SHOW:
|
|
- or go back to the newest paste.
1 | plr = game.Players.LocalPlayer | |
2 | Player=game:GetService("Players").LocalPlayer | |
3 | game.Workspace.Memo1332.Humanoid.WalkSpeed = 35 | |
4 | - | p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = 5000 end end |
4 | + | p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = math.huge |
5 | wait() | |
6 | p.Character.Humanoid.MaxHealth = 5000 end end | |
7 | p.Character.Humanoid.Health = 4999 | |
8 | - | Torso=Character.Torso |
8 | + | |
9 | - | Head=Character.Head |
9 | + | |
10 | Backpack=Player.Backpack | |
11 | Torso=Character.Torso | |
12 | Head=Character.Head | |
13 | Humanoid=Character.Humanoid | |
14 | m=Instance.new('Model',Character) | |
15 | LeftArm=Character["Left Arm"] | |
16 | LeftLeg=Character["Left Leg"] | |
17 | RightArm=Character["Right Arm"] | |
18 | RightLeg=Character["Right Leg"] | |
19 | LS=Torso["Left Shoulder"] | |
20 | LH=Torso["Left Hip"] | |
21 | RS=Torso["Right Shoulder"] | |
22 | RH=Torso["Right Hip"] | |
23 | Face = Head.face | |
24 | Neck=Torso.Neck | |
25 | it=Instance.new | |
26 | attacktype=1 | |
27 | vt=Vector3.new | |
28 | cf=CFrame.new | |
29 | euler=CFrame.fromEulerAnglesXYZ | |
30 | angles=CFrame.Angles | |
31 | cloaked=false | |
32 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
33 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
34 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
35 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
36 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
37 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
38 | RootPart=Character.HumanoidRootPart | |
39 | RootJoint=RootPart.RootJoint | |
40 | RootCF=euler(-1.57,0,3.14) | |
41 | attack = false | |
42 | attackdebounce = false | |
43 | deb=false | |
44 | equipped=true | |
45 | hand=false | |
46 | MMouse=nil | |
47 | combo=0 | |
48 | mana=0 | |
49 | trispeed=.2 | |
50 | attackmode='none' | |
51 | local idle=0 | |
52 | local Anim="Idle" | |
53 | local Effects={} | |
54 | local gun=false | |
55 | local shoot=false | |
56 | player=nil | |
57 | mana=0 | |
58 | cam = workspace.CurrentCamera | |
59 | ZTarget = nil | |
60 | RocketTarget = nil | |
61 | ||
62 | - | soof.SoundId = "http://www.roblox.com/asset/?id=146824166" |
62 | + | |
63 | ||
64 | soof.Name = "Sound" | |
65 | soof.SoundId = "http://www.roblox.com/asset/?id=165065112" | |
66 | soof.Volume = 10 | |
67 | soof.Looped = true | |
68 | soof.archivable = false | |
69 | ||
70 | wait(1) | |
71 | - | CV="Blue" |
71 | + | |
72 | soof:play() | |
73 | ||
74 | local lol4 = Instance.new("PointLight",lol2) | |
75 | lol4.Color = Color3.new(255, 0, 255) | |
76 | lol4.Range = 225 | |
77 | lol4.Brightness = 100 | |
78 | ||
79 | CV="Pink" | |
80 | p = game.Players.LocalPlayer | |
81 | char = p.Character | |
82 | local txt = Instance.new("BillboardGui", char) | |
83 | txt.Adornee = char .Head | |
84 | txt.Name = "_status" | |
85 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
86 | txt.StudsOffset = Vector3.new(-9, 11.5, 0) | |
87 | local text = Instance.new("TextLabel", txt) | |
88 | - | text.TextStrokeColor3 = Color3.new(0,0,.50) |
88 | + | |
89 | text.FontSize = "Size24" | |
90 | text.TextScaled = true | |
91 | text.TextTransparency = 0 | |
92 | text.BackgroundTransparency = 1 | |
93 | text.TextTransparency = 0 | |
94 | text.TextStrokeTransparency = 0 | |
95 | text.Font = "Cartoon" | |
96 | text.TextStrokeColor3 = Color3.new(1,1,1) | |
97 | ||
98 | v=Instance.new("Part") | |
99 | v.Name = "ColorBrick" | |
100 | v.Parent=p.Character | |
101 | v.FormFactor="Symmetric" | |
102 | v.Anchored=true | |
103 | - | text.TextColor3 = Color3.new(0,0,.50) |
103 | + | |
104 | v.BottomSurface="Smooth" | |
105 | - | text.Text = "Expeditious Swordsman" |
105 | + | |
106 | v.Size=Vector3.new(10,5,3) | |
107 | v.Transparency=1 | |
108 | v.CFrame=char.Torso.CFrame | |
109 | v.BrickColor=BrickColor.new(CV) | |
110 | v.Transparency=1 | |
111 | text.TextColor3 = Color3.new(1,0,.76) | |
112 | v.Shape="Block" | |
113 | text.Text = "Rapturous Swordsman " | |
114 | ||
115 | plr = game.Players.LocalPlayer | |
116 | base = Instance.new("ScreenGui",plr.PlayerGui) | |
117 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
118 | bbg.Size = UDim2.new(0,200,0,50) | |
119 | - | bbgTl.TextStrokeColor3 = Color3.new(0,0,0.5) |
119 | + | |
120 | - | bbgTl.TextColor3 = Color3.new(0,0,0.5) |
120 | + | |
121 | bbgTl.BackgroundTransparency = 1 | |
122 | bbgTl.Size = UDim2.new(10,0,1,0) | |
123 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
124 | bbgTl.Font = "Cartoon" | |
125 | bbgTl.Text = " " | |
126 | bbgTl.TextSize = 31 | |
127 | bbgTl.TextStrokeColor3 = Color3.new(1,1,1) | |
128 | bbgTl.TextColor3 = Color3.new(1,0,.76) | |
129 | bbgTl.TextStrokeTransparency = 0 | |
130 | bbgTl.TextWrapped = true | |
131 | plr.Chatted:connect(function(msg) | |
132 | bbgTl.Text = msg | |
133 | wait(9) | |
134 | if bbgTl.Text == msg then | |
135 | bbgTl.Text = " " | |
136 | end | |
137 | end) | |
138 | ||
139 | mouse=Player:GetMouse() | |
140 | --save shoulders | |
141 | RSH, LSH=nil, nil | |
142 | --welds | |
143 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
144 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
145 | LH=Torso["Left Hip"] | |
146 | RH=Torso["Right Hip"] | |
147 | TorsoColor=Torso.BrickColor | |
148 | function NoOutline(Part) | |
149 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
150 | end | |
151 | player=Player | |
152 | ch=Character | |
153 | RSH=ch.Torso["Right Shoulder"] | |
154 | LSH=ch.Torso["Left Shoulder"] | |
155 | -- | |
156 | RSH.Parent=nil | |
157 | LSH.Parent=nil | |
158 | -- | |
159 | RW.Name="Right Shoulder" | |
160 | RW.Part0=ch.Torso | |
161 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
162 | RW.C1=cf(0, 0.5, 0) | |
163 | RW.Part1=ch["Right Arm"] | |
164 | RW.Parent=ch.Torso | |
165 | -- | |
166 | LW.Name="Left Shoulder" | |
167 | LW.Part0=ch.Torso | |
168 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
169 | LW.C1=cf(0, 0.5, 0) | |
170 | LW.Part1=ch["Left Arm"] | |
171 | LW.Parent=ch.Torso | |
172 | ||
173 | function swait(num) | |
174 | if num==0 or num==nil then | |
175 | game:service'RunService'.Heartbeat:wait(0) | |
176 | else | |
177 | for i=0,num do | |
178 | game:service'RunService'.Heartbeat:wait(0) | |
179 | end | |
180 | end | |
181 | end | |
182 | ||
183 | function nooutline(part) | |
184 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
185 | end | |
186 | ||
187 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
188 | local fp=it("Part") | |
189 | fp.formFactor=formfactor | |
190 | fp.Parent=parent | |
191 | fp.Reflectance=reflectance | |
192 | fp.Transparency=transparency | |
193 | fp.CanCollide=false | |
194 | fp.Locked=true | |
195 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
196 | fp.Name=name | |
197 | fp.Size=size | |
198 | fp.Position=Character.Torso.Position | |
199 | nooutline(fp) | |
200 | fp.Material=material | |
201 | fp:BreakJoints() | |
202 | return fp | |
203 | end | |
204 | ||
205 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
206 | local mesh=it(Mesh) | |
207 | mesh.Parent=part | |
208 | if Mesh=="SpecialMesh" then | |
209 | mesh.MeshType=meshtype | |
210 | mesh.MeshId=meshid | |
211 | end | |
212 | mesh.Offset=offset | |
213 | mesh.Scale=scale | |
214 | return mesh | |
215 | end | |
216 | ||
217 | function weld(parent,part0,part1,c0,c1) | |
218 | local weld=it("Weld") | |
219 | weld.Parent=parent | |
220 | weld.Part0=part0 | |
221 | weld.Part1=part1 | |
222 | weld.C0=c0 | |
223 | weld.C1=c1 | |
224 | return weld | |
225 | end | |
226 | ||
227 | ||
228 | local function CFrameFromTopBack(at, top, back) | |
229 | local right = top:Cross(back) | |
230 | return CFrame.new(at.x, at.y, at.z, | |
231 | right.x, top.x, back.x, | |
232 | right.y, top.y, back.y, | |
233 | right.z, top.z, back.z) | |
234 | end | |
235 | ||
236 | function Triangle(a, b, c) | |
237 | local edg1 = (c-a):Dot((b-a).unit) | |
238 | local edg2 = (a-b):Dot((c-b).unit) | |
239 | local edg3 = (b-c):Dot((a-c).unit) | |
240 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
241 | a, b, c = a, b, c | |
242 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
243 | a, b, c = b, c, a | |
244 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
245 | a, b, c = c, a, b | |
246 | else | |
247 | assert(false, "unreachable") | |
248 | end | |
249 | ||
250 | - | local TrailColor = ("Bright blue") |
250 | + | |
251 | local len2 = (b-a).magnitude - len1 | |
252 | local width = (a + (b-a).unit*len1 - c).magnitude | |
253 | ||
254 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
255 | ||
256 | local list = {} | |
257 | ||
258 | local TrailColor = ("Hot pink") | |
259 | ||
260 | if len1 > 0.01 then | |
261 | local w1 = Instance.new('WedgePart', m) | |
262 | game:GetService("Debris"):AddItem(w1,5) | |
263 | w1.Material = "Neon" | |
264 | w1.FormFactor = 'Custom' | |
265 | w1.BrickColor = BrickColor.new(TrailColor) | |
266 | w1.Transparency = 0 | |
267 | w1.Reflectance = 0 | |
268 | w1.Material = "Neon" | |
269 | w1.CanCollide = false | |
270 | NoOutline(w1) | |
271 | local sz = Vector3.new(0.2, width, len1) | |
272 | w1.Size = sz | |
273 | local sp = Instance.new("SpecialMesh",w1) | |
274 | sp.MeshType = "Wedge" | |
275 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
276 | w1:BreakJoints() | |
277 | w1.Anchored = true | |
278 | w1.Parent = workspace | |
279 | w1.Transparency = 0.7 | |
280 | table.insert(Effects,{w1,"Disappear",.01}) | |
281 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
282 | table.insert(list,w1) | |
283 | end | |
284 | ||
285 | if len2 > 0.01 then | |
286 | local w2 = Instance.new('WedgePart', m) | |
287 | game:GetService("Debris"):AddItem(w2,5) | |
288 | w2.Material = "SmoothPlastic" | |
289 | w2.FormFactor = 'Custom' | |
290 | w2.BrickColor = BrickColor.new(TrailColor) | |
291 | w2.Transparency = 0 | |
292 | w2.Reflectance = 0 | |
293 | w2.Material = "Neon" | |
294 | w2.CanCollide = false | |
295 | NoOutline(w2) | |
296 | local sz = Vector3.new(0.2, width, len2) | |
297 | w2.Size = sz | |
298 | local sp = Instance.new("SpecialMesh",w2) | |
299 | sp.MeshType = "Wedge" | |
300 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
301 | w2:BreakJoints() | |
302 | w2.Anchored = true | |
303 | w2.Parent = workspace | |
304 | w2.Transparency = 0.7 | |
305 | table.insert(Effects,{w2,"Disappear",.01}) | |
306 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
307 | table.insert(list,w2) | |
308 | end | |
309 | return unpack(list) | |
310 | end | |
311 | ||
312 | ||
313 | so = function(id,par,vol,pit) | |
314 | coroutine.resume(coroutine.create(function() | |
315 | local sou = Instance.new("Sound",par or workspace) | |
316 | sou.Volume=vol | |
317 | sou.Pitch=pit or 1 | |
318 | sou.SoundId=id | |
319 | swait() | |
320 | sou:play() | |
321 | game:GetService("Debris"):AddItem(sou,6) | |
322 | end)) | |
323 | end | |
324 | ||
325 | function clerp(a,b,t) | |
326 | local qa = {QuaternionFromCFrame(a)} | |
327 | local qb = {QuaternionFromCFrame(b)} | |
328 | local ax, ay, az = a.x, a.y, a.z | |
329 | local bx, by, bz = b.x, b.y, b.z | |
330 | local _t = 1-t | |
331 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
332 | end | |
333 | ||
334 | function QuaternionFromCFrame(cf) | |
335 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
336 | local trace = m00 + m11 + m22 | |
337 | if trace > 0 then | |
338 | local s = math.sqrt(1 + trace) | |
339 | local recip = 0.5/s | |
340 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
341 | else | |
342 | local i = 0 | |
343 | if m11 > m00 then | |
344 | i = 1 | |
345 | end | |
346 | if m22 > (i == 0 and m00 or m11) then | |
347 | i = 2 | |
348 | end | |
349 | if i == 0 then | |
350 | local s = math.sqrt(m00-m11-m22+1) | |
351 | local recip = 0.5/s | |
352 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
353 | elseif i == 1 then | |
354 | local s = math.sqrt(m11-m22-m00+1) | |
355 | local recip = 0.5/s | |
356 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
357 | elseif i == 2 then | |
358 | local s = math.sqrt(m22-m00-m11+1) | |
359 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
360 | end | |
361 | end | |
362 | end | |
363 | ||
364 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
365 | local xs, ys, zs = x + x, y + y, z + z | |
366 | local wx, wy, wz = w*xs, w*ys, w*zs | |
367 | local xx = x*xs | |
368 | local xy = x*ys | |
369 | local xz = x*zs | |
370 | local yy = y*ys | |
371 | local yz = y*zs | |
372 | local zz = z*zs | |
373 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
374 | end | |
375 | ||
376 | function QuaternionSlerp(a, b, t) | |
377 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
378 | local startInterp, finishInterp; | |
379 | if cosTheta >= 0.0001 then | |
380 | if (1 - cosTheta) > 0.0001 then | |
381 | local theta = math.acos(cosTheta) | |
382 | local invSinTheta = 1/math.sin(theta) | |
383 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
384 | finishInterp = math.sin(t*theta)*invSinTheta | |
385 | else | |
386 | startInterp = 1-t | |
387 | finishInterp = t | |
388 | end | |
389 | else | |
390 | if (1+cosTheta) > 0.0001 then | |
391 | local theta = math.acos(-cosTheta) | |
392 | local invSinTheta = 1/math.sin(theta) | |
393 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
394 | finishInterp = math.sin(t*theta)*invSinTheta | |
395 | else | |
396 | startInterp = t-1 | |
397 | finishInterp = t | |
398 | end | |
399 | end | |
400 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
401 | end | |
402 | ||
403 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
404 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
405 | end | |
406 | ||
407 | Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
408 | if hit.Parent==nil then | |
409 | return | |
410 | end | |
411 | local h=hit.Parent:FindFirstChild("Humanoid") | |
412 | for _,v in pairs(hit.Parent:children()) do | |
413 | if v:IsA("Humanoid") then | |
414 | h=v | |
415 | end | |
416 | end | |
417 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
418 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
419 | end | |
420 | if hit.Parent.className=="Hat" then | |
421 | hit=hit.Parent.Parent:findFirstChild("Head") | |
422 | end | |
423 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
424 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
425 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
426 | return | |
427 | end]] | |
428 | -- hs(hit,1.2) | |
429 | local c=Instance.new("ObjectValue") | |
430 | c.Name="creator" | |
431 | c.Value=game:service("Players").LocalPlayer | |
432 | c.Parent=h | |
433 | game:GetService("Debris"):AddItem(c,.5) | |
434 | local Damage=math.random(minim,maxim) | |
435 | -- h:TakeDamage(Damage) | |
436 | local blocked=false | |
437 | local block=hit.Parent:findFirstChild("Block") | |
438 | if block~=nil then | |
439 | print(block.className) | |
440 | if block.className=="NumberValue" then | |
441 | if block.Value>0 then | |
442 | blocked=true | |
443 | if decreaseblock==nil then | |
444 | block.Value=block.Value-1 | |
445 | end | |
446 | end | |
447 | end | |
448 | if block.className=="IntValue" then | |
449 | if block.Value>0 then | |
450 | blocked=true | |
451 | if decreaseblock~=nil then | |
452 | block.Value=block.Value-1 | |
453 | end | |
454 | end | |
455 | end | |
456 | end | |
457 | if blocked==false then | |
458 | -- h:TakeDamage(Damage) | |
459 | h.Health=h.Health-Damage | |
460 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
461 | else | |
462 | h.Health=h.Health-(Damage/2) | |
463 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright red").Color) | |
464 | end | |
465 | if Type=="Knockdown" then | |
466 | local hum=hit.Parent.Humanoid | |
467 | hum.PlatformStand=true | |
468 | coroutine.resume(coroutine.create(function(HHumanoid) | |
469 | swait(1) | |
470 | HHumanoid.PlatformStand=false | |
471 | end),hum) | |
472 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
473 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
474 | local bodvol=Instance.new("BodyVelocity") | |
475 | bodvol.velocity=angle*knockback | |
476 | bodvol.P=5000 | |
477 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
478 | bodvol.Parent=hit | |
479 | local rl=Instance.new("BodyAngularVelocity") | |
480 | rl.P=3000 | |
481 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
482 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
483 | rl.Parent=hit | |
484 | game:GetService("Debris"):AddItem(bodvol,.5) | |
485 | game:GetService("Debris"):AddItem(rl,.5) | |
486 | elseif Type=="Normal" then | |
487 | local vp=Instance.new("BodyVelocity") | |
488 | vp.P=500 | |
489 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
490 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
491 | if KnockbackType==1 then | |
492 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
493 | elseif KnockbackType==2 then | |
494 | vp.velocity=Property.CFrame.lookVector*knockback | |
495 | end | |
496 | if knockback>0 then | |
497 | vp.Parent=hit.Parent.Torso | |
498 | end | |
499 | game:GetService("Debris"):AddItem(vp,.5) | |
500 | elseif Type=="Up" then | |
501 | local bodyVelocity=Instance.new("BodyVelocity") | |
502 | bodyVelocity.velocity=vt(0,60,0) | |
503 | bodyVelocity.P=5000 | |
504 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
505 | bodyVelocity.Parent=hit | |
506 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
507 | local rl=Instance.new("BodyAngularVelocity") | |
508 | rl.P=3000 | |
509 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
510 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
511 | rl.Parent=hit | |
512 | game:GetService("Debris"):AddItem(rl,.5) | |
513 | elseif Type=="Snare" then | |
514 | local bp=Instance.new("BodyPosition") | |
515 | bp.P=2000 | |
516 | bp.D=100 | |
517 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
518 | bp.position=hit.Parent.Torso.Position | |
519 | bp.Parent=hit.Parent.Torso | |
520 | game:GetService("Debris"):AddItem(bp,1) | |
521 | elseif Type=="Target" then | |
522 | local Targetting = false | |
523 | if Targetting==false then | |
524 | ZTarget=hit.Parent.Torso | |
525 | coroutine.resume(coroutine.create(function(Part) | |
526 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
527 | swait(5) | |
528 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
529 | end),ZTarget) | |
530 | local TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
531 | local targetgui=Instance.new("BillboardGui") | |
532 | targetgui.Parent=ZTarget | |
533 | targetgui.Size=UDim2.new(10,100,10,100) | |
534 | local targ=Instance.new("ImageLabel") | |
535 | targ.Parent=targetgui | |
536 | targ.BackgroundTransparency=1 | |
537 | targ.Image="rbxassetid://4834067" | |
538 | targ.Size=UDim2.new(1,0,1,0) | |
539 | cam.CameraType="Scriptable" | |
540 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
541 | local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
542 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
543 | Targetting=true | |
544 | RocketTarget=ZTarget | |
545 | for i=1,Property do | |
546 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
547 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
548 | swait() | |
549 | end | |
550 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
551 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
552 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
553 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
554 | end | |
555 | Targetting=false | |
556 | RocketTarget=nil | |
557 | targetgui.Parent=nil | |
558 | cam.CameraType="Custom" | |
559 | end | |
560 | end | |
561 | local debounce=Instance.new("BoolValue") | |
562 | debounce.Name="DebounceHit" | |
563 | debounce.Parent=hit.Parent | |
564 | debounce.Value=true | |
565 | game:GetService("Debris"):AddItem(debounce,Delay) | |
566 | c=Instance.new("ObjectValue") | |
567 | c.Name="creator" | |
568 | c.Value=Player | |
569 | c.Parent=h | |
570 | game:GetService("Debris"):AddItem(c,.5) | |
571 | end | |
572 | end | |
573 | ||
574 | ||
575 | function ShowDamage(Pos, Text, Time, Color) | |
576 | local Rate = (1 / 30) | |
577 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
578 | local Text = (Text or "") | |
579 | local Time = (Time or 2) | |
580 | local Color = (Color or Color3.new(1, 0, 0)) | |
581 | local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0)) | |
582 | EffectPart.Anchored = true | |
583 | local BillboardGui = Instance.new("BillboardGui") | |
584 | BillboardGui.Size = UDim2.new(3, 0, 3, 0) | |
585 | BillboardGui.Adornee = EffectPart | |
586 | local TextLabel = Instance.new("TextLabel") | |
587 | TextLabel.BackgroundTransparency = 1 | |
588 | TextLabel.Size = UDim2.new(1, 0, 1, 0) | |
589 | TextLabel.Text = Text | |
590 | TextLabel.TextColor3 = Color | |
591 | TextLabel.TextScaled = true | |
592 | TextLabel.Font = Enum.Font.ArialBold | |
593 | TextLabel.Parent = BillboardGui | |
594 | BillboardGui.Parent = EffectPart | |
595 | game.Debris:AddItem(EffectPart, (Time + 0.1)) | |
596 | EffectPart.Parent = game:GetService("Workspace") | |
597 | Delay(0, function() | |
598 | local Frames = (Time / Rate) | |
599 | for Frame = 1, Frames do | |
600 | wait(Rate) | |
601 | local Percent = (Frame / Frames) | |
602 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
603 | TextLabel.TextTransparency = Percent | |
604 | end | |
605 | if EffectPart and EffectPart.Parent then | |
606 | EffectPart:Destroy() | |
607 | end | |
608 | end) | |
609 | end | |
610 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
610 | + | |
611 | --example: local con = HitboxB.Touched:connect(function(hit) Damagefunc(Hitbox,hit,Dmg,Dmg,math.random(Knockback,Knockback),"Normal",RootPart,.2,1) end) | |
612 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) |
612 | + | |
613 | HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Institutional white","HandleA",Vector3.new(1, 0.400000036, 1)) | |
614 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
614 | + | |
615 | BladeHandleConnectorA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorA",Vector3.new(1.4000001, 0.220000014, 1)) | |
616 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
616 | + | |
617 | mesh("CylinderMesh",BladeHandleConnectorA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
618 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
619 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
619 | + | |
620 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
621 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
621 | + | |
622 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
623 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
623 | + | |
624 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
625 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 2, 0.200000003)) |
625 | + | |
626 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
627 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
627 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
628 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1)) | |
629 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
629 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
630 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005522, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1)) | |
631 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
631 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
632 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.1000526, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1)) | |
633 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 2, 0.200000003)) | |
634 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
634 | + | |
635 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
636 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
636 | + | |
637 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
638 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
638 | + | |
639 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
640 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
640 | + | |
641 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
642 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
643 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) |
643 | + | |
644 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
645 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
645 | + | |
646 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
647 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
647 | + | |
648 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
649 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
649 | + | |
650 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
651 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
652 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
652 | + | |
653 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
654 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1)) | |
655 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
655 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
656 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1)) | |
657 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
658 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
658 | + | |
659 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
660 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
661 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
661 | + | |
662 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
663 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
664 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
665 | - | HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleB",Vector3.new(1, 0.400000036, 1)) |
665 | + | |
666 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
667 | Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
668 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
669 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
670 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
670 | + | |
671 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
672 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) |
672 | + | |
673 | HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","HandleB",Vector3.new(1, 0.400000036, 1)) | |
674 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
674 | + | |
675 | BladeHandleConnectorB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","BladeHandleConnectorB",Vector3.new(1.4000001, 0.220000014, 1)) | |
676 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
676 | + | |
677 | mesh("CylinderMesh",BladeHandleConnectorB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
678 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
679 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
679 | + | |
680 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
681 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
681 | + | |
682 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
683 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
683 | + | |
684 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
685 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 2, 0.200000003)) |
685 | + | |
686 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
687 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
687 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
688 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410173416, 0.693437576, 0, 0.999995708, 5.82660385e-013, 0, -5.82656156e-013, 0.999988437, 0, 0, 0, 1)) | |
689 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
689 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
690 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200004578, -1.10005498, -0.699996948, -0.999998927, -5.96037353e-008, 0, 5.96046021e-008, -0.999984384, 0, 0, 0, 1)) | |
691 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
691 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
692 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199983597, -1.10005188, -0.699996948, -0.999999642, -5.96029111e-008, 0, 5.96037779e-008, -0.999985099, 0, 0, 0, 1)) | |
693 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.600000024, 2, 0.200000003)) | |
694 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black metallic","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
694 | + | |
695 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
696 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
696 | + | |
697 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
698 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
698 | + | |
699 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
700 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
700 | + | |
701 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
702 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) | |
703 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) |
703 | + | |
704 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
705 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) |
705 | + | |
706 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
707 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
707 | + | |
708 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
709 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
709 | + | |
710 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
711 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
712 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
712 | + | |
713 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005)) | |
714 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41018486, -0.706405401, 7.62939453e-006, 1, 5.82662878e-013, 0, -5.82654422e-013, 0.999985456, 0, 0, 0, 1)) | |
715 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
715 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
716 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000763, -1.09963894, -0.699996948, 1, 2.79724161e-017, 0, -1.10588622e-017, 0.999985456, 0, 0, 0, 1)) | |
717 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
718 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
718 | + | |
719 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
720 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
721 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) |
721 | + | |
722 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
723 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
724 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1.40000153, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
725 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
726 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
727 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699409246, -2.86102295e-005, 1.20000458, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
728 | - | HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Bright blue","HitboxA",Vector3.new(0.200000003, 4.46999931, 1.20000005)) |
728 | + | |
729 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.600000083, 0.240000024, 0.200000003)) | |
730 | Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.899385691, -2.86102295e-005, 1, -5.82656156e-013, 0.999988437, 0, 0.999995708, 5.82660385e-013, 0, 0, 0, -1)) | |
731 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) |
731 | + | |
732 | ||
733 | BladeHandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleA",Vector3.new(1.4000001, 0.220000014, 1)) | |
734 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986)) |
734 | + | |
735 | mesh("CylinderMesh",BladeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
736 | HitboxA=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Pink","HitboxA",Vector3.new(0.200000003, 4.46999931, 1.20000005)) | |
737 | HitboxAweld=weld(m,BladeHandleA,HitboxA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -2.33488393, -0.0999603271, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1)) | |
738 | mesh("BlockMesh",HitboxA,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
739 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
740 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
740 | + | |
741 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
742 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986)) | |
743 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) |
743 | + | |
744 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
745 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003)) | |
746 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
746 | + | |
747 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
748 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
749 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015)) |
749 | + | |
750 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
751 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
752 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
752 | + | |
753 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
754 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
755 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006)) |
755 | + | |
756 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
757 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
757 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015)) |
758 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223)) | |
759 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
760 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
761 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164)) | |
762 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
762 | + | |
763 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006)) | |
764 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003)) |
764 | + | |
765 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
766 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164)) | |
767 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
768 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003)) | |
769 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003)) |
769 | + | |
770 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) | |
771 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164)) | |
772 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) |
772 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003)) |
773 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
774 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) | |
775 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
775 | + | |
776 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
777 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003)) | |
778 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1)) | |
779 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
780 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
780 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) |
781 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223)) | |
782 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
783 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
784 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003)) |
784 | + | |
785 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
786 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1)) | |
787 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) |
787 | + | |
788 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) | |
789 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104)) | |
790 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
790 | + | |
791 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
792 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003)) | |
793 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018)) |
793 | + | |
794 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
795 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) | |
796 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1)) |
796 | + | |
797 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
798 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
799 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
799 | + | |
800 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
801 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) |
801 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018)) |
802 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1)) | |
803 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
804 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
804 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(1.20000005, 0.200000003, 1)) |
805 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1)) | |
806 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
807 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
807 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
808 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164)) | |
809 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) | |
810 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223)) | |
811 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
812 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
813 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104)) | |
814 | - | HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Bright blue","HitboxB",Vector3.new(0.200000003, 4.46999931, 1.20000005)) |
814 | + | |
815 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
816 | Partweld=weld(m,BladeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223)) | |
817 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) |
817 | + | |
818 | ||
819 | BladeHandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","BladeHandleB",Vector3.new(1.4000001, 0.220000014, 1)) | |
820 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986)) |
820 | + | |
821 | mesh("CylinderMesh",BladeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
822 | HitboxB=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Pink","HitboxB",Vector3.new(0.200000003, 4.46999931, 1.20000005)) | |
823 | HitboxBweld=weld(m,BladeHandleB,HitboxB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -2.33488393, -0.0999603271, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1)) | |
824 | mesh("BlockMesh",HitboxB,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
825 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
826 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
826 | + | |
827 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
828 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.200000003, 0.389999986)) | |
829 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) |
829 | + | |
830 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
831 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003)) | |
832 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
832 | + | |
833 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
834 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
835 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015)) |
835 | + | |
836 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
837 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
838 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
838 | + | |
839 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
840 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
841 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006)) |
841 | + | |
842 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
843 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
843 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.800000012, 0.390000015)) |
844 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -4.48573303, -0.336387634, -8.52119482e-013, 0.999991417, -1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, 0.258834273, 1.12191493e-013, -0.965921223)) | |
845 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
846 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
847 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-005, -4.78570175, 0.331382751, 8.66855741e-013, -0.999991417, 7.10592626e-015, 0.96591264, 8.39153616e-013, 0.258836836, -0.25883466, -2.17510512e-013, 0.965921164)) | |
848 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
848 | + | |
849 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 2.39999986, 0.400000006)) | |
850 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Lapis","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003)) |
850 | + | |
851 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
852 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.9578495, -0.121131897, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, 0.258834481, -7.18554996e-021, 0.965921164)) | |
853 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
854 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 1.79999971, 0.200000003)) | |
855 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003)) |
855 | + | |
856 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) | |
857 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, -1.57133484, 0.317611694, -2.90723055e-008, 0.999991417, 3.90545196e-008, 0.9659127, 3.81902048e-008, -0.258836657, -0.258834481, 3.01982901e-008, -0.965921164)) | |
858 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) |
858 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Hot pink","Part",Vector3.new(0.200000003, 1.19999969, 0.200000003)) |
859 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -2.88584137, -1.03137207, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
860 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) | |
861 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
861 | + | |
862 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
863 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 2.46999955, 0.200000003)) | |
864 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-006, -1.33489347, -0.599960327, -5.07829956e-009, 0.999991417, 2.48707389e-014, 0.999991417, 5.07829956e-009, -1.34119915e-007, -1.34118736e-007, 2.4189428e-014, -1)) | |
865 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
866 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
866 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) |
867 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -4.28572083, 1.03136444, 8.52119482e-013, -0.999991417, 1.12192414e-013, 0.965912759, 8.52119536e-013, 0.258836478, -0.258834273, -1.12191493e-013, 0.965921223)) | |
868 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
869 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
870 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003)) |
870 | + | |
871 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
872 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(0.200000003, 2.59999967, 1)) | |
873 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) |
873 | + | |
874 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) | |
875 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.18499756, 0.214080811, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, -0.258834541, 7.18560166e-021, -0.965921104)) | |
876 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
876 | + | |
877 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, -3.38580704, -0.631378174, -8.52120132e-013, 0.999991417, -1.12192563e-013, 0.9659127, 8.52120186e-013, 0.258836657, 0.258834481, 1.12191696e-013, -0.965921164)) | |
878 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 1.3999995, 0.200000003)) | |
879 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018)) |
879 | + | |
880 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
881 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003)) | |
882 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Really black","Part",Vector3.new(1.20000005, 0.200000003, 1)) |
882 | + | |
883 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 1, 1)) | |
884 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
885 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
885 | + | |
886 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
887 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Bright blue","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) |
887 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.200000003, 0.200000018)) |
888 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000118255615, 0.0005671978, 0.599990845, -2.08617564e-007, 0.999991417, 0, -0.999991417, -2.08617564e-007, 0, 0, 0, 1)) | |
889 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
890 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
890 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.5,0,"Institutional white","Part",Vector3.new(1.20000005, 0.200000003, 1)) |
891 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100055456, 2.67028809e-005, -1.52587891e-005, 0.999990702, 5.82641737e-013, 0, -5.82641737e-013, 0.999990702, 0, 0, 0, 1)) | |
892 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
893 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lapis","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) |
893 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.400000006)) |
894 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.19616699e-005, -1.95767403, 0.421142578, 0, 0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836657, -0.258834481, 7.18554996e-021, -0.965921164)) | |
895 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Pink","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003)) | |
896 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -3.88577271, 1.23136902, 1.47676383e-014, -0.999991417, -1.12192414e-013, 0.965912759, -1.47748211e-014, 0.258836478, -0.258834273, -1.12190537e-013, 0.965921223)) | |
897 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.419999957, 1, 1)) | |
898 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
899 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, -1.18516731, 0.0859222412, 0, -0.999991417, 0, 0.9659127, -1.34918379e-019, -0.258836746, 0.258834541, -7.18560166e-021, 0.965921104)) | |
900 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
901 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003)) | |
902 | Partweld=weld(m,BladeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-005, 1.18514824, 0.514091492, 0, -0.999991417, 0, -0.9659127, 1.34918379e-019, 0.258836687, -0.258834511, 7.18557581e-021, -0.965921223)) | |
903 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
904 | ||
905 | function attackone() | |
906 | attack = true | |
907 | local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxA,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) | |
908 | for i = 0,1,0.3 do | |
909 | swait() | |
910 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-30)),.5) | |
911 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5) | |
912 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3) | |
913 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5) | |
914 | LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5) | |
915 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5) | |
916 | end | |
917 | so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.2) | |
918 | for i = 0,1,0.2 do | |
919 | swait() | |
920 | local blcf = HitboxA.CFrame*CFrame.new(0,.5,0) | |
921 | if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then | |
922 | local h = 5 | |
923 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
924 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
925 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
926 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
927 | scfr = blcf | |
928 | elseif not scfr then | |
929 | scfr = blcf | |
930 | end | |
931 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(140)),.5) | |
932 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3) | |
933 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5) | |
934 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-50), math.rad(-70)),.5) | |
935 | RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5) | |
936 | LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5) | |
937 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3) | |
938 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
939 | end | |
940 | attack = false | |
941 | con:disconnect() | |
942 | scfr = nil | |
943 | end | |
944 | ||
945 | function attacktwo() | |
946 | attack = true | |
947 | local con = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) | |
948 | for i = 0,1,0.3 do | |
949 | swait() | |
950 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.5) | |
951 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.5) | |
952 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)),.5) | |
953 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-70)),.5) | |
954 | RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5) | |
955 | LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5) | |
956 | end | |
957 | so("http://www.roblox.com/asset/?id=243711349",HitboxA,1,1.3) | |
958 | for i = 0,1,0.2 do | |
959 | swait() | |
960 | local blcf = HitboxB.CFrame*CFrame.new(0,.5,0) | |
961 | if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then | |
962 | local h = 5 | |
963 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
964 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
965 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
966 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
967 | scfr = blcf | |
968 | elseif not scfr then | |
969 | scfr = blcf | |
970 | end | |
971 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(-140)),.5) | |
972 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5) | |
973 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(0), math.rad(160), math.rad(90)),.5) | |
974 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)),.5) | |
975 | LH.C0=clerp(LH.C0,cf(-1,-.7,-.5)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5) | |
976 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5) | |
977 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
978 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3) | |
979 | end | |
980 | attack = false | |
981 | con:disconnect() | |
982 | scfr = nil | |
983 | end | |
984 | ||
985 | function JumpSpin() | |
986 | attack = true | |
987 | Humanoid.Jump = true | |
988 | local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) | |
989 | local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,10,20,math.random(5,10),"Normal",RootPart,.2,1) end) | |
990 | for i = 0,1,0.1 do | |
991 | swait() | |
992 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
993 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
994 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3) | |
995 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), 0.3) | |
996 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
997 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
998 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
999 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1000 | end | |
1001 | for i = 0,1,1 do | |
1002 | swait() | |
1003 | so("http://www.roblox.com/asset/?id=243711322",Torso,1,1) | |
1004 | for i = 0,1,0.1 do | |
1005 | swait() | |
1006 | local blcf = HitboxA.CFrame*CFrame.new(0,.5,0) | |
1007 | if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then | |
1008 | local h = 5 | |
1009 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1010 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1011 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1012 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1013 | scfr = blcf | |
1014 | elseif not scfr then | |
1015 | scfr = blcf | |
1016 | end | |
1017 | local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0) | |
1018 | if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then | |
1019 | local h = 5 | |
1020 | local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p) | |
1021 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1022 | local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p) | |
1023 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1024 | scfr2 = blcf2 | |
1025 | elseif not scfr2 then | |
1026 | scfr2 = blcf2 | |
1027 | end | |
1028 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,3)* angles(6*i,math.rad(0),math.rad(0)),.5) | |
1029 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1030 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.3) | |
1031 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(-0)), 0.3) | |
1032 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-50))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1033 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-30))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1034 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1035 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1036 | end | |
1037 | end | |
1038 | attack = false | |
1039 | con:disconnect() | |
1040 | con2:disconnect() | |
1041 | scfr = nil | |
1042 | scfr2 = nil | |
1043 | end | |
1044 | ||
1045 | function OmegaSlash() | |
1046 | attack = true | |
1047 | so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1) | |
1048 | so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1) | |
1049 | local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) | |
1050 | local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) | |
1051 | for i = 0,1,0.2 do | |
1052 | swait() | |
1053 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.5) | |
1054 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5) | |
1055 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(120)), 0.5) | |
1056 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(110)), 0.5) | |
1057 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.5) | |
1058 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5) | |
1059 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1060 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1061 | end | |
1062 | so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1) | |
1063 | so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1) | |
1064 | for i = 0,1,0.2 do | |
1065 | swait() | |
1066 | local blcf = HitboxA.CFrame*CFrame.new(0,.5,0) | |
1067 | if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then | |
1068 | local h = 5 | |
1069 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1070 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1071 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1072 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1073 | scfr = blcf | |
1074 | elseif not scfr then | |
1075 | scfr = blcf | |
1076 | end | |
1077 | local blcf2 = HitboxB.CFrame*CFrame.new(0,.5,0) | |
1078 | if scfr2 and (HitboxB.Position-scfr2.p).magnitude > .1 then | |
1079 | local h = 5 | |
1080 | local a,b = Triangle((scfr2*CFrame.new(0,h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p,(blcf2*CFrame.new(0,h/2,0)).p) | |
1081 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1082 | local a,b = Triangle((blcf2*CFrame.new(0,h/2,0)).p,(blcf2*CFrame.new(0,-h/2,0)).p,(scfr2*CFrame.new(0,-h/2,0)).p) | |
1083 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1084 | scfr2 = blcf2 | |
1085 | elseif not scfr2 then | |
1086 | scfr2 = blcf2 | |
1087 | end | |
1088 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),.5) | |
1089 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(70)),.5) | |
1090 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5) | |
1091 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.5) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.5) | |
1092 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5) | |
1093 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-50)),.5) | |
1094 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1095 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1096 | Torso.Velocity=Head.CFrame.lookVector*100 | |
1097 | end | |
1098 | attack = false | |
1099 | con:disconnect() | |
1100 | con2:disconnect() | |
1101 | scfr = nil | |
1102 | scfr2 = nil | |
1103 | end | |
1104 | ||
1105 | function MultiSlash() | |
1106 | attack = true | |
1107 | local con = HitboxA.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) | |
1108 | local con2 = HitboxB.Touched:connect(function(hit) Damagefunc(HitboxB,hit,20,30,math.random(5,10),"Normal",RootPart,.2,1) end) | |
1109 | for i = 0,1,1 do | |
1110 | swait() | |
1111 | so("http://www.roblox.com/asset/?id=152052659",HitboxB,1,1) | |
1112 | for i = 0,1,0.2 do | |
1113 | swait() | |
1114 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.5) | |
1115 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.5) | |
1116 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5) | |
1117 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(-20)),.5) | |
1118 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.5) | |
1119 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.5) | |
1120 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1121 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1122 | end | |
1123 | so("http://www.roblox.com/asset/?id=241816017",HitboxB,1,1.5) | |
1124 | for i = 0,1,0.2 do | |
1125 | swait() | |
1126 | local blcf = HitboxB.CFrame*CFrame.new(0,.5,0) | |
1127 | if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then | |
1128 | local h = 5 | |
1129 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1130 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1131 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1132 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1133 | scfr = blcf | |
1134 | elseif not scfr then | |
1135 | scfr = blcf | |
1136 | end | |
1137 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.5) | |
1138 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-10),math.rad(20)),.5) | |
1139 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(-10), math.rad(0), math.rad(30)),.5) | |
1140 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(40)),.5) | |
1141 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20)),.5) | |
1142 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(20)),.5) | |
1143 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1144 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1145 | Torso.Velocity=Head.CFrame.lookVector*50 | |
1146 | end | |
1147 | scfr = nil | |
1148 | so("http://www.roblox.com/asset/?id=152052659",HitboxA,1,1) | |
1149 | for i = 0,1,0.2 do | |
1150 | swait() | |
1151 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-20)),.5) | |
1152 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.5) | |
1153 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),.5) | |
1154 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5) | |
1155 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-20)),.5) | |
1156 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.5) | |
1157 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1158 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1159 | end | |
1160 | so("http://www.roblox.com/asset/?id=241816017",HitboxA,1,1.5) | |
1161 | for i = 0,1,0.2 do | |
1162 | swait() | |
1163 | local blcf = HitboxA.CFrame*CFrame.new(0,.5,0) | |
1164 | if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then | |
1165 | local h = 5 | |
1166 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1167 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1168 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1169 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1170 | scfr = blcf | |
1171 | elseif not scfr then | |
1172 | scfr = blcf | |
1173 | end | |
1174 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(20)),.5) | |
1175 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-20)),.5) | |
1176 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.5) * angles(math.rad(50), math.rad(0), math.rad(-40)),.5) | |
1177 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)),.5) | |
1178 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.5) | |
1179 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.5) | |
1180 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1181 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1182 | Torso.Velocity=Head.CFrame.lookVector*50 | |
1183 | end | |
1184 | end | |
1185 | attack = false | |
1186 | scfr = nil | |
1187 | con:disconnect() | |
1188 | con2:disconnect() | |
1189 | end | |
1190 | ||
1191 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1192 | local msh1 = it("SpecialMesh") | |
1193 | msh1.Scale = vt(0.5,0.5,0.5) | |
1194 | msh1.MeshType = "Sphere" | |
1195 | local S=it("Part") | |
1196 | S.Name="Effect" | |
1197 | S.formFactor=0 | |
1198 | S.Size=vt(x1,y1,z1) | |
1199 | S.BrickColor=color | |
1200 | S.Reflectance = 0 | |
1201 | S.TopSurface=0 | |
1202 | S.Material = "SmoothPlastic" | |
1203 | S.BottomSurface=0 | |
1204 | S.Transparency=0 | |
1205 | S.Anchored=true | |
1206 | S.CanCollide=false | |
1207 | S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(x3,y3,z3) | |
1208 | S.Parent=workspace | |
1209 | msh1.Parent = S | |
1210 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1211 | end | |
1212 | ||
1213 | function MagniDamage(HitPart,Part,magni,mindam,maxdam,knock,Type) | |
1214 | for _,c in pairs(workspace:children()) do | |
1215 | local hum=c:findFirstChild("Humanoid") | |
1216 | if hum~=nil then | |
1217 | local head=c:findFirstChild("Torso") | |
1218 | if head~=nil then | |
1219 | local targ=head.Position-Part.Position | |
1220 | local mag=targ.magnitude | |
1221 | if mag<=magni and c.Name~=Player.Name then | |
1222 | Damagefunc(HitPart,head,mindam,maxdam,knock,Type,RootPart,.2,1,3) | |
1223 | - | local sword=part(1,workspace,"Neon",0,1,BrickColor.new("Bright blue"),"Sword",vt(2,2,2)) |
1223 | + | |
1224 | end | |
1225 | end | |
1226 | end | |
1227 | - | PE1.Color = ColorSequence.new(Color3.new (85, 0, 127), Color3.new (0, 0, 0)) |
1227 | + | |
1228 | ||
1229 | function SummonSword(Part,cframe1,cframe2) | |
1230 | - | PE1.Texture = "rbxassetid://242627879" |
1230 | + | |
1231 | local sword=part(1,workspace,"Neon",0,1,BrickColor.new("Hot pink"),"Sword",vt(2,2,2)) | |
1232 | sword.Anchored=true | |
1233 | sword.CFrame=Part.CFrame*cframe1 | |
1234 | local PE1 = Instance.new("ParticleEmitter",sword) | |
1235 | PE1.Color = ColorSequence.new(Color3.new (225, 0, 195), Color3.new (255, 0, 195)) | |
1236 | PE1.LightEmission = NumberSequence.new(0.5) | |
1237 | PE1.Size = NumberSequence.new(2) | |
1238 | - | --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright blue")) |
1238 | + | PE1.Texture = "rbxassetid://200653024" |
1239 | PE1.Lifetime = NumberRange.new(10) | |
1240 | PE1.Rate = 30 | |
1241 | PE1.Transparency = NumberSequence.new(0) | |
1242 | PE1.Rotation = NumberRange.new(360) | |
1243 | PE1.Speed = NumberRange.new(5) | |
1244 | PE1.RotSpeed = NumberRange.new(360) | |
1245 | PE1.VelocitySpread = NumberRange.new(180) | |
1246 | --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Hot pink")) | |
1247 | so("http://roblox.com/asset/?id=243711414",sword,1,1) | |
1248 | MagniDamage(sword,sword,15,10,20,0,"Normal") | |
1249 | for i=0,1,0.2 do | |
1250 | wait() | |
1251 | local dir = sword.CFrame.lookVector*-1 | |
1252 | local hit2,pos = rayCast(sword.Position,dir,999,Character) | |
1253 | if hit2~=nil then | |
1254 | if hit2.Parent:FindFirstChild("Humanoid") ~= nil then | |
1255 | local hum = hit2.Parent.Humanoid | |
1256 | - | --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Bright blue")) |
1256 | + | |
1257 | elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then | |
1258 | local hum = hit2.Parent.Parent.Humanoid | |
1259 | --Damagefunc2(hit2,5,1) | |
1260 | end | |
1261 | end | |
1262 | sword.CFrame=sword.CFrame*cframe2 | |
1263 | end | |
1264 | --EVENMOARMAGIX(sword,4,4,4,0,0,0,0,0,0,BrickColor.new("Hot pink")) | |
1265 | table.insert(Effects,{sword,"Disappear",.01}) | |
1266 | end)) | |
1267 | end | |
1268 | ||
1269 | function ProjectileSpin() | |
1270 | attack = true | |
1271 | local inc=1 | |
1272 | for i = 0,1,0.2 do | |
1273 | swait() | |
1274 | --SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1275 | --SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1276 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(50)),.5) | |
1277 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.5) | |
1278 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.5) | |
1279 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.5) | |
1280 | RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.5) | |
1281 | LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.5) | |
1282 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1283 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1284 | end | |
1285 | for i = 0,1,0.2 do | |
1286 | swait() | |
1287 | --SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1288 | SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1289 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),math.rad(-90)),.5) | |
1290 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5) | |
1291 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(50)), 0.5) | |
1292 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.5) | |
1293 | RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5) | |
1294 | LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5) | |
1295 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1296 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(50),math.rad(0)),.3) | |
1297 | end | |
1298 | for i = 0,1,0.2 do | |
1299 | swait() | |
1300 | SummonSword(BladeHandleConnectorA,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1301 | SummonSword(BladeHandleConnectorB,CFrame.fromEulerAnglesXYZ(0,0,1)*CFrame.new(0,inc,-6),CFrame.new(0,0,-3)) | |
1302 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(0),math.rad(0),5*i),.5) | |
1303 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),.5) | |
1304 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.5) | |
1305 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.5) | |
1306 | RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(-40)),.5) | |
1307 | LH.C0=clerp(LH.C0,cf(-1,-.7,0)*angles(math.rad(0),math.rad(-60),math.rad(-10)),.5) | |
1308 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3) | |
1309 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-180),math.rad(0)),.3) | |
1310 | end | |
1311 | attack = false | |
1312 | end | |
1313 | ||
1314 | mouse.Button1Down:connect(function() | |
1315 | if attack == false and attacktype == 1 then | |
1316 | attacktype = 2 | |
1317 | attackone() | |
1318 | elseif attack == false and attacktype == 2 then | |
1319 | attacktype = 1 | |
1320 | attacktwo() | |
1321 | end | |
1322 | end) | |
1323 | ||
1324 | mouse.KeyDown:connect(function(k) | |
1325 | k=k:lower() | |
1326 | if attack == false and k == 'q' then | |
1327 | JumpSpin() | |
1328 | elseif attack == false and k == 'e' then | |
1329 | OmegaSlash() | |
1330 | elseif attack == false and k == 'r' then | |
1331 | MultiSlash() | |
1332 | elseif attack == false and k == 'f' then | |
1333 | ProjectileSpin() | |
1334 | end | |
1335 | end) | |
1336 | ||
1337 | ||
1338 | local sine = 0 | |
1339 | local change = 1 | |
1340 | local val = 0 | |
1341 | ||
1342 | while true do | |
1343 | swait() | |
1344 | sine = sine + change | |
1345 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
1346 | local velderp=RootPart.Velocity.y | |
1347 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
1348 | if equipped==true or equipped==false then | |
1349 | if attack==false then | |
1350 | idle=idle+1 | |
1351 | else | |
1352 | idle=0 | |
1353 | end | |
1354 | if idle>=500 then | |
1355 | if attack==false then | |
1356 | end | |
1357 | end | |
1358 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
1359 | Anim="Jump" | |
1360 | if attack==false then | |
1361 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1362 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1363 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1364 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
1365 | RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3) | |
1366 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.3) | |
1367 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1368 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1369 | end | |
1370 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
1371 | Anim="Fall" | |
1372 | if attack==false then | |
1373 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1374 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1375 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3) | |
1376 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.3) | |
1377 | RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(20)),.3) | |
1378 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.3) | |
1379 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1380 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1381 | end | |
1382 | elseif torvel<1 and hitfloor~=nil then | |
1383 | Anim="Idle" | |
1384 | if attack==false then | |
1385 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(30)),.3) | |
1386 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-30)),.3) | |
1387 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(90), math.rad(50), math.rad(20)), 0.3) | |
1388 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(90), math.rad(-50), math.rad(20)), 0.3) | |
1389 | RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(60),math.rad(10)),.3) | |
1390 | LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.3) | |
1391 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1392 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1393 | end | |
1394 | elseif torvel>2 and hitfloor~=nil then | |
1395 | Anim="Walk" | |
1396 | if attack==false then | |
1397 | change=3 | |
1398 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.3) | |
1399 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
1400 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(20), math.rad(20)), 0.3) | |
1401 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(-20), math.rad(-20)), 0.3) | |
1402 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
1403 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3) | |
1404 | BladeHandleAweld.C0=clerp(BladeHandleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1405 | BladeHandleBweld.C0=clerp(BladeHandleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1406 | end | |
1407 | end | |
1408 | end | |
1409 | if #Effects>0 then | |
1410 | for e=1,#Effects do | |
1411 | if Effects[e]~=nil then | |
1412 | local Thing=Effects[e] | |
1413 | if Thing~=nil then | |
1414 | local Part=Thing[1] | |
1415 | local Mode=Thing[2] | |
1416 | local Delay=Thing[3] | |
1417 | local IncX=Thing[4] | |
1418 | local IncY=Thing[5] | |
1419 | local IncZ=Thing[6] | |
1420 | if Thing[1].Transparency<=1 then | |
1421 | if Thing[2]=="Block1" then | |
1422 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1423 | Mesh=Thing[1].Mesh | |
1424 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1425 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1426 | elseif Thing[2]=="Cylinder" then | |
1427 | Mesh=Thing[1].Mesh | |
1428 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1429 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1430 | elseif Thing[2]=="Blood" then | |
1431 | Mesh=Thing[7] | |
1432 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
1433 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
1434 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1435 | elseif Thing[2]=="Elec" then | |
1436 | Mesh=Thing[1].Mesh | |
1437 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
1438 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1439 | elseif Thing[2]=="Disappear" then | |
1440 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1441 | end | |
1442 | else | |
1443 | Part.Parent=nil | |
1444 | table.remove(Effects,e) | |
1445 | end | |
1446 | end | |
1447 | end | |
1448 | end | |
1449 | end | |
1450 | end | |
1451 | ||
1452 | while true do | |
1453 | game.Workspace.Base.BrickColor = BrickColor.new("Hot pink") | |
1454 | game.Workspace.Base.Material = ("Sand") | |
1455 | wait(2) | |
1456 | end |