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1 | - | --[[Feel free to take a MiniPeep script! Credits are not needed. Script must be local.]]-- |
1 | + | |
2 | plr = game:service'Players'.LocalPlayer | |
3 | char = plr.Character | |
4 | mouse = plr:GetMouse() | |
5 | humanoid = char:findFirstChild("Humanoid") | |
6 | torso = char:findFirstChild("Torso") | |
7 | head = char.Head | |
8 | ra = char:findFirstChild("Right Arm") | |
9 | la = char:findFirstChild("Left Arm") | |
10 | rl = char:findFirstChild("Right Leg") | |
11 | ll = char:findFirstChild("Left Leg") | |
12 | rs = torso:findFirstChild("Right Shoulder") | |
13 | ls = torso:findFirstChild("Left Shoulder") | |
14 | rh = torso:findFirstChild("Right Hip") | |
15 | lh = torso:findFirstChild("Left Hip") | |
16 | neck = torso:findFirstChild("Neck") | |
17 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
18 | anim = char:findFirstChild("Animate") | |
19 | rootpart = char:findFirstChild("HumanoidRootPart") | |
20 | camera = workspace.CurrentCamera | |
21 | if anim then | |
22 | anim:Destroy() | |
23 | end | |
24 | ||
25 | ||
26 | rj.C0 = CFrame.new() | |
27 | rj.C1 = CFrame.new() | |
28 | ||
29 | ||
30 | super_annoying = Instance.new("Sound", head) | |
31 | super_annoying.SoundId = "http://www.roblox.com/asset/?id=130816003" | |
32 | super_annoying.Volume = 0.6 | |
33 | super_annoying.Looped = true | |
34 | barrel_roll = Instance.new("Sound", head) | |
35 | barrel_roll.SoundId = "http://www.roblox.com/asset/?id=130791919" | |
36 | barrel_roll.Volume = 1 | |
37 | barrel_roll.Looped = true | |
38 | dubstep_gun = Instance.new("Sound", head) | |
39 | dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=130855491" | |
40 | dubstep_gun.Volume = 0.6 | |
41 | dubstep_gun.Looped = true | |
42 | you_are_pirate = Instance.new("Sound", head) | |
43 | you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=130888577" | |
44 | you_are_pirate.Volume = 0.6 | |
45 | you_are_pirate.Looped = true | |
46 | cant_touch = Instance.new("Sound", head) | |
47 | cant_touch.SoundId = "http://www.roblox.com/asset/?id=131280929" | |
48 | cant_touch.Volume = 1 | |
49 | cant_touch.Looped = true | |
50 | gangy_style = Instance.new("Sound", head) | |
51 | gangy_style.SoundId = "http://www.roblox.com/asset/?id=130844430" | |
52 | gangy_style.Volume = 0.6 | |
53 | gangy_style.Looped = true | |
54 | fox_say = Instance.new("Sound", head) | |
55 | fox_say.SoundId = "http://www.roblox.com/asset/?id=130797915" | |
56 | fox_say.Volume = 0.5 | |
57 | fox_say.Looped = true | |
58 | durk = Instance.new("Sound", head) | |
59 | durk.SoundId = "http://www.roblox.com/asset/?id=130776787" | |
60 | durk.Volume = 0.8 | |
61 | durk.Looped = true | |
62 | sax_guy = Instance.new("Sound", head) | |
63 | sax_guy.SoundId = "http://www.roblox.com/asset/?id=130794684" | |
64 | sax_guy.Volume = 0.6 | |
65 | sax_guy.Looped = true | |
66 | heman = Instance.new("Sound", head) | |
67 | heman.SoundId = "http://www.roblox.com/asset/?id=131102548" | |
68 | heman.Volume = 1 | |
69 | heman.Looped = true | |
70 | justin = Instance.new("Sound", head) | |
71 | justin.SoundId = "http://www.roblox.com/asset/?id=130841252" | |
72 | justin.Volume = 0.8 | |
73 | justin.Looped = true | |
74 | brony_music = Instance.new("Sound", head) | |
75 | brony_music.SoundId = "http://www.roblox.com/asset/?id=130769808" | |
76 | brony_music.Volume = 1 | |
77 | brony_music.Looped = true | |
78 | spitfire = Instance.new("Sound", head) | |
79 | spitfire.SoundId = "http://www.roblox.com/asset/?id=129490596" | |
80 | spitfire.Volume = 0.8 | |
81 | spitfire.Looped = true | |
82 | burn_dem = Instance.new("Sound", head) | |
83 | burn_dem.SoundId = "http://www.roblox.com/asset/?id=132399469" | |
84 | burn_dem.Volume = 1 | |
85 | burn_dem.Looped = true | |
86 | ||
87 | ||
88 | Instance.new("HumanoidController", game:service'ControllerService') | |
89 | Instance.new("SkateboardController", game:service'ControllerService') | |
90 | - | if char:findFirstChild("Shirt") then |
90 | + | |
91 | - | char:findFirstChild("Shirt"):Destroy() |
91 | + | |
92 | ||
93 | - | if char:findFirstChild("Pants") then |
93 | + | |
94 | - | char:findFirstChild("Pants"):Destroy() |
94 | + | |
95 | --minimize | |
96 | - | if char:findFirstChild("Shirt Graphic") then |
96 | + | |
97 | - | char:findFirstChild("Shirt Graphic"):Destroy() |
97 | + | |
98 | rs.Parent = nil | |
99 | ls.Parent = nil | |
100 | neck.Parent = nil | |
101 | rj.Parent = nil | |
102 | ||
103 | ||
104 | rl.FormFactor = "Custom" | |
105 | ll.FormFactor = "Custom" | |
106 | ra.FormFactor = "Custom" | |
107 | la.FormFactor = "Custom" | |
108 | torso.FormFactor = "Custom" | |
109 | head.FormFactor = "Custom" | |
110 | rootpart.FormFactor = "Custom" | |
111 | ||
112 | ||
113 | ||
114 | ||
115 | rootpart.Size = Vector3.new(.4, .4, .2) | |
116 | rl.Size = Vector3.new(.2, .4, .2) | |
117 | ll.Size = Vector3.new(.2, .4, .2) | |
118 | ra.Size = Vector3.new(.2, .4, .2) | |
119 | la.Size = Vector3.new(.2, .4, .2) | |
120 | torso.Size = Vector3.new(.4, .4, .2) | |
121 | head.Size = Vector3.new(.4, .2, .2) | |
122 | ||
123 | rh.Parent = torso | |
124 | lh.Parent = torso | |
125 | rs.Parent = torso | |
126 | ls.Parent = torso | |
127 | neck.Parent = torso | |
128 | rj.Parent = rootpart | |
129 | ||
130 | ||
131 | if torso:findFirstChild("roblox") then | |
132 | local p = Instance.new("Part", char) | |
133 | p.FormFactor = "Custom" | |
134 | p.Size = torso.Size | |
135 | p.Transparency = 1 | |
136 | p:BreakJoints() | |
137 | local w = Instance.new("Weld", char) | |
138 | w.Part0 = p | |
139 | w.Part1 = torso | |
140 | torso:findFirstChild("roblox").Parent = p | |
141 | end | |
142 | ||
143 | ||
144 | mesh1 = Instance.new("SpecialMesh", torso) | |
145 | mesh1.Name = "Mesh" | |
146 | mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0) | |
147 | mesh1.MeshId = "rbxasset://fonts/torso.mesh" | |
148 | mesh2 = Instance.new("SpecialMesh", la) | |
149 | mesh2.Name = "Mesh" | |
150 | mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0) | |
151 | mesh2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
152 | mesh3 = Instance.new("SpecialMesh", ra) | |
153 | mesh3.Name = "Mesh" | |
154 | mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0) | |
155 | mesh3.MeshId = "rbxasset://fonts/rightarm.mesh" | |
156 | mesh4 = Instance.new("SpecialMesh", ll) | |
157 | mesh4.Name = "Mesh" | |
158 | mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0) | |
159 | mesh4.MeshId = "rbxasset://fonts/leftleg.mesh" | |
160 | mesh5 = Instance.new("SpecialMesh", rl) | |
161 | mesh5.Name = "Mesh" | |
162 | mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0) | |
163 | mesh5.MeshId = "rbxasset://fonts/rightleg.mesh" | |
164 | ||
165 | ||
166 | --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1 | |
167 | ||
168 | ls.C0 = CFrame.new(-.3,.1,0) | |
169 | ls.C1 = CFrame.new(0,.1,0) | |
170 | rs.C0 = CFrame.new(.3,.1,0) | |
171 | rs.C1 = CFrame.new(0,.1,0) | |
172 | rh.C0 = CFrame.new(.1,-.2,0) | |
173 | rh.C1 = CFrame.new(0, .2, 0) | |
174 | lh.C0 = CFrame.new(-.1,-.2,0) | |
175 | lh.C1 = CFrame.new(0, .2, 0) | |
176 | neck.C0 = CFrame.new(0,.2,0) | |
177 | neck.C1 = CFrame.new(0,-.1,0) | |
178 | ||
179 | bodyc = char:findFirstChild("Body Colors") | |
180 | if bodyc then | |
181 | bodyc:Destroy() | |
182 | end | |
183 | wait(0.1) | |
184 | ||
185 | skincolor = {"Reddish brown", "Brick yellow", "Pastel brown", "Nougat", "Brown", "Cool yellow", "Dark orange", "Neon orange"} | |
186 | clothcolor = {"Bright green", "Bright red", "Bright blue", "Light stone grey", "New Yeller", "Really black", "Lavender", "Medium green", "White", "Bright Yellow"} | |
187 | ||
188 | ||
189 | skincolorrandom = BrickColor.new(skincolor[math.random(1, #skincolor)]) | |
190 | clothcolorrandom = BrickColor.new(clothcolor[math.random(1, #clothcolor)]) | |
191 | function restorecolors() | |
192 | for _,bp in pairs(char:children()) do | |
193 | if bp:IsA("BasePart") then | |
194 | bp.BrickColor = skincolorrandom | |
195 | end | |
196 | end | |
197 | ||
198 | torso.BrickColor = clothcolorrandom | |
199 | ll.BrickColor = clothcolorrandom | |
200 | rl.BrickColor = clothcolorrandom | |
201 | end | |
202 | restorecolors() | |
203 | ||
204 | local LightForTorso = Instance.new("PointLight", head) | |
205 | LightForTorso.Color = torso.BrickColor.Color | |
206 | LightForTorso.Range = 7 | |
207 | LightForTorso.Brightness = 1.5 | |
208 | ||
209 | ||
210 | ||
211 | ||
212 | local slidecount = 0 | |
213 | local slidecountmax = 0 | |
214 | local anim = "" | |
215 | local lastanim = anim | |
216 | local speed = 0 | |
217 | local looking = false | |
218 | local dancing = false | |
219 | local superannoying = false | |
220 | local barrelroll = false | |
221 | local dubstepgun = false | |
222 | local foxie = false | |
223 | local durka = false | |
224 | local saxguy = false | |
225 | local heya = false | |
226 | local jb = false | |
227 | local bronymusic = false | |
228 | local sheddy = false | |
229 | local burndem = false | |
230 | local global_wait = 0 | |
231 | ||
232 | count = 0 | |
233 | countspeed = 1 | |
234 | sine = 0 | |
235 | sinespeed = 1 | |
236 | ||
237 | ||
238 | ||
239 | humanoid.WalkSpeed = 11 | |
240 | ||
241 | ||
242 | local controllerService = game:GetService("ControllerService") | |
243 | local controller = controllerService:GetChildren()[1] | |
244 | ||
245 | ||
246 | local colors = {"White", "Really black"} | |
247 | ||
248 | humanoid.Died:connect(function() | |
249 | for cframe_parts = 0, 100 do | |
250 | local p = Instance.new("Part") | |
251 | p.FormFactor = "Custom" | |
252 | p.BrickColor = BrickColor.new(colors[math.random(1, #colors)]) | |
253 | p.Size = Vector3.new(1, 1, 1) | |
254 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05) | |
255 | p.Locked = true | |
256 | p.CanCollide = false | |
257 | p.Anchored = true | |
258 | p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36)) | |
259 | p.Parent = workspace | |
260 | game:service'Debris':AddItem(p, 5) | |
261 | coroutine.wrap(function() | |
262 | while wait() do | |
263 | if p ~= nil then | |
264 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
265 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
266 | p.Transparency = p.Transparency + 0.015 | |
267 | else | |
268 | break | |
269 | end | |
270 | end | |
271 | end)() | |
272 | end | |
273 | for _,v in pairs(char:children()) do | |
274 | if v:IsA("Part") then | |
275 | v:Destroy() | |
276 | end | |
277 | end | |
278 | ||
279 | end) | |
280 | ||
281 | ||
282 | mouse.KeyDown:connect(function(k) | |
283 | ||
284 | if string.byte(k) == 50 then | |
285 | ||
286 | if dancing then return end | |
287 | sitting = not sitting | |
288 | if sitting then | |
289 | local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0)) | |
290 | local hitz,enz = workspace:FindPartOnRay(ray, char) | |
291 | ||
292 | ||
293 | if hitz then | |
294 | controller.Parent = nil | |
295 | humanoid.WalkSpeed = 0 | |
296 | coroutine.wrap(function() | |
297 | while wait() do | |
298 | humanoid.PlatformStand = true | |
299 | if sitting == false then humanoid.PlatformStand = false break end | |
300 | end | |
301 | end)() | |
302 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
303 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
304 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
305 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
306 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
307 | ||
308 | miniweld = Instance.new("Weld", char) | |
309 | miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame) | |
310 | miniweld.Part0 = hitz | |
311 | miniweld.Part1 = rootpart | |
312 | else | |
313 | sitting = false | |
314 | return | |
315 | end | |
316 | else | |
317 | if miniweld then | |
318 | miniweld:Destroy() | |
319 | end | |
320 | controller.Parent = controllerService | |
321 | humanoid.PlatformStand = false | |
322 | humanoid.WalkSpeed = 11 | |
323 | end | |
324 | end | |
325 | ||
326 | if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then | |
327 | superannoying = false | |
328 | barrelroll = false | |
329 | heya = false | |
330 | dubstepgun = false | |
331 | youpirate = false | |
332 | canttouch = false | |
333 | gangnam = false | |
334 | sheddy = false | |
335 | durka = false | |
336 | saxguy = false | |
337 | foxie = false | |
338 | burndem = false | |
339 | bronymusic = false | |
340 | brony_music:stop() | |
341 | fox_say:stop() | |
342 | spitfire:stop() | |
343 | heman:stop() | |
344 | justin:stop() | |
345 | jb = false | |
346 | durk:stop() | |
347 | restorecolors() | |
348 | burn_dem:stop() | |
349 | if hat then | |
350 | hat:Destroy() | |
351 | end | |
352 | sax_guy:stop() | |
353 | gangy_style:stop() | |
354 | cant_touch:stop() | |
355 | you_are_pirate:stop() | |
356 | dubstep_gun:stop() | |
357 | super_annoying:stop() | |
358 | barrel_roll:stop() | |
359 | dancing = false | |
360 | global_wait = 0 | |
361 | LightForTorso.Color = torso.BrickColor.Color | |
362 | end | |
363 | ||
364 | if k == "z" then | |
365 | if dancing then return end | |
366 | if not sitting then | |
367 | dancing = true | |
368 | superannoying = true | |
369 | super_annoying:play() | |
370 | end | |
371 | end | |
372 | if k == "k" then | |
373 | if dancing then return end | |
374 | if not sitting then | |
375 | dancing = true | |
376 | sheddy = true | |
377 | spitfire:play() | |
378 | end | |
379 | end | |
380 | ||
381 | if k == "n" then | |
382 | if dancing then return end | |
383 | if not sitting then | |
384 | dancing = true | |
385 | gangnam = true | |
386 | gangy_style:play() | |
387 | end | |
388 | end | |
389 | ||
390 | if k == "r" then | |
391 | if dancing then return end | |
392 | if not sitting then | |
393 | dancing = true | |
394 | burndem = true | |
395 | burn_dem:play() | |
396 | end | |
397 | end | |
398 | ||
399 | ||
400 | if k == "x" then | |
401 | if dancing then return end | |
402 | if not sitting then | |
403 | dancing = true | |
404 | barrelroll = true | |
405 | barrel_roll:play() | |
406 | hat = Instance.new("Part", char) | |
407 | hat.FormFactor = "Custom" | |
408 | hat.CanCollide = false | |
409 | hat.Size = torso.Size | |
410 | hat.Locked = true | |
411 | hat:breakJoints() | |
412 | local hatmesh = Instance.new("SpecialMesh", hat) | |
413 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142" | |
414 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063" | |
415 | hatmesh.Scale = Vector3.new(.22, .2, .22) | |
416 | local hatweld = Instance.new("Weld", hat) | |
417 | hatweld.Part0 = hat | |
418 | hatweld.Part1 = torso | |
419 | end | |
420 | end | |
421 | if k == "h" then | |
422 | if dancing then return end | |
423 | if not sitting then | |
424 | dancing = true | |
425 | heman:play() | |
426 | heya = true | |
427 | hat = Instance.new("Part", char) | |
428 | hat.FormFactor = "Custom" | |
429 | hat.CanCollide = false | |
430 | hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01) | |
431 | hat.Locked = true | |
432 | hat.BrickColor = BrickColor.new("Hot pink") | |
433 | hat:breakJoints() | |
434 | local hatweld = Instance.new("Weld", hat) | |
435 | hatweld.Part0 = hat | |
436 | hatweld.Part1 = torso | |
437 | end | |
438 | end | |
439 | if k == "j" then | |
440 | if dancing then return end | |
441 | if not sitting then | |
442 | dancing = true | |
443 | justin:play() | |
444 | jb = true | |
445 | hat = Instance.new("Part", char) | |
446 | hat.FormFactor = "Custom" | |
447 | hat.CanCollide = false | |
448 | hat.Size = head.Size | |
449 | hat.Locked = true | |
450 | hat.BrickColor = BrickColor.new("Hot pink") | |
451 | hat:breakJoints() | |
452 | local hatmesh = Instance.new("SpecialMesh", hat) | |
453 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424" | |
454 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=20571982" | |
455 | hatmesh.Scale = Vector3.new(.23, .23, .23) | |
456 | local hatweld = Instance.new("Weld", hat) | |
457 | hatweld.Part0 = hat | |
458 | hatweld.Part1 = head | |
459 | hatweld.C0 = CFrame.new(0.025, -0.05, 0) | |
460 | end | |
461 | end | |
462 | if k == "c" then | |
463 | if dancing then return end | |
464 | if not sitting then | |
465 | dancing = true | |
466 | dubstepgun = true | |
467 | dubstep_gun:play() | |
468 | end | |
469 | end | |
470 | if k == "v" then | |
471 | if dancing then return end | |
472 | if not sitting then | |
473 | dancing = true | |
474 | youpirate = true | |
475 | you_are_pirate:play() | |
476 | hat = Instance.new("Part", char) | |
477 | hat.FormFactor = "Custom" | |
478 | hat.CanCollide = false | |
479 | hat.Size = head.Size | |
480 | hat.Locked = true | |
481 | hat:breakJoints() | |
482 | local hatmesh = Instance.new("SpecialMesh", hat) | |
483 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848" | |
484 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847" | |
485 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
486 | local hatweld = Instance.new("Weld", hat) | |
487 | hatweld.Part0 = hat | |
488 | hatweld.Part1 = head | |
489 | hatweld.C0 = CFrame.new(0, -0.15, 0) | |
490 | end | |
491 | end | |
492 | if k == "m" then | |
493 | if dancing then return end | |
494 | if not sitting then | |
495 | dancing = true | |
496 | canttouch = true | |
497 | cant_touch:play() | |
498 | end | |
499 | end | |
500 | if k == "b" then | |
501 | if dancing then return end | |
502 | if not sitting then | |
503 | dancing = true | |
504 | bronymusic = true | |
505 | brony_music:play() | |
506 | for _,bp in pairs(char:children()) do | |
507 | if bp:IsA("BasePart") then | |
508 | bp.BrickColor = BrickColor.new("Lavender") | |
509 | end | |
510 | end | |
511 | hat = Instance.new("Part", char) | |
512 | hat.FormFactor = "Custom" | |
513 | hat.CanCollide = false | |
514 | hat.Size = head.Size | |
515 | hat.Locked = true | |
516 | hat.BrickColor = BrickColor.new("Lavender") | |
517 | hat:breakJoints() | |
518 | local hatmesh = Instance.new("SpecialMesh", hat) | |
519 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643" | |
520 | hatmesh.Scale = Vector3.new(.1, .2, .1) | |
521 | local hatweld = Instance.new("Weld", hat) | |
522 | hatweld.Part0 = hat | |
523 | hatweld.Part1 = head | |
524 | hatweld.C0 = CFrame.new(0, -0.1, 0.05) | |
525 | end | |
526 | end | |
527 | ||
528 | if k == "l" then | |
529 | if dancing then return end | |
530 | if not sitting then | |
531 | dancing = true | |
532 | foxie = true | |
533 | fox_say:play() | |
534 | hat = Instance.new("Part", char) | |
535 | hat.FormFactor = "Custom" | |
536 | hat.CanCollide = false | |
537 | hat.Size = head.Size | |
538 | hat.Locked = true | |
539 | hat:breakJoints() | |
540 | local hatmesh = Instance.new("SpecialMesh", hat) | |
541 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225" | |
542 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210" | |
543 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
544 | local hatweld = Instance.new("Weld", hat) | |
545 | hatweld.Part0 = hat | |
546 | hatweld.Part1 = head | |
547 | hatweld.C0 = CFrame.new(0, -0.1, 0) | |
548 | end | |
549 | ||
550 | end | |
551 | if k == "f" then | |
552 | if dancing then return end | |
553 | if not sitting then | |
554 | dancing = true | |
555 | durka = true | |
556 | durk:play() | |
557 | end | |
558 | end | |
559 | if k == "g" then | |
560 | if dancing then return end | |
561 | if not sitting then | |
562 | dancing = true | |
563 | saxguy = true | |
564 | sax_guy:play() | |
565 | hat = Instance.new("Part", char) | |
566 | hat.FormFactor = "Custom" | |
567 | hat.CanCollide = false | |
568 | hat.Size = head.Size | |
569 | hat.Locked = true | |
570 | hat:breakJoints() | |
571 | local hatmesh = Instance.new("SpecialMesh", hat) | |
572 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178" | |
573 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320" | |
574 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
575 | local hatweld = Instance.new("Weld", hat) | |
576 | hatweld.Part0 = hat | |
577 | hatweld.Part1 = la | |
578 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
579 | end | |
580 | end | |
581 | ||
582 | ||
583 | ||
584 | ||
585 | if k == "q" then | |
586 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
587 | if sitting then return end | |
588 | looking = true | |
589 | rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4) | |
590 | end | |
591 | if k == "e" then | |
592 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
593 | if sitting then return end | |
594 | looking = true | |
595 | rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4) | |
596 | end | |
597 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
598 | if sitting then return end | |
599 | humanoid.WalkSpeed = 18 | |
600 | end | |
601 | if string.byte(k) == 52 then | |
602 | if sitting then return end | |
603 | humanoid.WalkSpeed = 6 | |
604 | end | |
605 | end) | |
606 | ||
607 | mouse.KeyUp:connect(function(k) | |
608 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
609 | if sitting then return end | |
610 | humanoid.WalkSpeed = 11 | |
611 | end | |
612 | if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then | |
613 | superannoying = false | |
614 | barrelroll = false | |
615 | heya = false | |
616 | dubstepgun = false | |
617 | youpirate = false | |
618 | canttouch = false | |
619 | gangnam = false | |
620 | sheddy = false | |
621 | durka = false | |
622 | saxguy = false | |
623 | foxie = false | |
624 | burndem = false | |
625 | bronymusic = false | |
626 | brony_music:stop() | |
627 | fox_say:stop() | |
628 | spitfire:stop() | |
629 | heman:stop() | |
630 | justin:stop() | |
631 | jb = false | |
632 | durk:stop() | |
633 | restorecolors() | |
634 | burn_dem:stop() | |
635 | if hat then | |
636 | hat:Destroy() | |
637 | end | |
638 | sax_guy:stop() | |
639 | gangy_style:stop() | |
640 | cant_touch:stop() | |
641 | you_are_pirate:stop() | |
642 | dubstep_gun:stop() | |
643 | super_annoying:stop() | |
644 | barrel_roll:stop() | |
645 | dancing = false | |
646 | global_wait = 0 | |
647 | LightForTorso.Color = torso.BrickColor.Color | |
648 | end | |
649 | ||
650 | ||
651 | if k == "q" then | |
652 | if looking then | |
653 | if sitting then return end | |
654 | rj.C0 = CFrame.new() | |
655 | looking = false | |
656 | end | |
657 | end | |
658 | ||
659 | if k == "e" then | |
660 | if looking then | |
661 | if sitting then return end | |
662 | rj.C0 = CFrame.new() | |
663 | looking = false | |
664 | end | |
665 | end | |
666 | end) | |
667 | ||
668 | ||
669 | game:service'RunService'.Stepped:connect(function() | |
670 | count = (count % 100) + countspeed | |
671 | angle = math.pi * math.sin(math.pi*2/100*count) | |
672 | ||
673 | if slidecount < slidecountmax then | |
674 | slidecount = slidecount + speed | |
675 | end | |
676 | if slidecount > slidecountmax then | |
677 | slidecount = slidecount - speed | |
678 | end | |
679 | if global_wait == 380 then global_wait = 0 end | |
680 | ||
681 | sine = sine + sinespeed | |
682 | if not dancing then | |
683 | if not sitting then | |
684 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0)) | |
685 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
686 | if not hitz then | |
687 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0) | |
688 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0) | |
689 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0) | |
690 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0) | |
691 | if not looking then | |
692 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
693 | end | |
694 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
695 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
696 | ||
697 | -- idle anim | |
698 | ||
699 | anim = "Idle" | |
700 | if anim ~= lastanim then | |
701 | if lastanim == "Walking" then | |
702 | speed = 0.5 | |
703 | slidecount = 1 | |
704 | slidecountmax = 0 | |
705 | elseif lastanim == "Running" then | |
706 | speed = 2.5 | |
707 | slidecount = 5 | |
708 | slidecountmax = 0 | |
709 | else | |
710 | slidecount = 0 | |
711 | slidecountmax = 0 | |
712 | end | |
713 | end | |
714 | countspeed = 1 | |
715 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0) | |
716 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0) | |
717 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0) | |
718 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0) | |
719 | if not looking then | |
720 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
721 | end | |
722 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
723 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then | |
724 | looking = false | |
725 | -- walk anim | |
726 | anim = "Walking" | |
727 | if anim ~= lastanim then | |
728 | speed = 0.2 | |
729 | slidecount = 0 | |
730 | slidecountmax = 1 | |
731 | if lastanim == "Running" then | |
732 | slidecount = 5 | |
733 | end | |
734 | end | |
735 | countspeed = 6 | |
736 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02)) | |
737 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02)) | |
738 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01)) | |
739 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01)) | |
740 | rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
741 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
742 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then | |
743 | --run anim | |
744 | anim = "Running" | |
745 | if anim ~= lastanim then | |
746 | speed = 1 | |
747 | slidecount = 0 | |
748 | slidecountmax = 5 | |
749 | if lastanim == "Walking" then | |
750 | slidecount = 1 | |
751 | end | |
752 | end | |
753 | ||
754 | looking = false | |
755 | countspeed = 9 | |
756 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07)) | |
757 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07)) | |
758 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03)) | |
759 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03)) | |
760 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
761 | rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0) | |
762 | end | |
763 | ||
764 | lastanim = anim | |
765 | else | |
766 | countspeed = 1 | |
767 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0)) | |
768 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
769 | if not hitz then | |
770 | rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0) | |
771 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16) | |
772 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16) | |
773 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10) | |
774 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10) | |
775 | else | |
776 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
777 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
778 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
779 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
780 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
781 | end | |
782 | ||
783 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0) | |
784 | end | |
785 | else | |
786 | if superannoying then | |
787 | countspeed = 5 | |
788 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
789 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
790 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
791 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
792 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
793 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
794 | elseif barrelroll then | |
795 | countspeed = 5 | |
796 | sinespeed = 0.1 | |
797 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07)) | |
798 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07)) | |
799 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03)) | |
800 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03)) | |
801 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
802 | rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0) | |
803 | elseif dubstepgun then | |
804 | global_wait = (global_wait % 380) + 1 | |
805 | countspeed = 5 | |
806 | if global_wait < 249 - 40 then | |
807 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27)) | |
808 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27)) | |
809 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
810 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
811 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
812 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
813 | elseif global_wait > 249 - 40 then | |
814 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11)) | |
815 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
816 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09)) | |
817 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09)) | |
818 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
819 | rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0) | |
820 | end | |
821 | elseif youpirate then | |
822 | global_wait = (global_wait % 380) + 1 | |
823 | countspeed = 5 | |
824 | if global_wait < 79 then | |
825 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
826 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
827 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
828 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
829 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
830 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
831 | elseif global_wait < 299 then | |
832 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11)) | |
833 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
834 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1)) | |
835 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1)) | |
836 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0) | |
837 | rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
838 | elseif global_wait > 299 then | |
839 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
840 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
841 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
842 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
843 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
844 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
845 | end | |
846 | elseif canttouch then | |
847 | countspeed = 5 | |
848 | global_wait = (global_wait % 160) + 1 | |
849 | if global_wait == 160 then global_wait = 0 end | |
850 | if global_wait < 39 then | |
851 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
852 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
853 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
854 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
855 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
856 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0) | |
857 | elseif global_wait < 79 then | |
858 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
859 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
860 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
861 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
862 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
863 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0) | |
864 | elseif global_wait < 119 then | |
865 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
866 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
867 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
868 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
869 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
870 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
871 | torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0) | |
872 | elseif global_wait > 119 then | |
873 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
874 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
875 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
876 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
877 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
878 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
879 | torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0) | |
880 | end | |
881 | elseif gangnam then | |
882 | countspeed = 5 | |
883 | if global_wait == 180 then global_wait = 0 end | |
884 | global_wait = (global_wait % 180) + 1 | |
885 | if global_wait < 89 then | |
886 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
887 | rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05)) | |
888 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
889 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
890 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
891 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
892 | elseif global_wait > 89 then | |
893 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
894 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1)) | |
895 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
896 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
897 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
898 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
899 | end | |
900 | elseif foxie then | |
901 | countspeed = 5 | |
902 | global_wait = (global_wait % 380) + 2 | |
903 | if global_wait < 89 then | |
904 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2)) | |
905 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2)) | |
906 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
907 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
908 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
909 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0) | |
910 | elseif global_wait > 89 then | |
911 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05)) | |
912 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05)) | |
913 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
914 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
915 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1)) | |
916 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
917 | end | |
918 | elseif durka then | |
919 | countspeed = 2 | |
920 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07)) | |
921 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07)) | |
922 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03)) | |
923 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03)) | |
924 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
925 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
926 | elseif saxguy then | |
927 | countspeed = 5 | |
928 | ls.C0 = CFrame.new(-.25,.1,-.1) * CFrame.Angles(math.pi/2.5, 0, math.pi/4) | |
929 | rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4) | |
930 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06) | |
931 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06) | |
932 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0) | |
933 | rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
934 | elseif heya then | |
935 | countspeed = 5 | |
936 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0) | |
937 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0) | |
938 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
939 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
940 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
941 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0) | |
942 | elseif jb then | |
943 | countspeed = 5 | |
944 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0) | |
945 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0) | |
946 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
947 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
948 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
949 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
950 | elseif bronymusic then | |
951 | countspeed = 5 | |
952 | ls.C0 = CFrame.new(-.1,.1,-.15) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0) | |
953 | rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0) | |
954 | lh.C0 = CFrame.new(-.1,-.25,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0) | |
955 | rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0) | |
956 | neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0) | |
957 | rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0) | |
958 | elseif sheddy then | |
959 | countspeed = 7 | |
960 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
961 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
962 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
963 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
964 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
965 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
966 | elseif burndem then | |
967 | countspeed = 4 | |
968 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
969 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
970 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
971 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
972 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
973 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
974 | end | |
975 | end | |
976 | end) | |
977 | ||
978 | ||
979 | plr.Chatted:connect(function(msg) | |
980 | game:service'Chat':Chat(head, msg, 1) | |
981 | if msg == "die/" then | |
982 | char:breakJoints() | |
983 | end | |
984 | ||
985 | end) | |
986 | ||
987 | end) | |
988 | if not ran and err then | |
989 | print(err) | |
990 | end |