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1 | --- | |
2 | local p = game.Players.LocalPlayer | |
3 | local char = p.Character | |
4 | local mouse = p:GetMouse() | |
5 | local larm = char["Left Arm"] | |
6 | local rarm = char["Right Arm"] | |
7 | local lleg = char["Left Leg"] | |
8 | local rleg = char["Right Leg"] | |
9 | local hed = char.Head | |
10 | local torso = char.Torso | |
11 | local ASD = BrickColor.new("Maroon") | |
12 | local hum = char.Humanoid | |
13 | local cam = game.Workspace.CurrentCamera | |
14 | local root = char.HumanoidRootPart | |
15 | local DD = false | |
16 | local FA = false | |
17 | local deb = false | |
18 | local shot = 0 | |
19 | local l = game:GetService("Lighting") | |
20 | local rs = game:GetService("RunService").RenderStepped | |
21 | local stanceToggle = "Normal" | |
22 | math.randomseed(os.time()) | |
23 | hum.WalkSpeed = 7 | |
24 | char.Health:Destroy() | |
25 | hum.MaxHealth = 5000000 | |
26 | wait(0.1) | |
27 | hum.Health = 5000000 | |
28 | z = Instance.new("Sound", char.Torso) | |
29 | - | z.SoundId = "rbxassetid://174039148" |
29 | + | z.SoundId = "rbxassetid://552353625" |
30 | z.Looped = true | |
31 | z.Pitch = 1 | |
32 | z.Volume = 1 | |
33 | ---------------------------------------------------- | |
34 | local SM = Instance.new("Smoke",torso) | |
35 | SM.Size = 15 | |
36 | local S = Instance.new("Part",char) | |
37 | S.Size = Vector3.new(1,1,1) | |
38 | S.Material = "Neon" | |
39 | S.BrickColor = BrickColor.new("Deep orange") | |
40 | S.Transparency = 0 | |
41 | S.Anchored = true | |
42 | S.CFrame = torso.CFrame*CFrame.new(0,0,0) | |
43 | local Ring = Instance.new("Part",S) | |
44 | Ring.Size = Vector3.new(1,1,1) | |
45 | Ring.BrickColor = BrickColor.new("Deep orange") | |
46 | Ring.Anchored = true | |
47 | Ring.CanCollide = false | |
48 | Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) | |
49 | local Ring2 = Instance.new("SpecialMesh",Ring) | |
50 | Ring2.MeshId = "rbxassetid://3270017" | |
51 | Ring2.Scale = Vector3.new(0.1,0.1,0.1) | |
52 | local S2 = Instance.new("SpecialMesh",S) | |
53 | S2.MeshType = "Sphere" | |
54 | S2.Scale = Vector3.new(1,1,1) | |
55 | v = Instance.new("Sound") | |
56 | v.SoundId = "rbxassetid://821439273" | |
57 | v.Parent = char.Torso | |
58 | v.Looped = false | |
59 | v.Pitch = 1 | |
60 | v.Volume = 1 | |
61 | wait(.01) | |
62 | v:Play() | |
63 | local partasdeff = Instance.new("ParticleEmitter",S) | |
64 | partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2)) | |
65 | partasdeff.LightEmission = .1 | |
66 | partasdeff.Size = NumberSequence.new(0.2) | |
67 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=300899516" | |
68 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
69 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
70 | partasdeff.Transparency = bbb | |
71 | partasdeff.Size = aaa | |
72 | partasdeff.ZOffset = .9 | |
73 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
74 | partasdeff.LockedToPart = false | |
75 | partasdeff.EmissionDirection = "Top" | |
76 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
77 | partasdeff.Rate = 1000 | |
78 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
79 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
80 | partasdeff.Speed = NumberRange.new(10) | |
81 | partasdeff.VelocitySpread = 300 | |
82 | partasdeff.Enabled = true | |
83 | for i = 1,100 do | |
84 | Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2) | |
85 | Ring.Transparency = Ring.Transparency + 0.01 | |
86 | S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3) | |
87 | S.Transparency = S.Transparency + 0.01 | |
88 | game:GetService("RunService").RenderStepped:wait() | |
89 | end | |
90 | S:remove() | |
91 | wait(1) | |
92 | SM:remove() | |
93 | hed.face:remove() | |
94 | char.Shirt:remove() | |
95 | char.Pants:remove() | |
96 | v = Instance.new("Sound") | |
97 | v.SoundId = "rbxassetid://181384451" | |
98 | v.Parent = torso | |
99 | v.Looped = false | |
100 | v.Pitch = 0.8 | |
101 | v.Volume = 1 | |
102 | wait(.01) | |
103 | v:Play() | |
104 | z:Play() | |
105 | ---------------------------------------------------- | |
106 | Debounces = { | |
107 | on = false; | |
108 | ks = false; | |
109 | CanAttack = true; | |
110 | CanJoke = true; | |
111 | NoIdl = false; | |
112 | Slashing = false; | |
113 | Slashed = false; | |
114 | Grabbing = false; | |
115 | Grabbed = false; | |
116 | } | |
117 | local Touche = {char.Name, } | |
118 | ---------------------------------------------------- | |
119 | function lerp(a, b, t) -- Linear interpolation | |
120 | return a + (b - a)*t | |
121 | end | |
122 | ||
123 | function slerp(a, b, t) --Spherical interpolation | |
124 | dot = a:Dot(b) | |
125 | if dot > 0.99999 or dot < -0.99999 then | |
126 | return t <= 0.5 and a or b | |
127 | else | |
128 | r = math.acos(dot) | |
129 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
130 | end | |
131 | end | |
132 | ||
133 | function matrixInterpolate(a, b, t) | |
134 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
135 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
136 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
137 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
138 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
139 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
140 | local t = v1:Dot(v2) | |
141 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
142 | return CFrame.new() | |
143 | end | |
144 | return CFrame.new( | |
145 | v0.x, v0.y, v0.z, | |
146 | v1.x, v1.y, v1.z, | |
147 | v2.x, v2.y, v2.z, | |
148 | v3.x, v3.y, v3.z) | |
149 | end | |
150 | ---------------------------------------------------- | |
151 | function genWeld(a,b) | |
152 | local w = Instance.new("Weld",a) | |
153 | w.Part0 = a | |
154 | w.Part1 = b | |
155 | return w | |
156 | end | |
157 | function weld(a, b) | |
158 | local weld = Instance.new("Weld") | |
159 | weld.Name = "W" | |
160 | weld.Part0 = a | |
161 | weld.Part1 = b | |
162 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
163 | weld.Parent = a | |
164 | return weld; | |
165 | end | |
166 | ---------------------------------------------------- | |
167 | function Lerp(c1,c2,al) | |
168 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
169 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
170 | for i,v in pairs(com1) do | |
171 | com1[i] = v+(com2[i]-v)*al | |
172 | end | |
173 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
174 | end | |
175 | ---------------------------------------------------- | |
176 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
177 | local wld = Instance.new("Weld", wp1) | |
178 | wld.Part0 = wp0 | |
179 | wld.Part1 = wp1 | |
180 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
181 | end | |
182 | ---------------------------------------------------- | |
183 | for i,v in pairs(char:children()) do | |
184 | if v:IsA("Hat") then | |
185 | v:Destroy() | |
186 | end | |
187 | end | |
188 | for i,v in pairs(hed:children()) do | |
189 | if v:IsA("Sound") then | |
190 | v:Destroy() | |
191 | end | |
192 | end | |
193 | ---------------------------------------------------- | |
194 | function HasntTouched(plrname) | |
195 | local ret = true | |
196 | for _, v in pairs(Touche) do | |
197 | if v == plrname then | |
198 | ret = false | |
199 | end | |
200 | end | |
201 | return ret | |
202 | end | |
203 | ---------------------------------------------------- | |
204 | larm.Size = larm.Size * 5 | |
205 | rarm.Size = rarm.Size * 5 | |
206 | lleg.Size = lleg.Size * 5 | |
207 | rleg.Size = rleg.Size * 5 | |
208 | torso.Size = torso.Size * 5 | |
209 | hed.Size = hed.Size * 5 | |
210 | root.Size = root.Size * 5 | |
211 | ---------------------------------------------------- | |
212 | newWeld(torso, larm, -1.5, 0.5, 0) | |
213 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
214 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
215 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
216 | newWeld(torso, hed, 0, 1.5, 0) | |
217 | newWeld(torso, lleg, -0.5, -1, 0) | |
218 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
219 | newWeld(torso, rleg, 0.5, -1, 0) | |
220 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
221 | newWeld(root, torso, 0, -1, 0) | |
222 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
223 | ---------------------------------------------------- | |
224 | local Part = Instance.new("Part",hed) | |
225 | Part.BrickColor = BrickColor.new("White") | |
226 | Part.Size = Vector3.new(1,1,1) | |
227 | Part.CanCollide = false | |
228 | Part.Material = "Neon" | |
229 | local M = Instance.new("SpecialMesh",Part) | |
230 | M.MeshId = "rbxassetid://62246019" | |
231 | M.Scale = Vector3.new(5,5,5) | |
232 | local Part2 = Instance.new("Weld",Part) | |
233 | Part2.Part0 = hed | |
234 | Part2.Part1 = Part | |
235 | Part2.C0 = CFrame.new(-0.2,1.5,0.8) | |
236 | ---------------------------------------------------- | |
237 | -----Armored titan parts nibs | |
238 | local Arm = Instance.new("Part",char) | |
239 | Arm.Size = Vector3.new(1,1,1) | |
240 | Arm.BrickColor = BrickColor.new("Bronze") | |
241 | Arm.TopSurface = 0 | |
242 | Arm.BottomSurface = 0 | |
243 | Arm.CanCollide = false | |
244 | local Arm2 = Instance.new("SpecialMesh",Arm) | |
245 | Arm2.MeshType = "Brick" | |
246 | Arm2.Scale = Vector3.new(5,8.5,0.3) | |
247 | local Arm3 = Instance.new("Weld",Arm) | |
248 | Arm3.Part0 = rarm | |
249 | Arm3.Part1 = Arm | |
250 | Arm3.C0 = CFrame.new(0,0,2.5) | |
251 | local ArmR = Instance.new("Part",char) | |
252 | ArmR.Size = Vector3.new(1,1,1) | |
253 | ArmR.BrickColor = BrickColor.new("Bronze") | |
254 | ArmR.TopSurface = 0 | |
255 | ArmR.BottomSurface = 0 | |
256 | ArmR.CanCollide = false | |
257 | local Arm2R = Instance.new("SpecialMesh",ArmR) | |
258 | Arm2R.MeshType = "Brick" | |
259 | Arm2R.Scale = Vector3.new(5,8.5,0.3) | |
260 | local Arm3R = Instance.new("Weld",ArmR) | |
261 | Arm3R.Part0 = rarm | |
262 | Arm3R.Part1 = ArmR | |
263 | Arm3R.C0 = CFrame.new(0,0,-2.5) | |
264 | local ArmRS = Instance.new("Part",char) | |
265 | ArmRS.Size = Vector3.new(1,1,1) | |
266 | ArmRS.BrickColor = BrickColor.new("Bronze") | |
267 | ArmRS.TopSurface = 0 | |
268 | ArmRS.BottomSurface = 0 | |
269 | ArmRS.CanCollide = false | |
270 | local Arm2RS = Instance.new("SpecialMesh",ArmRS) | |
271 | Arm2RS.MeshType = "Brick" | |
272 | Arm2RS.Scale = Vector3.new(0.3,8.5,4.5) | |
273 | local Arm3RS = Instance.new("Weld",ArmRS) | |
274 | Arm3RS.Part0 = rarm | |
275 | Arm3RS.Part1 = ArmRS | |
276 | Arm3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0) | |
277 | local TopRS = Instance.new("Part",char) | |
278 | TopRS.Size = Vector3.new(1,1,1) | |
279 | TopRS.BrickColor = BrickColor.new("Bronze") | |
280 | TopRS.TopSurface = 0 | |
281 | TopRS.BottomSurface = 0 | |
282 | TopRS.CanCollide = false | |
283 | local Top2RS = Instance.new("SpecialMesh",TopRS) | |
284 | Top2RS.MeshType = "Brick" | |
285 | Top2RS.Scale = Vector3.new(4.7,0.3,4.7) | |
286 | local Top3RS = Instance.new("Weld",TopRS) | |
287 | Top3RS.Part0 = rarm | |
288 | Top3RS.Part1 = TopRS | |
289 | Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0) | |
290 | local BotRS = Instance.new("Part",char) | |
291 | BotRS.Size = Vector3.new(1,1,1) | |
292 | BotRS.BrickColor = BrickColor.new("Bronze") | |
293 | BotRS.BottomSurface = 0 | |
294 | BotRS.TopSurface = 0 | |
295 | BotRS.CanCollide = false | |
296 | local Bot2RS = Instance.new("SpecialMesh",BotRS) | |
297 | Bot2RS.MeshType = "Brick" | |
298 | Bot2RS.Scale = Vector3.new(4.7,0.3,4.7) | |
299 | local Bot3RS = Instance.new("Weld",BotRS) | |
300 | Bot3RS.Part0 = rarm | |
301 | Bot3RS.Part1 = BotRS | |
302 | Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0) | |
303 | ---------------------------------------------------- | |
304 | ||
305 | local Arm = Instance.new("Part",char) | |
306 | Arm.Size = Vector3.new(1,1,1) | |
307 | Arm.BrickColor = BrickColor.new("Bronze") | |
308 | Arm.TopSurface = 0 | |
309 | Arm.BottomSurface = 0 | |
310 | Arm.CanCollide = false | |
311 | local Arm2 = Instance.new("SpecialMesh",Arm) | |
312 | Arm2.MeshType = "Brick" | |
313 | Arm2.Scale = Vector3.new(5,8.5,0.3) | |
314 | local Arm3 = Instance.new("Weld",Arm) | |
315 | Arm3.Part0 = larm | |
316 | Arm3.Part1 = Arm | |
317 | Arm3.C0 = CFrame.new(0,0,2.5) | |
318 | local ArmR = Instance.new("Part",char) | |
319 | ArmR.Size = Vector3.new(1,1,1) | |
320 | ArmR.BrickColor = BrickColor.new("Bronze") | |
321 | ArmR.TopSurface = 0 | |
322 | ArmR.BottomSurface = 0 | |
323 | ArmR.CanCollide = false | |
324 | local Arm2R = Instance.new("SpecialMesh",ArmR) | |
325 | Arm2R.MeshType = "Brick" | |
326 | Arm2R.Scale = Vector3.new(5,8.5,0.3) | |
327 | local Arm3R = Instance.new("Weld",ArmR) | |
328 | Arm3R.Part0 = larm | |
329 | Arm3R.Part1 = ArmR | |
330 | Arm3R.C0 = CFrame.new(0,0,-2.5) | |
331 | local ArmRS = Instance.new("Part",char) | |
332 | ArmRS.Size = Vector3.new(1,1,1) | |
333 | ArmRS.BrickColor = BrickColor.new("Bronze") | |
334 | ArmRS.TopSurface = 0 | |
335 | ArmRS.BottomSurface = 0 | |
336 | ArmRS.CanCollide = false | |
337 | local Arm2RS = Instance.new("SpecialMesh",ArmRS) | |
338 | Arm2RS.MeshType = "Brick" | |
339 | Arm2RS.Scale = Vector3.new(0.3,8.5,4.5) | |
340 | local Arm3RS = Instance.new("Weld",ArmRS) | |
341 | Arm3RS.Part0 = larm | |
342 | Arm3RS.Part1 = ArmRS | |
343 | Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0) | |
344 | local TopRS = Instance.new("Part",char) | |
345 | TopRS.Size = Vector3.new(1,1,1) | |
346 | TopRS.BrickColor = BrickColor.new("Bronze") | |
347 | TopRS.TopSurface = 0 | |
348 | TopRS.BottomSurface = 0 | |
349 | TopRS.CanCollide = false | |
350 | local Top2RS = Instance.new("SpecialMesh",TopRS) | |
351 | Top2RS.MeshType = "Brick" | |
352 | Top2RS.Scale = Vector3.new(4.7,0.3,4.7) | |
353 | local Top3RS = Instance.new("Weld",TopRS) | |
354 | Top3RS.Part0 = larm | |
355 | Top3RS.Part1 = TopRS | |
356 | Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0) | |
357 | local BotRS = Instance.new("Part",char) | |
358 | BotRS.Size = Vector3.new(1,1,1) | |
359 | BotRS.BrickColor = BrickColor.new("Bronze") | |
360 | BotRS.BottomSurface = 0 | |
361 | BotRS.TopSurface = 0 | |
362 | BotRS.CanCollide = false | |
363 | local Bot2RS = Instance.new("SpecialMesh",BotRS) | |
364 | Bot2RS.MeshType = "Brick" | |
365 | Bot2RS.Scale = Vector3.new(4.7,0.3,4.7) | |
366 | local Bot3RS = Instance.new("Weld",BotRS) | |
367 | Bot3RS.Part0 = larm | |
368 | Bot3RS.Part1 = BotRS | |
369 | Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0) | |
370 | ---------------------------------------------------- | |
371 | local Long = Instance.new("Part",char) | |
372 | Long.Size = Vector3.new(1,1,1) | |
373 | Long.CanCollide = false | |
374 | Long.BrickColor = BrickColor.new("Bronze") | |
375 | Long.TopSurface = 0 | |
376 | Long.BottomSurface = 0 | |
377 | local Long2 = Instance.new("SpecialMesh",Long) | |
378 | Long2.MeshType = "Brick" | |
379 | Long2.Scale = Vector3.new(9.5,0.3,4.5) | |
380 | local Long3 = Instance.new("Weld",Long) | |
381 | Long3.Part0 = torso | |
382 | Long3.Part1 = Long | |
383 | Long3.C0 = CFrame.new(0,4.95,0) | |
384 | ---------------------------------------------------- | |
385 | local Back = Instance.new("Part",char) | |
386 | Back.Size = Vector3.new(1,1,1) | |
387 | Back.CanCollide = false | |
388 | Back.BrickColor = BrickColor.new("Bronze") | |
389 | Back.TopSurface = 0 | |
390 | Back.BottomSurface = 0 | |
391 | local Back2 = Instance.new("SpecialMesh",Back) | |
392 | Back2.MeshType = "Brick" | |
393 | Back2.Scale = Vector3.new(9.5,9.3,0.3) | |
394 | local Back3 = Instance.new("Weld",Back) | |
395 | Back3.Part0 = torso | |
396 | Back3.Part1 = Back | |
397 | Back3.C0 = CFrame.new(0,0,2.5) | |
398 | ---------------------------------------------------- | |
399 | ---------------------------------------------------- | |
400 | local Leg = Instance.new("Part",char) | |
401 | Leg.Size = Vector3.new(1,1,1) | |
402 | Leg.BrickColor = BrickColor.new("Bronze") | |
403 | Leg.TopSurface = 0 | |
404 | Leg.BottomSurface = 0 | |
405 | Leg.CanCollide = false | |
406 | local Leg2 = Instance.new("SpecialMesh",Leg) | |
407 | Leg2.MeshType = "Brick" | |
408 | Leg2.Scale = Vector3.new(5,8.5,0.3) | |
409 | local Leg3 = Instance.new("Weld",Leg) | |
410 | Leg3.Part0 = rleg | |
411 | Leg3.Part1 = Leg | |
412 | Leg3.C0 = CFrame.new(0,0,2.5) | |
413 | local LegR = Instance.new("Part",char) | |
414 | LegR.Size = Vector3.new(1,1,1) | |
415 | LegR.BrickColor = BrickColor.new("Bronze") | |
416 | LegR.TopSurface = 0 | |
417 | LegR.BottomSurface = 0 | |
418 | LegR.CanCollide = false | |
419 | local Leg2R = Instance.new("SpecialMesh",LegR) | |
420 | Leg2R.MeshType = "Brick" | |
421 | Leg2R.Scale = Vector3.new(5,8.5,0.3) | |
422 | local Leg3R = Instance.new("Weld",LegR) | |
423 | Leg3R.Part0 = rleg | |
424 | Leg3R.Part1 = LegR | |
425 | Leg3R.C0 = CFrame.new(0,0,-2.5) | |
426 | local LegRS = Instance.new("Part",char) | |
427 | LegRS.Size = Vector3.new(1,1,1) | |
428 | LegRS.BrickColor = BrickColor.new("Bronze") | |
429 | LegRS.TopSurface = 0 | |
430 | LegRS.BottomSurface = 0 | |
431 | LegRS.CanCollide = false | |
432 | local Leg2RS = Instance.new("SpecialMesh",LegRS) | |
433 | Leg2RS.MeshType = "Brick" | |
434 | Leg2RS.Scale = Vector3.new(0.3,8.5,4.5) | |
435 | local Leg3RS = Instance.new("Weld",LegRS) | |
436 | Leg3RS.Part0 = rleg | |
437 | Leg3RS.Part1 = LegRS | |
438 | Leg3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0) | |
439 | local TopRS = Instance.new("Part",char) | |
440 | TopRS.Size = Vector3.new(1,1,1) | |
441 | TopRS.BrickColor = BrickColor.new("Bronze") | |
442 | TopRS.TopSurface = 0 | |
443 | TopRS.BottomSurface = 0 | |
444 | TopRS.CanCollide = false | |
445 | local BotRS = Instance.new("Part",char) | |
446 | BotRS.Size = Vector3.new(1,1,1) | |
447 | BotRS.BrickColor = BrickColor.new("Bronze") | |
448 | BotRS.BottomSurface = 0 | |
449 | BotRS.TopSurface = 0 | |
450 | BotRS.CanCollide = false | |
451 | local Bot2RS = Instance.new("SpecialMesh",BotRS) | |
452 | Bot2RS.MeshType = "Brick" | |
453 | Bot2RS.Scale = Vector3.new(4.7,0.3,4.7) | |
454 | local Bot3RS = Instance.new("Weld",BotRS) | |
455 | Bot3RS.Part0 = rleg | |
456 | Bot3RS.Part1 = BotRS | |
457 | Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0) | |
458 | ----------------------------------------------------------- | |
459 | local Arm = Instance.new("Part",char) | |
460 | Arm.Size = Vector3.new(1,1,1) | |
461 | Arm.BrickColor = BrickColor.new("Bronze") | |
462 | Arm.TopSurface = 0 | |
463 | Arm.BottomSurface = 0 | |
464 | Arm.CanCollide = false | |
465 | local Arm2 = Instance.new("SpecialMesh",Arm) | |
466 | Arm2.MeshType = "Brick" | |
467 | Arm2.Scale = Vector3.new(5,8.5,0.3) | |
468 | local Arm3 = Instance.new("Weld",Arm) | |
469 | Arm3.Part0 = lleg | |
470 | Arm3.Part1 = Arm | |
471 | Arm3.C0 = CFrame.new(0,0,2.5) | |
472 | local ArmR = Instance.new("Part",char) | |
473 | ArmR.Size = Vector3.new(1,1,1) | |
474 | ArmR.BrickColor = BrickColor.new("Bronze") | |
475 | ArmR.TopSurface = 0 | |
476 | ArmR.BottomSurface = 0 | |
477 | ArmR.CanCollide = false | |
478 | local Arm2R = Instance.new("SpecialMesh",ArmR) | |
479 | Arm2R.MeshType = "Brick" | |
480 | Arm2R.Scale = Vector3.new(5,8.5,0.3) | |
481 | local Arm3R = Instance.new("Weld",ArmR) | |
482 | Arm3R.Part0 = lleg | |
483 | Arm3R.Part1 = ArmR | |
484 | Arm3R.C0 = CFrame.new(0,0,-2.5) | |
485 | local ArmRS = Instance.new("Part",char) | |
486 | ArmRS.Size = Vector3.new(1,1,1) | |
487 | ArmRS.BrickColor = BrickColor.new("Bronze") | |
488 | ArmRS.TopSurface = 0 | |
489 | ArmRS.BottomSurface = 0 | |
490 | ArmRS.CanCollide = false | |
491 | local Arm2RS = Instance.new("SpecialMesh",ArmRS) | |
492 | Arm2RS.MeshType = "Brick" | |
493 | Arm2RS.Scale = Vector3.new(0.3,8.5,4.5) | |
494 | local Arm3RS = Instance.new("Weld",ArmRS) | |
495 | Arm3RS.Part0 = lleg | |
496 | Arm3RS.Part1 = ArmRS | |
497 | Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0) | |
498 | local BotRS = Instance.new("Part",char) | |
499 | BotRS.Size = Vector3.new(1,1,1) | |
500 | BotRS.BrickColor = BrickColor.new("Bronze") | |
501 | BotRS.BottomSurface = 0 | |
502 | BotRS.TopSurface = 0 | |
503 | BotRS.CanCollide = false | |
504 | local Bot2RS = Instance.new("SpecialMesh",BotRS) | |
505 | Bot2RS.MeshType = "Brick" | |
506 | Bot2RS.Scale = Vector3.new(4.7,0.3,4.7) | |
507 | local Bot3RS = Instance.new("Weld",BotRS) | |
508 | Bot3RS.Part0 = lleg | |
509 | Bot3RS.Part1 = BotRS | |
510 | Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0) | |
511 | ---------------------------------------------------- | |
512 | local Pec = Instance.new("Part",char) | |
513 | Pec.Size = Vector3.new(1,1,1) | |
514 | Pec.BrickColor = BrickColor.new("Bronze") | |
515 | Pec.CanCollide = false | |
516 | Pec.TopSurface = 0 | |
517 | Pec.BottomSurface = 0 | |
518 | local Pec2 = Instance.new("SpecialMesh",Pec) | |
519 | Pec2.MeshType = "Brick" | |
520 | Pec2.Scale = Vector3.new(5,3,0.3) | |
521 | local Pec3 = Instance.new("Weld",Pec) | |
522 | Pec3.Part0 = torso | |
523 | Pec3.Part1 = Pec | |
524 | Pec3.C0 = CFrame.new(2,2.8,-2.8)*CFrame.Angles(0,0,0.1) | |
525 | local PecA = Instance.new("Part",char) | |
526 | PecA.Size = Vector3.new(1,1,1) | |
527 | PecA.BrickColor = BrickColor.new("Bronze") | |
528 | PecA.CanCollide = false | |
529 | PecA.TopSurface = 0 | |
530 | PecA.BottomSurface = 0 | |
531 | local Pec2A = Instance.new("SpecialMesh",PecA) | |
532 | Pec2A.MeshType = "Brick" | |
533 | Pec2A.Scale = Vector3.new(5,3,0.3) | |
534 | local Pec3A = Instance.new("Weld",PecA) | |
535 | Pec3A.Part0 = torso | |
536 | Pec3A.Part1 = PecA | |
537 | Pec3A.C0 = CFrame.new(-2,2.8,-2.8)*CFrame.Angles(0,0,-0.1) | |
538 | --------------------------------------------------- | |
539 | local Abs = Instance.new("Part",char) | |
540 | Abs.Size = Vector3.new(1,1,1) | |
541 | Abs.BrickColor = BrickColor.new("Bronze") | |
542 | Abs.CanCollide = false | |
543 | Abs.TopSurface = 0 | |
544 | Abs.BottomSurface = 0 | |
545 | local Abs2 = Instance.new("SpecialMesh",Abs) | |
546 | Abs2.MeshType = "Brick" | |
547 | Abs2.Scale = Vector3.new(2,2,0.3) | |
548 | local Abs3 = Instance.new("Weld",Abs) | |
549 | Abs3.Part0 = torso | |
550 | Abs3.Part1 = Abs | |
551 | Abs3.C0 = CFrame.new(1.4,0,-2.8)*CFrame.Angles(0,0,0.1) | |
552 | local Abs = Instance.new("Part",char) | |
553 | Abs.Size = Vector3.new(1,1,1) | |
554 | Abs.BrickColor = BrickColor.new("Bronze") | |
555 | Abs.CanCollide = false | |
556 | Abs.TopSurface = 0 | |
557 | Abs.BottomSurface = 0 | |
558 | local Abs2 = Instance.new("SpecialMesh",Abs) | |
559 | Abs2.MeshType = "Brick" | |
560 | Abs2.Scale = Vector3.new(2,2,0.3) | |
561 | local Abs3 = Instance.new("Weld",Abs) | |
562 | Abs3.Part0 = torso | |
563 | Abs3.Part1 = Abs | |
564 | Abs3.C0 = CFrame.new(-1.4,0,-2.8)*CFrame.Angles(0,0,-0.1) | |
565 | ||
566 | local Abs = Instance.new("Part",char) | |
567 | Abs.Size = Vector3.new(1,1,1) | |
568 | Abs.BrickColor = BrickColor.new("Bronze") | |
569 | Abs.CanCollide = false | |
570 | Abs.TopSurface = 0 | |
571 | Abs.BottomSurface = 0 | |
572 | local Abs2 = Instance.new("SpecialMesh",Abs) | |
573 | Abs2.MeshType = "Brick" | |
574 | Abs2.Scale = Vector3.new(2,2,0.3) | |
575 | local Abs3 = Instance.new("Weld",Abs) | |
576 | Abs3.Part0 = torso | |
577 | Abs3.Part1 = Abs | |
578 | Abs3.C0 = CFrame.new(1.4,-2.1,-2.8)*CFrame.Angles(0,0,0.1) | |
579 | local Abs = Instance.new("Part",char) | |
580 | Abs.Size = Vector3.new(1,1,1) | |
581 | Abs.BrickColor = BrickColor.new("Bronze") | |
582 | Abs.CanCollide = false | |
583 | Abs.TopSurface = 0 | |
584 | Abs.BottomSurface = 0 | |
585 | local Abs2 = Instance.new("SpecialMesh",Abs) | |
586 | Abs2.MeshType = "Brick" | |
587 | Abs2.Scale = Vector3.new(2,2,0.3) | |
588 | local Abs3 = Instance.new("Weld",Abs) | |
589 | Abs3.Part0 = torso | |
590 | Abs3.Part1 = Abs | |
591 | Abs3.C0 = CFrame.new(-1.4,-2.1,-2.8)*CFrame.Angles(0,0,-0.1) | |
592 | ||
593 | local Abs = Instance.new("Part",char) | |
594 | Abs.Size = Vector3.new(1,1,1) | |
595 | Abs.BrickColor = BrickColor.new("Bronze") | |
596 | Abs.CanCollide = false | |
597 | Abs.TopSurface = 0 | |
598 | Abs.BottomSurface = 0 | |
599 | local Abs2 = Instance.new("SpecialMesh",Abs) | |
600 | Abs2.MeshType = "Brick" | |
601 | Abs2.Scale = Vector3.new(2,2,0.3) | |
602 | local Abs3 = Instance.new("Weld",Abs) | |
603 | Abs3.Part0 = torso | |
604 | Abs3.Part1 = Abs | |
605 | Abs3.C0 = CFrame.new(1.4,-4.1,-2.8)*CFrame.Angles(0,0,0.1) | |
606 | local Abs = Instance.new("Part",char) | |
607 | Abs.Size = Vector3.new(1,1,1) | |
608 | Abs.BrickColor = BrickColor.new("Bronze") | |
609 | Abs.CanCollide = false | |
610 | Abs.TopSurface = 0 | |
611 | Abs.BottomSurface = 0 | |
612 | local Abs2 = Instance.new("SpecialMesh",Abs) | |
613 | Abs2.MeshType = "Brick" | |
614 | Abs2.Scale = Vector3.new(2,2,0.3) | |
615 | local Abs3 = Instance.new("Weld",Abs) | |
616 | Abs3.Part0 = torso | |
617 | Abs3.Part1 = Abs | |
618 | Abs3.C0 = CFrame.new(-1.4,-4.1,-2.8)*CFrame.Angles(0,0,-0.1) | |
619 | ----------------------------------------------------- | |
620 | local Head = Instance.new("Part",char) | |
621 | Head.Size = Vector3.new(1,1,1) | |
622 | Head.BrickColor = BrickColor.new("Bronze") | |
623 | Head.CanCollide = false | |
624 | Head.TopSurface = 0 | |
625 | Head.BottomSurface = 0 | |
626 | local Head2 = Instance.new("SpecialMesh",Head) | |
627 | Head2.MeshType = "Head" | |
628 | Head2.Scale = Vector3.new(11.5,6.5,6.5) | |
629 | local Head3 = Instance.new("Weld",Head) | |
630 | Head3.Part0 = hed | |
631 | Head3.Part1 = Head | |
632 | Head3.C0 = CFrame.new(0,0,0) | |
633 | ----------------------------------------------------- | |
634 | local Eye2 = Instance.new("Part",char) | |
635 | Eye2.Size = Vector3.new(1,1,1) | |
636 | Eye2.BrickColor = BrickColor.new("Really black") | |
637 | Eye2.CanCollide = false | |
638 | Eye2.TopSurface = 0 | |
639 | Eye2.BottomSurface = 0 | |
640 | local Eye22 = Instance.new("SpecialMesh",Eye2) | |
641 | Eye22.MeshType = "Sphere" | |
642 | Eye22.Scale = Vector3.new(1.2,0.6,0.1) | |
643 | local Eye32 = Instance.new("Weld",Eye2) | |
644 | Eye32.Part0 = hed | |
645 | Eye32.Part1 = Eye2 | |
646 | Eye32.C0 = CFrame.new(1.3,0.5,-3)*CFrame.Angles(0,0,0.3) | |
647 | local Eye = Instance.new("Part",char) | |
648 | Eye.Size = Vector3.new(1,1,1) | |
649 | Eye.BrickColor = BrickColor.new("Really black") | |
650 | Eye.CanCollide = false | |
651 | Eye.TopSurface = 0 | |
652 | Eye.BottomSurface = 0 | |
653 | local Eye212 = Instance.new("SpecialMesh",Eye) | |
654 | Eye212.MeshType = "Sphere" | |
655 | Eye212.Scale = Vector3.new(1.2,0.6,0.1) | |
656 | local Eye3 = Instance.new("Weld",Eye) | |
657 | Eye3.Part0 = hed | |
658 | Eye3.Part1 = Eye | |
659 | Eye3.C0 = CFrame.new(-1.3,0.5,-3)*CFrame.Angles(0,0,-0.3) | |
660 | ||
661 | local Glow = Instance.new("Part",char) | |
662 | Glow.Size = Vector3.new(1,1,1) | |
663 | Glow.BrickColor = BrickColor.new("Bronze") | |
664 | Glow.CanCollide = false | |
665 | Glow.TopSurface = 0 | |
666 | Glow.Material = "Neon" | |
667 | Glow.BottomSurface = 0 | |
668 | local Glow2 = Instance.new("SpecialMesh",Glow) | |
669 | Glow2.MeshType = "Sphere" | |
670 | Glow2.Scale = Vector3.new(0.5,0.5,0.5) | |
671 | local Glow3 = Instance.new("Weld",Glow) | |
672 | Glow3.Part0 = Eye | |
673 | Glow3.Part1 = Glow | |
674 | Glow3.C0 = CFrame.new(0,0,-0.2)*CFrame.Angles(0,0,0) | |
675 | ||
676 | local Glow = Instance.new("Part",char) | |
677 | Glow.Size = Vector3.new(1,1,1) | |
678 | Glow.BrickColor = BrickColor.new("Bronze") | |
679 | Glow.CanCollide = false | |
680 | Glow.TopSurface = 0 | |
681 | Glow.Material = "Neon" | |
682 | Glow.BottomSurface = 0 | |
683 | local Glow2 = Instance.new("SpecialMesh",Glow) | |
684 | Glow2.MeshType = "Sphere" | |
685 | Glow2.Scale = Vector3.new(0.5,0.5,0.5) | |
686 | local Glow3 = Instance.new("Weld",Glow) | |
687 | Glow3.Part0 = Eye2 | |
688 | Glow3.Part1 = Glow | |
689 | Glow3.C0 = CFrame.new(0,0,-0.2)*CFrame.Angles(0,0,0) | |
690 | ----------------------------------------------------- | |
691 | ||
692 | function weld5(part0, part1, c0, c1) | |
693 | weeld=Instance.new("Weld", part0) | |
694 | weeld.Part0=part0 | |
695 | weeld.Part1=part1 | |
696 | weeld.C0=c0 | |
697 | weeld.C1=c1 | |
698 | return weeld | |
699 | end | |
700 | ---------------------------------------------------- | |
701 | function newRay(start,face,range,wat) | |
702 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
703 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
704 | return rey,hit,pos | |
705 | end | |
706 | ---------------------------------------------------- | |
707 | mod5 = Instance.new("Model",char) | |
708 | ||
709 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
710 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
711 | local List = {} | |
712 | for i,v in pairs(workspace:GetChildren())do | |
713 | if v:IsA("Model")then | |
714 | if v:findFirstChild("Torso")then | |
715 | if v ~= char then | |
716 | if(v.Torso.Position -Position).magnitude <= Distance then | |
717 | table.insert(List,v) | |
718 | end | |
719 | end | |
720 | end | |
721 | end | |
722 | end | |
723 | return List | |
724 | end | |
725 | ||
726 | function Landing() | |
727 | part=Instance.new('Part',mod5) | |
728 | part.Anchored=true | |
729 | part.CanCollide=false | |
730 | part.FormFactor='Custom' | |
731 | part.Size=Vector3.new(.2,.2,.2) | |
732 | part.CFrame=root.CFrame*CFrame.new(0,-2,0) | |
733 | part.Transparency=.7 | |
734 | part.BrickColor=BrickColor.new('Really black') | |
735 | mesh=Instance.new('SpecialMesh',part) | |
736 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
737 | mesh.Scale=Vector3.new(10,5,10) | |
738 | ||
739 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do | |
740 | if v:FindFirstChild('Humanoid') then | |
741 | v.Humanoid:TakeDamage(math.random(20,30)) | |
742 | v.Humanoid.PlatformStand = true | |
743 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
744 | end | |
745 | end | |
746 | ||
747 | coroutine.resume(coroutine.create(function() | |
748 | for i=0,3.8,0.05 do | |
749 | wait() | |
750 | part.CFrame=part.CFrame | |
751 | part.Transparency=i | |
752 | mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1) | |
753 | end | |
754 | part.Parent = nil | |
755 | end)) | |
756 | end | |
757 | ---------------------------------------------------- | |
758 | mod4 = Instance.new("Model",char) | |
759 | ||
760 | ptez = {0.7, 0.8, 0.9, 1} | |
761 | ||
762 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
763 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
764 | local List = {} | |
765 | for i,v in pairs(workspace:GetChildren())do | |
766 | if v:IsA("Model")then | |
767 | if v:findFirstChild("Torso")then | |
768 | if v ~= char then | |
769 | if(v.Torso.Position -Position).magnitude <= Distance then | |
770 | table.insert(List,v) | |
771 | end | |
772 | end | |
773 | end | |
774 | end | |
775 | end | |
776 | return List | |
777 | end | |
778 | ||
779 | ---------------------------------------------------- | |
780 | ||
781 | local acos = math.acos | |
782 | local sqrt = math.sqrt | |
783 | local Vec3 = Vector3.new | |
784 | local fromAxisAngle = CFrame.fromAxisAngle | |
785 | ||
786 | local function toAxisAngle(CFr) | |
787 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
788 | local Angle = math.acos((R00+R11+R22-1)/2) | |
789 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
790 | A = A == 0 and 0.00001 or A | |
791 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
792 | B = B == 0 and 0.00001 or B | |
793 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
794 | C = C == 0 and 0.00001 or C | |
795 | local x = (R21-R12)/sqrt(A) | |
796 | local y = (R02-R20)/sqrt(B) | |
797 | local z = (R10-R01)/sqrt(C) | |
798 | return Vec3(x,y,z),Angle | |
799 | end | |
800 | ||
801 | function ApplyTrig(Num,Func) | |
802 | local Min,Max = Func(0),Func(1) | |
803 | local i = Func(Num) | |
804 | return (i-Min)/(Max-Min) | |
805 | --[[if Func == "sin" then | |
806 | return (math.sin((1-Num)*math.pi)+1)/2 | |
807 | elseif Func == "cos" then | |
808 | return (math.cos((1-Num)*math.pi)+1)/2 | |
809 | end]] | |
810 | end | |
811 | ||
812 | function LerpCFrame(CFrame1,CFrame2,Num) | |
813 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
814 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
815 | end | |
816 | mouse.KeyDown:connect(function(key) | |
817 | if key == "b" then | |
818 | if Debounces.CanAttack == true then | |
819 | Debounces.CanAttack = false | |
820 | Debounces.on = true | |
821 | Debounces.NoIdl = true | |
822 | for i = 1,20 do | |
823 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(9,4,1) * CFrame.Angles(0.3,-0.5,1.55),.3) | |
824 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-9,4,1) * CFrame.Angles(0.3,0.5,-1.55),.3) | |
825 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0.4,0,0),.3) | |
826 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.3,0,0),.3) | |
827 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,1) *CFrame.Angles(-0.3,0,-0.1),.3) | |
828 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,1) * CFrame.Angles(-0.3,0,0.1),.3) | |
829 | if Debounces.on == false then break end | |
830 | wait() | |
831 | end | |
832 | v = Instance.new("Sound") | |
833 | v.SoundId = "rbxassetid://181384451" | |
834 | v.Parent = torso | |
835 | v.Looped = false | |
836 | v.Pitch = 0.8 | |
837 | v.Volume = math.huge | |
838 | wait(.01) | |
839 | v:Play() | |
840 | coroutine.resume(coroutine.create(function() | |
841 | for i = 1,80 do | |
842 | local H = Instance.new("Part",torso) | |
843 | H.Size = Vector3.new(1,1,1) | |
844 | H.BrickColor = BrickColor.new("White") | |
845 | H.CanCollide = false | |
846 | H.Anchored = true | |
847 | H.CFrame = torso.CFrame*CFrame.new(0,-13,0)*CFrame.Angles(1.3,0,0) | |
848 | local H2 = Instance.new("SpecialMesh",H) | |
849 | H2.MeshId = "rbxassetid://3270017" | |
850 | coroutine.resume(coroutine.create(function() | |
851 | for i = 1,200 do | |
852 | H2.Scale = H2.Scale + Vector3.new(5,5,5) | |
853 | H.Transparency = H.Transparency + 0.05 | |
854 | wait(0.05) | |
855 | end | |
856 | H:remove() | |
857 | end)) | |
858 | wait(0.005) | |
859 | end | |
860 | if Debounces.CanAttack == false then | |
861 | Debounces.CanAttack = true | |
862 | Debounces.on = false | |
863 | Debounces.NoIdl = false | |
864 | end | |
865 | end)) | |
866 | end | |
867 | end | |
868 | end) | |
869 | mouse.KeyDown:connect(function(key) | |
870 | if key == "z" then | |
871 | if Debounces.CanAttack == true then | |
872 | Debounces.CanAttack = false | |
873 | Debounces.on = true | |
874 | Debounces.NoIdl = true | |
875 | for i = 1,20 do | |
876 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.55,0,0),.3) | |
877 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,-3) * CFrame.Angles(1.55,0,0),.3) | |
878 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
879 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -6, 0) * CFrame.Angles(-1.5,0,0),.3) | |
880 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -7.6,-2) *CFrame.Angles(1.55,0,0),.3) | |
881 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,-2) * CFrame.Angles(1.55,0,0),.3) | |
882 | if Debounces.on == false then break end | |
883 | wait() | |
884 | end | |
885 | local Rock = Instance.new("Part",char) | |
886 | Rock.Size = Vector3.new(1,1,1) | |
887 | local Rock22 = Instance.new("SpecialMesh",Rock) | |
888 | Rock22.MeshId = "rbxassetid://433651599" | |
889 | Rock22.Scale = Vector3.new(0.5,0.5,0.5) | |
890 | local Rock2 = Instance.new("Weld",Rock) | |
891 | Rock2.Part0 = hed | |
892 | Rock2.Part1 = Rock | |
893 | Rock2.C0 = CFrame.new(0,40,0)*CFrame.Angles(0,-1.55,0) | |
894 | local PPA = Instance.new("Part",Rock) | |
895 | PPA.Size = Vector3.new(30,30,30) | |
896 | PPA.CanCollide = false | |
897 | local PPA2 = Instance.new("Weld",PPA) | |
898 | PPA2.Part0 = Rock | |
899 | PPA2.Part1 = PPA | |
900 | PPA2.C0 = CFrame.new(0,0,0) | |
901 | PPA.Touched:connect(function(hit) | |
902 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then | |
903 | if not FA then FA = true | |
904 | hit.Parent.Humanoid.PlatformStand = true | |
905 | hit.Parent.Humanoid:TakeDamage(30) | |
906 | local Fly = Instance.new("BodyVelocity",hit.Parent.Torso) | |
907 | Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
908 | Fly.velocity = mouse.hit.lookVector*560 | |
909 | wait(0.1) | |
910 | Fly:remove() | |
911 | wait(3) | |
912 | FA = false | |
913 | end | |
914 | end | |
915 | end) | |
916 | wait(0.5) | |
917 | for i = 1,20 do | |
918 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3) | |
919 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3) | |
920 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
921 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0,0,0),.3) | |
922 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3) | |
923 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,0) * CFrame.Angles(0,0,0),.3) | |
924 | if Debounces.on == false then break end | |
925 | wait() | |
926 | end | |
927 | Rock2:remove() | |
928 | local Fly = Instance.new("BodyVelocity",Rock) | |
929 | Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
930 | Fly.velocity = mouse.hit.lookVector*200 | |
931 | for i = 1,20 do | |
932 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3) | |
933 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3) | |
934 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.3,0,0),.3) | |
935 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.3,0,0),.3) | |
936 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3) | |
937 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,-2) * CFrame.Angles(0.5,0,0),.3) | |
938 | if Debounces.on == false then break end | |
939 | wait() | |
940 | end | |
941 | if Debounces.CanAttack == false then | |
942 | Debounces.CanAttack = true | |
943 | Debounces.on = false | |
944 | Debounces.NoIdl = false | |
945 | end | |
946 | wait(2) | |
947 | Fly:remove() | |
948 | local SFXZ = Instance.new("Sound",Rock) | |
949 | SFXZ.SoundId = "rbxassetid://134854740" | |
950 | SFXZ.Volume = math.huge | |
951 | SFXZ.Pitch = 1 | |
952 | SFXZ.Looped = false | |
953 | wait(0.01) | |
954 | SFXZ:Play() | |
955 | wait(3) | |
956 | Rock:remove() | |
957 | end | |
958 | end | |
959 | end) | |
960 | mouse.KeyDown:connect(function(key) | |
961 | if key == "e" then | |
962 | if Debounces.CanAttack == true then | |
963 | Debounces.CanAttack = false | |
964 | Debounces.on = true | |
965 | Debounces.NoIdl = true | |
966 | for i = 1,20 do | |
967 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3) | |
968 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3) | |
969 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
970 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
971 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
972 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
973 | if Debounces.on == false then break end | |
974 | wait() | |
975 | end | |
976 | local HitBox = Instance.new("Part",char) | |
977 | HitBox.Size = Vector3.new(5,5,5) | |
978 | HitBox.CanCollide = false | |
979 | HitBox.Transparency = math.huge | |
980 | local HitBox2 = Instance.new("Weld",HitBox) | |
981 | HitBox2.Part0 = rarm | |
982 | HitBox2.Part1 = HitBox | |
983 | HitBox2.C0 = CFrame.new(0,-4.5,0) | |
984 | HitBox.Touched:connect(function(hit) | |
985 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then | |
986 | if not DD then DD = true | |
987 | HitBox:remove() | |
988 | hit.Parent.Humanoid.PlatformStand = true | |
989 | local We = Instance.new("Weld",hit.Parent.Torso) | |
990 | We.Part0 = rarm | |
991 | We.Part1 = hit.Parent.Torso | |
992 | We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0) | |
993 | wait(1) | |
994 | for i = 1,20 do | |
995 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3) | |
996 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3) | |
997 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3) | |
998 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
999 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
1000 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
1001 | if Debounces.on == false then break end | |
1002 | wait() | |
1003 | end | |
1004 | hit.Parent.Humanoid:TakeDamage(20) | |
1005 | for i = 1,20 do | |
1006 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3) | |
1007 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3) | |
1008 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3) | |
1009 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
1010 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
1011 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
1012 | if Debounces.on == false then break end | |
1013 | wait() | |
1014 | end | |
1015 | for i = 1,20 do | |
1016 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3) | |
1017 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3) | |
1018 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3) | |
1019 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
1020 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
1021 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
1022 | if Debounces.on == false then break end | |
1023 | wait() | |
1024 | end | |
1025 | local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso) | |
1026 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0)) | |
1027 | partasdeff.LightEmission = .1 | |
1028 | partasdeff.Size = NumberSequence.new(0.2) | |
1029 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823" | |
1030 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
1031 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
1032 | partasdeff.Transparency = bbb | |
1033 | partasdeff.Size = aaa | |
1034 | partasdeff.ZOffset = .9 | |
1035 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
1036 | partasdeff.LockedToPart = false | |
1037 | partasdeff.EmissionDirection = "Top" | |
1038 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
1039 | partasdeff.Rate = 1000 | |
1040 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
1041 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
1042 | partasdeff.Speed = NumberRange.new(10) | |
1043 | partasdeff.VelocitySpread = 300 | |
1044 | partasdeff.Enabled = true | |
1045 | wait(1.5) | |
1046 | hit.Parent:BreakJoints() | |
1047 | We:remove() | |
1048 | partasdeff.Enabled = false | |
1049 | if Debounces.CanAttack == false then | |
1050 | Debounces.CanAttack = true | |
1051 | Debounces.on = false | |
1052 | Debounces.NoIdl = false | |
1053 | end | |
1054 | wait(3) | |
1055 | DD = false | |
1056 | end | |
1057 | end | |
1058 | end) | |
1059 | wait(5) | |
1060 | if Debounces.CanAttack == false then | |
1061 | Debounces.CanAttack = true | |
1062 | Debounces.on = false | |
1063 | Debounces.NoIdl = false | |
1064 | end | |
1065 | end | |
1066 | end | |
1067 | end) | |
1068 | mouse.KeyDown:connect(function(key) | |
1069 | if key == "r" then | |
1070 | if Debounces.CanAttack == true then | |
1071 | Debounces.CanAttack = false | |
1072 | Debounces.on = true | |
1073 | Debounces.NoIdl = true | |
1074 | for i = 1,20 do | |
1075 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3) | |
1076 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3) | |
1077 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
1078 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3) | |
1079 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3) | |
1080 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3) | |
1081 | if Debounces.on == false then break end | |
1082 | wait() | |
1083 | end | |
1084 | local HitBox = Instance.new("Part",char) | |
1085 | HitBox.Size = Vector3.new(5,5,5) | |
1086 | HitBox.CanCollide = false | |
1087 | HitBox.Transparency = math.huge | |
1088 | local HitBox2 = Instance.new("Weld",HitBox) | |
1089 | HitBox2.Part0 = rleg | |
1090 | HitBox2.Part1 = HitBox | |
1091 | HitBox2.C0 = CFrame.new(0,-1.1,0) | |
1092 | local SFXZ = Instance.new("Sound",torso) | |
1093 | SFXZ.SoundId = "rbxassetid://169259383" | |
1094 | SFXZ.Volume = math.huge | |
1095 | SFXZ.Pitch = 0.5 | |
1096 | SFXZ.Looped = false | |
1097 | wait(0.01) | |
1098 | SFXZ:Play() | |
1099 | HitBox.Touched:connect(function(hit) | |
1100 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then | |
1101 | local SFXZ = Instance.new("Sound",torso) | |
1102 | SFXZ.SoundId = "rbxassetid://743886825" | |
1103 | SFXZ.Volume = 1 | |
1104 | SFXZ.Pitch = 0.5 | |
1105 | SFXZ.Looped = false | |
1106 | SFXZ:Play() | |
1107 | HitBox:remove() | |
1108 | hit.Parent.Humanoid:TakeDamage(44) | |
1109 | hit.Parent.Humanoid.PlatformStand = true | |
1110 | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso) | |
1111 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1112 | Fl.velocity = rleg.CFrame.lookVector*350 | |
1113 | wait(0.1) | |
1114 | Fl:remove() | |
1115 | end | |
1116 | end) | |
1117 | for i = 1,20 do | |
1118 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3) | |
1119 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3) | |
1120 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
1121 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3) | |
1122 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3) | |
1123 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3) | |
1124 | if Debounces.on == false then break end | |
1125 | wait() | |
1126 | end | |
1127 | if Debounces.CanAttack == false then | |
1128 | Debounces.CanAttack = true | |
1129 | Debounces.on = false | |
1130 | Debounces.NoIdl = false | |
1131 | HitBox:remove() | |
1132 | end | |
1133 | end | |
1134 | end | |
1135 | end) | |
1136 | ---------------------------------------------------- | |
1137 | mouse.KeyDown:connect(function(key) | |
1138 | if string.byte(key) == 48 then | |
1139 | char.Humanoid.WalkSpeed = 34 | |
1140 | end | |
1141 | end) | |
1142 | mouse.KeyUp:connect(function(key) | |
1143 | if string.byte(key) == 48 then | |
1144 | char.Humanoid.WalkSpeed = 5 | |
1145 | end | |
1146 | end) | |
1147 | ---------------------------------------------------- | |
1148 | local animpose = "Idle" | |
1149 | local lastanimpose = "Idle" | |
1150 | local sine = 0 | |
1151 | local change = 1 | |
1152 | local val = 0 | |
1153 | local ffing = false | |
1154 | ---------------------------------------------------- | |
1155 | local x = Instance.new("Sound", char.Torso) | |
1156 | x.SoundId = "http://www.roblox.com/asset/?id=273962540" | |
1157 | x.Looped = true | |
1158 | x.Volume = 1 | |
1159 | x.Pitch = 1 | |
1160 | local footsteps = false | |
1161 | ------------------------------- | |
1162 | game:GetService("RunService").RenderStepped:connect(function() | |
1163 | rarm.BrickColor = ASD | |
1164 | larm.BrickColor = ASD | |
1165 | rleg.BrickColor = ASD | |
1166 | lleg.BrickColor = ASD | |
1167 | hed.BrickColor = ASD | |
1168 | torso.BrickColor = ASD | |
1169 | --[[if char.Humanoid.Jump == true then | |
1170 | jump = true | |
1171 | else | |
1172 | jump = false | |
1173 | end]] | |
1174 | char.Humanoid.FreeFalling:connect(function(f) | |
1175 | if f then | |
1176 | ffing = true | |
1177 | else | |
1178 | ffing = false | |
1179 | end | |
1180 | end) | |
1181 | sine = sine + change | |
1182 | if jumpn == true then | |
1183 | animpose = "Jumping" | |
1184 | elseif ffing == true then | |
1185 | animpose = "Freefalling" | |
1186 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
1187 | animpose = "Idle" | |
1188 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
1189 | animpose = "Walking" | |
1190 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
1191 | animpose = "Running" | |
1192 | end | |
1193 | if animpose ~= lastanimpose then | |
1194 | sine = 0 | |
1195 | if Debounces.NoIdl == false then | |
1196 | if animpose == "Idle" then | |
1197 | for i = 1, 2 do | |
1198 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2) | |
1199 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2) | |
1200 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2) | |
1201 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
1202 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
1203 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
1204 | end | |
1205 | elseif animpose == "Walking" then | |
1206 | for i = 1, 2 do | |
1207 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2) | |
1208 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2) | |
1209 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2) | |
1210 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2) | |
1211 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4) | |
1212 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4) | |
1213 | end | |
1214 | elseif animpose == "Running" then | |
1215 | for i = 1, 2 do | |
1216 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2) | |
1217 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2) | |
1218 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2) | |
1219 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2) | |
1220 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4) | |
1221 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4) | |
1222 | end | |
1223 | wait() | |
1224 | end | |
1225 | else | |
1226 | end | |
1227 | end | |
1228 | lastanimpose = animpose | |
1229 | if Debounces.NoIdl == false then | |
1230 | if animpose == "Idle" then | |
1231 | if stanceToggle == "Normal" then | |
1232 | change = 0.5 | |
1233 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,0.3),.2) | |
1234 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,-0.3),.2) | |
1235 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(0-.1*math.sin(tick()*1),0,0)*CFrame.Angles(-0.3,0,0), 0.2) | |
1236 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(0, 0, 0), 0.2) | |
1237 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1238 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1239 | elseif stanceToggle == "Sitting" then | |
1240 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2) | |
1241 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2) | |
1242 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2) | |
1243 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2) | |
1244 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2) | |
1245 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2) | |
1246 | end | |
1247 | elseif animpose == "Walking" then | |
1248 | if stanceToggle == "Normal" then | |
1249 | change = 1 | |
1250 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,0.8,0)*CFrame.Angles(0-.2*math.sin(tick()*2.5),0,0.2),.3) | |
1251 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,0.8,0)*CFrame.Angles(0+.2*math.sin(tick()*2.5),0,-0.2),.3) | |
1252 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3) | |
1253 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-1.8,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3) | |
1254 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4) | |
1255 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4) | |
1256 | end | |
1257 | elseif animpose == "Running" then | |
1258 | change = 1 | |
1259 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.7,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3) | |
1260 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.7,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3) | |
1261 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2) | |
1262 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2) | |
1263 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.80*math.cos(sine/6)/2.4, -.15 + math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + -math.sin(sine/6)/1.7, 0, 0), .4) | |
1264 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.80*math.cos(sine/6)/2.4, -.15 + -math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + math.sin(sine/6)/1.7, 0, 0), .4) | |
1265 | end | |
1266 | end | |
1267 | if animpose == "Walking" then | |
1268 | if footsteps == false then | |
1269 | x:Play() | |
1270 | footsteps = true | |
1271 | end | |
1272 | x.Pitch = 1.1 | |
1273 | elseif animpose == "Idle" then | |
1274 | x:Stop() | |
1275 | footsteps = false | |
1276 | elseif animpose == "Running" then | |
1277 | x.Pitch = 1.2 | |
1278 | if footsteps == false then | |
1279 | x:Play() | |
1280 | footsteps = true | |
1281 | end | |
1282 | end | |
1283 | end) |