SHOW:
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- or go back to the newest paste.
1 | wait(1)-- i'm gonna make an excuse later of why im lazy | |
2 | warn "Slenercat5's" | |
3 | warn "King Crimson" | |
4 | warn "Q to call stand" | |
5 | warn "E for karate chop attack"-- healf heath attack 10 reload time | |
6 | warn "R for Kick attack"--i needed an attack :P | |
7 | warn "T to erase time(Hold)" | |
8 | warn "Y to say someting"-- idk | |
9 | warn "F (Hold) for epitaph"-- 30 secound reload | |
10 | warn "G to cycle through idle animations" | |
11 | warn "Origional Model by JojofMer"-- i adapted to remove unions and r15 rig | |
12 | warn "Avatar clothing and hair by Masterofroblox1206"-- he made funny valentine which i edited to make diavolo so technically it was him | |
13 | warn"Sorry for model distortion and a big thanks to Model to Script converter by ttyyuu12345" | |
14 | plr = game.Players.LocalPlayer | |
15 | epitaphreload=false | |
16 | epitpah=false | |
17 | ChopR=false | |
18 | ||
19 | ||
20 | - | mse = plr:GetMouse() |
20 | + | |
21 | sound.SoundId = "https://www.roblox.com/asset/?id=274698941" | |
22 | sound.Volume = 10 | |
23 | caanworld = true | |
24 | - | canworld = true |
24 | + | |
25 | ||
26 | chr=plr.Character | |
27 | tors=torso | |
28 | --[[ | |
29 | for _,v in pairs(plr.Character:GetChildren())do | |
30 | if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then | |
31 | v:remove() | |
32 | end | |
33 | end | |
34 | local sh = Instance.new("Shirt",chr) | |
35 | sh.ShirtTemplate = "http://www.roblox.com/asset/?id=394790364" | |
36 | p=Instance.new('Pants',chr) | |
37 | p.PantsTemplate='http://www.roblox.com/asset/?id=394795102'--]] | |
38 | ||
39 | chr['Left Arm'].BrickColor=BrickColor.new('Pastel brown') | |
40 | chr['Right Arm'].BrickColor=BrickColor.new('Pastel brown') | |
41 | chr['Torso'].BrickColor=BrickColor.new('Pastel brown') | |
42 | chr.Head.BrickColor=BrickColor.new('Pastel brown') | |
43 | ||
44 | ||
45 | ||
46 | ||
47 | local Players=game:service'Players' | |
48 | local Player=Players.LocalPlayer | |
49 | local Mouse=Player:GetMouse'' | |
50 | Character=Player.Character | |
51 | ||
52 | local RenderStepped=game:service'RunService'.RenderStepped | |
53 | ||
54 | local MeshId='http://www.roblox.com/asset?id=779592805' | |
55 | local TextureId='http://www.roblox.com/asset/?id=775493027' | |
56 | ||
57 | ||
58 | local QHold=false | |
59 | local EHold=false | |
60 | ||
61 | cut = Instance.new("Sound", chr) | |
62 | cut.SoundId = "https://www.roblox.com/asset/?id=0" | |
63 | cut.Volume = 1.5 | |
64 | thri = Instance.new("Sound", chr) | |
65 | thri.SoundId = "https://www.roblox.com/asset/?id=186311262" | |
66 | thri.Volume = 2.5 | |
67 | ||
68 | ||
69 | Sound2=Instance.new('Sound') | |
70 | Sound2.SoundId='rbxassetid://616594063' | |
71 | Sound2.Parent=Player.Character.Head | |
72 | ||
73 | ||
74 | Effects = {} | |
75 | local Player = game.Players.localPlayer | |
76 | local Character = Player.Character | |
77 | Character.Archivable = true | |
78 | AdvancingFortress = Character:Clone() | |
79 | --[[ | |
80 | Hair=Instance.new('Part',Character) | |
81 | Hair.Size=Vector3.new(1,1,1) | |
82 | M=Instance.new('FileMesh',Hair) | |
83 | M.Scale=Vector3.new(.028,.028,.028) | |
84 | M.MeshId='rbxassetid://1450916371' | |
85 | M.TextureId='rbxassetid://1450916523' | |
86 | WARF=Instance.new('Weld',Hair) | |
87 | WARF.Part0=Hair | |
88 | WARF.Part1=Character.Head | |
89 | WARF.C0=CFrame.new(0,-.2,0)--]] | |
90 | ||
91 | ||
92 | --//KingCrimson costume | |
93 | ||
94 | --Converted with ttyyuu12345's model to script plugin v4 | |
95 | function sandbox(var,func) | |
96 | local env = getfenv(func) | |
97 | local newenv = setmetatable({},{ | |
98 | __index = function(self,k) | |
99 | if k=="script" then | |
100 | return var | |
101 | else | |
102 | return env[k] | |
103 | end | |
104 | end, | |
105 | }) | |
106 | setfenv(func,newenv) | |
107 | return func | |
108 | end | |
109 | cors = {} | |
110 | mas = Instance.new("Model",game:GetService("Lighting")) | |
111 | Model0 = Instance.new("Model") | |
112 | Model1 = Instance.new("Model") | |
113 | Part2 = Instance.new("Part") | |
114 | SpecialMesh3 = Instance.new("SpecialMesh") | |
115 | Part4 = Instance.new("Part") | |
116 | SpecialMesh5 = Instance.new("SpecialMesh") | |
117 | Part6 = Instance.new("Part") | |
118 | Part7 = Instance.new("Part") | |
119 | Part8 = Instance.new("Part") | |
120 | Part9 = Instance.new("Part") | |
121 | Texture10 = Instance.new("Texture") | |
122 | Texture11 = Instance.new("Texture") | |
123 | Texture12 = Instance.new("Texture") | |
124 | Texture13 = Instance.new("Texture") | |
125 | Texture14 = Instance.new("Texture") | |
126 | Texture15 = Instance.new("Texture") | |
127 | Part16 = Instance.new("Part") | |
128 | Model17 = Instance.new("Model") | |
129 | Part18 = Instance.new("Part") | |
130 | SpecialMesh19 = Instance.new("SpecialMesh") | |
131 | Part20 = Instance.new("Part") | |
132 | SpecialMesh21 = Instance.new("SpecialMesh") | |
133 | Part22 = Instance.new("Part") | |
134 | Part23 = Instance.new("Part") | |
135 | Part24 = Instance.new("Part") | |
136 | Part25 = Instance.new("Part") | |
137 | Part26 = Instance.new("Part") | |
138 | Texture27 = Instance.new("Texture") | |
139 | Texture28 = Instance.new("Texture") | |
140 | Texture29 = Instance.new("Texture") | |
141 | Texture30 = Instance.new("Texture") | |
142 | Texture31 = Instance.new("Texture") | |
143 | Texture32 = Instance.new("Texture") | |
144 | Part33 = Instance.new("Part") | |
145 | Model34 = Instance.new("Model") | |
146 | Part35 = Instance.new("Part") | |
147 | SpecialMesh36 = Instance.new("SpecialMesh") | |
148 | Part37 = Instance.new("Part") | |
149 | SpecialMesh38 = Instance.new("SpecialMesh") | |
150 | Part39 = Instance.new("Part") | |
151 | SpecialMesh40 = Instance.new("SpecialMesh") | |
152 | Part41 = Instance.new("Part") | |
153 | SpecialMesh42 = Instance.new("SpecialMesh") | |
154 | Part43 = Instance.new("Part") | |
155 | SpecialMesh44 = Instance.new("SpecialMesh") | |
156 | Part45 = Instance.new("Part") | |
157 | SpecialMesh46 = Instance.new("SpecialMesh") | |
158 | Part47 = Instance.new("Part") | |
159 | SpecialMesh48 = Instance.new("SpecialMesh") | |
160 | Part49 = Instance.new("Part") | |
161 | SpecialMesh50 = Instance.new("SpecialMesh") | |
162 | Part51 = Instance.new("Part") | |
163 | SpecialMesh52 = Instance.new("SpecialMesh") | |
164 | Part53 = Instance.new("Part") | |
165 | SpecialMesh54 = Instance.new("SpecialMesh") | |
166 | Part55 = Instance.new("Part") | |
167 | SpecialMesh56 = Instance.new("SpecialMesh") | |
168 | Part57 = Instance.new("Part") | |
169 | SpecialMesh58 = Instance.new("SpecialMesh") | |
170 | Part59 = Instance.new("Part") | |
171 | SpecialMesh60 = Instance.new("SpecialMesh") | |
172 | Part61 = Instance.new("Part") | |
173 | SpecialMesh62 = Instance.new("SpecialMesh") | |
174 | Part63 = Instance.new("Part") | |
175 | SpecialMesh64 = Instance.new("SpecialMesh") | |
176 | Part65 = Instance.new("Part") | |
177 | SpecialMesh66 = Instance.new("SpecialMesh") | |
178 | Model67 = Instance.new("Model") | |
179 | Part68 = Instance.new("Part") | |
180 | Part69 = Instance.new("Part") | |
181 | Part70 = Instance.new("Part") | |
182 | Part71 = Instance.new("Part") | |
183 | Part72 = Instance.new("Part") | |
184 | Part73 = Instance.new("Part") | |
185 | Part74 = Instance.new("Part") | |
186 | Part75 = Instance.new("Part") | |
187 | Attachment76 = Instance.new("Attachment") | |
188 | Texture77 = Instance.new("Texture") | |
189 | Texture78 = Instance.new("Texture") | |
190 | Texture79 = Instance.new("Texture") | |
191 | Texture80 = Instance.new("Texture") | |
192 | Texture81 = Instance.new("Texture") | |
193 | Texture82 = Instance.new("Texture") | |
194 | Part83 = Instance.new("Part") | |
195 | Attachment84 = Instance.new("Attachment") | |
196 | Texture85 = Instance.new("Texture") | |
197 | Texture86 = Instance.new("Texture") | |
198 | Texture87 = Instance.new("Texture") | |
199 | Texture88 = Instance.new("Texture") | |
200 | Texture89 = Instance.new("Texture") | |
201 | Texture90 = Instance.new("Texture") | |
202 | Part91 = Instance.new("Part") | |
203 | Attachment92 = Instance.new("Attachment") | |
204 | Texture93 = Instance.new("Texture") | |
205 | Texture94 = Instance.new("Texture") | |
206 | Texture95 = Instance.new("Texture") | |
207 | Texture96 = Instance.new("Texture") | |
208 | Texture97 = Instance.new("Texture") | |
209 | Texture98 = Instance.new("Texture") | |
210 | Part99 = Instance.new("Part") | |
211 | Attachment100 = Instance.new("Attachment") | |
212 | Texture101 = Instance.new("Texture") | |
213 | Texture102 = Instance.new("Texture") | |
214 | Texture103 = Instance.new("Texture") | |
215 | Texture104 = Instance.new("Texture") | |
216 | Texture105 = Instance.new("Texture") | |
217 | Texture106 = Instance.new("Texture") | |
218 | Part107 = Instance.new("Part") | |
219 | Part108 = Instance.new("Part") | |
220 | Part109 = Instance.new("Part") | |
221 | Part110 = Instance.new("Part") | |
222 | Attachment111 = Instance.new("Attachment") | |
223 | Texture112 = Instance.new("Texture") | |
224 | Texture113 = Instance.new("Texture") | |
225 | Texture114 = Instance.new("Texture") | |
226 | Texture115 = Instance.new("Texture") | |
227 | Texture116 = Instance.new("Texture") | |
228 | Texture117 = Instance.new("Texture") | |
229 | Model0.Name = "KingCrimson" | |
230 | Model0.Parent = mas | |
231 | Model1.Name = "Right Arm" | |
232 | Model1.Parent = Model0 | |
233 | Part2.Parent = Model1 | |
234 | Part2.Material = Enum.Material.SmoothPlastic | |
235 | Part2.BrickColor = BrickColor.new("Smoky grey") | |
236 | Part2.Rotation = Vector3.new(146.360001, -45.2199974, 123.129997) | |
237 | Part2.Anchored = true | |
238 | Part2.CanCollide = false | |
239 | Part2.Size = Vector3.new(0.499999911, 0.699999928, 0.199999988) | |
240 | Part2.CFrame = CFrame.new(14.3651133, -0.644345582, 5.35796213, -0.384963095, -0.589887083, -0.709817886, -0.482254148, 0.784308314, -0.390245438, 0.786915004, 0.192082107, -0.586403787) | |
241 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
242 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
243 | Part2.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
244 | Part2.Position = Vector3.new(14.3651133, -0.644345582, 5.35796213) | |
245 | Part2.Orientation = Vector3.new(22.9699993, -129.559998, -31.5900002) | |
246 | Part2.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
247 | SpecialMesh3.Parent = Part2 | |
248 | SpecialMesh3.MeshType = Enum.MeshType.Sphere | |
249 | Part4.Parent = Model1 | |
250 | Part4.Material = Enum.Material.SmoothPlastic | |
251 | Part4.BrickColor = BrickColor.new("Smoky grey") | |
252 | Part4.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
253 | Part4.Anchored = true | |
254 | Part4.CanCollide = false | |
255 | Part4.Size = Vector3.new(0.49999994, 0.699999988, 0.200000003) | |
256 | Part4.CFrame = CFrame.new(13.2839031, -0.561478913, 5.65568638, 0.709811509, -0.589899778, -0.384955257, 0.390244275, 0.784294486, -0.482277453, 0.586412311, 0.192099035, 0.786904454) | |
257 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
258 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
259 | Part4.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
260 | Part4.Position = Vector3.new(13.2839031, -0.561478913, 5.65568638) | |
261 | Part4.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
262 | Part4.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
263 | SpecialMesh5.Parent = Part4 | |
264 | SpecialMesh5.MeshType = Enum.MeshType.Sphere | |
265 | Part6.Parent = Model1 | |
266 | Part6.Material = Enum.Material.SmoothPlastic | |
267 | Part6.BrickColor = BrickColor.new("Smoky grey") | |
268 | Part6.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
269 | Part6.Anchored = true | |
270 | Part6.CanCollide = false | |
271 | Part6.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
272 | Part6.CFrame = CFrame.new(13.6033516, -0.389770329, 5.15472221, 0.709813535, -0.589898348, -0.384953856, 0.390245259, 0.784295917, -0.482274503, 0.586409211, 0.192098081, 0.786907136) | |
273 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
274 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
275 | Part6.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
276 | Part6.Position = Vector3.new(13.6033516, -0.389770329, 5.15472221) | |
277 | Part6.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
278 | Part6.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
279 | Part7.Parent = Model1 | |
280 | Part7.Material = Enum.Material.SmoothPlastic | |
281 | Part7.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
282 | Part7.Anchored = true | |
283 | Part7.CanCollide = false | |
284 | Part7.Size = Vector3.new(1.0999999, 0.469999939, 1.20000005) | |
285 | Part7.CFrame = CFrame.new(13.1461792, 0.218052983, 5.30360651, 0.709813535, -0.589898348, -0.384953856, 0.390245259, 0.784295917, -0.482274503, 0.586409211, 0.192098081, 0.786907136) | |
286 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
287 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
288 | Part7.Position = Vector3.new(13.1461792, 0.218052983, 5.30360651) | |
289 | Part7.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
290 | Part8.Parent = Model1 | |
291 | Part8.Material = Enum.Material.SmoothPlastic | |
292 | Part8.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
293 | Part8.Anchored = true | |
294 | Part8.CanCollide = false | |
295 | Part8.Size = Vector3.new(1.0999999, 0.499999911, 1.20000005) | |
296 | Part8.CFrame = CFrame.new(14.0752525, -1.01719975, 5.00104761, 0.709813535, -0.589898348, -0.384953856, 0.390245259, 0.784295917, -0.482274503, 0.586409211, 0.192098081, 0.786907136) | |
297 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
298 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
299 | Part8.Position = Vector3.new(14.0752525, -1.01719975, 5.00104761) | |
300 | Part8.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
301 | Part9.Name = "Middle" | |
302 | Part9.Parent = Model1 | |
303 | Part9.Material = Enum.Material.SmoothPlastic | |
304 | Part9.BrickColor = BrickColor.new("Persimmon") | |
305 | Part9.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
306 | Part9.Anchored = true | |
307 | Part9.CanCollide = false | |
308 | Part9.Size = Vector3.new(1, 2, 1) | |
309 | Part9.CFrame = CFrame.new(13.6180906, -0.409376323, 5.14992189, 0.709813535, -0.589898348, -0.384953856, 0.390245259, 0.784295917, -0.482274503, 0.586409211, 0.192098081, 0.786907136) | |
310 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
311 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
312 | Part9.Color = Color3.new(1, 0.34902, 0.34902) | |
313 | Part9.Position = Vector3.new(13.6180906, -0.409376323, 5.14992189) | |
314 | Part9.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
315 | Part9.Color = Color3.new(1, 0.34902, 0.34902) | |
316 | Texture10.Parent = Part9 | |
317 | Texture10.Texture = "rbxassetid://264596039" | |
318 | Texture10.StudsPerTileU = 0.5 | |
319 | Texture10.StudsPerTileV = 0.5 | |
320 | Texture11.Parent = Part9 | |
321 | Texture11.Texture = "rbxassetid://264596039" | |
322 | Texture11.Face = Enum.NormalId.Back | |
323 | Texture11.StudsPerTileU = 0.5 | |
324 | Texture11.StudsPerTileV = 0.5 | |
325 | Texture12.Parent = Part9 | |
326 | Texture12.Texture = "rbxassetid://264596039" | |
327 | Texture12.Face = Enum.NormalId.Left | |
328 | Texture12.StudsPerTileU = 0.5 | |
329 | Texture12.StudsPerTileV = 0.5 | |
330 | Texture13.Parent = Part9 | |
331 | Texture13.Texture = "rbxassetid://264596039" | |
332 | Texture13.Face = Enum.NormalId.Right | |
333 | Texture13.StudsPerTileU = 0.5 | |
334 | Texture13.StudsPerTileV = 0.5 | |
335 | Texture14.Parent = Part9 | |
336 | Texture14.Texture = "rbxassetid://264596039" | |
337 | Texture14.Face = Enum.NormalId.Top | |
338 | Texture14.StudsPerTileU = 0.5 | |
339 | Texture14.StudsPerTileV = 0.5 | |
340 | Texture15.Parent = Part9 | |
341 | Texture15.Texture = "rbxassetid://264596039" | |
342 | Texture15.Face = Enum.NormalId.Bottom | |
343 | Texture15.StudsPerTileU = 0.5 | |
344 | Texture15.StudsPerTileV = 0.5 | |
345 | Part16.Parent = Model1 | |
346 | Part16.Material = Enum.Material.SmoothPlastic | |
347 | Part16.BrickColor = BrickColor.new("Smoky grey") | |
348 | Part16.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
349 | Part16.Anchored = true | |
350 | Part16.CanCollide = false | |
351 | Part16.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
352 | Part16.CFrame = CFrame.new(13.9218893, -0.813286364, 5.05098629, 0.709813535, -0.589898348, -0.384953856, 0.390245259, 0.784295917, -0.482274503, 0.586409211, 0.192098081, 0.786907136) | |
353 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
354 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
355 | Part16.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
356 | Part16.Position = Vector3.new(13.9218893, -0.813286364, 5.05098629) | |
357 | Part16.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
358 | Part16.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
359 | Model17.Name = "Right Leg" | |
360 | Model17.Parent = Model0 | |
361 | Part18.Parent = Model17 | |
362 | Part18.Material = Enum.Material.SmoothPlastic | |
363 | Part18.BrickColor = BrickColor.new("Smoky grey") | |
364 | Part18.Rotation = Vector3.new(-24.3199997, -1.63, 7.71000004) | |
365 | Part18.Anchored = true | |
366 | Part18.CanCollide = false | |
367 | Part18.Size = Vector3.new(0.49999994, 0.699999988, 0.200000003) | |
368 | Part18.CFrame = CFrame.new(12.545022, -2.51445723, 4.48515892, 0.990570366, -0.134036899, -0.028446557, 0.133800104, 0.901447296, 0.411692202, -0.0295387954, -0.411615372, 0.910878837) | |
369 | Part18.BottomSurface = Enum.SurfaceType.Smooth | |
370 | Part18.TopSurface = Enum.SurfaceType.Smooth | |
371 | Part18.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
372 | Part18.Position = Vector3.new(12.545022, -2.51445723, 4.48515892) | |
373 | Part18.Orientation = Vector3.new(-24.3099995, -1.78999996, 8.43999958) | |
374 | Part18.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
375 | SpecialMesh19.Parent = Part18 | |
376 | SpecialMesh19.MeshType = Enum.MeshType.Sphere | |
377 | Part20.Parent = Model17 | |
378 | Part20.Material = Enum.Material.SmoothPlastic | |
379 | Part20.BrickColor = BrickColor.new("Smoky grey") | |
380 | Part20.Rotation = Vector3.new(-12.4299994, 0, -172.119995) | |
381 | Part20.Anchored = true | |
382 | Part20.CanCollide = false | |
383 | Part20.Size = Vector3.new(0.325000226, 0.455000341, 0.1300001) | |
384 | Part20.CFrame = CFrame.new(12.6252451, -3.05395842, 4.73150682, -0.990570366, 0.137022212, 4.42622695e-05, -0.133800104, -0.967346251, 0.215264723, 0.0295387954, 0.213228405, 0.976555824) | |
385 | Part20.BottomSurface = Enum.SurfaceType.Smooth | |
386 | Part20.TopSurface = Enum.SurfaceType.Smooth | |
387 | Part20.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
388 | Part20.Position = Vector3.new(12.6252451, -3.05395842, 4.73150682) | |
389 | Part20.Orientation = Vector3.new(-12.4299994, 0, -172.12999) | |
390 | Part20.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
391 | SpecialMesh21.Parent = Part20 | |
392 | SpecialMesh21.MeshType = Enum.MeshType.Sphere | |
393 | Part22.Parent = Model17 | |
394 | Part22.Material = Enum.Material.SmoothPlastic | |
395 | Part22.BrickColor = BrickColor.new("Smoky grey") | |
396 | Part22.Rotation = Vector3.new(-24.3199997, -1.63, 7.71000004) | |
397 | Part22.Anchored = true | |
398 | Part22.CanCollide = false | |
399 | Part22.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
400 | Part22.CFrame = CFrame.new(12.5705891, -2.35689735, 5.04051924, 0.990570247, -0.134038031, -0.0284439493, 0.13380006, 0.901447117, 0.41169256, -0.0295416676, -0.411615282, 0.910878837) | |
401 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
402 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
403 | Part22.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
404 | Part22.Position = Vector3.new(12.5705891, -2.35689735, 5.04051924) | |
405 | Part22.Orientation = Vector3.new(-24.3099995, -1.78999996, 8.43999958) | |
406 | Part22.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
407 | Part23.Parent = Model17 | |
408 | Part23.Material = Enum.Material.SmoothPlastic | |
409 | Part23.BrickColor = BrickColor.new("Dark green") | |
410 | Part23.Rotation = Vector3.new(-24.3199997, -1.63, 7.71000004) | |
411 | Part23.Anchored = true | |
412 | Part23.CanCollide = false | |
413 | Part23.Shape = Enum.PartType.Ball | |
414 | Part23.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) | |
415 | Part23.CFrame = CFrame.new(13.1938934, -2.80689168, 5.28531265, 0.990570366, -0.134036899, -0.028446557, 0.133800104, 0.901447296, 0.411692202, -0.0295387954, -0.411615372, 0.910878837) | |
416 | Part23.BottomSurface = Enum.SurfaceType.Smooth | |
417 | Part23.TopSurface = Enum.SurfaceType.Smooth | |
418 | Part23.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
419 | Part23.Position = Vector3.new(13.1938934, -2.80689168, 5.28531265) | |
420 | Part23.Orientation = Vector3.new(-24.3099995, -1.78999996, 8.43999958) | |
421 | Part23.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
422 | Part24.Parent = Model17 | |
423 | Part24.Material = Enum.Material.SmoothPlastic | |
424 | Part24.Rotation = Vector3.new(155.699997, 1.77999997, -7.71000004) | |
425 | Part24.Anchored = true | |
426 | Part24.CanCollide = false | |
427 | Part24.Size = Vector3.new(1.14999962, 0.240000039, 1.12999988) | |
428 | Part24.CFrame = CFrame.new(12.6945753, -3.0105567, 5.31779671, 0.990490079, 0.134039685, 0.031104736, 0.134906918, -0.901445925, -0.41133368, -0.0270957313, 0.411617249, -0.910953939) | |
429 | Part24.BottomSurface = Enum.SurfaceType.Smooth | |
430 | Part24.TopSurface = Enum.SurfaceType.Smooth | |
431 | Part24.Position = Vector3.new(12.6945753, -3.0105567, 5.31779671) | |
432 | Part24.Orientation = Vector3.new(24.289999, 178.039993, 171.48999) | |
433 | Part25.Parent = Model17 | |
434 | Part25.Material = Enum.Material.SmoothPlastic | |
435 | Part25.BrickColor = BrickColor.new("Sea green") | |
436 | Part25.Rotation = Vector3.new(155.699997, 1.77999997, -7.71000004) | |
437 | Part25.Anchored = true | |
438 | Part25.CanCollide = false | |
439 | Part25.Size = Vector3.new(1.14999962, 0.210000053, 1.12999988) | |
440 | Part25.CFrame = CFrame.new(12.7220516, -3.1953485, 5.40218019, 0.990490079, 0.134039685, 0.031104736, 0.134906918, -0.901445925, -0.41133368, -0.0270957313, 0.411617249, -0.910953939) | |
441 | Part25.BottomSurface = Enum.SurfaceType.Smooth | |
442 | Part25.TopSurface = Enum.SurfaceType.Smooth | |
443 | Part25.Color = Color3.new(0.203922, 0.556863, 0.25098) | |
444 | Part25.Position = Vector3.new(12.7220516, -3.1953485, 5.40218019) | |
445 | Part25.Orientation = Vector3.new(24.289999, 178.039993, 171.48999) | |
446 | Part25.Color = Color3.new(0.203922, 0.556863, 0.25098) | |
447 | Part26.Name = "Middle" | |
448 | Part26.Parent = Model17 | |
449 | Part26.Material = Enum.Material.SmoothPlastic | |
450 | Part26.BrickColor = BrickColor.new("Persimmon") | |
451 | Part26.Rotation = Vector3.new(-24.3199997, -1.63, 7.71000004) | |
452 | Part26.Anchored = true | |
453 | Part26.CanCollide = false | |
454 | Part26.Size = Vector3.new(1, 2, 1) | |
455 | Part26.CFrame = CFrame.new(12.5464573, -2.19464064, 4.96642303, 0.990570247, -0.134038031, -0.0284439493, 0.13380006, 0.901447117, 0.41169256, -0.0295416676, -0.411615282, 0.910878837) | |
456 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
457 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
458 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
459 | Part26.Position = Vector3.new(12.5464573, -2.19464064, 4.96642303) | |
460 | Part26.Orientation = Vector3.new(-24.3099995, -1.78999996, 8.43999958) | |
461 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
462 | Texture27.Parent = Part26 | |
463 | Texture27.Texture = "rbxassetid://264596039" | |
464 | Texture27.StudsPerTileU = 0.5 | |
465 | Texture27.StudsPerTileV = 0.5 | |
466 | Texture28.Parent = Part26 | |
467 | Texture28.Texture = "rbxassetid://264596039" | |
468 | Texture28.Face = Enum.NormalId.Back | |
469 | Texture28.StudsPerTileU = 0.5 | |
470 | Texture28.StudsPerTileV = 0.5 | |
471 | Texture29.Parent = Part26 | |
472 | Texture29.Texture = "rbxassetid://264596039" | |
473 | Texture29.Face = Enum.NormalId.Left | |
474 | Texture29.StudsPerTileU = 0.5 | |
475 | Texture29.StudsPerTileV = 0.5 | |
476 | Texture30.Parent = Part26 | |
477 | Texture30.Texture = "rbxassetid://264596039" | |
478 | Texture30.Face = Enum.NormalId.Right | |
479 | Texture30.StudsPerTileU = 0.5 | |
480 | Texture30.StudsPerTileV = 0.5 | |
481 | Texture31.Parent = Part26 | |
482 | Texture31.Texture = "rbxassetid://264596039" | |
483 | Texture31.Face = Enum.NormalId.Top | |
484 | Texture31.StudsPerTileU = 0.5 | |
485 | Texture31.StudsPerTileV = 0.5 | |
486 | Texture32.Parent = Part26 | |
487 | Texture32.Texture = "rbxassetid://264596039" | |
488 | Texture32.Face = Enum.NormalId.Bottom | |
489 | Texture32.StudsPerTileU = 0.5 | |
490 | Texture32.StudsPerTileV = 0.5 | |
491 | Part33.Parent = Model17 | |
492 | Part33.Material = Enum.Material.SmoothPlastic | |
493 | Part33.BrickColor = BrickColor.new("Dark stone grey") | |
494 | Part33.Rotation = Vector3.new(155.699997, 1.77999997, -7.71000004) | |
495 | Part33.Anchored = true | |
496 | Part33.CanCollide = false | |
497 | Part33.Size = Vector3.new(1.14999962, 0.200000092, 1.12999988) | |
498 | Part33.CFrame = CFrame.new(12.6691103, -2.83928537, 5.23960114, 0.990490079, 0.134039685, 0.031104736, 0.134906918, -0.901445925, -0.41133368, -0.0270957313, 0.411617249, -0.910953939) | |
499 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
500 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
501 | Part33.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
502 | Part33.Position = Vector3.new(12.6691103, -2.83928537, 5.23960114) | |
503 | Part33.Orientation = Vector3.new(24.289999, 178.039993, 171.48999) | |
504 | Part33.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
505 | Model34.Name = "FHead" | |
506 | Model34.Parent = Model0 | |
507 | Part35.Name = "Head2" | |
508 | Part35.Parent = Model34 | |
509 | Part35.Rotation = Vector3.new(-66.3699951, 18.5599995, 4.25999975) | |
510 | Part35.Anchored = true | |
511 | Part35.CanCollide = false | |
512 | Part35.Size = Vector3.new(0.920000196, 0.550000072, 0.530000031) | |
513 | Part35.CFrame = CFrame.new(11.9153433, 1.61313581, 4.26253557, 0.94537884, -0.0704041496, 0.318287492, -0.261034399, 0.421339154, 0.868524313, -0.195254266, -0.904166341, 0.379946351) | |
514 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
515 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
516 | Part35.Position = Vector3.new(11.9153433, 1.61313581, 4.26253557) | |
517 | Part35.Orientation = Vector3.new(-60.2899971, 39.9500008, -31.7799988) | |
518 | SpecialMesh36.Parent = Part35 | |
519 | SpecialMesh36.Scale = Vector3.new(1.25, 1.25, 1.25) | |
520 | SpecialMesh36.Scale = Vector3.new(1.25, 1.25, 1.25) | |
521 | Part37.Parent = Model34 | |
522 | Part37.Material = Enum.Material.SmoothPlastic | |
523 | Part37.BrickColor = BrickColor.new("Bright green") | |
524 | Part37.Rotation = Vector3.new(11.4399996, 36.6800003, -33.7599983) | |
525 | Part37.Anchored = true | |
526 | Part37.CanCollide = false | |
527 | Part37.Size = Vector3.new(0.134020761, 0.125086069, 0.0893471837) | |
528 | Part37.CFrame = CFrame.new(11.5367546, 1.36738515, 4.06262636, 0.666773379, 0.445667267, 0.59732604, -0.446142316, 0.880708873, -0.159087777, -0.596969247, -0.160416603, 0.786062539) | |
529 | Part37.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
530 | Part37.Position = Vector3.new(11.5367546, 1.36738515, 4.06262636) | |
531 | Part37.Orientation = Vector3.new(9.14999962, 37.2299995, -26.8699989) | |
532 | Part37.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
533 | SpecialMesh38.Parent = Part37 | |
534 | SpecialMesh38.MeshType = Enum.MeshType.Sphere | |
535 | Part39.Parent = Model34 | |
536 | Part39.Material = Enum.Material.SmoothPlastic | |
537 | Part39.BrickColor = BrickColor.new("Really black") | |
538 | Part39.Rotation = Vector3.new(11.4399996, 36.6800003, -33.7599983) | |
539 | Part39.Anchored = true | |
540 | Part39.CanCollide = false | |
541 | Part39.Size = Vector3.new(0.0536082946, 0.0446735919, 0.0536083132) | |
542 | Part39.CFrame = CFrame.new(11.5217371, 1.36572087, 4.03961229, 0.666773379, 0.445667267, 0.59732604, -0.446142316, 0.880708873, -0.159087777, -0.596969247, -0.160416603, 0.786062539) | |
543 | Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
544 | Part39.Position = Vector3.new(11.5217371, 1.36572087, 4.03961229) | |
545 | Part39.Orientation = Vector3.new(9.14999962, 37.2299995, -26.8699989) | |
546 | Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
547 | SpecialMesh40.Parent = Part39 | |
548 | SpecialMesh40.MeshType = Enum.MeshType.Sphere | |
549 | Part41.Parent = Model34 | |
550 | Part41.Material = Enum.Material.SmoothPlastic | |
551 | Part41.BrickColor = BrickColor.new("Bright green") | |
552 | Part41.Rotation = Vector3.new(-10.9699993, -14.79, 3.61999989) | |
553 | Part41.Anchored = true | |
554 | Part41.CanCollide = false | |
555 | Part41.Size = Vector3.new(0.134020761, 0.125086069, 0.0893471837) | |
556 | Part41.CFrame = CFrame.new(12.0348082, 1.24521685, 3.94988966, 0.96494174, -0.0609708652, -0.255293489, 0.110407718, 0.976696193, 0.184050947, 0.238121852, -0.205784336, 0.949184358) | |
557 | Part41.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
558 | Part41.Position = Vector3.new(12.0348082, 1.24521685, 3.94988966) | |
559 | Part41.Orientation = Vector3.new(-10.6099997, -15.0499992, 6.44999981) | |
560 | Part41.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
561 | SpecialMesh42.Parent = Part41 | |
562 | SpecialMesh42.MeshType = Enum.MeshType.Sphere | |
563 | Part43.Parent = Model34 | |
564 | Part43.Material = Enum.Material.SmoothPlastic | |
565 | Part43.BrickColor = BrickColor.new("Really black") | |
566 | Part43.Rotation = Vector3.new(-10.9699993, -14.79, 3.61999989) | |
567 | Part43.Anchored = true | |
568 | Part43.CanCollide = false | |
569 | Part43.Size = Vector3.new(0.0536082946, 0.0446735919, 0.0536083132) | |
570 | Part43.CFrame = CFrame.new(12.0462294, 1.23641217, 3.92642498, 0.96494174, -0.0609708652, -0.255293489, 0.110407718, 0.976696193, 0.184050947, 0.238121852, -0.205784336, 0.949184358) | |
571 | Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
572 | Part43.Position = Vector3.new(12.0462294, 1.23641217, 3.92642498) | |
573 | Part43.Orientation = Vector3.new(-10.6099997, -15.0499992, 6.44999981) | |
574 | Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
575 | SpecialMesh44.Parent = Part43 | |
576 | SpecialMesh44.MeshType = Enum.MeshType.Sphere | |
577 | Part45.Parent = Model34 | |
578 | Part45.Material = Enum.Material.SmoothPlastic | |
579 | Part45.BrickColor = BrickColor.new("Bright green") | |
580 | Part45.Rotation = Vector3.new(18.789999, -25.2699986, 2.36999989) | |
581 | Part45.Anchored = true | |
582 | Part45.CanCollide = false | |
583 | Part45.Size = Vector3.new(0.07443849, 0.0694759339, 0.0496256687) | |
584 | Part45.CFrame = CFrame.new(11.9851036, 1.75838351, 3.91338539, 0.903546631, -0.0373740271, -0.426862031, -0.0982237533, 0.951597333, -0.291229397, 0.417084217, 0.305066586, 0.856139719) | |
585 | Part45.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
586 | Part45.Position = Vector3.new(11.9851036, 1.75838351, 3.91338539) | |
587 | Part45.Orientation = Vector3.new(16.9300003, -26.5, -5.88999987) | |
588 | Part45.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
589 | SpecialMesh46.Parent = Part45 | |
590 | SpecialMesh46.MeshType = Enum.MeshType.Sphere | |
591 | Part47.Parent = Model34 | |
592 | Part47.Material = Enum.Material.SmoothPlastic | |
593 | Part47.BrickColor = BrickColor.new("Really black") | |
594 | Part47.Rotation = Vector3.new(18.789999, -25.2699986, 2.36999989) | |
595 | Part47.Anchored = true | |
596 | Part47.CanCollide = false | |
597 | Part47.Size = Vector3.new(0.0297753923, 0.0248128343, 0.0297754034) | |
598 | Part47.CFrame = CFrame.new(11.9937954, 1.76010776, 3.9009192, 0.903546631, -0.0373740271, -0.426862031, -0.0982237533, 0.951597333, -0.291229397, 0.417084217, 0.305066586, 0.856139719) | |
599 | Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
600 | Part47.Position = Vector3.new(11.9937954, 1.76010776, 3.9009192) | |
601 | Part47.Orientation = Vector3.new(16.9300003, -26.5, -5.88999987) | |
602 | Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
603 | SpecialMesh48.Parent = Part47 | |
604 | SpecialMesh48.MeshType = Enum.MeshType.Sphere | |
605 | Part49.Parent = Model34 | |
606 | Part49.Material = Enum.Material.SmoothPlastic | |
607 | Part49.BrickColor = BrickColor.new("Really black") | |
608 | Part49.Rotation = Vector3.new(39.1800003, 28.5100002, -44.1299973) | |
609 | Part49.Anchored = true | |
610 | Part49.CanCollide = false | |
611 | Part49.Size = Vector3.new(0.0297753923, 0.0248128343, 0.0297754034) | |
612 | Part49.CFrame = CFrame.new(11.7805262, 1.81244111, 3.96626186, 0.630697012, 0.611918688, 0.477264643, -0.323370308, 0.766299486, -0.555172861, -0.705446601, 0.195812121, 0.681177616) | |
613 | Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
614 | Part49.Position = Vector3.new(11.7805262, 1.81244111, 3.96626186) | |
615 | Part49.Orientation = Vector3.new(33.7199974, 35.0200005, -22.8799992) | |
616 | Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
617 | SpecialMesh50.Parent = Part49 | |
618 | SpecialMesh50.MeshType = Enum.MeshType.Sphere | |
619 | Part51.Parent = Model34 | |
620 | Part51.Material = Enum.Material.SmoothPlastic | |
621 | Part51.BrickColor = BrickColor.new("Bright green") | |
622 | Part51.Rotation = Vector3.new(39.1800003, 28.5100002, -44.1299973) | |
623 | Part51.Anchored = true | |
624 | Part51.CanCollide = false | |
625 | Part51.Size = Vector3.new(0.07443849, 0.0694759339, 0.0496256687) | |
626 | Part51.CFrame = CFrame.new(11.7875834, 1.8068831, 3.97863412, 0.630697012, 0.611918688, 0.477264643, -0.323370308, 0.766299486, -0.555172861, -0.705446601, 0.195812121, 0.681177616) | |
627 | Part51.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
628 | Part51.Position = Vector3.new(11.7875834, 1.8068831, 3.97863412) | |
629 | Part51.Orientation = Vector3.new(33.7199974, 35.0200005, -22.8799992) | |
630 | Part51.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
631 | SpecialMesh52.Parent = Part51 | |
632 | SpecialMesh52.MeshType = Enum.MeshType.Sphere | |
633 | Part53.Parent = Model34 | |
634 | Part53.Material = Enum.Material.SmoothPlastic | |
635 | Part53.BrickColor = BrickColor.new("Really black") | |
636 | Part53.Rotation = Vector3.new(-10.9699993, -14.79, 3.61999989) | |
637 | Part53.Anchored = true | |
638 | Part53.CanCollide = false | |
639 | Part53.Size = Vector3.new(0.174020723, 0.165086061, 0.0500000007) | |
640 | Part53.CFrame = CFrame.new(12.0297956, 1.24883831, 3.96855235, 0.96494174, -0.0609708652, -0.255293489, 0.110407718, 0.976696193, 0.184050947, 0.238121852, -0.205784336, 0.949184358) | |
641 | Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
642 | Part53.Position = Vector3.new(12.0297956, 1.24883831, 3.96855235) | |
643 | Part53.Orientation = Vector3.new(-10.6099997, -15.0499992, 6.44999981) | |
644 | Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
645 | SpecialMesh54.Parent = Part53 | |
646 | SpecialMesh54.MeshType = Enum.MeshType.Sphere | |
647 | Part55.Name = "Head2" | |
648 | Part55.Parent = Model34 | |
649 | Part55.BrickColor = BrickColor.new("Persimmon") | |
650 | Part55.Rotation = Vector3.new(-8.06999969, 14.8199997, -11.8899994) | |
651 | Part55.Anchored = true | |
652 | Part55.CanCollide = false | |
653 | Part55.Size = Vector3.new(2, 1, 1) | |
654 | Part55.CFrame = CFrame.new(11.9367552, 1.30647635, 4.63012409, 0.946011603, 0.19913213, 0.255759805, -0.23908259, 0.961464882, 0.135738179, -0.218873739, -0.189557195, 0.957163811) | |
655 | Part55.BottomSurface = Enum.SurfaceType.Smooth | |
656 | Part55.TopSurface = Enum.SurfaceType.Smooth | |
657 | Part55.Color = Color3.new(1, 0.34902, 0.34902) | |
658 | Part55.Position = Vector3.new(11.9367552, 1.30647635, 4.63012409) | |
659 | Part55.Orientation = Vector3.new(-7.79999971, 14.96, -13.96) | |
660 | Part55.Color = Color3.new(1, 0.34902, 0.34902) | |
661 | SpecialMesh56.Parent = Part55 | |
662 | SpecialMesh56.Scale = Vector3.new(1.25, 1.25, 1.25) | |
663 | SpecialMesh56.Scale = Vector3.new(1.25, 1.25, 1.25) | |
664 | Part57.Name = "Head2" | |
665 | Part57.Parent = Model34 | |
666 | Part57.BrickColor = BrickColor.new("Persimmon") | |
667 | Part57.Rotation = Vector3.new(18.1399994, 6.60999966, -19.8599987) | |
668 | Part57.Anchored = true | |
669 | Part57.CanCollide = false | |
670 | Part57.Size = Vector3.new(0.5, 0.400000006, 0.400000006) | |
671 | Part57.CFrame = CFrame.new(11.9143991, 1.67772126, 4.14330864, 0.934295237, 0.337407798, 0.115121685, -0.289071709, 0.905973315, -0.309273332, -0.208647937, 0.255673677, 0.943979383) | |
672 | Part57.BottomSurface = Enum.SurfaceType.Smooth | |
673 | Part57.TopSurface = Enum.SurfaceType.Smooth | |
674 | Part57.Color = Color3.new(1, 0.34902, 0.34902) | |
675 | Part57.Position = Vector3.new(11.9143991, 1.67772126, 4.14330864) | |
676 | Part57.Orientation = Vector3.new(18.0200005, 6.94999981, -17.6999989) | |
677 | Part57.Color = Color3.new(1, 0.34902, 0.34902) | |
678 | SpecialMesh58.Parent = Part57 | |
679 | SpecialMesh58.Scale = Vector3.new(1.25, 1.25, 1.25) | |
680 | SpecialMesh58.Scale = Vector3.new(1.25, 1.25, 1.25) | |
681 | Part59.Name = "Middle" | |
682 | Part59.Parent = Model34 | |
683 | Part59.BrickColor = BrickColor.new("Bright yellow") | |
684 | Part59.Rotation = Vector3.new(-8.06999969, 14.8199997, -11.8899994) | |
685 | Part59.Anchored = true | |
686 | Part59.CanCollide = false | |
687 | Part59.Size = Vector3.new(2, 1, 0.899999976) | |
688 | Part59.CFrame = CFrame.new(11.8984041, 1.28610897, 4.48655272, 0.946011603, 0.19913213, 0.255759805, -0.23908259, 0.961464882, 0.135738179, -0.218873739, -0.189557195, 0.957163811) | |
689 | Part59.BottomSurface = Enum.SurfaceType.Smooth | |
690 | Part59.TopSurface = Enum.SurfaceType.Smooth | |
691 | Part59.Color = Color3.new(0.960784, 0.803922, 0.188235) | |
692 | Part59.Position = Vector3.new(11.8984041, 1.28610897, 4.48655272) | |
693 | Part59.Orientation = Vector3.new(-7.79999971, 14.96, -13.96) | |
694 | Part59.Color = Color3.new(0.960784, 0.803922, 0.188235) | |
695 | SpecialMesh60.Parent = Part59 | |
696 | SpecialMesh60.Scale = Vector3.new(1.25, 1.25, 1.25) | |
697 | SpecialMesh60.Scale = Vector3.new(1.25, 1.25, 1.25) | |
698 | Part61.Parent = Model34 | |
699 | Part61.Material = Enum.Material.SmoothPlastic | |
700 | Part61.BrickColor = BrickColor.new("Really black") | |
701 | Part61.Rotation = Vector3.new(11.4399996, 36.6800003, -33.7599983) | |
702 | Part61.Anchored = true | |
703 | Part61.CanCollide = false | |
704 | Part61.Size = Vector3.new(0.374020815, 0.0900000036, 0.0500000007) | |
705 | Part61.CFrame = CFrame.new(11.5474768, 1.36848938, 4.07948542, 0.666773379, 0.445667267, 0.59732604, -0.446142316, 0.880708873, -0.159087777, -0.596969247, -0.160416603, 0.786062539) | |
706 | Part61.Color = Color3.new(0, 0, 0) | |
707 | Part61.Position = Vector3.new(11.5474768, 1.36848938, 4.07948542) | |
708 | Part61.Orientation = Vector3.new(9.14999962, 37.2299995, -26.8699989) | |
709 | Part61.Color = Color3.new(0, 0, 0) | |
710 | SpecialMesh62.Parent = Part61 | |
711 | SpecialMesh62.MeshType = Enum.MeshType.Sphere | |
712 | Part63.Parent = Model34 | |
713 | Part63.Material = Enum.Material.SmoothPlastic | |
714 | Part63.BrickColor = BrickColor.new("Really black") | |
715 | Part63.Rotation = Vector3.new(-10.9699993, -14.79, 3.61999989) | |
716 | Part63.Anchored = true | |
717 | Part63.CanCollide = false | |
718 | Part63.Size = Vector3.new(0.364020735, 0.0750860721, 0.0500000007) | |
719 | Part63.CFrame = CFrame.new(12.0297956, 1.24883831, 3.96855235, 0.96494174, -0.0609708652, -0.255293489, 0.110407718, 0.976696193, 0.184050947, 0.238121852, -0.205784336, 0.949184358) | |
720 | Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
721 | Part63.Position = Vector3.new(12.0297956, 1.24883831, 3.96855235) | |
722 | Part63.Orientation = Vector3.new(-10.6099997, -15.0499992, 6.44999981) | |
723 | Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
724 | SpecialMesh64.Parent = Part63 | |
725 | SpecialMesh64.MeshType = Enum.MeshType.Sphere | |
726 | Part65.Parent = Model34 | |
727 | Part65.Material = Enum.Material.SmoothPlastic | |
728 | Part65.BrickColor = BrickColor.new("Really black") | |
729 | Part65.Rotation = Vector3.new(11.4399996, 36.6800003, -33.7599983) | |
730 | Part65.Anchored = true | |
731 | Part65.CanCollide = false | |
732 | Part65.Size = Vector3.new(0.173999995, 0.165000007, 0.0500000007) | |
733 | Part65.CFrame = CFrame.new(11.5421143, 1.36793602, 4.07104349, 0.666773379, 0.445667267, 0.59732604, -0.446142316, 0.880708873, -0.159087777, -0.596969247, -0.160416603, 0.786062539) | |
734 | Part65.Color = Color3.new(0, 0, 0) | |
735 | Part65.Position = Vector3.new(11.5421143, 1.36793602, 4.07104349) | |
736 | Part65.Orientation = Vector3.new(9.14999962, 37.2299995, -26.8699989) | |
737 | Part65.Color = Color3.new(0, 0, 0) | |
738 | SpecialMesh66.Parent = Part65 | |
739 | SpecialMesh66.MeshType = Enum.MeshType.Sphere | |
740 | Model67.Name = "FTorso" | |
741 | Model67.Parent = Model0 | |
742 | Part68.Parent = Model67 | |
743 | Part68.Material = Enum.Material.SmoothPlastic | |
744 | Part68.Rotation = Vector3.new(0, 0.0299999993, 0) | |
745 | Part68.Anchored = true | |
746 | Part68.CanCollide = false | |
747 | Part68.Size = Vector3.new(0.330000073, 0.200000003, 0.900000036) | |
748 | Part68.CFrame = CFrame.new(11.0521231, 0.839523673, 4.67163563, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
749 | Part68.Position = Vector3.new(11.0521231, 0.839523673, 4.67163563) | |
750 | Part68.Orientation = Vector3.new(0, 0.0299999993, 0) | |
751 | Part69.Parent = Model67 | |
752 | Part69.Material = Enum.Material.SmoothPlastic | |
753 | Part69.Rotation = Vector3.new(21, 0.0299999993, -0.00999999978) | |
754 | Part69.Anchored = true | |
755 | Part69.CanCollide = false | |
756 | Part69.Size = Vector3.new(1.58999991, 0.800000012, 0.200000003) | |
757 | Part69.CFrame = CFrame.new(11.8924513, 0.952376485, 5.2253499, 1.00000215, 0.000194943394, 0.000548332697, 1.45472441e-05, 0.933557212, -0.358428597, -0.000581771368, 0.358428538, 0.933556974) | |
758 | Part69.Position = Vector3.new(11.8924513, 0.952376485, 5.2253499) | |
759 | Part69.Orientation = Vector3.new(21, 0.0299999993, 0) | |
760 | Part70.Parent = Model67 | |
761 | Part70.Material = Enum.Material.SmoothPlastic | |
762 | Part70.Rotation = Vector3.new(0, 0.0299999993, 0) | |
763 | Part70.Anchored = true | |
764 | Part70.CanCollide = false | |
765 | Part70.Shape = Enum.PartType.Cylinder | |
766 | Part70.Size = Vector3.new(0.200000003, 1, 1) | |
767 | Part70.CFrame = CFrame.new(10.819169, 0.889256001, 4.63970709, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
768 | Part70.BottomSurface = Enum.SurfaceType.Smooth | |
769 | Part70.TopSurface = Enum.SurfaceType.Smooth | |
770 | Part70.Position = Vector3.new(10.819169, 0.889256001, 4.63970709) | |
771 | Part70.Orientation = Vector3.new(0, 0.0299999993, 0) | |
772 | Part71.Parent = Model67 | |
773 | Part71.Material = Enum.Material.SmoothPlastic | |
774 | Part71.Rotation = Vector3.new(0, 0.0299999993, 0) | |
775 | Part71.Anchored = true | |
776 | Part71.CanCollide = false | |
777 | Part71.Size = Vector3.new(0.400000036, 0.200000003, 0.900000036) | |
778 | Part71.CFrame = CFrame.new(12.7871428, 0.839549303, 4.67061138, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
779 | Part71.Position = Vector3.new(12.7871428, 0.839549303, 4.67061138) | |
780 | Part71.Orientation = Vector3.new(0, 0.0299999993, 0) | |
781 | Part72.Parent = Model67 | |
782 | Part72.Material = Enum.Material.SmoothPlastic | |
783 | Part72.Rotation = Vector3.new(-180, -0.0299999993, 180) | |
784 | Part72.Anchored = true | |
785 | Part72.CanCollide = false | |
786 | Part72.Shape = Enum.PartType.Cylinder | |
787 | Part72.Size = Vector3.new(0.200000003, 1, 1) | |
788 | Part72.CFrame = CFrame.new(12.965106, 0.889284968, 4.68757534, -1.00000215, -1.45131817e-05, -0.000581773929, -1.45472441e-05, 1, 5.8661255e-05, 0.000581771368, 5.86695787e-05, -0.999999821) | |
789 | Part72.BottomSurface = Enum.SurfaceType.Smooth | |
790 | Part72.TopSurface = Enum.SurfaceType.Smooth | |
791 | Part72.Position = Vector3.new(12.965106, 0.889284968, 4.68757534) | |
792 | Part72.Orientation = Vector3.new(0, -179.970001, 0) | |
793 | Part73.Parent = Model67 | |
794 | Part73.Material = Enum.Material.SmoothPlastic | |
795 | Part73.Rotation = Vector3.new(-3, 0.0299999993, 0) | |
796 | Part73.Anchored = true | |
797 | Part73.CanCollide = false | |
798 | Part73.Size = Vector3.new(0.200000003, 0.600000024, 1.5) | |
799 | Part73.CFrame = CFrame.new(12.6873074, 1.00220788, 4.98134327, 1.00000215, -4.4937362e-05, 0.000580217456, 1.45472441e-05, 0.998633087, 0.0522711277, -0.000581771368, -0.0522711128, 0.998632908) | |
800 | Part73.Position = Vector3.new(12.6873074, 1.00220788, 4.98134327) | |
801 | Part73.Orientation = Vector3.new(-3, 0.0299999993, 0) | |
802 | Part74.Parent = Model67 | |
803 | Part74.Material = Enum.Material.SmoothPlastic | |
804 | Part74.Rotation = Vector3.new(-3, 0.0299999993, 0) | |
805 | Part74.Anchored = true | |
806 | Part74.CanCollide = false | |
807 | Part74.Size = Vector3.new(0.210000053, 0.600000024, 1.5) | |
808 | Part74.CFrame = CFrame.new(11.1568213, 1.00218725, 4.93468666, 1.00000215, -4.4937362e-05, 0.000580217456, 1.45472441e-05, 0.998633087, 0.0522711277, -0.000581771368, -0.0522711128, 0.998632908) | |
809 | Part74.Position = Vector3.new(11.1568213, 1.00218725, 4.93468666) | |
810 | Part74.Orientation = Vector3.new(-3, 0.0299999993, 0) | |
811 | Part75.Parent = Model67 | |
812 | Part75.BrickColor = BrickColor.new("Persimmon") | |
813 | Part75.Rotation = Vector3.new(0, 0.0299999993, 0) | |
814 | Part75.Anchored = true | |
815 | Part75.CanCollide = false | |
816 | Part75.Size = Vector3.new(2, 0.429999948, 1.15999985) | |
817 | Part75.CFrame = CFrame.new(11.9249992, 0.524288297, 4.55067492, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
818 | Part75.Color = Color3.new(1, 0.34902, 0.34902) | |
819 | Part75.Position = Vector3.new(11.9249992, 0.524288297, 4.55067492) | |
820 | Part75.Orientation = Vector3.new(0, 0.0299999993, 0) | |
821 | Part75.Color = Color3.new(1, 0.34902, 0.34902) | |
822 | Attachment76.Name = "RootRigAttachment" | |
823 | Attachment76.Parent = Part75 | |
824 | Texture77.Parent = Part75 | |
825 | Texture77.Texture = "rbxassetid://264596039" | |
826 | Texture77.StudsPerTileU = 0.5 | |
827 | Texture77.StudsPerTileV = 0.5 | |
828 | Texture78.Parent = Part75 | |
829 | Texture78.Texture = "rbxassetid://264596039" | |
830 | Texture78.Face = Enum.NormalId.Back | |
831 | Texture78.StudsPerTileU = 0.5 | |
832 | Texture78.StudsPerTileV = 0.5 | |
833 | Texture79.Parent = Part75 | |
834 | Texture79.Texture = "rbxassetid://264596039" | |
835 | Texture79.Face = Enum.NormalId.Left | |
836 | Texture79.StudsPerTileU = 0.5 | |
837 | Texture79.StudsPerTileV = 0.5 | |
838 | Texture80.Parent = Part75 | |
839 | Texture80.Texture = "rbxassetid://264596039" | |
840 | Texture80.Face = Enum.NormalId.Right | |
841 | Texture80.StudsPerTileU = 0.5 | |
842 | Texture80.StudsPerTileV = 0.5 | |
843 | Texture81.Parent = Part75 | |
844 | Texture81.Texture = "rbxassetid://264596039" | |
845 | Texture81.Face = Enum.NormalId.Top | |
846 | Texture81.StudsPerTileU = 0.5 | |
847 | Texture81.StudsPerTileV = 0.5 | |
848 | Texture82.Parent = Part75 | |
849 | Texture82.Texture = "rbxassetid://264596039" | |
850 | Texture82.Face = Enum.NormalId.Bottom | |
851 | Texture82.StudsPerTileU = 0.5 | |
852 | Texture82.StudsPerTileV = 0.5 | |
853 | Part83.Parent = Model67 | |
854 | Part83.BrickColor = BrickColor.new("Persimmon") | |
855 | Part83.Rotation = Vector3.new(0, 0.0299999993, 0) | |
856 | Part83.Anchored = true | |
857 | Part83.CanCollide = false | |
858 | Part83.Size = Vector3.new(0.550000191, 0.849999785, 1.15999985) | |
859 | Part83.CFrame = CFrame.new(12.6500111, 0.314302087, 4.55023623, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
860 | Part83.Color = Color3.new(1, 0.34902, 0.34902) | |
861 | Part83.Position = Vector3.new(12.6500111, 0.314302087, 4.55023623) | |
862 | Part83.Orientation = Vector3.new(0, 0.0299999993, 0) | |
863 | Part83.Color = Color3.new(1, 0.34902, 0.34902) | |
864 | Attachment84.Name = "RootRigAttachment" | |
865 | Attachment84.Parent = Part83 | |
866 | Texture85.Parent = Part83 | |
867 | Texture85.Texture = "rbxassetid://264596039" | |
868 | Texture85.StudsPerTileU = 0.5 | |
869 | Texture85.StudsPerTileV = 0.5 | |
870 | Texture86.Parent = Part83 | |
871 | Texture86.Texture = "rbxassetid://264596039" | |
872 | Texture86.Face = Enum.NormalId.Back | |
873 | Texture86.StudsPerTileU = 0.5 | |
874 | Texture86.StudsPerTileV = 0.5 | |
875 | Texture87.Parent = Part83 | |
876 | Texture87.Texture = "rbxassetid://264596039" | |
877 | Texture87.Face = Enum.NormalId.Left | |
878 | Texture87.StudsPerTileU = 0.5 | |
879 | Texture87.StudsPerTileV = 0.5 | |
880 | Texture88.Parent = Part83 | |
881 | Texture88.Texture = "rbxassetid://264596039" | |
882 | Texture88.Face = Enum.NormalId.Right | |
883 | Texture88.StudsPerTileU = 0.5 | |
884 | Texture88.StudsPerTileV = 0.5 | |
885 | Texture89.Parent = Part83 | |
886 | Texture89.Texture = "rbxassetid://264596039" | |
887 | Texture89.Face = Enum.NormalId.Top | |
888 | Texture89.StudsPerTileU = 0.5 | |
889 | Texture89.StudsPerTileV = 0.5 | |
890 | Texture90.Parent = Part83 | |
891 | Texture90.Texture = "rbxassetid://264596039" | |
892 | Texture90.Face = Enum.NormalId.Bottom | |
893 | Texture90.StudsPerTileU = 0.5 | |
894 | Texture90.StudsPerTileV = 0.5 | |
895 | Part91.Parent = Model67 | |
896 | Part91.BrickColor = BrickColor.new("Persimmon") | |
897 | Part91.Rotation = Vector3.new(0, 0.0299999993, 0) | |
898 | Part91.Anchored = true | |
899 | Part91.CanCollide = false | |
900 | Part91.Size = Vector3.new(0.49999997, 0.849999785, 1.15999985) | |
901 | Part91.CFrame = CFrame.new(11.1850176, 0.314280808, 4.55109692, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
902 | Part91.Color = Color3.new(1, 0.34902, 0.34902) | |
903 | Part91.Position = Vector3.new(11.1850176, 0.314280808, 4.55109692) | |
904 | Part91.Orientation = Vector3.new(0, 0.0299999993, 0) | |
905 | Part91.Color = Color3.new(1, 0.34902, 0.34902) | |
906 | Attachment92.Name = "RootRigAttachment" | |
907 | Attachment92.Parent = Part91 | |
908 | Texture93.Parent = Part91 | |
909 | Texture93.Texture = "rbxassetid://264596039" | |
910 | Texture93.StudsPerTileU = 0.5 | |
911 | Texture93.StudsPerTileV = 0.5 | |
912 | Texture94.Parent = Part91 | |
913 | Texture94.Texture = "rbxassetid://264596039" | |
914 | Texture94.Face = Enum.NormalId.Back | |
915 | Texture94.StudsPerTileU = 0.5 | |
916 | Texture94.StudsPerTileV = 0.5 | |
917 | Texture95.Parent = Part91 | |
918 | Texture95.Texture = "rbxassetid://264596039" | |
919 | Texture95.Face = Enum.NormalId.Left | |
920 | Texture95.StudsPerTileU = 0.5 | |
921 | Texture95.StudsPerTileV = 0.5 | |
922 | Texture96.Parent = Part91 | |
923 | Texture96.Texture = "rbxassetid://264596039" | |
924 | Texture96.Face = Enum.NormalId.Right | |
925 | Texture96.StudsPerTileU = 0.5 | |
926 | Texture96.StudsPerTileV = 0.5 | |
927 | Texture97.Parent = Part91 | |
928 | Texture97.Texture = "rbxassetid://264596039" | |
929 | Texture97.Face = Enum.NormalId.Top | |
930 | Texture97.StudsPerTileU = 0.5 | |
931 | Texture97.StudsPerTileV = 0.5 | |
932 | Texture98.Parent = Part91 | |
933 | Texture98.Texture = "rbxassetid://264596039" | |
934 | Texture98.Face = Enum.NormalId.Bottom | |
935 | Texture98.StudsPerTileU = 0.5 | |
936 | Texture98.StudsPerTileV = 0.5 | |
937 | Part99.Parent = Model67 | |
938 | Part99.BrickColor = BrickColor.new("Persimmon") | |
939 | Part99.Rotation = Vector3.new(0, 0.0299999993, 0) | |
940 | Part99.Anchored = true | |
941 | Part99.CanCollide = false | |
942 | Part99.Size = Vector3.new(2, 2, 1) | |
943 | Part99.CFrame = CFrame.new(11.9250631, -0.26070109, 4.63062239, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
944 | Part99.Color = Color3.new(1, 0.34902, 0.34902) | |
945 | Part99.Position = Vector3.new(11.9250631, -0.26070109, 4.63062239) | |
946 | Part99.Orientation = Vector3.new(0, 0.0299999993, 0) | |
947 | Part99.Color = Color3.new(1, 0.34902, 0.34902) | |
948 | Attachment100.Name = "RootRigAttachment" | |
949 | Attachment100.Parent = Part99 | |
950 | Texture101.Parent = Part99 | |
951 | Texture101.Texture = "rbxassetid://264596039" | |
952 | Texture101.StudsPerTileU = 0.5 | |
953 | Texture101.StudsPerTileV = 0.5 | |
954 | Texture102.Parent = Part99 | |
955 | Texture102.Texture = "rbxassetid://264596039" | |
956 | Texture102.Face = Enum.NormalId.Back | |
957 | Texture102.StudsPerTileU = 0.5 | |
958 | Texture102.StudsPerTileV = 0.5 | |
959 | Texture103.Parent = Part99 | |
960 | Texture103.Texture = "rbxassetid://264596039" | |
961 | Texture103.Face = Enum.NormalId.Left | |
962 | Texture103.StudsPerTileU = 0.5 | |
963 | Texture103.StudsPerTileV = 0.5 | |
964 | Texture104.Parent = Part99 | |
965 | Texture104.Texture = "rbxassetid://264596039" | |
966 | Texture104.Face = Enum.NormalId.Right | |
967 | Texture104.StudsPerTileU = 0.5 | |
968 | Texture104.StudsPerTileV = 0.5 | |
969 | Texture105.Parent = Part99 | |
970 | Texture105.Texture = "rbxassetid://264596039" | |
971 | Texture105.Face = Enum.NormalId.Top | |
972 | Texture105.StudsPerTileU = 0.5 | |
973 | Texture105.StudsPerTileV = 0.5 | |
974 | Texture106.Parent = Part99 | |
975 | Texture106.Texture = "rbxassetid://264596039" | |
976 | Texture106.Face = Enum.NormalId.Bottom | |
977 | Texture106.StudsPerTileU = 0.5 | |
978 | Texture106.StudsPerTileV = 0.5 | |
979 | Part107.Parent = Model67 | |
980 | Part107.Material = Enum.Material.SmoothPlastic | |
981 | Part107.Rotation = Vector3.new(-180, 0.119999997, 0) | |
982 | Part107.Anchored = true | |
983 | Part107.CanCollide = false | |
984 | Part107.Size = Vector3.new(0.960000217, 1.28999972, 1.0999999) | |
985 | Part107.CFrame = CFrame.new(11.9067307, -0.335699737, 4.64631414, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
986 | Part107.Position = Vector3.new(11.9067307, -0.335699737, 4.64631414) | |
987 | Part107.Orientation = Vector3.new(0, 179.87999, 180) | |
988 | Part108.Parent = Model67 | |
989 | Part108.Material = Enum.Material.SmoothPlastic | |
990 | Part108.Rotation = Vector3.new(-180, 0.119999997, 0) | |
991 | Part108.Anchored = true | |
992 | Part108.CanCollide = false | |
993 | Part108.Size = Vector3.new(2.16999936, 0.949999988, 1.0999999) | |
994 | Part108.CFrame = CFrame.new(11.8742619, -0.565696001, 4.60946989, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
995 | Part108.Position = Vector3.new(11.8742619, -0.565696001, 4.60946989) | |
996 | Part108.Orientation = Vector3.new(0, 179.87999, 180) | |
997 | Part109.Parent = Model67 | |
998 | Part109.Material = Enum.Material.SmoothPlastic | |
999 | Part109.BrickColor = BrickColor.new("Dark stone grey") | |
1000 | Part109.Rotation = Vector3.new(-180, 0.119999997, 0) | |
1001 | Part109.Anchored = true | |
1002 | Part109.CanCollide = false | |
1003 | Part109.Size = Vector3.new(2.23999977, 0.410000026, 1.12999988) | |
1004 | Part109.CFrame = CFrame.new(11.9093018, -1.12568498, 4.60950422, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
1005 | Part109.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1006 | Part109.Position = Vector3.new(11.9093018, -1.12568498, 4.60950422) | |
1007 | Part109.Orientation = Vector3.new(0, 179.87999, 180) | |
1008 | Part109.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1009 | Part110.Name = "Middle" | |
1010 | Part110.Parent = Model67 | |
1011 | Part110.BrickColor = BrickColor.new("Persimmon") | |
1012 | Part110.Anchored = true | |
1013 | Part110.CanCollide = false | |
1014 | Part110.Size = Vector3.new(2, 2, 1) | |
1015 | Part110.CFrame = CFrame.new(11.8900042, -0.300692469, 4.61989641, 1.00000226, -1.44949418e-05, 3.72668728e-06, 1.44950927e-05, 1, -5.8666963e-05, -3.72505747e-06, 5.86668757e-05, 1) | |
1016 | Part110.Color = Color3.new(1, 0.34902, 0.34902) | |
1017 | Part110.Position = Vector3.new(11.8900042, -0.300692469, 4.61989641) | |
1018 | Part110.Color = Color3.new(1, 0.34902, 0.34902) | |
1019 | Attachment111.Name = "RootRigAttachment" | |
1020 | Attachment111.Parent = Part110 | |
1021 | Texture112.Parent = Part110 | |
1022 | Texture112.Texture = "rbxassetid://264596039" | |
1023 | Texture112.StudsPerTileU = 0.5 | |
1024 | Texture112.StudsPerTileV = 0.5 | |
1025 | Texture113.Parent = Part110 | |
1026 | Texture113.Texture = "rbxassetid://264596039" | |
1027 | Texture113.Face = Enum.NormalId.Back | |
1028 | Texture113.StudsPerTileU = 0.5 | |
1029 | Texture113.StudsPerTileV = 0.5 | |
1030 | Texture114.Parent = Part110 | |
1031 | Texture114.Texture = "rbxassetid://264596039" | |
1032 | Texture114.Face = Enum.NormalId.Left | |
1033 | Texture114.StudsPerTileU = 0.5 | |
1034 | Texture114.StudsPerTileV = 0.5 | |
1035 | Texture115.Parent = Part110 | |
1036 | Texture115.Texture = "rbxassetid://264596039" | |
1037 | Texture115.Face = Enum.NormalId.Right | |
1038 | Texture115.StudsPerTileU = 0.5 | |
1039 | Texture115.StudsPerTileV = 0.5 | |
1040 | Texture116.Parent = Part110 | |
1041 | Texture116.Texture = "rbxassetid://264596039" | |
1042 | Texture116.Face = Enum.NormalId.Top | |
1043 | Texture116.StudsPerTileU = 0.5 | |
1044 | Texture116.StudsPerTileV = 0.5 | |
1045 | Texture117.Parent = Part110 | |
1046 | Texture117.Texture = "rbxassetid://264596039" | |
1047 | Texture117.Face = Enum.NormalId.Bottom | |
1048 | Texture117.StudsPerTileU = 0.5 | |
1049 | Texture117.StudsPerTileV = 0.5 | |
1050 | for i,v in pairs(mas:GetChildren()) do | |
1051 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
1052 | pcall(function() v:MakeJoints() end) | |
1053 | end | |
1054 | mas:Destroy() | |
1055 | for i,v in pairs(cors) do | |
1056 | spawn(function() | |
1057 | pcall(v) | |
1058 | end) | |
1059 | end-- main body | |
1060 | ||
1061 | -- left arm VVV | |
1062 | ||
1063 | --Converted with ttyyuu12345's model to script plugin v4 | |
1064 | function sandbox(var,func) | |
1065 | local env = getfenv(func) | |
1066 | local newenv = setmetatable({},{ | |
1067 | __index = function(self,k) | |
1068 | if k=="script" then | |
1069 | return var | |
1070 | else | |
1071 | return env[k] | |
1072 | end | |
1073 | end, | |
1074 | }) | |
1075 | setfenv(func,newenv) | |
1076 | return func | |
1077 | end | |
1078 | cors = {} | |
1079 | mas = Instance.new("Model",game:GetService("Lighting")) | |
1080 | Model0 = Instance.new("Model") | |
1081 | Part1 = Instance.new("Part") | |
1082 | SpecialMesh2 = Instance.new("SpecialMesh") | |
1083 | Part3 = Instance.new("Part") | |
1084 | Texture4 = Instance.new("Texture") | |
1085 | Texture5 = Instance.new("Texture") | |
1086 | Texture6 = Instance.new("Texture") | |
1087 | Texture7 = Instance.new("Texture") | |
1088 | Texture8 = Instance.new("Texture") | |
1089 | Texture9 = Instance.new("Texture") | |
1090 | Part10 = Instance.new("Part") | |
1091 | Part11 = Instance.new("Part") | |
1092 | Part12 = Instance.new("Part") | |
1093 | Part13 = Instance.new("Part") | |
1094 | SpecialMesh14 = Instance.new("SpecialMesh") | |
1095 | Part15 = Instance.new("Part") | |
1096 | Model0.Name = "Left Arm" | |
1097 | Model0.Parent = mas | |
1098 | Part1.Parent = Model0 | |
1099 | Part1.Material = Enum.Material.SmoothPlastic | |
1100 | Part1.BrickColor = BrickColor.new("Smoky grey") | |
1101 | Part1.Rotation = Vector3.new(158.839996, 86.4199982, -159.98999) | |
1102 | Part1.Anchored = true | |
1103 | Part1.CanCollide = false | |
1104 | Part1.Size = Vector3.new(0.499999911, 0.699999928, 0.199999988) | |
1105 | Part1.CFrame = CFrame.new(9.67373753, -0.925762892, 4.67416382, -0.0586780347, 0.0213669986, 0.998048306, -0.0194990113, 0.999555647, -0.0225456711, -0.998086572, -0.02078389, -0.0582353249) | |
1106 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
1107 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
1108 | Part1.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1109 | Part1.Position = Vector3.new(9.67373753, -0.925762892, 4.67416382) | |
1110 | Part1.Orientation = Vector3.new(1.28999996, 93.3399963, -1.12) | |
1111 | Part1.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1112 | SpecialMesh2.Parent = Part1 | |
1113 | SpecialMesh2.MeshType = Enum.MeshType.Sphere | |
1114 | Part3.Name = "Middle" | |
1115 | Part3.Parent = Model0 | |
1116 | Part3.Material = Enum.Material.SmoothPlastic | |
1117 | Part3.BrickColor = BrickColor.new("Persimmon") | |
1118 | Part3.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
1119 | Part3.Anchored = true | |
1120 | Part3.CanCollide = false | |
1121 | Part3.Size = Vector3.new(1, 2, 1) | |
1122 | Part3.CFrame = CFrame.new(10.2763157, -0.328741938, 4.6582799, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
1123 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
1124 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
1125 | Part3.Color = Color3.new(1, 0.34902, 0.34902) | |
1126 | Part3.Position = Vector3.new(10.2763157, -0.328741938, 4.6582799) | |
1127 | Part3.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
1128 | Part3.Color = Color3.new(1, 0.34902, 0.34902) | |
1129 | Texture4.Parent = Part3 | |
1130 | Texture4.Texture = "rbxassetid://264596039" | |
1131 | Texture4.StudsPerTileU = 0.5 | |
1132 | Texture4.StudsPerTileV = 0.5 | |
1133 | Texture5.Parent = Part3 | |
1134 | Texture5.Texture = "rbxassetid://264596039" | |
1135 | Texture5.Face = Enum.NormalId.Back | |
1136 | Texture5.StudsPerTileU = 0.5 | |
1137 | Texture5.StudsPerTileV = 0.5 | |
1138 | Texture6.Parent = Part3 | |
1139 | Texture6.Texture = "rbxassetid://264596039" | |
1140 | Texture6.Face = Enum.NormalId.Left | |
1141 | Texture6.StudsPerTileU = 0.5 | |
1142 | Texture6.StudsPerTileV = 0.5 | |
1143 | Texture7.Parent = Part3 | |
1144 | Texture7.Texture = "rbxassetid://264596039" | |
1145 | Texture7.Face = Enum.NormalId.Right | |
1146 | Texture7.StudsPerTileU = 0.5 | |
1147 | Texture7.StudsPerTileV = 0.5 | |
1148 | Texture8.Parent = Part3 | |
1149 | Texture8.Texture = "rbxassetid://264596039" | |
1150 | Texture8.Face = Enum.NormalId.Top | |
1151 | Texture8.StudsPerTileU = 0.5 | |
1152 | Texture8.StudsPerTileV = 0.5 | |
1153 | Texture9.Parent = Part3 | |
1154 | Texture9.Texture = "rbxassetid://264596039" | |
1155 | Texture9.Face = Enum.NormalId.Bottom | |
1156 | Texture9.StudsPerTileU = 0.5 | |
1157 | Texture9.StudsPerTileV = 0.5 | |
1158 | Part10.Parent = Model0 | |
1159 | Part10.Material = Enum.Material.SmoothPlastic | |
1160 | Part10.BrickColor = BrickColor.new("Smoky grey") | |
1161 | Part10.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
1162 | Part10.Anchored = true | |
1163 | Part10.CanCollide = false | |
1164 | Part10.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
1165 | Part10.CFrame = CFrame.new(10.2763157, -0.328740954, 4.65828419, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
1166 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
1167 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
1168 | Part10.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1169 | Part10.Position = Vector3.new(10.2763157, -0.328740954, 4.65828419) | |
1170 | Part10.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
1171 | Part10.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1172 | Part11.Parent = Model0 | |
1173 | Part11.Material = Enum.Material.SmoothPlastic | |
1174 | Part11.BrickColor = BrickColor.new("Smoky grey") | |
1175 | Part11.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
1176 | Part11.Anchored = true | |
1177 | Part11.CanCollide = false | |
1178 | Part11.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
1179 | Part11.CFrame = CFrame.new(10.2641315, -0.898470879, 4.6701169, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
1180 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
1181 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
1182 | Part11.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1183 | Part11.Position = Vector3.new(10.2641315, -0.898470879, 4.6701169) | |
1184 | Part11.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
1185 | Part11.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1186 | Part12.Parent = Model0 | |
1187 | Part12.Material = Enum.Material.SmoothPlastic | |
1188 | Part12.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
1189 | Part12.Anchored = true | |
1190 | Part12.CanCollide = false | |
1191 | Part12.Size = Vector3.new(1.0999999, 0.47999993, 1.20000005) | |
1192 | Part12.CFrame = CFrame.new(10.2585678, -1.15834284, 4.67551708, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
1193 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
1194 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
1195 | Part12.Position = Vector3.new(10.2585678, -1.15834284, 4.67551708) | |
1196 | Part12.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
1197 | Part13.Parent = Model0 | |
1198 | Part13.Material = Enum.Material.SmoothPlastic | |
1199 | Part13.BrickColor = BrickColor.new("Smoky grey") | |
1200 | Part13.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
1201 | Part13.Anchored = true | |
1202 | Part13.CanCollide = false | |
1203 | Part13.Size = Vector3.new(0.49999994, 0.699999988, 0.200000003) | |
1204 | Part13.CFrame = CFrame.new(10.3147316, -0.167107999, 5.25400782, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
1205 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
1206 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
1207 | Part13.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1208 | Part13.Position = Vector3.new(10.3147316, -0.167107999, 5.25400782) | |
1209 | Part13.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
1210 | Part13.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1211 | SpecialMesh14.Parent = Part13 | |
1212 | SpecialMesh14.MeshType = Enum.MeshType.Sphere | |
1213 | Part15.Parent = Model0 | |
1214 | Part15.Material = Enum.Material.SmoothPlastic | |
1215 | Part15.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
1216 | Part15.Anchored = true | |
1217 | Part15.CanCollide = false | |
1218 | Part15.Size = Vector3.new(1.0999999, 0.47999993, 1.20000005) | |
1219 | Part15.CFrame = CFrame.new(10.2929802, 0.450897068, 4.642066, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
1220 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
1221 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
1222 | Part15.Position = Vector3.new(10.2929802, 0.450897068, 4.642066) | |
1223 | Part15.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
1224 | for i,v in pairs(mas:GetChildren()) do | |
1225 | v.Parent = game:GetService("Players").LocalPlayer.Character.KingCrimson | |
1226 | pcall(function() v:MakeJoints() end) | |
1227 | end | |
1228 | mas:Destroy() | |
1229 | for i,v in pairs(cors) do | |
1230 | spawn(function() | |
1231 | pcall(v) | |
1232 | end) | |
1233 | end | |
1234 | ||
1235 | --Converted with ttyyuu12345's model to script plugin v4 | |
1236 | function sandbox(var,func) | |
1237 | local env = getfenv(func) | |
1238 | local newenv = setmetatable({},{ | |
1239 | __index = function(self,k) | |
1240 | if k=="script" then | |
1241 | return var | |
1242 | else | |
1243 | return env[k] | |
1244 | end | |
1245 | end, | |
1246 | }) | |
1247 | setfenv(func,newenv) | |
1248 | return func | |
1249 | end | |
1250 | cors = {} | |
1251 | mas = Instance.new("Model",game:GetService("Lighting")) | |
1252 | Model0 = Instance.new("Model") | |
1253 | Part1 = Instance.new("Part") | |
1254 | SpecialMesh2 = Instance.new("SpecialMesh") | |
1255 | Part3 = Instance.new("Part") | |
1256 | Part4 = Instance.new("Part") | |
1257 | Texture5 = Instance.new("Texture") | |
1258 | Texture6 = Instance.new("Texture") | |
1259 | Texture7 = Instance.new("Texture") | |
1260 | Texture8 = Instance.new("Texture") | |
1261 | Texture9 = Instance.new("Texture") | |
1262 | Texture10 = Instance.new("Texture") | |
1263 | Part11 = Instance.new("Part") | |
1264 | Part12 = Instance.new("Part") | |
1265 | SpecialMesh13 = Instance.new("SpecialMesh") | |
1266 | Part14 = Instance.new("Part") | |
1267 | Part15 = Instance.new("Part") | |
1268 | Part16 = Instance.new("Part") | |
1269 | Model0.Name = "Left Leg" | |
1270 | Model0.Parent = mas | |
1271 | Part1.Parent = Model0 | |
1272 | Part1.Material = Enum.Material.SmoothPlastic | |
1273 | Part1.BrickColor = BrickColor.new("Smoky grey") | |
1274 | Part1.Rotation = Vector3.new(12, 0.0299999993, 179.98999) | |
1275 | Part1.Anchored = true | |
1276 | Part1.CanCollide = false | |
1277 | Part1.Size = Vector3.new(0.325000226, 0.455000341, 0.1300001) | |
1278 | Part1.CFrame = CFrame.new(11.380847, -2.88461161, 4.02652359, -1.00000215, -0.000106762862, 0.00057207793, -1.45472441e-05, -0.97813499, -0.207971305, 0.000581771368, -0.207971305, 0.978134871) | |
1279 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
1280 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
1281 | Part1.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1282 | Part1.Position = Vector3.new(11.380847, -2.88461161, 4.02652359) | |
1283 | Part1.Orientation = Vector3.new(12, 0.0299999993, -180) | |
1284 | Part1.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1285 | SpecialMesh2.Parent = Part1 | |
1286 | SpecialMesh2.MeshType = Enum.MeshType.Sphere | |
1287 | Part3.Parent = Model0 | |
1288 | Part3.Material = Enum.Material.SmoothPlastic | |
1289 | Part3.BrickColor = BrickColor.new("Smoky grey") | |
1290 | Part3.Rotation = Vector3.new(0, 0.0299999993, 0) | |
1291 | Part3.Anchored = true | |
1292 | Part3.CanCollide = false | |
1293 | Part3.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
1294 | Part3.CFrame = CFrame.new(11.4111729, -2.37613988, 4.59652424, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
1295 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
1296 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
1297 | Part3.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1298 | Part3.Position = Vector3.new(11.4111729, -2.37613988, 4.59652424) | |
1299 | Part3.Orientation = Vector3.new(0, 0.0299999993, 0) | |
1300 | Part3.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1301 | Part4.Name = "Middle" | |
1302 | Part4.Parent = Model0 | |
1303 | Part4.Material = Enum.Material.SmoothPlastic | |
1304 | Part4.BrickColor = BrickColor.new("Persimmon") | |
1305 | Part4.Rotation = Vector3.new(0, 0.0299999993, 0) | |
1306 | Part4.Anchored = true | |
1307 | Part4.CanCollide = false | |
1308 | Part4.Size = Vector3.new(1, 2, 1) | |
1309 | Part4.CFrame = CFrame.new(11.411171, -2.2661407, 4.59652996, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
1310 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
1311 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
1312 | Part4.Color = Color3.new(1, 0.34902, 0.34902) | |
1313 | Part4.Position = Vector3.new(11.411171, -2.2661407, 4.59652996) | |
1314 | Part4.Orientation = Vector3.new(0, 0.0299999993, 0) | |
1315 | Part4.Color = Color3.new(1, 0.34902, 0.34902) | |
1316 | Texture5.Parent = Part4 | |
1317 | Texture5.Texture = "rbxassetid://264596039" | |
1318 | Texture5.StudsPerTileU = 0.5 | |
1319 | Texture5.StudsPerTileV = 0.5 | |
1320 | Texture6.Parent = Part4 | |
1321 | Texture6.Texture = "rbxassetid://264596039" | |
1322 | Texture6.Face = Enum.NormalId.Back | |
1323 | Texture6.StudsPerTileU = 0.5 | |
1324 | Texture6.StudsPerTileV = 0.5 | |
1325 | Texture7.Parent = Part4 | |
1326 | Texture7.Texture = "rbxassetid://264596039" | |
1327 | Texture7.Face = Enum.NormalId.Left | |
1328 | Texture7.StudsPerTileU = 0.5 | |
1329 | Texture7.StudsPerTileV = 0.5 | |
1330 | Texture8.Parent = Part4 | |
1331 | Texture8.Texture = "rbxassetid://264596039" | |
1332 | Texture8.Face = Enum.NormalId.Right | |
1333 | Texture8.StudsPerTileU = 0.5 | |
1334 | Texture8.StudsPerTileV = 0.5 | |
1335 | Texture9.Parent = Part4 | |
1336 | Texture9.Texture = "rbxassetid://264596039" | |
1337 | Texture9.Face = Enum.NormalId.Top | |
1338 | Texture9.StudsPerTileU = 0.5 | |
1339 | Texture9.StudsPerTileV = 0.5 | |
1340 | Texture10.Parent = Part4 | |
1341 | Texture10.Texture = "rbxassetid://264596039" | |
1342 | Texture10.Face = Enum.NormalId.Bottom | |
1343 | Texture10.StudsPerTileU = 0.5 | |
1344 | Texture10.StudsPerTileV = 0.5 | |
1345 | Part11.Parent = Model0 | |
1346 | Part11.Material = Enum.Material.SmoothPlastic | |
1347 | Part11.BrickColor = BrickColor.new("Dark green") | |
1348 | Part11.Rotation = Vector3.new(0, 0.0299999993, 0) | |
1349 | Part11.Anchored = true | |
1350 | Part11.CanCollide = false | |
1351 | Part11.Shape = Enum.PartType.Ball | |
1352 | Part11.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) | |
1353 | Part11.CFrame = CFrame.new(10.861167, -2.96610498, 4.61681271, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
1354 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
1355 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
1356 | Part11.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1357 | Part11.Position = Vector3.new(10.861167, -2.96610498, 4.61681271) | |
1358 | Part11.Orientation = Vector3.new(0, 0.0299999993, 0) | |
1359 | Part11.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
1360 | Part12.Parent = Model0 | |
1361 | Part12.Material = Enum.Material.SmoothPlastic | |
1362 | Part12.BrickColor = BrickColor.new("Smoky grey") | |
1363 | Part12.Rotation = Vector3.new(0, 0.0299999993, 0) | |
1364 | Part12.Anchored = true | |
1365 | Part12.CanCollide = false | |
1366 | Part12.Size = Vector3.new(0.49999994, 0.699999988, 0.200000003) | |
1367 | Part12.CFrame = CFrame.new(11.3708487, -2.2861259, 4.02655983, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
1368 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
1369 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
1370 | Part12.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1371 | Part12.Position = Vector3.new(11.3708487, -2.2861259, 4.02655983) | |
1372 | Part12.Orientation = Vector3.new(0, 0.0299999993, 0) | |
1373 | Part12.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
1374 | SpecialMesh13.Parent = Part12 | |
1375 | SpecialMesh13.MeshType = Enum.MeshType.Sphere | |
1376 | Part14.Parent = Model0 | |
1377 | Part14.Material = Enum.Material.SmoothPlastic | |
1378 | Part14.BrickColor = BrickColor.new("Bright green") | |
1379 | Part14.Rotation = Vector3.new(-180, 0.119999997, 0) | |
1380 | Part14.Anchored = true | |
1381 | Part14.CanCollide = false | |
1382 | Part14.Size = Vector3.new(1.23000026, 0.179999977, 1.12999988) | |
1383 | Part14.CFrame = CFrame.new(11.3783445, -3.29613018, 4.57358456, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
1384 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
1385 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
1386 | Part14.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
1387 | Part14.Position = Vector3.new(11.3783445, -3.29613018, 4.57358456) | |
1388 | Part14.Orientation = Vector3.new(0, 179.87999, 180) | |
1389 | Part14.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
1390 | Part15.Parent = Model0 | |
1391 | Part15.Material = Enum.Material.SmoothPlastic | |
1392 | Part15.BrickColor = BrickColor.new("Dark stone grey") | |
1393 | Part15.Rotation = Vector3.new(-180, 0.119999997, 0) | |
1394 | Part15.Anchored = true | |
1395 | Part15.CanCollide = false | |
1396 | Part15.Size = Vector3.new(1.17999923, 0.200000092, 1.12999988) | |
1397 | Part15.CFrame = CFrame.new(11.3233404, -2.90613794, 4.57349205, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
1398 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
1399 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
1400 | Part15.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1401 | Part15.Position = Vector3.new(11.3233404, -2.90613794, 4.57349205) | |
1402 | Part15.Orientation = Vector3.new(0, 179.87999, 180) | |
1403 | Part15.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1404 | Part16.Parent = Model0 | |
1405 | Part16.Material = Enum.Material.SmoothPlastic | |
1406 | Part16.Rotation = Vector3.new(-180, 0.119999997, 0) | |
1407 | Part16.Anchored = true | |
1408 | Part16.CanCollide = false | |
1409 | Part16.Size = Vector3.new(1.23000026, 0.219999954, 1.12999988) | |
1410 | Part16.CFrame = CFrame.new(11.3783426, -3.08613205, 4.573596, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
1411 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
1412 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
1413 | Part16.Position = Vector3.new(11.3783426, -3.08613205, 4.573596) | |
1414 | Part16.Orientation = Vector3.new(0, 179.87999, 180) | |
1415 | for i,v in pairs(mas:GetChildren()) do | |
1416 | v.Parent = Character.KingCrimson | |
1417 | pcall(function() v:MakeJoints() end) | |
1418 | end | |
1419 | mas:Destroy() | |
1420 | for i,v in pairs(cors) do | |
1421 | spawn(function() | |
1422 | pcall(v) | |
1423 | end) | |
1424 | end | |
1425 | ||
1426 | ||
1427 | ||
1428 | ||
1429 | ||
1430 | ||
1431 | ||
1432 | --end of costume | |
1433 | ||
1434 | ||
1435 | AdvancingFortress.Parent = Character | |
1436 | torso = AdvancingFortress.Torso | |
1437 | hum = AdvancingFortress.Humanoid | |
1438 | AdvancingFortress.Name = "Advancing Fortress" | |
1439 | pl = AdvancingFortress | |
1440 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
1441 | if v:IsA("BasePart") then | |
1442 | v.Transparency = 1 | |
1443 | end | |
1444 | end | |
1445 | local Humanoid = AdvancingFortress.Humanoid | |
1446 | local Mouse = Player:GetMouse() | |
1447 | local LeftArm = AdvancingFortress["Left Arm"] | |
1448 | local RightArm = AdvancingFortress["Right Arm"] | |
1449 | local LeftLeg = AdvancingFortress["Left Leg"] | |
1450 | local RightLeg = AdvancingFortress["Right Leg"] | |
1451 | local Head = AdvancingFortress.Head | |
1452 | local Torso = AdvancingFortress.Torso | |
1453 | local Camera = game.Workspace.CurrentCamera | |
1454 | local RootPart = AdvancingFortress.HumanoidRootPart | |
1455 | local RootJoint = RootPart.RootJoint | |
1456 | local attack = false | |
1457 | local Anim = "Idle" | |
1458 | local attacktype = 1 | |
1459 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1460 | local velocity = RootPart.Velocity.y | |
1461 | local sine = 0 | |
1462 | local change = 1 | |
1463 | local Create = LoadLibrary("RbxUtility").Create | |
1464 | local TimeStop = false | |
1465 | local m = Create("Model")({ | |
1466 | Parent = AdvancingFortress, | |
1467 | Name = "WeaponModel" | |
1468 | }) | |
1469 | --for _,v in pairs(KQ) do | |
1470 | --v.Transparency=1 | |
1471 | --end | |
1472 | KQ={ | |
1473 | ||
1474 | } | |
1475 | ||
1476 | ||
1477 | for _,v in pairs(Character.KingCrimson:GetChildren()) do | |
1478 | if v:IsA('Model') then | |
1479 | for _,g in pairs(v:GetChildren())do | |
1480 | if g:IsA('Part') then | |
1481 | for _,h in pairs(g:GetChildren())do | |
1482 | if h:IsA('Texture') or h:IsA('Decal') then --gets all decals and textures | |
1483 | table.insert(KQ,h) | |
1484 | end | |
1485 | end | |
1486 | ||
1487 | end | |
1488 | end | |
1489 | ||
1490 | end | |
1491 | end | |
1492 | ||
1493 | AdvancingFortress.Head.Name = "FHead" | |
1494 | AdvancingFortress.Torso.Name = "FTorso" | |
1495 | ||
1496 | for _,v in pairs(Character.KingCrimson:GetChildren()) do | |
1497 | fEF=v.Name | |
1498 | if v:IsA('Model') then | |
1499 | for _,g in pairs(v:GetChildren()) do | |
1500 | if g:IsA('Part') then | |
1501 | local W = Instance.new("Weld") | |
1502 | W.Part0 = v.Middle | |
1503 | W.Part1 =g | |
1504 | local CJ = CFrame.new(v.Middle.Position) | |
1505 | local C0 = v.Middle.CFrame:inverse()*CJ | |
1506 | local C1 = g.CFrame:inverse()*CJ | |
1507 | W.C0 = C0 | |
1508 | W.C1 = C1 | |
1509 | W.Parent = v.Middle | |
1510 | end | |
1511 | local Y = Instance.new("Weld") | |
1512 | Y.Part0 = AdvancingFortress[fEF] | |
1513 | Y.Part1 = v.Middle | |
1514 | Y.C0 = CFrame.new(0, 0, 0) | |
1515 | Y.Parent = Y.Part0 | |
1516 | end | |
1517 | end | |
1518 | end | |
1519 | ||
1520 | for _,v in pairs(Character.KingCrimson:GetChildren()) do | |
1521 | fEF=v.Name | |
1522 | if v:IsA('Model') then | |
1523 | for _,g in pairs(v:GetChildren()) do | |
1524 | if g:IsA('Part') then | |
1525 | g.Anchored=false | |
1526 | end | |
1527 | end | |
1528 | end | |
1529 | end | |
1530 | shirt = Instance.new("Shirt", Character) | |
1531 | shirt.Name = "Shirt" | |
1532 | pants = Instance.new("Pants", Character) | |
1533 | pants.Name = "Pants" | |
1534 | Character.Shirt.ShirtTemplate = "rbxassetid://769199076" | |
1535 | Character.Pants.PantsTemplate = "rbxassetid://693211747" | |
1536 | ||
1537 | for i, v in pairs(Character:GetChildren()) do | |
1538 | if v.ClassName == "Accessory" then | |
1539 | v:Remove() | |
1540 | end | |
1541 | end | |
1542 | ||
1543 | Hat3 = Instance.new("Model") | |
1544 | Hat3.Parent = Character | |
1545 | Hat3.Name = "Hat3" | |
1546 | rh = Instance.new("Part") | |
1547 | rh.Parent = Hat3 | |
1548 | rh.BrickColor = BrickColor.new("Pink") | |
1549 | rh.Locked = true | |
1550 | rh.CanCollide = false | |
1551 | mesh = Instance.new("SpecialMesh") | |
1552 | rh.formFactor = "Symmetric" | |
1553 | mesh.MeshType = "FileMesh" | |
1554 | mesh.MeshId = "rbxassetid://495152230" | |
1555 | mesh.Parent = rh | |
1556 | local weld = Instance.new("Weld") | |
1557 | weld.Parent = rh | |
1558 | weld.Part0 = rh | |
1559 | weld.Part1 =Character.Head | |
1560 | weld.C0 = CFrame.new(0, 0.4, 0)*CFrame.Angles(0, 0, 0) | |
1561 | mesh.Scale = Vector3.new(1,1,1) | |
1562 | Hat3.Part.Transparency = 0 | |
1563 | ||
1564 | for _,v in pairs(AdvancingFortress:GetChildren()) do | |
1565 | if v:IsA('Part') then | |
1566 | v.BrickColor=BrickColor.new('Really red') | |
1567 | end | |
1568 | end | |
1569 | ||
1570 | AdvancingFortress.FTorso.BrickColor=BrickColor.new('Really red') | |
1571 | ||
1572 | AdvancingFortress.HumanoidRootPart.Name = "FHumanoidRootPart" | |
1573 | Humanoid.Animator.Parent = nil | |
1574 | AdvancingFortress.Animate.Parent = nil | |
1575 | ||
1576 | base = Instance.new("ScreenGui",plr.PlayerGui) | |
1577 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
1578 | bbg.Size = UDim2.new(0,200,0,50) | |
1579 | bbg.StudsOffset = Vector3.new(0,3,0) | |
1580 | ||
1581 | bbgTl = Instance.new("TextLabel",bbg) | |
1582 | bbgTl.BackgroundTransparency = 1 | |
1583 | bbgTl.Size = UDim2.new(10,0,1,0) | |
1584 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
1585 | bbgTl.Font = "Code" | |
1586 | bbgTl.Text = " " | |
1587 | bbgTl.TextSize = 25 | |
1588 | bbgTl.TextStrokeColor3 = Color3.new(1,1,1) | |
1589 | bbgTl.TextColor3 = Color3.new(0,0,0) | |
1590 | bbgTl.TextStrokeTransparency = 0 | |
1591 | bbgTl.TextWrapped = true | |
1592 | ||
1593 | function Chat(msg) | |
1594 | if msg=='NANI' then | |
1595 | CFuncs.Sound.Create(948494432, Torso, 1, 1) | |
1596 | end | |
1597 | ff=game.Chat:FilterStringAsync(msg,Player,Player) | |
1598 | bbgTl.Text = ff | |
1599 | wait(1) | |
1600 | if bbgTl.Text == ff then | |
1601 | bbgTl.Text = " " | |
1602 | end | |
1603 | end | |
1604 | lknives=false | |
1605 | ||
1606 | ||
1607 | -- Fired when client sends a request to write on the sign | |
1608 | -- Called when button is clicked | |
1609 | ||
1610 | ||
1611 | plr.Chatted:connect(function(msg)-- local messageObject = getTextObject(msg, Player.UserId) | |
1612 | Chat(msg) | |
1613 | end) | |
1614 | ||
1615 | ||
1616 | local function newMotor(part0, part1, c0, c1) | |
1617 | local w = Create("Weld")({ | |
1618 | Parent = part0, | |
1619 | Part0 = part0, | |
1620 | Part1 = part1, | |
1621 | C0 = c0, | |
1622 | C1 = c1 | |
1623 | }) | |
1624 | return w | |
1625 | end | |
1626 | function clerp(a, b, t) | |
1627 | return a:lerp(b, t) | |
1628 | end | |
1629 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
1630 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
1631 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
1632 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
1633 | local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
1634 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
1635 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
1636 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
1637 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
1638 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
1639 | local rarmc1 = RW.C1 | |
1640 | local larmc1 = LW.C1 | |
1641 | local rlegc1 = RH.C1 | |
1642 | local llegc1 = LH.C1 | |
1643 | local resetc1 = false | |
1644 | function PlayAnimationFromTable(table, speed, bool) | |
1645 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
1646 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
1647 | RW.C0 = clerp(RW.C0, table[3], speed) | |
1648 | LW.C0 = clerp(LW.C0, table[4], speed) | |
1649 | RH.C0 = clerp(RH.C0, table[5], speed) | |
1650 | LH.C0 = clerp(LH.C0, table[6], speed) | |
1651 | if bool == true and resetc1 == false then | |
1652 | resetc1 = true | |
1653 | RootJoint.C1 = RootJoint.C1 | |
1654 | Torso.Neck.C1 = Torso.Neck.C1 | |
1655 | RW.C1 = rarmc1 | |
1656 | LW.C1 = larmc1 | |
1657 | RH.C1 = rlegc1 | |
1658 | LH.C1 = llegc1 | |
1659 | end | |
1660 | end | |
1661 | ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"}) | |
1662 | script:WaitForChild("Heartbeat") | |
1663 | frame = 0.03333333333333333 | |
1664 | tf = 0 | |
1665 | allowframeloss = false | |
1666 | tossremainder = false | |
1667 | lastframe = tick() | |
1668 | script.Heartbeat:Fire() | |
1669 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1670 | tf = tf + s | |
1671 | if tf >= frame then | |
1672 | if allowframeloss then | |
1673 | script.Heartbeat:Fire() | |
1674 | lastframe = tick() | |
1675 | else | |
1676 | for i = 1, math.floor(tf / frame) do | |
1677 | script.Heartbeat:Fire() | |
1678 | end | |
1679 | lastframe = tick() | |
1680 | end | |
1681 | if tossremainder then | |
1682 | tf = 0 | |
1683 | else | |
1684 | tf = tf - frame * math.floor(tf / frame) | |
1685 | end | |
1686 | end | |
1687 | end) | |
1688 | function swait(num) | |
1689 | if num == 0 or num == nil then | |
1690 | ArtificialHB.Event:wait() | |
1691 | else | |
1692 | for i = 0, num do | |
1693 | ArtificialHB.Event:wait() | |
1694 | end | |
1695 | end | |
1696 | end | |
1697 | function RemoveOutlines(part) | |
1698 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1699 | end | |
1700 | CFuncs = { | |
1701 | Part = { | |
1702 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1703 | local Part = Create("Part")({ | |
1704 | Parent = Parent, | |
1705 | Reflectance = Reflectance, | |
1706 | Transparency = Transparency, | |
1707 | CanCollide = false, | |
1708 | Locked = true, | |
1709 | BrickColor = BrickColor.new(tostring(BColor)), | |
1710 | Name = Name, | |
1711 | Size = Size, | |
1712 | Material = Material | |
1713 | }) | |
1714 | RemoveOutlines(Part) | |
1715 | return Part | |
1716 | end | |
1717 | }, | |
1718 | Mesh = { | |
1719 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1720 | local Msh = Create(Mesh)({ | |
1721 | Parent = Part, | |
1722 | Offset = OffSet, | |
1723 | Scale = Scale | |
1724 | }) | |
1725 | if Mesh == "SpecialMesh" then | |
1726 | Msh.MeshType = MeshType | |
1727 | Msh.MeshId = MeshId | |
1728 | end | |
1729 | return Msh | |
1730 | end | |
1731 | }, | |
1732 | Weld = { | |
1733 | Create = function(Parent, Part0, Part1, C0, C1) | |
1734 | local Weld = Create("Weld")({ | |
1735 | Parent = Parent, | |
1736 | Part0 = Part0, | |
1737 | Part1 = Part1, | |
1738 | C0 = C0, | |
1739 | C1 = C1 | |
1740 | }) | |
1741 | return Weld | |
1742 | end | |
1743 | }, | |
1744 | Sound = { | |
1745 | Create = function(id, par, vol, pit) | |
1746 | local Sound = Create("Sound")({ | |
1747 | Volume = vol, | |
1748 | Pitch = pit or 1, | |
1749 | SoundId = "rbxassetid://" .. id, | |
1750 | Parent = par or workspace | |
1751 | }) | |
1752 | Sound:play() | |
1753 | game:GetService("Debris"):AddItem(Sound, 130) | |
1754 | return Sound | |
1755 | end | |
1756 | }, | |
1757 | Decal = { | |
1758 | Create = function(Color, Texture, Transparency, Name, Parent) | |
1759 | local Decal = Create("Decal")({ | |
1760 | Color3 = Color, | |
1761 | Texture = "rbxassetid://" .. Texture, | |
1762 | Transparency = Transparency, | |
1763 | Name = Name, | |
1764 | Parent = Parent | |
1765 | }) | |
1766 | return Decal | |
1767 | end | |
1768 | }, | |
1769 | BillboardGui = { | |
1770 | Create = function(Parent, Image, Position, Size) | |
1771 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1)) | |
1772 | BillPar.CFrame = CFrame.new(Position) | |
1773 | local Bill = Create("BillboardGui")({ | |
1774 | Parent = BillPar, | |
1775 | Adornee = BillPar, | |
1776 | Size = UDim2.new(1, 0, 1, 0), | |
1777 | SizeOffset = Vector2.new(Size, Size) | |
1778 | }) | |
1779 | local d = Create("ImageLabel", Bill)({ | |
1780 | Parent = Bill, | |
1781 | BackgroundTransparency = 1, | |
1782 | Size = UDim2.new(1, 0, 1, 0), | |
1783 | Image = "rbxassetid://" .. Image | |
1784 | }) | |
1785 | return BillPar | |
1786 | end | |
1787 | }, | |
1788 | ParticleEmitter = { | |
1789 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1790 | local Particle = Create("ParticleEmitter")({ | |
1791 | Parent = Parent, | |
1792 | Color = ColorSequence.new(Color1, Color2), | |
1793 | LightEmission = LightEmission, | |
1794 | Size = Size, | |
1795 | Texture = Texture, | |
1796 | Transparency = Transparency, | |
1797 | ZOffset = ZOffset, | |
1798 | Acceleration = Accel, | |
1799 | Drag = Drag, | |
1800 | LockedToPart = LockedToPart, | |
1801 | VelocityInheritance = VelocityInheritance, | |
1802 | EmissionDirection = EmissionDirection, | |
1803 | Enabled = Enabled, | |
1804 | Lifetime = LifeTime, | |
1805 | Rate = Rate, | |
1806 | Rotation = Rotation, | |
1807 | RotSpeed = RotSpeed, | |
1808 | Speed = Speed, | |
1809 | VelocitySpread = VelocitySpread | |
1810 | }) | |
1811 | return Particle | |
1812 | end | |
1813 | }, | |
1814 | CreateTemplate = {} | |
1815 | } | |
1816 | function rayCast(Position, Direction, Range, Ignore) | |
1817 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
1818 | end | |
1819 | function FindNearestTorso(pos) | |
1820 | local list = game.Workspace:children() | |
1821 | local torso | |
1822 | local dist = 1000 | |
1823 | local temp, human, temp2 | |
1824 | for x = 1, #list do | |
1825 | temp2 = list[x] | |
1826 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
1827 | temp = temp2:findFirstChild("Torso") | |
1828 | human = temp2:findFirstChild("Humanoid") | |
1829 | if temp ~= nil and human ~= nil and human.Health > 0 and dist > (temp.Position - pos).magnitude then | |
1830 | local dohit = true | |
1831 | if dohit == true then | |
1832 | torso = temp | |
1833 | dist = (temp.Position - pos).magnitude | |
1834 | end | |
1835 | end | |
1836 | end | |
1837 | end | |
1838 | return torso, dist | |
1839 | end | |
1840 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1841 | if hit.Parent == nil then | |
1842 | return | |
1843 | end | |
1844 | local h = hit.Parent:FindFirstChild("Humanoid") | |
1845 | for _, v in pairs(hit.Parent:children()) do | |
1846 | c=hit.Parent:findFirstChild('HumanoidRootPart') | |
1847 | if v:IsA("Humanoid") then | |
1848 | h = v | |
1849 | if c~=nil then | |
1850 | end | |
1851 | end | |
1852 | end | |
1853 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1854 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1855 | return | |
1856 | end | |
1857 | local c = Create("ObjectValue")({ | |
1858 | Name = "creator", | |
1859 | Value = game:service("Players").LocalPlayer, | |
1860 | Parent = h | |
1861 | }) | |
1862 | game:GetService("Debris"):AddItem(c, 0.5) | |
1863 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1864 | local Damage = math.random(minim, maxim) | |
1865 | local blocked = false | |
1866 | local block = hit.Parent:findFirstChild("Block") | |
1867 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1868 | blocked = true | |
1869 | block.Value = block.Value - 1 | |
1870 | print(block.Value) | |
1871 | end | |
1872 | if TimeStop == false then | |
1873 | h.Health = h.Health - Damage | |
1874 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really red").Color) | |
1875 | elseif TimeStop == true then | |
1876 | repeat | |
1877 | wait() | |
1878 | until TimeStop == false | |
1879 | h.Health = h.Health - Damage / 2 | |
1880 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really red").Color) | |
1881 | end | |
1882 | if Type == "Knockdown" then | |
1883 | local hum = hit.Parent.Humanoid | |
1884 | hum.PlatformStand = true | |
1885 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1886 | swait(1) | |
1887 | HHumanoid.PlatformStand = false | |
1888 | end), hum) | |
1889 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1890 | local bodvol = Create("BodyVelocity")({ | |
1891 | velocity = angle * knockback, | |
1892 | P = 5000, | |
1893 | maxForce = Vector3.new(8000, 8000, 8000), | |
1894 | Parent = hit | |
1895 | }) | |
1896 | local rl = Create("BodyAngularVelocity")({ | |
1897 | P = 3000, | |
1898 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1899 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1900 | Parent = hit | |
1901 | }) | |
1902 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1903 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1904 | elseif Type == "Normal" then | |
1905 | local vp = Create("BodyVelocity")({ | |
1906 | P = 500, | |
1907 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1908 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1909 | }) | |
1910 | if knockback > 0 then | |
1911 | vp.Parent = hit.Parent.Torso | |
1912 | end | |
1913 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1914 | elseif Type == "Up" then | |
1915 | local bodyVelocity = Create("BodyVelocity")({ | |
1916 | velocity = Vector3.new(0, 20, 0), | |
1917 | P = 5000, | |
1918 | maxForce = Vector3.new(8000, 8000, 8000), | |
1919 | Parent = hit | |
1920 | }) | |
1921 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1922 | elseif Type == "DarkUp" then | |
1923 | coroutine.resume(coroutine.create(function() | |
1924 | for i = 0, 1, 0.1 do | |
1925 | swait() | |
1926 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1) | |
1927 | end | |
1928 | end)) | |
1929 | local bodyVelocity = Create("BodyVelocity")({ | |
1930 | velocity = Vector3.new(0, 20, 0), | |
1931 | P = 5000, | |
1932 | maxForce = Vector3.new(8000, 8000, 8000), | |
1933 | Parent = hit | |
1934 | }) | |
1935 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1936 | elseif Type == "Snare" then | |
1937 | local bp = Create("BodyPosition")({ | |
1938 | P = 2000, | |
1939 | D = 100, | |
1940 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1941 | position = hit.Parent.Torso.Position, | |
1942 | Parent = hit.Parent.Torso | |
1943 | }) | |
1944 | game:GetService("Debris"):AddItem(bp, 1) | |
1945 | elseif Type == "Freeze" then | |
1946 | local BodPos = Create("BodyPosition")({ | |
1947 | P = 50000, | |
1948 | D = 1000, | |
1949 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1950 | position = hit.Parent.Torso.Position, | |
1951 | Parent = hit.Parent.Torso | |
1952 | }) | |
1953 | local BodGy = Create("BodyGyro")({ | |
1954 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1955 | P = 20000, | |
1956 | Parent = hit.Parent.Torso, | |
1957 | cframe = hit.Parent.Torso.CFrame | |
1958 | }) | |
1959 | hit.Parent.Torso.Anchored = true | |
1960 | coroutine.resume(coroutine.create(function(Part) | |
1961 | swait(1.5) | |
1962 | Part.Anchored = false | |
1963 | end), hit.Parent.Torso) | |
1964 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1965 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1966 | end | |
1967 | local debounce = Create("BoolValue")({ | |
1968 | Name = "DebounceHit", | |
1969 | Parent = hit.Parent, | |
1970 | Value = true | |
1971 | }) | |
1972 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1973 | c = Create("ObjectValue")({ | |
1974 | Name = "creator", | |
1975 | Value = Player, | |
1976 | Parent = h | |
1977 | }) | |
1978 | game:GetService("Debris"):AddItem(c, 0.5) | |
1979 | end | |
1980 | end | |
1981 | function ShowDamage(Pos, Text, Time, Color) | |
1982 | local Rate = 0.03333333333333333 | |
1983 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1984 | local Text = Text or "" | |
1985 | local Time = Time or 2 | |
1986 | local Color = Color or Color3.new(1, 0, 1) | |
1987 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1988 | EffectPart.Anchored = true | |
1989 | local BillboardGui = Create("BillboardGui")({ | |
1990 | Size = UDim2.new(3, 0, 3, 0), | |
1991 | Adornee = EffectPart, | |
1992 | Parent = EffectPart | |
1993 | }) | |
1994 | local TextLabel = Create("TextLabel")({ | |
1995 | BackgroundTransparency = 1, | |
1996 | Size = UDim2.new(1, 0, 1, 0), | |
1997 | Text = Text, | |
1998 | Font = "SciFi", | |
1999 | TextColor3 = Color, | |
2000 | TextScaled = true, | |
2001 | Parent = BillboardGui | |
2002 | }) | |
2003 | game.Debris:AddItem(EffectPart, Time) | |
2004 | EffectPart.Parent = game:GetService("Workspace") | |
2005 | delay(0, function() | |
2006 | local Frames = Time / Rate | |
2007 | for Frame = 1, Frames do | |
2008 | wait(Rate) | |
2009 | local Percent = Frame / Frames | |
2010 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
2011 | TextLabel.TextTransparency = Percent | |
2012 | end | |
2013 | if EffectPart and EffectPart.Parent then | |
2014 | EffectPart:Destroy() | |
2015 | end | |
2016 | end) | |
2017 | end | |
2018 | local STDamage = false | |
2019 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
2020 | for _, c in pairs(workspace:children()) do | |
2021 | local hum = c:findFirstChild("Humanoid") | |
2022 | if hum ~= nil then | |
2023 | local head = c:findFirstChild("Torso") | |
2024 | if head ~= nil then | |
2025 | local targ = head.Position - Part.Position | |
2026 | local mag = targ.magnitude | |
2027 | if Magnitude >= mag and c.Name ~= Player.Name then | |
2028 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, 0.1, HitSound, HitPitch) | |
2029 | if STDamage == true then | |
2030 | for i = 1, 3 do | |
2031 | Effects.Block.Create(BrickColor.new("Really red"), head.CFrame, 1, 1, 1, 4, 4, 4, 0.07, 1) | |
2032 | end | |
2033 | for i = 1, 10 do | |
2034 | CamShake(1, 70000) | |
2035 | Effects.Break.Create(BrickColor.new("Really red"), head.CFrame, 1, 1, 1) | |
2036 | end | |
2037 | elseif STDamage == false then | |
2038 | CamShake(1, 90000) | |
2039 | Effects.Block.Create(BrickColor.new("Really red"), head.CFrame, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.07, 1) | |
2040 | for i = 1, 2 do | |
2041 | Effects.Break.Create(BrickColor.new("Really red"), head.CFrame, 0.4, 0.4, 0.4) | |
2042 | end | |
2043 | end | |
2044 | end | |
2045 | end | |
2046 | end | |
2047 | end | |
2048 | end | |
2049 | --[[ | |
2050 | HHandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "HHandle", Vector3.new(1.09999979, 0.299999923, 1.0999999)) | |
2051 | HHandleWeld = CFuncs.Weld.Create(m, Head, HHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0646438599, -0.0500068665, -0.0646400452, -0.707107365, -3.21031663E-8, 0.707106411, -8.19564079E-8, 1.00000119, -1.41561088E-7, -0.707106352, 1.38630043E-7, -0.707107484)) | |
2052 | Eye1 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 1, "White", "Eye1", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
2053 | PartWeld = CFuncs.Weld.Create(m, HHandle, Eye1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0381011963, -0.0574798584, 0.471725464, -2.89082527E-6, 0.173647985, -0.984807968, -6.2584877E-7, 0.984808922, 0.173648104, 1.00000012, 1.02902288E-6, -2.77161598E-6)) | |
2054 | CFuncs.Mesh.Create("SpecialMesh", Eye1, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2055 | Eye2 = CFuncs.Part.Create(m, Enum.Material.Neon, 0, 1, "White", "Eye2", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
2056 | PartWeld = CFuncs.Weld.Create(m, HHandle, Eye2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0115432739, -0.0487277508, 0.482452393, -0.981060266, -0.173648134, -0.0858327746, -0.172987267, 0.984808922, -0.0151339322, 0.0871568322, 3.96735317E-7, -0.996194839)) | |
2057 | CFuncs.Mesh.Create("SpecialMesh", Eye2, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2058 | THandle = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Medium stone grey", "THandle", Vector3.new(1, 0.799999893, 1)) | |
2059 | THandleWeld = CFuncs.Weld.Create(m, Torso, THandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
2060 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.80000019, 0.300000012, 1.80000007)) | |
2061 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.10351563E-5, -1.04342794, -0.404396057, 1, -8.19564079E-8, 5.96046519E-8, -1.01078633E-7, 0.939694166, -0.342019171, 1.52638329E-8, 0.34201926, 0.939693213)) | |
2062 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2063 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 1.10000002, 0.300000012)) | |
2064 | PartWeld = CFuncs.Weld.Create(m, THandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.34057617E-5, -0.943422318, -1.35441589, 1, -8.19564079E-8, 5.96046519E-8, -1.01078633E-7, 0.939694166, -0.342019171, 1.52638329E-8, 0.34201926, 0.939693213)) | |
2065 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2066 | --]] | |
2067 | AHandleR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "AHandleR", Vector3.new(0.799999952, 0.800000012, 1.22000003)) | |
2068 | AHandleRWeld = CFuncs.Weld.Create(m, RightArm, AHandleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.209915161, 0.00999641418, -3.81469727E-6, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
2069 | --[[ | |
2070 | ||
2071 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.899999976, 1.01999998)) | |
2072 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999984741, 0.550004005, 0, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
2073 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2074 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.150001526, 0.200003624, -0.359994888, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
2075 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2076 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149993896, 0.20000267, 0.359992981, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
2077 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.20000005, 0.800000012, 1.20000005)) | |
2078 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.209899902, -0.809997559, 5.7220459E-6, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) | |
2079 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.699999988, 1.01999998)) | |
2080 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.300003052, 0.650004387, 1.71661377E-5, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
2081 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.699999988, 1.01999998)) | |
2082 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149993896, 0.650003433, 0, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
2083 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.699999928, 0.520000041)) | |
2084 | PartWeld = CFuncs.Weld.Create(m, AHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.199996948, -0.049996376, -3.81469727E-6, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
2085 | --]] | |
2086 | HitboxR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "HitboxR", Vector3.new(0.799999952, 0.800000012, 1.22000003)) | |
2087 | ||
2088 | HitboxRWeld = CFuncs.Weld.Create(m, AHandleR, HitboxR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.700003624, 0, 1, -8.19564079E-8, 5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, 5.96046519E-8, -1.41561088E-7, 1.00000024)) | |
2089 | AHandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "AHandleL", Vector3.new(0.800000072, 0.800000012, 1.22000003)) | |
2090 | AHandleLWeld = CFuncs.Weld.Create(m, LeftArm, AHandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.210014343, 0.00999736786, 1.14440918E-5, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) | |
2091 | HitboxL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "HitboxL", Vector3.new(0.800000072, 0.800000012, 1.22000003)) | |
2092 | HitboxLWeld = CFuncs.Weld.Create(m, AHandleL, HitboxL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.700003624, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2093 | ||
2094 | ||
2095 | --[[ | |
2096 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2097 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149986267, 0.200001717, -0.360012054, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2098 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.699999928, 0.520000041)) | |
2099 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.199989319, -0.0499982834, -9.53674316E-6, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2100 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2101 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149986267, 0.200001717, 0.359992981, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2102 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.20000005, 0.800000012, 1.20000005)) | |
2103 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.21005249, -0.81000042, 2.28881836E-5, -1, -8.19564079E-8, -5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, -5.96046519E-8, -1.41561088E-7, -1.00000024)) | |
2104 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.899999976, 1.01999998)) | |
2105 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999984741, 0.550003052, -5.7220459E-6, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2106 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.200000003, 0.699999988, 1.01999998)) | |
2107 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.299995422, 0.650003433, -3.81469727E-6, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2108 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.300000012, 0.699999988, 1.01999998)) | |
2109 | PartWeld = CFuncs.Weld.Create(m, AHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.149993896, 0.65000248, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2110 | LHandleR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "LHandleR", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
2111 | LHandleRWeld = CFuncs.Weld.Create(m, RightLeg, LHandleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00498962402, -0.0950021744, 0.00499534607, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) | |
2112 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.800000012, 0.800000012, 0.200000003)) | |
2113 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00498962402, -0.00499916077, -0.604999542, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2114 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
2115 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.600002289, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2116 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.02999997, 0.699999928, 1.19000006)) | |
2117 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.454998016, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2118 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.400000006, 1.20000005, 0.200000003)) | |
2119 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00499725342, -0.00499916077, -0.604999542, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2120 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.800000131, 1.20000005, 0.800000012)) | |
2121 | PartWeld = CFuncs.Weld.Create(m, LHandleR, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00499725342, 0.0149993896, 0.00500297546, 2.28095047E-7, 1.00000775, 2.99581131E-7, -1.00000417, 5.63755016E-8, -4.06898749E-7, -2.98379774E-7, 2.07959161E-8, 1.0000037)) | |
2122 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2123 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2124 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.604999542, -0.504998207, 0.29499054, -2.98023224E-8, -6.70552254E-8, -1.00000012, 3.7252903E-8, 1.0000006, 7.4505806E-8, 1, 4.47034836E-8, 2.98023224E-8)) | |
2125 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2126 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2127 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.60499382, -0.495001793, 0.305000305, -5.96046519E-8, -1.41561088E-7, -1.00000024, -8.19564079E-8, -1.00000119, -1.41561088E-7, -1, -8.19564079E-8, -5.96046519E-8)) | |
2128 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2129 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2130 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.604999542, -0.495001793, 0.29499054, 2.98023224E-8, 6.70552254E-8, 1.00000012, -3.7252903E-8, -1.0000006, -7.4505806E-8, 1, 4.47034836E-8, 2.98023224E-8)) | |
2131 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2132 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2133 | WedgeWeld = CFuncs.Weld.Create(m, LHandleR, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.604999542, -0.504998207, 0.305000305, 2.98023224E-8, 6.70552254E-8, 1.00000012, 3.7252903E-8, 1.0000006, 7.4505806E-8, -1, -4.47034836E-8, -2.98023224E-8)) | |
2134 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2135 | LHandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "LHandleL", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
2136 | LHandleLWeld = CFuncs.Weld.Create(m, LeftLeg, LHandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00498199463, -0.095000267, 0.00502204895, -1, 8.19564079E-8, -5.96046519E-8, -8.19564079E-8, 1.00000119, -1.41561088E-7, -5.96046519E-8, 1.41561088E-7, -1.00000024)) | |
2137 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.02999997, 1.00999999, 1.19000006)) | |
2138 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.600001335, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2139 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.400000006, 1.20000005, 0.300000012)) | |
2140 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00499725342, -0.00500106812, -0.554998398, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2141 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(1.02999997, 0.699999928, 1.19000006)) | |
2142 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.454999924, 0, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2143 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.800000131, 1.20000005, 0.800000012)) | |
2144 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00499534607, 0.0149993896, 0.00500297546, 2.28095047E-7, 1.00000775, 2.99581131E-7, -1.00000417, 5.63755016E-8, -4.06898749E-7, -2.98379774E-7, 2.07959161E-8, 1.0000037)) | |
2145 | CFuncs.Mesh.Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2146 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Part", Vector3.new(0.800000012, 0.800000012, 0.300000012)) | |
2147 | PartWeld = CFuncs.Weld.Create(m, LHandleL, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00498962402, -0.00500106812, -0.554998398, 1, 8.19564079E-8, 5.96046519E-8, 8.19564079E-8, 1.00000119, 1.41561088E-7, 5.96046519E-8, 1.41561088E-7, 1.00000024)) | |
2148 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2149 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.554998398, -0.505000114, 0.305000305, 2.98023224E-8, 6.70552254E-8, 1.00000012, 3.7252903E-8, 1.0000006, 7.4505806E-8, -1, -4.47034836E-8, -2.98023224E-8)) | |
2150 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2151 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2152 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.554998398, -0.505000114, 0.29499054, -2.98023224E-8, -6.70552254E-8, -1.00000012, 3.7252903E-8, 1.0000006, 7.4505806E-8, 1, 4.47034836E-8, 2.98023224E-8)) | |
2153 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2154 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2155 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.554998398, -0.494999886, 0.29499054, 2.98023224E-8, 6.70552254E-8, 1.00000012, -3.7252903E-8, -1.0000006, -7.4505806E-8, 1, 4.47034836E-8, 2.98023224E-8)) | |
2156 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2157 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "Wedge", Vector3.new(0.300000012, 0.200000003, 0.200000003)) | |
2158 | WedgeWeld = CFuncs.Weld.Create(m, LHandleL, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.554998398, -0.494999886, 0.305000305, -5.96046519E-8, -1.41561088E-7, -1.00000024, -8.19564079E-8, -1.00000119, -1.41561088E-7, -1, -8.19564079E-8, -5.96046519E-8)) | |
2159 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
2160 | --]] | |
2161 | Shield = CFuncs.Part.Create(m, "Neon", 0, 0.5, "Pastle brown", "Part", Vector3.new(9.1, 8.5, 0.2)) | |
2162 | CFuncs.Mesh.Create("SpecialMesh", Shield, "FileMesh", "rbxassetid://708292865", Vector3.new(0, 0, 0), Vector3.new(0.04, 0.04, 0.04)) | |
2163 | Shield.Parent = nil | |
2164 | ||
2165 | EffectModel = Create("Model")({Parent = Character, Name = "Effects"}) | |
2166 | Effects = { | |
2167 | Block = { | |
2168 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
2169 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2170 | prt.Anchored = true | |
2171 | prt.CFrame = cframe | |
2172 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2173 | game:GetService("Debris"):AddItem(prt, 10) | |
2174 | if Type == 1 or Type == nil then | |
2175 | table.insert(Effects, { | |
2176 | prt, | |
2177 | "Block1", | |
2178 | delay, | |
2179 | x3, | |
2180 | y3, | |
2181 | z3, | |
2182 | msh | |
2183 | }) | |
2184 | elseif Type == 2 then | |
2185 | table.insert(Effects, { | |
2186 | prt, | |
2187 | "Block2", | |
2188 | delay, | |
2189 | x3, | |
2190 | y3, | |
2191 | z3, | |
2192 | msh | |
2193 | }) | |
2194 | end | |
2195 | end | |
2196 | }, | |
2197 | Cylinder = { | |
2198 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2199 | local prt = CFuncs.Part .. Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
2200 | prt.Anchored = true | |
2201 | prt.CFrame = cframe | |
2202 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2203 | game:GetService("Debris"):AddItem(prt, 2) | |
2204 | Effects[#Effects + 1] = { | |
2205 | prt, | |
2206 | "Cylinder", | |
2207 | delay, | |
2208 | x3, | |
2209 | y3, | |
2210 | z3 | |
2211 | } | |
2212 | end | |
2213 | }, | |
2214 | Head = { | |
2215 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2216 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2217 | prt.Anchored = true | |
2218 | prt.CFrame = cframe | |
2219 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2220 | game:GetService("Debris"):AddItem(prt, 10) | |
2221 | table.insert(Effects, { | |
2222 | prt, | |
2223 | "Cylinder", | |
2224 | delay, | |
2225 | x3, | |
2226 | y3, | |
2227 | z3, | |
2228 | msh | |
2229 | }) | |
2230 | end | |
2231 | }, | |
2232 | Sphere = { | |
2233 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2234 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2235 | prt.Anchored = true | |
2236 | prt.CFrame = cframe | |
2237 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2238 | game:GetService("Debris"):AddItem(prt, 10) | |
2239 | table.insert(Effects, { | |
2240 | prt, | |
2241 | "Cylinder", | |
2242 | delay, | |
2243 | x3, | |
2244 | y3, | |
2245 | z3, | |
2246 | msh | |
2247 | }) | |
2248 | end | |
2249 | }, | |
2250 | Sphere2 = { | |
2251 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2252 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2253 | prt.Anchored = true | |
2254 | prt.CFrame = cframe | |
2255 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2256 | game:GetService("Debris"):AddItem(prt, 10) | |
2257 | table.insert(Effects, { | |
2258 | prt, | |
2259 | "Cylinder", | |
2260 | delay, | |
2261 | x3, | |
2262 | y3, | |
2263 | z3, | |
2264 | msh | |
2265 | }) | |
2266 | end | |
2267 | }, | |
2268 | Elec = { | |
2269 | Create = function(cff, x, y, z) | |
2270 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really red"), "Part", Vector3.new(1, 1, 1)) | |
2271 | prt.Anchored = true | |
2272 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
2273 | prt.CFrame = CFrame.new(prt.Position) | |
2274 | game:GetService("Debris"):AddItem(prt, 2) | |
2275 | local xval = math.random() / 2 | |
2276 | local yval = math.random() / 2 | |
2277 | local zval = math.random() / 2 | |
2278 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
2279 | table.insert(Effects, { | |
2280 | prt, | |
2281 | "Elec", | |
2282 | 0.1, | |
2283 | x, | |
2284 | y, | |
2285 | z, | |
2286 | xval, | |
2287 | yval, | |
2288 | zval | |
2289 | }) | |
2290 | end | |
2291 | }, | |
2292 | Ring = { | |
2293 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2294 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2295 | prt.Anchored = true | |
2296 | prt.CFrame = cframe | |
2297 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2298 | game:GetService("Debris"):AddItem(prt, 10) | |
2299 | table.insert(Effects, { | |
2300 | prt, | |
2301 | "Cylinder", | |
2302 | delay, | |
2303 | x3, | |
2304 | y3, | |
2305 | z3, | |
2306 | msh | |
2307 | }) | |
2308 | end | |
2309 | }, | |
2310 | Wave = { | |
2311 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2312 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2313 | prt.Anchored = true | |
2314 | prt.CFrame = cframe | |
2315 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2316 | game:GetService("Debris"):AddItem(prt, 10) | |
2317 | table.insert(Effects, { | |
2318 | prt, | |
2319 | "Cylinder", | |
2320 | delay, | |
2321 | x3, | |
2322 | y3, | |
2323 | z3, | |
2324 | msh | |
2325 | }) | |
2326 | end | |
2327 | }, | |
2328 | Break = { | |
2329 | Create = function(brickcolor, cframe, x1, y1, z1) | |
2330 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
2331 | prt.Anchored = true | |
2332 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2333 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2334 | local num = math.random(10, 50) / 1000 | |
2335 | game:GetService("Debris"):AddItem(prt, 10) | |
2336 | table.insert(Effects, { | |
2337 | prt, | |
2338 | "Shatter", | |
2339 | num, | |
2340 | prt.CFrame, | |
2341 | math.random() - math.random(), | |
2342 | 0, | |
2343 | math.random(50, 100) / 100 | |
2344 | }) | |
2345 | end | |
2346 | }, | |
2347 | Fire = { | |
2348 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
2349 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2350 | prt.Anchored = true | |
2351 | prt.CFrame = cframe | |
2352 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2353 | game:GetService("Debris"):AddItem(prt, 10) | |
2354 | table.insert(Effects, { | |
2355 | prt, | |
2356 | "Fire", | |
2357 | delay, | |
2358 | 1, | |
2359 | 1, | |
2360 | 1, | |
2361 | msh | |
2362 | }) | |
2363 | end | |
2364 | }, | |
2365 | FireWave = { | |
2366 | Create = function(brickcolor, cframe, x1, y1, z1) | |
2367 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
2368 | prt.Anchored = true | |
2369 | prt.CFrame = cframe | |
2370 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2371 | local d = Create("Decal")({ | |
2372 | Parent = prt, | |
2373 | Texture = "rbxassetid://26356434", | |
2374 | Face = "Top" | |
2375 | }) | |
2376 | local d = Create("Decal")({ | |
2377 | Parent = prt, | |
2378 | Texture = "rbxassetid://26356434", | |
2379 | Face = "Bottom" | |
2380 | }) | |
2381 | game:GetService("Debris"):AddItem(prt, 10) | |
2382 | table.insert(Effects, { | |
2383 | prt, | |
2384 | "FireWave", | |
2385 | 1, | |
2386 | 30, | |
2387 | math.random(400, 600) / 100, | |
2388 | msh | |
2389 | }) | |
2390 | end | |
2391 | }, | |
2392 | Lightning = { | |
2393 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
2394 | local magz = (p0 - p1).magnitude | |
2395 | local curpos = p0 | |
2396 | local trz = { | |
2397 | -ofs, | |
2398 | ofs | |
2399 | } | |
2400 | for i = 1, tym do | |
2401 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
2402 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
2403 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
2404 | li.Material = "Neon" | |
2405 | if tym == i then | |
2406 | local magz2 = (curpos - p1).magnitude | |
2407 | li.Size = Vector3.new(th, th, magz2) | |
2408 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
2409 | table.insert(Effects, { | |
2410 | li, | |
2411 | "Disappear", | |
2412 | last | |
2413 | }) | |
2414 | else | |
2415 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
2416 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
2417 | game.Debris:AddItem(li, 10) | |
2418 | table.insert(Effects, { | |
2419 | li, | |
2420 | "Disappear", | |
2421 | last | |
2422 | }) | |
2423 | end | |
2424 | end | |
2425 | end | |
2426 | }, | |
2427 | EffectTemplate = {} | |
2428 | } | |
2429 | local Invisible = true | |
2430 | function Reappear() | |
2431 | for _, i in pairs(Character.KingCrimson:children()) do | |
2432 | if i:IsA("Model") then | |
2433 | for _,v in pairs(i:GetChildren()) do | |
2434 | if v:IsA('Part') then | |
2435 | coroutine.resume(coroutine.create(function(Part) | |
2436 | for v = 0, 1, 0.3 do | |
2437 | swait() | |
2438 | Part.Transparency = -v | |
2439 | end | |
2440 | Part.Transparency = 0 | |
2441 | for _,v in pairs(KQ) do | |
2442 | v.Transparency=0 | |
2443 | end | |
2444 | end), v) | |
2445 | end | |
2446 | end | |
2447 | end | |
2448 | end | |
2449 | for _, i in pairs(m:children()) do | |
2450 | if i:IsA("BasePart") then | |
2451 | coroutine.resume(coroutine.create(function(Part) | |
2452 | for i = 0, 1, 0.3 do | |
2453 | swait() | |
2454 | Part.Transparency = i | |
2455 | end | |
2456 | Part.Transparency = 0 | |
2457 | end), i) | |
2458 | end | |
2459 | end | |
2460 | end | |
2461 | function ReappearArmorOnly() | |
2462 | for _, i in pairs(m:children()) do | |
2463 | if i:IsA("BasePart") then | |
2464 | coroutine.resume(coroutine.create(function(Part) | |
2465 | for i = 0, 1, 0.3 do | |
2466 | swait() | |
2467 | Part.Transparency = i | |
2468 | end | |
2469 | Part.Transparency = 0 | |
2470 | end), i) | |
2471 | end | |
2472 | end | |
2473 | end | |
2474 | function Disappear() | |
2475 | for _, i in pairs(Character.KingCrimson:children()) do | |
2476 | if i:IsA("Model") then | |
2477 | for _,v in pairs(i:GetChildren()) do | |
2478 | if v:IsA('Part') then | |
2479 | coroutine.resume(coroutine.create(function(Part) | |
2480 | for v = 0, 1, 0.3 do | |
2481 | swait() | |
2482 | Part.Transparency = v | |
2483 | end | |
2484 | Part.Transparency = 1 | |
2485 | for _,v in pairs(KQ) do | |
2486 | v.Transparency=1 | |
2487 | end | |
2488 | end), v) | |
2489 | end | |
2490 | end | |
2491 | end | |
2492 | end | |
2493 | for _, i in pairs(m:children()) do | |
2494 | if i:IsA("BasePart") then | |
2495 | coroutine.resume(coroutine.create(function(Part) | |
2496 | for i = 0, 1, 0.3 do | |
2497 | swait() | |
2498 | Part.Transparency = i | |
2499 | end | |
2500 | Part.Transparency = 1 | |
2501 | end), i) | |
2502 | end | |
2503 | end | |
2504 | end | |
2505 | function DisappearArmorOnly() | |
2506 | for _, i in pairs(m:children()) do | |
2507 | if i:IsA("BasePart") then | |
2508 | coroutine.resume(coroutine.create(function(Part) | |
2509 | for i = 0, 1, 0.3 do | |
2510 | swait() | |
2511 | Part.Transparency = i | |
2512 | end | |
2513 | Part.Transparency = 1 | |
2514 | end), i) | |
2515 | end | |
2516 | end | |
2517 | end | |
2518 | function CamShake(time, freq) | |
2519 | coroutine.resume(coroutine.create(function() | |
2520 | local cam = game:GetService("Workspace").CurrentCamera | |
2521 | local time = 10 | |
2522 | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) | |
2523 | if math.random(1, 2) == 1 then | |
2524 | seed = Vector3.new(-seed.x, seed.y, 0) | |
2525 | end | |
2526 | if math.random(1, 2) == 1 then | |
2527 | seed = Vector3.new(seed.x, -seed.y, 0) | |
2528 | end | |
2529 | cam.CoordinateFrame = CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
2530 | for i = 1, time do | |
2531 | cam.CoordinateFrame = CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
2532 | wait() | |
2533 | end | |
2534 | end)) | |
2535 | end | |
2536 | local ora = false | |
2537 | Disappear() | |
2538 | function ORA() | |
2539 | attack = true | |
2540 | local S = CFuncs.Sound.Create("", Torso, 3, 1) | |
2541 | S.Looped = true | |
2542 | if ora == true then | |
2543 | while ora == true do | |
2544 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2)) | |
2545 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
2546 | for i = 0, 1, 0.8 do | |
2547 | swait() | |
2548 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
2549 | PlayAnimationFromTable({ | |
2550 | CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2551 | CFrame.new(8.9481473E-6, 1.49999249, 5.2684918E-6, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2552 | CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2553 | CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2554 | CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138E-6, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2555 | CFrame.new(-0.604502141, -1.943735, 5.15520573E-4, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2556 | }, 0.8, false) | |
2557 | end | |
2558 | CFuncs.Sound.Create("200632136", HitboxR, 0.3, math.random(1, 1.2)) | |
2559 | MagnitudeDamage(HitboxR, 5, 4, 10, 0, "Normal", "260430117", 1) | |
2560 | for i = 0, 1, 0.8 do | |
2561 | swait() | |
2562 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
2563 | PlayAnimationFromTable({ | |
2564 | CFrame.new(1.1920929E-6, -0.0170394331, -0.52941519, 0.70710516, -2.21270369E-7, -0.707108498, 0.18301405, 0.965925574, 0.183012888, 0.683014154, -0.258820117, 0.683010995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2565 | CFrame.new(-1.22189522E-6, 1.49999356, 1.04308128E-6, 0.707110465, 0.122788236, 0.696360528, -1.4748274E-6, 0.98480773, -0.173648238, -0.707103193, 0.122787461, 0.696368098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2566 | CFrame.new(1.44562268, 0.333473027, -0.475224167, 0.907739162, 0.217196256, 0.358959734, 0.40125221, -0.199453548, -0.893991232, -0.122576535, 0.955528319, -0.268199235) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2567 | CFrame.new(-1.884794, 0.881342709, -0.770847201, 0.0912726, 0.688403964, -0.719562054, -0.91795665, -0.221949756, -0.328776807, -0.386037856, 0.690535009, 0.611666858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2568 | CFrame.new(0.789779902, -1.8586235, 0.161380947, 0.965926766, -0.258817255, -8.10623169E-6, 0.243211254, 0.907672405, 0.342022836, -0.0885141194, -0.330371499, 0.939691722) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2569 | CFrame.new(-0.73783946, -1.45406294, -0.215006173, 0.882573366, -0.0180292428, 0.469829261, -0.163172901, 0.925412893, 0.342031717, -0.440952569, -0.378531486, 0.813802838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2570 | }, 0.8, false) | |
2571 | end | |
2572 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2)) | |
2573 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
2574 | for i = 0, 1, 0.8 do | |
2575 | swait() | |
2576 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
2577 | PlayAnimationFromTable({ | |
2578 | CFrame.new(0.215482175, -0.0393944569, -0.126133978, 0.259671897, -0.351393819, 0.8994959, -0.075478971, 0.921212733, 0.381667405, -0.962742627, -0.167001322, 0.212690249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2579 | CFrame.new(-1.26510859E-5, 1.49999118, -2.16066837E-7, 0.420251548, -0.0215960592, -0.90715003, -0.100918382, 0.992402375, -0.0703775883, 0.901778162, 0.12112467, 0.414879382) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2580 | CFrame.new(1.81840861, 0.705381036, -0.347923756, -0.236346364, -0.883376777, 0.404705286, 0.945798516, -0.113677993, 0.304209948, -0.222726092, 0.454668403, 0.862362981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2581 | CFrame.new(-1.21960759, 0.420275182, -0.728423595, -0.57802856, -0.255150676, 0.775100708, 0.665436089, -0.697164714, 0.266751111, 0.472311139, 0.669969678, 0.572767615) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2582 | CFrame.new(0.620917439, -1.53014767, -0.12091887, 0.707106113, 0.241845652, -0.66446346, -1.2293458E-6, 0.939692676, 0.342019886, 0.707107484, -0.241843566, 0.664462805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2583 | CFrame.new(-0.873213649, -1.89646459, -0.100004375, 0.933012128, 0.353242815, -0.0686147735, -0.258823931, 0.791241407, 0.554028153, 0.249997303, -0.499155849, 0.829665601) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2584 | }, 0.8, false) | |
2585 | end | |
2586 | CFuncs.Sound.Create("200632136", HitboxR, 0.3, math.random(1, 1.2)) | |
2587 | MagnitudeDamage(HitboxR, 5, 4, 10, 0, "Normal", "260430117", 1) | |
2588 | for i = 0, 1, 0.8 do | |
2589 | swait() | |
2590 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
2591 | PlayAnimationFromTable({ | |
2592 | CFrame.new(0.299998224, -0.0468490347, -0.211314023, 0.642786682, -2.87348001E-7, -0.766045272, 0.323744863, 0.906307757, 0.271653205, 0.694272637, -0.42261824, 0.582562685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2593 | CFrame.new(2.71201134E-6, 1.4999969, 8.94069672E-7, 0.642777503, 0.133020476, 0.754416466, 4.31999706E-6, 0.984809279, -0.173647597, -0.766052961, 0.111620098, 0.633012772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2594 | CFrame.new(1.27057993, 0.327670783, -0.599993467, 0.638493001, 0.280156553, -0.716825664, -0.769049883, 0.196164608, -0.608343422, -0.0298155248, 0.939697862, 0.340704083) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2595 | CFrame.new(-1.86040878, 1.02262986, -0.452570885, 0.386218816, 0.717701018, -0.579433978, -0.403004408, -0.433759809, -0.805879354, -0.829712272, 0.544763446, 0.121709965) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2596 | CFrame.new(0.779964924, -1.75316048, -0.0263362825, 0.826099217, -0.36394459, 0.43023771, 0.181541473, 0.894650102, 0.40822047, -0.533481896, -0.259124577, 0.805140793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2597 | CFrame.new(-0.724003315, -1.47219872, -0.266945302, 0.766038954, -0.166370958, 0.620890498, 4.09781933E-6, 0.965925932, 0.258819997, -0.642794192, -0.198263675, 0.739937425) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2598 | }, 0.8, false) | |
2599 | end | |
2600 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2)) | |
2601 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
2602 | end | |
2603 | end | |
2604 | S:Stop() | |
2605 | local S2 = CFuncs.Sound.Create("", Torso, 1.5, 1) | |
2606 | for i = 0, 1, 0.13 do | |
2607 | swait() | |
2608 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -3), 0.5) | |
2609 | PlayAnimationFromTable({ | |
2610 | CFrame.new(2.68220901E-6, -0.0739577487, 0.0232374109, 0.707105994, -3.47710994E-7, -0.707107604, -0.122787997, 0.98480767, -0.122788213, 0.696364999, 0.173648596, 0.696363389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2611 | CFrame.new(-5.36441803E-7, 1.49999356, -1.28149986E-6, 0.707105994, -0.122788511, 0.696365297, -3.47710994E-7, 0.984808028, 0.173649326, -0.707107604, -0.122788727, 0.696363688) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2612 | CFrame.new(1.13747835, 0.382733107, -0.729447305, 0.579597414, 0.772029877, -0.260839432, -0.351051509, -0.0523141921, -0.934893906, -0.735411942, 0.633429527, 0.240701318) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2613 | CFrame.new(-1.53455412, 0.605712295, -0.542039633, 0.786121905, 0.427828372, -0.446066588, -0.606968522, 0.398195386, -0.687771559, -0.116626531, 0.811420619, 0.572708428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2614 | CFrame.new(0.903839946, -1.70734286, 0.373858094, 0.863655448, -0.430708885, 0.261895239, 0.187955216, 0.757234871, 0.625514567, -0.46773085, -0.491004646, 0.734943748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2615 | CFrame.new(-0.596739769, -1.62411702, -0.0967329144, 0.725493789, -0.291957259, 0.623233199, -0.081900157, 0.86250174, 0.499382436, -0.683338165, -0.41334182, 0.601828396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2616 | }, 0.2, false) | |
2617 | end | |
2618 | CFuncs.Sound.Create("471881954", HitboxR, 1, 1) | |
2619 | MagnitudeDamage(HitboxR, 7, 10, 15, 50, "Normal", "610359590", 1) | |
2620 | for i = 0, 1, 0.1 do | |
2621 | swait() | |
2622 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), 0.3) | |
2623 | PlayAnimationFromTable({ | |
2624 | CFrame.new(-0.338160992, -0.0772590488, -0.484170675, 0.307024002, -0.153706044, 0.939207554, -0.403236002, 0.872901201, 0.274671286, -0.86205399, -0.463052958, 0.206021816) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2625 | CFrame.new(-0.0502282679, 1.50051379, -0.0864891857, 0.502356887, -0.246090144, -0.828901231, -0.00520065427, 0.957766473, -0.287500501, 0.864644766, 0.148738697, 0.479860842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2626 | CFrame.new(1.81698525, 1.20575511, -0.168038458, 0.0800605565, -0.859217465, 0.505307972, 0.457053572, -0.418860257, -0.784640014, 0.885828495, 0.293771386, 0.359173566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2627 | CFrame.new(-1.66351938, 0.691055655, 0.203685582, 0.309526145, 0.793331623, -0.524231553, -0.937197804, 0.347743452, -0.0271089375, 0.160791725, 0.499699503, 0.851144433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2628 | CFrame.new(0.971616864, -1.6145575, 0.096719563, 0.544056833, -0.203144252, -0.814085484, 0.51142931, 0.849463344, 0.129818588, 0.665161908, -0.486975014, 0.566052973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2629 | CFrame.new(-0.676943898, -1.44413579, 0.206094518, 0.884253025, 0.0570309162, -0.463512957, 0.209485695, 0.838620007, 0.502824426, 0.417387724, -0.541723251, 0.729605079) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2630 | }, 0.6, false) | |
2631 | end | |
2632 | attack = false | |
2633 | end | |
2634 | function CastleCrusherFist() | |
2635 | attack = true | |
2636 | STDamage = true | |
2637 | local S2 = CFuncs.Sound.Create("", Torso, 1, 1) | |
2638 | for i = 0, 1, 0.1 do | |
2639 | swait() | |
2640 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1) | |
2641 | Effects.Break.Create(BrickColor.new("Really red"), HitboxR.CFrame, 0.5, 0.5, 0.5) | |
2642 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.2) | |
2643 | PlayAnimationFromTable({ | |
2644 | CFrame.new(-5.99771738E-7, -0.00717129931, 0.169464022, 0.422617912, -2.2671E-7, -0.906308055, -0.309975952, 0.939692557, -0.144544229, 0.851650834, 0.342020661, 0.397130787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2645 | CFrame.new(-0.0102166235, 1.52751005, -0.239579424, 0.456926107, -0.171424359, 0.872835577, -0.167732254, 0.94705075, 0.273807496, -0.87355268, -0.271512181, 0.403976858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2646 | CFrame.new(0.944673777, 0.474064022, -0.539126158, 0.229199454, 0.762564063, 0.604949772, 0.809601307, 0.195682317, -0.553402781, -0.540382624, 0.616607308, -0.572522938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2647 | CFrame.new(-1.61232829, 0.309644789, -0.24482432, 0.455398798, 0.536860108, -0.710207343, -0.887026072, 0.205374956, -0.413530886, -0.076149486, 0.818293095, 0.569735885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2648 | CFrame.new(1.08113468, -1.48232126, 0.656104684, 0.81421864, -0.517612338, 0.262917578, 0.175395042, 0.651024699, 0.738514543, -0.553430021, -0.555197835, 0.620862961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2649 | CFrame.new(-0.427128136, -1.50760674, -0.0473105907, 0.804508269, -0.373179317, 0.462065101, -0.173640698, 0.596196175, 0.783836842, -0.567992628, -0.71083647, 0.414845526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2650 | }, 0.2, false) | |
2651 | end | |
2652 | MagnitudeDamage(HitboxR, 10, 50, 80, 100, "Normal", "610359515", 1) | |
2653 | Effects.Wave.Create(BrickColor.new("Really red"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06) | |
2654 | CFuncs.Sound.Create("471881980", HitboxR, 1, 0.9) | |
2655 | CFuncs.Sound.Create("471881954", HitboxR, 1, 0.8) | |
2656 | for i = 0, 1, 0.08 do | |
2657 | swait() | |
2658 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1) | |
2659 | Effects.Break.Create(BrickColor.new("Really red"), HitboxR.CFrame, 0.5, 0.5, 0.5) | |
2660 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), 0.3) | |
2661 | PlayAnimationFromTable({ | |
2662 | CFrame.new(-3.57627869E-7, -0.116980031, -2.22140098, 0.342020035, -6.11579551E-8, 0.939692736, -0.604023039, 0.766044259, 0.219846413, -0.71984607, -0.642787933, 0.262002468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2663 | CFrame.new(-1.13248825E-6, 1.49999046, 8.94069672E-7, 0.422608167, -0.383014679, -0.82140249, -1.36196613E-5, 0.906310022, -0.422613323, 0.906312764, 0.17861104, 0.383008778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2664 | CFrame.new(1.72490048, 1.25688744, -0.021425128, -0.678134382, -0.731868863, 0.0670941696, 0.667953849, -0.575675249, 0.47163111, -0.306547582, 0.364645123, 0.879239857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2665 | CFrame.new(-1.70565486, 0.469353855, 0.162862837, 0.82686162, 0.55728358, 0.0757693052, -0.414878726, 0.513436973, 0.751176, 0.379712611, -0.652546048, 0.655748963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2666 | CFrame.new(0.757160306, -1.48393714, -0.193787217, 0.601814985, 0.305624545, -0.737842917, -2.98023224E-8, 0.923879623, 0.382683486, 0.798635662, -0.230304718, 0.556004763) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2667 | CFrame.new(-0.908789515, -1.60188651, -0.0663503706, 0.696367741, 0.548584938, -0.462741733, -0.173660636, 0.7544052, 0.633021533, 0.696362019, -0.360454619, 0.620610356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2668 | }, 0.6, false) | |
2669 | end | |
2670 | STDamage = false | |
2671 | attack = false | |
2672 | end | |
2673 | function CastleCrusherFist() | |
2674 | attack = true | |
2675 | STDamage = true | |
2676 | local S2 = CFuncs.Sound.Create("", Torso, 1, 1) | |
2677 | for i = 0, 1, 0.1 do | |
2678 | swait() | |
2679 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1) | |
2680 | Effects.Break.Create(BrickColor.new("Really red"), HitboxR.CFrame, 0.5, 0.5, 0.5) | |
2681 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.5) | |
2682 | PlayAnimationFromTable({ | |
2683 | CFrame.new(-5.99771738E-7, -0.00717129931, 0.169464022, 0.422617912, -2.2671E-7, -0.906308055, -0.309975952, 0.939692557, -0.144544229, 0.851650834, 0.342020661, 0.397130787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2684 | CFrame.new(-0.0102166235, 1.52751005, -0.239579424, 0.456926107, -0.171424359, 0.872835577, -0.167732254, 0.94705075, 0.273807496, -0.87355268, -0.271512181, 0.403976858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2685 | CFrame.new(0.944673777, 0.474064022, -0.539126158, 0.229199454, 0.762564063, 0.604949772, 0.809601307, 0.195682317, -0.553402781, -0.540382624, 0.616607308, -0.572522938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2686 | CFrame.new(-1.61232829, 0.309644789, -0.24482432, 0.455398798, 0.536860108, -0.710207343, -0.887026072, 0.205374956, -0.413530886, -0.076149486, 0.818293095, 0.569735885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2687 | CFrame.new(1.08113468, -1.48232126, 0.656104684, 0.81421864, -0.517612338, 0.262917578, 0.175395042, 0.651024699, 0.738514543, -0.553430021, -0.555197835, 0.620862961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2688 | CFrame.new(-0.427128136, -1.50760674, -0.0473105907, 0.804508269, -0.373179317, 0.462065101, -0.173640698, 0.596196175, 0.783836842, -0.567992628, -0.71083647, 0.414845526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2689 | }, 0.2, false) | |
2690 | end | |
2691 | Effects.Wave.Create(BrickColor.new("Really red"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06) | |
2692 | Character.HumanoidRootPart.Velocity = Character.HumanoidRootPart.CFrame.lookVector * 140 | |
2693 | CFuncs.Sound.Create("471881980", HitboxR, 1, 0.9) | |
2694 | CFuncs.Sound.Create("471881954", HitboxR, 1, 0.8) | |
2695 | for i = 0, 1, 0.08 do | |
2696 | swait() | |
2697 | MagnitudeDamage(HitboxR, 5, 50, 80, 100, "Normal", "610359515", 1) | |
2698 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1) | |
2699 | Effects.Break.Create(BrickColor.new("Really red"), HitboxR.CFrame, 0.5, 0.5, 0.5) | |
2700 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), 1) | |
2701 | PlayAnimationFromTable({ | |
2702 | CFrame.new(-3.57627869E-7, -0.116980031, -2.22140098, 0.342020035, -6.11579551E-8, 0.939692736, -0.604023039, 0.766044259, 0.219846413, -0.71984607, -0.642787933, 0.262002468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2703 | CFrame.new(-1.13248825E-6, 1.49999046, 8.94069672E-7, 0.422608167, -0.383014679, -0.82140249, -1.36196613E-5, 0.906310022, -0.422613323, 0.906312764, 0.17861104, 0.383008778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2704 | CFrame.new(1.72490048, 1.25688744, -0.021425128, -0.678134382, -0.731868863, 0.0670941696, 0.667953849, -0.575675249, 0.47163111, -0.306547582, 0.364645123, 0.879239857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2705 | CFrame.new(-1.70565486, 0.469353855, 0.162862837, 0.82686162, 0.55728358, 0.0757693052, -0.414878726, 0.513436973, 0.751176, 0.379712611, -0.652546048, 0.655748963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2706 | CFrame.new(0.757160306, -1.48393714, -0.193787217, 0.601814985, 0.305624545, -0.737842917, -2.98023224E-8, 0.923879623, 0.382683486, 0.798635662, -0.230304718, 0.556004763) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2707 | CFrame.new(-0.908789515, -1.60188651, -0.0663503706, 0.696367741, 0.548584938, -0.462741733, -0.173660636, 0.7544052, 0.633021533, 0.696362019, -0.360454619, 0.620610356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2708 | }, 0.6, false) | |
2709 | end | |
2710 | STDamage = false | |
2711 | attack = false | |
2712 | end | |
2713 | ||
2714 | ||
2715 | distance2__=-5 | |
2716 | AdvancingFortress.FHead.face:remove() | |
2717 | ||
2718 | function Lattack() | |
2719 | attack = true | |
2720 | local S = CFuncs.Sound.Create("", Torso, 3, 1) | |
2721 | S.Looped = true | |
2722 | if Long then | |
2723 | while Long do-- max range | |
2724 | for i = 0, 1, 0.8 do | |
2725 | swait() | |
2726 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__)*CFrame.Angles(0,0,0), 0.5) | |
2727 | PlayAnimationFromTable({ | |
2728 | CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2729 | CFrame.new(8.9481473E-6, 1.49999249, 5.2684918E-6, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2730 | CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2731 | CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2732 | CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138E-6, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2733 | CFrame.new(-0.604502141, -1.943735, 5.15520573E-4, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2734 | }, 0.8, false) | |
2735 | end | |
2736 | ||
2737 | end | |
2738 | for i = 0, 1, 0.8 do | |
2739 | swait() | |
2740 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__)*CFrame.Angles(0,1,0), 0.5) | |
2741 | PlayAnimationFromTable({ | |
2742 | ||
2743 | CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), | |
2744 | CFrame.new(8.9481473E-6, 1.49999249, 5.2684918E-6, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2745 | CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2746 | CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2747 | CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138E-6, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2748 | CFrame.new(-0.604502141, -1.943735, 5.15520573E-4, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2749 | }, 0.8, false) | |
2750 | end | |
2751 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2)) | |
2752 | MagnitudeDamage(HitboxL, 5, 50, 50, 0, "Normal", "260430117", 1) | |
2753 | PlayAnimationFromTable({ | |
2754 | CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), | |
2755 | CFrame.new(8.9481473E-6, 1.49999249, 5.2684918E-6, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2756 | CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2757 | CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2758 | CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138E-6, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2759 | CFrame.new(-0.604502141, -1.943735, 5.15520573E-4, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2760 | }, 0.8, false) | |
2761 | end | |
2762 | wait(1) | |
2763 | STDamage = false | |
2764 | attack = false | |
2765 | end | |
2766 | ||
2767 | ||
2768 | ||
2769 | ||
2770 | ||
2771 | dimension=workspace | |
2772 | ||
2773 | function Kick() | |
2774 | kickR=true | |
2775 | attack = true | |
2776 | local S = CFuncs.Sound.Create("", Torso, 3, 1) | |
2777 | S.Looped = true | |
2778 | if kick then | |
2779 | while kick do-- max range | |
2780 | for i = 0, 1, 0.8 do | |
2781 | swait() | |
2782 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__)*CFrame.Angles(-1,1,0), 0.5) | |
2783 | PlayAnimationFromTable({ | |
2784 | CFrame.new( | |
2785 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
2786 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2787 | CFrame.new( | |
2788 | 0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103 | |
2789 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2790 | CFrame.new( | |
2791 | 1.64196205, 0.612737, 0.52879101, 0.585766852, -0.748857617, -0.309983313, 0.797697842, 0.600352347, 0.0570565537, 0.143371969, -0.280694902, 0.949028373 | |
2792 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2793 | CFrame.new( | |
2794 | -2.03040195, 0.59969002, -0.0860619992, 0.72224164, 0.689503849, -0.0543274544, -0.691111624, 0.716387451, -0.095675312, -0.0270489864, 0.106647037, 0.993929029 | |
2795 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2796 | CFrame.new( | |
2797 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
2798 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2799 | CFrame.new( | |
2800 | -0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963 | |
2801 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2802 | }, 0.3, false) | |
2803 | end | |
2804 | ||
2805 | end | |
2806 | for i = 0, 1, 0.8 do | |
2807 | swait() | |
2808 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__)*CFrame.Angles(1,0,0), 0.5) | |
2809 | PlayAnimationFromTable({ | |
2810 | CFrame.new( | |
2811 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
2812 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2813 | CFrame.new( | |
2814 | 0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103 | |
2815 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2816 | CFrame.new( | |
2817 | 1.64196205, 0.612737, 0.52879101, 0.585766852, -0.748857617, -0.309983313, 0.797697842, 0.600352347, 0.0570565537, 0.143371969, -0.280694902, 0.949028373 | |
2818 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2819 | CFrame.new( | |
2820 | -2.03040195, 0.59969002, -0.0860619992, 0.72224164, 0.689503849, -0.0543274544, -0.691111624, 0.716387451, -0.095675312, -0.0270489864, 0.106647037, 0.993929029 | |
2821 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2822 | CFrame.new( | |
2823 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
2824 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2825 | CFrame.new( | |
2826 | -0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963 | |
2827 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2828 | }, 0.3, false) | |
2829 | ||
2830 | end | |
2831 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2)) | |
2832 | MagnitudeDamage(AdvancingFortress['Left Leg'], 5, 50, 50, 0, "Normal", "260430117", 1) | |
2833 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__)*CFrame.Angles(1,0,0), 0.5) | |
2834 | PlayAnimationFromTable({ | |
2835 | CFrame.new( | |
2836 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
2837 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2838 | CFrame.new( | |
2839 | 0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103 | |
2840 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2841 | CFrame.new( | |
2842 | 1.64196205, 0.612737, 0.52879101, 0.585766852, -0.748857617, -0.309983313, 0.797697842, 0.600352347, 0.0570565537, 0.143371969, -0.280694902, 0.949028373 | |
2843 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2844 | CFrame.new( | |
2845 | -2.03040195, 0.59969002, -0.0860619992, 0.72224164, 0.689503849, -0.0543274544, -0.691111624, 0.716387451, -0.095675312, -0.0270489864, 0.106647037, 0.993929029 | |
2846 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2847 | CFrame.new( | |
2848 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
2849 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2850 | CFrame.new( | |
2851 | -0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963 | |
2852 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2853 | }, 0.3, false) | |
2854 | end | |
2855 | wait(1) | |
2856 | STDamage = false | |
2857 | attack = false | |
2858 | wait(4) | |
2859 | kickR=false | |
2860 | end | |
2861 | ||
2862 | ||
2863 | ||
2864 | ||
2865 | function weld5(part0, part1, c0, c1) | |
2866 | local weeld = Instance.new("Weld", part0) | |
2867 | weeld.Part0 = part0 | |
2868 | weeld.Part1 = part1 | |
2869 | weeld.C0 = c0 | |
2870 | weeld.C1 = c1 | |
2871 | return weeld | |
2872 | end | |
2873 | local Grab = false | |
2874 | function GRABEMBOIGRABEM() | |
2875 | attack = true | |
2876 | gp = nil | |
2877 | con1 = HitboxR.Touched:connect(function(hit) | |
2878 | local ht = hit.Parent | |
2879 | local hum1 = ht:FindFirstChild("Humanoid") | |
2880 | if Grab == false then | |
2881 | if hum1 ~= nil and hit.Parent ~= Character then | |
2882 | hum1.PlatformStand = true | |
2883 | gp = ht | |
2884 | Grab = true | |
2885 | local asd = weld5(RightArm, ht:FindFirstChild("Torso"), CFrame.new(0, -1.5, 0), CFrame.new(0, 0, 0)) | |
2886 | asd.Parent = RightArm | |
2887 | asd.Name = "asd" | |
2888 | asd.C0 = asd.C0 * CFrame.Angles(math.rad(-90), 0, 0) | |
2889 | CFuncs.Sound.Create("200632821", Torso, 1, 1) | |
2890 | elseif hum1 == nil then | |
2891 | con1:disconnect() | |
2892 | wait() | |
2893 | return | |
2894 | end | |
2895 | end | |
2896 | end) | |
2897 | ||
2898 | ||
2899 | ||
2900 | ||
2901 | ||
2902 | ||
2903 | for i = 0, 1, 0.2 do | |
2904 | swait() | |
2905 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.3) | |
2906 | PlayAnimationFromTable({ | |
2907 | CFrame.new(-1.08022243E-4, -0.233785003, -0.0873367637, 0.499999821, -1.78813863E-7, -0.866025507, 0.150383934, 0.984807789, 0.0868239477, 0.852868676, -0.173648283, 0.492403716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2908 | CFrame.new(-1.2665987E-7, 1.49999368, -1.02072954E-6, 0.573575675, 0.0713936985, 0.816035628, -5.01982868E-7, 0.996194899, -0.0871551931, -0.819152594, 0.049989678, 0.571393132) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2909 | CFrame.new(1.47017705, 0.884583473, 0.0280318335, 0.886720777, -0.205462068, 0.414139926, 0.236241817, -0.568640172, -0.787933052, 0.397386849, 0.796513736, -0.455686152) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2910 | CFrame.new(-1.76647317, 0.409804255, -0.03838256, 0.444113791, 0.836516619, -0.320940912, -0.836516619, 0.258818626, -0.482962757, -0.320940822, 0.482962757, 0.814704895) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2911 | CFrame.new(0.838749349, -1.98392951, 0.15807499, 0.830397308, -0.277826965, 0.48296237, 0.167731524, 0.951251447, 0.258818328, -0.53132534, -0.133914024, 0.836516857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2912 | CFrame.new(-0.811016142, -1.63281643, -0.179561377, 0.642214835, 0.00870995224, 0.76647532, -0.0151349902, 0.999884725, 0.00131897628, -0.766375303, -0.0124476701, 0.642272472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2913 | }, 0.3, false) | |
2914 | end | |
2915 | for i = 0, 1, 0.1 do | |
2916 | swait() | |
2917 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -6), 0.3) | |
2918 | PlayAnimationFromTable({ | |
2919 | CFrame.new(0.159273595, -0.292363107, -0.115490548, 0.0844330043, -0.144068986, 0.985959053, -0.357129037, 0.919379771, 0.164923266, -0.930231094, -0.366039604, 0.0261747837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2920 | CFrame.new(4.81307507E-6, 1.49999106, -3.65450978E-6, 0.171444774, -0.100317284, -0.980072975, -0.0616287738, 0.991762042, -0.11229457, 0.983264267, 0.0796530023, 0.163850009) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2921 | CFrame.new(1.73932612, 1.06159639, 0.141945362, -0.153680667, -0.913934886, 0.375639945, 0.659919798, -0.377877831, -0.649395287, 0.735450923, 0.148092732, 0.661196351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2922 | CFrame.new(-1.68730593, 0.429691374, -0.418232322, 0.633863091, 0.519853055, -0.57268703, -0.772902489, 0.453472316, -0.443829596, 0.028971523, 0.723958433, 0.689235032) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2923 | CFrame.new(0.51381135, -1.74729896, 0.0663300753, 0.422899842, 0.615153313, -0.665388703, -0.0435856879, 0.747240186, 0.66312325, 0.905127704, -0.251433372, 0.342819571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2924 | CFrame.new(-0.991570175, -1.5009346, -0.1830419, 0.415304065, 0.586875141, -0.695054054, -0.166150108, 0.800146103, 0.576333642, 0.894380629, -0.123870395, 0.429813296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2925 | }, 0.3, false) | |
2926 | end | |
2927 | if Grab == true then | |
2928 | for i = 1, 5 do | |
2929 | for i = 0, 1, 0.35 do | |
2930 | swait() | |
2931 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 13, -6), 0.3) | |
2932 | PlayAnimationFromTable({ | |
2933 | CFrame.new(-0.0701122433, -0.336599797, -0.467321932, 0.694850504, -0.140219957, -0.70535183, 0.704946458, 0.326802045, 0.629484713, 0.142244101, -0.934633017, 0.325926095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2934 | CFrame.new(-3.05473804E-6, 1.49998987, 8.94069672E-7, 0.707109332, 0.122785509, 0.696362555, 1.49011612E-6, 0.984807491, -0.173649877, -0.707104206, 0.122789055, 0.696367502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2935 | CFrame.new(1.23286271, 0.549701929, -0.640782475, 0.740093768, 0.612683415, 0.277277708, 0.0735714883, 0.336068332, -0.938959956, -0.668469429, 0.715318501, 0.203645304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2936 | CFrame.new(-1.63418663, 0.202915072, -0.0286649466, 0.865367413, 0.490698665, 0.101754986, -0.445756227, 0.846484005, -0.291146517, -0.228999093, 0.206590697, 0.951251805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2937 | CFrame.new(0.702593744, -1.71321297, 0.369734973, 0.965928972, -0.148447216, 0.212003857, 1.10641122E-6, 0.819153726, 0.573574424, -0.258809477, -0.554031372, 0.791244447) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2938 | CFrame.new(-0.577289343, -1.34221494, -0.247686923, 0.766049445, -0.219846189, 0.604016602, 1.58697367E-6, 0.939692199, 0.342021465, -0.642781496, -0.262004316, 0.719851196) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2939 | }, 0.4, false) | |
2940 | end | |
2941 | for i = 0, 1, 0.3 do | |
2942 | swait() | |
2943 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -6), 0.3) | |
2944 | PlayAnimationFromTable({ | |
2945 | CFrame.new(-0.170705646, -0.774955988, -0.472947001, 0.827218175, 0.130671635, 0.546475112, -0.561879098, 0.194839522, 0.803946257, -0.00142200035, -0.972091854, 0.234596446) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2946 | CFrame.new(-1.76951289E-7, 1.49999058, 2.2649765E-6, 0.80180192, -0.161171481, -0.575445414, 0.176131338, 0.983905077, -0.0301590711, 0.571044207, -0.0771723837, 0.817283988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2947 | CFrame.new(1.59014189, 0.537312388, -0.263691217, 0.798337102, -0.524361372, 0.296147287, 0.455999702, 0.205153137, -0.866011977, 0.393347621, 0.826412499, 0.402889967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2948 | CFrame.new(-1.41546631, 0.414666086, 0.337005794, 0.716736436, 0.581529975, 0.384852976, -0.56681174, 0.807305396, -0.164264664, -0.406218559, -0.100404784, 0.908243656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2949 | CFrame.new(0.793360233, -1.59947133, 0.0620805621, 0.876221955, -0.148448378, -0.458477885, 0.368687749, 0.81915307, 0.439383447, 0.310339272, -0.55403173, 0.772486985) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2950 | CFrame.new(-0.535338402, -1.81867206, 0.817932665, 0.829598367, 0.11430642, -0.546535134, 0.32139504, 0.702652454, 0.634810925, 0.456587166, -0.702291727, 0.546181798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2951 | }, 0.7, false) | |
2952 | end | |
2953 | local hit, pos = rayCast(HitboxR.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character) | |
2954 | if hit ~= nil then | |
2955 | MagnitudeDamage(HitboxR, 5, 10, 30, 0, "Normal", "610359515", 1.3) | |
2956 | Effects.Block.Create(BrickColor.new("Really red"), CFrame.new(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.09, 1) | |
2957 | Effects.Wave.Create(BrickColor.new("Really red"), CFrame.new(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.09) | |
2958 | Effects.Sphere.Create(BrickColor.new("Really red"), CFrame.new(pos), 3, 3, 3, 5, 5, 5, 0.09) | |
2959 | end | |
2960 | end | |
2961 | end | |
2962 | for i, v in pairs(RightArm:GetChildren()) do | |
2963 | if v.Name == "asd" and v:IsA("Weld") then | |
2964 | v:Remove() | |
2965 | end | |
2966 | end | |
2967 | Grab = false | |
2968 | con1:disconnect() | |
2969 | attack = false | |
2970 | end | |
2971 | local IsWearingArmor = false | |
2972 | function Armor(Mode) | |
2973 | attack = true | |
2974 | if IsWearingArmor == false and Mode == "On" then | |
2975 | IsWearingArmor = true | |
2976 | Disappear() | |
2977 | swait(10) | |
2978 | ReappearArmorOnly() | |
2979 | Character.Humanoid.MaxHealth = 500 | |
2980 | Character.Humanoid.Health = 500 | |
2981 | AHandleRWeld.Part0 = Character["Right Arm"] | |
2982 | AHandleLWeld.Part0 = Character["Left Arm"] | |
2983 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
2984 | if v:IsA("BasePart") then | |
2985 | v.Transparency = 1 | |
2986 | end | |
2987 | end | |
2988 | for i, v in pairs(Character:GetChildren()) do | |
2989 | if v:IsA("Accessory") then | |
2990 | v.Handle.Transparency = 1 | |
2991 | end | |
2992 | end | |
2993 | elseif IsWearingArmor == true and Mode == "Off" then | |
2994 | IsWearingArmor = false | |
2995 | DisappearArmorOnly() | |
2996 | for i, v in pairs(Character:GetChildren()) do | |
2997 | if v:IsA("Accessory") then | |
2998 | v.Handle.Transparency = 0 | |
2999 | end | |
3000 | end | |
3001 | swait(10) | |
3002 | Reappear() | |
3003 | Character.Humanoid.MaxHealth = 100 | |
3004 | Character.Humanoid.Health = 100 | |
3005 | ||
3006 | AHandleRWeld.Part0 = RightArm | |
3007 | AHandleLWeld.Part0 = LeftArm | |
3008 | ||
3009 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
3010 | if v:IsA("BasePart") then | |
3011 | v.Transparency = 0 | |
3012 | end | |
3013 | end | |
3014 | end | |
3015 | attack = false | |
3016 | end | |
3017 | local ShieldMode = false | |
3018 | local ShieldCharge = false | |
3019 | function HoloHexShield() | |
3020 | attack = true | |
3021 | Shield.Parent = m | |
3022 | Shield.CanCollide = true | |
3023 | if ShieldMode == true then | |
3024 | while ShieldMode == true do | |
3025 | swait() | |
3026 | Effects.Elec.Create(Shield.CFrame, 6, 6, 6) | |
3027 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) | |
3028 | PlayAnimationFromTable({ | |
3029 | CFrame.new(-1.35600567E-6, -0.00759640103, -0.0868249983, 0.499999046, -1.78813579E-7, -0.866026044, 0.150384009, 0.984807789, 0.0868238211, 0.852869093, -0.173648283, 0.492402941) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3030 | CFrame.new(1.49011612E-7, 1.4999963, -2.08616257E-7, 0.499999046, 0.0754797831, 0.862731695, -1.78813579E-7, 0.996196151, -0.0871563852, -0.866026044, 0.0435779616, 0.498097092) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3031 | CFrame.new(1.50238657, 0.320674658, 0.252193451, 0.855209947, -0.376432747, -0.356249839, 0.469514668, 0.853786647, 0.224954769, 0.219480619, -0.35964793, 0.906907678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3032 | CFrame.new(-0.944740474, 0.689363539, -0.718644142, 0.836517215, -0.545084715, 0.0558781698, -0.258834839, -0.482974619, -0.836504936, 0.482953727, 0.685287297, -0.545103252) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3033 | CFrame.new(0.61525929, -1.85127568, 0.120779425, 0.928754449, -0.162676111, 0.333104134, 0.0394990072, 0.93689239, 0.347407103, -0.368597984, -0.309496939, 0.876555264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3034 | CFrame.new(-0.849455297, -1.60697818, -0.270956695, 0.696359396, -0.136922374, 0.704511464, -0.122786656, 0.944430828, 0.30491665, -0.707112312, -0.298836082, 0.640850842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3035 | }, 0.3, false) | |
3036 | end | |
3037 | end | |
3038 | Shield.CanCollide = false | |
3039 | CFuncs.Sound.Create("200632211", HitboxR, 1, 0.8) | |
3040 | CFuncs.Sound.Create("200632875", HitboxR, 1, 0.9) | |
3041 | Character.HumanoidRootPart.Velocity = Character.HumanoidRootPart.CFrame.lookVector * 160 | |
3042 | Effects.Wave.Create(BrickColor.new("Really red"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06) | |
3043 | for i = 0, 1, 0.05 do | |
3044 | swait() | |
3045 | MagnitudeDamage(Shield, 5, 10, 15, 20, "Normal", "610359515", 1.3) | |
3046 | Effects.Elec.Create(Shield.CFrame, 6, 6, 6) | |
3047 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -3), 1) | |
3048 | PlayAnimationFromTable({ | |
3049 | CFrame.new(8.64267349E-7, -0.183445007, -0.748600185, 0.499999046, -1.19209105E-7, -0.866026044, 0.496732056, 0.819152176, 0.28678751, 0.709407032, -0.573576331, 0.409575343) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3050 | CFrame.new(-7.15255737E-7, 1.50001967, -6.2584877E-7, 0.499999046, 0.36600244, 0.784893453, -1.19209105E-7, 0.90631634, -0.42262283, -0.866026044, 0.211310923, 0.453157306) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3051 | CFrame.new(1.76569033, 0.610707581, 0.171269983, 0.658267856, -0.680293143, -0.322312057, 0.725086272, 0.457917482, 0.514355659, -0.202320263, -0.572288036, 0.794703186) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3052 | CFrame.new(-1.07552779, 1.01543474, -0.975205183, 0.645357251, -0.653341353, -0.39580214, -0.64124006, -0.181770697, -0.745500326, 0.4151209, 0.734918237, -0.536255598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3053 | CFrame.new(0.630614281, -1.76328135, 0.440194428, 0.866077662, -0.24334389, 0.436684549, -0.0614839792, 0.815044224, 0.57612747, -0.496114343, -0.525820255, 0.69092983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3054 | CFrame.new(-0.857700765, -1.25810766, -0.239681423, 0.499215126, -0.257185757, 0.827429712, -0.238765404, 0.877132356, 0.416689515, -0.832931936, -0.405579239, 0.376470625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3055 | }, 0.5, false) | |
3056 | end | |
3057 | Shield.Parent = nil | |
3058 | attack = false | |
3059 | end | |
3060 | Mouse.Button1Down:connect(function() | |
3061 | if attack == false and attacktype == 1 then | |
3062 | attacktype = 2 | |
3063 | attackone() | |
3064 | elseif attack == false and attacktype == 2 then | |
3065 | attacktype = 1 | |
3066 | attacktwo() | |
3067 | end | |
3068 | end) | |
3069 | game.Lighting.Outlines = false | |
3070 | function attackone() | |
3071 | attack = true | |
3072 | for i = 0, 1, 0.12 do | |
3073 | swait() | |
3074 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) | |
3075 | PlayAnimationFromTable({ | |
3076 | CFrame.new(1.51857734E-4, -0.310488015, -0.087417841, 0.707106054, 5.26835073E-8, -0.707107484, 0.122787014, 0.984807968, 0.122786865, 0.696365058, -0.173646957, 0.696363688) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3077 | CFrame.new(0.101928703, 1.50244772, -0.0383823365, 0.76589334, 0.0762532279, 0.638430059, -0.0196644422, 0.995256186, -0.095281601, -0.642666996, 0.0604211651, 0.763759375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3078 | CFrame.new(1.01774633, 0.557527065, -0.776187301, 0.541353703, 0.741649806, 0.396095604, 0.711713314, -0.153383806, -0.685520053, -0.447661191, 0.653015316, -0.610876858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3079 | CFrame.new(-1.07208586, 0.264054269, -0.716768324, 0.529938459, -0.260122895, -0.807156265, -0.752277017, 0.295165181, -0.589030504, 0.39146477, 0.919355154, -0.039265126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3080 | CFrame.new(0.81415844, -1.89738977, 0.144144416, 0.866025925, -0.171008825, 0.469845951, -1.40815973E-6, 0.939692497, 0.342020512, -0.499999285, -0.296199232, 0.813797772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3081 | CFrame.new(-0.818738878, -1.59999573, -0.397991776, 0.642786622, 0.0667650178, 0.763130188, 4.3399632E-7, 0.99619472, -0.0871558338, -0.766045213, 0.0560229495, 0.640340626) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3082 | }, 0.3, false) | |
3083 | end | |
3084 | MagnitudeDamage(HitboxR, 7, 10, 15, math.random(1, 3), "Normal", "260430079", 1) | |
3085 | CFuncs.Sound.Create("200632136", HitboxR, 1, 1) | |
3086 | RootPart.Velocity = RootPart.CFrame.lookVector * 40 | |
3087 | for i = 0, 1, 0.11 do | |
3088 | swait() | |
3089 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) | |
3090 | PlayAnimationFromTable({ | |
3091 | CFrame.new(0.31380862, -0.320521832, 0.0252371654, 0.249517962, -0.150383011, 0.956622124, -0.0458769947, 0.984923244, 0.166798219, -0.967282891, -0.0855060965, 0.238856897) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3092 | CFrame.new(0.101926193, 1.50244832, -0.0383800864, 0.337979913, 0.0762555003, -0.938059092, -0.0828148723, 0.995255768, 0.051067099, 0.937502801, 0.0604255944, 0.342691481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3093 | CFrame.new(1.96121001, 0.774859428, -0.462411612, 0.340120375, -0.92077136, 0.191045195, 0.466549307, -0.0111669078, -0.884424806, 0.816486418, 0.389942825, 0.42578721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3094 | CFrame.new(-1.36170578, 0.526111126, -0.597925961, 0.81348151, -0.212761745, -0.541276693, -0.539894938, 0.0697831511, -0.838834763, 0.216243982, 0.974609077, -0.0581016839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3095 | CFrame.new(0.970680714, -1.68610644, -0.0975568295, 0.579166114, -0.127570763, -0.805166125, 0.110368893, 0.990856647, -0.0776019096, 0.807703912, -0.0439208932, 0.587950349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3096 | CFrame.new(-0.827146292, -1.8113209, -0.0556658059, 0.816036701, 0.217413262, -0.535551846, -0.0871567726, 0.962250471, 0.257832885, 0.571391284, -0.163724124, 0.804180741) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3097 | }, 0.45, false) | |
3098 | end | |
3099 | attack = false | |
3100 | end | |
3101 | function attacktwo() | |
3102 | attack = true | |
3103 | for i = 0, 1, 0.12 do | |
3104 | swait() | |
3105 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) | |
3106 | PlayAnimationFromTable({ | |
3107 | CFrame.new(-0.0382043272, -0.447743475, -0.209081307, 0.653245032, -0.0733856931, 0.753581822, -0.271655023, 0.906307638, 0.323743671, -0.706735075, -0.416198224, 0.572105408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3108 | CFrame.new(-2.74181366E-6, 1.49999321, -3.4570694E-6, 0.707105815, -0.183012873, -0.683013678, -8.7171793E-7, 0.965925694, -0.258819759, 0.707107782, 0.183013588, 0.683011472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3109 | CFrame.new(1.65075588, 0.743636727, -0.356577665, 0.542998552, -0.115416825, 0.831764221, 0.839699984, 0.0834951103, -0.536593378, -0.00751632452, 0.989801884, 0.142253295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3110 | CFrame.new(-1.08620656, -0.00580590963, -0.864283919, 0.656464815, -0.698875248, 0.283949524, 0.478162557, 0.0943745971, -0.873186052, 0.583450615, 0.708990037, 0.396129608) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3111 | CFrame.new(0.856426239, -1.40340364, -0.356423855, 0.707105279, -0.122788861, -0.696365654, 9.42498446E-7, 0.98480767, -0.173648372, 0.707108438, 0.122787014, 0.696362913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3112 | CFrame.new(-0.695387185, -1.90375674, -0.304245114, 0.92541647, 0.246137589, -0.288133472, -0.173648298, 0.951251149, 0.254887551, 0.336824656, -0.185843274, 0.923044682) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3113 | }, 0.34, false) | |
3114 | end | |
3115 | MagnitudeDamage(HitboxL, 7, 10, 15, math.random(1, 3), "Normal", "260430079", 1.1) | |
3116 | CFuncs.Sound.Create("200632136", HitboxL, 1, 1) | |
3117 | RootPart.Velocity = RootPart.CFrame.lookVector * 40 | |
3118 | for i = 0, 1, 0.12 do | |
3119 | swait() | |
3120 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1.3, -4), 0.3) | |
3121 | PlayAnimationFromTable({ | |
3122 | CFrame.new(-0.479634404, -0.393727064, -0.220339894, 0.248309121, 0.219825819, -0.94340837, 0.019257009, 0.972597659, 0.231695861, 0.968489468, -0.0756994039, 0.237271711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3123 | CFrame.new(-4.01586294E-6, 1.4999907, -1.59628689E-6, 0.237956509, -0.0991817266, 0.966198623, 0.22414881, 0.973527908, 0.0447304621, -0.945057809, 0.205928385, 0.253888786) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3124 | CFrame.new(1.08192515, 0.657660127, -1.1749661, 0.228772208, 0.493058115, 0.839379132, 0.874719322, 0.27430138, -0.399530977, -0.427234828, 0.825622678, -0.368534833) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3125 | CFrame.new(-1.23054802, 1.29996836, -0.754827142, 0.94838953, -0.316170156, 0.0243683457, -0.269034386, -0.84291333, -0.465958893, 0.167862713, 0.43535465, -0.88447094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3126 | CFrame.new(0.839919031, -1.81287205, 0.0102108568, 0.808574855, -0.267538428, 0.524051666, 0.171010748, 0.95905602, 0.22575888, -0.562994003, -0.0929245204, 0.821220458) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3127 | CFrame.new(-0.846072078, -1.7213496, -0.247524291, 0.693717241, 0.0689389557, 0.716940701, -0.0478171073, 0.997620881, -0.0496601462, -0.718658566, 1.68083934E-4, 0.695363283) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3128 | }, 0.45, false) | |
3129 | end | |
3130 | attack = false | |
3131 | end | |
3132 | function findNearestTorso(pos) | |
3133 | local list = game.Workspace:children() | |
3134 | local torso | |
3135 | local dist = 1000 | |
3136 | local temp, human, temp2 | |
3137 | for x = 1, #list do | |
3138 | temp2 = list[x] | |
3139 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
3140 | temp = temp2:findFirstChild("Torso") | |
3141 | human = temp2:findFirstChild("Humanoid") | |
3142 | if temp ~= nil and human ~= nil and human.Health > 0 and dist > (temp.Position - pos).magnitude then | |
3143 | local dohit = true | |
3144 | if dohit == true then | |
3145 | torso = temp | |
3146 | dist = (temp.Position - pos).magnitude | |
3147 | end | |
3148 | end | |
3149 | end | |
3150 | end | |
3151 | return torso, dist | |
3152 | end | |
3153 | function TrueAim(aim) | |
3154 | local target, distance = findNearestTorso(Mouse.Hit.p) | |
3155 | local tehcf = HitboxR.CFrame * CFrame.fromEulerAnglesXYZ(1.57, 0, 0).lookVector | |
3156 | if aim ~= nil then | |
3157 | tehcf = aim | |
3158 | end | |
3159 | table.insert(Effects, { | |
3160 | tehcf, | |
3161 | "Shoot", | |
3162 | 30, | |
3163 | HitboxR.Position, | |
3164 | 10, | |
3165 | 15, | |
3166 | 0, | |
3167 | 3, | |
3168 | HitboxR, | |
3169 | target | |
3170 | }) | |
3171 | end | |
3172 | function FireProjectiles() | |
3173 | attack = true | |
3174 | Humanoid.WalkSpeed = 20 | |
3175 | CFuncs.Sound.Create("300915902", HitboxR, 1, 0.8) | |
3176 | for i = 0, 1, 0.1 do | |
3177 | swait() | |
3178 | Effects.Elec.Create(HitboxR.CFrame, 2, 2, 2) | |
3179 | PlayAnimationFromTable({ | |
3180 | CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3181 | CFrame.new(0, 1.49999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3182 | CFrame.new(0.874554753, 1.14087927, -1.06730831, -0.166365892, 0.198266983, 0.965925813, 0.797995508, -0.548363924, 0.250000268, 0.579245627, 0.812396049, -0.0669871047) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3183 | CFrame.new(-0.257126778, 1.24225974, -0.962940335, 0.692363203, -0.593008757, -0.411064416, -0.708803177, -0.665577948, -0.233675212, -0.135024026, 0.453151852, -0.88114804) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3184 | CFrame.new(0.604643881, -1.9909004, 0.0280392915, 0.962250233, -0.0841861367, -0.258818984, 0.0871560201, 0.996194661, 4.23252061E-7, 0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3185 | CFrame.new(-0.604644895, -1.99090064, 0.0280393362, 0.962250233, 0.0841861367, 0.258818984, -0.0871560201, 0.996194661, 4.23252061E-7, -0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3186 | }, 0.3, false) | |
3187 | end | |
3188 | for i = 0, 1, 0.1 do | |
3189 | swait() | |
3190 | Effects.Elec.Create(HitboxR.CFrame, 3, 3, 3) | |
3191 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 1, 1, 1, 0.1) | |
3192 | Effects.Sphere2.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 1, 1, 1, 0.1) | |
3193 | PlayAnimationFromTable({ | |
3194 | CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3195 | CFrame.new(0, 1.49999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3196 | CFrame.new(0.661153734, 0.568759024, -0.827975571, -0.166752055, 0.025078943, 0.985679924, 0.98324734, -0.0704026297, 0.168131784, 0.0736110285, 0.99720335, -0.012919019) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3197 | CFrame.new(-0.390097797, 0.861622274, -0.554995477, 0.351840883, -0.837056041, -0.418981194, -0.935129642, -0.294365793, -0.197183579, 0.0417199843, 0.461178988, -0.886325777) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3198 | CFrame.new(0.604644954, -1.9909004, 0.0280390829, 0.962250233, -0.0841861367, -0.258818984, 0.0871560201, 0.996194661, 4.23252061E-7, 0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3199 | CFrame.new(-0.604644775, -1.99090064, 0.0280380547, 0.962250233, 0.0841861367, 0.258818984, -0.0871560201, 0.996194661, 4.23252061E-7, -0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3200 | }, 0.2, false) | |
3201 | end | |
3202 | for i = 1, 10 do | |
3203 | for i = 0, 1, 0.3 do | |
3204 | swait() | |
3205 | Effects.Elec.Create(HitboxR.CFrame, 3, 3, 3) | |
3206 | Effects.Sphere2.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 1, 1, 1, 0.1) | |
3207 | PlayAnimationFromTable({ | |
3208 | CFrame.new(0, -0.100000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3209 | CFrame.new(0, 1.49999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3210 | CFrame.new(0.661153734, 0.568759024, -0.827975571, -0.166752055, 0.025078943, 0.985679924, 0.98324734, -0.0704026297, 0.168131784, 0.0736110285, 0.99720335, -0.012919019) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3211 | CFrame.new(-0.390097797, 0.861622274, -0.554995477, 0.351840883, -0.837056041, -0.418981194, -0.935129642, -0.294365793, -0.197183579, 0.0417199843, 0.461178988, -0.886325777) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3212 | CFrame.new(0.604644954, -1.9909004, 0.0280390829, 0.962250233, -0.0841861367, -0.258818984, 0.0871560201, 0.996194661, 4.23252061E-7, 0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3213 | CFrame.new(-0.604644775, -1.99090064, 0.0280380547, 0.962250233, 0.0841861367, 0.258818984, -0.0871560201, 0.996194661, 4.23252061E-7, -0.257834047, -0.0225580372, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3214 | }, 0.3, false) | |
3215 | end | |
3216 | CFuncs.Sound.Create("300916105", HitboxR, 1, 1.2) | |
3217 | CFuncs.Sound.Create("300916014", HitboxR, 1, 1) | |
3218 | Effects.Sphere2.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 2, 2, 2, 0.07) | |
3219 | local MouseLook = CFrame.new((HitboxR.Position + Mouse.Hit.p) / 2, Mouse.Hit.p) | |
3220 | TrueAim(MouseLook.lookVector) | |
3221 | for i = 0, 1, 0.3 do | |
3222 | swait() | |
3223 | Effects.Elec.Create(HitboxR.CFrame, 3, 3, 3) | |
3224 | Effects.Sphere2.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 1, 1, 1, 0.1) | |
3225 | PlayAnimationFromTable({ | |
3226 | CFrame.new(1.90734863E-6, -0.25291419, 0.238341585, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3227 | CFrame.new(0, 1.49999189, -1.1920929E-6, 1, 0, 0, 0, 0.98480767, 0.173648626, 0, -0.173648626, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3228 | CFrame.new(0.689965963, 0.767623663, -0.856841147, -0.544456005, 0.160545677, 0.823281765, 0.798456132, -0.201499581, 0.567332089, 0.256973624, 0.966241658, -0.0184810348) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3229 | CFrame.new(-0.392649293, 0.920519292, -0.977094412, 0.403439909, -0.887421727, -0.222977459, -0.91384387, -0.378501445, -0.147058249, 0.0461054072, 0.263095737, -0.963667512) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3230 | CFrame.new(0.598512471, -1.89166105, 0.0173719227, 0.962250233, -0.061308533, -0.265171409, 0.0871564373, 0.992403805, 0.0868248865, 0.257834017, -0.106658652, 0.960284173) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3231 | CFrame.new(-0.598512232, -1.89166129, 0.0173728764, 0.962250233, 0.061308533, 0.265171409, -0.0871564373, 0.992403805, 0.0868248865, -0.257834017, -0.106658652, 0.960284173) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
3232 | }, 0.3, false) | |
3233 | end | |
3234 | end | |
3235 | Humanoid.WalkSpeed = 20 | |
3236 | attack = false | |
3237 | end | |
3238 | SHRA=false | |
3239 | ||
3240 | Check=false | |
3241 | dimension=workspace | |
3242 | Mouse.KeyUp:connect(function(k) | |
3243 | if k=='e' then | |
3244 | Long=false | |
3245 | ChopR=true | |
3246 | wait(10) | |
3247 | ChopR=false | |
3248 | end | |
3249 | end) | |
3250 | reload2=false | |
3251 | kickR=false | |
3252 | hand=true -- collect hands | |
3253 | PRESAVEDHEALTH=100 | |
3254 | Mouse.KeyDown:connect(function(k) | |
3255 | k = k:lower() | |
3256 | ||
3257 | if k=='t' and dimension==workspace then | |
3258 | dimension=workspace.CurrentCamera | |
3259 | game.Lighting.OutdoorAmbient=Color3.new(1,0,0) | |
3260 | workspace.CurrentCamera.FieldOfView=180 | |
3261 | local Fake=Character:clone() | |
3262 | Fake.Parent=workspace | |
3263 | Character.Parent=workspace.CurrentCamera | |
3264 | for _,v in pairs(Fake:GetChildren()) do | |
3265 | if v:IsA('Part') then | |
3266 | v.Anchored=true | |
3267 | end | |
3268 | end | |
3269 | elseif k=='y' then | |
3270 | CFuncs.Sound.Create("552513404",Head,1 ,1) | |
3271 | end | |
3272 | if dimension==workspace then | |
3273 | if k=='f' and IsWearingArmor == false and Invisible == false and epitaphreload==false then | |
3274 | if not epitpah then | |
3275 | PRESAVEDHEALTH=Humanoid.Health | |
3276 | epitpah=true | |
3277 | end | |
3278 | end | |
3279 | if k=='e' and IsWearingArmor == false and Invisible == false and not ChopR then | |
3280 | Long=true | |
3281 | Lattack() | |
3282 | end | |
3283 | if k=='r' and IsWearingArmor == false and Invisible == false and not kickR then | |
3284 | kick=true | |
3285 | Kick() | |
3286 | end | |
3287 | if attack == false and ora == false and k == "z" and IsWearingArmor == false and Invisible == false then | |
3288 | Counter=true | |
3289 | attack=true | |
3290 | elseif attack == false and k == "x" and IsWearingArmor == false and Invisible == false then | |
3291 | GRABEMBOIGRABEM() | |
3292 | elseif attack == false and k=='g' then | |
3293 | -- FireProjectiles()--thats lame | |
3294 | if changeidle==1 then | |
3295 | changeidle=2 | |
3296 | else changeidle=1 | |
3297 | end | |
3298 | ||
3299 | end | |
3300 | end-- inbetween this end an if dimension==workspace is disabled while erasing time | |
3301 | ||
3302 | if attack == false and k == "q" and Invisible == false and IsWearingArmor == false then | |
3303 | Invisible = true | |
3304 | Effects.Sphere.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
3305 | Effects.Block.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1) | |
3306 | Disappear() | |
3307 | elseif attack == false and k == "q" and Invisible == true and IsWearingArmor == false then | |
3308 | Invisible = false | |
3309 | Effects.Sphere.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.08) | |
3310 | ||
3311 | for i = 1, 2 do | |
3312 | Effects.Block.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1) | |
3313 | end | |
3314 | for i = 1, 20 do | |
3315 | Effects.Break.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1) | |
3316 | end | |
3317 | Reappear() | |
3318 | G=Instance.new('Sound',AdvancingFortress.FTorso) | |
3319 | G.Name='FLEF' | |
3320 | G.SoundId='rbxassetid://842775101' | |
3321 | G.Volume=3 | |
3322 | G:Play() | |
3323 | elseif attack == false and ShieldMode == false and k == "c" and IsWearingArmor == false and Invisible == false and dimension==workspace then | |
3324 | ShieldMode = true | |
3325 | HoloHexShield() | |
3326 | elseif attack == false and k == "v" and IsWearingArmor == false and Invisible == false and dimension==workspace then | |
3327 | CastleCrusherFist() | |
3328 | ||
3329 | end | |
3330 | --[[if k == "[" and IsWearingArmor == false and Invisible == false then | |
3331 | Armor("On") | |
3332 | end | |
3333 | if k == "]" and IsWearingArmor == true and Invisible == false then | |
3334 | Armor("Off") | |
3335 | end--]] | |
3336 | end) | |
3337 | kick=false | |
3338 | Mouse.KeyUp:connect(function(k) | |
3339 | k = k:lower() | |
3340 | if k=='r' then | |
3341 | kick=false | |
3342 | end | |
3343 | if k =='t' then | |
3344 | dimension=workspace | |
3345 | game.Lighting.OutdoorAmbient=Color3.new(.498,.498,.498) | |
3346 | Fake=workspace:FindFirstChild(Player.Name) | |
3347 | if Fake~=nil then | |
3348 | Fake:remove() | |
3349 | end | |
3350 | Character.Parent=workspace | |
3351 | workspace.CurrentCamera.FieldOfView=70 | |
3352 | end | |
3353 | if k=='f' and epitpah then | |
3354 | epitpah=false | |
3355 | epitaphreload=true | |
3356 | wait(10)--<<epitaph reload time | |
3357 | epitaphreload=false | |
3358 | end | |
3359 | if attack == true and k == "z" and IsWearingArmor == false and Counter and attack then | |
3360 | Counter = false | |
3361 | attack=false | |
3362 | elseif attack == true and ShieldMode == true and k == "c" and IsWearingArmor == false then | |
3363 | ShieldMode = false | |
3364 | end | |
3365 | end) | |
3366 | Counter=false | |
3367 | -- coroutine.resume(coroutine.create(function(Part, Part2) | |
3368 | -- while Part.Parent ~= nil do | |
3369 | -- swait(math.random(100, 150)) | |
3370 | -- for i = 0, 1, 0.2 do | |
3371 | -- wait() | |
3372 | -- Eye1.Mesh.Scale = Vector3.new(1, 0.7 - 1 * i, 1) | |
3373 | -- Eye2.Mesh.Scale = Vector3.new(1, 0.7 - 1 * i, 1) | |
3374 | -- end | |
3375 | -- for i = 0, 1, 0.2 do | |
3376 | -- swait() | |
3377 | -- Eye1.Mesh.Scale = Vector3.new(1, 0.7 + 0.3 * i, 1) | |
3378 | -- Eye2.Mesh.Scale = Vector3.new(1, 0.7 + 0.3 * i, 1) | |
3379 | -- end | |
3380 | -- end | |
3381 | -- end), Eye1, Eye2) | |
3382 | ||
3383 | changeidle=1 | |
3384 | YOURCLONE=nil | |
3385 | candecide=true | |
3386 | Humanoid=Character.Humanoid | |
3387 | ||
3388 | ||
3389 | while true do | |
3390 | if Counter then | |
3391 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1 + 0.5 * math.cos(sine / 20), -3)*CFrame.Angles(0,0,0), 0.5) | |
3392 | PlayAnimationFromTable({ | |
3393 | CFrame.new( | |
3394 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
3395 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3396 | CFrame.new( | |
3397 | 0.0250119995, 1.72981095, -0.138321996, 0.994188011, -0.0359275341, 0.101486236, 0.036040999, 0.999350131, 0.000715873321, -0.101446003, 0.00294595282, 0.994836748 | |
3398 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3399 | CFrame.new( | |
3400 | 2.03401423, 0.701586962, 0.147005975, -0.0803290382, -0.996719241, 0.00989919901, 0.0203110091, -0.0115660029, -0.999726892, 0.996561468, -0.0801060349, 0.0211734585 | |
3401 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3402 | CFrame.new( | |
3403 | -2.06117105, 0.658681154, 0.0243838727, -0.0705350041, 0.997406185, 0.0143421628, 0.0482420065, 0.0177720431, -0.998677611, -0.996342123, -0.0697498247, -0.0493704267 | |
3404 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3405 | CFrame.new( | |
3406 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
3407 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3408 | CFrame.new( | |
3409 | -0.548841, -1.84610319, 0.00016105175, 0.999999881, -3.30748589e-05, 0.000577731698, -2.79999967e-05, 0.994430363, 0.105396047, -0.000577999919, -0.10539604, 0.994430244 | |
3410 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3411 | }, 0.3, false) | |
3412 | end | |
3413 | if epitpah then | |
3414 | Effects.Sphere.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
3415 | Effects.Block.Create(BrickColor.new("Really red"), Character.Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1) | |
3416 | Humanoid.Health=PRESAVEDHEALTH | |
3417 | end | |
3418 | for _,v in pairs(AdvancingFortress.FTorso:GetChildren()) do | |
3419 | end | |
3420 | swait() | |
3421 | for i, v in pairs(Character:children()) do | |
3422 | if v:IsA("Part") and IsWearingArmor == true then | |
3423 | v.Anchored = false | |
3424 | end | |
3425 | end | |
3426 | for i, v in pairs(AdvancingFortress:GetChildren()) do | |
3427 | if v:IsA("Part") then | |
3428 | v.Material = "SmoothPlastic" | |
3429 | v.CanCollide = false | |
3430 | elseif v:IsA("Humanoid") then | |
3431 | v:remove() | |
3432 | elseif v:IsA("Accessory") then | |
3433 | v:remove() | |
3434 | elseif v:IsA("Shirt") then | |
3435 | v:remove() | |
3436 | elseif v:IsA("Pants") then | |
3437 | v:remove() | |
3438 | elseif v:IsA("Script") or v:IsA("LocalScript") then | |
3439 | v:remove() | |
3440 | elseif v:IsA("BodyColors") then | |
3441 | v:remove() | |
3442 | end | |
3443 | end | |
3444 | AHandleR.Transparency = 1 | |
3445 | AHandleL.Transparency = 1 | |
3446 | RootPart.Transparency = 1 | |
3447 | HitboxR.Transparency = 1 | |
3448 | HitboxL.Transparency = 1 | |
3449 | Head.BrickColor = BrickColor.new("Really red") | |
3450 | Torso.BrickColor = BrickColor.new("Really red") | |
3451 | RightArm.BrickColor = BrickColor.new("Really red") | |
3452 | LeftArm.BrickColor = BrickColor.new("Really red") | |
3453 | RightLeg.BrickColor = BrickColor.new("Really red") | |
3454 | LeftLeg.BrickColor = BrickColor.new("Really red") | |
3455 | RootPart.Anchored = true | |
3456 | Torsovelocity = (Character.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
3457 | velocity = Character.HumanoidRootPart.Velocity.y | |
3458 | sine = sine + change | |
3459 | Shield.Anchored = true | |
3460 | Shield.CFrame = Shield.CFrame:lerp(RootPart.CFrame * CFrame.new(0, 0, -3.2), 1) | |
3461 | local hit, pos = rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
3462 | if Counter then | |
3463 | local h = rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, AdvancingFortress.FTorso.Position).lookVector, 4, Character) | |
3464 | if h~=nil then | |
3465 | hj=h.Parent:findFirstChild('Head') | |
3466 | ||
3467 | if h.Parent~=Character and h.Parent.Parent~=Character and hj~=nil then | |
3468 | h.Parent:BreakJoints() | |
3469 | Effects.Sphere.Create(BrickColor.new("Really red"), h.Parent.Head.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
3470 | Effects.Block.Create(BrickColor.new("Really red"), h.Parent.Head.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1) | |
3471 | for i = 1, 2 do | |
3472 | Effects.Block.Create(BrickColor.new("Really red"), h.Parent.Head.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1) | |
3473 | end | |
3474 | for i = 1, 20 do | |
3475 | Effects.Break.Create(BrickColor.new("Really red"), h.Parent.Head.CFrame, 1, 1, 1) | |
3476 | end | |
3477 | CFuncs.Sound.Create("842772792",h,3,1) | |
3478 | Effects.Sphere.Create(BrickColor.new("Really red"),Character.Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
3479 | Effects.Block.Create(BrickColor.new("Really red"), Character.Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1) | |
3480 | Character.Head.CFrame=h.Parent.Head.CFrame*CFrame.new(0,0,3) | |
3481 | Counter=false | |
3482 | attack=false | |
3483 | end | |
3484 | end | |
3485 | end | |
3486 | if Character.HumanoidRootPart.Velocity.y > 1 and hit == nil then | |
3487 | Anim = "Jump" | |
3488 | if attack == false then | |
3489 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(-2, 1 + 0.5 * math.cos(sine / 20), 3), 0.5) | |
3490 | PlayAnimationFromTable({ | |
3491 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(.5, -1, 0), | |
3492 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 1, 0), | |
3493 | CFrame.new(1.5,0,0) * CFrame.new(-1, 0, -.3) * CFrame.Angles(1.5, 0, -1.5), | |
3494 | CFrame.new(-1.5,0,0) * CFrame.new(1, 0, -.5) * CFrame.Angles(3, 0, 1), | |
3495 | CFrame.new(.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3496 | CFrame.new(-.5,-2,0) * CFrame.new(0, 0.5, -0.3) * CFrame.Angles(-.5, 0, 0) | |
3497 | }, 0.3, false) | |
3498 | end | |
3499 | elseif Character.HumanoidRootPart.Velocity.y < -1 and hit == nil then | |
3500 | Anim = "Fall" | |
3501 | if attack == false then | |
3502 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(-2, 1 + 0.5 * math.cos(sine / 20), 3), 0.5) | |
3503 | PlayAnimationFromTable({ | |
3504 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, -1, 1), | |
3505 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 1, 0.5), | |
3506 | CFrame.new(1.5,0,0) * CFrame.new(-1, 0, -.3) * CFrame.Angles(1.5, 0, -1.5), | |
3507 | CFrame.new(-1.5,0,0) * CFrame.new(1, 0, -.5) * CFrame.Angles(3, 0, 1), | |
3508 | CFrame.new(.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3509 | CFrame.new(-.5,-2,0) * CFrame.new(0, 0.5, -0.3) * CFrame.Angles(-.5, 0, 0) | |
3510 | }, 0.3, false) | |
3511 | end | |
3512 | elseif Torsovelocity < 1 and hit ~= nil then | |
3513 | Anim = "Idle" | |
3514 | if changeidle==1 then | |
3515 | if attack == false then | |
3516 | change = 1 | |
3517 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1 + 0.5 * math.cos(sine / 25), 2)*CFrame.Angles(0,2.5,-0.5), 0.5) | |
3518 | PlayAnimationFromTable({ | |
3519 | CFrame.new( | |
3520 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
3521 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3522 | CFrame.new( | |
3523 | 0.136710003, 1.73489296, -0.0338380001, -0.0593669862, -0.0516000427, -0.996901751, -0.0550749861, 0.997311354, -0.0483414494, 0.996715784, 0.0520344637, -0.0620492361 | |
3524 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3525 | CFrame.new( | |
3526 | 1.62340999, 0.131766006, -0.737138987, 0.485451072, -0.460053951, 0.743429601, 0.733702064, 0.676791966, -0.0602823012, -0.475414068, 0.574719965, 0.666091919 | |
3527 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3528 | CFrame.new( | |
3529 | -0.918160975, 0.172160029, -0.835460007, 0.717120051, -0.489527851, -0.496086031, -0.243526027, 0.490930051, -0.836470425, 0.653019071, 0.720659554, 0.232843012 | |
3530 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3531 | CFrame.new( | |
3532 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
3533 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3534 | CFrame.new( | |
3535 | -0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963 | |
3536 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3537 | }, 0.3, false) | |
3538 | end | |
3539 | elseif changeidle==2 then | |
3540 | change = 1 | |
3541 | if not attack then | |
3542 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(-2, 1 + 0.5 * math.cos(sine / 20), 3)*CFrame.Angles(0,-.5,0), 0.5) | |
3543 | ||
3544 | PlayAnimationFromTable({ | |
3545 | CFrame.new( | |
3546 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
3547 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3548 | CFrame.new( | |
3549 | 0.00841400027, 1.58682406, -0.133435905, 0.946006656, 0.199146166, 0.255758166, -0.239108905, 0.961451054, 0.135789752, -0.218856931, -0.189612061, 0.957156718 | |
3550 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3551 | CFrame.new( | |
3552 | 1.72808003, -0.108690001, 0.530041695, 0.709815204, -0.589883208, -0.384967893, 0.390265077, 0.784318268, -0.48222208, 0.586392105, 0.192049056, 0.786931694 | |
3553 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3554 | CFrame.new( | |
3555 | -1.58884203, 0.466091007, -0.80333817, 0.745909214, 0.109370492, 0.657006502, 0.39590016, -0.866056919, -0.305300593, 0.535614192, 0.487835497, -0.689299643 | |
3556 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3557 | CFrame.new( | |
3558 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
3559 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3560 | CFrame.new( | |
3561 | -0.548841, -1.27999496, -0.283292025, 0.999999881, 0, 0.000577999919, 0, 1, 0, -0.000577999919, 0, 0.999999881 | |
3562 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3563 | }, 0.3, false) | |
3564 | end | |
3565 | end | |
3566 | elseif Torsovelocity > 2 and hit ~= nil then | |
3567 | Anim = "Walk" | |
3568 | if attack == false then | |
3569 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(-2, 1.5, 0.5)*CFrame.Angles(-1,-0.5,0), 0.5) | |
3570 | PlayAnimationFromTable({ | |
3571 | CFrame.new( | |
3572 | 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 | |
3573 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3574 | CFrame.new( | |
3575 | 0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103 | |
3576 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3577 | CFrame.new( | |
3578 | 1.60313475, 0.610876083, -0.741172016, 0.129928008, -0.343205035, 0.930230677, 0.978899121, 0.193634897, -0.0652848259, -0.157719016, 0.919084311, 0.361121684 | |
3579 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3580 | CFrame.new( | |
3581 | -1.41306806, 0.557738006, -0.902216911, 0.017620001, -0.391262084, -0.920110643, -0.9992311, 0.0253460091, -0.0299131274, 0.0350250043, 0.91993022, -0.390514612 | |
3582 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3583 | CFrame.new( | |
3584 | 0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975 | |
3585 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3586 | CFrame.new( | |
3587 | -0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963 | |
3588 | ) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
3589 | }, 0.3, false) | |
3590 | end | |
3591 | end | |
3592 | if 0 < #Effects then | |
3593 | for e = 1, #Effects do | |
3594 | if Effects[e] ~= nil then | |
3595 | local Thing = Effects[e] | |
3596 | if Thing ~= nil then | |
3597 | local Part = Thing[1] | |
3598 | local Mode = Thing[2] | |
3599 | local Delay = Thing[3] | |
3600 | local IncX = Thing[4] | |
3601 | local IncY = Thing[5] | |
3602 | local IncZ = Thing[6] | |
3603 | if Thing[2] == "Shoot" then | |
3604 | local Look = Thing[1] | |
3605 | local move = 30 | |
3606 | if Thing[8] == 3 then | |
3607 | move = 10 | |
3608 | end | |
3609 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
3610 | if Thing[10] ~= nil then | |
3611 | da = pos | |
3612 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
3613 | cfa = CFrame.new(Thing[4], pos) | |
3614 | tehCF = cfa:lerp(cf2, 0.2) | |
3615 | Thing[1] = tehCF.lookVector | |
3616 | end | |
3617 | local mag = (Thing[4] - pos).magnitude | |
3618 | Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
3619 | if Thing[8] == 2 then | |
3620 | Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
3621 | end | |
3622 | Thing[4] = Thing[4] + Look * move | |
3623 | Thing[3] = Thing[3] - 1 | |
3624 | if 2 < Thing[5] then | |
3625 | Thing[5] = Thing[5] - 0.3 | |
3626 | Thing[6] = Thing[6] - 0.3 | |
3627 | end | |
3628 | if hit ~= nil then | |
3629 | Thing[3] = 0 | |
3630 | if Thing[8] == 1 or Thing[8] == 3 then | |
3631 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
3632 | elseif Thing[8] == 2 then | |
3633 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
3634 | if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then | |
3635 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
3636 | ref.Anchored = true | |
3637 | ref.CFrame = CFrame.new(pos) | |
3638 | CFuncs.Sound.Create("161006093", ref, 1, 1.2) | |
3639 | game:GetService("Debris"):AddItem(ref, 0.2) | |
3640 | Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
3641 | Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) | |
3642 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
3643 | end | |
3644 | end | |
3645 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
3646 | ref.Anchored = true | |
3647 | ref.CFrame = CFrame.new(pos) | |
3648 | Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
3649 | game:GetService("Debris"):AddItem(ref, 1) | |
3650 | end | |
3651 | if Thing[3] <= 0 then | |
3652 | table.remove(Effects, e) | |
3653 | end | |
3654 | end | |
3655 | if Thing[2] == "FireWave" then | |
3656 | if Thing[3] <= Thing[4] then | |
3657 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
3658 | Thing[3] = Thing[3] + 1 | |
3659 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
3660 | else | |
3661 | Part.Parent = nil | |
3662 | table.remove(Effects, e) | |
3663 | end | |
3664 | end | |
3665 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
3666 | if Thing[1].Transparency <= 1 then | |
3667 | if Thing[2] == "Block1" then | |
3668 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3669 | Mesh = Thing[7] | |
3670 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3671 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3672 | elseif Thing[2] == "Block2" then | |
3673 | Thing[1].CFrame = Thing[1].CFrame | |
3674 | Mesh = Thing[7] | |
3675 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3676 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3677 | elseif Thing[2] == "Fire" then | |
3678 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
3679 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3680 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3681 | elseif Thing[2] == "Cylinder" then | |
3682 | Mesh = Thing[7] | |
3683 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3684 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3685 | elseif Thing[2] == "Blood" then | |
3686 | Mesh = Thing[7] | |
3687 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
3688 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3689 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3690 | elseif Thing[2] == "Elec" then | |
3691 | Thing[1].Size = Thing[1].Size + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
3692 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3693 | elseif Thing[2] == "Disappear" then | |
3694 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3695 | elseif Thing[2] == "Shatter" then | |
3696 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3697 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
3698 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
3699 | Thing[6] = Thing[6] + Thing[5] | |
3700 | end | |
3701 | else | |
3702 | Part.Parent = nil | |
3703 | table.remove(Effects, e) | |
3704 | end | |
3705 | end | |
3706 | end | |
3707 | end | |
3708 | end | |
3709 | end | |
3710 | end |