | |
428 | WallG.Size = Vector3.new(1, 14, 20) | |
429 | WallG:BreakJoints() | |
430 | Weld = Instance.new("Weld") | |
431 | Weld.Parent = GrassA | |
432 | Weld.Part0 = GrassA | |
433 | Weld.Part1 = WallG | |
434 | Weld.C0 = CFrame.new(43.5, -7.2, 20) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
435 | WallH = Instance.new("WedgePart") | |
436 | WallH.Parent = Model | |
437 | WallH.Name = "WallH" | |
438 | WallH.TopSurface = 0 | |
439 | WallH.BottomSurface = 0 | |
440 | WallH.CanCollide = true | |
441 | WallH.Anchored = false | |
442 | WallH.Locked = true | |
443 | WallH.BrickColor = BrickColor.new("Brown") | |
444 | WallH.formFactor = "Symmetric" | |
445 | WallH.Size = Vector3.new(1, 14, 14) | |
446 | WallH:BreakJoints() | |
447 | Weld = Instance.new("Weld") | |
448 | Weld.Parent = GrassA | |
449 | Weld.Part0 = GrassA | |
450 | Weld.Part1 = WallH | |
451 | Weld.C0 = CFrame.new(50, -7.2, 29.5) * CFrame.fromEulerAnglesXYZ(0, -(math.pi/2), math.pi) | |
452 | WindowA = Instance.new("Part") | |
453 | WindowA.Parent = Model | |
454 | WindowA.Name = "WindowA" | |
455 | WindowA.TopSurface = 0 | |
456 | WindowA.BottomSurface = 0 | |
457 | WindowA.CanCollide = true | |
458 | WindowA.Anchored = false | |
459 | WindowA.Locked = true | |
460 | WindowA.BrickColor = BrickColor.new("Medium blue") | |
461 | WindowA.Transparency = 0.5 | |
462 | WindowA.formFactor = "Plate" | |
463 | WindowA.Size = Vector3.new(20, 1, 14) | |
464 | WindowA:BreakJoints() | |
465 | MeshD = Instance.new("BlockMesh") | |
466 | MeshD.Parent = WindowA | |
467 | MeshD.Scale = Vector3.new(0.98, 1, 0.9) | |
468 | Status = Instance.new("IntValue") | |
469 | Status.Parent = WindowA | |
470 | Status.Name = "Status" | |
471 | Status.Value = 1 | |
472 | Weld = Instance.new("Weld") | |
473 | Weld.Parent = GrassA | |
474 | Weld.Name = "WindowAWeld" | |
475 | Weld.Part0 = WallH | |
476 | Weld.Part1 = WindowA | |
477 | F1 = WallH.CFrame * CFrame.new(-6.5, -7, -7) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, math.pi/4) | |
478 | F2 = F1 * CFrame.new(0.2, 10, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
479 | HitPos = WallH.Position | |
480 | CJ = CFrame.new(HitPos) | |
481 | C0 = WallH.CFrame:inverse() *CJ | |
482 | C1 = F2:inverse() * CJ | |
483 | Weld.C0 = C0 | |
484 | Weld.C1 = C1 | |
485 | WallI = Instance.new("WedgePart") | |
486 | WallI.Parent = Model | |
487 | WallI.Name = "WallI" | |
488 | WallI.TopSurface = 0 | |
489 | WallI.BottomSurface = 0 | |
490 | WallI.CanCollide = true | |
491 | WallI.Anchored = false | |
492 | WallI.Locked = true | |
493 | WallI.BrickColor = BrickColor.new("Brown") | |
494 | WallI.formFactor = "Symmetric" | |
495 | WallI.Size = Vector3.new(1, 14, 14) | |
496 | WallI:BreakJoints() | |
497 | Weld = Instance.new("Weld") | |
498 | Weld.Parent = GrassA | |
499 | Weld.Part0 = GrassA | |
500 | Weld.Part1 = WallI | |
501 | Weld.C0 = CFrame.new(50, -7.2, 42.5) * CFrame.fromEulerAnglesXYZ(0, -(math.pi/2), math.pi) | |
502 | WallJ = Instance.new("Part") | |
503 | WallJ.Parent = Model | |
504 | WallJ.Name = "WallJ" | |
505 | WallJ.TopSurface = 0 | |
506 | WallJ.BottomSurface = 0 | |
507 | WallJ.CanCollide = true | |
508 | WallJ.Anchored = false | |
509 | WallJ.Locked = true | |
510 | WallJ.BrickColor = BrickColor.new("Brown") | |
511 | WallJ.formFactor = "Symmetric" | |
512 | WallJ.Size = Vector3.new(1, 14, 18) | |
513 | WallJ:BreakJoints() | |
514 | Weld = Instance.new("Weld") | |
515 | Weld.Parent = GrassA | |
516 | Weld.Part0 = GrassA | |
517 | Weld.Part1 = WallJ | |
518 | Weld.C0 = CFrame.new(43.5, -7.2, 51) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
519 | WallK = Instance.new("Part") | |
520 | WallK.Parent = Model | |
521 | WallK.Name = "WallK" | |
522 | WallK.TopSurface = 0 | |
523 | WallK.BottomSurface = 0 | |
524 | WallK.CanCollide = true | |
525 | WallK.Anchored = false | |
526 | WallK.Locked = true | |
527 | WallK.BrickColor = BrickColor.new("Brown") | |
528 | WallK.formFactor = "Symmetric" | |
529 | WallK.Size = Vector3.new(60, 14, 1) | |
530 | WallK:BreakJoints() | |
531 | Weld = Instance.new("Weld") | |
532 | Weld.Parent = GrassA | |
533 | Weld.Part0 = GrassA | |
534 | Weld.Part1 = WallK | |
535 | Weld.C0 = CFrame.new(14, -7.2, 59.5) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
536 | RoofB = Instance.new("Part") | |
537 | RoofB.Parent = Model | |
538 | RoofB.Name = "RoofB" | |
539 | RoofB.TopSurface = 0 | |
540 | RoofB.BottomSurface = 0 | |
541 | RoofB.CanCollide = true | |
542 | RoofB.Anchored = false | |
543 | RoofB.Locked = true | |
544 | RoofB.BrickColor = BrickColor.new("Brown") | |
545 | RoofB.formFactor = "Plate" | |
546 | RoofB.Size = Vector3.new(14, 0.4, 14) | |
547 | RoofB:BreakJoints() | |
548 | Weld = Instance.new("Weld") | |
549 | Weld.Parent = GrassA | |
550 | Weld.Part0 = GrassA | |
551 | Weld.Part1 = RoofB | |
552 | Weld.C0 = CFrame.new(50, -0.4, 36) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
553 | RoofC = Instance.new("Part") | |
554 | RoofC.Parent = Model | |
555 | RoofC.Name = "RoofC" | |
556 | RoofC.TopSurface = 0 | |
557 | RoofC.BottomSurface = 0 | |
558 | RoofC.CanCollide = true | |
559 | RoofC.Anchored = false | |
560 | RoofC.Locked = true | |
561 | RoofC.BrickColor = BrickColor.new("Brown") | |
562 | RoofC.formFactor = "Plate" | |
563 | RoofC.Size = Vector3.new(14, 0.4, 50) | |
564 | RoofC:BreakJoints() | |
565 | Weld = Instance.new("Weld") | |
566 | Weld.Parent = GrassA | |
567 | Weld.Part0 = GrassA | |
568 | Weld.Part1 = RoofC | |
569 | Weld.C0 = CFrame.new(37, -0.4, 35) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
570 | RoofD = Instance.new("Part") | |
571 | RoofD.Parent = Model | |
572 | RoofD.Name = "RoofD" | |
573 | RoofD.TopSurface = 0 | |
574 | RoofD.BottomSurface = 0 | |
575 | RoofD.CanCollide = true | |
576 | RoofD.Anchored = false | |
577 | RoofD.Locked = true | |
578 | RoofD.BrickColor = BrickColor.new("Brown") | |
579 | RoofD.formFactor = "Plate" | |
580 | RoofD.Size = Vector3.new(48, 0.4, 14) | |
581 | RoofD:BreakJoints() | |
582 | Weld = Instance.new("Weld") | |
583 | Weld.Parent = GrassA | |
584 | Weld.Part0 = GrassA | |
585 | Weld.Part1 = RoofD | |
586 | Weld.C0 = CFrame.new(20, -0.4, 17) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
587 | WallL = Instance.new("WedgePart") | |
588 | WallL.Parent = Model | |
589 | WallL.Name = "WallL" | |
590 | WallL.TopSurface = 0 | |
591 | WallL.BottomSurface = 0 | |
592 | WallL.CanCollide = true | |
593 | WallL.Anchored = false | |
594 | WallL.Locked = true | |
595 | WallL.BrickColor = BrickColor.new("Brown") | |
596 | WallL.formFactor = "Symmetric" | |
597 | WallL.Size = Vector3.new(1, 3, 3) | |
598 | WallL:BreakJoints() | |
599 | Weld = Instance.new("Weld") | |
600 | Weld.Parent = GrassA | |
601 | Weld.Part0 = GrassA | |
602 | Weld.Part1 = WallL | |
603 | Weld.C0 = CFrame.new(29, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, -(math.pi/2), 0) | |
604 | WallM = Instance.new("WedgePart") | |
605 | WallM.Parent = Model | |
606 | WallM.Name = "WallM" | |
607 | WallM.TopSurface = 0 | |
608 | WallM.BottomSurface = 0 | |
609 | WallM.CanCollide = true | |
610 | WallM.Anchored = false | |
611 | WallM.Locked = true | |
612 | WallM.BrickColor = BrickColor.new("Brown") | |
613 | WallM.formFactor = "Symmetric" | |
614 | WallM.Size = Vector3.new(1, 3, 3) | |
615 | WallM:BreakJoints() | |
616 | Weld = Instance.new("Weld") | |
617 | Weld.Parent = GrassA | |
618 | Weld.Part0 = GrassA | |
619 | Weld.Part1 = WallM | |
620 | Weld.C0 = CFrame.new(29, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, -(math.pi/2), 0) | |
621 | WallN = Instance.new("WedgePart") | |
622 | WallN.Parent = Model | |
623 | WallN.Name = "WallN" | |
624 | WallN.TopSurface = 0 | |
625 | WallN.BottomSurface = 0 | |
626 | WallN.CanCollide = true | |
627 | WallN.Anchored = false | |
628 | WallN.Locked = true | |
629 | WallN.BrickColor = BrickColor.new("Brown") | |
630 | WallN.formFactor = "Symmetric" | |
631 | WallN.Size = Vector3.new(1, 3, 3) | |
632 | WallN:BreakJoints() | |
633 | Weld = Instance.new("Weld") | |
634 | Weld.Parent = GrassA | |
635 | Weld.Part0 = GrassA | |
636 | Weld.Part1 = WallN | |
637 | Weld.C0 = CFrame.new(9, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
638 | WallO = Instance.new("WedgePart") | |
639 | WallO.Parent = Model | |
640 | WallO.Name = "WallO" | |
641 | WallO.TopSurface = 0 | |
642 | WallO.BottomSurface = 0 | |
643 | WallO.CanCollide = true | |
644 | WallO.Anchored = false | |
645 | WallO.Locked = true | |
646 | WallO.BrickColor = BrickColor.new("Brown") | |
647 | WallO.formFactor = "Symmetric" | |
648 | WallO.Size = Vector3.new(1, 3, 3) | |
649 | WallO:BreakJoints() | |
650 | Weld = Instance.new("Weld") | |
651 | Weld.Parent = GrassA | |
652 | Weld.Part0 = GrassA | |
653 | Weld.Part1 = WallO | |
654 | Weld.C0 = CFrame.new(9, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
655 | RoofE = Instance.new("Part") | |
656 | RoofE.Parent = Model | |
657 | RoofE.Name = "RoofE" | |
658 | RoofE.TopSurface = 0 | |
659 | RoofE.BottomSurface = 0 | |
660 | RoofE.CanCollide = true | |
661 | RoofE.Anchored = false | |
662 | RoofE.Locked = true | |
663 | RoofE.BrickColor = BrickColor.new("Brown") | |
664 | RoofE.formFactor = "Plate" | |
665 | RoofE.Size = Vector3.new(24, 0.4, 36) | |
666 | RoofE:BreakJoints() | |
667 | Weld = Instance.new("Weld") | |
668 | Weld.Parent = GrassA | |
669 | Weld.Part0 = GrassA | |
670 | Weld.Part1 = RoofE | |
671 | Weld.C0 = CFrame.new(-4, -0.4, 42) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
672 | RoofF = Instance.new("Part") | |
673 | RoofF.Parent = Model | |
674 | RoofF.Name = "RoofF" | |
675 | RoofF.TopSurface = 0 | |
676 | RoofF.BottomSurface = 0 | |
677 | RoofF.CanCollide = true | |
678 | RoofF.Anchored = false | |
679 | RoofF.Locked = true | |
680 | RoofF.BrickColor = BrickColor.new("Brown") | |
681 | RoofF.formFactor = "Plate" | |
682 | RoofF.Size = Vector3.new(22, 0.4, 26) | |
683 | RoofF:BreakJoints() | |
684 | Weld = Instance.new("Weld") | |
685 | Weld.Parent = GrassA | |
686 | Weld.Part0 = GrassA | |
687 | Weld.Part1 = RoofF | |
688 | Weld.C0 = CFrame.new(19, -0.4, 47) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
689 | WallP = Instance.new("Part") | |
690 | WallP.Parent = Model | |
691 | WallP.Name = "WallP" | |
692 | WallP.TopSurface = 0 | |
693 | WallP.BottomSurface = 0 | |
694 | WallP.CanCollide = true | |
695 | WallP.Anchored = false | |
696 | WallP.Locked = true | |
697 | WallP.BrickColor = BrickColor.new("Brown") | |
698 | WallP.formFactor = "Symmetric" | |
699 | WallP.Size = Vector3.new(1, 3, 1) | |
700 | WallP:BreakJoints() | |
701 | Mesh = Instance.new("BlockMesh") | |
702 | Mesh.Parent = WallP | |
703 | Mesh.Scale = Vector3.new(1, 1, 1) | |
704 | Weld = Instance.new("Weld") | |
705 | Weld.Parent = GrassA | |
706 | Weld.Part0 = GrassA | |
707 | Weld.Part1 = WallP | |
708 | Weld.C0 = CFrame.new(27, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
709 | WindowB = Instance.new("Part") | |
710 | WindowB.Parent = Model | |
711 | WindowB.Name = "WindowB" | |
712 | WindowB.TopSurface = 0 | |
713 | WindowB.BottomSurface = 0 | |
714 | WindowB.CanCollide = true | |
715 | WindowB.Anchored = false | |
716 | WindowB.Locked = true | |
717 | WindowB.BrickColor = BrickColor.new("Medium blue") | |
718 | WindowB.Transparency = 0.5 | |
719 | WindowB.formFactor = "Symmetric" | |
720 | WindowB.Size = Vector3.new(3, 3, 1) | |
721 | WindowB:BreakJoints() | |
722 | Mesh = Instance.new("BlockMesh") | |
723 | Mesh.Parent = WindowB | |
724 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
725 | Weld = Instance.new("Weld") | |
726 | Weld.Parent = GrassA | |
727 | Weld.Name = "WindowWeld" | |
728 | Weld.Part0 = GrassA | |
729 | Weld.Part1 = WindowB | |
730 | Weld.C0 = CFrame.new(25, 0.9, 24.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
731 | WallQ = Instance.new("Part") | |
732 | WallQ.Parent = Model | |
733 | WallQ.Name = "WallQ" | |
734 | WallQ.TopSurface = 0 | |
735 | WallQ.BottomSurface = 0 | |
736 | WallQ.CanCollide = true | |
737 | WallQ.Anchored = false | |
738 | WallQ.Locked = true | |
739 | WallQ.BrickColor = BrickColor.new("Brown") | |
740 | WallQ.formFactor = "Symmetric" | |
741 | WallQ.Size = Vector3.new(1, 3, 1) | |
742 | WallQ:BreakJoints() | |
743 | Mesh = Instance.new("BlockMesh") | |
744 | Mesh.Parent = WallQ | |
745 | Mesh.Scale = Vector3.new(1, 1, 1) | |
746 | Weld = Instance.new("Weld") | |
747 | Weld.Parent = GrassA | |
748 | Weld.Part0 = GrassA | |
749 | Weld.Part1 = WallQ | |
750 | Weld.C0 = CFrame.new(23, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
751 | WindowC = Instance.new("Part") | |
752 | WindowC.Parent = Model | |
753 | WindowC.Name = "WindowC" | |
754 | WindowC.TopSurface = 0 | |
755 | WindowC.BottomSurface = 0 | |
756 | WindowC.CanCollide = true | |
757 | WindowC.Anchored = false | |
758 | WindowC.Locked = true | |
759 | WindowC.BrickColor = BrickColor.new("Medium blue") | |
760 | WindowC.Transparency = 0.5 | |
761 | WindowC.formFactor = "Symmetric" | |
762 | WindowC.Size = Vector3.new(3, 3, 1) | |
763 | WindowC:BreakJoints() | |
764 | Mesh = Instance.new("BlockMesh") | |
765 | Mesh.Parent = WindowC | |
766 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
767 | Weld = Instance.new("Weld") | |
768 | Weld.Parent = GrassA | |
769 | Weld.Name = "WindowWeld" | |
770 | Weld.Part0 = GrassA | |
771 | Weld.Part1 = WindowC | |
772 | Weld.C0 = CFrame.new(21, 0.9, 24.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
773 | WallR = Instance.new("Part") | |
774 | WallR.Parent = Model | |
775 | WallR.Name = "WallR" | |
776 | WallR.TopSurface = 0 | |
777 | WallR.BottomSurface = 0 | |
778 | WallR.CanCollide = true | |
779 | WallR.Anchored = false | |
780 | WallR.Locked = true | |
781 | WallR.BrickColor = BrickColor.new("Brown") | |
782 | WallR.formFactor = "Symmetric" | |
783 | WallR.Size = Vector3.new(1, 3, 1) | |
784 | WallR:BreakJoints() | |
785 | Mesh = Instance.new("BlockMesh") | |
786 | Mesh.Parent = WallR | |
787 | Mesh.Scale = Vector3.new(1, 1, 1) | |
788 | Weld = Instance.new("Weld") | |
789 | Weld.Parent = GrassA | |
790 | Weld.Part0 = GrassA | |
791 | Weld.Part1 = WallR | |
792 | Weld.C0 = CFrame.new(19, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
793 | WindowD = Instance.new("Part") | |
794 | WindowD.Parent = Model | |
795 | WindowD.Name = "WindowD" | |
796 | WindowD.TopSurface = 0 | |
797 | WindowD.BottomSurface = 0 | |
798 | WindowD.CanCollide = true | |
799 | WindowD.Anchored = false | |
800 | WindowD.Locked = true | |
801 | WindowD.BrickColor = BrickColor.new("Medium blue") | |
802 | WindowD.Transparency = 0.5 | |
803 | WindowD.formFactor = "Symmetric" | |
804 | WindowD.Size = Vector3.new(3, 3, 1) | |
805 | WindowD:BreakJoints() | |
806 | Mesh = Instance.new("BlockMesh") | |
807 | Mesh.Parent = WindowD | |
808 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
809 | Weld = Instance.new("Weld") | |
810 | Weld.Parent = GrassA | |
811 | Weld.Name = "WindowWeld" | |
812 | Weld.Part0 = GrassA | |
813 | Weld.Part1 = WindowD | |
814 | Weld.C0 = CFrame.new(17, 0.9, 24.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
815 | WallS = Instance.new("Part") | |
816 | WallS.Parent = Model | |
817 | WallS.Name = "WallS" | |
818 | WallS.TopSurface = 0 | |
819 | WallS.BottomSurface = 0 | |
820 | WallS.CanCollide = true | |
821 | WallS.Anchored = false | |
822 | WallS.Locked = true | |
823 | WallS.BrickColor = BrickColor.new("Brown") | |
824 | WallS.formFactor = "Symmetric" | |
825 | WallS.Size = Vector3.new(1, 3, 1) | |
826 | WallS:BreakJoints() | |
827 | Mesh = Instance.new("BlockMesh") | |
828 | Mesh.Parent = WallS | |
829 | Mesh.Scale = Vector3.new(1, 1, 1) | |
830 | Weld = Instance.new("Weld") | |
831 | Weld.Parent = GrassA | |
832 | Weld.Part0 = GrassA | |
833 | Weld.Part1 = WallS | |
834 | Weld.C0 = CFrame.new(15, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
835 | WindowE = Instance.new("Part") | |
836 | WindowE.Parent = Model | |
837 | WindowE.Name = "WindowE" | |
838 | WindowE.TopSurface = 0 | |
839 | WindowE.BottomSurface = 0 | |
840 | WindowE.CanCollide = true | |
841 | WindowE.Anchored = false | |
842 | WindowE.Locked = true | |
843 | WindowE.BrickColor = BrickColor.new("Medium blue") | |
844 | WindowE.Transparency = 0.5 | |
845 | WindowE.formFactor = "Symmetric" | |
846 | WindowE.Size = Vector3.new(3, 3, 1) | |
847 | WindowE:BreakJoints() | |
848 | Mesh = Instance.new("BlockMesh") | |
849 | Mesh.Parent = WindowE | |
850 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
851 | Weld = Instance.new("Weld") | |
852 | Weld.Parent = GrassA | |
853 | Weld.Name = "WindowWeld" | |
854 | Weld.Part0 = GrassA | |
855 | Weld.Part1 = WindowE | |
856 | Weld.C0 = CFrame.new(13, 0.9, 24.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
857 | WallT = Instance.new("Part") | |
858 | WallT.Parent = Model | |
859 | WallT.Name = "WallT" | |
860 | WallT.TopSurface = 0 | |
861 | WallT.BottomSurface = 0 | |
862 | WallT.CanCollide = true | |
863 | WallT.Anchored = false | |
864 | WallT.Locked = true | |
865 | WallT.BrickColor = BrickColor.new("Brown") | |
866 | WallT.formFactor = "Symmetric" | |
867 | WallT.Size = Vector3.new(1, 3, 1) | |
868 | WallT:BreakJoints() | |
869 | Mesh = Instance.new("BlockMesh") | |
870 | Mesh.Parent = WallT | |
871 | Mesh.Scale = Vector3.new(1, 1, 1) | |
872 | Weld = Instance.new("Weld") | |
873 | Weld.Parent = GrassA | |
874 | Weld.Part0 = GrassA | |
875 | Weld.Part1 = WallT | |
876 | Weld.C0 = CFrame.new(11, 0.9, 24) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
877 | WallU = Instance.new("Part") | |
878 | WallU.Parent = Model | |
879 | WallU.Name = "WallU" | |
880 | WallU.TopSurface = 0 | |
881 | WallU.BottomSurface = 0 | |
882 | WallU.CanCollide = true | |
883 | WallU.Anchored = false | |
884 | WallU.Locked = true | |
885 | WallU.BrickColor = BrickColor.new("Brown") | |
886 | WallU.formFactor = "Symmetric" | |
887 | WallU.Size = Vector3.new(1, 3, 1) | |
888 | WallU:BreakJoints() | |
889 | Mesh = Instance.new("BlockMesh") | |
890 | Mesh.Parent = WallU | |
891 | Mesh.Scale = Vector3.new(1, 1, 1) | |
892 | Weld = Instance.new("Weld") | |
893 | Weld.Parent = GrassA | |
894 | Weld.Part0 = GrassA | |
895 | Weld.Part1 = WallU | |
896 | Weld.C0 = CFrame.new(27, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
897 | WindowF = Instance.new("Part") | |
898 | WindowF.Parent = Model | |
899 | WindowF.Name = "WindowF" | |
900 | WindowF.TopSurface = 0 | |
901 | WindowF.BottomSurface = 0 | |
902 | WindowF.CanCollide = true | |
903 | WindowF.Anchored = false | |
904 | WindowF.Locked = true | |
905 | WindowF.BrickColor = BrickColor.new("Medium blue") | |
906 | WindowF.Transparency = 0.5 | |
907 | WindowF.formFactor = "Symmetric" | |
908 | WindowF.Size = Vector3.new(3, 3, 1) | |
909 | WindowF:BreakJoints() | |
910 | Mesh = Instance.new("BlockMesh") | |
911 | Mesh.Parent = WindowF | |
912 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
913 | Weld = Instance.new("Weld") | |
914 | Weld.Parent = GrassA | |
915 | Weld.Name = "WindowWeld" | |
916 | Weld.Part0 = GrassA | |
917 | Weld.Part1 = WindowF | |
918 | Weld.C0 = CFrame.new(25, 0.9, 33.75) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
919 | WallV = Instance.new("Part") | |
920 | WallV.Parent = Model | |
921 | WallV.Name = "WallV" | |
922 | WallV.TopSurface = 0 | |
923 | WallV.BottomSurface = 0 | |
924 | WallV.CanCollide = true | |
925 | WallV.Anchored = false | |
926 | WallV.Locked = true | |
927 | WallV.BrickColor = BrickColor.new("Brown") | |
928 | WallV.formFactor = "Symmetric" | |
929 | WallV.Size = Vector3.new(1, 3, 1) | |
930 | WallV:BreakJoints() | |
931 | Mesh = Instance.new("BlockMesh") | |
932 | Mesh.Parent = WallV | |
933 | Mesh.Scale = Vector3.new(1, 1, 1) | |
934 | Weld = Instance.new("Weld") | |
935 | Weld.Parent = GrassA | |
936 | Weld.Part0 = GrassA | |
937 | Weld.Part1 = WallV | |
938 | Weld.C0 = CFrame.new(23, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
939 | WindowG = Instance.new("Part") | |
940 | WindowG.Parent = Model | |
941 | WindowG.Name = "WindowG" | |
942 | WindowG.TopSurface = 0 | |
943 | WindowG.BottomSurface = 0 | |
944 | WindowG.CanCollide = true | |
945 | WindowG.Anchored = false | |
946 | WindowG.Locked = true | |
947 | WindowG.BrickColor = BrickColor.new("Medium blue") | |
948 | WindowG.Transparency = 0.5 | |
949 | WindowG.formFactor = "Symmetric" | |
950 | WindowG.Size = Vector3.new(3, 3, 1) | |
951 | WindowG:BreakJoints() | |
952 | Mesh = Instance.new("BlockMesh") | |
953 | Mesh.Parent = WindowG | |
954 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
955 | Weld = Instance.new("Weld") | |
956 | Weld.Parent = GrassA | |
957 | Weld.Name = "WindowWeld" | |
958 | Weld.Part0 = GrassA | |
959 | Weld.Part1 = WindowG | |
960 | Weld.C0 = CFrame.new(21, 0.9, 33.75) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
961 | WallW = Instance.new("Part") | |
962 | WallW.Parent = Model | |
963 | WallW.Name = "WallW" | |
964 | WallW.TopSurface = 0 | |
965 | WallW.BottomSurface = 0 | |
966 | WallW.CanCollide = true | |
967 | WallW.Anchored = false | |
968 | WallW.Locked = true | |
969 | WallW.BrickColor = BrickColor.new("Brown") | |
970 | WallW.formFactor = "Symmetric" | |
971 | WallW.Size = Vector3.new(1, 3, 1) | |
972 | WallW:BreakJoints() | |
973 | Mesh = Instance.new("BlockMesh") | |
974 | Mesh.Parent = WallW | |
975 | Mesh.Scale = Vector3.new(1, 1, 1) | |
976 | Weld = Instance.new("Weld") | |
977 | Weld.Parent = GrassA | |
978 | Weld.Part0 = GrassA | |
979 | Weld.Part1 = WallW | |
980 | Weld.C0 = CFrame.new(19, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
981 | WindowH = Instance.new("Part") | |
982 | WindowH.Parent = Model | |
983 | WindowH.Name = "WindowH" | |
984 | WindowH.TopSurface = 0 | |
985 | WindowH.BottomSurface = 0 | |
986 | WindowH.CanCollide = true | |
987 | WindowH.Anchored = false | |
988 | WindowH.Locked = true | |
989 | WindowH.BrickColor = BrickColor.new("Medium blue") | |
990 | WindowH.Transparency = 0.5 | |
991 | WindowH.formFactor = "Symmetric" | |
992 | WindowH.Size = Vector3.new(3, 3, 1) | |
993 | WindowH:BreakJoints() | |
994 | Mesh = Instance.new("BlockMesh") | |
995 | Mesh.Parent = WindowH | |
996 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
997 | Weld = Instance.new("Weld") | |
998 | Weld.Parent = GrassA | |
999 | Weld.Name = "WindowWeld" | |
1000 | Weld.Part0 = GrassA | |
1001 | Weld.Part1 = WindowH | |
1002 | Weld.C0 = CFrame.new(17, 0.9, 33.75) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1003 | WallX = Instance.new("Part") | |
1004 | WallX.Parent = Model | |
1005 | WallX.Name = "WallX" | |
1006 | WallX.TopSurface = 0 | |
1007 | WallX.BottomSurface = 0 | |
1008 | WallX.CanCollide = true | |
1009 | WallX.Anchored = false | |
1010 | WallX.Locked = true | |
1011 | WallX.BrickColor = BrickColor.new("Brown") | |
1012 | WallX.formFactor = "Symmetric" | |
1013 | WallX.Size = Vector3.new(1, 3, 1) | |
1014 | WallX:BreakJoints() | |
1015 | Mesh = Instance.new("BlockMesh") | |
1016 | Mesh.Parent = WallX | |
1017 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1018 | Weld = Instance.new("Weld") | |
1019 | Weld.Parent = GrassA | |
1020 | Weld.Part0 = GrassA | |
1021 | Weld.Part1 = WallX | |
1022 | Weld.C0 = CFrame.new(15, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1023 | WindowI = Instance.new("Part") | |
1024 | WindowI.Parent = Model | |
1025 | WindowI.Name = "WindowI" | |
1026 | WindowI.TopSurface = 0 | |
1027 | WindowI.BottomSurface = 0 | |
1028 | WindowI.CanCollide = true | |
1029 | WindowI.Anchored = false | |
1030 | WindowI.Locked = true | |
1031 | WindowI.BrickColor = BrickColor.new("Medium blue") | |
1032 | WindowI.Transparency = 0.5 | |
1033 | WindowI.formFactor = "Symmetric" | |
1034 | WindowI.Size = Vector3.new(3, 3, 1) | |
1035 | WindowI:BreakJoints() | |
1036 | Mesh = Instance.new("BlockMesh") | |
1037 | Mesh.Parent = WindowI | |
1038 | Mesh.Scale = Vector3.new(1, 1, 0.5) | |
1039 | Weld = Instance.new("Weld") | |
1040 | Weld.Parent = GrassA | |
1041 | Weld.Name = "WindowWeld" | |
1042 | Weld.Part0 = GrassA | |
1043 | Weld.Part1 = WindowI | |
1044 | Weld.C0 = CFrame.new(13, 0.9, 33.75) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1045 | WallY = Instance.new("Part") | |
1046 | WallY.Parent = Model | |
1047 | WallY.Name = "WallY" | |
1048 | WallY.TopSurface = 0 | |
1049 | WallY.BottomSurface = 0 | |
1050 | WallY.CanCollide = true | |
1051 | WallY.Anchored = false | |
1052 | WallY.Locked = true | |
1053 | WallY.BrickColor = BrickColor.new("Brown") | |
1054 | WallY.formFactor = "Symmetric" | |
1055 | WallY.Size = Vector3.new(1, 3, 1) | |
1056 | WallY:BreakJoints() | |
1057 | Mesh = Instance.new("BlockMesh") | |
1058 | Mesh.Parent = WallY | |
1059 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1060 | Weld = Instance.new("Weld") | |
1061 | Weld.Parent = GrassA | |
1062 | Weld.Part0 = GrassA | |
1063 | Weld.Part1 = WallY | |
1064 | Weld.C0 = CFrame.new(11, 0.9, 34) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1065 | RoofG = Instance.new("Part") | |
1066 | RoofG.Parent = Model | |
1067 | RoofG.Name = "RoofG" | |
1068 | RoofG.TopSurface = 0 | |
1069 | RoofG.BottomSurface = 0 | |
1070 | RoofG.CanCollide = true | |
1071 | RoofG.Anchored = false | |
1072 | RoofG.Locked = true | |
1073 | RoofG.BrickColor = BrickColor.new("Brown") | |
1074 | RoofG.formFactor = "Plate" | |
1075 | RoofG.Size = Vector3.new(17, 0.4, 11) | |
1076 | RoofG:BreakJoints() | |
1077 | Weld = Instance.new("Weld") | |
1078 | Weld.Parent = GrassA | |
1079 | Weld.Part0 = GrassA | |
1080 | Weld.Part1 = RoofG | |
1081 | Weld.C0 = CFrame.new(19, 2.6, 29) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1082 | RoofH = Instance.new("Part") | |
1083 | RoofH.Parent = Model | |
1084 | RoofH.Name = "RoofH" | |
1085 | RoofH.TopSurface = 0 | |
1086 | RoofH.BottomSurface = 0 | |
1087 | RoofH.CanCollide = true | |
1088 | RoofH.Anchored = false | |
1089 | RoofH.Locked = true | |
1090 | RoofH.BrickColor = BrickColor.new("Brown") | |
1091 | RoofH.formFactor = "Plate" | |
1092 | RoofH.Size = Vector3.new(4, 0.4, 11) | |
1093 | RoofH:BreakJoints() | |
1094 | Weld = Instance.new("Weld") | |
1095 | Weld.Parent = GrassA | |
1096 | Weld.Part0 = GrassA | |
1097 | Weld.Part1 = RoofH | |
1098 | Weld.C0 = CFrame.new(9.1, 1, 29) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
1099 | RoofI = Instance.new("Part") | |
1100 | RoofI.Parent = Model | |
1101 | RoofI.Name = "RoofI" | |
1102 | RoofI.TopSurface = 0 | |
1103 | RoofI.BottomSurface = 0 | |
1104 | RoofI.CanCollide = true | |
1105 | RoofI.Anchored = false | |
1106 | RoofI.Locked = true | |
1107 | RoofI.BrickColor = BrickColor.new("Brown") | |
1108 | RoofI.formFactor = "Plate" | |
1109 | RoofI.Size = Vector3.new(4, 0.4, 11) | |
1110 | RoofI:BreakJoints() | |
1111 | Weld = Instance.new("Weld") | |
1112 | Weld.Parent = GrassA | |
1113 | Weld.Part0 = GrassA | |
1114 | Weld.Part1 = RoofI | |
1115 | Weld.C0 = CFrame.new(28.9, 1, 29) * CFrame.fromEulerAnglesXYZ(0, 0, -(math.pi/4)) | |
1116 | TableA = Instance.new("Part") | |
1117 | TableA.Parent = Model | |
1118 | TableA.Name = "TableA" | |
1119 | TableA.TopSurface = 0 | |
1120 | TableA.BottomSurface = 0 | |
1121 | TableA.CanCollide = true | |
1122 | TableA.Anchored = false | |
1123 | TableA.Locked = true | |
1124 | TableA.BrickColor = BrickColor.new("Brown") | |
1125 | TableA.formFactor = "Symmetric" | |
1126 | TableA.Size = Vector3.new(2, 2, 2) | |
1127 | TableA:BreakJoints() | |
1128 | Mesh = Instance.new("CylinderMesh") | |
1129 | Mesh.Parent = TableA | |
1130 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1131 | Weld = Instance.new("Weld") | |
1132 | Weld.Parent = GrassA | |
1133 | Weld.Part0 = GrassA | |
1134 | Weld.Part1 = TableA | |
1135 | Weld.C0 = CFrame.new(5, -12.8, 30) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1136 | TableB = Instance.new("Part") | |
1137 | TableB.Parent = Model | |
1138 | TableB.Name = "TableB" | |
1139 | TableB.TopSurface = 0 | |
1140 | TableB.BottomSurface = 0 | |
1141 | TableB.CanCollide = true | |
1142 | TableB.Anchored = false | |
1143 | TableB.Locked = true | |
1144 | TableB.BrickColor = BrickColor.new("Brown") | |
1145 | TableB.formFactor = "Symmetric" | |
1146 | TableB.Size = Vector3.new(2, 2, 2) | |
1147 | TableB:BreakJoints() | |
1148 | Mesh = Instance.new("CylinderMesh") | |
1149 | Mesh.Parent = TableB | |
1150 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1151 | Weld = Instance.new("Weld") | |
1152 | Weld.Parent = GrassA | |
1153 | Weld.Part0 = GrassA | |
1154 | Weld.Part1 = TableB | |
1155 | Weld.C0 = CFrame.new(5, -12.8, 42) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1156 | TableC = Instance.new("Part") | |
1157 | TableC.Parent = Model | |
1158 | TableC.Name = "TableC" | |
1159 | TableC.TopSurface = 0 | |
1160 | TableC.BottomSurface = 0 | |
1161 | TableC.CanCollide = true | |
1162 | TableC.Anchored = false | |
1163 | TableC.Locked = true | |
1164 | TableC.BrickColor = BrickColor.new("Brown") | |
1165 | TableC.formFactor = "Symmetric" | |
1166 | TableC.Size = Vector3.new(2, 2, 2) | |
1167 | TableC:BreakJoints() | |
1168 | Mesh = Instance.new("CylinderMesh") | |
1169 | Mesh.Parent = TableC | |
1170 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1171 | Weld = Instance.new("Weld") | |
1172 | Weld.Parent = GrassA | |
1173 | Weld.Part0 = GrassA | |
1174 | Weld.Part1 = TableC | |
1175 | Weld.C0 = CFrame.new(15, -12.8, 30) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1176 | TableD = Instance.new("Part") | |
1177 | TableD.Parent = Model | |
1178 | TableD.Name = "TableD" | |
1179 | TableD.TopSurface = 0 | |
1180 | TableD.BottomSurface = 0 | |
1181 | TableD.CanCollide = true | |
1182 | TableD.Anchored = false | |
1183 | TableD.Locked = true | |
1184 | TableD.BrickColor = BrickColor.new("Brown") | |
1185 | TableD.formFactor = "Symmetric" | |
1186 | TableD.Size = Vector3.new(2, 2, 2) | |
1187 | TableD:BreakJoints() | |
1188 | Mesh = Instance.new("CylinderMesh") | |
1189 | Mesh.Parent = TableD | |
1190 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1191 | Weld = Instance.new("Weld") | |
1192 | Weld.Parent = GrassA | |
1193 | Weld.Part0 = GrassA | |
1194 | Weld.Part1 = TableD | |
1195 | Weld.C0 = CFrame.new(15, -12.8, 42) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1196 | TableE = Instance.new("Part") | |
1197 | TableE.Parent = Model | |
1198 | TableE.Name = "TableE" | |
1199 | TableE.TopSurface = 0 | |
1200 | TableE.BottomSurface = 0 | |
1201 | TableE.CanCollide = true | |
1202 | TableE.Anchored = false | |
1203 | TableE.Locked = true | |
1204 | TableE.BrickColor = BrickColor.new("Brown") | |
1205 | TableE.formFactor = "Plate" | |
1206 | TableE.Size = Vector3.new(12, 0.4, 14) | |
1207 | TableE:BreakJoints() | |
1208 | Weld = Instance.new("Weld") | |
1209 | Weld.Parent = GrassA | |
1210 | Weld.Part0 = GrassA | |
1211 | Weld.Part1 = TableE | |
1212 | Weld.C0 = CFrame.new(10, -11.6, 36) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1213 | SeatA = Instance.new("Seat") | |
1214 | SeatA.Parent = Model | |
1215 | SeatA.Name = "SeatA" | |
1216 | SeatA.TopSurface = 0 | |
1217 | SeatA.BottomSurface = 0 | |
1218 | SeatA.CanCollide = true | |
1219 | SeatA.Anchored = false | |
1220 | SeatA.Locked = true | |
1221 | SeatA.BrickColor = BrickColor.new("Brown") | |
1222 | SeatA.formFactor = "Plate" | |
1223 | SeatA.Size = Vector3.new(2, 0.8, 2) | |
1224 | SeatA:BreakJoints() | |
1225 | Mesh = Instance.new("CylinderMesh") | |
1226 | Mesh.Parent = SeatA | |
1227 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1228 | Weld = Instance.new("Weld") | |
1229 | Weld.Parent = GrassA | |
1230 | Weld.Part0 = GrassA | |
1231 | Weld.Part1 = SeatA | |
1232 | Weld.C0 = CFrame.new(8, -13.4, 44) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1233 | SeatB = Instance.new("Seat") | |
1234 | SeatB.Parent = Model | |
1235 | SeatB.Name = "SeatB" | |
1236 | SeatB.TopSurface = 0 | |
1237 | SeatB.BottomSurface = 0 | |
1238 | SeatB.CanCollide = true | |
1239 | SeatB.Anchored = false | |
1240 | SeatB.Locked = true | |
1241 | SeatB.BrickColor = BrickColor.new("Brown") | |
1242 | SeatB.formFactor = "Plate" | |
1243 | SeatB.Size = Vector3.new(2, 0.8, 2) | |
1244 | SeatB:BreakJoints() | |
1245 | Mesh = Instance.new("CylinderMesh") | |
1246 | Mesh.Parent = SeatB | |
1247 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1248 | Weld = Instance.new("Weld") | |
1249 | Weld.Parent = GrassA | |
1250 | Weld.Part0 = GrassA | |
1251 | Weld.Part1 = SeatB | |
1252 | Weld.C0 = CFrame.new(13, -13.4, 44) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1253 | SeatC = Instance.new("Seat") | |
1254 | SeatC.Parent = Model | |
1255 | SeatC.Name = "SeatC" | |
1256 | SeatC.TopSurface = 0 | |
1257 | SeatC.BottomSurface = 0 | |
1258 | SeatC.CanCollide = true | |
1259 | SeatC.Anchored = false | |
1260 | SeatC.Locked = true | |
1261 | SeatC.BrickColor = BrickColor.new("Brown") | |
1262 | SeatC.formFactor = "Plate" | |
1263 | SeatC.Size = Vector3.new(2, 0.8, 2) | |
1264 | SeatC:BreakJoints() | |
1265 | Mesh = Instance.new("CylinderMesh") | |
1266 | Mesh.Parent = SeatC | |
1267 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1268 | Weld = Instance.new("Weld") | |
1269 | Weld.Parent = GrassA | |
1270 | Weld.Part0 = GrassA | |
1271 | Weld.Part1 = SeatC | |
1272 | Weld.C0 = CFrame.new(17, -13.4, 37) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
1273 | SeatD = Instance.new("Seat") | |
1274 | SeatD.Parent = Model | |
1275 | SeatD.Name = "SeatD" | |
1276 | SeatD.TopSurface = 0 | |
1277 | SeatD.BottomSurface = 0 | |
1278 | SeatD.CanCollide = true | |
1279 | SeatD.Anchored = false | |
1280 | SeatD.Locked = true | |
1281 | SeatD.BrickColor = BrickColor.new("Brown") | |
1282 | SeatD.formFactor = "Plate" | |
1283 | SeatD.Size = Vector3.new(2, 0.8, 2) | |
1284 | SeatD:BreakJoints() | |
1285 | Mesh = Instance.new("CylinderMesh") | |
1286 | Mesh.Parent = SeatD | |
1287 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1288 | Weld = Instance.new("Weld") | |
1289 | Weld.Parent = GrassA | |
1290 | Weld.Part0 = GrassA | |
1291 | Weld.Part1 = SeatD | |
1292 | Weld.C0 = CFrame.new(17, -13.4, 34) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
1293 | SeatE = Instance.new("Seat") | |
1294 | SeatE.Parent = Model | |
1295 | SeatE.Name = "SeatE" | |
1296 | SeatE.TopSurface = 0 | |
1297 | SeatE.BottomSurface = 0 | |
1298 | SeatE.CanCollide = true | |
1299 | SeatE.Anchored = false | |
1300 | SeatE.Locked = true | |
1301 | SeatE.BrickColor = BrickColor.new("Brown") | |
1302 | SeatE.formFactor = "Plate" | |
1303 | SeatE.Size = Vector3.new(2, 0.8, 2) | |
1304 | SeatE:BreakJoints() | |
1305 | Mesh = Instance.new("CylinderMesh") | |
1306 | Mesh.Parent = SeatE | |
1307 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1308 | Weld = Instance.new("Weld") | |
1309 | Weld.Parent = GrassA | |
1310 | Weld.Part0 = GrassA | |
1311 | Weld.Part1 = SeatE | |
1312 | Weld.C0 = CFrame.new(3, -13.4, 34) * CFrame.fromEulerAnglesXYZ(0, -math.pi/2, 0) | |
1313 | SeatF = Instance.new("Seat") | |
1314 | SeatF.Parent = Model | |
1315 | SeatF.Name = "SeatF" | |
1316 | SeatF.TopSurface = 0 | |
1317 | SeatF.BottomSurface = 0 | |
1318 | SeatF.CanCollide = true | |
1319 | SeatF.Anchored = false | |
1320 | SeatF.Locked = true | |
1321 | SeatF.BrickColor = BrickColor.new("Brown") | |
1322 | SeatF.formFactor = "Plate" | |
1323 | SeatF.Size = Vector3.new(2, 0.8, 2) | |
1324 | SeatF:BreakJoints() | |
1325 | Mesh = Instance.new("CylinderMesh") | |
1326 | Mesh.Parent = SeatF | |
1327 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1328 | Weld = Instance.new("Weld") | |
1329 | Weld.Parent = GrassA | |
1330 | Weld.Part0 = GrassA | |
1331 | Weld.Part1 = SeatF | |
1332 | Weld.C0 = CFrame.new(3, -13.4, 40) * CFrame.fromEulerAnglesXYZ(0, -math.pi/2, 0) | |
1333 | SeatG = Instance.new("Seat") | |
1334 | SeatG.Parent = Model | |
1335 | SeatG.Name = "SeatG" | |
1336 | SeatG.TopSurface = 0 | |
1337 | SeatG.BottomSurface = 0 | |
1338 | SeatG.CanCollide = true | |
1339 | SeatG.Anchored = false | |
1340 | SeatG.Locked = true | |
1341 | SeatG.BrickColor = BrickColor.new("Brown") | |
1342 | SeatG.formFactor = "Plate" | |
1343 | SeatG.Size = Vector3.new(2, 0.8, 2) | |
1344 | SeatG:BreakJoints() | |
1345 | Mesh = Instance.new("CylinderMesh") | |
1346 | Mesh.Parent = SeatG | |
1347 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1348 | Weld = Instance.new("Weld") | |
1349 | Weld.Parent = GrassA | |
1350 | Weld.Part0 = GrassA | |
1351 | Weld.Part1 = SeatG | |
1352 | Weld.C0 = CFrame.new(10, -13.4, 28) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0) | |
1353 | ||
1354 | ||
1355 | BedA = Instance.new("Part") | |
1356 | BedA.Parent = Model | |
1357 | BedA.Name = "BedA" | |
1358 | BedA.TopSurface = 0 | |
1359 | BedA.BottomSurface = 0 | |
1360 | BedA.CanCollide = true | |
1361 | BedA.Anchored = false | |
1362 | BedA.Locked = true | |
1363 | BedA.BrickColor = BrickColor.new("Brown") | |
1364 | BedA.formFactor = "Symmetric" | |
1365 | BedA.Size = Vector3.new(14, 2, 10) | |
1366 | BedA:BreakJoints() | |
1367 | Weld = Instance.new("Weld") | |
1368 | Weld.Parent = GrassA | |
1369 | Weld.Part0 = GrassA | |
1370 | Weld.Part1 = BedA | |
1371 | Weld.C0 = CFrame.new(36.5, -12.8, 54) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1372 | BedB = Instance.new("Part") | |
1373 | BedB.Parent = Model | |
1374 | BedB.Name = "BedB" | |
1375 | BedB.TopSurface = 0 | |
1376 | BedB.BottomSurface = 0 | |
1377 | BedB.CanCollide = true | |
1378 | BedB.Anchored = false | |
1379 | BedB.Locked = true | |
1380 | BedB.BrickColor = BrickColor.new("White") | |
1381 | BedB.formFactor = "Plate" | |
1382 | BedB.Size = Vector3.new(4, 0.4, 10) | |
1383 | BedB:BreakJoints() | |
1384 | Weld = Instance.new("Weld") | |
1385 | Weld.Parent = GrassA | |
1386 | Weld.Part0 = GrassA | |
1387 | Weld.Part1 = BedB | |
1388 | Weld.C0 = CFrame.new(41.5, -11.6, 54) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1389 | BedC = Instance.new("Part") | |
1390 | BedC.Parent = Model | |
1391 | BedC.Name = "BedC" | |
1392 | BedC.TopSurface = 1 | |
1393 | BedC.BottomSurface = 0 | |
1394 | BedC.CanCollide = true | |
1395 | BedC.Anchored = false | |
1396 | BedC.Locked = true | |
1397 | BedC.BrickColor = BrickColor.new("Bright green") | |
1398 | BedC.formFactor = "Plate" | |
1399 | BedC.Size = Vector3.new(10, 0.8, 10) | |
1400 | BedC:BreakJoints() | |
1401 | Weld = Instance.new("Weld") | |
1402 | Weld.Parent = GrassA | |
1403 | Weld.Part0 = GrassA | |
1404 | Weld.Part1 = BedC | |
1405 | Weld.C0 = CFrame.new(34.5, -11.4, 54) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1406 | BedD = Instance.new("Part") | |
1407 | BedD.Parent = Model | |
1408 | BedD.Name = "BedD" | |
1409 | BedD.TopSurface = 0 | |
1410 | BedD.BottomSurface = 0 | |
1411 | BedD.CanCollide = true | |
1412 | BedD.Anchored = false | |
1413 | BedD.Locked = true | |
1414 | BedD.BrickColor = BrickColor.new("White") | |
1415 | BedD.formFactor = "Plate" | |
1416 | BedD.Size = Vector3.new(3, 0.4, 4) | |
1417 | BedD:BreakJoints() | |
1418 | Weld = Instance.new("Weld") | |
1419 | Weld.Parent = GrassA | |
1420 | Weld.Part0 = GrassA | |
1421 | Weld.Part1 = BedD | |
1422 | Weld.C0 = CFrame.new(42, -11.2, 51.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1423 | BedE = Instance.new("Part") | |
1424 | BedE.Parent = Model | |
1425 | BedE.Name = "BedE" | |
1426 | BedE.TopSurface = 0 | |
1427 | BedE.BottomSurface = 0 | |
1428 | BedE.CanCollide = true | |
1429 | BedE.Anchored = false | |
1430 | BedE.Locked = true | |
1431 | BedE.BrickColor = BrickColor.new("White") | |
1432 | BedE.formFactor = "Plate" | |
1433 | BedE.Size = Vector3.new(3, 0.4, 4) | |
1434 | BedE:BreakJoints() | |
1435 | Weld = Instance.new("Weld") | |
1436 | Weld.Parent = GrassA | |
1437 | Weld.Part0 = GrassA | |
1438 | Weld.Part1 = BedE | |
1439 | Weld.C0 = CFrame.new(42, -11.2, 56.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1440 | ||
1441 | ControlPanelA = Instance.new("Part") | |
1442 | ControlPanelA.Parent = Model | |
1443 | ControlPanelA.Name = "ControlPanelA" | |
1444 | ControlPanelA.TopSurface = 0 | |
1445 | ControlPanelA.BottomSurface = 0 | |
1446 | ControlPanelA.CanCollide = true | |
1447 | ControlPanelA.Anchored = false | |
1448 | ControlPanelA.Locked = true | |
1449 | ControlPanelA.BrickColor = BrickColor.new("Bright green") | |
1450 | ControlPanelA.formFactor = "Symmetric" | |
1451 | ControlPanelA.Size = Vector3.new(2, 2, 3) | |
1452 | ControlPanelA:BreakJoints() | |
1453 | Weld = Instance.new("Weld") | |
1454 | Weld.Parent = GrassA | |
1455 | Weld.Part0 = GrassA | |
1456 | Weld.Part1 = ControlPanelA | |
1457 | Weld.C0 = CFrame.new(55.5, 1.2, 36) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1458 | ControlPanelB = Instance.new("Part") | |
1459 | ControlPanelB.Parent = Model | |
1460 | ControlPanelB.Name = "ControlPanelB" | |
1461 | ControlPanelB.TopSurface = 0 | |
1462 | ControlPanelB.BottomSurface = 0 | |
1463 | ControlPanelB.CanCollide = true | |
1464 | ControlPanelB.Anchored = false | |
1465 | ControlPanelB.Locked = true | |
1466 | ControlPanelB.BrickColor = BrickColor.new("Bright green") | |
1467 | ControlPanelB.formFactor = "Symmetric" | |
1468 | ControlPanelB.Size = Vector3.new(2, 2, 3) | |
1469 | ControlPanelB:BreakJoints() | |
1470 | Weld = Instance.new("Weld") | |
1471 | Weld.Parent = GrassA | |
1472 | Weld.Part0 = ControlPanelA | |
1473 | Weld.Part1 = ControlPanelB | |
1474 | Weld.C0 = CFrame.new(-0.5, 1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
1475 | ||
1476 | ControlPanelC = Instance.new("Part") | |
1477 | ControlPanelC.Parent = Model | |
1478 | ControlPanelC.Name = "ControlPaneC" | |
1479 | ControlPanelC.TopSurface = 0 | |
1480 | ControlPanelC.BottomSurface = 0 | |
1481 | ControlPanelC.CanCollide = true | |
1482 | ControlPanelC.Anchored = false | |
1483 | ControlPanelC.Locked = true | |
1484 | ControlPanelC.BrickColor = BrickColor.new("Bright green") | |
1485 | ControlPanelC.formFactor = "Symmetric" | |
1486 | ControlPanelC.Size = Vector3.new(2, 2, 3) | |
1487 | ControlPanelC:BreakJoints() | |
1488 | Weld = Instance.new("Weld") | |
1489 | Weld.Parent = GrassA | |
1490 | Weld.Part0 = GrassA | |
1491 | Weld.Part1 = ControlPanelC | |
1492 | Weld.C0 = CFrame.new(40, -12.8, 36) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1493 | ControlPanelD = Instance.new("Part") | |
1494 | ControlPanelD.Parent = Model | |
1495 | ControlPanelD.Name = "ControlPanelD" | |
1496 | ControlPanelD.TopSurface = 0 | |
1497 | ControlPanelD.BottomSurface = 0 | |
1498 | ControlPanelD.CanCollide = true | |
1499 | ControlPanelD.Anchored = false | |
1500 | ControlPanelD.Locked = true | |
1501 | ControlPanelD.BrickColor = BrickColor.new("Bright green") | |
1502 | ControlPanelD.formFactor = "Symmetric" | |
1503 | ControlPanelD.Size = Vector3.new(2, 2, 3) | |
1504 | ControlPanelD:BreakJoints() | |
1505 | Weld = Instance.new("Weld") | |
1506 | Weld.Parent = GrassA | |
1507 | Weld.Part0 = ControlPanelC | |
1508 | Weld.Part1 = ControlPanelD | |
1509 | Weld.C0 = CFrame.new(-0.5, 1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
1510 | LightA = Instance.new("Part") | |
1511 | LightA.Parent = Model | |
1512 | LightA.Name = "LightA" | |
1513 | LightA.TopSurface = 0 | |
1514 | LightA.BottomSurface = 0 | |
1515 | LightA.Reflectance = 0.2 | |
1516 | LightA.CanCollide = true | |
1517 | LightA.Anchored = false | |
1518 | LightA.Locked = true | |
1519 | LightA.BrickColor = BrickColor.new("Bright green") | |
1520 | LightA.formFactor = "Plate" | |
1521 | LightA.Size = Vector3.new(1, 0.4, 1) | |
1522 | LightA:BreakJoints() | |
1523 | Mesh = Instance.new("CylinderMesh") | |
1524 | Mesh.Parent = LightA | |
1525 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1526 | Weld = Instance.new("Weld") | |
1527 | Weld.Parent = GrassA | |
1528 | Weld.Part0 = GrassA | |
1529 | Weld.Part1 = LightA | |
1530 | Weld.C0 = CFrame.new(44.5, 0.4, 42.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1531 | LightB = Instance.new("Part") | |
1532 | LightB.Parent = Model | |
1533 | LightB.Name = "LightB" | |
1534 | LightB.TopSurface = 0 | |
1535 | LightB.BottomSurface = 0 | |
1536 | LightB.Transparency = 0.5 | |
1537 | LightB.CanCollide = true | |
1538 | LightB.Anchored = false | |
1539 | LightB.Locked = true | |
1540 | LightB.BrickColor = BrickColor.new("Bright green") | |
1541 | LightB.formFactor = "Plate" | |
1542 | LightB.Size = Vector3.new(1, 0.4, 1) | |
1543 | LightB:BreakJoints() | |
1544 | Mesh = Instance.new("CylinderMesh") | |
1545 | Mesh.Parent = LightB | |
1546 | Mesh.Scale = Vector3.new(0.9, 1, 0.9) | |
1547 | Weld = Instance.new("Weld") | |
1548 | Weld.Parent = GrassA | |
1549 | Weld.Part0 = GrassA | |
1550 | Weld.Part1 = LightB | |
1551 | Weld.C0 = CFrame.new(44.5, 0.6, 42.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1552 | LightC = Instance.new("Part") | |
1553 | LightC.Parent = Model | |
1554 | LightC.Name = "LightC" | |
1555 | LightC.TopSurface = 0 | |
1556 | LightC.BottomSurface = 0 | |
1557 | LightC.Reflectance = 0.2 | |
1558 | LightC.CanCollide = true | |
1559 | LightC.Anchored = false | |
1560 | LightC.Locked = true | |
1561 | LightC.BrickColor = BrickColor.new("Brigt green") | |
1562 | LightC.formFactor = "Plate" | |
1563 | LightC.Size = Vector3.new(1, 0.4, 1) | |
1564 | LightC:BreakJoints() | |
1565 | Mesh = Instance.new("CylinderMesh") | |
1566 | Mesh.Parent = LightC | |
1567 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1568 | Weld = Instance.new("Weld") | |
1569 | Weld.Parent = GrassA | |
1570 | Weld.Part0 = GrassA | |
1571 | Weld.Part1 = LightC | |
1572 | Weld.C0 = CFrame.new(42.8, -1.1, 42.5) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
1573 | LightD = Instance.new("Part") | |
1574 | LightD.Parent = Model | |
1575 | LightD.Name = "LightD" | |
1576 | LightD.TopSurface = 0 | |
1577 | LightD.BottomSurface = 0 | |
1578 | LightD.Transparency = 0.5 | |
1579 | LightD.CanCollide = true | |
1580 | LightD.Anchored = false | |
1581 | LightD.Locked = true | |
1582 | LightD.BrickColor = BrickColor.new("Bright green") | |
1583 | LightD.formFactor = "Plate" | |
1584 | LightD.Size = Vector3.new(1, 0.4, 1) | |
1585 | LightD:BreakJoints() | |
1586 | Mesh = Instance.new("CylinderMesh") | |
1587 | Mesh.Parent = LightD | |
1588 | Mesh.Scale = Vector3.new(0.9, 1, 0.9) | |
1589 | Weld = Instance.new("Weld") | |
1590 | Weld.Parent = GrassA | |
1591 | Weld.Part0 = LightC | |
1592 | Weld.Part1 = LightD | |
1593 | Weld.C0 = CFrame.new(0, 0.2, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1594 | ||
1595 | FurnaceA = Instance.new("Part") | |
1596 | FurnaceA.Parent = Model | |
1597 | FurnaceA.Name = "FurnaceA" | |
1598 | FurnaceA.TopSurface = 0 | |
1599 | FurnaceA.BottomSurface = 0 | |
1600 | FurnaceA.CanCollide = true | |
1601 | FurnaceA.Anchored = false | |
1602 | FurnaceA.Locked = true | |
1603 | FurnaceA.BrickColor = BrickColor.new("Black") | |
1604 | FurnaceA.formFactor = "Symmetric" | |
1605 | FurnaceA.Size = Vector3.new(1, 1, 1) | |
1606 | FurnaceA:BreakJoints() | |
1607 | Mesh = Instance.new("CylinderMesh") | |
1608 | Mesh.Parent = FurnaceA | |
1609 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1610 | Weld = Instance.new("Weld") | |
1611 | Weld.Parent = GrassA | |
1612 | Weld.Part0 = GrassA | |
1613 | Weld.Part1 = FurnaceA | |
1614 | Weld.C0 = CFrame.new(42.5, -13.3, 11.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1615 | FurnaceB = Instance.new("Part") | |
1616 | FurnaceB.Parent = Model | |
1617 | FurnaceB.Name = "FurnaceB" | |
1618 | FurnaceB.TopSurface = 0 | |
1619 | FurnaceB.BottomSurface = 0 | |
1620 | FurnaceB.CanCollide = true | |
1621 | FurnaceB.Anchored = false | |
1622 | FurnaceB.Locked = true | |
1623 | FurnaceB.BrickColor = BrickColor.new("Black") | |
1624 | FurnaceB.formFactor = "Symmetric" | |
1625 | FurnaceB.Size = Vector3.new(1, 1, 1) | |
1626 | FurnaceB:BreakJoints() | |
1627 | Mesh = Instance.new("CylinderMesh") | |
1628 | Mesh.Parent = FurnaceB | |
1629 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1630 | Weld = Instance.new("Weld") | |
1631 | Weld.Parent = GrassA | |
1632 | Weld.Part0 = GrassA | |
1633 | Weld.Part1 = FurnaceB | |
1634 | Weld.C0 = CFrame.new(42.5, -13.3, 16.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1635 | FurnaceC = Instance.new("Part") | |
1636 | FurnaceC.Parent = Model | |
1637 | FurnaceC.Name = "FurnaceC" | |
1638 | FurnaceC.TopSurface = 0 | |
1639 | FurnaceC.BottomSurface = 0 | |
1640 | FurnaceC.CanCollide = true | |
1641 | FurnaceC.Anchored = false | |
1642 | FurnaceC.Locked = true | |
1643 | FurnaceC.BrickColor = BrickColor.new("Black") | |
1644 | FurnaceC.formFactor = "Symmetric" | |
1645 | FurnaceC.Size = Vector3.new(1, 1, 1) | |
1646 | FurnaceC:BreakJoints() | |
1647 | Mesh = Instance.new("CylinderMesh") | |
1648 | Mesh.Parent = FurnaceC | |
1649 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1650 | Weld = Instance.new("Weld") | |
1651 | Weld.Parent = GrassA | |
1652 | Weld.Part0 = GrassA | |
1653 | Weld.Part1 = FurnaceC | |
1654 | Weld.C0 = CFrame.new(35.5, -13.3, 11.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1655 | FurnaceD = Instance.new("Part") | |
1656 | FurnaceD.Parent = Model | |
1657 | FurnaceD.Name = "FurnaceD" | |
1658 | FurnaceD.TopSurface = 0 | |
1659 | FurnaceD.BottomSurface = 0 | |
1660 | FurnaceD.CanCollide = true | |
1661 | FurnaceD.Anchored = false | |
1662 | FurnaceD.Locked = true | |
1663 | FurnaceD.BrickColor = BrickColor.new("Black") | |
1664 | FurnaceD.formFactor = "Symmetric" | |
1665 | FurnaceD.Size = Vector3.new(1, 1, 1) | |
1666 | FurnaceD:BreakJoints() | |
1667 | Mesh = Instance.new("CylinderMesh") | |
1668 | Mesh.Parent = FurnaceD | |
1669 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1670 | Weld = Instance.new("Weld") | |
1671 | Weld.Parent = GrassA | |
1672 | Weld.Part0 = GrassA | |
1673 | Weld.Part1 = FurnaceD | |
1674 | Weld.C0 = CFrame.new(35.5, -13.3, 16.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1675 | FurnaceE = Instance.new("WedgePart") | |
1676 | FurnaceE.Parent = Model | |
1677 | FurnaceE.Name = "FurnaceE" | |
1678 | FurnaceE.TopSurface = 0 | |
1679 | FurnaceE.BottomSurface = 0 | |
1680 | FurnaceE.CanCollide = true | |
1681 | FurnaceE.Anchored = false | |
1682 | FurnaceE.Locked = true | |
1683 | FurnaceE.BrickColor = BrickColor.new("Black") | |
1684 | FurnaceE.formFactor = "Symmetric" | |
1685 | FurnaceE.Size = Vector3.new(6, 4, 4) | |
1686 | FurnaceE:BreakJoints() | |
1687 | Weld = Instance.new("Weld") | |
1688 | Weld.Parent = GrassA | |
1689 | Weld.Part0 = GrassA | |
1690 | Weld.Part1 = FurnaceE | |
1691 | Weld.C0 = CFrame.new(41, -10.8, 14) * CFrame.fromEulerAnglesXYZ(0, -math.pi/2, 0) | |
1692 | FurnaceF = Instance.new("WedgePart") | |
1693 | FurnaceF.Parent = Model | |
1694 | FurnaceF.Name = "FurnaceF" | |
1695 | FurnaceF.TopSurface = 0 | |
1696 | FurnaceF.BottomSurface = 0 | |
1697 | FurnaceF.CanCollide = true | |
1698 | FurnaceF.Anchored = false | |
1699 | FurnaceF.Locked = true | |
1700 | FurnaceF.BrickColor = BrickColor.new("Black") | |
1701 | FurnaceF.formFactor = "Symmetric" | |
1702 | FurnaceF.Size = Vector3.new(6, 4, 4) | |
1703 | FurnaceF:BreakJoints() | |
1704 | Weld = Instance.new("Weld") | |
1705 | Weld.Parent = GrassA | |
1706 | Weld.Part0 = GrassA | |
1707 | Weld.Part1 = FurnaceF | |
1708 | Weld.C0 = CFrame.new(37, -10.8, 14) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
1709 | FurnaceG = Instance.new("Part") | |
1710 | FurnaceG.Parent = Model | |
1711 | FurnaceG.Name = "FurnaceG" | |
1712 | FurnaceG.TopSurface = 0 | |
1713 | FurnaceG.BottomSurface = 0 | |
1714 | FurnaceG.CanCollide = true | |
1715 | FurnaceG.Anchored = false | |
1716 | FurnaceG.Locked = true | |
1717 | FurnaceG.BrickColor = BrickColor.new("Bright orange") | |
1718 | FurnaceG.formFactor = "Symmetric" | |
1719 | FurnaceG.Size = Vector3.new(4, 1, 4) | |
1720 | FurnaceG:BreakJoints() | |
1721 | Mesh = Instance.new("BlockMesh") | |
1722 | Mesh.Parent = FurnaceG | |
1723 | Mesh.Scale = Vector3.new(1, 0.02, 1) | |
1724 | Weld = Instance.new("Weld") | |
1725 | Weld.Parent = GrassA | |
1726 | Weld.Part0 = GrassA | |
1727 | Weld.Part1 = FurnaceG | |
1728 | Weld.C0 = CFrame.new(37, -10.8, 14) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
1729 | FurnaceH = Instance.new("Part") | |
1730 | FurnaceH.Parent = Model | |
1731 | FurnaceH.Name = "FurnaceH" | |
1732 | FurnaceH.TopSurface = 0 | |
1733 | FurnaceH.BottomSurface = 0 | |
1734 | FurnaceH.CanCollide = true | |
1735 | FurnaceH.Anchored = false | |
1736 | FurnaceH.Locked = true | |
1737 | FurnaceH.BrickColor = BrickColor.new("Black") | |
1738 | FurnaceH.formFactor = "Symmetric" | |
1739 | FurnaceH.Size = Vector3.new(4, 1, 1) | |
1740 | FurnaceH:BreakJoints() | |
1741 | Mesh = Instance.new("BlockMesh") | |
1742 | Mesh.Parent = FurnaceH | |
1743 | Mesh.Scale = Vector3.new(1, 0.03, 1) | |
1744 | Weld = Instance.new("Weld") | |
1745 | Weld.Parent = GrassA | |
1746 | Weld.Part0 = GrassA | |
1747 | Weld.Part1 = FurnaceH | |
1748 | Weld.C0 = CFrame.new(37, -10.8, 15) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
1749 | FurnaceI = Instance.new("Part") | |
1750 | FurnaceI.Parent = Model | |
1751 | FurnaceI.Name = "FurnaceI" | |
1752 | FurnaceI.TopSurface = 0 | |
1753 | FurnaceI.BottomSurface = 0 | |
1754 | FurnaceI.CanCollide = true | |
1755 | FurnaceI.Anchored = false | |
1756 | FurnaceI.Locked = true | |
1757 | FurnaceI.BrickColor = BrickColor.new("Black") | |
1758 | FurnaceI.formFactor = "Symmetric" | |
1759 | FurnaceI.Size = Vector3.new(4, 1, 1) | |
1760 | FurnaceI:BreakJoints() | |
1761 | Mesh = Instance.new("BlockMesh") | |
1762 | Mesh.Parent = FurnaceI | |
1763 | Mesh.Scale = Vector3.new(1, 0.03, 1) | |
1764 | Weld = Instance.new("Weld") | |
1765 | Weld.Parent = GrassA | |
1766 | Weld.Part0 = GrassA | |
1767 | Weld.Part1 = FurnaceI | |
1768 | Weld.C0 = CFrame.new(37, -10.8, 13) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/4) | |
1769 | FurnaceJ = Instance.new("Part") | |
1770 | FurnaceJ.Parent = Model | |
1771 | FurnaceJ.Name = "FurnaceJ" | |
1772 | FurnaceJ.TopSurface = 0 | |
1773 | FurnaceJ.BottomSurface = 0 | |
1774 | FurnaceJ.CanCollide = true | |
1775 | FurnaceJ.Anchored = false | |
1776 | FurnaceJ.Locked = true | |
1777 | FurnaceJ.BrickColor = BrickColor.new("Black") | |
1778 | FurnaceJ.formFactor = "Symmetric" | |
1779 | FurnaceJ.Size = Vector3.new(2, 20, 2) | |
1780 | FurnaceJ:BreakJoints() | |
1781 | Mesh = Instance.new("CylinderMesh") | |
1782 | Mesh.Parent = FurnaceJ | |
1783 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1784 | Weld = Instance.new("Weld") | |
1785 | Weld.Parent = GrassA | |
1786 | Weld.Part0 = GrassA | |
1787 | Weld.Part1 = FurnaceJ | |
1788 | Weld.C0 = CFrame.new(41, -2.8, 14) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1789 | FurnaceK = Instance.new("Part") | |
1790 | FurnaceK.Parent = Model | |
1791 | FurnaceK.Name = "FurnaceK" | |
1792 | FurnaceK.TopSurface = 0 | |
1793 | FurnaceK.BottomSurface = 0 | |
1794 | FurnaceK.CanCollide = true | |
1795 | FurnaceK.Anchored = false | |
1796 | FurnaceK.Locked = true | |
1797 | FurnaceK.Transparency = 1 | |
1798 | FurnaceK.BrickColor = BrickColor.new("Black") | |
1799 | FurnaceK.formFactor = "Symmetric" | |
1800 | FurnaceK.Size = Vector3.new(1, 1, 1) | |
1801 | FurnaceK:BreakJoints() | |
1802 | Weld = Instance.new("Weld") | |
1803 | Weld.Parent = GrassA | |
1804 | Weld.Part0 = FurnaceJ | |
1805 | Weld.Part1 = FurnaceK | |
1806 | Weld.C0 = CFrame.new(0, 10, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1807 | Smoke = Instance.new("Smoke") | |
1808 | Smoke.Parent = FurnaceK | |
1809 | Smoke.Enabled = false | |
1810 | Smoke.Size = 10 | |
1811 | Smoke.Opacity = 100 | |
1812 | ||
1813 | DeskA = Instance.new("Part") | |
1814 | DeskA.Parent = Model | |
1815 | DeskA.Name = "DeskA" | |
1816 | DeskA.TopSurface = 0 | |
1817 | DeskA.BottomSurface = 0 | |
1818 | DeskA.CanCollide = true | |
1819 | DeskA.Anchored = false | |
1820 | DeskA.Locked = true | |
1821 | DeskA.BrickColor = BrickColor.new("Brown") | |
1822 | DeskA.formFactor = "Symmetric" | |
1823 | DeskA.Size = Vector3.new(1, 2, 1) | |
1824 | DeskA:BreakJoints() | |
1825 | Mesh = Instance.new("CylinderMesh") | |
1826 | Mesh.Parent = DeskA | |
1827 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1828 | Weld = Instance.new("Weld") | |
1829 | Weld.Parent = GrassA | |
1830 | Weld.Part0 = GrassA | |
1831 | Weld.Part1 = DeskA | |
1832 | Weld.C0 = CFrame.new(5, -12.8, 11.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1833 | DeskB = Instance.new("Part") | |
1834 | DeskB.Parent = Model | |
1835 | DeskB.Name = "DeskB" | |
1836 | DeskB.TopSurface = 0 | |
1837 | DeskB.BottomSurface = 0 | |
1838 | DeskB.CanCollide = true | |
1839 | DeskB.Anchored = false | |
1840 | DeskB.Locked = true | |
1841 | DeskB.BrickColor = BrickColor.new("Brown") | |
1842 | DeskB.formFactor = "Symmetric" | |
1843 | DeskB.Size = Vector3.new(1, 2, 1) | |
1844 | DeskB:BreakJoints() | |
1845 | Mesh = Instance.new("CylinderMesh") | |
1846 | Mesh.Parent = DeskB | |
1847 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1848 | Weld = Instance.new("Weld") | |
1849 | Weld.Parent = GrassA | |
1850 | Weld.Part0 = GrassA | |
1851 | Weld.Part1 = DeskB | |
1852 | Weld.C0 = CFrame.new(15, -12.8, 11.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1853 | DeskC = Instance.new("Part") | |
1854 | DeskC.Parent = Model | |
1855 | DeskC.Name = "DeskC" | |
1856 | DeskC.TopSurface = 0 | |
1857 | DeskC.BottomSurface = 0 | |
1858 | DeskC.CanCollide = true | |
1859 | DeskC.Anchored = false | |
1860 | DeskC.Locked = true | |
1861 | DeskC.BrickColor = BrickColor.new("Brown") | |
1862 | DeskC.formFactor = "Symmetric" | |
1863 | DeskC.Size = Vector3.new(1, 2, 1) | |
1864 | DeskC:BreakJoints() | |
1865 | Mesh = Instance.new("CylinderMesh") | |
1866 | Mesh.Parent = DeskC | |
1867 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1868 | Weld = Instance.new("Weld") | |
1869 | Weld.Parent = GrassA | |
1870 | Weld.Part0 = GrassA | |
1871 | Weld.Part1 = DeskC | |
1872 | Weld.C0 = CFrame.new(15, -12.8, 16.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1873 | DeskD = Instance.new("Part") | |
1874 | DeskD.Parent = Model | |
1875 | DeskD.Name = "DeskD" | |
1876 | DeskD.TopSurface = 0 | |
1877 | DeskD.BottomSurface = 0 | |
1878 | DeskD.CanCollide = true | |
1879 | DeskD.Anchored = false | |
1880 | DeskD.Locked = true | |
1881 | DeskD.BrickColor = BrickColor.new("Brown") | |
1882 | DeskD.formFactor = "Symmetric" | |
1883 | DeskD.Size = Vector3.new(1, 2, 1) | |
1884 | DeskD:BreakJoints() | |
1885 | Mesh = Instance.new("CylinderMesh") | |
1886 | Mesh.Parent = DeskD | |
1887 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1888 | Weld = Instance.new("Weld") | |
1889 | Weld.Parent = GrassA | |
1890 | Weld.Part0 = GrassA | |
1891 | Weld.Part1 = DeskD | |
1892 | Weld.C0 = CFrame.new(5, -12.8, 16.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1893 | DeskE = Instance.new("Part") | |
1894 | DeskE.Parent = Model | |
1895 | DeskE.Name = "DeskE" | |
1896 | DeskE.TopSurface = 0 | |
1897 | DeskE.BottomSurface = 0 | |
1898 | DeskE.CanCollide = true | |
1899 | DeskE.Anchored = false | |
1900 | DeskE.Locked = true | |
1901 | DeskE.BrickColor = BrickColor.new("Brown") | |
1902 | DeskE.formFactor = "Plate" | |
1903 | DeskE.Size = Vector3.new(11, 0.4, 6) | |
1904 | DeskE:BreakJoints() | |
1905 | Weld = Instance.new("Weld") | |
1906 | Weld.Parent = GrassA | |
1907 | Weld.Part0 = GrassA | |
1908 | Weld.Part1 = DeskE | |
1909 | Weld.C0 = CFrame.new(10, -11.6, 14) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1910 | SeatH = Instance.new("Seat") | |
1911 | SeatH.Parent = Model | |
1912 | SeatH.Name = "SeatH" | |
1913 | SeatH.TopSurface = 0 | |
1914 | SeatH.BottomSurface = 0 | |
1915 | SeatH.CanCollide = true | |
1916 | SeatH.Anchored = false | |
1917 | SeatH.Locked = true | |
1918 | SeatH.BrickColor = BrickColor.new("Brown") | |
1919 | SeatH.formFactor = "Plate" | |
1920 | SeatH.Size = Vector3.new(2, 0.8, 2) | |
1921 | SeatH:BreakJoints() | |
1922 | Mesh = Instance.new("CylinderMesh") | |
1923 | Mesh.Parent = SeatH | |
1924 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1925 | Weld = Instance.new("Weld") | |
1926 | Weld.Parent = GrassA | |
1927 | Weld.Part0 = GrassA | |
1928 | Weld.Part1 = SeatH | |
1929 | Weld.C0 = CFrame.new(10, -13.4, 18) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1930 | ||
1931 | LadderA = Instance.new("Part") | |
1932 | LadderA.Parent = Model | |
1933 | LadderA.Name = "LadderA" | |
1934 | LadderA.TopSurface = 0 | |
1935 | LadderA.BottomSurface = 0 | |
1936 | LadderA.CanCollide = true | |
1937 | LadderA.Anchored = false | |
1938 | LadderA.Locked = true | |
1939 | LadderA.BrickColor = BrickColor.new("Brown") | |
1940 | LadderA.formFactor = "Symmetric" | |
1941 | LadderA.Size = Vector3.new(1, 5, 1) | |
1942 | LadderA:BreakJoints() | |
1943 | Mesh = Instance.new("CylinderMesh") | |
1944 | Mesh.Parent = LadderA | |
1945 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1946 | Status = Instance.new("IntValue") | |
1947 | Status.Parent = LadderA | |
1948 | Status.Name = "Status" | |
1949 | Status.Value = 1 | |
1950 | Weld = Instance.new("Weld") | |
1951 | Weld.Parent = GrassA | |
1952 | Weld.Name = "LadderA" | |
1953 | Weld.Part0 = GrassA | |
1954 | Weld.Part1 = LadderA | |
1955 | Weld.C0 = CFrame.new(44, -14, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
1956 | LadderB = Instance.new("Part") | |
1957 | LadderB.Parent = Model | |
1958 | LadderB.Name = "LadderB" | |
1959 | LadderB.TopSurface = 0 | |
1960 | LadderB.BottomSurface = 0 | |
1961 | LadderB.CanCollide = true | |
1962 | LadderB.Anchored = false | |
1963 | LadderB.Locked = true | |
1964 | LadderB.BrickColor = BrickColor.new("Brown") | |
1965 | LadderB.formFactor = "Symmetric" | |
1966 | LadderB.Size = Vector3.new(1, 5, 1) | |
1967 | LadderB:BreakJoints() | |
1968 | Mesh = Instance.new("CylinderMesh") | |
1969 | Mesh.Parent = LadderB | |
1970 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1971 | Weld = Instance.new("Weld") | |
1972 | Weld.Parent = GrassA | |
1973 | Weld.Name = "LadderB" | |
1974 | Weld.Part0 = GrassA | |
1975 | Weld.Part1 = LadderB | |
1976 | Weld.C0 = CFrame.new(44, -14, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
1977 | LadderC = Instance.new("Part") | |
1978 | LadderC.Parent = Model | |
1979 | LadderC.Name = "LadderC" | |
1980 | LadderC.TopSurface = 0 | |
1981 | LadderC.BottomSurface = 0 | |
1982 | LadderC.CanCollide = true | |
1983 | LadderC.Anchored = false | |
1984 | LadderC.Locked = true | |
1985 | LadderC.BrickColor = BrickColor.new("Brown") | |
1986 | LadderC.formFactor = "Symmetric" | |
1987 | LadderC.Size = Vector3.new(1, 5, 1) | |
1988 | LadderC:BreakJoints() | |
1989 | Mesh = Instance.new("CylinderMesh") | |
1990 | Mesh.Parent = LadderC | |
1991 | Mesh.Scale = Vector3.new(1, 1, 1) | |
1992 | Weld = Instance.new("Weld") | |
1993 | Weld.Parent = GrassA | |
1994 | Weld.Name = "LadderC" | |
1995 | Weld.Part0 = GrassA | |
1996 | Weld.Part1 = LadderC | |
1997 | Weld.C0 = CFrame.new(44, -14, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
1998 | LadderD = Instance.new("Part") | |
1999 | LadderD.Parent = Model | |
2000 | LadderD.Name = "LadderD" | |
2001 | LadderD.TopSurface = 0 | |
2002 | LadderD.BottomSurface = 0 | |
2003 | LadderD.CanCollide = true | |
2004 | LadderD.Anchored = false | |
2005 | LadderD.Locked = true | |
2006 | LadderD.BrickColor = BrickColor.new("Brown") | |
2007 | LadderD.formFactor = "Symmetric" | |
2008 | LadderD.Size = Vector3.new(1, 5, 1) | |
2009 | LadderD:BreakJoints() | |
2010 | Mesh = Instance.new("CylinderMesh") | |
2011 | Mesh.Parent = LadderD | |
2012 | Mesh.Scale = Vector3.new(1, 1, 1) | |
2013 | Weld = Instance.new("Weld") | |
2014 | Weld.Parent = GrassA | |
2015 | Weld.Name = "LadderD" | |
2016 | Weld.Part0 = GrassA | |
2017 | Weld.Part1 = LadderD | |
2018 | Weld.C0 = CFrame.new(44, -14, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2019 | LadderE = Instance.new("Part") | |
2020 | LadderE.Parent = Model | |
2021 | LadderE.Name = "LadderE" | |
2022 | LadderE.TopSurface = 0 | |
2023 | LadderE.BottomSurface = 0 | |
2024 | LadderE.CanCollide = true | |
2025 | LadderE.Anchored = false | |
2026 | LadderE.Locked = true | |
2027 | LadderE.BrickColor = BrickColor.new("Brown") | |
2028 | LadderE.formFactor = "Symmetric" | |
2029 | LadderE.Size = Vector3.new(1, 5, 1) | |
2030 | LadderE:BreakJoints() | |
2031 | Mesh = Instance.new("CylinderMesh") | |
2032 | Mesh.Parent = LadderE | |
2033 | Mesh.Scale = Vector3.new(1, 1, 1) | |
2034 | Weld = Instance.new("Weld") | |
2035 | Weld.Parent = GrassA | |
2036 | Weld.Name = "LadderE" | |
2037 | Weld.Part0 = GrassA | |
2038 | Weld.Part1 = LadderE | |
2039 | Weld.C0 = CFrame.new(44, -14, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2040 | ||
2041 | TurretA = Instance.new("Part") | |
2042 | TurretA.Parent = Model | |
2043 | TurretA.Name = "TurretA" | |
2044 | TurretA.TopSurface = 0 | |
2045 | TurretA.BottomSurface = 0 | |
2046 | TurretA.CanCollide = true | |
2047 | TurretA.Anchored = false | |
2048 | TurretA.Locked = true | |
2049 | TurretA.BrickColor = BrickColor.new("Dark orange") | |
2050 | TurretA.Reflectance = 0.2 | |
2051 | TurretA.formFactor = "Symmetric" | |
2052 | TurretA.Size = Vector3.new(5, 1, 5) | |
2053 | TurretA:BreakJoints() | |
2054 | Mesh = Instance.new("CylinderMesh") | |
2055 | Mesh.Parent = TurretA | |
2056 | Mesh.Scale = Vector3.new(1, 1, 1) | |
2057 | Weld = Instance.new("Weld") | |
2058 | Weld.Parent = GrassA | |
2059 | Weld.Name = "TurretA" | |
2060 | Weld.Part0 = GrassA | |
2061 | Weld.Part1 = TurretA | |
2062 | Weld.C0 = CFrame.new(20, 0.7, 55) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
2063 | TurretB = Instance.new("Part") | |
2064 | TurretB.Parent = Model | |
2065 | TurretB.Name = "TurretB" | |
2066 | TurretB.TopSurface = 0 | |
2067 | TurretB.BottomSurface = 0 | |
2068 | TurretB.CanCollide = true | |
2069 | TurretB.Anchored = false | |
2070 | TurretB.Locked = true | |
2071 | TurretB.BrickColor = BrickColor.new("Dark orange") | |
2072 | TurretB.Reflectance = 0.2 | |
2073 | TurretB.formFactor = "Symmetric" | |
2074 | TurretB.Shape = "Ball" | |
2075 | TurretB.Size = Vector3.new(4, 4, 4) | |
2076 | TurretB:BreakJoints() | |
2077 | Reloading = Instance.new("BoolValue") | |
2078 | Reloading.Parent = TurretB | |
2079 | Reloading.Name = "Reload" | |
2080 | Reloading.Value = false | |
2081 | VX = Instance.new("NumberValue") | |
2082 | VX .Parent = TurretB | |
2083 | VX.Name = "VX" | |
2084 | VX.Value = 0.3 | |
2085 | VY = Instance.new("NumberValue") | |
2086 | VY.Parent = TurretB | |
2087 | VY.Name = "VY" | |
2088 | VY.Value = 0 | |
2089 | Weld = Instance.new("Weld") | |
2090 | Weld.Parent = GrassA | |
2091 | Weld.Name = "TurretB" | |
2092 | Weld.Part0 = TurretA | |
2093 | Weld.Part1 = TurretB | |
2094 | Weld.C0 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0.3, 0, 0) | |
2095 | TurretD = Instance.new("Part") | |
2096 | TurretD.Parent = Model | |
2097 | TurretD.Name = "TurretD" | |
2098 | TurretD.TopSurface = 0 | |
2099 | TurretD.BottomSurface = 0 | |
2100 | TurretD.CanCollide = true | |
2101 | TurretD.Anchored = false | |
2102 | TurretD.Locked = true | |
2103 | TurretD.BrickColor = BrickColor.new("Dark orange") | |
2104 | TurretD.Reflectance = 0.2 | |
2105 | TurretD.formFactor = "Symmetric" | |
2106 | TurretD.Size = Vector3.new(1, 1, 1) | |
2107 | TurretD:BreakJoints() | |
2108 | Mesh = Instance.new("CylinderMesh") | |
2109 | Mesh.Parent = TurretD | |
2110 | Mesh.Scale = Vector3.new(1.1, 1, 1.1) | |
2111 | Weld = Instance.new("Weld") | |
2112 | Weld.Parent = GrassA | |
2113 | Weld.Part0 = TurretB | |
2114 | Weld.Part1 = TurretD | |
2115 | Weld.C0 = CFrame.new(0, 0, -1.7) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2116 | TurretE = Instance.new("Part") | |
2117 | TurretE.Parent = Model | |
2118 | TurretE.Name = "TurretE" | |
2119 | TurretE.TopSurface = 0 | |
2120 | TurretE.BottomSurface = 0 | |
2121 | TurretE.CanCollide = true | |
2122 | TurretE.Anchored = false | |
2123 | TurretE.Locked = true | |
2124 | TurretE.BrickColor = BrickColor.new("Really black") | |
2125 | TurretE.formFactor = "Symmetric" | |
2126 | TurretE.Size = Vector3.new(1, 1, 1) | |
2127 | TurretE:BreakJoints() | |
2128 | Mesh = Instance.new("CylinderMesh") | |
2129 | Mesh.Parent = TurretE | |
2130 | Mesh.Scale = Vector3.new(1, 1, 1) | |
2131 | Smoke = Instance.new("Smoke") | |
2132 | Smoke.Parent = TurretE | |
2133 | Smoke.Enabled = false | |
2134 | Smoke.Size = 1 | |
2135 | Smoke.Opacity = 1 | |
2136 | Smoke.RiseVelocity = -25 | |
2137 | Weld = Instance.new("Weld") | |
2138 | Weld.Parent = GrassA | |
2139 | Weld.Part0 = TurretD | |
2140 | Weld.Part1 = TurretE | |
2141 | Weld.C0 = CFrame.new(0, -0.01, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
2142 | TurretF = Instance.new("Part") | |
2143 | TurretF.Parent = Model | |
2144 | TurretF.Name = "TurretF" | |
2145 | TurretF.TopSurface = 0 | |
2146 | TurretF.BottomSurface = 0 | |
2147 | TurretF.CanCollide = false | |
2148 | TurretF.Anchored = false | |
2149 | TurretF.Locked = true | |
2150 | TurretF.BrickColor = BrickColor.new("Dark orange") | |
2151 | TurretF.Reflectance = 0.2 | |
2152 | TurretF.formFactor = "Symmetric" | |
2153 | TurretF.Size = Vector3.new(1, 1, 1) | |
2154 | TurretF:BreakJoints() | |
2155 | Mesh = Instance.new("CylinderMesh") | |
2156 | Mesh.Parent = TurretF | |
2157 | Mesh.Scale = Vector3.new(0.2, 1, 0.2) | |
2158 | Weld = Instance.new("Weld") | |
2159 | Weld.Parent = GrassA | |
2160 | Weld.Part0 = TurretD | |
2161 | Weld.Part1 = TurretF | |
2162 | Weld.C0 = CFrame.new(0.4, 0, -0.4) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
2163 | TurretG = Instance.new("Part") | |
2164 | TurretG.Parent = Model | |
2165 | TurretG.Name = "TurretG" | |
2166 | TurretG.TopSurface = 0 | |
2167 | TurretG.BottomSurface = 0 | |
2168 | TurretG.CanCollide = false | |
2169 | TurretG.Anchored = false | |
2170 | TurretG.Locked = true | |
2171 | TurretG.BrickColor = BrickColor.new("Bright green") | |
2172 | TurretG.Transparency = 0.5 | |
2173 | TurretG.formFactor = "Symmetric" | |
2174 | TurretG.Size = Vector3.new(1, 1, 1) | |
2175 | TurretG:BreakJoints() | |
2176 | Mesh = Instance.new("CylinderMesh") | |
2177 | Mesh.Parent = TurretG | |
2178 | Mesh.Scale = Vector3.new(0.18, 0.05, 0.18) | |
2179 | Weld = Instance.new("Weld") | |
2180 | Weld.Parent = GrassA | |
2181 | Weld.Part0 = TurretF | |
2182 | Weld.Part1 = TurretG | |
2183 | Weld.C0 = CFrame.new(0, -0.525, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
2184 | ||
2185 | ||
2186 | ||
2187 | BP = Instance.new("BodyPosition") | |
2188 | BP.Parent = FloorA | |
2189 | BP.maxForce = Vector3.new(math.huge + math.huge, math.huge + math.huge, math.huge + math.huge) | |
2190 | BP.position = Altitude | |
2191 | BG = Instance.new("BodyGyro") | |
2192 | BG.Parent = FloorA | |
2193 | BG.maxTorque = Vector3.new(math.huge + math.huge, math.huge + math.huge, math.huge + math.huge) | |
2194 | ||
2195 | function Touch(Hit) | |
2196 | if (Controls == true) then | |
2197 | if (Controller == nil) then | |
2198 | if (Hit ~= nil) then | |
2199 | if (Hit.Parent ~= nil) then | |
2200 | if (game.Players:GetPlayerFromCharacter(Hit.Parent) ~= nil) then | |
2201 | Player = game.Players:GetPlayerFromCharacter(Hit.Parent) | |
2202 | if (Player:findFirstChild("PlayerGui") == nil) then | |
2203 | Instance.new("PlayerGui").Parent = Player | |
2204 | end | |
2205 | if (Player.Character:findFirstChild("Humanoid") ~= nil) then | |
2206 | if (Player.Character:findFirstChild("Torso") ~= nil) then | |
2207 | if (Player.Character.Humanoid.Health > 0) then | |
2208 | Controller = Player | |
2209 | Button = nil | |
2210 | X = 0 | |
2211 | Y = 0 | |
2212 | LightB.BrickColor = BrickColor.new("Bright yellow") | |
2213 | LightD.BrickColor = BrickColor.new("Bright yellow") | |
2214 | Player.Character.Humanoid.PlatformStand = true | |
2215 | Weld = Instance.new("Weld") | |
2216 | Weld.Part0 = ControlPanelB | |
2217 | Weld.Part1 = Player.Character.Torso | |
2218 | HitPos = ControlPanelB.Position | |
2219 | CJ = CFrame.new(HitPos) | |
2220 | C0 = ControlPanelB.CFrame:inverse() *CJ | |
2221 | C1 = Player.Character.Torso.CFrame:inverse() * CJ | |
2222 | Weld.C0 = C0 | |
2223 | Weld.C1 = C1 | |
2224 | Weld.Parent = ControlPanelB | |
2225 | G = Instance.new("GuiMain") | |
2226 | G.Parent = Player.PlayerGui | |
2227 | G.Name = "MahGoey" | |
2228 | F = Instance.new("Frame") | |
2229 | F.Parent = G | |
2230 | F.Size = UDim2.new(0, 160, 0, 160) | |
2231 | F.Position = UDim2.new(0, 100, 0, 150) | |
2232 | F.BorderSizePixel = 0 | |
2233 | F.BackgroundColor3 = Color3.new(0, 0, 0) | |
2234 | F.BackgroundTransparency = 0.3 | |
2235 | Close = Instance.new("TextButton") | |
2236 | Close.Parent = F | |
2237 | Close.Name = "Close" | |
2238 | Close.Text = "X" | |
2239 | Close.Size = UDim2.new(0, 20, 0, 20) | |
2240 | Close.Position = UDim2.new(0, 0, 0, 160) | |
2241 | Close.BorderSizePixel = 0 | |
2242 | Close.BackgroundColor3 = Color3.new(0, 0, 0) | |
2243 | Close.TextColor3 = Color3.new(1, 1, 1) | |
2244 | Close.BackgroundTransparency = 0.3 | |
2245 | Close.MouseButton1Click:connect(function() | |
2246 | Weld:remove() | |
2247 | end) | |
2248 | T = Instance.new("TextButton") | |
2249 | T.Parent = F | |
2250 | T.Name = "Label" | |
2251 | T.Text = "Controls" | |
2252 | T.AutoButtonColor = false | |
2253 | T.Size = UDim2.new(0, 140, 0, 20) | |
2254 | T.Position = UDim2.new(0, 20, 0, 160) | |
2255 | T.BorderSizePixel = 0 | |
2256 | T.BackgroundColor3 = Color3.new(0, 0, 0) | |
2257 | T.TextColor3 = Color3.new(1, 1, 1) | |
2258 | T.BackgroundTransparency = 0.3 | |
2259 | T.MouseButton1Down:connect(function(IntX, IntY) | |
2260 | Button = T | |
2261 | X = IntX | |
2262 | Y = IntY | |
2263 | Yc = IntY - (160 + F.Position.Y.Offset) | |
2264 | Xc = IntX - (160 + F.Position.X.Offset) | |
2265 | while true do | |
2266 | if (Button ~= T) then | |
2267 | break | |
2268 | end | |
2269 | F.Position = UDim2.new(0, (X - 160) - Xc, 0, (Y - 160) - Yc) | |
2270 | wait(0.0) | |
2271 | end | |
2272 | end) | |
2273 | T.MouseButton1Up:connect(function() | |
2274 | Button = nil | |
2275 | end) | |
2276 | T.MouseLeave:connect(function() | |
2277 | Button = nil | |
2278 | end) | |
2279 | T.MouseMoved:connect(function(IntX, IntY) | |
2280 | X = IntX | |
2281 | Y = IntY | |
2282 | end) | |
2283 | Minus = Instance.new("TextButton") | |
2284 | Minus.Parent = F | |
2285 | Minus.Name = "Minus" | |
2286 | Minus.Text = "-" | |
2287 | Minus.Size = UDim2.new(0, 40, 0, 40) | |
2288 | Minus.Position = UDim2.new(0, 10, 0, 10) | |
2289 | Minus.BorderSizePixel = 0 | |
2290 | Minus.BackgroundColor3 = Color3.new(0, 0, 0) | |
2291 | Minus.TextColor3 = Color3.new(1, 1, 1) | |
2292 | Minus.MouseButton1Down:connect(function() | |
2293 | Button = Minus | |
2294 | LightB.BrickColor = BrickColor.new("Bright red") | |
2295 | LightD.BrickColor = BrickColor.new("Bright red") | |
2296 | FurnaceK.Smoke.Enabled = true | |
2297 | while true do | |
2298 | if (Button ~= Minus) then | |
2299 | break | |
2300 | end | |
2301 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x, FloorA.BodyPosition.position.y - 1, FloorA.BodyPosition.position.z) | |
2302 | wait(0.0) | |
2303 | end | |
2304 | FurnaceK.Smoke.Enabled = false | |
2305 | LightB.BrickColor = BrickColor.new("Bright yellow") | |
2306 | LightD.BrickColor = BrickColor.new("Bright yellow") | |
2307 | end) | |
2308 | Minus.MouseButton1Up:connect(function() | |
2309 | Button = nil | |
2310 | end) | |
2311 | Minus.MouseLeave:connect(function() | |
2312 | Button = nil | |
2313 | end) | |
2314 | Up = Instance.new("ImageButton") | |
2315 | Up.Parent = F | |
2316 | Up.Name = "Up" | |
2317 | Up.Image = "http://www.roblox.com/asset/?id=30390203" | |
2318 | Up.Size = UDim2.new(0, 40, 0, 40) | |
2319 | Up.Position = UDim2.new(0, 60, 0, 10) | |
2320 | Up.BorderSizePixel = 0 | |
2321 | Up.BackgroundColor3 = Color3.new(0, 0, 0) | |
2322 | Up.MouseButton1Down:connect(function() | |
2323 | Button = Up | |
2324 | LightB.BrickColor = BrickColor.new("Bright red") | |
2325 | LightD.BrickColor = BrickColor.new("Bright red") | |
2326 | FurnaceK.Smoke.Enabled = true | |
2327 | while true do | |
2328 | if (Button ~= Up) then | |
2329 | break | |
2330 | end | |
2331 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x + 1, FloorA.BodyPosition.position.y, FloorA.BodyPosition.position.z) | |
2332 | wait(0.0) | |
2333 | end | |
2334 | FurnaceK.Smoke.Enabled = false | |
2335 | LightB.BrickColor = BrickColor.new("Bright yellow") | |
2336 | LightD.BrickColor = BrickColor.new("Bright yellow") | |
2337 | end) | |
2338 | Up.MouseButton1Up:connect(function() | |
2339 | Button = nil | |
2340 | end) | |
2341 | Up.MouseLeave:connect(function() | |
2342 | Button = nil | |
2343 | end) | |
2344 | Plus = Instance.new("TextButton") | |
2345 | Plus.Parent = F | |
2346 | Plus.Name = "Plus" | |
2347 | Plus.Text = "+" | |
2348 | Plus.Size = UDim2.new(0, 40, 0, 40) | |
2349 | Plus.Position = UDim2.new(0, 110, 0, 10) | |
2350 | Plus.BorderSizePixel = 0 | |
2351 | Plus.BackgroundColor3 = Color3.new(0, 0, 0) | |
2352 | Plus.TextColor3 = Color3.new(1, 1, 1) | |
2353 | Plus.MouseButton1Down:connect(function() | |
2354 | Button = Plus | |
2355 | LightB.BrickColor = BrickColor.new("Bright red") | |
2356 | LightD.BrickColor = BrickColor.new("Bright red") | |
2357 | FurnaceK.Smoke.Enabled = true | |
2358 | while true do | |
2359 | if (Button ~= Plus) then | |
2360 | break | |
2361 | end | |
2362 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x, FloorA.BodyPosition.position.y + 1, FloorA.BodyPosition.position.z) | |
2363 | wait(0.0) | |
2364 | end | |
2365 | FurnaceK.Smoke.Enabled = false | |
2366 | LightB.BrickColor = BrickColor.new("Bright yellow") | |
2367 | LightD.BrickColor = BrickColor.new("Bright yellow") | |
2368 | end) | |
2369 | Plus.MouseButton1Up:connect(function() | |
2370 | Button = nil | |
2371 | end) | |
2372 | Plus.MouseLeave:connect(function() | |
2373 | Button = nil | |
2374 | end) | |
2375 | Left = Instance.new("ImageButton") | |
2376 | Left.Parent = F | |
2377 | Left.Name = "Left" | |
2378 | Left.Image = "http://www.roblox.com/asset/?id=30390075" | |
2379 | Left.Size = UDim2.new(0, 40, 0, 40) | |
2380 | Left.Position = UDim2.new(0, 10, 0, 60) | |
2381 | Left.BorderSizePixel = 0 | |
2382 | Left.BackgroundColor3 = Color3.new(0, 0, 0) | |
2383 | Left.MouseButton1Down:connect(function() | |
2384 | Button = Left | |
2385 | LightB.BrickColor = BrickColor.new("Bright red") | |
2386 | LightD.BrickColor = BrickColor.new("Bright red") | |
2387 | FurnaceK.Smoke.Enabled = true | |
2388 | while true do | |
2389 | if (Button ~= Left) then | |
2390 | break | |
2391 | end | |
2392 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x, FloorA.BodyPosition.position.y, FloorA.BodyPosition.position.z - 1) | |
2393 | wait(0.0) | |
2394 | end | |
2395 | FurnaceK.Smoke.Enabled = false | |
2396 | LightB.BrickColor = BrickColor.new("Bright yellow") | |
2397 | LightD.BrickColor = BrickColor.new("Bright yellow") | |
2398 | end) | |
2399 | Left.MouseButton1Up:connect(function() | |
2400 | Button = nil | |
2401 | end) | |
2402 | Left.MouseLeave:connect(function() | |
2403 | Button = nil | |
2404 | end) | |
2405 | Right = Instance.new("ImageButton") | |
2406 | Right.Parent = F | |
2407 | Right.Name = "Right" | |
2408 | Right.Image = "http://www.roblox.com/asset/?id=30390056" | |
2409 | Right.Size = UDim2.new(0, 40, 0, 40) | |
2410 | Right.Position = UDim2.new(0, 110, 0, 60) | |
2411 | Right.BorderSizePixel = 0 | |
2412 | Right.BackgroundColor3 = Color3.new(0, 0, 0) | |
2413 | Right.MouseButton1Down:connect(function() | |
2414 | Button = Right | |
2415 | LightB.BrickColor = BrickColor.new("Bright red") | |
2416 | LightD.BrickColor = BrickColor.new("Bright red") | |
2417 | FurnaceK.Smoke.Enabled = true | |
2418 | while true do | |
2419 | if (Button ~= Right) then | |
2420 | break | |
2421 | end | |
2422 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x, FloorA.BodyPosition.position.y, FloorA.BodyPosition.position.z + 1) | |
2423 | wait(0.0) | |
2424 | end | |
2425 | FurnaceK.Smoke.Enabled = false | |
2426 | LightB.BrickColor = BrickColor.new("Bright yellow") | |
2427 | LightD.BrickColor = BrickColor.new("Bright yellow") | |
2428 | end) | |
2429 | Right.MouseButton1Up:connect(function() | |
2430 | Button = nil | |
2431 | end) | |
2432 | Right.MouseLeave:connect(function() | |
2433 | Button = nil | |
2434 | end) | |
2435 | Down = Instance.new("ImageButton") | |
2436 | Down.Parent = F | |
2437 | Down.Name = "Down" | |
2438 | Down.Image = "http://www.roblox.com/asset/?id=30390064" | |
2439 | Down.Size = UDim2.new(0, 40, 0, 40) | |
2440 | Down.Position = UDim2.new(0, 60, 0, 110) | |
2441 | Down.BorderSizePixel = 0 | |
2442 | Down.BackgroundColor3 = Color3.new(0, 0, 0) | |
2443 | Down.MouseButton1Down:connect(function() | |
2444 | Button = Down | |
2445 | LightB.BrickColor = BrickColor.new("Bright red") | |
2446 | LightD.BrickColor = BrickColor.new("Bright red") | |
2447 | FurnaceK.Smoke.Enabled = true | |
2448 | while true do | |
2449 | if (Button ~= Down) then | |
2450 | break | |
2451 | end | |
2452 | FloorA.BodyPosition.position = Vector3.new(FloorA.BodyPosition.position.x - 1, FloorA.BodyPosition.position.y, FloorA.BodyPosition.position.z) | |
2453 | wait(0.0) | |
2454 | end | |
2455 | FurnaceK.Smoke.Enabled = false | |
2456 | LightB.BrickColor = BrickColor.new("Bright yellow") | |
2457 | LightD.BrickColor = BrickColor.new("Bright yellow") | |
2458 | end) | |
2459 | Down.MouseButton1Up:connect(function() | |
2460 | Button = nil | |
2461 | end) | |
2462 | Down.MouseLeave:connect(function() | |
2463 | Button = nil | |
2464 | end) | |
2465 | while true do | |
2466 | if (Player == nil) then | |
2467 | break | |
2468 | end | |
2469 | if (Player.Parent == nil) then | |
2470 | break | |
2471 | end | |
2472 | if (Player.Character == nil) then | |
2473 | break | |
2474 | end | |
2475 | if (Player.Character.Parent == nil) then | |
2476 | break | |
2477 | end | |
2478 | if (Player.Character:findFirstChild("Humanoid") == nil) then | |
2479 | break | |
2480 | end | |
2481 | if (Player.Character:findFirstChild("Torso") == nil) then | |
2482 | break | |
2483 | end | |
2484 | if (Player.Character.Humanoid.Health < 0.01) then | |
2485 | break | |
2486 | end | |
2487 | if (Weld == nil) then | |
2488 | break | |
2489 | end | |
2490 | if (Weld.Parent == nil) then | |
2491 | break | |
2492 | end | |
2493 | if (Controls == false) then | |
2494 | break | |
2495 | end | |
2496 | Player.Character.Humanoid.PlatformStand = true | |
2497 | wait() | |
2498 | end | |
2499 | if (Player ~= nil) then | |
2500 | if (Player.Parent ~= nil) then | |
2501 | if (Player.Character ~= nil) then | |
2502 | if (Player.Character.Parent ~= nil) then | |
2503 | if (Player.Character:findFirstChild("Humanoid") ~= nil) then | |
2504 | Player.Character.Humanoid.PlatformStand = false | |
2505 | end | |
2506 | end | |
2507 | end | |
2508 | end | |
2509 | end | |
2510 | if (Weld ~= nil) then | |
2511 | Weld:remove() | |
2512 | end | |
2513 | Button = nil | |
2514 | G:remove() | |
2515 | LightB.BrickColor = BrickColor.new("Bright green") | |
2516 | LightD.BrickColor = BrickColor.new("Bright green") | |
2517 | wait(2) | |
2518 | Controller = nil | |
2519 | ||
2520 | end | |
2521 | end | |
2522 | end | |
2523 | end | |
2524 | end | |
2525 | end | |
2526 | end | |
2527 | end | |
2528 | end | |
2529 | ControlPanelB.Touched:connect(Touch) | |
2530 | ControlPanelC.Touched:connect(Touch) | |
2531 | function TurretControl(Hit) | |
2532 | if (Turret == true) then | |
2533 | if (Turreter == nil) then | |
2534 | if (Hit ~= nil) then | |
2535 | if (Hit.Parent ~= nil) then | |
2536 | if (game.Players:GetPlayerFromCharacter(Hit.Parent) ~= nil) then | |
2537 | PlayerB = game.Players:GetPlayerFromCharacter(Hit.Parent) | |
2538 | if (PlayerB:findFirstChild("PlayerGui") == nil) then | |
2539 | Instance.new("PlayerGui").Parent = PlayerB | |
2540 | end | |
2541 | if (PlayerB.Character:findFirstChild("Humanoid") ~= nil) then | |
2542 | if (PlayerB.Character:findFirstChild("Torso") ~= nil) then | |
2543 | if (PlayerB.Character.Humanoid.Health > 0) then | |
2544 | Turreter = PlayerB | |
2545 | ButtonB = nil | |
2546 | CloseBool = false | |
2547 | XB = 0 | |
2548 | YB = 0 | |
2549 | TurretG.BrickColor = BrickColor.new("Bright yellow") | |
2550 | GB = Instance.new("GuiMain") | |
2551 | GB.Parent = PlayerB.PlayerGui | |
2552 | GB.Name = "MahGoey" | |
2553 | Fram = Instance.new("Frame") | |
2554 | Fram.Parent = GB | |
2555 | Fram.Size = UDim2.new(0, 160, 0, 160) | |
2556 | Fram.Position = UDim2.new(0, 100, 0, 150) | |
2557 | Fram.BorderSizePixel = 0 | |
2558 | Fram.BackgroundColor3 = Color3.new(0, 0, 0) | |
2559 | Fram.BackgroundTransparency = 0.3 | |
2560 | CloseB = Instance.new("TextButton") | |
2561 | CloseB.Parent = Fram | |
2562 | CloseB.Name = "Close" | |
2563 | CloseB.Text = "X" | |
2564 | CloseB.Size = UDim2.new(0, 20, 0, 20) | |
2565 | CloseB.Position = UDim2.new(0, 0, 0, 160) | |
2566 | CloseB.BorderSizePixel = 0 | |
2567 | CloseB.BackgroundColor3 = Color3.new(0, 0, 0) | |
2568 | CloseB.TextColor3 = Color3.new(1, 1, 1) | |
2569 | CloseB.BackgroundTransparency = 0.3 | |
2570 | CloseB.MouseButton1Click:connect(function() | |
2571 | CloseBool = true | |
2572 | end) | |
2573 | TitleTurret = Instance.new("TextButton") | |
2574 | TitleTurret.Parent = Fram | |
2575 | TitleTurret.Name = "Label" | |
2576 | TitleTurret.Text = "Turret" | |
2577 | TitleTurret.AutoButtonColor = false | |
2578 | TitleTurret.Size = UDim2.new(0, 140, 0, 20) | |
2579 | TitleTurret.Position = UDim2.new(0, 20, 0, 160) | |
2580 | TitleTurret.BorderSizePixel = 0 | |
2581 | TitleTurret.BackgroundColor3 = Color3.new(0, 0, 0) | |
2582 | TitleTurret.TextColor3 = Color3.new(1, 1, 1) | |
2583 | TitleTurret.BackgroundTransparency = 0.3 | |
2584 | TitleTurret.MouseButton1Down:connect(function(IntXB, IntYB) | |
2585 | ButtonB = TitleTurret | |
2586 | XB = IntXB | |
2587 | YB = IntYB | |
2588 | YcB = IntYB - (160 + Fram.Position.Y.Offset) | |
2589 | XcB = IntXB - (160 + Fram.Position.X.Offset) | |
2590 | while true do | |
2591 | if (ButtonB ~= TitleTurret) then | |
2592 | break | |
2593 | end | |
2594 | Fram.Position = UDim2.new(0, (XB - 160) - XcB, 0, (YB - 160) - YcB) | |
2595 | wait(0.0) | |
2596 | end | |
2597 | end) | |
2598 | TitleTurret.MouseButton1Up:connect(function() | |
2599 | ButtonB = nil | |
2600 | end) | |
2601 | TitleTurret.MouseLeave:connect(function() | |
2602 | ButtonB = nil | |
2603 | end) | |
2604 | TitleTurret.MouseMoved:connect(function(IntXB, IntYB) | |
2605 | XB = IntXB | |
2606 | YB = IntYB | |
2607 | end) | |
2608 | MoveUp = Instance.new("ImageButton") | |
2609 | MoveUp.Parent = Fram | |
2610 | MoveUp.Name = "Up" | |
2611 | MoveUp.Image = "http://www.roblox.com/asset/?id=30390203" | |
2612 | MoveUp.Size = UDim2.new(0, 40, 0, 40) | |
2613 | MoveUp.Position = UDim2.new(0, 60, 0, 10) | |
2614 | MoveUp.BorderSizePixel = 0 | |
2615 | MoveUp.BackgroundColor3 = Color3.new(0, 0, 0) | |
2616 | MoveUp.MouseButton1Down:connect(function() | |
2617 | ButtonB = MoveUp | |
2618 | while true do | |
2619 | if (ButtonB ~= MoveUp) then | |
2620 | break | |
2621 | end | |
2622 | TurretB.VX.Value = TurretB.VX.Value + 0.1 | |
2623 | if (TurretB.VX.Value > 1.5) then | |
2624 | TurretB.VX.Value = 1.5 | |
2625 | end | |
2626 | GrassA.TurretB.C0 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(TurretB.VX.Value, 0, 0) | |
2627 | wait(0.0) | |
2628 | end | |
2629 | end) | |
2630 | MoveUp.MouseButton1Up:connect(function() | |
2631 | ButtonB = nil | |
2632 | end) | |
2633 | MoveUp.MouseLeave:connect(function() | |
2634 | ButtonB = nil | |
2635 | end) | |
2636 | TurnLeft = Instance.new("ImageButton") | |
2637 | TurnLeft.Parent = Fram | |
2638 | TurnLeft.Name = "Left" | |
2639 | TurnLeft.Image = "http://www.roblox.com/asset/?id=30390075" | |
2640 | TurnLeft.Size = UDim2.new(0, 40, 0, 40) | |
2641 | TurnLeft.Position = UDim2.new(0, 10, 0, 60) | |
2642 | TurnLeft.BorderSizePixel = 0 | |
2643 | TurnLeft.BackgroundColor3 = Color3.new(0, 0, 0) | |
2644 | TurnLeft.MouseButton1Down:connect(function() | |
2645 | ButtonB = TurnLeft | |
2646 | while true do | |
2647 | if (ButtonB ~= TurnLeft) then | |
2648 | break | |
2649 | end | |
2650 | TurretB.VY.Value = TurretB.VY.Value + 0.1 | |
2651 | GrassA.TurretA.C0 = CFrame.new(20, 0.7, 55) * CFrame.fromEulerAnglesXYZ(0, TurretB.VY.Value, 0) | |
2652 | wait(0.0) | |
2653 | end | |
2654 | end) | |
2655 | TurnLeft.MouseButton1Up:connect(function() | |
2656 | ButtonB = nil | |
2657 | end) | |
2658 | TurnLeft.MouseLeave:connect(function() | |
2659 | ButtonB = nil | |
2660 | end) | |
2661 | Fire = Instance.new("TextButton") | |
2662 | Fire.Parent = Fram | |
2663 | Fire.Name = "Fire" | |
2664 | Fire.Text = "Fire" | |
2665 | Fire.Size = UDim2.new(0, 40, 0, 40) | |
2666 | Fire.Position = UDim2.new(0, 60, 0, 60) | |
2667 | Fire.BorderSizePixel = 0 | |
2668 | Fire.BackgroundColor3 = Color3.new(0, 0, 0) | |
2669 | Fire.TextColor3 = Color3.new(1, 1, 1) | |
2670 | Fire.MouseButton1Click:connect(function() | |
2671 | if (TurretB.Reload.Value == false) then | |
2672 | TurretB.Reload.Value = true | |
2673 | TurretG.BrickColor = BrickColor.new("Bright red") | |
2674 | Missile = Instance.new("Part") | |
2675 | Missile.Parent = game.Workspace | |
2676 | Missile.Name = "Missile" | |
2677 | Missile.TopSurface = 0 | |
2678 | Missile.BottomSurface = 0 | |
2679 | Missile.CanCollide = true | |
2680 | Missile.Anchored = false | |
2681 | Missile.Locked = true | |
2682 | Missile.BrickColor = BrickColor.new("Black") | |
2683 | Missile.formFactor = "Symmetric" | |
2684 | Missile.Size = Vector3.new(1, 2, 1) | |
2685 | Missile:BreakJoints() | |
2686 | Mesh = Instance.new("CylinderMesh") | |
2687 | Mesh.Parent = Missile | |
2688 | Mesh.Scale = Vector3.new(1, 1, 1) | |
2689 | Missile.CFrame = TurretG.CFrame * CFrame.new(0, -2, 0) | |
2690 | BV = Instance.new("BodyVelocity") | |
2691 | BV.Parent = Missile | |
2692 | BV.maxForce = Vector3.new(1e+999, 1e+999, 1e+999) | |
2693 | Frame = Missile.CFrame * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
2694 | BV.velocity = Frame.lookVector * 100 | |
2695 | MissileScript = script:clone() | |
2696 | MissileScript.Type.Value = "Missile" | |
2697 | MissileScript.Parent = Missile | |
2698 | TurretE.Smoke.Enabled = true | |
2699 | wait(0.1) | |
2700 | TurretE.Smoke.Enabled = false | |
2701 | wait(7.9) | |
2702 | TurretB.Reload.Value = false | |
2703 | if (Turreter ~= nil) then | |
2704 | TurretG.BrickColor = BrickColor.new("Bright yellow") | |
2705 | end | |
2706 | end | |
2707 | end) | |
2708 | ||
2709 | TurnRight = Instance.new("ImageButton") | |
2710 | TurnRight.Parent = Fram | |
2711 | TurnRight.Name = "Right" | |
2712 | TurnRight.Image = "http://www.roblox.com/asset/?id=30390056" | |
2713 | TurnRight.Size = UDim2.new(0, 40, 0, 40) | |
2714 | TurnRight.Position = UDim2.new(0, 110, 0, 60) | |
2715 | TurnRight.BorderSizePixel = 0 | |
2716 | TurnRight.BackgroundColor3 = Color3.new(0, 0, 0) | |
2717 | TurnRight.MouseButton1Down:connect(function() | |
2718 | ButtonB = TurnRight | |
2719 | while true do | |
2720 | if (ButtonB ~= TurnRight) then | |
2721 | break | |
2722 | end | |
2723 | TurretB.VY.Value = TurretB.VY.Value - 0.1 | |
2724 | GrassA.TurretA.C0 = CFrame.new(20, 0.7, 55) * CFrame.fromEulerAnglesXYZ(0, TurretB.VY.Value, 0) | |
2725 | wait(0.0) | |
2726 | end | |
2727 | end) | |
2728 | TurnRight.MouseButton1Up:connect(function() | |
2729 | ButtonB = nil | |
2730 | end) | |
2731 | TurnRight.MouseLeave:connect(function() | |
2732 | ButtonB = nil | |
2733 | end) | |
2734 | MoveDown = Instance.new("ImageButton") | |
2735 | MoveDown.Parent = Fram | |
2736 | MoveDown.Name = "Down" | |
2737 | MoveDown.Image = "http://www.roblox.com/asset/?id=30390064" | |
2738 | MoveDown.Size = UDim2.new(0, 40, 0, 40) | |
2739 | MoveDown.Position = UDim2.new(0, 60, 0, 110) | |
2740 | MoveDown.BorderSizePixel = 0 | |
2741 | MoveDown.BackgroundColor3 = Color3.new(0, 0, 0) | |
2742 | MoveDown.MouseButton1Down:connect(function() | |
2743 | ButtonB = MoveDown | |
2744 | while true do | |
2745 | if (ButtonB ~= MoveDown) then | |
2746 | break | |
2747 | end | |
2748 | TurretB.VX.Value = TurretB.VX.Value - 0.1 | |
2749 | if (TurretB.VX.Value < 0.3) then | |
2750 | TurretB.VX.Value = 0.3 | |
2751 | end | |
2752 | GrassA.TurretB.C0 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(TurretB.VX.Value, 0, 0) | |
2753 | wait(0.0) | |
2754 | end | |
2755 | end) | |
2756 | MoveDown.MouseButton1Up:connect(function() | |
2757 | ButtonB = nil | |
2758 | end) | |
2759 | MoveDown.MouseLeave:connect(function() | |
2760 | ButtonB = nil | |
2761 | end) | |
2762 | while true do | |
2763 | if (PlayerB == nil) then | |
2764 | break | |
2765 | end | |
2766 | if (PlayerB.Parent == nil) then | |
2767 | break | |
2768 | end | |
2769 | if (PlayerB.Character == nil) then | |
2770 | break | |
2771 | end | |
2772 | if (PlayerB.Character.Parent == nil) then | |
2773 | break | |
2774 | end | |
2775 | if (PlayerB.Character:findFirstChild("Humanoid") == nil) then | |
2776 | break | |
2777 | end | |
2778 | if (PlayerB.Character:findFirstChild("Torso") == nil) then | |
2779 | break | |
2780 | end | |
2781 | if (Turreter.Character.Humanoid.Health < 0.01) then | |
2782 | break | |
2783 | end | |
2784 | if ((Turreter.Character.Torso.Position - TurretB.Position).magnitude > 50) then | |
2785 | break | |
2786 | end | |
2787 | if (CloseBool == true) then | |
2788 | break | |
2789 | end | |
2790 | if (Turret == false) then | |
2791 | break | |
2792 | end | |
2793 | wait() | |
2794 | end | |
2795 | ButtonB = nil | |
2796 | GB:remove() | |
2797 | TurretG.BrickColor = BrickColor.new("Bright green") | |
2798 | wait(2) | |
2799 | Turreter = nil | |
2800 | end | |
2801 | end | |
2802 | end | |
2803 | end | |
2804 | end | |
2805 | end | |
2806 | end | |
2807 | end | |
2808 | end | |
2809 | TurretB.Touched:connect(TurretControl) | |
2810 | function SeatManagement(Char, Seat) | |
2811 | while true do | |
2812 | if (Char == nil) then | |
2813 | break | |
2814 | end | |
2815 | if (Seat == nil) then | |
2816 | break | |
2817 | end | |
2818 | if (Char.Parent == nil) then | |
2819 | break | |
2820 | end | |
2821 | if (Seat.Parent == nil) then | |
2822 | break | |
2823 | end | |
2824 | if (Seat:findFirstChild("SeatWeld") == nil) then | |
2825 | break | |
2826 | end | |
2827 | if (Char:findFirstChild("Humanoid") == nil) then | |
2828 | break | |
2829 | end | |
2830 | if (Char:findFirstChild("Torso") == nil) then | |
2831 | break | |
2832 | end | |
2833 | if (Char.Humanoid.Health < 0.01) then | |
2834 | break | |
2835 | end | |
2836 | if (Char.Humanoid.Jump == true) then | |
2837 | break | |
2838 | end | |
2839 | if (Char.Humanoid.Sit == false) then | |
2840 | --break | |
2841 | end | |
2842 | if (Char.Humanoid.PlatformStand == false) then | |
2843 | --break | |
2844 | end | |
2845 | wait() | |
2846 | end | |
2847 | if (Seat ~= nil) then | |
2848 | if (Seat.Parent ~= nil) then | |
2849 | if (Seat:findFirstChild("SeatWeld") ~= nil) then | |
2850 | Seat.SeatWeld:remove() | |
2851 | end | |
2852 | end | |
2853 | end | |
2854 | ||
2855 | ||
2856 | ||
2857 | end | |
2858 | ||
2859 | ||
2860 | ||
2861 | ||
2862 | ||
2863 | ||
2864 | ||
2865 | ||
2866 | ||
2867 | ||
2868 | ||
2869 | ||
2870 | ||
2871 | ||
2872 | ----Begin chat---- | |
2873 | ||
2874 | ||
2875 | ||
2876 | ||
2877 | ||
2878 | ||
2879 | function Chat(Words, Player) | |
2880 | OrigWords = Words | |
2881 | Words = Words:lower() | |
2882 | if (Player.Name == Person.Name) then | |
2883 | if (Words == "destruct") then | |
2884 | Model:remove() | |
2885 | script:remove() | |
2886 | end | |
2887 | end | |
2888 | ||
2889 | if (string.find(Words, "cmds") ~= nil) then | |
2890 | for i = 1, #Commands do | |
2891 | if not game:service("Workspace"):findFirstChild("CMDmsg") then | |
2892 | cmd = Instance.new("Hint", Workspace) | |
2893 | cmd.Name = "CMDmsg" | |
2894 | cmd.Text = Commands[i].."" | |
2895 | wait(1) | |
2896 | cmd:remove() | |
2897 | end | |
2898 | end | |
2899 | end | |
2900 | ||
2901 | if (string.find(Words, "turret") ~= nil) then | |
2902 | Turret = not Turret | |
2903 | end | |
2904 | ||
2905 | if (string.find(Words, "windowa") ~= nil) then | |
2906 | if (WindowA.Status.Value == 1) then | |
2907 | WindowA.Status.Value = 0 | |
2908 | F1 = WallH.CFrame * CFrame.new(-6.5, -7, -7) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, math.pi/4) | |
2909 | J = (math.pi/4)/50 | |
2910 | for I = 1, 50 do | |
2911 | F1 = F1 * CFrame.fromEulerAnglesXYZ(0, 0, J) | |
2912 | F2 = F1 * CFrame.new(0.2, 10, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
2913 | HitPos = WallH.Position | |
2914 | CJ = CFrame.new(HitPos) | |
2915 | C0 = WallH.CFrame:inverse() *CJ | |
2916 | C1 = F2:inverse() * CJ | |
2917 | GrassA.WindowAWeld.Part0 = WallH | |
2918 | GrassA.WindowAWeld.C0 = C0 | |
2919 | GrassA.WindowAWeld.C1 = C1 | |
2920 | wait(0.01) | |
2921 | end | |
2922 | WindowA.Status.Value = 2 | |
2923 | elseif (WindowA.Status.Value == 2) then | |
2924 | WindowA.Status.Value = 0 | |
2925 | F1 = WallH.CFrame * CFrame.new(-6.5, -7, -7) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, (math.pi/4) * 2) | |
2926 | J = (math.pi/4)/50 | |
2927 | for I = 1, 50 do | |
2928 | F1 = F1 * CFrame.fromEulerAnglesXYZ(0, 0, -J) | |
2929 | F2 = F1 * CFrame.new(0.2, 10, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
2930 | HitPos = WallH.Position | |
2931 | CJ = CFrame.new(HitPos) | |
2932 | C0 = WallH.CFrame:inverse() *CJ | |
2933 | C1 = F2:inverse() * CJ | |
2934 | GrassA.WindowAWeld.Part0 = WallH | |
2935 | GrassA.WindowAWeld.C0 = C0 | |
2936 | GrassA.WindowAWeld.C1 = C1 | |
2937 | wait(0.01) | |
2938 | end | |
2939 | WindowA.Status.Value = 1 | |
2940 | end | |
2941 | end | |
2942 | ||
2943 | if (string.find(Words, "ladder") ~= nil) then | |
2944 | if (LadderA.Status.Value == 1) then | |
2945 | LadderA.Status.Value = 0 | |
2946 | for I = 1, 20 do | |
2947 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y - 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2948 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
2949 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
2950 | GrassA.LadderD.C0 = GrassA.LadderA.C0 | |
2951 | GrassA.LadderE.C0 = GrassA.LadderA.C0 | |
2952 | wait(0.01) | |
2953 | end | |
2954 | for I = 1, 20 do | |
2955 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y - 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2956 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
2957 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
2958 | GrassA.LadderD.C0 = GrassA.LadderA.C0 | |
2959 | wait(0.01) | |
2960 | end | |
2961 | for I = 1, 20 do | |
2962 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y - 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2963 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
2964 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
2965 | wait(0.01) | |
2966 | end | |
2967 | for I = 1, 20 do | |
2968 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y - 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2969 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
2970 | wait(0.01) | |
2971 | end | |
2972 | for I = 1, 20 do | |
2973 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y - 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2974 | wait(0.01) | |
2975 | end | |
2976 | LadderA.Status.Value = 2 | |
2977 | elseif (LadderA.Status.Value == 2) then | |
2978 | LadderA.Status.Value = 0 | |
2979 | for I = 1, 20 do | |
2980 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y + 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2981 | wait(0.01) | |
2982 | end | |
2983 | for I = 1, 20 do | |
2984 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y + 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2985 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
2986 | wait(0.01) | |
2987 | end | |
2988 | for I = 1, 20 do | |
2989 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y + 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2990 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
2991 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
2992 | wait(0.01) | |
2993 | end | |
2994 | for I = 1, 20 do | |
2995 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y + 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
2996 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
2997 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
2998 | GrassA.LadderD.C0 = GrassA.LadderA.C0 | |
2999 | wait(0.01) | |
3000 | end | |
3001 | for I = 1, 20 do | |
3002 | GrassA.LadderA.C0 = CFrame.new(44, GrassA.LadderA.C0.y + 0.1, 36) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) | |
3003 | GrassA.LadderB.C0 = GrassA.LadderA.C0 | |
3004 | GrassA.LadderC.C0 = GrassA.LadderA.C0 | |
3005 | GrassA.LadderD.C0 = GrassA.LadderA.C0 | |
3006 | GrassA.LadderE.C0 = GrassA.LadderA.C0 | |
3007 | wait(0.01) | |
3008 | end | |
3009 | LadderA.Status.Value = 1 | |
3010 | end | |
3011 | end | |
3012 | ||
3013 | if (string.find(Words, "front door") ~= nil) then | |
3014 | if (FrontDoor.Status.Value == 1) then | |
3015 | FrontDoor.Status.Value = 0 | |
3016 | for I = 1, 100 do | |
3017 | GrassA.FrontDoorWeld.C0 = CFrame.new(-10, (-5.7) + (0.1 * I), 10.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
3018 | wait(0.01) | |
3019 | end | |
3020 | FrontDoor.Status.Value = 2 | |
3021 | elseif (FrontDoor.Status.Value == 2) then | |
3022 | FrontDoor.Status.Value = 0 | |
3023 | for I = 1, 120 do | |
3024 | GrassA.FrontDoorWeld.C0 = CFrame.new(-10, 4.3 - (0.1 * I), 10.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
3025 | wait(0.01) | |
3026 | end | |
3027 | FrontDoor.Status.Value = 1 | |
3028 | end | |
3029 | end | |
3030 | ||
3031 | if (string.find(Words, "controls") ~= nil) then | |
3032 | if (Controls == true) then | |
3033 | Controls = false | |
3034 | ControlPanelA.Transparency = 1 | |
3035 | ControlPanelA.CanCollide = false | |
3036 | ControlPanelB.Transparency = 1 | |
3037 | ControlPanelB.CanCollide = false | |
3038 | ControlPanelC.Transparency = 1 | |
3039 | ControlPanelC.CanCollide = false | |
3040 | ControlPanelD.Transparency = 1 | |
3041 | ControlPanelD.CanCollide = false | |
3042 | else | |
3043 | Controls = true | |
3044 | ControlPanelA.Transparency = 0 | |
3045 | ControlPanelA.CanCollide = true | |
3046 | ControlPanelB.Transparency = 0 | |
3047 | ControlPanelB.CanCollide = true | |
3048 | ControlPanelC.Transparency = 0 | |
3049 | ControlPanelC.CanCollide = true | |
3050 | ControlPanelD.Transparency = 0 | |
3051 | ControlPanelD.CanCollide = true | |
3052 | end | |
3053 | end | |
3054 | ||
3055 | if (string.sub(Words, 1, 2) == "up") then | |
3056 | Mess = string.sub(Words, 4) | |
3057 | V = game.Players:GetChildren() | |
3058 | for I, E in pairs(V) do | |
3059 | if (string.sub(E.Name:lower(), 1, string.len(Mess)) == Mess) then | |
3060 | if (E.Character ~= nil) then | |
3061 | if (E.Character:findFirstChild("Torso") ~= nil) then | |
3062 | E.Character.Torso.CFrame = FloorA.CFrame * CFrame.new(-20, 5, 0) | |
3063 | end | |
3064 | end | |
3065 | end | |
3066 | end | |
3067 | end | |
3068 | ||
3069 | if (string.sub(Words,1,4) == "kick") then | |
3070 | Mess = string.sub(Words, 6) | |
3071 | V = game.Players:GetChildren() | |
3072 | for I, E in pairs(V) do | |
3073 | if (string.sub(E.Name:lower(), 1, string.len(Mess)) == Mess) then | |
3074 | pcall(function() | |
3075 | E:Remove() | |
3076 | end) | |
3077 | S = Instance.new("Hint", Workspace) | |
3078 | S.Text = "[Kick] "..v.Name.." Removed." | |
3079 | wait(3) | |
3080 | S:remove() | |
3081 | end | |
3082 | end | |
3083 | ||
3084 | if (string.find(Words, "shutdown") ~= nil) then | |
3085 | for i = 5, 0, -1 do | |
3086 | x = Instance.new("Hint", Workspace) | |
3087 | x.Text = "Shutting Down:" ..i wait(1) | |
3088 | x:remove() | |
3089 | end | |
3090 | for _,v in pairs(game.Players:GetPlayers()) do | |
3091 | v:remove() | |
3092 | end | |
3093 | end | |
3094 | end | |
3095 | ||
3096 | if (string.find(Words, "infuse") ~= nil) then | |
3097 | Tab = {string.find(Words, "infuse")} | |
3098 | print(Tab[2]) | |
3099 | Name1 = string.sub(Words, 1, Tab[1] - 2) | |
3100 | Name2 = string.sub(Words, Tab[2] + 2, string.len(Words)) | |
3101 | Player1 = nil | |
3102 | Player2 = nil | |
3103 | L = game.Players:GetChildren() | |
3104 | for Q, A in pairs(L) do | |
3105 | if (string.sub(A.Name:lower(), 1, string.len(Name1)) == Name1) then | |
3106 | Player1 = A | |
3107 | end | |
3108 | if (string.sub(A.Name:lower(), 1, string.len(Name2)) == Name2) then | |
3109 | Player2 = A | |
3110 | end | |
3111 | end | |
3112 | if (Player1 ~= nil) then | |
3113 | if (Player2 ~= nil) then | |
3114 | if (Player2.Character ~= nil) then | |
3115 | Player1.Character = Player2.Character | |
3116 | end | |
3117 | end | |
3118 | end | |
3119 | end | |
3120 | ||
3121 | if (string.sub(Words, 1, 4) == "seat") then | |
3122 | Mess = string.sub(Words, 6) | |
3123 | V = game.Players:GetChildren() | |
3124 | for I, E in pairs(V) do | |
3125 | if (string.sub(E.Name:lower(), 1, string.len(Mess)) == Mess) then | |
3126 | if (E.Character ~= nil) then | |
3127 | if (E.Character:findFirstChild("Humanoid") ~= nil) then | |
3128 | if (E.Character:findFirstChild("Torso") ~= nil) then | |
3129 | Seats = {SeatA, SeatB, SeatC, SeatD, SeatE, SeatF, SeatG, SeatH} | |
3130 | for F, D in pairs(Seats) do | |
3131 | if (D:findFirstChild("SeatWeld") == nil) then | |
3132 | E.Character.Torso.CFrame = D.CFrame * CFrame.new(0, 5, 0) | |
3133 | E.Character.Humanoid.Sit = true | |
3134 | SeatWeld = Instance.new("Weld") | |
3135 | SeatWeld.Parent = D | |
3136 | SeatWeld.Name = "SeatWeld" | |
3137 | SeatWeld.Part0 = D | |
3138 | SeatWeld.Part1 = E.Character.Torso | |
3139 | SeatWeld.C0 = CFrame.new(0, 0.4, 0) | |
3140 | SeatWeld.C1 = CFrame.new(0, -1.5, 0) | |
3141 | coroutine.resume(coroutine.create(SeatManagement), E.Character, D) | |
3142 | break | |
3143 | end | |
3144 | end | |
3145 | ||
3146 | end | |
3147 | end | |
3148 | end | |
3149 | end | |
3150 | end | |
3151 | end | |
3152 | if (string.sub(Words, 1, 6) == "murder") then | |
3153 | Mess = string.sub(Words, 8) | |
3154 | V = game.Players:GetChildren() | |
3155 | for I, E in pairs(V) do | |
3156 | if (string.sub(E.Name:lower(), 1, string.len(Mess)) == Mess) then | |
3157 | if (E.Character ~= nil) then | |
3158 | E.Character:BreakJoints() | |
3159 | end | |
3160 | end | |
3161 | end | |
3162 | end | |
3163 | if (string.sub(Words, 1, 4) == "down") then | |
3164 | Mess = string.sub(Words, 6) | |
3165 | V = game.Players:GetChildren() | |
3166 | for I, E in pairs(V) do | |
3167 | if (string.sub(E.Name:lower(), 1, string.len(Mess)) == Mess) then | |
3168 | if (E.Character ~= nil) then | |
3169 | if (E.Character:findFirstChild("Torso") ~= nil) then | |
3170 | E.Character.Torso.CFrame = CFrame.new(0, 5, 0) | |
3171 | end | |
3172 | end | |
3173 | end | |
3174 | end | |
3175 | end | |
3176 | ||
3177 | if (string.find(Words, "sleep") ~= nil) then | |
3178 | Player.Character.Humanoid.PlatformStand = not Player.Character.Humanoid.PlatformStand | |
3179 | end | |
3180 | if (string.find(Words, "dima") ~= nil) then | |
3181 | if (WindowA.Transparency == 0.5) then | |
3182 | for I = 1, 3 do | |
3183 | wait(0.1) | |
3184 | WindowA.Transparency = WindowA.Transparency - 0.1 | |
3185 | end | |
3186 | WindowA.BrickColor = BrickColor.new("Brown") | |
3187 | for I = 1, 2 do | |
3188 | wait(0.1) | |
3189 | WindowA.Transparency = WindowA.Transparency - 0.1 | |
3190 | end | |
3191 | else | |
3192 | for I = 1, 3 do | |
3193 | wait(0.1) | |
3194 | WindowA.Transparency = WindowA.Transparency + 0.1 | |
3195 | end | |
3196 | WindowA.BrickColor = BrickColor.new("Medium blue") | |
3197 | for I = 1, 2 do | |
3198 | wait(0.1) | |
3199 | WindowA.Transparency = WindowA.Transparency + 0.1 | |
3200 | end | |
3201 | end | |
3202 | end | |
3203 | ||
3204 | ||
3205 | if (string.find(Words, "dimb") ~= nil) then | |
3206 | if (WindowB.Transparency == 0.5) then | |
3207 | for I = 1, 3 do | |
3208 | wait(0.1) | |
3209 | WindowB.Transparency = WindowB.Transparency - 0.1 | |
3210 | WindowC.Transparency = WindowC.Transparency - 0.1 | |
3211 | WindowD.Transparency = WindowD.Transparency - 0.1 | |
3212 | WindowE.Transparency = WindowE.Transparency - 0.1 | |
3213 | WindowF.Transparency = WindowF.Transparency - 0.1 | |
3214 | WindowG.Transparency = WindowG.Transparency - 0.1 | |
3215 | WindowH.Transparency = WindowH.Transparency - 0.1 | |
3216 | WindowI.Transparency = WindowI.Transparency - 0.1 | |
3217 | end | |
3218 | WindowB.BrickColor = BrickColor.new("Brown") | |
3219 | WindowC.BrickColor = BrickColor.new("Brown") | |
3220 | WindowD.BrickColor = BrickColor.new("Brown") | |
3221 | WindowE.BrickColor = BrickColor.new("Brown") | |
3222 | WindowF.BrickColor = BrickColor.new("Brown") | |
3223 | WindowG.BrickColor = BrickColor.new("Brown") | |
3224 | WindowH.BrickColor = BrickColor.new("Brown") | |
3225 | WindowI.BrickColor = BrickColor.new("Brown") | |
3226 | for I = 1, 2 do | |
3227 | wait(0.1) | |
3228 | WindowB.Transparency = WindowB.Transparency - 0.1 | |
3229 | WindowC.Transparency = WindowC.Transparency - 0.1 | |
3230 | WindowD.Transparency = WindowD.Transparency - 0.1 | |
3231 | WindowE.Transparency = WindowE.Transparency - 0.1 | |
3232 | WindowF.Transparency = WindowF.Transparency - 0.1 | |
3233 | WindowG.Transparency = WindowG.Transparency - 0.1 | |
3234 | WindowH.Transparency = WindowH.Transparency - 0.1 | |
3235 | WindowI.Transparency = WindowI.Transparency - 0.1 | |
3236 | end | |
3237 | else | |
3238 | for I = 1, 3 do | |
3239 | wait(0.1) | |
3240 | WindowB.Transparency = WindowB.Transparency + 0.1 | |
3241 | WindowC.Transparency = WindowC.Transparency + 0.1 | |
3242 | WindowD.Transparency = WindowD.Transparency + 0.1 | |
3243 | WindowE.Transparency = WindowE.Transparency + 0.1 | |
3244 | WindowF.Transparency = WindowF.Transparency + 0.1 | |
3245 | WindowG.Transparency = WindowG.Transparency + 0.1 | |
3246 | WindowH.Transparency = WindowH.Transparency + 0.1 | |
3247 | WindowI.Transparency = WindowI.Transparency + 0.1 | |
3248 | end | |
3249 | WindowB.BrickColor = BrickColor.new("Medium blue") | |
3250 | WindowC.BrickColor = BrickColor.new("Medium blue") | |
3251 | WindowD.BrickColor = BrickColor.new("Medium blue") | |
3252 | WindowE.BrickColor = BrickColor.new("Medium blue") | |
3253 | WindowF.BrickColor = BrickColor.new("Medium blue") | |
3254 | WindowG.BrickColor = BrickColor.new("Medium blue") | |
3255 | WindowH.BrickColor = BrickColor.new("Medium blue") | |
3256 | WindowI.BrickColor = BrickColor.new("Medium blue") | |
3257 | for I = 1, 2 do | |
3258 | wait(0.1) | |
3259 | WindowB.Transparency = WindowB.Transparency + 0.1 | |
3260 | WindowC.Transparency = WindowC.Transparency + 0.1 | |
3261 | WindowD.Transparency = WindowD.Transparency + 0.1 | |
3262 | WindowE.Transparency = WindowE.Transparency + 0.1 | |
3263 | WindowF.Transparency = WindowF.Transparency + 0.1 | |
3264 | WindowG.Transparency = WindowG.Transparency + 0.1 | |
3265 | WindowH.Transparency = WindowH.Transparency + 0.1 | |
3266 | WindowI.Transparency = WindowI.Transparency + 0.1 | |
3267 | end | |
3268 | end | |
3269 | end | |
3270 | ||
3271 | if (Words == "fix") then | |
3272 | Model.Parent = game.Workspace | |
3273 | for I, E in pairs(Parts) do | |
3274 | E.Parent = Model | |
3275 | end | |
3276 | for V, C in pairs(Welds) do | |
3277 | C.Parent = GrassA | |
3278 | end | |
3279 | end | |
3280 | end | |
3281 | ||
3282 | function Check(Property, Player) | |
3283 | if (Property == "Character") then | |
3284 | if (Player.Character ~= nil) then | |
3285 | Spawn(Player) | |
3286 | end | |
3287 | end | |
3288 | end | |
3289 | ||
3290 | function Spawn(Player) | |
3291 | wait(0.1) | |
3292 | Player.Character.Torso.CFrame = FloorA.CFrame * CFrame.new(-20, 5, 0) | |
3293 | end | |
3294 | ||
3295 | function List(Table, Value) | |
3296 | Results = false | |
3297 | for I, E in pairs(Table) do | |
3298 | if (E:lower() == Value:lower()) then | |
3299 | Results = true | |
3300 | end | |
3301 | end | |
3302 | return Results | |
3303 | end | |
3304 | ||
3305 | function Ban() | |
3306 | local L = game.Players:GetChildren() | |
3307 | for I, E in pairs(L) do | |
3308 | if (List(Banned, E.Name) == true) then | |
3309 | E:remove() | |
3310 | local Hint = Instance.new("Hint") | |
3311 | Hint.Parent = game.Workspace | |
3312 | Hint.Text = "Removed "..E | |
3313 | wait(2) | |
3314 | Hint:remove() | |
3315 | end | |
3316 | end | |
3317 | end | |
3318 | end | |
3319 | ||
3320 | function Enter(Player) | |
3321 | if (List(TehList, Player.Name) == true) then | |
3322 | Player.Chatted:connect(function(msg) Chat(msg, Player) end) | |
3323 | Player.Changed:connect(function(Property) Check(Property, Player) end) | |
3324 | end | |
3325 | end | |
3326 | ||
3327 | game.Players.PlayerAdded:connect(function(v) | |
3328 | Enter(v) | |
3329 | end) | |
3330 | ||
3331 | ||
3332 | for i,v in pairs(Game.Players:GetPlayers()) do | |
3333 | Enter(v) | |
3334 | end |