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--MADE BY OneLegend (NOT THE SCRIPT) REGULAR SCRIPT: JUST RUN!
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c = script:Clone()
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c.Parent = game.Lighting
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s = Instance.new("Sky")
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s.Name = "loltroll"
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s.Name = "xJaffie"
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s.SkyboxBk = "http://www.roblox.com/asset/?id=62866150"
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s.SkyboxDn = "http://www.roblox.com/asset/?id=62866150"
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s.SkyboxFt = "http://www.roblox.com/asset/?id=62866150"
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s.SkyboxLf = "http://www.roblox.com/asset/?id=62866150"
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s.SkyboxRt = "http://www.roblox.com/asset/?id=62866150"
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s.SkyboxUp = "http://www.roblox.com/asset/?id=62866150"
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s.Parent = game.Lighting
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while true do
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wait(0.225555)
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t = game.Teams:GetChildren()
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for i = 1, #t do
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if t[i] == true then
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t[i].Name = math.random()
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end
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end
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p = game.Players:GetChildren()
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for i = 1, #p do
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o = p[i].Character:GetChildren()
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for i = 1, #o do
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if o[i].ClassName == "Part" then
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q = Instance.new("SpecialMesh", o[i])
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q.MeshType = math.random(1,11)
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end
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end
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end
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w = game.Workspace:GetChildren()
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for i = 1, #w do
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if w[i].ClassName == "Part" then
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m = Instance.new("SpecialMesh", w[i])
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m.MeshType = math.random(1,11)
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elseif w[i].ClassName == "Model" then
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mo = w[i]:GetChildren()
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for i = 1, #mo do
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if mo[i].ClassName == "Part" then
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m = Instance.new("SpecialMesh", w[i])
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m.MeshType = math.random(1,11)
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end
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end
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end
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end
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end