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1 | --=================================-- | |
2 | ||
3 | ||
4 | -- EDIT BY MELISSA666666GIRL -- | |
5 | -- ORIGINAL SCRIPT -- | |
6 | -- Kirky's Realistic Pistol script -- | |
7 | ||
8 | -- https://pastebin.com/raw/2W78wPwu -- | |
9 | ||
10 | -- THANKS FOR USING :> -- | |
11 | ||
12 | ||
13 | --==================================-- | |
14 | ||
15 | AnimeHair = false --Change to true to get ANIME HAIR-- | |
16 | TrapShirt = false --Change to true to get a TRAP SHIRT!-- | |
17 | ||
18 | ||
19 | local Pants = "rbxassetid://889200276" | |
20 | local Shirt = "rbxassetid://889202926" | |
21 | local Pants2 = "rbxassetid://756532964" | |
22 | local Shirt2 = "" | |
23 | local Pants3 = "rbxassetid://587907973" | |
24 | local Shirt3 = "rbxassetid://1177765208" | |
25 | local Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8 | |
26 | local Speed = 20*Scale | |
27 | local Gravity = 0.1 | |
28 | ||
29 | local Player = game.Players.LocalPlayer | |
30 | local Character = Player.Character | |
31 | local Humanoid = Character.Humanoid | |
32 | Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false) | |
33 | local Torso = Character.HumanoidRootPart | |
34 | local Mouse = game.Players.LocalPlayer:GetMouse() | |
35 | local RenderStepped = game:GetService("RunService").RenderStepped | |
36 | local Camera = Workspace.CurrentCamera | |
37 | Camera:ClearAllChildren() | |
38 | local Model = Instance.new("Model",Character) | |
39 | local IgnoreList = {Character,Workspace.Terrain} | |
40 | ||
41 | Player.Character.Head.face.Texture = "rbxassetid://30233519" | |
42 | ||
43 | if TrapShirt == true then | |
44 | Player.Character.Shirt.ShirtTexture = "rbxassetid://877679540" | |
45 | end | |
46 | ||
47 | if AnimeHair == true then | |
48 | for i,v in pairs(Character:GetChildren()) do | |
49 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
50 | v:destroy() | |
51 | end | |
52 | end | |
53 | ||
54 | local Hair = Instance.new("Part") | |
55 | Hair.Parent = Character | |
56 | Hair.Name = "Hair" | |
57 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
58 | Hair.CFrame = Character.Head.CFrame | |
59 | Hair:BreakJoints() | |
60 | Hair.CanCollide = false | |
61 | Hair.BrickColor = BrickColor.new("New Yeller") | |
62 | Hair.TopSurface = "Smooth" | |
63 | Hair.BottomSurface = "Smooth" | |
64 | Weld = Instance.new("Weld") | |
65 | Weld.Name = "Weld" | |
66 | Weld.Part0 = Character.Head | |
67 | Weld.Part1 = Hair | |
68 | Weld.Parent = Character.Head | |
69 | Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
70 | Mesh = Instance.new("SpecialMesh") | |
71 | Mesh.Parent = Hair | |
72 | Mesh.MeshId = "rbxassetid://1389678629" | |
73 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737" | |
74 | Mesh.Scale = Vector3.new(0.050, 0.050, 0.050) | |
75 | end | |
76 | ||
77 | ||
78 | z = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso) | |
79 | z.SoundId = "rbxassetid://974451759" | |
80 | z.Looped = true | |
81 | z.Pitch = 1.2 | |
82 | z.Volume = 4 | |
83 | wait(.1) | |
84 | z:Play() | |
85 | ||
86 | local Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
87 | local Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
88 | local RotationOffset = CFrame.Angles(math.rad(90),math.rad(0),0) | |
89 | local Gangster = false | |
90 | ||
91 | local Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
92 | local Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
93 | local RotationOffsetHead = CFrame.Angles(0,0,0) | |
94 | ||
95 | local Handle = Instance.new("Part",Model) | |
96 | Handle.CanCollide = false | |
97 | Handle.Name = "Handle" | |
98 | Handle.Position = Vector3.new(0,100,0) | |
99 | Handle:BreakJoints() | |
100 | Handle.FormFactor = "Custom" | |
101 | Handle.Size = Vector3.new(0.2,0.2,0.2) | |
102 | Handle.TopSurface = "SmoothNoOutlines" | |
103 | Handle.BottomSurface = "SmoothNoOutlines" | |
104 | Handle.FrontSurface = "SmoothNoOutlines" | |
105 | Handle.BackSurface = "SmoothNoOutlines" | |
106 | Handle.RightSurface = "SmoothNoOutlines" | |
107 | Handle.LeftSurface = "SmoothNoOutlines" | |
108 | Handle.BrickColor = BrickColor.new("Pink") | |
109 | Handle.Material = "Neon" | |
110 | local Mesh = Instance.new("BlockMesh",Handle) | |
111 | Mesh.Scale = Vector3.new(0.25,1,0.4) / 0.2 * Scale | |
112 | local HandleWeld = Instance.new("Motor6D") | |
113 | HandleWeld.Part0 = Character["Right Arm"] | |
114 | HandleWeld.Part1 = Handle | |
115 | HandleWeld.C0 = CFrame.new(Vector3.new(0,-1,0)*Scale) * CFrame.Angles(math.rad(-105),0,0) | |
116 | HandleWeld.Parent = Handle | |
117 | ||
118 | local Part = Instance.new("Part",Model) | |
119 | Part.CanCollide = false | |
120 | Part.Position = Vector3.new(0,100,0) | |
121 | Part:BreakJoints() | |
122 | Part.FormFactor = "Custom" | |
123 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
124 | Part.TopSurface = "SmoothNoOutlines" | |
125 | Part.BottomSurface = "SmoothNoOutlines" | |
126 | Part.FrontSurface = "SmoothNoOutlines" | |
127 | Part.BackSurface = "SmoothNoOutlines" | |
128 | Part.RightSurface = "SmoothNoOutlines" | |
129 | Part.LeftSurface = "SmoothNoOutlines" | |
130 | Part.BrickColor = BrickColor.new("Pink") | |
131 | Part.Material = "Neon" | |
132 | local Mesh = Instance.new("CylinderMesh",Part) | |
133 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
134 | local PartWeld = Instance.new("Motor6D") | |
135 | PartWeld.Part0 = Handle | |
136 | PartWeld.Part1 = Part | |
137 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
138 | PartWeld.Parent = Part | |
139 | ||
140 | local Part = Instance.new("Part",Model) | |
141 | Part.CanCollide = false | |
142 | Part.Position = Vector3.new(0,100,0) | |
143 | Part:BreakJoints() | |
144 | Part.FormFactor = "Custom" | |
145 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
146 | Part.TopSurface = "SmoothNoOutlines" | |
147 | Part.BottomSurface = "SmoothNoOutlines" | |
148 | Part.FrontSurface = "SmoothNoOutlines" | |
149 | Part.BackSurface = "SmoothNoOutlines" | |
150 | Part.RightSurface = "SmoothNoOutlines" | |
151 | Part.LeftSurface = "SmoothNoOutlines" | |
152 | Part.BrickColor = BrickColor.new("Pink") | |
153 | Part.Material = "Neon" | |
154 | local Mesh = Instance.new("CylinderMesh",Part) | |
155 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
156 | local PartWeld = Instance.new("Motor6D") | |
157 | PartWeld.Part0 = Handle | |
158 | PartWeld.Part1 = Part | |
159 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
160 | PartWeld.Parent = Part | |
161 | ||
162 | local Part = Instance.new("Part",Model) | |
163 | Part.CanCollide = false | |
164 | Part.Position = Vector3.new(0,100,0) | |
165 | Part:BreakJoints() | |
166 | Part.FormFactor = "Custom" | |
167 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
168 | Part.TopSurface = "SmoothNoOutlines" | |
169 | Part.BottomSurface = "SmoothNoOutlines" | |
170 | Part.FrontSurface = "SmoothNoOutlines" | |
171 | Part.BackSurface = "SmoothNoOutlines" | |
172 | Part.RightSurface = "SmoothNoOutlines" | |
173 | Part.LeftSurface = "SmoothNoOutlines" | |
174 | Part.BrickColor = BrickColor.new("Pink") | |
175 | Part.Material = "Neon" | |
176 | local Mesh = Instance.new("CylinderMesh",Part) | |
177 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
178 | local PartWeld = Instance.new("Motor6D") | |
179 | PartWeld.Part0 = Handle | |
180 | PartWeld.Part1 = Part | |
181 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
182 | PartWeld.Parent = Part | |
183 | ||
184 | local Part = Instance.new("Part",Model) | |
185 | Part.CanCollide = false | |
186 | Part.Position = Vector3.new(0,100,0) | |
187 | Part:BreakJoints() | |
188 | Part.FormFactor = "Custom" | |
189 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
190 | Part.TopSurface = "SmoothNoOutlines" | |
191 | Part.BottomSurface = "SmoothNoOutlines" | |
192 | Part.FrontSurface = "SmoothNoOutlines" | |
193 | Part.BackSurface = "SmoothNoOutlines" | |
194 | Part.RightSurface = "SmoothNoOutlines" | |
195 | Part.LeftSurface = "SmoothNoOutlines" | |
196 | Part.BrickColor = BrickColor.new("Pink") | |
197 | Part.Material = "Neon" | |
198 | local Mesh = Instance.new("CylinderMesh",Part) | |
199 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
200 | local PartWeld = Instance.new("Motor6D") | |
201 | PartWeld.Part0 = Handle | |
202 | PartWeld.Part1 = Part | |
203 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
204 | PartWeld.Parent = Part | |
205 | ||
206 | local Part = Instance.new("Part",Model) | |
207 | Part.CanCollide = false | |
208 | Part.Position = Vector3.new(0,100,0) | |
209 | Part:BreakJoints() | |
210 | Part.FormFactor = "Custom" | |
211 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
212 | Part.TopSurface = "SmoothNoOutlines" | |
213 | Part.BottomSurface = "SmoothNoOutlines" | |
214 | Part.FrontSurface = "SmoothNoOutlines" | |
215 | Part.BackSurface = "SmoothNoOutlines" | |
216 | Part.RightSurface = "SmoothNoOutlines" | |
217 | Part.LeftSurface = "SmoothNoOutlines" | |
218 | Part.BrickColor = BrickColor.new("Pink") | |
219 | Part.Material = "Neon" | |
220 | local Mesh = Instance.new("BlockMesh",Part) | |
221 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
222 | local PartWeld = Instance.new("Motor6D") | |
223 | PartWeld.Part0 = Handle | |
224 | PartWeld.Part1 = Part | |
225 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,-0.175)*Scale) * CFrame.Angles(0,0,0) | |
226 | PartWeld.Parent = Part | |
227 | ||
228 | local Part = Instance.new("Part",Model) | |
229 | Part.CanCollide = false | |
230 | Part.Position = Vector3.new(0,100,0) | |
231 | Part:BreakJoints() | |
232 | Part.FormFactor = "Custom" | |
233 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
234 | Part.TopSurface = "SmoothNoOutlines" | |
235 | Part.BottomSurface = "SmoothNoOutlines" | |
236 | Part.FrontSurface = "SmoothNoOutlines" | |
237 | Part.BackSurface = "SmoothNoOutlines" | |
238 | Part.RightSurface = "SmoothNoOutlines" | |
239 | Part.LeftSurface = "SmoothNoOutlines" | |
240 | Part.BrickColor = BrickColor.new("Pink") | |
241 | Part.Material = "Neon" | |
242 | local Mesh = Instance.new("BlockMesh",Part) | |
243 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
244 | local PartWeld = Instance.new("Motor6D") | |
245 | PartWeld.Part0 = Handle | |
246 | PartWeld.Part1 = Part | |
247 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,0.175)*Scale) * CFrame.Angles(0,0,0) | |
248 | PartWeld.Parent = Part | |
249 | ||
250 | local Part = Instance.new("Part",Model) | |
251 | Part.CanCollide = false | |
252 | Part.Position = Vector3.new(0,100,0) | |
253 | Part:BreakJoints() | |
254 | Part.FormFactor = "Custom" | |
255 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
256 | Part.TopSurface = "SmoothNoOutlines" | |
257 | Part.BottomSurface = "SmoothNoOutlines" | |
258 | Part.FrontSurface = "SmoothNoOutlines" | |
259 | Part.BackSurface = "SmoothNoOutlines" | |
260 | Part.RightSurface = "SmoothNoOutlines" | |
261 | Part.LeftSurface = "SmoothNoOutlines" | |
262 | Part.BrickColor = BrickColor.new("Pink") | |
263 | Part.Material = "Neon" | |
264 | local Mesh = Instance.new("BlockMesh",Part) | |
265 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
266 | local PartWeld = Instance.new("Motor6D") | |
267 | PartWeld.Part0 = Handle | |
268 | PartWeld.Part1 = Part | |
269 | PartWeld.C0 = CFrame.new(Vector3.new(-0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
270 | PartWeld.Parent = Part | |
271 | ||
272 | local Part = Instance.new("Part",Model) | |
273 | Part.CanCollide = false | |
274 | Part.Position = Vector3.new(0,100,0) | |
275 | Part:BreakJoints() | |
276 | Part.FormFactor = "Custom" | |
277 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
278 | Part.TopSurface = "SmoothNoOutlines" | |
279 | Part.BottomSurface = "SmoothNoOutlines" | |
280 | Part.FrontSurface = "SmoothNoOutlines" | |
281 | Part.BackSurface = "SmoothNoOutlines" | |
282 | Part.RightSurface = "SmoothNoOutlines" | |
283 | Part.LeftSurface = "SmoothNoOutlines" | |
284 | Part.BrickColor = BrickColor.new("Pink") | |
285 | Part.Material = "Neon" | |
286 | local Mesh = Instance.new("BlockMesh",Part) | |
287 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
288 | local PartWeld = Instance.new("Motor6D") | |
289 | PartWeld.Part0 = Handle | |
290 | PartWeld.Part1 = Part | |
291 | PartWeld.C0 = CFrame.new(Vector3.new(0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
292 | PartWeld.Parent = Part | |
293 | ||
294 | local Part = Instance.new("Part",Model) | |
295 | Part.CanCollide = false | |
296 | Part.Position = Vector3.new(0,100,0) | |
297 | Part:BreakJoints() | |
298 | Part.FormFactor = "Custom" | |
299 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
300 | Part.TopSurface = "SmoothNoOutlines" | |
301 | Part.BottomSurface = "SmoothNoOutlines" | |
302 | Part.FrontSurface = "SmoothNoOutlines" | |
303 | Part.BackSurface = "SmoothNoOutlines" | |
304 | Part.RightSurface = "SmoothNoOutlines" | |
305 | Part.LeftSurface = "SmoothNoOutlines" | |
306 | Part.BrickColor = BrickColor.new("Pink") | |
307 | Part.Material = "Neon" | |
308 | local Mesh = Instance.new("BlockMesh",Part) | |
309 | Mesh.Scale = Vector3.new(0.1,0.3,0.05) / 0.2 * Scale | |
310 | local PartWeld = Instance.new("Motor6D") | |
311 | PartWeld.Part0 = Handle | |
312 | PartWeld.Part1 = Part | |
313 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.25,-0.75)*Scale) * CFrame.Angles(math.rad(-10),0,0) | |
314 | PartWeld.Parent = Part | |
315 | ||
316 | local Part = Instance.new("Part",Model) | |
317 | Part.CanCollide = false | |
318 | Part.Position = Vector3.new(0,100,0) | |
319 | Part:BreakJoints() | |
320 | Part.FormFactor = "Custom" | |
321 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
322 | Part.TopSurface = "SmoothNoOutlines" | |
323 | Part.BottomSurface = "SmoothNoOutlines" | |
324 | Part.FrontSurface = "SmoothNoOutlines" | |
325 | Part.BackSurface = "SmoothNoOutlines" | |
326 | Part.RightSurface = "SmoothNoOutlines" | |
327 | Part.LeftSurface = "SmoothNoOutlines" | |
328 | Part.BrickColor = BrickColor.new("Pink") | |
329 | Part.Material = "Neon" | |
330 | local Mesh = Instance.new("BlockMesh",Part) | |
331 | Mesh.Scale = Vector3.new(0.1,0.05,0.625) / 0.2 * Scale | |
332 | local PartWeld = Instance.new("Motor6D") | |
333 | PartWeld.Part0 = Handle | |
334 | PartWeld.Part1 = Part | |
335 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.1,-0.435)*Scale) | |
336 | PartWeld.Parent = Part | |
337 | ||
338 | for i = 0,80,10 do | |
339 | local Part = Instance.new("Part",Model) | |
340 | Part.CanCollide = false | |
341 | Part.Position = Vector3.new(0,100,0) | |
342 | Part:BreakJoints() | |
343 | Part.FormFactor = "Custom" | |
344 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
345 | Part.TopSurface = "SmoothNoOutlines" | |
346 | Part.BottomSurface = "SmoothNoOutlines" | |
347 | Part.FrontSurface = "SmoothNoOutlines" | |
348 | Part.BackSurface = "SmoothNoOutlines" | |
349 | Part.RightSurface = "SmoothNoOutlines" | |
350 | Part.LeftSurface = "SmoothNoOutlines" | |
351 | Part.BrickColor = BrickColor.new("Pink") | |
352 | Part.Material = "Neon" | |
353 | local Mesh = Instance.new("BlockMesh",Part) | |
354 | Mesh.Scale = Vector3.new(0.25,0.15,0.03555*2) / 0.2 * Scale | |
355 | local PartWeld = Instance.new("Motor6D") | |
356 | PartWeld.Part0 = Handle | |
357 | PartWeld.Part1 = Part | |
358 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.15,0.315)*Scale) * CFrame.Angles(math.rad(i-65),0,0) * CFrame.new(Vector3.new(0,0.2,0)*Scale) | |
359 | PartWeld.Parent = Part | |
360 | end | |
361 | ||
362 | local Barrel = Instance.new("Part",Model) | |
363 | Barrel.CanCollide = false | |
364 | Barrel.Position = Vector3.new(0,100,0) | |
365 | Barrel:BreakJoints() | |
366 | Barrel.FormFactor = "Custom" | |
367 | Barrel.Size = Vector3.new(0.2,0.2,0.2) | |
368 | Barrel.TopSurface = "SmoothNoOutlines" | |
369 | Barrel.BottomSurface = "SmoothNoOutlines" | |
370 | Barrel.FrontSurface = "SmoothNoOutlines" | |
371 | Barrel.BackSurface = "SmoothNoOutlines" | |
372 | Barrel.RightSurface = "SmoothNoOutlines" | |
373 | Barrel.LeftSurface = "SmoothNoOutlines" | |
374 | Barrel.BrickColor = BrickColor.new("Pink") | |
375 | Barrel.Material = "Neon" | |
376 | local Mesh = Instance.new("BlockMesh",Barrel) | |
377 | Mesh.Scale = Vector3.new(0.25,0.2,2) / 0.2 * Scale | |
378 | local BarrelWeld = Instance.new("Motor6D") | |
379 | BarrelWeld.Part0 = Handle | |
380 | BarrelWeld.Part1 = Barrel | |
381 | BarrelWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.5,-0.7)*Scale) | |
382 | BarrelWeld.Parent = Barrel | |
383 | ||
384 | local Barrel1 = Barrel | |
385 | ||
386 | local Barrel2 = Instance.new("Part",Model) | |
387 | Barrel2.CanCollide = false | |
388 | Barrel2.Position = Vector3.new(0,100,0) | |
389 | Barrel2:BreakJoints() | |
390 | Barrel2.FormFactor = "Custom" | |
391 | Barrel2.Size = Vector3.new(0.2,0.2,0.2) | |
392 | Barrel2.TopSurface = "SmoothNoOutlines" | |
393 | Barrel2.BottomSurface = "SmoothNoOutlines" | |
394 | Barrel2.FrontSurface = "SmoothNoOutlines" | |
395 | Barrel2.BackSurface = "SmoothNoOutlines" | |
396 | Barrel2.RightSurface = "SmoothNoOutlines" | |
397 | Barrel2.LeftSurface = "SmoothNoOutlines" | |
398 | Barrel2.BrickColor = BrickColor.new("Magenta") | |
399 | Barrel2.Material = "Neon" | |
400 | local Mesh = Instance.new("BlockMesh",Barrel2) | |
401 | Mesh.Scale = Vector3.new(0.25,0.25,2) / 0.2 * Scale | |
402 | local Barrel2Weld = Instance.new("Motor6D") | |
403 | Barrel2Weld.Part0 = Barrel | |
404 | Barrel2Weld.Part1 = Barrel2 | |
405 | Barrel2Weld.C0 = CFrame.new(Vector3.new(0,0.225,0)*Scale) | |
406 | Barrel2Weld.Parent = Barrel2 | |
407 | ||
408 | local RealBarrel = Instance.new("Part",Model) | |
409 | RealBarrel.CanCollide = false | |
410 | RealBarrel.Position = Vector3.new(0,100,0) | |
411 | RealBarrel:BreakJoints() | |
412 | RealBarrel.FormFactor = "Custom" | |
413 | RealBarrel.Size = Vector3.new(0.2,0.2,0.2) | |
414 | RealBarrel.TopSurface = "SmoothNoOutlines" | |
415 | RealBarrel.BottomSurface = "SmoothNoOutlines" | |
416 | RealBarrel.FrontSurface = "SmoothNoOutlines" | |
417 | RealBarrel.BackSurface = "SmoothNoOutlines" | |
418 | RealBarrel.RightSurface = "SmoothNoOutlines" | |
419 | RealBarrel.LeftSurface = "SmoothNoOutlines" | |
420 | RealBarrel.BrickColor = BrickColor.new("Black") | |
421 | RealBarrel.Material = "Neon" | |
422 | local Mesh = Instance.new("CylinderMesh",RealBarrel) | |
423 | Mesh.Scale = Vector3.new(0.2,2,0.2) / 0.2 * Scale | |
424 | local RealBarrelWeld = Instance.new("Motor6D") | |
425 | RealBarrelWeld.Part0 = Barrel | |
426 | RealBarrelWeld.Part1 = RealBarrel | |
427 | RealBarrelWeld.C0 = CFrame.new(Vector3.new(0,0.1,-0.01)*Scale) * CFrame.Angles(math.rad(-90),0,0) | |
428 | RealBarrelWeld.Parent = RealBarrel | |
429 | ||
430 | for i = 1,75,15 do | |
431 | local Part = Instance.new("Part",Model) | |
432 | Part.CanCollide = false | |
433 | Part.Position = Vector3.new(0,100,0) | |
434 | Part:BreakJoints() | |
435 | Part.FormFactor = "Custom" | |
436 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
437 | Part.TopSurface = "SmoothNoOutlines" | |
438 | Part.BottomSurface = "SmoothNoOutlines" | |
439 | Part.FrontSurface = "SmoothNoOutlines" | |
440 | Part.BackSurface = "SmoothNoOutlines" | |
441 | Part.RightSurface = "SmoothNoOutlines" | |
442 | Part.LeftSurface = "SmoothNoOutlines" | |
443 | Part.BrickColor = BrickColor.new("Pink") | |
444 | Part.Material = "Neon" | |
445 | local Mesh = Instance.new("BlockMesh",Part) | |
446 | Mesh.Scale = Vector3.new(0.05,0.065,0.05) / 0.2 * Scale | |
447 | local PartWeld = Instance.new("Motor6D") | |
448 | PartWeld.Part0 = Handle | |
449 | PartWeld.Part1 = Part | |
450 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.525,-0.515)*Scale) * CFrame.Angles(math.rad(i),0,0) * CFrame.new(Vector3.new(0,0,0.2)*Scale) | |
451 | PartWeld.Parent = Part | |
452 | end | |
453 | ||
454 | local Part = Instance.new("Part",Model) | |
455 | Part.CanCollide = false | |
456 | Part.Position = Vector3.new(0,100,0) | |
457 | Part:BreakJoints() | |
458 | Part.FormFactor = "Custom" | |
459 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
460 | Part.TopSurface = "SmoothNoOutlines" | |
461 | Part.BottomSurface = "SmoothNoOutlines" | |
462 | Part.FrontSurface = "SmoothNoOutlines" | |
463 | Part.BackSurface = "SmoothNoOutlines" | |
464 | Part.RightSurface = "SmoothNoOutlines" | |
465 | Part.LeftSurface = "SmoothNoOutlines" | |
466 | Part.BrickColor = BrickColor.new("Magenta") | |
467 | Part.Material = "Neon" | |
468 | local Mesh = Instance.new("BlockMesh",Part) | |
469 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
470 | local PartWeld = Instance.new("Motor6D") | |
471 | PartWeld.Part0 = Barrel2 | |
472 | PartWeld.Part1 = Part | |
473 | PartWeld.C0 = CFrame.new(Vector3.new(0.06,0.135,0.925)*Scale) | |
474 | PartWeld.Parent = Part | |
475 | ||
476 | local Part = Instance.new("Part",Model) | |
477 | Part.CanCollide = false | |
478 | Part.Position = Vector3.new(0,100,0) | |
479 | Part:BreakJoints() | |
480 | Part.FormFactor = "Custom" | |
481 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
482 | Part.TopSurface = "SmoothNoOutlines" | |
483 | Part.BottomSurface = "SmoothNoOutlines" | |
484 | Part.FrontSurface = "SmoothNoOutlines" | |
485 | Part.BackSurface = "SmoothNoOutlines" | |
486 | Part.RightSurface = "SmoothNoOutlines" | |
487 | Part.LeftSurface = "SmoothNoOutlines" | |
488 | Part.BrickColor = BrickColor.new("Magenta") | |
489 | Part.Material = "Neon" | |
490 | local Mesh = Instance.new("BlockMesh",Part) | |
491 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
492 | local PartWeld = Instance.new("Motor6D") | |
493 | PartWeld.Part0 = Barrel2 | |
494 | PartWeld.Part1 = Part | |
495 | PartWeld.C0 = CFrame.new(Vector3.new(-0.06,0.135,0.925)*Scale) | |
496 | PartWeld.Parent = Part | |
497 | ||
498 | local Part = Instance.new("Part",Model) | |
499 | Part.CanCollide = false | |
500 | Part.Position = Vector3.new(0,100,0) | |
501 | Part:BreakJoints() | |
502 | Part.FormFactor = "Custom" | |
503 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
504 | Part.TopSurface = "SmoothNoOutlines" | |
505 | Part.BottomSurface = "SmoothNoOutlines" | |
506 | Part.FrontSurface = "SmoothNoOutlines" | |
507 | Part.BackSurface = "SmoothNoOutlines" | |
508 | Part.RightSurface = "SmoothNoOutlines" | |
509 | Part.LeftSurface = "SmoothNoOutlines" | |
510 | Part.BrickColor = BrickColor.new("Magenta") | |
511 | Part.Material = "Neon" | |
512 | local Mesh = Instance.new("BlockMesh",Part) | |
513 | Mesh.Scale = Vector3.new(0.025,0.1,0.1) / 0.2 * Scale | |
514 | local PartWeld = Instance.new("Motor6D") | |
515 | PartWeld.Part0 = Barrel2 | |
516 | PartWeld.Part1 = Part | |
517 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.135,-0.925)*Scale) | |
518 | PartWeld.Parent = Part | |
519 | ||
520 | local Part = Instance.new("Part",Model) | |
521 | Part.CanCollide = false | |
522 | Part.Position = Vector3.new(0,100,0) | |
523 | Part:BreakJoints() | |
524 | Part.FormFactor = "Custom" | |
525 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
526 | Part.Transparency = 1 | |
527 | Part.TopSurface = "SmoothNoOutlines" | |
528 | Part.BottomSurface = "SmoothNoOutlines" | |
529 | Part.FrontSurface = "SmoothNoOutlines" | |
530 | Part.BackSurface = "SmoothNoOutlines" | |
531 | Part.RightSurface = "SmoothNoOutlines" | |
532 | Part.LeftSurface = "SmoothNoOutlines" | |
533 | Part.BrickColor = BrickColor.new("Magenta") | |
534 | Part.Material = "Neon" | |
535 | local Mesh = Instance.new("BlockMesh",Part) | |
536 | Mesh.Scale = Vector3.new(0.1,0.1,0.1) / 0.2 * Scale | |
537 | local PartWeld = Instance.new("Motor6D") | |
538 | PartWeld.Part0 = Barrel | |
539 | PartWeld.Part1 = Part | |
540 | PartWeld.C0 = CFrame.new(Vector3.new(0,0,-5)*Scale) | |
541 | PartWeld.Parent = Part | |
542 | ||
543 | local Light = Instance.new("PointLight",Part) | |
544 | Light.Color = BrickColor.new("Gold").Color | |
545 | Light.Enabled = true | |
546 | Light.Shadows = true | |
547 | Light.Brightness = 0 | |
548 | Light.Range = 6 | |
549 | ||
550 | local Part = Instance.new("Part",Model) | |
551 | Part.Material = "Neon" | |
552 | Part.CanCollide = false | |
553 | Part.Position = Vector3.new(0,100,0) | |
554 | Part:BreakJoints() | |
555 | Part.FormFactor = "Custom" | |
556 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
557 | Part.TopSurface = "SmoothNoOutlines" | |
558 | Part.BottomSurface = "SmoothNoOutlines" | |
559 | Part.FrontSurface = "SmoothNoOutlines" | |
560 | Part.BackSurface = "SmoothNoOutlines" | |
561 | Part.RightSurface = "SmoothNoOutlines" | |
562 | Part.LeftSurface = "SmoothNoOutlines" | |
563 | Part.BrickColor = BrickColor.new("Purple") | |
564 | Part.Material = "Neon" | |
565 | Part.Transparency = 0.25 | |
566 | local RecoilMesh = Instance.new("SpecialMesh",Part) | |
567 | RecoilMesh.MeshType = "FileMesh" | |
568 | RecoilMesh.MeshId = "http://www.roblox.com/Asset/?id=1323306" | |
569 | RecoilMesh.TextureId = "http://www.roblox.com/Asset/?id=98896228" | |
570 | RecoilMesh.Scale = Vector3.new(0.175,0,0.175) * Scale | |
571 | local PartWeld = Instance.new("Motor6D") | |
572 | PartWeld.Part0 = RealBarrel | |
573 | PartWeld.Part1 = Part | |
574 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.95,0)*Scale) | |
575 | PartWeld.Parent = Part | |
576 | ||
577 | function ShootBullet(Target,barrel) | |
578 | local barrel = barrel or Barrel | |
579 | local Bullet = Instance.new("Part",Workspace) | |
580 | Barrel.CanCollide = false | |
581 | Bullet.FormFactor = "Custom" | |
582 | Bullet.Size = Vector3.new(0.2,0.2,5)*Scale | |
583 | Bullet.TopSurface = "Smooth" | |
584 | Bullet.BottomSurface = "Smooth" | |
585 | Bullet.Anchored = true | |
586 | Bullet.CanCollide = false | |
587 | Bullet.CFrame = CFrame.new((barrel.CFrame*CFrame.new(0,0,-barrel.Size.Z*barrel.Mesh.Scale.Z/2)).p,Target)*CFrame.new(0,0,-Bullet.Size.Z/2) | |
588 | Bullet.Transparency = 0.1 | |
589 | Bullet.BrickColor = BrickColor.new("Purple") | |
590 | Bullet.Material = "Neon" | |
591 | --[[local Mesh = Instance.new("SpecialMesh",Bullet) | |
592 | Mesh.MeshType = "FileMesh" | |
593 | Mesh.Scale = Vector3.new(0.5,0.5,0.2) | |
594 | Mesh.MeshId = "http://www.roblox.com/asset/?id=2697549" | |
595 | --Mesh.TextureId = "http://www.roblox.com/asset/?id=2697544"]] | |
596 | local Mesh = Instance.new("BlockMesh",Bullet) | |
597 | Mesh.Scale = Vector3.new(0.2,0.2,5)*Scale/Bullet.Size | |
598 | IgnoreList[#IgnoreList+1] = Bullet | |
599 | RenderStepped:wait() | |
600 | for i = Speed,1000,Speed do -- Loop to do the bullet movement and stuff. | |
601 | local ray,Hit,Pos,SurfaceNormal; | |
602 | ray = Ray.new(Bullet.Position,((Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed)).p-Bullet.Position).unit*Speed) | |
603 | Hit,Pos,SurfaceNormal = Workspace:FindPartOnRayWithIgnoreList(ray,IgnoreList) | |
604 | Bullet.CFrame = Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed) | |
605 | if Hit ~= nil then | |
606 | local Hum = Hit.Parent:FindFirstChild("Humanoid") or Hit.Parent.Parent:FindFirstChild("Humanoid") or (Hit.Parent.Parent.Parent ~= nil and Hit.Parent.Parent.Parent:FindFirstChild("Humanoid")) | |
607 | if Hum ~= nil then | |
608 | player2 = Hit.Parent | |
609 | - | Hum:TakeDamage(5) |
609 | + | Hum.Parent:Remove() |
610 | if Hum.Parent.Torso == nil then | |
611 | q = Instance.new("Sound", Hum.Parent.UpperTorso) | |
612 | q.SoundId = "rbxassetid://924357545" | |
613 | q:Play() | |
614 | ||
615 | elseif Hum.Parent.Torso ~= nil then | |
616 | q = Instance.new("Sound", Hum.Parent.Torso) | |
617 | q.SoundId = "rbxassetid://924357545" | |
618 | q:Play() | |
619 | ||
620 | end | |
621 | ||
622 | for i,v in pairs(player2:GetChildren()) do | |
623 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
624 | v:destroy() | |
625 | end | |
626 | end | |
627 | ||
628 | local Hair = Instance.new("Part") | |
629 | Hair.Parent = player2 | |
630 | Hair.Name = "Hair" | |
631 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
632 | Hair.CFrame = player2.Head.CFrame | |
633 | Hair:BreakJoints() | |
634 | Hair.CanCollide = false | |
635 | Hair.BrickColor = BrickColor.new("New Yeller") | |
636 | Hair.TopSurface = "Smooth" | |
637 | Hair.BottomSurface = "Smooth" | |
638 | Weld = Instance.new("Weld") | |
639 | Weld.Name = "Weld" | |
640 | Weld.Part0 = player2.Head | |
641 | Weld.Part1 = Hair | |
642 | Weld.Parent = player2.Head | |
643 | Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
644 | Mesh = Instance.new("SpecialMesh") | |
645 | Mesh.Parent = Hair | |
646 | Mesh.MeshId = "rbxassetid://1389678629" | |
647 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737" | |
648 | Mesh.Scale = Vector3.new(0.050, 0.050, 0.050) | |
649 | Hum.Parent.Head.face.Texture = "rbxassetid://318927908" | |
650 | ||
651 | local num = math.random(1, 3) | |
652 | print(num) | |
653 | local charPants = player2:FindFirstChildOfClass("Pants") | |
654 | local charShirt = player2: FindFirstChildOfClass("Shirt") | |
655 | if charPants and charShirt then | |
656 | if num == 1 then | |
657 | charShirt.ShirtTemplate = Shirt | |
658 | charPants.PantsTemplate = Pants | |
659 | elseif num == 2 then | |
660 | charShirt.ShirtTemplate = Shirt2 | |
661 | charPants.PantsTemplate = Pants2 | |
662 | elseif num == 3 then | |
663 | charShirt.ShirtTemplate = Shirt3 | |
664 | charPants.PantsTemplate = Pants3 | |
665 | end | |
666 | end | |
667 | end | |
668 | break | |
669 | end | |
670 | RenderStepped:wait() | |
671 | end | |
672 | Bullet:Destroy() | |
673 | end | |
674 | ||
675 | Mouse.Button1Down:connect(function() | |
676 | if not Down and not DB then | |
677 | Down = true | |
678 | while Down do | |
679 | if Humanoid.Health == 0 then break end | |
680 | if not DB then | |
681 | DB = true | |
682 | local Sound = Instance.new("Sound",Barrel) | |
683 | Sound.SoundId = "rbxassetid://426232201" -- 132373574 | |
684 | Sound.Volume = 5*Scale | |
685 | Sound.Pitch = (math.random(70,110)/100)/((Scale < 0.25 and 0.25) or (Scale > 4 and 4) or Scale) | |
686 | Sound:Play() | |
687 | Spawn(function() | |
688 | ShootBullet(Mouse.Hit.p,Barrel1) | |
689 | end) | |
690 | RecoilMesh.VertexColor = Vector3.new(1,math.random(160,245)/255,20/255) | |
691 | PartWeld.C0 = PartWeld.C0 * CFrame.Angles(0,math.rad(math.random(-40,40)),0) | |
692 | local Shell = Instance.new("Part",Workspace) | |
693 | Shell.FormFactor = "Custom" | |
694 | Shell.BrickColor = BrickColor.new("Purple") | |
695 | Shell.Material = "Neon" | |
696 | Shell.Size = Vector3.new(0.2,0.5,0.2)*Scale | |
697 | Shell.CFrame = Barrel.CFrame*CFrame.new(0.5,0.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
698 | Shell.Velocity = ((Barrel.CFrame*CFrame.new(5,0,math.random(-2,2))).p-Barrel.CFrame.p)*5*Scale | |
699 | local Mesh = Instance.new("CylinderMesh",Shell) | |
700 | Mesh.Scale = Vector3.new(0.2,0.5,0.2)*Scale/Shell.Size | |
701 | Spawn(function() | |
702 | wait(5) | |
703 | Shell:Destroy() | |
704 | end) | |
705 | for i = 1,20,7.5 do | |
706 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(7.5),0,0) | |
707 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,-0.15,0)*Scale) | |
708 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,0.15)*Scale) | |
709 | Light.Brightness = Light.Brightness+38 | |
710 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,0.375,0)*Scale) | |
711 | RenderStepped:wait() | |
712 | end | |
713 | wait(0.02) | |
714 | for i = 1,20,3.75 do | |
715 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(-3.75),0,0) | |
716 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,0.075,0)*Scale) | |
717 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,-0.075)*Scale) | |
718 | Light.Brightness = Light.Brightness-19 | |
719 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,-0.1875,0)*Scale) | |
720 | RenderStepped:wait() | |
721 | end | |
722 | wait(0.02) | |
723 | DB = false | |
724 | end | |
725 | end | |
726 | end | |
727 | end) | |
728 | ||
729 | Mouse.Button1Up:connect(function() | |
730 | Down = false | |
731 | end) | |
732 | ||
733 | Mouse.KeyDown:connect(function(Key) | |
734 | if Key:lower() == "g" and not DB then | |
735 | DB = true | |
736 | if Gangster == true then | |
737 | for i = 1,70,5 do | |
738 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(-5),0) | |
739 | RenderStepped:wait() | |
740 | end | |
741 | Gangster = false | |
742 | else | |
743 | for i = 1,70,5 do | |
744 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(5),0) | |
745 | RenderStepped:wait() | |
746 | end | |
747 | Gangster = true | |
748 | end | |
749 | DB = false | |
750 | end | |
751 | end) | |
752 | ||
753 | local Weld = Instance.new("Weld") | |
754 | Weld.Part0 = Torso | |
755 | Weld.Part1 = Character["Right Arm"] | |
756 | Weld.Parent = Torso | |
757 | ||
758 | local Weld2 = Instance.new("Weld") | |
759 | Weld2.Part0 = Torso | |
760 | Weld2.Part1 = Character.Head | |
761 | Weld2.Parent = Torso | |
762 | ||
763 | local RA = Character["Right Arm"] | |
764 | ||
765 | ||
766 | game:GetService("RunService"):BindToRenderStep("Pistol",Enum.RenderPriority.Character.Value,function() | |
767 | local Point = Torso.CFrame:vectorToObjectSpace(Mouse.Hit.p-Torso.CFrame.p) | |
768 | if Point.Z > 0 then | |
769 | if Point.X > 0 then | |
770 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
771 | elseif Point.X < 0 then | |
772 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
773 | end | |
774 | end | |
775 | ||
776 | local CFr = (Torso.CFrame*Part0Joint):toObjectSpace(CFrame.new((Torso.CFrame*Part0Joint).p,Mouse.Hit.p))--RayEnd)) | |
777 | Weld.C0 = Part0Joint * (CFr-CFr.p) * RotationOffset | |
778 | Weld.C1 = Part1Joint | |
779 | Weld.Part0 = Torso | |
780 | Weld.Part1 = RA | |
781 | local CFr = (Torso.CFrame*Part0JointHead):toObjectSpace(CFrame.new((Torso.CFrame*Part0JointHead).p,Mouse.Hit.p))--RayEnd)) | |
782 | Weld2.C0 = Part0JointHead * (CFr-CFr.p) * RotationOffsetHead | |
783 | Weld2.C1 = Part1JointHead | |
784 | Weld2.Part0 = Torso | |
785 | Weld2.Part1 = Character.Head | |
786 | local Last = Scale | |
787 | Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8 | |
788 | Speed = 20*Scale | |
789 | if Scale ~= Last then | |
790 | Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
791 | Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
792 | Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
793 | Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
794 | end | |
795 | end) | |
796 | ||
797 | while true do | |
798 | wait(60) | |
799 | print("You're Using Trap Gun, Made By Melissa666666girl! :D") | |
800 | end |