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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | - | plr = game.Players.LocalPlayer |
3 | + | |
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | - | mouse = plr:GetMouse() |
9 | + | |
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | --fixed by Scenius | |
88 | v=Instance.new("Part") | |
89 | plr = owner | |
90 | repeat | |
91 | wait(0.4) | |
92 | until plr.Character | |
93 | chr = plr.Character | |
94 | human = chr:FindFirstChild("Humanoid") | |
95 | selected = false | |
96 | equipd = false | |
97 | tors = chr.Torso | |
98 | rarm = chr["Right Arm"] | |
99 | larm = chr["Left Arm"] | |
100 | rleg = chr["Right Leg"] | |
101 | lleg = chr["Left Leg"] | |
102 | hrp = chr.HumanoidRootPart | |
103 | head = chr.Head | |
104 | anim = human.Animator | |
105 | activu = false | |
106 | Heartbeat = Instance.new("BindableEvent") | |
107 | Heartbeat.Name = "Heartbeat" | |
108 | Heartbeat.Parent = script | |
109 | frame = 0.03333333333333333 | |
110 | tf = 0 | |
111 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
112 | tf = tf + s | |
113 | if tf >= frame then | |
114 | for i = 1, math.floor(tf / frame) do | |
115 | Heartbeat:Fire() | |
116 | end | |
117 | tf = tf - frame * math.floor(tf / frame) | |
118 | end | |
119 | end) | |
120 | function swait(num) | |
121 | if num == 0 or num == nil then | |
122 | Heartbeat.Event:wait() | |
123 | else | |
124 | for i = 1, num do | |
125 | Heartbeat.Event:wait() | |
126 | end | |
127 | end | |
128 | end | |
129 | tool = Instance.new("Tool") | |
130 | tool.CanBeDropped = false | |
131 | tool.RequiresHandle = false | |
132 | tool.Name = "touch teh child" | |
133 | tool.Parent = plr.Backpack | |
134 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
135 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
136 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
137 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
138 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
139 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
140 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
141 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
142 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
143 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
144 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
145 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
146 | RS = tors:FindFirstChild("Right Shoulder") | |
147 | LS = tors:FindFirstChild("Left Shoulder") | |
148 | RH = tors:FindFirstChild("Right Hip") | |
149 | LH = tors:FindFirstChild("Left Hip") | |
150 | RJ = hrp:FindFirstChild("RootJoint") | |
151 | N = tors:FindFirstChild("Neck") | |
152 | cf = CFrame.new | |
153 | ang = CFrame.Angles | |
154 | rd = math.rad | |
155 | rd2 = math.random | |
156 | function nooutline(p) | |
157 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10 | |
158 | end | |
159 | function makepart(color, name, reflec, mater, parnt, cfram) | |
160 | local port = Instance.new("Part") | |
161 | port.BrickColor = BrickColor.new(color) | |
162 | port.Name = name | |
163 | nooutline(port) | |
164 | port.Reflectance = reflec | |
165 | port.Material = mater | |
166 | port.Anchored = false | |
167 | port.CanCollide = false | |
168 | port.Locked = true | |
169 | port.Size = Vector3.new(0.2, 0.2, 0.2) | |
170 | port.Parent = parnt | |
171 | return port | |
172 | end | |
173 | function makemesh(meshtype, scale, meshid, parent) | |
174 | local mes = Instance.new("SpecialMesh") | |
175 | mes.MeshType = meshtype | |
176 | mes.Scale = scale | |
177 | if meshtype == "FileMesh" then | |
178 | mes.MeshId = meshid | |
179 | end | |
180 | mes.Parent = parent | |
181 | return mes | |
182 | end | |
183 | function makeweld(parent, p0, p1, c0, c1) | |
184 | local wel = Instance.new("Weld") | |
185 | wel.Part0 = p0 | |
186 | wel.Part1 = p1 | |
187 | wel.C0 = c0 | |
188 | if c1 ~= nil then | |
189 | wel.C1 = c1 | |
190 | end | |
191 | wel.Parent = parent | |
192 | return wel | |
193 | end | |
194 | function smokz(prnt) | |
195 | s = Instance.new("Smoke") | |
196 | s.Color = Color3.new(1, 1, 1) | |
197 | s.Enabled = false | |
198 | s.Name = "smok" | |
199 | s.Opacity = 0.5 | |
200 | s.RiseVelocity = 0.2 | |
201 | s.Size = 0.1 | |
202 | s.Parent = prnt | |
203 | end | |
204 | function glow(tz, paz, smokinz, length) | |
205 | if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then | |
206 | do | |
207 | local s = Instance.new("Sound") | |
208 | s.SoundId = "rbxassetid://416348742" | |
209 | s.Volume = 0.25 | |
210 | s.Pitch = math.random(9, 11) / 10 | |
211 | s.Parent = paz | |
212 | s:Play() | |
213 | paz.Transparency = 0.7 | |
214 | if smokinz == true then | |
215 | paz.smok.Enabled = true | |
216 | end | |
217 | delay(length, function() | |
218 | paz.Transparency = 1 | |
219 | paz.smok.Enabled = false | |
220 | s:Destroy() | |
221 | end) | |
222 | end | |
223 | end | |
224 | end | |
225 | function makeglow() | |
226 | for _, p in pairs(chr:GetChildren()) do | |
227 | if p.ClassName == "Accessory" then | |
228 | do | |
229 | local h = p:FindFirstChildOfClass("Part") | |
230 | local nh = h:Clone() | |
231 | nh.Parent = nil | |
232 | nh.CFrame = h.CFrame | |
233 | nh.Transparency = 1 | |
234 | nh.Name = "Glow" | |
235 | nh.Material = "Slate" | |
236 | nh.BrickColor = BrickColor.new("Cyan") | |
237 | nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5) | |
238 | nh.Parent = h | |
239 | makeweld(nh, nh, h, cf(0, 0, 0)) | |
240 | local m = nh:FindFirstChildOfClass("SpecialMesh") | |
241 | m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06) | |
242 | m.TextureId = "" | |
243 | smokz(nh) | |
244 | nh.Touched:connect(function(po) | |
245 | glow(po, nh, true, 0.8) | |
246 | end) | |
247 | end | |
248 | elseif p.ClassName == "Part" and p ~= hrp then | |
249 | do | |
250 | local n = p:Clone() | |
251 | n.Parent = nil | |
252 | n.Transparency = 1 | |
253 | n.Material = "Slate" | |
254 | n.Name = "Glow" | |
255 | n.BrickColor = BrickColor.new("Cyan") | |
256 | n.CFrame = p.CFrame | |
257 | n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5) | |
258 | n.Parent = p | |
259 | makeweld(n, n, p, cf(0, 0, 0)) | |
260 | smokz(n) | |
261 | n.Touched:connect(function(po) | |
262 | glow(po, n, true, 0.8) | |
263 | end) | |
264 | if n:FindFirstChildOfClass("Decal") then | |
265 | n:FindFirstChildOfClass("Decal"):Destroy() | |
266 | end | |
267 | if p:FindFirstChildOfClass("SpecialMesh") then | |
268 | local c = p:FindFirstChildOfClass("SpecialMesh"):Clone() | |
269 | c.Parent = nil | |
270 | c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05) | |
271 | c.Parent = n | |
272 | else | |
273 | local m = Instance.new("BlockMesh") | |
274 | m.Scale = Vector3.new(1.05, 1.025, 1.05) | |
275 | if p == tors then | |
276 | m.Scale = Vector3.new(1.05, 1.05, 1.05) | |
277 | end | |
278 | m.Parent = n | |
279 | end | |
280 | end | |
281 | end | |
282 | end | |
283 | end | |
284 | makeglow() | |
285 | function fglow(glopart, duration) | |
286 | for _ = 1, 4 do | |
287 | swait() | |
288 | glopart.Transparency = glopart.Transparency - 0.075 | |
289 | end | |
290 | delay(duration, function() | |
291 | for _ = 1, 4 do | |
292 | swait() | |
293 | glopart.Transparency = glopart.Transparency + 0.075 | |
294 | end | |
295 | end) | |
296 | end | |
297 | function lerpz(joint, prop, cfrmz, alp) | |
298 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
299 | end | |
300 | function resetlerp() | |
301 | RJ.C0 = RJC0 | |
302 | RJ.C1 = RJC1 | |
303 | N.C0 = NC0 | |
304 | N.C1 = NC1 | |
305 | RS.C0 = RSC0 | |
306 | RS.C1 = RSC1 | |
307 | LS.C0 = LSC0 | |
308 | LS.C1 = LSC1 | |
309 | RH.C0 = RHC0 | |
310 | RH.C1 = RHC1 | |
311 | LH.C0 = LHC0 | |
312 | end | |
313 | ||
314 | ||
315 | ||
316 | ||
317 | ||
318 | ||
319 | ||
320 | ||
321 | ||
322 | ||
323 | ||
324 | function RFistDamage() | |
325 | ||
326 | end | |
327 | function rsmash() | |
328 | if activu == true or selected == false then | |
329 | return | |
330 | end | |
331 | coroutine.resume(coroutine.create(function() | |
332 | fglow(rarm.Glow, 3) | |
333 | end)) | |
334 | activu = true | |
335 | ||
336 | human.WalkSpeed = human.WalkSpeed - 13 | |
337 | animo(false) | |
338 | local Mus = Instance.new("Sound",workspace) | |
339 | Mus.SoundId = "rbxassetid://416348742" | |
340 | Mus.Pitch = 1 | |
341 | Mus.Volume = 90000 | |
342 | Mus.Looped = false | |
343 | wait(0.3) | |
344 | Mus:Play() | |
345 | local pe = Instance.new("ParticleEmitter") | |
346 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
347 | pe.LightEmission = 0.9 | |
348 | pe.Size = NumberSequence.new(0.5) | |
349 | pe.Texture = "rbxassetid://1074311538" | |
350 | pe.Transparency = NumberSequence.new(0.1) | |
351 | pe.Lifetime = NumberRange.new(0.1) | |
352 | pe.Rate = 1 | |
353 | pe.RotSpeed = NumberRange.new(360) | |
354 | pe.Speed = NumberRange.new(3) | |
355 | pe.VelocitySpread = 360 | |
356 | pe.Parent = rarm.Glow | |
357 | local pe2 = Instance.new("ParticleEmitter") | |
358 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
359 | pe2.LightEmission = 0.9 | |
360 | pe2.Size = NumberSequence.new(5) | |
361 | pe2.Texture = "rbxassetid://516107903" | |
362 | pe2.Transparency = NumberSequence.new(0.4) | |
363 | pe2.ZOffset = 2 | |
364 | pe2.Enabled = false | |
365 | pe2.LockedToPart = true | |
366 | pe2.Lifetime = NumberRange.new(0.07) | |
367 | pe2.Rate = 8 | |
368 | pe2.Rotation = NumberRange.new(0, 360) | |
369 | pe2.RotSpeed = NumberRange.new(0) | |
370 | pe2.Speed = NumberRange.new(0) | |
371 | pe2.VelocitySpread = 180 | |
372 | pe2.Parent = rarm.Glow | |
373 | for _ = 1, 45 do | |
374 | swait() | |
375 | lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2) | |
376 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2) | |
377 | lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2) | |
378 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
379 | lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2) | |
380 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2) | |
381 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2) | |
382 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
383 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2) | |
384 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
385 | pe.Rate = pe.Rate + 25 | |
386 | end | |
387 | pe2.Enabled = true | |
388 | pe.Speed = NumberRange.new(10) | |
389 | for _ = 1, 30 do | |
390 | swait() | |
391 | lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2) | |
392 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2) | |
393 | lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2) | |
394 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2) | |
395 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2) | |
396 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2) | |
397 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2) | |
398 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2) | |
399 | ||
400 | end | |
401 | for l = 1, 3 do | |
402 | swait() | |
403 | lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4) | |
404 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4) | |
405 | lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4) | |
406 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4) | |
407 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4) | |
408 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4) | |
409 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4) | |
410 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4) | |
411 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4) | |
412 | end | |
413 | pe:Destroy() | |
414 | pe2:Destroy() | |
415 | KABOOMZ() | |
416 | rarm.Glow.smok.Enabled = true | |
417 | for _ = 1, 8 do | |
418 | swait() | |
419 | lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8) | |
420 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8) | |
421 | lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8) | |
422 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8) | |
423 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8) | |
424 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8) | |
425 | lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8) | |
426 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8) | |
427 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8) | |
428 | end | |
429 | wait(1.5) | |
430 | animo(true) | |
431 | human.WalkSpeed = human.WalkSpeed + 13 | |
432 | for _ = 1, 24 do | |
433 | swait() | |
434 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
435 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
436 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
437 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
438 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
439 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
440 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
441 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
442 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
443 | end | |
444 | resetlerp() | |
445 | rarm.Glow.smok.Enabled = false | |
446 | activu = false | |
447 | end | |
448 | ||
449 | ||
450 | ||
451 | ||
452 | local debris=game:service"Debris" | |
453 | vt = Vector3.new | |
454 | bc = BrickColor.new | |
455 | ||
456 | ||
457 | ||
458 | ||
459 | ||
460 | ||
461 | ||
462 | ||
463 | ||
464 | ||
465 | ||
466 | ||
467 | function Ring() | |
468 | ||
469 | ||
470 | local effspwn = Instance.new("Part") | |
471 | local model = Instance.new("Model") | |
472 | game.Debris:AddItem(model, 20) | |
473 | model.Name = "smasheffects" | |
474 | model.Parent = workspace | |
475 | effspwn.Name = "spwnr" | |
476 | effspwn.Size = Vector3.new(1, 1, 1) | |
477 | effspwn.Anchored = true | |
478 | effspwn.CanCollide = false | |
479 | effspwn.Transparency = 1 | |
480 | effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
481 | effspwn.Parent = model | |
482 | ||
483 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
484 | if v:FindFirstChild('Humanoid') then | |
485 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
486 | v.Humanoid.PlatformStand = true | |
487 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
488 | end | |
489 | end | |
490 | coroutine.resume(coroutine.create(function() | |
491 | local shok = Instance.new("Part") | |
492 | shok.Name = "wring1" | |
493 | shok.BrickColor = BrickColor.new("Institutional white") | |
494 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
495 | shok.Size = Vector3.new(1, 1, 1) | |
496 | shok.Anchored = true | |
497 | shok.Material = "Neon" | |
498 | shok.Transparency = 0.25 | |
499 | shok.CanCollide = false | |
500 | shok.Parent = model | |
501 | game.Debris:AddItem(shok, 12) | |
502 | local mesh = Instance.new("SpecialMesh") | |
503 | mesh.MeshType = "FileMesh" | |
504 | mesh.MeshId = "rbxassetid://3270017" | |
505 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
506 | mesh.Parent = shok | |
507 | for e = 1, 30 do | |
508 | wait() | |
509 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
510 | shok.Transparency = shok.Transparency + 0.002 | |
511 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
512 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
513 | end | |
514 | for e = 1, 38 do | |
515 | wait() | |
516 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
517 | shok.Transparency = shok.Transparency + 0.002 | |
518 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
519 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
520 | end | |
521 | for e = 1, 24 do | |
522 | wait() | |
523 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
524 | shok.Transparency = shok.Transparency + 0.03 | |
525 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
526 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
527 | end | |
528 | end)) | |
529 | coroutine.resume(coroutine.create(function() | |
530 | local shok = Instance.new("Part") | |
531 | shok.Name = "wring2" | |
532 | shok.BrickColor = BrickColor.new("Institutional white") | |
533 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
534 | shok.Size = Vector3.new(1, 1, 1) | |
535 | shok.Anchored = true | |
536 | shok.Material = "Neon" | |
537 | shok.Transparency = 0.25 | |
538 | shok.CanCollide = false | |
539 | shok.Parent = model | |
540 | game.Debris:AddItem(shok, 12) | |
541 | local mesh = Instance.new("SpecialMesh") | |
542 | mesh.MeshType = "FileMesh" | |
543 | mesh.MeshId = "rbxassetid://3270017" | |
544 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
545 | mesh.Parent = shok | |
546 | for e = 1, 30 do | |
547 | wait() | |
548 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
549 | shok.Transparency = shok.Transparency + 0.002 | |
550 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
551 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
552 | end | |
553 | for e = 1, 38 do | |
554 | wait() | |
555 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
556 | shok.Transparency = shok.Transparency + 0.002 | |
557 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
558 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
559 | end | |
560 | for e = 1, 24 do | |
561 | wait() | |
562 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
563 | shok.Transparency = shok.Transparency + 0.03 | |
564 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
565 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
566 | end | |
567 | end)) | |
568 | ||
569 | coroutine.resume(coroutine.create(function() | |
570 | local shok = Instance.new("Part") | |
571 | shok.Name = "shokwve" | |
572 | shok.BrickColor = BrickColor.new("Institutional white") | |
573 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
574 | shok.Size = Vector3.new(1, 1, 1) | |
575 | shok.Anchored = true | |
576 | shok.Material = "Neon" | |
577 | shok.Transparency = 0.6 | |
578 | shok.CanCollide = false | |
579 | shok.Parent = model | |
580 | game.Debris:AddItem(shok, 12) | |
581 | local mesh = Instance.new("SpecialMesh") | |
582 | mesh.MeshType = "FileMesh" | |
583 | mesh.MeshId = "rbxassetid://489415447" | |
584 | mesh.Scale = Vector3.new(1, 1, 1) | |
585 | mesh.Parent = shok | |
586 | for e = 1, 12 do | |
587 | wait() | |
588 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
589 | shok.Transparency = shok.Transparency + 0.002 | |
590 | end | |
591 | for e = 1, 32 do | |
592 | wait() | |
593 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
594 | shok.Transparency = shok.Transparency + 0.002 | |
595 | end | |
596 | for e = 1, 24 do | |
597 | wait() | |
598 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
599 | shok.Transparency = shok.Transparency + 0.03 | |
600 | end | |
601 | end)) | |
602 | coroutine.resume(coroutine.create(function() | |
603 | local shok = Instance.new("Part") | |
604 | shok.Name = "shock2" | |
605 | shok.BrickColor = BrickColor.new("Institutional white") | |
606 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
607 | shok.Size = Vector3.new(1, 1, 1) | |
608 | shok.Anchored = true | |
609 | shok.Material = "Neon" | |
610 | shok.Transparency = 0.35 | |
611 | shok.CanCollide = false | |
612 | shok.Parent = model | |
613 | game.Debris:AddItem(shok, 12) | |
614 | local mesh = Instance.new("SpecialMesh") | |
615 | mesh.MeshType = "FileMesh" | |
616 | mesh.MeshId = "rbxassetid://489415447" | |
617 | mesh.Scale = Vector3.new(12, 12, 12) | |
618 | mesh.Parent = shok | |
619 | for e = 1, 15 do | |
620 | wait() | |
621 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
622 | shok.Transparency = shok.Transparency + 0.004 | |
623 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
624 | end | |
625 | for e = 1, 16 do | |
626 | wait() | |
627 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
628 | shok.Transparency = shok.Transparency + 0.004 | |
629 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
630 | end | |
631 | for e = 1, 12 do | |
632 | wait() | |
633 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
634 | shok.Transparency = shok.Transparency + 0.06 | |
635 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
636 | end | |
637 | end)) | |
638 | coroutine.resume(coroutine.create(function() | |
639 | local shok = Instance.new("Part") | |
640 | shok.Name = "shock3" | |
641 | shok.BrickColor = BrickColor.new("Institutional white") | |
642 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
643 | shok.Size = Vector3.new(1, 1, 1) | |
644 | shok.Anchored = true | |
645 | shok.Material = "Neon" | |
646 | shok.Transparency = 0.35 | |
647 | shok.CanCollide = false | |
648 | shok.Parent = model | |
649 | game.Debris:AddItem(shok, 12) | |
650 | local mesh = Instance.new("SpecialMesh") | |
651 | mesh.MeshType = "FileMesh" | |
652 | mesh.MeshId = "rbxassetid://489415447" | |
653 | mesh.Scale = Vector3.new(12, 12, 12) | |
654 | mesh.Parent = shok | |
655 | for e = 1, 15 do | |
656 | wait() | |
657 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
658 | shok.Transparency = shok.Transparency + 0.004 | |
659 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
660 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
661 | end | |
662 | for e = 1, 16 do | |
663 | wait() | |
664 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
665 | shok.Transparency = shok.Transparency + 0.004 | |
666 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
667 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
668 | end | |
669 | for e = 1, 12 do | |
670 | wait() | |
671 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
672 | shok.Transparency = shok.Transparency + 0.06 | |
673 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
674 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
675 | end | |
676 | end)) | |
677 | ||
678 | end | |
679 | function Landing() | |
680 | ||
681 | ||
682 | ||
683 | ||
684 | ||
685 | ||
686 | ROW = function(out, trans, s, wt, t, ang, plus) | |
687 | for i = 1, 360, 360/t do | |
688 | local c = Instance.new("Part", game.Workspace) | |
689 | c.FormFactor = 3 | |
690 | c.TopSurface = 0 | |
691 | c.BottomSurface = 0 | |
692 | c.Size = s | |
693 | c.Anchored = true | |
694 | c.CanCollide = wt | |
695 | c.Material=workspace.Base.Material | |
696 | c.Transparency = trans | |
697 | c.BrickColor = workspace.Base.BrickColor | |
698 | c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
699 | c.Locked=true | |
700 | game.Debris:AddItem(c,15) | |
701 | end | |
702 | end | |
703 | ||
704 | ||
705 | ||
706 | ||
707 | ||
708 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
709 | Ring() | |
710 | ||
711 | ||
712 | ||
713 | ||
714 | ||
715 | end | |
716 | ||
717 | ||
718 | ||
719 | ||
720 | ||
721 | ||
722 | ||
723 | function newRay(start,face,range,wat) | |
724 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
725 | hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
726 | return rey,hit,pos | |
727 | end | |
728 | ||
729 | ||
730 | ||
731 | ||
732 | function jum() | |
733 | if activu == true or selected == false then | |
734 | return | |
735 | end | |
736 | coroutine.resume(coroutine.create(function() | |
737 | fglow(rleg.Glow, 1) | |
738 | fglow(lleg.Glow, 1) | |
739 | end)) | |
740 | activu = true | |
741 | human.WalkSpeed = human.WalkSpeed - 13 | |
742 | local pe = Instance.new("ParticleEmitter") | |
743 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
744 | pe.LightEmission = 0.9 | |
745 | pe.Size = NumberSequence.new(0.5) | |
746 | pe.Texture = "rbxassetid://272050333" | |
747 | pe.Transparency = NumberSequence.new(0.1) | |
748 | pe.Lifetime = NumberRange.new(0.1) | |
749 | pe.Rate = 250 | |
750 | pe.RotSpeed = NumberRange.new(360) | |
751 | pe.Speed = NumberRange.new(3) | |
752 | pe.VelocitySpread = 360 | |
753 | pe.Parent = rleg.Glow | |
754 | local pea = pe:Clone() | |
755 | pea.Parent = lleg.Glow | |
756 | local pe2 = Instance.new("ParticleEmitter") | |
757 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
758 | pe2.LightEmission = 0.9 | |
759 | pe2.Size = NumberSequence.new(5) | |
760 | pe2.Texture = "rbxassetid://516107903" | |
761 | pe2.Transparency = NumberSequence.new(0.4) | |
762 | pe2.ZOffset = 2 | |
763 | pe2.Enabled = true | |
764 | pe2.LockedToPart = true | |
765 | pe2.Lifetime = NumberRange.new(0.07) | |
766 | pe2.Rate = 8 | |
767 | pe2.Rotation = NumberRange.new(0, 360) | |
768 | pe2.RotSpeed = NumberRange.new(0) | |
769 | pe2.Speed = NumberRange.new(0) | |
770 | pe2.VelocitySpread = 180 | |
771 | pe2.Parent = lleg.Glow | |
772 | local pea2 = pe2:Clone() | |
773 | pea2.Parent = rleg.Glow | |
774 | for l = 1, 30 do | |
775 | swait() | |
776 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
777 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
778 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
779 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
780 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
781 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
782 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
783 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
784 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
785 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
786 | end | |
787 | pe:Destroy() | |
788 | pe2:Destroy() | |
789 | pea:Destroy() | |
790 | pea2:Destroy() | |
791 | human.WalkSpeed = 50 | |
792 | BV = Instance.new("BodyVelocity", tors) | |
793 | BV.maxForce = Vector3.new(0,100000,0) | |
794 | BV.P = 100000 | |
795 | BV.velocity = Vector3.new(0,800,0) | |
796 | KABOOMZ2() | |
797 | coroutine.resume(coroutine.create(function() | |
798 | swait(3) | |
799 | BV:Destroy() | |
800 | end)) | |
801 | for _ = 1, 18 do | |
802 | swait() | |
803 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6) | |
804 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6) | |
805 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6) | |
806 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
807 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6) | |
808 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
809 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6) | |
810 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
811 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6) | |
812 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
813 | end | |
814 | for _ = 1, 18 do | |
815 | swait() | |
816 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
817 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
818 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
819 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
820 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
821 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
822 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
823 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
824 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
825 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
826 | end | |
827 | resetlerp() | |
828 | local ry,ht,ps=nil,nil,nil | |
829 | while ht==nil do | |
830 | ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr}) | |
831 | wait() | |
832 | end | |
833 | human.WalkSpeed = 0 | |
834 | Landing() | |
835 | z = Instance.new("Sound",tors) | |
836 | z.SoundId = "rbxassetid://142070127" | |
837 | z.Volume = 2 | |
838 | wait(.1) | |
839 | z:Play() | |
840 | ||
841 | for l = 1, 30 do | |
842 | swait() | |
843 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
844 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
845 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
846 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
847 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
848 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
849 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
850 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
851 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
852 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
853 | end | |
854 | resetlerp() | |
855 | human.WalkSpeed = 16 | |
856 | ||
857 | activu = false | |
858 | end | |
859 | ||
860 | ||
861 | ||
862 | local acos = math.acos | |
863 | local sqrt = math.sqrt | |
864 | local Vec3 = Vector3.new | |
865 | local fromAxisAngle = CFrame.fromAxisAngle | |
866 | ||
867 | local function toAxisAngle(CFr) | |
868 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
869 | local Angle = math.acos((R00+R11+R22-1)/2) | |
870 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
871 | A = A == 0 and 0.00001 or A | |
872 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
873 | B = B == 0 and 0.00001 or B | |
874 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
875 | C = C == 0 and 0.00001 or C | |
876 | local x = (R21-R12)/sqrt(A) | |
877 | local y = (R02-R20)/sqrt(B) | |
878 | local z = (R10-R01)/sqrt(C) | |
879 | return Vec3(x,y,z),Angle | |
880 | end | |
881 | ||
882 | function ApplyTrig(Num,Func) | |
883 | local Min,Max = Func(0),Func(1) | |
884 | local i = Func(Num) | |
885 | return (i-Min)/(Max-Min) | |
886 | --[[if Func == "sin" then | |
887 | return (math.sin((1-Num)*math.pi)+1)/2 | |
888 | elseif Func == "cos" then | |
889 | return (math.cos((1-Num)*math.pi)+1)/2 | |
890 | end]] | |
891 | end | |
892 | ||
893 | function LerpCFrame(CFrame1,CFrame2,Num) | |
894 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
895 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
896 | end | |
897 | ||
898 | function Crater(Torso,Radius) | |
899 | spawn(function() | |
900 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
901 | local Ignore = {} | |
902 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
903 | if v.Character ~= nil then | |
904 | Ignore[#Ignore+1] = v.Character | |
905 | end | |
906 | end | |
907 | local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
908 | if Hit == nil then return end | |
909 | local Parts = {} | |
910 | for i = 1,360,10 do | |
911 | local P = Instance.new("Part",Torso.Parent) | |
912 | P.Anchored = true | |
913 | P.FormFactor = "Custom" | |
914 | P.BrickColor = Hit.BrickColor | |
915 | P.Material = Hit.Material | |
916 | P.TopSurface = "Smooth" | |
917 | P.BottomSurface = "Smooth" | |
918 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
919 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
920 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
921 | if math.random(0,5) == 0 then -- rubble | |
922 | local P = Instance.new("Part",Torso.Parent) | |
923 | P.Anchored = true | |
924 | P.FormFactor = "Custom" | |
925 | P.BrickColor = Hit.BrickColor | |
926 | P.Material = Hit.Material | |
927 | P.TopSurface = "Smooth" | |
928 | P.BottomSurface = "Smooth" | |
929 | P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
930 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
931 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
932 | end | |
933 | end | |
934 | for i = 0,1,0.05 do | |
935 | for i2,v in pairs(Parts) do | |
936 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
937 | end | |
938 | wait(0.02) | |
939 | end | |
940 | for i,v in pairs(Parts) do | |
941 | if v[1].Size.X > 2.1 then | |
942 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
943 | end | |
944 | v[1].Anchored = false | |
945 | end | |
946 | for i = 0,1,0.05 do | |
947 | for i2,v in pairs(Parts) do | |
948 | v[1].Transparency = i | |
949 | if i == 1 then | |
950 | v[1]:Destroy() | |
951 | elseif i >= 0.25 then | |
952 | v[1].CanCollide = false | |
953 | end | |
954 | end | |
955 | wait(0.02) | |
956 | end | |
957 | Parts = nil | |
958 | end) | |
959 | end | |
960 | ||
961 | ||
962 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
963 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
964 | local List = {} | |
965 | for i,v in pairs(workspace:GetChildren())do | |
966 | if v:IsA("Model")then | |
967 | if v:findFirstChild("Torso")then | |
968 | if v ~= chr then | |
969 | if(v.Torso.Position -Position).magnitude <= Distance then | |
970 | table.insert(List,v) | |
971 | end | |
972 | end | |
973 | end | |
974 | end | |
975 | end | |
976 | return List | |
977 | end | |
978 | ||
979 | function KABOOMZ() | |
980 | local effspwn = Instance.new("Part") | |
981 | coroutine.resume(coroutine.create(function() | |
982 | local sound1 = Instance.new("Sound") | |
983 | sound1.SoundId = "rbxassetid://138137702" | |
984 | sound1.MaxDistance = 300 | |
985 | sound1.EmitterSize = 20 | |
986 | sound1.Volume = 5 | |
987 | sound1.Pitch = 0.95 | |
988 | sound1.Parent = effspwn | |
989 | local sound2 = Instance.new("Sound") | |
990 | sound2.SoundId = "rbxassetid://157878578" | |
991 | sound2.MaxDistance = 300 | |
992 | sound2.EmitterSize = 20 | |
993 | sound2.Volume = 2 | |
994 | sound2.Pitch = 0.9 | |
995 | sound2.Parent = effspwn | |
996 | local sound3 = Instance.new("Sound") | |
997 | sound3.SoundId = "rbxassetid://138250406" | |
998 | sound2.MaxDistance = 400 | |
999 | sound2.EmitterSize = 30 | |
1000 | sound2.Volume = 1.5 | |
1001 | sound2.Pitch = 0.6 | |
1002 | sound2.Parent = effspwn | |
1003 | sound2:Play() | |
1004 | wait() | |
1005 | sound1:Play() | |
1006 | sound3:Play() | |
1007 | end)) | |
1008 | local model = Instance.new("Model") | |
1009 | game.Debris:AddItem(model, 20) | |
1010 | model.Name = "smasheffects" | |
1011 | model.Parent = workspace | |
1012 | effspwn.Name = "spwnr" | |
1013 | effspwn.Size = Vector3.new(1, 1, 1) | |
1014 | effspwn.Anchored = true | |
1015 | effspwn.CanCollide = false | |
1016 | effspwn.Transparency = 1 | |
1017 | effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0) | |
1018 | effspwn.Parent = model | |
1019 | ||
1020 | Crater(head,60) | |
1021 | ||
1022 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
1023 | if v:FindFirstChild('Humanoid') then | |
1024 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
1025 | v.Humanoid.PlatformStand = true | |
1026 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
1027 | end | |
1028 | end | |
1029 | coroutine.resume(coroutine.create(function() | |
1030 | local shok = Instance.new("Part") | |
1031 | shok.Name = "whoosh" | |
1032 | shok.BrickColor = BrickColor.new("Institutional white") | |
1033 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1034 | shok.Size = Vector3.new(1, 1, 1) | |
1035 | shok.Anchored = true | |
1036 | shok.Material = "Neon" | |
1037 | shok.Transparency = 0.1 | |
1038 | shok.CanCollide = false | |
1039 | shok.Parent = model | |
1040 | game.Debris:AddItem(shok, 12) | |
1041 | local mesh = Instance.new("SpecialMesh") | |
1042 | mesh.MeshType = "FileMesh" | |
1043 | mesh.MeshId = "rbxassetid://437347603" | |
1044 | mesh.Scale = Vector3.new(0.8, 0.8, 0.3) | |
1045 | mesh.Parent = shok | |
1046 | for e = 1, 8 do | |
1047 | wait() | |
1048 | mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22) | |
1049 | shok.Transparency = shok.Transparency + 0.035 | |
1050 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4) | |
1051 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
1052 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1053 | end | |
1054 | for e = 1, 16 do | |
1055 | wait() | |
1056 | mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12) | |
1057 | shok.Transparency = shok.Transparency + 0.11 | |
1058 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4) | |
1059 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) | |
1060 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1061 | end | |
1062 | end)) | |
1063 | coroutine.resume(coroutine.create(function() | |
1064 | local shok = Instance.new("Part") | |
1065 | shok.Name = "wring1" | |
1066 | shok.BrickColor = BrickColor.new("Institutional white") | |
1067 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1068 | shok.Size = Vector3.new(1, 1, 1) | |
1069 | shok.Anchored = true | |
1070 | shok.Material = "Neon" | |
1071 | shok.Transparency = 0.25 | |
1072 | shok.CanCollide = false | |
1073 | shok.Parent = model | |
1074 | game.Debris:AddItem(shok, 12) | |
1075 | local mesh = Instance.new("SpecialMesh") | |
1076 | mesh.MeshType = "FileMesh" | |
1077 | mesh.MeshId = "rbxassetid://3270017" | |
1078 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
1079 | mesh.Parent = shok | |
1080 | for e = 1, 30 do | |
1081 | wait() | |
1082 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
1083 | shok.Transparency = shok.Transparency + 0.002 | |
1084 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1085 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1086 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1087 | ||
1088 | end | |
1089 | for e = 1, 38 do | |
1090 | wait() | |
1091 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1092 | shok.Transparency = shok.Transparency + 0.002 | |
1093 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1094 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1095 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1096 | ||
1097 | end | |
1098 | for e = 1, 24 do | |
1099 | wait() | |
1100 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1101 | shok.Transparency = shok.Transparency + 0.03 | |
1102 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1103 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1104 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1105 | ||
1106 | end | |
1107 | end)) | |
1108 | coroutine.resume(coroutine.create(function() | |
1109 | local shok = Instance.new("Part") | |
1110 | shok.Name = "wring2" | |
1111 | shok.BrickColor = BrickColor.new("Institutional white") | |
1112 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1113 | shok.Size = Vector3.new(1, 1, 1) | |
1114 | shok.Anchored = true | |
1115 | shok.Material = "Neon" | |
1116 | shok.Transparency = 0.25 | |
1117 | shok.CanCollide = false | |
1118 | shok.Parent = model | |
1119 | game.Debris:AddItem(shok, 12) | |
1120 | local mesh = Instance.new("SpecialMesh") | |
1121 | mesh.MeshType = "FileMesh" | |
1122 | mesh.MeshId = "rbxassetid://3270017" | |
1123 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
1124 | mesh.Parent = shok | |
1125 | for e = 1, 30 do | |
1126 | wait() | |
1127 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
1128 | shok.Transparency = shok.Transparency + 0.002 | |
1129 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1130 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1131 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1132 | ||
1133 | end | |
1134 | for e = 1, 38 do | |
1135 | wait() | |
1136 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1137 | shok.Transparency = shok.Transparency + 0.002 | |
1138 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1139 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1140 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1141 | ||
1142 | end | |
1143 | for e = 1, 24 do | |
1144 | wait() | |
1145 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1146 | shok.Transparency = shok.Transparency + 0.03 | |
1147 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1148 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1149 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1150 | ||
1151 | end | |
1152 | end)) | |
1153 | coroutine.resume(coroutine.create(function() | |
1154 | local shok = Instance.new("Part") | |
1155 | shok.Name = "coil1" | |
1156 | shok.BrickColor = BrickColor.new("Institutional white") | |
1157 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1158 | shok.Size = Vector3.new(1, 1, 1) | |
1159 | shok.Anchored = true | |
1160 | shok.Material = "Neon" | |
1161 | shok.Transparency = 0.25 | |
1162 | shok.CanCollide = false | |
1163 | shok.Parent = model | |
1164 | game.Debris:AddItem(shok, 12) | |
1165 | local mesh = Instance.new("SpecialMesh") | |
1166 | mesh.MeshType = "FileMesh" | |
1167 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1168 | mesh.Scale = Vector3.new(12, 12, 12) | |
1169 | mesh.Parent = shok | |
1170 | for e = 1, 15 do | |
1171 | wait() | |
1172 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1173 | shok.Transparency = shok.Transparency + 0.004 | |
1174 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1175 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1176 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1177 | ||
1178 | end | |
1179 | for e = 1, 16 do | |
1180 | wait() | |
1181 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1182 | shok.Transparency = shok.Transparency + 0.004 | |
1183 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1184 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1185 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1186 | ||
1187 | end | |
1188 | for e = 1, 12 do | |
1189 | wait() | |
1190 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1191 | shok.Transparency = shok.Transparency + 0.06 | |
1192 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1193 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1194 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1195 | ||
1196 | end | |
1197 | end)) | |
1198 | coroutine.resume(coroutine.create(function() | |
1199 | local shok = Instance.new("Part") | |
1200 | shok.Name = "coil2" | |
1201 | shok.BrickColor = BrickColor.new("Institutional white") | |
1202 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1203 | shok.Size = Vector3.new(1, 1, 1) | |
1204 | shok.Anchored = true | |
1205 | shok.Material = "Neon" | |
1206 | shok.Transparency = 0.25 | |
1207 | shok.CanCollide = false | |
1208 | shok.Parent = model | |
1209 | game.Debris:AddItem(shok, 12) | |
1210 | local mesh = Instance.new("SpecialMesh") | |
1211 | mesh.MeshType = "FileMesh" | |
1212 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1213 | mesh.Scale = Vector3.new(6, 12, 6) | |
1214 | mesh.Parent = shok | |
1215 | for e = 1, 15 do | |
1216 | wait() | |
1217 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1218 | shok.Transparency = shok.Transparency + 0.005 | |
1219 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1220 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1221 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1222 | ||
1223 | end | |
1224 | for e = 1, 16 do | |
1225 | wait() | |
1226 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1227 | shok.Transparency = shok.Transparency + 0.005 | |
1228 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1229 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1230 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1231 | ||
1232 | end | |
1233 | for e = 1, 12 do | |
1234 | wait() | |
1235 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1236 | shok.Transparency = shok.Transparency + 0.09 | |
1237 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1238 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1239 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1240 | ||
1241 | end | |
1242 | end)) | |
1243 | coroutine.resume(coroutine.create(function() | |
1244 | local shok = Instance.new("Part") | |
1245 | shok.Name = "shokwve" | |
1246 | shok.BrickColor = BrickColor.new("Institutional white") | |
1247 | shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0) | |
1248 | shok.Size = Vector3.new(1, 1, 1) | |
1249 | shok.Anchored = true | |
1250 | shok.Material = "Neon" | |
1251 | shok.Transparency = 0.6 | |
1252 | shok.CanCollide = false | |
1253 | shok.Parent = model | |
1254 | game.Debris:AddItem(shok, 12) | |
1255 | local mesh = Instance.new("SpecialMesh") | |
1256 | mesh.MeshType = "FileMesh" | |
1257 | mesh.MeshId = "rbxassetid://489415447" | |
1258 | mesh.Scale = Vector3.new(1, 1, 1) | |
1259 | mesh.Parent = shok | |
1260 | for e = 1, 12 do | |
1261 | wait() | |
1262 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
1263 | shok.Transparency = shok.Transparency + 0.002 | |
1264 | end | |
1265 | for e = 1, 32 do | |
1266 | wait() | |
1267 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1268 | shok.Transparency = shok.Transparency + 0.002 | |
1269 | end | |
1270 | for e = 1, 24 do | |
1271 | wait() | |
1272 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1273 | shok.Transparency = shok.Transparency + 0.03 | |
1274 | end | |
1275 | end)) | |
1276 | coroutine.resume(coroutine.create(function() | |
1277 | local shok = Instance.new("Part") | |
1278 | shok.Name = "shock2" | |
1279 | shok.BrickColor = BrickColor.new("Institutional white") | |
1280 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1281 | shok.Size = Vector3.new(1, 1, 1) | |
1282 | shok.Anchored = true | |
1283 | shok.Material = "Neon" | |
1284 | shok.Transparency = 0.35 | |
1285 | shok.CanCollide = false | |
1286 | shok.Parent = model | |
1287 | game.Debris:AddItem(shok, 12) | |
1288 | local mesh = Instance.new("SpecialMesh") | |
1289 | mesh.MeshType = "FileMesh" | |
1290 | mesh.MeshId = "rbxassetid://489415447" | |
1291 | mesh.Scale = Vector3.new(12, 12, 12) | |
1292 | mesh.Parent = shok | |
1293 | for e = 1, 15 do | |
1294 | wait() | |
1295 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1296 | shok.Transparency = shok.Transparency + 0.004 | |
1297 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1298 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1299 | ||
1300 | end | |
1301 | for e = 1, 16 do | |
1302 | wait() | |
1303 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1304 | shok.Transparency = shok.Transparency + 0.004 | |
1305 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1306 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1307 | ||
1308 | end | |
1309 | for e = 1, 12 do | |
1310 | wait() | |
1311 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1312 | shok.Transparency = shok.Transparency + 0.06 | |
1313 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1314 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1315 | ||
1316 | end | |
1317 | end)) | |
1318 | coroutine.resume(coroutine.create(function() | |
1319 | local shok = Instance.new("Part") | |
1320 | shok.Name = "shock3" | |
1321 | shok.BrickColor = BrickColor.new("Institutional white") | |
1322 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1323 | shok.Size = Vector3.new(1, 1, 1) | |
1324 | shok.Anchored = true | |
1325 | shok.Material = "Neon" | |
1326 | shok.Transparency = 0.35 | |
1327 | shok.CanCollide = false | |
1328 | shok.Parent = model | |
1329 | game.Debris:AddItem(shok, 12) | |
1330 | local mesh = Instance.new("SpecialMesh") | |
1331 | mesh.MeshType = "FileMesh" | |
1332 | mesh.MeshId = "rbxassetid://489415447" | |
1333 | mesh.Scale = Vector3.new(12, 12, 12) | |
1334 | mesh.Parent = shok | |
1335 | for e = 1, 15 do | |
1336 | wait() | |
1337 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1338 | shok.Transparency = shok.Transparency + 0.004 | |
1339 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1340 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1341 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1342 | ||
1343 | end | |
1344 | for e = 1, 16 do | |
1345 | wait() | |
1346 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1347 | shok.Transparency = shok.Transparency + 0.004 | |
1348 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1349 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1350 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1351 | ||
1352 | end | |
1353 | for e = 1, 12 do | |
1354 | wait() | |
1355 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1356 | shok.Transparency = shok.Transparency + 0.06 | |
1357 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1358 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1359 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1360 | ||
1361 | end | |
1362 | end)) | |
1363 | end | |
1364 | function KABOOMZ2() | |
1365 | local effspwn = Instance.new("Part") | |
1366 | coroutine.resume(coroutine.create(function() | |
1367 | local sound1 = Instance.new("Sound") | |
1368 | sound1.SoundId = "rbxassetid://138137702" | |
1369 | sound1.MaxDistance = 300 | |
1370 | sound1.EmitterSize = 20 | |
1371 | sound1.Volume = 2.5 | |
1372 | sound1.Pitch = 0.65 | |
1373 | sound1.Parent = effspwn | |
1374 | local sound2 = Instance.new("Sound") | |
1375 | sound2.SoundId = "rbxassetid://157878578" | |
1376 | sound2.MaxDistance = 300 | |
1377 | sound2.EmitterSize = 20 | |
1378 | sound2.Volume = 1 | |
1379 | sound2.Pitch = 0.7 | |
1380 | sound2.Parent = effspwn | |
1381 | local sound3 = Instance.new("Sound") | |
1382 | sound3.SoundId = "rbxassetid://138250406" | |
1383 | sound2.MaxDistance = 400 | |
1384 | sound2.EmitterSize = 30 | |
1385 | sound2.Volume = 0.5 | |
1386 | sound2.Pitch = 0.5 | |
1387 | sound2.Parent = effspwn | |
1388 | sound2:Play() | |
1389 | wait() | |
1390 | sound1:Play() | |
1391 | sound3:Play() | |
1392 | end)) | |
1393 | local model = Instance.new("Model") | |
1394 | game.Debris:AddItem(model, 20) | |
1395 | model.Name = "smasheffects" | |
1396 | model.Parent = workspace | |
1397 | effspwn.Name = "spwnr" | |
1398 | effspwn.Size = Vector3.new(1, 1, 1) | |
1399 | effspwn.Anchored = true | |
1400 | effspwn.CanCollide = false | |
1401 | effspwn.Transparency = 1 | |
1402 | effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
1403 | effspwn.Parent = model | |
1404 | ||
1405 | ||
1406 | ||
1407 | ||
1408 | ||
1409 | Crater(head,60) | |
1410 | Crater(head,120) | |
1411 | ||
1412 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
1413 | if v:FindFirstChild('Humanoid') then | |
1414 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
1415 | v.Humanoid.PlatformStand = true | |
1416 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
1417 | end | |
1418 | end | |
1419 | ||
1420 | coroutine.resume(coroutine.create(function() | |
1421 | local shok = Instance.new("Part") | |
1422 | shok.Name = "whoosh" | |
1423 | shok.BrickColor = BrickColor.new("Institutional white") | |
1424 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1425 | shok.Size = Vector3.new(1, 1, 1) | |
1426 | shok.Anchored = true | |
1427 | shok.Material = "Neon" | |
1428 | shok.Transparency = 0.1 | |
1429 | shok.CanCollide = false | |
1430 | shok.Parent = model | |
1431 | game.Debris:AddItem(shok, 12) | |
1432 | local mesh = Instance.new("SpecialMesh") | |
1433 | mesh.MeshType = "FileMesh" | |
1434 | mesh.MeshId = "rbxassetid://437347603" | |
1435 | mesh.Scale = Vector3.new(0.8, 0.8, 0.3) | |
1436 | mesh.Parent = shok | |
1437 | ||
1438 | ||
1439 | ||
1440 | ||
1441 | ||
1442 | for e = 1, 8 do | |
1443 | wait() | |
1444 | mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22) | |
1445 | shok.Transparency = shok.Transparency + 0.035 | |
1446 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4) | |
1447 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
1448 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1449 | ||
1450 | end | |
1451 | for e = 1, 16 do | |
1452 | wait() | |
1453 | mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12) | |
1454 | shok.Transparency = shok.Transparency + 0.11 | |
1455 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4) | |
1456 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) | |
1457 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1458 | ||
1459 | end | |
1460 | end)) | |
1461 | coroutine.resume(coroutine.create(function() | |
1462 | local shok = Instance.new("Part") | |
1463 | shok.Name = "wring1" | |
1464 | shok.BrickColor = BrickColor.new("Institutional white") | |
1465 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1466 | shok.Size = Vector3.new(1, 1, 1) | |
1467 | shok.Anchored = true | |
1468 | shok.Material = "Neon" | |
1469 | shok.Transparency = 0.25 | |
1470 | shok.CanCollide = false | |
1471 | shok.Parent = model | |
1472 | game.Debris:AddItem(shok, 12) | |
1473 | local mesh = Instance.new("SpecialMesh") | |
1474 | mesh.MeshType = "FileMesh" | |
1475 | mesh.MeshId = "rbxassetid://3270017" | |
1476 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
1477 | mesh.Parent = shok | |
1478 | for e = 1, 30 do | |
1479 | wait() | |
1480 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
1481 | shok.Transparency = shok.Transparency + 0.002 | |
1482 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1483 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1484 | end | |
1485 | for e = 1, 38 do | |
1486 | wait() | |
1487 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1488 | shok.Transparency = shok.Transparency + 0.002 | |
1489 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1490 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1491 | end | |
1492 | for e = 1, 24 do | |
1493 | wait() | |
1494 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1495 | shok.Transparency = shok.Transparency + 0.03 | |
1496 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1497 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1498 | end | |
1499 | end)) | |
1500 | coroutine.resume(coroutine.create(function() | |
1501 | local shok = Instance.new("Part") | |
1502 | shok.Name = "wring2" | |
1503 | shok.BrickColor = BrickColor.new("Institutional white") | |
1504 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1505 | shok.Size = Vector3.new(1, 1, 1) | |
1506 | shok.Anchored = true | |
1507 | shok.Material = "Neon" | |
1508 | shok.Transparency = 0.25 | |
1509 | shok.CanCollide = false | |
1510 | shok.Parent = model | |
1511 | game.Debris:AddItem(shok, 12) | |
1512 | local mesh = Instance.new("SpecialMesh") | |
1513 | mesh.MeshType = "FileMesh" | |
1514 | mesh.MeshId = "rbxassetid://3270017" | |
1515 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
1516 | mesh.Parent = shok | |
1517 | for e = 1, 30 do | |
1518 | wait() | |
1519 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
1520 | shok.Transparency = shok.Transparency + 0.002 | |
1521 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1522 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1523 | end | |
1524 | for e = 1, 38 do | |
1525 | wait() | |
1526 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1527 | shok.Transparency = shok.Transparency + 0.002 | |
1528 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1529 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1530 | end | |
1531 | for e = 1, 24 do | |
1532 | wait() | |
1533 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1534 | shok.Transparency = shok.Transparency + 0.03 | |
1535 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1536 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1537 | end | |
1538 | end)) | |
1539 | coroutine.resume(coroutine.create(function() | |
1540 | local shok = Instance.new("Part") | |
1541 | shok.Name = "coil1" | |
1542 | shok.BrickColor = BrickColor.new("Institutional white") | |
1543 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1544 | shok.Size = Vector3.new(1, 1, 1) | |
1545 | shok.Anchored = true | |
1546 | shok.Material = "Neon" | |
1547 | shok.Transparency = 0.25 | |
1548 | shok.CanCollide = false | |
1549 | shok.Parent = model | |
1550 | game.Debris:AddItem(shok, 12) | |
1551 | local mesh = Instance.new("SpecialMesh") | |
1552 | mesh.MeshType = "FileMesh" | |
1553 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1554 | mesh.Scale = Vector3.new(12, 12, 12) | |
1555 | mesh.Parent = shok | |
1556 | for e = 1, 15 do | |
1557 | wait() | |
1558 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1559 | shok.Transparency = shok.Transparency + 0.004 | |
1560 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1561 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1562 | end | |
1563 | for e = 1, 16 do | |
1564 | wait() | |
1565 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1566 | shok.Transparency = shok.Transparency + 0.004 | |
1567 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1568 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1569 | end | |
1570 | for e = 1, 12 do | |
1571 | wait() | |
1572 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1573 | shok.Transparency = shok.Transparency + 0.06 | |
1574 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1575 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1576 | end | |
1577 | end)) | |
1578 | coroutine.resume(coroutine.create(function() | |
1579 | local shok = Instance.new("Part") | |
1580 | shok.Name = "coil2" | |
1581 | shok.BrickColor = BrickColor.new("Institutional white") | |
1582 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1583 | shok.Size = Vector3.new(1, 1, 1) | |
1584 | shok.Anchored = true | |
1585 | shok.Material = "Neon" | |
1586 | shok.Transparency = 0.25 | |
1587 | shok.CanCollide = false | |
1588 | shok.Parent = model | |
1589 | game.Debris:AddItem(shok, 12) | |
1590 | local mesh = Instance.new("SpecialMesh") | |
1591 | mesh.MeshType = "FileMesh" | |
1592 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1593 | mesh.Scale = Vector3.new(6, 12, 6) | |
1594 | mesh.Parent = shok | |
1595 | for e = 1, 15 do | |
1596 | wait() | |
1597 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1598 | shok.Transparency = shok.Transparency + 0.005 | |
1599 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1600 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1601 | end | |
1602 | for e = 1, 16 do | |
1603 | wait() | |
1604 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1605 | shok.Transparency = shok.Transparency + 0.005 | |
1606 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1607 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1608 | end | |
1609 | for e = 1, 12 do | |
1610 | wait() | |
1611 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1612 | shok.Transparency = shok.Transparency + 0.09 | |
1613 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1614 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1615 | end | |
1616 | end)) | |
1617 | coroutine.resume(coroutine.create(function() | |
1618 | local shok = Instance.new("Part") | |
1619 | shok.Name = "shokwve" | |
1620 | shok.BrickColor = BrickColor.new("Institutional white") | |
1621 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
1622 | shok.Size = Vector3.new(1, 1, 1) | |
1623 | shok.Anchored = true | |
1624 | shok.Material = "Neon" | |
1625 | shok.Transparency = 0.6 | |
1626 | shok.CanCollide = false | |
1627 | shok.Parent = model | |
1628 | game.Debris:AddItem(shok, 12) | |
1629 | local mesh = Instance.new("SpecialMesh") | |
1630 | mesh.MeshType = "FileMesh" | |
1631 | mesh.MeshId = "rbxassetid://489415447" | |
1632 | mesh.Scale = Vector3.new(1, 1, 1) | |
1633 | mesh.Parent = shok | |
1634 | for e = 1, 12 do | |
1635 | wait() | |
1636 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
1637 | shok.Transparency = shok.Transparency + 0.002 | |
1638 | end | |
1639 | for e = 1, 32 do | |
1640 | wait() | |
1641 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1642 | shok.Transparency = shok.Transparency + 0.002 | |
1643 | end | |
1644 | for e = 1, 24 do | |
1645 | wait() | |
1646 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1647 | shok.Transparency = shok.Transparency + 0.03 | |
1648 | end | |
1649 | end)) | |
1650 | coroutine.resume(coroutine.create(function() | |
1651 | local shok = Instance.new("Part") | |
1652 | shok.Name = "shock2" | |
1653 | shok.BrickColor = BrickColor.new("Institutional white") | |
1654 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1655 | shok.Size = Vector3.new(1, 1, 1) | |
1656 | shok.Anchored = true | |
1657 | shok.Material = "Neon" | |
1658 | shok.Transparency = 0.35 | |
1659 | shok.CanCollide = false | |
1660 | shok.Parent = model | |
1661 | game.Debris:AddItem(shok, 12) | |
1662 | local mesh = Instance.new("SpecialMesh") | |
1663 | mesh.MeshType = "FileMesh" | |
1664 | mesh.MeshId = "rbxassetid://489415447" | |
1665 | mesh.Scale = Vector3.new(12, 12, 12) | |
1666 | mesh.Parent = shok | |
1667 | for e = 1, 15 do | |
1668 | wait() | |
1669 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1670 | shok.Transparency = shok.Transparency + 0.004 | |
1671 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1672 | end | |
1673 | for e = 1, 16 do | |
1674 | wait() | |
1675 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1676 | shok.Transparency = shok.Transparency + 0.004 | |
1677 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1678 | end | |
1679 | for e = 1, 12 do | |
1680 | wait() | |
1681 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1682 | shok.Transparency = shok.Transparency + 0.06 | |
1683 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1684 | end | |
1685 | end)) | |
1686 | coroutine.resume(coroutine.create(function() | |
1687 | local shok = Instance.new("Part") | |
1688 | shok.Name = "shock3" | |
1689 | shok.BrickColor = BrickColor.new("Institutional white") | |
1690 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1691 | shok.Size = Vector3.new(1, 1, 1) | |
1692 | shok.Anchored = true | |
1693 | shok.Material = "Neon" | |
1694 | shok.Transparency = 0.35 | |
1695 | shok.CanCollide = false | |
1696 | shok.Parent = model | |
1697 | game.Debris:AddItem(shok, 12) | |
1698 | local mesh = Instance.new("SpecialMesh") | |
1699 | mesh.MeshType = "FileMesh" | |
1700 | mesh.MeshId = "rbxassetid://489415447" | |
1701 | mesh.Scale = Vector3.new(12, 12, 12) | |
1702 | mesh.Parent = shok | |
1703 | for e = 1, 15 do | |
1704 | wait() | |
1705 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1706 | shok.Transparency = shok.Transparency + 0.004 | |
1707 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1708 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1709 | end | |
1710 | for e = 1, 16 do | |
1711 | wait() | |
1712 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1713 | shok.Transparency = shok.Transparency + 0.004 | |
1714 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1715 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1716 | end | |
1717 | for e = 1, 12 do | |
1718 | wait() | |
1719 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1720 | shok.Transparency = shok.Transparency + 0.06 | |
1721 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1722 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1723 | end | |
1724 | end)) | |
1725 | end | |
1726 | ||
1727 | ||
1728 | ||
1729 | tor = chr.Torso | |
1730 | Debounce = false | |
1731 | ||
1732 | Invis = function() | |
1733 | for i = 1,20 do | |
1734 | chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05 | |
1735 | chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05 | |
1736 | chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05 | |
1737 | chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05 | |
1738 | chr['Head'].Transparency = chr['Head'].Transparency + .05 | |
1739 | chr['Torso'].Transparency = chr['Torso'].Transparency + .05 | |
1740 | chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05 | |
1741 | game["Run Service"].RenderStepped:wait() | |
1742 | end | |
1743 | end | |
1744 | ||
1745 | Vis = function() | |
1746 | for i = 1,20 do | |
1747 | chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05 | |
1748 | chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05 | |
1749 | chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05 | |
1750 | chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05 | |
1751 | chr['Head'].Transparency = chr['Head'].Transparency - .05 | |
1752 | chr['Torso'].Transparency = chr['Torso'].Transparency - .05 | |
1753 | chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05 | |
1754 | game["Run Service"].RenderStepped:wait() | |
1755 | end | |
1756 | end | |
1757 | ||
1758 | Fade = function(Part) | |
1759 | if Part:IsA'Part' then | |
1760 | for i = 1,20 do | |
1761 | Part.Transparency = Part.Transparency + .05 | |
1762 | Part.Size = Part.Size - Vector3.new(.04,.04,.04) | |
1763 | Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0) | |
1764 | wait() | |
1765 | end | |
1766 | Part:Destroy() | |
1767 | end | |
1768 | end | |
1769 | ||
1770 | Teleport = function(cx,cy,cz) | |
1771 | Debounce = true | |
1772 | tor.Anchored = true | |
1773 | Invis() | |
1774 | --MakeTpPart() | |
1775 | tor.Anchored = false | |
1776 | tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0) | |
1777 | tor.Anchored = true | |
1778 | Vis() | |
1779 | tor.Anchored = false | |
1780 | Debounce = false | |
1781 | end; | |
1782 | ||
1783 | ||
1784 | ||
1785 | tps = Instance.new("Sound",chr) | |
1786 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
1787 | tps.Volume = 30 | |
1788 | ||
1789 | ||
1790 | function Tele() | |
1791 | human.WalkSpeed = 0 | |
1792 | if activu == true or selected == false then | |
1793 | return | |
1794 | end | |
1795 | coroutine.resume(coroutine.create(function() | |
1796 | fglow(rleg.Glow, 1) | |
1797 | fglow(lleg.Glow, 1) | |
1798 | end)) | |
1799 | activu = true | |
1800 | local pe = Instance.new("ParticleEmitter") | |
1801 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
1802 | pe.LightEmission = 0.9 | |
1803 | pe.Size = NumberSequence.new(0.5) | |
1804 | pe.Texture = "rbxassetid://272050333" | |
1805 | pe.Transparency = NumberSequence.new(0.1) | |
1806 | pe.Lifetime = NumberRange.new(0.1) | |
1807 | pe.Rate = 250 | |
1808 | pe.RotSpeed = NumberRange.new(360) | |
1809 | pe.Speed = NumberRange.new(3) | |
1810 | pe.VelocitySpread = 360 | |
1811 | pe.Parent = rleg.Glow | |
1812 | local pea = pe:Clone() | |
1813 | pea.Parent = lleg.Glow | |
1814 | local pe2 = Instance.new("ParticleEmitter") | |
1815 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
1816 | pe2.LightEmission = 0.9 | |
1817 | pe2.Size = NumberSequence.new(5) | |
1818 | pe2.Texture = "rbxassetid://516107903" | |
1819 | pe2.Transparency = NumberSequence.new(0.4) | |
1820 | pe2.ZOffset = 2 | |
1821 | pe2.Enabled = true | |
1822 | pe2.LockedToPart = true | |
1823 | pe2.Lifetime = NumberRange.new(0.07) | |
1824 | pe2.Rate = 8 | |
1825 | pe2.Rotation = NumberRange.new(0, 360) | |
1826 | pe2.RotSpeed = NumberRange.new(0) | |
1827 | pe2.Speed = NumberRange.new(0) | |
1828 | pe2.VelocitySpread = 180 | |
1829 | pe2.Parent = lleg.Glow | |
1830 | local pea2 = pe2:Clone() | |
1831 | pea2.Parent = rleg.Glow | |
1832 | ||
1833 | for l = 1, 30 do | |
1834 | swait() | |
1835 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
1836 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
1837 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
1838 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1839 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
1840 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1841 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
1842 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1843 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
1844 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1845 | end | |
1846 | ||
1847 | pe:Destroy() | |
1848 | pe2:Destroy() | |
1849 | pea:Destroy() | |
1850 | pea2:Destroy() | |
1851 | local rng = Instance.new("Part", chr) | |
1852 | rng.Anchored = true | |
1853 | rng.BrickColor = BrickColor.new("Institutional white") | |
1854 | rng.CanCollide = false | |
1855 | rng.FormFactor = 3 | |
1856 | rng.Name = "Ring" | |
1857 | rng.Size = Vector3.new(1, 1, 1) | |
1858 | rng.Transparency = 0.5 | |
1859 | rng.TopSurface = 0 | |
1860 | rng.BottomSurface = 0 | |
1861 | rng.Position = tors.Position - Vector3.new(0,2,0) | |
1862 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1863 | local rngm = Instance.new("SpecialMesh", rng) | |
1864 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1865 | rngm.Scale = Vector3.new(1, 1, 2) | |
1866 | coroutine.wrap(function() | |
1867 | for i = 1, 60, 8 do | |
1868 | rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1) | |
1869 | rng.Transparency = i/60 | |
1870 | wait() | |
1871 | end | |
1872 | wait() | |
1873 | rng:Destroy() | |
1874 | end)() | |
1875 | tps:Play() | |
1876 | Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z) | |
1877 | resetlerp() | |
1878 | human.WalkSpeed = 16 | |
1879 | activu = false | |
1880 | ||
1881 | end | |
1882 | ||
1883 | ||
1884 | ||
1885 | ||
1886 | boom3 = Instance.new("Sound",chr) | |
1887 | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" | |
1888 | boom3.Volume = 50 | |
1889 | ||
1890 | ||
1891 | ||
1892 | ||
1893 | ||
1894 | gprop = {} | |
1895 | function materialhit(hit) | |
1896 | if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then | |
1897 | gprop = {hit.BrickColor,hit.Material} | |
1898 | end | |
1899 | end | |
1900 | chr["Left Leg"].Touched:connect(materialhit) | |
1901 | chr["Right Leg"].Touched:connect(materialhit) | |
1902 | ||
1903 | ||
1904 | function KickBoom() | |
1905 | local effspwn = Instance.new("Part") | |
1906 | local model = Instance.new("Model") | |
1907 | game.Debris:AddItem(model, 20) | |
1908 | model.Name = "smasheffects" | |
1909 | model.Parent = chr | |
1910 | effspwn.Name = "spwnr" | |
1911 | effspwn.Size = Vector3.new(1, 1, 1) | |
1912 | effspwn.Anchored = true | |
1913 | effspwn.CanCollide = false | |
1914 | effspwn.Transparency = 1 | |
1915 | effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
1916 | effspwn.Parent = model | |
1917 | ||
1918 | for i = 1, 15 do | |
1919 | local gtrace = Instance.new("Part",game.Workspace) | |
1920 | gtrace.BrickColor = gprop[1] | |
1921 | gtrace.Material = gprop[2] | |
1922 | gtrace.Size = Vector3.new(16,16,16) | |
1923 | gtrace.Anchored = true | |
1924 | gtrace.CanCollide = false | |
1925 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1926 | local gdisp = coroutine.wrap(function() | |
1927 | wait(3) | |
1928 | for i = 1, 9 do | |
1929 | wait(.1) | |
1930 | gtrace.Transparency = gtrace.Transparency + .1 | |
1931 | end | |
1932 | gtrace:Destroy() | |
1933 | end) | |
1934 | gdisp() | |
1935 | end | |
1936 | ||
1937 | Crater(head,67) | |
1938 | ||
1939 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
1940 | if v:FindFirstChild('Humanoid') then | |
1941 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
1942 | v.Humanoid.PlatformStand = true | |
1943 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250 | |
1944 | end | |
1945 | end | |
1946 | ||
1947 | coroutine.resume(coroutine.create(function() | |
1948 | local shok = Instance.new("Part") | |
1949 | shok.Name = "shock3" | |
1950 | shok.BrickColor = BrickColor.new("Institutional white") | |
1951 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1952 | shok.Size = Vector3.new(1, 1, 1) | |
1953 | shok.Anchored = true | |
1954 | shok.Material = "Neon" | |
1955 | shok.Transparency = 0.35 | |
1956 | shok.CanCollide = false | |
1957 | shok.Parent = model | |
1958 | game.Debris:AddItem(shok, 12) | |
1959 | local mesh = Instance.new("SpecialMesh") | |
1960 | mesh.MeshType = "FileMesh" | |
1961 | mesh.MeshId = "rbxassetid://489415447" | |
1962 | mesh.Scale = Vector3.new(19, 19, 19) | |
1963 | mesh.Parent = shok | |
1964 | for e = 1, 15 do | |
1965 | wait() | |
1966 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1967 | shok.Transparency = shok.Transparency + 0.004 | |
1968 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1969 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1970 | end | |
1971 | for e = 1, 16 do | |
1972 | wait() | |
1973 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1974 | shok.Transparency = shok.Transparency + 0.004 | |
1975 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1976 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1977 | end | |
1978 | for e = 1, 12 do | |
1979 | wait() | |
1980 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1981 | shok.Transparency = shok.Transparency + 0.06 | |
1982 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1983 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1984 | end | |
1985 | end)) | |
1986 | ||
1987 | ||
1988 | coroutine.resume(coroutine.create(function() | |
1989 | local shok = Instance.new("Part") | |
1990 | shok.Name = "shock3" | |
1991 | shok.BrickColor = BrickColor.new("Institutional white") | |
1992 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1993 | shok.Size = Vector3.new(1, 1, 1) | |
1994 | shok.Anchored = true | |
1995 | shok.Material = "Neon" | |
1996 | shok.Transparency = 0.35 | |
1997 | shok.CanCollide = false | |
1998 | shok.Parent = model | |
1999 | game.Debris:AddItem(shok, 12) | |
2000 | local mesh = Instance.new("SpecialMesh") | |
2001 | mesh.MeshType = "FileMesh" | |
2002 | mesh.MeshId = "rbxassetid://489415447" | |
2003 | mesh.Scale = Vector3.new(47, 47, 47) | |
2004 | mesh.Parent = shok | |
2005 | for e = 1, 15 do | |
2006 | wait() | |
2007 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
2008 | shok.Transparency = shok.Transparency + 0.004 | |
2009 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2010 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2011 | end | |
2012 | for e = 1, 16 do | |
2013 | wait() | |
2014 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
2015 | shok.Transparency = shok.Transparency + 0.004 | |
2016 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2017 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2018 | end | |
2019 | for e = 1, 12 do | |
2020 | wait() | |
2021 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
2022 | shok.Transparency = shok.Transparency + 0.06 | |
2023 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2024 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2025 | end | |
2026 | end)) | |
2027 | ||
2028 | coroutine.resume(coroutine.create(function() | |
2029 | local shok = Instance.new("Part") | |
2030 | shok.Name = "shock3" | |
2031 | shok.BrickColor = BrickColor.new("Institutional white") | |
2032 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2033 | shok.Size = Vector3.new(1, 1, 1) | |
2034 | shok.Anchored = true | |
2035 | shok.Material = "Neon" | |
2036 | shok.Transparency = 0.35 | |
2037 | shok.CanCollide = false | |
2038 | shok.Parent = model | |
2039 | game.Debris:AddItem(shok, 12) | |
2040 | local mesh = Instance.new("SpecialMesh") | |
2041 | mesh.MeshType = "FileMesh" | |
2042 | mesh.MeshId = "rbxassetid://489415447" | |
2043 | mesh.Scale = Vector3.new(79, 79, 79) | |
2044 | mesh.Parent = shok | |
2045 | for e = 1, 15 do | |
2046 | wait() | |
2047 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
2048 | shok.Transparency = shok.Transparency + 0.004 | |
2049 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2050 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2051 | end | |
2052 | for e = 1, 16 do | |
2053 | wait() | |
2054 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
2055 | shok.Transparency = shok.Transparency + 0.004 | |
2056 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2057 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2058 | end | |
2059 | for e = 1, 12 do | |
2060 | wait() | |
2061 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
2062 | shok.Transparency = shok.Transparency + 0.06 | |
2063 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2064 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2065 | end | |
2066 | end)) | |
2067 | end | |
2068 | ||
2069 | ||
2070 | ||
2071 | ||
2072 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
2073 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
2074 | end | |
2075 | cam = workspace.CurrentCamera | |
2076 | ||
2077 | ||
2078 | ||
2079 | ||
2080 | ||
2081 | ||
2082 | ||
2083 | ||
2084 | function NoOutline(Part) | |
2085 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
2086 | end | |
2087 | ||
2088 | ||
2089 | ||
2090 | ||
2091 | it = Instance.new | |
2092 | ||
2093 | ||
2094 | ||
2095 | ||
2096 | ||
2097 | ||
2098 | ||
2099 | ||
2100 | ||
2101 | ||
2102 | so = function(id,par,vol,pit) | |
2103 | coroutine.resume(coroutine.create(function() | |
2104 | local sou = Instance.new("Sound",par or workspace) | |
2105 | sou.Volume=vol | |
2106 | sou.Pitch=pit or 1 | |
2107 | sou.SoundId=id | |
2108 | swait() | |
2109 | sou:play() | |
2110 | game:GetService("Debris"):AddItem(sou,6) | |
2111 | end)) | |
2112 | end | |
2113 | ||
2114 | ||
2115 | function Stom() | |
2116 | ||
2117 | cf=CFrame.new | |
2118 | angles=CFrame.Angles | |
2119 | euler=CFrame.fromEulerAnglesXYZ | |
2120 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2121 | RootPart=chr.HumanoidRootPart | |
2122 | RootJoint=RootPart.RootJoint | |
2123 | RootCF=euler(-1.57,0,3.14) | |
2124 | ||
2125 | function QuaternionFromCFrame(cf) | |
2126 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
2127 | local trace = m00 + m11 + m22 | |
2128 | if trace > 0 then | |
2129 | local s = math.sqrt(1 + trace) | |
2130 | local recip = 0.5/s | |
2131 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
2132 | else | |
2133 | local i = 0 | |
2134 | if m11 > m00 then | |
2135 | i = 1 | |
2136 | end | |
2137 | if m22 > (i == 0 and m00 or m11) then | |
2138 | i = 2 | |
2139 | end | |
2140 | if i == 0 then | |
2141 | local s = math.sqrt(m00-m11-m22+1) | |
2142 | local recip = 0.5/s | |
2143 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
2144 | elseif i == 1 then | |
2145 | local s = math.sqrt(m11-m22-m00+1) | |
2146 | local recip = 0.5/s | |
2147 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
2148 | elseif i == 2 then | |
2149 | local s = math.sqrt(m22-m00-m11+1) | |
2150 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
2151 | end | |
2152 | end | |
2153 | end | |
2154 | ||
2155 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2156 | local xs, ys, zs = x + x, y + y, z + z | |
2157 | local wx, wy, wz = w*xs, w*ys, w*zs | |
2158 | local xx = x*xs | |
2159 | local xy = x*ys | |
2160 | local xz = x*zs | |
2161 | local yy = y*ys | |
2162 | local yz = y*zs | |
2163 | local zz = z*zs | |
2164 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
2165 | end | |
2166 | ||
2167 | function QuaternionSlerp(a, b, t) | |
2168 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
2169 | local startInterp, finishInterp; | |
2170 | if cosTheta >= 0.0001 then | |
2171 | if (1 - cosTheta) > 0.0001 then | |
2172 | local theta = math.acos(cosTheta) | |
2173 | local invSinTheta = 1/math.sin(theta) | |
2174 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
2175 | finishInterp = math.sin(t*theta)*invSinTheta | |
2176 | else | |
2177 | startInterp = 1-t | |
2178 | finishInterp = t | |
2179 | end | |
2180 | else | |
2181 | if (1+cosTheta) > 0.0001 then | |
2182 | local theta = math.acos(-cosTheta) | |
2183 | local invSinTheta = 1/math.sin(theta) | |
2184 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
2185 | finishInterp = math.sin(t*theta)*invSinTheta | |
2186 | else | |
2187 | startInterp = t-1 | |
2188 | finishInterp = t | |
2189 | end | |
2190 | end | |
2191 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
2192 | end | |
2193 | ||
2194 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
2195 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
2196 | end | |
2197 | ||
2198 | function clerp(a,b,t) | |
2199 | local qa = {QuaternionFromCFrame(a)} | |
2200 | local qb = {QuaternionFromCFrame(b)} | |
2201 | local ax, ay, az = a.x, a.y, a.z | |
2202 | local bx, by, bz = b.x, b.y, b.z | |
2203 | local _t = 1-t | |
2204 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
2205 | end | |
2206 | ||
2207 | ||
2208 | ||
2209 | if activu == true or selected == false then | |
2210 | return | |
2211 | end | |
2212 | coroutine.resume(coroutine.create(function() | |
2213 | fglow(lleg.Glow, 6) | |
2214 | end)) | |
2215 | activu = true | |
2216 | local pe = Instance.new("ParticleEmitter") | |
2217 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2218 | pe.LightEmission = 0.9 | |
2219 | pe.Size = NumberSequence.new(0.5) | |
2220 | pe.Texture = "rbxassetid://272050333" | |
2221 | pe.Transparency = NumberSequence.new(0.1) | |
2222 | pe.Lifetime = NumberRange.new(0.1) | |
2223 | pe.Rate = 250 | |
2224 | pe.RotSpeed = NumberRange.new(360) | |
2225 | pe.Speed = NumberRange.new(3) | |
2226 | pe.VelocitySpread = 360 | |
2227 | pe.Parent = lleg.Glow | |
2228 | local pea = pe:Clone() | |
2229 | pea.Parent = lleg.Glow | |
2230 | wait(0.5) | |
2231 | local pe2 = Instance.new("ParticleEmitter") | |
2232 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2233 | pe2.LightEmission = 0.9 | |
2234 | pe2.Size = NumberSequence.new(5) | |
2235 | pe2.Texture = "rbxassetid://516107903" | |
2236 | pe2.Transparency = NumberSequence.new(0.4) | |
2237 | pe2.ZOffset = 2 | |
2238 | pe2.Enabled = true | |
2239 | pe2.LockedToPart = true | |
2240 | pe2.Lifetime = NumberRange.new(0.07) | |
2241 | pe2.Rate = 8 | |
2242 | pe2.Rotation = NumberRange.new(0, 360) | |
2243 | pe2.RotSpeed = NumberRange.new(0) | |
2244 | pe2.Speed = NumberRange.new(0) | |
2245 | pe2.VelocitySpread = 180 | |
2246 | pe2.Parent = lleg.Glow | |
2247 | local pea2 = pe2:Clone() | |
2248 | pea2.Parent = lleg.Glow | |
2249 | local Mus = Instance.new("Sound",workspace) | |
2250 | Mus.SoundId = "rbxassetid://802518140" | |
2251 | Mus.Pitch = 1 | |
2252 | Mus.Volume = 90000 | |
2253 | Mus.Looped = false | |
2254 | wait(0.9) | |
2255 | Mus:Play() | |
2256 | ||
2257 | ||
2258 | ||
2259 | human.WalkSpeed = 0 | |
2260 | for i = 0,1,0.1 do | |
2261 | swait() | |
2262 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2263 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2264 | RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3) | |
2265 | LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
2266 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
2267 | LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
2268 | end | |
2269 | wait(1) | |
2270 | for i = 0,1,0.1 do | |
2271 | swait() | |
2272 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
2273 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2274 | RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3) | |
2275 | LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
2276 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
2277 | LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
2278 | end | |
2279 | KickBoom() | |
2280 | so("http://roblox.com/asset/?id=144699494",lleg,2,1.1) | |
2281 | so("http://roblox.com/asset/?id=321321137",lleg,1,1) | |
2282 | so("http://roblox.com/asset/?id=506384002",lleg,1,1) | |
2283 | so("http://roblox.com/asset/?id=157878578",lleg,25,1) | |
2284 | so("http://roblox.com/asset/?id=165970126",lleg,25,1) | |
2285 | ||
2286 | wait(3) | |
2287 | human.WalkSpeed = 16 | |
2288 | pe:Destroy() | |
2289 | pe2:Destroy() | |
2290 | pea:Destroy() | |
2291 | pea2:Destroy() | |
2292 | resetlerp() | |
2293 | activu = false | |
2294 | end | |
2295 | ||
2296 | ||
2297 | ||
2298 | ||
2299 | ||
2300 | function Smash() | |
2301 | for i = 1, 15 do | |
2302 | local gtrace = Instance.new("Part",game.Workspace) | |
2303 | gtrace.BrickColor = gprop[1] | |
2304 | gtrace.Material = gprop[2] | |
2305 | gtrace.Size = Vector3.new(19,19,19) | |
2306 | gtrace.Anchored = true | |
2307 | gtrace.CanCollide = false | |
2308 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2309 | local gdisp = coroutine.wrap(function() | |
2310 | wait(7) | |
2311 | for i = 1, 9 do | |
2312 | wait(.1) | |
2313 | gtrace.Transparency = gtrace.Transparency + .1 | |
2314 | end | |
2315 | gtrace:Destroy() | |
2316 | end) | |
2317 | gdisp() | |
2318 | end | |
2319 | ||
2320 | Crater(head,67) | |
2321 | end | |
2322 | ||
2323 | function Smash2() | |
2324 | for i = 1, 15 do | |
2325 | local gtrace = Instance.new("Part",game.Workspace) | |
2326 | gtrace.BrickColor = gprop[1] | |
2327 | gtrace.Material = gprop[2] | |
2328 | gtrace.Size = Vector3.new(19,19,19) | |
2329 | gtrace.Anchored = true | |
2330 | gtrace.CanCollide = false | |
2331 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2332 | local gdisp = coroutine.wrap(function() | |
2333 | wait(7) | |
2334 | for i = 1, 9 do | |
2335 | wait(.1) | |
2336 | gtrace.Transparency = gtrace.Transparency + .1 | |
2337 | end | |
2338 | gtrace:Destroy() | |
2339 | end) | |
2340 | gdisp() | |
2341 | end | |
2342 | ||
2343 | end | |
2344 | ||
2345 | function Smash3() | |
2346 | for i = 1, 15 do | |
2347 | local gtrace = Instance.new("Part",game.Workspace) | |
2348 | gtrace.BrickColor = gprop[1] | |
2349 | gtrace.Material = gprop[2] | |
2350 | gtrace.Size = Vector3.new(19,19,19) | |
2351 | gtrace.Anchored = true | |
2352 | gtrace.CanCollide = false | |
2353 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2354 | local gdisp = coroutine.wrap(function() | |
2355 | wait(7) | |
2356 | for i = 1, 9 do | |
2357 | wait(.1) | |
2358 | gtrace.Transparency = gtrace.Transparency + .1 | |
2359 | end | |
2360 | gtrace:Destroy() | |
2361 | end) | |
2362 | gdisp() | |
2363 | end | |
2364 | ||
2365 | end | |
2366 | ||
2367 | ||
2368 | function Smash4() | |
2369 | for i = 1, 15 do | |
2370 | local gtrace = Instance.new("Part",game.Workspace) | |
2371 | gtrace.BrickColor = gprop[1] | |
2372 | gtrace.Material = gprop[2] | |
2373 | gtrace.Size = Vector3.new(19,19,19) | |
2374 | gtrace.Anchored = true | |
2375 | gtrace.CanCollide = false | |
2376 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2377 | local gdisp = coroutine.wrap(function() | |
2378 | wait(7) | |
2379 | for i = 1, 9 do | |
2380 | wait(.1) | |
2381 | gtrace.Transparency = gtrace.Transparency + .1 | |
2382 | end | |
2383 | gtrace:Destroy() | |
2384 | end) | |
2385 | gdisp() | |
2386 | end | |
2387 | ||
2388 | end | |
2389 | ||
2390 | function Smash5() | |
2391 | for i = 1, 15 do | |
2392 | local gtrace = Instance.new("Part",game.Workspace) | |
2393 | gtrace.BrickColor = gprop[1] | |
2394 | gtrace.Material = gprop[2] | |
2395 | gtrace.Size = Vector3.new(19,19,19) | |
2396 | gtrace.Anchored = true | |
2397 | gtrace.CanCollide = false | |
2398 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2399 | local gdisp = coroutine.wrap(function() | |
2400 | wait(7) | |
2401 | for i = 1, 9 do | |
2402 | wait(.1) | |
2403 | gtrace.Transparency = gtrace.Transparency + .1 | |
2404 | end | |
2405 | gtrace:Destroy() | |
2406 | end) | |
2407 | gdisp() | |
2408 | end | |
2409 | ||
2410 | end | |
2411 | ||
2412 | function Smash6() | |
2413 | for i = 1, 15 do | |
2414 | local gtrace = Instance.new("Part",game.Workspace) | |
2415 | gtrace.BrickColor = gprop[1] | |
2416 | gtrace.Material = gprop[2] | |
2417 | gtrace.Size = Vector3.new(19,19,19) | |
2418 | gtrace.Anchored = true | |
2419 | gtrace.CanCollide = false | |
2420 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2421 | local gdisp = coroutine.wrap(function() | |
2422 | wait(7) | |
2423 | for i = 1, 9 do | |
2424 | wait(.1) | |
2425 | gtrace.Transparency = gtrace.Transparency + .1 | |
2426 | end | |
2427 | gtrace:Destroy() | |
2428 | end) | |
2429 | gdisp() | |
2430 | end | |
2431 | ||
2432 | end | |
2433 | ||
2434 | ||
2435 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do | |
2436 | if v:FindFirstChild('Humanoid') then | |
2437 | v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999)) | |
2438 | v.Humanoid.PlatformStand = true | |
2439 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600 | |
2440 | end | |
2441 | end | |
2442 | ||
2443 | ||
2444 | function HeavenSmash() | |
2445 | ||
2446 | ||
2447 | if activu == true or selected == false then | |
2448 | return | |
2449 | end | |
2450 | coroutine.resume(coroutine.create(function() | |
2451 | fglow(lleg.Glow, 19) | |
2452 | fglow(rleg.Glow, 19) | |
2453 | fglow(rarm.Glow, 19) | |
2454 | fglow(larm.Glow, 19) | |
2455 | fglow(head.Glow, 19) | |
2456 | fglow(tors.Glow, 19) | |
2457 | end)) | |
2458 | activu = true | |
2459 | local pe = Instance.new("ParticleEmitter") | |
2460 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2461 | pe.LightEmission = 0.9 | |
2462 | pe.Size = NumberSequence.new(0.5) | |
2463 | pe.Texture = "rbxassetid://272050333" | |
2464 | pe.Transparency = NumberSequence.new(0.1) | |
2465 | pe.Lifetime = NumberRange.new(0.1) | |
2466 | pe.Rate = 250 | |
2467 | pe.RotSpeed = NumberRange.new(360) | |
2468 | pe.Speed = NumberRange.new(3) | |
2469 | pe.VelocitySpread = 360 | |
2470 | pe.Parent = lleg.Glow | |
2471 | local pea = pe:Clone() | |
2472 | pea.Parent = lleg.Glow | |
2473 | local pe2 = Instance.new("ParticleEmitter") | |
2474 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2475 | pe2.LightEmission = 0.9 | |
2476 | pe2.Size = NumberSequence.new(5) | |
2477 | pe2.Texture = "rbxassetid://516107903" | |
2478 | pe2.Transparency = NumberSequence.new(0.4) | |
2479 | pe2.ZOffset = 2 | |
2480 | pe2.Enabled = true | |
2481 | pe2.LockedToPart = true | |
2482 | pe2.Lifetime = NumberRange.new(0.07) | |
2483 | pe2.Rate = 8 | |
2484 | pe2.Rotation = NumberRange.new(0, 360) | |
2485 | pe2.RotSpeed = NumberRange.new(0) | |
2486 | pe2.Speed = NumberRange.new(0) | |
2487 | pe2.VelocitySpread = 180 | |
2488 | pe2.Parent = lleg.Glow | |
2489 | local pea2 = pe2:Clone() | |
2490 | pea2.Parent = lleg.Glow | |
2491 | ||
2492 | ||
2493 | ||
2494 | local pet = Instance.new("ParticleEmitter") | |
2495 | pet.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2496 | pet.LightEmission = 0.9 | |
2497 | pet.Size = NumberSequence.new(0.5) | |
2498 | pet.Texture = "rbxassetid://272050333" | |
2499 | pet.Transparency = NumberSequence.new(0.1) | |
2500 | pet.Lifetime = NumberRange.new(0.1) | |
2501 | pet.Rate = 1 | |
2502 | pet.RotSpeed = NumberRange.new(360) | |
2503 | pet.Speed = NumberRange.new(3) | |
2504 | pet.VelocitySpread = 360 | |
2505 | pet.Parent = rarm.Glow | |
2506 | local pet2 = Instance.new("ParticleEmitter") | |
2507 | pet2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2508 | pet2.LightEmission = 0.9 | |
2509 | pet2.Size = NumberSequence.new(5) | |
2510 | pet2.Texture = "rbxassetid://516107903" | |
2511 | pet2.Transparency = NumberSequence.new(0.4) | |
2512 | pet2.ZOffset = 2 | |
2513 | pet2.Enabled = false | |
2514 | pet2.LockedToPart = true | |
2515 | pet2.Lifetime = NumberRange.new(0.07) | |
2516 | pet2.Rate = 8 | |
2517 | pet2.Rotation = NumberRange.new(0, 360) | |
2518 | pet2.RotSpeed = NumberRange.new(0) | |
2519 | pet2.Speed = NumberRange.new(0) | |
2520 | pet2.VelocitySpread = 180 | |
2521 | pet2.Parent = rarm.Glow | |
2522 | ||
2523 | ||
2524 | ||
2525 | local petl = Instance.new("ParticleEmitter") | |
2526 | petl.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2527 | petl.LightEmission = 0.9 | |
2528 | petl.Size = NumberSequence.new(0.5) | |
2529 | petl.Texture = "rbxassetid://272050333" | |
2530 | petl.Transparency = NumberSequence.new(0.1) | |
2531 | petl.Lifetime = NumberRange.new(0.1) | |
2532 | petl.Rate = 1 | |
2533 | petl.RotSpeed = NumberRange.new(360) | |
2534 | petl.Speed = NumberRange.new(3) | |
2535 | petl.VelocitySpread = 360 | |
2536 | petl.Parent = larm.Glow | |
2537 | local petl2 = Instance.new("ParticleEmitter") | |
2538 | petl2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2539 | petl2.LightEmission = 0.9 | |
2540 | petl2.Size = NumberSequence.new(5) | |
2541 | petl2.Texture = "rbxassetid://516107903" | |
2542 | petl2.Transparency = NumberSequence.new(0.4) | |
2543 | petl2.ZOffset = 2 | |
2544 | petl2.Enabled = false | |
2545 | petl2.LockedToPart = true | |
2546 | petl2.Lifetime = NumberRange.new(0.07) | |
2547 | petl2.Rate = 8 | |
2548 | petl2.Rotation = NumberRange.new(0, 360) | |
2549 | petl2.RotSpeed = NumberRange.new(0) | |
2550 | petl2.Speed = NumberRange.new(0) | |
2551 | petl2.VelocitySpread = 180 | |
2552 | petl2.Parent = larm.Glow | |
2553 | ||
2554 | ||
2555 | local petl3 = Instance.new("ParticleEmitter") | |
2556 | petl3.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2557 | petl3.LightEmission = 0.9 | |
2558 | petl3.Size = NumberSequence.new(0.5) | |
2559 | petl3.Texture = "rbxassetid://272050333" | |
2560 | petl3.Transparency = NumberSequence.new(0.1) | |
2561 | petl3.Lifetime = NumberRange.new(0.1) | |
2562 | petl3.Rate = 1 | |
2563 | petl3.RotSpeed = NumberRange.new(360) | |
2564 | petl3.Speed = NumberRange.new(3) | |
2565 | petl3.VelocitySpread = 360 | |
2566 | petl3.Parent = head.Glow | |
2567 | local petl23 = Instance.new("ParticleEmitter") | |
2568 | petl23.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2569 | petl23.LightEmission = 0.9 | |
2570 | petl23.Size = NumberSequence.new(5) | |
2571 | petl23.Texture = "rbxassetid://516107903" | |
2572 | petl23.Transparency = NumberSequence.new(0.4) | |
2573 | petl23.ZOffset = 2 | |
2574 | petl23.Enabled = false | |
2575 | petl23.LockedToPart = true | |
2576 | petl23.Lifetime = NumberRange.new(0.07) | |
2577 | petl23.Rate = 8 | |
2578 | petl23.Rotation = NumberRange.new(0, 360) | |
2579 | petl23.RotSpeed = NumberRange.new(0) | |
2580 | petl23.Speed = NumberRange.new(0) | |
2581 | petl23.VelocitySpread = 180 | |
2582 | petl23.Parent = head.Glow | |
2583 | ||
2584 | ||
2585 | ||
2586 | local petl34 = Instance.new("ParticleEmitter") | |
2587 | petl34.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2588 | petl34.LightEmission = 0.9 | |
2589 | petl34.Size = NumberSequence.new(0.5) | |
2590 | petl34.Texture = "rbxassetid://272050333" | |
2591 | petl34.Transparency = NumberSequence.new(0.1) | |
2592 | petl34.Lifetime = NumberRange.new(0.1) | |
2593 | petl34.Rate = 1 | |
2594 | petl34.RotSpeed = NumberRange.new(360) | |
2595 | petl34.Speed = NumberRange.new(3) | |
2596 | petl34.VelocitySpread = 360 | |
2597 | petl34.Parent = rleg.Glow | |
2598 | local petl234 = Instance.new("ParticleEmitter") | |
2599 | petl234.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2600 | petl234.LightEmission = 0.9 | |
2601 | petl234.Size = NumberSequence.new(5) | |
2602 | petl234.Texture = "rbxassetid://516107903" | |
2603 | petl234.Transparency = NumberSequence.new(0.4) | |
2604 | petl234.ZOffset = 2 | |
2605 | petl234.Enabled = false | |
2606 | petl234.LockedToPart = true | |
2607 | petl234.Rate = 8 | |
2608 | petl234.Rotation = NumberRange.new(0, 360) | |
2609 | petl234.RotSpeed = NumberRange.new(0) | |
2610 | petl234.Speed = NumberRange.new(0) | |
2611 | petl234.VelocitySpread = 180 | |
2612 | petl234.Parent = rleg.Glow | |
2613 | ||
2614 | ||
2615 | local petl345 = Instance.new("ParticleEmitter") | |
2616 | petl345.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2617 | petl345.LightEmission = 0.9 | |
2618 | petl345.Size = NumberSequence.new(0.5) | |
2619 | petl345.Texture = "rbxassetid://272050333" | |
2620 | petl345.Transparency = NumberSequence.new(0.1) | |
2621 | petl345.Lifetime = NumberRange.new(0.1) | |
2622 | petl345.Rate = 1 | |
2623 | petl345.RotSpeed = NumberRange.new(360) | |
2624 | petl345.Speed = NumberRange.new(3) | |
2625 | petl345.VelocitySpread = 360 | |
2626 | petl345.Parent = tors.Glow | |
2627 | local petl2345 = Instance.new("ParticleEmitter") | |
2628 | petl2345.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2629 | petl2345.LightEmission = 0.9 | |
2630 | petl2345.Size = NumberSequence.new(5) | |
2631 | petl2345.Texture = "rbxassetid://516107903" | |
2632 | petl2345.Transparency = NumberSequence.new(0.4) | |
2633 | petl2345.ZOffset = 2 | |
2634 | petl2345.Enabled = false | |
2635 | petl2345.LockedToPart = true | |
2636 | petl2345.Rate = 8 | |
2637 | petl2345.Rotation = NumberRange.new(0, 360) | |
2638 | petl2345.RotSpeed = NumberRange.new(0) | |
2639 | petl2345.Speed = NumberRange.new(0) | |
2640 | petl2345.VelocitySpread = 180 | |
2641 | petl2345.Parent = tors.Glow | |
2642 | human.WalkSpeed = 0 | |
2643 | so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5) | |
2644 | so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5) | |
2645 | for l = 1, 30 do | |
2646 | swait() | |
2647 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
2648 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
2649 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
2650 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2651 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
2652 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2653 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
2654 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2655 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
2656 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2657 | end | |
2658 | ||
2659 | ||
2660 | resetlerp() | |
2661 | ||
2662 | BV = Instance.new("BodyVelocity", tors) | |
2663 | BV.maxForce = Vector3.new(0,200000,0) | |
2664 | BV.P = 100000 | |
2665 | BV.velocity = Vector3.new(0,150,0) | |
2666 | local rng = Instance.new("Part", chr) | |
2667 | rng.Anchored = true | |
2668 | rng.BrickColor = BrickColor.new("Institutional white") | |
2669 | rng.CanCollide = false | |
2670 | rng.FormFactor = 3 | |
2671 | rng.Name = "Ring" | |
2672 | rng.Size = Vector3.new(1, 1, 1) | |
2673 | rng.Transparency = 0.5 | |
2674 | rng.TopSurface = 0 | |
2675 | rng.BottomSurface = 0 | |
2676 | rng.Position = tors.Position - Vector3.new(0,2,0) | |
2677 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2678 | local rngm = Instance.new("SpecialMesh", rng) | |
2679 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2680 | rngm.Scale = Vector3.new(10, 10, 20) | |
2681 | x = Instance.new("Sound",tors) | |
2682 | x.SoundId = "http://www.roblox.com/asset/?id=169445602" | |
2683 | x.Looped = false | |
2684 | x.Pitch = .7 | |
2685 | x.Volume = 30 | |
2686 | x:Play() | |
2687 | coroutine.wrap(function() | |
2688 | for i = 1, 60, 8 do | |
2689 | rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10) | |
2690 | rng.Transparency = i/60 | |
2691 | wait() | |
2692 | end | |
2693 | wait() | |
2694 | rng:Destroy() | |
2695 | end)() | |
2696 | wait(2.6) | |
2697 | BV:Destroy() | |
2698 | tors.Anchored = true | |
2699 | wait(3.2) | |
2700 | tors.Anchored = false | |
2701 | BV = Instance.new("BodyVelocity", tors) | |
2702 | BV.maxForce = Vector3.new(0,-20000,0) | |
2703 | BV.P = 1000 | |
2704 | BV.velocity = Vector3.new(0,-150,0) | |
2705 | wait(1) | |
2706 | BV:Destroy() | |
2707 | wait(0.01) | |
2708 | ||
2709 | human.WalkSpeed = 0 | |
2710 | boom3:Play() | |
2711 | ||
2712 | Smash() | |
2713 | Smash2() | |
2714 | Smash3() | |
2715 | Ring() | |
2716 | pe:Destroy() | |
2717 | pea:Destroy() | |
2718 | pea2:Destroy() | |
2719 | pe2:Destroy() | |
2720 | wait(2) | |
2721 | human.WalkSpeed = 16 | |
2722 | activu = false | |
2723 | end | |
2724 | ||
2725 | ||
2726 | ||
2727 | sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"]) | |
2728 | sound.SoundId = "rbxassetid://416348742" | |
2729 | sound.Volume = 6 | |
2730 | ||
2731 | sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"]) | |
2732 | sound2.SoundId = "rbxassetid://416348742" | |
2733 | sound2.Volume = 6 | |
2734 | ||
2735 | sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character) | |
2736 | sound3.SoundId = "rbxassetid://416348742" | |
2737 | sound3.Volume = 6 | |
2738 | ||
2739 | function rip() | |
2740 | activu = true | |
2741 | local detect = Instance.new("Part", game.Players.LocalPlayer.Character) | |
2742 | detect.Size = Vector3.new(1,1,1) | |
2743 | detect:BreakJoints() | |
2744 | detect.CanCollide = false | |
2745 | local weld = Instance.new("Weld", detect) | |
2746 | weld.Part0 = game.Players.LocalPlayer.Character["Torso"] | |
2747 | weld.Part1 = detect | |
2748 | weld.C0 = weld.C0 * CFrame.new(0,-1,0) | |
2749 | ||
2750 | ||
2751 | ||
2752 | local function attack(prt) | |
2753 | local humanoid = prt.Parent:findFirstChild("Humanoid") | |
2754 | if humanoid ~= nil then | |
2755 | local torso = prt.Parent:findFirstChild("Torso") | |
2756 | ||
2757 | ||
2758 | ||
2759 | ||
2760 | ||
2761 | ||
2762 | ||
2763 | function KABOOMZ3() | |
2764 | local effspwn = Instance.new("Part") | |
2765 | coroutine.resume(coroutine.create(function() | |
2766 | local sound1 = Instance.new("Sound") | |
2767 | sound1.SoundId = "rbxassetid://138137702" | |
2768 | sound1.MaxDistance = 300 | |
2769 | sound1.EmitterSize = 20 | |
2770 | sound1.Volume = 2.5 | |
2771 | sound1.Pitch = 0.65 | |
2772 | sound1.Parent = effspwn | |
2773 | local sound2 = Instance.new("Sound") | |
2774 | sound2.SoundId = "rbxassetid://416348742" | |
2775 | sound2.MaxDistance = 300 | |
2776 | sound2.EmitterSize = 20 | |
2777 | sound2.Volume = 1 | |
2778 | sound2.Pitch = 0.7 | |
2779 | sound2.Parent = effspwn | |
2780 | local sound3 = Instance.new("Sound") | |
2781 | sound3.SoundId = "rbxassetid://416348742" | |
2782 | sound2.MaxDistance = 400 | |
2783 | sound2.EmitterSize = 30 | |
2784 | sound2.Volume = 0.5 | |
2785 | sound2.Pitch = 0.5 | |
2786 | sound2.Parent = effspwn | |
2787 | sound2:Play() | |
2788 | wait() | |
2789 | sound1:Play() | |
2790 | sound3:Play() | |
2791 | end)) | |
2792 | local model = Instance.new("Model") | |
2793 | game.Debris:AddItem(model, 20) | |
2794 | model.Name = "smasheffects" | |
2795 | model.Parent = workspace | |
2796 | effspwn.Name = "spwnr" | |
2797 | effspwn.Size = Vector3.new(1, 1, 1) | |
2798 | effspwn.Anchored = true | |
2799 | effspwn.CanCollide = false | |
2800 | effspwn.Transparency = 1 | |
2801 | effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
2802 | effspwn.Parent = model | |
2803 | ||
2804 | ||
2805 | ||
2806 | ||
2807 | ||
2808 | Crater(head,60) | |
2809 | Crater(head,120) | |
2810 | ||
2811 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
2812 | if v:FindFirstChild('Humanoid') then | |
2813 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
2814 | v.Humanoid.PlatformStand = true | |
2815 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
2816 | end | |
2817 | end | |
2818 | ||
2819 | coroutine.resume(coroutine.create(function() | |
2820 | local shok = Instance.new("Part") | |
2821 | shok.Name = "whoosh" | |
2822 | shok.BrickColor = BrickColor.new("Institutional white") | |
2823 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2824 | shok.Size = Vector3.new(1, 1, 1) | |
2825 | shok.Anchored = true | |
2826 | shok.Material = "Neon" | |
2827 | shok.Transparency = 0.1 | |
2828 | shok.CanCollide = false | |
2829 | shok.Parent = model | |
2830 | game.Debris:AddItem(shok, 12) | |
2831 | local mesh = Instance.new("SpecialMesh") | |
2832 | mesh.MeshType = "FileMesh" | |
2833 | mesh.MeshId = "rbxassetid://437347603" | |
2834 | mesh.Scale = Vector3.new(0.8, 0.8, 0.3) | |
2835 | mesh.Parent = shok | |
2836 | ||
2837 | ||
2838 | ||
2839 | ||
2840 | ||
2841 | for e = 1, 8 do | |
2842 | wait() | |
2843 | mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22) | |
2844 | shok.Transparency = shok.Transparency + 0.035 | |
2845 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4) | |
2846 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
2847 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
2848 | ||
2849 | end | |
2850 | for e = 1, 16 do | |
2851 | wait() | |
2852 | mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12) | |
2853 | shok.Transparency = shok.Transparency + 0.11 | |
2854 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4) | |
2855 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) | |
2856 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
2857 | ||
2858 | end | |
2859 | end)) | |
2860 | coroutine.resume(coroutine.create(function() | |
2861 | local shok = Instance.new("Part") | |
2862 | shok.Name = "wring1" | |
2863 | shok.BrickColor = BrickColor.new("Institutional white") | |
2864 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2865 | shok.Size = Vector3.new(1, 1, 1) | |
2866 | shok.Anchored = true | |
2867 | shok.Material = "Neon" | |
2868 | shok.Transparency = 0.25 | |
2869 | shok.CanCollide = false | |
2870 | shok.Parent = model | |
2871 | game.Debris:AddItem(shok, 12) | |
2872 | local mesh = Instance.new("SpecialMesh") | |
2873 | mesh.MeshType = "FileMesh" | |
2874 | mesh.MeshId = "rbxassetid://3270017" | |
2875 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
2876 | mesh.Parent = shok | |
2877 | for e = 1, 30 do | |
2878 | wait() | |
2879 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
2880 | shok.Transparency = shok.Transparency + 0.002 | |
2881 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2882 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
2883 | end | |
2884 | for e = 1, 38 do | |
2885 | wait() | |
2886 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
2887 | shok.Transparency = shok.Transparency + 0.002 | |
2888 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2889 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
2890 | end | |
2891 | for e = 1, 24 do | |
2892 | wait() | |
2893 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
2894 | shok.Transparency = shok.Transparency + 0.03 | |
2895 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2896 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
2897 | end | |
2898 | end)) | |
2899 | coroutine.resume(coroutine.create(function() | |
2900 | local shok = Instance.new("Part") | |
2901 | shok.Name = "wring2" | |
2902 | shok.BrickColor = BrickColor.new("Institutional white") | |
2903 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2904 | shok.Size = Vector3.new(1, 1, 1) | |
2905 | shok.Anchored = true | |
2906 | shok.Material = "Neon" | |
2907 | shok.Transparency = 0.25 | |
2908 | shok.CanCollide = false | |
2909 | shok.Parent = model | |
2910 | game.Debris:AddItem(shok, 12) | |
2911 | local mesh = Instance.new("SpecialMesh") | |
2912 | mesh.MeshType = "FileMesh" | |
2913 | mesh.MeshId = "rbxassetid://3270017" | |
2914 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
2915 | mesh.Parent = shok | |
2916 | for e = 1, 30 do | |
2917 | wait() | |
2918 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
2919 | shok.Transparency = shok.Transparency + 0.002 | |
2920 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2921 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
2922 | end | |
2923 | for e = 1, 38 do | |
2924 | wait() | |
2925 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
2926 | shok.Transparency = shok.Transparency + 0.002 | |
2927 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2928 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
2929 | end | |
2930 | for e = 1, 24 do | |
2931 | wait() | |
2932 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
2933 | shok.Transparency = shok.Transparency + 0.03 | |
2934 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2935 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
2936 | end | |
2937 | end)) | |
2938 | coroutine.resume(coroutine.create(function() | |
2939 | local shok = Instance.new("Part") | |
2940 | shok.Name = "coil1" | |
2941 | shok.BrickColor = BrickColor.new("Institutional white") | |
2942 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2943 | shok.Size = Vector3.new(1, 1, 1) | |
2944 | shok.Anchored = true | |
2945 | shok.Material = "Neon" | |
2946 | shok.Transparency = 0.25 | |
2947 | shok.CanCollide = false | |
2948 | shok.Parent = model | |
2949 | game.Debris:AddItem(shok, 12) | |
2950 | local mesh = Instance.new("SpecialMesh") | |
2951 | mesh.MeshType = "FileMesh" | |
2952 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2953 | mesh.Scale = Vector3.new(12, 12, 12) | |
2954 | mesh.Parent = shok | |
2955 | for e = 1, 15 do | |
2956 | wait() | |
2957 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2958 | shok.Transparency = shok.Transparency + 0.004 | |
2959 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2960 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2961 | end | |
2962 | for e = 1, 16 do | |
2963 | wait() | |
2964 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2965 | shok.Transparency = shok.Transparency + 0.004 | |
2966 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2967 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2968 | end | |
2969 | for e = 1, 12 do | |
2970 | wait() | |
2971 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2972 | shok.Transparency = shok.Transparency + 0.06 | |
2973 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2974 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2975 | end | |
2976 | end)) | |
2977 | coroutine.resume(coroutine.create(function() | |
2978 | local shok = Instance.new("Part") | |
2979 | shok.Name = "coil2" | |
2980 | shok.BrickColor = BrickColor.new("Institutional white") | |
2981 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2982 | shok.Size = Vector3.new(1, 1, 1) | |
2983 | shok.Anchored = true | |
2984 | shok.Material = "Neon" | |
2985 | shok.Transparency = 0.25 | |
2986 | shok.CanCollide = false | |
2987 | shok.Parent = model | |
2988 | game.Debris:AddItem(shok, 12) | |
2989 | local mesh = Instance.new("SpecialMesh") | |
2990 | mesh.MeshType = "FileMesh" | |
2991 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2992 | mesh.Scale = Vector3.new(6, 12, 6) | |
2993 | mesh.Parent = shok | |
2994 | for e = 1, 15 do | |
2995 | wait() | |
2996 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
2997 | shok.Transparency = shok.Transparency + 0.005 | |
2998 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2999 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
3000 | end | |
3001 | for e = 1, 16 do | |
3002 | wait() | |
3003 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
3004 | shok.Transparency = shok.Transparency + 0.005 | |
3005 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
3006 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
3007 | end | |
3008 | for e = 1, 12 do | |
3009 | wait() | |
3010 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
3011 | shok.Transparency = shok.Transparency + 0.09 | |
3012 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
3013 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
3014 | end | |
3015 | end)) | |
3016 | coroutine.resume(coroutine.create(function() | |
3017 | local shok = Instance.new("Part") | |
3018 | shok.Name = "shokwve" | |
3019 | shok.BrickColor = BrickColor.new("Institutional white") | |
3020 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
3021 | shok.Size = Vector3.new(1, 1, 1) | |
3022 | shok.Anchored = true | |
3023 | shok.Material = "Neon" | |
3024 | shok.Transparency = 0.6 | |
3025 | shok.CanCollide = false | |
3026 | shok.Parent = model | |
3027 | game.Debris:AddItem(shok, 12) | |
3028 | local mesh = Instance.new("SpecialMesh") | |
3029 | mesh.MeshType = "FileMesh" | |
3030 | mesh.MeshId = "rbxassetid://489415447" | |
3031 | mesh.Scale = Vector3.new(1, 1, 1) | |
3032 | mesh.Parent = shok | |
3033 | for e = 1, 12 do | |
3034 | wait() | |
3035 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
3036 | shok.Transparency = shok.Transparency + 0.002 | |
3037 | end | |
3038 | for e = 1, 32 do | |
3039 | wait() | |
3040 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
3041 | shok.Transparency = shok.Transparency + 0.002 | |
3042 | end | |
3043 | for e = 1, 24 do | |
3044 | wait() | |
3045 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
3046 | shok.Transparency = shok.Transparency + 0.03 | |
3047 | end | |
3048 | end)) | |
3049 | coroutine.resume(coroutine.create(function() | |
3050 | local shok = Instance.new("Part") | |
3051 | shok.Name = "shock2" | |
3052 | shok.BrickColor = BrickColor.new("Institutional white") | |
3053 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
3054 | shok.Size = Vector3.new(1, 1, 1) | |
3055 | shok.Anchored = true | |
3056 | shok.Material = "Neon" | |
3057 | shok.Transparency = 0.35 | |
3058 | shok.CanCollide = false | |
3059 | shok.Parent = model | |
3060 | game.Debris:AddItem(shok, 12) | |
3061 | local mesh = Instance.new("SpecialMesh") | |
3062 | mesh.MeshType = "FileMesh" | |
3063 | mesh.MeshId = "rbxassetid://489415447" | |
3064 | mesh.Scale = Vector3.new(12, 12, 12) | |
3065 | mesh.Parent = shok | |
3066 | for e = 1, 15 do | |
3067 | wait() | |
3068 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
3069 | shok.Transparency = shok.Transparency + 0.004 | |
3070 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
3071 | end | |
3072 | for e = 1, 16 do | |
3073 | wait() | |
3074 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
3075 | shok.Transparency = shok.Transparency + 0.004 | |
3076 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
3077 | end | |
3078 | for e = 1, 12 do | |
3079 | wait() | |
3080 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
3081 | shok.Transparency = shok.Transparency + 0.06 | |
3082 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
3083 | end | |
3084 | end)) | |
3085 | coroutine.resume(coroutine.create(function() | |
3086 | local shok = Instance.new("Part") | |
3087 | shok.Name = "shock3" | |
3088 | shok.BrickColor = BrickColor.new("Institutional white") | |
3089 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
3090 | shok.Size = Vector3.new(1, 1, 1) | |
3091 | shok.Anchored = true | |
3092 | shok.Material = "Neon" | |
3093 | shok.Transparency = 0.35 | |
3094 | shok.CanCollide = false | |
3095 | shok.Parent = model | |
3096 | game.Debris:AddItem(shok, 12) | |
3097 | local mesh = Instance.new("SpecialMesh") | |
3098 | mesh.MeshType = "FileMesh" | |
3099 | mesh.MeshId = "rbxassetid://489415447" | |
3100 | mesh.Scale = Vector3.new(12, 12, 12) | |
3101 | mesh.Parent = shok | |
3102 | for e = 1, 15 do | |
3103 | wait() | |
3104 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
3105 | shok.Transparency = shok.Transparency + 0.004 | |
3106 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
3107 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
3108 | end | |
3109 | for e = 1, 16 do | |
3110 | wait() | |
3111 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
3112 | shok.Transparency = shok.Transparency + 0.004 | |
3113 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
3114 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
3115 | end | |
3116 | for e = 1, 12 do | |
3117 | wait() | |
3118 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
3119 | shok.Transparency = shok.Transparency + 0.06 | |
3120 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
3121 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
3122 | end | |
3123 | end)) | |
3124 | end | |
3125 | ||
3126 | ||
3127 | ||
3128 | if torso ~= nil then | |
3129 | game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 | |
3130 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 | |
3131 | for i = 1,5 do | |
3132 | wait() | |
3133 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25) | |
3134 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25) | |
3135 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0) | |
3136 | end | |
3137 | sound:Play() | |
3138 | local bodyVel = Instance.new("BodyPosition", torso) | |
3139 | bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0) | |
3140 | bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3141 | wait(2) | |
3142 | torso.Anchored = true | |
3143 | for i = 1,5 do | |
3144 | wait() | |
3145 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25) | |
3146 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25) | |
3147 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0) | |
3148 | end | |
3149 | for i = 1,5 do | |
3150 | wait() | |
3151 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08) | |
3152 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0) | |
3153 | end | |
3154 | wait(1) | |
3155 | local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso) | |
3156 | bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3157 | bodyvel.Position = torso.Position | |
3158 | for i = 1,5 do | |
3159 | wait() | |
3160 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0) | |
3161 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08) | |
3162 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0) | |
3163 | end | |
3164 | wait(2) | |
3165 | bodyVel:destroy() | |
3166 | game.Players.LocalPlayer.Character.Torso.Anchored = true | |
3167 | torso.Anchored = false | |
3168 | humanoid.PlatformStand = true | |
3169 | local bodyVel = Instance.new("BodyPosition", torso) | |
3170 | bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0) | |
3171 | bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3172 | sound2:Play() | |
3173 | ||
3174 | wait(1.2) | |
3175 | game.Players.LocalPlayer.Character.Torso.Anchored = false | |
3176 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3177 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
3178 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
3179 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
3180 | activu = false | |
3181 | wait(0.5) | |
3182 | bodyvel:destroy() | |
3183 | local ROW3 = function(out, trans, s, wt, t, ang, plus) | |
3184 | for i = 1, 360, 360/t do | |
3185 | local c = Instance.new("Part", game.Workspace) | |
3186 | c.FormFactor = 3 | |
3187 | c.TopSurface = 0 | |
3188 | c.BottomSurface = 0 | |
3189 | c.Size = s | |
3190 | c.Anchored = true | |
3191 | c.CanCollide = wt | |
3192 | c.Material=workspace.Base.Material | |
3193 | c.Transparency = trans | |
3194 | c.BrickColor = workspace.Base.BrickColor | |
3195 | c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
3196 | c.Locked=true | |
3197 | game.Debris:AddItem(c,25) | |
3198 | end | |
3199 | end | |
3200 | ||
3201 | ||
3202 | ||
3203 | ||
3204 | sound3:Play() | |
3205 | ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
3206 | game.Players.LocalPlayer.Character.Torso.Anchored = true | |
3207 | KABOOMZ3() | |
3208 | wait(0.1) | |
3209 | ||
3210 | game.Players.LocalPlayer.Character.Torso.Anchored = false | |
3211 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 | |
3212 | game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50 | |
3213 | ||
3214 | ||
3215 | end | |
3216 | end | |
3217 | end | |
3218 | detect.Touched:connect(attack) | |
3219 | wait(0.1) | |
3220 | detect:destroy() | |
3221 | activu = false | |
3222 | end | |
3223 | ||
3224 | ||
3225 | ||
3226 | function hito(partoz, magn, dmg, debtim) | |
3227 | for _, guy in pairs(workspace:GetChildren()) do | |
3228 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then | |
3229 | do | |
3230 | local humz = guy:FindFirstChild("Humanoid") | |
3231 | local hed = guy:FindFirstChild("Head") | |
3232 | humz:TakeDamage(dmg) | |
3233 | local db = Instance.new("StringValue") | |
3234 | db.Name = "alabo" | |
3235 | db.Parent = hed | |
3236 | delay(debtim, function() | |
3237 | db:Destroy() | |
3238 | end) | |
3239 | end | |
3240 | end | |
3241 | end | |
3242 | end | |
3243 | function animo(yep) | |
3244 | if yep == true then | |
3245 | anim.Parent = human | |
3246 | chr.Animate.Disabled = false | |
3247 | elseif yep == false then | |
3248 | chr.Animate.Disabled = true | |
3249 | anim.Parent = nil | |
3250 | end | |
3251 | end | |
3252 | mouse.KeyDown:connect(function(key) | |
3253 | if key == "e" then | |
3254 | rsmash() | |
3255 | end | |
3256 | if key == "t" then | |
3257 | jum() | |
3258 | end | |
3259 | if key == "r" then | |
3260 | Tele() | |
3261 | end | |
3262 | if key == "q" then | |
3263 | Stom() | |
3264 | end | |
3265 | if key == "f" then | |
3266 | HeavenSmash() | |
3267 | end | |
3268 | if key == "h" then | |
3269 | rip() | |
3270 | end | |
3271 | end) | |
3272 | tool.Equipped:connect(function() | |
3273 | selected = true | |
3274 | end) | |
3275 | tool.Unequipped:connect(function() | |
3276 | selected = false | |
3277 | end) |