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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
    print("FE Compatibility code by Mokiros")
6
    print ("Edit made by Hennadiy(OneGennadiy)")
7
    local rp = RealPlayer
8
    script.Parent = rp.Character
9
   
10
    --RemoteEvent for communicating
11
    local Event = Instance.new("RemoteEvent")
12
    Event.Name = "UserInput_Event"
13
 
14
    --Fake event to make stuff like Mouse.KeyDown work
15
    local function fakeEvent()
16
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
17
        t.connect = t.Connect
18
        return t
19
    end
20
 
21
    --Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
    end}
27
    --Merged 2 functions into one by checking amount of arguments
28
    CAS.UnbindAction = CAS.BindAction
29
 
30
    --This function will trigger the events that have been :Connect()'ed
31
    local function te(self,ev,...)
32
        local t = m[ev]
33
        if t and t._fakeEvent then
34
            for _,f in pairs(t.Functions) do
35
                f(...)
36
            end
37
        end
38
    end
39
    m.TrigEvent = te
40
    UIS.TrigEvent = te
41
 
42
    Event.OnServerEvent:Connect(function(plr,io)
43
        if plr~=rp then return end
44
        m.Target = io.Target
45
        m.Hit = io.Hit
46
        if not io.isMouse then
47
            local b = io.UserInputState == Enum.UserInputState.Begin
48
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
49
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
50
            end
51
            for _,t in pairs(CAS.Actions) do
52
                for _,k in pairs(t.Keys) do
53
                    if k==io.KeyCode then
54
                        t.Function(t.Name,io.UserInputState,io)
55
                    end
56
                end
57
            end
58
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
59
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
60
        end
61
    end)
62
    Event.Parent = NLS([==[
63
    local Player = game:GetService("Players").LocalPlayer
64
    local Event = script:WaitForChild("UserInput_Event")
65
 
66
    local Mouse = Player:GetMouse()
67
    local UIS = game:GetService("UserInputService")
68
    local input = function(io,a)
69
        if a then return end
70
        --Since InputObject is a client-side instance, we create and pass table instead
71
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
72
    end
73
    UIS.InputBegan:Connect(input)
74
    UIS.InputEnded:Connect(input)
75
 
76
    local h,t
77
    --Give the server mouse data 30 times every second, but only if the values changed
78
    --If player is not moving their mouse, client won't fire events
79
    while wait(1/30) do
80
        if h~=Mouse.Hit or t~=Mouse.Target then
81
            h,t=Mouse.Hit,Mouse.Target
82
            Event:FireServer({isMouse=true,Target=t,Hit=h})
83
        end
84
    end]==],Player.Character)
85
 
86
    ----Sandboxed game object that allows the usage of client-side methods and services
87
    --Real game object
88
    local _rg = game
89
 
90
    --Metatable for fake service
91
    local fsmt = {
92
        __index = function(self,k)
93
            local s = rawget(self,"_RealService")
94
            if s then return s[k] end
95
        end,
96
        __newindex = function(self,k,v)
97
            local s = rawget(self,"_RealService")
98
            if s then s[k]=v end
99
        end,
100
        __call = function(self,...)
101
            local s = rawget(self,"_RealService")
102
            if s then return s(...) end
103
        end
104
    }
105
    local function FakeService(t,RealService)
106
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
107
        return setmetatable(t,fsmt)
108
    end
109
 
110
    --Fake game object
111
    local g = {
112
        GetService = function(self,s)
113
            return self[s]
114
        end,
115
        Players = FakeService({
116
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
117
        },"Players"),
118
        UserInputService = FakeService(UIS,"UserInputService"),
119
        ContextActionService = FakeService(CAS,"ContextActionService"),
120
    }
121
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
122
    g.service = g.GetService
123
   
124
    g.RunService = FakeService({
125
        RenderStepped = _rg:GetService("RunService").Heartbeat,
126
        BindToRenderStep = function(self,name,_,fun)
127
 
128
        end,
129
        UnbindFromRenderStep = function(self,name)
130
            self._btrs[name]:Disconnect()
131
        end,
132
    },"RunService")
133
 
134
    setmetatable(g,{
135
        __index=function(self,s)
136
            return _rg:GetService(s) or typeof(_rg[s])=="function"
137
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
138
        end,
139
        __newindex = fsmt.__newindex,
140
        __call = fsmt.__call
141
    })
142
    --Changing owner to fake player object to support owner:GetMouse()
143
    game,owner = g,g.Players.LocalPlayer
144
end
145
146
A = true
147
if A == true then
148
	Model = Instance.new("Model")
149
	Model.Name = "Weapon"
150
	p = Instance.new("Part", Model)
151
	p.Name = "Part"
152
	p.TopSurface = 0
153
	p.BottomSurface = 0
154
	p.formFactor = "Custom"
155
	p.Size = Vector3.new(10, 12, 10)
156
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
157
	p.BrickColor = BrickColor.new("Medium stone grey")
158
	p.Transparency = 0
159
	p.Reflectance = .1
160
	p.Material = Enum.Material.Concrete
161
	m = Instance.new("CylinderMesh")
162
	m.Scale = Vector3.new(1, 1.02999997, 1)
163
	m.Parent = p
164
	p = Instance.new("Part", Model)
165
	p.Name = "Part"
166
	p.TopSurface = 0
167
	p.BottomSurface = 0
168
	p.formFactor = "Custom"
169
	p.Size = Vector3.new(2, 12.8, 2)
170
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
171
	p.BrickColor = BrickColor.new("Bright yellow")
172
	p.Transparency = 0
173
	p.Reflectance = .1
174
	p.Material = Enum.Material.Plastic
175
	m = Instance.new("CylinderMesh")
176
	m.Scale = Vector3.new(1, 1, 1)
177
	m.Parent = p
178
	p = Instance.new("Part", Model)
179
	p.Name = "Part"
180
	p.TopSurface = 0
181
	p.BottomSurface = 0
182
	p.formFactor = "Custom"
183
	p.Size = Vector3.new(1.79, 5, 1)
184
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
185
	p.BrickColor = BrickColor.new("Bright yellow")
186
	p.Transparency = 0
187
	p.Reflectance = .1
188
	p.Material = Enum.Material.Plastic
189
	p = Instance.new("Part", Model)
190
	p.Name = "Part"
191
	p.TopSurface = 0
192
	p.BottomSurface = 0
193
	p.formFactor = "Custom"
194
	p.Size = Vector3.new(5, 1.40, 0.99)
195
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
196
	p.BrickColor = BrickColor.new("Bright yellow")
197
	p.Transparency = 0
198
	p.Reflectance = .1
199
	p.Material = Enum.Material.Plastic
200
	m = Instance.new("SpecialMesh")
201
	m.Scale = Vector3.new(1, 1, 1)
202
	m.Parent = p
203
	m.MeshType = Enum.MeshType.Wedge
204
	p = Instance.new("Part", Model)
205
	p.Name = "Center"
206
	p.TopSurface = 0
207
	p.BottomSurface = 0
208
	p.formFactor = "Custom"
209
	p.Size = Vector3.new(12.5, 5.80, 27.6)
210
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
211
	p.BrickColor = BrickColor.new("Bright yellow")
212
	p.Transparency = 1
213
	p.Reflectance = .1
214
	p.Material = Enum.Material.Plastic
215
	p = Instance.new("Part", Model)
216
	p.Name = "Part"
217
	p.TopSurface = 0
218
	p.BottomSurface = 0
219
	p.formFactor = "Custom"
220
	p.Size = Vector3.new(6.80, 1, 6.00)
221
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
222
	p.BrickColor = BrickColor.new("Bright yellow")
223
	p.Transparency = 0
224
	p.Reflectance = .1
225
	p.Material = Enum.Material.Plastic
226
	p = Instance.new("Part", Model)
227
	p.Name = "Part"
228
	p.TopSurface = 0
229
	p.BottomSurface = 0
230
	p.formFactor = "Custom"
231
	p.Size = Vector3.new(11, 5.40, 2.79)
232
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
233
	p.BrickColor = BrickColor.new("Bright yellow")
234
	p.Transparency = 0
235
	p.Reflectance = .1
236
	p.Material = Enum.Material.Plastic
237
	m = Instance.new("SpecialMesh")
238
	m.Scale = Vector3.new(1, 1, 1)
239
	m.Parent = p
240
	m.MeshType = Enum.MeshType.Wedge
241
	p = Instance.new("Part", Model)
242
	p.Name = "Part"
243
	p.TopSurface = 0
244
	p.BottomSurface = 0
245
	p.formFactor = "Custom"
246
	p.Size = Vector3.new(2.60, 11, 1.99)
247
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
248
	p.BrickColor = BrickColor.new("Bright yellow")
249
	p.Transparency = 0
250
	p.Reflectance = .1
251
	p.Material = Enum.Material.Plastic
252
	p = Instance.new("Part", Model)
253
	p.Name = "Part"
254
	p.TopSurface = 0
255
	p.BottomSurface = 0
256
	p.formFactor = "Custom"
257
	p.Size = Vector3.new(3.20, 11.0, 5)
258
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
259
	p.BrickColor = BrickColor.new("Bright yellow")
260
	p.Transparency = 0
261
	p.Reflectance = .1
262
	p.Material = Enum.Material.Plastic
263
	p = Instance.new("Part", Model)
264
	p.Name = "Part"
265
	p.TopSurface = 0
266
	p.BottomSurface = 0
267
	p.formFactor = "Custom"
268
	p.Size = Vector3.new(1.99, 1, 1)
269
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
270
	p.BrickColor = BrickColor.new("Mid gray")
271
	p.Transparency = 0
272
	p.Reflectance = .1
273
	p.Material = Enum.Material.Plastic
274
	p = Instance.new("Part", Model)
275
	p.Name = "Part"
276
	p.TopSurface = 0
277
	p.BottomSurface = 0
278
	p.formFactor = "Custom"
279
	p.Size = Vector3.new(1, 1, 4.59)
280
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
281
	p.BrickColor = BrickColor.new("Mid gray")
282
	p.Transparency = 0
283
	p.Reflectance = .1
284
	p.Material = Enum.Material.Plastic
285
	p = Instance.new("Part", Model)
286
	p.Name = "Part"
287
	p.TopSurface = 0
288
	p.BottomSurface = 0
289
	p.formFactor = "Custom"
290
	p.Size = Vector3.new(1, 12.6, 9.80)
291
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
292
	p.BrickColor = BrickColor.new("Bright yellow")
293
	p.Transparency = 0
294
	p.Reflectance = .1
295
	p.Material = Enum.Material.Plastic
296
	p = Instance.new("Part", Model)
297
	p.Name = "Part"
298
	p.TopSurface = 0
299
	p.BottomSurface = 0
300
	p.formFactor = "Custom"
301
	p.Size = Vector3.new(5.19, 1.39, 2.39)
302
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
303
	p.BrickColor = BrickColor.new("Bright yellow")
304
	p.Transparency = 0
305
	p.Reflectance = .1
306
	p.Material = Enum.Material.Plastic
307
	m = Instance.new("SpecialMesh")
308
	m.Scale = Vector3.new(1, 1, 1)
309
	m.Parent = p
310
	m.MeshType = Enum.MeshType.Wedge
311
	p = Instance.new("Part", Model)
312
	p.Name = "Part"
313
	p.TopSurface = 0
314
	p.BottomSurface = 0
315
	p.formFactor = "Custom"
316
	p.Size = Vector3.new(11, 0.60, 1.99)
317
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
318
	p.BrickColor = BrickColor.new("Bright yellow")
319
	p.Transparency = 0
320
	p.Reflectance = .1
321
	p.Material = Enum.Material.Plastic
322
	m = Instance.new("SpecialMesh")
323
	m.Scale = Vector3.new(1, 1, 1)
324
	m.Parent = p
325
	m.MeshType = Enum.MeshType.Wedge
326
	p = Instance.new("Part", Model)
327
	p.Name = "Part"
328
	p.TopSurface = 0
329
	p.BottomSurface = 0
330
	p.formFactor = "Custom"
331
	p.Size = Vector3.new(3.20, 11, 5.60)
332
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
333
	p.BrickColor = BrickColor.new("Bright yellow")
334
	p.Transparency = 0
335
	p.Reflectance = .1
336
	p.Material = Enum.Material.Plastic
337
	p = Instance.new("Part", Model)
338
	p.Name = "Part"
339
	p.TopSurface = 0
340
	p.BottomSurface = 0
341
	p.formFactor = "Custom"
342
	p.Size = Vector3.new(5, 13, 3.79)
343
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
344
	p.BrickColor = BrickColor.new("Bright yellow")
345
	p.Transparency = 0
346
	p.Reflectance = .1
347
	p.Material = Enum.Material.Plastic
348
	p = Instance.new("Part", Model)
349
	p.Name = "Part"
350
	p.TopSurface = 0
351
	p.BottomSurface = 0
352
	p.formFactor = "Custom"
353
	p.Size = Vector3.new(5.19, 1.39, 2.39)
354
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
355
	p.BrickColor = BrickColor.new("Bright yellow")
356
	p.Transparency = 0
357
	p.Reflectance = .1
358
	p.Material = Enum.Material.Plastic
359
	m = Instance.new("SpecialMesh")
360
	m.Scale = Vector3.new(1, 1, 1)
361
	m.Parent = p
362
	m.MeshType = Enum.MeshType.Wedge
363
	p = Instance.new("Part", Model)
364
	p.Name = "Part"
365
	p.TopSurface = 0
366
	p.BottomSurface = 0
367
	p.formFactor = "Custom"
368
	p.Size = Vector3.new(5.19, 1, 1)
369
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
370
	p.BrickColor = BrickColor.new("Mid gray")
371
	p.Transparency = 0
372
	p.Reflectance = .1
373
	p.Material = Enum.Material.Plastic
374
	p = Instance.new("Part", Model)
375
	p.Name = "Part"
376
	p.TopSurface = 0
377
	p.BottomSurface = 0
378
	p.formFactor = "Custom"
379
	p.Size = Vector3.new(3.20, 5, 4)
380
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
381
	p.BrickColor = BrickColor.new("Bright yellow")
382
	p.Transparency = 0
383
	p.Reflectance = .1
384
	p.Material = Enum.Material.Plastic
385
	p = Instance.new("Part", Model)
386
	p.Name = "Part"
387
	p.TopSurface = 0
388
	p.BottomSurface = 0
389
	p.formFactor = "Custom"
390
	p.Size = Vector3.new(6, 6.79, 2.79)
391
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
392
	p.BrickColor = BrickColor.new("Bright yellow")
393
	p.Transparency = 0
394
	p.Reflectance = .1
395
	p.Material = Enum.Material.Plastic
396
	m = Instance.new("SpecialMesh")
397
	m.Scale = Vector3.new(1, 1, 1)
398
	m.Parent = p
399
	m.MeshType = Enum.MeshType.Wedge
400
	p = Instance.new("Part", Model)
401
	p.Name = "Part"
402
	p.TopSurface = 0
403
	p.BottomSurface = 0
404
	p.formFactor = "Custom"
405
	p.Size = Vector3.new(0.60, 7.40, 3.79)
406
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
407
	p.BrickColor = BrickColor.new("Black")
408
	p.Transparency = 0
409
	p.Reflectance = .1
410
	p.Material = Enum.Material.Plastic
411
	p = Instance.new("Part", Model)
412
	p.Name = "Part"
413
	p.TopSurface = 0
414
	p.BottomSurface = 0
415
	p.formFactor = "Custom"
416
	p.Size = Vector3.new(6.80, 1, 6.00)
417
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
418
	p.BrickColor = BrickColor.new("Bright yellow")
419
	p.Transparency = 0
420
	p.Reflectance = .1
421
	p.Material = Enum.Material.Plastic
422
	p = Instance.new("Part", Model)
423
	p.Name = "Part"
424
	p.TopSurface = 0
425
	p.BottomSurface = 0
426
	p.formFactor = "Custom"
427
	p.Size = Vector3.new(11, 3.20, 2.19)
428
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
429
	p.BrickColor = BrickColor.new("Bright yellow")
430
	p.Transparency = 0
431
	p.Reflectance = .1
432
	p.Material = Enum.Material.Plastic
433
	m = Instance.new("SpecialMesh")
434
	m.Scale = Vector3.new(1, 1, 1)
435
	m.Parent = p
436
	m.MeshType = Enum.MeshType.Wedge
437
	p = Instance.new("Part", Model)
438
	p.Name = "Part"
439
	p.TopSurface = 0
440
	p.BottomSurface = 0
441
	p.formFactor = "Custom"
442
	p.Size = Vector3.new(2.60, 11, 2.39)
443
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
444
	p.BrickColor = BrickColor.new("Bright yellow")
445
	p.Transparency = 0
446
	p.Reflectance = .1
447
	p.Material = Enum.Material.Plastic
448
	p = Instance.new("Part", Model)
449
	p.Name = "Part"
450
	p.TopSurface = 0
451
	p.BottomSurface = 0
452
	p.formFactor = "Custom"
453
	p.Size = Vector3.new(5.19, 1, 1)
454
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
455
	p.BrickColor = BrickColor.new("Mid gray")
456
	p.Transparency = 0
457
	p.Reflectance = .1
458
	p.Material = Enum.Material.Plastic
459
	p = Instance.new("Part", Model)
460
	p.Name = "Part"
461
	p.TopSurface = 0
462
	p.BottomSurface = 0
463
	p.formFactor = "Custom"
464
	p.Size = Vector3.new(5, 0.80, 0.79)
465
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
466
	p.BrickColor = BrickColor.new("Bright yellow")
467
	p.Transparency = 0
468
	p.Reflectance = .1
469
	p.Material = Enum.Material.Plastic
470
	m = Instance.new("SpecialMesh")
471
	m.Scale = Vector3.new(1, 1, 1)
472
	m.Parent = p
473
	m.MeshType = Enum.MeshType.Wedge
474
	p = Instance.new("Part", Model)
475
	p.Name = "Part"
476
	p.TopSurface = 0
477
	p.BottomSurface = 0
478
	p.formFactor = "Custom"
479
	p.Size = Vector3.new(10, 12, 10)
480
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
481
	p.BrickColor = BrickColor.new("Medium stone grey")
482
	p.Transparency = 0
483
	p.Reflectance = .1
484
	p.Material = Enum.Material.Concrete
485
	m = Instance.new("CylinderMesh")
486
	m.Scale = Vector3.new(1, 1.02999997, 1)
487
	m.Parent = p
488
	p = Instance.new("Part", Model)
489
	p.Name = "Part"
490
	p.TopSurface = 0
491
	p.BottomSurface = 0
492
	p.formFactor = "Custom"
493
	p.Size = Vector3.new(0.60, 5.19, 5)
494
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
495
	p.BrickColor = BrickColor.new("Bright yellow")
496
	p.Transparency = 0
497
	p.Reflectance = .1
498
	p.Material = Enum.Material.Plastic
499
	p = Instance.new("Part", Model)
500
	p.Name = "Part"
501
	p.TopSurface = 0
502
	p.BottomSurface = 0
503
	p.formFactor = "Custom"
504
	p.Size = Vector3.new(6, 6.79, 2.79)
505
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
506
	p.BrickColor = BrickColor.new("Bright yellow")
507
	p.Transparency = 0
508
	p.Reflectance = .1
509
	p.Material = Enum.Material.Plastic
510
	m = Instance.new("SpecialMesh")
511
	m.Scale = Vector3.new(1, 1, 1)
512
	m.Parent = p
513
	m.MeshType = Enum.MeshType.Wedge
514
	p = Instance.new("Part", Model)
515
	p.Name = "Part"
516
	p.TopSurface = 0
517
	p.BottomSurface = 0
518
	p.formFactor = "Custom"
519
	p.Size = Vector3.new(2.79, 7.40, 0.79)
520
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
521
	p.BrickColor = BrickColor.new("Black")
522
	p.Transparency = 0
523
	p.Reflectance = .1
524
	p.Material = Enum.Material.Plastic
525
	p = Instance.new("Part", Model)
526
	p.Name = "Part"
527
	p.TopSurface = 0
528
	p.BottomSurface = 0
529
	p.formFactor = "Custom"
530
	p.Size = Vector3.new(5.40, 11, 10)
531
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
532
	p.BrickColor = BrickColor.new("Bright yellow")
533
	p.Transparency = 0
534
	p.Reflectance = .1
535
	p.Material = Enum.Material.Plastic
536
	p = Instance.new("Part", Model)
537
	p.Name = "Part"
538
	p.TopSurface = 0
539
	p.BottomSurface = 0
540
	p.formFactor = "Custom"
541
	p.Size = Vector3.new(11, 0.60, 2.39)
542
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
543
	p.BrickColor = BrickColor.new("Bright yellow")
544
	p.Transparency = 0
545
	p.Reflectance = .1
546
	p.Material = Enum.Material.Plastic
547
	m = Instance.new("SpecialMesh")
548
	m.Scale = Vector3.new(1, 1, 1)
549
	m.Parent = p
550
	m.MeshType = Enum.MeshType.Wedge
551
	p = Instance.new("Part", Model)
552
	p.Name = "Part"
553
	p.TopSurface = 0
554
	p.BottomSurface = 0
555
	p.formFactor = "Custom"
556
	p.Size = Vector3.new(4, 13, 1)
557
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
558
	p.BrickColor = BrickColor.new("Bright yellow")
559
	p.Transparency = 0
560
	p.Reflectance = .1
561
	p.Material = Enum.Material.Plastic
562
	p = Instance.new("Part", Model)
563
	p.Name = "Part"
564
	p.TopSurface = 0
565
	p.BottomSurface = 0
566
	p.formFactor = "Custom"
567
	p.Size = Vector3.new(10.1, 1, 0.99)
568
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
569
	p.BrickColor = BrickColor.new("Mid gray")
570
	p.Transparency = 0
571
	p.Reflectance = .1
572
	p.Material = Enum.Material.Plastic
573
	m = Instance.new("SpecialMesh")
574
	m.Scale = Vector3.new(1, 1, 1)
575
	m.Parent = p
576
	m.MeshType = Enum.MeshType.Wedge
577
	p = Instance.new("Part", Model)
578
	p.Name = "Part"
579
	p.TopSurface = 0
580
	p.BottomSurface = 0
581
	p.formFactor = "Custom"
582
	p.Size = Vector3.new(1, 1, 4.59)
583
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
584
	p.BrickColor = BrickColor.new("Mid gray")
585
	p.Transparency = 0
586
	p.Reflectance = .1
587
	p.Material = Enum.Material.Plastic
588
	p = Instance.new("Part", Model)
589
	p.Name = "Part"
590
	p.TopSurface = 0
591
	p.BottomSurface = 0
592
	p.formFactor = "Custom"
593
	p.Size = Vector3.new(1.99, 1, 1)
594
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
595
	p.BrickColor = BrickColor.new("Mid gray")
596
	p.Transparency = 0
597
	p.Reflectance = .1
598
	p.Material = Enum.Material.Plastic
599
	p = Instance.new("Part", Model)
600
	p.Name = "Part"
601
	p.TopSurface = 0
602
	p.BottomSurface = 0
603
	p.formFactor = "Custom"
604
	p.Size = Vector3.new(1, 1, 4.59)
605
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
606
	p.BrickColor = BrickColor.new("Mid gray")
607
	p.Transparency = 0
608
	p.Reflectance = .1
609
	p.Material = Enum.Material.Plastic
610
	p = Instance.new("Part", Model)
611
	p.Name = "Part"
612
	p.TopSurface = 0
613
	p.BottomSurface = 0
614
	p.formFactor = "Custom"
615
	p.Size = Vector3.new(10.1, 1, 0.99)
616
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
617
	p.BrickColor = BrickColor.new("Mid gray")
618
	p.Transparency = 0
619
	p.Reflectance = .1
620
	p.Material = Enum.Material.Plastic
621
	m = Instance.new("SpecialMesh")
622
	m.Scale = Vector3.new(1, 1, 1)
623
	m.Parent = p
624
	m.MeshType = Enum.MeshType.Wedge
625
 
626
	Spawn = function()
627
		Modelc = Model:clone()
628
		for _, v in pairs(Modelc:children()) do
629
			if v.className == "Part" then
630
				if v.Name ~= "Center" then
631
					w = Instance.new("Weld")
632
					w.Part0 = Modelc.Center
633
					w.Part1 = v
634
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
635
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
636
					w.Parent = w.Part0
637
				end
638
			end
639
		end
640
		return Modelc
641
	end
642
 
643
	CameraRadius = 66
644
	TimeStopRadius = 66
645
 
646
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
647
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
648
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
649
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
650
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
651
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
652
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
653
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
654
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
655
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
656
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
657
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
658
 
659
	getWelds = function(c) --designate weld variables
660
		local t = c.Torso
661
		local hrp = c.HumanoidRootPart.RootJoint
662
		RightShoulder = t:FindFirstChild("Right Shoulder")
663
		LeftShoulder = t:FindFirstChild("Left Shoulder")
664
		RightHip = t:FindFirstChild("Right Hip")
665
		LeftHip = t:FindFirstChild("Left Hip")
666
		RootJoint = hrp
667
		Neck = t:FindFirstChild("Neck")
668
	end
669
	resetWelds = function(ext, occ) --extent 1-3; occlusion
670
                --1 == reset desiredangle/currentangle
671
                --2 == reset C0/C1
672
                --3 == reset both des/cur/c0/c1
673
		local r = {
674
			RightShoulder,
675
			LeftShoulder,
676
			RightHip,
677
			LeftHip,
678
			RootJoint,
679
			Neck,
680
			Grip
681
		}
682
		for _, v in pairs(r) do
683
			for i = 1, #occ do
684
				if occ[i] == v then
685
					table.remove(r, _)
686
				end
687
			end
688
		end
689
		for _, v in pairs(r) do
690
			if v.Name == "Right Shoulder" then
691
				if ext == 1 then
692
					v.DesiredAngle = 0
693
					v.CurrentAngle = 0
694
				elseif ext == 2 then
695
					v.C0 = RightShoulderC0
696
					v.C1 = RightShoulderC1
697
				elseif ext == 3 then
698
					v.DesiredAngle = 0
699
					v.CurrentAngle = 0
700
					v.C0 = RightShoulderC0
701
					v.C1 = RightShoulderC1
702
				end
703
			elseif v.Name == "Left Shoulder" then
704
				if ext == 1 then
705
					v.DesiredAngle = 0
706
					v.CurrentAngle = 0
707
				elseif ext == 2 then
708
					v.C0 = LeftShoulderC0
709
					v.C1 = LeftShoulderC1
710
				elseif ext == 3 then
711
					v.DesiredAngle = 0
712
					v.CurrentAngle = 0
713
					v.C0 = LeftShoulderC0
714
					v.C1 = LeftShoulderC1
715
				end
716
			elseif v.Name == "Right Hip" then
717
				if ext == 1 then
718
					v.DesiredAngle = 0
719
					v.CurrentAngle = 0
720
				elseif ext == 2 then
721
					v.C0 = RightHipC0
722
					v.C1 = RightHipC1
723
				elseif ext == 3 then
724
					v.DesiredAngle = 0
725
					v.CurrentAngle = 0
726
					v.C0 = RightHipC0
727
					v.C1 = RightHipC1
728
				end
729
			elseif v.Name == "Left Hip" then
730
				if ext == 1 then
731
					v.DesiredAngle = 0
732
					v.CurrentAngle = 0
733
				elseif ext == 2 then
734
					v.C0 = LeftHipC0
735
					v.C1 = LeftHipC1
736
				elseif ext == 3 then
737
					v.DesiredAngle = 0
738
					v.CurrentAngle = 0
739
					v.C0 = LeftHipC0
740
					v.C1 = LeftHipC1
741
				end
742
			elseif v.Name == "Neck" then
743
				if ext == 1 then
744
					v.DesiredAngle = 0
745
					v.CurrentAngle = 0
746
				elseif ext == 2 then
747
					v.C0 = NeckC0
748
					v.C1 = NeckC1
749
				elseif ext == 3 then
750
					v.DesiredAngle = 0
751
					v.CurrentAngle = 0
752
					v.C0 = NeckC0
753
					v.C1 = NeckC1
754
				end
755
			elseif v.Name == "RootJoint" then
756
				if ext == 1 then
757
					v.DesiredAngle = 0
758
					v.CurrentAngle = 0
759
				elseif ext == 2 then
760
					v.C0 = RootJointC0
761
					v.C1 = RootJointC1
762
				elseif ext == 3 then
763
					v.DesiredAngle = 0
764
					v.CurrentAngle = 0
765
					v.C0 = RootJointC0
766
					v.C1 = RootJointC1
767
				end
768
			elseif v.Name == "RightGrip" then
769
				if ext == 1 then
770
				elseif ext == 2 then
771
					Grip.C0 = nGrip.C0
772
					Grip.C1 = nGrip.C1
773
				elseif ext == 3 then
774
					Grip.C0 = nGrip.C0
775
					Grip.C1 = nGrip.C1
776
				end
777
			end
778
		end
779
	end
780
 
781
 
782
	doitdocdoit = function()
783
		if deb == false then
784
			return
785
		end
786
		deb = false
787
                
788
		vPlayer = game.Players.HennadiY7
789
		cPlayer = vPlayer.Character
790
		Anim = cPlayer.Animate
791
		Anim.Disabled = true
792
		Hum = cPlayer.Humanoid
793
		Hum.Name = "NOPE"
794
		Hum.WalkSpeed = 0
795
		getWelds(cPlayer)
796
		resetWelds(3, {})
797
                
798
		bodypos = Instance.new("BodyPosition")
799
		bodypos.P = 4000
800
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
801
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
802
		bodypos.Parent = cPlayer.Torso
803
                
804
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
805
		CPlayer = cPlayer
806
		partpos = Instance.new("Part", workspace)
807
		partpos.Transparency = 1
808
		partpos.CanCollide = false
809
		partpos.Anchored = true
810
		partpos.CFrame = cPlayer.Torso.CFrame
811
                
812
		sound = Instance.new("Sound")
813
		sound.Parent = partpos
814
		sound.Volume = 1
815
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
816
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
817
		sound2 = Instance.new("Sound")
818
		sound2.Parent = workspace.CurrentCamera
819
		sound2.Volume = 1
820
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
821
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
822
		sound:Play()
823
		sound2:Play()
824
		expected = 10
825
		did = false
826
		pooted = 0
827
		sos = game:GetService("RunService").Stepped:connect(function()
828
			pooted = pooted + 1
829
			if pooted >= expected + 1 then
830
				sos:disconnect()
831
				did = true
832
				return
833
			end
834
			resetWelds(3, {})
835
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
836
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
837
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
838
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
839
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
840
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
841
		end)
842
                --[[sound=Instance.new("Sound")
843
                sound.Parent=cPlayer.Torso
844
                sound.Volume=1
845
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
846
                sound:Play()]]--
847
		while did == false do
848
			wait()
849
		end
850
                
851
		expected = 10
852
		did = false
853
		pooted = 0
854
		sos = game:GetService("RunService").Stepped:connect(function()
855
			pooted = pooted + 1
856
			if pooted >= expected + 1 then
857
				sos:disconnect()
858
				did = true
859
				return
860
			end
861
			resetWelds(3, {})
862
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
863
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
864
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
865
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
866
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
867
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
868
		end)
869
		while did == false do
870
			wait()
871
		end
872
		wait(.2)
873
		expected = 5
874
		did = false
875
		pooted = 0
876
		nubhit = nil
877
		sos = game:GetService("RunService").Stepped:connect(function()
878
			pooted = pooted + 1
879
			if pooted >= expected + 1 then
880
				sos:disconnect()
881
				did = true
882
				return
883
			end
884
			resetWelds(3, {})
885
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
886
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
887
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
888
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
889
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
890
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
891
			if nubhit == nil then
892
				bodypos.position = bodypos.position + dir * 4
893
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
894
                                --bodypos.position=bodypos.position + dir*9
895
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
896
			end
897
			if nubhit == nil and pooted >= 2 then
898
				pos = bodypos.position + dir * 2
899
				radi = 6
900
				for _, v in pairs(workspace:children()) do
901
					h = v:FindFirstChild("Humanoid")
902
					t = v:FindFirstChild("Torso")
903
					if h ~= nil and t ~= nil and v ~= cPlayer then
904
						if (t.Position - pos).magnitude <= radi then
905
							print(":>")
906
							nubhit = v
907
							break
908
						end
909
					end
910
				end
911
			end
912
			if nubhit ~= nil then
913
				if nubhit.Torso:FindFirstChild("PART1") == nil then
914
					v = Instance.new("BodyVelocity")
915
					v.P = 4000
916
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
917
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
918
					v.Name = "PART1"
919
					v.Parent = nubhit.Torso
920
					game:GetService("Debris"):AddItem(v, 5)
921
					coroutine.resume(coroutine.create(function(v)
922
						for i = 1, 100 do
923
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
924
							wait()
925
						end
926
					end), v)
927
					v = Instance.new("BodyGyro")
928
					v.P = 20
929
					v.D = 30
930
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
931
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
932
					v.Name = "PART1"
933
					v.Parent = nubhit.Torso
934
					game:GetService("Debris"):AddItem(v, 5)
935
				end
936
			end
937
		end)
938
		while did == false do
939
			wait()
940
		end
941
		if nubhit == nil then
942
			sound:Stop()
943
			wait(.5)
944
			sound2:Stop()
945
		else
946
			expected = 32
947
			did = false
948
			pooted = 0
949
			sos = game:GetService("RunService").Stepped:connect(function()
950
				pooted = pooted + 1
951
				if pooted >= expected + 1 then
952
					sos:disconnect()
953
					did = true
954
					return
955
				end
956
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
957
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
958
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
959
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
960
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
961
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
962
				bodypos.position = bodypos.position + dir * .05
963
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
964
			end)
965
			while did == false do
966
				wait()
967
			end
968
			bodypos.Parent = nil
969
			expected = 12
970
			did = false
971
			pooted = 0
972
			sos = game:GetService("RunService").Stepped:connect(function()
973
				pooted = pooted + 1
974
				if pooted >= expected + 1 then
975
					sos:disconnect()
976
					did = true
977
					return
978
				end
979
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
980
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
981
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
982
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
983
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
984
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
985
			end)
986
 
987
			while did == false do
988
				wait()
989
			end
990
			expected = 6
991
			did = false
992
			pooted = 0
993
			sos = game:GetService("RunService").Stepped:connect(function()
994
				pooted = pooted + 1
995
				if pooted >= expected + 1 then
996
					sos:disconnect()
997
					did = true
998
					return
999
				end
1000
				resetWelds(3, {})
1001
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
1002
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
1003
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
1004
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
1005
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
1006
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
1007
				print(":(")
1008
			end)
1009
			wait(.3)
1010
			while did == false do
1011
				wait()
1012
			end
1013
			resetWelds(3, {
1014
				"Neck"
1015
			})
1016
			expected = 5
1017
			did = false
1018
			pooted = 0
1019
			p = Instance.new("Part", workspace)
1020
			p.Name = "ORB"
1021
			p.TopSurface = 0
1022
			p.BottomSurface = 0
1023
			p.formFactor = "Custom"
1024
			p.CFrame = cPlayer.Torso.CFrame
1025
			m = Instance.new("SpecialMesh", p)
1026
			m.MeshType = "Sphere"
1027
			p.BrickColor = BrickColor:White()
1028
			p.Size = Vector3.new(1, 1, 1)
1029
			p.CanCollide = false
1030
			p.Anchored = true
1031
			game:GetService("Debris"):AddItem(p, 5)
1032
			coroutine.resume(coroutine.create(function(p)
1033
				nubhit.Torso.Anchored = true
1034
				for i = 1, 10 do
1035
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
1036
					p.Transparency = .5 + i / 20
1037
					wait()
1038
				end
1039
				p:Remove()
1040
			end), p)
1041
			sos = game:GetService("RunService").Stepped:connect(function()
1042
				pooted = pooted + 1
1043
				if pooted >= expected + 1 then
1044
					sos:disconnect()
1045
					did = true
1046
					return
1047
				end
1048
				resetWelds(3, {})
1049
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
1050
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
1051
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
1052
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
1053
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
1054
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
1055
				print(":(")
1056
			end)
1057
                
1058
			while did == false do
1059
				wait()
1060
			end
1061
			wait(1)
1062
			expected = 5
1063
			did = false
1064
			pooted = 0
1065
			sos = game:GetService("RunService").Stepped:connect(function()
1066
				pooted = pooted + 1
1067
				if pooted >= expected + 1 then
1068
					sos:disconnect()
1069
					did = true
1070
					return
1071
				end
1072
				resetWelds(3, {})
1073
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1074
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1075
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1076
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1077
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1078
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1079
				print(":(")
1080
			end)
1081
			while did == false do
1082
				wait()
1083
			end
1084
			wait(.8)
1085
			expected = 5
1086
			did = false
1087
			pooted = 0
1088
			bodypos.Parent = cPlayer.Torso
1089
			workspace.CurrentCamera.CameraType = "Follow"
1090
			sos = game:GetService("RunService").Stepped:connect(function()
1091
				pooted = pooted + 1
1092
				if pooted >= expected + 1 then
1093
					sos:disconnect()
1094
					did = true
1095
					return
1096
				end
1097
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
1098
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
1099
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
1100
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
1101
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
1102
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1103
                        
1104
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
1105
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
1106
                        
1107
				print(":(")
1108
			end)
1109
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1110
			DIOPLS.SoundId = "rbxassetid://316900066"
1111
			DIOPLS.Volume = 1
1112
			DIOPLS:Play()
1113
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
1114
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1115
			while did == false do
1116
				wait()
1117
			end
1118
			wait(.8)
1119
			LOL = Spawn()
1120
			LOL.Parent = workspace
1121
			LOL:MakeJoints()
1122
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
1123
			C = LOL.Center
1124
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
1125
                
1126
			bb = Instance.new("BodyPosition")
1127
			bb.Parent = C
1128
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
1129
			bb.position = bb.Parent.Position
1130
			C.CFrame = CFrame.new(bb.position)
1131
			orig = bb.position
1132
                
1133
			gg = Instance.new("BodyGyro")
1134
			gg.P = 15000
1135
			gg.D = 100
1136
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1137
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1138
			gg.Parent = C
1139
                
1140
			expected = 80
1141
			did = false
1142
			pooted = 0
1143
                
1144
			resetWelds(3, {})
1145
                
1146
			Hum.PlatformStand = true
1147
                
1148
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1149
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1150
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1151
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1152
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1153
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1154
                
1155
			bodypos.Parent = nil
1156
			w = Instance.new("Weld")
1157
			w.Part0 = C
1158
			w.Part1 = cPlayer.Torso
1159
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1160
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1161
			w.Parent = w.Part0
1162
                
1163
			sos = game:GetService("RunService").Stepped:connect(function()
1164
				pooted = pooted + 1
1165
				if pooted >= expected + 1 then
1166
					sos:disconnect()
1167
					did = true
1168
					return
1169
				end
1170
                        
1171
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1172
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1173
				print(":(")
1174
			end)
1175
1176
			while did == false do
1177
				wait()
1178
			end
1179
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1180
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1181
			bl2 = Instance.new("Part")
1182
			bl2.TopSurface = 0
1183
			bl2.BottomSurface = 0
1184
			bl2.CanCollide = false
1185
			bl2.formFactor = "Symmetric"
1186
			local ShockWaveSound = Instance.new("Sound", bl2)
1187
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1188
			ShockWaveSound.Pitch = 0.8
1189
			ShockWaveSound.Volume = 1
1190
			ShockWaveSound:Play()
1191
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1192
			m = Instance.new("SpecialMesh")
1193
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1194
			m.Scale = Vector3.new(1, 4, 1)
1195
			m.Parent = bl2
1196
			bl2.Size = Vector3.new(1, 1, 1)
1197
			bl2.Anchored = false
1198
			bl2.Name = "c"
1199
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1200
			bl2.BrickColor = BrickColor.new("White")
1201
			bl2.Parent = CPlayer
1202
			coroutine.resume(coroutine.create(function(p)
1203
				for i = 1, 10 do
1204
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1205
					p.Transparency = .25 + i * .075
1206
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1207
					wait()
1208
				end
1209
				p:Remove()
1210
			end), bl2)
1211
			bl2.Anchored = true
1212
 
1213
			bl2 = Instance.new("Part")
1214
			bl2.TopSurface = 0
1215
			bl2.BottomSurface = 0
1216
			bl2.CanCollide = false
1217
			bl2.formFactor = "Symmetric"
1218
			m = Instance.new("SpecialMesh")
1219
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1220
			m.Scale = Vector3.new(1, 6, 1)
1221
			m.Parent = bl2
1222
			bl2.Size = Vector3.new(1, 1, 1)
1223
			bl2.Anchored = false
1224
			bl2.Name = "c"
1225
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1226
			bl2.BrickColor = BrickColor.new("White")
1227
			bl2.Parent = CPlayer
1228
			coroutine.resume(coroutine.create(function(p)
1229
				for i = 1, 20 do
1230
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1231
					p.Transparency = i / 20
1232
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1233
					wait()
1234
				end
1235
				p:Remove()
1236
			end), bl2)
1237
			bl2.Anchored = true
1238
                
1239
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1240
			expected = 3
1241
			did = false
1242
			pooted = 0
1243
			workspace.CurrentCamera.CameraType = "Follow"
1244
			sos = game:GetService("RunService").Stepped:connect(function()
1245
				pooted = pooted + 1
1246
				if pooted >= expected + 1 then
1247
					sos:disconnect()
1248
					did = true
1249
					return
1250
				end
1251
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1252
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1253
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1254
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1255
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1256
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1257
                        
1258
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1259
                        
1260
				print(":(")
1261
			end)
1262
			while did == false do
1263
				wait()
1264
			end
1265
			wait(.3)
1266
			expected = 5
1267
			did = false
1268
			pooted = 0
1269
			workspace.CurrentCamera.CameraType = "Follow"
1270
			sos = game:GetService("RunService").Stepped:connect(function()
1271
				pooted = pooted + 1
1272
				if pooted >= expected + 1 then
1273
					sos:disconnect()
1274
					did = true
1275
					return
1276
				end
1277
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1278
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1279
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1280
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1281
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1282
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1283
                        
1284
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1285
                        
1286
				print(":(")
1287
			end)
1288
			while did == false do
1289
				wait()
1290
			end
1291
			expected = 203
1292
			did = false
1293
			pooted = 0
1294
			workspace.CurrentCamera.CameraType = "Follow"
1295
			sos = game:GetService("RunService").Stepped:connect(function()
1296
				pooted = pooted + 1
1297
				if pooted >= expected + 1 then
1298
					sos:disconnect()
1299
					did = true
1300
					return
1301
				end
1302
				resetWelds(3, {
1303
					RightHip,
1304
					LeftHip,
1305
					RootJoint,
1306
					Neck
1307
				})
1308
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1309
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1310
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1311
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1312
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1313
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1314
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1315
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1316
                        
1317
				if pooted / 2 == math.floor(pooted / 2) then
1318
					p = cPlayer["Right Arm"]:clone()
1319
					p.Anchored = true
1320
					p.CanCollide = false
1321
					p.Parent = workspace
1322
					p.Transparency = .5
1323
					game:GetService("Debris"):AddItem(p, .2)
1324
					p = cPlayer["Left Arm"]:clone()
1325
					p.Anchored = true
1326
					p.CanCollide = false
1327
					p.Parent = workspace
1328
					p.Transparency = .5
1329
					game:GetService("Debris"):AddItem(p, .2)
1330
                                
1331
					p = Instance.new("Part", workspace)
1332
					p.Name = "ORB"
1333
					p.TopSurface = 0
1334
					p.BottomSurface = 0
1335
					p.formFactor = "Custom"
1336
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1337
					m = Instance.new("SpecialMesh", p)
1338
					m.MeshType = "Sphere"
1339
					p.BrickColor = BrickColor:White()
1340
					p.Size = Vector3.new(.4, .4, .4)
1341
					p.CanCollide = false
1342
					p.Anchored = true
1343
					game:GetService("Debris"):AddItem(p, 5)
1344
					coroutine.resume(coroutine.create(function(p)
1345
						for i = 1, 8 do
1346
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1347
							p.Transparency = i / 8
1348
							wait()
1349
						end
1350
						p:Remove()
1351
					end), p)
1352
                                
1353
				end
1354
                        
1355
				print(":)")
1356
			end)
1357
			while did == false do
1358
				wait()
1359
			end
1360
			wait(.5)
1361
			expected = 20
1362
			did = false
1363
			pooted = 0
1364
			workspace.CurrentCamera.CameraType = "Follow"
1365
			sos = game:GetService("RunService").Stepped:connect(function()
1366
				pooted = pooted + 1
1367
				if pooted >= expected + 1 then
1368
					sos:disconnect()
1369
					did = true
1370
					return
1371
				end
1372
				resetWelds(3, {
1373
					Neck,
1374
					RootJoint,
1375
					RightHip,
1376
					LeftHip
1377
				})
1378
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1379
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1380
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1381
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1382
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1383
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1384
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1385
				print(":)")
1386
			end)
1387
			while did == false do
1388
				wait()
1389
			end
1390
			wait(2)
1391
			expected = 5
1392
			did = false
1393
			pooted = 0
1394
			workspace.CurrentCamera.CameraType = "Follow"
1395
			w.Parent = nil
1396
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1397
			poo = cPlayer.Torso.CFrame.lookVector
1398
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1399
			bodypos.Parent = cPlayer.Torso
1400
			sos = game:GetService("RunService").Stepped:connect(function()
1401
				pooted = pooted + 1
1402
				if pooted >= expected + 1 then
1403
					sos:disconnect()
1404
					did = true
1405
					return
1406
				end
1407
				resetWelds(3, {})
1408
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1409
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1410
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1411
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1412
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1413
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1414
				print(":)")
1415
			end)
1416
			while did == false do
1417
				wait()
1418
			end
1419
			wait(.7)
1420
			expected = 5
1421
			did = false
1422
			pooted = 0
1423
			sos = game:GetService("RunService").Stepped:connect(function()
1424
				pooted = pooted + 1
1425
				if pooted >= expected + 1 then
1426
					sos:disconnect()
1427
					did = true
1428
					return
1429
				end
1430
				resetWelds(3, {})
1431
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1432
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1433
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1434
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1435
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1436
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1437
				print(":(")
1438
			end)
1439
			while did == false do
1440
				wait()
1441
			end
1442
			wait(.2)
1443
			expected = 10
1444
			did = false
1445
			pooted = 0
1446
			workspace.CurrentCamera.CameraType = "Follow"
1447
			g = Instance.new("BodyGyro")
1448
			g.Parent = cPlayer.Torso
1449
			sos = game:GetService("RunService").Stepped:connect(function()
1450
				pooted = pooted + 1
1451
				if pooted >= expected + 1 then
1452
					sos:disconnect()
1453
					did = true
1454
					return
1455
				end
1456
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1457
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1458
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1459
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1460
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1461
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1462
				if pooted >= 2 then
1463
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1464
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1465
				end
1466
				print(":(")
1467
			end)
1468
			while did == false do
1469
				wait()
1470
			end
1471
			wait(.2)
1472
			bodypos:Remove()
1473
			wait(.5)
1474
                
1475
			e = Instance.new("Explosion")
1476
			e.BlastRadius = 30
1477
			e.Position = C.Position
1478
			e.BlastPressure = e.BlastPressure * 2.5
1479
			e.Parent = workspace
1480
			s = Instance.new("Sound", C)
1481
			s.SoundId = "rbxassetid://258057783"
1482
			s.Volume = 1
1483
			s:Play()
1484
			Instance.new("DistortionSoundEffect", s).Level = 1
1485
			g:Remove()
1486
                --dun
1487
			nubhit.Torso.Anchored = false
1488
			Hum.PlatformStand = false
1489
			C.Anchored = true
1490
1491
			coroutine.resume(coroutine.create(function(t)
1492
				wait(3)
1493
				p = Instance.new("Sound")
1494
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1495
				p.Parent = t
1496
				p.Volume = 1
1497
				p:Play()
1498
			end), C)
1499
			game:GetService("Debris"):AddItem(LOL, 5)
1500
		end
1501
		resetWelds(3, {})
1502
		workspace.CurrentCamera.CameraType = "Custom"
1503
		Hum.WalkSpeed = 16
1504
		Hum.Name = "Humanoid"
1505
		bodypos:Remove()
1506
		partpos:Remove()
1507
		Anim.Parent = nil
1508
		wait(.1)
1509
		Anim.Disabled = false
1510
		Anim.Parent = cPlayer
1511
		deb = true
1512
	end
1513
1514
	Tool = Instance.new("HopperBin")
1515
	Tool.Name = "ROAD ROLLER DA"
1516-
	Tool.Parent = game.Players.HennadiY7.Backpack
1516+
	Tool.Parent = game.Players.lafur2.Backpack
1517
	Tool.Selected:connect(function(mouse)
1518
		mouse.Button1Down:connect(function()
1519
			doitdocdoit()
1520
		end)
1521
	end)
1522
1523
end