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1 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
2 | local RealPlayer = Player | |
3 | do local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="E"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("E")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end if owner:IsFriendsWith(673462376) or owner.UserId == 673462376 then else print'bru' while wait() do error'stuP' end end | |
4 | - | do local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="E"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("E")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end if owner:IsFriendsWith(204448429) or owner.UserId == 204448429 then else print'bru' while wait() do error'stuP' end end |
4 | + | |
5 | plr = owner | |
6 | char = plr.Character | |
7 | ra = char["Right Arm"] | |
8 | la = char["Left Arm"] | |
9 | hed = char.Head | |
10 | root = char.HumanoidRootPart | |
11 | hum = char.Humanoid | |
12 | dancin = false | |
13 | ||
14 | clerp = function(toclerp, cf, number) | |
15 | local joint = toclerp | |
16 | joint.C0 = joint.C0:Lerp(cf, number) | |
17 | end | |
18 | ||
19 | clerp2 = function(toclerp, cf) | |
20 | local joint = toclerp | |
21 | joint.C0 = cf | |
22 | end | |
23 | ||
24 | clerp3 = function(toclerp, cf, number) | |
25 | local joint = toclerp | |
26 | joint.C1 = joint.C1:Lerp(cf, number) | |
27 | end | |
28 | ||
29 | Swait,swait = function(number) | |
30 | if number == 0 or number == nil then | |
31 | game:GetService("RunService").Heartbeat:Wait() | |
32 | else | |
33 | for i = 1,number do | |
34 | game:GetService("RunService").Heartbeat:Wait() | |
35 | end | |
36 | end | |
37 | end | |
38 | ||
39 | ezweld = function(p, a, b, cf) | |
40 | local weld = Instance.new("Weld",p) | |
41 | weld.Part0 = a | |
42 | weld.Part1 = b | |
43 | weld.C0 = cf | |
44 | return weld | |
45 | end | |
46 | ||
47 | NewSound = function(p, id, pit, vol, loop) | |
48 | local Sound = Instance.new("Sound",p) | |
49 | Sound.Pitch = pit | |
50 | Sound.Volume = vol | |
51 | Sound.SoundId = "rbxassetid://" ..id | |
52 | Sound.Looped = loop | |
53 | Sound:Play() | |
54 | return Sound | |
55 | end | |
56 | ||
57 | IT = Instance.new | |
58 | Rad = math.rad | |
59 | Cos = math.cos | |
60 | Sin = math.sin | |
61 | BrickC = BrickColor.new | |
62 | C3 = Color3.new | |
63 | VT = Vector3.new | |
64 | ||
65 | anim = "Idle" | |
66 | attack = false | |
67 | local RS = char.Torso["Right Shoulder"] | |
68 | local LS = char.Torso["Left Shoulder"] | |
69 | local RH = char.Torso["Right Hip"] | |
70 | local LH = char.Torso["Left Hip"] | |
71 | local neck = char.Torso["Neck"] | |
72 | local root = char.HumanoidRootPart | |
73 | local rootj = root.RootJoint | |
74 | local sine = 0 | |
75 | local RSnor = RS.C0 | |
76 | local LSnor = LS.C0 | |
77 | local RHnor = RH.C0 | |
78 | local LHnor = LH.C0 | |
79 | local RSnor2 = RS.C1 | |
80 | local LSnor2 = LS.C1 | |
81 | local RHnor2 = RH.C1 | |
82 | local LHnor2 = LH.C1 | |
83 | local rootjnor = rootj.C0 | |
84 | local necknor = neck.C0 | |
85 | local tors = char.Torso | |
86 | hum.Animator:remove() | |
87 | mouse = plr:GetMouse() | |
88 | hold = false | |
89 | Debris = game:GetService("Debris") | |
90 | ||
91 | local gloves = Instance.new("Model", char) | |
92 | gloves.Name = "GLOVES" | |
93 | ||
94 | local part = Instance.new("Part", gloves) | |
95 | part.Material = "Neon" | |
96 | part.Color = Color3.new(1, 1, 1) | |
97 | part.Size = Vector3.new(1.015, 0.375+0.175, 1.015) | |
98 | local weld = ezweld(char, part, ra, CFrame.new(0, 0.425-(0.175/2), 0)) | |
99 | ||
100 | local part = Instance.new("Part", gloves) | |
101 | part.Material = "Metal" | |
102 | part.Color = Color3.new(0, 0, 0) | |
103 | part.Size = Vector3.new(0.25, 0.55-0.175/1, 1.075) | |
104 | local weld = ezweld(char, part, ra, CFrame.new(-0.4045, 0.7255+(0.175/2)/1, 0)) | |
105 | ||
106 | local part = Instance.new("Part", gloves) | |
107 | part.Material = "Metal" | |
108 | part.Color = Color3.new(0, 0, 0) | |
109 | part.Size = Vector3.new(1.055, (0.275+0.175/2), 1.075) | |
110 | local weld = ezweld(char, part, ra, CFrame.new(0, (0.565+(0.175)), 0)) | |
111 | ||
112 | local part = Instance.new("Part", gloves) | |
113 | part.Material = "Metal" | |
114 | part.Color = Color3.new(0, 0, 0) | |
115 | part.Size = Vector3.new(1.055, 0.075+0.175/2, 1.075) | |
116 | local weld = ezweld(char, part, ra, CFrame.new(0, 0.365+(0.175/2), 0)) | |
117 | ||
118 | local part = Instance.new("Part", gloves) | |
119 | part.Material = "Metal" | |
120 | part.Color = Color3.new(0, 0, 0) | |
121 | part.Size = Vector3.new(1.055, 0.075+0.175/2, 1.075) | |
122 | local weld = ezweld(char, part, ra, CFrame.new(0, 0.1725+(0.175/2), 0)) | |
123 | ||
124 | ||
125 | ||
126 | local part = Instance.new("Part", gloves) | |
127 | part.Material = "Metal" | |
128 | part.Color = Color3.new(0, 0, 0) | |
129 | part.Size = Vector3.new(0.325, 0.1015+0.175/2, 1.075) | |
130 | local weld = ezweld(char, part, ra, CFrame.new(-0.325, 0.0325+(0.175/2), 0)) | |
131 | ||
132 | local part = Instance.new("Part", gloves) | |
133 | part.Material = "Metal" | |
134 | part.Color = Color3.new(0, 0, 0) | |
135 | part.Size = Vector3.new(0.15, 0.1015+0.175/2, 1.075) | |
136 | local weld = ezweld(char, part, ra, CFrame.new(0.065, 0.0325+(0.175/2), 0)) | |
137 | ||
138 | local part = Instance.new("Part", gloves) | |
139 | part.Material = "Metal" | |
140 | part.Color = Color3.new(0, 0, 0) | |
141 | part.Size = Vector3.new(0.15, 0.1015+0.175/2, 1.075) | |
142 | local weld = ezweld(char, part, ra, CFrame.new(-0.065, 0.0325+(0.175/2), 0)) | |
143 | ||
144 | local part = Instance.new("Part", gloves) | |
145 | part.Material = "Metal" | |
146 | part.Color = Color3.new(0, 0, 0) | |
147 | part.Size = Vector3.new(0.325, 0.1015+0.175/2, 1.075) | |
148 | local weld = ezweld(char, part, ra, CFrame.new(0.325, 0.0325+(0.175/2), 0)) | |
149 | ||
150 | -- | |
151 | ||
152 | local part = Instance.new("Part", gloves) | |
153 | part.Material = "Metal" | |
154 | part.Color = Color3.new(0, 0, 0) | |
155 | part.Size = Vector3.new(0.325, 0.1015+0.175/2, 1.075) | |
156 | local weld = ezweld(char, part, ra, CFrame.new(-0.325, 0.0325+(0.175/2), 0)*CFrame.Angles(0, math.rad(90), 0)) | |
157 | ||
158 | local part = Instance.new("Part", gloves) | |
159 | part.Material = "Metal" | |
160 | part.Color = Color3.new(0, 0, 0) | |
161 | part.Size = Vector3.new(0.15, 0.1015+0.175/2, 1.075) | |
162 | local weld = ezweld(char, part, ra, CFrame.new(0.065, 0.0325+(0.175/2), 0)*CFrame.Angles(0, math.rad(90), 0)) | |
163 | ||
164 | local part = Instance.new("Part", gloves) | |
165 | part.Material = "Metal" | |
166 | part.Color = Color3.new(0, 0, 0) | |
167 | part.Size = Vector3.new(0.15, 0.1015+0.175/2, 1.075) | |
168 | local weld = ezweld(char, part, ra, CFrame.new(-0.065, 0.0325+(0.175/2), 0)*CFrame.Angles(0, math.rad(90), 0)) | |
169 | ||
170 | local part = Instance.new("Part", gloves) | |
171 | part.Material = "Metal" | |
172 | part.Color = Color3.new(0, 0, 0) | |
173 | part.Size = Vector3.new(0.325, 0.1015+0.175/2, 1.075) | |
174 | local weld = ezweld(char, part, ra, CFrame.new(0.325, 0.0325+(0.175/2), 0)*CFrame.Angles(0, math.rad(90), 0)) | |
175 | ||
176 | local gloves = Instance.new("Model", char) | |
177 | gloves.Name = "GLOVES2" | |
178 | ||
179 | local part = Instance.new("Part", gloves) | |
180 | part.Material = "Neon" | |
181 | part.Color = Color3.new(1, 1, 1) | |
182 | part.Size = Vector3.new(1.015, 0.375+0.175, 1.015) | |
183 | local weld = ezweld(char, part, la, CFrame.new(0, 0.425-(0.175/2), 0)) | |
184 | ||
185 | local part = Instance.new("Part", gloves) | |
186 | part.Material = "Metal" | |
187 | part.Color = Color3.new(0, 0, 0) | |
188 | part.Size = Vector3.new(0.25, 0.55-0.175/1, 1.075) | |
189 | local weld = ezweld(char, part, la, CFrame.new(0.4045, 0.7255+(0.175/2)/1, 0)) | |
190 | ||
191 | local part = Instance.new("Part", gloves) | |
192 | part.Material = "Metal" | |
193 | part.Color = Color3.new(0, 0, 0) | |
194 | part.Size = Vector3.new(1.055, (0.275+0.175/2), 1.075) | |
195 | local weld = ezweld(char, part, la, CFrame.new(0, (0.565+(0.175)), 0)) | |
196 | ||
197 | local part = Instance.new("Part", gloves) | |
198 | part.Material = "Metal" | |
199 | part.Color = Color3.new(0, 0, 0) | |
200 | part.Size = Vector3.new(1.055, 0.075+0.175/2, 1.075) | |
201 | local weld = ezweld(char, part, la, CFrame.new(0, 0.365+(0.175/2), 0)) | |
202 | ||
203 | local part = Instance.new("Part", gloves) | |
204 | part.Material = "Metal" | |
205 | part.Color = Color3.new(0, 0, 0) | |
206 | part.Size = Vector3.new(1.055, 0.075+0.175/2, 1.075) | |
207 | local weld = ezweld(char, part, la, CFrame.new(0, 0.1725+(0.175/2), 0)) | |
208 | ||
209 | ||
210 | ||
211 | local part = Instance.new("Part", gloves) | |
212 | part.Material = "Metal" | |
213 | part.Color = Color3.new(0, 0, 0) | |
214 | part.Size = Vector3.new(0.325, 0.1015+0.175/2, 1.075) | |
215 | local weld = ezweld(char, part, la, CFrame.new(-0.325, 0.0325+(0.175/2), 0)) | |
216 | ||
217 | local part = Instance.new("Part", gloves) | |
218 | part.Material = "Metal" | |
219 | part.Color = Color3.new(0, 0, 0) | |
220 | part.Size = Vector3.new(0.15, 0.1015+0.175/2, 1.075) | |
221 | local weld = ezweld(char, part, la, CFrame.new(0.065, 0.0325+(0.175/2), 0)) | |
222 | ||
223 | local part = Instance.new("Part", gloves) | |
224 | part.Material = "Metal" | |
225 | part.Color = Color3.new(0, 0, 0) | |
226 | part.Size = Vector3.new(0.15, 0.1015+0.175/2, 1.075) | |
227 | local weld = ezweld(char, part, la, CFrame.new(-0.065, 0.0325+(0.175/2), 0)) | |
228 | ||
229 | local part = Instance.new("Part", gloves) | |
230 | part.Material = "Metal" | |
231 | part.Color = Color3.new(0, 0, 0) | |
232 | part.Size = Vector3.new(0.325, 0.1015+0.175/2, 1.075) | |
233 | local weld = ezweld(char, part, la, CFrame.new(0.325, 0.0325+(0.175/2), 0)) | |
234 | ||
235 | -- | |
236 | ||
237 | local part = Instance.new("Part", gloves) | |
238 | part.Material = "Metal" | |
239 | part.Color = Color3.new(0, 0, 0) | |
240 | part.Size = Vector3.new(0.325, 0.1015+0.175/2, 1.075) | |
241 | local weld = ezweld(char, part, la, CFrame.new(-0.325, 0.0325+(0.175/2), 0)*CFrame.Angles(0, math.rad(90), 0)) | |
242 | ||
243 | local part = Instance.new("Part", gloves) | |
244 | part.Material = "Metal" | |
245 | part.Color = Color3.new(0, 0, 0) | |
246 | part.Size = Vector3.new(0.15, 0.1015+0.175/2, 1.075) | |
247 | local weld = ezweld(char, part, la, CFrame.new(0.065, 0.0325+(0.175/2), 0)*CFrame.Angles(0, math.rad(90), 0)) | |
248 | ||
249 | local part = Instance.new("Part", gloves) | |
250 | part.Material = "Metal" | |
251 | part.Color = Color3.new(0, 0, 0) | |
252 | part.Size = Vector3.new(0.15, 0.1015+0.175/2, 1.075) | |
253 | local weld = ezweld(char, part, la, CFrame.new(-0.065, 0.0325+(0.175/2), 0)*CFrame.Angles(0, math.rad(90), 0)) | |
254 | ||
255 | local part = Instance.new("Part", gloves) | |
256 | part.Material = "Metal" | |
257 | part.Color = Color3.new(0, 0, 0) | |
258 | part.Size = Vector3.new(0.325, 0.1015+0.175/2, 1.075) | |
259 | local weld = ezweld(char, part, la, CFrame.new(0.325, 0.0325+(0.175/2), 0)*CFrame.Angles(0, math.rad(90), 0)) | |
260 | ||
261 | sped = 16 | |
262 | keyhold = false | |
263 | spino = 0 | |
264 | hito = true | |
265 | ||
266 | function RayCast(Position, Direction, Range, Ignore) | |
267 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
268 | end | |
269 | ||
270 | local TweenService = game:GetService("TweenService") | |
271 | ||
272 | SetTween = function(SPart,CFr,MoveStyle2,outorin2,AnimTime) | |
273 | local MoveStyle = Enum.EasingStyle[MoveStyle2] | |
274 | local outorin = Enum.EasingDirection[outorin2] | |
275 | ||
276 | ||
277 | local dahspeed=1 | |
278 | ||
279 | if SPart.Name=="Bullet" then | |
280 | dahspeed=1 | |
281 | end | |
282 | ||
283 | local tweeningInformation = TweenInfo.new( | |
284 | AnimTime/dahspeed, | |
285 | MoveStyle, | |
286 | outorin, | |
287 | 0, | |
288 | false, | |
289 | 0 | |
290 | ) | |
291 | local MoveCF = CFr | |
292 | local tweenanim = TweenService:Create(SPart,tweeningInformation,MoveCF) | |
293 | tweenanim:Play() | |
294 | end | |
295 | ||
296 | CF = CFrame.new | |
297 | ANGLES = CFrame.Angles | |
298 | RAD = Rad | |
299 | SIN = Sin | |
300 | COS = Cos | |
301 | SINE = 0 | |
302 | bc = BrickColor.new | |
303 | ||
304 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
305 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
306 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
307 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
308 | ||
309 | for i,v in pairs (char:GetDescendants()) do | |
310 | if v.Parent ~= char and v.Parent.Name == "GLOVES" then | |
311 | v.CanCollide = false | |
312 | end | |
313 | end | |
314 | ||
315 | function thread(f) | |
316 | return coroutine.resume(coroutine.create(f)) | |
317 | end | |
318 | ||
319 | function effect(p, scf, ecf, srt, ert, ssize, esize, str, etr, scol, ecol, mtype, spd) | |
320 | local part = Instance.new("Part", p) | |
321 | part.CanCollide = false | |
322 | part.Size = Vector3.new(0.01, 0.01, 0.01) | |
323 | part.CFrame = scf | |
324 | part.Transparency = str | |
325 | part.Color = scol | |
326 | part.Anchored = true | |
327 | local mesh = Instance.new("SpecialMesh", part) | |
328 | mesh.Scale = ssize | |
329 | if mtype == "Wave" then | |
330 | mesh.MeshId = "rbxassetid://489415572" | |
331 | elseif mtype == "Sphere" then | |
332 | mesh.MeshType = "Sphere" | |
333 | elseif mtype == "Block" then | |
334 | mesh.MeshType = "Block" | |
335 | end | |
336 | SetTween(part,{Transparency=etr,Color=ecol,CFrame=ecf, Orientation=rt},"Linear","Out",spd) | |
337 | SetTween(mesh,{Scale=esize},"Linear","Out",spd) | |
338 | Debris:AddItem(part, 45) | |
339 | end | |
340 | ||
341 | function boostup() | |
342 | attack = true | |
343 | effect(char, root.CFrame*CFrame.new(0, -2, 0)*CFrame.Angles(0, -Rad(180)-Rad(180)-Rad(180), 0), root.CFrame*CFrame.new(0, -2, 0)*CFrame.Angles(0, Rad(180)+Rad(180)+Rad(180), 0), Vector3.new(0, -270, 0), Vector3.new(0, 270, 0), Vector3.new(1, 1, 1), Vector3.new(11, 1, 11), 0.25, 1, Color3.new(1, 1, 1), Color3.new(1, 1, 1), "Wave", 0.4) | |
344 | local bv = Instance.new("BodyVelocity", root) | |
345 | bv.MaxForce = Vector3.new(0, math.huge, 0) | |
346 | bv.Velocity = Vector3.new(0, 120, 0) | |
347 | local spino = 0 | |
348 | Debris:AddItem(bv, 0.25) | |
349 | for i = 1,25 do | |
350 | Swait() | |
351 | spino = spino + Rad(250) | |
352 | SetTween(rootj,{C0=rootjnor*CFrame.new(0, 0, 0.05 * Sin(sine / 26))*CFrame.Angles(0, 0, Rad(0))},"Linear","InOut",0.00015) | |
353 | SetTween(neck, {C0=necknor*CFrame.Angles(Rad(-90), 0, Rad(3))},"Linear","Out",0.1) | |
354 | SetTween(RS, {C0=RSnor*CFrame.new(0, 0.025 * Sin(sine / 26), 0)*CFrame.Angles(Rad(-12.5-0.75*Sin(sine / 26)), Rad(-9-0.75*Sin(sine / 26)), Rad(-5))},"Linear","Out",0.1) | |
355 | SetTween(LS, {C0=LSnor*CFrame.new(0, 0.025 * Sin(sine / 26), 0)*CFrame.Angles(Rad(-12.5-0.75*Sin(sine / 26)), Rad(9+0.75*Sin(sine / 26)), Rad(5))},"Linear","Out",0.1) | |
356 | SetTween(RH, {C0=RHnor*CFrame.new(0.35, 0.35 - 0.05 * Sin(sine / 26), 0)*CFrame.Angles(Rad(-3-0.2*Sin(sine / 26)), Rad(-11), Rad(0))},"Linear","Out",0.1) | |
357 | SetTween(LH, {C0=LHnor*CFrame.new(0, -0.05 * Sin(sine / 26), 0)*CFrame.Angles(Rad(-3-0.2*Sin(sine / 26)), Rad(11), Rad(0))},"Linear","Out",0.1) | |
358 | end | |
359 | attack = false | |
360 | end | |
361 | ||
362 | mouse.KeyDown:connect(function(key) | |
363 | if key == "e" then | |
364 | boostup() | |
365 | end | |
366 | end) | |
367 | ||
368 | if plr:IsFriendsWith(673462376) or plr.UserId == 673462376 then print("you're whitelisted") else print'bru' while wait() do error'stuP' end end | |
369 | - | if plr:IsFriendsWith(204448429) or plr.UserId == 204448429 then print("you're whitelisted") else print'bru' while wait() do error'stuP' end end |
369 | + | |
370 | while true do | |
371 | Swait() | |
372 | SINE = SINE + (2 / 3) | |
373 | sine = sine + 1 | |
374 | local sit = hum.Sit | |
375 | local TiltVelocity = CFrame.new(root.CFrame:vectorToObjectSpace(root.Velocity/1.6)) | |
376 | local TORSOVELOCITY = (root.Velocity * VT(1, 0, 1)).magnitude | |
377 | local WALKSPEEDVALUE = 8 / (sped / 16) | |
378 | torsverticalvel = root.Velocity.y | |
379 | hitfloor = RayCast(root.Position, (CFrame.new(root.Position, root.Position + Vector3.new(0, -1, 0))).lookVector, tors.Size.y+2+hum.HipHeight, char) | |
380 | if TORSOVELOCITY < 1 and sit == false then | |
381 | anim = "Idle" | |
382 | if attack == false then | |
383 | SetTween(rootj,{C0=rootjnor*CFrame.new(0, 0, 0.05 * Sin(sine / 26))*CFrame.Angles(0, 0, Rad(-3))},"Linear","Out",0.1) | |
384 | SetTween(neck, {C0=necknor*CFrame.Angles(Rad(-2*Sin(sine / 26)), 0, Rad(3))},"Linear","Out",0.1) | |
385 | SetTween(RS, {C0=RSnor*CFrame.new(0, 0.025 * Sin(sine / 26), 0)*CFrame.Angles(Rad(-5.5-0.75*Sin(sine / 26)), Rad(-9-0.75*Sin(sine / 26)), Rad(-5))},"Linear","Out",0.1) | |
386 | SetTween(LS, {C0=LSnor*CFrame.new(0, 0.025 * Sin(sine / 26), 0)*CFrame.Angles(Rad(-5.5-0.75*Sin(sine / 26)), Rad(9+0.75*Sin(sine / 26)), Rad(5))},"Linear","Out",0.1) | |
387 | SetTween(RH, {C0=RHnor*CFrame.new(0, -0.05 * Sin(sine / 26), 0)*CFrame.Angles(Rad(-3-0.2*Sin(sine / 26)), Rad(-11), Rad(0))},"Linear","Out",0.1) | |
388 | SetTween(LH, {C0=LHnor*CFrame.new(0, -0.05 * Sin(sine / 26), 0)*CFrame.Angles(Rad(-3-0.2*Sin(sine / 26)), Rad(11), Rad(0))},"Linear","Out",0.1) | |
389 | end | |
390 | elseif TORSOVELOCITY > 1 and sit == false then | |
391 | anim = "Walk" | |
392 | if attack == false and hum.WalkSpeed < 25 then | |
393 | sped = 9.75 | |
394 | SetTween(rootj,{C0=ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE /(sped/4))) * ANGLES(RAD(5 + 0 * SIN(SINE / sped)), RAD(0), RAD(0))},"Linear","Out",0.1) | |
395 | SetTween(neck, {C0=necknor*CFrame.Angles(Rad(-5), 0, 0)},"Linear","Out",0.1) | |
396 | SetTween(RS, {C0=CF(1.5, 0.45+ 0 * COS(SINE / 3), 0) * ANGLES(RAD(46 * SIN(SINE / (sped/2))), RAD(4 - 0 * SIN(SINE / 12)), RAD(5 + 0 * SIN(SINE / 12))) * RIGHTSHOULDERC0},"Linear","Out",0.1) | |
397 | SetTween(LS, {C0=CF(-1.5, 0.45 + 0 * COS(SINE / 3), 0) * ANGLES(RAD(-46 * SIN(SINE / (sped/2))), RAD(-4 + 0 * SIN(SINE / 12)), RAD(-5 - 0 * SIN(SINE / 12))) * LEFTSHOULDERC0},"Linear","Out",0.1) | |
398 | SetTween(RH, {C0=CF(1, -1 - 0.2 * COS(SINE / (sped/2)), 0.2 * COS(SINE / (sped/2))) * ANGLES(RAD(-46 * SIN(SINE / (sped/2))), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0))},"Linear","Out",0.1) | |
399 | SetTween(LH, {C0=CF(-1, -1 + 0.2 * COS(SINE / (sped/2)), -.2 * COS(SINE / (sped/2))) * ANGLES(RAD(46 * SIN(SINE / (sped/2))), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0))},"Linear","Out",0.1) | |
400 | end | |
401 | if attack == false and hum.WalkSpeed > 24 then | |
402 | sped = 7.1 | |
403 | SetTween(rootj,{C0=ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE /(sped/4))) * ANGLES(RAD(15 + 0 * SIN(SINE / sped)), RAD(0), RAD(0))},"Linear","Out",0.1) | |
404 | SetTween(neck, {C0=necknor*CFrame.Angles(Rad(-15), 0, 0)},"Linear","Out",0.1) | |
405 | SetTween(RS, {C0=CF(1.5, 0.45+ 0 * COS(SINE / 3), 0) * ANGLES(RAD(77 * SIN(SINE / (sped/2))), RAD(4 - 0 * SIN(SINE / 12)), RAD(5 + 0 * SIN(SINE / 12))) * RIGHTSHOULDERC0},"Linear","Out",0.1) | |
406 | SetTween(LS, {C0=CF(-1.5, 0.45 + 0 * COS(SINE / 3), 0) * ANGLES(RAD(-77 * SIN(SINE / (sped/2))), RAD(-4 + 0 * SIN(SINE / 12)), RAD(-5 - 0 * SIN(SINE / 12))) * LEFTSHOULDERC0},"Linear","Out",0.1) | |
407 | SetTween(RH, {C0=CF(1, -1 - 0.2 * COS(SINE / (sped/2)), 0.2 * COS(SINE / (sped/2))) * ANGLES(RAD(-77 * SIN(SINE / (sped/2))), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0))},"Linear","Out",0.1) | |
408 | SetTween(LH, {C0=CF(-1, -1 + 0.2 * COS(SINE / (sped/2)), -.2 * COS(SINE / (sped/2))) * ANGLES(RAD(77 * SIN(SINE / (sped/2))), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0))},"Linear","Out",0.1) | |
409 | end | |
410 | elseif sit == true then | |
411 | anim = "Sitting" | |
412 | if attack == false then | |
413 | SetTween(rootj,{C0=rootjnor*CFrame.new(0, 0, -0.15+0.05 * Sin(sine / 26))*CFrame.Angles(Rad(0), 0, 0)},"Linear","Out",0.1) | |
414 | SetTween(neck, {C0=necknor*CFrame.Angles(Rad(-2*Sin(sine / 26)), 0, Rad(0))},"Linear","Out",0.1) | |
415 | SetTween(RS, {C0=RSnor*CFrame.new(0, 0.025 * Sin(sine / 26), 0)*CFrame.Angles(Rad(-5.5-0.75*Sin(sine / 26)), Rad(-9-0.75*Sin(sine / 26)), Rad(-5))},"Linear","Out",0.1) | |
416 | SetTween(LS, {C0=LSnor*CFrame.new(0, 0.025 * Sin(sine / 26), 0)*CFrame.Angles(Rad(-5.5-0.75*Sin(sine / 26)), Rad(9+0.75*Sin(sine / 26)), Rad(5))},"Linear","Out",0.1) | |
417 | SetTween(RH, {C0=RHnor*CFrame.new(0, -0.05 * Sin(sine / 26), 0)*CFrame.Angles(Rad(1+0.2*Sin(sine / 26)), Rad(-17), Rad(90))},"Linear","Out",0.1) | |
418 | SetTween(LH, {C0=LHnor*CFrame.new(0, -0.05 * Sin(sine / 26), 0)*CFrame.Angles(Rad(1+0.2*Sin(sine / 26)), Rad(17), Rad(-90))},"Linear","Out",0.1) | |
419 | end | |
420 | end | |
421 | end |