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1 | - | --whitelist-- |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | - | if game.Players.LocalPlayer.userId == 339379105 or game.Players.LocalPlayer.userId == 158325526 or game.Players.LocalPlayer.userId == 208192226 or game.Players.LocalPlayer.userId == 400610816 |
2 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
3 | - | then |
3 | + | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
4 | - | -- friend list |
4 | + | local RealPlayer = Player |
5 | - | print([[ |
5 | + | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end |
6 | - | ___________________________________ |
6 | + | -------------------------------------------------------------------- |
7 | no_anim = false | |
8 | - | Whitelist system |
8 | + | |
9 | - | Build 0001 |
9 | + | |
10 | - | 1x1x1x1IAMbck |
10 | + | |
11 | aiming_anim = false | |
12 | - | ___________________________________ |
12 | + | |
13 | - | ]]) |
13 | + | |
14 | bg = Instance.new("BodyGyro",root) | |
15 | - | function checkfriendlist(model) |
15 | + | |
16 | - | local friend = true |
16 | + | |
17 | - | local target = nil |
17 | + | |
18 | - | if model.ClassName == "Player" then |
18 | + | |
19 | - | target = model |
19 | + | |
20 | if value ~= nil and value ~= 0 then | |
21 | - | target = game:GetService("Players"):GetPlayerFromCharacter(model) |
21 | + | |
22 | rs:wait() | |
23 | - | if target ~= nil then |
23 | + | |
24 | - | if target:IsFriendsWith(153566520) then friend = true end |
24 | + | |
25 | rs:wait() | |
26 | - | return friend |
26 | + | |
27 | end | |
28 | ||
29 | - | if checkfriendlist(game:GetService("Players").LocalPlayer) == false and not game:GetService("Players").LocalPlayer:FindFirstChild("Kyu's Temp Really blacklist") then |
29 | + | |
30 | - | warn("You're not whitelisted") |
30 | + | |
31 | - | --wait(1) |
31 | + | |
32 | - | --error("Script has been stopped.") |
32 | + | |
33 | if id == "Stop" then | |
34 | if not torso:FindFirstChild("MusicRuin") then | |
35 | - | warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)") |
35 | + | |
36 | end | |
37 | soundz:Stop() | |
38 | - | while true do |
38 | + | |
39 | - | wait() |
39 | + | |
40 | - | local blind = Instance.new('ScreenGui') |
40 | + | |
41 | - | local user = game.Players.LocalPlayer |
41 | + | |
42 | - | blind.Parent = user.PlayerGui |
42 | + | |
43 | - | local scr = Instance.new('TextLabel') |
43 | + | |
44 | - | scr.Parent = blind |
44 | + | |
45 | - | scr.Text = "Ur not whitelisted "..game.Players.LocalPlayer.Name.." " |
45 | + | |
46 | - | scr.TextScaled = true |
46 | + | |
47 | - | scr.Font = Enum.Font.Arial |
47 | + | |
48 | - | scr.TextColor = BrickColor.new(1001) |
48 | + | |
49 | - | scr.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) |
49 | + | |
50 | - | scr.BorderColor3 = Color3.new(0, 0, 0) |
50 | + | |
51 | - | scr.Position = UDim2.new(0, 0, 0, 0) |
51 | + | |
52 | - | scr.Size = UDim2.new(1, 1, 1, 1) |
52 | + | |
53 | ||
54 | ---------------------------------------------------------------------------- | |
55 | ||
56 | - | --whitelist-- |
56 | + | |
57 | return a + (b - a)*t | |
58 | - | Player = game:GetService("Players").LocalPlayer |
58 | + | |
59 | - | PlayerGui = Player.PlayerGui |
59 | + | |
60 | - | Cam = workspace.CurrentCamera |
60 | + | |
61 | - | Backpack = Player.Backpack |
61 | + | |
62 | - | Character = Player.Character |
62 | + | |
63 | - | char = Player.Character |
63 | + | |
64 | - | Humanoid = Character.Humanoid |
64 | + | |
65 | - | Mouse = Player:GetMouse() |
65 | + | |
66 | - | RootPart = Character["HumanoidRootPart"] |
66 | + | |
67 | - | Torso = Character["Torso"] |
67 | + | |
68 | - | Head = Character["Head"] |
68 | + | |
69 | - | RightArm = Character["Right Arm"] |
69 | + | |
70 | - | LeftArm = Character["Left Arm"] |
70 | + | |
71 | - | RightLeg = Character["Right Leg"] |
71 | + | |
72 | - | LeftLeg = Character["Left Leg"] |
72 | + | |
73 | - | RootJoint = RootPart["RootJoint"] |
73 | + | |
74 | - | Neck = Torso["Neck"] |
74 | + | |
75 | - | RightShoulder = Torso["Right Shoulder"] |
75 | + | |
76 | - | LeftShoulder = Torso["Left Shoulder"] |
76 | + | |
77 | - | RightHip = Torso["Right Hip"] |
77 | + | |
78 | - | LeftHip = Torso["Left Hip"] |
78 | + | |
79 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
80 | - | local Orin = "http://www.roblox.com/asset/?id=7074786" |
80 | + | |
81 | - | Head.face.Texture = Orin |
81 | + | |
82 | - | function weld(a, b, acf) |
82 | + | |
83 | - | local w = Instance.new("Weld", a) |
83 | + | |
84 | - | w.Part0 = a |
84 | + | |
85 | - | w.Part1 = b |
85 | + | |
86 | - | w.C0 = acf |
86 | + | |
87 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
88 | - | local righteyebrickcolor = "Toothpaste" |
88 | + | |
89 | - | local reye = Instance.new("Part", char) |
89 | + | |
90 | - | reye.CanCollide = false |
90 | + | |
91 | - | reye.BrickColor = BrickColor.new(righteyebrickcolor) |
91 | + | |
92 | - | reye.Material = "Neon" |
92 | + | |
93 | - | reye.Size = Vector3.new(.25,.35,.15) |
93 | + | |
94 | - | weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0)) |
94 | + | |
95 | - | m1 = Instance.new("SpecialMesh", reye) |
95 | + | |
96 | - | m1.MeshType = "Sphere" |
96 | + | |
97 | - | m1.Scale = Vector3.new(0.9,0.9,0.9) |
97 | + | |
98 | - | reye.Locked = true |
98 | + | |
99 | - | reye.Name = "re" |
99 | + | |
100 | ||
101 | ---------------------------------------------------------------------------- | |
102 | ||
103 | function findAllNearestTorso(pos,dist) | |
104 | - | local p = game:GetService("Players").LocalPlayer |
104 | + | |
105 | - | local plr = game:GetService("Players").LocalPlayer |
105 | + | |
106 | - | local player = game:GetService("Players").LocalPlayer |
106 | + | |
107 | - | local char = p.Character |
107 | + | |
108 | - | local mouse = p:GetMouse() |
108 | + | |
109 | - | local larm = char:WaitForChild("Left Arm") |
109 | + | |
110 | - | local rarm = char:WaitForChild("Right Arm") |
110 | + | |
111 | - | local lleg = char:WaitForChild("Left Leg") |
111 | + | |
112 | - | local rleg = char:WaitForChild("Right Leg") |
112 | + | |
113 | - | local hed = char:WaitForChild("Head") |
113 | + | |
114 | - | local torso = char:WaitForChild("Torso") |
114 | + | |
115 | - | local root = char:WaitForChild("HumanoidRootPart") |
115 | + | |
116 | - | local hum = char:FindFirstChildOfClass("Humanoid") |
116 | + | |
117 | - | local debris = game:GetService("Debris") |
117 | + | |
118 | - | local run = game:GetService("RunService") |
118 | + | |
119 | - | local rs = run.RenderStepped |
119 | + | |
120 | - | local cam = workspace.CurrentCamera |
120 | + | |
121 | - | local movement = 4 |
121 | + | |
122 | - | local change = 0.4 |
122 | + | |
123 | - | local DebrisModel = Instance.new("Model",char) |
123 | + | |
124 | - | local stealth = false |
124 | + | |
125 | - | local debounce = false |
125 | + | |
126 | - | hum.MaxHealth = 50000 |
126 | + | |
127 | - | hum.Health = hum.MaxHealth |
127 | + | |
128 | - | themeid = 175635113 |
128 | + | |
129 | - | themepitch = 1.4 |
129 | + | |
130 | - | main = {r = 0;g = 100;b = 255;v = 1} |
130 | + | |
131 | - | if p:FindFirstChild("rcolor") then main.r = p.rcolor.Value else local string = Instance.new("StringValue",p) string.Name = "rcolor" end |
131 | + | |
132 | - | if p:FindFirstChild("gcolor") then main.g = p.gcolor.Value else local string = Instance.new("StringValue",p) string.Name = "gcolor" end |
132 | + | |
133 | - | if p:FindFirstChild("bcolor") then main.b = p.bcolor.Value else local string = Instance.new("StringValue",p) string.Name = "bcolor" end |
133 | + | |
134 | - | if p:FindFirstChild("vcolor") then main.v = p.vcolor.Value else local string = Instance.new("StringValue",p) string.Name = "vcolor" end |
134 | + | |
135 | - | if p:FindFirstChild("idtheme") then themeid = p.idtheme.Value else local string = Instance.new("StringValue",p) string.Name = "idtheme" end |
135 | + | |
136 | - | if p:FindFirstChild("pitchtheme") then themepitch = p.pitchtheme.Value else local string = Instance.new("StringValue",p) string.Name = "pitchtheme" end |
136 | + | |
137 | - | pr = p:FindFirstChild("rcolor") |
137 | + | |
138 | - | pg = p:FindFirstChild("gcolor") |
138 | + | |
139 | - | pb = p:FindFirstChild("bcolor") |
139 | + | |
140 | - | pv = p:FindFirstChild("vcolor") |
140 | + | |
141 | - | idth = p:FindFirstChild("idtheme") |
141 | + | |
142 | - | pith = p:FindFirstChild("pitchtheme") |
142 | + | |
143 | function computeDirection(vec) | |
144 | - | explosionid = {262562442,144699494,539294959,1388740053} |
144 | + | |
145 | - | --919941001 |
145 | + | |
146 | - | Prefix = "/" |
146 | + | |
147 | - | p.Chatted:connect(function(msg) |
147 | + | |
148 | ||
149 | - | if msg:lower():sub(1,#Prefix+#'color r ')==Prefix..'color r ' then |
149 | + | |
150 | - | local v = tonumber(msg:sub(#Prefix+#'color r '+1)) |
150 | + | |
151 | - | main.r = v |
151 | + | |
152 | - | elseif msg:lower():sub(1,#Prefix+#'color g ')==Prefix..'color g ' then |
152 | + | |
153 | - | local v = tonumber(msg:sub(#Prefix+#'color g '+1)) |
153 | + | |
154 | - | main.g = v |
154 | + | |
155 | - | elseif msg:lower():sub(1,#Prefix+#'color b ')==Prefix..'color b ' then |
155 | + | |
156 | - | local v = tonumber(msg:sub(#Prefix+#'color b '+1)) |
156 | + | |
157 | - | main.b = v |
157 | + | |
158 | - | elseif msg:lower():sub(1,#Prefix+#'color v ')==Prefix..'color v ' then |
158 | + | |
159 | - | local v = tonumber(msg:sub(#Prefix+#'color v '+1)) |
159 | + | |
160 | - | if v > 1 then main.v = 1 elseif v < -1 then main.v = -1 else main.v = v end |
160 | + | |
161 | return wld | |
162 | - | elseif msg:lower():sub(1,#Prefix+#'theme ')==Prefix..'theme ' then |
162 | + | |
163 | - | local v = tonumber(msg:sub(#Prefix+#'theme '+1)) |
163 | + | |
164 | - | themeid = v |
164 | + | |
165 | - | music(themeid,themepitch) |
165 | + | |
166 | ||
167 | - | elseif msg:lower():sub(1,#Prefix+#'pitch ')==Prefix..'pitch ' then |
167 | + | |
168 | - | local v = tonumber(msg:sub(#Prefix+#'pitch '+1)) |
168 | + | |
169 | - | themepitch = v |
169 | + | |
170 | - | music(themeid,themepitch) |
170 | + | |
171 | if (v:IsA("BasePart")) then | |
172 | - | elseif msg:lower():sub(1,#Prefix+#'prefix ')==Prefix..'prefix ' then |
172 | + | |
173 | - | local v = msg:sub(#Prefix+#'prefix '+1) |
173 | + | |
174 | - | Prefix = v |
174 | + | |
175 | w.Part0,w.Part1 = last,v | |
176 | - | elseif msg:lower():sub(1,#Prefix+#'reset')==Prefix..'reset' then |
176 | + | |
177 | - | main.r = 0 |
177 | + | |
178 | - | main.g = 100 |
178 | + | |
179 | - | main.b = 255 |
179 | + | |
180 | - | main.v = 1 |
180 | + | |
181 | - | themeid = 175635113 |
181 | + | |
182 | - | themepitch = 1 |
182 | + | |
183 | - | music(themeid,themepitch) |
183 | + | |
184 | end | |
185 | end | |
186 | scan(model) | |
187 | for _,v in pairs(parts) do | |
188 | v.Anchored = false | |
189 | v.Locked = true | |
190 | end | |
191 | end | |
192 | ||
193 | ---------------------------------------------------------------------------- | |
194 | ||
195 | function sound(id,position,vol,pitch,dist,start,finish) | |
196 | coroutine.resume(coroutine.create(function() | |
197 | ||
198 | local part = Instance.new("Part",DebrisModel) | |
199 | part.Anchored = true | |
200 | part.Position = position | |
201 | part.Size = Vector3.new(0,0,0) | |
202 | part.CanCollide = false | |
203 | part.Transparency = 1 | |
204 | ||
205 | soundasd = Instance.new("Sound",part) | |
206 | ||
207 | soundasd.SoundId = "rbxassetid://"..id | |
208 | ||
209 | if vol ~= nil then | |
210 | soundasd.Volume = vol | |
211 | end | |
212 | ||
213 | if pitch ~= nil then | |
214 | soundasd.PlaybackSpeed = pitch | |
215 | end | |
216 | ||
217 | if dist ~= nil then | |
218 | soundasd.MaxDistance = dist*5 | |
219 | soundasd.EmitterSize = dist/5 | |
220 | end | |
221 | ||
222 | delay(0.5,function() debris:AddItem(part,soundasd.TimeLength+3) end) | |
223 | ||
224 | soundasd:Play() | |
225 | ||
226 | end)) | |
227 | return soundasd | |
228 | end | |
229 | ||
230 | function createsound(id,parent) | |
231 | ||
232 | local soundz = Instance.new("Sound",parent) | |
233 | ||
234 | soundz.SoundId = "rbxassetid://"..id | |
235 | ||
236 | return soundz | |
237 | ||
238 | end | |
239 | ||
240 | function playsound(sond,vol,pitch,start) | |
241 | ||
242 | if vol ~= nil then | |
243 | sond.Volume = vol | |
244 | end | |
245 | ||
246 | if pitch ~= nil then | |
247 | sond.PlaybackSpeed = pitch | |
248 | end | |
249 | ||
250 | if start ~= nil then | |
251 | sond.TimePosition = start | |
252 | end | |
253 | ||
254 | sond:Play() | |
255 | ||
256 | end | |
257 | ||
258 | ---------------------------------------------------------------------------- | |
259 | eColors={"Really red","Really black"} | |
260 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
261 | local magz = (Part0 - Part1).magnitude | |
262 | local curpos = Part0 | |
263 | local trz = {-Offset,Offset} | |
264 | for i=1,Times do | |
265 | local li = Instance.new("Part", DebrisModel) | |
266 | li.TopSurface =0 | |
267 | li.Material = Enum.Material.Neon | |
268 | li.BottomSurface = 0 | |
269 | li.Anchored = true | |
270 | li.Locked = true | |
271 | li.Transparency = Trans or 0.4 | |
272 | li.BrickColor = BrickColor.new(Color) | |
273 | li.formFactor = "Custom" | |
274 | li.CanCollide = false | |
275 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
276 | local lim = Instance.new("BlockMesh",li) | |
277 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
278 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
279 | if Times == i then | |
280 | local magz2 = (curpos - Part1).magnitude | |
281 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
282 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
283 | else | |
284 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
285 | end | |
286 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
287 | li.Name = "LIGHTNING" | |
288 | end | |
289 | end | |
290 | ||
291 | ---------------------------------------------------------------------------- | |
292 | ||
293 | local HBill = Instance.new("BillboardGui",hed) | |
294 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
295 | local HName = Instance.new("TextLabel") | |
296 | HBill.Size = UDim2.new(15,0,2.2,0) | |
297 | HBill.StudsOffset = Vector3.new(3.675,1.2,0) | |
298 | HBill.AlwaysOnTop = true | |
299 | HBill.Enabled = true | |
300 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
301 | HMain.BackgroundTransparency = 1 | |
302 | HMain.Size = UDim2.new(.5,0,.2,0) | |
303 | HName.Parent = HMain | |
304 | HName.BackgroundTransparency = 1 | |
305 | HName.BackgroundColor3 = Color3.new(244,255,25) | |
306 | HName.BorderColor3 = Color3.new(244,255,25) | |
307 | HName.BorderSizePixel = 2 | |
308 | HName.Size = UDim2.new(1,0,.75,0) | |
309 | HName.Font = "Code" | |
310 | HName.Text = [[( Dream!Tale )]] | |
311 | HName.TextScaled = true | |
312 | HName.TextColor3 = Color3.new(244,255,25) | |
313 | HName.TextStrokeColor3 = Color3.new(0.1,0.1,0.1) | |
314 | HName.TextStrokeTransparency = 0 | |
315 | HName.TextYAlignment = "Bottom" | |
316 | ||
317 | local HBill = Instance.new("BillboardGui",hed) | |
318 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
319 | local HName = Instance.new("TextLabel") | |
320 | HBill.Size = UDim2.new(15,0,2.2,0) | |
321 | HBill.StudsOffset = Vector3.new(3.675,2,0) | |
322 | HBill.AlwaysOnTop = true | |
323 | HBill.Enabled = true | |
324 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
325 | HMain.BackgroundTransparency = 1 | |
326 | HMain.Size = UDim2.new(.5,0,.5,0) | |
327 | HName.Parent = HMain | |
328 | HName.BackgroundTransparency = 1 | |
329 | HName.BackgroundColor3 = Color3.new(0,0,0) | |
330 | HName.BorderColor3 = Color3.new(0,0,0) | |
331 | HName.BorderSizePixel = 2 | |
332 | HName.Size = UDim2.new(1,0,.75,0) | |
333 | HName.Font = "Antique" | |
334 | HName.Text = [[Nightmare!Sans]] | |
335 | HName.TextScaled = true | |
336 | HName.TextColor3 = Color3.new(0,0,0) | |
337 | HName.TextStrokeColor3 = Color3.new(0,0,0) | |
338 | HName.TextStrokeTransparency = 0 | |
339 | HName.TextYAlignment = "Bottom" | |
340 | ||
341 | function bigboomrektxd() | |
342 | coroutine.resume(coroutine.create(function() | |
343 | local magnitude = nil | |
344 | local Position = nil | |
345 | if animid == 0 then | |
346 | Position = larm.Position | |
347 | else | |
348 | Position = rarm.Position | |
349 | end | |
350 | --sound(743499393,Position,10,math.random(6,8)/10) | |
351 | sound(440145223,Position,10,math.random(10,12)/10,50) | |
352 | ||
353 | local Part1 = Instance.new("Part") | |
354 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
355 | mesh2.MeshId = "rbxassetid://559831844" | |
356 | mesh2.Scale = Vector3.new(0,0,0.4) | |
357 | Part1.Material = Enum.Material.Neon | |
358 | Part1.CanCollide = false | |
359 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
360 | Part1.Parent = DebrisModel | |
361 | Part1.Size = Vector3.new(0,0,0) | |
362 | Part1.Anchored = true | |
363 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
364 | Part1.Name = "EXPLOSION2" | |
365 | ||
366 | local Part0 = Instance.new("Part",DebrisModel) | |
367 | local PointLight2 = Instance.new("PointLight") | |
368 | Part0.Name = "Bullet" | |
369 | Part0.Material = Enum.Material.Neon | |
370 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
371 | Part0.Anchored = false | |
372 | Part0.Size = Vector3.new(5, 5, 5) | |
373 | local mesh = Instance.new("SpecialMesh",Part0) | |
374 | mesh.MeshType = Enum.MeshType.Sphere | |
375 | local bforce = Instance.new("BodyForce",Part0) | |
376 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
377 | Part0.CanCollide = false | |
378 | PointLight2.Parent = Part0 | |
379 | PointLight2.Color = Part0.Color | |
380 | local Target = mouse.Hit.p | |
381 | local direction = Target - Position | |
382 | local direction = computeDirection(direction) | |
383 | local pos = Position + (direction * 2) | |
384 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
385 | Part0.Velocity = direction * 60 | |
386 | local asd = nil | |
387 | local loop = nil | |
388 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
389 | loop = rs:connect(function() | |
390 | local asdf = math.random(500,1000)/1000 | |
391 | local Part1 = Instance.new("Part") | |
392 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
393 | mesh2.MeshType = Enum.MeshType.Sphere | |
394 | Part1.Material = Enum.Material.Neon | |
395 | Part1.CanCollide = false | |
396 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
397 | Part1.Parent = DebrisModel | |
398 | Part1.Size = Part0.Size + Vector3.new(asdf,asdf,asdf) | |
399 | Part1.Anchored = true | |
400 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
401 | Part1.Name = "SMOKE" | |
402 | end) | |
403 | asd = Part0.Touched:connect(function(ht) | |
404 | local hit=ht.Parent | |
405 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
406 | asd:disconnect() | |
407 | loop:disconnect() | |
408 | Part0:Destroy() | |
409 | ||
410 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(6,9)/10,200) | |
411 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
412 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
413 | v:Destroy() | |
414 | else | |
415 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(50,60)/10)) | |
416 | end | |
417 | local Position = Part0.Position | |
418 | local Target = v.Position | |
419 | local direction = Target - Position | |
420 | local direction = computeDirection(direction) | |
421 | local bv = Instance.new("BodyVelocity",v) | |
422 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
423 | debris:AddItem(bv,1) | |
424 | end | |
425 | for i=1,14,2 do for x=1,math.random(0,1) do rs:wait() end | |
426 | for z=1,math.random(2,3) do | |
427 | local asdf = math.random(-5,5)*10-(i/20)*8 | |
428 | local Part1 = Instance.new("Part") | |
429 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
430 | mesh2.MeshType = Enum.MeshType.Sphere | |
431 | mesh2.Scale = Vector3.new(0,0,0) | |
432 | Part1.Material = Enum.Material.Neon | |
433 | Part1.CanCollide = false | |
434 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
435 | Part1.Parent = DebrisModel | |
436 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
437 | Part1.Anchored = true | |
438 | local a = i*0.5 | |
439 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-10,10),math.random(-2,2)*a)) | |
440 | Part1.Name = "EXPLOSION" | |
441 | end | |
442 | end | |
443 | ||
444 | end | |
445 | end) | |
446 | end)) | |
447 | end | |
448 | ||
449 | holdclick=false | |
450 | ||
451 | mouse.Button1Down:connect(function() | |
452 | if debounce == false then | |
453 | if animid == 0 then | |
454 | animid = 1 | |
455 | else | |
456 | animid = 0 | |
457 | end | |
458 | debounce = true | |
459 | holdclick = true | |
460 | aiming_anim = true | |
461 | wait(0.2) | |
462 | repeat | |
463 | rs:wait() | |
464 | timer = 150 | |
465 | until holdclick == false | |
466 | bigboomrektxd() | |
467 | ||
468 | local Position = mouse.Hit.p | |
469 | local Target = root.Position | |
470 | local direction = Target - Position | |
471 | local direction = computeDirection(direction) | |
472 | root.Velocity = direction * 150 | |
473 | ||
474 | aiming_anim = false | |
475 | delay(0.3,function() debounce = false end) | |
476 | end | |
477 | end) | |
478 | ||
479 | holdclick=false | |
480 | end) | |
481 | ||
482 | function dashasdf() | |
483 | debounce = true | |
484 | ||
485 | canjump = false | |
486 | attack = true | |
487 | ||
488 | for i,v in pairs(char:GetChildren()) do | |
489 | if v ~= root then | |
490 | if v:IsA("Part") then | |
491 | v.Transparency = 1 | |
492 | elseif v:IsA("Accoutrement") then | |
493 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
494 | end | |
495 | end | |
496 | end | |
497 | ||
498 | local tempattachment = Instance.new("Attachment",root) | |
499 | tempattachment.Position = Vector3.new(0,0,-4) | |
500 | ||
501 | for i=1,20 do rs:wait() | |
502 | root.Velocity = Vector3.new(0,0,0) | |
503 | root.CFrame = CFrame.new(tempattachment.WorldPosition) * CFrame.Angles(math.rad(root.Orientation.X),math.rad(root.Orientation.Y),math.rad(root.Orientation.Z)) | |
504 | local asdf = math.random(500,1000)/100 | |
505 | local Part1 = Instance.new("Part") | |
506 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
507 | mesh2.MeshType = Enum.MeshType.Sphere | |
508 | Part1.Material = Enum.Material.Neon | |
509 | Part1.CanCollide = false | |
510 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
511 | Part1.Parent = DebrisModel | |
512 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
513 | Part1.Anchored = true | |
514 | Part1.CFrame = CFrame.new(root.Position + Vector3.new(math.random(-1000,1000)/500,math.random(-1000,1000)/500,math.random(-1000,1000)/500)) | |
515 | Part1.Name = "SMOKE" | |
516 | end | |
517 | ||
518 | tempattachment:Destroy() | |
519 | ||
520 | for i,v in pairs(char:GetChildren()) do | |
521 | if v ~= root then | |
522 | if v:IsA("Part") then | |
523 | v.Transparency = 0 | |
524 | elseif v:IsA("Accoutrement") then | |
525 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
526 | end | |
527 | end | |
528 | end | |
529 | ||
530 | canjump = true | |
531 | attack = false | |
532 | ||
533 | delay(0.1,function() debounce = false end) | |
534 | end | |
535 | ||
536 | function laz0r() | |
537 | ||
538 | local Position = nil | |
539 | if animid == 0 then | |
540 | Position = larm.Position | |
541 | else | |
542 | Position = rarm.Position | |
543 | end | |
544 | ||
545 | local Part1 = Instance.new("Part") | |
546 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
547 | mesh2.MeshId = "rbxassetid://559831844" | |
548 | mesh2.Scale = Vector3.new(0,0,0.4) | |
549 | Part1.Material = Enum.Material.Neon | |
550 | Part1.CanCollide = false | |
551 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
552 | Part1.Parent = DebrisModel | |
553 | Part1.Size = Vector3.new(0,0,0) | |
554 | Part1.Anchored = true | |
555 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
556 | Part1.Name = "EXPLOSION3" | |
557 | ||
558 | local Part0 = Instance.new("Part",DebrisModel) | |
559 | Part0.Name = "Bullet" | |
560 | Part0.Material = Enum.Material.Neon | |
561 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
562 | Part0.Anchored = true | |
563 | local mesh = Instance.new("SpecialMesh",Part0) | |
564 | mesh.MeshType = Enum.MeshType.Sphere | |
565 | Part0.CanCollide = false | |
566 | local Target = mouse.Hit.p | |
567 | local direction = Target - Position | |
568 | local direction = computeDirection(direction) | |
569 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
570 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
571 | Part0.Size = Vector3.new(5,1,5) | |
572 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
573 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
574 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
575 | ||
576 | clashpart = Instance.new("Part",DebrisModel) | |
577 | clashpart.Size = Vector3.new(50,50,50) | |
578 | clashpart.CanCollide = false | |
579 | clashpart.Anchored = true | |
580 | clashpart.Transparency = 1 | |
581 | clashpart.Color = main_color | |
582 | clashpart.Name = "StarLightClash" | |
583 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
584 | ||
585 | sound(1177475476,Position,10,math.random(5,6)/10,300) | |
586 | ||
587 | local z = 10 | |
588 | for i = 1,100 do rs:wait() | |
589 | if animid == 0 then | |
590 | Position = larm.Position | |
591 | else | |
592 | Position = rarm.Position | |
593 | end | |
594 | local Target = mouse.Hit.p | |
595 | local direction = Target - Position | |
596 | local direction = computeDirection(direction) | |
597 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
598 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
599 | Part0.Size = Vector3.new(5-((i/100)*5),1,5-((i/100)*5)) | |
600 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
601 | mesh.Offset = Vector3.new(math.random(-10000,10000)/20000,math.random(-10000,10000)/20000,0) | |
602 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
603 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
604 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
605 | ||
606 | local Position = mouse.Hit.p | |
607 | local Target = root.Position | |
608 | local direction = Target - Position | |
609 | local direction = computeDirection(direction) | |
610 | root.Velocity = direction * 5 | |
611 | ||
612 | if i >= z then z = i + 10 sound(explosionid[math.random(1,#explosionid)],endPoint,10,math.random(6,9)/10,200) end | |
613 | ||
614 | Part1 = Part0:Clone() | |
615 | Part1.Parent = DebrisModel | |
616 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
617 | Part1.Name = "SMOKE2" | |
618 | ||
619 | if part ~= nil then | |
620 | if part.Name == "StarLightClash" then | |
621 | local asdf = math.random(0,5)*20 | |
622 | local Part1 = Instance.new("Part") | |
623 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
624 | mesh2.MeshType = Enum.MeshType.Sphere | |
625 | mesh2.Scale = Vector3.new(0,0,0) | |
626 | Part1.Material = Enum.Material.Neon | |
627 | Part1.CanCollide = false | |
628 | Part1.Color = Color3.fromHSV(Color3.toHSV(Color3.fromRGB((main.r+(255*part.Color.r))/2,(main.g+(255*part.Color.g))/2,(main.b+(255*part.Color.b))/2)),math.random(5000,10000)/10000,main.v) | |
629 | Part1.Parent = DebrisModel | |
630 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
631 | Part1.Anchored = true | |
632 | local a = 1.5 | |
633 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
634 | Part1.Name = "EXPLOSION" | |
635 | else | |
636 | local asdf = math.random(0,5)*10 | |
637 | local Part1 = Instance.new("Part") | |
638 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
639 | mesh2.MeshType = Enum.MeshType.Sphere | |
640 | mesh2.Scale = Vector3.new(0,0,0) | |
641 | Part1.Material = Enum.Material.Neon | |
642 | Part1.CanCollide = false | |
643 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
644 | Part1.Parent = DebrisModel | |
645 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
646 | Part1.Anchored = true | |
647 | local a = 1.5 | |
648 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
649 | Part1.Name = "EXPLOSION" | |
650 | end | |
651 | end | |
652 | ||
653 | for i,v in pairs(findAllNearestTorso(endPoint,50)) do | |
654 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
655 | v:Destroy() | |
656 | else | |
657 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(120,180)) | |
658 | end | |
659 | local Position = mouse.Hit.p | |
660 | local Target = v.Position | |
661 | - | mouse.Button1Up:connect(function() |
661 | + | |
662 | local direction = computeDirection(direction) | |
663 | local bv = Instance.new("BodyVelocity",v) | |
664 | bv.Velocity = direction * (10 - ((Position - Target).magnitude/2)) | |
665 | debris:AddItem(bv,1) | |
666 | end | |
667 | ||
668 | end | |
669 | clashpart:Destroy() | |
670 | Part0:Destroy() | |
671 | wait(0.3) | |
672 | aiming_anim = false | |
673 | delay(0.3,function() debounce = false end) | |
674 | end | |
675 | ||
676 | function nukewelpo() | |
677 | coroutine.resume(coroutine.create(function() | |
678 | local magnitude = nil | |
679 | local Position = nil | |
680 | if animid == 0 then | |
681 | Position = larm.Position | |
682 | else | |
683 | Position = rarm.Position | |
684 | end | |
685 | --sound(743499393,Position,10,math.random(6,8)/10) | |
686 | sound(440145223,Position,10,math.random(4,5)/10,100) | |
687 | ||
688 | local Part1 = Instance.new("Part") | |
689 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
690 | mesh2.MeshId = "rbxassetid://559831844" | |
691 | mesh2.Scale = Vector3.new(0,0,0.4) | |
692 | Part1.Material = Enum.Material.Neon | |
693 | Part1.CanCollide = false | |
694 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
695 | Part1.Parent = DebrisModel | |
696 | Part1.Size = Vector3.new(0,0,0) | |
697 | Part1.Anchored = true | |
698 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
699 | Part1.Name = "EXPLOSION3" | |
700 | ||
701 | local Part0 = Instance.new("Part",DebrisModel) | |
702 | local PointLight2 = Instance.new("PointLight") | |
703 | Part0.Name = "Bullet" | |
704 | Part0.Material = Enum.Material.Neon | |
705 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
706 | Part0.Anchored = false | |
707 | Part0.Size = Vector3.new(5, 5, 5) | |
708 | local mesh = Instance.new("SpecialMesh",Part0) | |
709 | mesh.MeshType = Enum.MeshType.Sphere | |
710 | mesh.Scale = Vector3.new(3,3,3) | |
711 | local bforce = Instance.new("BodyForce",Part0) | |
712 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
713 | Part0.CanCollide = false | |
714 | PointLight2.Parent = Part0 | |
715 | PointLight2.Color = Part0.Color | |
716 | local Target = mouse.Hit.p | |
717 | local direction = Target - Position | |
718 | local direction = computeDirection(direction) | |
719 | local pos = Position + (direction * 2) | |
720 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
721 | Part0.Velocity = direction * 150 | |
722 | local asd = nil | |
723 | local loop = nil | |
724 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
725 | loop = rs:connect(function() | |
726 | local asdf = math.random(500,1000)/1000 | |
727 | local Part1 = Instance.new("Part") | |
728 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
729 | mesh2.MeshType = Enum.MeshType.Sphere | |
730 | Part1.Material = Enum.Material.Neon | |
731 | Part1.CanCollide = false | |
732 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
733 | Part1.Parent = DebrisModel | |
734 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
735 | Part1.Anchored = true | |
736 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-3000,3000)/750,math.random(-3000,3000)/750,math.random(-3000,3000)/750)) | |
737 | Part1.Name = "SMOKE" | |
738 | end) | |
739 | asd = Part0.Touched:connect(function(ht) | |
740 | local hit=ht.Parent | |
741 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
742 | asd:disconnect() | |
743 | loop:disconnect() | |
744 | Part0:Destroy() | |
745 | ||
746 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(3,5)/10,500) | |
747 | for i,v in pairs(findAllNearestTorso(Part0.Position,160)) do | |
748 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
749 | v:Destroy() | |
750 | else | |
751 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(20,30)/10)) | |
752 | end | |
753 | local Position = Part0.Position | |
754 | local Target = v.Position | |
755 | local direction = Target - Position | |
756 | local direction = computeDirection(direction) | |
757 | local bv = Instance.new("BodyVelocity",v) | |
758 | bv.Velocity = direction * (120 - ((Position - Target).magnitude/2)) | |
759 | debris:AddItem(bv,1) | |
760 | end | |
761 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
762 | for z=1,math.random(2,3) do | |
763 | local asdf = math.random(-5,5)*10-(i/20)*12 | |
764 | local Part1 = Instance.new("Part") | |
765 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
766 | mesh2.MeshType = Enum.MeshType.Sphere | |
767 | mesh2.Scale = Vector3.new(0,0,0) | |
768 | Part1.Material = Enum.Material.Neon | |
769 | Part1.CanCollide = false | |
770 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
771 | Part1.Parent = DebrisModel | |
772 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
773 | Part1.Anchored = true | |
774 | local a = i*5 | |
775 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-30,30),math.random(-2,2)*a)) | |
776 | Part1.Name = "EXPLOSION4" | |
777 | end | |
778 | end | |
779 | ||
780 | end | |
781 | end) | |
782 | end)) | |
783 | end | |
784 | ||
785 | holdq = false | |
786 | holdr = false | |
787 | cooldownult = false | |
788 | ||
789 | mouse.KeyDown:connect(function(key) | |
790 | if debounce == false then | |
791 | if key == "e" then | |
792 | dashasdf() | |
793 | elseif key == "r" and cooldownult == false then | |
794 | cooldownult = true | |
795 | if animid == 0 then | |
796 | animid = 1 | |
797 | else | |
798 | animid = 0 | |
799 | end | |
800 | debounce = true | |
801 | holdr = true | |
802 | aiming_anim = true | |
803 | wait(0.2) | |
804 | repeat | |
805 | rs:wait() | |
806 | timer = 150 | |
807 | until holdr == false | |
808 | nukewelpo() | |
809 | ||
810 | local Position = mouse.Hit.p | |
811 | local Target = root.Position | |
812 | local direction = Target - Position | |
813 | local direction = computeDirection(direction) | |
814 | root.Velocity = direction * 300 | |
815 | ||
816 | aiming_anim = false | |
817 | delay(5,function() cooldownult = false end) | |
818 | delay(1,function() debounce = false end) | |
819 | ||
820 | elseif key == "q" then | |
821 | debounce = true | |
822 | if animid == 0 then | |
823 | animid = 1 | |
824 | else | |
825 | animid = 0 | |
826 | end | |
827 | holdq = true | |
828 | attack = true | |
829 | aiming_anim = true | |
830 | repeat rs:wait() timer = 150 until holdq == false | |
831 | laz0r() | |
832 | attack = false | |
833 | end | |
834 | end | |
835 | end) | |
836 | ||
837 | mouse.KeyUp:connect(function(key) | |
838 | if key == "q" then | |
839 | holdq = false | |
840 | elseif key == "r" then | |
841 | holdr = false | |
842 | end | |
843 | end) | |
844 | ||
845 | ---------------------------------------------------------------------------- | |
846 | music(themeid,themepitch) | |
847 | velocityYFall=0 | |
848 | velocityYFall2=0 | |
849 | velocityYFall3=0 | |
850 | velocityYFall4=0 | |
851 | neckrotY=0 | |
852 | neckrotY2=0 | |
853 | torsorotY=0 | |
854 | torsorotY2=0 | |
855 | torsoY=0 | |
856 | torsoY2=0 | |
857 | sine = 0 | |
858 | newWeld(torso, larm, -1.5, 0.5, 0) | |
859 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
860 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
861 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
862 | newWeld(torso, hed, 0, 1.5, 0) | |
863 | newWeld(torso, lleg, -0.5, -1, 0) | |
864 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
865 | newWeld(torso, rleg, 0.5, -1, 0) | |
866 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
867 | newWeld(root, torso, 0, -1, 0) | |
868 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
869 | ||
870 | rs:connect(function() | |
871 | ||
872 | bg.MaxTorque = Vector3.new(0,0,0) | |
873 | ||
874 | for i,v in pairs(DebrisModel:GetChildren()) do | |
875 | ||
876 | ||
877 | if v.Name == "EXPLOSION" then | |
878 | local change = 0.04-(v.Transparency*0.02) | |
879 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
880 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
881 | v.Transparency = v.Transparency + 0.02 | |
882 | if v.Transparency >= 1 then | |
883 | v:Destroy() | |
884 | end | |
885 | ||
886 | elseif v.Name == "EXPLOSION2" then | |
887 | local change = 0.04-(v.Transparency*0.04) | |
888 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
889 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
890 | v.Transparency = v.Transparency + 0.025 | |
891 | if v.Transparency >= 1 then | |
892 | v:Destroy() | |
893 | end | |
894 | ||
895 | elseif v.Name == "EXPLOSION3" then | |
896 | local change = 0.5-(v.Transparency*0.5) | |
897 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
898 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
899 | v.Transparency = v.Transparency + 0.1 | |
900 | if v.Transparency >= 1 then | |
901 | v:Destroy() | |
902 | end | |
903 | ||
904 | elseif v.Name == "EXPLOSION4" then | |
905 | local change = 0.15-(v.Transparency*0.125) | |
906 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
907 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
908 | v.Transparency = v.Transparency + 0.01 | |
909 | if v.Transparency >= 1 then | |
910 | v:Destroy() | |
911 | end | |
912 | ||
913 | elseif v.Name == "SMOKE" then | |
914 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
915 | vm.Scale = vm.Scale - Vector3.new(0.075,0.075,0.075) | |
916 | if vm.Scale.X <= 0 then | |
917 | v:Destroy() | |
918 | end | |
919 | ||
920 | elseif v.Name == "SMOKE2" then | |
921 | local change = 2-(v.Transparency*2) | |
922 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
923 | local Position = nil | |
924 | if animid == 0 then | |
925 | Position = larm.Position | |
926 | else | |
927 | Position = rarm.Position | |
928 | end | |
929 | local Target = mouse.Hit.p | |
930 | local direction = Target - Position | |
931 | local direction = computeDirection(direction) | |
932 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
933 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
934 | vm.Scale = Vector3.new(vm.Scale.X,(Position-endPoint).magnitude,vm.Scale.Z) + Vector3.new(change,0,change) | |
935 | local pos = Position + (direction * (vm.Scale.Y/2)) | |
936 | v.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
937 | vm.Offset = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,0) | |
938 | v.Transparency = v.Transparency + 0.1 | |
939 | if v.Transparency >= 1 then | |
940 | v:Destroy() | |
941 | end | |
942 | ||
943 | ||
944 | elseif v.Name == "LIGHTNING" then | |
945 | local vm = v:FindFirstChildOfClass("BlockMesh") | |
946 | vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0) | |
947 | if vm.Scale.X <= 0 then | |
948 | v:Destroy() | |
949 | end | |
950 | ||
951 | end | |
952 | end | |
953 | ||
954 | if -root.Velocity.Y/1.5 > 0 and -root.Velocity.Y/1.5 < 160 then | |
955 | velocityYFall = root.Velocity.Y/1.5 | |
956 | end | |
957 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
958 | velocityYFall2 = root.Velocity.Y/180 | |
959 | end | |
960 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
961 | velocityYFall3 = root.Velocity.Y/1.5 | |
962 | end | |
963 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
964 | velocityYFall4 = root.Velocity.Y/1.5 | |
965 | end | |
966 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
967 | neckrotY = root.RotVelocity.Y/6 | |
968 | end | |
969 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
970 | neckrotY2 = root.RotVelocity.Y/8 | |
971 | end | |
972 | ||
973 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
974 | torsorotY = root.RotVelocity.Y/6 | |
975 | end | |
976 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
977 | torsorotY2 = root.RotVelocity.Y/8 | |
978 | end | |
979 | ||
980 | ||
981 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
982 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
983 | ||
984 | if attack == true then | |
985 | hum.WalkSpeed = 1 | |
986 | else | |
987 | hum.WalkSpeed = 10 | |
988 | end | |
989 | ||
990 | if canjump == true then | |
991 | hum.JumpPower = 50 | |
992 | else | |
993 | hum.JumpPower = 0 | |
994 | end | |
995 | ||
996 | local jumped = false | |
997 | local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
998 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
999 | local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
1000 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
1001 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
1002 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
1003 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
1004 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
1005 | ||
1006 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
1007 | ||
1008 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
1009 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
1010 | ||
1011 | local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
1012 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
1013 | ||
1014 | if no_anim == false then | |
1015 | if hum.Health > 0 then | |
1016 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
1017 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1018 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1) | |
1019 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1020 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1021 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
1022 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1023 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1024 | elseif jumped == true then | |
1025 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1026 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1) | |
1027 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2) | |
1028 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2) | |
1029 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1030 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
1031 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
1032 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then | |
1033 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1034 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1) | |
1035 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2) | |
1036 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2) | |
1037 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1038 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
1039 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
1040 | end | |
1041 | for i=1,5 do | |
1042 | if aiming_anim == true then | |
1043 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
1044 | if jumped == false then | |
1045 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
1046 | else | |
1047 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
1048 | end | |
1049 | if animid == 0 then | |
1050 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4) | |
1051 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
1052 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
1053 | else | |
1054 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4) | |
1055 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2) | |
1056 | rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4) | |
1057 | end | |
1058 | else | |
1059 | if timer <= 0 then | |
1060 | animid = math.random(0,1) | |
1061 | else | |
1062 | timer = timer - 1 | |
1063 | end | |
1064 | end | |
1065 | end | |
1066 | end | |
1067 | end | |
1068 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
1069 | pr.Value = main.r | |
1070 | pg.Value = main.g | |
1071 | pb.Value = main.b | |
1072 | pv.Value = main.v | |
1073 | idth.Value = themeid | |
1074 | pith.Value = themepitch | |
1075 | HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2) | |
1076 | HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v) | |
1077 | sine = sine + change | |
1078 | if hum.Health <= 0 then | |
1079 | debounce = true | |
1080 | end | |
1081 | end) | |
1082 | ||
1083 | ||
1084 | ||
1085 | --Extras-- | |
1086 | q = char:GetChildren() | |
1087 | for u = 1, #q do | |
1088 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
1089 | q[u]:remove() | |
1090 | elseif q[u].ClassName == "CharacterMesh" then | |
1091 | q[u]:remove() | |
1092 | elseif q[u].ClassName == "ShirtGraphic" then | |
1093 | q[u]:remove() | |
1094 | elseif q[u].ClassName == "Shirt" then | |
1095 | q[u]:Destroy() | |
1096 | elseif q[u].ClassName == "Pants" then | |
1097 | q[u]:Destroy() | |
1098 | end | |
1099 | end | |
1100 | local top = Instance.new("Shirt") | |
1101 | top.ShirtTemplate = "rbxassetid://1042097476" | |
1102 | top.Parent = char | |
1103 | local bottom = Instance.new("Pants") | |
1104 | bottom.PantsTemplate = "rbxassetid://1042097548" | |
1105 | bottom.Parent = char | |
1106 | ||
1107 | local BodyColors = char:FindFirstChildOfClass"BodyColors" | |
1108 | if BodyColors then | |
1109 | BodyColors.HeadColor = BrickColor.new"Really black" | |
1110 | BodyColors.TorsoColor = BrickColor.new"Really black" | |
1111 | BodyColors.LeftArmColor = BrickColor.new"Really black" | |
1112 | BodyColors.RightArmColor = BrickColor.new"Really black" | |
1113 | BodyColors.LeftLegColor = BrickColor.new"Really black" | |
1114 | BodyColors.RightLegColor = BrickColor.new"Really black" | |
1115 | end | |
1116 | ||
1117 | --extras | |
1118 | local talksound = Instance.new("Sound",char.Torso) | |
1119 | talksound.SoundId = "rbxassetid://928210219" | |
1120 | talksound.Volume = 4 | |
1121 | local blastsound = Instance.new("Sound",char.Torso) | |
1122 | blastsound.Name = "blast_sound" | |
1123 | blastsound.SoundId = "rbxassetid://345052019" | |
1124 | blastsound.Volume = 4 | |
1125 | function swait(num) | |
1126 | if num==0 or num==nil then | |
1127 | game:service'RunService'.Stepped:wait(0) | |
1128 | else | |
1129 | for i=0,num do | |
1130 | game:service'RunService'.Stepped:wait(0) | |
1131 | end | |
1132 | end | |
1133 | end | |
1134 | ||
1135 | function chatfunc(text) | |
1136 | local chat = coroutine.wrap(function() | |
1137 | if char:FindFirstChild("TalkingBillBoard") ~= nil then | |
1138 | char:FindFirstChild("TalkingBillBoard"):Destroy() | |
1139 | end | |
1140 | local naeeym2 = Instance.new("BillboardGui",char) | |
1141 | naeeym2.Size = UDim2.new(0,100,0,40) | |
1142 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
1143 | naeeym2.Adornee = char.Head | |
1144 | naeeym2.Name = "TalkingBillBoard" | |
1145 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1146 | tecks2.BackgroundTransparency = 1 | |
1147 | tecks2.BorderSizePixel = 0 | |
1148 | tecks2.Text = "" | |
1149 | tecks2.Font = "Fantasy" | |
1150 | tecks2.TextSize = 30 | |
1151 | tecks2.TextStrokeTransparency = 0 | |
1152 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
1153 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
1154 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1155 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
1156 | tecks3.BackgroundTransparency = 1 | |
1157 | tecks3.BorderSizePixel = 0 | |
1158 | tecks3.Text = "" | |
1159 | tecks3.Font = "Fantasy" | |
1160 | tecks3.TextSize = 30 | |
1161 | tecks3.TextStrokeTransparency = 0 | |
1162 | tecks3.TextColor3 = Color3.new(0,0,0) | |
1163 | tecks3.TextStrokeColor3 = Color3.new(1,1,1) | |
1164 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
1165 | for i = 1,string.len(text),1 do | |
1166 | tecks2.Text = string.sub(text,1,i) | |
1167 | tecks3.Text = string.sub(text,1,i) | |
1168 | tecks3.Text = string.sub(text,1,i) | |
1169 | talksound:Play() | |
1170 | wait(0.01) | |
1171 | end | |
1172 | wait(2) | |
1173 | for i = 1, 50 do | |
1174 | swait() | |
1175 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1176 | tecks2.Rotation = tecks2.Rotation - .8 | |
1177 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1178 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
1179 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1180 | tecks3.Rotation = tecks2.Rotation + .8 | |
1181 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1182 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
1183 | end | |
1184 | naeeym2:Destroy() | |
1185 | end) | |
1186 | chat() | |
1187 | end | |
1188 | function onChatted(msg) | |
1189 | chatfunc(msg) | |
1190 | end | |
1191 | plr.Chatted:connect(onChatted) | |
1192 | wait(2) | |
1193 | chatfunc("It´s a beatefule night in void..") | |
1194 | wait(2) | |
1195 | chatfunc("Black is rising...") | |
1196 | wait(2) | |
1197 | chatfunc("Dream!Sans is dying....") | |
1198 | wait(2) | |
1199 | chatfunc("On days like these... Chara like you...") | |
1200 | wait(2) | |
1201 | chatfunc("Should be erasing in hell.") | |
1202 | wait(0.5) | |
1203 | char.Humanoid.Name = "Sans" | |
1204 | ||
1205 | --chat | |
1206 | ||
1207 | function Blast(AAA) | |
1208 | if AAA == "f" then | |
1209 | local chatmath = math.random(1,3) | |
1210 | if chatmath == 1 then | |
1211 | chatfunc("Gaster Blaster!") | |
1212 | end | |
1213 | if chatmath == 2 then | |
1214 | chatfunc("This is what you get for killing everybody.") | |
1215 | end | |
1216 | if chatmath == 3 then | |
1217 | chatfunc("Look, I gave up trying to go back a long time ago.") | |
1218 | end | |
1219 | local gasterblaster = Instance.new("Part",char.Torso) | |
1220 | gasterblaster.Size = Vector3.new(7, 16, 4) | |
1221 | gasterblaster.CanCollide = false | |
1222 | local gasterblastermesh = Instance.new("FileMesh",gasterblaster) | |
1223 | gasterblastermesh.MeshId = "rbxassetid://431908407" | |
1224 | gasterblastermesh.Scale = Vector3.new(0.05,0.05,0.05) | |
1225 | local gasterblastertexture = Instance.new("Decal",gasterblaster) | |
1226 | gasterblastertexture.Face = "Back" | |
1227 | gasterblastertexture.Texture = "http://www.roblox.com/asset/?id=441975828" | |
1228 | local weeld = Instance.new("Weld",gasterblaster) | |
1229 | weeld.Part0 = gasterblaster | |
1230 | weeld.Part1 = char.Torso | |
1231 | weeld.C0 = CFrame.new(3.71674585, -11.54426, -0.129204988, -0.999741375, 0, 0.0227420069, 0, 1, 0, -0.0227420069, 0, -0.999741375) | |
1232 | blastsound:Play() | |
1233 | char.Head.Anchored = true | |
1234 | wait(1) | |
1235 | local blast = Instance.new("Part",gasterblaster) | |
1236 | blast.Size = Vector3.new(18.07, 16.36, 73.54) | |
1237 | blast.Transparency = 0.7 | |
1238 | blast.Material = "Neon" | |
1239 | blast.Color = Color3.new(1,1,1) | |
1240 | blast.CanCollide = true | |
1241 | local blastweld = Instance.new("Weld",blast) | |
1242 | blastweld.Part0 = blast | |
1243 | blastweld.Part1 = gasterblaster | |
1244 | blastweld.C0 = CFrame.new(-0.430000305, 1.73999977, -40.1399994, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1245 | blast.Touched:connect(function(part) | |
1246 | part.Parent:FindFirstChildOfClass("Humanoid"):Destroy() -- Makes them not able to move | |
1247 | end) | |
1248 | wait(2) | |
1249 | char.Head.Anchored = false | |
1250 | blast:Destroy() | |
1251 | gasterblaster:Destroy() | |
1252 | end | |
1253 | end | |
1254 | mouse.KeyDown:connect(Blast) |