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1
warn("if ur reading this ur gay")
2
Player = game:GetService("Players").LocalPlayer
3
Mouse = Player:GetMouse()
4
PlayerGui = Player.PlayerGui
5
Cam = workspace.CurrentCamera
6
Backpack = Player.Backpack
7
Character = Player.Character
8
Humanoid = Character.Humanoid
9
RootPart = Character["HumanoidRootPart"]
10
Torso = Character["Torso"]
11
Head = Character["Head"]
12
RightArm = Character["Right Arm"]
13
LeftArm = Character["Left Arm"]
14
RightLeg = Character["Right Leg"]
15
LeftLeg = Character["Left Leg"]
16
RootJoint = RootPart["RootJoint"]
17
Neck = Torso["Neck"]
18
RightShoulder = Torso["Right Shoulder"]
19
LeftShoulder = Torso["Left Shoulder"]
20
RightHip = Torso["Right Hip"]
21
LeftHip = Torso["Left Hip"]
22
local TIME = 0
23
local sick = Instance.new("Sound",Torso)
24
25
IT = Instance.new
26
CF = CFrame.new
27
VT = Vector3.new
28
RAD = math.rad
29
C3 = Color3.new
30
UD2 = UDim2.new
31
BRICKC = BrickColor.new
32
ANGLES = CFrame.Angles
33
EULER = CFrame.fromEulerAnglesXYZ
34
COS = math.cos
35
ACOS = math.acos
36
SIN = math.sin
37
ASIN = math.asin
38
ABS = math.abs
39
MRANDOM = math.random
40
FLOOR = math.floor
41
42
--//=================================\\
43
--|| 	    Value shit things
44
--\\=================================//
45
46
Animation_Speed = 3
47
local FORCERESET = false
48
Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
49
local SIZE = 1
50
local Speed = 24
51
local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
52
local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
53
local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
54
local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
55
local DAMAGEMULTIPLIER = 1
56
local ANIM = "Idle"
57
local ATTACK = false
58
local EQUIPPED = false
59
local HOLD = false
60
local COMBO = 1
61
local Rooted = false
62
local SINE = 0
63
local KEYHOLD = false
64
local CHANGE = 2 / Animation_Speed
65
local WALKINGANIM = false
66
local VALUE1 = false
67
local VALUE2 = false
68
local ROBLOXIDLEANIMATION = IT("Animation")
69
ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
70
ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
71
--ROBLOXIDLEANIMATION.Parent = Humanoid
72
local WEAPONGUI = IT("ScreenGui", PlayerGui)
73
WEAPONGUI.Name = "BanishV3Gui"
74
local Weapon = IT("Model")
75
Weapon.Name = "Adds"
76
local Effects = IT("Folder", Weapon)
77
Effects.Name = "Effects"
78
local ANIMATOR = Humanoid.Animator
79
local ANIMATE = Character:FindFirstChild("Animate")
80
local UNANCHOR = true
81
local TOBANISH = {}
82
Player_Size = 1
83
local kan = Instance.new("Sound",Character)
84
kan.Volume = 1.25
85
kan.TimePosition = 0
86
kan.PlaybackSpeed = 1
87
kan.Pitch = 1
88-
kan.SoundId = "rbxassetid://614032233"
88+
kan.SoundId = "rbxassetid://1691170420"
89
kan.Name = "wrecked"
90
kan.Looped = true
91
kan:Play()
92
local Mode = 1
93
local currentThemePlaying = kan.SoundId
94
local currentPitch = kan.Pitch
95
local currentVol = kan.Volume
96
--//=================================\\
97
--\\=================================//
98
for i,v in pairs(Character:children()) do
99
    if v:IsA("Accessory") then
100
        v:Destroy()
101
    end
102
end
103
104
warn("CREATED BY AlmightyToast#6465")
105
warn("aka KrYn0MoRe or ShrekBenson")
106
warn("DOnt rEm0vE tH1s 0r uR gAy")
107
--//=================================\\
108
--|| SAZERENOS' ARTIFICIAL HEARTBEAT
109
--\\=================================//
110
111
ArtificialHB = Instance.new("BindableEvent", script)
112
ArtificialHB.Name = "ArtificialHB"
113
114
script:WaitForChild("ArtificialHB")
115
116
frame = Frame_Speed
117
tf = 0
118
allowframeloss = false
119
tossremainder = false
120
lastframe = tick()
121
script.ArtificialHB:Fire()
122
123
game:GetService("RunService").Heartbeat:connect(function(s, p)
124
	tf = tf + s
125
	if tf >= frame then
126
		if allowframeloss then
127
			script.ArtificialHB:Fire()
128
			lastframe = tick()
129
		else
130
			for i = 1, math.floor(tf / frame) do
131
				script.ArtificialHB:Fire()
132
			end
133
		lastframe = tick()
134
		end
135
		if tossremainder then
136
			tf = 0
137
		else
138
			tf = tf - frame * math.floor(tf / frame)
139
		end
140
	end
141
end)
142
143
--//=================================\\
144
--\\=================================//
145
146
--//=================================\\
147
--|| 	      MOST FUNCTIONS
148
--\\=================================//
149
150
function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
151
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
152
end
153
154
function PositiveAngle(NUMBER)
155
	if NUMBER >= 0 then
156
		NUMBER = 0
157
	end
158
	return NUMBER
159
end
160
161
function NegativeAngle(NUMBER)
162
	if NUMBER <= 0 then
163
		NUMBER = 0
164
	end
165
	return NUMBER
166
end
167
168
function Swait(NUMBER)
169
	if NUMBER == 0 or NUMBER == nil then
170
		ArtificialHB.Event:wait()
171
	else
172
		for i = 1, NUMBER do
173
			ArtificialHB.Event:wait()
174
		end
175
	end
176
end
177
178
function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
179
	local NEWMESH = IT(MESH)
180
	if MESH == "SpecialMesh" then
181
		NEWMESH.MeshType = MESHTYPE
182
		if MESHID ~= "nil" and MESHID ~= "" then
183
			NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
184
		end
185
		if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
186
			NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
187
		end
188
	end
189
	NEWMESH.Offset = OFFSET or VT(0, 0, 0)
190
	NEWMESH.Scale = SCALE
191
	NEWMESH.Parent = PARENT
192
	return NEWMESH
193
end
194
195
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
196
	local NEWPART = IT("Part")
197
	NEWPART.formFactor = FORMFACTOR
198
	NEWPART.Reflectance = REFLECTANCE
199
	NEWPART.Transparency = TRANSPARENCY
200
	NEWPART.CanCollide = false
201
	NEWPART.Locked = true
202
	NEWPART.Anchored = true
203
	if ANCHOR == false then
204
		NEWPART.Anchored = false
205
	end
206
	NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
207
	NEWPART.Name = NAME
208
	NEWPART.Size = SIZE
209
	NEWPART.Position = Torso.Position
210
	NEWPART.Material = MATERIAL
211
	NEWPART:BreakJoints()
212
	NEWPART.Parent = PARENT
213
	return NEWPART
214
end
215
216
    local function weldBetween(a, b)
217
        local weldd = IT("Weld")
218
        weldd.Part0 = a
219
        weldd.Part1 = b
220
        weldd.C0 = CF()
221
        weldd.C1 = b.CFrame:inverse() * a.CFrame
222
        weldd.Parent = a
223
        return weldd
224
    end
225
226
227
function QuaternionFromCFrame(cf)
228
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
229
	local trace = m00 + m11 + m22
230
	if trace > 0 then 
231
		local s = math.sqrt(1 + trace)
232
		local recip = 0.5 / s
233
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
234
	else
235
		local i = 0
236
		if m11 > m00 then
237
			i = 1
238
		end
239
		if m22 > (i == 0 and m00 or m11) then
240
			i = 2
241
		end
242
		if i == 0 then
243
			local s = math.sqrt(m00 - m11 - m22 + 1)
244
			local recip = 0.5 / s
245
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
246
		elseif i == 1 then
247
			local s = math.sqrt(m11 - m22 - m00 + 1)
248
			local recip = 0.5 / s
249
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
250
		elseif i == 2 then
251
			local s = math.sqrt(m22 - m00 - m11 + 1)
252
			local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
253
		end
254
	end
255
end
256
 
257
function QuaternionToCFrame(px, py, pz, x, y, z, w)
258
	local xs, ys, zs = x + x, y + y, z + z
259
	local wx, wy, wz = w * xs, w * ys, w * zs
260
	local xx = x * xs
261
	local xy = x * ys
262
	local xz = x * zs
263
	local yy = y * ys
264
	local yz = y * zs
265
	local zz = z * zs
266
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
267
end
268
 
269
function QuaternionSlerp(a, b, t)
270
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
271
	local startInterp, finishInterp;
272
	if cosTheta >= 0.0001 then
273
		if (1 - cosTheta) > 0.0001 then
274
			local theta = ACOS(cosTheta)
275
			local invSinTheta = 1 / SIN(theta)
276
			startInterp = SIN((1 - t) * theta) * invSinTheta
277
			finishInterp = SIN(t * theta) * invSinTheta
278
		else
279
			startInterp = 1 - t
280
			finishInterp = t
281
		end
282
	else
283
		if (1 + cosTheta) > 0.0001 then
284
			local theta = ACOS(-cosTheta)
285
			local invSinTheta = 1 / SIN(theta)
286
			startInterp = SIN((t - 1) * theta) * invSinTheta
287
			finishInterp = SIN(t * theta) * invSinTheta
288
		else
289
			startInterp = t - 1
290
			finishInterp = t
291
		end
292
	end
293
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
294
end
295
296
function Clerp(a, b, t)
297
	local qa = {QuaternionFromCFrame(a)}
298
	local qb = {QuaternionFromCFrame(b)}
299
	local ax, ay, az = a.x, a.y, a.z
300
	local bx, by, bz = b.x, b.y, b.z
301
	local _t = 1 - t
302
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
303
end
304
305
function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
306
	local frame = IT("Frame")
307
	frame.BackgroundTransparency = TRANSPARENCY
308
	frame.BorderSizePixel = BORDERSIZEPIXEL
309
	frame.Position = POSITION
310
	frame.Size = SIZE
311
	frame.BackgroundColor3 = COLOR
312
	frame.BorderColor3 = BORDERCOLOR
313
	frame.Name = NAME
314
	frame.Parent = PARENT
315
	return frame
316
end
317
318
function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
319
	local label = IT("TextLabel")
320
	label.BackgroundTransparency = 1
321
	label.Size = UD2(1, 0, 1, 0)
322
	label.Position = UD2(0, 0, 0, 0)
323
	label.TextColor3 = TEXTCOLOR
324
	label.TextStrokeTransparency = STROKETRANSPARENCY
325
	label.TextTransparency = TRANSPARENCY
326
	label.FontSize = TEXTFONTSIZE
327
	label.Font = TEXTFONT
328
	label.BorderSizePixel = BORDERSIZEPIXEL
329
	label.TextScaled = false
330
	label.Text = TEXT
331
	label.Name = NAME
332
	label.Parent = PARENT
333
	return label
334
end
335
336
function NoOutlines(PART)
337
	PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
338
end
339
340
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
341
	local NEWWELD = IT(TYPE)
342
	NEWWELD.Part0 = PART0
343
	NEWWELD.Part1 = PART1
344
	NEWWELD.C0 = C0
345
	NEWWELD.C1 = C1
346
	NEWWELD.Parent = PARENT
347
	return NEWWELD
348
end
349
350
local S = IT("Sound")
351
function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
352
	local NEWSOUND = nil
353
	coroutine.resume(coroutine.create(function()
354
		NEWSOUND = S:Clone()
355
		NEWSOUND.Parent = PARENT
356
		NEWSOUND.Volume = VOLUME
357
		NEWSOUND.Pitch = PITCH
358
		NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
359
		NEWSOUND:play()
360
		if DOESLOOP == true then
361
			NEWSOUND.Looped = true
362
		else
363
			repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT
364
			NEWSOUND:remove()
365
		end
366
	end))
367
	return NEWSOUND
368
end
369
370
function CFrameFromTopBack(at, top, back)
371
	local right = top:Cross(back)
372
	return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
373
end
374
375
--WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
376
function WACKYEFFECT(Table)
377
	local TYPE = (Table.EffectType or "Sphere")
378
	local SIZE = (Table.Size or VT(1,1,1))
379
	local ENDSIZE = (Table.Size2 or VT(0,0,0))
380
	local TRANSPARENCY = (Table.Transparency or 0)
381
	local ENDTRANSPARENCY = (Table.Transparency2 or 1)
382
	local CFRAME = (Table.CFrame or Torso.CFrame)
383
	local MOVEDIRECTION = (Table.MoveToPos or nil)
384
	local ROTATION1 = (Table.RotationX or 0)
385
	local ROTATION2 = (Table.RotationY or 0)
386
	local ROTATION3 = (Table.RotationZ or 0)
387
	local MATERIAL = (Table.Material or "Neon")
388
	local COLOR = (Table.Color or C3(1,1,1))
389
	local TIME = (Table.Time or 45)
390
	local SOUNDID = (Table.SoundID or nil)
391
	local SOUNDPITCH = (Table.SoundPitch or nil)
392
	local SOUNDVOLUME = (Table.SoundVolume or nil)
393
	coroutine.resume(coroutine.create(function()
394
		local PLAYSSOUND = false
395
		local SOUND = nil
396
		local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
397
		if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
398
			PLAYSSOUND = true
399
			SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
400
		end
401
		EFFECT.Color = COLOR
402
		local MSH = nil
403
		if TYPE == "Sphere" then
404
			MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
405
		elseif TYPE == "Block" then
406
			MSH = IT("BlockMesh",EFFECT)
407
			MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
408
		elseif TYPE == "Wave" then
409
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
410
		elseif TYPE == "Ring" then
411
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
412
		elseif TYPE == "Slash" then
413
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
414
		elseif TYPE == "Round Slash" then
415
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
416
		elseif TYPE == "Swirl" then
417
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
418
		elseif TYPE == "Skull" then
419
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
420
		elseif TYPE == "Crystal" then
421
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
422
		end
423
		if MSH ~= nil then
424
			local MOVESPEED = nil
425
			if MOVEDIRECTION ~= nil then
426
				MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
427
			end
428
			local GROWTH = SIZE - ENDSIZE
429
			local TRANS = TRANSPARENCY - ENDTRANSPARENCY
430
			if TYPE == "Block" then
431
				EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
432
			else
433
				EFFECT.CFrame = CFRAME
434
			end
435
			for LOOP = 1, TIME+1 do
436
				Swait()
437
				MSH.Scale = MSH.Scale - GROWTH/TIME
438
				if TYPE == "Wave" then
439
					MSH.Offset = VT(0,0,-MSH.Scale.X/8)
440
				end
441
				EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
442
				if TYPE == "Block" then
443
					EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
444
				else
445
					EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
446
				end
447
				if MOVEDIRECTION ~= nil then
448
					local ORI = EFFECT.Orientation
449
					EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
450
					EFFECT.Orientation = ORI
451
				end
452
			end
453
			if PLAYSSOUND == false then
454
				EFFECT:remove()
455
			else
456
				SOUND.Stopped:Connect(function()
457
					EFFECT:remove()
458
				end)
459
			end
460
		else
461
			if PLAYSSOUND == false then
462
				EFFECT:remove()
463
			else
464
				repeat Swait() until SOUND.Playing == false
465
				EFFECT:remove()
466
			end
467
		end
468
	end))
469
end
470
471
function MakeForm(PART,TYPE)
472
	if TYPE == "Cyl" then
473
		local MSH = IT("CylinderMesh",PART)
474
	elseif TYPE == "Ball" then
475
		local MSH = IT("SpecialMesh",PART)
476
		MSH.MeshType = "Sphere"
477
	elseif TYPE == "Wedge" then
478
		local MSH = IT("SpecialMesh",PART)
479
		MSH.MeshType = "Wedge"
480
	end
481
end
482
483
function SpawnTrail(FROM,TO,BIG)
484
	local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "New Yeller", "Trail", VT(0,0,0))
485
	MakeForm(TRAIL,"Cyl")
486
	local DIST = (FROM - TO).Magnitude
487
	if BIG == true then
488
		TRAIL.Size = VT(0.5,DIST,0.5)
489
	else
490
		TRAIL.Size = VT(0.25,DIST,0.25)
491
	end
492
	TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0))
493
	coroutine.resume(coroutine.create(function()
494
		for i = 1, 5 do
495
			Swait()
496
			TRAIL.Transparency = TRAIL.Transparency + 0.1
497
		end
498
		TRAIL:remove()
499
	end))
500
end
501
502
Debris = game:GetService("Debris")
503
504
function CastProperRay(StartPos, EndPos, Distance, Ignore)
505
	local DIRECTION = CF(StartPos,EndPos).lookVector
506
	return Raycast(StartPos, DIRECTION, Distance, Ignore)
507
end
508
509
function turnto(position)
510
	RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
511
end
512
local asd = Instance.new("ParticleEmitter")
513
asd.Color = ColorSequence.new(Color3.new(0.5, 0, 0), Color3.new(.3, 0, 0))
514
asd.LightEmission = .1
515
asd.Texture = "http://www.roblox.com/asset/?ID=291880914"
516
aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.6),NumberSequenceKeypoint.new(1, 2)})
517
bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
518
asd.Transparency = bbb
519
asd.Size = aaa
520
asd.ZOffset = .9
521
asd.Acceleration = Vector3.new(0, -15, 0)
522
asd.LockedToPart = false
523
asd.EmissionDirection = "Back"
524
asd.Lifetime = NumberRange.new(1, 2)
525
asd.Rotation = NumberRange.new(-100, 100)
526
asd.RotSpeed = NumberRange.new(-100, 100)
527
asd.Speed = NumberRange.new(10)
528
asd.Enabled = false
529
asd.VelocitySpread = 999
530
531
function getbloody(victim,amount)
532-
	local PART = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Blood", victim.Size)
532+
	local PART = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Blood", victim.Size)
533
	PART.CFrame = victim.CFrame
534
	local HITPLAYERSOUNDS = {"356551938","264486467"}
535
	Debris:AddItem(PART,5)
536
	CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
537
	CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
538
	CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10))
539
	local prtcl = asd:Clone()
540
	prtcl.Parent = PART
541
	prtcl:Emit(amount*10)
542
end
543
544
local Particle = IT("ParticleEmitter",nil)
545
Particle.Enabled = false
546
Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
547
Particle.LightEmission = 0.5
548
Particle.Rate = 150
549
Particle.ZOffset = 1
550
Particle.Rotation = NumberRange.new(-180, 180)
551
Particle.RotSpeed = NumberRange.new(-180, 180)
552
Particle.Texture = "http://www.roblox.com/asset/?id=304437537"
553
Particle.Color = ColorSequence.new(C3(0,1,0),C3(0.4,0,0))
554
555
--ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false})
556
function ParticleEmitter(Table)
557
	local PRTCL = Particle:Clone()
558
	local Speed = Table.Speed or 5
559
	local Drag = Table.Drag or 0
560
	local Size1 = Table.Size1 or 1
561
	local Size2 = Table.Size2 or 5
562
	local Lifetime1 = Table.Lifetime1 or 1
563
	local Lifetime2 = Table.Lifetime2 or 1.5
564
	local Parent = Table.Parent or Torso
565
	local Emit = Table.Emit or 100
566
	local Offset = Table.Offset or 360
567
	local Acel = Table.Acel or VT(0,0,0)
568
	local Enabled = Table.Enabled or false
569
	PRTCL.Parent = Parent
570
	PRTCL.Size = NumberSequence.new(Size1,Size2)
571
	PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
572
	PRTCL.Speed = NumberRange.new(Speed)
573
	PRTCL.VelocitySpread = Offset
574
	PRTCL.Drag = Drag
575
	PRTCL.Acceleration = Acel
576
	if Enabled == false then
577
		PRTCL:Emit(Emit)
578
		Debris:AddItem(PRTCL,Lifetime2)
579
	else
580
		PRTCL.Enabled = true
581
	end
582
	return PRTCL
583
end
584
585
function unanchor()
586
    if UNANCHOR == true then
587
        g = Character:GetChildren()
588
        for i = 1, #g do
589
            if g[i].ClassName == "Part" then
590
                g[i].Anchored = false
591
            end
592
        end
593
    end
594
end
595
596
function newTheme(ID,timepos,pitch,vol)
597
local kanz = kan
598
--kanz:Stop()
599
kanz.Volume = vol
600
--kanz.TimePosition = timepos
601
kanz.PlaybackSpeed = pitch
602
kanz.Pitch = pitch
603
kanz.SoundId = ID
604
kanz.Name = "wrecked"
605
kanz.Looped = true
606
currentThemePlaying = kanz.SoundId
607
currentVol = kanz.Volume
608
currentPitch = kanz.Pitch
609
--kanz:Play()
610
--coroutine.resume(coroutine.create(function()
611
--wait(0.05)
612
--end))
613
end
614-
newTheme("rbxassetid://1191722766",0,1,1)
614+
newTheme("rbxassetid://914498099",0,1,1)
615
616
--//=================================\\
617
--|| 	  Clothing,Meshes,etc
618
--\\=================================//
619
for i,v in pairs(Character:children()) do
620
    if v:IsA("Clothing") then
621
        v:Destroy()
622
    end
623
end
624
625
local top = Instance.new("Shirt")
626-
top.ShirtTemplate = "rbxassetid://2370477670"
626+
top.ShirtTemplate = "rbxassetid://527139198"
627
top.Parent = Character
628
top.Name = "Shirt"
629
630
local bottom = Instance.new("Pants")
631-
bottom.PantsTemplate = "rbxassetid://1134873684"
631+
bottom.PantsTemplate = "rbxassetid://1002356841"
632
bottom.Parent = Character
633
bottom.Name = "Pants"
634
635-
local PRT = CreatePart(3, Character, "Neon", 0, 0, "Royale purple", "Top Hat", VT(1,1,1),false)
635+
local PRT = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Top Hat", VT(1,1,1),false)
636
PRT.Color = C3(0.7,0,1)
637
local TopHat = CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0.87,0), CF(0, 0, 0))
638
CreateMesh("SpecialMesh", PRT, "FileMesh", "1033213385", "", VT(1,1,1)*1.05, VT(0,0,0))
639-
local PRT = CreatePart(3, Character, "Neon", 0, 0, "Royale purple", "Top Hat", VT(1,1,1),false)
639+
local PRT = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Top Hat", VT(1,1,1),false)
640
PRT.Color = C3(0.7,0,1)
641
642-
local PRT = CreatePart(3, Character, "Neon", 0, 0, "Dirt brown", "Hair", VT(1,1,1),false)
642+
local PRT = CreatePart(3, Character, "Neon", 0, 0, "rtrw", "Hair", VT(1,1,1),false)
643
PRT.Color = C3(86,66,54)
644
local Hair = CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0,0), ANGLES(0,3.5,0))
645
CreateMesh("SpecialMesh", PRT, "FileMesh", "1702831244", "1702831287", VT(1,1,1)*1.05, VT(0,0,0))
646-
local PRT = CreatePart(3, Character, "Neon", 0, 0, "Dirt brown", "Hair", VT(1,1,1),false)
646+
local PRT = CreatePart(3, Character, "Neon", 0, 0, "rtrtet", "Hair", VT(1,1,1),false)
647
PRT.Color = C3(0.86,0.66,0.54)
648
649-
local PRT = CreatePart(3, Character, "Neon", 0, 0, "Dirt brown", "Umbrella", VT(1, 4.1, 0.532),false)
649+
local PRT = CreatePart(3, Character, "Neon", 0, 0, "ertert", "Umbrella", VT(1, 4.1, 0.532),false)
650
PRT.Color = C3(86,66,54)
651
local Umbrella = CreateWeldOrSnapOrMotor("Weld", LeftArm, LeftArm, PRT, CF(-1.3,-0.8,0), ANGLES(0,0,-1.5))
652
CreateMesh("SpecialMesh", PRT, "FileMesh", "1304506613", "1304506638", VT(1,1,1)*1.05, VT(0,0,0))
653-
local PRT = CreatePart(3, Character, "Neon", 0, 0, "Dirt brown", "Umbrella", VT(1,1,1),false)
653+
local PRT = CreatePart(3, Character, "Neon", 0, 0, "yry", "Umbrella", VT(1,1,1),false)
654
PRT.Color = C3(0.86,0.66,0.54)
655
656
for i = 1, 10 do
657
	local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FAAEC", VT(1.01,0.5,1.01),false)
658
	FACE.Color = C3(0,0,0)
659
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
660
	CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
661
   end
662-
Head.face.Texture = "http://www.roblox.com/asset/?id=632698682"
662+
Head.face.Texture = "http://www.roblox.com/asset/?id=2450953226"
663
--//=================================\\
664
--|| 	        Attacks
665
--\\=================================//
666
function switch()
667
    ATTACK = true
668
    Rooted = true
669
    CreateSound("363808674",workspace,8,1,false)
670
    for i=0, 1.5, 0.1 / Animation_Speed do
671
        Swait()
672
        Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(18), RAD(0)), 1 / Animation_Speed)
673
        RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(-24)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
674
        LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(12)) * LEFTSHOULDERC0, 1 / Animation_Speed)
675
        RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
676
        LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
677
    end
678
    CreateSound("363808674",workspace,8,1,false)
679
    for i=0, 1.5, 0.1 / Animation_Speed do
680
        Swait()
681
        Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(-18), RAD(0)), 1 / Animation_Speed)
682
        RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
683
        LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(24)) * LEFTSHOULDERC0, 1 / Animation_Speed)
684
        RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
685
        LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
686
    end
687
if Mode == 1 and Mode ~= 2 then
688
Mode = 2
689
Speed = 38
690
Humanoid.WalkSpeed = Speed
691-
newTheme("rbxassetid://228255592",0,1,1)
691+
newTheme("rbxassetid://255913535",0,1,1)
692
elseif Mode == 2 and Mode ~= 1 then
693
Mode = 1
694
Speed = 24
695
Humanoid.WalkSpeed = Speed
696-
newTheme("rbxassetid://1191722766",0,1,1)
696+
newTheme("rbxassetid://914498099",0,1,1)
697
end
698
ATTACK = false
699
Rooted = false
700
end
701
702
function Spinning_Attack()
703
	ATTACK = true
704
	CreatePart("Block",LeftArm,"Plastic",0,1,BrickColor.new(0,0,0),"HitBox",Vector3.new(1,2,1),false)
705
    local HitBox = LeftArm.HitBox
706
    weldBetween(HitBox, LeftArm)
707
	Humanoid.WalkSpeed = 3.01
708
	for i = 0, 1.2, 0.1 do
709
        Swait()
710
        RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CFrame.new(0, -0.5, 0) * ANGLES(math.rad(0), math.rad(0), math.rad(-65)), 0.3)
711
        Torso.Neck.C0 = Clerp(Torso.Neck.C0, NECKC0 * ANGLES(math.rad(10), math.rad(0), math.rad(0)), 0.1)
712
        RightShoulder.C0 = Clerp(RightShoulder.C0, CFrame.new(1.5, 0.5, 0) * ANGLES(math.rad(0), math.rad(0), math.rad(10)), 0.1)
713
        LeftShoulder.C0 = Clerp(LeftShoulder.C0, CFrame.new(-1.5, 0.5, 0) * ANGLES(math.rad(-35), math.rad(0), math.rad(-10)), 0.3)
714
        RightHip.C0 = Clerp(RightHip.C0, CFrame.new(1, -1, 0) * RIGHTSHOULDERC0 * ANGLES(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3)
715
        LeftHip.C0 = Clerp(LeftHip.C0, CFrame.new(-1, -1, 0) * LEFTSHOULDERC0 * ANGLES(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3)
716
      end
717
    for i = 0, 4.6, 0.1 do
718
        Swait()
719
	CreateSound("2304904662",workspace,3,1,false)
720
		HitBox.Touched:connect(function(hit)
721
			if hit.Parent and hit.Parent ~= Character and hit.Parent:FindFirstChildOfClass('Humanoid') then
722
				hit.Parent:FindFirstChildOfClass('Humanoid').Health = 1 - 9999e+999
723
			end
724
		end)
725
        RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CFrame.new(0, -0.5, 0) * ANGLES(math.rad(0), math.rad(0), math.rad(65 + 255.45 * i)), 0.3)
726
        Torso.Neck.C0 = Clerp(Torso.Neck.C0, NECKC0 * ANGLES(math.rad(10), math.rad(0), math.rad(0)), 0.1)
727
        RightShoulder.C0 = Clerp(RightShoulder.C0, CFrame.new(1.5, 0.5, 0) * ANGLES(math.rad(-90), math.rad(0), math.rad(47)), 0.1)
728
        LeftShoulder.C0 = Clerp(LeftShoulder.C0, CFrame.new(-1.5, 0.5, 0) * ANGLES(math.rad(-90), math.rad(-90), math.rad(-47)), 0.3)
729
        RightHip.C0 = Clerp(RightHip.C0, CFrame.new(1, -1, 0) * RIGHTSHOULDERC0 * ANGLES(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3)
730
        LeftHip.C0 = Clerp(LeftHip.C0, CFrame.new(-1, -1, 0) * LEFTSHOULDERC0 * ANGLES(math.rad(-4.5), math.rad(0), math.rad(30)), 0.3)
731
      end
732
	ATTACK = false
733
	Humanoid.WalkSpeed = 8
734
	HitBox:Destroy()
735
end
736
737
--//=================================\\
738
--|| 	      Key Functions
739
--\\=================================//
740
Mouse.KeyDown:connect(function(k)
741
	if(ATTACK)then return end
742
	if(k == 't')then
743
		switch()
744
	elseif(k == 'v')then
745
		Spinning_Attack()
746
	end
747
end)
748
--//=================================\\
749
--|| 	       Animations
750
--\\=================================//
751
752
local CONNECT = nil
753
 
754
while true do
755
    Swait()
756
    ANIMATE.Parent = nil
757
    if Character:FindFirstChildOfClass("Humanoid") == nil then
758
        Humanoid = IT("Humanoid",Character)
759
    end
760
    for _,v in next, Humanoid:GetPlayingAnimationTracks() do
761
        v:Stop();
762
    end
763
    SINE = SINE + CHANGE
764
    local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
765
    local TORSOVERTICALVELOCITY = RootPart.Velocity.y
766
    local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character)
767
    local WALKSPEEDVALUE = 12 / (Humanoid.WalkSpeed / 12)
768
    if ANIM == "Walk" and TORSOVELOCITY > 1 then
769
        RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
770
        Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
771
        RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
772
        LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
773
    elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
774
        RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
775
        Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
776
        RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
777
        LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
778
    end
779
    if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
780
        ANIM = "Jump"
781
        if ATTACK == false then
782
            RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
783
            Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
784
            RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
785
            LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
786
            RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
787
            LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
788
        end
789
    elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
790
        ANIM = "Fall"
791
        if ATTACK == false then
792
            RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
793
            Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
794
            RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
795
            LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
796
            RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
797
            LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
798
        end
799
    elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
800
        ANIM = "Idle"
801
        if ATTACK == false and Mode == 1 then
802
            RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.15 / Animation_Speed)
803
            Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 0.15 / Animation_Speed)
804
            RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.2 * COS(SINE / 12), -0.1 + 0.2) * ANGLES(RAD(220), RAD(45), RAD(-75))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
805
            LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.2 * COS(SINE / 12), -0.1 + 0.2) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
806
            RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
807
            LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
808
        end
809
    if Mode == 2 then
810
        ANIM = "Idle"
811
RightHip.C0=Clerp(RightHip.C0,CF(1,-1 - 0.05 * math.cos(SINE / 32),0)*ANGLES(math.rad(0),math.rad(90),math.rad(0))*ANGLES(math.rad(-3),math.rad(0 - 1 * math.cos(SINE / 56)),math.rad(25 - 2 * math.cos(SINE / 32))),.1)
812
LeftHip.C0=Clerp(LeftHip.C0,CF(-1,-1 - 0.05 * math.cos(SINE / 32),0)*ANGLES(math.rad(0),math.rad(-90),math.rad(0))*ANGLES(math.rad(-3),math.rad(0 - 1 * math.cos(SINE / 56)),math.rad(-25 + 2 * math.cos(SINE / 32))),.1)
813
RootJoint.C0=Clerp(RootJoint.C0,ROOTC0*CF(0,-0.25 + 0.02 * math.cos(SINE / 32),-0.1 + 0.05 * math.cos(SINE / 32))*ANGLES(math.rad(25 - 2 * math.cos(SINE / 32)),math.rad(0),math.rad(0)),.1)
814
Torso.Neck.C0=Clerp(Torso.Neck.C0,NECKC0*ANGLES(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
815
RightShoulder.C0=Clerp(RightShoulder.C0,CF(1.5,0.7 + 0.025 * math.cos(SINE / 45),-0.5)*ANGLES(math.rad(25 + 5 * math.cos(SINE / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(SINE / 53)),math.rad(1 + 3 * math.cos(SINE / 45))),.1)
816
LeftShoulder.C0=Clerp(LeftShoulder.C0,CF(-1.5,0.7 + 0.025 * math.cos(SINE / 45),-0.5)*ANGLES(math.rad(25 - 3 * math.cos(SINE / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(SINE / 55)),math.rad(-3 - 3 * math.cos(SINE / 45))),.1)
817
end
818
    elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
819
        ANIM = "Walk"
820
        if ATTACK == false then
821
            RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
822
            Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
823
            RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed)
824
            LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 0.35 / Animation_Speed)
825
            RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
826
            LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
827
        end
828
    end
829
    unanchor()
830
    Humanoid.MaxHealth = "inf"
831
    Humanoid.Health = "inf"
832
    if Rooted == false then
833
        Disable_Jump = false
834
        Humanoid.WalkSpeed = Speed
835
    elseif Rooted == true then
836
        Disable_Jump = true
837
        Humanoid.WalkSpeed = 0
838
    end
839
end