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p = game.Players.LocalPlayer
2-
char = p.Character
2+
char = game.Players.LocalPlayer.Character
3-
local char = p.Character
3+
local char = game.Players.LocalPlayer.Character
4
torso = char.Torso
5
neck = char.Torso.Neck
6
hum = char.Humanoid
7
Player = game:GetService("Players").LocalPlayer
8
Character = game.Players.LocalPlayer.Character
9
tors = Character.Torso
10
root = Character.HumanoidRootPart
11
lleg = Character["Left Leg"]
12
hed = Character.Head
13
rleg = Character["Right Leg"]
14
rarm = Character["Right Arm"]
15
larm = Character["Left Arm"]
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17
ypcall(function()
18
for i,v in pairs(Character:children()) do
19
    if v:IsA("Hat") then
20
        v:Destroy()
21
    end
22
end
23
for i,v in pairs(Character:children()) do
24
    if v:IsA("Accessory") then
25
        v:Destroy()
26
    end
27
end
28
for i,v in pairs(Character:children()) do
29
    if v:IsA("Hair") then
30
        v:Destroy()
31
    end
32
end
33
end)
34
35
CV="Hot pink"
36
37
local txt = Instance.new("BillboardGui", char)
38
txt.Adornee = char .Head
39
txt.Name = "_status"
40
txt.Size = UDim2.new(2, 0, 1.2, 0)
41
txt.StudsOffset = Vector3.new(-9, 8, 0)
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local text = Instance.new("TextLabel", txt)
43
text.Size = UDim2.new(10, 0, 7, 0)
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text.FontSize = "Size24"
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text.TextScaled = true
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text.TextTransparency = 0
47
text.BackgroundTransparency = 1 
48
text.TextTransparency = 0
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text.TextStrokeTransparency = 0
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text.Font = "Highway"
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text.TextStrokeColor3 = BrickColor.new("Really black").Color
52
53
v=Instance.new("Part")
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v.Name = "ColorBrick"
55
v.Parent=p.Character
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v.FormFactor="Symmetric"
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v.Anchored=true
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v.CanCollide=false
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v.BottomSurface="Smooth"
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v.TopSurface="Smooth"
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v.Size=Vector3.new(10,5,3)
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v.Transparency=1
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v.CFrame=char.Torso.CFrame
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v.BrickColor=BrickColor.new(CV)
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v.Transparency=1
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text.TextColor3 = BrickColor.new("Deep orange").Color
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v.Shape="Block"
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text.Text = "Sun God"
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70
hed.face.Texture = "http://www.roblox.com/asset/?id=0"
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hed.Transparency = 1
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rleg.Transparency = 1
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rarm.Transparency = 1
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larm.Transparency = 1
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lleg.Transparency = 1
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tors.Transparency = 1
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78
Player = game:GetService("Players").LocalPlayer
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Character = Player.Character
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rarm = Character["Right Arm"]
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larm = Character["Left Arm"]
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vt = Vector3.new
83
bc = BrickColor.new
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wit = bc("Deep orange").Color
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local prth = Instance.new("Part",Character)
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prth.Size = vt(1.25,1.25,1.25)
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prth.CanCollide = false
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prth.Material = "Neon"
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prth.Transparency = 0.5
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prth.BrickColor = bc("Deep orange")
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local wldh = Instance.new("Weld",Character)
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wldh.Part0 = hed
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wldh.Part1 = prth
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local prtrm = Instance.new("Part",Character)
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prtrm.Size = vt(2.1,2.1,1.1)
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prtrm.CanCollide = false
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prtrm.Transparency = 0.5
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prtrm.Material = "Neon"
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prtrm.BrickColor = bc("Deep orange")
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local wldm = Instance.new("Weld",Character)
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wldm.Part0 = root
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wldm.Part1 = prtrm
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local prtr = Instance.new("Part",Character)
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prtr.Size = vt(1.1,2.1,1.1)
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prtr.CanCollide = false
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prtr.Transparency = 0.5
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prtr.Material = "Neon"
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prtr.BrickColor = bc("Deep orange")
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local prtrl = Instance.new("Part",Character)
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prtrl.Size = vt(1.1,2.1,1.1)
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prtrl.CanCollide = false
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prtrl.Transparency = 0.5
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prtrl.Material = "Neon"
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prtrl.BrickColor = bc("Deep orange")
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local eff = Instance.new("ParticleEmitter",prtr)
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eff.LightEmission = 1
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eff.Texture = "rbxassetid://284205403"
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eff.Color = ColorSequence.new(wit)
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eff.Size = NumberSequence.new(0.5,1)
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eff.Acceleration = vt(0,25,0)
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eff.Speed = NumberRange.new(-5)
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eff.LockedToPart = false
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eff.Transparency = NumberSequence.new(0.95)
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eff.Lifetime = NumberRange.new(0.5)
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eff.Rate = 100000
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eff.VelocitySpread = 25
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local wld = Instance.new("Weld",Character)
131
wld.Part0 = rarm
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wld.Part1 = prtr
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local wldl = Instance.new("Weld",Character)
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wldl.Part0 = rleg
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wldl.Part1 = prtrl
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local prtr2 = Instance.new("Part",Character)
138
prtr2.Size = vt(1.1,2.1,1.1)
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prtr2.CanCollide = false
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prtr2.Transparency = 0.5
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prtr2.Material = "Neon"
142
prtr2.BrickColor = bc("Deep orange")
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local prtrl2 = Instance.new("Part",Character)
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prtrl2.Size = vt(1.1,2.1,1.1)
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prtrl2.CanCollide = false
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prtrl2.Transparency = 0.5
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prtrl2.Material = "Neon"
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prtrl2.BrickColor = bc("Deep orange")
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local eff2 = Instance.new("ParticleEmitter",prtr2)
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eff2.LightEmission = 1
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eff2.Texture = "rbxassetid://284205403"
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eff2.Color = ColorSequence.new(wit)
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eff2.Size = NumberSequence.new(0.5,1)
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eff2.Acceleration = vt(0,25,0)
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eff2.Speed = NumberRange.new(-5)
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eff2.LockedToPart = false
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eff2.Transparency = NumberSequence.new(0.95)
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eff2.Lifetime = NumberRange.new(0.5)
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eff2.Rate = 100000
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eff2.VelocitySpread = 25
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local wld2 = Instance.new("Weld",Character)
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wld2.Part0 = larm
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wld2.Part1 = prtr2
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local wldl2 = Instance.new("Weld",Character)
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wldl2.Part0 = lleg
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wldl2.Part1 = prtrl2
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local mouse = game.Players.LocalPlayer:GetMouse()
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tors = game.Players.LocalPlayer.Character.Torso
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vt = Vector3.new
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bc = BrickColor.new
172
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local Effect = Instance.new("Part",game.Lighting)
174
Effect.BrickColor = bc("Deep orange")
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Effect.Transparency = 1
176
Effect.Anchored = true
177
Effect.CanCollide = false
178
Effect.Material = "Neon"
179
Effect.Shape = "Ball"
180
Effect.Size = vt(5,5,5)
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local fire1 = Instance.new("Fire",Effect)
182
fire1.Name = "Fire"
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fire1.Heat = 0
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fire1.Size = 30
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fire1.SecondaryColor = bc("Really black").Color
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fire1.Color = bc("Deep orange").Color
187
local fire2 = Instance.new("Fire",Effect)
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fire2.Name = "Fire2"
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fire2.Heat = 0
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fire2.Size = 25
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fire2.SecondaryColor = bc("Really black").Color
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fire2.Color = bc("Neon orange").Color
193
194
function Explode(rad,par)
195
	local expart = Instance.new("Part",script.Parent)
196
	local expart2 = Instance.new("Part",script.Parent)
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	local snd = Instance.new("Sound",expart)
198
	snd.SoundId = "rbxassetid://258057783"
199
	snd.Volume = 2.5
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	local partMesh = Instance.new("SpecialMesh",expart)
201
	partMesh.MeshType = "Sphere"
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	local partMesh2 = Instance.new("SpecialMesh",expart2)
203
	partMesh2.MeshType = "Sphere"
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	local expld = Instance.new("Explosion", script.Parent)
205
	expld.BlastRadius = rad
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	expld.Position = par.Position
207
	partMesh.Scale = vt(rad,rad,rad)
208
	expart.Size = vt(1,1,1)*1.5
209
	expart.Transparency = 0.5
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	expart.Anchored = true
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	expart.Material = "Neon"
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	expart.BrickColor = bc("Deep orange")
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	expart.CFrame = par.CFrame
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	partMesh2.Scale = vt(rad,rad,rad)
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	expart2.Size = vt(1.15,1.15,1.15)*1.5
216
	expart2.Transparency = 0.5
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	expart2.Anchored = true
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	expart2.Material = "Neon"
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	expart2.BrickColor = bc("Bright orange")
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	expart2.CFrame = par.CFrame
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	snd:Play()
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	for i = 0, 100 do
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		expart.Transparency = expart.Transparency + 0.005
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		partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
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		expart.CFrame = expart.CFrame
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		expart2.Transparency = expart.Transparency + 0.005
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		partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
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		expart2.CFrame = expart.CFrame
229
		wait(0)
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	end
231
	snd.Parent = nil
232
	expart.Parent = nil
233
	expart2.Parent = nil
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	expld.Parent = nil
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end
236
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function Explode2(rad,par)
238
	local expart = Instance.new("Part",script.Parent)
239
	local expart2 = Instance.new("Part",script.Parent)
240
	local snd = Instance.new("Sound",expart)
241
	snd.SoundId = "rbxassetid://165969964"
242
	snd.Volume = 3
243
	local partMesh = Instance.new("SpecialMesh",expart)
244
	partMesh.MeshType = "Sphere"
245
	local partMesh2 = Instance.new("SpecialMesh",expart2)
246
	partMesh2.MeshType = "Sphere"
247
	local expld = Instance.new("Explosion", script.Parent)
248
	expld.BlastRadius = rad
249
	expld.Position = par.Position
250
	partMesh.Scale = vt(rad,rad,rad)
251
	expart.Size = vt(1,1,1)*1.5
252
	expart.Transparency = 0.5
253
	expart.Anchored = true
254
	expart.Material = "Neon"
255
	expart.BrickColor = bc("Deep orange")
256
	expart.CFrame = par.CFrame
257
	partMesh2.Scale = vt(rad,rad,rad)
258
	expart2.Size = vt(1.15,1.15,1.15)*1.5
259
	expart2.Transparency = 0.5
260
	expart2.Anchored = true
261
	expart2.Material = "Neon"
262
	expart2.BrickColor = bc("Bright orange")
263
	expart2.CFrame = par.CFrame
264
	snd:Play()
265
	for i = 0, 100 do
266
		expart.Transparency = expart.Transparency + 0.005
267
		partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25)
268
		expart.CFrame = expart.CFrame
269
		expart2.Transparency = expart.Transparency + 0.005
270
		partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25)
271
		expart2.CFrame = expart.CFrame
272
		wait(0)
273
	end
274
	snd.Parent = nil
275
	expart.Parent = nil
276
	expart2.Parent = nil
277
	expld.Parent = nil
278
end
279
280
mouse.KeyDown:connect(function(k)
281
  
282
k = k:lower()
283
if k == "q" then
284
   local spart = Effect:Clone()
285
   spart.Parent = game.Players.LocalPlayer.Character
286
   spart.Transparency = 0
287
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*5
288
   wait()
289
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*15
290
   wait()
291
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*25
292
   wait()
293
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*35
294
   wait()
295
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*45
296
   wait()
297
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*55
298
   wait()
299
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*65
300
   wait()
301
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*75
302
   wait()
303
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*85
304
   wait()
305
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*95
306
   wait()
307
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position +  game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*105
308
   spart.Transparency = 1
309
   spart.Fire2:Destroy()
310
   spart.Fire:Destroy()
311
   Explode(25,spart)
312
   spart:Destroy()
313
end
314
if k == "e" then
315
   local spart = Effect:Clone()
316
   spart.Parent = game.Players.LocalPlayer.Character
317
   spart.Transparency = 0
318
   spart.Anchored = false
319
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*0
320
   spart.Position = spart.Position + vt(0,100,0)
321
   spart.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*150
322
   wait(1)
323
   spart.Transparency = 1
324
   spart.Fire2:Destroy()
325
   spart.Fire:Destroy()
326
   Explode2(75,spart)
327
   spart:Destroy()
328
end
329
if k == "r" then
330
   local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
331
   game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*275
332
   wait(0.75)
333
   game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*-165
334
   Explode(30,game.Players.LocalPlayer.Character.Torso)
335
   wait(0.5)
336
   ff:Destroy()
337
end
338
if k == "f" then
339
   local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
340
   for i = 0, 10 do
341
   game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,10,0)
342
   wait(0)
343
   end
344
   for i = 0, 5 do
345
   game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,1,0)
346
   wait(0)
347
   end
348
   game.Players.LocalPlayer.Character.Torso.Anchored = true
349
   wait(1.5)
350
   game.Players.LocalPlayer.Character.Torso.Anchored = false
351
   for i = 0, 10 do
352
   game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,-1,0)
353
   wait(0)
354
   end
355
   wait(0.25)
356
   Explode2(62.5,game.Players.LocalPlayer.Character.Torso)
357
   wait(0.5)
358
   ff:Destroy()
359
end
360
end)