View difference between Paste ID: gRQxa5PV and itFEEbLg
SHOW: | | - or go back to the newest paste.
1
--      [[[
2
--000000[[====================================================================================\\
3
--000000[[ deivis97 edit    
4
--000000[[====================================================================================//
5
--      [[[
6
--// Initializing \\--
7
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
8
local Plrs = S.Players
9
local Plr = Plrs.LocalPlayer
10
local Char = Plr.Character
11
local Hum = Char:FindFirstChildOfClass'Humanoid'
12
local RArm = Char["Right Arm"]
13
local LArm = Char["Left Arm"]
14
local RLeg = Char["Right Leg"]
15
local LLeg = Char["Left Leg"]	
16
local Root = Char:FindFirstChild'HumanoidRootPart'
17
local Torso = Char.Torso
18
local Head = Char.Head
19
local NeutralAnims = true
20
local Attack = false
21
local BloodPuddles = {}
22
local Effects = {}
23
local Debounces = {Debounces={}}
24
local Mouse = Plr:GetMouse()
25
local Hit = {}
26
local Sine = 0
27
local Change = 1
28
local Souls = 99999
29
--// Debounce System \\--
30
31
32
function Debounces:New(name,cooldown)
33
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
34
	setmetatable(aaaaa,{__index = Debounces})
35
	Debounces.Debounces[name] = aaaaa
36
	return aaaaa
37
end
38
39
function Debounces:Use(overrideUsable)
40
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
41
	if(self.Usable or overrideUsable)then
42
		self.Usable = false
43
		self.CoolingDown = true
44
		local LastUse = time()
45
		self.LastUse = LastUse
46
		delay(self.Cooldown or 2,function()
47
			if(self.LastUse == LastUse)then
48
				self.CoolingDown = false
49
				self.Usable = true
50
			end
51
		end)
52
	end
53
end
54
55
function Debounces:Get(name)
56
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
57
	for i,v in next, Debounces.Debounces do
58
		if(i == name)then
59
			return v;
60
		end
61
	end
62
end
63
64
function Debounces:GetProgressPercentage()
65
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
66
	if(self.CoolingDown and not self.Usable)then
67
		return math.max(
68
			math.floor(
69
				(
70
					(time()-self.LastUse)/self.Cooldown or 2
71
				)*100
72
			)
73
		)
74
	else
75
		return 100
76
	end
77
end
78
79
--// Shortcut Variables \\--
80
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
81
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
82
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
83
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
84
local R3 = {N=Region3.new}
85
local De = S.Debris
86
local WS = workspace
87
local Lght = S.Lighting
88
local RepS = S.ReplicatedStorage
89
local IN = Instance.new
90
local CSK = ColorSequenceKeypoint.new
91
local CS = ColorSequence.new
92
--// Instance Creation Functions \\--
93
game.Lighting.ClockTime = 23
94
Circle = nil
95
CircleParts = {}
96
Equipped = false
97
98
function RayCast(Position, Direction, MaxDistance, IgnoreList)
99
	return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) 
100
end
101
	Humanoid = Char:FindFirstChildOfClass("Humanoid")
102
	Torso = Char:FindFirstChild("Torso")
103
	if not Plr or not Humanoid or Humanoid.Health == 0 or not Torso then
104
		return
105
	end
106
	Equipped = true
107
	Circle = Instance.new("Model")
108
	Circle.Name = "Circle"
109
	Angle = 0
110
	for i = 1, 1 do
111
		local CirclePart = Instance.new("Part")
112
		CirclePart.Name = "CirclePart"
113
		CirclePart.Transparency = 1
114
		CirclePart.BrickColor = BrickColor.new("Really black")
115
		CirclePart.Material = Enum.Material.Plastic
116
		CirclePart.Shape = Enum.PartType.Block
117
		CirclePart.FormFactor = Enum.FormFactor.Custom
118
		CirclePart.TopSurface = Enum.SurfaceType.Smooth
119
		CirclePart.BottomSurface = Enum.SurfaceType.Smooth
120
		CirclePart.Anchored = true
121
		CirclePart.CanCollide = false
122
		CirclePart.Locked = true
123
		CirclePart.Size = Vector3.new(10, 0.2, 10)
124
		local BlockMesh = Instance.new("BlockMesh")
125
		BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
126
		BlockMesh.Parent = CirclePart
127
		CirclePart.Parent = Circle
128
		local Star = Instance.new("Decal", CirclePart)
129
		Star.Texture = "http://www.roblox.com/asset/?id=127817290"
130
		Star.Face = "Top"
131
		local Light = Instance.new("PointLight", CirclePart)
132
		Light.Color = Color3.new(1,0,0)
133
		Light.Brightness = 100
134
		Light.Range = 15
135
		table.insert(CircleParts, CirclePart)
136
	end
137
	Spawn(function()
138
		while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
139
			if Angle == 360 then
140
				Angle = 0
141
			end
142
			Angle = Angle + 0.05
143
			local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Char})
144
			if Hit then
145
				if not Circle.Parent then
146
					Circle.Parent = Char
147
				end
148
				for i, v in pairs(CircleParts) do
149
					v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
150
				end
151
			else
152
				Circle.Parent = nil
153
			end
154
			wait()
155
		end
156
	end)
157
158
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
159
	local Sound = IN("Sound")
160
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
161
	Sound.Pitch = pitch or 1
162
	Sound.Volume = volume or 1
163
	Sound.Looped = looped or false
164
	if(autoPlay)then
165
		coroutine.wrap(function()
166
			repeat wait() until Sound.IsLoaded
167
			Sound.Playing = autoPlay or false
168
		end)()
169
	end
170
	if(not looped and effect)then
171
		Sound.Stopped:connect(function()
172
			Sound.Volume = 0
173
			Sound:destroy()
174
		end)
175
	elseif(effect)then
176
		warn("Sound can't be looped and a sound effect!")
177
	end
178
	Sound.Parent =parent or Torso
179
	return Sound
180
end
181
function Part(parent,color,material,size,cframe,anchored,cancollide)
182
	local part = IN("Part")
183
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
184
	part.Material = (material or Enum.Material.SmoothPlastic)
185
	part.TopSurface,part.BottomSurface=10,10
186
	part.Size = (size or V3.N(1,1,1))
187
	part.CFrame = (cframe or CF.N(0,0,0))
188
	part.Anchored = (anchored or false)
189
	part.CanCollide = (cancollide or false)
190
	part.Parent = (parent or Char)
191
	return part
192
end
193
function Mesh(parent,meshtype,meshid,textid,scale,offset)
194
	local part = IN("SpecialMesh")
195
	part.MeshId = meshid or ""
196
	part.TextureId = textid or ""
197
	part.Scale = scale or V3.N(1,1,1)
198
	part.Offset = offset or V3.N(0,0,0)
199
	part.MeshType = meshtype or Enum.MeshType.Sphere
200
	part.Parent = parent
201
	return part
202
end
203
204
NewInstance = function(instance,parent,properties)
205
	local inst = Instance.new(instance,parent)
206
	if(properties)then
207
		for i,v in next, properties do
208
			pcall(function() inst[i] = v end)
209
		end
210
	end
211
	return inst;
212
end
213
214
215
216
--// Extended ROBLOX tables \\--
217
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
218
--// Customization \\--
219
220
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
221
local Remove_Hats = false
222
local Remove_Clothing = true
223
local PlayerSize = 1
224
local DamageColor = BrickColor.new'Really red'
225
local MusicID = 342140118
226
local WalkSpeed = 8
227
local MaxSouls = 999999
228
local MaxHealth = 9999999
229
230
231
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
232
233
--// Weapon and GUI creation, and Character Customization \\--
234
235
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
236
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
237
local Effects = IN("Folder",Char)
238
Effects.Name = "Effects"
239
240
Hum.MaxHealth = MaxHealth
241
Hum.Health = MaxHealth
242
243
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,8,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
244
local Aura = Instance.new('ParticleEmitter')
245
Aura.Name = "Aura"
246
Aura.Texture = "rbxassetid://456425003"
247
Aura.Parent = Knife
248
Aura.LightEmission = 0
249
Aura.Transparency = NumberSequence.new(0,0.6,1)
250
Aura.Color = ColorSequence.new(Color3.new(255/255, 0/255, 0/255),Color3.new(0/255, 0/255, 0/255))
251
Aura.Size = NumberSequence.new(1,1.2,1.4)
252
Aura.LockedToPart = false
253
Aura.Lifetime = NumberRange.new(2)
254
Aura.Rate = 16
255
Aura.Speed = NumberRange.new(3)
256
Aura.EmissionDirection = "Top"
257
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://474005283","rbxassetid://1362831267",V3.N(0.006,0.006,0.006),V3.N(0,2,0))
258
259
260
local KTrail = NewInstance("Trail",Knife,{
261
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,0.1,0)}),
262
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,5.3,0)}),
263
	Color=CS(C3.N(255,0,0),C3.N(0,255,255)),
264
	Enabled=true,
265
	Transparency=NumberSequence.new(0,1),
266
	Lifetime=1.25,
267
})
268
local Hair = Part(Char,C3.N(0,1,1),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
269
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://62246019","rbxassetid://60299407",V3.N(1.05,1.05,1.05),V3.N(0, 0, 0.2))
270
271
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
272
273
274
Hum.DisplayDistanceType = 'None'
275
276
function chatfunc(text)
277
    local chat = coroutine.wrap(function()
278
    if Char:FindFirstChild("TalkingBillBoard")~= nil then
279
        Char:FindFirstChild("TalkingBillBoard"):destroy()
280
    end
281
    local Bill = Instance.new("BillboardGui",Char)
282
    Bill.Size = UDim2.new(0,100,0,40)
283
    Bill.StudsOffset = Vector3.new(0,3,0)
284
    Bill.Adornee = Char.Head
285
    Bill.Name = "TalkingBillBoard"
286
    local Hehe = Instance.new("TextLabel",Bill)
287
    Hehe.BackgroundTransparency = 1
288
    Hehe.BorderSizePixel = 0
289
    Hehe.Text = ""
290
    Hehe.Font = "Antique"
291
    Hehe.TextSize = 40
292
    Hehe.TextStrokeTransparency = 0
293
    Hehe.Size = UDim2.new(1,0,0.5,0)
294
    coroutine.resume(coroutine.create(function()
295
        while Hehe ~= nil do
296
            swait()
297
            Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) 
298
            Hehe.Rotation = math.random(-5,5)
299
            Hehe.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
300
            Hehe.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
301
        end
302
    end))
303
    for i = 1,string.len(text),1 do
304
        swait()
305
        Hehe.Text = string.sub(text,1,i)
306
    end
307
    swait(90)--Re[math.random(1, 93)]
308
    for i = 0, 1, .025 do
309
        swait()
310
        Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
311
        Hehe.TextStrokeTransparency = i
312
        Hehe.TextTransparency = i
313
    end
314
    Bill:Destroy()
315
    end)
316
chat()
317
end
318
 
319
function onChatted(msg)
320
    chatfunc(msg)
321
end
322
 
323
Plr.Chatted:connect(onChatted)
324
325
326
IN("Shirt",Char)
327
IN("Pants",Char)
328
329
Hum.WalkSpeed = WalkSpeed
330
if(PlayerSize ~= 1)then
331
	for _,v in next, Char:GetDescendats() do
332
		if(v:IsA'BasePart')then
333
			v.Size = v.Size * PlayerSize
334
		end
335
	end
336
end
337
338
339
for i = 1, 35 do
340
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
341
	FACE.Transparency = 0+(i-1)/35.2
342
	FACE.Name = 'ShadowFace'
343
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
344
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
345
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
346
end
347
348
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
349
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
350
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
351
local Aura1 = Instance.new('ParticleEmitter')
352
Aura1.Name = "Aura"
353
Aura1.Texture = "rbxassetid://141116476"
354
Aura1.Parent = LEye
355
Aura1.LightEmission = 1
356
Aura1.Transparency = NumberSequence.new(0,0.6,1)
357
Aura1.Color = ColorSequence.new(Color3.new(255/255, 0/255, 0/255),Color3.new(0/255, 255/255, 255/255))
358
Aura1.Size = NumberSequence.new(0.4,0.3,0.1)
359
Aura1.LockedToPart = false
360
Aura1.Lifetime = NumberRange.new(1)
361
Aura1.Rate = 99
362
Aura1.Speed = NumberRange.new(1)
363
Aura1.EmissionDirection = "Left"
364
365
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
366
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
367
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
368
local Aura11 = Instance.new('ParticleEmitter')
369
Aura11.Name = "Aura"
370
Aura11.Texture = "rbxassetid://141116476"
371
Aura11.Parent = REye
372
Aura11.LightEmission = 1
373
Aura11.Transparency = NumberSequence.new(0,0.6,1)
374
Aura11.Color = ColorSequence.new(Color3.new(255/255, 0/255, 0/255),Color3.new(0/255, 255/255, 255/255))
375
Aura11.Size = NumberSequence.new(0.4,0.3,0.1)
376
Aura11.LockedToPart = false
377
Aura11.Lifetime = NumberRange.new(1)
378
Aura11.Rate = 99
379
Aura11.Speed = NumberRange.new(1)
380
Aura11.EmissionDirection = "Right"
381
382
383
pcall(function()
384
	Char.ReaperShadowHead:destroy()
385
end)
386
387
388
local Music = Sound(Torso,MusicID,1,3,true,false,true)
389
Music.Name = 'Music'
390
391
--// Stop animations \\--
392
for _,v in next, Hum:GetPlayingAnimationTracks() do
393
	v:Stop();
394
end
395
396
pcall(game.Destroy,Char:FindFirstChild'Animate')
397
pcall(game.Destroy,Hum:FindFirstChild'Animator')
398
399
--// Joints \\--
400
401
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
402
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
403
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
404
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
405
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
406
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
407
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
408
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
409
410
local LSC0 = LS.C0
411
local RSC0 = RS.C0
412
local NKC0 = NK.C0
413
local LHC0 = LH.C0
414
local RHC0 = RH.C0
415
local RJC0 = RJ.C0
416
417
--// Artificial HB \\--
418
419
local ArtificialHB = IN("BindableEvent", script)
420
ArtificialHB.Name = "Heartbeat"
421
422
script:WaitForChild("Heartbeat")
423
424
local tf = 0
425
local allowframeloss = false
426
local tossremainder = false
427
local lastframe = tick()
428
local frame = 1/Frame_Speed
429
ArtificialHB:Fire()
430
431
game:GetService("RunService").Heartbeat:connect(function(s, p)
432
	tf = tf + s
433
	if tf >= frame then
434
		if allowframeloss then
435
			script.Heartbeat:Fire()
436
			lastframe = tick()
437
		else
438
			for i = 1, math.floor(tf / frame) do
439
				ArtificialHB:Fire()
440
			end
441
			lastframe = tick()
442
		end
443
		if tossremainder then
444
			tf = 0
445
		else
446
			tf = tf - frame * math.floor(tf / frame)
447
		end
448
	end
449
end)
450
451
function swait(num)
452
	if num == 0 or num == nil then
453
		ArtificialHB.Event:wait()
454
	else
455
		for i = 0, num do
456
			ArtificialHB.Event:wait()
457
		end
458
	end
459
end
460
461
462
--// Effect Function(s) \\--
463
464
function Bezier(startpos, pos2, pos3, endpos, t)
465
	local A = startpos:lerp(pos2, t)
466
	local B  = pos2:lerp(pos3, t)
467
	local C = pos3:lerp(endpos, t)
468
	local lerp1 = A:lerp(B, t)
469
	local lerp2 = B:lerp(C, t)
470
	local cubic = lerp1:lerp(lerp2, t)
471
	return cubic
472
end
473
474
function Tween(obj,props,time,easing,direction,repeats,backwards)
475
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
476
	local tween = S.TweenService:Create(obj, info, props)
477
	
478
	tween:Play()
479
end
480
481
local FXTable = {}
482
483
coroutine.resume(coroutine.create(function()
484
	while true do
485
		for i = 1, #FXTable do
486
			local data = FXTable[i]
487
			if(data)then
488
				local Frame = data.Frame
489
				local FX = data.Effect or 'ResizeAndFade'
490
				local Parent = data.Parent or Effects
491
				local Color = data.Color or C3.N(0,0,0)
492
				local Size = data.Size or V3.N(1,1,1)
493
				local MoveDir = data.MoveDirection or nil
494
				local MeshData = data.Mesh or nil
495
				local SndData = data.Sound or nil
496
				local Frames = data.Frames or 45
497
				local CFra = data.CFrame or Torso.CFrame
498
				local Settings = data.FXSettings or {}
499
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
500
				local grow = data.Grow
501
				
502
				local MoveSpeed = nil;
503
				if(MoveDir)then
504
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
505
				end
506
				if(FX ~= 'Arc')then
507
					Frame = Frame + 1
508
					if(FX == "Fade")then
509
						Prt.Transparency  = (Frame/Frames)
510
					elseif(FX == "Resize")then
511
						if(not Settings.EndSize)then
512
							Settings.EndSize = V3.N(0,0,0)
513
						end
514
						if(Settings.EndIsIncrement)then
515
							if(Msh)then
516
								Msh.Scale = Msh.Scale + Settings.EndSize
517
							else
518
								Prt.Size = Prt.Size + Settings.EndSize
519
							end					
520
						else
521
							if(Msh)then
522
								Msh.Scale = Msh.Scale - grow/Frames
523
							else
524
								Prt.Size = Prt.Size - grow/Frames
525
							end
526
						end 
527
					elseif(FX == "ResizeAndFade")then
528
						if(not Settings.EndSize)then
529
							Settings.EndSize = V3.N(0,0,0)
530
						end
531
						if(Settings.EndIsIncrement)then
532
							if(Msh)then
533
								Msh.Scale = Msh.Scale + Settings.EndSize
534
							else
535
								Prt.Size = Prt.Size + Settings.EndSize
536
							end					
537
						else
538
							if(Msh)then
539
								Msh.Scale = Msh.Scale - grow/Frames
540
							else
541
								Prt.Size = Prt.Size - grow/Frames
542
							end
543
						end 
544
						Prt.Transparency = (Frame/Frames)
545
					end
546
					if(Settings.RandomizeCFrame)then
547
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
548
					end
549
					if(MoveDir and MoveSpeed)then
550
						local Orientation = Prt.Orientation
551
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
552
						Prt.Orientation = Orientation
553
					end
554
					if(Prt.Transparency >= 1 or Frame >= Frames)then
555
						Prt:destroy()
556
						table.remove(FXTable,i)
557
					else
558
						data.Frame = Frame
559
					end
560
				else
561
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
562
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
563
					if(start and endP)then
564
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
565
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
566
						Frame = Frame + (Settings.Speed or 0.01)
567
						if(Settings.Home)then
568
							endP = Settings.Home.CFrame
569
						end
570
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
571
						if(Prt.Transparency >= 1 or Frame >= Frames)then
572
							if(Settings.RemoveOnGoal)then
573
								Prt:destroy()
574
							end
575
						end
576
					else
577
						Prt:destroy()
578
					end
579
				end
580
			end
581
		end
582
		swait()
583
	end
584
end))
585
586
function Effect(data)
587
	local FX = data.Effect or 'ResizeAndFade'
588
	local Parent = data.Parent or Effects
589
	local Color = data.Color or C3.N(0,0,0)
590
	local Size = data.Size or V3.N(1,1,1)
591
	local MoveDir = data.MoveDirection or nil
592
	local MeshData = data.Mesh or nil
593
	local SndData = data.Sound or nil
594
	local Frames = data.Frames or 45
595
	local Manual = data.Manual or nil
596
	local Material = data.Material or nil
597
	local CFra = data.CFrame or Torso.CFrame
598
	local Settings = data.FXSettings or {}
599
	local Shape = data.Shape or Enum.PartType.Block
600
	local Snd,Prt,Msh;
601
	coroutine.wrap(function()
602
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
603
			Prt = Manual
604
		else
605
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
606
			Prt.Shape = Shape
607
		end
608
		if(typeof(MeshData) == 'table')then
609
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
610
		elseif(typeof(MeshData) == 'Instance')then
611
			Msh = MeshData:Clone()
612
			Msh.Parent = Prt
613
		elseif(Shape == Enum.PartType.Block)then
614
			Msh = Mesh(Prt,Enum.MeshType.Brick)
615
		end
616
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
617
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
618
		end
619
		if(Snd)then
620
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
621
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
622
		end
623
		Size = (Msh and Msh.Scale or Size)
624
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
625
		
626
		local MoveSpeed = nil;
627
		if(MoveDir)then
628
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
629
		end
630
		if(FX ~= 'Arc')then
631
			for Frame = 1, Frames do
632
				if(FX == "Fade")then
633
					Prt.Transparency  = (Frame/Frames)
634
				elseif(FX == "Resize")then
635
					if(not Settings.EndSize)then
636
						Settings.EndSize = V3.N(0,0,0)
637
					end
638
					if(Settings.EndIsIncrement)then
639
						if(Msh)then
640
							Msh.Scale = Msh.Scale + Settings.EndSize
641
						else
642
							Prt.Size = Prt.Size + Settings.EndSize
643
						end					
644
					else
645
						if(Msh)then
646
							Msh.Scale = Msh.Scale - grow/Frames
647
						else
648
							Prt.Size = Prt.Size - grow/Frames
649
						end
650
					end 
651
				elseif(FX == "ResizeAndFade")then
652
					if(not Settings.EndSize)then
653
						Settings.EndSize = V3.N(0,0,0)
654
					end
655
					if(Settings.EndIsIncrement)then
656
						if(Msh)then
657
							Msh.Scale = Msh.Scale + Settings.EndSize
658
						else
659
							Prt.Size = Prt.Size + Settings.EndSize
660
						end					
661
					else
662
						if(Msh)then
663
							Msh.Scale = Msh.Scale - grow/Frames
664
						else
665
							Prt.Size = Prt.Size - grow/Frames
666
						end
667
					end 
668
					Prt.Transparency = (Frame/Frames)
669
				end
670
				if(Settings.RandomizeCFrame)then
671
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
672
				end
673
				if(MoveDir and MoveSpeed)then
674
					local Orientation = Prt.Orientation
675
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
676
					Prt.Orientation = Orientation
677
				end
678
				swait()
679
			end
680
			Prt:destroy()
681
		else
682
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
683
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
684
			if(start and endP)then
685
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
686
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
687
				for Frame = 0, 1, (Settings.Speed or 0.01) do
688
					if(Settings.Home)then
689
						endP = Settings.Home.CFrame
690
					end
691
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
692
				end
693
				if(Settings.RemoveOnGoal)then
694
					Prt:destroy()
695
				end
696
			else
697
				Prt:destroy()
698
				assert(start,"You need a start position!")
699
				assert(endP,"You need a start position!")
700
			end
701
		end
702
	end)()
703
	return Prt,Msh,Snd
704
end
705
706
707
function SoulSteal(whom,human)
708
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
709
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
710
	if(torso and torso:IsA'BasePart' and alive == true)then
711
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
712
		whom:BreakJoints()
713
		local Model = IN("Model",Effects)
714
		warn('Soul stolen from '..whom.Name)
715
		Model.Name = whom.Name.."'s Soul"
716
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(0,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
717
		Soul.CanCollide=false
718
		Mesh(Soul,Enum.MeshType.Sphere)
719
		Soul.Name = 'Head'
720
		if(whom.Name == 'CKbackup')then
721
			Soul.Color = C3.N(0,1,1)
722
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
723
		end
724
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
725
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
726
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
727
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
728
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
729
		
730
		local turdso = Soul:Clone()
731
		turdso.Name = "Torso"
732
		turdso.CanCollide = false
733
		turdso.Anchored = true
734
		turdso.CFrame = Soul.CFrame
735
		turdso.Parent = Model
736
		turdso.Size = V3.N()
737
		turdso.Transparency=1
738
		local Distance = math.huge
739
		repeat
740
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
741
			turdso.CFrame = Soul.CFrame
742
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
743
			swait()
744
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
745
		if(Soul.Parent and Hoom.Health > 0)then
746
			Model:destroy()
747
			Effect{
748
				Effect="ResizeAndFade",
749
				Mesh={Enum.MeshType.Sphere},
750
				Color = Soul.Color,
751
				CFrame=Torso.CFrame,
752
				Size=V3.N(3,3,3),
753
				Material=Enum.Material.Neon,
754
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
755
				FXSettings={
756
					EndSize=V3.N(6,6,6),
757
				}
758
			}
759
			Souls = Souls + (human and 1 or .1)
760
			warn("Souls: "..Souls)
761
			MaxHealth = MaxHealth + Hoom.Health
762
			Hum.Health = Hum.Health + Hoom.Health
763
			for i = 1, 5 do
764
				Effect{
765
					Effect="Fade",
766
					Color = Soul.Color,
767
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
768
				}	
769
			end
770
		else
771
			
772
			warn("Soul destroyed!")
773
			for i = 1, 5 do
774
				Effect{
775
					Effect="Fade",
776
					Color = Soul.Color,
777
					CFrame=Soul.CFrame,
778
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
779
				}	
780
			end
781
			Effect{
782
				Effect="ResizeAndFade",
783
				Mesh={Enum.MeshType.Sphere},
784
				Sound={SoundId=444667859,Pitch=1,Volume=5},
785
				Color = Soul.Color,
786
				CFrame=Soul.CFrame,
787
				Size=V3.N(3,3,3),
788
				Material=Enum.Material.Neon,
789
				FXSettings={
790
					EndSize=V3.N(6,6,6),
791
				}
792
			}
793
			Model:destroy()
794
		end
795
	end
796
end
797
798
--// Other Functions \\ --
799
800
function getRegion(point,range,ignore)
801
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
802
end
803
804
function clerp(startCF,endCF,alpha)
805
	return startCF:lerp(endCF, alpha)
806
end
807
808
function GetTorso(char)
809
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
810
end
811
812
function ShowDamage(Pos, Text, Time, Color)
813
	coroutine.wrap(function()
814
	local Rate = (1 / Frame_Speed)
815
	local Pos = (Pos or Vector3.new(0, 0, 0))
816
	local Text = (Text or "")
817
	local Time = (Time or 2)
818
	local Color = (Color or Color3.new(1, 0, 1))
819
	local EffectPart = NewInstance("Part",Effects,{
820
		Material=Enum.Material.SmoothPlastic,
821
		Reflectance = 0,
822
		Transparency = 1,
823
		BrickColor = BrickColor.new(Color),
824
		Name = "Effect",
825
		Size = Vector3.new(0,0,0),
826
		Anchored = true,
827
		CFrame = CF.N(Pos)
828
	})
829
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
830
		Size = UDim2.new(1.25, 0, 1.25, 0),
831
		Adornee = EffectPart,
832
	})
833
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
834
		BackgroundTransparency = 1,
835
		Size = UDim2.new(1, 0, 1, 0),
836
		Text = Text,
837
		Font = "Arcade",
838
		TextColor3 = Color,
839
		TextStrokeColor3 = Color3.new(0,0,0),
840
		TextStrokeTransparency=0,
841
		TextScaled = true,
842
	})
843
	S.Debris:AddItem(EffectPart, (Time))
844
	EffectPart.Parent = workspace
845
	delay(0, function()
846
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
847
		local Frames = (Time / Rate)
848
		for Frame = 1, Frames do
849
			swait()
850
			local Percent = (Frame / Frames)
851
			TextLabel.TextTransparency = Percent
852
			TextLabel.TextStrokeTransparency = Percent
853
		end
854
		if EffectPart and EffectPart.Parent then
855
			EffectPart:Destroy()
856
		end
857
	end) end)()
858
end
859
860
function Kill(whom)
861
	if(whom.Name ~= 'Nebula_Zorua')then
862
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
863
		coroutine.wrap(SoulSteal)(whom,isPlr)
864
		for _,v in next, whom:children() do
865
			if(v:IsA'BasePart')then
866
				v.Parent = Effects
867
				v:ClearAllChildren()
868
				v.Anchored = true
869
				v.CanCollide = false
870
				v.Transparency = 1
871
				local dust = NewInstance("ParticleEmitter",v,{
872
					Color = ColorSequence.new(C3.N(0,1,1)),
873
					LightEmission=0,
874
					LightInfluence=1,
875
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
876
					Texture="rbxassetid://284205403",
877
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
878
					Lifetime = NumberRange.new(1),
879
					Rate=150,
880
					Acceleration = V3.N(0,10,0),
881
					Speed = NumberRange.new(5),
882
					Enabled = true
883
				})
884
				delay(1, function()
885
					dust.Enabled = false
886
					S.Debris:AddItem(v,2)
887
				end)
888
			end
889
		end
890
	else
891
		warn"nope. nawt happenin'"
892
	end
893
end
894
895
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
896
	if(who)then
897
		local hum = who:FindFirstChildOfClass'Humanoid'
898
		local Damage = M.RNG(minDam,maxDam)
899
		local canHit = true
900
		if(hum)then
901
			for _, p in pairs(Hit) do
902
				if p[1] == hum then
903
					if(time() - p[2] < 0.4) then
904
						canHit = false
905
					else
906
						Hit[_] = nil
907
					end
908
				end
909
			end
910
			if(canHit)then
911
				table.insert(Hit,{hum,time()})
912
				if(GetTorso(who))then
913
					Sound(GetTorso(who),406913243,1,10,false,true,true)
914
				end
915
				if(hum.Health >= math.huge)then
916
					Kill(who)
917
					if(who:FindFirstChild'Head' and hum.Health > 0)then
918
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
919
					end
920
				else
921
					local player = S.Players:GetPlayerFromCharacter(who)
922
					if(Type == "Fire")then
923
						--idk..
924
					else
925
						local  c = Instance.new("ObjectValue",hum)
926
						c.Name = "creator"
927
						c.Value = Plr
928
						game:service'Debris':AddItem(c,0.35)
929
						local Crit = false
930
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
931
							Crit = true
932
							Damage = Damage*(critMult or 2)
933
						end
934
						Damage = Damage*((Souls/5)+1)
935
						if(who:FindFirstChild'Head' and hum.Health > 0)then
936
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
937
						end
938
						
939
						if(hum.Health - Damage <= 0)then
940
							Kill(who)
941
						else
942
							hum.Health = hum.Health - Damage
943
							if(Type == 'Knockback' and GetTorso(who))then
944
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
945
								local body = NewInstance('BodyVelocity',GetTorso(who),{
946
									P = 500,
947
									maxForce = V3.N(math.huge,0,math.huge),
948
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
949
								})
950
								game:service'Debris':AddItem(body,.5)
951
							elseif(Type == "Electric")then
952
								if(M.RNG(1,100) >= critChance)then
953
									if(who:FindFirstChild'Head' and hum.Health > 0)then
954
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
955
									end
956
									local asd = hum.WalkSpeed/2
957
									hum.WalkSpeed = asd
958
									local paralyzed = true
959
									coroutine.wrap(function()
960
										while paralyzed do
961
											swait(25)
962
											if(M.RNG(1,25) == 1)then
963
												if(who:FindFirstChild'Head' and hum.Health > 0)then
964
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
965
												end
966
												hum.PlatformStand = true
967
											end
968
										end
969
									end)()
970
									delay(4, function()
971
										paralyzed = false
972
										hum.WalkSpeed = hum.WalkSpeed + asd
973
									end)
974
								end
975
								
976
							elseif(Type == 'Knockdown' and GetTorso(who))then
977
								local rek = GetTorso(who)
978
								hum.PlatformStand = true
979
								delay(1,function()
980
									hum.PlatformStand = false
981
								end)
982
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
983
								local bodvol = NewInstance("BodyVelocity",rek,{
984
									velocity = angle * Knock,
985
									P = 5000,
986
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
987
								})
988
								local rl = NewInstance("BodyAngularVelocity",rek,{
989
									P = 3000,
990
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
991
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
992
								})
993
								game:GetService("Debris"):AddItem(bodvol, .5)
994
								game:GetService("Debris"):AddItem(rl, .5)
995
							end
996
						end
997
					end
998
				end
999
			end
1000
		end
1001
	end
1002
end
1003
1004
1005
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
1006
	for _,v in next, getRegion(where,range,{Char}) do
1007
		if(v.Name ~= 'Nebula_Zorua')then
1008
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1009
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
1010
			end
1011
		end
1012
	end
1013
end
1014
1015
function AOEKill(where,range)
1016
	local sound = Sound(Char,752783199,1,999,false,true,false)
1017
	chatfunc("Your soul is mine...")
1018
	for _,v in next, getRegion(where,range,{Char,Effects}) do
1019
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
1020
		if(v.Name ~= 'deivis97')then
1021
			if(v.Parent and alive == true)then
1022
				coroutine.wrap(Kill)(v.Parent)
1023
				sound:Play()
1024
			end
1025
		end
1026
	end
1027
end
1028
1029
function AOEHeal(where,range,amount)
1030
	local healed = {}
1031
	for _,v in next, getRegion(where,range,{Char}) do
1032
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1033
		if(hum and not healed[hum])then
1034
			hum.Health = hum.Health + amount
1035
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1036
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1037
			end
1038
		end
1039
	end
1040
end
1041
1042
1043
--// Attack Functions \\--
1044
1045
1046
function Slash()
1047
	Attack = true
1048
	NeutralAnims = false
1049
	local sound = Sound(Knife,536642316,1,6,false,true,false)
1050
	for i = 0, 2, 0.1 do
1051
		swait()
1052
		local Alpha = .2
1053
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
1054
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1055
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1056
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
1057
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
1058
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
1059
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1060
	end
1061
	KTrail.Enabled = true
1062
	sound:Play()
1063
	for i = 0, 2.5, 0.1 do
1064
		swait()
1065
		AOEDamage(Knife.CFrame.p,1,999999,999999,0,"Normal",0,1)
1066
		local Alpha = .25
1067
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
1068
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1069
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1070
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
1071
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
1072
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
1073
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1074
	end
1075
	KTrail.Enabled = true
1076
	Attack = false
1077
	NeutralAnims = true
1078
end
1079
1080
Mouse.Button1Down:connect(function()
1081
	if(Attack)then return end
1082
	Slash()	
1083
end)
1084
1085
Mouse.KeyDown:connect(function(k)
1086
	if(Attack)then return end
1087
	if(k == 'z')then AOEKill(Root.CFrame.p,1900) end
1088
	if(k == 'r')then WalkSpeed = (WalkSpeed == 8 and 200 or 8) end
1089
	if(k == 'e')then WalkSpeed = (WalkSpeed == 8 and 60 or 8) end	
1090
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
1091
	if(k == 't')then Sound(Char,654422659,1,90) Root.CFrame = CFrame.new(CFrame.new(Mouse.Hit.p)*CFrame.new(0,2.8,0).p,Root.Position) end
1092
end)
1093
1094
1095
local BODY = {}
1096
1097
for _, c in pairs(Char:GetDescendants()) do
1098
	if c:IsA("BasePart") and c.Name ~= "Handle" then
1099
		if c ~= Root and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg then
1100
			c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1101
		end
1102
		table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
1103
	elseif c:IsA("JointInstance") then
1104
		table.insert(BODY,{c,c.Parent,nil,nil,nil})
1105
	end
1106
end
1107
1108
for e = 1, #BODY do
1109
	if BODY[e] ~= nil then
1110
		local STUFF = BODY[e]
1111
		local PART = STUFF[1]
1112
		local PARENT = STUFF[2]
1113
		local MATERIAL = STUFF[3]
1114
		local COLOR = STUFF[4]
1115
		local TRANSPARENCY = STUFF[5]
1116
		if PART.ClassName == "Part" and PART ~= Root then
1117
		end
1118
		PART.AncestryChanged:Connect(function()
1119
			PART.Parent = PARENT
1120
		end)
1121
	end
1122
end
1123
1124
function refit()
1125
	Char.Parent = workspace
1126
	for e = 1, #BODY do
1127
		if BODY[e] ~= nil then
1128
			local STUFF = BODY[e]
1129
			local PART = STUFF[1]
1130
			local PARENT = STUFF[2]
1131
			local MATERIAL = STUFF[3]
1132
			local COLOR = STUFF[4]
1133
			local TRANSPARENCY = STUFF[5]
1134
			if PART.ClassName == "Part" and PART ~= Root then
1135
			end
1136
			if PART.Parent ~= PARENT then
1137
				Humanoid:remove()
1138
				PART.Parent = PARENT
1139
				Humanoid = Instance.new("Humanoid",Char)
1140
			end
1141
		end
1142
	end
1143
		Humanoid.Died:connect(function()
1144
	refit()
1145
	end)
1146
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1147
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1148
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1149
	
1150
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1151
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1152
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1153
	for i = 1, 35 do
1154
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1155
		FACE.Transparency = 0+(i-1)/35.2
1156
		FACE.Name = 'ShadowFace'
1157
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1158
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1159
		NewInstance("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1160
	end
1161
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1162
	Hum.MaxHealth = MaxHealth
1163
	Hum.Health = MaxHealth
1164
	swait(5)
1165
	Char.Parent = workspace
1166
	
1167
	Attack = false
1168
end
1169
1170
	Humanoid.Died:connect(function()
1171
	refit()
1172
	end)
1173
1174
--// Wrap it all up \\--
1175
while true do
1176
	swait()
1177
	Sine = Sine + Change
1178
	if(not Music)then
1179
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1180
		Music.Name = 'Music'
1181
	end
1182
	Music.Pitch = 1
1183
	Music.Volume = 5
1184
	Music.SoundId = "rbxassetid://"..MusicID
1185
	Music.Parent = Char
1186
	Music:Resume()
1187
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1188
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1189
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1190
	if(not Effects or not Effects.Parent)then
1191
		Effects = IN("Model",Char)
1192
		Effects.Name = "Effects"
1193
	end
1194
	Hum.WalkSpeed = WalkSpeed
1195
	if(State == 'Walk')then
1196
		if(Hum.WalkSpeed >= 24)then
1197
			local wsVal = 22 / (Hum.WalkSpeed/16)
1198
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1199
			Change = 2
1200
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1201
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1202
		else
1203
			Change = .9
1204
			local wsVal = 8 / (Hum.WalkSpeed/8)
1205
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1206
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1207
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1208
		end
1209
	else
1210
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1211
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1212
	end	
1213-
	for _,v in next, Char:children() do
1213+
1214-
		if(v:IsA'Accessory')then
1214+
1215-
			v:destroy()
1215+
1216-
		elseif(v:IsA'Shirt')then
1216+
1217-
			v.ShirtTemplate = "rbxassetid://140183207"
1217+
1218-
		elseif(v:IsA'Pants')then
1218+
1219-
			v.PantsTemplate = "rbxassetid://1173789285"
1219+
1220-
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1220+
1221-
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1221+
1222
	LLeg.BrickColor = BrickColor.new'Pastel yellow'
1223
	Torso.BrickColor = BrickColor.new'Pastel yellow'
1224
	Head.BrickColor = BrickColor.new'Pastel yellow'
1225
	if(Hum.MaxHealth ~= MaxHealth)then
1226
		Hum.MaxHealth = MaxHealth
1227
	end
1228
	Hum.DisplayDistanceType='None'
1229
	if(NeutralAnims)then	
1230
		if(State == 'Idle')then
1231
			Change = 1
1232
			local Alpha = .1
1233
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1234
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1235
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1236
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -1.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1237
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, -2.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1238
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1239
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1240
			-- idle
1241
		elseif(State == 'Walk')then
1242
			if(Hum.WalkSpeed >= 24)then
1243
				local wsVal = 22 / (Hum.WalkSpeed/16)
1244
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1245
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1246
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1247
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1248
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1249
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1250
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1251
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1252
			else
1253
				local wsVal = 8 / (Hum.WalkSpeed/8)
1254
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1255
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1256
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1257
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1258
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1259
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1260
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1261
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1262
			end
1263
		elseif(State == 'Jump' or State == 'Fall')then
1264
			if(Walking)then
1265
				local Alpha = .2
1266
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1267
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1268
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1269
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1270
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1271
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1272
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1273
			else
1274
				local Alpha = .2
1275
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1276
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1277
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1278
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1279
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1280
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1281
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1282
			end
1283
		elseif(State == 'Paralyzed')then
1284
			-- paralyzed
1285
		elseif(State == 'Sit')then
1286
			-- sit
1287
		end
1288
	end
1289
end