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1
plr = game.Players.LocalPlayer
2
Player=game:GetService("Players").LocalPlayer
3
game.Workspace.Memo1332.Humanoid.WalkSpeed = 35
4-
p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = 5000 end end
4+
p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = math.huge
5
wait()
6
p.Character.Humanoid.MaxHealth = 5000 end end
7
p.Character.Humanoid.Health = 4999
8-
Torso=Character.Torso 
8+
9-
Head=Character.Head 
9+
10
Backpack=Player.Backpack 
11
Torso=Character.Torso
12
Head=Character.Head
13
Humanoid=Character.Humanoid
14
m=Instance.new('Model',Character)
15
LeftArm=Character["Left Arm"] 
16
LeftLeg=Character["Left Leg"] 
17
RightArm=Character["Right Arm"] 
18
RightLeg=Character["Right Leg"] 
19
LS=Torso["Left Shoulder"] 
20
LH=Torso["Left Hip"] 
21
RS=Torso["Right Shoulder"] 
22
RH=Torso["Right Hip"] 
23
Face = Head.face
24
Neck=Torso.Neck
25
it=Instance.new
26
attacktype=1
27
vt=Vector3.new
28
cf=CFrame.new
29
euler=CFrame.fromEulerAnglesXYZ
30
angles=CFrame.Angles
31
cloaked=false
32
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
33
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
34
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
35
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
36
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
37
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
38
RootPart=Character.HumanoidRootPart
39
RootJoint=RootPart.RootJoint
40
RootCF=euler(-1.57,0,3.14)
41
attack = false 
42
attackdebounce = false 
43
deb=false
44
equipped=true
45
hand=false
46
MMouse=nil
47
combo=0
48
mana=0
49
trispeed=.2
50
attackmode='none'
51
local idle=0
52
local Anim="Idle"
53
local Effects={}
54
local gun=false
55
local shoot=false
56
player=nil 
57
mana=0
58
cam = workspace.CurrentCamera
59
ZTarget = nil
60
RocketTarget = nil
61
62-
soof.SoundId = "http://www.roblox.com/asset/?id=146824166"
62+
63
 
64
soof.Name = "Sound"
65
soof.SoundId = "http://www.roblox.com/asset/?id=165065112"
66
soof.Volume = 10
67
soof.Looped = true
68
soof.archivable = false
69
 
70
wait(1)
71-
CV="Blue"
71+
72
soof:play()
73
74
local lol4 = Instance.new("PointLight",lol2)
75
lol4.Color = Color3.new(255, 0, 255)
76
lol4.Range = 225
77
lol4.Brightness = 100
78
79
CV="Pink"
80
    p = game.Players.LocalPlayer
81
    char = p.Character
82
    local txt = Instance.new("BillboardGui", char)
83
    txt.Adornee = char .Head
84
    txt.Name = "_status"
85
    txt.Size = UDim2.new(2, 0, 1.2, 0)
86
    txt.StudsOffset = Vector3.new(-9, 11.5, 0)
87
    local text = Instance.new("TextLabel", txt)
88-
    text.TextStrokeColor3 = Color3.new(0,0,.50)
88+
89
    text.FontSize = "Size24"
90
    text.TextScaled = true
91
    text.TextTransparency = 0
92
    text.BackgroundTransparency = 1
93
    text.TextTransparency = 0
94
    text.TextStrokeTransparency = 0
95
    text.Font = "Cartoon"
96
    text.TextStrokeColor3 = Color3.new(1,1,1)
97
 
98
    v=Instance.new("Part")
99
    v.Name = "ColorBrick"
100
    v.Parent=p.Character
101
    v.FormFactor="Symmetric"
102
    v.Anchored=true
103-
    text.TextColor3 = Color3.new(0,0,.50)
103+
104
    v.BottomSurface="Smooth"
105-
    text.Text = "Expeditious Swordsman"
105+
106
    v.Size=Vector3.new(10,5,3)
107
    v.Transparency=1
108
    v.CFrame=char.Torso.CFrame
109
    v.BrickColor=BrickColor.new(CV)
110
    v.Transparency=1
111
    text.TextColor3 = Color3.new(1,0,.76)
112
    v.Shape="Block"
113
    text.Text = "Rapturous Swordsman "
114
115
plr = game.Players.LocalPlayer
116
base = Instance.new("ScreenGui",plr.PlayerGui)
117
bbg = Instance.new("BillboardGui",plr.Character.Head)
118
bbg.Size = UDim2.new(0,200,0,50)
119-
bbgTl.TextStrokeColor3 = Color3.new(0,0,0.5)
119+
120-
bbgTl.TextColor3 = Color3.new(0,0,0.5)
120+
121
bbgTl.BackgroundTransparency = 1
122
bbgTl.Size = UDim2.new(10,0,1,0)
123
bbgTl.Position = UDim2.new(-4.5,0,0,0)
124
bbgTl.Font = "Cartoon"
125
bbgTl.Text = " "
126
bbgTl.TextSize = 31
127
bbgTl.TextStrokeColor3 = Color3.new(1,1,1)
128
bbgTl.TextColor3 = Color3.new(1,0,.76)
129
bbgTl.TextStrokeTransparency = 0
130
bbgTl.TextWrapped = true
131
plr.Chatted:connect(function(msg)
132
    bbgTl.Text = msg
133
    wait(9)
134
    if bbgTl.Text == msg then
135
        bbgTl.Text = " "
136
    end
137
end)
138
139
mouse=Player:GetMouse()
140
--save shoulders 
141
RSH, LSH=nil, nil 
142
--welds 
143
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
144
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
145
LH=Torso["Left Hip"]
146
RH=Torso["Right Hip"]
147
TorsoColor=Torso.BrickColor
148
function NoOutline(Part)
149
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
150
end
151
player=Player 
152
ch=Character
153
RSH=ch.Torso["Right Shoulder"] 
154
LSH=ch.Torso["Left Shoulder"] 
155
-- 
156
RSH.Parent=nil 
157
LSH.Parent=nil 
158
-- 
159
RW.Name="Right Shoulder"
160
RW.Part0=ch.Torso 
161
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
162
RW.C1=cf(0, 0.5, 0) 
163
RW.Part1=ch["Right Arm"] 
164
RW.Parent=ch.Torso 
165
-- 
166
LW.Name="Left Shoulder"
167
LW.Part0=ch.Torso 
168
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
169
LW.C1=cf(0, 0.5, 0) 
170
LW.Part1=ch["Left Arm"] 
171
LW.Parent=ch.Torso 
172
173
	function swait(num)
174
    if num==0 or num==nil then
175
    game:service'RunService'.Heartbeat:wait(0)
176
    else
177
    for i=0,num do
178
    game:service'RunService'.Heartbeat:wait(0)
179
    end
180
    end
181
	    end
182
	
183
	function nooutline(part)
184
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
185
	end
186
	
187
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
188
		local fp=it("Part")
189
		fp.formFactor=formfactor
190
		fp.Parent=parent
191
		fp.Reflectance=reflectance
192
		fp.Transparency=transparency
193
		fp.CanCollide=false
194
		fp.Locked=true
195
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
196
		fp.Name=name
197
		fp.Size=size
198
		fp.Position=Character.Torso.Position
199
		nooutline(fp)
200
		fp.Material=material
201
		fp:BreakJoints()
202
		return fp
203
	end
204
	
205
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
206
		local mesh=it(Mesh)
207
		mesh.Parent=part
208
		if Mesh=="SpecialMesh" then
209
			mesh.MeshType=meshtype
210
			mesh.MeshId=meshid
211
		end
212
		mesh.Offset=offset
213
		mesh.Scale=scale
214
		return mesh
215
	end
216
	
217
	function weld(parent,part0,part1,c0,c1)
218
		local weld=it("Weld")
219
		weld.Parent=parent
220
		weld.Part0=part0
221
		weld.Part1=part1
222
		weld.C0=c0
223
		weld.C1=c1
224
		return weld
225
	end
226
	
227
	
228
local function CFrameFromTopBack(at, top, back)
229
local right = top:Cross(back)
230
return CFrame.new(at.x, at.y, at.z,
231
right.x, top.x, back.x,
232
right.y, top.y, back.y,
233
right.z, top.z, back.z)
234
end
235
236
function Triangle(a, b, c)
237
local edg1 = (c-a):Dot((b-a).unit)
238
local edg2 = (a-b):Dot((c-b).unit)
239
local edg3 = (b-c):Dot((a-c).unit)
240
if edg1 <= (b-a).magnitude and edg1 >= 0 then
241
a, b, c = a, b, c
242
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
243
a, b, c = b, c, a
244
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
245
a, b, c = c, a, b
246
else
247
assert(false, "unreachable")
248
end
249
 
250-
local TrailColor = ("Bright blue")
250+
251
local len2 = (b-a).magnitude - len1
252
local width = (a + (b-a).unit*len1 - c).magnitude
253
 
254
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
255
 
256
local list = {}
257
258
local TrailColor = ("Hot pink")
259
 
260
if len1 > 0.01 then
261
local w1 = Instance.new('WedgePart', m)
262
game:GetService("Debris"):AddItem(w1,5)
263
w1.Material = "Neon"
264
w1.FormFactor = 'Custom'
265
w1.BrickColor = BrickColor.new(TrailColor)
266
w1.Transparency = 0
267
w1.Reflectance = 0
268
w1.Material = "Neon"
269
w1.CanCollide = false
270
NoOutline(w1)
271
local sz = Vector3.new(0.2, width, len1)
272
w1.Size = sz
273
local sp = Instance.new("SpecialMesh",w1)
274
sp.MeshType = "Wedge"
275
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
276
w1:BreakJoints()
277
w1.Anchored = true
278
w1.Parent = workspace
279
w1.Transparency = 0.7
280
table.insert(Effects,{w1,"Disappear",.01})
281
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
282
table.insert(list,w1)
283
end
284
 
285
if len2 > 0.01 then
286
local w2 = Instance.new('WedgePart', m)
287
game:GetService("Debris"):AddItem(w2,5)
288
w2.Material = "SmoothPlastic"
289
w2.FormFactor = 'Custom'
290
w2.BrickColor = BrickColor.new(TrailColor)
291
w2.Transparency = 0
292
w2.Reflectance = 0
293
w2.Material = "Neon"
294
w2.CanCollide = false
295
NoOutline(w2)
296
local sz = Vector3.new(0.2, width, len2)
297
w2.Size = sz
298
local sp = Instance.new("SpecialMesh",w2)
299
sp.MeshType = "Wedge"
300
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
301
w2:BreakJoints()
302
w2.Anchored = true
303
w2.Parent = workspace
304
w2.Transparency = 0.7
305
table.insert(Effects,{w2,"Disappear",.01})
306
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
307
table.insert(list,w2)
308
end
309
return unpack(list)
310
end
311
	
312
	
313
so = function(id,par,vol,pit) 
314
coroutine.resume(coroutine.create(function()
315
local sou = Instance.new("Sound",par or workspace)
316
sou.Volume=vol
317
sou.Pitch=pit or 1
318
sou.SoundId=id
319
swait() 
320
sou:play() 
321
game:GetService("Debris"):AddItem(sou,6)
322
end))
323
end
324
 
325
function clerp(a,b,t) 
326
local qa = {QuaternionFromCFrame(a)}
327
local qb = {QuaternionFromCFrame(b)} 
328
local ax, ay, az = a.x, a.y, a.z 
329
local bx, by, bz = b.x, b.y, b.z
330
local _t = 1-t
331
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
332
end 
333
 
334
function QuaternionFromCFrame(cf) 
335
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
336
local trace = m00 + m11 + m22 
337
if trace > 0 then 
338
local s = math.sqrt(1 + trace) 
339
local recip = 0.5/s 
340
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
341
else 
342
local i = 0 
343
if m11 > m00 then
344
i = 1
345
end
346
if m22 > (i == 0 and m00 or m11) then 
347
i = 2 
348
end 
349
if i == 0 then 
350
local s = math.sqrt(m00-m11-m22+1) 
351
local recip = 0.5/s 
352
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
353
elseif i == 1 then 
354
local s = math.sqrt(m11-m22-m00+1) 
355
local recip = 0.5/s 
356
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
357
elseif i == 2 then 
358
local s = math.sqrt(m22-m00-m11+1) 
359
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
360
end 
361
end 
362
end
363
 
364
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
365
local xs, ys, zs = x + x, y + y, z + z 
366
local wx, wy, wz = w*xs, w*ys, w*zs 
367
local xx = x*xs 
368
local xy = x*ys 
369
local xz = x*zs 
370
local yy = y*ys 
371
local yz = y*zs 
372
local zz = z*zs 
373
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
374
end
375
 
376
function QuaternionSlerp(a, b, t) 
377
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
378
local startInterp, finishInterp; 
379
if cosTheta >= 0.0001 then 
380
if (1 - cosTheta) > 0.0001 then 
381
local theta = math.acos(cosTheta) 
382
local invSinTheta = 1/math.sin(theta) 
383
startInterp = math.sin((1-t)*theta)*invSinTheta 
384
finishInterp = math.sin(t*theta)*invSinTheta  
385
else 
386
startInterp = 1-t 
387
finishInterp = t 
388
end 
389
else 
390
if (1+cosTheta) > 0.0001 then 
391
local theta = math.acos(-cosTheta) 
392
local invSinTheta = 1/math.sin(theta) 
393
startInterp = math.sin((t-1)*theta)*invSinTheta 
394
finishInterp = math.sin(t*theta)*invSinTheta 
395
else 
396
startInterp = t-1 
397
finishInterp = t 
398
end 
399
end 
400
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
401
end
402
403
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
404
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
405
end 
406
407
Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
408
        if hit.Parent==nil then
409
                return
410
        end
411
        local h=hit.Parent:FindFirstChild("Humanoid")
412
        for _,v in pairs(hit.Parent:children()) do
413
        if v:IsA("Humanoid") then
414
        h=v
415
        end
416
        end
417
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
418
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
419
        end
420
        if hit.Parent.className=="Hat" then
421
        hit=hit.Parent.Parent:findFirstChild("Head")
422
        end
423
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
424
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
425
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
426
                        return
427
                end]]
428
--                        hs(hit,1.2) 
429
                        local c=Instance.new("ObjectValue")
430
                        c.Name="creator"
431
                        c.Value=game:service("Players").LocalPlayer
432
                        c.Parent=h
433
                        game:GetService("Debris"):AddItem(c,.5)
434
                local Damage=math.random(minim,maxim)
435
--                h:TakeDamage(Damage)
436
                local  blocked=false
437
                local  block=hit.Parent:findFirstChild("Block")
438
                if block~=nil then
439
                print(block.className)
440
                if block.className=="NumberValue" then
441
                if block.Value>0 then
442
                blocked=true
443
                if decreaseblock==nil then
444
                block.Value=block.Value-1
445
                end
446
                end
447
                end
448
                if block.className=="IntValue" then
449
                if block.Value>0 then
450
                blocked=true
451
                if decreaseblock~=nil then
452
                block.Value=block.Value-1
453
                end
454
                end
455
                end
456
                end
457
                if blocked==false then
458
--                h:TakeDamage(Damage)
459
                h.Health=h.Health-Damage
460
                ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
461
                else
462
                h.Health=h.Health-(Damage/2)
463
                ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright red").Color)
464
                end
465
                if Type=="Knockdown" then
466
                local hum=hit.Parent.Humanoid
467
hum.PlatformStand=true
468
coroutine.resume(coroutine.create(function(HHumanoid)
469
swait(1)
470
HHumanoid.PlatformStand=false
471
end),hum)
472
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
473
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
474
local bodvol=Instance.new("BodyVelocity")
475
bodvol.velocity=angle*knockback
476
bodvol.P=5000
477
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
478
bodvol.Parent=hit
479
local rl=Instance.new("BodyAngularVelocity")
480
rl.P=3000
481
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
482
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
483
rl.Parent=hit
484
game:GetService("Debris"):AddItem(bodvol,.5)
485
game:GetService("Debris"):AddItem(rl,.5)
486
                elseif Type=="Normal" then
487
                local vp=Instance.new("BodyVelocity")
488
                vp.P=500
489
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
490
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
491
                if KnockbackType==1 then
492
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
493
                elseif KnockbackType==2 then
494
                vp.velocity=Property.CFrame.lookVector*knockback
495
                end
496
                if knockback>0 then
497
                        vp.Parent=hit.Parent.Torso
498
                end
499
                game:GetService("Debris"):AddItem(vp,.5)
500
                elseif Type=="Up" then
501
                local bodyVelocity=Instance.new("BodyVelocity")
502
                bodyVelocity.velocity=vt(0,60,0)
503
                bodyVelocity.P=5000
504
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
505
                bodyVelocity.Parent=hit
506
                game:GetService("Debris"):AddItem(bodyVelocity,1)
507
                local rl=Instance.new("BodyAngularVelocity")
508
                rl.P=3000
509
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
510
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
511
                rl.Parent=hit
512
                game:GetService("Debris"):AddItem(rl,.5)
513
                elseif Type=="Snare" then
514
                local bp=Instance.new("BodyPosition")
515
                bp.P=2000
516
                bp.D=100
517
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
518
                bp.position=hit.Parent.Torso.Position
519
                bp.Parent=hit.Parent.Torso
520
                game:GetService("Debris"):AddItem(bp,1)
521
                elseif Type=="Target" then
522
	            local Targetting = false
523
                if Targetting==false then
524
                ZTarget=hit.Parent.Torso
525
                coroutine.resume(coroutine.create(function(Part) 
526
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
527
                swait(5)
528
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
529
                end),ZTarget)
530
                local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
531
                local  targetgui=Instance.new("BillboardGui")
532
                targetgui.Parent=ZTarget
533
                targetgui.Size=UDim2.new(10,100,10,100)
534
                local targ=Instance.new("ImageLabel")
535
                targ.Parent=targetgui
536
                targ.BackgroundTransparency=1
537
                targ.Image="rbxassetid://4834067"
538
                targ.Size=UDim2.new(1,0,1,0)
539
                cam.CameraType="Scriptable"
540
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
541
                local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
542
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
543
                Targetting=true
544
                RocketTarget=ZTarget
545
                for i=1,Property do
546
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
547
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
548
                swait()
549
                end
550
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
551
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
552
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
553
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
554
                end
555
                Targetting=false
556
                RocketTarget=nil
557
                targetgui.Parent=nil
558
                cam.CameraType="Custom"
559
                end
560
                end
561
                        local debounce=Instance.new("BoolValue")
562
                        debounce.Name="DebounceHit"
563
                        debounce.Parent=hit.Parent
564
                        debounce.Value=true
565
                        game:GetService("Debris"):AddItem(debounce,Delay)
566
                        c=Instance.new("ObjectValue")
567
                        c.Name="creator"
568
                        c.Value=Player
569
                        c.Parent=h
570
                        game:GetService("Debris"):AddItem(c,.5)
571
        end
572
end
573
574
575
function ShowDamage(Pos, Text, Time, Color)
576
	local Rate = (1 / 30)
577
	local Pos = (Pos or Vector3.new(0, 0, 0))
578
	local Text = (Text or "")
579
	local Time = (Time or 2)
580
	local Color = (Color or Color3.new(1, 0, 0))
581
	local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
582
	EffectPart.Anchored = true
583
	local BillboardGui = Instance.new("BillboardGui")
584
	BillboardGui.Size = UDim2.new(3, 0, 3, 0)
585
	BillboardGui.Adornee = EffectPart
586
	local TextLabel = Instance.new("TextLabel")
587
	TextLabel.BackgroundTransparency = 1
588
	TextLabel.Size = UDim2.new(1, 0, 1, 0)
589
	TextLabel.Text = Text
590
	TextLabel.TextColor3 = Color
591
	TextLabel.TextScaled = true
592
	TextLabel.Font = Enum.Font.ArialBold
593
	TextLabel.Parent = BillboardGui
594
	BillboardGui.Parent = EffectPart
595
	game.Debris:AddItem(EffectPart, (Time + 0.1))
596
	EffectPart.Parent = game:GetService("Workspace")
597
	Delay(0, function()
598
		local Frames = (Time / Rate)
599
		for Frame = 1, Frames do
600
			wait(Rate)
601
			local Percent = (Frame / Frames)
602
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
603
			TextLabel.TextTransparency = Percent
604
		end
605
		if EffectPart and EffectPart.Parent then
606
			EffectPart:Destroy()
607
		end
608
	end)
609
end
610-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
610+
611
--example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end) 
612-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003))
612+
613
HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Institutional white","HandleA",Vector3.new(1, 0.400000036, 1))
614-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
614+
615
BladeHandleConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorA",Vector3.new(1.4000001, 0.220000014, 1))
616-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
616+
617
mesh("CylinderMesh",BladeHandleConnectorA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
618
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
619-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
619+
620
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003))
621-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
621+
622
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
623-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
623+
624
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
625-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 2, 0.200000003))
625+
626
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
627-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
627+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
628
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
629-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
629+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
630
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005522, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1))
631-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
631+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
632
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.1000526, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1))
633
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 2, 0.200000003))
634-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
634+
635
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
636-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
636+
637
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
638-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
638+
639
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
640-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
640+
641
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
642
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
643-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003))
643+
644
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
645-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
645+
646
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
647-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
647+
648
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
649-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
649+
650
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
651
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003))
652-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
652+
653
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
654
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
655-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
655+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
656
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
657
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
658-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
658+
659
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
660
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
661-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
661+
662
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
663
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
664
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
665-
HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleB",Vector3.new(1, 0.400000036, 1))
665+
666
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
667
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
668
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
669
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
670-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
670+
671
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
672-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003))
672+
673
HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","HandleB",Vector3.new(1, 0.400000036, 1))
674-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
674+
675
BladeHandleConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorB",Vector3.new(1.4000001, 0.220000014, 1))
676-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
676+
677
mesh("CylinderMesh",BladeHandleConnectorB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
678
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
679-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
679+
680
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003))
681-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
681+
682
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
683-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
683+
684
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
685-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 2, 0.200000003))
685+
686
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
687-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
687+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
688
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1))
689-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
689+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
690
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005498, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1))
691-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
691+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
692
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.10005188, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1))
693
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 2, 0.200000003))
694-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
694+
695
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
696-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
696+
697
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
698-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
698+
699
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
700-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
700+
701
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
702
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
703-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003))
703+
704
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
705-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
705+
706
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
707-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
707+
708
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
709-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
709+
710
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
711
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003))
712-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
712+
713
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
714
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1))
715-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
715+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
716
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1))
717
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
718-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
718+
719
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
720
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
721-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
721+
722
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
723
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
724
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
725
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
726
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
727
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
728-
HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Bright blue","HitboxA",Vector3.new(0.200000003, 4.46999931, 1.20000005))
728+
729
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003))
730
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1))
731-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
731+
732
733
BladeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleA",Vector3.new(1.4000001, 0.220000014, 1))
734-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986))
734+
735
mesh("CylinderMesh",BladeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
736
HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Pink","HitboxA",Vector3.new(0.200000003, 4.46999931, 1.20000005))
737
HitboxAweld=weld(m,BladeHandleA,HitboxA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -2.33488393, -0.0999603271, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
738
mesh("BlockMesh",HitboxA,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
739
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
740-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
740+
741
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
742
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986))
743-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
743+
744
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
745
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
746-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
746+
747
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
748
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
749-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015))
749+
750
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
751
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
752-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
752+
753
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
754
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
755-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
755+
756
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
757-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
757+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015))
758
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
759
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
760
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
761
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
762-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
762+
763
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
764-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
764+
765
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
766
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164))
767
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
768
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
769-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003))
769+
770
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
771
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
772-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
772+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
773
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
774
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
775-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
775+
776
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
777
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003))
778
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
779
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
780-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
780+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
781
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
782
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
783
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
784-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003))
784+
785
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
786
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1))
787-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
787+
788
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
789
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104))
790-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
790+
791
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
792
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003))
793-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018))
793+
794
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
795
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
796-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1))
796+
797
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
798
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
799-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
799+
800
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
801-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
801+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018))
802
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1))
803
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
804-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
804+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(1.20000005, 0.200000003, 1))
805
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1))
806
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
807-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
807+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
808
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164))
809
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
810
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223))
811
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
812
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
813
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104))
814-
HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Bright blue","HitboxB",Vector3.new(0.200000003, 4.46999931, 1.20000005))
814+
815
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
816
Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223))
817-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
817+
818
819
BladeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleB",Vector3.new(1.4000001, 0.220000014, 1))
820-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986))
820+
821
mesh("CylinderMesh",BladeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
822
HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Pink","HitboxB",Vector3.new(0.200000003, 4.46999931, 1.20000005))
823
HitboxBweld=weld(m,BladeHandleB,HitboxB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -2.33488393, -0.0999603271, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
824
mesh("BlockMesh",HitboxB,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
825
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
826-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
826+
827
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
828
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986))
829-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
829+
830
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
831
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
832-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
832+
833
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
834
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
835-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015))
835+
836
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
837
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006))
838-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
838+
839
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
840
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
841-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
841+
842
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
843-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
843+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015))
844
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223))
845
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
846
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
847
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164))
848-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
848+
849
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006))
850-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
850+
851
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
852
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164))
853
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
854
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003))
855-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003))
855+
856
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
857
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164))
858-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
858+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003))
859
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
860
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
861-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
861+
862
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
863
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003))
864
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1))
865
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
866-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
866+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
867
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223))
868
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
869
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
870-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003))
870+
871
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
872
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1))
873-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
873+
874
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
875
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104))
876-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
876+
877
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164))
878
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003))
879-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018))
879+
880
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
881
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
882-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1))
882+
883
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1))
884
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
885-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
885+
886
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
887-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
887+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018))
888
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1))
889
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
890-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
890+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(1.20000005, 0.200000003, 1))
891
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1))
892
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
893-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
893+
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006))
894
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164))
895
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
896
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223))
897
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1))
898
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
899
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104))
900
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
901
Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
902
Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223))
903
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
904
905
function attackone()
906
attack = true
907
local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxA,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) 
908
for i = 0,1,0.3 do
909
swait()
910
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-30)),.5)
911
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
912
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3)
913
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
914
LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
915
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
916
end
917
so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.2) 
918
for i = 0,1,0.2 do
919
swait()
920
local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
921
if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
922
local h = 5
923
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
924
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
925
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
926
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
927
scfr = blcf
928
elseif not scfr then
929
scfr = blcf
930
end
931
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(140)),.5)
932
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3)
933
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
934
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-50), math.rad(-70)),.5)
935
RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
936
LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
937
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
938
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
939
end
940
attack = false
941
con:disconnect()
942
scfr = nil
943
end
944
945
function attacktwo()
946
attack = true
947
local con = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) 
948
for i = 0,1,0.3 do
949
swait()
950
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.5)
951
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
952
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)),.5)
953
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5)
954
RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
955
LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
956
end
957
so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.3) 
958
for i = 0,1,0.2 do
959
swait()
960
local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
961
if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
962
local h = 5
963
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
964
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
965
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
966
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
967
scfr = blcf
968
elseif not scfr then
969
scfr = blcf
970
end
971
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-140)),.5)
972
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
973
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5)
974
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)),.5)
975
LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
976
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
977
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
978
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
979
end
980
attack = false
981
con:disconnect()
982
scfr = nil
983
end
984
985
function JumpSpin()
986
attack = true
987
Humanoid.Jump = true
988
local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) 
989
local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) 
990
for i = 0,1,0.1 do
991
swait()
992
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
993
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
994
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3)
995
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), 0.3)
996
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
997
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
998
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
999
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1000
end
1001
for i = 0,1,1 do
1002
swait()
1003
so("http://www.roblox.com/asset/?id=243711322",Torso,1,1) 
1004
for i = 0,1,0.1 do
1005
swait()
1006
local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
1007
if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
1008
local h = 5
1009
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1010
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1011
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1012
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1013
scfr = blcf
1014
elseif not scfr then
1015
scfr = blcf
1016
end
1017
local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
1018
if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
1019
local h = 5
1020
local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
1021
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1022
local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
1023
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1024
scfr2 = blcf2
1025
elseif not scfr2 then
1026
scfr2 = blcf2
1027
end
1028
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,3)* angles(6*i,math.rad(0),math.rad(0)),.5)
1029
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1030
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.3)
1031
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(-0)), 0.3)
1032
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-50))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1033
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-30))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1034
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1035
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1036
end
1037
end
1038
attack = false
1039
con:disconnect()
1040
con2:disconnect()
1041
scfr = nil
1042
scfr2 = nil
1043
end
1044
1045
function OmegaSlash()
1046
attack = true
1047
so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
1048
so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
1049
local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) 
1050
local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) 
1051
for i = 0,1,0.2 do
1052
swait()
1053
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.5)
1054
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
1055
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(120)), 0.5)
1056
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(110)), 0.5)
1057
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.5)
1058
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
1059
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1060
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1061
end
1062
so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1)
1063
so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1)
1064
for i = 0,1,0.2 do
1065
swait()
1066
local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
1067
if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
1068
local h = 5
1069
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1070
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1071
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1072
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1073
scfr = blcf
1074
elseif not scfr then
1075
scfr = blcf
1076
end
1077
local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0)
1078
if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then
1079
local h = 5
1080
local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p)
1081
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1082
local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p)
1083
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1084
scfr2 = blcf2
1085
elseif not scfr2 then
1086
scfr2 = blcf2
1087
end
1088
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),.5)
1089
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(70)),.5)
1090
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
1091
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5)
1092
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
1093
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-50)),.5)
1094
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1095
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1096
Torso.Velocity=Head.CFrame.lookVector*100
1097
end
1098
attack = false
1099
con:disconnect()
1100
con2:disconnect()
1101
scfr = nil
1102
scfr2 = nil
1103
end
1104
1105
function MultiSlash()
1106
attack = true
1107
local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) 
1108
local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) 
1109
for i = 0,1,1 do
1110
swait()
1111
so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1)
1112
for i = 0,1,0.2 do
1113
swait()
1114
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.5)
1115
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.5)
1116
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5)
1117
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-20)),.5)
1118
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.5)
1119
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5)
1120
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1121
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1122
end
1123
so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1.5)
1124
for i = 0,1,0.2 do
1125
swait()
1126
local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
1127
if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
1128
local h = 5
1129
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1130
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1131
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1132
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1133
scfr = blcf
1134
elseif not scfr then
1135
scfr = blcf
1136
end
1137
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.5)
1138
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-10),math.rad(20)),.5)
1139
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5)
1140
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(40)),.5)
1141
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20)),.5)
1142
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(20)),.5)
1143
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1144
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1145
Torso.Velocity=Head.CFrame.lookVector*50
1146
end
1147
scfr = nil
1148
so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1)
1149
for i = 0,1,0.2 do
1150
swait()
1151
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-20)),.5)
1152
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.5)
1153
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),.5)
1154
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5)
1155
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-20)),.5)
1156
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.5)
1157
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1158
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1159
end
1160
so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1.5)
1161
for i = 0,1,0.2 do
1162
swait()
1163
local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
1164
if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
1165
local h = 5
1166
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1167
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1168
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1169
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1170
scfr = blcf
1171
elseif not scfr then
1172
scfr = blcf
1173
end
1174
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(20)),.5)
1175
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-20)),.5)
1176
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(50), math.rad(0), math.rad(-40)),.5)
1177
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5)
1178
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5)
1179
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.5)
1180
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1181
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1182
Torso.Velocity=Head.CFrame.lookVector*50
1183
end
1184
end
1185
attack = false
1186
scfr = nil
1187
con:disconnect()
1188
con2:disconnect()
1189
end
1190
1191
function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) 
1192
        local msh1 = it("SpecialMesh") 
1193
        msh1.Scale = vt(0.5,0.5,0.5) 
1194
        msh1.MeshType = "Sphere" 
1195
        local S=it("Part")
1196
        S.Name="Effect"
1197
        S.formFactor=0
1198
        S.Size=vt(x1,y1,z1)
1199
        S.BrickColor=color
1200
        S.Reflectance = 0
1201
        S.TopSurface=0
1202
        S.Material = "SmoothPlastic"
1203
        S.BottomSurface=0
1204
        S.Transparency=0
1205
        S.Anchored=true
1206
        S.CanCollide=false
1207
        S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(x3,y3,z3)
1208
        S.Parent=workspace
1209
        msh1.Parent = S
1210
        coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
1211
end 
1212
1213
function MagniDamage(HitPart,Part,magni,mindam,maxdam,knock,Type)
1214
for _,c in pairs(workspace:children()) do
1215
local hum=c:findFirstChild("Humanoid")
1216
if hum~=nil then
1217
local head=c:findFirstChild("Torso")
1218
if head~=nil then
1219
local targ=head.Position-Part.Position
1220
local mag=targ.magnitude
1221
if mag<=magni and c.Name~=Player.Name then 
1222
Damagefunc(HitPart,head,mindam,maxdam,knock,Type,RootPart,.2,1,3)
1223-
local sword=part(1,workspace,"Neon",0,1,BrickColor.new("Bright blue"),"Sword",vt(2,2,2))
1223+
1224
end
1225
end
1226
end
1227-
PE1.Color = ColorSequence.new(Color3.new (85, 0, 127), Color3.new (0, 0, 0))
1227+
1228
1229
function SummonSword(Part,cframe1,cframe2)
1230-
PE1.Texture = "rbxassetid://242627879"
1230+
1231
local sword=part(1,workspace,"Neon",0,1,BrickColor.new("Hot pink"),"Sword",vt(2,2,2))
1232
sword.Anchored=true
1233
sword.CFrame=Part.CFrame*cframe1
1234
local PE1 = Instance.new("ParticleEmitter",sword)
1235
PE1.Color = ColorSequence.new(Color3.new (225, 0, 195), Color3.new (255, 0, 195))
1236
PE1.LightEmission = NumberSequence.new(0.5)
1237
PE1.Size = NumberSequence.new(2)
1238-
--EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright blue")) 
1238+
PE1.Texture = "rbxassetid://200653024"
1239
PE1.Lifetime = NumberRange.new(10)
1240
PE1.Rate = 30
1241
PE1.Transparency = NumberSequence.new(0)
1242
PE1.Rotation = NumberRange.new(360)
1243
PE1.Speed = NumberRange.new(5)
1244
PE1.RotSpeed = NumberRange.new(360)
1245
PE1.VelocitySpread = NumberRange.new(180)
1246
--EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Hot pink")) 
1247
so("http://roblox.com/asset/?id=243711414",sword,1,1)
1248
MagniDamage(sword,sword,15,10,20,0,"Normal")
1249
for i=0,1,0.2 do
1250
wait()
1251
local dir = sword.CFrame.lookVector*-1
1252
local hit2,pos = rayCast(sword.Position,dir,999,Character)
1253
if hit2~=nil then
1254
if hit2.Parent:FindFirstChild("Humanoid") ~= nil then
1255
local hum = hit2.Parent.Humanoid
1256-
--EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright blue")) 
1256+
1257
elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
1258
local hum = hit2.Parent.Parent.Humanoid
1259
--Damagefunc2(hit2,5,1)
1260
end
1261
end
1262
sword.CFrame=sword.CFrame*cframe2
1263
end
1264
--EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Hot pink")) 
1265
table.insert(Effects,{sword,"Disappear",.01})
1266
end))
1267
end
1268
1269
function ProjectileSpin()
1270
attack = true
1271
local inc=1
1272
for i = 0,1,0.2 do
1273
swait()
1274
--SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1275
--SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1276
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(50)),.5)
1277
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5)
1278
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.5)
1279
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.5)
1280
RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5)
1281
LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5)
1282
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1283
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1284
end
1285
for i = 0,1,0.2 do
1286
swait()
1287
--SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1288
SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1289
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
1290
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
1291
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(50)), 0.5)
1292
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.5)
1293
RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
1294
LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
1295
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1296
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.3)
1297
end
1298
for i = 0,1,0.2 do
1299
swait()
1300
SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1301
SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3))
1302
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),5*i),.5)
1303
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5)
1304
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.5)
1305
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.5)
1306
RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5)
1307
LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5)
1308
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
1309
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-180),math.rad(0)),.3)
1310
end
1311
attack = false
1312
end
1313
1314
mouse.Button1Down:connect(function()
1315
if attack == false and attacktype == 1 then
1316
attacktype = 2
1317
attackone()
1318
elseif attack == false and attacktype == 2 then
1319
attacktype = 1
1320
attacktwo()
1321
end
1322
end)
1323
1324
mouse.KeyDown:connect(function(k)
1325
k=k:lower()
1326
if attack == false and k == 'q' then
1327
JumpSpin()
1328
elseif attack == false and k == 'e' then
1329
OmegaSlash()
1330
elseif attack == false and k == 'r' then
1331
MultiSlash()
1332
elseif attack == false and k == 'f' then
1333
ProjectileSpin()
1334
end
1335
end)
1336
1337
1338
local sine = 0
1339
local change = 1
1340
local val = 0
1341
1342
while true do
1343
swait()
1344
sine = sine + change
1345
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
1346
local velderp=RootPart.Velocity.y
1347
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
1348
if equipped==true or equipped==false then
1349
if attack==false then
1350
idle=idle+1
1351
else
1352
idle=0
1353
end
1354
if idle>=500 then
1355
if attack==false then
1356
end
1357
end
1358
if RootPart.Velocity.y > 1 and hitfloor==nil then 
1359
Anim="Jump"
1360
if attack==false then
1361
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1362
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
1363
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
1364
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
1365
RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
1366
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.3)
1367
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1368
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1369
end
1370
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
1371
Anim="Fall"
1372
if attack==false then
1373
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1374
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1375
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3)
1376
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.3)
1377
RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(20)),.3)
1378
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.3)
1379
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1380
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1381
end
1382
elseif torvel<1 and hitfloor~=nil then
1383
Anim="Idle"
1384
if attack==false then
1385
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.3)
1386
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.3)
1387
RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(90), math.rad(50), math.rad(20)), 0.3)
1388
LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(90), math.rad(-50), math.rad(20)), 0.3)
1389
RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.3)
1390
LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.3)
1391
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1392
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1393
end
1394
elseif torvel>2 and hitfloor~=nil then
1395
Anim="Walk"
1396
if attack==false then
1397
change=3
1398
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.3)
1399
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
1400
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(20), math.rad(20)), 0.3)
1401
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(-20), math.rad(-20)), 0.3)
1402
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
1403
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
1404
BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1405
BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1406
end
1407
end
1408
end
1409
if #Effects>0 then
1410
for e=1,#Effects do
1411
if Effects[e]~=nil then
1412
local Thing=Effects[e]
1413
if Thing~=nil then
1414
local Part=Thing[1]
1415
local Mode=Thing[2]
1416
local Delay=Thing[3]
1417
local IncX=Thing[4]
1418
local IncY=Thing[5]
1419
local IncZ=Thing[6]
1420
if Thing[1].Transparency<=1 then
1421
if Thing[2]=="Block1" then
1422
Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1423
Mesh=Thing[1].Mesh
1424
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
1425
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1426
elseif Thing[2]=="Cylinder" then
1427
Mesh=Thing[1].Mesh
1428
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
1429
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1430
elseif Thing[2]=="Blood" then
1431
Mesh=Thing[7]
1432
Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
1433
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
1434
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1435
elseif Thing[2]=="Elec" then
1436
Mesh=Thing[1].Mesh
1437
Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
1438
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1439
elseif Thing[2]=="Disappear" then
1440
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1441
end
1442
else
1443
Part.Parent=nil
1444
table.remove(Effects,e)
1445
end
1446
end
1447
end
1448
end
1449
end
1450
end
1451
1452
while true do
1453
game.Workspace.Base.BrickColor = BrickColor.new("Hot pink")
1454
game.Workspace.Base.Material = ("Sand")
1455
wait(2)
1456
end