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1 | - | wait(1) |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end wait(1) | |
6 | --==MAKING CHARACTER INVISIBLE, FUNCTIONS==-- | |
7 | local char = game.Players.LocalPlayer.Character | |
8 | local pose = "idle" | |
9 | local mouse = game.Players.LocalPlayer:GetMouse() | |
10 | local BeamStart = nil | |
11 | char.Humanoid.WalkSpeed = 0 | |
12 | char.Animate.Disabled = true | |
13 | char.Humanoid:LoadAnimation(char.Animate.idle.Animation1):Play() | |
14 | char.Humanoid.WalkSpeed = 22 | |
15 | function makeBloodParticle(parent) | |
16 | local par = Instance.new("ParticleEmitter",parent) | |
17 | par.Texture = "http://www.roblox.com/asset/?id=469953941" | |
18 | par.RotSpeed = NumberRange.new(1) | |
19 | par.Acceleration = Vector3.new(0,-30,0) | |
20 | par.Lifetime = NumberRange.new(50) | |
21 | par.Rate = 999 | |
22 | end | |
23 | function cleanHead() | |
24 | local things = char:GetChildren() | |
25 | for i=1, #things do | |
26 | if things[i].ClassName == "Accessory" then | |
27 | local t = things[i] | |
28 | t.Parent = nil | |
29 | end | |
30 | end | |
31 | char.Head:findFirstChildOfClass("Decal").Parent = nil | |
32 | end | |
33 | function cleanShirt() | |
34 | local things = char:GetChildren() | |
35 | for i=1, #things do | |
36 | if things[i].ClassName == "Shirt" then | |
37 | local t = things[i] | |
38 | t.Parent = nil | |
39 | end | |
40 | end | |
41 | end | |
42 | function cleanPants() | |
43 | local things = char:GetChildren() | |
44 | for i=1, #things do | |
45 | if things[i].ClassName == "Pants" then | |
46 | local t = things[i] | |
47 | t.Parent = nil | |
48 | end | |
49 | end | |
50 | end | |
51 | function cleanPackage() | |
52 | local things = char:GetChildren() | |
53 | for i=1, #things do | |
54 | if things[i].ClassName == "CharacterMesh" then | |
55 | local t = things[i] | |
56 | t.Parent = nil | |
57 | end | |
58 | end | |
59 | end | |
60 | function invisible() | |
61 | local things = char:GetChildren() | |
62 | for i=1, #things do | |
63 | if things[i].ClassName == "Part" then | |
64 | local t = things[i] | |
65 | t.Transparency = 1 | |
66 | end | |
67 | end | |
68 | end | |
69 | function rig(motor,C0,C1) | |
70 | motor.C0 = C0 | |
71 | motor.C1 = C1 | |
72 | end | |
73 | function newPart(size,color,material,shape,weldPart,position,parent,ltm) | |
74 | local part = Instance.new("Part",parent) | |
75 | part.CanCollide = false | |
76 | part.Color = color | |
77 | part.Material = material | |
78 | part.Shape = shape | |
79 | part.Size = size | |
80 | part.LocalTransparencyModifier = ltm | |
81 | local partWeld = Instance.new("Weld",part) | |
82 | partWeld.Part0 = weldPart | |
83 | partWeld.Part1 = part | |
84 | partWeld.C1 = position | |
85 | end | |
86 | function newMeshPart(size,color,material,shape,weldPart,position,parent) | |
87 | local part = Instance.new("Part",parent) | |
88 | part.CanCollide = false | |
89 | part.Color = color | |
90 | part.Material = material | |
91 | part.Size = size | |
92 | local mesh = Instance.new("SpecialMesh",part) | |
93 | mesh.MeshType = shape | |
94 | local partWeld = Instance.new("Weld",part) | |
95 | partWeld.Part0 = weldPart | |
96 | partWeld.Part1 = part | |
97 | partWeld.C1 = position | |
98 | end | |
99 | cleanHead() | |
100 | cleanShirt() | |
101 | cleanPants() | |
102 | cleanPackage() | |
103 | invisible() | |
104 | --==NAME TAG==-- | |
105 | local name = Instance.new("BillboardGui",char.Head) | |
106 | name.Size = UDim2.new(3,0,1,0) | |
107 | name.LightInfluence = 0 | |
108 | name.StudsOffset = Vector3.new(0,2,0) | |
109 | local nameText = Instance.new("TextLabel",name) | |
110 | nameText.Size = UDim2.new(1,0,1,0) | |
111 | nameText.BackgroundTransparency = 1 | |
112 | nameText.TextScaled = true | |
113 | nameText.TextStrokeTransparency = 0 | |
114 | nameText.TextColor3 = Color3.new(0,0,0) | |
115 | nameText.TextStrokeColor3 = Color3.new(255,0,0) | |
116 | nameText.Text = "Deimos" | |
117 | --==CHARATCER==-- | |
118 | local dm = Instance.new("Model",char) | |
119 | dm.Name = "DeimosModel" | |
120 | newMeshPart(Vector3.new(1,.8,1.5),Color3.fromRGB(170,170,170),Enum.Material.Metal,Enum.MeshType.Sphere,char["Left Leg"],CFrame.new(0,1,.25)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),dm) | |
121 | newMeshPart(Vector3.new(1,.8,1.5),Color3.fromRGB(170,170,170),Enum.Material.Metal,Enum.MeshType.Sphere,char["Right Leg"],CFrame.new(0,1,.25)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),dm) | |
122 | ||
123 | newMeshPart(Vector3.new(2,1.5,1.5),Color3.fromRGB(50,50,50),Enum.Material.Metal,Enum.MeshType.Cylinder,char["Torso"],CFrame.new(-.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(90)),dm) | |
124 | newMeshPart(Vector3.new(2.1,1.45,1.45),Color3.fromRGB(140,140,140),Enum.Material.Metal,Enum.MeshType.Cylinder,char["Torso"],CFrame.new(-.2,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(90)),dm) | |
125 | newMeshPart(Vector3.new(.3,1.55,1.55),Color3.fromRGB(75,75,75),Enum.Material.Metal,Enum.MeshType.Cylinder,char["Torso"],CFrame.new(-.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(90)),dm) | |
126 | newMeshPart(Vector3.new(1.5,1.5,1.5),Color3.fromRGB(50,50,50),Enum.Material.Metal,Enum.MeshType.Sphere,char["Torso"],CFrame.new(0,-.8,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),dm) | |
127 | newMeshPart(Vector3.new(2,.6,.6),Color3.fromRGB(240,240,240),Enum.Material.Metal,Enum.MeshType.Cylinder,char["Torso"],CFrame.new(-.2,0,.5)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(90)),dm) | |
128 | newMeshPart(Vector3.new(.3,1.6,1.6),Color3.fromRGB(75,75,75),Enum.Material.Metal,Enum.MeshType.Cylinder,char["Torso"],CFrame.new(1,0,-.1)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(90)),dm) | |
129 | newMeshPart(Vector3.new(1.8,2.4,1.8),Color3.fromRGB(255,255,255),Enum.Material.Metal,Enum.MeshType.Sphere,char["Head"],CFrame.new(0,-.2,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),dm) | |
130 | newMeshPart(Vector3.new(.2,2.2,1.6),Color3.fromRGB(0,0,0),Enum.Material.Metal,Enum.MeshType.Sphere,char["Head"],CFrame.new(0,-.2,.15)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),dm) | |
131 | newMeshPart(Vector3.new(1.6,.2,1.6),Color3.fromRGB(0,0,0),Enum.Material.Metal,Enum.MeshType.Sphere,char["Head"],CFrame.new(0,-.2,.15)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),dm) | |
132 | ||
133 | newMeshPart(Vector3.new(1,1,1),Color3.fromRGB(255,255,255),Enum.Material.Metal,Enum.MeshType.Sphere,char["Right Arm"],CFrame.new(0,1,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),dm) | |
134 | newMeshPart(Vector3.new(1,1,1),Color3.fromRGB(255,255,255),Enum.Material.Metal,Enum.MeshType.Sphere,char["Left Arm"],CFrame.new(0,1,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),dm) | |
135 | ||
136 | newMeshPart(Vector3.new(.3,1.8,1.8),Color3.fromRGB(25,25,25),Enum.Material.Metal,Enum.MeshType.Cylinder,char["Head"],CFrame.new(.7,0,.1)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-15),math.rad(90)),dm) | |
137 | newMeshPart(Vector3.new(1.6,1,.6),Color3.fromRGB(75,75,75),Enum.Material.Metal,Enum.MeshType.Sphere,char["Head"],CFrame.new(0,-.8,.5)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),dm) | |
138 | newMeshPart(Vector3.new(1.4,.4,2),Color3.fromRGB(75,75,75),Enum.Material.Metal,Enum.MeshType.Sphere,char["Head"],CFrame.new(0,-.6,.5)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),dm) | |
139 | ||
140 | newMeshPart(Vector3.new(.5,.7,.3),Color3.fromRGB(75,75,75),Enum.Material.Metal,Enum.MeshType.Brick,char["Torso"],CFrame.new(0,.6,-.8)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)),dm) | |
141 | newMeshPart(Vector3.new(.51,.3,.31),Color3.fromRGB(100,100,100),Enum.Material.Metal,Enum.MeshType.Brick,char["Torso"],CFrame.new(0,.35,-.8)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(0)),dm) | |
142 | ||
143 | newMeshPart(Vector3.new(.5,.7,.3),Color3.fromRGB(75,75,75),Enum.Material.Metal,Enum.MeshType.Brick,char["Torso"],CFrame.new(0,.6,-.8)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-45),math.rad(0)),dm) | |
144 | newMeshPart(Vector3.new(.51,.3,.31),Color3.fromRGB(100,100,100),Enum.Material.Metal,Enum.MeshType.Brick,char["Torso"],CFrame.new(0,.35,-.8)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-45),math.rad(0)),dm) | |
145 | --==MUSIC, SOUNDS==-- | |
146 | local music = Instance.new("Sound",char.Torso) | |
147 | music.SoundId = "rbxassetid://281580184" | |
148 | music.Volume = 1 | |
149 | music.Looped = true | |
150 | music:Play() | |
151 | local shootSound = Instance.new("Sound",char.Head) | |
152 | shootSound.SoundId = "rbxassetid://165946560" | |
153 | --==RIGGING==-- | |
154 | rig(char.Torso["Right Shoulder"],CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(0),math.rad(0))) | |
155 | rig(char.Torso["Left Shoulder"],CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(0),math.rad(0))) | |
156 | --==RIGHT GUN==-- | |
157 | local part = Instance.new("Part",dm) | |
158 | part.CanCollide = false | |
159 | part.Size = Vector3.new(.8,2,2) | |
160 | local mesh = Instance.new("SpecialMesh",part) | |
161 | mesh.MeshType = Enum.MeshType.FileMesh | |
162 | mesh.MeshId = "rbxassetid://453175434" | |
163 | mesh.TextureId = "rbxassetid://453175461" | |
164 | mesh.Scale = Vector3.new(.023,.023,.023) | |
165 | local bs1 = Instance.new("Attachment",part) | |
166 | bs1.Position = Vector3.new(0, 0.6, 1.8) | |
167 | BeamStart = bs1 | |
168 | local partWeld = Instance.new("Weld",part) | |
169 | partWeld.Part0 = char["Right Arm"] | |
170 | partWeld.Part1 = part | |
171 | partWeld.C1 = CFrame.new(0,0,-1.4)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(180),math.rad(0)) | |
172 | local s1 = Instance.new("Part",dm) | |
173 | s1.Transparency = 1 | |
174 | s1.CanCollide = false | |
175 | s1.Size = Vector3.new(.8,.5,.5) | |
176 | s1.BrickColor = BrickColor.new('New Yeller') | |
177 | local mesh = Instance.new("SpecialMesh",s1) | |
178 | mesh.MeshType = Enum.MeshType.FileMesh | |
179 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
180 | mesh.Scale = Vector3.new(.3,.6,.3) | |
181 | local partWeld = Instance.new("Weld",s1) | |
182 | partWeld.Part0 = part | |
183 | partWeld.Part1 = s1 | |
184 | partWeld.C1 = CFrame.new(0,-2,.6)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(0),math.rad(0)) | |
185 | --==LEFT GUN==-- | |
186 | local part = Instance.new("Part",dm) | |
187 | part.CanCollide = false | |
188 | part.Size = Vector3.new(.8,2,2) | |
189 | local mesh = Instance.new("SpecialMesh",part) | |
190 | mesh.MeshType = Enum.MeshType.FileMesh | |
191 | mesh.MeshId = "rbxassetid://453175434" | |
192 | mesh.TextureId = "rbxassetid://453175461" | |
193 | mesh.Scale = Vector3.new(.023,.023,.023) | |
194 | local bs2 = Instance.new("Attachment",part) | |
195 | bs2.Position = Vector3.new(0, 0.6, 1.8) | |
196 | local partWeld = Instance.new("Weld",part) | |
197 | partWeld.Part0 = char["Left Arm"] | |
198 | partWeld.Part1 = part | |
199 | partWeld.C1 = CFrame.new(0,0,-1.4)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(180),math.rad(0)) | |
200 | local s2 = Instance.new("Part",dm) | |
201 | s2.Transparency = 1 | |
202 | s2.CanCollide = false | |
203 | s2.Size = Vector3.new(.8,.5,.5) | |
204 | s2.BrickColor = BrickColor.new('New Yeller') | |
205 | local mesh = Instance.new("SpecialMesh",s2) | |
206 | mesh.MeshType = Enum.MeshType.FileMesh | |
207 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
208 | mesh.Scale = Vector3.new(.3,.6,.3) | |
209 | local partWeld = Instance.new("Weld",s1) | |
210 | partWeld.Part0 = part | |
211 | partWeld.Part1 = s2 | |
212 | partWeld.C1 = CFrame.new(0,-2,.6)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(0),math.rad(0)) | |
213 | local d = false | |
214 | local shooting = false | |
215 | mouse.Button1Down:connect(function() | |
216 | shooting = true | |
217 | end) | |
218 | mouse.Button1Up:connect(function() | |
219 | shooting = false | |
220 | end) | |
221 | while true do | |
222 | wait(.01) | |
223 | if d == false and shooting == true then | |
224 | if BeamStart == bs1 then | |
225 | d = true | |
226 | shootSound:Play() | |
227 | local mp = Instance.new("Part",game.Workspace) | |
228 | mp.Locked = true | |
229 | mp.Name = "MousePos" | |
230 | mp.CFrame = mouse.Hit | |
231 | mp.Anchored = true | |
232 | mp.Transparency = 1 | |
233 | mp.Size = Vector3.new(1,1,1) | |
234 | local be = Instance.new("Attachment",mp) | |
235 | local beam = Instance.new("Beam",mp) | |
236 | beam.FaceCamera = true | |
237 | beam.Attachment0 = BeamStart | |
238 | beam.Attachment1 = be | |
239 | rig(char.Torso["Right Shoulder"],CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-105),math.rad(0),math.rad(0))) | |
240 | s1.Transparency = 0 | |
241 | beam.Width0 = .3 | |
242 | beam.Width1 = .3 | |
243 | wait(.01) | |
244 | rig(char.Torso["Right Shoulder"],CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-135),math.rad(0),math.rad(0))) | |
245 | s1.Transparency = .3 | |
246 | beam.Width0 = .2 | |
247 | beam.Width1 = .2 | |
248 | wait(.01) | |
249 | rig(char.Torso["Right Shoulder"],CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-105),math.rad(0),math.rad(0))) | |
250 | s1.Transparency = .6 | |
251 | beam.Width0 = .1 | |
252 | beam.Width1 = .1 | |
253 | wait(.01) | |
254 | rig(char.Torso["Right Shoulder"],CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),CFrame.new(-1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(0),math.rad(0))) | |
255 | s1.Transparency = 1 | |
256 | mp.Parent = nil | |
257 | BeamStart = bs2 | |
258 | d = false | |
259 | elseif BeamStart == bs2 then | |
260 | d = true | |
261 | shootSound:Play() | |
262 | local mp = Instance.new("Part",game.Workspace) | |
263 | mp.Locked = true | |
264 | mp.Name = "MousePos" | |
265 | mp.CFrame = mouse.Hit | |
266 | mp.Anchored = true | |
267 | mp.Transparency = 1 | |
268 | mp.Size = Vector3.new(1,1,1) | |
269 | local be = Instance.new("Attachment",mp) | |
270 | local beam = Instance.new("Beam",mp) | |
271 | beam.FaceCamera = true | |
272 | beam.Attachment0 = BeamStart | |
273 | beam.Attachment1 = be | |
274 | rig(char.Torso["Left Shoulder"],CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-105),math.rad(0),math.rad(0))) | |
275 | s2.Transparency = 0 | |
276 | beam.Width0 = .3 | |
277 | beam.Width1 = .3 | |
278 | wait(.01) | |
279 | rig(char.Torso["Left Shoulder"],CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-135),math.rad(0),math.rad(0))) | |
280 | s2.Transparency = .3 | |
281 | beam.Width0 = .2 | |
282 | beam.Width1 = .2 | |
283 | wait(.01) | |
284 | rig(char.Torso["Left Shoulder"],CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-105),math.rad(0),math.rad(0))) | |
285 | s2.Transparency = .6 | |
286 | beam.Width0 = .1 | |
287 | beam.Width1 = .1 | |
288 | wait(.01) | |
289 | rig(char.Torso["Left Shoulder"],CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)),CFrame.new(1.5,0,0)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(0),math.rad(0))) | |
290 | s2.Transparency = 1 | |
291 | mp.Parent = nil | |
292 | BeamStart = bs1 | |
293 | d = false | |
294 | end | |
295 | local target = mouse.Target | |
296 | if target ~= nil then | |
297 | local h = target.Parent:findFirstChildOfClass("Humanoid") | |
298 | if h ~= nil then | |
299 | h.Health = 0 | |
300 | h.MaxHealth = 1 | |
301 | makeBloodParticle(target) | |
302 | end | |
303 | end | |
304 | end | |
305 | end |