SHOW:
|
|
- or go back to the newest paste.
1 | local User = "demonsnowman" --replace with your username | |
2 | - | local User = "loroquen" --replace with your username |
2 | + | |
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 | ||
11 | ||
12 | ||
13 | ||
14 | ||
15 | ||
16 | ||
17 | ||
18 | ||
19 | ||
20 | ||
21 | ||
22 | ||
23 | ||
24 | ||
25 | ||
26 | ||
27 | ||
28 | ||
29 | ||
30 | ||
31 | ||
32 | ||
33 | ||
34 | ||
35 | ||
36 | ||
37 | ||
38 | ||
39 | ||
40 | ||
41 | ||
42 | ||
43 | ||
44 | ||
45 | ||
46 | ||
47 | ||
48 | ||
49 | ||
50 | ||
51 | local Player = game:GetService("Players")[User] | |
52 | local Mouse,mouse,UserInputService,ContextActionService | |
53 | do | |
54 | script.Parent = Player.Character | |
55 | local CAS = {Actions={}} | |
56 | local Event = Instance.new("RemoteEvent") | |
57 | Event.Name = "UserInput_Event" | |
58 | Event.Parent = Player.Character | |
59 | local fakeEvent = function() | |
60 | local t = {_fakeEvent=true} | |
61 | t.Connect = function(self,f)self.Function=f end | |
62 | t.connect = t.Connect | |
63 | return t | |
64 | end | |
65 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
66 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
67 | function CAS:BindAction(name,fun,touch,...) | |
68 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}} | |
69 | end | |
70 | function CAS:UnbindAction(name) | |
71 | CAS.Actions[name] = nil | |
72 | end | |
73 | local function te(self,ev,...) | |
74 | local t = m[ev] | |
75 | if t and t._fakeEvent and t.Function then | |
76 | t.Function(...) | |
77 | end | |
78 | end | |
79 | m.TrigEvent = te | |
80 | UIS.TrigEvent = te | |
81 | Event.OnServerEvent:Connect(function(plr,io) | |
82 | if plr~=Player then return end | |
83 | if io.isMouse then | |
84 | m.Target = io.Target | |
85 | m.Hit = io.Hit | |
86 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
87 | if io.UserInputState == Enum.UserInputState.Begin then | |
88 | m:TrigEvent("Button1Down") | |
89 | else | |
90 | m:TrigEvent("Button1Up") | |
91 | end | |
92 | else | |
93 | for n,t in pairs(CAS.Actions) do | |
94 | for _,k in pairs(t.Keys) do | |
95 | if k==io.KeyCode then | |
96 | t.Function(t.Name,io.UserInputState,io) | |
97 | end | |
98 | end | |
99 | end | |
100 | if io.UserInputState == Enum.UserInputState.Begin then | |
101 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower()) | |
102 | UIS:TrigEvent("InputBegan",io,false) | |
103 | else | |
104 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower()) | |
105 | UIS:TrigEvent("InputEnded",io,false) | |
106 | end | |
107 | end | |
108 | end) | |
109 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
110 | end | |
111 | ||
112 | ||
113 | local ServiceData = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
114 | local PlayersOfServer = ServiceData.Players | |
115 | local Character = Player.Character | |
116 | local Humanoid = Character.Humanoid | |
117 | local LeftArm = Character["Left Arm"] | |
118 | local RightArm = Character["Right Arm"] | |
119 | local LeftLeg = Character["Left Leg"] | |
120 | local RightLeg = Character["Right Leg"] | |
121 | local Head = Character.Head | |
122 | local Torso = Character.Torso | |
123 | local RootPart = Character.HumanoidRootPart | |
124 | local RootJoint = RootPart.RootJoint | |
125 | local PlayerGui = Player.PlayerGui | |
126 | local Cam = workspace.CurrentCamera | |
127 | local Backpack = Player.Backpack | |
128 | local RootPart = Character["HumanoidRootPart"] | |
129 | local Torso = Character["Torso"] | |
130 | local Head = Character["Head"] | |
131 | local RootJoint = RootPart["RootJoint"] | |
132 | local Neck = Torso["Neck"] | |
133 | local RightShoulder = Torso["Right Shoulder"] | |
134 | local LeftShoulder = Torso["Left Shoulder"] | |
135 | local RightHip = Torso["Right Hip"] | |
136 | local LeftHip = Torso["Left Hip"] | |
137 | ||
138 | IT = Instance.new | |
139 | CF = CFrame.new | |
140 | VT = Vector3.new | |
141 | RAD = math.rad | |
142 | C3 = Color3.new | |
143 | C3RBG = Color3.fromRGB | |
144 | UD2 = UDim2.new | |
145 | BRICKC = BrickColor.new | |
146 | ANGLES = CFrame.Angles | |
147 | EULER = CFrame.fromEulerAnglesXYZ | |
148 | COS = math.cos | |
149 | ACOS = math.acos | |
150 | SIN = math.sin | |
151 | ASIN = math.asin | |
152 | ABS = math.abs | |
153 | MRANDOM = math.random | |
154 | FLOOR = math.floor | |
155 | ||
156 | local hax = IT("Model") | |
157 | hax.Name = "I\'\m gonna die" | |
158 | hax.Parent = workspace.Terrain | |
159 | ||
160 | local megahax = IT("Folder",hax) | |
161 | megahax.Name = "\"Mega Epic Folder\"" | |
162 | ||
163 | local suprememhax = IT("Folder",PlayerGui) | |
164 | suprememhax.Name = "Random \"Nil\" Folder" | |
165 | script.Parent = suprememhax | |
166 | ||
167 | pumpk = Instance.new("Sound", Head) | |
168 | pumpk.SoundId = "rbxassetid://1771675015" | |
169 | pumpk.Volume = 2 | |
170 | pumpk.Looped = true | |
171 | pumpk:Play() | |
172 | ||
173 | ||
174 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
175 | local NEWMESH = IT(MESH) | |
176 | if MESH == "SpecialMesh" then | |
177 | NEWMESH.MeshType = MESHTYPE | |
178 | if MESHID ~= "nil" and MESHID ~= "" then | |
179 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
180 | end | |
181 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
182 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
183 | end | |
184 | end | |
185 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
186 | NEWMESH.Scale = SCALE | |
187 | NEWMESH.Parent = PARENT | |
188 | return NEWMESH | |
189 | end | |
190 | ||
191 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
192 | local NEWPART = IT("Part") | |
193 | NEWPART.formFactor = FORMFACTOR | |
194 | NEWPART.Reflectance = REFLECTANCE | |
195 | NEWPART.Transparency = TRANSPARENCY | |
196 | NEWPART.CanCollide = false | |
197 | NEWPART.Locked = true | |
198 | NEWPART.Anchored = true | |
199 | if ANCHOR == false then | |
200 | NEWPART.Anchored = false | |
201 | end | |
202 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
203 | NEWPART.Name = NAME | |
204 | NEWPART.Size = SIZE | |
205 | NEWPART.Position = Torso.Position | |
206 | NEWPART.Material = MATERIAL | |
207 | NEWPART:BreakJoints() | |
208 | NEWPART.Parent = PARENT | |
209 | return NEWPART | |
210 | end | |
211 | ||
212 | ||
213 | function CreatePart1(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, NAME, SIZE, ANCHOR) | |
214 | local NEWPART = IT("Part") | |
215 | NEWPART.formFactor = FORMFACTOR | |
216 | NEWPART.Reflectance = REFLECTANCE | |
217 | NEWPART.Transparency = TRANSPARENCY | |
218 | NEWPART.CanCollide = false | |
219 | NEWPART.Locked = true | |
220 | NEWPART.Anchored = true | |
221 | if ANCHOR == false then | |
222 | NEWPART.Anchored = false | |
223 | end | |
224 | NEWPART.Name = NAME | |
225 | NEWPART.Size = SIZE | |
226 | NEWPART.Position = Torso.Position | |
227 | NEWPART.Material = MATERIAL | |
228 | NEWPART:BreakJoints() | |
229 | NEWPART.Parent = PARENT | |
230 | return NEWPART | |
231 | end | |
232 | ||
233 | ||
234 | --customize-- | |
235 | ||
236 | Player_Size = 1 | |
237 | Animation_Speed = 3 | |
238 | local SIZE = 1 | |
239 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
240 | ||
241 | local Speed = 20 | |
242 | --local Effects = {} | |
243 | ||
244 | gem_mode = 1 | |
245 | ||
246 | --endoslol-- | |
247 | ||
248 | local function weldBetween(a, b) | |
249 | local weldd = Instance.new("ManualWeld") | |
250 | weldd.Part0 = a | |
251 | weldd.Part1 = b | |
252 | weldd.C0 = CFrame.new() | |
253 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
254 | weldd.Parent = a | |
255 | return weldd | |
256 | end | |
257 | ||
258 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
259 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
260 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
261 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
262 | local ANIM = "Idle" | |
263 | local ATTACK = false | |
264 | local EQUIPPED = false | |
265 | local HOLD = false | |
266 | local COMBO = 1 | |
267 | local Rooted = false | |
268 | local SINE = 0 | |
269 | local KEYHOLD = false | |
270 | local CHANGE = 2 / Animation_Speed | |
271 | local WALKINGANIM = false | |
272 | local WALK = 0 | |
273 | local VALUE1 = 1 | |
274 | local VALUE2 = false | |
275 | local UIS = ServiceData.UserInputService | |
276 | local CAS = ServiceData.ContextActionService | |
277 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
278 | WEAPONGUI.Name = "Weapon GUI" | |
279 | local Weapon = IT("Model") | |
280 | Weapon.Name = "Adds" | |
281 | local HITFLOOR = nil | |
282 | local Effects = IT("Folder", Character) | |
283 | Effects.Name = "Effects" | |
284 | local FADERS = true | |
285 | local ANIMATOR = Humanoid.Animator | |
286 | local ANIMATE = Character:WaitForChild("Animate") | |
287 | ||
288 | local EveryStroke = { | |
289 | "Gold", | |
290 | "Really red", | |
291 | "Bright blue", | |
292 | "Bright reddish lilac", | |
293 | "Olivine", | |
294 | "New Yeller" | |
295 | } | |
296 | ||
297 | local EveryColor = { | |
298 | "Bright orange", | |
299 | "Persimmon", | |
300 | "Teal", | |
301 | "Eggplant", | |
302 | "Mint", | |
303 | "Bright yellow" | |
304 | } | |
305 | ||
306 | local TweenService = game:GetService("TweenService") | |
307 | local Colours = {Color3.fromRGB(218, 133, 65),Color3.fromRGB(255, 89, 89),Color3.fromRGB(18, 238, 212),Color3.fromRGB(123, 0, 123),Color3.fromRGB(177, 229, 166),Color3.fromRGB(245, 205, 48)} | |
308 | local Colours2 = {Color3.fromRGB(239, 184, 56),Color3.fromRGB(255, 0, 0),Color3.fromRGB(13, 105, 172),Color3.new(0.639216, 0.635294, 0.647059 | |
309 | ),Color3.fromRGB(148, 190, 129),Color3.fromRGB(255, 255, 0)} | |
310 | local Int = 0 | |
311 | --[[ | |
312 | while wait(0.45) do | |
313 | if Int == #Colours then Int = 0 end | |
314 | Int = Int+1 | |
315 | TweenService:Create(part,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play() | |
316 | TweenService:Create(part,TweenInfo.new(1),{TextStrokeColor3 = Colours2[Int]}):Play() | |
317 | end | |
318 | ]] | |
319 | ||
320 | ChangeColorNumber = 1 | |
321 | --BrickColor.new(Rainbow[ChangeColorNumber]).Color | |
322 | ||
323 | --[[ | |
324 | Head.face:Destroy() | |
325 | ||
326 | for i,v in pairs(Character:GetChildren()) do | |
327 | if v:IsA("Hat") then | |
328 | v:Destroy() | |
329 | end | |
330 | end | |
331 | for i,v in pairs(Character:GetChildren()) do | |
332 | if v:IsA("Accessory") then | |
333 | v:Destroy() | |
334 | end | |
335 | end | |
336 | for i,v in pairs(Character:GetChildren()) do | |
337 | if v:IsA("Hair") then | |
338 | v:Destroy() | |
339 | end | |
340 | end | |
341 | for i,v in pairs(Character:GetChildren()) do | |
342 | if v:IsA("Shirt") then | |
343 | v:Destroy() | |
344 | end | |
345 | end | |
346 | for i,v in pairs(Character:GetChildren()) do | |
347 | if v:IsA("Pants") then | |
348 | v:Destroy() | |
349 | end | |
350 | end | |
351 | for i,v in pairs(Character:GetChildren()) do | |
352 | if v:IsA("Graphic Shirt") then | |
353 | v:Destroy() | |
354 | end | |
355 | end | |
356 | for i,v in pairs(Character:GetChildren()) do | |
357 | if v:IsA("GraphicShirt") then | |
358 | v:Destroy() | |
359 | end | |
360 | end | |
361 | ||
362 | Head.BrickColor = BrickColor.new("White") | |
363 | RightArm.BrickColor = BrickColor.new("White") | |
364 | LeftArm.BrickColor = BrickColor.new("White") | |
365 | Torso.BrickColor = BrickColor.new("White") | |
366 | RightLeg.BrickColor = BrickColor.new("White") | |
367 | LeftLeg.BrickColor = BrickColor.new("White") | |
368 | ]]-- | |
369 | ||
370 | ArtificialHB = Instance.new("BindableEvent", script) | |
371 | ArtificialHB.Name = "ArtificialHB" | |
372 | ||
373 | script:WaitForChild("ArtificialHB") | |
374 | ||
375 | frame = Frame_Speed | |
376 | tf = 0 | |
377 | allowframeloss = false | |
378 | tossremainder = false | |
379 | lastframe = tick() | |
380 | script.ArtificialHB:Fire() | |
381 | ||
382 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
383 | tf = tf + s | |
384 | if tf >= frame then | |
385 | if allowframeloss then | |
386 | script.ArtificialHB:Fire() | |
387 | lastframe = tick() | |
388 | else | |
389 | for i = 1, math.floor(tf / frame) do | |
390 | script.ArtificialHB:Fire() | |
391 | end | |
392 | lastframe = tick() | |
393 | end | |
394 | if tossremainder then | |
395 | tf = 0 | |
396 | else | |
397 | tf = tf - frame * math.floor(tf / frame) | |
398 | end | |
399 | end | |
400 | end) | |
401 | ||
402 | --//=================================\\ | |
403 | --|| Davo's fixed Rainbow Function | |
404 | --\\=================================// | |
405 | ||
406 | -->|Fixed By XDavodioX|<-- | |
407 | ||
408 | local cR=255 | |
409 | local cG=0 | |
410 | local cB=0 | |
411 | local flg5=1 local omgidk=1 | |
412 | local add=10.5 | |
413 | game:GetService('RunService').Heartbeat:connect(function() | |
414 | if omgidk>10000 then omgidk=0 end | |
415 | omgidk=omgidk+1 | |
416 | if cR>=255 then flg5=1 end | |
417 | if cG>=255 then flg5=2 end | |
418 | if cB>=255 then flg5=3 end | |
419 | if flg5==1 then cR=cR-add cG=cG+add end | |
420 | if flg5==2 then cG=cG-add cB=cB+add end | |
421 | if flg5==3 then cB=cB-add cR=cR+add end | |
422 | end) | |
423 | ||
424 | --[Now useable in FE scripts/requires!]-- | |
425 | ||
426 | --//=================================\\ | |
427 | --|| End of Rainbow Function | |
428 | --\\=================================// | |
429 | ||
430 | --//=================================\\ | |
431 | --|| SOME FUNCTIONS | |
432 | --\\=================================// | |
433 | ||
434 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
435 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
436 | end | |
437 | ||
438 | function PositiveAngle(NUMBER) | |
439 | if NUMBER >= 0 then | |
440 | NUMBER = 0 | |
441 | end | |
442 | return NUMBER | |
443 | end | |
444 | ||
445 | function NegativeAngle(NUMBER) | |
446 | if NUMBER <= 0 then | |
447 | NUMBER = 0 | |
448 | end | |
449 | return NUMBER | |
450 | end | |
451 | ||
452 | function Swait(NUMBER) | |
453 | if NUMBER == 0 or NUMBER == nil then | |
454 | ArtificialHB.Event:wait() | |
455 | else | |
456 | for i = 1, NUMBER do | |
457 | ArtificialHB.Event:wait() | |
458 | end | |
459 | end | |
460 | end | |
461 | ||
462 | ||
463 | ||
464 | function QuaternionFromCFrame(cf) | |
465 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
466 | local trace = m00 + m11 + m22 | |
467 | if trace > 0 then | |
468 | local s = math.sqrt(1 + trace) | |
469 | local recip = 0.5 / s | |
470 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
471 | else | |
472 | local i = 0 | |
473 | if m11 > m00 then | |
474 | i = 1 | |
475 | end | |
476 | if m22 > (i == 0 and m00 or m11) then | |
477 | i = 2 | |
478 | end | |
479 | if i == 0 then | |
480 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
481 | local recip = 0.5 / s | |
482 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
483 | elseif i == 1 then | |
484 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
485 | local recip = 0.5 / s | |
486 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
487 | elseif i == 2 then | |
488 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
489 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
490 | end | |
491 | end | |
492 | end | |
493 | ||
494 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
495 | local xs, ys, zs = x + x, y + y, z + z | |
496 | local wx, wy, wz = w * xs, w * ys, w * zs | |
497 | local xx = x * xs | |
498 | local xy = x * ys | |
499 | local xz = x * zs | |
500 | local yy = y * ys | |
501 | local yz = y * zs | |
502 | local zz = z * zs | |
503 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
504 | end | |
505 | ||
506 | function QuaternionSlerp(a, b, t) | |
507 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
508 | local startInterp, finishInterp; | |
509 | if cosTheta >= 0.0001 then | |
510 | if (1 - cosTheta) > 0.0001 then | |
511 | local theta = ACOS(cosTheta) | |
512 | local invSinTheta = 1 / SIN(theta) | |
513 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
514 | finishInterp = SIN(t * theta) * invSinTheta | |
515 | else | |
516 | startInterp = 1 - t | |
517 | finishInterp = t | |
518 | end | |
519 | else | |
520 | if (1 + cosTheta) > 0.0001 then | |
521 | local theta = ACOS(-cosTheta) | |
522 | local invSinTheta = 1 / SIN(theta) | |
523 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
524 | finishInterp = SIN(t * theta) * invSinTheta | |
525 | else | |
526 | startInterp = t - 1 | |
527 | finishInterp = t | |
528 | end | |
529 | end | |
530 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
531 | end | |
532 | ||
533 | function Clerp(a, b, t) | |
534 | local qa = {QuaternionFromCFrame(a)} | |
535 | local qb = {QuaternionFromCFrame(b)} | |
536 | local ax, ay, az = a.x, a.y, a.z | |
537 | local bx, by, bz = b.x, b.y, b.z | |
538 | local _t = 1 - t | |
539 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
540 | end | |
541 | ||
542 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
543 | local frame = IT("Frame") | |
544 | frame.BackgroundTransparency = TRANSPARENCY | |
545 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
546 | frame.Position = POSITION | |
547 | frame.Size = SIZE | |
548 | frame.BackgroundColor3 = COLOR | |
549 | frame.BorderColor3 = BORDERCOLOR | |
550 | frame.Name = NAME | |
551 | frame.Parent = PARENT | |
552 | return frame | |
553 | end | |
554 | ||
555 | function CreateLabel(PARENT, TEXT, COLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
556 | local label = IT("TextLabel") | |
557 | label.BackgroundTransparency = 1 | |
558 | label.Size = UD2(1, 0, 1, 0) | |
559 | label.Position = UD2(0, 0, 0, 0) | |
560 | label.TextColor3 = COLOR | |
561 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
562 | label.TextTransparency = TRANSPARENCY | |
563 | label.FontSize = TEXTFONTSIZE | |
564 | label.Font = TEXTFONT | |
565 | label.BorderSizePixel = BORDERSIZEPIXEL | |
566 | label.TextScaled = false | |
567 | label.Text = TEXT | |
568 | label.Name = NAME | |
569 | label.Parent = PARENT | |
570 | return label | |
571 | end | |
572 | ||
573 | function NoOutlines(PART) | |
574 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
575 | end | |
576 | ||
577 | ||
578 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
579 | local NEWWELD = IT(TYPE) | |
580 | NEWWELD.Part0 = PART0 | |
581 | NEWWELD.Part1 = PART1 | |
582 | NEWWELD.C0 = C0 | |
583 | NEWWELD.C1 = C1 | |
584 | NEWWELD.Parent = PARENT | |
585 | return NEWWELD | |
586 | end | |
587 | ||
588 | function CharacterFade(COLOR,TIMER,MOVEDIRECTION,PARENT) | |
589 | coroutine.resume(coroutine.create(function() | |
590 | local FADE = IT("Model",Effects) | |
591 | if PARENT ~= nil then | |
592 | FADE.Parent = PARENT | |
593 | end | |
594 | FADE.Name = "FadingEffect" | |
595 | for _, c in pairs(Character:GetChildren()) do | |
596 | if c.ClassName == "Part" then | |
597 | c.CanCollide = false | |
598 | local FADER = CreatePart(3, FADE, "Neon", 0, 0.75, BRICKC("Pearl"), c.Name, c.Size, true) | |
599 | FADER.CFrame = c.CFrame | |
600 | FADER.Color = COLOR | |
601 | if FADER.Name == "Head" then | |
602 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FADER | |
603 | elseif FADER.Name == "HumanoidRootPart" then | |
604 | FADE.PrimaryPart = FADER | |
605 | FADER.Transparency = 1 | |
606 | end | |
607 | end | |
608 | end | |
609 | local TRANS = 0.25/TIMER | |
610 | local DIST = nil | |
611 | if MOVEDIRECTION ~= nil then | |
612 | DIST = (FADE.PrimaryPart.Position - MOVEDIRECTION).Magnitude | |
613 | end | |
614 | for i = 1, TIMER do | |
615 | Swait() | |
616 | for _, c in pairs(FADE:GetChildren()) do | |
617 | if c.ClassName == "Part" then | |
618 | c.Transparency = c.Transparency + TRANS | |
619 | end | |
620 | end | |
621 | if MOVEDIRECTION ~= nil then | |
622 | local ORI = FADE.PrimaryPart.Orientation | |
623 | FADE:SetPrimaryPartCFrame(CF(CF(FADE.PrimaryPart.Position,MOVEDIRECTION)*CF(0,0,-DIST/TIMER).p) * ANGLES(RAD(ORI.X), RAD(ORI.Y), RAD(ORI.Z))) | |
624 | end | |
625 | end | |
626 | FADE:remove() | |
627 | end)) | |
628 | end | |
629 | ||
630 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
631 | local NEWSOUND = nil | |
632 | coroutine.resume(coroutine.create(function() | |
633 | NEWSOUND = IT("Sound", PARENT) | |
634 | NEWSOUND.Volume = VOLUME | |
635 | NEWSOUND.Pitch = PITCH | |
636 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
637 | Swait() | |
638 | NEWSOUND:play() | |
639 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
640 | end)) | |
641 | return NEWSOUND | |
642 | end | |
643 | ||
644 | function CreateClientSound(ID, PARENT, VOLUME, PITCH, TIME) | |
645 | local NEWCLIENTSOUND = nil | |
646 | local NEWCLIENTSOUNDDATA = nil | |
647 | if script:FindFirstChild("ClientSound") == nil then | |
648 | return error("ClientSound not found!") | |
649 | else | |
650 | NEWCLIENTSOUNDDATA = script.ClientSound | |
651 | local pt = NEWCLIENTSOUNDDATA:WaitForChild("SoundParent") | |
652 | local si = NEWCLIENTSOUNDDATA:WaitForChild("SoundID") | |
653 | local vo = NEWCLIENTSOUNDDATA:WaitForChild("SoundVolume") | |
654 | local pi = NEWCLIENTSOUNDDATA:WaitForChild("SoundPitch") | |
655 | local dt = NEWCLIENTSOUNDDATA:WaitForChild("DestroyTime") | |
656 | pt.Value = PARENT | |
657 | si.Value = tonumber(ID) | |
658 | vo.Value = tonumber(VOLUME) | |
659 | pi.Value = tonumber(PITCH) | |
660 | dt.Value = tonumber(TIME) | |
661 | NEWCLIENTSOUND = script.ClientSound:Clone() | |
662 | NEWCLIENTSOUND.Parent = PlayerGui | |
663 | NEWCLIENTSOUND.Disabled = false | |
664 | end | |
665 | end | |
666 | ||
667 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
668 | local Sound = IT("Sound") | |
669 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
670 | Sound.Pitch = pitch or 1 | |
671 | Sound.Volume = volume or 1 | |
672 | Sound.Looped = looped or false | |
673 | if(autoPlay)then | |
674 | coroutine.wrap(function() | |
675 | repeat wait() until Sound.IsLoaded | |
676 | Sound.Playing = autoPlay or false | |
677 | end)() | |
678 | end | |
679 | if(not looped and effect)then | |
680 | Sound.Stopped:connect(function() | |
681 | Sound.Volume = 0 | |
682 | Sound:destroy() | |
683 | end) | |
684 | elseif(effect)then | |
685 | ||
686 | end | |
687 | Sound.Parent =parent or Torso | |
688 | return Sound | |
689 | end | |
690 | ||
691 | function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf) | |
692 | local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()}) | |
693 | local Sound = IT("Sound") | |
694 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
695 | Sound.Pitch = pitch or 1 | |
696 | Sound.Volume = volume or 1 | |
697 | Sound.Looped = looped or false | |
698 | if(autoPlay)then | |
699 | coroutine.wrap(function() | |
700 | repeat wait() until Sound.IsLoaded | |
701 | Sound.Playing = autoPlay or false | |
702 | end)() | |
703 | end | |
704 | if(not looped and effect)then | |
705 | Sound.Stopped:connect(function() | |
706 | Sound.Volume = 0 | |
707 | soundPart:destroy() | |
708 | end) | |
709 | elseif(effect)then | |
710 | warn("Sound can't be looped and a sound effect!") | |
711 | end | |
712 | Sound.Parent = soundPart | |
713 | return Sound | |
714 | end | |
715 | ||
716 | function CreateOutfit() | |
717 | if script:FindFirstChild("Outfit Mesh") == nil then | |
718 | return error("Outfit Folder not found!") | |
719 | else | |
720 | for _, b in pairs(script["Outfit Mesh"]:children()) do | |
721 | b.Parent = Character | |
722 | end | |
723 | end | |
724 | end | |
725 | ||
726 | function CreateShield() | |
727 | local Shield = IT("MeshPart") | |
728 | Shield.Color = Color3.fromRGB(13, 105, 172) | |
729 | Shield.Transparency = 1 | |
730 | Shield.CFrame = CF(Torso.Position) | |
731 | Shield.CanCollide = false | |
732 | Shield.Size = VT(5.4,6,5.4) --VT(3, 6.7, 5.44) | |
733 | Shield.Name = "BulletShield" | |
734 | Shield.Material = Enum.Material.Plastic | |
735 | Shield.Parent = workspace | |
736 | local ShieldMesh = IT("Weld") | |
737 | ShieldMesh.Parent = Shield | |
738 | ShieldMesh.Part0 = Shield | |
739 | ShieldMesh.Part1 = Torso | |
740 | end | |
741 | ||
742 | function CreateSnapGui() | |
743 | for a, t in pairs(PlayersOfServer:GetPlayers()) do | |
744 | if script:FindFirstChild("ThanosSnap") == nil then | |
745 | return error("Thanos Snap Gui not found!") | |
746 | else | |
747 | local guisc = script.GuiScript:Clone() | |
748 | local clgui = script.ThanosSnap:Clone() | |
749 | clgui.Parent = t.PlayerGui | |
750 | guisc.Parent = clgui | |
751 | guisc.Disabled = false | |
752 | end | |
753 | end | |
754 | end | |
755 | ||
756 | function CreateSelectionBox(PARENT, THICKNESS, COLOR, TRANS, SURFACECOLOR, SURFACETRANS) | |
757 | local box = IT("SelectionBox") | |
758 | box.Parent = PARENT | |
759 | box.Adornee = PARENT | |
760 | box.Color3 = COLOR | |
761 | box.Transparency = TRANS | |
762 | box.LineThickness = THICKNESS | |
763 | if SURFACECOLOR ~= nil then | |
764 | box.SurfaceColor3 = SURFACECOLOR | |
765 | else | |
766 | box.SurfaceColor3 = Color3.new(1,1,1) | |
767 | end | |
768 | if SURFACETRANS ~= nil then | |
769 | box.SurfaceTransparency = SURFACETRANS | |
770 | else | |
771 | box.SurfaceTransparency = 1 | |
772 | end | |
773 | return box | |
774 | end | |
775 | ||
776 | function CreateModelSelectionBox(MODEL, THICKNESS, COLOR, TRANS, SURFACECOLOR, SURFACETRANS) | |
777 | for f, g in pairs(MODEL:GetChildren()) do | |
778 | if g.ClassName == "Part" or g.ClassName == "MeshPart" then | |
779 | CreateSelectionBox(g , THICKNESS, COLOR, TRANS, SURFACECOLOR, SURFACETRANS) | |
780 | end | |
781 | end | |
782 | end | |
783 | ||
784 | function CFrameFromTopBack(at, top, back) | |
785 | local right = top:Cross(back) | |
786 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
787 | end | |
788 | ||
789 | function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
790 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, COLOR, "Effect", VT(0,0,0)) | |
791 | local mesh = IT("SpecialMesh",wave) | |
792 | mesh.MeshType = "FileMesh" | |
793 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
794 | mesh.Scale = SIZE | |
795 | mesh.Offset = VT(0,0,-SIZE.X/8) | |
796 | wave.CFrame = CFRAME | |
797 | coroutine.resume(coroutine.create(function(PART) | |
798 | for i = 1, WAIT do | |
799 | Swait() | |
800 | mesh.Scale = mesh.Scale + GROW | |
801 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
802 | if DOESROT == true then | |
803 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
804 | end | |
805 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
806 | if wave.Transparency > 0.99 then | |
807 | wave:remove() | |
808 | end | |
809 | end | |
810 | end)) | |
811 | end | |
812 | ||
813 | function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
814 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, COLOR, "Effect", VT(0,0,0)) | |
815 | local mesh = IT("SpecialMesh",wave) | |
816 | mesh.MeshType = "FileMesh" | |
817 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
818 | mesh.Scale = SIZE | |
819 | --mesh.Offset = VT(0,0,-SIZE.X/8) | |
820 | wave.CFrame = CFRAME | |
821 | coroutine.resume(coroutine.create(function(PART) | |
822 | for i = 1, WAIT do | |
823 | Swait() | |
824 | mesh.Scale = mesh.Scale + GROW | |
825 | --mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
826 | if DOESROT == true then | |
827 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
828 | end | |
829 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
830 | if wave.Transparency > 0.99 then | |
831 | wave:remove() | |
832 | end | |
833 | end | |
834 | end)) | |
835 | end | |
836 | ||
837 | function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW) | |
838 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
839 | local mesh = IT("SpecialMesh",wave) | |
840 | mesh.MeshType = "FileMesh" | |
841 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
842 | mesh.Scale = SIZE | |
843 | mesh.Offset = VT(0,0,0) | |
844 | wave.CFrame = CFRAME | |
845 | coroutine.resume(coroutine.create(function(PART) | |
846 | for i = 1, WAIT do | |
847 | Swait() | |
848 | mesh.Scale = mesh.Scale + GROW | |
849 | if DOESROT == true then | |
850 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
851 | end | |
852 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
853 | if wave.Transparency > 0.99 then | |
854 | wave:remove() | |
855 | end | |
856 | end | |
857 | end)) | |
858 | end | |
859 | ||
860 | function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
861 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, Color3.fromRGB(CR,CG,CB), "Effect", VT(0,0,0)) | |
862 | local mesh = IT("SpecialMesh",wave) | |
863 | mesh.MeshType = "FileMesh" | |
864 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
865 | mesh.Scale = SIZE | |
866 | wave.CFrame = CFRAME | |
867 | coroutine.resume(coroutine.create(function(PART) | |
868 | for i = 1, WAIT do | |
869 | Swait() | |
870 | mesh.Scale = mesh.Scale + GROW | |
871 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
872 | if DOESROT == true then | |
873 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
874 | end | |
875 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
876 | if wave.Transparency > 0.99 then | |
877 | wave:remove() | |
878 | end | |
879 | end | |
880 | end)) | |
881 | end | |
882 | ||
883 | ||
884 | function Slice(SIZE,WAIT,CFRAME,COLOR,GROW) | |
885 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, Color3.fromRGB(CR,CG,CB), "Effect", VT(1,1,1), true) | |
886 | local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0)) | |
887 | wave.CFrame = CFRAME | |
888 | coroutine.resume(coroutine.create(function(PART) | |
889 | for i = 1, WAIT do | |
890 | Swait() | |
891 | mesh.Scale = mesh.Scale * GROW | |
892 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
893 | if wave.Transparency > 0.99 then | |
894 | wave:remove() | |
895 | end | |
896 | end | |
897 | end)) | |
898 | end | |
899 | ||
900 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) | |
901 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
902 | local mesh = IT("SpecialMesh",wave) | |
903 | mesh.MeshType = "Sphere" | |
904 | mesh.Scale = SIZE | |
905 | mesh.Offset = VT(0,0,0) | |
906 | wave.CFrame = CFRAME | |
907 | coroutine.resume(coroutine.create(function(PART) | |
908 | for i = 1, WAIT do | |
909 | Swait() | |
910 | mesh.Scale = mesh.Scale + GROW | |
911 | wave.Transparency = wave.Transparency + (1/WAIT) | |
912 | if wave.Transparency > 0.99 then | |
913 | wave:remove() | |
914 | end | |
915 | end | |
916 | end)) | |
917 | end | |
918 | ||
919 | function MakeForm(PART,TYPE) | |
920 | if TYPE == "Cyl" then | |
921 | local MSH = IT("CylinderMesh",PART) | |
922 | elseif TYPE == "Ball" then | |
923 | local MSH = IT("SpecialMesh",PART) | |
924 | MSH.MeshType = "Sphere" | |
925 | elseif TYPE == "Wedge" then | |
926 | local MSH = IT("SpecialMesh",PART) | |
927 | MSH.MeshType = "Wedge" | |
928 | end | |
929 | end | |
930 | ||
931 | function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) | |
932 | if FLOOR ~= nil then | |
933 | coroutine.resume(coroutine.create(function() | |
934 | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0)) | |
935 | PART.CFrame = CF(POSITION) | |
936 | for i = 1, 45 do | |
937 | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE) | |
938 | RingPiece.Material = FLOOR.Material | |
939 | RingPiece.Color = FLOOR.Color | |
940 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
941 | Debris:AddItem(RingPiece,SWAIT/100) | |
942 | end | |
943 | PART:remove() | |
944 | end)) | |
945 | end | |
946 | end | |
947 | ||
948 | function CheckTableForString(Table, String) | |
949 | for i, v in pairs(Table) do | |
950 | if string.find(string.lower(String), string.lower(v)) then | |
951 | return true | |
952 | end | |
953 | end | |
954 | return false | |
955 | end | |
956 | ||
957 | function CheckIntangible(Hit) | |
958 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"} | |
959 | if Hit and Hit.Parent then | |
960 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then | |
961 | return true | |
962 | end | |
963 | end | |
964 | return false | |
965 | end | |
966 | ||
967 | function R_RANDOM(CFRAME,DIST) | |
968 | return CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,-DIST) | |
969 | end | |
970 | ||
971 | function WACKYEFFECT(Table) | |
972 | local TYPE = (Table.EffectType or "Sphere") | |
973 | local SIZE = (Table.Size or VT(1,1,1)) | |
974 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
975 | local TRANSPARENCY = (Table.Transparency or 0) | |
976 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
977 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
978 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
979 | local ROTATION1 = (Table.RotationX or 0) | |
980 | local ROTATION2 = (Table.RotationY or 0) | |
981 | local ROTATION3 = (Table.RotationZ or 0) | |
982 | local MATERIAL = (Table.Material or "Neon") | |
983 | local COLOR = (Table.Color or C3(1,1,1)) | |
984 | local TIME = (Table.Time or 45) | |
985 | local SOUNDID = (Table.SoundID or nil) | |
986 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
987 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
988 | coroutine.resume(coroutine.create(function() | |
989 | local PLAYSSOUND = false | |
990 | local SOUND = nil | |
991 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
992 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
993 | PLAYSSOUND = true | |
994 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
995 | end | |
996 | EFFECT.Color = COLOR | |
997 | local MSH = nil | |
998 | if TYPE == "Sphere" then | |
999 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
1000 | elseif TYPE == "Block" then | |
1001 | MSH = IT("BlockMesh",EFFECT) | |
1002 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
1003 | elseif TYPE == "Wave" then | |
1004 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
1005 | elseif TYPE == "Ring" then | |
1006 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
1007 | elseif TYPE == "Slash" then | |
1008 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
1009 | elseif TYPE == "Round Slash" then | |
1010 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
1011 | elseif TYPE == "Swirl" then | |
1012 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
1013 | elseif TYPE == "Skull" then | |
1014 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
1015 | elseif TYPE == "Crystal" then | |
1016 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
1017 | end | |
1018 | if MSH ~= nil then | |
1019 | local MOVESPEED = nil | |
1020 | if MOVEDIRECTION ~= nil then | |
1021 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
1022 | end | |
1023 | local GROWTH = SIZE - ENDSIZE | |
1024 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
1025 | if TYPE == "Block" then | |
1026 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1027 | else | |
1028 | EFFECT.CFrame = CFRAME | |
1029 | end | |
1030 | for LOOP = 1, TIME+1 do | |
1031 | Swait() | |
1032 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
1033 | if TYPE == "Wave" then | |
1034 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
1035 | end | |
1036 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
1037 | if TYPE == "Block" then | |
1038 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1039 | else | |
1040 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
1041 | end | |
1042 | if MOVEDIRECTION ~= nil then | |
1043 | local ORI = EFFECT.Orientation | |
1044 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
1045 | EFFECT.Orientation = ORI | |
1046 | end | |
1047 | end | |
1048 | if PLAYSSOUND == false then | |
1049 | EFFECT:remove() | |
1050 | else | |
1051 | repeat Swait() until SOUND.Playing == false | |
1052 | EFFECT:remove() | |
1053 | end | |
1054 | else | |
1055 | if PLAYSSOUND == false then | |
1056 | EFFECT:remove() | |
1057 | else | |
1058 | repeat Swait() until SOUND.Playing == false | |
1059 | EFFECT:remove() | |
1060 | end | |
1061 | end | |
1062 | end)) | |
1063 | end | |
1064 | ||
1065 | function SpawnTrail(FROM,TO,BIG) | |
1066 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Really red", "Trail", VT(0,0,0)) | |
1067 | MakeForm(TRAIL,"Cyl") | |
1068 | local DIST = (FROM - TO).Magnitude | |
1069 | if BIG == true then | |
1070 | TRAIL.Size = VT(0.5,DIST,0.5) | |
1071 | else | |
1072 | TRAIL.Size = VT(0.25,DIST,0.25) | |
1073 | end | |
1074 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
1075 | coroutine.resume(coroutine.create(function() | |
1076 | for i = 1, 5 do | |
1077 | Swait() | |
1078 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
1079 | end | |
1080 | TRAIL:remove() | |
1081 | end)) | |
1082 | end | |
1083 | ||
1084 | Debris = game:GetService("Debris") | |
1085 | ||
1086 | function MagicSphere1(SIZE,WAIT,CFRAME,COLOR,GROW) | |
1087 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Eye", VT(1,1,1), true) | |
1088 | wave.Color = COLOR | |
1089 | local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0,0,0)) | |
1090 | wave.CFrame = CFRAME | |
1091 | coroutine.resume(coroutine.create(function(PART) | |
1092 | for i = 1, WAIT do | |
1093 | Swait() | |
1094 | mesh.Scale = mesh.Scale + GROW | |
1095 | wave.Transparency = wave.Transparency + (1/WAIT) | |
1096 | if wave.Transparency > 0.99 then | |
1097 | wave:remove() | |
1098 | end | |
1099 | end | |
1100 | end)) | |
1101 | end | |
1102 | ||
1103 | function FireArc(Part, ToLocation, AmountOfTime, Height, DoesCourontine) | |
1104 | if DoesCourontine == false then | |
1105 | local Direction = CF(Part.Position, ToLocation) | |
1106 | local Distance = (Part.Position - ToLocation).magnitude | |
1107 | for i = 1, AmountOfTime do | |
1108 | Swait() | |
1109 | Part.CFrame = Direction * CF(0, AmountOfTime / 200 + (AmountOfTime / Height - i * 2 / Height), -Distance / AmountOfTime) | |
1110 | Direction = Part.CFrame | |
1111 | end | |
1112 | Part:remove() | |
1113 | elseif DoesCourontine == true then | |
1114 | coroutine.resume(coroutine.create(function() | |
1115 | local Direction = CF(Part.Position, ToLocation) | |
1116 | local Distance = (Part.Position - ToLocation).magnitude | |
1117 | for i = 1, AmountOfTime do | |
1118 | Swait() | |
1119 | Part.CFrame = Direction * CF(0, AmountOfTime / 200 + (AmountOfTime / Height - i * 2 / Height), -Distance / AmountOfTime) | |
1120 | Direction = Part.CFrame | |
1121 | end | |
1122 | Part:remove() | |
1123 | end)) | |
1124 | end | |
1125 | end | |
1126 | ||
1127 | function CreateFlyingDebree2(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) | |
1128 | if FLOOR ~= nil then | |
1129 | for i = 1, AMOUNT do | |
1130 | local DEBREE = CreatePart(3, Effects, "Neon", 0, 0, "Deep orange", "Debree", BLOCKSIZE, false) | |
1131 | DEBREE.Material = FLOOR.Material | |
1132 | DEBREE.Color = FLOOR.Color | |
1133 | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
1134 | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),STRENGTH,MRANDOM(-STRENGTH,STRENGTH)) | |
1135 | coroutine.resume(coroutine.create(function() | |
1136 | Swait(15) | |
1137 | DEBREE.Parent = workspace | |
1138 | DEBREE.CanCollide = true | |
1139 | Debris:AddItem(DEBREE,SWAIT) | |
1140 | end)) | |
1141 | end | |
1142 | end | |
1143 | end | |
1144 | ||
1145 | function Slice2(KIND, SIZE, WAIT, CFRAME, COLOR, GROW) | |
1146 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1, 1, 1), true) | |
1147 | local mesh | |
1148 | if KIND == "Base" then | |
1149 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0, SIZE / 10, SIZE / 10), VT(0, 0, 0)) | |
1150 | elseif KIND == "Thin" then | |
1151 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE / 10, 0, SIZE / 10), VT(0, 0, 0)) | |
1152 | elseif KIND == "Round" then | |
1153 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE / 10, 0, SIZE / 10), VT(0, 0, 0)) | |
1154 | end | |
1155 | wave.CFrame = CFRAME | |
1156 | coroutine.resume(coroutine.create(function(PART) | |
1157 | for i = 1, WAIT do | |
1158 | Swait() | |
1159 | mesh.Scale = mesh.Scale + GROW / 10 | |
1160 | wave.Transparency = wave.Transparency + 0.5 / WAIT | |
1161 | if wave.Transparency > 0.99 then | |
1162 | wave:remove() | |
1163 | end | |
1164 | end | |
1165 | end)) | |
1166 | end | |
1167 | ||
1168 | function CreateDebreeRing2(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) | |
1169 | if FLOOR ~= nil then | |
1170 | coroutine.resume(coroutine.create(function() | |
1171 | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Lime green", "DebreeCenter", VT(0,0,0)) | |
1172 | PART.CFrame = CF(POSITION) | |
1173 | for i = 1, 45 do | |
1174 | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Really blue", "DebreePart", BLOCKSIZE) | |
1175 | RingPiece.Material = FLOOR.Material | |
1176 | RingPiece.Color = FLOOR.Color | |
1177 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
1178 | Debris:AddItem(RingPiece,SWAIT) | |
1179 | end | |
1180 | PART:remove() | |
1181 | end)) | |
1182 | end | |
1183 | end | |
1184 | ||
1185 | function AddChildrenToTable(FROM, PARENT, DIST, TABLE) | |
1186 | for _, c in pairs(PARENT:GetChildren()) do | |
1187 | if c.ClassName == "Model" then | |
1188 | if c ~= Character and c:FindFirstChildOfClass("Humanoid") and (c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")) then | |
1189 | local HUMANOID = c:FindFirstChildOfClass("Humanoid") | |
1190 | local TORSO = c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso") | |
1191 | if DIST > (TORSO.Position - FROM).Magnitude then | |
1192 | table.insert(TABLE, c) | |
1193 | end | |
1194 | AddChildrenToTable(FROM, c, DIST, TABLE) | |
1195 | elseif c.ClassName == "Folder" then | |
1196 | AddChildrenToTable(FROM, c, DIST, TABLE) | |
1197 | end | |
1198 | end | |
1199 | end | |
1200 | end | |
1201 | ||
1202 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
1203 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
1204 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore}) | |
1205 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore) | |
1206 | if RayHit and CheckIntangible(RayHit) then | |
1207 | if DelayIfHit then | |
1208 | wait() | |
1209 | end | |
1210 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
1211 | end | |
1212 | return RayHit, RayPos, RayNormal | |
1213 | end | |
1214 | ||
1215 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
1216 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
1217 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
1218 | end | |
1219 | ||
1220 | function turnto(position) | |
1221 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
1222 | end | |
1223 | ||
1224 | local BODY = {} | |
1225 | ||
1226 | for _, c in pairs(Character:GetDescendants()) do | |
1227 | if c:IsA("BasePart") and c.Name ~= "Handle" then | |
1228 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
1229 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
1230 | end | |
1231 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency}) | |
1232 | elseif c:IsA("JointInstance") then | |
1233 | table.insert(BODY,{c,c.Parent,nil,nil,nil}) | |
1234 | end | |
1235 | end | |
1236 | ||
1237 | for e = 1, #BODY do | |
1238 | if BODY[e] ~= nil then | |
1239 | local STUFF = BODY[e] | |
1240 | local PART = STUFF[1] | |
1241 | local PARENT = STUFF[2] | |
1242 | local MATERIAL = STUFF[3] | |
1243 | local COLOR = STUFF[4] | |
1244 | local TRANSPARENCY = STUFF[5] | |
1245 | if PART.ClassName == "Part" and PART ~= RootPart then | |
1246 | PART.Material = MATERIAL | |
1247 | PART.Color = COLOR | |
1248 | PART.Transparency = TRANSPARENCY | |
1249 | end | |
1250 | PART.AncestryChanged:Connect(function() | |
1251 | PART.Parent = PARENT | |
1252 | end) | |
1253 | end | |
1254 | end | |
1255 | ||
1256 | function refit() | |
1257 | Character.Parent = megahax | |
1258 | for e = 1, #BODY do | |
1259 | if BODY[e] ~= nil then | |
1260 | local STUFF = BODY[e] | |
1261 | local PART = STUFF[1] | |
1262 | local PARENT = STUFF[2] | |
1263 | local MATERIAL = STUFF[3] | |
1264 | local COLOR = STUFF[4] | |
1265 | local TRANSPARENCY = STUFF[5] | |
1266 | if PART.ClassName == "Part" and PART ~= RootPart then | |
1267 | PART.Material = MATERIAL | |
1268 | PART.Color = COLOR | |
1269 | PART.Transparency = TRANSPARENCY | |
1270 | end | |
1271 | if PART.Parent ~= PARENT then | |
1272 | Humanoid:remove() | |
1273 | PART.Parent = PARENT | |
1274 | Humanoid = IT("Humanoid",Character) | |
1275 | end | |
1276 | end | |
1277 | end | |
1278 | end | |
1279 | ||
1280 | Humanoid.Died:connect(function() | |
1281 | ATTACK = false | |
1282 | refit() | |
1283 | end) | |
1284 | ||
1285 | Humanoid.HealthChanged:connect(function() | |
1286 | ATTACK = false | |
1287 | refit() | |
1288 | end) | |
1289 | ||
1290 | --Weapon MAKE-- | |
1291 | ||
1292 | --Design-- | |
1293 | ||
1294 | local Gauntlet = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Gauntlet", VT(0, 0, 0),false) | |
1295 | local HandleMesh = CreateMesh("SpecialMesh", Gauntlet, "FileMesh", "1757389224", "1782744902", VT(0.062,0.062,0.062), VT(0,0, 0)) | |
1296 | local Weld = CreateWeldOrSnapOrMotor("Weld", Gauntlet, LeftArm, Gauntlet, CF(0.265, -0.54, 0) * ANGLES(RAD(330), RAD(0), RAD(20)), CF(0, 0, 0)) | |
1297 | ||
1298 | local basgui = IT("GuiMain") | |
1299 | basgui.Parent = PlayerGui | |
1300 | basgui.Name = "VISgui" | |
1301 | local fullscreenz = IT("Frame") | |
1302 | fullscreenz.Parent = basgui | |
1303 | fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255) | |
1304 | fullscreenz.BackgroundTransparency = 1 | |
1305 | fullscreenz.BorderColor3 = Color3.new(17, 17, 17) | |
1306 | fullscreenz.Size = UDim2.new(1, 0, 1, 0) | |
1307 | fullscreenz.Position = UDim2.new(0, 0, 0, 0) | |
1308 | ||
1309 | local imgl2 = Instance.new("ImageLabel",fullscreenz) | |
1310 | imgl2.BackgroundTransparency = 1 | |
1311 | imgl2.BorderSizePixel = 0 | |
1312 | imgl2.ImageTransparency = 0.432 | |
1313 | imgl2.ImageColor3 = Color3.new(255,255,255) | |
1314 | imgl2.Position = UDim2.new(0.90,-200,0.794,-200) | |
1315 | imgl2.Size = UDim2.new(0,400,0,400) | |
1316 | imgl2.Image = "rbxassetid://2480004800" | |
1317 | ||
1318 | local circl = imgl2:Clone() | |
1319 | circl.Parent = fullscreenz | |
1320 | circl.ImageTransparency = 1 | |
1321 | circl.Size = UDim2.new(0,550,0,550) | |
1322 | circl.Position = UDim2.new(0.75,25,0.55,25) | |
1323 | circl.ImageColor3 = Color3.new(255,255,255) | |
1324 | circl.Image = "rbxassetid://278749933" | |
1325 | ||
1326 | local ned = Instance.new("TextLabel",fullscreenz) | |
1327 | ned.ZIndex = 2 | |
1328 | ned.Font = "Antique" | |
1329 | ned.BackgroundTransparency = 1 | |
1330 | ned.BorderSizePixel = 0.65 | |
1331 | ned.Size = UDim2.new(0.3,0,0.2,0) | |
1332 | ned.Position = UDim2.new(0.7,0,0.788,0) | |
1333 | ned.TextColor3 = BrickColor.new("White").Color | |
1334 | ned.TextStrokeColor3 = BrickColor.new("White").Color | |
1335 | ned.TextScaled = true | |
1336 | ned.TextStrokeTransparency = 0 | |
1337 | ned.Text = "Soul Gem" | |
1338 | ned.TextSize = 17.3 | |
1339 | ned.Rotation = 1 | |
1340 | ned.TextXAlignment = "Right" | |
1341 | ned.TextYAlignment = "Bottom" | |
1342 | ||
1343 | ||
1344 | ||
1345 | function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR) | |
1346 | local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT()) | |
1347 | STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0)) | |
1348 | local BODYGYRO = IT("BodyGyro", STATPART) | |
1349 | local BODYPOSITION = IT("BodyPosition", STATPART) | |
1350 | BODYPOSITION.P = 2000 | |
1351 | BODYPOSITION.D = 100 | |
1352 | BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge) | |
1353 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2)) | |
1354 | game:GetService("Debris"):AddItem(STATPART ,5) | |
1355 | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART) | |
1356 | BILLBOARDGUI.Adornee = STATPART | |
1357 | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) | |
1358 | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) | |
1359 | BILLBOARDGUI.AlwaysOnTop = false | |
1360 | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI) | |
1361 | TEXTLABEL.BackgroundTransparency = 1 | |
1362 | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) | |
1363 | TEXTLABEL.Text = TEXT | |
1364 | TEXTLABEL.Font = "SciFi" | |
1365 | TEXTLABEL.FontSize="Size42" | |
1366 | TEXTLABEL.TextColor3 = COLOR | |
1367 | TEXTLABEL.TextStrokeTransparency = 1 | |
1368 | TEXTLABEL.TextScaled = true | |
1369 | TEXTLABEL.TextWrapped = true | |
1370 | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) | |
1371 | if LABELTYPE == "Normal" then | |
1372 | for i = 1, 30 do | |
1373 | Swait() | |
1374 | STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0) | |
1375 | TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30) | |
1376 | end | |
1377 | elseif LABELTYPE == "Debuff" then | |
1378 | for i = 1, 30 do | |
1379 | Swait() | |
1380 | STATPART.Position = STATPART.Position - VT(0, i/10 ,0) | |
1381 | TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30) | |
1382 | end | |
1383 | elseif LABELTYPE == "Shock" then | |
1384 | local ORIGIN = STATPART.Position | |
1385 | for i = 1, 30 do | |
1386 | Swait() | |
1387 | STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2)) | |
1388 | TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30) | |
1389 | end | |
1390 | end | |
1391 | THEPART.Parent = nil | |
1392 | end),STATPART, BODYPOSITION, TEXTLABEL) | |
1393 | end | |
1394 | ||
1395 | --Attack functions-- | |
1396 | ||
1397 | local masos = Instance.new("Model",game:GetService("Lighting")) | |
1398 | local IDFSGPARTICLE = Instance.new("ParticleEmitter") | |
1399 | IDFSGPARTICLE.Name = "idontfeelsogood" | |
1400 | IDFSGPARTICLE.Parent = masos | |
1401 | IDFSGPARTICLE.Speed = NumberRange.new(1, 1) | |
1402 | IDFSGPARTICLE.LightInfluence = 1 | |
1403 | IDFSGPARTICLE.Texture = "rbxassetid://252644715" | |
1404 | IDFSGPARTICLE.Size = NumberSequence.new(0.20000000298023,0) | |
1405 | IDFSGPARTICLE.Acceleration = Vector3.new(3, 0, 0) | |
1406 | IDFSGPARTICLE.Lifetime = NumberRange.new(2, 2) | |
1407 | IDFSGPARTICLE.Rate = 200 | |
1408 | IDFSGPARTICLE.RotSpeed = NumberRange.new(-60, 60) | |
1409 | IDFSGPARTICLE.Enabled = false | |
1410 | ||
1411 | function GiveSpecialMesh(object, size, idmesh) | |
1412 | if object ~= nil then | |
1413 | local mesho = Instance.new("SpecialMesh") | |
1414 | mesho.Parent = object | |
1415 | mesho.Scale = size | |
1416 | mesho.MeshId = "rbxassetid://" ..idmesh | |
1417 | end | |
1418 | end | |
1419 | ||
1420 | function GiveIDFSG(model) | |
1421 | if model ~= nil then | |
1422 | local yee = IDFSGPARTICLE:Clone() | |
1423 | yee.Parent = model | |
1424 | yee.Color = ColorSequence.new(model.Color) | |
1425 | yee.Enabled = true | |
1426 | end | |
1427 | end | |
1428 | ||
1429 | function TurnBaby(who) | |
1430 | if who ~= nil and who ~= Character then | |
1431 | local hedos = who:FindFirstChild("Head") | |
1432 | local laos = who:FindFirstChild("Left Arm") | |
1433 | local llos = who:FindFirstChild("Left Leg") | |
1434 | local raos = who:FindFirstChild("Right Arm") | |
1435 | local rlos = who:FindFirstChild("Right Leg") | |
1436 | local toros = who:FindFirstChild("Torso") | |
1437 | if toros ~= nil and llos ~= nil and raos ~= nil and laos ~= nil and hedos ~= nil and rlos ~= nil then | |
1438 | laos.Transparency = 1 | |
1439 | raos.Transparency = 1 | |
1440 | toros.Size = Vector3.new(0.34,0.34,0.34) | |
1441 | llos.Size = Vector3.new(0.34,0.34,0.34) | |
1442 | rlos.Size = Vector3.new(0.34,0.34,0.34) | |
1443 | hedos.Size = Vector3.new(0.34,0.34,0.34) | |
1444 | rlos.Size = Vector3.new(0.34,0.34,0.34) | |
1445 | laos.Size = Vector3.new(0.34,0.34,0.34) | |
1446 | end | |
1447 | end | |
1448 | end | |
1449 | ||
1450 | function ResetCharacter(Boi) | |
1451 | if Boi ~= Character then | |
1452 | Boi:LoadCharacter() | |
1453 | end | |
1454 | end | |
1455 | ||
1456 | function BegoneBye(thaobject) | |
1457 | if thaobject ~= nil then | |
1458 | GiveIDFSG(thaobject) | |
1459 | coroutine.wrap(function() | |
1460 | for i = 0,1,0.01 do | |
1461 | wait() | |
1462 | if thaobject.Name == "HumanoidRootPart" then | |
1463 | thaobject:Destroy() | |
1464 | else | |
1465 | thaobject.Transparency = i | |
1466 | end | |
1467 | end | |
1468 | if thaobject.Transparency >= 0.9 then | |
1469 | thaobject:Destroy() | |
1470 | end | |
1471 | end)() | |
1472 | end | |
1473 | end | |
1474 | ||
1475 | function BegoneByeModel(thaobject) | |
1476 | for f, g in pairs(thaobject:GetChildren()) do | |
1477 | if g.ClassName == "Part" or g.ClassName == "MeshPart" then | |
1478 | BegoneBye(g) | |
1479 | end | |
1480 | end | |
1481 | end | |
1482 | ||
1483 | function killnearest(position, range, maxstrength) | |
1484 | for i, v in ipairs(workspace:GetChildren()) do | |
1485 | do | |
1486 | local body = v:GetChildren() | |
1487 | for part = 1, #body do | |
1488 | if (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character and range > (body[part].Position - position).Magnitude then | |
1489 | if v.ClassName == "Model" then | |
1490 | v:BreakJoints() | |
1491 | end | |
1492 | local bv = Instance.new("BodyVelocity") | |
1493 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
1494 | bv.velocity = CF(position, body[part].Position).lookVector * maxstrength | |
1495 | bv.Parent = body[part] | |
1496 | Debris:AddItem(bv, 0.2) | |
1497 | body[part].Parent = Effects | |
1498 | body[part].Material = "Neon" | |
1499 | body[part].Color = Color3.fromRGB(167, 94, 155) | |
1500 | body[part].CanCollide = true | |
1501 | coroutine.resume(coroutine.create(function() | |
1502 | wait(5) | |
1503 | if body[part].Parent == Effects then | |
1504 | body[part]:remove() | |
1505 | end | |
1506 | end)) | |
1507 | end | |
1508 | end | |
1509 | if v.ClassName == "Part" and v.Anchored == false and range > (v.Position - position).Magnitude then | |
1510 | v.Velocity = CFrame.new(position, v.Position).lookVector * 5 * maxstrength | |
1511 | end | |
1512 | end | |
1513 | end | |
1514 | end | |
1515 | ||
1516 | function killnearest2(position, range, maxstrength, mode) | |
1517 | for i, v in ipairs(workspace:GetChildren()) do | |
1518 | do | |
1519 | local body = v:GetChildren() | |
1520 | for part = 1, #body do | |
1521 | if (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character and range > (body[part].Position - position).Magnitude then | |
1522 | if v.ClassName == "Model" then | |
1523 | if mode == "IDFSG" then | |
1524 | BegoneByeModel(v) | |
1525 | elseif mode == "NORMAL" then | |
1526 | v:BreakJoints() | |
1527 | end | |
1528 | end | |
1529 | local bv = Instance.new("BodyVelocity") | |
1530 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
1531 | bv.velocity = CF(position, body[part].Position).lookVector * maxstrength | |
1532 | bv.Parent = body[part] | |
1533 | Debris:AddItem(bv, 0.2) | |
1534 | end | |
1535 | end | |
1536 | end | |
1537 | end | |
1538 | end | |
1539 | ||
1540 | function Transparency(TRANS) | |
1541 | for _, c in pairs(Character:GetChildren()) do | |
1542 | if c.ClassName == "Part" and c ~= RootPart then | |
1543 | c.Transparency = TRANS | |
1544 | if c:FindFirstChildOfClass("Decal") then | |
1545 | c:FindFirstChildOfClass("Decal").Transparency = TRANS | |
1546 | end | |
1547 | elseif c.ClassName == "Accessory" then | |
1548 | c.Handle.Transparency = TRANS | |
1549 | elseif c.ClassName == "Model" then | |
1550 | for _, q in pairs(c:GetChildren()) do | |
1551 | if q.ClassName == "Part" then | |
1552 | q.Transparency = TRANS | |
1553 | if q:FindFirstChildOfClass("Decal") then | |
1554 | q:FindFirstChildOfClass("Decal").Transparency = TRANS | |
1555 | end | |
1556 | end | |
1557 | end | |
1558 | end | |
1559 | end | |
1560 | end | |
1561 | ||
1562 | function Petrify(Char) | |
1563 | local NewCharacter = IT("Model",Effects) | |
1564 | NewCharacter.Name = "StonedPerson" | |
1565 | for _, c in pairs(Char:GetDescendants()) do | |
1566 | if c:IsA("BasePart") and c.Transparency == 0 then | |
1567 | if c.Parent == Char then | |
1568 | ||
1569 | end | |
1570 | c:BreakJoints() | |
1571 | c.Material = "Cobblestone" | |
1572 | c.Color = C3(0.5,0.5,0.5) | |
1573 | c.CanCollide = true | |
1574 | c.Transparency = 0 | |
1575 | if c:FindFirstChildOfClass("SpecialMesh") then | |
1576 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
1577 | end | |
1578 | if c.Name == "Head" then | |
1579 | c:ClearAllChildren() | |
1580 | c.Size = VT(c.Size.Y,c.Size.Y,c.Size.Y) | |
1581 | end | |
1582 | if c.ClassName == "MeshPart" then | |
1583 | c.TextureID = "" | |
1584 | end | |
1585 | if c:FindFirstChildOfClass("BodyPosition") then | |
1586 | c:FindFirstChildOfClass("BodyPosition"):remove() | |
1587 | end | |
1588 | if c:FindFirstChildOfClass("ParticleEmitter") then | |
1589 | c:FindFirstChildOfClass("ParticleEmitter"):remove() | |
1590 | end | |
1591 | c.Parent = NewCharacter | |
1592 | c.Name = "DeadPart" | |
1593 | c.Velocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45))/15 | |
1594 | c.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-15,85),MRANDOM(-45,45)) | |
1595 | end | |
1596 | end | |
1597 | Char:remove() | |
1598 | Debris:AddItem(NewCharacter,5) | |
1599 | end | |
1600 | ||
1601 | function RealityBeam(FROM,TO,BRUTAL) | |
1602 | local AIMHIT,AIMPOS,NORMAL = CastProperRay(FROM,TO,2000,Character) | |
1603 | coroutine.resume(coroutine.create(function() | |
1604 | if AIMHIT ~= nil then | |
1605 | if AIMHIT.Parent ~= Character then | |
1606 | if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") or AIMHIT.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
1607 | if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") then | |
1608 | if BRUTAL == true then | |
1609 | Petrify(AIMHIT.Parent) | |
1610 | else | |
1611 | AIMHIT.Parent:BreakJoints() | |
1612 | if AIMHIT.Name == "Head" then | |
1613 | AIMHIT.Name = "HEADSHOT" | |
1614 | AIMHIT:remove() | |
1615 | end | |
1616 | end | |
1617 | else | |
1618 | if BRUTAL == true then | |
1619 | Petrify(AIMHIT.Parent.Parent) | |
1620 | else | |
1621 | AIMHIT.Parent.Parent:BreakJoints() | |
1622 | end | |
1623 | end | |
1624 | end | |
1625 | end | |
1626 | end | |
1627 | end)) | |
1628 | SpawnTrail(FROM,AIMPOS) | |
1629 | return AIMHIT,AIMPOS,NORMAL | |
1630 | end | |
1631 | ||
1632 | function TimeStopCharacter(who) | |
1633 | if who.Parent ~= Character and who:FindFirstChild("HumanoidRootPart") then | |
1634 | local TORSO = who:FindFirstChild("HumanoidRootPart") | |
1635 | local bex = IT("Part") | |
1636 | bex.Parent = Effects | |
1637 | bex.Orientation = VT(TORSO.Orientation) | |
1638 | bex.Size = VT(0.001,0.001,0.001) | |
1639 | bex.Transparency = 1 | |
1640 | bex.CFrame = CF(TORSO.Position) | |
1641 | bex.CanCollide = false | |
1642 | bex.Name = "" ..math.random(10000,99999) | |
1643 | bex.Anchored = true | |
1644 | local wed = IT("Weld") | |
1645 | wed.Parent = bex | |
1646 | wed.Part0 = bex | |
1647 | wed.Part1 = TORSO | |
1648 | CreateSound("2099904460", bex, 0.7, MRANDOM(7, 12) / 10) | |
1649 | CreateModelSelectionBox(TORSO.Parent, 0.123, Color3.fromRGB(75, 151, 75), 0, nil, nil) | |
1650 | end | |
1651 | end | |
1652 | ||
1653 | function TimeStopPart(prt) | |
1654 | if prt.Parent ~= Character then | |
1655 | if prt:IsA("Part") or prt:IsA("MeshPart") then | |
1656 | if prt:FindFirstChild("Already Stopped") ~= nil then | |
1657 | return | |
1658 | end | |
1659 | local vale = IT("StringValue") | |
1660 | vale.Parent = prt | |
1661 | vale.Name = "Already Stopped" | |
1662 | vale.Value = "nil" | |
1663 | local bex = IT("Part") | |
1664 | bex.Parent = Effects | |
1665 | bex.Orientation = VT(prt.Orientation) | |
1666 | bex.Size = VT(0.001,0.001,0.001) | |
1667 | bex.Transparency = 1 | |
1668 | bex.CFrame = CF(prt.Position) | |
1669 | bex.CanCollide = false | |
1670 | bex.Name = "" ..math.random(10000,99999) | |
1671 | bex.Anchored = true | |
1672 | local wed = IT("Weld") | |
1673 | wed.Parent = bex | |
1674 | wed.Part0 = bex | |
1675 | wed.Part1 = prt | |
1676 | CreateSound("2099904460", bex, 0.7, MRANDOM(7, 12) / 10) | |
1677 | if prt.Transparency < 1 then | |
1678 | CreateSelectionBox(prt, 0.123, Color3.fromRGB(75, 151, 75), 0, nil, nil) | |
1679 | end | |
1680 | end | |
1681 | end | |
1682 | end | |
1683 | ||
1684 | function IDontFeelSoGood(whom) | |
1685 | if whom ~= Character then | |
1686 | for i,v in pairs(whom:GetDescendants()) do | |
1687 | ||
1688 | if v:IsA("BasePart") and v ~= whom.RootPart then | |
1689 | local function sandbox(var,func) | |
1690 | local env = getfenv(func) | |
1691 | local newenv = setmetatable({},{ | |
1692 | __index = function(self,k) | |
1693 | if k=="script" then | |
1694 | return var | |
1695 | else | |
1696 | return env[k] | |
1697 | end | |
1698 | end, | |
1699 | }) | |
1700 | setfenv(func,newenv) | |
1701 | return func | |
1702 | end | |
1703 | ||
1704 | local cors = {} | |
1705 | local mas = Instance.new("Model",game:GetService("Lighting")) | |
1706 | local ParticleEmitter0 = Instance.new("ParticleEmitter") | |
1707 | ParticleEmitter0.Name = "idontfeelsogood" | |
1708 | ParticleEmitter0.Parent = mas | |
1709 | ParticleEmitter0.Speed = NumberRange.new(1, 1) | |
1710 | ParticleEmitter0.LightInfluence = 1 | |
1711 | ParticleEmitter0.Texture = "rbxassetid://252644715" | |
1712 | ParticleEmitter0.Size = NumberSequence.new(0.20000000298023,0) | |
1713 | ParticleEmitter0.Acceleration = Vector3.new(3, 0, 0) | |
1714 | ParticleEmitter0.Lifetime = NumberRange.new(2, 2) | |
1715 | ParticleEmitter0.Rate = 200 | |
1716 | ParticleEmitter0.RotSpeed = NumberRange.new(-60, 60) | |
1717 | ParticleEmitter0.Enabled = false | |
1718 | for i,v in pairs(mas:GetChildren()) do | |
1719 | v.Parent = whom --script | |
1720 | pcall(function() v:MakeJoints() end) | |
1721 | end | |
1722 | mas:Destroy() | |
1723 | for i,v in pairs(cors) do | |
1724 | spawn(function() | |
1725 | pcall(v) | |
1726 | end) | |
1727 | end | |
1728 | local Particlee = ParticleEmitter0:Clone() | |
1729 | Particlee.Parent = v | |
1730 | Particlee.Color = ColorSequence.new(v.BrickColor.Color) | |
1731 | whom.Torso.Anchored = true | |
1732 | Particlee.Enabled = true | |
1733 | CreateSound("1874339971", whom.Torso, 7, 1) | |
1734 | coroutine.wrap(function() | |
1735 | for i = 0,0.7,0.01 do | |
1736 | wait() | |
1737 | Head.face.Transparency = i | |
1738 | v.Transparency = i | |
1739 | end | |
1740 | ||
1741 | Particlee.Enabled = false | |
1742 | wait(5) | |
1743 | whom:Destroy() | |
1744 | Particlee:Destroy() | |
1745 | ParticleEmitter0:Destroy() | |
1746 | cors = {} | |
1747 | end)() | |
1748 | end | |
1749 | end | |
1750 | end | |
1751 | end | |
1752 | ||
1753 | --Attacks-- | |
1754 | ||
1755 | function change_gem() | |
1756 | imgl2.ImageTransparency = 1 | |
1757 | circl.ImageTransparency = 0.12 | |
1758 | ned.TextStrokeTransparency = 1 | |
1759 | ned.TextTransparency = 1 | |
1760 | CreateClientSound("847061203",workspace,3,1,0.7) | |
1761 | Swait(20) | |
1762 | circl.ImageTransparency = 1 | |
1763 | imgl2.ImageTransparency = 0.435 | |
1764 | ned.TextStrokeTransparency = 0 | |
1765 | ned.TextTransparency = 0 | |
1766 | end | |
1767 | ||
1768 | function SNAP() | |
1769 | ATTACK = true | |
1770 | Rooted = true | |
1771 | pumpk:Pause() | |
1772 | for i=0, 0.1, 0.1 / Animation_Speed do | |
1773 | Swait() | |
1774 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.15 / Animation_Speed) | |
1775 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1776 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(23)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1777 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-23)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1778 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1779 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1780 | end | |
1781 | for i= 1, 3 do | |
1782 | Swait() | |
1783 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Lilac",VT(i/3,i/3,0)) | |
1784 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"New Yeller",VT(i/3,i/3,0)) | |
1785 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Bright green",VT(i/3,i/3,0)) | |
1786 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Bright Orange",VT(i/3,i/3,0)) | |
1787 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Eggplant",VT(i/3,i/3,0)) | |
1788 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Bright blue",VT(i/3,i/3,0)) | |
1789 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really red",VT(i/3,i/3,0)) | |
1790 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.15 / Animation_Speed) | |
1791 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1792 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1793 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-23)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1794 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1795 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1796 | end | |
1797 | CreateSound("2930668938", workspace, 10, 1) | |
1798 | CreateSnapGui() | |
1799 | for i,v in pairs(workspace:GetChildren()) do | |
1800 | if v.ClassName == "Model" and v ~= Character then | |
1801 | BegoneByeModel(v) | |
1802 | end | |
1803 | end | |
1804 | ||
1805 | for i= 1, 6 do | |
1806 | Swait() | |
1807 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Lilac",VT(i/3,i/3,0)) | |
1808 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"New Yeller",VT(i/3,i/3,0)) | |
1809 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Bright green",VT(i/3,i/3,0)) | |
1810 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Bright Orange",VT(i/3,i/3,0)) | |
1811 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Eggplant",VT(i/3,i/3,0)) | |
1812 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Bright blue",VT(i/3,i/3,0)) | |
1813 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really red",VT(i/3,i/3,0)) | |
1814 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.15 / Animation_Speed) | |
1815 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1816 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1817 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-23)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1818 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1819 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1820 | end | |
1821 | for i=0, 0.83, 1.5 / Animation_Speed do | |
1822 | Swait() | |
1823 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(20), RAD(0), RAD(20)), 0.15 / Animation_Speed) | |
1824 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1825 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(23)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1826 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-23)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1827 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(20), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1828 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(20), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1829 | end | |
1830 | ATTACK = false | |
1831 | Rooted = false | |
1832 | pumpk:Resume() | |
1833 | end | |
1834 | ||
1835 | local punchallowed = false | |
1836 | ||
1837 | function Punch() | |
1838 | ATTACK = true | |
1839 | Rooted = false | |
1840 | punchallowed = true | |
1841 | repeat | |
1842 | CreateSound("145487017", LeftArm, 3, .8) | |
1843 | for i = 1, 16 do | |
1844 | Swait() | |
1845 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(10), RAD(0), RAD(-89)), 0.15 / Animation_Speed) | |
1846 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1847 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1848 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(85), RAD(0), RAD(-17)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1849 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(7), RAD(0)), 0.15 / Animation_Speed) | |
1850 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(-7), RAD(0)), 0.15 / Animation_Speed) | |
1851 | end | |
1852 | Swait(5) | |
1853 | for i = 1, 10 do | |
1854 | Swait() | |
1855 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-22)), 0.15 / Animation_Speed) | |
1856 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1857 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1858 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(12), RAD(0), RAD(-4)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1859 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(7), RAD(0)), 0.15 / Animation_Speed) | |
1860 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(-7), RAD(0)), 0.15 / Animation_Speed) | |
1861 | end | |
1862 | Swait(5) | |
1863 | until HOLD == false | |
1864 | Swait(2) | |
1865 | ATTACK = false | |
1866 | Rooted = false | |
1867 | punchallowed = false | |
1868 | end | |
1869 | ||
1870 | LeftArm.Touched:connect(function(h) | |
1871 | if punchallowed == true then | |
1872 | if h.Parent ~= Character and h.Name ~= "Baseplate" and h.Name ~= "Base" then | |
1873 | h:BreakJoints() | |
1874 | h.Anchored = false | |
1875 | local vel = Instance.new("BodyVelocity", h) | |
1876 | if gem_mode == 1 or gem_mode == 2 or gem_mode == 3 or gem_mode == 6 then | |
1877 | CreateSound("2401098476", h, 9e999, 1) | |
1878 | vel.Velocity = h.CFrame.lookVector * -43 | |
1879 | elseif gem_mode == 4 then | |
1880 | CreateSound("440145223", h, 3, 1) | |
1881 | vel.Velocity = h.CFrame.lookVector * -231 | |
1882 | MagicSphere(VT(0.5,0.5,0.5),11,CF(h.Position),Color3.fromRGB(167, 94, 155),VT(0.6,0.6,0.6)) | |
1883 | h.Color = Color3.fromRGB(137, 64, 135) | |
1884 | elseif gem_mode == 5 then | |
1885 | if h:FindFirstChild("Already Stopped") ~= nil then | |
1886 | return | |
1887 | end | |
1888 | h.Anchored = true | |
1889 | vel.Velocity = h.CFrame.lookVector * 0 | |
1890 | MagicSphere(VT(0.8,0.8,0.8),11,CF(h.Position),Color3.fromRGB(75, 151, 75),VT(0.7,0.7,0.7)) | |
1891 | h.Color = Color3.fromRGB(45, 131, 45) | |
1892 | TimeStopPart(h) | |
1893 | elseif gem_mode == 7 then | |
1894 | CreateSound("138210320", h, 3, 1) | |
1895 | vel.Velocity = h.CFrame.lookVector * -666 | |
1896 | MagicSphere(VT(0.8,0.8,0.8),11,CF(h.Position),Color3.fromRGB(255, 255, 0),VT(0.7,0.7,0.7)) | |
1897 | end | |
1898 | vel.MaxForce = VT(math.huge,math.huge,math.huge) | |
1899 | if gem_mode == 7 then | |
1900 | Swait(10) | |
1901 | else | |
1902 | Swait(3) | |
1903 | end | |
1904 | Swait(3) | |
1905 | if gem_mode == 7 then | |
1906 | h:Destroy() | |
1907 | else | |
1908 | vel:Destroy() | |
1909 | end | |
1910 | end | |
1911 | end | |
1912 | end) | |
1913 | ||
1914 | function Space_Teleport() | |
1915 | ATTACK = true | |
1916 | Rooted = true | |
1917 | local POS = VT(RootPart.Position.X, Mouse.Hit.p.Y + 6, RootPart.Position.Z) | |
1918 | local ROOT = CreatePart(3, Effects, "Neon", 0, 1, "Really yellow", "Warphole", VT(0, 0, 0)) | |
1919 | ||
1920 | local SpacePortal = script.ThanosPortal:Clone() | |
1921 | SpacePortal.CFrame = RootPart.CFrame * CF(0, 0, -3) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
1922 | ||
1923 | local SpacePortal2 = script.ThanosPortal:Clone() | |
1924 | SpacePortal2.CFrame = CF(Mouse.Hit.p + VT(0, 6, 0), POS) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
1925 | ||
1926 | ROOT.CFrame = CF(SpacePortal2.Position, RootPart.Position) | |
1927 | ||
1928 | SpacePortal.Parent = Effects | |
1929 | SpacePortal2.Parent = Effects | |
1930 | ||
1931 | CreateSound("1127492102", RootPart, 10, 0.7) | |
1932 | CreateSound("1127492102", RootPart, 10, 0.7) | |
1933 | for i = 1, 75 do | |
1934 | Swait() | |
1935 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1936 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1937 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(19.7)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1938 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-17)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1939 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(7), RAD(0)), 0.15 / Animation_Speed) | |
1940 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(-7), RAD(0)), 0.15 / Animation_Speed) | |
1941 | end | |
1942 | VALUE1 = true | |
1943 | for i = 1, 15 do | |
1944 | Transparency(i / 15) | |
1945 | Swait() | |
1946 | RootPart.CFrame = RootPart.CFrame * CF(0, 0, -0.13) | |
1947 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1948 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1949 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-90 * COS(SINE / 12)), RAD(0), RAD(30)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1950 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90 * COS(SINE / 12)), RAD(0), RAD(-30)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1951 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0.2) * ANGLES(RAD(90 * COS(SINE / 12)), RAD(90), RAD(0)), 1) | |
1952 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0.2) * ANGLES(RAD(-90 * COS(SINE / 12)), RAD(-90), RAD(0)), 1) | |
1953 | end | |
1954 | RootPart.CFrame = ROOT.CFrame | |
1955 | ROOT:remove() | |
1956 | for i = 1, 15 do | |
1957 | Transparency(1 - i / 15) | |
1958 | Swait() | |
1959 | RootPart.CFrame = RootPart.CFrame * CF(0, 0, -0.5) | |
1960 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1961 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1962 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-90 * COS(SINE / 12)), RAD(0), RAD(30)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1963 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90 * COS(SINE / 12)), RAD(0), RAD(-30)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1964 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0.2) * ANGLES(RAD(90 * COS(SINE / 12)), RAD(90), RAD(0)), 1) | |
1965 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0.2) * ANGLES(RAD(-90 * COS(SINE / 12)), RAD(-90), RAD(0)), 1) | |
1966 | end | |
1967 | VALUE1 = false | |
1968 | coroutine.resume(coroutine.create(function() | |
1969 | for i = 1, 75 do | |
1970 | Swait() | |
1971 | SpacePortal.CFrame = SpacePortal.CFrame * ANGLES(RAD(0), RAD(i), RAD(0)) | |
1972 | SpacePortal2.CFrame = SpacePortal2.CFrame * ANGLES(RAD(0), RAD(i), RAD(0)) | |
1973 | end | |
1974 | SpacePortal:remove() | |
1975 | SpacePortal2:remove() | |
1976 | end)) | |
1977 | ATTACK = false | |
1978 | Rooted = false | |
1979 | end | |
1980 | ||
1981 | function Portal_Disapear() | |
1982 | ATTACK = true | |
1983 | Rooted = false | |
1984 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("HumanoidRootPart") ~= nil then | |
1985 | local SpacePortal = script.ThanosPortal:Clone() | |
1986 | SpacePortal.CFrame = Mouse.Target.Parent.HumanoidRootPart * CF(0, 0, -3) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
1987 | end | |
1988 | ATTACK = false | |
1989 | Rooted = false | |
1990 | end | |
1991 | ||
1992 | function AreaPower() | |
1993 | ATTACK = true | |
1994 | Rooted = true | |
1995 | CreateSound("384105511",Torso,10,.85) | |
1996 | for i = 1, 25 do | |
1997 | Swait() | |
1998 | CreateRing(VT(0,0,0),false,0,5,RootPart.CFrame*ANGLES(RAD(0),RAD(90),RAD(0)),"Lilac",VT(i/5,i/5,0)) | |
1999 | CreateRing(VT(0,0,0),false,0,5,RootPart.CFrame*ANGLES(RAD(0),RAD(0),RAD(0)),"Lilac",VT(i/5,i/5,0)) | |
2000 | CreateRing(VT(0,0,0),false,0,25,RootPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Plum",VT(i/3,i/3,0)) | |
2001 | killnearest(RootPart.Position, 40, 100) | |
2002 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-3), RAD(0), RAD(-12)), 0.15 / Animation_Speed) | |
2003 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2004 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-4), RAD(0), RAD(11)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2005 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(160), RAD(20), RAD(-90)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2006 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(7), RAD(0)), 0.15 / Animation_Speed) | |
2007 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(-7), RAD(0)), 0.15 / Animation_Speed) | |
2008 | end | |
2009 | ATTACK = false | |
2010 | Rooted = false | |
2011 | end | |
2012 | ||
2013 | function Laser() | |
2014 | ATTACK = true | |
2015 | Rooted = false | |
2016 | repeat | |
2017 | local GYRO = IT("BodyGyro",RootPart) | |
2018 | GYRO.D = 175 | |
2019 | GYRO.P = 20000 | |
2020 | GYRO.MaxTorque = VT(0,40000,0) | |
2021 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
2022 | for i=0, 0.0, 0.1 / Animation_Speed do | |
2023 | Swait() | |
2024 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
2025 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2026 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2027 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(19.7)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2028 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(170), RAD(MRANDOM(10,20)), RAD(MRANDOM(10,20))) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2029 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(7), RAD(0)), 0.15 / Animation_Speed) | |
2030 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(-7), RAD(0)), 0.15 / Animation_Speed) | |
2031 | end | |
2032 | RealityBeam(LeftArm.Position,Mouse.Hit.p,true) | |
2033 | WACKYEFFECT({Time = 25, EffectType = "Block", Size = VT(0.3,0,0.3), Size2 = VT(0.3,0.3,0.3), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame, MoveToPos = LeftArm.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = Color3.fromRGB(255, 89, 89), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2034 | GYRO:remove() | |
2035 | ATTACK = false | |
2036 | Rooted = false | |
2037 | until KEYHOLD == false | |
2038 | end | |
2039 | ||
2040 | function Begone() | |
2041 | ATTACK = true | |
2042 | Rooted = true | |
2043 | if Mouse.Target.Parent ~= Character and Mouse.Target:FindFirstChildOfClass("Part") ~= nil then | |
2044 | local TORSO = Mouse.Target:FindFirstChildOfClass("Part") | |
2045 | if TORSO then | |
2046 | local GYRO = IT("BodyGyro", RootPart) | |
2047 | GYRO.D = 750 | |
2048 | GYRO.P = 2000 | |
2049 | GYRO.MaxTorque = VT(0, 40000, 0) | |
2050 | for i = 0, 0.3, 0.1 / Animation_Speed do | |
2051 | Swait() | |
2052 | GYRO.cframe = CF(RootPart.Position, TORSO.Position) | |
2053 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2054 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1*SIZE) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2055 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25*SIZE, 0.5*SIZE, 0.5*SIZE) * ANGLES(RAD(-35), RAD(25 - 2.5 * SIN(SINE / 12)), RAD(55 - 2.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2056 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2057 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2058 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-25), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1.5 / Animation_Speed) | |
2059 | if ANIM == "Idle" then | |
2060 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
2061 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
2062 | elseif ANIM == "Walk" then | |
2063 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-25 - 2.5 * SIN(SINE / 22)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 5.5 * SIN(SINE / 22)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2064 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 22)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 22)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2065 | elseif ANIM == "Jump" or ANIM == "Fall" then | |
2066 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
2067 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
2068 | end | |
2069 | end | |
2070 | GYRO:remove() | |
2071 | CreateSound("1874339971", TORSO, 10, 1) | |
2072 | BegoneBye(TORSO) | |
2073 | for i = 0, 0.25, 0.1 / Animation_Speed do | |
2074 | Swait() | |
2075 | GYRO.cframe = CF(RootPart.Position, TORSO.Position) | |
2076 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2077 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1*SIZE) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2078 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25*SIZE, 0.5*SIZE, 0.5*SIZE) * ANGLES(RAD(-35), RAD(25 - 2.5 * SIN(SINE / 12)), RAD(55 - 2.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2079 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2080 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2081 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.75 / Animation_Speed) | |
2082 | end | |
2083 | end | |
2084 | end | |
2085 | ATTACK = false | |
2086 | Rooted = false | |
2087 | end | |
2088 | ||
2089 | function Timestopper() | |
2090 | ATTACK = true | |
2091 | Rooted = false | |
2092 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("HumanoidRootPart") ~= nil then | |
2093 | CreateSound("384105511",RootPart,3.3,1) | |
2094 | for i = 1, 25 do | |
2095 | Swait() | |
2096 | CreateRing(VT(0,0,0),false,0,5,LeftArm.CFrame*ANGLES(RAD(0),RAD(90),RAD(0)),"Camo",VT(i/7.5,i/7.5,0)) | |
2097 | CreateRing(VT(0,0,0),false,0,5,LeftArm.CFrame*ANGLES(RAD(0),RAD(0),RAD(0)),"Camo",VT(i/7.5,i/7.5,0)) | |
2098 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-3), RAD(0), RAD(-12)), 0.15 / Animation_Speed) | |
2099 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2100 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-4), RAD(0), RAD(11)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2101 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(94), RAD(12), RAD(-70)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2102 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(7), RAD(0)), 0.15 / Animation_Speed) | |
2103 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(-7), RAD(0)), 0.15 / Animation_Speed) | |
2104 | end | |
2105 | local TORSO = Mouse.Target.Parent:FindFirstChild("HumanoidRootPart") | |
2106 | local bex = IT("Part") | |
2107 | bex.Parent = Effects | |
2108 | bex.Orientation = VT(TORSO.Orientation) | |
2109 | bex.Size = VT(0.001,0.001,0.001) | |
2110 | bex.Transparency = 1 | |
2111 | bex.CFrame = CF(TORSO.Position) | |
2112 | bex.CanCollide = false | |
2113 | bex.Name = "" ..math.random(10000,99999) | |
2114 | bex.Anchored = true | |
2115 | local wed = IT("Weld") | |
2116 | wed.Parent = bex | |
2117 | wed.Part0 = bex | |
2118 | wed.Part1 = TORSO | |
2119 | CreateSound("2099904460", bex, 0.7, MRANDOM(7, 12) / 10) | |
2120 | CreateModelSelectionBox(TORSO.Parent, 0.123, Color3.fromRGB(75, 151, 75), 0, nil, nil) | |
2121 | end | |
2122 | ATTACK = false | |
2123 | Rooted = false | |
2124 | end | |
2125 | ||
2126 | function FullPowerBlast() | |
2127 | ATTACK = true | |
2128 | Rooted = true | |
2129 | CreateSound("581516887",Torso,2,0.88) | |
2130 | for i=0, 1.5, 0.1 / Animation_Speed do | |
2131 | Swait() | |
2132 | turnto(Mouse.Hit.p) | |
2133 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2134 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2135 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(19.7)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2136 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-17)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2137 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(7), RAD(0)), 0.15 / Animation_Speed) | |
2138 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(-7), RAD(0)), 0.15 / Animation_Speed) | |
2139 | end | |
2140 | for i = 1, 50 do | |
2141 | Swait() | |
2142 | end | |
2143 | local LOOP = 0 | |
2144 | local BEAM1 = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Lilac"), "Beamo", VT(0,0,0)) | |
2145 | MakeForm(BEAM1, "Ball") | |
2146 | local BEAM2 = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Lilac"), "Beame", VT(0,0,0)) | |
2147 | MakeForm(BEAM2, "Ball") | |
2148 | local BEAM = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Lilac"), "Beam", VT(0, 0, 0), true) | |
2149 | MakeForm(BEAM, "Cyl") | |
2150 | CreateSound("1146690130",BEAM1,4,0.83) | |
2151 | local beamsound = IT("Sound") | |
2152 | beamsound.SoundId = "rbxassetid://1447681819" | |
2153 | beamsound.Looped = true | |
2154 | beamsound.Volume = 5 | |
2155 | beamsound.Parent = BEAM | |
2156 | beamsound:Play() | |
2157 | repeat | |
2158 | local DISTANCE = (RightArm.Position - Mouse.Hit.p).Magnitude | |
2159 | if gem_mode == 7 then | |
2160 | TweenService:Create(BEAM,TweenInfo.new(1),{Color = Colours[Int]}):Play() | |
2161 | TweenService:Create(BEAM1,TweenInfo.new(1),{Color = Colours[Int]}):Play() | |
2162 | TweenService:Create(BEAM2,TweenInfo.new(1),{Color = Colours[Int]}):Play() | |
2163 | end | |
2164 | if gem_mode == 7 and Mouse.Target.Name ~= "Baseplate" and Mouse.Target.Name ~= "Base" then | |
2165 | Mouse.Target:Destroy() | |
2166 | elseif gem_mode ~= 7 and Mouse.Target.Name ~= "Baseplate" and Mouse.Target.Name ~= "Base" then | |
2167 | Mouse.Target:BreakJoints() | |
2168 | end | |
2169 | if DISTANCE < 2000 then | |
2170 | BEAM1.Size = VT(2.5 + 0.5 * COS(SINE / 8), 2.5 + 0.5 * COS(SINE / 8), 2.5 + 0.5 * COS(SINE / 8)) | |
2171 | BEAM1.CFrame = CF(LeftArm.Position) | |
2172 | BEAM2.Size = VT(2.5 + 0.5 * COS(SINE / 8), 2.5 + 0.5 * COS(SINE / 8), 2.5 + 0.5 * COS(SINE / 8)) | |
2173 | BEAM2.CFrame = CF(Mouse.Hit.p) | |
2174 | BEAM.Size = VT(2 + 0.25 * COS(SINE / 8), DISTANCE, 2 + 0.25 * COS(SINE / 8)) | |
2175 | BEAM.CFrame = CF(LeftArm.Position, Mouse.Hit.p) * CF(0, 0, -DISTANCE / 2) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
2176 | Swait() | |
2177 | LOOP = LOOP + 1 | |
2178 | end | |
2179 | until KEYHOLD == false and LOOP >= 35 or DISTANCE >= 2000 | |
2180 | coroutine.resume(coroutine.create(function() | |
2181 | for i = 1, 15 do | |
2182 | Swait() | |
2183 | BEAM.Size = BEAM.Size - VT(0.1, 0, 0.1) | |
2184 | BEAM1.Size = BEAM1.Size - VT(0.1, 0.1, 0.1) | |
2185 | BEAM2.Size = BEAM2.Size - VT(0.1, 0.1, 0.1) | |
2186 | BEAM.Transparency = BEAM.Transparency + 0.06666666666666667 | |
2187 | BEAM1.Transparency = BEAM1.Transparency + 0.06666666666666667 | |
2188 | BEAM2.Transparency = BEAM2.Transparency + 0.06666666666666667 | |
2189 | end | |
2190 | BEAM:remove() | |
2191 | BEAM1:remove() | |
2192 | BEAM2:remove() | |
2193 | end)) | |
2194 | ATTACK = false | |
2195 | Rooted = false | |
2196 | end | |
2197 | ||
2198 | function MouseDown(Mouse) | |
2199 | HOLD = true | |
2200 | if ATTACK == false then | |
2201 | Punch() | |
2202 | end | |
2203 | end | |
2204 | ||
2205 | function MouseUp(Mouse) | |
2206 | HOLD = false | |
2207 | end | |
2208 | ||
2209 | function KeyDown(Key) | |
2210 | KEYHOLD = true | |
2211 | if(Key == "z" and ATTACK == false)then | |
2212 | if gem_mode == 1 then | |
2213 | ||
2214 | end | |
2215 | if gem_mode == 2 then | |
2216 | Laser() | |
2217 | end | |
2218 | if gem_mode == 3 then | |
2219 | ||
2220 | end | |
2221 | if gem_mode == 4 then | |
2222 | FullPowerBlast() | |
2223 | end | |
2224 | if gem_mode == 5 then | |
2225 | Timestopper() | |
2226 | end | |
2227 | if gem_mode == 6 then | |
2228 | ||
2229 | end | |
2230 | if gem_mode == 7 then | |
2231 | SNAP() | |
2232 | end | |
2233 | end | |
2234 | ||
2235 | if(Key == "x" and ATTACK == false)then | |
2236 | if gem_mode == 1 then | |
2237 | ||
2238 | end | |
2239 | if gem_mode == 2 then | |
2240 | ||
2241 | end | |
2242 | if gem_mode == 3 then | |
2243 | Space_Teleport() | |
2244 | end | |
2245 | if gem_mode == 4 then | |
2246 | AreaPower() | |
2247 | end | |
2248 | if gem_mode == 5 then | |
2249 | ||
2250 | end | |
2251 | if gem_mode == 6 then | |
2252 | ||
2253 | end | |
2254 | if gem_mode == 7 then | |
2255 | FullPowerBlast() | |
2256 | end | |
2257 | end | |
2258 | ||
2259 | if(Key == "c" and ATTACK == false)then | |
2260 | if gem_mode == 1 then | |
2261 | ||
2262 | end | |
2263 | if gem_mode == 2 then | |
2264 | ||
2265 | end | |
2266 | if gem_mode == 3 then | |
2267 | ||
2268 | end | |
2269 | if gem_mode == 4 then | |
2270 | ||
2271 | end | |
2272 | if gem_mode == 5 then | |
2273 | ||
2274 | end | |
2275 | if gem_mode == 6 then | |
2276 | ||
2277 | end | |
2278 | if gem_mode == 7 then | |
2279 | ||
2280 | end | |
2281 | end | |
2282 | ||
2283 | if(Key == "one" and ATTACK == false and gem_mode ~= 1)then | |
2284 | change_gem() | |
2285 | gem_mode = 1 --Soul | |
2286 | end | |
2287 | ||
2288 | if(Key == "two" and ATTACK == false and gem_mode ~= 2)then | |
2289 | change_gem() | |
2290 | gem_mode = 2 --Reality | |
2291 | end | |
2292 | ||
2293 | if(Key == "three" and ATTACK == false and gem_mode ~= 3)then | |
2294 | change_gem() | |
2295 | gem_mode = 3 --Space | |
2296 | end | |
2297 | ||
2298 | if(Key == "four" and ATTACK == false and gem_mode ~= 4)then | |
2299 | change_gem() | |
2300 | gem_mode = 4 --Power | |
2301 | end | |
2302 | ||
2303 | if(Key == "five" and ATTACK == false and gem_mode ~= 5)then | |
2304 | change_gem() | |
2305 | gem_mode = 5 --Time | |
2306 | end | |
2307 | ||
2308 | if(Key == "six" and ATTACK == false and gem_mode ~= 6)then | |
2309 | change_gem() | |
2310 | gem_mode = 6 --Mind | |
2311 | end | |
2312 | ||
2313 | if(Key == "seven" and ATTACK == false and gem_mode ~= 7)then | |
2314 | change_gem() | |
2315 | gem_mode = 7 --Every | |
2316 | end | |
2317 | end | |
2318 | ||
2319 | function KeyUp(Key) | |
2320 | KEYHOLD = false | |
2321 | end | |
2322 | ||
2323 | Mouse.Button1Down:connect(function(NEWKEY) | |
2324 | MouseDown(NEWKEY) | |
2325 | end) | |
2326 | Mouse.Button1Up:connect(function(NEWKEY) | |
2327 | MouseUp(NEWKEY) | |
2328 | end) | |
2329 | Mouse.KeyDown:connect(function(NEWKEY) | |
2330 | KeyDown(NEWKEY) | |
2331 | end) | |
2332 | Mouse.KeyUp:connect(function(NEWKEY) | |
2333 | KeyUp(NEWKEY) | |
2334 | end) | |
2335 | ||
2336 | ||
2337 | function unanchor() | |
2338 | local g = Character:GetChildren() | |
2339 | for i = 1, #g do | |
2340 | if g[i].ClassName == "Part" then | |
2341 | g[i].Anchored = false | |
2342 | end | |
2343 | end | |
2344 | end | |
2345 | ||
2346 | Humanoid.Changed:connect(function(Jump) | |
2347 | if Jump == "Jump" and (Disable_Jump == true) then | |
2348 | Humanoid.Jump = false | |
2349 | end | |
2350 | end) | |
2351 | ||
2352 | spawn(function() | |
2353 | while wait(0.64) do | |
2354 | Swait() | |
2355 | --[[ | |
2356 | Swait(6) | |
2357 | ChangeColorNumber = 1 | |
2358 | Swait(6) | |
2359 | ChangeColorNumber = 2 | |
2360 | Swait(6) | |
2361 | ChangeColorNumber = 3 | |
2362 | Swait(6) | |
2363 | ChangeColorNumber = 4 | |
2364 | Swait(6) | |
2365 | ChangeColorNumber = 5 | |
2366 | Swait(6) | |
2367 | ChangeColorNumber = 6 | |
2368 | ]] | |
2369 | if gem_mode == 7 then | |
2370 | if Int == #Colours then Int = 0 end | |
2371 | Int = Int+1 | |
2372 | TweenService:Create(ned,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play() | |
2373 | TweenService:Create(ned,TweenInfo.new(1),{TextStrokeColor3 = Colours2[Int]}):Play() | |
2374 | end | |
2375 | end | |
2376 | end) | |
2377 | ||
2378 | CreateOutfit() | |
2379 | CreateShield() | |
2380 | ||
2381 | while true do | |
2382 | Swait() | |
2383 | refit() | |
2384 | ANIMATE.Parent = nil | |
2385 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
2386 | v:Stop(); | |
2387 | end | |
2388 | SINE = SINE + CHANGE | |
2389 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
2390 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
2391 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
2392 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
2393 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
2394 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2395 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2396 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.3 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2397 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.3 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2398 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
2399 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2400 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2401 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2402 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2403 | end | |
2404 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
2405 | ANIM = "Jump" | |
2406 | if ATTACK == false then | |
2407 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2408 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2409 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
2410 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
2411 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
2412 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
2413 | end | |
2414 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
2415 | ANIM = "Fall" | |
2416 | if ATTACK == false then | |
2417 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2418 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2419 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(100), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
2420 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-100), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
2421 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
2422 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
2423 | end | |
2424 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
2425 | ANIM = "Idle" | |
2426 | if ATTACK == false then | |
2427 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2428 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2429 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(23)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2430 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-23)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2431 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(7), RAD(0)), 0.15 / Animation_Speed) | |
2432 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(-7), RAD(0)), 0.15 / Animation_Speed) | |
2433 | end | |
2434 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
2435 | ANIM = "Walk" | |
2436 | if ATTACK == false then | |
2437 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2438 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
2439 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-90 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(30)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
2440 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-30)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
2441 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0.2) * ANGLES(RAD(90 * COS(SINE / WALKSPEEDVALUE)), RAD(90), RAD(0)), 1) | |
2442 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0.2) * ANGLES(RAD(-90 * COS(SINE / WALKSPEEDVALUE)), RAD(-90), RAD(0)), 1) | |
2443 | end | |
2444 | end | |
2445 | circl.Rotation = circl.Rotation - 0.14 + 1.5 | |
2446 | if gem_mode == 7 then | |
2447 | ned.Rotation = 0 -2 * math.cos(SINE / 1) + math.random(-3,3) | |
2448 | ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3)) | |
2449 | else | |
2450 | ned.Rotation = 0 - 2 * math.cos(SINE / 24) | |
2451 | ned.Position = UDim2.new(0.7,0 - 10 * math.cos(SINE / 32),0.8,0 - 10 * math.cos(SINE / 45)) | |
2452 | end | |
2453 | if Weld == nil then | |
2454 | local Weld = CreateWeldOrSnapOrMotor("Weld", Gauntlet, LeftArm, Gauntlet, CF(0.265, -0.54, 0) * ANGLES(RAD(330), RAD(0), RAD(20)), CF(0, 0, 0)) | |
2455 | end | |
2456 | unanchor() | |
2457 | if workspace:FindFirstChild("BulletShield") == nil then | |
2458 | CreateShield() | |
2459 | end | |
2460 | if gem_mode == 1 then | |
2461 | imgl2.Image = "rbxassetid://2480004800" | |
2462 | ned.Text = "Soul Gem" | |
2463 | ned.TextStrokeColor3 = BrickColor.new("Gold").Color | |
2464 | ned.TextColor3 = BrickColor.new("Bright orange").Color | |
2465 | end | |
2466 | if gem_mode == 2 then | |
2467 | imgl2.Image = "rbxassetid://2480005731" | |
2468 | ned.Text = "Reality Gem" | |
2469 | ned.TextStrokeColor3 = BrickColor.new("Really red").Color | |
2470 | ned.TextColor3 = BrickColor.new("Persimmon").Color | |
2471 | end | |
2472 | if gem_mode == 3 then | |
2473 | imgl2.Image = "rbxassetid://2480007159" | |
2474 | ned.Text = "Space Gem" | |
2475 | ned.TextStrokeColor3 = BrickColor.new("Bright blue").Color | |
2476 | ned.TextColor3 = BrickColor.new("Teal").Color | |
2477 | end | |
2478 | if gem_mode == 4 then | |
2479 | imgl2.Image = "rbxassetid://2480007882" | |
2480 | ned.Text = "Power Gem" | |
2481 | ned.TextStrokeColor3 = BrickColor.new("Bright reddish lilac").Color | |
2482 | ned.TextColor3 = BrickColor.new("Eggplant").Color | |
2483 | end | |
2484 | if gem_mode == 5 then | |
2485 | imgl2.Image = "rbxassetid://2480008988" | |
2486 | ned.Text = "Time Gem" | |
2487 | ned.TextStrokeColor3 = BrickColor.new("Olivine").Color | |
2488 | ned.TextColor3 = BrickColor.new("Mint").Color | |
2489 | end | |
2490 | if gem_mode == 6 then | |
2491 | imgl2.Image = "rbxassetid://2480009679" | |
2492 | ned.Text = "Mind Gem" | |
2493 | ned.TextStrokeColor3 = BrickColor.new("New Yeller").Color | |
2494 | ned.TextColor3 = BrickColor.new("Bright yellow").Color | |
2495 | end | |
2496 | if gem_mode == 7 then | |
2497 | imgl2.Image = "rbxassetid://2481697056" | |
2498 | ned.Text = "Every Gem" | |
2499 | --ned.TextStrokeColor3 = BrickColor.new(EveryStroke[ChangeColorNumber]).Color | |
2500 | --ned.TextColor3 = BrickColor.new(EveryColor[ChangeColorNumber]).Color | |
2501 | end | |
2502 | Humanoid.MaxHealth = 1e99999 | |
2503 | Humanoid.Health = Humanoid.Health + 1e9999 | |
2504 | if Rooted == false then | |
2505 | Disable_Jump = false | |
2506 | Humanoid.WalkSpeed = Speed | |
2507 | elseif Rooted == true then | |
2508 | Disable_Jump = true | |
2509 | Humanoid.WalkSpeed = 0 | |
2510 | end | |
2511 | end |