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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
5 | ||
6 | ||
7 | ||
8 | wait(1/60) | |
9 | ||
10 | plr = owner | |
11 | char = plr.Character | |
12 | root = char:FindFirstChild'HumanoidRootPart' | |
13 | hum = char:FindFirstChildOfClass'Humanoid' | |
14 | mouse = plr:GetMouse() | |
15 | clones = {} | |
16 | followplr = true | |
17 | radius = 25 | |
18 | ||
19 | if char.Head:FindFirstChild'face' then | |
20 | char.Head.face:Destroy() | |
21 | end | |
22 | ||
23 | for _, a in pairs(char:children()) do | |
24 | if a:IsA'Part' then | |
25 | a.Transparency = 1 | |
26 | elseif a:IsA'Accessory' then | |
27 | a:Destroy() | |
28 | end | |
29 | end | |
30 | ||
31 | - | eyes = Instance.new('Part', char) |
31 | + | |
32 | - | eyes.Anchored = false |
32 | + | |
33 | - | eyes.Name = "Eyes" |
33 | + | |
34 | - | eyes.Size = Vector3.new(0.22, 0.052, 0.105) |
34 | + | |
35 | - | eyesm = Instance.new('SpecialMesh', eyes) |
35 | + | |
36 | - | eyesm.Scale = Vector3.new(0.039, 0.039, 0.039) |
36 | + | |
37 | - | eyesm.MeshId = "rbxassetid://1300138314" |
37 | + | bodym.MeshId = "rbxassetid://1490852609" |
38 | - | eyesm.TextureId = "rbxassetid://1300129774" |
38 | + | bodym.TextureId = "rbxassetid://1490852626" |
39 | ||
40 | local music=Instance.new("Sound",char.Torso) | |
41 | music.SoundId="rbxassetid://414454387" | |
42 | music.Volume = 2.5 | |
43 | music.Looped=true | |
44 | music:Play() | |
45 | TheWay1 = Instance.new('Sound', body) | |
46 | - | bodym.MeshId = "rbxassetid://1300136843" |
46 | + | TheWay1.SoundId = "" |
47 | - | bodym.TextureId = "rbxassetid://1300137893" |
47 | + | |
48 | TheWay1.Name = "TheWay1" | |
49 | - | weld1 = Instance.new('Weld', eyes) |
49 | + | |
50 | - | weld1.Part0 = eyes |
50 | + | |
51 | - | weld1.Part1 = root |
51 | + | |
52 | - | weld1.C0 = CFrame.new(0,1.55,.2) |
52 | + | |
53 | - | weld2 = Instance.new('Weld', body) |
53 | + | |
54 | - | weld2.Part0 = body |
54 | + | |
55 | - | weld2.Part1 = root |
55 | + | |
56 | - | weld2.C0 = CFrame.new(0,2.1,0) |
56 | + | |
57 | for i = 1,10 do | |
58 | - | music.SoundId="rbxassetid://1319438783" |
58 | + | |
59 | char.Archivable = true | |
60 | clone = char:Clone() | |
61 | for _, a in pairs(clone:children()) do | |
62 | if a.Name == "Right Arm" or a.Name == "UpperRightArm" then | |
63 | - | TheWay1.SoundId = "rbxassetid://1320393438" |
63 | + | |
64 | elseif a.Name == 'Left Arm' or a.Name == 'UpperLeftArm' then | |
65 | a:Destroy() | |
66 | - | TheWay2 = Instance.new('Sound', body) |
66 | + | |
67 | - | TheWay2.SoundId = "rbxassetid://1295525558" |
67 | + | |
68 | - | TheWay2.Volume = 3 |
68 | + | |
69 | - | TheWay2.Name = "TheWay2" |
69 | + | |
70 | - | Spit = Instance.new('Sound', body) |
70 | + | |
71 | - | Spit.SoundId = "rbxassetid://1322795266" |
71 | + | |
72 | - | Spit.Volume = 3 |
72 | + | |
73 | - | Spit.Name = "Spit" |
73 | + | |
74 | ||
75 | for _, a in pairs(clones) do | |
76 | a.Parent = char | |
77 | a:MoveTo(root.Position + Vector3.new(math.random(1,10),math.random(1,10),math.random(1,10))) | |
78 | end | |
79 | ||
80 | function sfx1() | |
81 | for _, a in pairs(clones) do | |
82 | rand = math.random(1,2) | |
83 | if rand == 1 then | |
84 | a.Body['TheWay1'].Pitch = math.random(0.9,1) | |
85 | a.Body['TheWay1']:Play() | |
86 | elseif rand == 2 then | |
87 | a.Body['TheWay1'].Pitch = math.random(0.9,1) | |
88 | a.Body['TheWay1']:Play() | |
89 | end | |
90 | wait(math.random(0.4,0.6)) | |
91 | end | |
92 | end | |
93 | ||
94 | ||
95 | mouse.KeyDown:connect(function(k) | |
96 | key = k:lower() | |
97 | if key == "e" and not cooldown then | |
98 | cooldown = true | |
99 | sfx1() | |
100 | wait(.7) | |
101 | cooldown = false | |
102 | elseif key == "r" and not cooldown then | |
103 | cooldown = true | |
104 | sfx2() | |
105 | wait(.7) | |
106 | cooldown = false | |
107 | end | |
108 | end) | |
109 | ||
110 | plr.Chatted:connect(function(m) | |
111 | if string.sub(m:lower(),1,15) == "bruddas, follow" then | |
112 | - | a.Body['TheWay2'].Pitch = math.random(0.9,1) |
112 | + | |
113 | - | a.Body['TheWay2']:Play() |
113 | + | |
114 | stalking = v | |
115 | else | |
116 | stalking = plr | |
117 | end | |
118 | end | |
119 | - | function sfx2() |
119 | + | |
120 | for _,v in pairs(game:service'Players':GetPlayers()) do | |
121 | - | a.Body.Spit.Pitch = math.random(0.9,1) |
121 | + | |
122 | - | a.Body.Spit:Play() |
122 | + | |
123 | else | |
124 | protecting = nil | |
125 | end | |
126 | end | |
127 | end | |
128 | end) | |
129 | ||
130 | while wait(1) do | |
131 | number = #clones | |
132 | position = root.CFrame | |
133 | protecting = false | |
134 | if stalking == nil then | |
135 | followplr = true | |
136 | elseif stalking ~= nil then | |
137 | followplr = false | |
138 | end | |
139 | for _, a in pairs(clones) do | |
140 | if a:FindFirstChildOfClass'Humanoid' and followplr and not protecting then | |
141 | a:FindFirstChildOfClass'Humanoid':MoveTo(root.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10))) | |
142 | end | |
143 | end | |
144 | if not protecting and not followplr and stalking ~= nil and stalking.Character:FindFirstChild'HumanoidRootPart' then | |
145 | for _, a in pairs(clones) do | |
146 | if a:FindFirstChildOfClass'Humanoid' then | |
147 | a:FindFirstChildOfClass'Humanoid':MoveTo(stalking.Character.HumanoidRootPart.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10))) | |
148 | end | |
149 | end | |
150 | rand = math.random(1,10) | |
151 | if rand == 5 then | |
152 | for i = 1,3 do | |
153 | random = clones[math.random(1,#clones)] | |
154 | rand = math.random(1,2) | |
155 | if rand == 1 then | |
156 | random.Body['TheWay1']:Play() | |
157 | else | |
158 | end | |
159 | end | |
160 | end | |
161 | end | |
162 | end |