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1 | local ContentProvider = game:GetService("ContentProvider") | |
2 | ||
3 | local function LoadAssets(AssetList) | |
4 | -- Takes an asset list and preloads it. Will not wait for them to load. | |
5 | ||
6 | for _, AssetId in pairs(AssetList) do | |
7 | ContentProvider:Preload("http://www.roblox.com/asset/?id=" .. AssetId) | |
8 | end | |
9 | end | |
10 | ||
11 | LoadAssets({11442510,30956707}) | |
12 | local Gibs = game.Workspace | |
13 | ||
14 | function Kill(Character) | |
15 | Character.Humanoid.Health = 0 | |
16 | local poo = Instance.new("IntValue",Character) | |
17 | poo.Name = "haha nope" | |
18 | local svch = Character | |
19 | local hum = Character:findFirstChild("Humanoid") | |
20 | Character.Archivable = true | |
21 | local chrclone = Character:clone() | |
22 | Character.Archivable = false | |
23 | ||
24 | local ch = chrclone:GetChildren() | |
25 | local i | |
26 | for i = 1,#ch do | |
27 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then | |
28 | ch[i]:remove() | |
29 | end | |
30 | end | |
31 | local function Scan(ch) | |
32 | local e | |
33 | for e = 1,#ch do | |
34 | Scan(ch[e]:GetChildren()) | |
35 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
36 | ch[e]:remove() | |
37 | end | |
38 | end | |
39 | end | |
40 | Scan(chrclone:GetChildren()) | |
41 | ||
42 | local hum2 = chrclone:findFirstChild("Humanoid") | |
43 | ||
44 | ||
45 | if hum2 ~= nil then | |
46 | hum2.Name = "Humanoid2" | |
47 | hum2.PlatformStand = true | |
48 | hum2.Sit = true | |
49 | hum2.MaxHealth = 0 | |
50 | hum2.Health = 0 | |
51 | end | |
52 | ||
53 | local ch = Character:GetChildren() | |
54 | local i | |
55 | for i = 1,#ch do | |
56 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
57 | ch[i]:remove() | |
58 | end | |
59 | end | |
60 | ||
61 | wait(0.2) | |
62 | ||
63 | local ch = Character:GetChildren() | |
64 | local i | |
65 | for i = 1,#ch do | |
66 | if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
67 | ch[i]:remove() | |
68 | end | |
69 | end | |
70 | Character = chrclone | |
71 | local Torso = Character.Torso | |
72 | local movevector = Vector3.new() | |
73 | ||
74 | if Torso then | |
75 | local Head = Character:FindFirstChild("Head") | |
76 | local Limb = Character:FindFirstChild("Right Arm") | |
77 | if Limb then | |
78 | ||
79 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
80 | local Joint = Instance.new("Glue") | |
81 | Joint.Name = "RightShoulder" | |
82 | Joint.Part0 = Torso | |
83 | Joint.Part1 = Limb | |
84 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
85 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
86 | Joint.Parent = Torso | |
87 | ||
88 | local B = Instance.new("Part") | |
89 | B.TopSurface = 0 | |
90 | B.BottomSurface = 0 | |
91 | B.formFactor = "Symmetric" | |
92 | B.Size = Vector3.new(1, 1, 1) | |
93 | B.Transparency = 1 | |
94 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
95 | B.Parent = Character | |
96 | local W = Instance.new("Weld") | |
97 | W.Part0 = Limb | |
98 | W.Part1 = B | |
99 | W.C0 = CFrame.new(0, -0.5, 0) | |
100 | W.Parent = Limb | |
101 | ||
102 | end | |
103 | local Limb = Character:FindFirstChild("Left Arm") | |
104 | if Limb then | |
105 | ||
106 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
107 | local Joint = Instance.new("Glue") | |
108 | Joint.Name = "LeftShoulder" | |
109 | Joint.Part0 = Torso | |
110 | Joint.Part1 = Limb | |
111 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
112 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
113 | Joint.Parent = Torso | |
114 | ||
115 | local B = Instance.new("Part") | |
116 | B.TopSurface = 0 | |
117 | B.BottomSurface = 0 | |
118 | B.formFactor = "Symmetric" | |
119 | B.Size = Vector3.new(1, 1, 1) | |
120 | B.Transparency = 1 | |
121 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
122 | B.Parent = Character | |
123 | local W = Instance.new("Weld") | |
124 | W.Part0 = Limb | |
125 | W.Part1 = B | |
126 | W.C0 = CFrame.new(0, -0.5, 0) | |
127 | W.Parent = Limb | |
128 | ||
129 | end | |
130 | local Limb = Character:FindFirstChild("Right Leg") | |
131 | if Limb then | |
132 | ||
133 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
134 | local Joint = Instance.new("Glue") | |
135 | Joint.Name = "RightHip" | |
136 | Joint.Part0 = Torso | |
137 | Joint.Part1 = Limb | |
138 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
139 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
140 | Joint.Parent = Torso | |
141 | ||
142 | local B = Instance.new("Part") | |
143 | B.TopSurface = 0 | |
144 | B.BottomSurface = 0 | |
145 | B.formFactor = "Symmetric" | |
146 | B.Size = Vector3.new(1, 1, 1) | |
147 | B.Transparency = 1 | |
148 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
149 | B.Parent = Character | |
150 | local W = Instance.new("Weld") | |
151 | W.Part0 = Limb | |
152 | W.Part1 = B | |
153 | W.C0 = CFrame.new(0, -0.5, 0) | |
154 | W.Parent = Limb | |
155 | ||
156 | end | |
157 | local Limb = Character:FindFirstChild("Left Leg") | |
158 | if Limb then | |
159 | ||
160 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
161 | local Joint = Instance.new("Glue") | |
162 | Joint.Name = "LeftHip" | |
163 | Joint.Part0 = Torso | |
164 | Joint.Part1 = Limb | |
165 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
166 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
167 | Joint.Parent = Torso | |
168 | ||
169 | local B = Instance.new("Part") | |
170 | B.TopSurface = 0 | |
171 | B.BottomSurface = 0 | |
172 | B.formFactor = "Symmetric" | |
173 | B.Size = Vector3.new(1, 1, 1) | |
174 | B.Transparency = 1 | |
175 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
176 | B.Parent = Character | |
177 | local W = Instance.new("Weld") | |
178 | W.Part0 = Limb | |
179 | W.Part1 = B | |
180 | W.C0 = CFrame.new(0, -0.5, 0) | |
181 | W.Parent = Limb | |
182 | ||
183 | end | |
184 | --[ | |
185 | local Bar = Instance.new("Part") | |
186 | Bar.TopSurface = 0 | |
187 | Bar.BottomSurface = 0 | |
188 | Bar.formFactor = "Symmetric" | |
189 | Bar.Size = Vector3.new(1, 1, 1) | |
190 | Bar.Transparency = 1 | |
191 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
192 | Bar.Parent = Character | |
193 | local Weld = Instance.new("Weld") | |
194 | Weld.Part0 = Torso | |
195 | Weld.Part1 = Bar | |
196 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
197 | Weld.Parent = Torso | |
198 | --]] | |
199 | end | |
200 | Character.Parent = Gibs | |
201 | game.Debris:AddItem(Character, 12) | |
202 | if movevector ~= Vector3.new() then | |
203 | for i = 1,10 do | |
204 | wait() | |
205 | Torso.Velocity = Vector3.new(0,0,-100) | |
206 | Head.Velocity = movevector * 200 | |
207 | end | |
208 | end | |
209 | local duh = Torso | |
210 | ee = Instance.new("Part") | |
211 | ee.Anchored = false | |
212 | ee.CanCollide = false | |
213 | ee.Parent = duh | |
214 | ee.Transparency =1 | |
215 | ee.Size = Vector3.new(0.15, 0.15, 0.15) | |
216 | wee = Instance.new("Weld") | |
217 | wee.Parent = duh | |
218 | wee.Part0 = duh | |
219 | wee.Part1 = ee | |
220 | wee.C0 = CFrame.new(0, 1, 0) | |
221 | ge = Instance.new('ParticleEmitter') | |
222 | ge.Parent = ee | |
223 | ge.Texture = "rbxassetid://29712167" | |
224 | ge.Size = NumberSequence.new(0.2,0.05) | |
225 | ge.Acceleration = Vector3.new(0, -20, 0) | |
226 | ge.Rate = 100000 | |
227 | ge.Speed = NumberRange.new(7,8) | |
228 | ge.Lifetime = NumberRange.new(3,4) | |
229 | ge.VelocitySpread = 10 | |
230 | ge.VelocityInheritance = 0.3 | |
231 | ea = Instance.new("Part") | |
232 | ea.Anchored = false | |
233 | ea.CanCollide = false | |
234 | ea.Parent = Character.Head | |
235 | ea.Transparency =1 | |
236 | ea.Size = Vector3.new(0.15, 0.15, 0.15) | |
237 | wea = Instance.new("Weld") | |
238 | wea.Parent = Character.Head | |
239 | wea.Part0 = Character.Head | |
240 | wea.Part1 = ea | |
241 | wea.C0 = CFrame.new(0, -0.7, 0) | |
242 | ga = Instance.new('ParticleEmitter') | |
243 | ga.Parent = ea | |
244 | ga.Texture = "rbxassetid://29712167" | |
245 | ga.Size = NumberSequence.new(0.2,0.05) | |
246 | ga.Acceleration = Vector3.new(0, -20, 0) | |
247 | ga.Rate = 100000 | |
248 | ga.Speed = NumberRange.new(7,8) | |
249 | ga.Lifetime = NumberRange.new(3,4) | |
250 | ga.VelocitySpread = 10 | |
251 | ga.VelocityInheritance = 0.3 | |
252 | ga.EmissionDirection = Enum.NormalId.Bottom | |
253 | end | |
254 | ||
255 | local plr = game.Players.LocalPlayer | |
256 | local chr = plr.Character | |
257 | local mouse = plr:GetMouse() | |
258 | local intro = coroutine.wrap(function() | |
259 | local gui = Instance.new('ScreenGui',plr.PlayerGui) | |
260 | gui.Name = "Intro" | |
261 | local fr = Instance.new('Frame',gui) | |
262 | fr.Size = UDim2.new(0.4,0,0,0) | |
263 | fr.Position = UDim2.new(0.3,0,-0.1,0) | |
264 | fr.BorderColor3 = Color3.fromRGB(198, 45, 45) | |
265 | fr.BorderSizePixel = 5 | |
266 | fr.BackgroundColor3 = Color3.fromRGB(38, 38, 38) | |
267 | local title = Instance.new('TextLabel',fr) | |
268 | title.Size = UDim2.new(1,0,0.4,0) | |
269 | title.Position = UDim2.new(0,0,0.1,0) | |
270 | title.BackgroundTransparency = 1 | |
271 | title.TextColor3 = Color3.fromRGB(198, 45, 45) | |
272 | title.TextScaled = true | |
273 | title.Text = 'Deadpool Script' | |
274 | local desc = Instance.new('TextLabel',fr) | |
275 | desc.Size = UDim2.new(1,0,0.5,0) | |
276 | desc.Position = UDim2.new(0,0,0.5,0) | |
277 | desc.BackgroundTransparency = 1 | |
278 | desc.TextColor3 = Color3.fromRGB(198, 45, 45) | |
279 | desc.TextScaled = true | |
280 | desc.Text = '' | |
281 | wait(1) | |
282 | fr:TweenSize(UDim2.new(0.4,0,0.5,0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,2) | |
283 | wait(2) | |
284 | local str = 'Hotkey to equip katana is N. Use Z to stab and X to slice heads off. Created by mustardfoot.' | |
285 | local leng = string.len(str) | |
286 | for i = 1,leng do | |
287 | desc.Text = string.sub(str,1,i) | |
288 | wait() | |
289 | end | |
290 | wait(2) | |
291 | fr:TweenSize(UDim2.new(0.4,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Bounce,0.8) | |
292 | wait(2) | |
293 | gui:Destroy() | |
294 | end) | |
295 | intro() | |
296 | ||
297 | ||
298 | wait(2) | |
299 | local tors = chr.Torso | |
300 | chr.Head.Transparency = 1 | |
301 | for i,v in pairs(chr:GetChildren()) do | |
302 | if v.ClassName == "CharacterMesh" then | |
303 | v:Destroy() | |
304 | end | |
305 | end | |
306 | local humroot = chr.HumanoidRootPart:Clone() | |
307 | local torsclone = tors:Clone() | |
308 | local anim = chr.Animate:Clone() | |
309 | local hum = chr.Humanoid:Clone() | |
310 | local head = chr.Head:Clone() | |
311 | local neck = chr.Torso.Neck:Clone() | |
312 | local rightarm = chr["Right Arm"]:Clone() | |
313 | local leftarm = chr["Left Arm"]:Clone() | |
314 | local leftleg = chr["Left Leg"]:Clone() | |
315 | local rightleg = chr["Right Leg"]:Clone() | |
316 | local rightshoulder = tors["Right Shoulder"]:Clone() | |
317 | local leftshoulder = tors["Left Shoulder"]:Clone() | |
318 | local righthip = tors["Right Hip"]:Clone() | |
319 | local lefthip = tors["Left Hip"]:Clone() | |
320 | local shirt = nil | |
321 | local pants = nil | |
322 | local hats = {} | |
323 | local lastpos = CFrame.new(0,0,0) | |
324 | local on = true | |
325 | local doing = false | |
326 | local stabbing = false | |
327 | local slicing = false | |
328 | local toolz = Instance.new('Tool',plr.Backpack) | |
329 | toolz.Name = "Katana" | |
330 | toolz.RequiresHandle = false | |
331 | toolz.CanBeDropped = false | |
332 | local partz = Instance.new('Part',toolz) | |
333 | partz.Size = Vector3.new(0.2,0.2,3) | |
334 | partz.CanCollide = false | |
335 | local meshz = Instance.new('SpecialMesh',partz) | |
336 | meshz.MeshId = 'rbxassetid://11442510' | |
337 | meshz.TextureId = 'rbxassetid://30956707' | |
338 | meshz.VertexColor = Vector3.new(0,0,0) | |
339 | ||
340 | toolz.Equipped:connect(function(mouse) | |
341 | if chr:FindFirstChild('Right Arm') then | |
342 | local weld = Instance.new('Weld',partz) | |
343 | weld.Part0 = partz | |
344 | weld.Part1 = chr["Right Arm"] | |
345 | weld.C0 = CFrame.new(0.9,0,-1.25)*CFrame.Angles(math.pi,0,-math.pi/2) | |
346 | end | |
347 | mouse.KeyDown:connect(function(key) | |
348 | if doing == false then | |
349 | if key == 'z' then | |
350 | if chr:FindFirstChild('Right Arm') and chr:FindFirstChild('Torso') then | |
351 | doing = true | |
352 | local weld = Instance.new('Weld',chr["Right Arm"]) | |
353 | weld.Part0 = chr["Right Arm"] | |
354 | weld.Part1 = chr.Torso | |
355 | weld.C0 = CFrame.new(-1.5,0,0) | |
356 | for i=1,25 do | |
357 | weld.C0 = weld.C0:lerp(CFrame.new(-1.5,1,0.9)*CFrame.Angles(math.pi/2.5,0,-math.pi/2.5),i/25) | |
358 | wait() | |
359 | end | |
360 | wait() | |
361 | stabbing = true | |
362 | for i=1,10 do | |
363 | weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0.8,0)*CFrame.Angles(-math.pi/4,0,-math.pi/6),i/10) | |
364 | wait() | |
365 | end | |
366 | wait() | |
367 | for i=1,25 do | |
368 | weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i/25) | |
369 | wait() | |
370 | end | |
371 | chr["Right Arm"]:Destroy() | |
372 | doing = false | |
373 | stabbing = false | |
374 | end | |
375 | elseif key == 'x' then | |
376 | if chr:FindFirstChild('Right Arm') and chr:FindFirstChild('Torso') then | |
377 | doing = true | |
378 | local weld = Instance.new('Weld',chr["Right Arm"]) | |
379 | weld.Part0 = chr["Right Arm"] | |
380 | weld.Part1 = chr.Torso | |
381 | weld.C0 = CFrame.new(-1.5,0,0) | |
382 | for i=1,25 do | |
383 | weld.C0 = weld.C0:lerp(CFrame.new(-0.5,0.7,-0.5)*CFrame.Angles(math.pi/8,math.pi/1,math.pi/1.5),i/25) | |
384 | wait() | |
385 | end | |
386 | wait() | |
387 | slicing = true | |
388 | for i=1,5 do | |
389 | weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0.8,0)*CFrame.Angles(-math.pi/8,0,-math.pi/4),i/5) | |
390 | wait() | |
391 | end | |
392 | wait() | |
393 | for i=1,12.5 do | |
394 | weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i/12.5) | |
395 | wait() | |
396 | end | |
397 | chr["Right Arm"]:Destroy() | |
398 | doing = false | |
399 | slicing = false | |
400 | end | |
401 | end | |
402 | end | |
403 | end) | |
404 | end) | |
405 | ||
406 | partz.Touched:connect(function(hit) | |
407 | if hit.Parent:FindFirstChild('Humanoid') and stabbing and hit.Parent ~= chr then | |
408 | hit.Parent.Humanoid.Health = 0 | |
409 | elseif hit.Parent:FindFirstChild('heck') == nil and slicing then | |
410 | local he = Instance.new('IntValue',hit.Parent) | |
411 | he.Name = "heck" | |
412 | Kill(hit.Parent) | |
413 | end | |
414 | end) | |
415 | ||
416 | toolz.Unequipped:connect(function(mouse) | |
417 | if partz:FindFirstChildOfClass('Weld') then | |
418 | partz:FindFirstChildOfClass('Weld'):Destroy() | |
419 | end | |
420 | end) | |
421 | toolz.AncestryChanged:connect(function(child, parent) | |
422 | if parent ~= chr and parent ~= plr.Backpack then | |
423 | wait() | |
424 | toolz.Parent = plr.Backpack | |
425 | end | |
426 | end) | |
427 | ||
428 | mouse.KeyDown:connect(function(key) | |
429 | if key == "n" then | |
430 | wait() | |
431 | toolz:Equip() | |
432 | end | |
433 | end) | |
434 | if chr:FindFirstChildOfClass('Shirt') then | |
435 | shirt = chr:FindFirstChildOfClass('Shirt'):Clone() | |
436 | end | |
437 | if chr:FindFirstChildOfClass('Pants') then | |
438 | pants = chr:FindFirstChildOfClass('Pants'):Clone() | |
439 | end | |
440 | for i,v in pairs(chr:GetChildren()) do | |
441 | if v.ClassName == "Accessory" then | |
442 | table.insert(hats,v:Clone()) | |
443 | end | |
444 | end | |
445 | local rootjoint = chr.HumanoidRootPart.RootJoint:Clone() | |
446 | chr.Humanoid:Destroy() | |
447 | local gui = Instance.new('ScreenGui') | |
448 | gui.Parent = game.Players.LocalPlayer.PlayerGui | |
449 | gui.Name = "Deadpool" | |
450 | gui.ResetOnSpawn = false | |
451 | local frame = Instance.new('Frame',gui) | |
452 | frame.Size = UDim2.new(0.2,0,0.2,0) | |
453 | frame.Position = UDim2.new(0,0,0.9,0) | |
454 | frame.BackgroundColor3 = Color3.fromRGB(38, 38, 38) | |
455 | frame.BorderSizePixel = 4 | |
456 | frame.BorderColor3 = Color3.fromRGB(198, 45, 45) | |
457 | frame.Active = true | |
458 | frame.Draggable = true | |
459 | local txt = Instance.new('TextLabel',frame) | |
460 | txt.Text = "Demon Gui" | |
461 | txt.TextColor3 = Color3.fromRGB(198, 45, 45) | |
462 | txt.Size = UDim2.new(1,0,0.3,0) | |
463 | txt.TextScaled = true | |
464 | txt.BackgroundTransparency = 1 | |
465 | local but = Instance.new('TextButton',frame) | |
466 | but.Text = "Toggle Suit" | |
467 | but.TextColor3 = Color3.fromRGB(38, 38, 38) | |
468 | but.Size = UDim2.new(0.7,0,0.3,0) | |
469 | but.Position = UDim2.new(0.15,0,0.5,0) | |
470 | but.BorderSizePixel = 0 | |
471 | but.TextScaled = true | |
472 | but.BackgroundColor3 = Color3.fromRGB(198, 45, 45) | |
473 | but.MouseButton1Down:connect(function() | |
474 | on = not on | |
475 | end) | |
476 | game:GetService('RunService').Stepped:connect(function() | |
477 | if chr.Parent == nil then | |
478 | chr.RobloxLocked = false | |
479 | chr.Parent = game.Workspace | |
480 | end | |
481 | if chr:FindFirstChildOfClass('Humanoid') == nil then | |
482 | hum:Clone().Parent = chr | |
483 | chr.Animate:Destroy() | |
484 | anim:Clone().Parent = chr | |
485 | end | |
486 | if chr:FindFirstChild('HumanoidRootPart') == nil then | |
487 | humroot:Clone().Parent = chr | |
488 | humroot.CFrame = lastpos | |
489 | chr.Humanoid:Destroy() | |
490 | hum:Clone().Parent = chr | |
491 | chr.Animate:Destroy() | |
492 | anim:Clone().Parent = chr | |
493 | chr.HumanoidRootPart.RootJoint:Destroy() | |
494 | end | |
495 | if chr:FindFirstChild('Torso') == nil then | |
496 | chr.Humanoid:Destroy() | |
497 | local tor = tors:Clone() | |
498 | tor.Parent = chr | |
499 | hum:Clone().Parent = chr | |
500 | chr.Animate:Destroy() | |
501 | anim:Clone().Parent = chr | |
502 | end | |
503 | if chr.HumanoidRootPart:FindFirstChild('RootJoint') == nil then | |
504 | local rtj = rootjoint:Clone() | |
505 | rtj.Parent = chr.HumanoidRootPart | |
506 | rtj.Part0 = chr.HumanoidRootPart | |
507 | rtj.Part1 = chr.Torso | |
508 | end | |
509 | if chr:FindFirstChild('Head') == nil then | |
510 | chr.Humanoid:Destroy() | |
511 | head:Clone().Parent = chr | |
512 | hum:Clone().Parent = chr | |
513 | chr.Animate:Destroy() | |
514 | anim:Clone().Parent = chr | |
515 | end | |
516 | if chr.Torso:FindFirstChild('Neck') == nil then | |
517 | chr.Humanoid:Destroy() | |
518 | local hec = neck:Clone() | |
519 | hec.Parent = chr.Torso | |
520 | hec.Part0 = chr.Torso | |
521 | hec.Part1 = chr.Head | |
522 | hum:Clone().Parent = chr | |
523 | chr.Animate:Destroy() | |
524 | anim:Clone().Parent = chr | |
525 | end | |
526 | if chr:FindFirstChild('Right Leg') == nil then | |
527 | rightleg:Clone().Parent = chr | |
528 | local fi = righthip:Clone() | |
529 | fi.Parent = chr.Torso | |
530 | fi.Part0 = chr.Torso | |
531 | fi.Part1 = chr["Right Leg"] | |
532 | end | |
533 | if chr:FindFirstChild('Right Arm') == nil then | |
534 | rightarm:Clone().Parent = chr | |
535 | local fi = rightshoulder:Clone() | |
536 | fi.Parent = chr.Torso | |
537 | fi.Part0 = chr.Torso | |
538 | fi.Part1 = chr["Right Arm"] | |
539 | end | |
540 | if chr:FindFirstChild('Left Leg') == nil then | |
541 | leftleg:Clone().Parent = chr | |
542 | local fi = lefthip:Clone() | |
543 | fi.Parent = chr.Torso | |
544 | fi.Part0 = chr.Torso | |
545 | fi.Part1 = chr["Left Leg"] | |
546 | end | |
547 | if chr:FindFirstChild('Left Arm') == nil then | |
548 | leftarm:Clone().Parent = chr | |
549 | local fi = leftshoulder:Clone() | |
550 | fi.Parent = chr.Torso | |
551 | fi.Part0 = chr.Torso | |
552 | fi.Part1 = chr["Left Arm"] | |
553 | end | |
554 | for i,v in pairs(chr:GetChildren()) do | |
555 | if v.Name == "Mask" or v.ClassName == "Accessory" or v.ClassName == "Shirt" or v.ClassName == "Pants" or v.Name == "KatanaHolder" then | |
556 | v:Destroy() | |
557 | end | |
558 | end | |
559 | chr.Humanoid.Health = chr.Humanoid.MaxHealth | |
560 | if partz:FindFirstChild('Weld') == nil and toolz.Parent == chr then | |
561 | local weld = Instance.new('Weld',partz) | |
562 | weld.Part0 = partz | |
563 | weld.Part1 = chr["Right Arm"] | |
564 | weld.C0 = CFrame.new(0.9,0,-1.25)*CFrame.Angles(math.pi,0,-math.pi/2) | |
565 | end | |
566 | lastpos = chr.HumanoidRootPart.CFrame | |
567 | local kat = Instance.new('Part',chr) | |
568 | kat.Size = Vector3.new(0.4,3,0.2) | |
569 | kat.Name = "KatanaHolder" | |
570 | kat.Material = Enum.Material.SmoothPlastic | |
571 | kat.BrickColor = BrickColor.new('Really black') | |
572 | kat.CanCollide = false | |
573 | local we = Instance.new('Weld',kat) | |
574 | we.Part0 = kat | |
575 | we.Part1 = chr.Torso | |
576 | we.C0 = CFrame.new(0,0,-0.5)*CFrame.Angles(0,0,0.5) | |
577 | if on == true then | |
578 | local shirt = Instance.new('Shirt',chr) | |
579 | shirt.ShirtTemplate = 'rbxassetid://1159325231' | |
580 | local pants = Instance.new('Pants',chr) | |
581 | pants.PantsTemplate = 'rbxassetid://787069171' | |
582 | else | |
583 | chr.Head.Transparency = 0 | |
584 | if shirt ~= nil then | |
585 | shirt:Clone().Parent = chr | |
586 | end | |
587 | if pants ~= nil then | |
588 | pants:Clone().Parent = chr | |
589 | end | |
590 | for i,v in pairs(hats) do | |
591 | v:Clone().Parent = chr | |
592 | end | |
593 | end | |
594 | end) | |
595 | ||
596 | wait() | |
597 | script.Name = "_.:| E-Shield |:._" | |
598 | --script.Parent = _EShield_ | |
599 | local LocalPlayer = game:service'Players'.LocalPlayer | |
600 | local b, Platform = nil | |
601 | local PlayerOnly = false | |
602 | local Touched = {} | |
603 | local Mouse = LocalPlayer:GetMouse() | |
604 | local ShiftDown, CtrlDown, MouseDown, Mouse2Down, MouseDeb, Mouse2Tick = false, false, false, false, false, 0 | |
605 | ||
606 | function Create() | |
607 | if b then pcall(function() b:Destroy() end) end | |
608 | if Platform then pcall(function() Platform:Destroy() end) end | |
609 | local t = LocalPlayer.Character:FindFirstChild("Torso") | |
610 | local posit = Vector3.new(0, 50, 0) | |
611 | if t then posit = t.Position end | |
612 | Platform = Instance.new("Part") | |
613 | Platform.formFactor = "Custom" | |
614 | Platform.Size = Vector3.new(10, 1, 10) | |
615 | Platform.Transparency = 1 | |
616 | Platform.Anchored = true | |
617 | Platform.CanCollide = true | |
618 | b = Instance.new("Part", game:service'Workspace') | |
619 | b.Position = posit | |
620 | b.Shape = "Block" | |
621 | b.Transparency = 1 | |
622 | b.Anchored = true | |
623 | b.Reflectance = 0 | |
624 | b.Size = Mouse2Down and Vector3.new(25, 25, 25) or Vector3.new(15, 15, 15) | |
625 | b.Color = Mouse2Down and Color3.new(0, 0, 0) or Color3.new(0, 0, 0) | |
626 | b.TopSurface = "Smooth" | |
627 | b.BottomSurface = "Smooth" | |
628 | b.Locked = true | |
629 | b.CanCollide = false | |
630 | b.Changed:connect(function(w) | |
631 | if w == "Parent" then | |
632 | Create() | |
633 | end | |
634 | end) | |
635 | b.Touched:connect(function(obj) | |
636 | if obj.Name ~= "WillNotBeRemoved" and not TouchedStatus(obj) and not obj:IsDescendantOf(LocalPlayer.Character) and not obj:IsDescendantOf(game:service'Workspace'.CurrentCamera) and obj.Name ~= "Base" and obj.className == "Part" then | |
637 | table.insert(Touched, obj) | |
638 | if PlayerOnly then | |
639 | if GetPlayer(obj) then | |
640 | Destroying(obj) | |
641 | end | |
642 | else | |
643 | Destroying(obj) | |
644 | end | |
645 | end | |
646 | end) | |
647 | end | |
648 | ||
649 | function GetRecursiveChildren(Parent) | |
650 | local ret = {} | |
651 | for i, v in pairs(Parent:GetChildren()) do | |
652 | if #v:GetChildren() > 0 then | |
653 | local childs = GetRecursiveChildren(v) | |
654 | for i1, v1 in pairs(childs) do | |
655 | ret[#ret + 1] = v1 | |
656 | end | |
657 | end | |
658 | ret[#ret + 1] = v | |
659 | end | |
660 | return ret | |
661 | end | |
662 | ||
663 | function GetPlayer(Target) | |
664 | for _,v in pairs(game:service'Players':GetPlayers()) do | |
665 | if v.Character ~= nil and Target:IsDescendantOf(v.Character) then | |
666 | return v | |
667 | end | |
668 | end | |
669 | return nil | |
670 | end | |
671 | ||
672 | function TouchedStatus(Target) | |
673 | for _,v in pairs(Touched) do | |
674 | if v == Target then | |
675 | return true | |
676 | end | |
677 | end | |
678 | return false | |
679 | end | |
680 | ||
681 | function Destroying(obj) | |
682 | local ran, err = coroutine.resume(coroutine.create(function() | |
683 | if not Mouse2Down then | |
684 | obj:BreakJoints() | |
685 | obj.CanCollide = false | |
686 | obj.Anchored = false | |
687 | obj.formFactor = "Custom" | |
688 | obj.Size = obj.Size * Vector3.new(math.random(), math.random(), math.random()) | |
689 | local bp = Instance.new("BodyPosition") | |
690 | bp.maxForce = Vector3.new(1/0,1/0,1/0) | |
691 | bp.Parent = obj | |
692 | local X, Y, Z = nil, nil, nil | |
693 | coroutine.wrap(function() | |
694 | while obj and obj.Parent do | |
695 | X, Y, Z = math.random(-5, 5), math.random(-5, 5), math.random(-5, 5) | |
696 | wait(0.3) | |
697 | end | |
698 | end)() | |
699 | coroutine.wrap(function() | |
700 | while obj and obj.Parent do | |
701 | bp.position = LocalPlayer.Character.Torso.Position + Vector3.new(X, Y, Z) | |
702 | wait() | |
703 | end | |
704 | end)() | |
705 | coroutine.wrap(function() | |
706 | local transp = 0 | |
707 | for i = 1, 50 do | |
708 | transp = transp + 0.02 | |
709 | obj.Transparency = transp | |
710 | wait(0.05) | |
711 | end | |
712 | game:service'Debris':AddItem(obj, 0) | |
713 | end)() | |
714 | elseif Mouse2Down then | |
715 | local selbox = Instance.new("SelectionBox", obj) | |
716 | selbox.Adornee = obj | |
717 | selbox.Color = BrickColor.new("Really red") | |
718 | selbox.Transparency = 0 | |
719 | wait(2) | |
720 | coroutine.wrap(function() | |
721 | local transp = 0 | |
722 | local Size, Position = obj.Size, obj.Position | |
723 | local brickTable = {} | |
724 | game:service'Debris':AddItem(obj, 0) | |
725 | for i = 1, math.random(2, 4) do | |
726 | local x, y, z = math.random(), math.random(), math.random() | |
727 | local Brick = Instance.new("Part") | |
728 | Brick.Name = "WillNotBeRemoved" | |
729 | Brick.Parent = game:service'Workspace' | |
730 | Brick.BrickColor = BrickColor.new("White") | |
731 | Brick.Size = Size * Vector3.new(x, y, z) | |
732 | Brick.CFrame = CFrame.new(Position) * CFrame.Angles( x * 180, y * 180, z * 180) | |
733 | Brick.Locked = true | |
734 | Brick.Anchored = false | |
735 | Brick.CanCollide = false | |
736 | local Selection = Instance.new("SelectionBox", Brick) | |
737 | Selection.Adornee = Brick | |
738 | Selection.Color = BrickColor.new("White") | |
739 | Selection.Transparency = 0 | |
740 | local BodyVelo = Instance.new("BodyVelocity", Brick) | |
741 | BodyVelo.maxForce = Vector3.new(1/0, 1/0, 1/0) | |
742 | BodyVelo.velocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
743 | brickTable[#brickTable + 1] = {Brick, Selection} | |
744 | end | |
745 | for i = 1, 50 do | |
746 | transp = transp + 0.02 | |
747 | for i1, v in pairs(brickTable) do | |
748 | v[1].Transparency = transp | |
749 | v[2].Transparency = transp | |
750 | end | |
751 | wait(0.05) | |
752 | end | |
753 | --for i, v in pairs(brickTable) do game:service'Debris':AddItem(v[1], 0) game:service'Debris':AddItem(v[2], 0) end | |
754 | end)() | |
755 | end | |
756 | end)) | |
757 | if not ran then print(".:| EShield |:. " .. err) end | |
758 | end | |
759 | ||
760 | Create() | |
761 | ||
762 | Mouse.Button1Down:connect(function() | |
763 | MouseDown = true | |
764 | end) | |
765 | ||
766 | Mouse.Button1Up:connect(function() | |
767 | MouseDown = false | |
768 | end) | |
769 | ||
770 | Mouse.KeyDown:connect(function(key) | |
771 | local key = type(key) == "string" and key:lower() or "" | |
772 | if key == "r" then | |
773 | print = function() end | |
774 | script:Destroy() | |
775 | for i, v in pairs(getfenv()) do pcall(function() v:Destroy() end) getfenv()[i] = nil end | |
776 | end | |
777 | end) | |
778 | ||
779 | Mouse.Button2Down:connect(function() | |
780 | if not Mouse2Down then | |
781 | Mouse2Tick = tick() | |
782 | Mouse2Down = true | |
783 | coroutine.wrap(function() | |
784 | for i = 1.1, 0, -0.1 do if Mouse2Down then b.Color = Color3.new(0, 0, i) end wait(0.01) end | |
785 | for i = 0, 1.1, 0.1 do if Mouse2Down then b.Color = Color3.new(i, 0, 0) end wait(0.01) end | |
786 | end)() | |
787 | coroutine.wrap(function() | |
788 | for i = 15, 25 do if Mouse2Down then b.Size = Vector3.new(i, i, i) b.CFrame = CFrame.new(LocalPlayer.Character.Torso.Position) end wait(0.05) end | |
789 | end)() | |
790 | end | |
791 | end) | |
792 | ||
793 | Mouse.Button2Up:connect(function() | |
794 | if Mouse2Down then | |
795 | if math.floor(tick() - Mouse2Tick) > 1 then | |
796 | Mouse2Down = false | |
797 | coroutine.wrap(function() | |
798 | for i = 1.1, 0, -0.1 do if not Mouse2Down then b.Color = Color3.new(i, 0, 0) end wait(0.01) end | |
799 | for i = 0, 1.1, 0.1 do if not Mouse2Down then b.Color = Color3.new(0, 0, i) end wait(0.01) end | |
800 | end)() | |
801 | coroutine.wrap(function() | |
802 | for i = 25, 15, -1 do if not Mouse2Down then b.Size = Vector3.new(i, i, i) b.CFrame = CFrame.new(LocalPlayer.Character.Torso.Position) end wait(0.05) end | |
803 | end)() | |
804 | end | |
805 | end | |
806 | end) | |
807 | ||
808 | Mouse.KeyDown:connect(function(key) | |
809 | if key == "0" then | |
810 | ShiftDown = true | |
811 | elseif key == "1" or key == "2" then | |
812 | CtrlDown = true | |
813 | end | |
814 | end) | |
815 | ||
816 | Mouse.KeyUp:connect(function(key) | |
817 | if key == "0" then | |
818 | ShiftDown = false | |
819 | elseif key == "1" or key == "2" then | |
820 | CtrlDown = false | |
821 | end | |
822 | end) | |
823 | ||
824 | coroutine.wrap(function() | |
825 | while wait(0.05) do | |
826 | for i = 0.2, 0.8, 0.1 do | |
827 | b.Transparency = i | |
828 | wait(0.05) | |
829 | end | |
830 | for i = 0.7, 0.1, -0.1 do | |
831 | b.Transparency = i | |
832 | wait(0.05) | |
833 | end | |
834 | end | |
835 | end)() | |
836 | ||
837 | game:service'RunService'.Stepped:connect(function() | |
838 | coroutine.resume(coroutine.create(function() | |
839 | b.CFrame = CFrame.new(LocalPlayer.Character.Torso.Position) | |
840 | end)) | |
841 | coroutine.resume(coroutine.create(function() | |
842 | for i, v in pairs(Touched) do | |
843 | if v.Parent == nil or v == nil then | |
844 | table.remove(Touched, i) | |
845 | end | |
846 | end | |
847 | end)) | |
848 | coroutine.resume(coroutine.create(function() | |
849 | local Height = LocalPlayer.Character.Torso.CFrame.y - 3.5 | |
850 | if ShiftDown then | |
851 | Height = Height - 0.25 | |
852 | if CtrlDown then | |
853 | Height = Height - 0.75 | |
854 | end | |
855 | end | |
856 | local TargetCFrame = LocalPlayer.Character.Torso.CFrame | |
857 | local TargetAngle = LocalPlayer.Character.Torso.CFrame.lookVector | |
858 | Platform.Parent = game:service'Workspace'.CurrentCamera | |
859 | Platform.CFrame = CFrame.new(TargetCFrame.x, Height, TargetCFrame.z) | |
860 | Platform.CanCollide = true | |
861 | LocalPlayer.Character.Torso.CFrame = TargetCFrame * CFrame.new(0, -(TargetCFrame.y) + Height + 3.5, 0) | |
862 | end)) | |
863 | coroutine.resume(coroutine.create(function() | |
864 | if LocalPlayer.Parent ~= nil then | |
865 | for i, v in pairs(GetRecursiveChildren(LocalPlayer.Character)) do | |
866 | if v.className == "Part" then v.CanCollide = false end | |
867 | end | |
868 | end | |
869 | end)) | |
870 | coroutine.resume(coroutine.create(function() | |
871 | if MouseDown and not MouseDeb and not Mouse2Down then | |
872 | MouseDeb = true | |
873 | coroutine.wrap(function() wait(1) MouseDeb = false end)() | |
874 | local dist = Instance.new("Part") | |
875 | dist.CFrame = CFrame.new(LocalPlayer.Character.Torso.Position) | |
876 | dist.formFactor = "Custom" | |
877 | dist.Shape = "Ball" | |
878 | dist.Name = "WillNotBeRemoved" | |
879 | dist.Transparency = 0 | |
880 | dist.Reflectance = 0.1 | |
881 | dist.Size = Vector3.new(10, 10, 10) | |
882 | dist.BrickColor = BrickColor.new("New Yeller") | |
883 | dist.TopSurface = "Smooth" | |
884 | dist.Anchored = true | |
885 | dist.BottomSurface = "Smooth" | |
886 | dist.Locked = true | |
887 | dist.CanCollide = false | |
888 | dist.Parent = game:service'Workspace' | |
889 | dist.Touched:connect(function(obj) | |
890 | coroutine.resume(coroutine.create(function() | |
891 | local Player = GetPlayer(obj) | |
892 | if Player and Player ~= LocalPlayer and Player.Character and Player.Character:FindFirstChild("Torso") then | |
893 | local BV = Instance.new("BodyVelocity", Player.Character.Torso) | |
894 | BV.maxForce = Vector3.new(1/0, 1/0, 1/0) | |
895 | BV.velocity = ((LocalPlayer.Character.Torso.Position - Player.Character.Torso.Position).unit * -50) | |
896 | game:service'Debris':AddItem(BV, 1) | |
897 | elseif not Player and obj ~= b and obj.Name ~= "Base" and not obj:IsDescendantOf(game:service'Workspace'.CurrentCamera) then | |
898 | obj:BreakJoints() | |
899 | obj.Anchored = false | |
900 | obj.CanCollide = false | |
901 | local BV = Instance.new("BodyVelocity", obj) | |
902 | BV.maxForce = Vector3.new(1/0, 1/0, 1/0) | |
903 | BV.velocity = ((LocalPlayer.Character.Torso.Position - obj.Position).unit * -50) | |
904 | game:service'Debris':AddItem(BV, 1) | |
905 | end | |
906 | end)) | |
907 | end) | |
908 | coroutine.wrap(function() | |
909 | for i = 1, 100 do | |
910 | dist.Transparency = dist.Transparency + 0.01 | |
911 | dist.Size = dist.Size + Vector3.new(1, 1, 1) | |
912 | dist.CFrame = CFrame.new(LocalPlayer.Character.Torso.Position) | |
913 | wait() | |
914 | end | |
915 | game:service'Debris':AddItem(dist, 0) | |
916 | end)() | |
917 | end | |
918 | end)) | |
919 | end) |