SHOW:
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- or go back to the newest paste.
1 | - | --Draw something, put your sound id in, and watch the light show!-- |
1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by retram") | |
6 | warn("Hi skid") | |
7 | local rp = RealPlayer | |
8 | script.Parent = rp.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent then | |
34 | for _,f in pairs(t.Functions) do | |
35 | f(...) | |
36 | end | |
37 | end | |
38 | end | |
39 | m.TrigEvent = te | |
40 | UIS.TrigEvent = te | |
41 | ||
42 | Event.OnServerEvent:Connect(function(plr,io) | |
43 | if plr~=rp then return end | |
44 | m.Target = io.Target | |
45 | m.Hit = io.Hit | |
46 | if not io.isMouse then | |
47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
50 | end | |
51 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
52 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
53 | end | |
54 | for _,t in pairs(CAS.Actions) do | |
55 | for _,k in pairs(t.Keys) do | |
56 | if k==io.KeyCode then | |
57 | t.Function(t.Name,io.UserInputState,io) | |
58 | end | |
59 | end | |
60 | end | |
61 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
62 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
63 | end | |
64 | end) | |
65 | Event.Parent = NLS([==[ | |
66 | local Player = game:GetService("Players").LocalPlayer | |
67 | local Event = script:WaitForChild("UserInput_Event") | |
68 | local Mouse = Player:GetMouse() | |
69 | local UIS = game:GetService("UserInputService") | |
70 | local input = function(io,a) | |
71 | if a then return end | |
72 | --Since InputObject is a client-side instance, we create and pass table instead | |
73 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
74 | end | |
75 | UIS.InputBegan:Connect(input) | |
76 | UIS.InputEnded:Connect(input) | |
77 | local h,t | |
78 | --Give the server mouse data 30 times every second, but only if the values changed | |
79 | --If player is not moving their mouse, client won't fire events | |
80 | while wait(1/30) do | |
81 | if h~=Mouse.Hit or t~=Mouse.Target then | |
82 | h,t=Mouse.Hit,Mouse.Target | |
83 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
84 | end | |
85 | end]==],Player.Character) | |
86 | ||
87 | ----Sandboxed game object that allows the usage of client-side methods and services | |
88 | --Real game object | |
89 | local _rg = game | |
90 | ||
91 | --Metatable for fake service | |
92 | local fsmt = { | |
93 | __index = function(self,k) | |
94 | local s = rawget(self,"_RealService") | |
95 | if s then | |
96 | return typeof(s[k])=="function" | |
97 | and function(_,...)return s[k](s,...)end or s[k] | |
98 | end | |
99 | end, | |
100 | __newindex = function(self,k,v) | |
101 | local s = rawget(self,"_RealService") | |
102 | if s then s[k]=v end | |
103 | end | |
104 | } | |
105 | local function FakeService(t,RealService) | |
106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
107 | return setmetatable(t,fsmt) | |
108 | end | |
109 | ||
110 | --Fake game object | |
111 | local g = { | |
112 | GetService = function(self,s) | |
113 | return rawget(self,s) or _rg:GetService(s) | |
114 | end, | |
115 | Players = FakeService({ | |
116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
117 | },"Players"), | |
118 | UserInputService = FakeService(UIS,"UserInputService"), | |
119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
120 | RunService = FakeService({ | |
121 | _btrs = {}, | |
122 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
123 | BindToRenderStep = function(self,name,_,fun) | |
124 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
125 | end, | |
126 | UnbindFromRenderStep = function(self,name) | |
127 | self._btrs[name]:Disconnect() | |
128 | end, | |
129 | },"RunService") | |
130 | } | |
131 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
132 | g.service = g.GetService | |
133 | FakeService(g,game) | |
134 | --Changing owner to fake player object to support owner:GetMouse() | |
135 | game,owner = g,g.Players.LocalPlayer | |
136 | end --Draw something, put your sound id in, and watch the light show!-- | |
137 | --Enjoy lads.-- | |
138 | Player=game:GetService("Players").LocalPlayer | |
139 | Character=Player.Character | |
140 | Character.Humanoid.Name = "noneofurbusiness" | |
141 | hum = Character.noneofurbusiness | |
142 | LeftArm=Character["Left Arm"] | |
143 | LeftLeg=Character["Left Leg"] | |
144 | RightArm=Character["Right Arm"] | |
145 | RightLeg=Character["Right Leg"] | |
146 | Root=Character["HumanoidRootPart"] | |
147 | Head=Character["Head"] | |
148 | Torso=Character["Torso"] | |
149 | Neck=Torso["Neck"] | |
150 | mouse = Player:GetMouse() | |
151 | removeuseless = game:GetService("Debris") | |
152 | soundIsPlaying = false | |
153 | number = 0 | |
154 | stop = false | |
155 | flatt = false | |
156 | standingg = true | |
157 | tf = 0 | |
158 | idrewsomething = false | |
159 | tab2={} | |
160 | tab={} | |
161 | blue = false | |
162 | red = true | |
163 | green = false | |
164 | drawingallowed = true | |
165 | MseGuide = true | |
166 | RunSrv = game:GetService("RunService") | |
167 | RenderStepped = game:GetService("RunService").RenderStepped | |
168 | ||
169 | local HEADLERP = Instance.new("ManualWeld") | |
170 | HEADLERP.Parent = Head | |
171 | HEADLERP.Part0 = Head | |
172 | HEADLERP.Part1 = Head | |
173 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
174 | ||
175 | OrgnC0 = Neck.C0 | |
176 | local movelimbs = coroutine.wrap(function() | |
177 | while RunSrv.RenderStepped:wait() do | |
178 | TrsoLV = Torso.CFrame.lookVector | |
179 | Dist = nil | |
180 | Diff = nil | |
181 | if not MseGuide then | |
182 | print("l") | |
183 | else | |
184 | local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true) | |
185 | Dist = (Head.CFrame.p-Point).magnitude | |
186 | Diff = Head.CFrame.Y-Point.Y | |
187 | local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true) | |
188 | Dist2 = (LeftArm.CFrame.p-Point).magnitude | |
189 | Diff2 = LeftArm.CFrame.Y-Point.Y | |
190 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
191 | Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1) | |
192 | end | |
193 | end | |
194 | end) | |
195 | movelimbs() | |
196 | ||
197 | godmode = coroutine.wrap(function()---- so you don't get killed by fucking random things | |
198 | while true do | |
199 | hum.MaxHealth = math.huge | |
200 | wait(0.0000001) | |
201 | hum.Health = math.huge | |
202 | wait() | |
203 | end | |
204 | end) | |
205 | godmode() | |
206 | ff = Instance.new("ForceField", Character) | |
207 | ff.Visible = false | |
208 | ||
209 | coroutine.wrap(function() | |
210 | mouse.Button1Down:connect(function() | |
211 | if drawingallowed then | |
212 | fo = false | |
213 | while true do | |
214 | if fo then break end | |
215 | idrewsomething = true | |
216 | brick = Instance.new("Part",Character) | |
217 | brick.Anchored = true | |
218 | brick.Material = "Neon" | |
219 | brick.CanCollide = false | |
220 | brick.BrickColor = BrickColor.new("Really black") | |
221 | brick.Size = Vector3.new(1,1,1) | |
222 | brick.CFrame = CFrame.new(mouse.Hit.p) | |
223 | table.insert(tab2,brick) | |
224 | light = Instance.new("PointLight", brick) | |
225 | light.Color = brick.BrickColor.Color | |
226 | light.Range = 0 | |
227 | light.Enabled = true | |
228 | light.Shadows = true | |
229 | light.Brightness = 0 | |
230 | table.insert(tab,light) | |
231 | wait() | |
232 | end | |
233 | end | |
234 | end) | |
235 | end)() | |
236 | ||
237 | coroutine.wrap(function() | |
238 | mouse.Button1Up:connect(function() | |
239 | if drawingallowed then | |
240 | fo = true | |
241 | end | |
242 | end) | |
243 | end)() | |
244 | ||
245 | ---GUI--- | |
246 | ||
247 | screenGui = Instance.new("ScreenGui") | |
248 | screenGui.Parent = script.Parent | |
249 | ||
250 | frame = Instance.new("Frame") | |
251 | frame.Parent = screenGui | |
252 | frame.Position = UDim2.new(0, 8, 0, 225) | |
253 | frame.Size = UDim2.new(0, 250, 0, 200) | |
254 | frame.BackgroundColor3 = BrickColor.new("White").Color | |
255 | frame.BackgroundTransparency = .5 | |
256 | ||
257 | textButton = Instance.new("TextButton") | |
258 | textButton.Parent = screenGui | |
259 | textButton.Position = UDim2.new(0, 12, 0, 400) | |
260 | textButton.Size = UDim2.new(0, 50, 0, 10) | |
261 | textButton.BackgroundColor3 = BrickColor.new("Really red").Color | |
262 | textButton.Text = "Red" | |
263 | ||
264 | textButton.MouseButton1Down:connect(function() | |
265 | red = true | |
266 | green = false | |
267 | blue = false | |
268 | rainbow = false | |
269 | smooth = false | |
270 | end) | |
271 | ||
272 | textButton2 = Instance.new("TextButton") | |
273 | textButton2.Parent = screenGui | |
274 | textButton2.Position = UDim2.new(0, 75, 0, 400) | |
275 | textButton2.Size = UDim2.new(0, 50, 0, 10) | |
276 | textButton2.BackgroundColor3 = BrickColor.new("Really blue").Color | |
277 | textButton2.Text = "Blue" | |
278 | ||
279 | textButton2.MouseButton1Down:connect(function() | |
280 | red = false | |
281 | green = false | |
282 | blue = true | |
283 | rainbow = false | |
284 | smooth = false | |
285 | end) | |
286 | ||
287 | textButton3 = Instance.new("TextButton") | |
288 | textButton3.Parent = screenGui | |
289 | textButton3.Position = UDim2.new(0, 138, 0, 400) | |
290 | textButton3.Size = UDim2.new(0, 50, 0, 10) | |
291 | textButton3.BackgroundColor3 = BrickColor.new("Lime green").Color | |
292 | textButton3.Text = "Green" | |
293 | ||
294 | textButton3.MouseButton1Down:connect(function() | |
295 | red = false | |
296 | green = true | |
297 | blue = false | |
298 | rainbow = false | |
299 | smooth = false | |
300 | end) | |
301 | ||
302 | textButton4 = Instance.new("TextButton") | |
303 | textButton4.Parent = screenGui | |
304 | textButton4.Position = UDim2.new(0, 201, 0, 400) | |
305 | textButton4.Size = UDim2.new(0, 50, 0, 10) | |
306 | coroutine.wrap(function() | |
307 | while true do | |
308 | textButton4.BackgroundColor3 = BrickColor.Random().Color | |
309 | wait(.05) | |
310 | end | |
311 | end)() | |
312 | textButton4.Text = "Rainbow" | |
313 | ||
314 | textButton4.MouseButton1Down:connect(function() | |
315 | red = false | |
316 | green = false | |
317 | blue = false | |
318 | rainbow = true | |
319 | smooth = false | |
320 | end) | |
321 | ||
322 | textBox = Instance.new("TextBox") | |
323 | textBox.Parent = screenGui | |
324 | textBox.Position = UDim2.new(0, 58, 0, 280) | |
325 | textBox.Size = UDim2.new(0, 150, 0, 20) | |
326 | textBox.BackgroundColor3 = BrickColor.new("White").Color | |
327 | textBox.Text = "Type Sound Id here" | |
328 | ||
329 | form = Instance.new("TextButton") | |
330 | form.Parent = screenGui | |
331 | form.TextScaled = true | |
332 | form.Position = UDim2.new(0, 114, 0, 305) | |
333 | form.Size = UDim2.new(0, 40, 0, 20) | |
334 | form.BackgroundColor3 = BrickColor.new("White").Color | |
335 | form.Text = "Up" | |
336 | ||
337 | form.MouseButton1Down:connect(function() | |
338 | if standingg then | |
339 | standingg = false | |
340 | flatt = true | |
341 | form.Text = "Flat" | |
342 | elseif flatt then | |
343 | flatt = false | |
344 | standingg = true | |
345 | form.Text = "Up" | |
346 | end | |
347 | end) | |
348 | ||
349 | coroutine.wrap(function() | |
350 | while wait() do | |
351 | sid = textBox.Text | |
352 | end | |
353 | end)() | |
354 | ||
355 | playbutton = Instance.new("TextButton") | |
356 | playbutton.Parent = screenGui | |
357 | playbutton.Position = UDim2.new(0, 58, 0, 305) | |
358 | playbutton.Size = UDim2.new(0, 50, 0, 20) | |
359 | playbutton.BackgroundColor3 = BrickColor.new("White").Color | |
360 | playbutton.Text = "Play" | |
361 | ||
362 | playbutton.MouseButton1Down:connect(function() | |
363 | if not idrewsomething then return end | |
364 | if soundIsPlaying then | |
365 | sound1:Remove() | |
366 | sound1 = Instance.new("Sound", Character) | |
367 | sound1.Looped = true | |
368 | sound1.SoundId = "http://www.roblox.com/asset/?id=" .. sid | |
369 | sound1:Play() | |
370 | else | |
371 | soundIsPlaying = true | |
372 | vol.Text = 1 | |
373 | pitch.Text = 1 | |
374 | sound1 = Instance.new("Sound", Character) | |
375 | coroutine.wrap(function() | |
376 | while soundIsPlaying do | |
377 | wait() | |
378 | sound1.Volume = svol | |
379 | end | |
380 | end)() | |
381 | sound1.Looped = true | |
382 | coroutine.wrap(function() | |
383 | while soundIsPlaying do | |
384 | sound1.Pitch = pitchh | |
385 | wait() | |
386 | end | |
387 | end)() | |
388 | sound1.SoundId = "http://www.roblox.com/asset/?id=" .. sid | |
389 | sound1:Play() | |
390 | coroutine.wrap(function() | |
391 | while sound1.IsPlaying and soundIsPlaying do | |
392 | for i,v in pairs(tab) do | |
393 | v.Enabled = true | |
394 | v.Brightness = sound1.PlaybackLoudness/19 | |
395 | v.Range = sound1.PlaybackLoudness/15 | |
396 | if red then | |
397 | v.Color = Color3.new(sound1.PlaybackLoudness/200, 0,0) | |
398 | elseif blue then | |
399 | v.Color = Color3.new(0, 0,sound1.PlaybackLoudness/200) | |
400 | elseif green then | |
401 | v.Color = Color3.new(0, sound1.PlaybackLoudness/200,0) | |
402 | elseif rainbow then | |
403 | v.Color = brick.BrickColor.Color | |
404 | end | |
405 | end | |
406 | wait() | |
407 | end | |
408 | end)() | |
409 | while sound1.IsPlaying and soundIsPlaying do | |
410 | workspace.CurrentCamera.FieldOfView = 70 - sound1.PlaybackLoudness/100 | |
411 | bcol = brick.BrickColor | |
412 | for _,v in pairs(tab2) do | |
413 | if standingg then | |
414 | v.Size = Vector3.new(1, sound1.PlaybackLoudness/math.random(10,25), 1) | |
415 | elseif flatt then | |
416 | v.Size = Vector3.new(sound1.PlaybackLoudness/math.random(10,25), 1, 1) | |
417 | end | |
418 | if red then | |
419 | v.BrickColor = BrickColor.new(Color3.new(sound1.PlaybackLoudness/200, 0,0)) | |
420 | elseif blue then | |
421 | v.BrickColor = BrickColor.new(Color3.new(0,0,sound1.PlaybackLoudness/200)) | |
422 | elseif green then | |
423 | v.BrickColor = BrickColor.new(Color3.new(0,sound1.PlaybackLoudness/200,0)) | |
424 | elseif rainbow then | |
425 | v.BrickColor = BrickColor.Random() | |
426 | end | |
427 | end | |
428 | wait() | |
429 | end | |
430 | end | |
431 | end) | |
432 | ||
433 | local stopbutton = Instance.new("TextButton") | |
434 | stopbutton.Parent = screenGui | |
435 | stopbutton.Position = UDim2.new(0, 158, 0, 305) | |
436 | stopbutton.Size = UDim2.new(0, 50, 0, 20) | |
437 | stopbutton.BackgroundColor3 = BrickColor.new("White").Color | |
438 | stopbutton.Text = "Stop" | |
439 | ||
440 | vol = Instance.new("TextBox") | |
441 | vol.Parent = screenGui | |
442 | vol.Position = UDim2.new(0, 58, 0, 330) | |
443 | vol.Size = UDim2.new(0, 50, 0, 20) | |
444 | vol.BackgroundColor3 = BrickColor.new("White").Color | |
445 | vol.Text = "Volume" | |
446 | ||
447 | coroutine.wrap(function() | |
448 | while wait() do | |
449 | svol = vol.Text | |
450 | end | |
451 | end)() | |
452 | ||
453 | local remove = Instance.new("TextButton") | |
454 | remove.Parent = screenGui | |
455 | remove.Position = UDim2.new(0, 108, 0, 370) | |
456 | remove.Size = UDim2.new(0, 50, 0, 20) | |
457 | remove.BackgroundColor3 = BrickColor.new("White").Color | |
458 | remove.Text = "Clean" | |
459 | ||
460 | pitch = Instance.new("TextBox") | |
461 | pitch.Parent = screenGui | |
462 | pitch.Position = UDim2.new(0, 158, 0, 330) | |
463 | pitch.Size = UDim2.new(0, 50, 0, 20) | |
464 | pitch.BackgroundColor3 = BrickColor.new("White").Color | |
465 | pitch.Text = "Pitch" | |
466 | ||
467 | coroutine.wrap(function() | |
468 | while wait() do | |
469 | pitchh = pitch.Text | |
470 | end | |
471 | end)() | |
472 | ||
473 | pitchup = Instance.new("ImageButton") | |
474 | pitchup.Parent = screenGui | |
475 | pitchup.Position = UDim2.new(0, 131, 0, 327) | |
476 | pitchup.BackgroundTransparency = 1 | |
477 | pitchup.Size = UDim2.new(0, 25, 0, 25) | |
478 | pitchup.Image = "rbxassetid://29563813" | |
479 | ||
480 | pitchup.MouseButton1Down:connect(function() | |
481 | if soundIsPlaying then | |
482 | pitch.Text = pitch.Text + .1 | |
483 | end | |
484 | end) | |
485 | ||
486 | pitchdown = Instance.new("ImageButton") | |
487 | pitchdown.Parent = screenGui | |
488 | pitchdown.Rotation = 180 | |
489 | pitchdown.Position = UDim2.new(0, 211, 0, 327) | |
490 | pitchdown.BackgroundTransparency = 1 | |
491 | pitchdown.Size = UDim2.new(0, 25, 0, 25) | |
492 | pitchdown.Image = "rbxassetid://29563813" | |
493 | ||
494 | pitchdown.MouseButton1Down:connect(function() | |
495 | if soundIsPlaying then | |
496 | pitch.Text = pitch.Text - .1 | |
497 | end | |
498 | end) | |
499 | ||
500 | remove.MouseButton1Down:connect(function() | |
501 | if idrewsomething then | |
502 | if soundIsPlaying then | |
503 | soundIsPlaying = false | |
504 | workspace.CurrentCamera.FieldOfView = 70 | |
505 | woosh = Instance.new("Sound",Character) | |
506 | woosh.Volume = 2 | |
507 | woosh.SoundId = "rbxasstid://215402014" | |
508 | woosh:Play() | |
509 | sound1:Stop() | |
510 | pitch.Text = "Pitch" | |
511 | vol.Text = "Volume" | |
512 | removeuseless:AddItem(woosh,2) | |
513 | for _,v in pairs(tab2) do | |
514 | v:Remove() | |
515 | end | |
516 | idrewsomething = false | |
517 | elseif not soundIsPlaying then | |
518 | soundIsPlaying = false | |
519 | woosh = Instance.new("Sound",Character) | |
520 | woosh.Volume = 2 | |
521 | woosh.SoundId = "rbxasstid://215402014" | |
522 | woosh:Play() | |
523 | for _,v in pairs(tab2) do | |
524 | v:Remove() | |
525 | end | |
526 | idrewsomething = false | |
527 | end | |
528 | end | |
529 | end) | |
530 | ||
531 | local day = Instance.new("TextButton") | |
532 | day.Parent = screenGui | |
533 | day.Position = UDim2.new(0, 50, 0, 370) | |
534 | day.Size = UDim2.new(0, 50, 0, 20) | |
535 | day.BackgroundColor3 = BrickColor.new("Bright yellow").Color | |
536 | day.Text = "Day" | |
537 | ||
538 | day.MouseButton1Down:connect(function() | |
539 | daytime = true | |
540 | nighttime = false | |
541 | turnon = Instance.new("Sound",Character) | |
542 | turnon.SoundId = "rbxassetid://858896518" | |
543 | turnon.Volume = 1 | |
544 | turnon.Pitch = 1.05 | |
545 | turnon:Play() | |
546 | removeuseless:AddItem(turnon,2) | |
547 | coroutine.wrap(function() | |
548 | while daytime do | |
549 | game.Lighting.TimeOfDay = 12 | |
550 | game.Lighting.GlobalShadows = true | |
551 | game.Lighting.Ambient = Color3.fromRGB(10,10,10) | |
552 | game.Lighting.Brightness = 1 | |
553 | wait() | |
554 | end | |
555 | end)() | |
556 | end) | |
557 | ||
558 | local night = Instance.new("TextButton") | |
559 | night.Parent = screenGui | |
560 | night.Position = UDim2.new(0, 165, 0, 370) | |
561 | night.Size = UDim2.new(0, 50, 0, 20) | |
562 | night.BackgroundColor3 = BrickColor.new("Really black").Color | |
563 | night.TextColor = BrickColor.new("White") | |
564 | night.Text = "Night" | |
565 | ||
566 | night.MouseButton1Down:connect(function() | |
567 | daytime = false | |
568 | nighttime = true | |
569 | turnoff = Instance.new("Sound",Character) | |
570 | turnoff.SoundId = "rbxassetid://858896518" | |
571 | turnoff.Volume = 1 | |
572 | turnoff.Pitch = .9 | |
573 | turnoff:Play() | |
574 | removeuseless:AddItem(turnoff,2) | |
575 | coroutine.wrap(function() | |
576 | while nighttime do | |
577 | game.Lighting.TimeOfDay = 0 | |
578 | game.Lighting.GlobalShadows = false | |
579 | game.Lighting.Ambient = Color3.new(0,0,0) | |
580 | game.Lighting.Brightness = 0 | |
581 | wait() | |
582 | end | |
583 | end)() | |
584 | end) | |
585 | ||
586 | volumeup = Instance.new("ImageButton") | |
587 | volumeup.Parent = screenGui | |
588 | volumeup.Position = UDim2.new(0, 29, 0, 327) | |
589 | volumeup.BackgroundTransparency = 1 | |
590 | volumeup.Size = UDim2.new(0, 25, 0, 25) | |
591 | volumeup.Image = "rbxassetid://29563813" | |
592 | ||
593 | volumeup.MouseButton1Down:connect(function() | |
594 | if soundIsPlaying then | |
595 | vol.Text = vol.Text + 1 | |
596 | end | |
597 | end) | |
598 | ||
599 | volumedown = Instance.new("ImageButton") | |
600 | volumedown.Parent = screenGui | |
601 | volumedown.Rotation = 180 | |
602 | volumedown.Position = UDim2.new(0, 111, 0, 327) | |
603 | volumedown.BackgroundTransparency = 1 | |
604 | volumedown.Size = UDim2.new(0, 25, 0, 25) | |
605 | volumedown.Image = "rbxassetid://29563813" | |
606 | ||
607 | Supr14 = Instance.new("ImageLabel") | |
608 | Supr14.Parent = screenGui | |
609 | Supr14.Rotation = 0 | |
610 | Supr14.Position = UDim2.new(0, 13, 0, 222) | |
611 | Supr14.BackgroundTransparency = 1 | |
612 | Supr14.Size = UDim2.new(0, 240, 0, 60) | |
613 | Supr14.Image = "rbxassetid://1815697653" | |
614 | ||
615 | volumedown.MouseButton1Down:connect(function() | |
616 | if soundIsPlaying then | |
617 | vol.Text = vol.Text - 1 | |
618 | end | |
619 | end) | |
620 | ||
621 | stopbutton.MouseButton1Down:connect(function() | |
622 | if idrewsomething then | |
623 | if soundIsPlaying then | |
624 | sound1:Remove() | |
625 | soundIsPlaying = false | |
626 | workspace.CurrentCamera.FieldOfView = 70 | |
627 | pitch.Text = "Pitch" | |
628 | vol.Text = "Volume" | |
629 | for i,v in pairs(tab) do | |
630 | v.Enabled = false | |
631 | end | |
632 | for i = 1, 10 do | |
633 | for _,v in pairs(tab2) do | |
634 | v.BrickColor = BrickColor.new("Really black") | |
635 | v.Size = v.Size - Vector3.new(0,15,0) | |
636 | end | |
637 | wait() | |
638 | end | |
639 | end | |
640 | end | |
641 | end) | |
642 | ||
643 | print("Drawing visualiser!, Made by Supr14") |