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-- We find the LoadData function and look for the following fragment:
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for key, folder in pairs(data) do
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    if key == "leaderstats" then
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        for item, amount in pairs(folder) do
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            if item == "Coins" then
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                player.leaderstats.Coins.Value = amount
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            elseif item == "Diamonds" then
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                player.leaderstats.Diamonds.Value = amount
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-- Adding new code
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            elseif item == "Shards" then
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                player.leaderstats.Shards.Value = amount
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-- End of new code
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-- Continuing with the code until the following fragment:
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bank.OnServerEvent:Connect(function(player, action, currency, amount)
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    if action == "+" then
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        if currency == "Coins" then
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            player.leaderstats.Coins.Value += amount
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        elseif currency == "Diamonds" then
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            player.leaderstats.Diamonds.Value += amount
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-- Adding a new piece of code
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        elseif currency == "Shards" then
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            player.leaderstats.Shards.Value += amount
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-- End of new code
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-- We reach the end of the existing code and add
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local shards = remotes.Shards
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shards.OnServerEvent:Connect(function(player, drop)
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        player.leaderstats.Shards.Value += drop
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end)
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