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1
-- Created by Nebula_Zorua --
2
-- Bai Bai (Bye bye Remake) --
3
-- Bye-bye baby blue.. --
4
-- I wish you could see the wicked truth.. --
5
-- Caught up in a rush, it's killing you.. --
6
7
-- Discord: Nebula the Zorua#6969
8
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
9
10
wait(1/60)
11
12
--// Shortcut Variables \\--
13
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
14
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
15
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
16
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
17
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
18
local R3 = {N=Region3.new}
19
local De = S.Debris
20
local WS = workspace
21
local Lght = S.Lighting
22
local RepS = S.ReplicatedStorage
23
local IN = Instance.new
24
local Plrs = S.Players
25
26
--// Initializing \\--
27
local Plr = Plrs.LocalPlayer
28
local Char = Plr.Character
29
local Hum = Char:FindFirstChildOfClass'Humanoid'
30
local RArm = Char["Right Arm"]
31
local LArm = Char["Left Arm"]
32
local RLeg = Char["Right Leg"]
33
local LLeg = Char["Left Leg"]	
34
local Root = Char:FindFirstChild'HumanoidRootPart'
35
local Torso = Char.Torso
36
local Head = Char.Head
37
local NeutralAnims = true
38
local Attack = false
39
local Debounces = {Debounces={}}
40
local Mouse = Plr:GetMouse()
41
local Hit = {}
42
local Sine = 0
43
local Change = 1
44
local GrabbedHead;
45
46
local Effects = IN("Folder",Char)
47
Effects.Name = "Effects"
48
49
50
--// Debounce System \\--
51
52
53
function Debounces:New(name,cooldown)
54
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
55
	setmetatable(aaaaa,{__index = Debounces})
56
	Debounces.Debounces[name] = aaaaa
57
	return aaaaa
58
end
59
60
function Debounces:Use(overrideUsable)
61
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
62
	if(self.Usable or overrideUsable)then
63
		self.Usable = false
64
		self.CoolingDown = true
65
		local LastUse = time()
66
		self.LastUse = LastUse
67
		delay(self.Cooldown or 2,function()
68
			if(self.LastUse == LastUse)then
69
				self.CoolingDown = false
70
				self.Usable = true
71
			end
72
		end)
73
	end
74
end
75
76
function Debounces:Get(name)
77
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
78
	for i,v in next, Debounces.Debounces do
79
		if(i == name)then
80
			return v;
81
		end
82
	end
83
end
84
85
function Debounces:GetProgressPercentage()
86
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
87
	if(self.CoolingDown and not self.Usable)then
88
		return math.max(
89
			math.floor(
90
				(
91
					(time()-self.LastUse)/self.Cooldown or 2
92
				)*100
93
			)
94
		)
95
	else
96
		return 100
97
	end
98
end
99
100
--// Instance Creation Functions \\--
101
102
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
103
	local Sound = IN("Sound")
104
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
105
	Sound.Pitch = pitch or 1
106
	Sound.Volume = volume or 1
107
	Sound.Looped = looped or false
108
	if(autoPlay)then
109
		coroutine.wrap(function()
110
			repeat wait() until Sound.IsLoaded
111
			Sound.Playing = autoPlay or false
112
		end)()
113
	end
114
	if(not looped and effect)then
115
		Sound.Stopped:connect(function()
116
			Sound.Volume = 0
117
			Sound:destroy()
118
		end)
119
	elseif(effect)then
120
		warn("Sound can't be looped and a sound effect!")
121
	end
122
	Sound.Parent =parent or Torso
123
	return Sound
124
end
125
function Part(parent,color,material,size,cframe,anchored,cancollide)
126
	local part = IN("Part")
127
	part.Parent = parent or Char
128
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
129
	part.Material = material or Enum.Material.SmoothPlastic
130
	part.TopSurface,part.BottomSurface=10,10
131
	part.Size = size or V3.N(1,1,1)
132
	part.CFrame = cframe or CF.N(0,0,0)
133
	part.CanCollide = cancollide or false
134
	part.Anchored = anchored or false
135
	return part
136
end
137
138
function Weld(part0,part1,c0,c1)
139
	local weld = IN("Weld")
140
	weld.Parent = part0
141
	weld.Part0 = part0
142
	weld.Part1 = part1
143
	weld.C0 = c0 or CF.N()
144
	weld.C1 = c1 or CF.N()
145
	return weld
146
end
147
148
function Mesh(parent,meshtype,meshid,textid,scale,offset)
149
	local part = IN("SpecialMesh")
150
	part.MeshId = meshid or ""
151
	part.TextureId = textid or ""
152
	part.Scale = scale or V3.N(1,1,1)
153
	part.Offset = offset or V3.N(0,0,0)
154
	part.MeshType = meshtype or Enum.MeshType.Sphere
155
	part.Parent = parent
156
	return part
157
end
158
159
NewInstance = function(instance,parent,properties)
160
	local inst = Instance.new(instance)
161
	inst.Parent = parent
162
	if(properties)then
163
		for i,v in next, properties do
164
			pcall(function() inst[i] = v end)
165
		end
166
	end
167
	return inst;
168
end
169
170
function Clone(instance,parent,properties)
171
	local inst = instance:Clone()
172
	inst.Parent = parent
173
	if(properties)then
174
		for i,v in next, properties do
175
			pcall(function() inst[i] = v end)
176
		end
177
	end
178
	return inst;
179
end
180
181
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
182
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
183
	local Sound = IN("Sound")
184
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
185
	Sound.Pitch = pitch or 1
186
	Sound.Volume = volume or 1
187
	Sound.Looped = looped or false
188
	if(autoPlay)then
189
		coroutine.wrap(function()
190
			repeat wait() until Sound.IsLoaded
191
			Sound.Playing = autoPlay or false
192
		end)()
193
	end
194
	if(not looped and effect)then
195
		Sound.Stopped:connect(function()
196
			Sound.Volume = 0
197
			soundPart:destroy()
198
		end)
199
	elseif(effect)then
200
		warn("Sound can't be looped and a sound effect!")
201
	end
202
	Sound.Parent = soundPart
203
	return Sound
204
end
205
206
207
--// Extended ROBLOX tables \\--
208
local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end,  ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
209
--// Require stuff \\--
210
function CamShake(who,times,intense,origin) 
211
	coroutine.wrap(function()
212
		if(script:FindFirstChild'CamShake')then
213
			local cam = script.CamShake:Clone()
214
			cam:WaitForChild'intensity'.Value = intense
215
			cam:WaitForChild'times'.Value = times
216
			
217
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
218
			cam.Parent = who
219
			wait()
220
			cam.Disabled = false
221
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
222
			local intensity = intense
223
			local cam = workspace.CurrentCamera
224
			for i = 1, times do
225
				local camDistFromOrigin
226
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
227
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
228
				elseif(typeof(origin) == 'Vector3')then
229
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
230
				end
231
				if(camDistFromOrigin)then
232
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
233
				end
234
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
235
				swait()
236
			end
237
		end
238
	end)()
239
end
240
241
242
function CamShakeAll(times,intense,origin)
243
	for _,v in next, Plrs:players() do
244
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
245
	end
246
end
247
248
function ServerScript(code)
249
	if(script:FindFirstChild'Loadstring')then
250
		local load = script.Loadstring:Clone()
251
		load:WaitForChild'Sauce'.Value = code
252
		load.Disabled = false
253
		load.Parent = workspace
254
	elseif(NS and typeof(NS) == 'function')then
255
		NS(code,workspace)
256
	else
257
		warn("no serverscripts lol")
258
	end	
259
end
260
261
function LocalOnPlayer(who,code)
262
	ServerScript([[
263
		wait()
264
		script.Parent=nil
265
		if(not _G.Http)then _G.Http = game:service'HttpService' end
266
		
267
		local Http = _G.Http or game:service'HttpService'
268
		
269
		local source = ]].."[["..code.."]]"..[[
270
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
271
		local asd = Http:PostAsync(link,source)
272
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
273
		local ID = Http:JSONDecode(asd).Result.Require_ID
274
		local vs = require(ID).VORTH_SCRIPT
275
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
276
	]])
277
end
278
279
280
--// Customization \\--
281
282
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
283
local Remove_Hats = false
284
local Remove_Clothing = false
285
local PlayerSize = 1
286
local DamageColor = BrickColor.new'Really blue'
287-
local MusicID = 745737030
287+
local MusicID = 313948389
288
local God = true
289
local Muted = false
290
291
local WalkSpeed = 16
292
293
--// Weapon and GUI creation, and Character Customization \\--
294
295
local Halo = IN("Model",Char)
296
Halo.Name = "Halo"
297
local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
298
299
pcall(game.Destroy,Char:FindFirstChild'ReaperShadowHead')
300
301
for i = 1, 17.5 do
302
	local head = Part(Char,C3.N(0,0,0),Enum.Material.Fabric,V3.N(1.01,.5,1.01),CF.N(),false,false)
303
	head.Transparency = 0+(i-1)/17.6
304
	Mesh(head,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
305
	Weld(Head,head,CF.N(0,.35-(i-1)/37.5,0))
306
end
307
308
for i = 1,320 do
309
	local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Really black",Material=Enum.Material.Neon,Size=V3.N(0.1,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
310
	local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
311
end
312
313
local eye1 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
314
local eye1m = Mesh(eye1,Enum.MeshType.Sphere)
315
Weld(eye1,Head,CF.N(-.09,-.26,.55))
316
317
local eye2 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
318
local eye2m = Mesh(eye2,Enum.MeshType.Sphere)
319
Weld(eye2,Head,CF.N(.09,-.26,.55))
320
321
coroutine.wrap(function()
322
	while wait(3) do
323
		Tween(eye1m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
324
		Tween(eye2m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
325
	end	
326
end)()
327
328
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
329
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
330
331
332
for side = 1,2 do
333
	local LastPart = Head;
334
	
335
	for i = 1,34 do
336
		local mult = (1-(i/38))
337
		if(LastPart == Head)then
338
			local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
339
			Weld(LastPart,Horn,CF.N((side == 1 and .3 or -.3),.3,-.2)*CF.A(0,M.R((side == 1 and -5 or 5)),0))
340
			LastPart = Horn
341
		else
342
			local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
343
			Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(7),M.R(side == 1 and 3 or -3),0))
344
			LastPart = Horn	
345
		end
346
	end
347
end
348
349
local Music = Sound(Char,MusicID,1,3,true,false,true)
350
Music.Name = 'Music'
351
352
--// Stop animations \\--
353
for _,v in next, Hum:GetPlayingAnimationTracks() do
354
	v:Stop();
355
end
356
357
pcall(game.Destroy,Char:FindFirstChild'Animate')
358
pcall(game.Destroy,Hum:FindFirstChild'Animator')
359
360
--// Joints \\--
361
362
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
363
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
364
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
365
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
366
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
367
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
368
local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,.5,0)})
369
370
local LSC0 = LS.C0
371
local RSC0 = RS.C0
372
local NKC0 = NK.C0
373
local LHC0 = LH.C0
374
local RHC0 = RH.C0
375
local RJC0 = RJ.C0
376
377
--// Artificial HB \\--
378
379
local ArtificialHB = IN("BindableEvent", script)
380
ArtificialHB.Name = "Heartbeat"
381
382
script:WaitForChild("Heartbeat")
383
384
local tf = 0
385
local allowframeloss = false
386
local tossremainder = false
387
local lastframe = tick()
388
local frame = 1/Frame_Speed
389
ArtificialHB:Fire()
390
391
game:GetService("RunService").Heartbeat:connect(function(s, p)
392
	tf = tf + s
393
	if tf >= frame then
394
		if allowframeloss then
395
			script.Heartbeat:Fire()
396
			lastframe = tick()
397
		else
398
			for i = 1, math.floor(tf / frame) do
399
				ArtificialHB:Fire()
400
			end
401
			lastframe = tick()
402
		end
403
		if tossremainder then
404
			tf = 0
405
		else
406
			tf = tf - frame * math.floor(tf / frame)
407
		end
408
	end
409
end)
410
411
function swait(num)
412
	if num == 0 or num == nil then
413
		ArtificialHB.Event:wait()
414
	else
415
		for i = 0, num do
416
			ArtificialHB.Event:wait()
417
		end
418
	end
419
end
420
421
422
--// Effect Function(s) \\--
423
424
function Bezier(startpos, pos2, pos3, endpos, t)
425
	local A = startpos:lerp(pos2, t)
426
	local B  = pos2:lerp(pos3, t)
427
	local C = pos3:lerp(endpos, t)
428
	local lerp1 = A:lerp(B, t)
429
	local lerp2 = B:lerp(C, t)
430
	local cubic = lerp1:lerp(lerp2, t)
431
	return cubic
432
end
433
434
function SphereFX(duration,color,scale,pos,endScale,increment)
435
	return Effect{
436
		Effect='ResizeAndFade',
437
		Color=color,
438
		Size=scale,
439
		Mesh={MeshType=Enum.MeshType.Sphere},
440
		CFrame=pos,
441
		FXSettings={
442
			EndSize=endScale,
443
			EndIsIncrement=increment
444
		}
445
	}
446
end
447
448
function BlastFX(duration,color,scale,pos,endScale,increment)
449
	return Effect{
450
		Effect='ResizeAndFade',
451
		Color=color,
452
		Size=scale,
453
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
454
		CFrame=pos,
455
		FXSettings={
456
			EndSize=endScale,
457
			EndIsIncrement=increment
458
		}
459
	}
460
end
461
462
function BlockFX(duration,color,scale,pos,endScale,increment)
463
	return Effect{
464
		Effect='ResizeAndFade',
465
		Color=color,
466
		Size=scale,
467
		CFrame=pos,
468
		FXSettings={
469
			EndSize=endScale,
470
			EndIsIncrement=increment
471
		}
472
	}
473
end
474
475
function ShootBullet(data)
476
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
477
	local Size = data.Size or V3.N(2,2,2)
478
	local Color = data.Color or BrickColor.new'Crimson'
479
	local StudsPerFrame = data.Speed or 10
480
	local Shape = data.Shape or 'Ball'
481
	local Frames = data.Frames or 160
482
	local Pos = data.Origin or Torso.CFrame
483
	local Direction = data.Direction or Mouse.Hit
484
	local Material = data.Material or Enum.Material.Neon
485
	local OnHit = data.HitFunction or function(hit,pos)
486
		Effect{
487
			Effect='ResizeAndFade',
488
			Color=Color,
489
			Size=V3.N(10,10,10),
490
			Mesh={MeshType=Enum.MeshType.Sphere},
491
			CFrame=CF.N(pos),
492
			FXSettings={
493
				EndSize=V3.N(.05,.05,.05),
494
				EndIsIncrement=true
495
			}
496
		}
497
		for i = 1, 5 do
498
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
499
			Effect{
500
				Effect='Fade',
501
				Frames=65,
502
				Size=V3.N(5,5,10),
503
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
504
				Mesh = {MeshType=Enum.MeshType.Sphere},
505
				Material=Enum.Material.Neon,
506
				Color=Color,
507
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
508
			}	
509
		end
510
	end	
511
	
512
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
513
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
514
	if(Shape == 'Ball')then
515
		BMesh.MeshType = Enum.MeshType.Sphere
516
	elseif(Shape == 'Head')then
517
		BMesh.MeshType = Enum.MeshType.Head
518
	elseif(Shape == 'Cylinder')then
519
		BMesh.MeshType = Enum.MeshType.Cylinder
520
	end
521
	
522
	coroutine.wrap(function()
523
		for i = 1, Frames+1 do
524
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
525
			if(hit)then
526
				OnHit(hit,pos,norm,dist)
527
				break;
528
			else
529
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
530
			end
531
			swait()
532
		end
533
		Bullet:destroy()
534
	end)()
535
	
536
end
537
538
539
function Zap(data)
540
	local sCF,eCF = data.StartCFrame,data.EndCFrame
541
	assert(sCF,"You need a start CFrame!")
542
	assert(eCF,"You need an end CFrame!")
543
	local parts = data.PartCount or 15
544
	local zapRot = data.ZapRotation or {-5,5}
545
	local startThick = data.StartSize or 3;
546
	local endThick = data.EndSize or startThick/2;
547
	local color = data.Color or BrickColor.new'Electric blue'
548
	local delay = data.Delay or 35
549
	local delayInc = data.DelayInc or 0
550
	local lastLightning;
551
	local MagZ = (sCF.p - eCF.p).magnitude
552
	local thick = startThick
553
	local inc = (startThick/parts)-(endThick/parts)
554
	
555
	for i = 1, parts do
556
		local pos = sCF.p
557
		if(lastLightning)then
558
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
559
		end
560
		delay = delay + delayInc
561
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
562
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
563
		if(parts == i)then
564
			local MagZ = (pos-eCF.p).magnitude
565
			zapPart.Size = V3.N(endThick,endThick,MagZ)
566
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
567
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
568
		else
569
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
570
		end
571
		
572
		lastLightning = zapPart
573
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
574
		
575
		thick=thick-inc
576
		
577
	end
578
end
579
580
function Zap2(data)
581
	local Color = data.Color or BrickColor.new'Electric blue'
582
	local StartPos = data.Start or Torso.Position
583
	local EndPos = data.End or Mouse.Hit.p
584
	local SegLength = data.SegL or 2
585
	local Thicc = data.Thickness or 0.5
586
	local Fades = data.Fade or 45
587
	local Parent = data.Parent or Effects
588
	local MaxD = data.MaxDist or 200
589
	local Branch = data.Branches or false
590
	local Material = data.Material or Enum.Material.Neon
591
	local Raycasts = data.Raycasts or false
592
	local Offset = data.Offset or {0,360}
593
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
594
	if((StartPos-EndPos).magnitude > MaxD)then
595
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
596
	end
597
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
598
	if(Raycasts)then
599
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
600
	end
601
	local segments = dist/SegLength
602
	local model = IN("Model",Parent)
603
	model.Name = 'Lightning'
604
	local Last;
605
	for i = 1, segments do
606
		local size = (segments-i)/25
607
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
608
		if(AddMesh)then IN("CylinderMesh",prt) end
609
		if(Last and math.floor(segments) == i)then
610
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
611
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
612
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
613
		elseif(not Last)then
614
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
615
		else
616
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
617
		end
618
		Last = prt
619
		if(Branch)then
620
			local choice = M.RNG(1,7+((segments-i)*2))
621
			if(choice == 1)then
622
				local LastB;
623
				for i2 = 1,M.RNG(2,5) do
624
					local size2 = ((segments-i)/35)/i2
625
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
626
					if(AddMesh)then IN("CylinderMesh",prt) end
627
					if(not LastB)then
628
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
629
					else
630
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
631
					end
632
					LastB = prt
633
				end
634
			end
635
		end
636
	end
637
	if(Fades > 0)then
638
		coroutine.wrap(function()
639
			for i = 1, Fades do
640
				for _,v in next, model:children() do
641
					if(v:IsA'BasePart')then
642
						v.Transparency = (i/Fades)
643
					end
644
				end
645
				swait()
646
			end
647
			model:destroy()
648
		end)()
649
	else
650
		S.Debris:AddItem(model,.01)
651
	end
652
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
653
end
654
655
function Tween(obj,props,time,easing,direction,repeats,backwards)
656
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
657
	local tween = S.TweenService:Create(obj, info, props)
658
	
659
	tween:Play()
660
end
661
662
function Effect(data)
663
	local FX = data.Effect or 'ResizeAndFade'
664
	local Parent = data.Parent or Effects
665
	local Color = data.Color or C3.N(0,0,0)
666
	local Size = data.Size or V3.N(1,1,1)
667
	local MoveDir = data.MoveDirection or nil
668
	local MeshData = data.Mesh or nil
669
	local SndData = data.Sound or nil
670
	local Frames = data.Frames or 45
671
	local Manual = data.Manual or nil
672
	local Material = data.Material or nil
673
	local CFra = data.CFrame or Torso.CFrame
674
	local Settings = data.FXSettings or {}
675
	local Shape = data.Shape or Enum.PartType.Block
676
	local Snd,Prt,Msh;
677
	local RotInc = data.RotInc or {0,0,0}
678
	if(typeof(RotInc) == 'number')then
679
		RotInc = {RotInc,RotInc,RotInc}
680
	end
681
	coroutine.wrap(function()
682
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
683
			Prt = Manual
684
		else
685
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
686
			Prt.Shape = Shape
687
		end
688
		if(typeof(MeshData) == 'table')then
689
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
690
		elseif(typeof(MeshData) == 'Instance')then
691
			Msh = MeshData:Clone()
692
			Msh.Parent = Prt
693
		elseif(Shape == Enum.PartType.Block)then
694
			Msh = Mesh(Prt,Enum.MeshType.Brick)
695
		end
696
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
697
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
698
		end
699
		if(Snd)then
700
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
701
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
702
		end
703
		Size = (Msh and Msh.Scale or Size)
704
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
705
		
706
		local MoveSpeed = nil;
707
		if(MoveDir)then
708
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
709
		end
710
		if(FX ~= 'Arc')then
711
			for Frame = 1, Frames do
712
				if(FX == "Fade")then
713
					Prt.Transparency  = (Frame/Frames)
714
				elseif(FX == "Resize")then
715
					if(not Settings.EndSize)then
716
						Settings.EndSize = V3.N(0,0,0)
717
					end
718
					if(Settings.EndIsIncrement)then
719
						if(Msh)then
720
							Msh.Scale = Msh.Scale + Settings.EndSize
721
						else
722
							Prt.Size = Prt.Size + Settings.EndSize
723
						end					
724
					else
725
						if(Msh)then
726
							Msh.Scale = Msh.Scale - grow/Frames
727
						else
728
							Prt.Size = Prt.Size - grow/Frames
729
						end
730
					end 
731
				elseif(FX == "ResizeAndFade")then
732
					if(not Settings.EndSize)then
733
						Settings.EndSize = V3.N(0,0,0)
734
					end
735
					if(Settings.EndIsIncrement)then
736
						if(Msh)then
737
							Msh.Scale = Msh.Scale + Settings.EndSize
738
						else
739
							Prt.Size = Prt.Size + Settings.EndSize
740
						end					
741
					else
742
						if(Msh)then
743
							Msh.Scale = Msh.Scale - grow/Frames
744
						else
745
							Prt.Size = Prt.Size - grow/Frames
746
						end
747
					end 
748
					Prt.Transparency = (Frame/Frames)
749
				end
750
				if(Settings.RandomizeCFrame)then
751
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
752
				else
753
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
754
				end
755
				if(MoveDir and MoveSpeed)then
756
					local Orientation = Prt.Orientation
757
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
758
					Prt.Orientation = Orientation
759
				end
760
				swait()
761
			end
762
			Prt:destroy()
763
		else
764
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
765
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
766
			if(start and endP)then
767
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
768
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
769
				for Frame = 0, 1, (Settings.Speed or 0.01) do
770
					if(Settings.Home)then
771
						endP = Settings.Home.CFrame
772
					end
773
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
774
				end
775
				if(Settings.RemoveOnGoal)then
776
					Prt:destroy()
777
				end
778
			else
779
				Prt:destroy()
780
				assert(start,"You need a start position!")
781
				assert(endP,"You need a start position!")
782
			end
783
		end
784
	end)()
785
	return Prt,Msh,Snd
786
end
787
function SoulSteal(whom)
788
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
789
	print(torso)
790
	if(torso and torso:IsA'BasePart')then
791
		local Model = Instance.new("Model",Effects)
792
		Model.Name = whom.Name.."'s Soul"
793
		whom:BreakJoints()
794
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
795
		Soul.Name = 'Head'
796
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
797
		Effect{
798
			Effect="Arc",
799
			Manual = Soul,
800
			FXSettings={
801
				Start=torso.CFrame,
802
				Home = Torso,
803
				RemoveOnGoal = true,
804
			}
805
		}
806
		local lastPoint = Soul.CFrame.p
807
	
808
		for i = 0, 1, 0.01 do 
809
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
810
				local mag = (lastPoint - Soul.Position).magnitude
811
				Effect{
812
					Effect = "Fade",
813
					CFrame = point * CF.N(0, mag/2, 0),
814
					Size = V3.N(.5,mag+.5,.5),
815
					Color = Soul.BrickColor
816
				}
817
				lastPoint = Soul.CFrame.p
818
			swait()
819
		end
820
		for i = 1, 5 do
821
			Effect{
822
				Effect="Fade",
823
				Color = BrickColor.new'Really red',
824
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
825
			}	
826
		end
827
	end
828
end
829
830
--// Other Functions \\ --
831
832
function CastRay(startPos,endPos,range,ignoreList)
833
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
834
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
835
	return part,pos,norm,(pos and (startPos-pos).magnitude)
836
end
837
838
function getRegion(point,range,ignore)
839
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
840
end
841
842
function clerp(startCF,endCF,alpha)
843
	return startCF:lerp(endCF, alpha)
844
end
845
846
function GetTorso(char)
847
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
848
end
849
850
851
function ShowDamage(Pos, Text, Time, Color)
852
	coroutine.wrap(function()
853
	local Rate = (1 / Frame_Speed)
854
	local Pos = (Pos or Vector3.new(0, 0, 0))
855
	local Text = (Text or "")
856
	local Time = (Time or 2)
857
	local Color = (Color or Color3.new(1, 0, 1))
858
	local EffectPart = NewInstance("Part",Effects,{
859
		Material=Enum.Material.SmoothPlastic,
860
		Reflectance = 0,
861
		Transparency = 1,
862
		BrickColor = BrickColor.new(Color),
863
		Name = "Effect",
864
		Size = Vector3.new(0,0,0),
865
		Anchored = true,
866
		CFrame = CF.N(Pos)
867
	})
868
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
869
		Size = UDim2.new(1.25, 0, 1.25, 0),
870
		Adornee = EffectPart,
871
	})
872
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
873
		BackgroundTransparency = 1,
874
		Size = UDim2.new(1, 0, 1, 0),
875
		Text = Text,
876
		Font = "Bodoni",
877
		TextColor3 = Color,
878
		TextStrokeColor3 = Color3.new(0,0,0),
879
		TextStrokeTransparency=0,
880
		TextScaled = true,
881
	})
882
	S.Debris:AddItem(EffectPart, (Time))
883
	EffectPart.Parent = workspace
884
	delay(0, function()
885
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
886
		local Frames = (Time / Rate)
887
		for Frame = 1, Frames do
888
			swait()
889
			local Percent = (Frame / Frames)
890
			TextLabel.TextTransparency = Percent
891
			TextLabel.TextStrokeTransparency = Percent
892
		end
893
		if EffectPart and EffectPart.Parent then
894
			EffectPart:Destroy()
895
		end
896
	end) end)()
897
end
898
899
function DealDamage(data)
900
	local Who = data.Who;
901
	local MinDam = data.MinimumDamage or 15;
902
	local MaxDam = data.MaximumDamage or 30;
903
	local MaxHP = data.MaxHP or 1e5; 
904
	
905
	local DB = data.Debounce or .2;
906
	
907
	local CritData = data.Crit or {}
908
	local CritChance = CritData.Chance or 0;
909
	local CritMultiplier = CritData.Multiplier or 1;
910
	
911
	local DamageEffects = data.DamageFX or {}
912
	local DamageType = DamageEffects.Type or "Normal"
913
	local DeathFunction = DamageEffects.DeathFunction
914
	
915
	assert(Who,"Specify someone to damage!")	
916
	
917
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
918
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
919
	
920
	local canHit = true
921
	if(Humanoid)then
922
		for _, p in pairs(Hit) do
923
			if p[1] == Humanoid then
924
				if(time() - p[2] <= DB) then
925
					canHit = false
926
				else
927
					Hit[_] = nil
928
				end
929
			end
930
		end
931
		if(canHit)then
932
			table.insert(Hit,{Humanoid,time()})
933
			local HitTorso = GetTorso(Who)
934
			local player = S.Players:GetPlayerFromCharacter(Who)
935
			if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
936
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
937
					print'Got kill'
938
					Humanoid.Health = 0;
939
					Who:BreakJoints();
940
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
941
				else
942
					local  c = Instance.new("ObjectValue",Hum)
943
					c.Name = "creator"
944
					c.Value = Plr
945
					S.Debris:AddItem(c,0.35)	
946
					if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
947
						ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
948
					end
949
					if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
950
					Humanoid.Health = Humanoid.Health - DoneDamage
951
					
952
					if(DamageType == 'Knockback' and HitTorso)then
953
						local up = DamageEffects.KnockUp or 25
954
						local back = DamageEffects.KnockBack or 25
955
						local origin = DamageEffects.Origin or Root
956
						local decay = DamageEffects.Decay or .5;
957
						
958
						local bfos = Instance.new("BodyVelocity",HitTorso)
959
						bfos.P = 20000	
960
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
961
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
962
						S.Debris:AddItem(bfos,decay)
963
					end
964
				end
965
			end
966
		end
967
	end		
968
end
969
970
function AOEDamage(where,range,options)
971
	local hit = {}
972
	for _,v in next, getRegion(where,range,{Char}) do
973
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
974
			local callTable = {Who=v.Parent}
975
			hit[v.Parent] = true
976
			for _,v in next, options do callTable[_] = v end
977
			DealDamage(callTable)
978
		end
979
	end
980
	return hit
981
end
982
983
function AOEHeal(where,range,amount)
984
	local healed = {}
985
	for _,v in next, getRegion(where,range,{Char}) do
986
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
987
		if(hum and not healed[hum])then
988
			hum.Health = hum.Health + amount
989
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
990
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
991
			end
992
		end
993
	end
994
end
995
996
function ClosestHumanoid(pos,range)
997
	local mag,closest = math.huge;
998
	for _,v in next, getRegion(pos,range or 10,{Char}) do
999
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
1000
		if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
1001
			mag = (v.CFrame.p-pos).magnitude
1002
			closest = hum
1003
		end
1004
	end
1005
	return closest,(closest and GetTorso(closest.Parent) or nil)
1006
end
1007
1008
function ByeBye()
1009
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1010
	
1011
	if(torso)then
1012
		local who = torso.Parent
1013
		local doAttack = false
1014
		Instance.AllChildren(who,function(v)
1015
			if(v.Name:lower():find"arm")then
1016
				doAttack = true
1017
			end
1018
		end, true)
1019
		if(not doAttack)then return end
1020
		WalkSpeed = 0
1021
		Hum.JumpPower = 0
1022
		Attack = true
1023
		NeutralAnims = false
1024
		Hum.AutoRotate = false
1025
		who.Parent = Char
1026
		local oRoot
1027
		coroutine.resume(coroutine.create(function()
1028
			repeat
1029
				swait()
1030
				torso.Anchored = true
1031
				Root.Anchored = true
1032
			until not Attack
1033
			Root.Anchored = false
1034
			torso.Anchored = false
1035
			Hum.AutoRotate = true
1036
		end))
1037
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
1038
		if(humanoid.RigType == Enum.HumanoidRigType.R6)then
1039
			for i = 0, 6, 0.1 do
1040
				swait()
1041
				local Alpha = .1
1042
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1043
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1044
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1045
				LS.C0 = clerp(LS.C0,CFrame.new(-1.41749763, 0.558253706, 0.0724307299, 0.984057605, 0.177849606, 0.000124168335, -0.00111837965, 0.00688624149, -0.999975622, -0.177846164, 0.984033704, 0.00697536254),Alpha)
1046
				RS.C0 = clerp(RS.C0,CFrame.new(1.41673875, 0.529312432, -0.161725938, 0.9891271, -0.147063792, -0.000118533542, 0.000924787659, 0.00702595245, -0.999974966, 0.147060931, 0.989102244, 0.00708556268),Alpha)
1047
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1048
			end
1049
			local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).Color
1050
			local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).Color
1051
			Sound(Root,1093102664,.85,5,false,true,true)
1052
			Sound(Root,429400881,1,1,false,true,true)
1053
			local FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
1054
			Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
1055
			local FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
1056
			Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())		
1057
			local FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
1058
			local FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
1059
			Instance.AllChildren(who,function(v)
1060
				if(v.Name:lower():find"arm")then
1061
					v:destroy()
1062
				end
1063
			end, true)
1064
			for i = 0, 4, 0.1 do
1065
				swait()
1066
				local Alpha = .3
1067
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1068
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1069
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1070
				LS.C0 = clerp(LS.C0,CFrame.new(-1.37231135, 0.556628764, -0.166760147, 0.49629873, 0.868151784, 0.000124280094, -0.00599422446, 0.00356988632, -0.999975622, -0.86813122, 0.496285975, 0.0069756275),Alpha)
1071
				RS.C0 = clerp(RS.C0,CFrame.new(1.36567199, 0.528297484, -0.299411327, 0.523141146, -0.852246106, -0.000118162308, 0.00597720221, 0.00380767859, -0.999974966, 0.852225304, 0.523127258, 0.00708600134),Alpha)
1072
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1073
			end
1074
			for i = 0, 6, 0.1 do
1075
				swait()
1076
				local Alpha = .1
1077
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
1078
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
1079
				RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
1080
				LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
1081
				RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
1082
				NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
1083
			end
1084
			Sound(Root,429400881,1,1,false,true,true)
1085
			torso:destroy()
1086
			who.Parent = workspace
1087
			for i = 0, 4, 0.1 do
1088
				swait()
1089
				local Alpha = .4
1090
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
1091
				LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
1092
				RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
1093
				LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
1094
				RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
1095
				NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
1096
			end
1097
			for i = 0, 4, 0.1 do
1098
				swait()
1099
				local Alpha = .1
1100
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1101
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1102
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1103
				LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
1104
				RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
1105
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1106
			end
1107
			FLArm.CanCollide = true
1108
			FRArm.CanCollide = true
1109
			FRArm.Parent = workspace
1110
			FLArm.Parent = workspace
1111
			FRArmW:destroy();
1112
			FLArmW:destroy();
1113
			delay(2, function()
1114
				for i = 0, 1, .05 do
1115
					FLArm.Transparency = i
1116
					FRArm.Transparency = i
1117
					swait()
1118
				end
1119
				FLArm:destroy()
1120
				FRArm:destroy()
1121
			end)
1122
			for i = 0, 3, 0.1 do
1123
				swait()
1124
				local Alpha = .1
1125
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1126
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1127
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1128
				LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
1129
				RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
1130
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1131
			end
1132
		else
1133
			for i = 0, 6, 0.1 do
1134
				swait()
1135
				local Alpha = .1
1136
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
1137
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
1138
				RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
1139
				LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
1140
				RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
1141
				NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
1142
			end
1143
			Sound(Root,429400881,1,1,false,true,true)
1144
			torso:destroy()
1145
			who.Parent = workspace
1146
			for i = 0, 4, 0.1 do
1147
				swait()
1148
				local Alpha = .4
1149
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
1150
				LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
1151
				RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
1152
				LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
1153
				RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
1154
				NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
1155
			end
1156
		end
1157
		WalkSpeed = 16
1158
		Hum.AutoRotate = true
1159
		Hum.JumpPower = 50
1160
		Attack = false
1161
		NeutralAnims = true
1162
	end
1163
end
1164
1165
function AttackTemp()
1166
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1167
	
1168
	if(torso)then
1169
		local who = torso.Parent
1170
		WalkSpeed = 0
1171
		Hum.JumpPower = 0
1172
		Attack = true
1173
		NeutralAnims = false
1174
		Hum.AutoRotate = false
1175
		who.Parent = Char
1176
		local oRoot
1177
		coroutine.resume(coroutine.create(function()
1178
			repeat
1179
				swait()
1180
				torso.Anchored = true
1181
				Root.Anchored = true
1182
			until not Attack
1183
			Root.Anchored = false
1184
			torso.Anchored = false
1185
			Hum.AutoRotate = true
1186
		end))
1187
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
1188
		WalkSpeed = 16
1189
		Hum.AutoRotate = true
1190
		Hum.JumpPower = 50
1191
		Attack = false
1192
		NeutralAnims = true
1193
	end
1194
end
1195
1196
function Decapitate()
1197
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1198
	
1199
	if(torso)then
1200
		local who = torso.Parent
1201
		local haed = who:findFirstChild'Head'
1202
		if(not haed)then return end
1203
		WalkSpeed = 0
1204
		Hum.JumpPower = 0
1205
		Attack = true
1206
		NeutralAnims = false
1207
		Hum.AutoRotate = false
1208
		who.Parent = Char
1209
		coroutine.resume(coroutine.create(function()
1210
			repeat
1211
				swait()
1212
				torso.Anchored = true
1213
				Root.Anchored = true
1214
			until not Attack
1215
			Root.Anchored = false
1216
			torso.Anchored = false
1217
			Hum.AutoRotate = true
1218
		end))
1219
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
1220
		for i = 0, 4, 0.1 do
1221
			swait()
1222
			local Alpha = .1
1223
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0164915957, 0.00628865417, -0.011430705, 0.968725562, -0.00156019977, -0.248129606, 5.33546881e-07, 0.99998033, -0.00628563575, 0.248134464, 0.00608892366, 0.968706489),Alpha)
1224
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496484369, -0.990816116, 0.0216172226, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
1225
			RH.C0 = clerp(RH.C0,CFrame.new(0.498541713, -0.990978837, 0.0154649867, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
1226
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44623137, 0.547813952, 0.11403431, 0.942572534, 0.149771333, 0.298539042, -0.145386592, 0.98868382, -0.0369770601, -0.300698817, -0.00855001062, 0.953680933),Alpha)
1227
			RS.C0 = clerp(RS.C0,CFrame.new(1.13921714, 0.575791061, 0.224009097, 0.504514813, -0.863395452, 0.00361199677, 0.206450492, 0.116572686, -0.971488237, 0.838357329, 0.49087587, 0.237061054),Alpha)
1228
			NK.C0 = clerp(NK.C0,CFrame.new(1.14493978e-05, 1.49894404, -0.0143940896, 1, 6.98491931e-08, -1.22189522e-06, 7.79982656e-09, 0.99796474, 0.0637697875, 1.1920929e-06, -0.0637697875, 0.99796468),Alpha)
1229
		end
1230
		who.Parent = workspace
1231
		Sound(Root,1093102664,.85,5,false,true,true)
1232
		Sound(Root,429400881,1,1,false,true,true)
1233
		GrabbedHead = Part(Char,haed.Color,haed.Material,haed.Size,CF.N(),false,false)
1234
		Mesh(GrabbedHead,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
1235
		local faic = haed:FindFirstChildOfClass'Decal'
1236
		if(faic)then
1237
			faic:Clone().Parent = GrabbedHead
1238
		end
1239
		haed:destroy()
1240
		local we = Weld(GrabbedHead,RArm,CF.N(0,0,1.25),CF.A(M.R(-90),0,0))
1241
		for i = 0, 4, 0.1 do
1242
			swait()
1243
			local Alpha = .4
1244
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0575693622, 0.00628520455, 0.101066932, 0.464999139, 0.00556624401, 0.885293782, -1.90408173e-06, 0.99998033, -0.00628633192, -0.885311186, 0.00292145251, 0.46498996),Alpha)
1245
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496485323, -0.990816116, 0.0216203779, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
1246
			RH.C0 = clerp(RH.C0,CFrame.new(0.498545617, -0.990978718, 0.015469606, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
1247
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44622684, 0.547813416, 0.114039615, 0.942572713, 0.149771467, 0.298538744, -0.145386502, 0.988683879, -0.036977727, -0.300698578, -0.00854929537, 0.953681111),Alpha)
1248
			RS.C0 = clerp(RS.C0,CFrame.new(1.45699549, 0.765083194, -0.0713857412, 0.939088941, -0.222480893, 0.261943519, 0.0847586989, -0.58871156, -0.803887427, 0.333058774, 0.77712369, -0.53399533),Alpha)
1249
			NK.C0 = clerp(NK.C0,CFrame.new(5.7298389e-06, 1.49894631, -0.0143892616, 1.00000012, 7.63684511e-08, -1.31130219e-06, 8.61473382e-09, 0.997964621, 0.0637715608, 1.40070915e-06, -0.0637715608, 0.997964621),Alpha)
1250
		end
1251
		WalkSpeed = 16
1252
		Hum.AutoRotate = true
1253
		Hum.JumpPower = 50
1254
		Attack = false
1255
		NeutralAnims = true
1256
	end
1257
end
1258
1259
function TahHart()
1260
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1261
	
1262
	if(torso)then
1263
		local who = torso.Parent
1264
		WalkSpeed = 0
1265
		Hum.JumpPower = 0
1266
		Attack = true
1267
		NeutralAnims = false
1268
		Hum.AutoRotate = false
1269
		who.Parent = Char
1270
		local oRoot
1271
		coroutine.resume(coroutine.create(function()
1272
			repeat
1273
				swait()
1274
				torso.Anchored = true
1275
				Root.Anchored = true
1276
			until not Attack
1277
			Root.Anchored = false
1278
			torso.Anchored = false
1279
			Hum.AutoRotate = true
1280
		end))
1281
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
1282
		for i = 0, 5, 0.1 do
1283
			swait()
1284
			local Alpha = .1
1285
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0114063025, 0.0062906337, 0.823636711, 0.955660641, -0.00185238488, -0.29446438, 6.33202092e-07, 0.999980211, -0.00628851401, 0.294470191, 0.00600949815, 0.955641806),Alpha)
1286
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496483088, -0.990816116, 0.0216204748, 0.988656521, 0, 0.150195315, -0.000944813946, 0.999980211, 0.00621921103, -0.15019232, -0.00629056897, 0.988636971),Alpha)
1287
			RH.C0 = clerp(RH.C0,CFrame.new(0.49854517, -0.990978718, 0.0154605517, 0.977690578, 0, -0.210051, 0.0013213401, 0.999980211, 0.00615022983, 0.210046858, -0.00629056897, 0.977671206),Alpha)
1288
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44713593, 0.497297019, 0.0198487751, 0.9943645, 0.104860231, 0.0156133771, -0.104968622, 0.994455695, 0.00629058247, -0.0148671865, -0.0078940466, 0.999858439),Alpha)
1289
			RS.C0 = clerp(RS.C0,CFrame.new(1.24000025, 0.563622832, 0.0400094986, 0.952762961, -0.299521834, -0.0502950102, 0.122506656, 0.53053093, -0.838766456, 0.277911872, 0.792984128, 0.54216361),Alpha)
1290
			NK.C0 = clerp(NK.C0,CFrame.new(1.90698097e-06, 1.49894333, -0.0144055113, 1, -1.86264515e-09, 2.98023224e-08, -1.16415322e-10, 0.997964561, 0.0637710616, 0, -0.0637710616, 0.99796468),Alpha)
1291
		end	
1292
		who.Parent = workspace
1293
		local hart = Part(Char,BrickColor.new'Crimson',Enum.Material.Granite,V3.N(1,1,1),CF.N(),false,false)
1294
		local hartM = Mesh(hart,Enum.MeshType.Sphere)
1295
		Weld(hart,RArm,CF.N(0,1,0))
1296
		Sound(torso,429400881,1,1,false,true,true)
1297
		who:breakJoints()
1298
		for i = 0, 6, 0.1 do
1299
			swait()
1300
			local Alpha = .4
1301
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.00543917716, -0.0704322308, -0.407061756, 0.977658093, -0.00600946136, 0.210115746, -0.0923573971, 0.885655761, 0.455064833, -0.188824907, -0.464303493, 0.86531347),Alpha)
1302
			LH.C0 = clerp(LH.C0,CFrame.new(-0.598784626, -1.01931322, -0.151798934, 0.987478375, -0.00431044213, 0.157695964, 0.0628020391, 0.927741408, -0.36790216, -0.144715235, 0.373199016, 0.916395247),Alpha)
1303
			RH.C0 = clerp(RH.C0,CFrame.new(0.501758635, -1.05769944, 0.0147527754, 0.977738321, -0.0407438502, -0.205834419, -0.00124130305, 0.979826152, -0.199847892, 0.209824502, 0.195654422, 0.957963049),Alpha)
1304
			LS.C0 = clerp(LS.C0,CFrame.new(-1.46465385, 0.308270127, 0.182695374, 0.99436456, 0.0947658569, 0.0475270823, -0.104967438, 0.942948699, 0.315958142, -0.0148735195, -0.319166332, 0.947582006),Alpha)
1305
			RS.C0 = clerp(RS.C0,CFrame.new(0.439417332, 0.649217606, -0.612457514, 0.973174632, 0.169809118, 0.155229017, 0.177467406, -0.124685973, -0.97619611, -0.146412104, 0.97755748, -0.1514768),Alpha)
1306
			NK.C0 = clerp(NK.C0,CFrame.new(0.32833305, 1.49151981, 0.131428123, 0.92856133, 0.371179402, -1.95354223e-05, -0.326482415, 0.81671983, -0.475791991, -0.176588207, 0.441808343, 0.879557967),Alpha)
1307
		end
1308
		for i = 0, 5, 0.1 do
1309
			swait()
1310
			local Alpha = .3
1311
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1312
			LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
1313
			RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
1314
			LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
1315
			RS.C0 = clerp(RS.C0,CFrame.new(1.35784233, 0.380929202, -0.339150012, 0.890423656, 0.369434744, -0.265826464, -0.0434118584, -0.512461483, -0.857612193, -0.453057677, 0.775178194, -0.440269977),Alpha)
1316
			NK.C0 = clerp(NK.C0,CFrame.new(5.94183803e-06, 1.49894607, -0.0144022629, 0.903856337, 0.0358069614, -0.426334888, 0.00745311938, 0.995022535, 0.0993709341, 0.427770972, -0.0929945856, 0.899090827),Alpha)
1317
		end
1318
		Sound(torso,429400881,1,1,false,true,true)
1319
		for i = 0, 6, 0.1 do
1320
			swait()
1321
			local Alpha = .3
1322
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1323
			LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
1324
			RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
1325
			LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
1326
			RS.C0 = clerp(RS.C0,CFrame.new(1.38204277, 0.275569797, -0.148523852, 0.434954822, 0.860323608, -0.265814841, 0.300874919, -0.417092472, -0.857617736, -0.848698258, 0.293047935, -0.440266252),Alpha)
1327
			NK.C0 = clerp(NK.C0,CFrame.new(0.185457826, 1.49546897, -0.192251831, 0.865452588, 0.124405921, -0.485298753, 0.015648175, 0.961492956, 0.274383873, 0.500746369, -0.245060325, 0.83017987),Alpha)
1328
		end
1329
		hart:destroy()
1330
		WalkSpeed = 16
1331
		Hum.AutoRotate = true
1332
		Hum.JumpPower = 50
1333
		Attack = false
1334
		NeutralAnims = true
1335
	end
1336
end
1337
1338
function YaYEET()
1339
	Attack = true
1340
	NeutralAnims = false
1341
	WalkSpeed = 2
1342
	for i = 0, 3, 0.1 do
1343
		swait()
1344
		local Alpha = .3
1345
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
1346
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1347
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1348
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
1349
		RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
1350
		NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1351
	end	
1352
	repeat swait()
1353
		local Alpha = .3
1354
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
1355
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1356
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1357
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
1358
		RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
1359
		NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1360
	until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
1361
	for i = 0, .7, 0.1 do
1362
		swait()
1363
		local Alpha = .3
1364
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
1365
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1366
		RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1367
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
1368
		RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
1369
		NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1370
	end
1371
	GrabbedHead.Parent = workspace
1372
	GrabbedHead.CanCollide = true
1373
	pcall(function() GrabbedHead.Weld:destroy() end)
1374
	GrabbedHead.Velocity = Mouse.Hit.lookVector*250
1375
	local ev;
1376
	local haed = GrabbedHead;
1377
	ev = GrabbedHead.Touched:connect(function(t)
1378
		if(t.Parent and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char) and t.Parent:FindFirstChildOfClass'Humanoid')then
1379
			t.Parent:breakJoints()
1380
		end
1381
		if(ev and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char))then 
1382
			ev:disconnect() 
1383
			ev = nil
1384
			delay(2, function()
1385
				for i = 0, 1, .05 do
1386
					haed.Transparency = i
1387
					swait()
1388
				end
1389
				haed:destroy()
1390
			end)
1391
		end
1392
	end)
1393
	GrabbedHead = nil
1394
	for i = 0, 4, 0.1 do
1395
		swait()
1396
		local Alpha = .3
1397
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
1398
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1399
		RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1400
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
1401
		RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
1402
		NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1403
	end
1404
	Attack = false
1405
	NeutralAnims = true
1406
	WalkSpeed = 16
1407
end
1408
1409
1410
--// Wrap it all up \\--
1411
1412
Mouse.KeyDown:connect(function(k)
1413
	if(Attack)then return end
1414
	if(not GrabbedHead)then
1415
		if(k == 'z')then
1416
			ByeBye()
1417
		elseif(k == 'x')then
1418
			Decapitate()
1419
		elseif(k == 'c')then
1420
			TahHart()
1421
		end
1422
	end
1423
end)
1424
1425
Mouse.Button1Down:connect(function()
1426
	if(Attack)then return end
1427
	if(GrabbedHead)then
1428
		YaYEET()
1429
	end	
1430
end)
1431
1432
local deg = 0
1433
while true do
1434
	swait()
1435
	Sine = Sine + Change
1436
	if(not Music)then
1437
		Music = Sound(Torso,MusicID,1,1,true,false,true)
1438
		Music.Name = 'Music'
1439
	end
1440
	Music.SoundId = "rbxassetid://"..MusicID
1441
	Music.Parent = Torso
1442
	Music.Pitch = 1
1443
	Music.Volume = 1
1444
	if(not Muted)then
1445
		Music:Resume()
1446
	else
1447
		Music:Pause()
1448
	end
1449
	
1450
	
1451
	if(God)then
1452
		Hum.MaxHealth = 1e100
1453
		Hum.Health = 1e100
1454
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
1455
		Hum.Name = M.RNG()*100
1456
	end
1457
	
1458
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
1459
	
1460
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1461
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
1462
	if(not Effects or not Effects.Parent)then
1463
		Effects = IN("Model",Char)
1464
		Effects.Name = "Effects"
1465
	end																																																																																																				
1466
	if(State == 'Run')then
1467
		local wsVal = 7 / (Hum.WalkSpeed/16)
1468
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1469
		Change = 1
1470
		RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.5,0,0),.2)
1471
		LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.5,0,0),.2)
1472
	elseif(State == 'Walk')then
1473
		local wsVal = 7 / (Hum.WalkSpeed/16)
1474
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1475
		Change = 1
1476
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-35*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
1477
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,0-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+35*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
1478
	else
1479
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
1480
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
1481
	end
1482
	Hum.WalkSpeed = WalkSpeed
1483
	if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
1484
	if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
1485
	local face = Head:FindFirstChild'face'
1486
	if(not face)then
1487
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1488
	else
1489
		face.Texture = "rbxassetid://404306534"
1490
	end
1491
	
1492
	RArm.Color 		= C3.N(0.2,0.2,0.2)
1493
	LArm.Color 		= C3.N(0.2,0.2,0.2)
1494
	RLeg.Color 		= C3.N(0.2,0.2,0.2)
1495
	LLeg.Color 		= C3.N(0.2,0.2,0.2)
1496
	Torso.Color 	= C3.N(0.2,0.2,0.2)
1497
	Head.Color 		= C3.N(0.2,0.2,0.2)
1498
	
1499
	deg = deg + 1
1500
	HW.C0 = HW.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(deg),0),.2)
1501
	if(NeutralAnims)then	
1502
		if(State == 'Idle')then
1503
			local Alpha = .1
1504
			Change = 1
1505
			RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/18),0),Alpha)
1506
			NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/18)),M.R(20*M.C(Sine/18)),M.R(10)),Alpha)
1507
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(5+5*M.C(Sine/18)),M.R(-10-5*M.C(Sine/18))),Alpha)
1508
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(-5-5*M.C(Sine/18)),M.R(10+5*M.C(Sine/18))),Alpha)
1509
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/18),0)*CF.A(0,0,M.R(-10)),Alpha)
1510
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/18),-.2),Alpha)
1511
			-- idle
1512
		elseif(State == 'Run')then
1513
			local wsVal = 7 / (Hum.WalkSpeed/16)
1514
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1515
			local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
1516
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha2)
1517
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
1518
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
1519
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
1520
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1521
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1522
		elseif(State == 'Walk')then
1523
			local wsVal = 7 / (Hum.WalkSpeed/16)
1524
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1525
			local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
1526
			RJ.C0 = RJ.C0:lerp(CF.N(0,-.175+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-9-2.5*M.C(Sine/(wsVal/2))),M.R(10*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha2)
1527
			NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0),Alpha)
1528
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5)+LArm.RotVelocity.y/75),Alpha)
1529
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5)-RArm.RotVelocity.y/75),Alpha)
1530
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
1531
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
1532
		elseif(State == 'Jump')then
1533
			local Alpha = .1
1534
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1535
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
1536
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
1537
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1538
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1539
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1540
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1541
		elseif(State == 'Fall')then
1542
			local Alpha = .1
1543
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1544
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
1545
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
1546
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1547
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1548
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1549
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1550
		elseif(State == 'Paralyzed')then
1551
			-- paralyzed
1552
		elseif(State == 'Sit')then
1553
			-- sit
1554
		end
1555
	end
1556
	
1557
end