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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,game,owner = owner,game
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local RealPlayer = Player
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do
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    print("FE Compatibility code by Mokiros, Edited by StarzoZero")
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    local rp = RealPlayer
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    script.Parent = rp.Character
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    --RemoteEvent for communicating
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    local Event = Instance.new("RemoteEvent")
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    Event.Name = "UserInput_Event"
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    --Fake event to make stuff like Mouse.KeyDown work
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    local function fakeEvent()
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        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
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        t.connect = t.Connect
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        return t
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    end
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    --Creating fake input objects with fake variables
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    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
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    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
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    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
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        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
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    end}
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    --Merged 2 functions into one by checking amount of arguments
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    CAS.UnbindAction = CAS.BindAction
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    --This function will trigger the events that have been :Connect()'ed
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    local function te(self,ev,...)
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        local t = m[ev]
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        if t and t._fakeEvent then
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            for _,f in pairs(t.Functions) do
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                f(...)
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            end
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        end
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    end
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    m.TrigEvent = te
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    UIS.TrigEvent = te
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    Event.OnServerEvent:Connect(function(plr,io)
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        if plr~=rp then return end
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        m.Target = io.Target
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        m.Hit = io.Hit
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        if not io.isMouse then
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            local b = io.UserInputState == Enum.UserInputState.Begin
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            if io.UserInputType == Enum.UserInputType.MouseButton1 then
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                return m:TrigEvent(b and "Button1Down" or "Button1Up")
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            end
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            if io.UserInputType == Enum.UserInputType.MouseButton2 then
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                return m:TrigEvent(b and "Button2Down" or "Button2Up")
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            end
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            for _,t in pairs(CAS.Actions) do
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                for _,k in pairs(t.Keys) do
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                    if k==io.KeyCode then
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                        t.Function(t.Name,io.UserInputState,io)
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                    end
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                end
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            end
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            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
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            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
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        end
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    end)
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    Event.Parent = NLS([==[
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    local Player = game:GetService("Players").LocalPlayer
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    local Event = script:WaitForChild("UserInput_Event")
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    local Mouse = Player:GetMouse()
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    local UIS = game:GetService("UserInputService")
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    local input = function(io,a)
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        if a then return end
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        --Since InputObject is a client-side instance, we create and pass table instead
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        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
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    end
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    UIS.InputBegan:Connect(input)
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    UIS.InputEnded:Connect(input)
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    local h,t
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    --Give the server mouse data 30 times every second, but only if the values changed
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    --If player is not moving their mouse, client won't fire events
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    while wait(1/30) do
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        if h~=Mouse.Hit or t~=Mouse.Target then
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            h,t=Mouse.Hit,Mouse.Target
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            Event:FireServer({isMouse=true,Target=t,Hit=h})
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        end
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    end]==],Player.Character)
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    ----Sandboxed game object that allows the usage of client-side methods and services
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    --Real game object
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    local _rg = game
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    --Metatable for fake service
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    local fsmt = {
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        __index = function(self,k)
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            local s = rawget(self,"_RealService")
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            if s then
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                return typeof(s[k])=="function"
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                and function(_,...)return s[k](s,...)end or s[k]
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            end
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        end,
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        __newindex = function(self,k,v)
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            local s = rawget(self,"_RealService")
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            if s then s[k]=v end
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        end
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    }
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    local function FakeService(t,RealService)
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        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
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        return setmetatable(t,fsmt)
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    end
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    --Fake game object
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    local g = {
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        GetService = function(self,s)
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            return rawget(self,s) or _rg:GetService(s)
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        end,
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        Players = FakeService({
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            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
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        },"Players"),
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        UserInputService = FakeService(UIS,"UserInputService"),
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        ContextActionService = FakeService(CAS,"ContextActionService"),
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        RunService = FakeService({
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            _btrs = {},
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            RenderStepped = _rg:GetService("RunService").Heartbeat,
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            BindToRenderStep = function(self,name,_,fun)
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                self._btrs[name] = self.Heartbeat:Connect(fun)
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            end,
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            UnbindFromRenderStep = function(self,name)
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                self._btrs[name]:Disconnect()
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            end,
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        },"RunService")
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    }
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    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
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    g.service = g.GetService
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    FakeService(g,game)
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    --Changing owner to fake player object to support owner:GetMouse()
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    game,owner = g,g.Players.LocalPlayer
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end
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--Bacon Hair Server Destroyer Gui
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--The Bacon everybody and bacon player functions are just for annoyance and lag.
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--If you want to DESTROY the server press the red button.
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-- Objects
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local BaconGui = Instance.new("ScreenGui")
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local Frame = Instance.new("Frame")
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local TextButton = Instance.new("TextButton")
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local TextLabel = Instance.new("TextLabel")
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local TextBox = Instance.new("TextBox")
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local TextButton_2 = Instance.new("TextButton")
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local TextButton_3 = Instance.new("TextButton")
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-- Properties
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BaconGui.Name = "BaconGui"
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BaconGui.Parent = game.Players.LocalPlayer.PlayerGui
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Frame.Parent = BaconGui
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Frame.BackgroundColor3 = Color3.new(0.0392157, 0.698039, 1)
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Frame.BackgroundTransparency = 0.30000001192093
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Frame.Position = UDim2.new(0.58486408, 0, 0.363475174, 0)
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Frame.Size = UDim2.new(0.314474642, 0, 0.501773059, 0)
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Frame.Active = true
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Frame.Draggable = true
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TextButton.Parent = Frame
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TextButton.BackgroundColor3 = Color3.new(0.384314, 0.415686, 1)
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TextButton.BackgroundTransparency = 0.30000001192093
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TextButton.Position = UDim2.new(0, 0, 0.349999994, 0)
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TextButton.Size = UDim2.new(0.5, 0, 0.150000006, 0)
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TextButton.Font = Enum.Font.SourceSans
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TextButton.Text = "Bacon Spam Player"
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TextButton.TextScaled = true
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TextButton.TextSize = 14
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TextButton.TextWrapped = true
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TextButton.MouseButton1Click:connect(function()
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BaconStrikePlayer(TextBox.Text)
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end)
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TextLabel.Parent = Frame
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TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
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TextLabel.BackgroundTransparency = 1
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TextLabel.Size = UDim2.new(1, 0, 0, 100)
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TextLabel.Font = Enum.Font.SourceSansLight
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TextLabel.Text = "Bacon Server Destroyer Gui"
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TextLabel.TextScaled = true
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TextLabel.TextSize = 14
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TextLabel.TextWrapped = true
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TextBox.Parent = Frame
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TextBox.BackgroundColor3 = Color3.new(0.603922, 0.376471, 1)
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TextBox.BackgroundTransparency = 0.30000001192093
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TextBox.Position = UDim2.new(0, 0, 0.5, 0)
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TextBox.Size = UDim2.new(0.5, 0, 0, 50)
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TextBox.Font = Enum.Font.SourceSans
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TextBox.Text = "Player Name Here!"
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TextBox.TextScaled = true
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TextBox.TextSize = 14
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TextBox.TextWrapped = true
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TextButton_2.Parent = Frame
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TextButton_2.BackgroundColor3 = Color3.new(0.384314, 0.415686, 1)
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TextButton_2.BackgroundTransparency = 0.30000001192093
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TextButton_2.Position = UDim2.new(0.5, 0, 0.349999994, 0)
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TextButton_2.Size = UDim2.new(0.5, 0, 0.330000013, 0)
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TextButton_2.Font = Enum.Font.SourceSans
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TextButton_2.Text = "Bacon Spam All Players"
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TextButton_2.TextScaled = true
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TextButton_2.TextSize = 14
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TextButton_2.TextWrapped = true
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TextButton_2.MouseButton1Click:connect(function()
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BaconStrikeServer() 
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end)
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TextButton_3.Parent = Frame
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TextButton_3.BackgroundColor3 = Color3.new(1, 0, 0.14902)
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TextButton_3.BackgroundTransparency = 0.30000001192093
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TextButton_3.Position = UDim2.new(0, 0, 0.680000007, 0)
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TextButton_3.Size = UDim2.new(1, 0, 0.319999993, 0)
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TextButton_3.Font = Enum.Font.SourceSans
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TextButton_3.Text = "Bacon Spam Every Single Part In The Server With Particles"
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TextButton_3.TextScaled = true
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TextButton_3.TextSize = 14
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TextButton_3.TextWrapped = true
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TextButton_3.MouseButton1Click:connect(function()
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BaconStrikeEverySinglePartInTheWholeServer()
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end)
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--BaconStrikePlayer
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function BaconStrikePlayer(player)
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if TextBox.Text ~= "Player Name Here!" then
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for i=1, 3000 do
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BaconHair = Instance.new("Part", workspace)
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BaconHair.Size = Vector3.new(1, 1, 2)
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BaconHairMesh = Instance.new("SpecialMesh", BaconHair)
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BaconHairMesh.MeshId = "http://roblox.com/asset/?id=83293901"
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BaconHairMesh.Scale = Vector3.new(1, 1.05, 1)
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BaconHairMesh.TextureId = "http://roblox.com/asset/?id=83284747"
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BaconHairMesh.VertexColor = Vector3.new(1.2, 1.4, 1.4)
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if player == "me" then
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BaconHair.Position = game.Players.LocalPlayer.Character.Torso.Position
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else
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BaconHair.Position = game.Players[player].Character.Torso.Position
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end
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wait(0.0001)
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end
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end
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end
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--BaconStrikeServer
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function BaconStrikeServer()
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MakeBaconSong()
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MakeBaconSound(workspace)
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for i=1, 6000 do
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BaconHair = Instance.new("Part", workspace)
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BaconHair.Size = Vector3.new(1, 1, 2)
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BaconHairMesh = Instance.new("SpecialMesh", BaconHair)
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BaconHairMesh.MeshId = "http://roblox.com/asset/?id=83293901"
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BaconHairMesh.Scale = Vector3.new(1, 1.05, 1)
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BaconHairMesh.TextureId = "http://roblox.com/asset/?id=83284747"
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BaconHairMesh.VertexColor = Vector3.new(1.2, 1.4, 1.4)
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Rando = game.Players:GetPlayers()[math.random(1,#game.Players:GetPlayers())]
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BaconHair.Position = Rando.Character.Torso.Position
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wait(0.0001)
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end
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end
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--BaconStrikeAllPartsInServer
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function BaconStrikeEverySinglePartInTheWholeServer()
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MakeBaconSong()
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for index, child in pairs(workspace:GetChildren()) do
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if child.ClassName == "Part" then
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MakeBaconSound(child)
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   for i=1, 600 do
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BaconHair = Instance.new("Part", workspace)
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BaconHair.Size = Vector3.new(1, 1, 2)
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BaconHairMesh = Instance.new("SpecialMesh", BaconHair)
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BaconHairMesh.MeshId = "http://roblox.com/asset/?id=83293901"
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BaconHairMesh.Scale = Vector3.new(1, 1.05, 1)
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BaconHairMesh.TextureId = "http://roblox.com/asset/?id=83284747"
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BaconHairMesh.VertexColor = Vector3.new(1.2, 1.4, 1.4)
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BaconHairParticleMaker = Instance.new("ParticleEmitter", BaconHair)
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BaconHairParticleMaker.Size = NumberSequence.new(0.5)
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BaconHairParticleMaker.Texture = "rbxassetid://963303510"
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BaconHairParticleMaker.Transparency = NumberSequence.new(0.7, 0,7)
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BaconHairParticleMaker.Lifetime = NumberRange.new(5000, 5000)
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BaconHairParticleMaker.Rate = 500.000
285
BaconHairParticleMaker.RotSpeed = NumberRange.new(100, 100)
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BaconHairParticleMaker.Speed = NumberRange.new(5, 5)
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BaconHairParticleMaker.SpreadAngle = Vector2.new(0, 1000)
288
BaconHair.Position = child.Position
289
end
290
end
291
end
292
end
293
294
--BaconSong
295
function MakeBaconSong()
296
if workspace:FindFirstChild("baconsong") then
297
no = workspace:FindFirstChild("baconsong")
298
no:Destroy()
299
end
300
baconsong = Instance.new("Sound", workspace)
301
baconsong.Name = "baconsong"
302
baconsong.SoundId = "rbxassetid://183031794"
303
baconsong:Play()
304
end
305
306
--BaconSound
307
function MakeBaconSound(parent)
308
BaconSound = Instance.new("Sound", parent)
309
BaconSound.Looped = true
310
BaconSound.SoundId = "rbxassetid://1052934249"
311
BaconSound:Play()
312
end